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Tenzekil Braybittle (Bleachling)

Casey Weston's page

Pathfinder Card Game Subscriber. Pathfinder Society Member. 51 posts (53 including aliases). No reviews. No lists. 1 wishlist. 1 Pathfinder Society character.


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Osirion

Pathfinder Card Game Subscriber
The_Napier wrote:

shaman confirmed

So then we have:

Returning characters:
Kyra the Cleric
Seelah the Paladin

From Advanced Player's Guide:
Alain the Cavalier
Balazar the Summoner

From Advanced Class Guide:
Shardra the Shaman
Zadim the Slayer
Enora the Arcanist
Crowe the Bloodrager

Leaving 3 slots open (assuming the normal mix of characters).

My feeling is that 2 more will be returning characters. My money is on Sajan the Monk being one of those to return. Ezren the Wizard, Seoni the Sorcerer, Amiri the Barbarian and Harsk the Ranger have also not appeared as returning characters, but most of them should be updated by the time we reach this release because of the class decks. I don't think the second returning class will be any of them, but instead be one of the four returning classes from Skull and Shackles, making it the first and only character that has appeared in all 3 base sets.....or we will see one of the new classes in Skull and Shackles return like Oloch the Warpriest or Alahazra the Oracle.

The last slot I think would go to the last remaining unmade class from the Advanced Player's Guide - Imrijka the Inquistor.

Osirion

Pathfinder Card Game Subscriber

For the visually-inclined (like me) and because I am bored, here are the starting mix of card types for each character. For each returning character I also made note of any changes from the original:
_
_
_

Alahazra the Oracle
- Weapon
5 Spell
- Armor
2 Item
3 Ally
5 Blessing
Favored Card Type: Blessing

Jirelle the Swashbuckler
4 Weapon
- Spell
1 Armor
2 Item
3 Ally
5 Blessing
Favored Card Type: Weapon (my guess)

Lem the Bard
2 Weapon (+1 Weapon)
3 Spell (-1 Spell)
- Armor
2 Item
4 Ally (+1 Ally)
4 Blessing (-1 Blessing)
Favored Card Type: Your Choice

Lirianne the Gunslinger
4 Weapon
- Spell
2 Armor
2 Item
3 Ally
4 Blessing
Favored Card Type: Weapon (my guess)

Merisiel the Rogue
3 Weapon (+1 Weapon)
- Spell
1 Armor
5 Item (-1 Item)
2 Ally
4 Blessing
Favored Card Type: Item (my guess)

Seltyiel the Magus
4 Weapon
4 Spell
1 Armor
1 Item
1 Ally
4 Blessing
Favored Card Type: Weapon or Spell (my guess)

Valeros the Fighter
5 Weapon
- Spell
2 Armor (-1 Armor)
2 Item
3 Ally (+1 Ally)
3 Blessing
Favored Card Type: Weapon (my guess)

Damiel the Alchemist
1 Weapon
2 Spell
1 Armor
6 Item
1 Ally
4 Blessing
Favored Card Type: Item (my guess)

Feiya the Witch
- Weapon
6 Spell
- Armor
2 Item
3 Ally
4 Blessing
Favored Card Type: Spell (my guess)

Lini the Druid
1 Weapon (+1 Weapon)
4 Spell (-2 Spell)
1 Armor (+1 Armor)
1 Item (-1 Item)
4 Ally (+1 Ally)
4 Blessing
Favored Card Type: Ally (my guess)

Oloch the Warpriest
4 Weapon
2 Spell
3 Armor
1 Item
- Ally
5 Blessing
Favored Card Type: Armor (my guess)

My analysis:

Last time we had only 1 character that could use all card types: Kyra the Cleric. This time we have Lini the Druid, Damiel the Alchemist, and Seltyiel the Magus. We also have the first character that can have no allies in Oloch the Warpriest, previously we had Seelah who had no items and Ezren who had no blessings and of course Sajan who had no spells, weapons, or armor. We have two strict (no weapons/armor) magic users in Alahazra the Oracle and Feiya the Witch, where previously it was just Seoni the Sorcerer and Lini the Druid.

