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Lem

Brigg's page

RPG Superstar 8 Season Marathon Voter, 9 Season Marathon Voter. FullStar Pathfinder Society GM. 795 posts (894 including aliases). No reviews. 1 list. No wishlists. 14 Organized Play characters. 1 alias.


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Sovereign Court

Thanks so much El Ronza! I look forward to Bard/x Review, too! ^.^

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I shall assist with bumpy powers of bump-ness!

Come on gang! Free stuff!

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<_____________________<

Sovereign Court Marathon Voter Season 8, Marathon Voter Season 9

2 people marked this as a favorite.

To the team at Paizo, and the RPGSS community-at-large,

As we have all seen and heard, the beloved spectacle that is the annual RPG Superstar contest has been put on an indeterminate hiatus. It is my understanding that many here in the community are taken aback as their potential contest entries must be set aside for the time being.

Now, if there is one thing I've gleaned from my time interacting with this contest and its contestants, it is that there is a geyser of creativity that is always set to burst forth the moment the open call submission form went online. Lengthy voting periods brought the community together to vote, laugh, mingle, and (Most importantly) learn.

I am by no means an expert, but in the two years I entered and participated, I saw some absolutely incredible things. Security Blanket, Springheart, Rod of Ghost Teeth, Caber Twig, Gorgon Sinew Lariat, and there was that one awesome cloak that let you leap from Graves but I can't for the life of me remember the name of it.

These are just a few names and examples of the crazy-creative items that have come out of Round 1s the past couple years.

So I was thinking about all of the amazing stuff that has been presented to the masses over the years, and I got to thinking, "What if Paizo took a bunch of those great items from years past and made a compendium of them? Almost like another Ultimate Equipment, but name it, Like, 'Superstar Equipment Codex' or something?"

I guess such an idea would beg the questions:

Is something like this even feasible?
Would enough people get behind it?
What/who would determine the items that go into it?
And I'm sure another truckload of questions would sneak in there, too.

I was also figuring that something like this would be perfect to galvanize the RPGSS community for this season, seeing as a new contest is out of the question. (Which I respectfully understand)

So my question to both Paizo and the RPGSS community is this:

"Can this be done? and if so, who's in?"

Side note: I get the feeling it won't be a simple thing to arrange, but I honestly do feel of "Hey, let's get together and make something awesome!"

Sovereign Court Marathon Voter Season 8, Marathon Voter Season 9

Aww. Sad-faces :(
(Possibly) No more RPGSS!
This is a great contest. But of course, we can't tell them what to do or how to run things.

Who knows, maybe in the future they could bring it back. For now, I can wait while picking away at 3pp projects and my novel series.

I won't be bored. But I'll definitely miss the community shenanigans that RPGSS brought about.

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Yay!!! Deiro is pleased that you have decided to hear him out! ^.^

Sovereign Court Marathon Voter Season 8, Marathon Voter Season 9

I need to get back into dropping test items up in here (up in here, up in here)

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And Deiro, the bandit lord magus waits with tented fingers. Plotting, scheming, carefully pondering his next move, he sits on his throne of stolen goods.

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I think all the GMs who would take interest in this were all getting ready for their holiday weekends. Just my guess. ^.^

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Come on, all you GM's out there! Check this guy and his cronies out. He's sure to give all your heroes fits and challenges!

Do it and you're cool![/peer pressure] XD

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2 people marked this as a favorite.

Dude, this sounds like a blast!!

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4 people marked this as a favorite.
BigNorseWolf wrote:
This is why pencils have those funny little earwax cleaners on the other end

Ah memories...*Wavy, trippy, dream-sequence transition*

Back when I was in 1st grade, oh so so long ago, I put the eraser-end of the pencil in my ear, and when I pulled it out, the eraser wasn't there. Worse off, being so little, I forgot about it by the end of the day.

It wasn't discovered until one day I said my ear was hurting. So my mom decided to swab my ear and see what was up. Well, long story short, the next morning, I was having the eraser fished out of my ear with fine-tipped forceps at the family doctor's office. (To the best of my memory.) Had like, all kinds of nastyness on it. Bleh! I still, to this day, remember what it looked like.

Be careful with pencils, kids! ^.^

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Come one, come all!

Still calling out for one, count it, ONE remaining free copy to the first person to guarantee us an honest review.

Come in and see what this little compendium of feats has to offer for both you and your roguish pals!

