paizo.com Recent Posts by Bricconepaizo.com Recent Posts by Briccone2024-03-26T23:50:26Z2024-03-26T23:50:26ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=140#69852024-03-27T00:00:46Z2024-03-26T23:50:08Z<p><b>Bah! Threat of death never stopped us before!</b> Searok says with a nod!</p>Bah! Threat of death never stopped us before! Searok says with a nod!Searok Ironbeard (alias of Briccone)2024-03-26T23:50:08ZRe: Forums: Play-by-Post: GM Harker Presents: Carrion Crown GameplayDM RichD (alias of Briccone)https://paizo.com/campaigns/GMHarkerPresentsCarrionCrown/gameplay&page=112#55942024-03-25T02:10:47Z2024-03-25T02:03:45Z<p><b><span class=messageboard-ooc>Round 1</b></span></p>
<p>Sophie successfully attacks a cultist!</p>
<p>Cultist 3 will attack Vivian!</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (3) + 9 = 12</span></p>
<p>He misses!</p>
<p><span class=messageboard-ooc>Up Next: Gregor, Pontia, & Vivian</span></p>Round 1
Sophie successfully attacks a cultist!
Cultist 3 will attack Vivian!
[Dice=Attack] 1d20 + 9[/dice]
He misses!
Up Next: Gregor, Pontia, & VivianDM RichD (alias of Briccone)2024-03-25T02:03:45ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=137#68362024-03-25T02:10:47Z2024-03-25T01:52:13Z<p><span class=messageboard-ooc>This mass combat is dragging the game down and with me busy with my last grad class, I don't even have the head for it! So if there are no objections, I am just going to hand wave!</span></p>
<p>The volley is successful and in short order, the council's army is scattered and redcaps gleefully start mutilating the bodies and using their caps to soak up all the excess blood. They even smear blood on you and soon the battlefield is not only littered with corpses but parts of corpses. You cannot not step in any direction with out stepping on a hand or foot! Even the giant beetle is gorging on the remains! Overall it is a very gruesome affair!</p>
<p>Until you hear an old woman's voice boom from high in the tree, <b>Who are you and why have you helped me defeat my enemies!</b></p>This mass combat is dragging the game down and with me busy with my last grad class, I don't even have the head for it! So if there are no objections, I am just going to hand wave!
The volley is successful and in short order, the council's army is scattered and redcaps gleefully start mutilating the bodies and using their caps to soak up all the excess blood. They even smear blood on you and soon the battlefield is not only littered with corpses but parts of corpses. You cannot not step in...DM RichD (alias of Briccone)2024-03-25T01:52:13ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=109#54402024-03-25T01:50:46Z2024-03-25T01:42:03Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]DM RichD (alias of Briccone)2024-03-25T01:42:03ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)DM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=67#33392024-03-25T01:40:46Z2024-03-25T01:34:59Z<p><span class="messageboard-dice"><b>Will Save DC17:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (18) + 1 = 19</span></p>
<p><span class="messageboard-dice"><b>Fort Save DC 17:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (19) + 4 = 23</span></p>
<p>He shakes off both spells.</p>
<p>He will attack Cevill!</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (5) + 6 = 11</span></p>
<p>He misses!</p>
<p><span class=messageboard-ooc>Up Next: Nothus, Cevill & Ndombe!</span></p>[DICE=Will Save DC17]1d20+1[/Dice]
[Dice=Fort Save DC 17]1d20+4[/dice]
He shakes off both spells.
He will attack Cevill!
[Dice=Attack]1d20+6[/dice]
He misses!
Up Next: Nothus, Cevill & Ndombe!DM RichD (alias of Briccone)2024-03-25T01:34:59ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=79#39032024-03-21T02:30:47Z2024-03-21T02:20:42Z<p><span class=messageboard-ooc>Don't forget your hasted attacks!</span></p>Don't forget your hasted attacks!Cordwin Ironbeard (alias of Briccone)2024-03-21T02:20:42ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)DM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=67#33362024-03-19T01:10:47Z2024-03-19T00:58:29Z<p><b><span class=messageboard-ooc>Round 2</b></span></p>
<p>Ndombe misses but Umngane kills Agent 2!</p>
<p><b><span class=messageboard-ooc>Round 3</b></span>
<br />
<span class=messageboard-ooc>Agent 1 27 (28/28)HELD</span>
<br />
<span class=messageboard-ooc>Neltji/Anthony 26 (33/33)(0?/0?)</span>
<br />
<span class=messageboard-ooc>Shalissa 23 (35/35)</span>
<br />
<span class=messageboard-ooc>Agent 4 19 (28/28)</span>
<br />
<span class=messageboard-ooc>Nothus 18 (43/43)</span>
<br />
<span class=messageboard-ooc>Agent 2 11 (-8/28)DEAD</span>
<br />
<span class=messageboard-ooc>Cevill 8 (39/39)</span>
<br />
<span class=messageboard-ooc>Agent 3 8 (28/28)ASLEEP</span>
<br />
<span class=messageboard-ooc>Ndombe 4 (40/40)</span></p>
<p><span class=messageboard-ooc>Up Next: Neltji and Shalissa</span></p>Round 2
Ndombe misses but Umngane kills Agent 2!
Round 3
Agent 1 27 (28/28)HELD
Neltji/Anthony 26 (33/33)(0?/0?)
Shalissa 23 (35/35)
Agent 4 19 (28/28)
Nothus 18 (43/43)
Agent 2 11 (-8/28)DEAD
Cevill 8 (39/39)
Agent 3 8 (28/28)ASLEEP
Ndombe 4 (40/40)
Up Next: Neltji and ShalissaDM RichD (alias of Briccone)2024-03-19T00:58:29ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=78#38952024-03-18T02:30:47Z2024-03-18T02:17:00Z<p>Cordwin knowing trolls regenerate will cast haste on the party.</p>Cordwin knowing trolls regenerate will cast haste on the party.Cordwin Ironbeard (alias of Briccone)2024-03-18T02:17:00ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=109#54312024-03-18T02:20:46Z2024-03-18T02:10:35Z<p><b>I don't know iffen he breathes fire, but he be read if that will be helping?</b> One of the captives responds.</p>I don't know iffen he breathes fire, but he be read if that will be helping? One of the captives responds.DM RichD (alias of Briccone)2024-03-18T02:10:35ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)DM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=67#33342024-03-18T02:01:13Z2024-03-18T01:56:13Z<p><b><span class=messageboard-ooc>Round 2</b></span></p>
<p>Nothus begins to cast a spell and Cevill begins to inspire the group!</p>
<p>Agent 3 is sleeping!</p>
<p><span class=messageboard-ooc>Next Up: Ndombe</span></p>Round 2
Nothus begins to cast a spell and Cevill begins to inspire the group!
Agent 3 is sleeping!
Next Up: NdombeDM RichD (alias of Briccone)2024-03-18T01:56:13ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=109#54282024-03-10T23:30:52Z2024-03-10T23:25:46Z<p><b>Urathash is dead? Bless your Dwaraven souls! But I I wouldn't make too much noise cause there be a dragon upstairs!</b></p>Urathash is dead? Bless your Dwaraven souls! But I I wouldn't make too much noise cause there be a dragon upstairs!DM RichD (alias of Briccone)2024-03-10T23:25:46ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=78#38842024-03-07T02:40:46Z2024-03-07T02:28:19Z<p>Cordwin tries to identify the fungus and maybe what creatures made the nests.</p>
<p><span class="messageboard-dice"><b>Knowledge (Nature) Fungus:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (2) + 11 = 13</span>
<br />
<span class="messageboard-dice"><b>Knowledge (Nature) Nests:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (16) + 11 = 27</span></p>Cordwin tries to identify the fungus and maybe what creatures made the nests.
[Dice=Knowledge (Nature) Fungus]1d20+11[/dice]
[Dice=Knowledge (Nature) Nests]1d20+11[/dice]Cordwin Ironbeard (alias of Briccone)2024-03-07T02:28:19ZRe: Forums: Play-by-Post: GM Harker Presents: Carrion Crown GameplayDM RichD (alias of Briccone)https://paizo.com/campaigns/GMHarkerPresentsCarrionCrown/gameplay&page=112#55912024-03-07T02:30:47Z2024-03-07T02:24:03Z<p><b><span class=messageboard-ooc>Round 1</b></span></p>
<p>Another of the cultist will attack Vivian!</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (1) + 9 = 10</span></p>
<p><span class=messageboard-ooc>Again with the 1!</span></p>
<p>The other will attack Niculaie!</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (5) + 9 = 14</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (4) + 3 = 7</span></p>
<p><span class=messageboard-ooc>Up Next: Gregor and Sophie</span></p>Round 1
Another of the cultist will attack Vivian!
[Dice=Attack] 1d20 + 9[/DICE]
Again with the 1!
The other will attack Niculaie!
[Dice=Attack] 1d20 + 9[/DICE]
[Dice=Damage]1d6+3[/dice]
Up Next: Gregor and SophieDM RichD (alias of Briccone)2024-03-07T02:24:03ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=137#68332024-03-07T02:20:47Z2024-03-07T02:12:31Z<p><span class=messageboard-ooc>Does someone want to roll the range attack for Acheh?</span></p>Does someone want to roll the range attack for Acheh?DM RichD (alias of Briccone)2024-03-07T02:12:31ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=109#54252024-03-07T02:20:47Z2024-03-07T02:10:47Z<p>The captives begin to show some signs of life as Sven begins to heal them. <b>Thank you good Dwarf! Please free us 'fore Urathash comes back! He'll torture you too!</b></p>The captives begin to show some signs of life as Sven begins to heal them. Thank you good Dwarf! Please free us 'fore Urathash comes back! He'll torture you too!DM RichD (alias of Briccone)2024-03-07T02:10:47ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)DM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=67#33312024-03-07T01:30:46Z2024-03-07T01:22:06Z<p><b><span class=messageboard-ooc>Round 2</b></span></p>
<p>Agent 2 will attack Ndombe!</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (15) + 6 = 21</span> </p>
<p>He misses!</p>
<p><span class=messageboard-ooc>Up Next: Nothus & Cevill</span></p>Round 2
Agent 2 will attack Ndombe!
[Dice=Attack]1d20+6[/dice]
He misses!
Up Next: Nothus & CevillDM RichD (alias of Briccone)2024-03-07T01:22:06ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=140#69722024-03-07T01:00:51Z2024-03-07T00:48:11Z<p>Searok looks perplexed. <b>Ye can talk ta him if ye want!</b></p>Searok looks perplexed. Ye can talk ta him if ye want!Searok Ironbeard (alias of Briccone)2024-03-07T00:48:11ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=140#69702024-03-06T01:30:46Z2024-03-06T01:24:43Z<p>Searok, not knowing that you can speak with the dead with magic, looks at Thurrios like he's daft! <b>He's dead! He can't speak!</b></p>Searok, not knowing that you can speak with the dead with magic, looks at Thurrios like he's daft! He's dead! He can't speak!Searok Ironbeard (alias of Briccone)2024-03-06T01:24:43ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)DM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=67#33302024-03-05T03:40:48Z2024-03-05T03:32:48Z<p><span class="messageboard-dice"><b>Will Save DC17:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (8) + 1 = 9</span></p>
<p>Neltji's hex works!</p>
<p>Unfortunately for Cevill, another agent quickly takes his place!</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (17) + 6 = 23</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (3) + 2 = 5</span></p>
<p><span class=messageboard-ooc>Next Up: Nothus</span></p>[Dice=Will Save DC17]1d20+1[/dice]
Neltji's hex works!
Unfortunately for Cevill, another agent quickly takes his place!