Osirion

Pathfinder Card Game Subscriber

Ahem....Jirelle is not in the character add-on deck. I understand you are putting up mock-ups, but a site like coolstuffinc has the actual pictures of the actual product. Wouldn't you guys have access to these images too? Why not use them instead?

http://a4.res.cloudinary.com/csicdn/image/upload/v1/Images/Products/Misc%20 Art/UltraPro/full/UPR84377.jpg

Osirion

Pathfinder Card Game Subscriber
Hawkmoon269 wrote:
Casey Weston wrote:
You forgot about Deathbane Shield which can confer the Magic trait to any combat, weapon or otherwise.
Ah yes, I did. And there might be a few others. But still, Magic Weapon being Basic, giving you 1d4 and the Magic trait is awesome. That means that bringing along an Arcane caster has a huge benefit for "Spectre" like monsters. In RotR Kyra is the only one that, out of the box, can defeat a Spectre without using a spell to determine the skill (or not playing a weapon and using Amulet of Mighty Fists) . Now there will be a way to an Arcane caster to help anyone do it.

Yes, I agree it is awesome. On the other hand, with the pirate and ship theme, I fear we will be fighting a lot more spirits and ghosts that will require this sort of thing.

Osirion

Pathfinder Card Game Subscriber
Hawkmoon269 wrote:
First World Bard wrote:
Casey Weston wrote:
Hawkmoon269 wrote:
Check out spell Magic Weapon on page 24 of the rulebook. Now there is a way to get the Magic trait to some combat checks. Pretty cool. And it is in some suggested deck lists so it must be basic as well.
I was under the impression Rise of the Runelords had several ways to give combat checks the Magic trait, apart from Magic weapons.
Sure. But I believe it was very rare to add the Magic trait to a check using a non-magical weapon; which is what I believe Hawkmoon is referring to. Off the top of my head, Kyra could do it against undead, and I think there may have been a late-deck ally that did that. The Magic Weapon spell is basic, though.

Other than Kyra, Seelah, Elven Archer, and technically Amulet of Mighty/Fiery Fists*, I don't think there were any other ways to add the Magic trait to the check other than the card you played to determine which skill you were using.

Fiery Weapon, for comparison with Magic Weapon, adds the Fire trait, but not the Magic trait.

*In practice, I think most people treat the Amulet of Mighty/Fiery Fists as as card that determines the skill, even though it doesn't. But obviously it can't give the Magic trait to a combat check when a weapon determines the skill.

You forgot about Deathbane Shield which can confer the Magic trait to any combat, weapon or otherwise.

Osirion

Pathfinder Card Game Subscriber
Hawkmoon269 wrote:
Check out spell Magic Weapon on page 24 of the rulebook. Now there is a way to get the Magic trait to some combat checks. Pretty cool. And it is in some suggested deck lists so it must be basic as well.

I was under the impression Rise of the Runelords had several ways to give combat checks the Magic trait, apart from Magic weapons.

Osirion

Pathfinder Card Game Subscriber

I also see that the Bard now has 2 weapons instead of 1 and the Druid begins with 1 weapon and 1 armor instead of none. Good upgrades I think.

Osirion

Pathfinder Card Game Subscriber

I am totally going to play Oloch, though it will be different playing without any allies at all. I go from the Druid who revolved around allies to Oloch who has none.

The Alchemist will be an interesting option for the item-based character. Should be interesting to see the differences between him and the Rogue.

Osirion

Pathfinder Card Game Subscriber

So, wait....loot is a card type now? That is confusing...

It used to be that Loot cards would be any of the various types, including special. So now we have a Support card that is of type Loot. How does that work?

So, no more Loot cards?

Osirion

1 person marked this as a favorite.
Pathfinder Card Game Subscriber

The way I do these calculations is:

Add up the passive bonuses (the +1s, etc.)
Add up the result on the die
Subtract based on the number of die rolled.

In the given example if we assume the passive bonuses are 0, we add up the die (4+4+1) = 9.

Then we subtract the penalty which in this case is 3 times the number of dice, which is 3 (3x3 = 9).

So 9-9 = 0. If the result would be negative, we simply stop at 0 (no reason to go into the negatives).

Is that an accurate way to do the calculation?

Osirion

Pathfinder Card Game Subscriber

My wife and I have been playing a Druid/Rogue combo and we are 3 scenarios from the end of the game. We have come close to dying only a handful of times. We have completed almost every scenario the first time through, though a few on the very last turn. A few scenarios we had to play over because we ran out of time, only one in my memory that we have to play 3 times to beat it.

This is my second playthrough. My first was Barbarian/Ranger. We also had the exact same situation - beat most first time, a few we didn't, 1 or 2 that took 3 times to beat. Came close to dying a couple times.

