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Smaar Janderfut

CanisDirus's page

Goblin Squad Member. Pathfinder Adventure Path, Card Game Subscriber. FullStarFullStarFullStarFullStarFullStar RPG Venture-Captain, Indiana—Bloomington. 915 posts (1,381 including aliases). 2 reviews. 6 lists. 2 wishlists. 28 Pathfinder Society characters. 3 aliases.


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Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

I'm sick in bed at the moment so I'm not really up to doing a lot of forum-searching, but I believe that there was a ruling re: Inner Sea Gods that stated that "available to all but are used frequently by followers of X god/goddess" in PFS meant open to all, which would apply to this book as well (i.e. open to all unless it specifies one particular race-only).

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

Gamin the Reforged + 9th level Magus = carrying around a +5 weapon when needed :)

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

I love what I'm reading (and not just saying that because over 1/3 of my characters are Silver Crusade, heh), and can't wait to see the finished product!

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

1 person marked this as a favorite.

Ye gods, so, so many...

My personal top 5:

#2-16 The Flesh Collector
- Amazing to play, and even more amazing to GM. I had players in tears, and at least two of them made major changes to their characters based solely on events that took place during that scenario. It's also one of the few scenarios where the PCs learn everything that's in the scenario's backstory during the scenario.

(Tie:)
#5-13 Weapon in the Rift
#6-07 Valley of Veiled Flame

- My two favorites (so far) from Seasons 5 and 6 (which I decided on before I knew they were written by the same author!). Great depth-of-story, lots of neat world-story information comes up in both, and the "pace" of both are perfect for what they are. One is an exciting race against time and overwhelming evil, and the other is a fantastic journey through a town shrouded from the rest of the world.

#5-SP Siege of the Diamond City
- Especially at GenCon, but also in the other times I've played/run it since (and used GM star credit on it since I loved it so much) this has such an amazing "feel" to it - run correctly, you can actually feel the tension and chaos in the room, and if you've got the digital map/layers projected on a screen and sound effects for the "house" as well, it can feel pretty epic!

#1-38 No Plunder No Pay
- On this list simply because my first/"main" character in PFS is a pirate, and being able to use his own ship, be piratey in the name of the society, *and* (in my case) shoot his way out from the belly of a sea monster...it was one of the most epic scenarios I've ever played!

#2-13 Murder on the Throaty Mermaid
- Some of the most fun RP I've ever had in my life, and the scenario is *never* the same twice, no matter how many times you might play or GM it!

(Honorable Mention, 1/season:)
#0-13 Prince of Augustana - I highly recommend this one for new players and new GMs. It has fun RP and combat both!
#1-35 Voice in the Void - High creep factor, highly amusing, and lots of variety!
(Tie) #2-25 You Only Die Twice - Unique situations, great RP, and monsters that show up nowhere else that I'm aware of in PFS (including one that looks like it's right out of Dune).
(Tie) #2-02 Before the Dawn pt. 2 Rescue at Azlant Ridge - Once you've played it, you'll know why this one gets mentioned!
#3-02 Sewer Dragons of Absalom - Neat RP, especially if you like subtlety, nicely scaled combats (except for one that can sometimes be a *real* doozy), and lots of chances for a GM to make things really light-hearted and fun even while fighting.
#4-19 Night March of Kalkamedes - A fantastic scenario for newer characters. This scenario almost literally gives the PCs just enough rope to hang themselves with several times, and if the GM is crafty, the roleplay near the end can be really unique.
#5-14 Day of the Demon - Even after it was no longer the Season 4 "Exclusive" scenario, I think I've GM'ed this one almost a dozen times by now. *Very* high on the creep factor, great RP, and combats that are the sort that might be talked about for a long while afterward.
Full Module - The Midnight Mirror - Rather than me ramble even more, the review I wrote for this one is Here.
(Tie) Free RPG Module - We Be Goblins! - Goblins. 'Nuff said!
(Tie) Free RPG Module - We Be Goblins Too! - More Goblins!

I know that's quite a few there...but, what can I say...I really like a lot of the PFS scenarios to-date!

