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Artanthos wrote:My experience with actual game play is the exact opposite.
And, interestingly, BOTH experiences are real ones. From which we could conclude:
(a) Only the people seeing the problem are right, and everyone else is lying. But I don't think you're lying, so we eliminate option "a."
(b) Only the people not seeing the problem are right, and everyone else is theorycrafting. Except that we're speaking from play experience, and posting links, and so on, so we know this option isn't correct, either.
(c) Some people have a problem and others don't experience it.
So, out of 3 possibilities, two are wrong. We look at the third one. It suggests that some people are doing something that prevents the problem, or else are refraining from doing other things, that lead to the problem. Things that we might, you know, write into the rules and disseminate to everyone, instead of keeping them a secret.
The advantage of following option 3, is it makes the game easier for new players to pick up and easier to GM as well, since you don't have to worry as much about hitting all sorts of landmines that experienced players and GMs know to avoid.