Maybe with 1 player it is harder, but 2-player seems to have that same difficulty to it. It feels consistent.

Osirion

Pathfinder Card Game Subscriber

To give you a personal anecdote, I was playing Deck 6, Scenario 2 last night with my wife and we were just getting man-handled. I got on the bad end of a bunch of damage I couldn't reduce. I had 2 cure spells (Mass and regular) in my discard pile, along with 2/3rds of my deck. My toad was also in my discard pile. I was racing toward oblivion and I was hoping my last cure spell was not at the bottom of my deck...

Then I drew my Emerald Codex. I played it and got....Scrying, Aid, and Restoration....absolutely no cure spells. I was freaking out, but at the end of my turn with a full hand, I played Restoration and snagged my final cure spell. I played it and got to heal.....2 cards. I shuffled my discard and my wife chose 2 cards. Neither of them was a cure, but one of them was the toad. I shuffled my deck and recharged my cure.

Later I found my toad, buried him to get the second cure spell back from the discard, which allowed me to heal more cards and shuffle the deck and get access to the first cure spell.

By the end of the scenario I had 2 buried cards (Emerald Codex and Toad) and zero, yes, zero cards in my discard pile. This is why I have the toad and 3 cure spells in my deck. The Druid just has so many different options. Every hand I can do something - a str-based combat if I have a weapon or a Blessing of Gorum (or Ordikon's Staff and a spell) or I can do a divine attack with Inflict and a Blessing of Pharasma. In the meantime I am just accumulating almost every boon I come across, healing it into my deck and it just becomes a mountain of options and invincibility.

Any str-based weapons I acquire I can freely nuke (my term of discarding them for full-power) for their full effect, since I will heal it back into the deck easily for future use or discard it for d10 str/dex. Any armors I snag I can freely banish when the big damage comes as I can't keep them in my deck anyway. The class is a license to go all out reckless, sure you will often get your face smashed in, but nothing that cannot be corrected.

Another cool feature of the Druid are those locations where you need to banish a card to close them. Easy enough, just find a boon 9/10 you will acquire it. Keep it around, and when you close, dump it. One of the best classes to do that and the other players will love you for it.

Osirion

Pathfinder Card Game Subscriber

I am just about finished playing a Druid all the way through the game and I have to say that my wife who is playing the Rogue is really jealous. I took Lini the way of the Shapeshifter and she is a pretty nasty customer in combat. The thing that makes her awesome is she can pass almost any check to acquire anything.

The thing about early combat with Lini is that you want to go grab some weapons and use them in the scenario. Yes, she won't be able to keep them or the armor you acquire either, but you can use all that stuff throughout the scenario and it matters a lot. My nickname for Lini is the Junk Mage. She just accumulates junk and converts it into Str/Dex dice to beat stuff up.

In terms of spell selection, I have had the same spells almost through the entire game, crazy I know - 3 Cures, 2 Inflicts and an Augury. I've had that mix almost the entire game. I only added Summon Monster late.

In terms of power feats you want to get +1 to your ally dice ASAP. They help EVERYTHING. Sometimes if the monster is low, I just do d4 Str and can still beat it up. Skill feats I have at the moments are +2 Str and +3 Wis. Just enough so that I can recharge every spell automatically as long as I have an animal in my hand. That's another thing, I have 5 allies, all animals, and they all do awesome stuff.

The way you want to play is cure yourself constantly as long as you have 3+ cards in your deck and just keep recharging the cures, which will keep your deck churning and you will be able to use your blessings more frequently. If you ever get 2 animals in your deck at one time turn it into an extra explore if you can.

In terms of card feats, I took 1 weapon and got weapon proficiency power feat. That way for the big bad I'll have a weapon if I need it. With all the churn in your deck you'll have no problem getting it by the end of the scenario. Instead of armor, went with a Sihedron Medallion. With 3 cures, I can afford to take some damage sometime. The last game, was really rough, but that third cure, and a toad, were essential to survival and eventual success.

To give you an idea how my combat's go. I start with +2 to my str, discard a card to get a d10 +2 (I took the power feat there too), then show an animal for d4 + 3, then show my club (Mokmurian's club) for another d10 + 2. That gives me a +9, then I also focused on Blessing of Gorum so I can get two addition d10s when I need them. The Club also allows me to discard another card for another d10.....and that is just what I can do personally, before I get any d4s or blessings from my wife.

