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Charlie Bell's page

RPG Superstar 2013 Top 16. Goblin Squad Member. RPG Superstar 2013 Star Voter. Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion, Maps, Modules, Roleplaying Game Subscriber. FullStarFullStar Venture-Lieutenant, North Carolina—Fayetteville. 2,903 posts (3,052 including aliases). 1 review. 1 list. 4 wishlists. 6 Pathfinder Society characters. 9 aliases.


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Andoran RPG Superstar 2013 Top 16

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Semi-ninja'd by Louis IX. The holy avenger is actually way underpriced for what it does.

+5 holy = +7 equivalent, 98000 gp for starters. But there's a 30% price reduction if only usable by a particular class. So how do we break that out?
+2 is usable by anybody. +2 = 8000 gp.
The "upper" +5-equivalent (+3 holy) is usable only by paladins. We price that as 98000 (+7 equivalent) - 8000 (+2 usable by anybody) = 90000. 90000 x 30% = 27000. 90000 - 27000 = 63000.
2000 gp for the tax to enchant cold iron.
630 gp for a masterwork cold iron longsword.
That brings us up to 8000 + 63000 + 2000 + 630 = 73630 gp so far, just for the magic weapon stuff, before we get to the other powers.

Now is the hard part. We know the SR and greater dispel magic powers combined are worth 47000 gp (120630 gp - 73630 gp). If all we want to do is reverse engineer the price, we can stop here. But let's compare and see how those abilities might be priced according to the magic item pricing guidelines.

There is a price listed for SR in the magic item gp value table. It's 10000 gp per point over SR 12. The holy avenger gives us SR based on its wielder's level +5, however, so we can't figure it exactly. Just to give ourselves an entry argument, let's assume the wielder's level is the CL of the holy avenger: 18. That would grant SR 23. That means the SR price would be (23-12 = 11 x 10000 = 110000 gp. However, the holy avenger also grants the same SR to anyone adjacent to the paladin. That's a bigger benefit, so it should cost more, but we don't have any guidelines on how to price that, so let's ignore it for now. There's also the 30% paladin-only discount, bringing that down to 77000 gp.

Greater dispel magic is a command word activated unlimited use power. Spell level 6 x CL 18 x 1800 gp = 194400. But, you can only use the area dispel. Let's be very generous and say that only costs 1/3 as much, since that's only 1 of 3 things you can do with greater dispel magic. That makes it 64800 gp, 45360 gp with the 30% paladin only discount added in.

So that would come out to 73630 + 77000 + 45360 = 195990 gp if we were pricing it out by the magic item pricing guidelines. That makes the holy avenger quite a steal at a mere 120k and change.

Andoran ** RPG Superstar 2013 Top 16

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Heightened awareness.

Unlike anticipate peril, the initiative bonus isn't CL-based. So for 2 PA, you can get a wand that will give you +2 to Perception and Knowledge and +4 on your next initiative check within 10 minutes. On most spell lists. So good.

Andoran RPG Superstar 2013 Top 16

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Driver 325 yards wrote:
Charlie Bell wrote:
http://paizo.com/pathfinderRPG/prd/classes.html wrote:
As player characters overcome challenges, they gain experience points. As these points accumulate, PCs advance in level and power.
There's the rule. Nothing about NPCs accruing XP. I agree that non-class-feature, non-cohort mounts are probably better handled as equipment rather than NPCs (although there is a precedent, because slaves are listed in the equipment section, and they're definitely NPCs). Nonetheless, if you do consider mounts NPCs, there are no rules out there for granting NPCs XP. There are rules for advancing NPCs, but they are strictly the purview of the GM (the monster and NPC advancement rules). XP is just for PCs.
That is the rule for PCs. That is telling you how PC advance. It is not telling you that NPC do not advance the same way.

If you are looking for hard rules, here's the deal. The rules don't tell you what you can't do, they tell you what you can do. There's no rule that says a first-level character can't destroy pantheons with nuclear weapons he pulls out of his nose. That doesn't mean you can do it.

There aren't rules for giving NPCs experience. So unless you make something up, aka house rule it, it's not in the rules.

The rules for advancing NPCs, other than animal companions/mounts/familiars/eidolons/etc. and cohorts, are:

Monster Advancement

and

Creating NPCs

Neither of which mention XP.

Andoran ** RPG Superstar 2013 Top 16

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I, for one, think the difficulty level of PFS play is calibrated just about right. I would guess that most players agree.

For those players who want a harder game, they can choose not to use their rerolls. Most games I do not use mine.

