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Intellect Devourer

Cat-thulhu's page

Goblin Squad Member. RPG Superstar 2013 Dedicated Voter, 2014 Star Voter. Pathfinder Adventure Path Charter Subscriber; Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Companion, Roleplaying Game Subscriber. Pathfinder Society Member. 904 posts. 37 reviews. 1 list. No wishlists.


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Shadow Lodge

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No alternate cover of this one?

Shadow Lodge

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Just thought I'd bump this now and see what shakes loose.

Shadow Lodge

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Love that sniper, not sure she hits the mark in terms of fit with the existing watch minis but that may well be that she has a much better pose and facial features. That's not to say I won't be aiming to collect quite a few (see what I did there). Have Wizkids changed the way they sculpt the faces on these? This set appear to have better, better formed features.

Once again its clear to see how much paizo responds to feedback and suggestions. The firepelt is one of those things people have been requesting for a while now, and here it is.

I assume the rarities on these two are a result of sculpt complexity and paint? Not sure where others stand, but I could use more of the watch sniper than the firepelt.

As to Pazuzu. I may not get a lot of use out of it, but man that is an awesome minis and brings me closer to my complete Demon Lord collection - Baphomet, Deskari, Noctucula, Lamashtu and now Pazuzu (yeah Lamashtu is a god but she has slots into the group neatly). Now all I need is Koschitchie, Cyth-Vsug (my personal favourite demon lord). I hope his weapon isn't to flexible, I am one of the apparent few who prefer the more rigid plastic and less flop in my weapons, coincidentally the harder plastic may be what allows for better detail in face features and may actually account for some of the difference between these and the final minis.

7 to go...

That Pazuzu looks to be on a different peg and base, are you actually using the new peg/base system that appeared in the D&D set? Or is it just a better base attachment?

Shadow Lodge

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Mine arrived today, in the merry old land of Aus, and I must say I'm quite impressed. I was surprised at the number of typos and reference errors but the overall content is fantastic. Several of the new classes will really excite members of my gaming group, me personally I want to give the Slayer, Swashbuckler and Hunter a spin. Thankfully I'm currently running a game so I can try out some variations of these on my enemies...err PC's.

On a different note I got one with the Adventure Path Title rather than the RPG title. I like it, it appeals to the collector in me to have a misprinted cover. I may get a copy without the error and keep this one as a shiny salute to the depth of my first world problems (now if I can only get the barrista to make my double decaf, caramel mochacinno with a neat little picture on top)

Shadow Lodge

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So Cort any news on whether the subs are now limited to one per individual or is this an error. I would really like to sub for two since this almost reduced the price by 2/3 here in Australia.

Shadow Lodge

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Absolutely brilliant preview. I really missed it last week but this makes up for that.

Firstly let me say well done on the Feiya AND Irovetti solution. This shows a real dedication to the line and exceeds my expectations on the issue.

The minis. I can not believe we get a goblinsnake, my goblin collection nears completion and I thank you heartily.

I saw the green in the photo you mentioned but its nice to see her in the preview and I didn't realise she was large either. This looks very nice and ties in well with the gargantuan incentive from the previous set.

I love that bronze, at first I was taken aback a little, it looks so different to the other versions of a bronze dragon I'm used to, however I've sat here and looked and I think this may be my preferred look.

This preview, and the Feiya announcement have cemented my need to sub two cases for this one, I just hope the techies can sort it out so I can do that. I have great hopes this will be the set that rests the benchmark.

Now a quick question arising from Gen Con. I saw some photos on another site of a goblin pyro promo from gencon. I thought we were looking at a goblin rider or hell wisp? What changed? Also when do promos usually hit this site for us in the far away places?

Shadow Lodge

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I placed this order and have only just realised I ordered the standard cover version of the Aberrations book. Can I please change the print product to the alternative cover? I realise this is part of a print/pdf bundle so understand if this is not possible. Thanks in advance.

Shadow Lodge

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Can you please cancel my cards subscription. I wish to skip the next two and will resubmit for October. Thanks.

Shadow Lodge

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When I last checked these where on backorder. I just want to make sure these won't slow down my August sub, this months does have the Advanced class guide after all!

Shadow Lodge

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I'd hardly say you're looking for an argument, just a discussion of viewpoints. Iwas referring to Bathazar from the APG. The ones I referred to do indeed look like iconics, well to me at least. The originals are readily identified because they've been there from the start. Adowyn does look like a hunter, that's what she is, but she also passes very easily for a ranger, or indeed Druid. Either way she makes got a good PC or NPC figure. As an icon she will be great for the PACG or my tabletop.

