|
|||||||||||||||||||||||
|
Profile
About Carrion HawthorneBackground Spoiler:
Carrion was born to peasants and learned early in life that, no matter the task, circumstances always worked out well for him. When a fire engulfed his home at the age of 6, it was miraculous that Carrion survived; his parents and livestock weren't so lucky. To Carrion, such was their fate, their strings having been cut according to a design too intricate to imagine. Alone and on the streets, Carrion left it to his fate that he would be cared for; he was interred into an orphanage for a short time, then a wealthy family visited and were taken with him. Carrion knew that this was the natural course of his life and never despaired, even in the darkest of times. Carrion's adopted family, the Hawthorne's, took him to Kassen soon after, to live and be educated. It is the Hawthorne's greatest wish that Carrion become the man they see, to take his destiny and embrace it, to whatever end it may be. The tale of Kassen was told repeatedly to Carrion, to inspire him, so they said. Carrion examined the stories he heard, not fully believing hearsay. He had heard of the specific individuals that could find the crypt of Kassen himself, to find the truth and understand how this ties into his destiny. After diligently diving into his powers, many of which protected him, Carrion came away with a new understanding, perhaps he could accelerate his destiny, the Hawthorne's (Dennis and Deidra) gave him full support (the best teachers and guidance) and access to much of their library. His hard work was noticed by the village council, he was elected to be part of the destined few to enter Kassen's crypt; all is going according to the grand design, a design Carrion looks to one day being able to alter at his whim. Physical description: Spoiler:
Carrion stands 6 feet tall, with sleek, combed black hair, into a ponytail about 3 inches long. He has a goatee and slight beard. His eyes are green and penetrating. He stands with a grace and elegance befitting one who knows what the future holds, or is at least quite comfortable and unafraid of the unknown. He wears dark travelers clothes, a red and black motif, with a cape. Upon meeting, Carrion generally bows, not out of respect but to find what they will do when he is vulnerable; curiousity hasn't killed him yet, but that's not his destiny. If he respects another, he shakes their hand. Mechanics
Spoiler:
AC 12/16 with shield/13 or 17 with dodge (2 dex, 4 shield, 1 dodge) HP 7 Init 2 Saves-Fort 1/Ref 2/ Will 3 (5 to illusions) Feats-Eschew Materials (class granted), Dodge, Weapon Finesse Ability Damage-Dexterity currently 11, normally 14
Offense Spoiler:
BAB 0/Speed 30/CMB -1/CMD 12/SR - morningstar -1, 1d8-1, x2 dagger +2, 1d4-1, 19-20x2 crossbow, light +2, 1d8, 19-20x2 ranged touch +2 Skills Spoiler:
(2+1 int mod+ 1 human)-bluff 7, knowledge arcana 6/history 6/planes 2/engineering 2, spellcraft 5 Traits: Spoiler:
Scholar of the Great Beyond: Your great interests as a child did not lie with current events or the mundane— you have always felt out of place, as if you were born in the wrong era. You take to philosophical discussions of the Great Beyond and of historical events with ease. You gain a +1 trait bonus on Knowledge (history) and Knowledge (planes) checks, and one of these skills (your choice) is always a class skill for you. (Knowledge planes) Mathematical Prodigy: Mathematics has always
Bloodline Spoiler:
Destined bloodline-arcana-When casting a spell with range "personal," gain luck bonus equal to spell lvl on saves for one round
Bloodline power-Touch of Destiny(1st)-Tgt touched, standard action, insight bonus to attacks/checks/saves equal to 1/2 sorcerer lvl/round (min 1). Useable 3+cha mod/day Spells Spoiler:
known 4/2, per day -/3, bonus (per day) -/1/1/1 0(cantrips, unlimited)-Resistance, Detect Magic, Daze, Acid Splash 1-Shield, True Strike Equipment Spoiler:
Starting- Gold- Silver-60 Copper- Current-backpack, rations 3x, small tent, winter blanket, a full waterskin,a scrap of parchment, torch, 50' of hemp rope, and a grappling hook, twine, 6 bells, light crossbow, 20 bolts (1 with alchemist fire on end) What I will acquire over time:
Weight-1, 41 with ideal gear
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|