|Paizo Pathfinder® Paizo Games|
|About Paizo Messageboards News Paizo Blog Help/FAQ|
Right, but we are discussing the people who noped out when the tea party revealed its crazy, not those who stuck with it and got dragged under.
that makes more sense. The original comment was refering to the primaries so I was confused.
Not sure why you think bernie is anti-vaxx. Quick google search shows he has openly criticized the movement as selfish. Not to mention climate change was a big part of his platform about how economic interests screw the little guy.
Does the nature of it not being grass roots somehow change the disgruntled attitudes of the people, or the valid ideas they were putting forth?
I pulled the 6 month number out of my ass from when I remember my libertarian friends who loved the movement start to flee it. I first heard about it from them, not news, and I wasn't really paying attention to politics at that point, so I can't really say. By the time Palin was involved, they had all already become completely disillusioned with it.
Yes, but early on there were enough intelligent, coherent, voices that it took a little while for the angry rhetoric to become consistent.
That may have been true for the organizational level, but its not how the people who were early fans actually saw it. It grew too large, too quickly, for the message to be consistent, so a lot of people saw it as something very different from what it eventually coalesced into. Some early Tea Party rhetoric was very similar to Occupy Wall Street. After about 6 months though, a lot of people left because the inmates were running the asylum.
Grey Lensman wrote:
I would actually recommend the show for people who do not typically like giant robots. They need to get past the first episode, but after that I think it more resembles a slice of life anime than a giant robot one.
9 times out of 10 the person saying it thinks anyone of hispanic decent is an illegal.
A wall wont actually be effective. There is way too much land for it to work in any kind of realistic scenario, and the costs are astronomical.
It ignores the reality of the situation, that there are already millions of people in this country illegally and that it is not feasible to deport them. We don't have the infrastructure or manpower to do it.
It is generally motivated by complaints about them stealing jobs, which probably wouldn't happen if the person saying it was actually good at and willing to do the job in the first place.
In the rare cases where they actually are stealing work, it is because they can't find normal jobs so they are forced to resort to places that are willing to do it illegally, which will generally be places looking to undercut US labor laws. Allowing them to work legally will reduce the black market and actually put US workers on the same footing, and generate tax revenue that can be used to alleviate the many issues caused by large numbers of people hiding from the government.
In general, it is a terrible solution to a problem that would be fairly easily solved by letting the people stay legally.
I wonder how skewed the player levels are. Obviously until Niantic makes some changes (which they said they are working on at the moment) being in an urban center will level you much faster. Even Casual players are over 15 for the most part unless they just picked up the game around here.
Casual players around here are ~7
Also player density. If 1 in 20 players is level 20+, then NYC will have thousands of players that high while I will be one of a few dozen in my area.
That being said, pretty much everyone here has eevee evolves as their strongest pokemon. They are more common than caterpie. Aside from an unusually strong pidgeon and random Magmar, of the 12 pokemon I have over 1K CP, 10 are eevee.
I spent a day trying to find magicarp and caught like 2, walking along the Hudson shoreline.
I have yet to see a single one of anything you named. Once again, I think we are seeing the huge disparity in how this game is playing out in major metro areas vs elsewhere.
I was at a demo comparing a 4K TV to a standard TV. I thought the standard TV looked better, and that was close up. You could see a little difference in resolution, but I thought the color balance wasn't as good, which is where they are supposed to really shine from what I understand.
This has been my experience. I caught a magmar at the park, then told my brother and 2 other people they had to go down the hill a little to see it, and they were all able to catch it.
I haven't noticed this to be true at all
I've been told that Knolls Atomic Power Lab has Charmander, but getting them is a federal offense.
I'll let John Oliver explain the difference. It has to do with retirement planning, not Johnson's policies.
Matrix Dragon wrote:
Has anyone else been having trouble with their pokemon finder today? I seem to be suffering from a bug that prevents it from properly showing how far away pokemon are from me. Everything shows as three footprints, even when I am right on top of them.