I do agree that the idea of an iconic does indeed get diluted by the addition of many new ones such as the ACG ones, but they are icon and once they are out there they will be easily recognised as the class they represent. In a few years time people will say "that's the hunter that piece o art". This occurs now with the APG classes, each of them are now easily recognised as their respective iconics, they also ca pass as other classes - I can wad illy use the witch. As a wizard, the oracle as a cleric, or indeed even Ezren as am arcanist.

Shadow Lodge

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Great cover. Love the alternative covers, really lets you appreciate the art.

Shadow Lodge

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Many of the newer iconics still fit that pure essence category. Anowyn easily looks to be a pure ranger, the summoner and arcanist look like distilled wizards. It's often the iconics that are hardest to get on secondary markets. The big question for me is how will sales go? Do people need more than 1-2 of the iconic packs to fill their need? I'm a big fan of this idea I just hope they sell well enough. I though the builder line was a brilliant idea, as did many others, yet sales didn't really pan out. I think this has a greater chance since it fits in with their heroclix starter concept and that seems to be going strong.

On a different note, I was so hoping that Sajan would get the Cesser of Ning treatment, a cool mid leap pose. I've become a real fan of the clear posts, and the new D&D minis seem to use it really well for flying minis. To my mind the Cesser of Ning mini was a truly awesome mini, but it's really limited to catfolk monks, a human version would be much cooler. Of course this Sajan still looks cool, and as I said before if the detail is even half that in the digitals these will be a big deal in the miniature market.

Shadow Lodge

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Actually one of them is a demigod, remember one of the traits leads to a PC being the child of a god. In this case he's Shelyns offspring.

Another to the divine herald of a god. This would have been the paladin of course so that may get a little odd. The blood of the dead demon lords is their source, but like the power of the PC's it varies in its strength and has the capacity to grow as mythic trials are overcome. The source of the power may originally be the wardstone/blood but its final form is dictated by the mythic trials the characters undergo. Certainly in the case of demons those trials are mythically evil - possessing a mythic servant of good. Corrupting a powerful organisation etc The variation in that source could fundamentally alter a beings soul, and hence their alignment.

While most demons take the road of evil to ascend through the ranks, couldn't the parties mythic trials along the good axis fundamentally alter the very nature of the demon, as it alters their fundamental nature.

The redemption, if it occurs, would take a seriously long time - the whole campaign really. With the final act being the decision he makes upon Deskaris defeat, or the ritual to close the worldwound.

Also bear in mind the continuing article has a possibility for the redemption of a demon lord, and possible ascension to CN diety.

It's all a bit in he air at the moment and I appreciate the feedback and ideas.

At the current time I'm thinking his abilities will fluctuate between paladin and antipaladin depending on his actions. He will need to explain the curious effects such as why his aura now lowers an enemies AC or saves. This is why I foresee discovery, the loss of power and the change of direction are hard to miss. Another biggie is "Would he use the corruption forge to alter Radiance?"

Shadow Lodge

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Actually one of them is a demigod, remember one of the traits leads to a PC being the child of a god. In this case he's Shelyns offspring.

Another to the divine herald of a god. This would have been the paladin of course so that may get a little odd. The blood of the dead demon lords is their source, but like the power of the PC's it varies in its strength and has the capacity to grow as mythic trials are overcome. The source of the power may originally be the wardstone/blood but its final form is dictated by the mythic trials the characters undergo. Certainly in the case of demons those trials are mythically evil - possessing a mythic servant of good. Corrupting a powerful organisation etc The variation in that source could fundamentally alter a beings soul, and hence their alignment.

While most demons take the road of evil to ascend through the ranks, couldn't the parties mythic trials along the good axis fundamentally alter the very nature of the demon, as it alters their fundamental nature.

The redemption, if it occurs, would take a seriously long time - the whole campaign really. With the final act being the decision he makes upon Deskaris defeat, or the ritual to close the worldwound.

Also bear in mind the continuing article has a possibility for the redemption of a demon lord, and possible ascension to CN diety.

It's all a bit in he air at the moment and I appreciate the feedback and ideas.