[Dice=Attack]1d20+6[/dice]
[Dice=Damage]1d6+2[/dice]
Next Up: NothusDM RichD (alias of Briccone)2024-03-05T03:32:48ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=109#54222024-03-04T01:53:47Z2024-03-04T01:46:18Z<p><span class=messageboard-ooc>I'm sorry...I thought that Urathash was the end of this AP...but wait there's more!</span></p>
<p>There is a stone coffer that is locked that you quickly open. It contains the following:</p>
<p>A human-sized Andoren lace wedding dress of obviously very high quality, which is slightly torn and stained with blood on one of its sleeves. <span class=messageboard-ooc>If the dress is repaired with a successful DC 18 Craft (cloth) check or magic such as mending or make whole, it is worth 1,000 gp.</span></p>
<p>The coffer also holds a wooden game board carved with strange notches, a leather pouch with 30 stones polished and shaped to resemble eggs, and a collection of 12 quartzite crystals carved to resemble rocs in flight. These are all part of a popular betting and strategy game among giants called “Rocs.” <span class=messageboard-ooc>The quartzite pieces are worth 50 gp each.</span> Lastly, carefully wrapped within oiled deerskin are three torcs that Urathash sometimes wears as rings. Two are forged from mithral and have designs of dwarven origin <span class=messageboard-ooc>(worth 500 gp each)</span>, while the third is a torc of lionheart fury <span class=messageboard-ooc>(Ultimate Equipment 261)</span>. </p>
<p>There are upper layers of the tower.</p>
<p><b><span class=messageboard-ooc>Z17. Inquisition Room</b></span></p>
<p>Carved into center of the floor of this chamber is the symbol of a mountain and a giant anvil. Mystic runes painted with a fine, glittering dust sprinkled over what appears to be blood encircle the carving. Six iron cages stand in a circle around the floor carving, interspersed with stone braziers burning small coke fires scented with smoldering pine cones. A few tables holding a variety of iron implements stand against the walls nearby. The walls are windowless and covered with lines of carved text. Staircases at opposite ends of the room lead to floors above and below.</p>
<p>[Spoiler omitted]</p>
<p>Four of the cages contain gaunt and mutilated humans, each one curled into a fetal position. Long strips of flesh and muscle have been torn from the corpses, the result of feeding by Urathash’s pet rukhs, though whether this killed the prisoners or they starved to death is unclear.</p>
<p>Two of the cages still contain living people, both prospectors from Shinnerman’s Fortune, whom Urathash has kept as playthings. The two prisoners lie quietly starving in their cages, mentally and physically broken and ready for death. The prisoners are still conscious (albeit barely).</p>I'm sorry...I thought that Urathash was the end of this AP...but wait there's more!
There is a stone coffer that is locked that you quickly open. It contains the following:
A human-sized Andoren lace wedding dress of obviously very high quality, which is slightly torn and stained with blood on one of its sleeves. If the dress is repaired with a successful DC 18 Craft (cloth) check or magic such as mending or make whole, it is worth 1,000 gp.
The coffer also holds a wooden game board carved...DM RichD (alias of Briccone)2024-03-04T01:46:18ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)DM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=67#33272024-03-03T23:33:48Z2024-03-03T23:28:58Z<p><b><span class=messageboard-ooc>ROUND 1</b></span></p>
<p>Ndombe wounds his rival agent!</p>
<p><b><span class=messageboard-ooc>ROUND 2</b></span>
<br />
<span class=messageboard-ooc>Agent 1 27 (28/28)HELD</span>
<br />
<span class=messageboard-ooc>Neltji/Anthony 26 (33/33)(0?/0?)AWAKE</span>
<br />
<span class=messageboard-ooc>Shalissa 23 (35/35)ASLEEP</span>
<br />
<span class=messageboard-ooc>Agent 4 19 (28/28)</span>
<br />
<span class=messageboard-ooc>Nothus 18 (43/43)ASLEEP</span>
<br />
<span class=messageboard-ooc>Agent 2 11 (19/28)WOUNDED</span>
<br />
<span class=messageboard-ooc>Cevill 8 (39/39)AWAKE</span>
<br />
<span class=messageboard-ooc>Agent 3 8 (28/28)</span>
<br />
<span class=messageboard-ooc>Ndombe 4 (40/40)AWAKE</span></p>
<p><span class=messageboard-ooc>Up Next: Neltji and Shalissa</span></p>ROUND 1
Ndombe wounds his rival agent!
ROUND 2
Agent 1 27 (28/28)HELD
Neltji/Anthony 26 (33/33)(0?/0?)AWAKE
Shalissa 23 (35/35)ASLEEP
Agent 4 19 (28/28)
Nothus 18 (43/43)ASLEEP
Agent 2 11 (19/28)WOUNDED
Cevill 8 (39/39)AWAKE
Agent 3 8 (28/28)
Ndombe 4 (40/40)AWAKE
Up Next: Neltji and ShalissaDM RichD (alias of Briccone)2024-03-03T23:28:58ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=140#69672024-03-03T23:23:47Z2024-03-03T23:12:57Z<p>Searok will take a swing at the weak spot with Serithtial!</p>Searok will take a swing at the weak spot with Serithtial!Searok Ironbeard (alias of Briccone)2024-03-03T23:12:57ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=140#69652024-03-03T19:50:55Z2024-03-03T19:45:16Z<p><b>What say ye all? Should I take down this monstrosity of a wall?</b></p>What say ye all? Should I take down this monstrosity of a wall?Searok Ironbeard (alias of Briccone)2024-03-03T19:45:16ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=140#69632024-03-03T02:16:31Z2024-03-03T01:29:40Z<p>Searok will look at the bricked up vault.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 ⇒ (11) + 18 + 2 = 31</span></p>
<p><span class=messageboard-ooc>Stonecunning (Ex) Dwarves receive a +2 bonus on Perception skill checks to notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 feet of them, regardless of whether or not they are actively looking.</span></p>Searok will look at the bricked up vault.
[Dice=Perception]1d20+18+2[/dice]
Stonecunning (Ex) Dwarves receive a +2 bonus on Perception skill checks to notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 feet of them, regardless of whether or not they are actively looking.Searok Ironbeard (alias of Briccone)2024-03-03T01:29:40ZRe: Forums: Play-by-Post: GM Harker Presents: Carrion Crown GameplayDM RichD (alias of Briccone)https://paizo.com/campaigns/GMHarkerPresentsCarrionCrown/gameplay&page=112#55902024-02-28T04:02:58Z2024-02-28T03:55:11Z<p><b><span class=messageboard-ooc>Round 1</b></span></p>
<p>Niculaie wounds the wounded cultist!</p>
<p><span class=messageboard-ooc>Up Next: Gregor</span></p>Round 1
Niculaie wounds the wounded cultist!
Up Next: GregorDM RichD (alias of Briccone)2024-02-28T03:55:11ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=109#54182024-02-28T04:02:58Z2024-02-28T03:52:28Z<p><span class=messageboard-ooc>Anyone going with Kurag? @Kurag: you and Lucky going invisible or using stealth?</span></p>Anyone going with Kurag? @Kurag: you and Lucky going invisible or using stealth?DM RichD (alias of Briccone)2024-02-28T03:52:28ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)DM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=67#33252024-02-28T04:02:58Z2024-02-28T03:50:56Z<p><b><span class=messageboard-ooc>Round 1</b></span></p>
<p>Poor Cevill knows something is going on but he just doesn't know what!</p>
<p>He is also surprised when someone appears at the window and shoots a bolt his way!</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (8) + 6 = 14</span></p>
<p>Lucky for him the rival agent was almost as surprised to see him there as well and his shot misses!</p>
<p><span class=messageboard-ooc>Next Up: Ndombe</span></p>Round 1
Poor Cevill knows something is going on but he just doesn't know what!
He is also surprised when someone appears at the window and shoots a bolt his way!
[Dice=Attack]1d20+6[/dice]
Lucky for him the rival agent was almost as surprised to see him there as well and his shot misses!
Next Up: NdombeDM RichD (alias of Briccone)2024-02-28T03:50:56ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=78#38792024-02-23T21:10:49Z2024-02-23T21:00:47Z<p>In answer to Skarn's question, Cordwin will try to use his engineering knowledge.</p>
<p><span class="messageboard-dice"><b>Knowledge (Engineering):</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (20) + 11 = 31</span></p>In answer to Skarn's question, Cordwin will try to use his engineering knowledge.
[Dice=Knowledge (Engineering)]1d20+11[/Dice]Cordwin Ironbeard (alias of Briccone)2024-02-23T21:00:47ZRe: Forums: Play-by-Post Discussion: *! Rise of the Runelords !* DiscussionCordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/discussion&page=18#8782024-02-23T03:22:04Z2024-02-23T03:18:21Z<p>I am good with a hand wave too...</p>I am good with a hand wave too...Cordwin Ironbeard (alias of Briccone)2024-02-23T03:18:21ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=137#68322024-02-22T02:51:08Z2024-02-22T02:41:09Z<p><span class=messageboard-ooc>@Acheh: Go ahead and do a ranged mass attack.</span></p>@Acheh: Go ahead and do a ranged mass attack.DM RichD (alias of Briccone)2024-02-22T02:41:09ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=137#68292024-02-21T16:30:48Z2024-02-21T16:24:38Z<p><b><span class=messageboard-ooc>Round 2</b></span></p>
<p>For the next phase, the COT army will go with a total defense strategy.</p>
<p><span class=messageboard-ooc>COT Army DV=18 OM=8</span></p>Round 2
For the next phase, the COT army will go with a total defense strategy.
COT Army DV=18 OM=8DM RichD (alias of Briccone)2024-02-21T16:24:38ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=137#68272024-02-21T15:40:49Z2024-02-21T15:33:01Z<p><b><span class=messageboard-ooc>Round 1</b></span></p>
<p>The PC army does not do much with their ranged weapons, but maybe they will have better luck in their melee attack!</p>
<p><span class=messageboard-ooc>Up Next: PC Melee phase</span></p>Round 1
The PC army does not do much with their ranged weapons, but maybe they will have better luck in their melee attack!
Up Next: PC Melee phaseDM RichD (alias of Briccone)2024-02-21T15:33:01ZRe: Forums: Play-by-Post: GM Harker Presents: Carrion Crown GameplayDM RichD (alias of Briccone)https://paizo.com/campaigns/GMHarkerPresentsCarrionCrown/gameplay&page=112#55882024-02-21T02:31:03Z2024-02-21T02:19:55Z<p><b><span class=messageboard-ooc>Surprise Round</b></span></p>
<p>Vivian delivers a devastating strike!</p>
<p><b><span class=messageboard-ooc>Round 1</b></span></p>
<p>Two will step up and stand in front of the door and attack Vivian!</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (1) + 9 = 10</span></p>
<p>He misses!</p>
<p><span class=messageboard-ooc>Up Next: Gregor & Niculaie</span></p>
<p><span class=messageboard-ooc>Map has been updated</span></p>Surprise Round
Vivian delivers a devastating strike!
Round 1
Two will step up and stand in front of the door and attack Vivian!
[Dice=Attack]1d20+9[/Dice]
He misses!
Up Next: Gregor & Niculaie
Map has been updatedDM RichD (alias of Briccone)2024-02-21T02:19:55ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=137#68252024-02-21T02:11:30Z2024-02-21T02:07:39Z<p><span class=messageboard-ooc>PC Army CR:4</span>
<br />
<span class=messageboard-ooc>HP: 5</span>
<br />
<span class=messageboard-ooc>DV=14</span>
<br />
<span class=messageboard-ooc>OM=4</span>
<br />
<span class=messageboard-ooc>Morale=2</span></p>
<p><span class=messageboard-ooc>COT Army CR:4</span>
<br />
<span class=messageboard-ooc>HP:5</span>
<br />
<span class=messageboard-ooc>DV=14</span>
<br />
<span class=messageboard-ooc>OM=4</span>
<br />
<span class=messageboard-ooc>Morale=0</span></p>
<p><b><span class=messageboard-ooc>Round 1</b></span>
<br />
<span class=messageboard-ooc>COT Army DV=18 OM=8</span>
<br />
<span class=messageboard-ooc>PC Army DV=14 OM=10</span></p>
<p><span class=messageboard-ooc>I don't know if you have ranged weapons, but if you do make your range attack.</span></p>
<p><span class="messageboard-dice"><b>COT Army Attack:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (10) + 8 = 18</span>
<br />
<span class=messageboard-ooc>PC Army takes 4 points of Damage</span></p>
<p><span class=messageboard-ooc>Up Next: PC Army</span></p>PC Army CR:4
HP: 5
DV=14
OM=4
Morale=2
COT Army CR:4
HP:5
DV=14
OM=4
Morale=0
Round 1
COT Army DV=18 OM=8
PC Army DV=14 OM=10
I don't know if you have ranged weapons, but if you do make your range attack.
[Dice=COT Army Attack]1d20+8[/Dice]
PC Army takes 4 points of Damage
Up Next: PC ArmyDM RichD (alias of Briccone)2024-02-21T02:07:39ZRe: Forums: Play-by-Post: GM Harker Presents: Carrion Crown GameplayDM RichD (alias of Briccone)https://paizo.com/campaigns/GMHarkerPresentsCarrionCrown/gameplay&page=112#55862024-02-20T01:20:46Z2024-02-20T01:15:27Z<p>The cultists are sure surprised when the door opens and 'no one' is there!</p>
<p><span class=messageboard-ooc>@Vivian: You get a surprise round.</span></p>
<p>[Spoiler omitted]</p>
<p><b><span class=messageboard-ooc>Initiative Order/HP</b></span>
<br />
<span class=messageboard-ooc>Cultist 2 22 (51/51)</span>
<br />
<span class=messageboard-ooc>Gregor Gyles 21 (85/85)</span>
<br />
<span class=messageboard-ooc>Niculaie Pavlencas 19 (57/57)</span>
<br />
<span class=messageboard-ooc>Cultist 1 12 (51/51)</span>
<br />
<span class=messageboard-ooc>Cultist 4 12 (51/51)</span>
<br />
<span class=messageboard-ooc>Sophie Kundegard 11 (66/66)</span>
<br />
<span class=messageboard-ooc>Cultist 3 10 (51/51)</span>
<br />
<span class=messageboard-ooc>Pontia Canario 8 (46/46)</span>
<br />
<span class=messageboard-ooc>Vivian Deberth 7 (66/66)</span></p>
<p><a href="https://www.dropbox.com/s/w1hsbkyxinh1a2q/Tactical.JPG?dl=0" target="_blank" rel="nofollow">TACTICAL MAP</a></p>
<p><span class=messageboard-ooc>Up First: Vivian (Surprise Round)</span></p>The cultists are sure surprised when the door opens and 'no one' is there!
