Cassim Deschain
male aasimar divine hunter of Abadar 1
LG medium outsider (native)
Init +1; Senses darkvision 60 ft.; Perception +3
defense
AC 20, touch 11, flat-footed 19 (+1 Dex)
hp 12 (1d10+2)
Fort +4, Ref +1, Will +3
Resist acid 5, cold 5, electricity 5, fire 5
offensive
Speed 20 ft.
Melee warhammer +3 (1d8+2/x3) or
heavy steel shield +3 (1d6+2/x2) or
silver kurki +3 (1d3+2/18-20)
Ranged longbow +2 (1d8/x3)
Special Attacks smite evil 1/day, point blank shot
[bSpell-Like Abilities[/b] (CL 1st)
1/day - daylight
Statistics
Str 14, Dex 13, Con 14, Int 13, Wis 12, Cha 16
Base Atk +3; CMB +3; CMD 14
Feats Angelic Blood, Point Blank Shot
Skills Craft (Bowmaking) +5, Diplomacy +9, Knowledge (History) +6, Perception +3, Sense Motive +1
Languages Common, Celestial, Osiriani
Combat Gear chainmail armor, longbow with 20 arrows, silver kukri, warhammer, large steel shield, backpack, waterskin filled with water, wooden holy symbol, artisans tools, 7 gp
Campaign Trait:
Exchange Agent: Exchange Agent: Although you’re a relative newcomer to Magnimar, you’re not some naive stranger. You’ve been sent by the Pathfinder Society lodge in your home country to learn more about Varisia by experiencing the frontier firsthand. After arriving, you reported to the Magnimar lodge and placed your expertise at the venture-captain’s disposal. To represent your experience in distant lands, choose a country other than Varisia as your homeland and gain one of the languages spoken in that country as a bonus language. Additionally, choose one of the following skills: Handle Animal, Knowledge (geography), Linguistics, or Survival. You gain a +1 trait bonus on checks made with this skill and it is always a class skill for you.
Pathfinder Trait:
Defender of Society: Your time spent studying the greatest warriors of the Society taught you new defensive skills while wearing armor. You gain a +1 trait bonus to Armor Class when wearing medium or heavy armor.
Appearance:
Cassim resembles an exceptionally handsome human of Garundi descent with radiant alabaster-white hair that falls past his shoulders and dark skin that gleams with a somewhat bronze hue. He stands at just a few inches taller than 5 and a half feet in height and weighs about 175 pounds. His broad shoulders compliment the symmetrical proportions of his well muscled form, smooth face accentuated by strong cheekbones and gleaming eyes like pools of molten gold.
Cassim dresses in a mixture of Garund fashion, Adabarian religious vestments, and practical clothing. He can often be seeing wearing a white silk shirt with golden trim accompanied by worn pair of travelers pants belted with a yellow sash and matching boots. His armor consist of a suit of dark green chainmail made up of links of golden steel, he carries a matching shield baring the crest of Adabar that has been polished to a mirror finish. Cassim favors a warhammer when in melee but his primary weapon is a ashwood longbow, he keeps a silver kukri tucked in his belt next to a quiver he uses to store the arrows for his bow.