Pokemon I can see don't even show up on my finder today, and everything that is there is 3 feet away
Rosita the Riveter wrote:
The way I see it, the House isn't going Blue, and is not going to let Clinton or Sanders govern any more than Obama. That means a presidency about foreign policy and executive orders, because that's what the president can do without Congress. From that perspective, Clinton is definitely the more qualified candidate. It's not that I don't agree with Sanders as to what we need to accomplish (if not specifics as to how), but Sanders has almost no foreign policy chops, and Clinton does. I also like Clinton for taking a more hawkish military attitude while not going full bore "Make the Middle East glow in the dark" like Ted Cruz, and balancing the need go deal with ISIS with acceptance of Syrizn refugees trying to escape those murderers. On the executive order front, I expect a continuation of Obama, which is probably the best we can hope for. I don't see much of what Sanders wants to do being doable by executive order. The more I think about it, the more I do trust Clinton, which is why I voted for her in the primary.
By your reasoning, Hillary is one of the last people I want in the White House. Clinton may have lots of experience with foreign policy, but that doesn't mean that it has lead her to make the right decisions. Generals have commented that she was almost universally the most hawkish person in the room when she was Secretary of State. Considering one of the biggest complaints about Obama from the left is his proliferation of drone strikes, and she is considered markedly more likely to advocate use of military force, a lot of people consider her foreign policy to be a hindrance more than an asset.
You're in NYC.
I think we are just going to have to agree to disagree Kolokotroni. I think the lack of meat and emotional attachment will give this game a very short lifespan in the general public and then a significantly smaller dedicated fanbase limited to specific types of players. The only places that will maintain critical mass will be major metro areas and tourist locations, with small pockets of players in mostly an equilibrium outside of that. I think you will start to lose critical mass as early as the end the month in the majority of the country.
It may change my mind if I ever see a gym with more than 3 pokemon, but right now I find gyms to be incredibly dull. Mash 1 button as fast as you can, then hold it down. Hope the servers allow you to resolve the fight (well over than half the time the 1HP bug happens to me) and the GPS doesn't randomly move you out of the radius (particularly bad for the nearest gym to me at work. I beginning to think they may intentionally screw up location services on campus).
You are missing the part where fighting over gyms is fun. Its likely gyms will have bigger impact in time, in particular controlling a gym will allow you to trade with fellow members within a certain radius, and also it will likely matter for events. But the fact remains people are having fun crowding around monuments and other public locations shouting and generally having fun fighting over gyms. Is there more Niantic should add? Absolutely. But you don't need massive in game rewards if the activity itself is fun. Granted I wouldn't be unhappy if the rewards were improved, and I am sure they will be. For now Niantic is just figuring out their business model as it is a strong diversion from typical freemium games.
No I'm not, and I think you and I have a different idea of fun. I don't particularly find button mashing 1 button fun. This social aspect is only happening in notable places and extreme population centers. I have yet to see more than 3 people ever "crowded around a gym", even in the metropolitan areas near me (where I see dozens of people walking finding pokemon). Not to mention, that will fade when people start asking the question "what's the point" and looking for an answer besides bragging rights. This game basically has everything needed for a fad, with none of the things needed to sustain the community. Lets hope that it will last long enough for them to bring the game out of the effectively beta state it is in now while they still have a community.
This is certainly a big departure from the source material, but once you get used to it, why is this an issue? It makes new catches exciting, and in and of itself keeps the game fresh. Catching your 30th pidgey can yield a far better pidgey/pidgeot then you already had. If you only needed one of each pokemon the base mechanic of the game (wandering around catching pokemon) would lose its value almost immediately.
You and I have very different ideas of exciting. I think this makes it repetitive and boring. There is no excitement in the 300 pidgey, and when I catch a nidoran, instead of getting excited, I think "great, only 20 more to go", or "eh, I need so many I can skip this one and it wont really matter". I have already lost all the attachment I had to that first Jolteon I evolved, since within 2 days she is now obsolete. In the base game you wander around with a team and level up that team. The repetitive trash gave you a reward for your existing pokemon, allowing you to build an investment in those pokemon. They have basically managed to kill any emotional attachment you have to your pokemon. I mean, we are talking about source material that encourage people to transfer their pokemon through generations. My buddy recently traded some pokemon to our friends kid that were half again as old as the kid, and he was telling stories about them. So far, aside from bragging rights about how much playtime you get to have, this game doesn't have any real meat to invest you in anything. Its playing off group nostalgia to get people together, but without the social interaction there is no meat to the game.