@Vivian: You get a surprise round.
[Spoiler omitted]
Initiative Order/HP
Cultist 2 22 (51/51)
Gregor Gyles 21 (85/85)
Niculaie Pavlencas 19 (57/57)
Cultist 1 12 (51/51)
Cultist 4 12 (51/51)
Sophie Kundegard 11 (66/66)
Cultist 3 10 (51/51)
Pontia Canario 8 (46/46)
Vivian Deberth 7 (66/66)
TACTICAL MAP
Up First: Vivian (Surprise Round)DM RichD (alias of Briccone)2024-02-20T01:15:27ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=137#68222024-02-20T00:20:46Z2024-02-20T00:12:32Z<p><span class=messageboard-ooc>Does someone want to be the commander to meke decisions, or do you all want to do it by consensus?</span></p>
<p><b><span class=messageboard-ooc>Round 1</b></span>
<br />
<span class=messageboard-ooc>Tactics Phase</span></p>
<p>The COT Army will use Full Defense (+4 DV, +4OM)</p>
<p><span class=messageboard-ooc>What tactics will your army use?</span></p>Does someone want to be the commander to meke decisions, or do you all want to do it by consensus?
Round 1
Tactics Phase
The COT Army will use Full Defense (+4 DV, +4OM)
What tactics will your army use?DM RichD (alias of Briccone)2024-02-20T00:12:32ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=109#54162024-02-20T00:10:46Z2024-02-20T00:06:34Z<p><span class=messageboard-ooc>So what's the plan? Sneaking out? Throwing Urathash's head out the nearest window?</span></p>So what's the plan? Sneaking out? Throwing Urathash's head out the nearest window?DM RichD (alias of Briccone)2024-02-20T00:06:34ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)DM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=67#33232024-02-20T00:10:46Z2024-02-20T00:02:04Z<p><b><span class=messageboard-ooc>ROUND 1</b></span>
<br />
<span class=messageboard-ooc>Agent 1 27 (28/28)HELD</span>
<br />
<span class=messageboard-ooc>Neltji/Anthony 26 (33/33)(0?/0?)AWAKE</span>
<br />
<span class=messageboard-ooc>Shalissa 23 (35/35)ASLEEP</span>
<br />
<span class=messageboard-ooc>Agent 4 19 (28/28)</span>
<br />
<span class=messageboard-ooc>Nothus 18 (43/43)ASLEEP</span>
<br />
<span class=messageboard-ooc>Agent 2 11 (28/28)</span>
<br />
<span class=messageboard-ooc>Cevill 8 (39/39)AWAKE</span>
<br />
<span class=messageboard-ooc>Agent 3 8 (28/28)</span>
<br />
<span class=messageboard-ooc>Ndombe 4 (40/40)AWAKE</span></p>
<p>Neltji wakes and casts mage armor on herself. Shalissa is still asleep. Nothus is still asleep. Ndombe hears a thud as the agent pulls the held agent to the ground.</p>
<p><span class=messageboard-ooc>Next Up: Cevill</span></p>ROUND 1
Agent 1 27 (28/28)HELD
Neltji/Anthony 26 (33/33)(0?/0?)AWAKE
Shalissa 23 (35/35)ASLEEP
Agent 4 19 (28/28)
Nothus 18 (43/43)ASLEEP
Agent 2 11 (28/28)
Cevill 8 (39/39)AWAKE
Agent 3 8 (28/28)
Ndombe 4 (40/40)AWAKE
Neltji wakes and casts mage armor on herself. Shalissa is still asleep. Nothus is still asleep. Ndombe hears a thud as the agent pulls the held agent to the ground.
Next Up: CevillDM RichD (alias of Briccone)2024-02-20T00:02:04ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=139#69492024-02-19T17:10:46Z2024-02-19T17:02:42Z<p><b>I guess this is where the queen got the thing fer her crown!</b> Searok says from remembering the little bits of the story he has heard and trying to sound smart.</p>I guess this is where the queen got the thing fer her crown! Searok says from remembering the little bits of the story he has heard and trying to sound smart.Searok Ironbeard (alias of Briccone)2024-02-19T17:02:42ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=77#38472024-02-12T03:20:48Z2024-02-12T03:14:28Z<p>Cordwin will take shots at the Giant.</p>
<p><span class="messageboard-dice"><b>Attack 1:</b></span> <span class="messageboard-dice">1d20 + 9 - 4 ⇒ (4) + 9 - 4 = 9</span>
<br />
<span class="messageboard-dice"><b>Attack 2:</b></span> <span class="messageboard-dice">1d20 + 4 - 4 ⇒ (15) + 4 - 4 = 15</span>
<br />
<span class="messageboard-dice"><b>Damage 1:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (2) + 1 = 3</span>
<br />
<span class="messageboard-dice"><b>Damage 2:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (5) + 1 = 6</span></p>Cordwin will take shots at the Giant.
[Dice=Attack 1]1d20+9-4[/Dice]
[Dice=Attack 2]1d20+4-4[/Dice]
[Dice=Damage 1]1d8+1[/Dice]
[Dice=Damage 2]1d8+1[/Dice]Cordwin Ironbeard (alias of Briccone)2024-02-12T03:14:28ZRe: Forums: Play-by-Post Discussion: DM RichD's Council Of Thieves Campaign DiscussionDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/discussion&page=56#27572024-02-12T02:40:49Z2024-02-12T02:31:28Z<p>OK...So I found some Mass combat rules from Kingmaker: War of the River Kings.</p>
<p>The rules can be found here: <a href="https://www.d20pfsrd.com/gamemastering/other-rules/mass-combat/" target="_blank" rel="nofollow">LINK</a></p>
<p>Here is what I calculated for the two armies:</p>
<p>PC Army CR:4
<br />
HP: 5
<br />
DV=14
<br />
OM=4
<br />
Morale=2</p>
<p>COT Army CR:4
<br />
HP:5
<br />
DV=14
<br />
OM=4
<br />
Morale=0</p>
<p>I am trying to keep things even, but if anyone has any revisions, please let me know. If there are no revisions, then we will start some mass combat!</p>OK...So I found some Mass combat rules from Kingmaker: War of the River Kings.
The rules can be found here: LINK
Here is what I calculated for the two armies:
PC Army CR:4
HP: 5
DV=14
OM=4
Morale=2
COT Army CR:4
HP:5
DV=14
OM=4
Morale=0
I am trying to keep things even, but if anyone has any revisions, please let me know. If there are no revisions, then we will start some mass combat!DM RichD (alias of Briccone)2024-02-12T02:31:28ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=109#54122024-02-12T00:50:48Z2024-02-12T00:44:45Z<p><span class=messageboard-ooc>What are you going to do about the giant army that have you surrounded?</span></p>What are you going to do about the giant army that have you surrounded?DM RichD (alias of Briccone)2024-02-12T00:44:45ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)DM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=67#33192024-02-12T00:50:48Z2024-02-12T00:42:02Z<p><span class="messageboard-dice"><b>Will Save DC15:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (10) + 1 = 11</span></p>
<p>Ndombe hears a hushed voice <b>Hey! Why'd you stop climbing?</b></p>
<p><span class=messageboard-ooc>@Ndombe: Who does Umngane wake up first?</span></p>
<p><span class=messageboard-ooc>Next up: Neltji and Shalissa (if Umngane wakes one of you first)</span></p>[Dice=Will Save DC15]1d20+1[/Dice]
Ndombe hears a hushed voice Hey! Why'd you stop climbing?
@Ndombe: Who does Umngane wake up first?
Next up: Neltji and Shalissa (if Umngane wakes one of you first)DM RichD (alias of Briccone)2024-02-12T00:42:02ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=139#69342024-02-06T02:00:21Z2024-02-06T01:48:48Z<p>Searok grumbles at Shaeda's response and goes off and sulks.</p>Searok grumbles at Shaeda's response and goes off and sulks.Searok Ironbeard (alias of Briccone)2024-02-06T01:48:48ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=109#54062024-02-05T00:00:46Z2024-02-04T23:57:40Z<p>[Spoiler omitted]</p>
<p>There are no other threats in the Cathedral, but the forge is still unlit and the Cathedral itself is surrounded by Urathash's army.</p>[Spoiler omitted]
There are no other threats in the Cathedral, but the forge is still unlit and the Cathedral itself is surrounded by Urathash's army.DM RichD (alias of Briccone)2024-02-04T23:57:40ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)DM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=67#33152024-02-04T22:15:50Z2024-02-04T20:05:29Z<p><span class=messageboard-ooc>Here are the shifts as I understand them:</span>
<br />
<span class=messageboard-ooc>1St Shift - Shalissa & Nothus</span>
<br />
<span class=messageboard-ooc>2nd Shift - Ndombe & Cevil</span>
<br />
<span class=messageboard-ooc>3rd Shift - Neltji & Cheiton</span></p>
<p><span class="messageboard-dice"><b>Shift:</b></span> <span class="messageboard-dice">1d3 ⇒ 2</span></p>
<p><span class="messageboard-dice"><b>Ndombe Perception:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (20) + 3 = 23</span></p>
<p><span class="messageboard-dice"><b>Cevil Perception:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (6) + 1 = 7</span></p>
<p><span class="messageboard-dice"><b>Thug 1 Stealth DC 7:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (5) + 10 = 15</span>
<br />
<span class="messageboard-dice"><b>Thug 2 Stealth DC 7:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (11) + 10 = 21</span></p>
<p>Ndombe sees two thugs approach the window he is looking out at and start to climb the wall to the window.</p>
<p>Cevil sees nothing at the window he is looking out at!</p>
<p>Ndombe gets a surprise round action.</p>
<p>[Spoiler omitted]</p>
<p><b><span class=messageboard-ooc>Initiative Order/HP</b></span>
<br />
<span class=messageboard-ooc>Agent 1 27 (28/28)</span>
<br />
<span class=messageboard-ooc>Neltji/Anthony 26 (33/33)(0?/0?)</span>
<br />
<span class=messageboard-ooc>Shalissa 23 (35/35)</span>
<br />
<span class=messageboard-ooc>Agent 4 19 (28/28)</span>
<br />
<span class=messageboard-ooc>Nothus 18 (43/43)</span>
<br />
<span class=messageboard-ooc>Agent 2 11 (28/28)</span>
<br />
<span class=messageboard-ooc>Cevill 8 (39/39)</span>
<br />
<span class=messageboard-ooc>Agent 3 8 (28/28)</span>
<br />
<span class=messageboard-ooc>Ndombe 4 (40/40)</span></p>
<p><span class=messageboard-ooc>Up First: Ndombe Surprise Round</span></p>
<p><span class=messageboard-ooc>Tactical Map has been updated.</span></p>Here are the shifts as I understand them:
1St Shift - Shalissa & Nothus
2nd Shift - Ndombe & Cevil
3rd Shift - Neltji & Cheiton
[Dice=Shift]1d3[/dice]
[Dice=Ndombe Perception]1d20+3[/Dice]
[Dice=Cevil Perception]1d20+1[/Dice]
[Dice=Thug 1 Stealth DC 7]1d20+10[/Dice]
[Dice=Thug 2 Stealth DC 7]1d20+10[/Dice]
Ndombe sees two thugs approach the window he is looking out at and start to climb the wall to the window.
Cevil sees nothing at the window he is looking out at!
Ndombe gets a...DM RichD (alias of Briccone)2024-02-04T20:05:29ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=139#69312024-02-03T01:30:51Z2024-02-03T01:23:14Z<p><b>Cut off her head?</b> Searok asks in all seriousness.</p>Cut off her head? Searok asks in all seriousness.Searok Ironbeard (alias of Briccone)2024-02-03T01:23:14ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=109#54012024-01-30T03:52:43Z2024-01-30T03:40:47Z<p><span class=messageboard-ooc><b>Round 12</b></span></p>
<p><span class=messageboard-ooc>@Brother Hawthorne: So it is!</span></p>
<p><span class="messageboard-dice"><b>Attack 2 Confirm?:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (8) + 16 = 24</span></p>
<p><span class=messageboard-ooc>Nope!</span></p>
<p>Sven delivers a blistering attack on the giant! The rest of you quickly fell the giant!</p>
<p><span class=messageboard-ooc>Out of Round Mode!</span></p>Round 12
@Brother Hawthorne: So it is!