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1 person marked this as a favorite.
Flying Pincushion Games wrote:

A copy for CJ it is, PM me the email address you prefer the PDF delivery notice to Drivethru to go to, and I shall use my command of the interwebz to make that appear :)

Also, clearly we are using the old distract and crowd bump tactic here, so yes, the purse lifting, gonna be a thing ;).

We need to get you a top hat and tails Brigg, that is some good carnival barking there sir!

Can't beat the classics! ^.^!!!

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1 person marked this as a favorite.

Come on, step right up! Get yer rogue options here!
Free free free to the next 2 takers!

We've got archetypes and traits of all shapes and sizes for ya'! Don't be shy, step right up!

Hmm....

Maybe they think we will steal their coin purses if they approach the stand? <.<

^_____^

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Thanks so much for the review Rednal! It's very much appreciated! ^.^

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Thank you so much, Malwing! :D

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1 person marked this as a favorite.

Thank you so much Endzie! ^.^ I'm glad you liked it!

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1 person marked this as a favorite.

O.O! Another 5-star review!

*Happy Dance*

Thanks so much! Glad you liked it!

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*Waits patiently* <.<

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Yes, thanks so much Christos! I'm glad you enjoyed it! ^.^

Sorry to hear about unfortunate medical stuff. :(

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Disarm, as I see it, is wonderful backup plan. Maybe invest 2-3 feats into it, and pack a couple of weapons that can help disarm.

You want this as a backup, as you can't disarm spells or natural weapons ;) But when a baddie whips out a nasty weapon that can blow away the squishies in the party, and you're not sure how much health said enemy has, you want to disarm that.

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Flying Pincushion Games wrote:
As always, three free copies up for grabs in exchange for an honest review. (yeah I know, breaking the bank on free PDF's, that 3 x $.99 could have bought me one and a half coffees, ;) )

That means it saves the people who get the free copies the money to buy the coffee to assist them in writing the review! It works out that way XD

Sovereign Court Marathon Voter Season 8, Marathon Voter Season 9

Thanks so much guys! I have a few ideas ^.^

Sovereign Court Marathon Voter Season 8, Marathon Voter Season 9

Ooh! Where do I find info on that again?

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Guess that Makes three! ^.^

Sovereign Court Marathon Voter Season 8, Marathon Voter Season 9

Kobold Cleaver wrote:

Oh my goodness this is so complicated how about I just

just

Rock
Aura faint illusion; CL 1st
Slot Template Fu can insert it up its none; Price 10 gp; Weight 1 lb.
Description
Closely resembling a rock, this rock really is just a rock. Despite its aura, it does absolutely nothing. But it sure doesn't break any templates!
Construction
Requirements Craft Wondrous Item, Nystul's magic aura; Cost 5 gp

there I'm done Superstar me already.

But in serious, I definitely appreciate the criticism. Good things to watch out for! I think dancing weapons might get a bonus on their saves (or maybe a penalty) but otherwise run out their durations normally.

You're making me want to start a new RPGSS Mad-lib. >.>

Sovereign Court Marathon Voter Season 8, Marathon Voter Season 9

Jarrett Sigler wrote:
Isaac Volynskiy wrote:
What's the range increment of the ice shard? I assumed it would be as the dart, but I think that should actually be in the text somewhere.

Yisss Isaac! MOAR!!!

Also... I'm a little feedback starved over here. SO... Good points.

It think the "Feedback Starvation" is due to the fact this forum is very unoccupied right now. I'm confident once more people start prepping for Season 10 (Probably after an announcement from Paizo about when it will be), this forum will be jumping again! ^.^

Sovereign Court Marathon Voter Season 8, Marathon Voter Season 9

Jarrett Sigler wrote:
North–Thorn

Jarrett, I SEE what you want to do with this item. I'd like to offer some suggestions:

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That whole icy burst thing throws the pricing all out-of-whack. However, a good way to fix this while still maintaining the integrity of your idea is to specify the item to be a blowgun dart rather than just a regular dart.

Blowgun darts are 5 sp for 10, so we will round that up to 1 GP
Make them masterwork, 301 gp
Make them +1 icy burst, 18,301 (This would actually be the item's price if you keep it as a regular dart)
Divide by 10 to get the price of 1 = 1,831 gp for 1 of these darts

Then, adjust the ability to interact with making a full-attack action with a blowgun. (Which you normally couldn't do without horribly feat-taxing yourself). I'll let you feel out how to do that on your own. ^.^ I will, however, say that the section on repairing the item would need to be cut due to the way ammunition works.

