Race |
(HP3/35: AC 20/16/15: F+4/R+10/W+8 +2 vs fear: Init +4/Perception +17 +2 vs traps) |
About Bricker Longfellow
Halfling Rogue 4/cleric 1
Small humanoid (halfling)
Init +4; Senses Perception +17
DEFENSE
AC 20, touch 16, flat-footed 15
(armor +4, Dex +4, size +1, Misc +1.)
hp 35 (5d8+4)
Fort +4, Ref +10, Will +8 (+2 vs fear)
OFFENSE
Spd 20 ft.
Melee: +1 shortsword +9 (1d4+1, 19-20/x2) or
dagger +8 (1d3, 19-20/x2)
Ranged light crossbow +8 (1d6, 19-20/x2) or
thrown dagger +8 (1d3, 19-20/x2) or
splash weapon +8 touch (varies)
Space 5 ft.; Reach 5 ft.
Special Attacks sneak attack +2d6, Rogue talent Finesse Rogue and Surprise attack, trap sense, Uncanny dodge.
STATISTICS
Str 10 (+0), Dex 18 (+4), Con 11 (+0), Int 14 (+2), Wis 16 (+3), Cha 12 (+1)
Base Atk +3; CMB +2; CMD 16
Feats Dodge, Mobility, Improved Feint.
Skills Acrobatics +13, Disable Device +13, Disguise +7, Escape Artist +11, Knowledge (local) +9, Perception +17 (+19 finding traps), Sleight of Hand +13, Stealth +15, Appraise +11, Sense motive +12, Spellcraft +7, Diplomacy +6, Intimadate +5, Bluff +8.
Languages Common, Halfling, Dwarven, Elven
SQ trap finding +2 Channel positive energy, Luck and Liberation domain, Evasion Trap sense.
Spells per day: 1st: 2+ true strike
Traits
Deft Dodger +1 Reflex
Indomitable Will +1 Will
Hero of Brindin's Ford
Gear Lens of Detection, +1 Shortsword, Dagger (4), +1 Studded Leather Armor, flask of acid (2), Alchemist fire (1), sunrod (2), potions of Invisibility (4), Potions of cure mod (2), Potions of cure light (5), Potions of Identify (5), light crossbow and 10 bolts, backpack, belt pouch, mwk thieves’ tools, Wand of cure light (50charges), silk rope (50 ft.), grappling hook, bedroll, flint and steel, rations (10), waterskin, 941gp.