[Dice=Attack 2 Confirm?] 1d20 + 16 [/dice]
Nope!
Sven delivers a blistering attack on the giant! The rest of you quickly fell the giant!
Out of Round Mode!DM RichD (alias of Briccone)2024-01-30T03:40:47ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=137#68202024-01-30T03:42:42Z2024-01-30T03:36:24Z<p><span class=messageboard-ooc>So the consensus is one group going through the midden and attacking the siege group? Let me work on getting the battle up and running. I seem to remember there were some rules on group combat instead of rolling a somewhat large combat. Let me see if I can find it. of course if anyone has a link it would be greatly appreciated!</span></p>So the consensus is one group going through the midden and attacking the siege group? Let me work on getting the battle up and running. I seem to remember there were some rules on group combat instead of rolling a somewhat large combat. Let me see if I can find it. of course if anyone has a link it would be greatly appreciated!DM RichD (alias of Briccone)2024-01-30T03:36:24ZRe: Forums: Play-by-Post: GM Harker Presents: Carrion Crown GameplayDM RichD (alias of Briccone)https://paizo.com/campaigns/GMHarkerPresentsCarrionCrown/gameplay&page=112#55782024-01-30T03:42:42Z2024-01-30T03:32:53Z<p><span class=messageboard-ooc>You are able to secure the acolytes that were beaten into unconsciousness. Anyone doing anything else before entering the room?</span></p>You are able to secure the acolytes that were beaten into unconsciousness. Anyone doing anything else before entering the room?DM RichD (alias of Briccone)2024-01-30T03:32:53ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=139#69202024-01-27T00:11:44Z2024-01-25T01:28:34Z<p>Searok will gladly grab Sabina by the arm - roughly...</p>Searok will gladly grab Sabina by the arm - roughly...Searok Ironbeard (alias of Briccone)2024-01-25T01:28:34ZRe: Forums: Play-by-Post Discussion: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment) DiscussionDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/discussion&page=12#5582024-01-27T00:04:55Z2024-01-21T23:57:27Z<p>Here is the map of the 2nd floor. There is no map of the 1st floor. I think I made this sharable so put yourselves where you want. The bedroom in the SE corner is Cheiton's.</p>
<p><a href="https://docs.google.com/drawings/d/1yYajeQhXdm276KPFpVeiec_IeFPrrnLm7dG9T89IRfc/edit?usp=sharing" target="_blank" rel="nofollow">MAP</a></p>Here is the map of the 2nd floor. There is no map of the 1st floor. I think I made this sharable so put yourselves where you want. The bedroom in the SE corner is Cheiton's.
MAPDM RichD (alias of Briccone)2024-01-21T23:57:27ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=139#69122024-01-27T00:04:55Z2024-01-21T20:58:21Z<p>Feeling like he was deprived of fighting the dragon some more, Searok looks at Sabina balefully.</p>
<p><span class="messageboard-dice"><b>Intimidate:</b></span> <span class="messageboard-dice">1d20 + 24 ⇒ (14) + 24 = 38</span></p>Feeling like he was deprived of fighting the dragon some more, Searok looks at Sabina balefully.
[Dice=Intimidate]1d20+24[/dice]Searok Ironbeard (alias of Briccone)2024-01-21T20:58:21ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=108#53962024-01-27T00:04:01Z2024-01-20T23:52:05Z<p><b><span class=messageboard-ooc>Round 12</b></span>
<br />
<span class=messageboard-ooc>Cave Bear 22 (-1/95)DEAD</span>
<br />
<span class=messageboard-ooc>Urathash 20(52/155)WOUNDED</span>
<br />
<span class=messageboard-ooc>Brother Hawthorne 15(26/90)WOUNDED</span>
<br />
<span class=messageboard-ooc>Rask Hammersong 15(51/126)WOUNDED</span>
<br />
<span class=messageboard-ooc>Stone Giant Red 15 (-5/102)DEAD</span>
<br />
<span class=messageboard-ooc>Kurag Urlot III 13(51/86)WOUNDED</span>
<br />
<span class=messageboard-ooc>Stone Giant Blue 5 (-4/102)DEAD</span>
<br />
<span class=messageboard-ooc>Sven The Mazebreaker 4(71/120)WOUNDED</span></p>
<p>He will continue to attack Rask!</p>
<p><span class="messageboard-dice"><b>Attack 1:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (5) + 21 = 26</span>
<br />
<span class="messageboard-dice"><b>Attack 2:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (20) + 16 = 36</span>
<br />
<span class="messageboard-dice"><b>Attack 3:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (19) + 11 = 30</span></p>
<p><span class="messageboard-dice"><b>Damage 2:</b></span> <span class="messageboard-dice">2d6 + 11 ⇒ (4, 6) + 11 = 21</span>
<br />
<span class="messageboard-dice"><b>Damage 3:</b></span> <span class="messageboard-dice">2d6 + 11 ⇒ (1, 1) + 11 = 13</span></p>
<p><span class=messageboard-ooc>Up Next: Everyone! (Kurag x2)</span></p>Round 12
Cave Bear 22 (-1/95)DEAD
Urathash 20(52/155)WOUNDED
Brother Hawthorne 15(26/90)WOUNDED
Rask Hammersong 15(51/126)WOUNDED
Stone Giant Red 15 (-5/102)DEAD
Kurag Urlot III 13(51/86)WOUNDED
Stone Giant Blue 5 (-4/102)DEAD
Sven The Mazebreaker 4(71/120)WOUNDED
He will continue to attack Rask!
[Dice=Attack 1] 1d20 + 21[/DICE]
[Dice=Attack 2] 1d20 + 16[/DICE]
[Dice=Attack 3] 1d20 + 11[/DICE]
[Dice=Damage 2] 2d6 + 11[/DICE]
[Dice=Damage 3] 2d6 + 11[/DICE]
Up Next: Everyone! (Kurag x2)DM RichD (alias of Briccone)2024-01-20T23:52:05ZRe: Forums: Play-by-Post Discussion: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment) DiscussionDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/discussion&page=12#5552024-01-27T00:03:11Z2024-01-20T22:48:19Z<p>Let's say that night you can sleep for 8 hours. How are you dividing the night into shifts? whose taking what shifts? Who is sleeping in the north bedroom and who is steeping in the south? Those who are taking a watch, where are you watching from? Remember this is a two-story house. Cheiton says his house is secure, but will volunteer for shift to help out.</p>Let's say that night you can sleep for 8 hours. How are you dividing the night into shifts? whose taking what shifts? Who is sleeping in the north bedroom and who is steeping in the south? Those who are taking a watch, where are you watching from? Remember this is a two-story house. Cheiton says his house is secure, but will volunteer for shift to help out.DM RichD (alias of Briccone)2024-01-20T22:48:19ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=108#53952024-01-18T02:30:58Z2024-01-18T02:25:08Z<p><b><span class=messageboard-ooc>Round 11</b></span></p>
<p><span class=messageboard-ooc>Yes, Attacks on Rask!</span></p>
<p>Brother Hawthorne does some healing on himself. Rask misses with his first swing and scratches the giant with his second. Sven misses!</p>
<p><span class=messageboard-ooc>Up Next: Kurag</span></p>Round 11
Yes, Attacks on Rask!
Brother Hawthorne does some healing on himself. Rask misses with his first swing and scratches the giant with his second. Sven misses!
Up Next: KuragDM RichD (alias of Briccone)2024-01-18T02:25:08ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)DM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=67#33092024-01-18T02:00:59Z2024-01-18T01:59:49Z<p>As you leave the Shrunken Head, Kibi stays close to her friend Ndombe since she gets the distinct feeling that the others don't like her very much.</p>
<p>Cheiton lives in a two-story house close to the Shrunken Head tavern. He lets you know that if you need further supplies or business transactions, he can arrange to have your needs met at dawn. Cheiton has three guest rooms on the second floor which any of you may choose from. Cheiton’s room is also on the second floor.</p>
<p><span class=messageboard-ooc>Sleeping arrangements? Nighttime rituals? anything anyone doing over the night?</span></p>As you leave the Shrunken Head, Kibi stays close to her friend Ndombe since she gets the distinct feeling that the others don't like her very much.
Cheiton lives in a two-story house close to the Shrunken Head tavern. He lets you know that if you need further supplies or business transactions, he can arrange to have your needs met at dawn. Cheiton has three guest rooms on the second floor which any of you may choose from. Cheiton’s room is also on the second floor.
Sleeping arrangements?...DM RichD (alias of Briccone)2024-01-18T01:59:49ZRe: Forums: Play-by-Post: GM Harker Presents: Carrion Crown GameplayDM RichD (alias of Briccone)https://paizo.com/campaigns/GMHarkerPresentsCarrionCrown/gameplay&page=112#55752024-01-17T03:26:00Z2024-01-17T03:22:35Z<p><span class=messageboard-ooc>Those two acolytes are done, but you have the four acolytes in E6 who are very much awake.</span></p>Those two acolytes are done, but you have the four acolytes in E6 who are very much awake.DM RichD (alias of Briccone)2024-01-17T03:22:35ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=137#68162024-01-17T03:26:00Z2024-01-17T03:17:58Z<p><span class=messageboard-ooc>Are you all staying together or are you splitting your forces?</span></p>
<p><span class=messageboard-ooc>This battle would be a lot easier instead of PBP! LOL!</span></p>Are you all staying together or are you splitting your forces?
This battle would be a lot easier instead of PBP! LOL!DM RichD (alias of Briccone)2024-01-17T03:17:58ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=108#53912024-01-16T01:00:56Z2024-01-16T00:57:00Z<p><b><span class=messageboard-ooc>Round 10</b></span></p>
<p>Brother Hawthorne cures himself. Rask does a little damage. One of Kurag's arrows hit and Sven also gets a hit in.</p>
<p><b><span class=messageboard-ooc>Round 11</b></span>
<br />
<span class=messageboard-ooc>Cave Bear 22 (-1/95)DEAD</span>
<br />
<span class=messageboard-ooc>Urathash 20(55/155)WOUNDED</span>
<br />
<span class=messageboard-ooc>Brother Hawthorne 15(24/90)WOUNDED</span>
<br />
<span class=messageboard-ooc>Rask Hammersong 15(89/126)WOUNDED</span>
<br />
<span class=messageboard-ooc>Stone Giant Red 15 (-5/102)DEAD</span>
<br />
<span class=messageboard-ooc>Kurag Urlot III 13(51/86)WOUNDED</span>
<br />
<span class=messageboard-ooc>Stone Giant Blue 5 (-4/102)DEAD</span>
<br />
<span class=messageboard-ooc>Sven The Mazebreaker 4(71/120)WOUNDED</span></p>
<p><span class="messageboard-dice"><b>Attack 1:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (16) + 21 = 37</span>
<br />
<span class="messageboard-dice"><b>Attack 2:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (11) + 16 = 27</span>
<br />
<span class="messageboard-dice"><b>Attack 3:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (3) + 11 = 14</span>
<br />
<span class="messageboard-dice"><b>Damage 1:</b></span> <span class="messageboard-dice">2d6 + 11 ⇒ (6, 2) + 11 = 19</span>
<br />
<span class="messageboard-dice"><b>Damage 2:</b></span> <span class="messageboard-dice">2d6 + 11 ⇒ (3, 5) + 11 = 19</span></p>
<p><span class=messageboard-ooc>Up Next: Everyone!</span></p>Round 10
Brother Hawthorne cures himself. Rask does a little damage. One of Kurag's arrows hit and Sven also gets a hit in.