I have 3 scenarios to go before I beat the game, here are the cards I have at that time:

1 weapon - Mokmurian's Club (weapon and mini-heal)
7 spells - Mass Cure, Cure, Cure, Inflict, Inflict, Augury, Summon Monster
0 armor
3 items - Sihedron Medallion (recharging source of dmg reduction), Emerald Codex (extra cures), Ordikon's Staff (villain nuker)
5 allies - Saber-toothed Tiger (extra combat oomph), Toad (grab cures in my discard pile), Giant Badger (Move instantly), Monkey (acquire things), Cat (recharger) - also every one of them can free explore.
5 blessings - 3 Blessing of Gorum, 2 Blessing of Pharasma

Lini is an extremely versatile character, but takes some finesse to play well. In the first half of the game, I was support, but in some situations I could down the villain. In the second half of the game, I've become a force of nature.

Osirion

Pathfinder Card Game Subscriber
Sarah Bull wrote:

Hey Casey. I am going to attempt to answer these based off what I learned to run the demos at Paizocon Hopefully I don't get anything too wrong....

2. The person who is taking his/her turn is piloting the ship. Anyone at that location is also on the ship. Anyone not at that location is anchored (hopefully I got that word right, I was calling it "land locked" -which was my own wording- all weekend.) On your turn, if you move, anyone else at your location may choose to move with you. Once your turn is over, the next person is now piloting the ship and so on.

Hopefully I didn't get these too wrong.

So let me get this straight...

Imagine there are 2 players and 4 locations, where both players begin at the same location. On the first player's turn they decide to move to another location and player 2 decides to stay. Now both players are on different locations. Player 1 ends their turn and now player 2 begins their turn......piloting the ship? That is ... weird.

So essentially the ships during movement only allow for extra movement on other players turns if you are in the same location an active player is when they move, you can move with them ... and that is it? Did I get that right?

Osirion

Pathfinder Card Game Subscriber

*drools* I have been waiting ages to see more of this set. I thought looking at the Swashbuckler from the preview vids on youtube that each class would have a ship-related power. Maybe that is still the case with the role cards.

I have several thoughts about what was just revealed:

1. Is there only 1 ship per party?
2. If so, can you move between locations without a ship? If not, can a character get stranded at a location?
3. Are ships in the location decks? If they are, it makes things difficult with them being double-sided. If they are not, how else are they encountered?
4. Plunder. Is this in addition to normal exploration or is plunder the mechanism this set has for acquiring new items?
5. Ship combat. What is the rough percentage of ship combat vs. normal exploration?
6. Ship damage. It was not explained but does the amount of damage matter or is it simply any damage this time wrecks it and more damage later destroys it?

Osirion

Pathfinder Card Game Subscriber

I gravitate towards divine characters. I am currently playing the Druid in RotR. That means for Organized Play Season 0 definitely the Cleric and possibly the Bard. I am wondering how many other divine characters there are hidden within the other decks. I would hate to get the Cleric and Bard Decks and find out there is a really cool divine character hidden within one of the other class decks. Is that possible?

Osirion

Pathfinder Card Game Subscriber
Liz Courts wrote:
Cover image and description updated to final!

Clicking the updated image leads to incorrect image.

Osirion

Pathfinder Card Game Subscriber
Mike Selinker wrote:
Astral Frog wrote:

Is this a rough draft of the cover for the new AP?

This

Yes.

Things I love about it:
Seelah's total metalness.
Kyra with her hair down.
The big demon bashing through the wall to get at the heroes.
The look on the lower left demon's face knowing he's about to be eviscerated by Balazar's death chicken.

Sooo...

Bloodrager, Arcanist, Cleric, Paladin, and Summoner?

Is that Alain the Cavalier? That would totally be my pick to play.

Osirion

Pathfinder Card Game Subscriber
Vic Wertz wrote:
Honestly, I am hoping that we will be able to hold the announcement until PaizoCon in July. I'm not yet sure if that's going to be possible, though.

It was indeed possible.

Osirion

Pathfinder Card Game Subscriber

What is it about Valentine's Day that brings out the interest in horror? Usually we get horror movies at the cinema and now demon-based adventures for the ACG.

Osirion

Pathfinder Card Game Subscriber
ryric wrote:
Casey Weston wrote:

I was hesitant to sign up for a Thursday morning (10 am) Guild session, because I feared that I would not be able to get a hold of a Class Deck before that time (I think the exhibition hall is open at 9 or 10 am). The events also said that materials would be provided, which seemed half-true (everything but your class deck, right?). So in that case, if the Class Decks are not available at time of play, how can the organized play go through?