If you think rerolls are game-breaking because your save-or-die casters can't kill as many PCs, I'm not sympathetic to that. It is a characteristic of PFS play that GMs have much less leeway to tweak difficulty. That's a feature, not a bug. Our role as GMs is to foster a fun experience; challenge is only part of the equation.

Andoran ** RPG Superstar 2013 Top 16

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Congratulations, Mike!

Andoran RPG Superstar 2013 Top 16

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Phithis wrote:
Absolutely nothin'!

HUH say it again!


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I, for one, feel totally vindicated.

Andoran RPG Superstar 2013 Top 16

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Staple level 3 spells: dispel magic, invisibility purge, magic circle, magic vestment, meld into stone, prayer, communal resist energy, speak with dead, stone shape, wind wall. Seriously you could do a lot worse than spamming magic circle on everyone in the party.

Staple level 7 spells: holy word and its ilk, destruction, repulsion, greater restoration, greater scrying, waves of ecstasy. The summon monster VII list is also really good.

Andoran RPG Superstar 2013 Top 16

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"I don't always talk over the GM when he's reading box text... no wait, actually, I do."

Andoran RPG Superstar 2013 Top 16

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Money gives you power. In other news, water is wet.

Andoran RPG Superstar 2013 Top 16

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An AP built around the countdown clocks, with the Dominion of the Black as primary villains. Early chapters revolve around piecing together the mystery of the countdown clocks. Last chapter takes place on Aucturn itself. Possible twist of having to work with Carsai the King, as in "Enemies of My Enemy" from STAP.

The redemption of Arazni. Adventures throughout Golarion to assemble the canopic jars, pitting the PCs against agents of Geb. Fifth chapter, PCs must enlist the aid of the Arclords of Nex for a large-scale attack on Geb. The last chapter involves an invasion of Geb by a combined force of Nex and the Knights of Ozem, which provides cover for the PCs to confront Arazni and her graveknights and finally redeem her... or destroy her forever.

Andoran RPG Superstar 2013 Top 16

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Anybody else notice this in the messageboard feed?

the messageboard feed wrote:
Paizo Blog: Meet the Iconics: Adowyn, Thu, Aug 21, 2014, 05:32 PM by James Sutter

Sutter is a time traveler!

Andoran RPG Superstar 2013 Top 16

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To answer the OP, expensive. My parents threw out an awful lot of my gaming books.

Andoran RPG Superstar 2013 Top 16

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Lamontius wrote:
true story bro

You just won the Paizo forums forever. That even beat succubus in a grapple.

Andoran RPG Superstar 2013 Top 16

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First "Pharoah" and now this? Tut, tut, Paizo....

Spoiler:
YEEEEAHHHHHHHH

Andoran ** RPG Superstar 2013 Top 16

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Whenever I am going to a PFS event, I bring everything I need to run the three short evergreens (The Confirmation, First Steps Part I, and Master of the Fallen Fortress) with me, so if a table doesn't make, I can always run an evergreen. I find that most folks, if given the choice between playing a scenario the GM is running cold and a well-prepped evergreen, will pick the evergreen and just start new characters.

BTW, I would not ever run Bonekeep cold. Players who sign up for Bonekeep are looking for a particular experience (or they don't know what they're getting into and shouldn't be playing it. If you run it cold, you run a real risk of either softballing the hard stuff or killing somebody off that you shouldn't have because you didn't grasp some part of the scenario (tactics, for instance).

But, as for tips to mitigate running cold if you absolutely must:

1. Have a blank flipmat.
2. Standard GM 101 stuff: read the Adventure Summary, primary and secondary success conditions, tactics in the statblocks; phone a friend who has run it or check the forums/GM Shared Prep for advice.
3. Try to avoid social scenarios (Blakros Matrimony, Merchant's Wake) or complex infiltration/investigation scenarios (Scars of the Third Crusade, Murder on the Throaty Mermaid, The Disappeared); go for simple and straightforward fare like Mists of Mwangi.
4. Take breaks in between encounters to figure out what happens after the encounter and what's supposed to happen next.
5. When in doubt, give the PCs the benefit of the doubt. You don't want your lack of preparation to wind up screwing over a player.

Andoran RPG Superstar 2013 Top 16

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I disagree that Con is that important for a wizard. By around 5th level, if something is doing hit point damage against you, either you aren't using the defenses available to you or your party's failing to protect you.

I generally prefer 14 Dex 12 Con because of the slight edge in initiative. To me, getting from 12 to 14 Con isn't worth dumping Cha or Wis any. It's a matter of preference, though.