At the current time I'm thinking his abilities will fluctuate between paladin and antipaladin depending on his actions. He will need to explain the curious effects such as why his aura now lowers an enemies AC or saves. This is why I foresee discovery, the loss of power and the change of direction are hard to miss. Another biggie is "Will he use the corruption forge to alter Radiance?"

Shadow Lodge

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Wow, this is fantastic news. Hard to gauge form Digitals but Seelah is already a step up, and that Droogami will be magnificent if it's even close to that in a sculpt. I am glad to see we will be getting all the iconics, very excited to see Bathazar, Hayashi and the new advanced guide iconics.

As for the minimates, Will it be possible to get the gencon exclusives? Nightglass and the ghoul have won me over. Looks like more spending in the future.

Shadow Lodge

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That is indeed the initial inspiration behind the idea. Ibased Eustoryiax on that book, added in some extra and modified his mythic abilities to make him a interesting ongoing challenge and a lot more insidious. The blunt tool magic jar has never really worked got me. As I said before demon possession should be varied as befits the demons. Few have the power I my games but when it crops up it varies just like the demon. so we I use a blend of sources. The old 3.5 hordes of the abyss book was great, the part of council of thieves that covered possession. Since he's mythic there is also some leeway with the mythic powers, they are after all way out there.

Also note I always have magic jar work to varying degrees depending on the caster. She can rip in and take over, or subtely insinuate and hide. Skill use is required to hide and go unnoticed. The connection is also two way, both parties are privy it each other's memories and thoughts, the caster simply has more control until the target makes a save and drives him out. It works really well to fill in plot details and backgrounds, and provide PCs with information at hey wouldn't otherwise know. Many a story hook has come from the vague memories of a possessed/ magic jarred character. I've even had PCs take the spell purely to use it for this type of info gatheting (though that may be ethically dubious)

Essentially for us, enjoyment of the game is most important. I like your ideas Red Velvet Tiger, sounds interesting. I think the main complication that opens the door is the mythic power, I think the possibilities that arise from a convergence of mythic good and mythic evil leaves room for BOTH characters involved to be tainted by their nature.

How does the demon react when no he finds the mythic power of good slowly influencing his actions? Does he even see it coming? Does it open the door to ask is there more to existence? It's a long, long road but I'm willing to try and see eat what player does. I fully expect the demon to be discovered, it's a big ask and let's face it players are pretty clever.

Shadow Lodge

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To be honest I don't see him redeemed, that's the most remote outcome in my book. He is set to be a recurring villain. They hated him when he body hoped between crusaders to spy on them. They hated him when he interfered with the siege preparations. He was far more hateable than Nurah, whom they interestingly assumed was under his control from the get go. I fully envision what will happen is:

Mythic demon hides out and subtely manipulates for own ends. He is mythic and currently higher than the player, so he can mask his presence to a degree. He is not really in possession of the paladin as such, he is there but is biding his time to guage these unusual mythic enemies. As such he subtly affects the actions of the paladin, not simply grasping hold and taking over. He knows the rest of the companions are powerful. Since he is not causing the Paladin to contravene his code he is alright at the moment.

This gives me an opportunity to see if the player is up to the challenge and/or the rest of the party will get annoyed (were all 35+ so this doesn't happen very often anyway). Since radiance is simply a +2 sword at he moment I have no issue with it. As it awakens I'm certain the jig will be up.

This is how I see it going:

Paladin loses Oath vs fiends

Paladin loses powers slowly as he falls under the increasing influence of the demon. He may pick up the demons abilities if he succumbs to my temptations to use them.

Once radiance becomes holy, the gig is most likely up. Before that I see radiance nudging him to do the right thing, the demon the wrong. Essentially he will be torn between 2 powers.

At some point he will come into direct conflict with the party and reveal his hand. He is a Demon, he is overconfident and superior. Most likely when he is forced to act against the wishes of Baphomet. Party will soundly trounce him but he will escape. Paladin will need an atonement and I will replace some of encounters I am less enamoured with in part 3/4 with this quest, it will involve the Hand of the Inheritor in some way so that the kidnap in part 5 doesn't just come out of the blue.

I don't see possession as a black and white thing. It may be the 20+ years of call of cthulhu gaming alongside my D&D/Pathfinder. Demons, especially Shadow, are supposed to be masters of possession. How could demons influence kingdoms and empires if it was so obvious? How has Eustoryiax worked to manipulate the crusade for so long? It should be a scary and very subtle proposition where a person isn't truly aware they are being subtly manipulated. Certainly if it was a Vrock or Hezrou etc. I would think it would be very cut and dry.