Round 11
Cave Bear 22 (-1/95)DEAD
Urathash 20(55/155)WOUNDED
Brother Hawthorne 15(24/90)WOUNDED
Rask Hammersong 15(89/126)WOUNDED
Stone Giant Red 15 (-5/102)DEAD
Kurag Urlot III 13(51/86)WOUNDED
Stone Giant Blue 5 (-4/102)DEAD
Sven The Mazebreaker 4(71/120)WOUNDED
[Dice=Attack 1] 1d20 + 21[/Dice]
[Dice=Attack 2] 1d20 + 16[/Dice]
[Dice=Attack 3] 1d20 + 11[/Dice]...DM RichD (alias of Briccone)2024-01-16T00:57:00ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=139#69012024-01-16T00:50:56Z2024-01-16T00:43:22Z<p><span class=messageboard-ooc>Ooopppss</span></p>
<p><span class="messageboard-dice"><b>Attack 1:</b></span> <span class="messageboard-dice">1d20 + 26 + 1 ⇒ (13) + 26 + 1 = 40</span></p>
<p><span class=messageboard-ooc>Uhg! Still no!</span></p>Ooopppss
[Dice=Attack 1] 1d20 + 26 + 1[/dice]
Uhg! Still no!Searok Ironbeard (alias of Briccone)2024-01-16T00:43:22ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)DM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=67#33052024-01-15T20:42:38Z2024-01-15T20:41:55Z<p>Kibi looks wounded when Neltji dismisses her. <b>You sure? I can do lotsa stuff! I can be lookout while you sleep!</b> If her entreaties do not seem to be getting her anywhere, she will say, <b>Fine! But where will I find you tomorrow? What is the address you are staying at tonight? There might be urgent news you might want to hear that can't wait until tomorrow and I should bring it to you as soon as possible! Maybe I can follow you there so I know where you are?</b></p>Kibi looks wounded when Neltji dismisses her. You sure? I can do lotsa stuff! I can be lookout while you sleep! If her entreaties do not seem to be getting her anywhere, she will say, Fine! But where will I find you tomorrow? What is the address you are staying at tonight? There might be urgent news you might want to hear that can't wait until tomorrow and I should bring it to you as soon as possible! Maybe I can follow you there so I know where you are?DM RichD (alias of Briccone)2024-01-15T20:41:55ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=138#68992024-01-15T19:30:56Z2024-01-15T19:24:10Z<p>Searok, giddy at fighting a dragon, continues his assault!</p>
<p><span class="messageboard-dice"><b>Attack 1:</b></span> <span class="messageboard-dice">1d20 + 26 + 1 ⇒ (13) + 26 + 1 = 40</span>
<br />
<span class="messageboard-dice"><b>Attack 2:</b></span> <span class="messageboard-dice">1d20 + 21 + 1 ⇒ (14) + 21 + 1 = 36</span>
<br />
<span class="messageboard-dice"><b>Attack 3:</b></span> <span class="messageboard-dice">1d20 + 16 + 1 ⇒ (2) + 16 + 1 = 19</span>
<br />
<span class="messageboard-dice"><b>Bite:</b></span> <span class="messageboard-dice">1d20 + 21 + 1 ⇒ (4) + 21 + 1 = 26</span>
<br />
<span class=messageboard-ooc>•Bite is considered Magic, cold iron or silver chaotic weapon•</span></p>
<p>He misses...</p>Searok, giddy at fighting a dragon, continues his assault!
[DICE=Attack 1] 1d20 + 26 + 1[/Dice]
[DICE=Attack 2] 1d20 + 21 + 1[/Dice]
[DICE=Attack 3] 1d20 + 16 + 1[/Dice]
[DICE=Bite] 1d20 + 21 + 1[/Dice]
*Bite is considered Magic, cold iron or silver chaotic weapon*
He misses...Searok Ironbeard (alias of Briccone)2024-01-15T19:24:10ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=138#68932024-01-13T02:30:58Z2024-01-13T02:30:30Z<p><span class="messageboard-dice"><b>AOO:</b></span> <span class="messageboard-dice">1d20 + 26 + 1 - 2 ⇒ (12) + 26 + 1 - 2 = 37</span></p>
<p>Searok misses as the dragon moves!</p>[Dice=AOO]1d20 + 26 + 1 - 2[/Dice]
Searok misses as the dragon moves!Searok Ironbeard (alias of Briccone)2024-01-13T02:30:30ZRe: Forums: Play-by-Post: GM Harker Presents: Carrion Crown GameplayDM RichD (alias of Briccone)https://paizo.com/campaigns/GMHarkerPresentsCarrionCrown/gameplay&page=112#55722024-01-09T03:15:12Z2024-01-09T03:09:21Z<p><span class=messageboard-ooc>Yes, they have not acted yet, so yes add the SA damage please.</span></p>Yes, they have not acted yet, so yes add the SA damage please.DM RichD (alias of Briccone)2024-01-09T03:09:21ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=138#68782024-01-09T02:35:13Z2024-01-09T02:34:33Z<p>Searok will fly into a rage and attack the dragon!</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 26 + 1 - 2 ⇒ (18) + 26 + 1 - 2 = 43</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 7 + 4 ⇒ (4) + 7 + 4 = 15</span>+<span class="messageboard-dice"><b>holy Damage:</b></span> <span class="messageboard-dice">2d6 ⇒ (4, 6) = 10</span>+<span class="messageboard-dice"><b>Bane:</b></span> <span class="messageboard-dice">2d6 ⇒ (3, 5) = 8</span></p>Searok will fly into a rage and attack the dragon!
[Dice=Attack]1d20+26+1-2[/dice]
[Dice=Damage]1d8+7+4[/dice]+[Dice=holy Damage]2d6[/dice]+[Dice=Bane]2d6[/dice]Searok Ironbeard (alias of Briccone)2024-01-09T02:34:33ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=108#53862024-01-08T01:10:57Z2024-01-08T01:04:55Z<p><b><span class=messageboard-ooc>Round 9</b></span></p>
<p>Sven heals himself and spits at the giant!</p>
<p><b><span class=messageboard-ooc>Round 10</b></span>
<br />
<span class=messageboard-ooc>Cave Bear 22 (-1/95)DEAD</span>
<br />
<span class=messageboard-ooc>Urathash 20(76/155)WOUNDED</span>
<br />
<span class=messageboard-ooc>Brother Hawthorne 15(19/90)WOUNDED</span>
<br />
<span class=messageboard-ooc>Rask Hammersong 15(89/126)WOUNDED</span>
<br />
<span class=messageboard-ooc>Stone Giant Red 15 (-5/102)DEAD</span>
<br />
<span class=messageboard-ooc>Kurag Urlot III 13(51/86)WOUNDED</span>
<br />
<span class=messageboard-ooc>Stone Giant Blue 5 (-4/102)DEAD</span>
<br />
<span class=messageboard-ooc>Sven The Mazebreaker 4(71/120)WOUNDED</span></p>
<p>Urathash will attack Rask!</p>
<p><span class="messageboard-dice"><b>Attack 1:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (4) + 21 = 25</span>
<br />
<span class="messageboard-dice"><b>Attack 2:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (7) + 16 = 23</span>
<br />
<span class="messageboard-dice"><b>Attack 3:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (12) + 11 = 23</span></p>
<p>He misses.</p>
<p><span class=messageboard-ooc>Up Next: Everyone!</span></p>Round 9
Sven heals himself and spits at the giant!
Round 10
Cave Bear 22 (-1/95)DEAD
Urathash 20(76/155)WOUNDED
Brother Hawthorne 15(19/90)WOUNDED
Rask Hammersong 15(89/126)WOUNDED
Stone Giant Red 15 (-5/102)DEAD
Kurag Urlot III 13(51/86)WOUNDED
Stone Giant Blue 5 (-4/102)DEAD
Sven The Mazebreaker 4(71/120)WOUNDED
Urathash will attack Rask!
[Dice=Attack 1] 1d20 + 21[/Dice]
[Dice=Attack 2] 1d20 + 16[/Dice]
[Dice=Attack 3] 1d20 + 11[/Dice]
He misses.
Up Next: Everyone!DM RichD (alias of Briccone)2024-01-08T01:04:55ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)DM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=67#33012024-01-08T01:00:58Z2024-01-08T00:55:02Z<p><span class=messageboard-ooc>Anybody doing anything? What is anyone doing in response to Shalissa? You all following Cheiton back to his house?</span></p>Anybody doing anything? What is anyone doing in response to Shalissa? You all following Cheiton back to his house?DM RichD (alias of Briccone)2024-01-08T00:55:02ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=138#68712024-01-08T00:00:57Z2024-01-07T23:52:32Z<p><span class="messageboard-dice"><b>Will Save DC23:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (3) + 9 = 12</span></p>[Dice=Will Save DC23]1d20+9[/dice]Searok Ironbeard (alias of Briccone)2024-01-07T23:52:32ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=137#68122024-01-04T01:55:56Z2024-01-04T01:52:25Z<p>TRY THIS LINK: <a href="https://docs.google.com/drawings/d/1o7l0DwBUNdJvc2OM51yB7t9PlvNjetMLen1WM_IS3ug/edit?usp=sharing" target="_blank" rel="nofollow">Tactical</a></p>TRY THIS LINK: TacticalDM RichD (alias of Briccone)2024-01-04T01:52:25ZRe: Forums: Play-by-Post Discussion: DM RichD's Council Of Thieves Campaign DiscussionDM RichD (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/discussion&page=56#27532024-01-03T16:00:55Z2024-01-03T15:57:44Z<p>So I use Dropbox to store the maps, but an organization I belong to also uses Dropbox, so apparently since I have access to the organization's dropbox, dropbox combines the allotted space. Therefore while all I have on dropbox are my Pathfinder maps, I am out of space. I don't want to upgrade, since the organization will continue to take up the space I am now paying for.</p>
<p>Does anyone know of anywhere I can store the maps so that you can all access them? Preferably free?</p>So I use Dropbox to store the maps, but an organization I belong to also uses Dropbox, so apparently since I have access to the organization's dropbox, dropbox combines the allotted space. Therefore while all I have on dropbox are my Pathfinder maps, I am out of space. I don't want to upgrade, since the organization will continue to take up the space I am now paying for.
Does anyone know of anywhere I can store the maps so that you can all access them? Preferably free?DM RichD (alias of Briccone)2024-01-03T15:57:44ZRe: Forums: Play-by-Post: GM Harker Presents: Carrion Crown GameplayDM RichD (alias of Briccone)https://paizo.com/campaigns/GMHarkerPresentsCarrionCrown/gameplay&page=112#55682024-01-03T03:00:57Z2024-01-03T02:55:49Z<p>Gregor beats one of the cultists into submission, but Vivan's wakes up. <b>What in Dagon's name!</b></p>
<p><span class=messageboard-ooc>Viviam & Gregor: You get a surprise round attack!</span></p>
<p>[Spoiler omitted]</p>Gregor beats one of the cultists into submission, but Vivan's wakes up. What in Dagon's name!
Viviam & Gregor: You get a surprise round attack!
[Spoiler omitted]DM RichD (alias of Briccone)2024-01-03T02:55:49ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=138#68522023-12-31T15:01:22Z2023-12-31T15:00:44Z<p><span class="messageboard-dice"><b>Init:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (8) + 1 = 9</span></p>[Dice=Init]1d20+1[/Dice]Searok Ironbeard (alias of Briccone)2023-12-31T15:00:44ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=137#68332023-12-19T02:41:08Z2023-12-19T02:33:52Z<div class="messageboard-quotee">GM Kamrp wrote:</div><blockquote>How you planning to loosen their tongues? Diplomacy, intimidation, magic, something else?</blockquote><p><span class=messageboard-ooc>Searok will love to intimidate them!</span>
<p>Searok looks at the thugs. <b>Tell me friends what they want to know or else that one will put ye in a cage with me! How come ye are working fer a genie!</b></p>
<p><span class="messageboard-dice"><b>Intimidate:</b></span> <span class="messageboard-dice">1d20 + 24 ⇒ (13) + 24 = 37</span></p>GM Kamrp wrote:How you planning to loosen their tongues? Diplomacy, intimidation, magic, something else?
Searok will love to intimidate them! Searok looks at the thugs. Tell me friends what they want to know or else that one will put ye in a cage with me! How come ye are working fer a genie!
[Dice=Intimidate]1d20+24[/dice]Searok Ironbeard (alias of Briccone)2023-12-19T02:33:52ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=137#68232023-12-15T22:40:59Z2023-12-15T22:35:47Z<p>Searok, free to attack the genie, ignores the underlings and rages against the Genie!</p>
<p><span class="messageboard-dice"><b>Attack Serithial:</b></span> <span class="messageboard-dice">1d20 + 26 ⇒ (2) + 26 = 28</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 14 ⇒ (7) + 14 = 21</span> + <span class="messageboard-dice"><b>Holy Damage:</b></span> <span class="messageboard-dice">2d6 ⇒ (3, 6) = 9</span> + <span class="messageboard-dice"><b>Bane Damage:</b></span> <span class="messageboard-dice">2d6 ⇒ (5, 6) = 11</span></p>
<p><b>Ye should be wishin' fer a quick death fool!</b></p>Searok, free to attack the genie, ignores the underlings and rages against the Genie!