Sovereign Court Marathon Voter Season 8, Marathon Voter Season 9

Isaac Volynskiy wrote:
That a word limit should also be treated as a word target, as that's the amount of space they want to fill on the page.

Hmm.....Never thought of it that way. <.< True, when the big boss needs space filled, you have to deliver. This might slightly change my approach to trying to make a new and unique item without overbearing rules text or convoluted abilities. And be more aware of text that can be cut.

Sovereign Court Marathon Voter Season 8, Marathon Voter Season 9

1 person marked this as a favorite.
Mikko Kallio wrote:

Brigg, the writing and formatting looks really good, and I like it that you can get a slightly different effect 1/day.

That said, items that only give bonuses or duplicate spells are not recommended for RPGSS. Here's a useful litmus test for RPGSS magic items.

Does the magic item enable the user to do something that he cannot do with other player options (feats, spells, other magic items, etc.)?

If the answer is no, then the magic item almost certainly doesn't have a chance of making the top 32.

Oh, I totally agree with you. ^.^ These first couple of test items were supposed to get me into a flow of making an item in under 200 words. Now that I feel like I'm able to make things more concise, I can try to make something that looks more like an actual contest entry ^.^

Sovereign Court *

*Happiest Squeal ever!!!!*

Senel Trolus shall return to the front lines with galactic wedgies for all!!!

Sovereign Court Marathon Voter Season 8, Marathon Voter Season 9

I double-checked for the comma italics to find that they were not really italicized. You can click "Reply" to the initial post an look at the bbCode tags in what would be the quoted text.

I wanted to try something else first before going down the "Prevent ability damage" avenue. So here's revision 1, 140 words.
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Corset of Girth and Grace
Aura moderate transmutation; CL 8th
Slot body; Price 14,400 gp; Weight 10 lb.
Description
This flattering and resplendent corset sturdily girds the wearer’s body, promoting healthy posture and poise. It grants a + 2 circumstance bonus to CMD against bull rush, drag, overrun, and trip combat maneuvers, as well as a +2 enhancement bonus to both the wearer’s Constitution and Charisma. Treat these as temporary ability bonuses for the first 24 hours the corset is worn.

Once per day, the wearer can tug at the corset’s strings while concentrating for 30 seconds. Doing so increases the provided bonus to CMD to +4 for 4 hours, and heals 1d4 points of Constitution damage and 1d4 points of Charisma damage from the wearer.

Construction
Requirements Craft Wondrous Item, bear’s endurance, eagle’s splendor, lesser restoration; Cost 7,200 gp

Sovereign Court Marathon Voter Season 8, Marathon Voter Season 9

Joe, you are correct about the "Action" of the activation.
As far as the time goes: The regular casting time of Lesser Restoration is 3 rounds. And since the tugging and concentrating essentially casts it twice, I decided to round up the required time to 1 minute. Now, I could scale it back to 30 seconds, but I think being able to heal up to 8 points of ability damage mid-combat is a little unbalancing. But that's only my perspective.

Now, the idea of creating an ability to shield the wearer from ability damage is definitely worthy of being a combat-speed action. I'll factor that into my revision.

Thanks guys. ^.^ I'll probably not be able to do a revision until Monday, though. u.u~~~

One other thing. And this is for up-and-comers to note: This item would definitely be "favored by bards". But I managed to show that in the descriptions and abilities without shoe-horning it in. Avoid at all costs to use the phrase "favored by...". Don't say it; show it.

Also, Kim...yeah. Girth...*snerk* >.>

Sovereign Court Marathon Voter Season 8, Marathon Voter Season 9

Well...let's try this....107 words.
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Corset of Girth and Grace
Aura moderate transmutation; CL 8th
Slot body; Price 14,400 gp; Weight 1lb.
Description
This flattering and resplendent corset sturdily girds the wearer’s body, promoting healthy posture and poise. It grants a +2 enhancement bonus to both the wearer’s Constitution and Charisma. Treat these as temporary ability bonuses for the first 24 hours the corset is worn.

Once per day, the wearer can tug at the corset’s strings while concentrating for 1 minute. Doing so heals 1d4 points of Constitution damage and 1d4 points of Charisma damage from the wearer.

