Cameronvk's page

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John Mangrum wrote:

My Legacy of Fire campaign is coming up on "The Jackal's Price," so lately I've been reviewing the support material for the city of Katapesh.

"The Markets of Katapesh" by Richard Pett in Pathfinder #21 describes several markets and sites of interest, including one rooftop restaurant called the Gables. Here, the article makes passing mention of "a pair of strange, four-armed slave girls" playing multiple panpipes in the background.

This intrigues me; anyone have any ideas what these two might be? Four-armed humanoid races are in short supply on Golarion (and likely to remain so)

Lots of good answers here, but how about a slightly different take, unless you have chosen an origin and have plot tied to it, a tactic that I have had work is to introduce the NPC/Item/Location and then listen to what the players think it might be. If you then, with out telling them of course, use one of their ideas then they feel like they have solved one of your mysteries and tied it back to what they know about the campaign. If done well this can make you look like a plot writing genius as obscure plot points or just fluff you dropped levels ago suddenly take on new and significant meaning.


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Long ago in a second ed game... I was running a Waterdeep based game and the players had been complaining that the game was getting too grim. So I wrote up an adventure based of a Noble's daughter/Stable boy romance with the only real threat a gang of noble's kids trying to be bad.

The first real confrontation which should have involved punching and such ended with several dead nobles, a bar burned to the ground to hide evidence, and the doomed couple never getting together, . A complete shambles. Two of the characters actually retired and left town to avoid noble retaliation.