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Recent posts by
Byron Zibeck:
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Treantmonk wrote:
Point 1) As far as consistant damage output, we're talking averages here...lets consider a 10 round combat at fairly low levels. The enemy has an AC of 20. The Two Handed Ranger has a +10 to strike once (for 2d6+9 damage, average 16). The TWF Ranger has a +8 to strike twice per round (1d6+6/1d6+3, average 9.5 and 6.5).
In that combat, the TWF Ranger should hit an average of 8 times. 1/2 the primary hand, 1/2 the secondary hand. Total damage should average 64
The Two handed weapon Ranger should hit an average of 5 times. Total damage should average 80.
No, you're talking total damage here. This analysis fails to take into account the Law of Diminishing Returns, that is to say, it's better to hit more often then less often. Using this analyis, a guy that hits once in ten rounds for 101 damage is better against a guy that can hit every round for 10 damage each time.
If you weight the damage using a standard weighting method used in economics to factor reliablity into the equation(i.e. taking the natural log of the damage), and using the same assumptions of your above example, the greatsword ranger will deal a weighted damage of approximately 3.47 (per round) where as the dual shortsword ranger will deal a weighted damage of 4.29 (per round).
QED
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Disciple of Sakura wrote:
MerrikCale wrote:
Set wrote:
seekerofshadowlight wrote:
But hummm A haberdasher may not fit. We will not speak of just how I know what that word is, but I know Shudder
Zippers can be pretty nasty, eh?
Have you seen There's Something About Mary?
We've got a bleeder!
Franks and beans! Franks and beans!
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Helna
Female Dwarf Cleric 1 (Norgorber)
LE Medium humanoid (Dwarf)
Init -1; Senses darkvision 60 ft; Listen +3, Spot +3
DEFENSE
AC 15, touch 9, flat-footed 15
(+4 armor, +2 shield, -1 Dex)
hp 11 (1d8+3)
Fort +5, Ref -1, Will +5 (+2 racial SV vs. Poison and Spells)
Defensive Abilities +4 Dodge AC vs. Giants
OFFENSE
Spd 20 ft.
Melee wahammer +1 (1d8+1/x3)
Special Attacks rebuke undead 4/day (+1, 2d6+2)
Spells Prepared (CL 1st, CL 2nd for divination and evil spells)
1st--cure light wounds, detect secret doors (D), shield of faith
0--detect magic, lgiht, resistnace
STATISTICS
Str 12, Dex 8, Con 16, Int 14, Wis 16, Cha 12
Base Atk +0, Grp +1
Feats Martial Weapon Proficiency (warhammer)
Skills Appraise +2 (+4 stone or metal), Craft +2 (+4 stone or metal), Knowledge (history) +6, Knowledge (local) +6, Knowledge (religion) +6, Knowledge (the planes) +6
Languages Common, Dwarf, Goblin, Terran
SQ stability, stonecunning, weapon familiarity
Gear scale mail, heavy steel shield, warhammer, standard adventurer's kit, wooden holy symbol, 27 gp
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Erik Mona wrote:
tribeof1 wrote:
Frankly, I'm not surprised that WotC appears to be dragging their feet on bringing third party publishers into the loop in time for launch -- I don't think they want any company on the shelves early on. Really, what benefit is there for them?
Well, for starters, it would get every person on this thread who says "I'll do what Paizo does" to convert to the new system.
And, as it turns out, there are a lot more people in that boat than I would have expected.
--Erik
Well, these are the PAIZO messagebords afterall, so we may be a little biased :-)
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