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As a GM with decades of GM experience in multiple RPG systems, a bunch of stars who travels to an average of 5 conventions of varying sizes each year and a VO I can freely admit that I don't always get the rules correct. There is a lot of rules in Pathfinder, more so with the PFS campaign guidelines. It is easy to overlook finer points of some of the obscure rules and even common rules that sometimes break logic a tad for game play. I am regularly frustrated when I have to look up rules during a scenario, especially stuff that should be already ingrained. Last year at GenCon I got the penalties wrong for fighting while prone. Not sure how I overlooked that rule, but the players were more than willing to help me get it right. It still boggles me that I missed those penalties for quite some time, but it isn't something that arises too often. Most of the time the players are very willing to help by looking up rules and siting a page number if I feel the need to read it myself (mostly for interpretation). I find that this helps keep the game civil and moving along. In my opinion this is a very good thread and one thing to take away from it is that nobody's input should be discounted, period. It is important to work together civilly to find the correct answer. As JohnF mentioned anyone can overlook sections of the rules, especially ones on the FAQs. Stars and titles do not make us infallible. In summary work together and don't be a troll. :)
I'm finally finishing wrapping up things for the first mini convention at The Sage's Shoppe. Thanks to the 8 dedicated GMs that gave up some of their time to make this happen. Kevin Ingle ran 5 of the 6 slots and helped manage HQ.
Our final numbers:
Reporting will be finished this evening.
Once another well organized smoothly run convention. This one has always been a blast and this year was no exception!!! Bob also had some awesome 3D terrain that you can see in his link above. Thank you for the nice comments on the 3D terrain I made for Bonekeep. I have some fine tuning to make for GenCon and possible Origins. I am also sorry that I didn't get to chat with more of the GMs and players. Bonekeep eats up a lot of time (no finishing early, well unless they are all dead).
GM slots are filling up nicely. The following Scenarios still need a GM: Slot 1:
Slot 3:
Slot 4:
Slot 5:
Slot 6:
I will be looking at Hotel information this week to see what deals we can offer.
The Warhorn site has been populated with the Scenarios for this event. Thank you very much Kevin for taking care of this. The Warhorn for this event is the same one that we use for our regular Game Days at The Sage's Shoppe, so after you log in you'll need to choose April from the monthly schedule to sign up.
last year's WYC midnight madness was cool, although it felt like we had a table of 10. (we didn't for those who nit pick) last years incon midnight madness was a blurrrr too much barfleet for me. I remember the final boss fight being very frustrating for my halfling barbarian. .. See ya all is a couple weeks!!
On April 12 – 14th 2013 The Sage’s Shoppe will be hosting a mini Pathfinder Society Convention in West Lafayette, Indiana. We are currently scheduling 28 tables over the three days. Players and GMs can sign-up directly on Warhorn.net . Venue:
Cost: $2 per player per scenario
Slot 1: Friday 8pm – midnight
Slot 1:
Slot 2:
Slot 3:
Slot 4:
Slot 5:
Slot 6:
You can contact me with questions through the Paizo message system or by email at michaelpfsindiana @ yahoo.com.
My 3 cp 1) Dragons: I’m all for these beasties being rare near mythological creature. When encountered they should definitely generate an ‘Oh sh*&^%’ respose. I believe their frequency so far is good. 2) Goblins: These are great low level challenges and add some craziness to the scenarios that they are in. Paizo’s ‘reimagining’ of the goblin is great and they should be ever present in Society scenarios. 3) Orcs: I don’t think that there has been enough true blood orcs in society scenarios. They are an iconic bad guy from day one, though their faces have changes : ) 4) Drow: Another good bad guy race, although not as easy to pitch against the Society unless there is a quest to delve into the darklands. It was mentioned earlier that the Drow and the Society probably wouldn’t cross paths too often. There could be more encounters with drow but I think they should be sparse. 5) Dinosaurs: I was never a big fan of dinosaurs. Outside of a typically very narrow niche I find it hard to justify their being a part of a scenario. 6) Undead: I love them. They can be a dungeon creators best friend, although they can be a crutch at the same time. Most of them live forever without food or maintenance. Therefore not as much thought needs to explain how they have survived said dungeon. Also they easily fall into the black and white categories of morality. Most of the time justification is not required to kill/destroy them first and ask questions later. Many scenarios can have an undead encounter or two to fill out the acts without bending the ‘realm of reality’ too much. I believe that their appearance ration is good. 7) Swarms: An absolute pain for an unprepared party. I agree that they are a good addition to an encounter and often appropriate. Another creature that leaves morality at the back door. These guys seemed to have a period where every scenario seemed to have to have at least 1 swarm encounter, sometimes more. Outside of that their frequency is OK. 8) Outsiders: Considering that one nation has extensive dealing with outsiders they could have a larger appearance ratio. Not just devils and demons, everyone expects them. Specific regions in Golarion will vary, but I think that they should be a little more frequent than the drow. 9) Humanoids: Although I have often read a new scenario and signed when all of the bad guys were popular common humanoids, I admit that this should be the bulk of the Society’s enemies. Others to consider: 10) Giants: There are virtually no giant races represented, to include trolls and ogres. They have appeared occasionally and there is a recent scenario focusing on a tribe of giants. But there should be more. This is another iconic race that has been largely overlooked. It would be great to have a scenario focusing on the iconic relationship between dwarves and giants. 11) Monsters: IMHO this includes any critter that does not normally develop an extensive society, typically eats you first and foremost and rarely has another purpose in the game than to be killed and provide loot. This could include most magical beasts and aberrations and some outsiders. As I recall the early days of fantasy roleplaying were all about delving into the dungeon to kill wondrous monsters and take their stuff. I don’t think scenarios should go over board with them but more would add some nice flavor. Critters like Owlbears, Chimeras, Manticores and Ropers. 12) Fey: There are occasional hits at the relation of Golarion and the First World. This could be very fruitful for the Society to explore. Fey tend to take responsibility for watching over nature, passively for the good fey and aggressively for the evil fay. There could definitely be more fey types. that’s all for now.. .. ..
