White Dragon

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Yaba wrote:

Here's a couple questions I don't see in this discussion yet. What is the blinded character's primary class? And what level is the party on average?

Or are we reading the wrong, meaning you got your hands on an actual magic artifact in real life, and rather than reporting it to the press or selling it to the nearest billionaire you decided to make the players in your game draw from it?

Ahahaha of course I've been found out! Keep this secret for me will ya? ;)

Sorry I hadn't gotten back to this thread! I for some reason assumed nobody replied until I checked it just tonight, lol.
The PC in question is a level 10 wizard that has predominantly been using single-target ranged spells in combat.

After reading everyone's comments I think there are good points all around. It seems there is about a 50/50 split. I am probably falling into the category of "dampening the impact" of negative effects drawn from the deck, but this particular group hasn't abused the deck (and don't seem to plan on doing so) so I don't think we will just reverse the whole thing as if it didn't happen. That being said, the item does come with a -2 penalty which will impact the wizard. The player has also gone out of their way to look up reasonable solutions (and *don't expect* me to let them work) so it's not without "out of character" impact either.

Still, I can't un-see the description of the item as written, like Yaba and others say, I don't think it should work. So, I'm coming up with a solution that's in-between, like a custom item or a vision alternative.

And thank you all for your input!


One of my players lost their sight after drawing the 3 of spades from the Harrow Deck of Many Things (which can't be cured by any effect short of a miracle or wish). The player is wondering if he can buy a Veiled Eye to gain the benefits of the item so his character is not *completely* blind. My question is, should this item work? From the description of the item, I'm not sure if the character needed to be wearing the item *prior* to going blind to gain its benefits in the last part of the description.
-Thanks!

Eye, Veiled: This banded agate attaches itself to its wearer’s forehead and then, blinking and focusing, begins to act as an additional eye. When worn, the veiled eye has the same vision as the wearer (such as low-light vision, darkvision 60 ft., or the oracle’s clouded vision curse). It grants the wearer no particular advantages so long as his original eyes continue to function normally. However, should his original eyes stop working, whether because of the wearer becoming blinded or even his own decision to close them, he can see through the veiled eye instead. When the wearer is using the veiled eye as his only vision source, he takes a —2 penalty on ranged attack rolls but gains a +2 insight bonus on saves against gaze attacks.