[Dice=Attack Serithial]1d20+26[/dice]
[Dice=Damage]1d8+14[/dice] + [Dice=Holy Damage]2d6[/dice] + [Dice=Bane Damage]2d6[/dice]
Ye should be wishin' fer a quick death fool!Searok Ironbeard (alias of Briccone)2023-12-15T22:35:47ZRe: Forums: Play-by-Post Discussion: GM Kamro's Curse of the Crimson Throne DiscussionSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/discussion&page=37#18202023-12-12T03:01:00Z2023-12-12T02:55:39Z<p>I am leaving this Saturday to spend the holidays with family. This week is going to be really busy for me between work, finals and packing. I will try to keep up, but bot me as necessary.</p>I am leaving this Saturday to spend the holidays with family. This week is going to be really busy for me between work, finals and packing. I will try to keep up, but bot me as necessary.Searok Ironbeard (alias of Briccone)2023-12-12T02:55:39ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=137#68092023-12-09T02:13:00Z2023-12-09T02:08:10Z<p><span class="messageboard-dice"><b>DC29 Yeah Right!:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (6) + 11 = 17</span></p>
<p><span class=messageboard-ooc>Yup!</span></p>
<p>Trapped in a cage, Searok looks at his fellow detainee and smiles a wicked grin.</p>
<p><b>Ye ain't gettin' outta here alive, I promise ye that!</b></p>
<p><span class="messageboard-dice"><b>Attack 1:</b></span> <span class="messageboard-dice">1d20 + 26 ⇒ (1) + 26 = 27</span>
<br />
<span class="messageboard-dice"><b>Attack 2:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (7) + 21 = 28</span>
<br />
<span class="messageboard-dice"><b>Attack 3:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (18) + 16 = 34</span>
<br />
<span class="messageboard-dice"><b>Damage 1:</b></span> <span class="messageboard-dice">1d8 + 10 ⇒ (1) + 10 = 11</span> + <span class="messageboard-dice"><b>Holy:</b></span> <span class="messageboard-dice">2d6 ⇒ (4, 3) = 7</span> + <span class="messageboard-dice"><b>Bane:</b></span> <span class="messageboard-dice">2d6 ⇒ (1, 2) = 3</span>
<br />
<span class="messageboard-dice"><b>Damage 2:</b></span> <span class="messageboard-dice">1d8 + 10 ⇒ (4) + 10 = 14</span> + <span class="messageboard-dice"><b>Holy:</b></span> <span class="messageboard-dice">2d6 ⇒ (6, 1) = 7</span> + <span class="messageboard-dice"><b>Bane:</b></span> <span class="messageboard-dice">2d6 ⇒ (5, 5) = 10</span>
<br />
<span class="messageboard-dice"><b>Damage 3:</b></span> <span class="messageboard-dice">1d8 + 10 ⇒ (7) + 10 = 17</span> + <span class="messageboard-dice"><b>Holy:</b></span> <span class="messageboard-dice">2d6 ⇒ (3, 5) = 8</span> + <span class="messageboard-dice"><b>Bane:</b></span> <span class="messageboard-dice">2d6 ⇒ (6, 6) = 12</span></p>[Dice=DC29 Yeah Right!]1d20+11[/Dice]
Yup!
Trapped in a cage, Searok looks at his fellow detainee and smiles a wicked grin.
Ye ain't gettin' outta here alive, I promise ye that!
[Dice=Attack 1]1d20+26[/dice]
[Dice=Attack 2]1d20+21[/dice]
[Dice=Attack 3]1d20+16[/dice]
[Dice=Damage 1]1d8+10[/Dice] + [Dice=Holy]2d6[/Dice] + [Dice=Bane]2d6[/dice]
[Dice=Damage 2]1d8+10[/Dice] + [Dice=Holy]2d6[/Dice] + [Dice=Bane]2d6[/dice]
[Dice=Damage 3]1d8+10[/Dice] + [Dice=Holy]2d6[/Dice] +...Searok Ironbeard (alias of Briccone)2023-12-09T02:08:10ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=136#67882023-11-28T22:43:10Z2023-11-28T22:38:23Z<p><span class="messageboard-dice"><b>Queen's Minion Damage:</b></span> <span class="messageboard-dice">2d6 ⇒ (2, 5) = 7</span></p>[Dice=Queen's Minion Damage]2d6[/dice]Searok Ironbeard (alias of Briccone)2023-11-28T22:38:23ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=136#67852023-11-28T02:01:02Z2023-11-28T01:52:00Z<p>Searok feels that Trifaccia is the more worthy foe and will throw a swing his way!</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 26 ⇒ (14) + 26 = 40</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 10 ⇒ (3) + 10 = 13</span> + <span class="messageboard-dice"><b>Holy Damage:</b></span> <span class="messageboard-dice">2d6 ⇒ (6, 3) = 9</span></p>
<p><span class=messageboard-ooc>Is Trisaccia a follower of Zon-Kuthon or a servant of Queen Ileosa?</span></p>
<p><span class="messageboard-dice"><b>Init:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (4) + 1 = 5</span></p>Searok feels that Trifaccia is the more worthy foe and will throw a swing his way!
[Dice=Attack]1d20+26[/dice]
[Dice=Damage]1d8+10[/Dice] + [Dice=Holy Damage]2d6[/dice]
Is Trisaccia a follower of Zon-Kuthon or a servant of Queen Ileosa?
[Dice=Init]1d20+1[/dice]Searok Ironbeard (alias of Briccone)2023-11-28T01:52:00ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=76#37752023-11-27T02:01:03Z2023-11-27T02:00:06Z<p>Cordwin will gladly accept a boost from Trox!</p>Cordwin will gladly accept a boost from Trox!Cordwin Ironbeard (alias of Briccone)2023-11-27T02:00:06ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=136#67822023-11-26T19:41:03Z2023-11-26T19:39:45Z<p>Searok looks confused, <b>So are supposed to beat up this Trifaccia, the rioters or both?</b> As he grits his teeth ready for battle!</p>Searok looks confused, So are supposed to beat up this Trifaccia, the rioters or both? As he grits his teeth ready for battle!Searok Ironbeard (alias of Briccone)2023-11-26T19:39:45ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=136#67772023-11-21T01:29:20Z2023-11-21T01:28:46Z<div class="messageboard-quotee">Tronar wrote:</div><blockquote>"I can provide several hours of protection from gases, temporary invisibility, resistance to elemental magic or energy, and temporary ability to fly."</blockquote><p>Searok farts. <b>Ye mean gas like that?</b> He then lets out a deep belly laugh which causes him to fart again.Tronar wrote:"I can provide several hours of protection from gases, temporary invisibility, resistance to elemental magic or energy, and temporary ability to fly."
Searok farts. Ye mean gas like that? He then lets out a deep belly laugh which causes him to fart again.Searok Ironbeard (alias of Briccone)2023-11-21T01:28:46ZRe: Forums: Play-by-Post Discussion: GM Kamro's Curse of the Crimson Throne DiscussionSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/discussion&page=37#18182023-11-14T02:14:38Z2023-11-14T02:12:57Z<p>I am thinking anything with the castle we should hold off on because that seems the end game...</p>
<p>I am thinking the 'new hero' or the Gray Maidens first?</p>I am thinking anything with the castle we should hold off on because that seems the end game...
I am thinking the 'new hero' or the Gray Maidens first?Searok Ironbeard (alias of Briccone)2023-11-14T02:12:57ZRe: Forums: Play-by-Post Discussion: GM Kamro's Curse of the Crimson Throne DiscussionSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/discussion&page=37#18142023-11-13T00:02:56Z2023-11-12T23:58:22Z<p>Searok will upgrade the following:</p>
<p>Belt of Physical Might +4 to +5
<br />
Cloak of Resistence +3 to +5
<br />
Ring of Protection +1 to +4
<br />
Amulet of Natural Armor +1 to +4</p>Searok will upgrade the following:
Belt of Physical Might +4 to +5
Cloak of Resistence +3 to +5
Ring of Protection +1 to +4
Amulet of Natural Armor +1 to +4Searok Ironbeard (alias of Briccone)2023-11-12T23:58:22ZRe: Forums: Play-by-Post Discussion: GM Kamro's Curse of the Crimson Throne DiscussionSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/discussion&page=37#18042023-11-01T02:07:22Z2023-11-01T02:00:58Z<div class="messageboard-quotee">Shaeda wrote:</div><blockquote>Searok, he being the one I think is most likely to need to be raised</blockquote><p>Wait, what? LOL!Shaeda wrote:Searok, he being the one I think is most likely to need to be raised
Wait, what? LOL!Searok Ironbeard (alias of Briccone)2023-11-01T02:00:58ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=136#67582023-10-31T00:06:32Z2023-10-30T23:57:09Z<p>Searok was disappointed as he walked the streets. Though not one to show emotion, this was still his city and the fact that it was suffering made him sad and when Searok gets sad, he gets mad!</p>Searok was disappointed as he walked the streets. Though not one to show emotion, this was still his city and the fact that it was suffering made him sad and when Searok gets sad, he gets mad!Searok Ironbeard (alias of Briccone)2023-10-30T23:57:09ZRe: Forums: Play-by-Post Discussion: GM Kamro's Curse of the Crimson Throne DiscussionSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/discussion&page=36#17992023-10-29T22:22:03Z2023-10-29T22:21:39Z<p>@Thurrios: When I saw the avatar, I thought, what is Kit doing here? :D</p>@Thurrios: When I saw the avatar, I thought, what is Kit doing here? :DSearok Ironbeard (alias of Briccone)2023-10-29T22:21:39ZRe: Forums: Play-by-Post Discussion: GM Kamro's Curse of the Crimson Throne DiscussionSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/discussion&page=36#17952023-10-28T01:27:00Z2023-10-28T01:21:45Z<p>Yes! Ana got transfigured and said we need to call her by her new name! LOL!</p>Yes! Ana got transfigured and said we need to call her by her new name! LOL!Searok Ironbeard (alias of Briccone)2023-10-28T01:21:45ZRe: Forums: Play-by-Post Discussion: GM Kamro's Curse of the Crimson Throne DiscussionSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/discussion&page=36#17902023-10-27T01:16:57Z2023-10-27T01:11:03Z<p>If Shaeda wants to recreate Anna, I'm good with it.</p>If Shaeda wants to recreate Anna, I'm good with it.Searok Ironbeard (alias of Briccone)2023-10-27T01:11:03ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=135#67432023-10-18T00:38:02Z2023-10-18T00:28:35Z<p><b>Eh? Ye sure showed up when it was convenient for ye!</b> Searok says but thinks it is better for the others to do their talkie-talkie stuff...</p>Eh? Ye sure showed up when it was convenient for ye! Searok says but thinks it is better for the others to do their talkie-talkie stuff...Searok Ironbeard (alias of Briccone)2023-10-18T00:28:35ZRe: Forums: Play-by-Post Discussion: *! Rise of the Runelords !* DiscussionCordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/discussion&page=18#8542023-10-17T01:44:01Z2023-10-17T01:42:17Z<p>@Trox: Sounds like you need a high Charisma check! :D</p>@Trox: Sounds like you need a high Charisma check! :DCordwin Ironbeard (alias of Briccone)2023-10-17T01:42:17ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=76#37592023-10-16T02:21:08Z2023-10-16T02:18:00Z<p><span class="messageboard-dice"><b>Perception DC20:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (20) + 17 = 37</span></p>
<p><b>Hey! Look sharp! There are several lumbering shapes moving around the top of the dam!</b> Cordwin says quietly as he points to where he saw the shapes.</p>[Dice=Perception DC20]1d20+17[/dice]
Hey! Look sharp! There are several lumbering shapes moving around the top of the dam! Cordwin says quietly as he points to where he saw the shapes.Cordwin Ironbeard (alias of Briccone)2023-10-16T02:18:00ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=135#67312023-10-16T01:11:45Z2023-10-16T01:10:57Z<p><span class=messageboard-ooc>Does Serithial get the extra 2D6 damage?</span></p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 25 ⇒ (1) + 25 = 26</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 9 + 3 ⇒ (1) + 9 + 3 = 13</span></p>Does Serithial get the extra 2D6 damage?
[Dice=Attack] 1d20 + 25[/Dice]
[Dice=Damage] 1d8 + 9 + 3[/Dice]Searok Ironbeard (alias of Briccone)2023-10-16T01:10:57ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=135#67262023-10-15T01:21:23Z2023-10-15T01:14:41Z<p>Searok will go into a rage and attack Mithrodar!</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 25 ⇒ (3) + 25 = 28</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 9 + 3 ⇒ (4) + 9 + 3 = 16</span></p>Searok will go into a rage and attack Mithrodar!
[Dice=Attack]1d20+25[/dice]
[Dice=Damage]1d8+9+3[/dice]Searok Ironbeard (alias of Briccone)2023-10-15T01:14:41ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=135#67072023-10-05T02:06:05Z2023-10-05T01:58:51Z<p>Searok will step next to Shaeda and attempt to hit the spectre that just touched her.</p>
<p><span class="messageboard-dice"><b>Attack Serithtial:</b></span> <span class="messageboard-dice">1d20 + 25 ⇒ (13) + 25 = 38</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 9 ⇒ (8) + 9 = 17</span> + <span class="messageboard-dice"><b>Evil Alignment:</b></span> <span class="messageboard-dice">2d6 ⇒ (3, 3) = 6</span></p>Searok will step next to Shaeda and attempt to hit the spectre that just touched her.