Shadow Lodge

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Sebastian Hirsch wrote:

I am sorry, but basicly you are allowing a player to play an NPC. I seriously doubt, that you want your player to play this straight, and kill the other players when it is convenient.

It is also worth mentioning, that even if he can manage to hide his evil aura, the paladin still detects as a subject of the magic jar effect. My suggestion would be to end this.

I've had players play NPCs in the past. It's a complex PC. As I said he wants to give it a go, normally I'd sit in your camp and say no, maybe play in it out for a session to bring home the horror of possession. He's keen and after so many years I want to see if I can make it work. Eustoryiax was soundly trounced by the PCs when he confronted them originally so is content to study and wait. I think a mythic ability could be invented to mask his presence. If he's ham fisted and gives the game away I'm happy to have him driven out, atoned and continue.

It's going to be different for sure but will it be any more difficult than balancing some of the mythic complexities?

Where do you see the biggest issue here? You seen quite strongly opposed Sebastian.

Shadow Lodge

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I like that idea, perhaps a battle of souls to see who succumbs first. A redeemed shadow demon or perhaps a fallen demon paladin. I'm going to lower his level a bit now, maybe mythic 2 so the player can easily play either without issue. Should be interesting, a soul torn between 2 paths. I have a week still before we sit down and talk over the idea.

Means I will definitely replace the shadow area below Drezen with an evil twisted lab for Vorimeraak. He'll abandon this to continue his studies when the PCs confront and defeat his latest creations , prob just as they retake the sword of valor and reactive it. He doesn't want to get caught there after all.

Shadow Lodge

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Erik Mona wrote:

I should hope that their watching will help. I know that they hope so too.

I also know a lot of people want a pack mule. I'm one of them, for what it's worth.

For what it's worth I have faith. I can see the line means a lot yo you Dnd I'm sure there will be definite improvements. Personally I think the line is very strong and I'm very much a long term backer.

Big thumbs up for a lack mule too. How about a red mantis?

Oh and what is your inclusion this time? loved ghw all liked and the gibrileth etc

Shadow Lodge

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Erik Mona wrote:
They are $5 each. Do you ask her before you order a grande latte? ;)

You are an evil man Mr Mona. Perhaps I shall sacrifice that latte.

I too am interested in hearing about the builder. Line, or any added lies really. Perhaps some word on the huge minis, or the evolution line. Been quiet on that front.

Shadow Lodge

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Best iconics ever! And Squealy Nord. Thank you Erik. So hoping wizkids have put some time into practicing faces, these are two more with great facial features. My fear with Alhazra is that she will end up with a small featureless face like Seela. Both have some crazy and incredible level, the sheer number of objects on Damiel is going to take some serious picking out in the painting, and that tampo makes Alhazra really pop. I can understand the rare slot for them.

As for Nord, since he's uncommon I can get a small litter of 3-4 in a case. Not 100% certain why I'd need this many, or indeed the potential 8 I can get from 2 cases but I will find a use.

Definitely the best set to date Erik. I believe that 33 of 45 now, with 12 to go. We've seen 22 small/medium, 10 large and the Gargantuan. If it's like RoW that means 2 large to go and 10 medium/small. I'm excited and with over 3 months to go until release I'm also wondering what is going to come up - 12 previews leaves 4 weeks worth afterall.

As for the minimates. While I really like the look, I'm just not sure I can justify buying them to my wife :(

Shadow Lodge

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I'll set the scene but beware there are spoilers.

Book 2, party are sitting outside Drezen citadel having been victorious in their seige. They have foraged in and been repelled. Curious as to what is happening eustoryiax the mythic shadow demon has body hopped out to the army and used crusaders to spy out the "heroes" threatening the sword of valor. The snake style monk managed to notice and a fight ensued. He was driven from the crusader and sadly to make a long story short the only place he could go was the paladin of iomedae AND NO ONE NOTICED the will saves he failed. By the time the shadows were defeated (he so mined these) they had forgotton. They even searched everyone else. In the camp, conducting a witch hunt that revealed naught, leading them to the conclusion he'd fled back into the citadel, they weirdly and totally out of normal character just assumed none of them were affected?

I gave the paladin an out and had radiance capable of bailing him out of the mess. He WANTS to stay possessed and play it out. I gave eustoryiax the mythic feat beyond morality to help him out.