Andoran RPG Superstar 2013 Top 16

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There are a lot of uses for Cha-based skills in PFS. If you dump Cha, you need to know you're going to be taking a back seat in certain scenarios.

Andoran RPG Superstar 2013 Top 16

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Seriously... a thread about a children's book devolves into casters vs. martials and edition warring in three posts?

-head asplode-

Andoran RPG Superstar 2013 Top 16

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The definition of love as action, rather than emotion, didn't originate with Vachss, whoever he is. The koine Greek in which the New Testament was written has several different words for love. Christianity teaches that agape, the highest form of love, consists of actions increasing the wellbeing of another. Lewis's Till We Have Faces, a retelling of the myth of Cupid and Psyche, explores the differences between active love that seeks the good of the beloved and emotive love that seeks the gratification of the lover.

Andoran RPG Superstar 2013 Top 16

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The more sandboxy the game is, the more likely I am to use actual XP rather than narrative leveling. As a player, I also prefer actual XP. XP is a reward for defeating challenges; narrative leveling removes the reward incentive because you just are whatever level you need to be when the plot requires it. Ultimately, it takes away a measure of player agency.

I do, however, use group XP. I am not about to track XP totals for 5 different people. Everybody's the same. I reward individual excellence in other ways.

Andoran RPG Superstar 2013 Top 16

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If by "rinse" you mean "run water over it to get off most of the gunk," then I rinse.

If by "rinse" you mean "scrub it with a scouring pad and soap," that's the dishwasher's job, not mine.

Andoran RPG Superstar 2013 Top 16

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The mods are able to devote more time to the Rules forum because they quash PTL topics right away. IMO that's a feature, not a bug.

Andoran RPG Superstar 2013 Top 16

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Sissyl wrote:
Ambrosia Slaad wrote:
Sissyl wrote:
It is difficult for many people today to accept that if you hear an opinion you don't agree with, you aren't a traumatized and therefore saintly victim.
Conversely, it is difficult for many people today to accept that if you have the ability and anonymity to be a douchebag poster, you don't have to exercise it.
Have to? No. But being a douchebag does in no way include "disagreeing with what someone else thinks and attacking that person's arguments." Which many seem to think it does. Playing the victim card happens instantly today. As does various racist/sexist cards. That is most of the difference today.

While I agree that victim cards are overplayed, I think there's a distinction between attacking someone's argument civilly and politely and doing so in a jerk way. Some posters skirt the messageboard rules by being total jerks, technically attacking other posters' arguments, but doing so in a hostile, condescending way that demeans and bullies other posters.

Andoran RPG Superstar 2013 Top 16

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The problem is that there are certain topics that some people have shown they can't talk about at all without being jerks about it.

Whether it is better to lock those topics or ban those posters is a different discussion.

Andoran RPG Superstar 2013 Top 16

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I would think that an everburning torch would not, since the continual flame that powers it doesn't actually burn anything.

A sunrod, on the other hand, probably puts off an metallic/ozone smell like an arc welder or a sparkler.

Andoran RPG Superstar 2013 Top 16

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How did I miss its first incarnation? This is a great thread.

Mikaze wrote:
One of Michael's titles was "The Angel of Chaos". It never went further over the details on exactly what kind of chaos

That's because Saint Michael is the patron saint of paratroopers.

Andoran RPG Superstar 2013 Top 16

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Ancient irregulars and conscripts were often skilled slingers because they were shepherds. Shepherds often used slings to protect their flocks.

Andoran RPG Superstar 2013 Top 16

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I bet it was "language's morphology." Which may be distantly etymologically related. :D

Andoran RPG Superstar 2013 Top 16 , Star Voter 2013

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My gaming group just started Kingmaker, and Mrs. Bell decided to play a green knight. I tweaked the archetype a little, incorporating some feedback from this thread, and thought I'd post the new version here for anyone who's interested.