I have finally heard back from PentaCon's organizer. He is working on getting the site updated both for the loading issues and adding these events. I am still hoping to have a good turn out despite having less than 4 weeks to spread the word and fill out GMs. Oh, Thanks Snigg for helping spread the word.
Here is the schedule for PentaCon this year. I'll accept requests for specific slots/Scenarios as long as I can. email me a michaelpfsindiana at yahoo dot com. PentaCon 2012 Scenarios Friday
Slot 2: 2pm - 6pm
Slot 3: 7:30pm - 11:30pm
Saturday
Slot 5: 2pm - 6pm
Slot 6: 7:30pm - 11:30pm
Sunday
Slot 8: 2pm - 6pm
I am also considering having the Beginner Box Delves running during the afternoon and evening slots. This is 15 unique Scenarios over 36 tables. I expect to require between 10 and 15 GMs depending on how many slots each GM wants to run. Hero Labs will be available.
I am putting together Pathfinder Society OP for PenatCon this year in Ft Wayne Indiana. I am currently looking at running 15 Scenarios over 8 slots hosting a total of 36 tables plus the Beginner Box Delves. The PentaCon site for registration is up an running so you can register now. I'll have Scenarios listed here and on their consupport site in the coming weeks. Currently the Convention offers $10 off your badge for each slot that someone GMs for. GM 4 slots and your badge is free. You will have to pay for your room, there is a discount rate for the convention and the Hotel is attached to the convention center. If I can I intend to reserve a block of rooms for Society GMs so that we are in the same area. I will NOT be paying for anyone's room, sorry. : )
If I am understanding your question, you are asking when would you purchase an item based on your Fame total instead of something always available or on a Chronicle Sheet? Honestly, most of the time. The Chronicle Sheet have some good stuff on them, however it doesn't always seem to fit the character that receives the Chronicle. If you have a character that wants a +2 Thundering Morningstar, chances are you will never find it on a Chronicle sheet. So once you have the required Fame score (36) and gold 18,308gp your Faction allows you to purchase it. Another clarification: You can purchase items off of a character's Chronicle sheet regardless of whether the character has enough Fame to allow it. If said character has a Chronicle with a potion of Cure Moderate Wounds but has less than 5 Fame he can still purchase the potion if he has enough gold. Purchasing an item off a Chronicle sheet is the only time you can get an item worth more than the character's Fame score allows.
Glad to have you aboard as a new GM!!! Fromper and Jiggy are correct. gourry187 wrote:
This is correct. However each time a player or GM runs the scenario the Chronicle must be applied to a new character. A Character can only have one chronicle form a specific scenario or module once, ever. Note that the replayability also applies to the 1st level sanctioned modules, Master of the Fallen Fortress, The Godsmouth Heresy, and We Be Goblins. Quote:
See reply in paragraph above. Quote: 6) can a GM re-run any scenario as many times they want provided a) they only get 1 GM credit and b) characters who are re-running gain no Chronical sheet. So in cases where there are different players, a GM can re-run without issue. A GM is encouraged to run Scenarios multiple times. Each time you run the same Scenario you will become better at. As stated above you can only accept a Chronicle for any given Scenario or Module once. The only time a player can replay a scenario is if he/she is the 4th player required to make a table legal and in this rare case he/she does not get a Chronicle sheet. Quote: 7) are replay rules based off the player ... or the character? I understand the "spolier" rules and a GM has the option to disallow anyone from replaying ... that being said, can a player have the same chronicle sheet (from replay) for multiple characters (be it Tier-1 or otherwise)? The replay rules are based on the Player. So to amend my statement above: except in regard to the 1st level Scenarios and Modules a Player can only have 1 copy of any Scenario or Module Chronicle on any of his/her characters. Hope this helps.
While that is true. Fort those of us that GM so much more than we play why apply a higher tier scenario at a lower payoff, when we could just wait until we run an appropriately Tiered scenario and apply that one to the new character? 1. Obviously if GMs are required to apply the credit the first time they run a scenario (a bad idea IMHO). 2. For specific loot on the Chronicle. This one never does it for me. Most items on a Chronicle are too expensive for a number of levels after you receive it or don't fit the character's class or build. Furthermore, by the time you can afford an item on a Chronicle one can usually afford the items they want with their Fame score.