I'm now not 100% certain where to go with it. Should he slowly corrupt radiance? Can he fool the big guns later? I'm certain Nocticula won't care, Iomedae might though.

I've also set Eusoryiax against some of the antagonists, he hates and is vengeful against Aponavicious. Is loyal to Baphomet, so not the least inclined to aid Deskari, and if left long enough will seek to usurp the worldwound if he can end Deskari!

Any advice? Should I end this now? Play it out fairly, new saves regularly opposed of course by the demons mythic powers? Put it in t he hands of the player. I'm very certai the other players won't be upset ( well not too much). I kind of like the idea.

I've also thought about replacing Him at the end now with Vorimeraak from bk 3. Note he is a Hezrou I my game and has been using the ritual already to bolster the enemy armies with human demon hybrids- deformed berserk half demon humans. He is sort of an evil scientist demon experimenting on humans with the ritual to provide expendable shock troops and more demons but also for his own dark purposes. He will flee the PCs when the fight goes sour and continue his research to appear in book 3. The hybrids are members of the Winterspun tribe, and Jestak has already made an unsteady alliance with the players. She is the last of the wintersuns and came to Drezen seeking aid to retake the halls that have been taken over by abetting survivalists. The cost was the offerings to Vorimeraak, a deal she thinks has gone very sour.

Shadow Lodge

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Damon Griffin wrote:

Just curious: Why were the suits made "uneven?" Per the rules a PC's deck needs to have 12 cards and be worth at least 12 points. The Crown suit is exactly 12 cards worth a total of 12 points, but --

Wands is 12 cards worth 14 points; no variety possible, but seemingly "stronger" than Crowns;

Shields is 13 cards worth 17 points; allows for a slight variation in the hand;

Swords, ditto.

Counting the rules and the ad for Social Combat there are 55 actual cards in the box. I imagine 56 cards would have fit about as well (drop the ad and include a 13th Crown and Wand); what was the rationale behind differently sized and valued decks?

I don't think you have to take cards from the 1 suit. You can use severl suits to vary benfits - some offence, some defence, some magic etc

Shadow Lodge

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Sorry I posted this before in the customer service but don't seem to have got a response. I would like to cancel my subs for the Pathfinder Maps, I don't really have an interest in the technology maps so will restart after these. I asume this is the best way to skip a subscritpion itme?

Shadow Lodge

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Without seeing the final version I don't think anyone can really comment on what is essentially a sneak peak at the very basic rules. The options you are talking about seem to return the game back to something that is still very 3rd ed. Once we get the 3 core (and I'm sure I'll buy them) I think it may be woth commenting since that will give a real idea of what the system is like and were it may be going. Then after the first few splatbooks we should get a real feel for what is going to happen with the game.

As for bias on competitors forum, have you looked at the WotC forum recently? I've been playing games for almost 30 years now, through every edition of D&D and I can tell you now that system bias is just another aspect of the gamer mind. The rancor that exist between some pathfinder/D&D fans is incredible. The internet has simply made it easier to spit venom anonymously. Before you worry about the bias here look up two fans credited on the new D&D stuff, they have some interesting ideas (and I don't mean that in a positive way)

Shadow Lodge

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Buri, are you a WotC employee? Your posts read like a publicity campaign. :P

Shadow Lodge

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Looking for some clarification of the pious sentinels ability:

Does he actually gain the benefits of the teamwork feats he selects? Maybe when he activates his hegemony?

As written it appears the strategic hegemony only affect his allies, not him. Is this the case? Does he grant save, AC bonuses and teamwork feats to his allies and not to himself?

Also in the description of the hegemony ability it states in the later half that a good cleric grants sacred bonuses, then further elaborates on this to say bonuses to saves and AC vs attacks of opportunity. Is the AC bonus a flat bonus or just vs AoO.

Thanks for any help.

Shadow Lodge

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A huge thumbs up from me, super creepy cultist, useful cultist alchemist or assassin and an awesome rendition of Lamashtu. Not 100% sure what I'll use Lamashtu for but since it looks so good I'm sure I will find a place for her. At rare I should get 1 of each which is enough Etanias and Lamashtus for my table, sadly I think I could use more of Thelsikar, but picking him up on the secondary should be easy enough I suppose, or perhaps that second case? Interestingly enough after this preview that means around 1/3rd of the set is NPC/PC types. At that ratio it really leaves me hoping they have come to grips with faces (although the latest D&D minis don't really give me much hope on that front) otherwise I can see another great set getting lambasted.