My point here was that if they actually had a compotent game designer these questions would have been asked early and the problems identified early in the design stage. Asking how players interact with your game is question 1 in formal game design. The fact that so many simple questions seem to have been missed makes me wonder if anyone involved has actually studied the art of fun. There is a reason game design is now a college major at major schools.
Obviously its possible this could end up a fad. But I personally don't think it will take a ton of work to keep it going. All they have to do is have events periodically, add in trading, add more pokemon over time and eventually allow direct player battles(all of which are in the plan).
They better do it soon. I don't see this game really lasting more than a few weeks before sharp declines in user base.
They thought really hard about tactical level decisions but not enough about strategic level ones.
The game didn't know what it wants to be or how players would interact with it. It is set up as a territory control game like Ingress, but instead people want it to be an exploration game. The 2 aspects of the game only interact in 1 direction, with the exploration feeding into the territory control. But...
There is literally 0 point in controlling a gym besides bragging rights. Sure, you can collect the daily bonus for having a gym, but that amounts to 10 cents per gym and less incense than if you spent that time getting pokemon. If you try to get more than 3 gyms, by the time you get to the 4th you are probably going to be kicked of at least 1 of the previous ones, because it is fairly trivial for 1 person to take down a gym in less time than it takes you to travel to a new gym and take it. Instead, you can pay $1 and get about the same reward as you would get for a week of controlling gyms. They seem to consider gyms to be the end goal, but the rewards for it is lackluster and once people realize it that aspect will greatly fade to only a small group of people who particularly like that aspect of the game.
The basic mechanics cause you to treat all your pokemon as disposable. In the JRPGs, you could level up your early pokemon and they would be relevant for you throughout the game. Your starter could realistically be in your end game team. Here, you starter is more or less worthless, since in order to level him up you need to find dozens of identical ones that will be innately better because they will have a higher starting level. This game encourages you to treat all of your pokemon as completely disposable, since you will always find better ones later.
The rural-urban disparity makes me think that no one involved in making or beta-testing actually lived in suburbia, let alone a rural area. There are all kinds of simple metrics that they could have set up if their beta group was large enough: how far do you travel to find a pokemon, how long between player interaction with the game (pokemon, gym, pokestop), how quickly you leveled based on region. All trivial metrics for them to measure that they clearly didn't pay attention to before launch.
Star Ocean Second Story, available new on PS4.
Skies of Arcadia I can agree with. That game was awesome and from what I can tell hasn't been re-released since the gamecube. Never heard of Snatcher or OGRE.
What does that have to do with what he said?
Because he put forth his comment as a counter to the idea that this is the best time for gamers. In order for this to not be the best time for gamers, the old great games would have to no longer be available. The vast majority of them are, with more coming out and being re-released all time.
Charon's Little Helper wrote:
Out of curiosity, does anyone know why they decided to change how pokémon battles work? I understand why catching pokémon doesn't involve a battle due to the nature of the game. But why did they make gym battles into a swiping game instead of the standard Gameboy style gameplay?
I wish I knew. I wish they just ported the gameboy mechanics over entirely.
From what I can tell, a pokemon gets completely different moves when evolved and I have found no connection yet between what they had in prior forms and what they get. I am by no means crunching numbers on this though. Personally, I don't care at all yet.
The blue bars indicate how often they can be used. The more bars, the less time it takes to power 1 charge up and the more charges you can have. More bars also tends to be less powerful.
Having more than 1 powerful pokemon of a single type allows you to put 1 in a gym and still have a backup for battle. Your not likely to have many of the rare guys that soon, but pigeons and rats are common and effective.
I have yet to find a good place to reliably find magikarp. Walking along the riverfront so far hasn't been that great for them. I've gotten quite a few out of eggs though.
yes, except for the fact that since pidgeys are one of the biggest trash pokemon you can get a pidgeot day 2 easy. Evolve pidgeys and weedles all day long for the XP, even if you don't plan on keeping the higher level ones at all. I've sold a couple pidgeots already.
They are a 1/4 mile past a security gate that you need an onsite sponsor to get through. You can barely see the pokestops from the nearest public access property. There are a few thousand people onsite, so the gyms have been changing hands pretty frequently