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Spell Sovereign

Burrloft Folldorall's page

55 posts. Alias of Gavgoyle.

Profile

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Full Name

Burrloft Seguwoxies Folldorall

Race

Gnome

Classes/Levels

Wizard (Transmuter) Level 1

Gender

Male

Size

Small; 3'3"; 45#

Age

51

Special Abilities

Gnome traits, Wizard class features; Transmuter school

Alignment

Neutral

Deity

Tends to involk Abadar frequently, but not very religious

Languages

Gnome, Common, Sylvan, Draconic, Dwarven

Occupation

Jewelry maker

Strength 9
Dexterity 12
Constitution 16
Intelligence 15
Wisdom 10
Charisma 15

About Burrloft Folldorall

Appearance:

Spoiler:
Burrloft is a short gnome, but built a bit thicker than most of his race. He has long indigo hair that he normally wears swept back into a braid that runs most of the way down his back. He has a thin and neatly trimmed goatee and well manacured eyebrows over piercing eyes the color of lapis. His complextion is deep tan. When he pushes his sleeves up his arms while casting magic the flowing characters of Varisian tattoos can be seen along their lenghs.

Burrloft is fond of silk shirts, normally dyed in deep blues or purples. He is obviously incredibly fond of jewelry as evidenced by the rings necklaces and bracelets he wears.

Statistics:

Spoiler:
Strength 9 (-1)
Dexterity 12 (+1)
Constitution 16 (+3)
Intelligence 15 (+2)
Wisdom 10 (-)
Charisma 15 (+2)

HP: 9 Current HP: 8
AC: 10 +1(DEX) +1(size) =12
Touch AC: 12
Flat-footed: 11
Initiative: +1(DEX)
Speed: 20 feet

Saves:
Ref: 0(Base) +1(DEX)= +1
Will: 2(Base) +0(WIS)= +2
Fort: 0 (Base) +3(CON)= +3

Combat

Spoiler:
Base Attack:+0(BAB) +1(size)= +1
Melee Attack: +0(BAB) -1(STR) +1(size)= +0
Ranged Attack: +0(BAB) +2(DEX) +1(size)= +3
CMB: 0(BAB) -1(STR) -1(small)= -2

Weapons:
Dagger: attack: +0, damage: 1d3, crit: 19-20/x2; range: 10', Piercing or Slashing

Class and Racial Abilities:

Spoiler:
Race Racial Ajustments: -2(STR), +2(CON), +2(CHR);
Small Size: +1AC, +1 to hit, +4 on Stealth check; Slow Speed: 20'; Low-Light Vision; Keen Senses: +2 on smell and touch based Perceptin checks; Obsessive: +2 racial bonus on a Craft or Profession skill; Illusion Resistant: +2 on saves vs. Illusion; Gnome Magic: +1 on DC of any Illusion spell, 1/day may cast dancing lights, ghost sound, prestidigitation, speak wih animals (DC = 10 +spell level +CHA modifier); Weapon Familiarity: all weapons with 'gnome' in the name treated as martial; Hatred: +1 attack bonus vs. any humanoid of reptilian or goblin subtype; Defensive Training: +4 dodge bonus to AC vs. mosters of giant type.

Class Abilities: Arcane Spells; Arcane Bond(Su): Bonded object- Ring, may be used to cast 1 spell/day that is known to caster, not subject to metamagic or modification, cannot be from prohibited schools, DC20+spell level to cast spell without wearing ring; School Powers: Transmutation(effects listed under spells); Scribe Scroll; Spellbook

Languages:

Spoiler:
Common, Gnome, Sylvan, Draconic, Dwarven

Feats:

Spoiler:
Spell Focus (Transmutation): +1 to DC vs. spells from Transmutation school; Bonus: Varisian Tattoo (Transmutation): Cast spells from this school at +1 caster level, cast Mage Hand 3/day

Skills:

Spoiler:
Craft(Jewler)Trained 1 rank +2(INT) +2(racial) +3= +8
Knowledge(Arcana)Trained 1 rank +2(INT) +3= 6
Knowledge(Engineering)Trained 1 rank +2(INT) +3= 6
Perception Untrained 0 ranks +0(WIS) +2(for smell or touch)= +0 or +2
SpellcraftTrained 1 rank +2(INT) +3= 6

Equipment

Spoiler:

Dagger .5# (2gp)
Componant Pouch 2# (5gp)
Belt Pouch .5# (1gp)
Pipe - (2cp)
Tobacco .5# (3sp)
Backpack 1.5# (2gp)
Bedroll 3.75# (1sp)
Spellbook 3# (15gp)
Candles(10) - (10cp)
Chalk - (1cp)
Ink - (8gp)
Inkpen - (1sp)
Flint and steel - (1gp)
MWK Artisan's tools
(Jewelry) 5# (55gp)
Scrollcase .5# (1gp)
Paper (10 sheets) - (4gp)
Several small pieces of inexpensive jewelry (about 10gp worth)

Gold and Tiger-eye gemstone ring: Bound object

Money:

Spoiler:
15gp 3sp 7cp
Bag with 100gp worth of jewelry and loose gems (2#, in belt pouch)

Encumbrance:

Spoiler:
19.25#

Spells:

Spoiler:

School Powers (Transmutation): +1 to any Physical Ability (+1/5 levels); Telekinetic Fist(Su): as a standard action, can strike any foe within 30' as a ranged touch attack for 1d4hp +1/2 levels (bludgeoning) Prohibited Schools: Necromancy, Enchantment

Spellbook: [X] indicates prepared spell; [z] indicates cast spell
0 level ( 3/day)
Resistance (Abjur)
Acid Splash (Conj)[X]
Detect Poison (Div)
Detect Magic (Div) [z] (Verbal trigger: "Arcaaniss ocuir ab-roh")
Read Magic (Div)
Dancing Lights (Evoc)
Flare (Evoc)
Light (Evoc)
Ray of Frost (Evoc)
Ghost Sound (Illusion)
Mage Hand (Trans)[X]
Mending (Trans)
Message (Trans)
Open/Close (Trans)
Arcane Mark (Univ)
Prestidigitation (Univ)

1st level (1/day +1)
1 Enlarge Person (Transmutation)
2 Reduce Person (Transmutation) [X](via ring) (Verbal trigger: "Alz-Morphium et goh minreductumum")
3 Mage Armor (Conjurtion) [X]
4 Color Spray (Illusion)[X]
5 Identify (Divination)

2nd level (__/day +1)
None yet

Personality:

Spoiler:
Burrloft is relatively easy-going and loquatious. He tends to get fixate on gems and jewelry, and is a bit covetous of such treasures. He is proud of his education and his craftsmanship.

Background:

Spoiler:
Burrloft was born to a gnome family in Korvosa's Midland distrit. He grew up in the city and, displaying the temprament and focus needed for magical study, his parents (both master jewlers in their own rights) set him to the Acadamae. Although he tried to fit in, he found the sinister undertones of the institution very unsavory and left after only a few month. He went to one of the lesser competing schools,the Collegium of ArsArcana for the remainder of his taining. It was a period he loved. His focus was always transmutation, the arts of turning an item into something completely different, and excelled at it. Eventually, he grew to feel a bit stifled by the city he had known his full life and decided to wander and ply both his skills as a mage and his considerable skills as a jeweler. Eventually, he landed in Althus and has been working as a freelance jewlery repairman.



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