Construction
Requirements Craft Wondrous Item, bear’s endurance, eagle’s splendor, lesser restoration; Cost 7,200gp

EDIT: I'm itching to do something else with this, but I'm wondering if it really needs anything else, or am I just going to accidentally convolute the item? <.<

Sovereign Court Marathon Voter Season 8, Marathon Voter Season 9

Nick Wasko wrote:
SKR's guidelines for RPGSS design I highly recommend looking through it at least once.

Agreed. The first post in that thread is quite possibly the single most useful post in the entire RPGSS forum!!

Sovereign Court Marathon Voter Season 8, Marathon Voter Season 9

I'm going to take Kim up on the "Spoiler tags for independent impressions. So if I repeat anything, my bad, ^.^
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Shield of Gruesome Visions:
First, I see a couple of template issues:

1. Capitalized aura. (Should read "faint illusion")
2. Need commas in your pricing.
3. The comma between "cause fear, and silent image in your construction requirements should not be italicized. And yes, template-savvy people WILL notice that.
4. "Will" in "Will save" should be capitalized.
5. +1 heavy steel shield should be italicized.

For the non-template things:

1. A classic case of "It looks like a normal thing, except (this)". The visual is great, though, of the bloodstains changing positions and stuff. But, you have some extra words to work with, so make the shield interesting by making it not "look like a normal shield".

2. Something about that save DC seems off. With both cause fear and silent image being level 1 spells, the DC for this should be 11. (Using most other magic items that utilize level 1 spells as an example. Sleep arrows, anyone?)

3. Speaking of cause fear, that appears to be all this shield does; a shield-shaped can containing cause fear. Spice it up a little bit. Do something to make this stand out.

Suggestion: Since the frightening image is ON the shield, allow the bearer a free bull rush or shield bash attempt using the shield if the target fails the Will save. Then, if the target is successfully struck with the free attack, their frightened condition upgrades to panicked.

Rewording/Game Language Suggestions

1. "...against a single opponent whom he or she currently threatens with a melee weapon..." -> "...against a single adjacent target she is threatening..."

(By denoting the target must be adjacent, you won't need to specify that they need to be threatening with a melee weapon. It saves on words, and makes it sound a little less clunky)
(Also, with all due respect, this isn't "Magic: the Gathering". The phrase "He or she" is never (or almost-never) used in Pathfinder rules text. Choose one or the other.)

2. "... the shield for the effect to work, and a target who makes the will save is..." -> "...the shield to be affected. A target succeeding its Will save against this effect becomes..."

That's all I have for now. Have to get to work. ^.^

Sovereign Court Marathon Voter Season 8, Marathon Voter Season 9

I'm glad to hear the feedback for the Belt of Uncanny Movement. It's definitely making me feel better about the self-imposed 200-word limit.

For anyone who has seen and/or critiqued the living copperthread net or the cyclonic darkleaf, you'd be able to clearly see how much I wanted my item to stand out above the rest, but wound up burying it in excessive rules text (especially the darkleaf).

Thanks a lot gang, and if there's no other comments for this one, I'll move onto the next one possibly tomorrow.

Sovereign Court Marathon Voter Season 8, Marathon Voter Season 9

Joe Kondrak wrote:
Brigg wrote:
Belt of Uncanny Movement

Hi Brigg, I do like the mechanics better now...but, are you married to the move action? What about simply "on command"? Also, what do you think about combining the 1st three sentences in the 2nd paragraph into one smoother sentence?

I think I agree with Belabras that a re-roll might be better, but I don't feel too strongly about that. If you keep it as automatic, you're missing a word in there: "succeed at (or on) a single...".

Going back to the increased speed, I still prefer it as an increase to speed rather than a bonus. Flip through these results and these results. At a minimum, I think you should include "feet" in there somewhere. It looks like your language matches a dervish dancer's (bard) fleet ability (minus the the "land" part), and bonuses are used in some cases, so it's not wrong, but something just seems off about it to me.

The reason I'm attached to the idea of a move action instead of "On Command" is because "On command" implies a command word, thus making it a standard action to activate. From my experience (based on games I've played with others) is that people love to use standard actions to do things that they would perceive as "more useful" (Like attacking, casting a spell, etc). If I made it a command/standard action, I can already picture half the people I play with reading the item and saying "But it's a standard action! Downvote!" against anything that provides a perceived "Better action economy".

