|Charlie Bell RPG Superstar 2013 Top 16|
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Whenever I am going to a PFS event, I bring everything I need to run the three short evergreens (The Confirmation, First Steps Part I, and Master of the Fallen Fortress) with me, so if a table doesn't make, I can always run an evergreen. I find that most folks, if given the choice between playing a scenario the GM is running cold and a well-prepped evergreen, will pick the evergreen and just start new characters.
BTW, I would not ever run Bonekeep cold. Players who sign up for Bonekeep are looking for a particular experience (or they don't know what they're getting into and shouldn't be playing it. If you run it cold, you run a real risk of either softballing the hard stuff or killing somebody off that you shouldn't have because you didn't grasp some part of the scenario (tactics, for instance).
But, as for tips to mitigate running cold if you absolutely must:
1. Have a blank flipmat.
2. Standard GM 101 stuff: read the Adventure Summary, primary and secondary success conditions, tactics in the statblocks; phone a friend who has run it or check the forums/GM Shared Prep for advice.
3. Try to avoid social scenarios (Blakros Matrimony, Merchant's Wake) or complex infiltration/investigation scenarios (Scars of the Third Crusade, Murder on the Throaty Mermaid, The Disappeared); go for simple and straightforward fare like Mists of Mwangi.
4. Take breaks in between encounters to figure out what happens after the encounter and what's supposed to happen next.
5. When in doubt, give the PCs the benefit of the doubt. You don't want your lack of preparation to wind up screwing over a player.