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

Baruch Dayan Emet. Deepest condolences to all of his family and friends.

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

1 person marked this as a favorite.

Bloomington may be about an hour away from Indy, but we have games on Sunday evenings on the IU campus and Mondays at our FLGS, so if GenCon doesn't wear you down and you don't mind a few hours in a car, I'm sure we can arrange for out of town visitors who want to play a bit after GMing all throughout GenCon... :P

Silver Crusade

Pathfinder Adventure Path, Card Game Subscriber

Something to also keep in mind - Season 0 of the PACG is a playtest season - the folks at Paizo are trying out different things, seeing what works, seeing what doesn't work.

Threads like these (as long as they don't get loaded down with vitriol) are a good way for them to tell what things maybe didn't go over so well with people.

We played it and ran into similar problems - both of our local tables survived the encounters though (barely!).

Silver Crusade

Pathfinder Adventure Path, Card Game Subscriber

Part of me hopes that Tarlin gets updated to work as a de facto Paladin, too...

Silver Crusade

Pathfinder Adventure Path, Card Game Subscriber

Is the "tag for FAQ review" no longer an option on the rules board? I just posted something we caught earlier today but apparently none of my players or I can find the "mark for FAQ" anywhere...

Silver Crusade

Pathfinder Adventure Path, Card Game Subscriber

In playing/running ACG Adventure 0-4A and 0-4B today, we came across a situation where a player at our table could recharge an ally with the animal trait - the only one he had available was the "Rogue Ape", but it is not labeled as such - shouldn't it be an animal?

(Posting this specifically for our players from today to mark for FAQ consideration)

Thanks!

Silver Crusade

Pathfinder Adventure Path, Card Game Subscriber

Tanis - would it be possible to mark this for addition to the FAQ, so people who don't dig too deep into the boards can find it?

Thanks very much!

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

1 person marked this as a favorite.

One of us.
One of us.

Tea and cake or death!
Tea and cake or death!

Little red cookbook.
Little red cookbook.

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

5-21 might have some possibilities, though it's slightly more Pharasma-focused than Sarenrae.

Silver Crusade

Pathfinder Adventure Path, Card Game Subscriber

Agna is my "main" character - especially if you can wrangle a cure here or there, getting to constantly recharge all your animals and then sometimes shuffle is *fantastic* for exploration and doing a Ranger's job (scouting) very well!

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

Just remember to monitor how the PCs "get" the Oread population to help them - if they're going to try diplomacy with a small army following them up the long, long avenue towards the palace... diplomacy might be tough, but if they told the Oreads not to approach unless they see fighting first - maybe?

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

There are also other "factors" that could play into your decision about the Treasure Map too ;)

Silver Crusade

Pathfinder Adventure Path, Card Game Subscriber

Tarlin is one of the characters I play - I've managed to make do by letting everyone I play with know his power before we start, so two-handed weapons acquired can make their way to me (also, all his spells except 1 are Cure, so he can potentially get his other cures back into the deck).

Another thing I've started doing is taking the Vindictive Harpoon loot option, that gives him another two-hander.

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

For when your concepts are reliant on having the right domain combination:

Deities by domain

Silver Crusade

Male Half-Giant Geologist 5 (PrC: Geophysicist 3) / Historian 4 / Teacher 3

No worries man, real life > game.

(if only I took my own advice...)

Silver Crusade

Pathfinder Adventure Path, Card Game Subscriber
James Jacobs wrote:
CanisDirus wrote:
James Jacobs wrote:
doctor_wu wrote:

Is allowing players and npcs to add nexavar to bronze to overcome cold iron damage reduction something interesting?

How long have the properties of Nexavar been known?

Since Nexavar makes a blueish metal is allowing it to make a blue glass a good idea?

Actually... nexavar is no longer part of Golarion. (I felt it was a far too convenient and kind of lazy way to explain why the Worldwound hasn't expanded, and also sort of undermined the accomplishment of the Iomedan crusade as a result, and so it's been removed from the world as of Inner Sea World Guide.)