Additionally, gripping your belt buckle is just a simple movement of the arm. So thematically, it's the speed of a move action or swift action.

I definitely concede to allowing it to be a reroll, though. ^.^

Revision 4, 155 words!

Belt of Uncanny Movement
Aura moderate transmutation; CL 10th
Slot belt; Price 9,500 gp; Weight 1 lb.
Description
This auburn belt is made of interwoven strips of leather mixed with feathers of various size and plumage with the buckle sporting an embossed image of a dashing rabbit. The belt increases the wearer’s speed by +10 feet and grants him a +2 enhancement bonus to Dexterity. This bonus is treated as temporary ability bonus for the first 24 hours the belt is worn.

Twice per day, as a move action, the wearer can grip the buckle and activate the magic within it. This increases the provided Dexterity bonus to +4 and the provided speed increase to +30 feet. This effect lasts for 5 rounds. During that time, the wearer can end this effect as an immediate action to reroll a single failed Reflex save.

Construction
Requirements Craft Wondrous Item, cat’s grace, expeditious retreat; Cost 4,750 gp

Sovereign Court Marathon Voter Season 8, Marathon Voter Season 9

Wow, yeah, when you guys put it like that, the whole evasion thing is a little bananas. And yes, I failed to remember the avoid the "Class feature in a can" thing.

I know the exact list you're talking about, Joe.

THIS ONE!

I actually searched "Vomit for no reason" and I knew it would turn up.

Anyway! Revision 3! 164 words! I looked at other instances of "+x enhancement bonus to speed." to see that it doesn't use the word "base", so I took that out, among the other edits. ^.^

Belt of Uncanny Movement
Aura moderate transmutation; CL 10th
Slot belt; Price 9,500 gp; Weight 1 lb.
Description
This auburn belt is made of interwoven strips of leather mixed with feathers of various size and plumage with the buckle sporting an embossed image of a dashing rabbit. The belt grants the wearer a +2 enhancement bonus to Dexterity and a +10 enhancement bonus to speed. These bonuses are treated as temporary ability bonuses for the first 24 hours the belt is worn.

Twice per day, as a move action, the wearer can grip the buckle and activate the magic within it. This increases the provided Dexterity bonus to +4 and the speed bonus to +30. This effect lasts for 5 rounds. During that time, the wearer can end this effect as an immediate action to automatically succeed a single Reflex save. He must decide to use this before attempting the saving throw.

Construction
Requirements Craft Wondrous Item, cat’s grace, expeditious retreat; Cost 4,750 gp

Sovereign Court Marathon Voter Season 8, Marathon Voter Season 9

This is why I love this community: Honest and constructive feedback! ^.^
Revision 1: 159 words.
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Belt of Uncanny Movement
Aura moderate transmutation; CL 10th
Slot belt; Price 7,500 gp; Weight 1/2 lb.
Description
This lightweight, auburn belt is made of tiny, interwoven strips of leather mixed with feathers of various size and plumage, and the buckle sports an embossed image of a dashing rabbit. The belt grants the wearer a +2 enhancement bonus to Dexterity and a +10 enhancement bonus to his base speed. These bonuses are treated as temporary ability bonuses for the first 24 hours the belt is worn.

The belt can be activated as an immediate action to double the enhancement bonuses provided by it. During this time, the wearer also gains evasion, as the rogue class feature. If the wearer already possesses the evasion ability, the belt provides improved evasion instead. This effect can be used up to 10 rounds per day. The rounds need not be consecutive.

Construction
Requirements Craft Wondrous Item, cat’s grace, expeditious retreat; Cost 3,750 gp

Sovereign Court

1 person marked this as a favorite.
Wei Ji the Learner wrote:

So I've been looking at my Bard, and while the temptation is exceptionally strong to keep him on his course (he's currently at L5) the lack of 'martial prowess' has been an issue in a scenario or two.

I've seen 'bardbarian' builds in the past, but that's not really appropriate for the character in question, who is built heavily around 'buffing the party'. This is more to 'round out' the character than make him a front-liner.

I bolded that particular statements for the purpose of my response.

If the purpose of your bard is heavily steered toward buffing and assisting the party, why change it just because you got tripped up one or two times? No character build can be truly prepared for everything. Yes, it's annoying to get caught with your pants down when bad guys sweep in to gang up on you. But that's no reason to divide the attention of your resources, class features, and action economy.