Sadly the Feiya solution doesn't look like a go for me. The idea of an added cost to ship a defective mini to get a replacement leaves a sour taste in my mouth. I've never used the replacement feature simply because the extra $10-12 in shipping just isn't not worth it. That said it will probably work for those in the US and it's nice to see wizkids do something special to replace what was a dog of a mini.

Shadow Lodge

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Erik Mona wrote:

I'd love to do a trollhound mini.

Agree. I too would love you to do a troll hound! And a red mantis, and a colloxus demon (c'mon fly head), and a shadow giant, and....hmmm quite a lot actually but I'll happily start with a troll hound ( and maybe a huge kakuen taka in a future encounters set?)

Shadow Lodge

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I think you could have a success by just releasing smaller iconics packs, say 4,5 or even 6 minis. Much like the original release or the new D&D starter. I know I'd be up for them.

Shadow Lodge

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Yay another Ogre is coming. Hope it's a female Kreeg. See, I can read anything I want into 6 little words.

I also just realised there is only 19 to go and we haven't see any large rares. If it's anything like the previous set that means 4 more medium rares at least and 4 large. Given how good the uncommons look I can't wait to see these rares.

It also means we may see the set by the end of August? Not released until November, so heres; hoping there are some other releases to "fill" the time between now and the release of this set.

These previews will also see me order 2 cases again - assuming I can do that since the capability doesn't appear to exist at the moment.

Shadow Lodge

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Wow. All three look remarkable.

Conna looks to be an almost perfect match for the stone giants from the Runelords set in terms of both scale and color. I for one appreciate the attempts to keep the minis in the line cohesive. The level of detail is fantastic. She has great facial features and the artful use of the bear skin to cover her bare skin in spot on, much better than a tube top for instance. Plus she's uncommon so I can now add 3-4 females to my growing stone giant collection, thankfully theres an AP coming I may be able to use them in.

The Fire Giant is the one that causes me some internal conflict. He looks truly incredible, but he also looks to be much larger and very differently coloured to the one from Shattered Star. Didn't the first have brownish lave like skin? I'll probably use the 3-4 I get as advanced giants if I can overlook the crown. The detail is great, you can even see the individual muscles on his arms! I am curious why he's such a different color to the first one? Why the fiery red skin vs the lava like? Why silver/blue armour instead of gold? Is it just to emphasise the status difference? I do think that crown need a metal finish, gold or silver rather than the yellow it looks to be now.

Munguk looks awesome and is my favourite in the reveal. He was also coincidentally one of my favourite encounters in Kingmaker. He's most definitely going to have to act as an advanced hill giant (advanced and hill giant in one sentence, who's have thunk it) since he looks to be so much larger and bulkier than the previous giant. This one really brings home the attention to detail, from the tendons in the arms to the skull necklace and the dumb look upon his face. Add to that the painted details, the snotty nose and the wine dribbles, and you have a masterpiece. My only concern is the andy-pandy suit he's wearing, but the more I Look the more that grows on me too.

3 for 3 again Erik. As giant leaders these three hit the mark perfectly. Despite their higher status I'm also glad to see them as uncommons. Of course this leaves me wondering what the large rares will be after seeing such great uncommons.

The detail here really leaves me hoping the paint jobs in this set are up to scratch. These minis so far all deserve, no demand, good paintjobs to highlight the efforts that have gone into the sculpts.

Any chance of other giant varieties in the near future? I'm specifically talking cave and ash giants since they stand out in my mind. Since we got the marsh giant in legends I've been eagerly awaiting more subspecies.

Shadow Lodge

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Thanks again Erik. As always a pleasure dealing with you.

Shadow Lodge

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Sadly can you also cancel the cards line after this months ship (very much looking forward to the Tides of Battle cards). I will continue to add them as I need (want?) them of course, and will probably renew after the next few sets of face cards (not likely to run these and I have many, many face cards now, sadly knowing me I'll probably add them to my collection at a later date)

Shadow Lodge

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I've had almost the same GreyWolfLord. I've had to reign but a fair bit to avoid killing the party. So far anyway. I'll wait until later in the AP before I get too excited, but so far we all seem to agree this is a fun AP.

I did nerd MPA though. It's now equivalent to deadly aim. Also made furious focus a viable option for 1 character - a cleric of Shelyn.

