Can I vote for "everything"? Kingmaker was my favorite adventure path, and the CRPG is one of my favorite video games. This is the best news I've heard since the announcement of the bonus tabletop adventure module! I want this so much I dropped my breakfast and cried. Pretty sure my wife thought someone had died. I am so incredibly stoked about this!!! Oh, where to begin! The Prologue in Jamandi Aldori's mansion is something I've been adding to my home games for a few months now, mostly fudging it with the CRPG as a base. It made a great place to have all the players meet and then teach them to work together for survival. Really jump started the whole fellowship thing and makes keeping the party together easier. Maybe some kind of middle ground between the Ultimate Campaign kingdom rules and the more condensed way it's done in the CRPG? Definitely Linzi. I love how she brought context to the story. OH! For the love of Zura, I beg you, give us Jade-Regent-style relationship scores and romance path options for the main companions! This would be my biggest personal want. Ways to connect more with them, kind of like knowing their favorite foods gives you a bonus in the CRPG. Their stories became very important to me on the backdrop of the overall mission in the Stolen Lands, and really helped me immerse. I've tried carrying that over to the tabletop as much as possible, but without a very in-depth Prima strategy guide it's been difficult! lol There's too much, I just can't, I want it all! I am SO freaking ready for this. TAKE MY MONEY. DAMN, what a good day!!!
Hail, Master Jacobs! I'm another fan of the Durakistad Coin and Malcanthet, just wanted to note those old articles of yours and give you a big thanks! That's not what I wanted to ask about, though! This is a long shot, but... Is there any way you might be able to help us poor Pathfinder: Kingmaker cRPG players get some info on the Chris Avellone "bonus board game module" that Owlcat is holding over our heads? They're billing it as being included with the super expensive edition but haven't even finished writing it. And now they're pushing DLCs when the base purchase isn't even fulfilled yet, so there's plenty of reasons to feel abandoned... I've e-mailed them, Paizo, Steam, even Deep Silver to see if anyone can get a straight answer out of them, but no luck yet. They're being super shady about this and I don't know what else I can do. Any ideas? Either way, thanks for your time, happy holidays, and thanks for all the demons to kill!
"A digital module for board game adventures. This module has been created from scratch by game designer Chris Avellone assisted by Paizo experts to express gratitude to the entire pen'n'paper RPG community and the Pathfinder universe for providing support and being a source of inspiration for working on the game." Steam Discussion mentioned it was in second draft, being sent to Paizo for QC. Any updates on when that will be available? ... (Kind of annoyed that it claims to be already included in the $85 pack on the Steam Store page. Might want to have someone update that so it isn't false advertising. Well, whatever. Woosah.)
I don't want a new edition. I came to Paizo because I didn't want a new edition. And now I'm leaving for the next haven wherein 3.5 can Thrive. So, who wants to soak up all that 3rd edition money Paizo is throwing away? Who will step up and carry the torch, start a new company, set up a new organized play league, make more adventure paths, and keep the new content coming out fresh and relevant to the times? Don't let it end like this. Not again. Someone. Please.
I feel I needed to clarify my position in response to the repeated misunderstandings. No animosity intended. Things are changing out from under me (again) and I don't like it. That's what I'm saying once you cut through all of the hurt feelings and frustrated rhetoric here. I want 3.5 to continue to THRIVE and this move is too similar in my mind to how Wizards released their "improved" Saga Edition before they announced 4th Edition. It's making me paranoid that I've wasted a LOT of money just to watch my favorite system die AGAIN. As for the thread's topic:
Hopefully that is on-topic enough to excuse my return to this thread.
Granted, Spell Points was not a good example. I retract that portion of my post. I stand by the rest. "We" should have been defined as "me, my gaming group, and the community I am part of", not the whole of every gamer everywhere ever. Since I have nothing more to say on the Stamina system except that I advocate its replacement, I will refrain from further posting. Have a nice day.
TOZ wrote:
Then it's a gimmick I feel they should revisit. Constantly.
Or set the players against humanoid enemies such as space cults, street gangs, time traveling monsters from Golarion's past, or use any number of Mythos horrors from Iron Gods or Strange Aeons, robotic constructs malfunctioning for (insert reason), angels and demons from the Beyond coming to the Material for some agenda, one word: mutants, maybe those hungry rift zombies, gauntlets comprised of environmental hazards embarked upon in the name of loot or escape, alternatively use starships and power armor so they don't know what kind of creature they're actually fighting until its already dead so you can use existing stat blocks on the sly, or just make up some monsters for a planet of your own design in the deepest reaches of space! Or if anyone can actually time travel, bring us all back a copy of the space bestiary and player's guide so we don't have to wait on a legitimate answer to this question.
