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Cinder Wolf

CanisDirus's page

Goblin Squad Member. Pathfinder Adventure Path Subscriber. FullStarFullStarFullStarFullStar Pathfinder Society GM. 798 posts (928 including aliases). 1 review. 4 lists. 2 wishlists. 19 Pathfinder Society characters. 2 aliases.


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Shadow Lodge ****

Pathfinder Adventure Path Subscriber

With all the activity that's probably brewing, with "con season" just about to kick into high gear, I'd imagine John and Mike have their hands full... but John did say that boons for Tales would come out in "groups" now, so maybe they won't reach us until at least the books themselves are nearing completion? (Also the older tales boons are due for an update, IIRC).

Shadow Lodge ****

Pathfinder Adventure Path Subscriber

OP - there is also a Pathfinder Tales boon that sounds similar to that - not sure which one off the top of my head though.

Shadow Lodge ****

Pathfinder Adventure Path Subscriber

The first time I ran it, the PCs had a halfling cavalier who fed his mount a potion of fly to keep the attackers busy until people could climb up. The second time, the PCs had two zen archers who pulled off some amazingly high acrobatics rolls and clustered shots from ground-level.

The mine shaft the first time was hilarious, especially with an Indiana Jones-like Archaeologist Bard (complete with whip and pistol) having the time of his life... while the Orc cavalier's horse and the Druid's wolf got an empty cart to themselves to slowly follow them down, the animals looking very confused over the edges as they followed the spiraling battle. Second time...two zen archers...'nuff said.

Shadow Lodge

Pathfinder Adventure Path Subscriber

I know Tiefling paladins can lay on hands for extra for themselves only (alternative racial trait). I *think* at least one other race can add to healing for others for lay on hands too.

Shadow Lodge ****

Pathfinder Adventure Path Subscriber
Mark Stratton wrote:


You don't like the ITS, that's fine, but let's not start making this personal or somehow suggest I am being disingenuous, which is what your post aims at. I'd prefer you not do that and just stick to your disagreement.

^ This.

Like I said before I (thought I) bowed out of the conversation many posts ago. If the ITS is good for the majority, and there are ways to "customize" it to make it work better for you than the "standard" one, so be it. We'll just have to adapt and move on.

Shadow Lodge ****

Pathfinder Adventure Path Subscriber

Question about something on the chronicle sheet:

Cheliax boon:
So, the faction boon reads:
"Choose one faction-specific prestige award available to another active faction; this award must cost 2 Prestige Points or less. You can purchase that award as though you were a member of the respective faction. When you purchase the award, record it on the line below."

I'm assuming that faction-specific prerequisites apply, but what about fame prerequisites? Being that this is a 7-11 scenario I'm assuming PCs are likely to be "up there" close to 40 (which I think is the highest fame requirement for most of the boons in the field guide), but before I hand this out, I just wanted to check. Thanks!

Thanks!

Shadow Lodge ****

Pathfinder Adventure Path Subscriber

Or Sunday evening? A nice trip to Oliver Winery near Bloomington after a fun day of gaming? ^^;

Shadow Lodge

3 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

From 3:45 to 5:35

"Did I say walk down the hall? I meant..."

Credit: The Gamers

Shadow Lodge ****

Pathfinder Adventure Path Subscriber

Yea, the scheduling is a bit of a rough thing for us...

Fri-Sat May 9-10 is Indiana University graduation
and several people are moving out of the dorms / out of Bloomington May 12-13

So for our locals, May 11 early afternoon was the best fit for everyone. The Common Room is hosting a Magic tournament that evening, hence why it'll only be the afternoon instead of a full day event.

Chris - we've got overseer lined up, but I'll let you know how we're looking for table GMs if you'd like?

Mark and Jeremy - yea...we know that might/will affect our numbers, but we also might not have a choice - moving it a week earlier puts it right before finals (i.e. 1/2 to 2/3 of our locals wouldn't come) and a week later puts it after students move out for the summer (i.e. 1/3 to 1/2 of our locals wouldn't be able to come).

Shadow Lodge ****

2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber
BigNorseWolf wrote:
Don Walker wrote:
This, of course, assumes that your GMs are following the process explained in the PFS Guide as to how to fill out Chronicle sheets.
Which I've seen done I think once, because at the start of the adventure you don't have the chronicle sheet to write anything down on, and at the end you don't have time to shop.

Also difficult to do at conventions when time-slots and table turnover sometimes become issues (or game days where people have to leave / store closes right after play ends).