Shadow Lodge

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Excited got the path of villains and ultimate ate war. Need this yesterday, any idea on an ETA?

Shadow Lodge

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Any chance you can bring this book forward a month so I can have it now?

Shadow Lodge

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Cletusk82 wrote:
I'm sure this has been stated somewhere else, but I just don't know and am curious...will the Heroes & Monsters set ever be reprinted? Understand the AP sets probably wouldn't be, but the more "basic" sets make since to reprint in order to keep in stock.

Wizkids rarely, if ever, reprint their minis. They do recycle a lot of sculpts in the heroclix line; but I don't see them doing it here. Most of the H&M monster are available on this site as singles. You can also find them online, although that is getting harder.

This was also a set with no AP. Being the first it was a fairly generic set to test the waters

Shadow Lodge

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Just got my authorisation notice and it appears the air and the earth elemental s are not part of the shipment. They are still in the sidecart and slated to ship with a future shipment. Sorry to keep harping on about it i appreciate your time.

Shadow Lodge

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Can I please cancel my maps subscriptions AFTER this months subscriptions have gone. I still want the city gates map that is currently authorising but don't really need the tech maps. I'll cancel and then restart after these have passed. Is that the best way to skip an item?

Shadow Lodge

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You know looking at the new base classes I hope they don't make the old ones redundant. I'm mainly thinking of the magus, I can't see how he will hold up against the warpriest and the bloodrager. Suppose I'll just have to wait for the final clases.

Shadow Lodge

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Great to hear. Now, of course I will impatiently wish away time yo get to august

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The haughty avenger doesn't do much for me (I'll wait until I have her in hand to judge). She looks like the sort of mini that just won't pass into the production line quality all that well. The other two, however, are awesome. That Shoanti is a piece of art by itself. So glad to see one in plastic at long last, now we just need a Shoanti shaman. As has been the case so far, almost perfectly spot on with the rarities. My only issue with the elf - he's rare. I need more than 1, so it looks like this will be by return to 2 cases set, assuming I can sub for 2 cases still - technical errors seem to prvent multi case subs at the moment.

Glad to hear the Feiya issue is still moving ahead. Personally I repainted the face on mine and she now looks perfectly passable, not great but certainly good enough to use, which is in fact what is being done. Our witch player loves using her to represent her own witch. Hopefully by artistic improvements don't affect what happens.

I'm still holding out for a Red Mantis, but I also expect to see some mundane Boggards in this one. I think your right to see this set as a favourite, it stands to be the best one yet for me, hopefully QC and production live up to what this set deserves.

Quick question. Are we likely to see packs of iconics again, we have several now and repaint packs of collected sets would be good. They are really hard to get now and with a tiny improvement in the painting would be awesome to have. Sets of 5? Especially if we could get the new iconics from the Advanced class guide, Mr Reynolds artwork for them is incredible. I wait with great anticipation for the GENCON minis announcements...

Shadow Lodge

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Nice! I'm also expecting a boggard or two, hopeful at least one common.

Shadow Lodge

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I'd like them in print. Could easily have a "whatever" compendium 1, then update when several more books to "whatever" compendium 2. I have a real thing for print books. I've found ultimate equipment one of our main go to books, along with the NPC codeces. I hope we get an ultimate equipment II in the future, we're getting a monster codex in the same vein as the NPC one and hopefully more to come.

Shadow Lodge

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Indeed it should be. Where you bolded the -1 it should be 5 higher. You read the ability correctly. It's a very good ability and I feel they got the balance spot on for this one.

Shadow Lodge

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Thanks Erik, almost everything appears to have moved into the subs authorising today. I still appear to have a bloodbriar goblin in both my sidecart and the order list for this sub. Also the earth and air elementals are still in the sidecart. Is this still the same error or are those particular minis unavailable at the moment? I thought they were at the time of ordering but I was admittedly flicking rather quickly between pages.

Shadow Lodge

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My latest subscription is authorising. it contains the comic only but I added few mini I wanted. I note now on the subs page that the large earth and air elementals have moved back into my sidecart to ship at a later date, along with the goblin it seems. Is there a problem with these minis? Glitch?

Shadow Lodge

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It's now posted on the Paizocon round up page. Looks awesome. Incredible sculpt and if the detail and paint are even half as good as this it will be the best incentive yet (and I'm totally impartial of course). Only criticism, seems very brightly coloured.

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