Yeah... about that whole stamina thing... Deep breath... Frankly, I'm very tired of Paizo not letting us ALL be involved in the playtesting process anymore. The open playtest is what built Pathfinder into a success, but since they started tightening their grip and trying to impress us with their creative team's glorious visions, it seems like they do nothing but ruin what I loved most about the game. I see more and more ego trips and snide behavior from the designers and less and less of them actually listening to feedback. It's not okay. Unchained was full of cringe, Occult Mysteries was a trainwreck, but Starfinder is an outright affront. I despise Starfinder's rules. I love Starfinder's art, theme, story, mood, love it, but the rules are like going back in time to Star Wars RCR and just Unchaining it. The Vitality as HP/Mana system didn't work, and Force Points were never properly balanced; We moved on for a reason, why did they go back? It's bad enough they ruined Pathfinder psionics with this occult magic BS, but now space opera's getting shafted too? I want to love this, but I can't. I'll use the starship rules, the power armor, and some of the tech, but the new class format, themes, condensed skills, revised action economy, BAB rework, and all the rest of their in-house Unchained design philosophy can kiss off. I play Pathfinder BECAUSE it's 3.5 improved, stop trying to change it! If we wanted a streamlined system we'd play 5e. I wanted Pathfinder in space, not SWRCR5e Unchained. That said, I will be converting everything back to the way it should be and I guess I just don't get to be part of the global campaign. 0 out of 10 stars on the system.
Open it up, Paizo. Let us playtest again. Let us decide again. That's what built this community, that's what will sustain it into the future. A bright, shiny future with hit dice, spell points,
How entertaining is the game going to be if you have to spend half of your wealth by level on permits? Who wants to have to make a Bureaucracy check every time you try to buy new gear each level to keep up your DPR? Come on, it's a scifi western space opera, let it slide. Or hell, regulate it all you want, none of us Chaotic Good "privateers" follow the laws anyway. "You can't take the sky from me."
The 80s cartoon "Visionaries: Knights of the Magical Light" had some actually decent "incantations." Getting info from this strange genie-like thing:
Summoning a destructive monster:
Dome of force:
Summon a riding tornado:
Ask the magic owl for advice:
Those are the only ones I remember... I'm sure there were more. I think all of the knights who had magic staves had an incantation like that. (Ah, the random things you remember 20 years later...)
"You wish to know why the Horde is so important? An astute question. Most of the Lesser Races dismissively assume it is tied to our egotism, dietary requirements, or sleeping arrangements, but these are merely fringe benefits. It is something much more profound. Let me tell you what the Archivists would, if they had borne witness to the Council of Wyrms in the Second Era, or read the Draconomicon of the Third Era, not the bastardizations from the Fourth and Fifth. "Firstly, the Horde is an expression of creativity, not just a pile of coins. The finest collections are of a robust mix of coin, gem, objects de art, magical treasures, valuable knowledge, and the occasional valuable Vassal! I believe your word for them is Princess? But I digress... Despite this focus on technique and substance, the Bonded Hoard of a Darastrix is no mere collection of trinkets or a museum of riches; It is the most fundamental and important part of our very Souls! For a dragon to grow of mind, body, and soul, three things must be had in proper measure: Years, Experiences, and Wealth. Only then comes the Dragon Sleep, a time of metamorphosis, in which we shift from one Age to the next. From Hatchling to Advanced, our lives are divided by this magical hibernation. Without it, we would be as Wyrmlings forever! "It follows, then, that the Horde Bond is the most sacred Bond to even the most generous of the good Clans. To grow, to gain power, to conquer the Twilight and escape Death itself, to become Ascendant, to join our honored ancestors and the stars who went before us... all these things are made possible through the Horde. It permeates our culture at every level, as basic an instinct as the Lairing, yet as nuanced at the Great Game which is itself played via Vassals to acquire more Hordes! Even our eggs contain the wealth of our metal or gem, infusing us, making us into the Clans of our mothers so that in turn, we may molt into the very same precious substance during each Dragon Sleep. "So you see, the Horde is everything to the children of Io, from the scions of Bahamut to the spawn of Tiamat and every last gem of Sardior in between. From the least of the Lesser Dragons to the greatest of the Epics, the Horde is prestige, the Horde is Pride, the Horde is Immortality. Now consider, Munthrek... that when your kind come for us with your greed and your might, when you rob us of what you only see as treasure, you do not merely impoverish us... You do not merely slay our bodies and silence our minds... "You damn our very souls..." — ur'Xarzithagos d'Obhelixir, the Prism |