Since nexavar is not part of Golarion anymore... I don't really have much else to say about it—if you want to keep its presence in your version of Golarion, though, that's fine! :-)

So...

A PFS boon came out at Gen Con 2013 that involved characters receiving weapons made of Nexavarian Steel. I know that the novella "Certainty" came out in 2010 and you made the above comment in 2012, but with the focus the Worldwound is getting with Wrath of the Righteous and PFS Season 5...has something changed regarding Nexavarian Steel / Nexavar?

Thanks!

Ugh... Yeah, I had a conversation at the Con with someone about this. This is an unfortunate case of someone writing up a boon without realizing we've essentially retconned Nexavar out of the campaign setting for being a FAR to convenient mechanism to explain why the demons are stuck in the Worldwound and also marginalizing the crusaders' accomplishments in holding the line by having a far-too-convenient deus ex machina in the rivers surrounding the Worldwound.

I took Nexavar out of the setting because it weakened the crusaders' accomplishments, felt too lazy in world design, and simply wasn't as interesting as having the demons and crusaders rely on other means that weren't completely circumstantial, almost accidental...

It occurs to me that I never asked my follow-up question to this! (I think I was planning on asking you in person at GenCon 2014 but with the lines so long and GMing 8 PFS slots, I never got to see you...)

Since it's been written out of continuity anyway, would you be willing to share what nexavar was, originally? Or is it in the old campaign setting book (in which case I'll go search that when I get home)?

Thanks!

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

EricMcG wrote:
I am curious as to why items are offered on chronicles that are generally available without a chronicle to an average PFS character?

I'd recommend re-reading the "Gemstone Bounty" boon on the 4th chronicle sheet. That right there makes for a really good reason to list even mundane items :)

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

Chronicle sheet question - if you take the first option on chronicle sheet #4, do you not get the other options on the sheet?

Thanks!

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

One of my locals has a character who is a gladiator, so I see no problem with it, personally.

Silver Crusade

Pathfinder Adventure Path, Card Game Subscriber
Erik Mona wrote:

We've been focusing on things other than Huges recently, but I'll see what I can do to work it back into the conversation.

Huges are nice, to be sure.

An observation from my local area where we always do a "sealed box draft" with new mini sets was the thought of maybe just releasing a set with only small/medium minis?

Several of us who GM, after finding that our box had many many many duplicates of two of the larges but not a lot of diversity otherwise, realized that our boxes of minis "at home" were "largely" populated with large minis, so much so that the last ~16 minis selected in our draft were all larges.

Aside from the new iconic sets (which look *amazing* by the by!), is there a chance of maybe having a future release go with only smalls and mediums, perhaps?

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

Way to go! Congratulations to both of you!!!

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

John Compton wrote:
bugleyman wrote:
John Compton wrote:
I can see how the cannibalism trap could be distasteful for some groups...

*groan*

I see what you did there.

Another kitten betrayed!

That's even better than the one I had last night running 6-07, when the NPCs were telling the PCs (who knew nothing of any of the races involved) about their "genealogy".

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

^ that is one of the only reasons I'd be 100% okay with as a GM. I'd say that falls under the "dog ate my sheet" category.

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

I suppose, if that's the way you want to split hairs in the interpretation.

I just hope if someone plays a pregen at a table where they could have played one of their own PCs that it didn't end up getting anyone else's character(s) killed or anything else (mission failure, loss of gold, rewards, etc) because of a pregen that may not have been put together as proficiently as someone's PC. Or that the person playing a pregen when they had one of their own characters in-tier had a good reason (dog ate my character sheet/chronicle sheets would work).

I guess this just leaves me confused as to why someone would want to play a scenario with a pregen instead of their own character.

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

Cire wrote:
Mike Bramnik wrote:

Moot point, since I don't think that's allowed in the first place.

If you (proverbially) have a PC who's in-tier for a scenario but play a pregen, you can't put the pregen credit on that character, since you could (and should) have played the character.

All three Bonekeeps are 3-7, so if they've played 1 and/or 2, they're in-tier for 3.

That is not what the rule says.