The bard being my favorite class, I can offer this advice: Stay the course. Keep buffing/assisting/healing. But instead of trying to focus on attacking the enemies, take defensive spells like mirror image and saving finale, or spend some of your cash and/or prestige on some defensive fun stuff from Ultimate Equipment. There's a literal treasure trove of great stuff that a buffing bard can take advantage of. And if you feel you need to take some offense, there are great offensive spells in the bard's repertoire like blistering invective, chord of shards, and sound burst (Which makes a fantastic wand, by the way).

The best way to stick to your task and keep your party buffed on your own power is to keep yourself alive; keep away from the mooks. I know it feels like you're "Not Contributing" because you're not bopping the bad guys, but when everyone has a better chance of hitting and damaging, it's just as effective as dealing the damage yourself.

Lastly, there is no harm in buying a Masterwork Shortbow (Or a +1 Conserving shortbow) and a compliment of special-material arrows, or some sleep arrows. Pick at the bad guys a little bit for those times you're doing your buffing, but prefer to conserve your spells.

Sovereign Court Marathon Voter Season 8, Marathon Voter Season 9

Well, Clocking in at 154 words...My first test item. Pricing might be a little off. Not sure.
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Belt of Uncanny Movement
Aura moderate transmutation; CL 8th
Slot belt; Price 3,000 gp (+1), 6,000 gp (+2), 11,000 gp (+3), 18,000 gp (+4); Weight 1 lb.
Description
This auburn belt is made of tiny, interwoven strips of leather mixed with feathers of various size and plumage. The belt grants the wearer an enhancement bonus to Dexterity of +1, +2, +3, or +4. This bonus is treated as a temporary ability bonus for the first 24 hours the belt is worn.

Three times per day, the belt can be activated as an immediate action to double the enhancement bonus provided by the belt for 2 rounds. During this time, the wearer is also granted an enhancement bonus to his base speed equal to +10 x the enhancement bonus to Dexterity provided by the belt.

Construction
Requirements Craft Wondrous Item, cat’s grace; Cost 1,500 gp (+1), 3,000 gp (+2), 5,500 gp (+3), 9,000 gp (+4)

Sovereign Court Marathon Voter Season 8, Marathon Voter Season 9

3 people marked this as a favorite.

*Creeps in*
<.<
>.>
Soon...............

Next time RPGSS rolls around, I'm going to challenge myself to limit my words to around 200. Both times I entered RPGSS, I feel I had solid ideas, but they wound up getting derailed from me trying to make the item do too much, or making it too wordy. When I make my test items for this thread, I'm going to be adhering to this self-imposed word limit.

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Bandwagon Powers, Activate!

Muh Higher-Than-Level-1 Murderhobos of note:

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-1. Fennix Dak - CN Male Gnome Bard 4 - Retrained into Sound Striker Archetype, but haven't actually played him in a long time!

-2. Venture Captain Senel Trolus - CG Male Human Fighter (Cad) 4/Bard (Daredevil) 10 - Dirty Trick master extraordinaire! I tend to cite my adventures with this character the most. Needed to multiclass to better optimize dirty tricks, which are right now 1d20+26 per attempt.

-3. Selena Alse - CG Female Musetouched Aasimar Bard (Negotiator) 7 - Wily enchantress, and the prettiest party face this side of the inner sea!

-6. Grillis - CN Male Foulspawn Tiefling Brawler 3 - Specializes in Charging, Bull Rush, and Overrun. Also Spiked Destroyer! Will later dip 1 level in Bloodrager for Fast Movement, Bloodrage, and wand of True Strike.

-8. Ridda Allis - NG Female Human Alchemist (Chirurgeon) 8 - Healing Bomb alchemist keeping the party healthy!! Will not dip because it will take away from the feats and discoveries I have planned out.

-15. Dusty the Geokineticist CG Male Dwarf Geokineticist 1/Internal Alchemist 1 - I'm experimenting with a way to be tanky as a kineticist. Breath mastery will keep gas-based attacks at bay, and at Character level 4th (2 levels in each class), I will have DR 1/adamantine, SR 9, and a 75% chance to negate critical hits and sneak attacks thanks to the Extra Discovery Feat and retraining! And the DR and SR will only get stronger as I grow in level. ^.^

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No matter what my stat spreads are, I always try to make sure I have at least 12 Con, 12 Dex, and 12 Wis to get those saves up a little bit.