I don't dislike what the ITS does, mind you - I just always found it easier to put purchases on the bottom/back of a chronicle sheet and be able to total up my gold there (and put pre-adventure purchases for the next game also on the back so the GM could sign off on them when that game's chronicle gets passed out).

But, as with all things, time will tell - I'm also in the minority with herolab (don't like it and don't want or plan on using it, even when I was a VO), and what works or doesn't work for me doesn't mean that it's the same for anyone else. If the ITS is good for most of PFS, I'll just have to adapt.

Shadow Lodge ****

Pathfinder Adventure Path Subscriber
Mark Stratton wrote:
CanisDirus wrote:
If chronicle sheets were two-sided, the whole thing could be used for "items sold / items bought / net gold / etc" and it could be the best of both worlds - open space for more boons/stuff on chronicle sheets *and* inventory/expenditure tracking all in one document.

Considering I store my characters and chronicle sheets in sheet protectors in a three-ringed binder, and put pages back-to-back, this method does not work for me - it would mean that I would have to remove all those sheets any time a GM wanted to verify them or whatever. Now, the only sheets I need to remove are the ITS themselves.

But, your system would work for some people, probably.

I do the same, but with ~20 characters (...I have a lot of GM credit, okay? don't look at me like that...) my play-binder is already pretty thick, and when you have multiple ITS sheets, you're pulling them out of the sleeves anyway.

Shadow Lodge ****

Pathfinder Adventure Path Subscriber

I know I'm not in the majority here, but many players in my area generally dislike the ITS. With regular reminders that they need to track purchases, most have gotten in the habit of using the backs of chronicle sheets for itemized lists of what they bought (using the space on the front for larger-price-tag items), and they see the ITS as creating a higher likelihood of losing track of gold (either spending more than they have or not realizing they have as much as they should).

If chronicle sheets were two-sided, the whole thing could be used for "items sold / items bought / net gold / etc" and it could be the best of both worlds - open space for more boons/stuff on chronicle sheets *and* inventory/expenditure tracking all in one document.

Shadow Lodge ****

Pathfinder Adventure Path Subscriber

We're going to be running this in about a month in Bloomington, and we've obtained a projector and a means to put the map of Nerosyan on the wall - but I can't seem to find a map with layers on it that we can use.

Is there one out there, or should I just pull the map from the .pdf and stick it into photoshop with different colored layers to click on/off as needed?

Thanks!

Shadow Lodge ****

Pathfinder Adventure Path Subscriber
Jeff Merola wrote:

I'm saying that the rules that allow you to willingly fail a save are only in place for spells, so that it'd be table variance for other things.

The SKR quote is from here. The way I read it was that under normal circumstances your body will recognize something is dangerous and try to save, but that you could tell it to fail. I could be wrong, of course.

"Superstitious" Barbarians need not apply :P

Shadow Lodge ****

Pathfinder Adventure Path Subscriber

Congratulations!

Shadow Lodge ****

Pathfinder Adventure Path Subscriber

It was the year of fire...
the year of destruction...
the year we took back what was ours.
It was the year of rebirth...
the year of great sadness...
the year of pain...
and the year of joy.
It was a new age.
It was the end of history.

Brett Carlos wrote:
The Year Everything Changes...

*insert awesome music and starfuries buzzing Skyreach?*

Edit: I hope Liz Courts gets a chance to help naming things - she sort of is Paizo's own Ivanova, after all.

Shadow Lodge

Pathfinder Adventure Path Subscriber

I just want to say bravo to both of you for the back-and-forth. I'm preparing to run Fate of the Fiend (after I re-run Fingerprints and Fury) soon, and this has been really insightful into my prep!

Shadow Lodge ****

Pathfinder Adventure Path Subscriber

The two on the left:

Spoiler:
Doug is right about the two on the left :)

Shadow Lodge ****

Pathfinder Adventure Path Subscriber

Congratulations!

Shadow Lodge

Pathfinder Adventure Path Subscriber
BigNorseWolf wrote:
Good. Now you don't need to run on the back of an elephant to use a lance... :)

Here's a good one for you - if your mount is an elephant (or any other Huge mount), can you even attack small/medium creatures with a lance? If you're seated 15ft up, but the lance is only 10ft...

*ducks and hides before people throw lances at me*

Shadow Lodge ****

Pathfinder Adventure Path Subscriber

Good timing for me to be looking at doing this level of Thornkeep! Thanks for the clarification John!