I was wrong about Bonekeep's tier (I wrote it down wrong in my excel tracker apparently - thanks for catching me on that, Kigvan), but:

Guide to Organized Play, Page 6 wrote:

You may not apply

a Chronicle sheet earned with a pregenerated character
to a character that was already at the
level of the pregenerated character or
higher, as you should have used this
character for the scenario instead.

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

Moot point, since I don't think that's allowed in the first place.

If you (proverbially) have a PC who's in-tier for a scenario but play a pregen, you can't put the pregen credit on that character, since you could (and should) have played the character.

All three Bonekeeps are 3-7, so if they've played 1 and/or 2, they're in-tier for 3.

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

Wraith235 wrote:

I am doing a last Min read through right now for a table Im running in an hour and 1/2

I have found 4 of the tasks ... but cannot find the 5th

** spoiler omitted **

whats the 5th one Mentioned in the sidebar

The sidebars on pages 14 and 15 should answer that question.

Spoiler:
4 player adjustment gives a "Free task success" to help balance the difficulty

Hope you see this in time!

Silver Crusade

Pathfinder Adventure Path, Card Game Subscriber

And here I was, trying to summon the spirit of Captain Spalding, the African Explorer...

Silver Crusade

Pathfinder Adventure Path, Card Game Subscriber

Hello, I must be going.
I cannot stay,
I came to say,
I must be going.

I'll stay a week or two,
I'll stay the summer through,
But I am telling you,

I.
Must.
Be.
Going.

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

Wishes are a GM's best, and most devious, friend.

I always encourage GMs to check out this ongoing forum game to see how well they do at corrupting PC desires *grins*

Corrupt the Wish

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

FranKc wrote:

I've played this two weeks ago and am planning on running this next weekend. While playing I had fun, but it did take some pushing that our characters wanted to start a revolution. Combats were surprisingly challenging and we missed a bunch of boons but managed to get both prestige.

Read this through once and I did not get the sorcerers archetype. It sounds cool but can she use any of those abilities in combat against the PC's in any useful way? I'd appreciate some input on the matter.

I would make the assumption that her fellows know how her archetype works, so when they want to receive the benefits from one of her spells marked with an asterisk, they'll have to, out loud, go "I wish _____" (they can be as sneaky about the specifics as you want to make them as GM, IMHO).

If I'm at the high tier when I GM this (also this weekend) I'm thinking of using her "heart’s desire" ability on a PC that looks like they'd prefer talking to fighting, and if they say anything that can be twisted, using her 4th level wishcraft arcana spell would be kind of cruel, but totally fitting (and, frankly, one of the only ways I could see it being used the way the mechanics of her archetype work...).

Also, remember that

Quote:
A wishcrafter gains a +1 bonus to her caster level when using a creature’s wish as a verbal component in this manner.

Hope that helps!

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

1 person marked this as FAQ candidate.
Mystic Lemur wrote:
Mike Bramnik wrote:
Short run-time + 0 risk of death = great quick demo/intro.
Did I miss something? Dying in a quest "doesn't count?"

Given it's 2am I'm not awake enough to track it down at this moment, but Mark Moreland once stated that ONLY for Ambush in Absalom and Urge to Evolve (the two quests that give 0xp, 0pp, and 0gp), that we can't expect players to use their own characters with a risk of death since there is no reward like for a normal scenario (or quest, now that Silverhex is out).

If I recall correctly, if you "die" playing Ambush in Absalom, you still get the chronicle sheet (since you can't play it multiple times on the same character, of course), just with all boons crossed out.

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

1 person marked this as a favorite.

Yea, my #1 was deleted about a day after I started playing PFS for the exact same reasons/way as you. I've just been putting all my events that I GM for-no-credit on XXXX-1 just for fun ever since, and I keep my local players guessing as to what my "real" first character is/was.

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

Zdravstvuite and congratulations!

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

Congratulations!

(and look for a message from me shortly :-) )

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

Short run-time + 0 risk of death = great quick demo/intro.

Silver Crusade

Pathfinder Adventure Path, Card Game Subscriber

I don't know if it got posted elsewhere, but the ACG reporting sheets HERE are pretty awesome, IMHO!