Casey, I saw this and want to point something out to you - if you are not registered for 4 sessions, you may want to rethink your time slot. The exhibit hall opens at 10, and usually Paizo has a mega line, so you could be in line for quite a while. Depending on your dealer hall-fu you might be looking at anywhere from 20 minutes to a couple hours.

As pointed out, people who registered for 4+ sessions can pick up their free class deck early Thursday so they can play at 8 or 10 just fine. Everyone else basically will have to wait until noon so as to have a chance to buy the decks.

I guess people with early exhibit hall access could theoretically get in on 10 as well.

Ahh, yes. I forgot about the VIGs.

Anyway, don't worry I passed on Thursday morning for that very reason. I opted for Friday morning (the only 2 reasonable tickets left) and my mission on Thursday is to get the Class Decks I want for me and my wife, preferably all of them :). The only other available times were Sunday and that's pretty much a pack up and leave day.

Osirion

Pathfinder Card Game Subscriber
Tanis O'Connor wrote:
Casey Weston wrote:

I apologize if this has been asked already, but I have two (complex) questions...

1. Presumably the Class Decks will be first available at GenCon. I was hesitant to sign up for a Thursday morning (10 am) Guild session, because I feared that I would not be able to get a hold of a Class Deck before that time (I think the exhibition hall is open at 9 or 10 am). The events also said that materials would be provided, which seemed half-true (everything but your class deck, right?). So in that case, if the Class Decks are not available at time of play, how can the organized play go through?

As Hawkmoon said, those who have 4+ tickets for the org play events will be able to pick up their free Class Deck in room 232 at game start. (I was quite concerned about this very issue -- when I started playing Living Greyhawk many Gen Cons ago, I ended up playing a full day of adventures before I could get a copy of the rulebook. Not ideal.)

As for the intricacies of the Paizo store, I am glad someone else has answered your question, for I am ignorant of its mysterious ways.

The problem was the remaining event times. One of them on Thursday at 10 am......with 3 tickets remaining....like you said, not ideal :).

To avoid confusion, when you say those who ordered 4+ tickets for the event get to pick up a free Class Deck, what you mean is that all 4+ players will each get a Class Deck of their choice?

Osirion

Pathfinder Card Game Subscriber
Enlight_Bystand wrote:
Casey Weston wrote:
Hawkmoon269 wrote:


2. You can't reserve them like you can your subscription. But you can buy them at GenCon and still receive your subscriber discount.
Would it be possible to order them, add them to my sidecart for when I get my next shipment (which is GenCon) and have them shipped to GenCon for me to pick up like my subscription? That sounds doable in theory, right?
They won't reserve items to meet people's order, other than the subscriptions. It's due to limitations on the mount of stuff they are going to ship half the continent to Indianopolis. Although they'll have lots of class decks with them, they're unlikely to have that random, ten year old mini that you put in to your side cart. Defining where the line between those things is really hard, so it's easiest to define it on the subscription/non subscription line

Thanks for clearing that up for me. Paizo really needs to make a new designation of item between one-off and subscription. Something like not-subscription, but related or "Subscription optional". Because I think these decks are entirely relevant to the sub, but I can see where 7 $20 decks released at the same time is unacceptable in the sub-proper.

Now I have to rush and bee-line straight for the paizo booth rather than casually pick up my stuff when there isn't a mob.

Osirion

Pathfinder Card Game Subscriber
Hawkmoon269 wrote:


2. You can't reserve them like you can your subscription. But you can buy them at GenCon and still receive your subscriber discount.

Would it be possible to order them, add them to my sidecart for when I get my next shipment (which is GenCon) and have them shipped to GenCon for me to pick up like my subscription? That sounds doable in theory, right?

Osirion

Pathfinder Card Game Subscriber

I apologize if this has been asked already, but I have two (complex) questions...

1. Presumably the Class Decks will be first available at GenCon. I was hesitant to sign up for a Thursday morning (10 am) Guild session, because I feared that I would not be able to get a hold of a Class Deck before that time (I think the exhibition hall is open at 9 or 10 am). The events also said that materials would be provided, which seemed half-true (everything but your class deck, right?). So in that case, if the Class Decks are not available at time of play, how can the organized play go through?