Shadow Lodge ****

Pathfinder Adventure Path Subscriber

This was one of those scenarios where I was *very* glad that I keep good purchase-records for.

"Holy books of Iomedae" in my paladin (of Iomedae)'s backpack. Never expected that to be useful during a scenario, to be honest!

Shadow Lodge ****

Pathfinder Adventure Path Subscriber

That's... I was about to type "unfortunate" but I think "sad" is the only way to convey it... that chase scene, and the cliffside-fight, are what make the scenario memorable and amazing, really...

If I get PCs throwing around fireballs with the guards outside, I might just rule the ones inside get the perception check and have their cart already rolling when the PCs break inside...

Shadow Lodge ****

Pathfinder Adventure Path Subscriber

Something else that I did last year that *Really* helped - throat lozenges (cough drops) and lots of water. Even in the larger ballroom PFS uses now as opposed to 2012 and earlier, it can get *really* loud and if you're GMing many slots in a row, your voice *will* be hoarse by the second day if you're not careful. Find a flavor you like and main-line 'em!

Shadow Lodge ****

Pathfinder Adventure Path Subscriber

Looks like you can add 5-17: Fate of the Fiend to the Fiend of Rachikan series :)

Shadow Lodge ****

Pathfinder Adventure Path Subscriber

Thread necro!

I'm gearing up to run this one in a week (followed the week after by Fury of the Fiend, followed a week after by the brand new Fate of the Fiend), and I hit upon something kind of cool I wanted to share.

For the Indiana Jones style mine-shaft chase, I've acquired two of these: Star Wars Troop Cart and a friend of mine is cutting out the driver and putting on a less futuristic paint job on them. I'm hoping my players really enjoy riding in an actual cart with their minis for this!

Although, as I prep, I'm sort of lamenting the stats for all of the fights except the first and last ones. Thank Aroden that most of our local players have learned to buy a Snapleaf for all of their characters by the time they hit this level!

Shadow Lodge ****

Pathfinder Adventure Path Subscriber
Merrickk wrote:

Thread necro! I'm prepping to run this, and I think it's a great mix of elements. I did have a few questions that I'm hoping I can get some guidance on:

1) How did people run the elevator set-piece (which I think is awesome)? Just draw a 10x40 box with the PCs inside? Do the morlocks just hang on the outside and bite through the bars to adjacent PCs (when rolling 1-4), or can they enter the “birdcage” elevator?

2) Which stairs go to the 2nd level of the citadel? Those on the outer ring? How do they carytids protect them if they are in the inner circle?

3) Does applying the young template to the retriever modify to damage of his eye rays?

Thanks in advance for any assistance.

I'm also prepping to run this (Fiend trilogy - Fingerprints, Fury, and then Fate in a few weeks).

1 - When I ran it last time, I had them hanging onto the outside, grabbing at the PCs through the bars (since it's only 10x across, PCs have to be adjacent to one edge at all times). Although, when I ran it there were two animal companions (one of them Large) so that elevator was kind of full!

2 - I believe the outer ring ones do, yea. The way I did it was to use the Priestess to lure PCs into the center before the columns sprang to life and she jumped up to the second level.

3 - I'll get back to you on this one unless someone else beats me to it. I've only run it at 10-11 so far.

Shadow Lodge ****

Pathfinder Adventure Path Subscriber
Carlos Robledo wrote:
CanisDirus wrote:
At Who's Yer Con, a GM had some monsters with 150% more hp than they should have had, almost resulting in PC deaths, during Siege of the Diamond City. Afterward, we discovered that the "GM help packet" for that tier had wrong hp values for at least two encounters.
As an avid contributor to the GM prep folder, if you or your friend remember the name of the scenario please PM me. We can try to get that fixed.

I'll shoot you a message when I get home from the lab today.

Shadow Lodge ****

Pathfinder Adventure Path Subscriber

This came up at my table a few days ago - one of my players asked "what the heck ever happened to Osprey after the Season 2 Special?"

Has he shown up at all since Seekers of Secrets or Season 2 scenarios? I remember that in Year of the Shadow Lodge,

Spoiler:
Osprey is gravely injured, but there's no mention of his death

...so I'm left wondering now too.

Shadow Lodge ****

Pathfinder Adventure Path Subscriber
Silbeg wrote:
scenarios, stat blocks, etc... will all be printed out.

This reminds me of something I wanted to note in case it hasn't been said already...