[Dice=Attack Serithtial]1d20+25[/dice]
[Dice=Damage]1d8+9[/dice] + [Dice=Evil Alignment]2d6[/dice]Searok Ironbeard (alias of Briccone)2023-10-05T01:58:51ZRe: Forums: Play-by-Post Discussion: GM Kamro's Curse of the Crimson Throne DiscussionSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/discussion&page=36#17802023-10-05T01:56:10Z2023-10-05T01:50:36Z<p>What the hell kind of spell was that? Circle of destruction? LOL!</p>What the hell kind of spell was that? Circle of destruction? LOL!Searok Ironbeard (alias of Briccone)2023-10-05T01:50:36ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=135#67022023-10-02T23:43:18Z2023-10-02T23:39:52Z<p><span class=messageboard-ooc>I got back last night!</span></p>
<p><span class="messageboard-dice"><b>Init:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (19) + 1 = 20</span></p>I got back last night!
[Dice=Init]1d20+1[/dice]Searok Ironbeard (alias of Briccone)2023-10-02T23:39:52ZRe: Forums: Play-by-Post Discussion: GM Kamro's Curse of the Crimson Throne DiscussionSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/discussion&page=36#17742023-09-14T02:01:11Z2023-09-14T01:55:05Z<p>This Saturday I will be visiting family for two weeks. I hope to keep up, but bot me a necessary...</p>This Saturday I will be visiting family for two weeks. I hope to keep up, but bot me a necessary...Searok Ironbeard (alias of Briccone)2023-09-14T01:55:05ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=75#37442023-09-09T15:51:08Z2023-09-09T15:43:18Z<p>Cordwin listens to Skarn's story as he is always up for a good tale.</p>
<p><span class=messageboard-ooc>I say restore the levels...</span></p>Cordwin listens to Skarn's story as he is always up for a good tale.
I say restore the levels...Cordwin Ironbeard (alias of Briccone)2023-09-09T15:43:18ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=134#66652023-09-09T01:01:14Z2023-09-09T00:58:27Z<p><span class="messageboard-dice"><b>Reflex:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (17) + 10 = 27</span></p>[dice=Reflex]1d20+10[/dice]Searok Ironbeard (alias of Briccone)2023-09-09T00:58:27ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=134#66632023-09-08T02:49:39Z2023-09-08T02:49:16Z<p>Searok looks disappointed that the thing died again without him punching it. With a look of surprise, he says <b>That's It?</b></p>Searok looks disappointed that the thing died again without him punching it. With a look of surprise, he says That's It?Searok Ironbeard (alias of Briccone)2023-09-08T02:49:16ZRe: Forums: Play-by-Post Discussion: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/discussion&page=16#7852023-09-08T02:49:06Z2023-09-08T02:43:57Z<p>I agree! Hope to adventure with you all again someday!</p>I agree! Hope to adventure with you all again someday!Fergus Ironbeard (alias of Briccone)2023-09-08T02:43:57ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=134#66522023-09-06T00:55:19Z2023-09-06T00:54:04Z<p><span class="messageboard-dice"><b>Init:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (7) + 3 = 10</span></p>[Dice=Init]1d20+3[/dice]Searok Ironbeard (alias of Briccone)2023-09-06T00:54:04ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=133#66382023-08-31T00:27:37Z2023-08-31T00:19:53Z<div class="messageboard-quotee">Shaeda wrote:</div><blockquote>Shaeda shakes her head "no." And mouths "not yet."</blockquote><p>Searok pouts.Shaeda wrote:Shaeda shakes her head "no." And mouths "not yet."
Searok pouts.Searok Ironbeard (alias of Briccone)2023-08-31T00:19:53ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=133#66332023-08-29T01:59:13Z2023-08-29T01:55:14Z<p>Searok will point to the sleeping man then make a slashing motion across his throat with his finger.</p>Searok will point to the sleeping man then make a slashing motion across his throat with his finger.Searok Ironbeard (alias of Briccone)2023-08-29T01:55:14ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=75#37262023-08-25T02:37:12Z2023-08-25T02:35:10Z<p>Cordwin will share with the others what it was and also regale them with an old pirate's yarn about one that he read in some obscure text.</p>Cordwin will share with the others what it was and also regale them with an old pirate's yarn about one that he read in some obscure text.Cordwin Ironbeard (alias of Briccone)2023-08-25T02:35:10ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=75#37092023-08-23T03:11:02Z2023-08-23T03:02:06Z<p>Cordwin will continue to launch bolts at the magga!</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (8) + 8 = 16</span>
<br />
<span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (2) + 1 = 3</span></p>Cordwin will continue to launch bolts at the magga!
[Dice=Attack] 1d20 + 8[/dice]
[Dice=Attack] 1d8 + 1[/dice]Cordwin Ironbeard (alias of Briccone)2023-08-23T03:02:06ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=132#65972023-08-10T02:10:36Z2023-08-10T02:05:44Z<p>Searok will swing at the shadow right next to him!</p>
<p><span class="messageboard-dice"><b>Attack 1 Serithtial:</b></span> <span class="messageboard-dice">1d20 + 25 ⇒ (18) + 25 = 43</span>
<br />
<span class="messageboard-dice"><b>Attack 2 Serithtial:</b></span> <span class="messageboard-dice">1d20 + 20 ⇒ (18) + 20 = 38</span>
<br />
<span class="messageboard-dice"><b>Attack 3 Serithtial:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (10) + 15 = 25</span>
<br />
<span class="messageboard-dice"><b>Damage 1:</b></span> <span class="messageboard-dice">1d8 + 9 ⇒ (7) + 9 = 16</span> + <span class="messageboard-dice"><b>Evil Alignment:</b></span> <span class="messageboard-dice">2d6 ⇒ (4, 6) = 10</span>
<br />
<span class="messageboard-dice"><b>Damage 2:</b></span> <span class="messageboard-dice">1d8 + 9 ⇒ (4) + 9 = 13</span> + <span class="messageboard-dice"><b>Evil Alignment:</b></span> <span class="messageboard-dice">2d6 ⇒ (1, 4) = 5</span>
<br />
<span class="messageboard-dice"><b>Damage 3:</b></span> <span class="messageboard-dice">1d8 + 9 ⇒ (1) + 9 = 10</span> + <span class="messageboard-dice"><b>Evil Alignment:</b></span> <span class="messageboard-dice">2d6 ⇒ (1, 4) = 5</span></p>Searok will swing at the shadow right next to him!
[Dice=Attack 1 Serithtial]1d20+25[/dice]
[Dice=Attack 2 Serithtial]1d20+20[/dice]
[Dice=Attack 3 Serithtial]1d20+15[/dice]
[Dice=Damage 1]1d8+9[/dice] + [Dice=Evil Alignment]2d6[/dice]
[Dice=Damage 2]1d8+9[/dice] + [Dice=Evil Alignment]2d6[/dice]
[Dice=Damage 3]1d8+9[/dice] + [Dice=Evil Alignment]2d6[/dice]Searok Ironbeard (alias of Briccone)2023-08-10T02:05:44ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=132#65832023-08-04T01:32:57Z2023-08-04T01:25:16Z<p><span class="messageboard-dice"><b>Init:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (12) + 1 = 13</span></p>[Dice=Init]1d20+1[/dice]Searok Ironbeard (alias of Briccone)2023-08-04T01:25:16ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=75#37012023-08-02T02:11:02Z2023-08-02T02:07:13Z<p>Cordwin will continue to launch a bolt at the magga!</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 8 - 4 ⇒ (8) + 8 - 4 = 12</span>
<br />
<span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (7) + 1 = 8</span></p>Cordwin will continue to launch a bolt at the magga!
[Dice=Attack] 1d20 + 8 - 4[/dice]
[Dice=Attack] 1d8 + 1[/dice]Cordwin Ironbeard (alias of Briccone)2023-08-02T02:07:13ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=132#65742023-07-31T13:33:00Z2023-07-31T13:30:31Z<p>Searok will double move to get into the room!</p>Searok will double move to get into the room!Searok Ironbeard (alias of Briccone)2023-07-31T13:30:31ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=79#39362023-07-27T12:46:12Z2023-07-27T12:45:41Z<p>Fergus will attempt to hit the unseen foe!</p>
<p><span class=messageboard-ooc>1 Potential Hit/2 Miss</span></p>
<p><span class="messageboard-dice"><b>Miss Chance Attack 1:</b></span> <span class="messageboard-dice">1d2 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Miss Chance Attack 2:</b></span> <span class="messageboard-dice">1d2 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Miss Chance Attack 3:</b></span> <span class="messageboard-dice">1d2 ⇒ 1</span></p>
<p>Fergus knows his first two swings just connect with air, but he hopes his third swing connects!</p>
<p><span class="messageboard-dice"><b>Attack 3:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (13) + 9 = 22</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d12 + 7 ⇒ (9) + 7 = 16</span></p>Fergus will attempt to hit the unseen foe!
1 Potential Hit/2 Miss
[DICE=Miss Chance Attack 1]1d2[/dice]
[DICE=Miss Chance Attack 2]1d2[/dice]
[DICE=Miss Chance Attack 3]1d2[/dice]
Fergus knows his first two swings just connect with air, but he hopes his third swing connects!
[Dice=Attack 3]1d20+9[/dice]
[Dice=Damage]1d12+7[/dice]Fergus Ironbeard (alias of Briccone)2023-07-27T12:45:41ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=132#65682023-07-26T21:01:18Z2023-07-26T20:55:30Z<div class="messageboard-quotee">Shaeda wrote:</div><blockquote>"Silly Searok forgets he already has it on him."</blockquote><p><b>Is that why I feel so light on me feet? I thought it was jest tha anticipation of punchin' things in tha nose!</b>
<p>He turns a deep crimson when Shaeda climbs on his shoulders.</p>Shaeda wrote:"Silly Searok forgets he already has it on him."
Is that why I feel so light on me feet? I thought it was jest tha anticipation of punchin' things in tha nose! He turns a deep crimson when Shaeda climbs on his shoulders.Searok Ironbeard (alias of Briccone)2023-07-26T20:55:30ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=132#65582023-07-25T01:31:03Z2023-07-25T01:28:51Z<p><b>I ain't going in no darn bag!</b> Searok says emphatically!</p>I ain't going in no darn bag! Searok says emphatically!Searok Ironbeard (alias of Briccone)2023-07-25T01:28:51ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=79#39342023-07-25T01:31:03Z2023-07-25T01:27:50Z<p><span class=messageboard-ooc>Who's up next?</span></p>Who's up next?Fergus Ironbeard (alias of Briccone)2023-07-25T01:27:50ZRe: Forums: Play-by-Post: Kamro's Curse of the Crimson ThroneSearok Ironbeard (alias of Briccone)https://paizo.com/campaigns/GMKamrosCurseOfTheCrimsonThrone/gameplay&page=131#65482023-07-21T02:02:59Z2023-07-21T02:02:01Z<p>Searok will double move to get in front of the gargoyle.</p>Searok will double move to get in front of the gargoyle.Searok Ironbeard (alias of Briccone)2023-07-21T02:02:01ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=74#36792023-07-18T21:28:48Z2023-07-18T21:23:48Z<p><span class=messageboard-ooc>I do the Lore Master route!</span></p>I do the Lore Master route!Cordwin Ironbeard (alias of Briccone)2023-07-18T21:23:48ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=74#36762023-07-17T13:22:19Z2023-07-17T13:21:53Z<p>Cordwin will shoot another bolt at the snake!</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 8 - 4 ⇒ (2) + 8 - 4 = 6</span>
<br />
<span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (1) + 1 = 2</span></p>Cordwin will shoot another bolt at the snake!
[Dice=Attack] 1d20 + 8 - 4[/Dice]
[Dice=Attack] 1d8 + 1[/Dice]Cordwin Ironbeard (alias of Briccone)2023-07-17T13:21:53ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=79#39312023-07-12T01:32:39Z2023-07-12T01:32:39Z<p>Fergus will try to attack the giantess.</p>
<p><span class="messageboard-dice"><b>1 Potential Hit/2 Miss:</b></span> <span class="messageboard-dice">1d2 ⇒ 2</span></p>
<p>He misses.</p>Fergus will try to attack the giantess.
[Dice=1 Potential Hit/2 Miss]1d2[/dice]
He misses.Fergus Ironbeard (alias of Briccone)2023-07-12T01:32:39ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=74#36692023-07-10T00:27:56Z2023-07-10T00:27:56Z<p>Cordwin will shoot another bolt at the snake!</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 8 - 4 ⇒ (10) + 8 - 4 = 14</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span></p>Cordwin will shoot another bolt at the snake!