2. If I was interested in these Class Decks and wanted to make sure I had a copy at GenCon (fearing a sell out of all or any), could I order them and then make sure they are sent to GenCon with the rest of my sub (S&S base set and S&S character add-on deck)? How would that work?

Osirion

Pathfinder Card Game Subscriber

How rare is the "OH, NO! Goblins got into the System!" card?

Osirion

1 person marked this as a favorite.
Pathfinder Card Game Subscriber

I would like to see this line more closely aligned with the adventure paths. This may be happening already. I know that Town Square was released about the same time as Rise of the Runelords Anniversary Edition and there was synergy there. Also, there was a map pack with ships that aligned with Skull and Shackles.

Maybe I should clarify....I want all items in this line to be useful/used in the most current adventure path. Surely, they can be used for ANY adventure people want, that is always a given, but I want to feel like getting these maps are enhancing the Adventure Paths that are currently coming out much like the Pawn collections do.

We haven't had a Pawn product that wasn't attached to either an Pathfinder RPG book or Adventure Path. I would like to see the same thing done with the Maps subscription.

Osirion

Pathfinder Card Game Subscriber
godsDMit wrote:

Im just curious is the heroes from the RotR set will be usable in this AP? I realize three of them overlap, which I assume means that at least the archetypes the heroes have to choose from will be different than the ones in RotR, but even more differences AND the ability to use the ones from RotR will help this one sell, I think.

Also, I think a new Base set for every AP will likely be a mistake in the long run, opposed to a generic base set and each AP having maybe like a 'deluxe expansion' for Ch1 that has a larger assortment of cards, and then the other 5 chapters being the regular packs.

I realize you dont always want a ton of overlap in the generic cards of the game, but what you end up doing is making is so you HAVE to buy the base to play anything else, and that alone will drive some people away. Just my 2cp though.

Edit: Basically, the idea boils down to the fact that since you are making each AP self contained and there is no NEED to buy more than what is contained in the one AP to play the one AP, you will lose customers who might buy additional stuff. Think of it like Dominion. You Can play with just one Core (or the other 2 to 3 that can be played straight from the box), but with most of them, you have to buy at least a Core to use it. While that compares just fine to Base Set plus Chapter packs, it doesnt translate well for people you want to go from one AP to another.

I totally disagree.

The problem with the base set + expansions++ philosophy is that each expansion sells less and less. I bet you the numbers for Dominion on the newer expansions are much less than earlier expansions. What Paizo and Lone Shark Games are doing here is very smart. You refresh the pool every 6 months. You don't have to urge your customer base to stick with it month after month. You get a new product to sell the whole idea every 6 months.

The same concept exists in a game like Magic: The Gathering. They release a base set of a major theme in the fall, then a couple expansions to it, but all the cards are able to be played together. If WoTC did not use that particular format, they would have not had the longevity they have had.

Osirion

Pathfinder Card Game Subscriber
Hawkmoon269 wrote:
When she plays it for any check for anyone it will be a d12. So if she plays it to add 1 die to her dexterity check, she gets a 1d12. If she plays it to add 2 dice to Lem's combat strength check, he gets 2d12. Its awesome.

Oh......OH! Wow, that is pretty hardcore, actually. Thanks.

Osirion

Pathfinder Card Game Subscriber

I am playing a Barbarian and I've gotten to the point where I have gained a Role card and am deciding on a power feat on the Role card. Reading, the last power, it states that the Barbarian can use d12s when using Blessing of Gorum. Blessing of Gorum gives a bonus die for Strength-based combat. Amiri's STR is d12 base die. She will get d12s anyway, correct? What am I missing here? Does that power only benefit others I play with, giving them a d12 on their strength-based combat checks?

Osirion

Pathfinder Card Game Subscriber
Liz Courts wrote:

Right at the end of Ross's post:

Ross Byers wrote:


(We'll also be offering a subscription pickup option for Gen Con Indy in August—look for details to be announced after PaizoCon!)

I must have missed it. THANK YOU!

Osirion

Pathfinder Card Game Subscriber

Please tell me you guys are doing this for August and GenCon as well? PLEASE!?

Otherwise, I will have to have the USPS hold my mail or do some other pain in the butt thing so I don't have it laying on my door step for a week for anyone to swipe.

Osirion

Pathfinder Card Game Subscriber
Jaerc wrote:

It's unofficial, but is rather permeable. Like very open. Just get in touch with the John Reyst, it's director.