Green Knight (Paladin)
Green knights represent a more primal, uncivilized good than other paladins. Although they often quest in pursuit of their own mysterious ends, green knights are always firmly on the side of good. Green knights draw their powers from deities or azatas, from the magic of good fey or the more benevolent powers of the First World, or even from nature itself.
Alignment: Any good.
Class Skills: A green knight gains Knowledge (nature) and Survival as class skills and does not gain Knowledge (nobility) and Knowledge (religion) as class skills.
Smite Evil (Su): This ability functions like the standard paladin’s smite evil ability, except that if the target of smite evil is an evil-aligned fey, an evil-aligned plant, or an evil-aligned magical beast, the bonus to damage on the first successful attack increases to 2 points of damage per level the green knight possesses. This ability replaces the standard paladin’s extra smite damage against evil outsiders, dragons, and undead.
Aura of Wile (Su): Starting at 3rd level, a green knight and each ally within 10 feet of her gain a +4 bonus on saving throws against the spell-like and supernatural abilities of fey. This bonus also applies to spells and effects that target plants, such as blight, entangle, spike growth, and warp wood. This ability replaces aura of courage.
Primal Magic (Su): Starting at 4th level, any time a green knight could gain a mercy, she can instead choose a spell from the ranger spell list and treat it as if it were on her paladin spell list. She must choose a ranger spell of a level that she can cast.
Divine Bond (Sp): A green knight who chooses a weapon as her divine bond can add the vorpal special ability to her weapon, but she cannot add the disruption special ability. If her alignment is chaotic good, she can add the anarchic special ability to her weapon, but cannot add the axiomatic special ability.
Champion of the Wild (Su): At 20th level, a green knight becomes a true fey creature. She is forevermore treated as a fey rather than as a humanoid (or whatever the green knight’s creature type was) for the purpose of spells and magical effects. Additionally, she gains low-light vision and regeneration 1 (cold iron weapons, evil weapons, evil spells). This ability replaces holy champion.
Code of Conduct: A green knight must be of good alignment and loses all class features except proficiencies if she ever willingly commits an evil act.
Additionally, a green knight’s code requires that she respect the sanctity of nature and the free will of all living beings, seek to undo the schemes of evil fey, and punish those who harm or threaten innocents. A green knight is free to associate with allies of any alignment, as long as the association furthers the green knight’s quest for good. This replaces the standard paladin’s code of conduct.

Andoran ** RPG Superstar 2013 Top 16

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I don't think it actually requires any more work from the development team to allow campaign mode, except for adding in the paragraph about how campaign mode is allowed.

Campaign mode being available doesn't mean you can't run a module at a game day or con. It may be impractical to run campaign mode for a long module at a con; so just run it in module mode. If players don't want to do that because they're playing it in campaign mode somewhere else, that's OK. Run something else at your con. Those players are having fun the way they prefer, and they're buying products. Mission accomplished.

Andoran RPG Superstar 2013 Top 16

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We're all born morally equal, but our choices define us differently.

Andoran RPG Superstar 2013 Top 16

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Lamontius wrote:
a 3'x 4' piece of plexiglass

This.

Lamontius wrote:
black construction paper cut in squares and/or circles

My buddy uses those cheap round cardboard coasters for that fog of war. I just use upside down chronicles.

Andoran RPG Superstar 2013 Top 16

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Bjørn Røyrvik wrote:
Charlie Bell wrote:
I married one.
You married an online translator?

No, a medievalist. :D

Andoran RPG Superstar 2013 Top 16

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Much Ado About Nothing, II.3 wrote:


Rich she shall be, that's certain; wise,
or I'll none; virtuous, or I'll never cheapen her;
fair, or I'll never look on her; mild, or come not
near me; noble, or not I for an angel; of good
discourse, an excellent musician, and her hair shall
be of what colour it please God.

Andoran RPG Superstar 2013 Top 16

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Haladir wrote:
Hama wrote:
Tin Foil Yamakah wrote:
Single ply toilet paper
Oh yes, nothing tells me what kind of person someone is as repeatedly finding single ply toilet paper in their homes.

Hey! I use single-ply TP!

It's more economical, better for the environment, and lasts longer on the roll!

There's a miserly Presbyterian joke in there somewhere...

In the Army, we call that John Wayne toilet paper: it's rough, tough, and don't take no s--- from nobody.

Andoran RPG Superstar 2013 Top 16

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The inclusivity (or lack thereof, depending on who's posting) of the art/world/iconics/etc.

Andoran RPG Superstar 2013 Top 16

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Not being Mrs. Bell

but also

Crass/rude behavior
Bad manners
Haughtiness
Lack of responsibility for one's own actions and affairs
Nagging/guilt tripping
Tackiness

Andoran RPG Superstar 2013 Top 16

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TanithT wrote:
true stuff

Aranna's post prompted some reflection on my part about the nature of experience and how it intersects with privilege and isms.

I think we tend to notice stuff that affects us personally, and we tend not to notice, or to discount, things that don't. So a white woman will probably have a higher awareness of the misogynistic variety of sexism, whereas a black man probably has a higher awareness of racism.

It seems almost obvious, but so often it gets ignored, that our individual experiences shape the way we view the world. For instance, if racism affects us, we perceive racism in the world.

