|Mike Bramnik RPG Venture-Captain, Indiana—Bloomington aka CanisDirus|
|9 people marked this as a favorite.|
Compromise isn't quite an art-form, but it is most definitely *not* a science.
The Core Campaign addresses several items that have been brought up time and again by players, GMs, store owners, and VO/volunteers:
- Running out of things to play / replay
- Power creep
- Rules bloat / overwhelming newer players & GMs
- Cost for players to own resources in order to play
Are any of these addressed in a 100% fix-it-all way? Probably not (though, as with all things, your mileage may vary - some opinions with more vitriol than others).
That said, the Core Campaign addresses parts of each of these. It creates new options without taking anything away from the existing "normal" PFS Campaign. Yes, scheduling might be tricky in some regions at first as a result - but that can easily be overcome by just keeping open communication with your local player-and-GM base about what they want.
The Core Campaign opens up a limited form of replay for playing and GMing, makes a stab at trying to address power creep and rules bloat, is already getting newer players and GMs interested in PFS, and cuts the cost to players down to virtually 0.
If you don't like it - all I can say is don't do it. Most compromises don't make everyone happy, but they do leave everyone with something they can deal with. I'm really sorry to see one or two people say that they're leaving "because" of these new options, but if you really feel that strongly about it...well, there's nothing else to say than take care and all the best to you. For those who are excited to start/rejoin PFS as a result of the new options the Core Campaign presents - welcome (back), and let's start rolling some dice!
Seriously, everyone...take a step away from the screen, take a deep breath, and look at the arguments going on here. Some of this is just silly, and some of it is getting out of hand. It's a game we all (mostly?) love to engage in - Paizo is creating options to try and address things that players have asked for - let's give them the benefit of the doubt and see how things go, okay?