The GM Prep threads on the boards and the shared GM resources are amazing tools for prep-help as well as innovations for some scenarios... BUT ...before you use a stat-block that comes from anywhere but the scenario itself, double-check it in advance.

At Who's Yer Con, a GM had some monsters with 150% more hp than they should have had, almost resulting in PC deaths, during Siege of the Diamond City. Afterward, we discovered that the "GM help packet" for that tier had wrong hp values for at least two encounters. I'm sure 95% of those things are fine, but you don't want to have a PC die at your table and then later find out that something was wrong on your end even if it was without your knowledge.

Shadow Lodge ****

Pathfinder Adventure Path Subscriber
Kyle Baird wrote:
Your best bet is to print the scenarios and only use your tablet to reference things.

Wholeheartedly agreed. Even with a tablet, I printed everything out last year, and even though I didn't have to, I printed and pre-filled out chronicle sheets as well (sans pp and gp). I used my tablet as a backup reference source, and mainly for prepared full-color images of things from the scenario (monsters mainly).

Shadow Lodge ****

Pathfinder Adventure Path Subscriber

Dropbox could be another option as well, maybe?

Shadow Lodge ****

Pathfinder Adventure Path Subscriber
John Compton wrote:
Oh, and I know the quoted section doesn't ask this, but yes, I believe we will sanction the Mummy's Mask Adventure Path. I'll have more information once I give the first volume a closer look.

Having been away from the boards for a bit, I'm curious - are there going to eventually be something for Wrath of the Righteous for those who play it in campaign mode? (I am fairly sure that there would be no way to run each book with PFS characters due to the mythic nature and all that). Not complaining if not, just curious (since I'm gearing up to start playing it in the near future methinks!)

Lots of awesome stuff lately!

Shadow Lodge

Pathfinder Adventure Path Subscriber
Shifty wrote:


2: Smite Chaos is simply 'twice as good'? The wording is strange - not applying a first strike limit, but apparently an unfettered multiplication of effectiveness...per below.

** spoiler omitted **

It simply says 'twice as effective', doesn't talk about number of times or what is twice as effective, for all we know this applies to the AC bonus too. It doesn't say only the first hit is effective like the SE does, it simply says 'twice as effective'. Totally different wording.

I'm gearing up a Hellknight idea for Wrath of the Righteous AP, and I just noticed the "twice as effective" bit... I don't suppose anyone's found out what that means mechanically between when this thread started and now?

Shadow Lodge ****

Pathfinder Adventure Path Subscriber

I also took the cold weather / ice / high altitude info from said scenario and made a GM "cold-ice-mountain" guide - saved into one of the Guide folders under Helpful Resources.

Shadow Lodge ****

Pathfinder Adventure Path Subscriber

^ Sniggvert has it right - I'm wrong.

Ignore what I said for Season 4+ :)

Shadow Lodge ****

Pathfinder Adventure Path Subscriber
CanisDirus wrote:
Swiftbrook wrote:

OK, I added a file. I've been frustrated with trying to calculate APL, Tier, and to have or not to have a 4 player adjustment. So I created a set of tables. So far, just season 4+.

If you find a mistake, or have other feedback, I'm all ears :-).

GM Shared Prep --> Helpful Resources --> GM Tools --> PFS APL and Tier

If this is helpful, I'll create the 0-3 season tables.

I also caught something else - the current Guide does say that there is an exception for APL and subtiers - the example it gives is if you have 6 level 3 characters (15 TPL) in a 1-5 scenario, they can choose to play down (@6) or up (@4). I know that doesn't easily fit on the chart itself, so maybe another note below?

Either way, again, a great start I think!

Shadow Lodge ****

Pathfinder Adventure Path Subscriber
Swiftbrook wrote:

OK, I added a file. I've been frustrated with trying to calculate APL, Tier, and to have or not to have a 4 player adjustment. So I created a set of tables. So far, just season 4+.

If you find a mistake, or have other feedback, I'm all ears :-).

GM Shared Prep --> Helpful Resources --> GM Tools --> PFS APL and Tier

If this is helpful, I'll create the 0-3 season tables.

I think this is an exceptional idea, and it looks great so far! The singular, only, problem I see is its size - if there were a way to condense it down to where I could print it front/back of a single piece of paper, or as a 2-3 page thing on an e-reader, I'd start getting these distributed to every GM I know!

Shadow Lodge

Pathfinder Adventure Path Subscriber

just giving this a gentle bump since it's been 5 months heh.

