Cara never knew here parents. She doesn't know if they are alive, dead, or somewhere in between. Her earliest memories are growing up at a harsh orphanage within a poorer district of the city (Insert appropriate city). She wasn't exactly the most polite of children and because she hated her fellow orphans, she always found herself getting into fights. When she turned 16 and was kicked out of the orphanage, she had nowhere to go. She joined a gang with her only friend Lee Adoma and worked as a bouncer and bone breaker. She didn't necessarily like the gang, but she was damn good at what she did. And the pay wasn't so bad either. When a dispute erupted with a rival gang, Lee and the rest of her gang were killed and Cara fled the city in fear. For a year, she survived in a nearby forest, too scared to return to the city. But eventually she overcame her fear and anger and returned. This time, she promised herself, she wouldn't get involved with a gang. So she has been working odd jobs to keep herself afloat ever since.
Class Features:
Brawler's Cunning
Unarmed Strike
Martial Flexibility
Martial Training
Bonus Combat Feats (2)
Brawler's Flurry
AC Bonus (+1)
Maneuver Training (+1 trip)
Knockout (DC 16)
Brawler's Strike
Close Weapon Mastery