We have some special plans for our Game Day on the 25th of March. We will be running multiple tables of the newly updated 3-16 The Midnight Mauler. Here's a chance to run through an awesome scenario that was last years exclusive. We are also looking into running this years exclusive The Cybermage Dilema run by Indiana's own VC Tracy Windeknecht. Once this solidifies I'll repost. Space will be limited due to physical table availability. We have a sign-up sheet in store. We plan to start by 2pm and a 1:40 we will start passing over anyone who signed-up and is not present.
Until recently I have thought that Option #2 was always an option. I GM 90% of the time and outside of the first level or two I'd prefer to play for the character's experience. Therefore for most of the last year I haven't claimed many GM credit for any characters. I will claim a chronicle or two for a new character so that when I play with a group of new 1st or 2nd level characters I can have some additional resources available to help ensure that the party survives. Also as I GM, if I come across a Chronicle that I think has something appropriate for one of my characters I will claim that one and apply it immediately. I have only used Option #2 once to raise a character to an appropriate level to play with my fellow GMs from afar during Slot Zero before a Con. People I rarely if ever get to play with. And I had it completely ready to play well before the Slot. This was bitter sweet because, although I got to play with friends, I lost the experience of playing those adventures with that character. I would like to have this option available, however I can live without it. My biggest concern is being required to apply a Chronicle to a character the first time I GM a scenario or not at all. I don't think that this is an intent, however some of the posts herein and of late have seemed to point in this direction. Last year at GenCon it the scenarios that I GMed on Thursday and Friday and did not add a -Character Number to the event tracking slip got applied to my 1st Character by default. A character that died the first time I played him, at my first Society game, at my first Con. {Thanks Dragnmoon ;)} Not a big deal for me at the moment, since I usually don't take GM credit. (I'll ask to get it fixed eventually)
I am an organizer for local Society game days and I GM and assist the admin at conventions as often as I can. Locally I plan for 5 player tables and usually get them. Occasionally with last minute GM issues and late players I get a 6 player and rarely a 7 player table. I'll admit that it does take a little bit more effort, especially when people are late, but it is doable. I have GMed and organized enough tables and discussed this topic with plenty of GM to be of the very strong opinion that the current set up is fine and that altering the scenario design to use a base of 6 players or allowing characters to play out of Tier is a bad idea. However I am not against having scenario encounters designed so that they can be adjusted by the GM to accommodate party size. (Not as a whim by the GM to add things/mooks that are not written into the scenario) I have to agree that it comes down to the organizer and those mustering tables to keep table size and party level composition balanced. Things are never perfect and mistakes are made but with a little effort it is possible to set things up so that more often there are 5 player tables and people are playing as close to tier as possible. I also understand that some areas have a much smaller player and GM base which makes this more difficult. If players are a little more flexible about which character they play and when the play a scenario I believe this can be worked out. This is a situation, like many that have been very passionately debated lately, that should be handled at a local level instead of having Paizo change the OP rules. My Honest Opinion, Experiences may vary.
Rebel's Ransom is particularly rough. Review the encounters at the higher Tier and compare them to the party make up. Although the players may choose, they should choose based on the GM's input about the scenario. The last time ran this one I nearly had a party wipe on the first encounter. One died and a lot of resources were spent to continue. Good luck, it is a good adventure.
Awesome little Con!!! Tracy and Chris did a fantastic job, kudos to them!!! Overall Con attendance seemed a little lower than last year, but that may have been an illusion based on the layout. PFS attendance was very good, if I remember correctly there were 13 full tables at 12pm on Friday, the first slot, and Sunday ended with 7 tables of 5-6 players each at 8am. Tracy and Chris will have more accurate numbers. For my part I ran the Beginner Box Delves most of the weekend. We ran the Delves 12 times over the weekend including 1 on Sunday. I estimate conservatively that 80% of the people that played the delves were new to Pathfinder in one fashion or another. Many hadn't role played in a long time. A large portion, I'd guess over half, continued to play in one or more Society Scenarios over the weekend and wanted more information on playing locally. The Beginner Box Delves are well written products (FREE) that provide a great balanced introduction to the Pathfinder RPG and running them alongside Society event is a valuable addition to any Con. Thanks also to Bob for letting his arm be twisted into running a Scenario after hours Saturday night for a couple of us night owls. Most of my time with society has been spent GMing and organizing play at our local store so I relish these times that I get to play and I am very appreciative of a fellow GM willing to give up his sleep to run a scenario. Thanks again!! Overall a fantastic time. I look forward to next year.
Michael Brock wrote:
Awesome!!!
Tim Statler wrote:
There is a section on Arcane Bond in the Society FAQ Section: Society FAQ
Bob Jonquet wrote:
I could be available. I figure that most peeps will be more interested in the Special over the Delves.
Thursday, August 16
Friday, August 17
Saturday, August 18
Sunday, August 19
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