Shadow Lodge

Pathfinder Adventure Path Subscriber
Jason Bulmahn wrote:
Blave wrote:

Great FAQ! Thanks Paizo people! :)

2. How exactly does a poison with an initial and a secondary effect work? I know these aren't very common, but I've encountered at least one so far (and I've been playing Pathfinder for less than a year). Here's the poison:

** spoiler omitted **

So, how would that one work? Is the initial damage done when the character is poisoned and after 1 round (the onset) the character suffers the secondary effect (unless the Save is made of course)?
Or does the character suffer the initial effect after the onset and the secondary in the following rounds? If yes, does the round with the initial effect count for the duration?

2. A poison with an onset and an initial and secondary effect are tricky, but the way it works is this. You get your first save. Make it and the poison ends. Fail and you've got it, but take no effect yet. After the onset, you make another save. Fail and take the initial effect, make it and check cure to see if it ends. After that first one, its all secondary effect. The onset time is not part of the frequency. Also note if you get multiple doses of a poison with an initial and secondary effect, you can not take the initial more than once as long as the poison is still during its frequency. If it ends and...

I hate to bring up an old topic, but I'm a bit confused by "it's all secondary effect."

Vishkanya Sleep Venom (Advanced Race Guide):

Injury; save Fort DC 10 + 1/2 the vishkanya's Hit Dice + the vishkanya's Constitution modifier;
frequency 1/round for 6 rounds;
initial effect staggered for 1d4 rounds,
secondary effect unconsciousness for 1 minute;
cure 1 save.

Does this mean that:
A - if the initial save is failed, the target is staggered for 1d4 rounds, but has to make a second save in round 2 and fall unconscious if that fails too? Or
B - does it mean that after the initial save fails, the target is staggered for 1d4 rounds and doesn't have to save again until the end of that time (and then if that one fails, is ko)?

Obviously, if the first save is a success, there's no effect - that goes without saying.

A is clearly stronger for the poisoner, since two failed saves in a row means the target is staggered for 2 rounds and then KO for 10 rounds, but I want to make sure I'm understanding this correctly before it comes up in PFS (possibly as early as this Friday).

Thanks in advance for any help!

Shadow Lodge

Pathfinder Adventure Path Subscriber

Agreed - I loved the mine-car chase especially. Nice to see this area being revisited!

Shadow Lodge ****

Pathfinder Adventure Path Subscriber

Cave of Glyphs

Shadow Lodge ****

2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber
Liz Courts wrote:
lordzack wrote:
Musical link!
I like this version by the Black Mages better. :D

I still kind of wish the Black Mages had gone on tour for the Distant Worlds concerts - even if it was just for One Winged Angel...

Shadow Lodge ****

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

Nice FF8 reference :)

Shadow Lodge ****

4 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

"I'd like you to take the time to learn the Babylon 5 mantra: Ivanova is always right. I will listen to Ivanova. I will not ignore Ivanova's recommendations. Ivanova is God. And if this ever happens again, Ivanova will personally rip your lungs out!"

– Susan Ivanova

and as we all know, around here, Ivanova = Liz Courts

Shadow Lodge ****

Pathfinder Adventure Path Subscriber

Not to put too fine a point on it., but if "what do we get?" makes a difference between wanting to be a VO and help build a local PFS community, or not...

Shadow Lodge ****

Pathfinder Adventure Path Subscriber
nosig wrote:
Mike Bramnik wrote:
Paz wrote:
I think the only people qualified to discuss this topic are those with five stars already (including the campaign co-ordinator).
That's a little bit asking Congress to discuss their own future salary, you realize? :P
nah, I think our 5 star judges are MUCH more responsible than members of Congress...

Even considering Kyle Baird is included that number...I can't argue with that logic!

Shadow Lodge ****

1 person marked this as a favorite.
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Paz wrote:
I think the only people qualified to discuss this topic are those with five stars already (including the campaign co-ordinator).

That's a little bit asking Congress to discuss their own future salary, you realize? :P

Shadow Lodge ****

Pathfinder Adventure Path Subscriber

Feather tokens are among the most underrated and creative "out of the box" tools in the game - I've seen them used in nearly a dozen ways!

Shadow Lodge ****

Pathfinder Adventure Path Subscriber

Yea, I saw James Jacobs answer the question I asked about this here. I guess it *used* to be the metal inside the Wardstones, before retcon, heh.

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