Racial:
Immune to sleep Magic
Low Light Vision
Proficiency with Long sword, Rapier, Long Bow, Short Bow
Passing within 5' of secret/concealed door search check as if intentionally looking for door
+2 Racial Saving throw against Enchantment Spells & Effects
+2 Racial Bonus to Listen, Search, & Spot
Class:
Armor Prof: Light/Medium, Shield (All Non-Metal)
Weapon: Club, Dagger, Dart, Quarter Staff, Scimitar, Sickle, Short Spear, Sling, Spear, and All Natural Attacks
Spells: 5 - 0 lvl; 4 - 1st lvl; 3 - 2nd lvl; 2 - 3rd lvl
Can Spontaneously cast Summon Nature's Ally of appropriate level (Can Not Cast Evil Spells)
Wild Empathy [1 D20 +Druid Level (5) + Charisma Modifier (3) + Misc (2)] if Magical with int of 1 or 2 (-4 on check)
Woodland Stride (Move through undergrowth at normal speed & no damage)
Trackless Step (Can not be tracked unless desired)
+2 Knowledge Nature and Survival
Animal Companion: Wolf*
Armor:
M/Work Wyrmhide Breastplate A/C +5 Max Dex +3 Abil Mod -3 Move 20' wt 35 lbs
M/Work Wyrmhide Heavy Shield A/C +2 Abil Mod -1 wt 10 lbs
Caran's background items
Spoiler:
:
created into armor by 100 and 97 roll.
+2 enhancement bonus to armor
acid resist 10
Boyant - 1/2 weight; dont double armor check penalty for swim checks
Beastskin - expend one extra wild shape to wear armor in wild form.
background item from roll 81
Pearl of Power
Recall a level 2 spell once a day for recast.
Belt Pouch #2 .5lb
Small Steel Mirror .5lb
Holy Water Flask 1lb
Healer's Kit 1lb
Holy Simbol (Saelas Wood) of Elebrin Liothiel (Races of Wild p21) (Male Elven God of Nature, Gardens, Orchard & Harvest) (Ornamental Gardening is Good)
Spell Component Pouch 2lb
Waterskin 5gal 4lb
Saddlebags 8lb (on wolf, tailored for wolf to use)
Food for wolf (3 days)
* Wolf: (Female) Named: Eruanna (means Grace)
Hit Dice 4 D8 + 4 (48hp)
Initiative +3
Speed 50’
Armor Class 17 = +4 Natural +3 Dex + 10 Base; Touch 13; Flatfooted 14 (Against 1 opponent +1 to A/C due to Dodge)
Base Attack/Grapple +3/+6
Attack: Bite +7 Melee (1 D6 +3)
Full Attack: Bite +7 Melee (1 D6 +3)
Space/Reach: 5’ x 5’
Special Attacks: Trip
Special Qualities: Low Light Vision, Scent, Evasion, Share Spells
Saves: Fort: +6; Ref: +8; Will: +1
Abilities: Str: 15, Dex: 16, Con: 15, Int: 2, Wis: 12, Char: 6
Skills: Hide +2, Listen +3, Move Silently +3, Spot +3, Survival +3
Feats: Track, Weapon Focus: Bite, Dodge
Trip (ex): A wolf that hits with a bite attack can attempt to trip the opponent (+1 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the wolf.
Skills: Wolves have a +4 racial bonus on Survival Checks when tracking by scent.
Link: Druid can handle her Animal Companion as a Free Action, or push it as a move action, even if she does not have any ranks in the handle animal skill. Their Druid gains +4 circumstance bonus on all wild empathy checks and handle animal checks made regarding the animal companion.
Share Spells: See Page 36 in PHP
Evasion (ex): If successfully save a reflex save take no damage.