I do sympathize though, that there are no Great Lists in the fashion that you, and to a limited extant, I would like. From a publishers angle though, such consolidation would be time-consuming and drive-down profits. With tabletop RPGs, we're just going to need to stick to lotsofbookkeeping! that's a hallmark of this type of hobby.

But the future yawns bright, and things like the MMO will alleviate a lot of this issue, in my opinion, since one game environment is easily to reference than 20 books.:)

I cannot share your enthusiasm for the MMO. I have played almost all of them and have always been left wanting. They can never replace the type of experience that the table top and a group of real life friends in the room provide.

Osirion

Pathfinder Card Game Subscriber

I guess I am not fond of the d20pfsrd because it doesn't appear to either be official or open. I don't like all the ads all over the site, nor the references to other games I am not interested in. I would much prefer an official solution or one that would be more open.

Osirion

Pathfinder Card Game Subscriber
Ravingdork wrote:
Casey Weston wrote:
If somehow the PRD was organized by subject instead of by book, this would be the ideal.
It is. Check out the left sidebar under Index. It has all of the feats, spells, and magic items all in one spot. In the case of magic items and spells, it even lets you filter them very much like d20psrd's messy database.

That's nice, but I guess when they add new Race or Class options I still need to consolidate those.

Osirion

Pathfinder Card Game Subscriber
Pyrrhic Victory wrote:
Casey Weston wrote:

I love the Tabletop RPGs and the Pathfinder RPG seems to me to be the best of the lot, but looking over the history of Tabletop RPG publishing it seems even the Pathfinder RPG has and will continue to have a fragmentation problem.

What I mean by fragmentation problem is say you want to be a Dwarven Cleric and you want all the options for creating one in one place, you don't really have that.

I am currently running the Beginner Box and I transcribed all the necessaries of the adventures (I am the GM) into a comp book for quicker reference. It seems like I will have to do something similar(though probably more electronic in nature) so I can reorganize all the available information for each subject in one place. Even the PRD is organized by book instead of by subject. There are feats across multiple books, which also makes looking them up more of a problem as time goes on.

When the Advanced Race Guide comes out I will have to take all that info about the core races and reintegrate them with what I know from the previous books.

A decent, but at the same time unpalatable, option would be like Ultimate Dwarves, or Ultimate Feats or something, but then that book becomes out of date almost instantly, ha.

I guess it is a problem I will just have to manage on my own - like sorting magic cards in my younger days. How do other people handle the fragmentation?

Perhaps a digital or web only file for something like Ultimate Feats that is updated periodically or when new books come out.

If somehow the PRD was organized by subject instead of by book, this would be the ideal. I understand that that would be a lot of work on Paizo's part. Maybe an official wiki, so that Pathfinder players can do the heavy lifting for them. Then again someone arguing over the wiki rules could start some fights, ha. Though house rules could be the books (w/ errata) trump the wiki. Something to ponder...

Osirion

Pathfinder Card Game Subscriber

I love the Tabletop RPGs and the Pathfinder RPG seems to me to be the best of the lot, but looking over the history of Tabletop RPG publishing it seems even the Pathfinder RPG has and will continue to have a fragmentation problem.

What I mean by fragmentation problem is say you want to be a Dwarven Cleric and you want all the options for creating one in one place, you don't really have that.

I am currently running the Beginner Box and I transcribed all the necessaries of the adventures (I am the GM) into a comp book for quicker reference. It seems like I will have to do something similar(though probably more electronic in nature) so I can reorganize all the available information for each subject in one place. Even the PRD is organized by book instead of by subject. There are feats across multiple books, which also makes looking them up more of a problem as time goes on.

When the Advanced Race Guide comes out I will have to take all that info about the core races and reintegrate them with what I know from the previous books.

A decent, but at the same time unpalatable, option would be like Ultimate Dwarves, or Ultimate Feats or something, but then that book becomes out of date almost instantly, ha.

I guess it is a problem I will just have to manage on my own - like sorting magic cards in my younger days. How do other people handle the fragmentation?

Osirion

Pathfinder Card Game Subscriber

I really like that mockup image.

Osirion

Pathfinder Card Game Subscriber

Is there an RSS feed or very basic blog where every new official Pathfinder release is shown? I kind of stumbled onto this entry last night and would be very interested in one place for all new product announcements. The store blog nor the paizo blog provide this. Am I missing something?

