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Profile
About Chelin KarosChelin Karos
Initiative: +1
Defenses
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AC 17 = 10(base) + 1(size) + 3(armor) + 2(shield) + 1(dex)
Touch 12 = 10(base) + 1(size) + 1(dex) Flat Foot 16 = 10(base) + 1(size) + 3(armor) + 2(shield) *+4 vs Giants HP: 15/15 (1d10+4 +1favored) Fort 6 = 2(base) + 4(con)
*+2 vs Illusions Offense
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Speed: 20ft
Melee
Lance +4(1d6+2{3} x3)
Ranged
Javalin +3(1d4+2 x2) *+1 atk vs reptillian or goblinoid Statistics
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Str 12, Dex 12, Con 18, Int 13, Wis 11, Cha 16
Base Atk +1
Languages
Cavalier Abilities
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Challenge +1d6
Mount Oath Order of the Sword
Challenge: Whenever an order of the sword cavalier issues a challenge, he receives a +1 morale bonus on attack rolls against the target of his challenge so long as he is astride his mount. The bonus increases by +1 for every four levels the cavalier possesses. Skills: An order of the sword cavalier adds Knowledge (nobility) (Int) and Knowledge (religion) (Int) to his list of class skills. Whenever the cavalier uses Sense Motive to oppose a Bluff check, he receives a competence bonus on the check equal to 1/2 his cavalier level (minimum +1). Magic
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1/day
-Dancing Lights(DC 13) -Ghost Sound(DC 14) -Prestidigitation(DC 13) -Speak with Animals(DC 14) Feats
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Mounted Combat
Traits
Armor Expert:You have worn armor as long as you can remember, either as part of your training to become a knight’s squire or simply because you were seeking to emulate a hero. Your childhood armor wasn’t the real thing as far as protection, but it did encumber you as much as real armor would have, and you’ve grown used to moving in such suits with relative grace. When you weararmor of any sort, reduce that suit’s armor check penalty by 1, to a minimum check penalty of 0. Campaign Background: City Watch, Stationed at the Docks Skills
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Diplomacy = 1(rank) + 3(class) + 3(cha)
Handle Animal = 1(rank) + 3(class) + 3(cha) Ride = 1(rank) + 3(class) + 1(dex) Sense Motive = 1(rank) + 3(class) + 0(dex) + 1(comp) Knowledge(nobility) = 1(rank) + 3(class) + 1(int) *+2 to perception
Equipment
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Combat Gear
Studded Leather Heavy Steel Shield Lance Longsword Javalin x5 Leather Barding
Non-Combat Gear
Money
Justice the Pony
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Justice
N Medium Pony Senses: Perceptions: +0, Low-Light Vision, Scent HP 15/15(2d8+2) AC 15 = 10(base) + 2(Nat) + 2(armor) + 1(dex)
Fort: 4 = 3(base) + 1(con)
Speed 40ft Attack 2 Hooves (1d3) Statistics: Str 13, Dex 13, Con 12, Int 2, Wis 11, Cha 4 Base Atk: +0
Special Qualities: Low-Light Vision, Scent, Link Skills
Feats
Tricks
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