I also try not to "Dump" any stats. Having a negative modifier always seems to be a pain in some way, shape, or form.

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So I'm putting a Brawler character together that specializes in Charging, Bull Rush, and Overrun. So I've been doing my usual research and I came across an interesting combination of feats and items, and I'm wondering if this will all work the way I hope it to:

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Feats
Power Attack
Improved Bull Rush
Greater Bull Rush
Improved Overrun
Greater Overrun
Charge Through
Spiked Destroyer

Equipment
Armor Spikes (Still deciding on enhancements)
Giant Fist Gauntlets
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So the two attack scenarios I'm thinking of go like this:

1. Charge Enemy
2. Unarmed Strike
3. Free Bull Rush (Gauntlets)
4. Swift action attack with Armor Spikes (Spiked Destroyer)

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Or:

1. Charge Enemy
2. Charge over an enemy in my path; Get Free Overrun (Charge Through)
3. Swift Action Attack the guy I just ran over with my spikes (Spiked Destroyer)
4. Continue Charging (Because of Charge Through)
5. Strike initial charge Target with Unarmed Strike
6. Free Bull Rush (Gauntlets)
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Does anything seem incorrect, mechanically, with this setup?

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Hmm, that's a little tricky. It SOUNDS like it wouldn't make sense to be playing a flute and attacking with a rapier at the same time.

If you're concerned about both your hands being occupied because you're playing your flute, you can find many effective ways to contribute to combat. Also, unless you're playing a martial-focused bard archetype, I would avoid getting into melee and "fighting".

Bards do an excellent job of supporting the party without necessarily attacking or getting in enemy faces. You could also step near and use aid another to buff ally AC without interrupting your flute playing. Bards also have a wonderful array of healing and support spells. My personal recommendations are:

Cantrips
Detect Magic
Read Magic
Mending
Unwitting Ally
Haunted Fey Aspect
Resistance

1st level spells
Cure Light Wounds
Liberating Command
Saving Finale
Chord of Shards
Ear-Piercing Scream
Feather Fall
Grease
Silent Image
Summon Minor Monster (Skunks, Compsagnathus)
Summon Monster 1
Timely Inspiration (Once you're 5th level)
Unnatural Lust

These are just recommendations based on what I'm perceiving you're looking to do. You can play that flute to your heart's content, Just make sure you keep a weapon or have a backup plan for when you run out of rounds of Bardic Performance.

EDIT - BigNorse and Jeff bring up good points, too! Improved Unarmed strike is a great idea! Catch Off-Guard to use the flute as an improvised weapon (A masterwork flute can also be made of silver to bonk through some DR!!) Never heard of Boot Blade, must have missed that one... <.<

Sovereign Court *

Michael Eshleman wrote:
Brigg wrote:
And using Rhino Charge to prep charges against wicked spellcasters ("When he starts casting I charge") sounds like a great way to save some people's bacon.

You can't ready an action to charge as it is a full round action.

Ready from PRD wrote:
You can ready a standard action, a move action, a swift action, or a free action.
Charge from PRD wrote:
If you are able to take only a standard action on your turn, you can still charge, but you are only allowed to move up to your speed (instead of up to double your speed) and you cannot draw a weapon unless you possess the Quick Draw feat. You can't use this option unless you are restricted to taking only a standard action on your turn.
When you take a readied action, it is outside of your turn.

Rhino Charge (Combat)

Your charges are both violent and unpredictable.

Prerequisites: Power Attack, Improved Bull Rush, base attack bonus +5.
Benefit: You may ready a charge, though you may only move up to your speed on the charge.

Normal: Charging is a full-round action and allows you to move twice your speed.

From PPC: Sargava, the Lost Colony

Sovereign Court *

Oooohhhh! All right.

Unfortunately, a Brawler dipping 4 levels in Druid to get wild shape before being able to use Martial Flexibility to snag that feat won't quite cut the mustard for the build I'm aiming for.

Since the main question has been answered, if I can tweak the topic a square to the left: What do you guys think of Charge-/Bull Rush-/Overrun-style builds in regards to their usefulness in PFS goes?

I like the idea of granting my allies Free AoO's with the GREATER versions of the feats. And using Rhino Charge to prep charges against wicked spellcasters ("When he starts casting I charge") sounds like a great way to save some people's bacon.

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