This is not to invalidate anyone's experience, or to suggest that racism, sexism, etc. aren't actually problems. Quite the opposite: we should strive to remember that just because our own experiences don't involve the problems faced by others, that we should assume they don't face them. Other people have problems we don't experience and can't, as a result, fully understand.

Andoran RPG Superstar 2013 Top 16

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Vashikaran black magic love specialists?

Andoran RPG Superstar 2013 Top 16

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Sorry to continue the grits threadjack, but I feel I must warn Aranna - grits are incredibly easy to screw up. Getting the consistency right is difficult, and even if you do, they thicken as they stand. So if you happen to get nasty grits, don't assume all grits are nasty.

Andoran RPG Superstar 2013 Top 16

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"You're right, you actually never said that, I was totally putting words in your mouth. Sorry bro."

Andoran RPG Superstar 2013 Top 16

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No, what I think about Sterling I already wrote upthread. Unlike him, I own up to what I say whether publicly or privately.

This whole situation has nothing to do with liberal/conservative, but there are people on both sides who so very desperately want to use it to discredit the other side.

Andoran RPG Superstar 2013 Top 16

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bugleyman wrote:
So...someone asserting that this whole matter is just a witch-hunt by prosecuted by freedom-hating leftists? What a big surprise!

It's right up there with the insinuation that anybody defending Sterling is conservative because everybody knows conservatives are racist.

Andoran RPG Superstar 2013 Top 16

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DSXMachina, I was wondering how it compares to people's views of the Duke porn star.

I think the Clark Peterson business was some journalist trying to make a mountain out of a nonexistent molehill, capitalizing on circa-1980's D&D hysteria. Clark's actual behavior, from reading the articles, was above reproach.

Andoran RPG Superstar 2013 Top 16

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Orfamay Quest wrote:
One would think that an ostensible libertarian would support the sanctity of contract in the situation. But I guess contracts in Libertopia only count when you are the person screwing someone else over and not when you're being screwed.

You've got it twisted. The NBA going after Sterling is free market at work. It isn't a free speech issue, because, as others have pointed out, it was perfectly legal for Sterling to say everything he said. I think sometimes people confuse sports leagues with the government. But then again, we do from time to time waste Congress's time and our money with Congressional hearings about baseball doping, and our taxes pay to build stadiums for these guys for free, so I can see where the confusion arises.

To answer the OP: welcome to the wide world of instantaneous global communication. Wiretapping is bad, but so is shooting off at the mouth. Nobody but you controls what you say but you can believe the rest of the world will hold you accountable for it.

Andoran RPG Superstar 2013 Top 16

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Some nations might have mandatory military service requirements for arcane casters (it's less likely for divine casters; see modern Israel for an example of why). Some might even have dedicated military schools for arcane casters, like West Point for wizards: you get a free education in spellcasting, but you owe X years of service afterwards. Military spellcasters will probably be highly-paid specialists, like US military surgeons who might start as senior officers (jump straight to Major, Lieutenant Colonel, or even Colonel).

See this post in another thread about how magic might affect fantasy warfare.

Andoran RPG Superstar 2013 Top 16

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"I love the new FAQ and I am incredibly excited about applying the rules changes in my next home game!"

Andoran RPG Superstar 2013 Top 16

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Comrade Anklebiter wrote:

Got up to the point in Moorcock's The Oak and the Ram where I was so rudely interrupted by thieves last year at Socialist Summer Camp.

Down with the Fhoi Myore!

For workers revolution to smash that punk in upstate in NY who stole my stuff!

Down with private ownership!

I've been on an uneventful 12-hour night shift in a place where I can't have electronics. I've been working my way through the Planet Stories line and so far I've finished Gygax's Infernal Sorceress, Henry Kuttner's Elak of Atlantis and The Dark World, and Moorcock's Masters of the Pit. Working on City of Spiders right now.

Of these, Gygax was an unexpected delight. He went full 1E with a myriad of polearm names and castle terminology, although the in-universe terms for various forms of magic were a bit distracting.

Elak wasn't very good. It read like Cliff Notes of a REH novel. The plot just progressed too fast with too little exposition. The Dark World was much better; lots of interesting villains and a big, clever twist on the ordinary guy transported to a magical world trope.

Even when he is consciously pastiching ERB, Moorcock is, of course, Moorcock, and his Mars books deliver.

Andoran RPG Superstar 2013 Top 16

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I could do it in an RTS game or the right kind of RPG, but it would feel weird in an FPS gunning down guys wearing the same thing I wear to work every day.

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