Silver Crusade

Pathfinder Adventure Path, Card Game Subscriber

Apparently there's been over 200 posts since last I looked in, and for some reason when I use the search function it's not showing me posts I know are (were?) there before, so apologies if any of these have been answered in the interim:

Do we know if:

1 - Can Metamagic feats affect blasts/talents? (Force Blast + Toppling Spell would be a nice combo)

2 - Can Telekinetic Haul be used on a willing creature (other than self) as well as an object? If not, can it be used on an object that a creature is standing on top of?

3 - Would racial alternative traits that affect elemental/ish bloodline powers/spells also apply to Wild Talents and Blasts? For example:

Advanced Race Guide wrote:


Some dwarves’ affinity for the earth grants them greater powers. Dwarves with this racial trait are treated as one level higher when casting spells with the earth descriptor or using granted powers of the Earth domain, the bloodline powers of the earth elemental bloodline, and revelations of the oracle’s stone mystery. This ability does not give them early access to level-based powers; it only affects the powers they could use without this ability. This racial trait replaces stonecunning.

(emphasis mine)

Thanks!

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

Locally, we are victims of our own popularity.

We used to have 3-4 tables of PFS a week. Now we're at 5-6 a week, spread over two days, and tables are still selling out the moment people can sign up for them! GMs too - if I want to GM anymore, I have to arrange it two weeks in advance just to make sure I'll get one of the tables!

As with all things in PFS, expect table/venue variation :)

Silver Crusade

Pathfinder Adventure Path, Card Game Subscriber

We have a local player whose Lore Warden (trip-focused) character is level 14 now - I'll see if I can't poke him to this thread to weigh in :)

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

There are scenarios and modules that have madness/sanity effects. Not quite what you're looking for, but close, perhaps?

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

I'll be totally honest...I'm really kind of regretting using my level 7 credit-baby character on the kineticist playtest...there are quite a few things that need to be worked out with that class, IMHO, and I doubt I'm going to be able to get 8 more games in before the 25th to put it towards a new character.

Silver Crusade ***** RPG Venture-Captain, Indiana—Bloomington aka CanisDirus

I think the key is this line from the chronicle sheet:

"At the end of the playtest, you gain benefits based on the number of lines you have filled."

I have a level 7 GM/campaign-credit baby I was going to make into a playtest character, but the chances of me getting 9 games in tier 7-11 or above between now and the 25th are also kind of slim, so I'm hoping either this chronicle sheet is "extended" if there's a second round of playtesting, or if acquiring the higher level rewards is still possible later on (not that I'm planning on having my character die, but because I think the RP implications of being a cult leader could be lots of fun to play out heh).

Either way, I'm hoping to get two games of 7-11 in this weekend, so that's a good start at least :P

Silver Crusade

Pathfinder Adventure Path, Card Game Subscriber
UnArcaneElection wrote:

Sure would help if we had a Golarion world map . . . .

HERE you go.

The Mordant Spire elves are known to sink *any* vessel going too close to Azlant, so going NW from the Inner Sea is out of the question, except for the Linnorm Kings who stay far to the north.

The Chelaxian and Andoran colonies must have ships that either go through the sunken continent (unlikely), or they sail around SW of Azlant - meaning they leave the Inner Sea, turn due South to the West of Mediogalti Island (to avoid the Eye of Abendego), and then go around from there. That might be the ideal spot for Shackles pirates to venture out and catch ships, in addition to Rahadoumi, Sargavan, Mwangi, and Aspis vessels, as mentioned elsewhere.

(Source for the Arcadian colony information, here - enjoy!)

Silver Crusade

Pathfinder Adventure Path, Card Game Subscriber

Starting the party I'm GMing for on Book 2 tomorrow - thanks very much for this!

Silver Crusade

Pathfinder Adventure Path, Card Game Subscriber

There's always the continent of Arcadia to consider - maybe some of the best routes from Arcadia around the destroyed continent of Azlant happen to skirt the edge of the Shackles?

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