"And make sure you have some credits in the bank, too, in case you need a Restoration spell cast on you, or in my case, a Raise Dead. That's right kids, stay away from trash compactors, or you'll end up nice and chrome like ol' Chroma here. Unless you're into either prosthetics or kuthites. Or both." *taps the metal plate on the side of his skull* "No, I don't remember what it all costed. Probably removed that part of my brain, too. Nothing a few synaptic accelerators can't fix, though."
Ascalaphus wrote:
The reason I say it's trivial is because I have fine GMs like yourself whom I trust to rule like you yourself did in your post in order to keep a balanced game. And this thread is not about finding a good GM. That said, Nimor Starseeker has a point. I also learned a bit about the rules while reading this thread!
I second the SR thing, I played an aasimar oracle with a celestial dire tiger for a while, then it got confused (low will save) and ate half the party including myself. The reason? I couldn't penetrate its SR with the status removal spells I had prepared for this occassion. My party members hated the tiger so much after that encounter that I switched to a celestial crocodile instead.
So last night, first session of a new campaign, my character dies. I built an ectoplasmatist spiritualist and he got steamroll'd by a herd of zombies. It's clear, our GM pulls no punches (which I consider a compliment). The setup is as follows: 5 players, each player runs 2 characters, of which only one at a time is adventuring. They gain xp equally but share wealth by level. We have a hardhitter monk, a cookie-cutter bard, a life oracle, a void kineticist, a bolt ace, a necro wizard, an arcanist, a little girl who's class we still have to guess, a samurai and a rogue. My other character is an exemplar brawler built for switch-hitting, battlefield control and support. I rolled stats for my new toon and it came out as follows: 13
And while this scream 'wizard!', I don't like prepared casting for the hassle and have a strong preference for 6-th level casters. I've thought about making an occultist, but is this viable? What would you do with this stat array?
Heh. Now I'm thinking of a monk using Jabbing Style / Hammer the Gap / A Furyborn Amulet of Mighty Fists. Someone who gets angrier at every blow she deals: "You are making me hit you which makes me so angry that it makes me want to hit you! Rawr!" *Bangs head against wall*
Simon Kort wrote: Knowing you are actually a extremely bouncy MALE your cheerleading, while appreciated, is not all I imagined it to be. ;) Oh, so now that I've found a cheap batch of Elixir of Sex Shift you don't want me anymore? Tsk... men these days
I'm playing an Urban druid in a Kingmaker campaign right now who is a priest of Abadar, claiming terraforming as the ultimate form of symbiosis between civilization and nature. He casts Bless regularly, constantly preaches on the advantages of living in cities and has 0 ranks in knowledge: nature. It took my party a good five sessions before they figured out I wasn't a cleric.
Battle host occultist 4 | 39/39 HP | AC: 12, T:11, FF: 11 | F:+5, R:+2, W:+4 | CMB: +6, CMD:17 | Init:+1 | Percep:+8 | 30ft
Firmly in Ten-penny's chokehold, Gondork fails to respond in any way, his face so close to hers that his only response surmounts in wide-eyed stammering. Then he kisses her. Fireworks explode Half orc romance Notsureifokay.jpg
It's time to repost this blog post by Mike Brock again! In short: be prepared for anything. You are a professional, are you not?
For me (As a GM) it is one very specific thing that makes a scenario great: Well-communicated consequence of failure. For example: VC x tells you to do y. He also lets you know that if you do not complete the task within a certain frame, or only partially manage to do so, or wrongly so, it will have dire consequences for the world and perhaps even the difficulty of the rest of the mission. I've found this to be one of the best motivators for emotional investment in players, because it ties most types of players together: the metagamers know they'll be missing out on prestige, the powergamers know that there is some kind of "maximum achievable success" and the roleplayers will have good reason to prevent said disaster from happening to their world. This makes the core tenets of the society much easier to uphold because players have a good reason to work together from the get-go and it will establish a belief that they will find common ground to achieve success.
Can I just post something here to help with the derailment and have some kind of vague unjustified feeling that I, too have something to say on this matter and thus belong in the vocal minority that achieves fame and fortune by reacting to superfluous threads on issues that are best solved face to face? For the record, I'd have your beer if you don't want it, Hmm.
Okay, I'm going to analyze this sort-of chronologically, from the perspective of what i've seen at my lodge. Here we go! Unchained Barbarian
Unchained Monk
Unchained Rogue
Unchained Summoner
Arcanist
Bloodrager
Brawler
Hunter
Investigator
Shaman
Skald
Slayer
Swashbuckler
Warpriest
Kineticist
Medium
Mesmerist
Occultist
Psychic
Spiritualist
Vigilante
All in all I'm impressed with the balance Paizo has managed to strike between the old and the new classes. It has added a refreshing feeling to the game and has made me very optimistic about the future of PFS. All I want to say is: good job!
My standard list of wands for characters with high UMD:
So I came across this gem in Ultimate Equipment: Serpent Belt. It gives you a "+4 bonus to all poisons". Does that mean the poisons I create as an alchemist get a +4 to their DC?
There are also a couple of interesting slayer-only items, like This one.
1. This Shaman hex: Advanced Class Guide wrote:
Is useable through this oracle archetype: Spirit Guide (oracle archetype) wrote:
To me it seems that because the oracle does not prepare spells but refreshes them, she is not able to effectively 'prepare' any sorcerer/wizard spells that day either. Therefore, it's of no use to grab this hex as a spirit guide oracle and I will rule it like this in PFS. 2. This feat: Advanced Class Guide wrote:
Note that nowhere does it say that your witch level is counted as your shaman level in any way. Once more: Advanced Class Guide wrote:
A witch would therefore not benefit from taking this hex with the spirit talker feat at the start of her day, because she doesn't count as a shaman for the purpose of this feat. I will also rule it like this in PFS. Thoughts?
BadBird wrote: It's peculiar how brutally unimaginative people who set down to play a 'fantasy roleplaying' game can be I've always attributed this to the fact that people with rich inner lives usually also have a big imagination, but not necessarily the skill to be able to communicate this outwardly. Hence the interest in playing a fantasy game. For all they know, they're playing a completely different game than the one the other players observe. On topic; Ive yet to play a paladin, but this thread is making it very tempting. It would definitely be a welcome change from all the materialistic goofballs I usually tend to play.
Does Poet's Cloak stack with Banner of the Ancient Kings (BotAK) for the purpose of granting a higher level Inspire courage? The reason I'm asking is because I want to make a skald that can perform raging song and inspire courage at the same time using this spell: Virtuoso Performance and it would be nice to have a higher inspire courage bonus than +1. Add flagbearer, haste and some other stuff and I recon this will be one hell of a support if i can get it to work.
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