I understanding making something new will require more work, but I guess all I am asking for is a single place so I can discover any new content announced in the Pathfinder RPG, Adventure Paths, or Gamemastery - basically all my subs. The Upcoming and NEW RSS feeds under Pathfinder RPG appear to be broken.

Osirion

Pathfinder Card Game Subscriber

Thanks guys, very helpful.

Osirion

Pathfinder Card Game Subscriber

Have the bases changed? They look square here, but circular in the Beginner Box and Bestiary Box. I am not sure about the 2 announced Adventure Path Pawn sets.

Osirion

Pathfinder Card Game Subscriber

BTW, it looks like you have the final art for Wayne Reynolds NPC Codex. Could that be updated now so we can see it in a large image?

Osirion

Pathfinder Card Game Subscriber

So how many pawn releases before we can get a Pathfinder Pawn Subscription?

Osirion

Pathfinder Card Game Subscriber

BTW, does anyone know if there is a way for USPS or Paizo to hold off on a shipment for a week or so. August 10th is awfully close to GenCon week and I don't want the mailman to leave my Paizo box laying on my doorstep for a week.

Osirion

Pathfinder Card Game Subscriber
HangarFlying wrote:
Casey Weston wrote:
Is this going to make the July shipment? I sidecarted the Bestiary Box for July, it is now appearing in August, I fear that if I sidecart this for July, it too will slip to August and blow up my monthly Pathfinder allowance by a lot.

According to my account, my Bestiary Box got moved to the August shipment too, but it is showing the RotRL Hardcover as shipping in July. I don't think it's going to get pushed back anymore, I've heard rumors that Paizo has already started receiving it back from the Printer.

One suggestion that might help your August Pathfinder Crack Addiction Budget: purchase a gift certificate that is worth the difference of what you expected to pay in July versus what you actually paid. That way, in August, you can choose to have that gift certificate applied to the August shipment, and then the rest would be paid for as normal. It might help balance things out (or at least smooth out the spikes you might get every once in a while).

I have many interests other than Pathfinder. Pathfinder is my primary interest at the moment and gobbles up most of my adult allowance. Whatever is left is what I get to spend on my other interests. I can take a month every once in a while that gobbles it all up, but right now August is remarkably close to my absolute and if I get anything else, it'll break the bank. June has been a big month as well, so I don't want 3 solid months of nothing but Pathfinder. As much as I love Pathfinder, balance is needed.

Osirion

Pathfinder Card Game Subscriber

Is this going to make the July shipment? I sidecarted the Bestiary Box for July, it is now appearing in August, I fear that if I sidecart this for July, it too will slip to August and blow up my monthly Pathfinder allowance by a lot.

Osirion

Pathfinder Card Game Subscriber

I know this is both a unique product and a unique opportunity and I perfectly understand why you would not want people to bank on these coming out for every adventure path in the future, but I think it would be advantageous to consider a couple of circumstances where you could do these special editions rarely, while not hurting your adventure path subscriber numbers...

First of all an adventure path must be sold-out for it to be considered. This encourages people to buy up the adventure paths, only when one sells exceptionally well, would a compilation be possible.

Then wait a while so that you can apply any lessons learned and new concepts to the compilation.

It appears that you guys have done exactly that.

Osirion

Pathfinder Card Game Subscriber

I was reading through the provided Black Fang Adventure and the room with the big spider in it, I was confused about the big webs in the corner. Should I make note of them on the map like I would difficult terrain or should I only bring up the STR check only once they attempt to leave one of those squares?

Also, several of the rooms have a treasure chest icon on them. In one room it is a goblin body, in another an actual chest. Should these details be written on the map as the PCs enter the room?

Unrelated to the maps, but related to the treasure, what about the items is common knowledge? The items with magical properties, I understand I would want to encourage players to use Detect Magic, but how should I describe the magical items as they discover them?

Osirion

Pathfinder Card Game Subscriber

Are we going to get a Pawn Ongoing Subscription? I see this, Runelords, Skull and Shackles, and I bet Shattered Star will get one. Just make these babies a subscription so we don't have to order them piecemeal.

Osirion

Pathfinder Card Game Subscriber

I apologize if this has already been mentioned. I just received the Beginner Box today and I love it, but I was disappointed that the pre-generated characters did not represent all the races available, even when it covered all the classes. Three humans and an Elf. Come on, you should have made one of those Humans a Dwarf character.

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