[Dice=Attack] 1d20 + 8 - 4[/dice]
[Dice=Damage] 1d8 + 1[/dice]Cordwin Ironbeard (alias of Briccone)2023-07-10T00:27:56ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=79#39242023-07-04T15:40:53Z2023-07-04T15:40:53Z<p><b>There are even lands inhabited by giant folk such as yourself</b> Fergus adds.</p>There are even lands inhabited by giant folk such as yourself Fergus adds.Fergus Ironbeard (alias of Briccone)2023-07-04T15:40:53ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=74#36612023-06-30T02:40:30Z2023-06-30T02:40:30Z<p><span class=messageboard-ooc>I think I already went this round.</span></p>I think I already went this round.Cordwin Ironbeard (alias of Briccone)2023-06-30T02:40:30ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=73#36462023-06-22T17:16:40Z2023-06-22T17:16:40Z<p>Cordwin will shoot another bolt at the snake!</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 8 - 4 ⇒ (10) + 8 - 4 = 14</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (4) + 1 = 5</span></p>Cordwin will shoot another bolt at the snake!
[Dice=Attack] 1d20 + 8 - 4[/dice]
[Dice=Damage] 1d8 + 1[/dice]Cordwin Ironbeard (alias of Briccone)2023-06-22T17:16:40ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=79#39152023-06-20T18:24:28Z2023-06-20T18:24:28Z<p><span class="messageboard-dice"><b>Knowledge History DC30:</b></span> <span class="messageboard-dice">1d20 + 19 ⇒ (13) + 19 = 32</span>
<br />
<span class="messageboard-dice"><b>Perception DC24:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (16) + 15 = 31</span></p>
<p><b>I see the map you have there is a very accurate representation of the Thassilonian empire in its prime. The capitals of each domain are marked with small flags bearing the ruling runelord’s symbol, and it seems to me that the model of Xin-Cyrusian, Xanderghul’s capital city, is the most detailed. Interesting.</b> Fergus says pointing at the map.</p>
<p>Then is a whisper to his companions, Fergus says, <span class=tiny><b>Whoever made notes on the maps has no idea that the Thassilonian empire has fallen.</span></b></p>[Dice=Knowledge History DC30]1d20+19[/dice]
[Dice=Perception DC24]1d20+15[/dice]
I see the map you have there is a very accurate representation of the Thassilonian empire in its prime. The capitals of each domain are marked with small flags bearing the ruling runelord’s symbol, and it seems to me that the model of Xin-Cyrusian, Xanderghul’s capital city, is the most detailed. Interesting. Fergus says pointing at the map.
Then is a whisper to his companions, Fergus says, Whoever made notes...Fergus Ironbeard (alias of Briccone)2023-06-20T18:24:28ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=73#36352023-06-15T02:25:41Z2023-06-15T02:25:41Z<p>Cordwin will shoot a bolt at the shake!</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 8 - 4 ⇒ (15) + 8 - 4 = 19</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (1) + 1 = 2</span></p>Cordwin will shoot a bolt at the shake!
[Dice=Attack]1d20+8-4[/dice]
[Dice=Damage]1d8+1[/dice]Cordwin Ironbeard (alias of Briccone)2023-06-15T02:25:41ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=79#39102023-06-09T13:00:41Z2023-06-09T13:00:41Z<p><b>He seemed like a reluctant opponent. I almost feel bad we had to kill him.</b> Fergus muses.</p>He seemed like a reluctant opponent. I almost feel bad we had to kill him. Fergus muses.Fergus Ironbeard (alias of Briccone)2023-06-09T13:00:41ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=79#39072023-05-31T14:34:11Z2023-05-31T14:34:11Z<p>Fergus will attack again.</p>
<p><b>Why don't you make it easy on yourself and surrender while you still live?</b></p>
<p><span class="messageboard-dice"><b>Attack 1:</b></span> <span class="messageboard-dice">1d20 + 19 + 3 ⇒ (9) + 19 + 3 = 31</span>
<br />
<span class="messageboard-dice"><b>Attack 2:</b></span> <span class="messageboard-dice">1d20 + 14 + 3 ⇒ (12) + 14 + 3 = 29</span>
<br />
<span class="messageboard-dice"><b>Attack 3:</b></span> <span class="messageboard-dice">1d20 + 9 + 3 ⇒ (3) + 9 + 3 = 15</span>
<br />
<span class="messageboard-dice"><b>Damage 1:</b></span> <span class="messageboard-dice">1d12 + 7 + 3 ⇒ (4) + 7 + 3 = 14</span>
<br />
<span class="messageboard-dice"><b>Damage 2:</b></span> <span class="messageboard-dice">1d12 + 7 + 3 ⇒ (1) + 7 + 3 = 11</span>
<br />
<span class="messageboard-dice"><b>Damage 3:</b></span> <span class="messageboard-dice">1d12 + 7 + 3 ⇒ (6) + 7 + 3 = 16</span></p>Fergus will attack again.
Why don't you make it easy on yourself and surrender while you still live?
[Dice=Attack 1] 1d20 + 19 + 3[/dice]
[Dice=Attack 2] 1d20 + 14 + 3[/dice]
[Dice=Attack 3] 1d20 + 9 + 3[/dice]
[Dice=Damage 1] 1d12 + 7 + 3[/dice]
[Dice=Damage 2] 1d12 + 7 + 3[/dice]
[Dice=Damage 3] 1d12 + 7 + 3[/dice]Fergus Ironbeard (alias of Briccone)2023-05-31T14:34:11ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=79#39052023-05-30T13:01:08Z2023-05-30T13:01:08Z<p>Fergus will advance on the giant.</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 19 + 3 ⇒ (3) + 19 + 3 = 25</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d12 + 7 + 3 ⇒ (3) + 7 + 3 = 13</span></p>Fergus will advance on the giant.
[Dice=Attack]1d20+19+3[/dice]
[Dice=Damage]1d12+7+3[/dice]Fergus Ironbeard (alias of Briccone)2023-05-30T13:01:08ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=73#36142023-05-23T01:44:38Z2023-05-23T01:44:38Z<p>Cordwin tries to figure out is the wall of water is a natural phenomenon.</p>
<p><span class="messageboard-dice"><b>Knowledge (Nature):</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (7) + 11 = 18</span></p>Cordwin tries to figure out is the wall of water is a natural phenomenon.
[Dice=Knowledge (Nature)]1d20+11[/dice]Cordwin Ironbeard (alias of Briccone)2023-05-23T01:44:38ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=78#38972023-05-18T01:33:37Z2023-05-18T01:33:37Z<p>Since the giant won't come to him, Fergus will go to the giant!</p>
<p>Fergus will move the remaining 20ft and attack!</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 ⇒ (15) + 19 + 5 = 39</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d12 + 7 + 2 ⇒ (8) + 7 + 2 = 17</span></p>Since the giant won't come to him, Fergus will go to the giant!
Fergus will move the remaining 20ft and attack!
[Dice=Attack]1d20+19+5[/dice]
[Dice=Damage]1d12+7+2[/dice]Fergus Ironbeard (alias of Briccone)2023-05-18T01:33:37ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=78#38932023-05-16T12:46:09Z2023-05-16T12:46:09Z<p>Fergus will advance 20 Ft and ready an action if the giant comes to him. <b>Eh? Will make us move then!</b></p>
<p><span class=messageboard-ooc>AC is 26 against giants.</span></p>Fergus will advance 20 Ft and ready an action if the giant comes to him. Eh? Will make us move then!
AC is 26 against giants.Fergus Ironbeard (alias of Briccone)2023-05-16T12:46:09ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=78#38912023-05-12T01:27:24Z2023-05-12T01:27:24Z<p><span class=messageboard-ooc>I forgot to add the Naturalist and Good Hope bonuses to my rolls so +5 to them.</span></p>I forgot to add the Naturalist and Good Hope bonuses to my rolls so +5 to them.Fergus Ironbeard (alias of Briccone)2023-05-12T01:27:24ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=78#38882023-05-09T12:39:59Z2023-05-09T12:39:59Z<p>Fergus will swing at a giant!</p>
<p><span class="messageboard-dice"><b>Attack 1:</b></span> <span class="messageboard-dice">1d20 + 19 ⇒ (14) + 19 = 33</span>
<br />
<span class="messageboard-dice"><b>Attack 2:</b></span> <span class="messageboard-dice">1d20 + 19 ⇒ (13) + 19 = 32</span>
<br />
<span class="messageboard-dice"><b>Attack 3:</b></span> <span class="messageboard-dice">1d20 + 19 ⇒ (5) + 19 = 24</span>
<br />
<span class="messageboard-dice"><b>Damage 1:</b></span> <span class="messageboard-dice">1d12 + 7 ⇒ (3) + 7 = 10</span>
<br />
<span class="messageboard-dice"><b>Damage 2:</b></span> <span class="messageboard-dice">1d12 + 7 ⇒ (9) + 7 = 16</span>
<br />
<span class="messageboard-dice"><b>Damage 3:</b></span> <span class="messageboard-dice">1d12 + 7 ⇒ (7) + 7 = 14</span></p>Fergus will swing at a giant!
[Dice=Attack 1]1d20+19[/dice]
[Dice=Attack 2]1d20+19[/dice]
[Dice=Attack 3]1d20+19[/dice]
[Dice=Damage 1]1d12+7[/dice]
[Dice=Damage 2]1d12+7[/dice]
[Dice=Damage 3]1d12+7[/dice]Fergus Ironbeard (alias of Briccone)2023-05-09T12:39:59ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=72#35962023-05-07T16:02:46Z2023-05-07T16:02:46Z<p><span class=messageboard-ooc>I have at least one rank in all knowledge skills. Each level, I spread out my points to keep them somewhat even.</span></p>
<p><span class=messageboard-ooc>According to PC Gen, In knowledge local I have 4 ranks + 7 Modifier for an 11 total. Knowledge Geography is the same.</span></p>I have at least one rank in all knowledge skills. Each level, I spread out my points to keep them somewhat even.
According to PC Gen, In knowledge local I have 4 ranks + 7 Modifier for an 11 total. Knowledge Geography is the same.Cordwin Ironbeard (alias of Briccone)2023-05-07T16:02:46ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=72#35942023-05-07T00:02:04Z2023-05-07T00:02:04Z<p><span class="messageboard-dice"><b>Knowledge (Geography) DC 30:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (7) + 11 = 18</span></p>
<p><span class="messageboard-dice"><b>Knowledge (Nature) DC22:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (16) + 11 = 27</span> Cordwin points to the lock of hair. <b>I believe that is Nymph hair! Could Myriana be a nymph?</b></p>[Dice=Knowledge (Geography) DC 30]1d20+11[/dice]
[Dice=Knowledge (Nature) DC22]1d20+11[/dice] Cordwin points to the lock of hair. I believe that is Nymph hair! Could Myriana be a nymph?Cordwin Ironbeard (alias of Briccone)2023-05-07T00:02:04ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=72#35802023-05-05T01:37:24Z2023-05-05T01:37:24Z<p>Cordwin will cast haste on the party!</p>Cordwin will cast haste on the party!Cordwin Ironbeard (alias of Briccone)2023-05-05T01:37:24ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=78#38812023-05-02T12:45:39Z2023-05-02T12:45:39Z<p>Fergus will advance 20 feet and wait for the creatures to come to him. </p>
<p><span class=messageboard-ooc>If someone can move me on the map, that would be great.</span></p>Fergus will advance 20 feet and wait for the creatures to come to him.
If someone can move me on the map, that would be great.Fergus Ironbeard (alias of Briccone)2023-05-02T12:45:39ZRe: Forums: Play-by-Post Discussion: *! Rise of the Runelords !* DiscussionCordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/discussion&page=17#8172023-05-01T19:50:13Z2023-05-01T19:50:13Z<p>Thanks DM Carbide. Yes, Haste works well in all situations!</p>Thanks DM Carbide. Yes, Haste works well in all situations!Cordwin Ironbeard (alias of Briccone)2023-05-01T19:50:13ZRe: Forums: Play-by-Post Discussion: *! Rise of the Runelords !* DiscussionCordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/discussion&page=17#8152023-05-01T14:07:52Z2023-05-01T14:07:52Z<p>Still doing well, but I don't have many offensive spells, and those that I do have will probably not work on these ogres.</p>Still doing well, but I don't have many offensive spells, and those that I do have will probably not work on these ogres.Cordwin Ironbeard (alias of Briccone)2023-05-01T14:07:52ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=72#35722023-04-29T18:54:38Z2023-04-29T18:54:38Z<p>Cordwin will shoot a bolt.</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 4 - 4 + 1 ⇒ (3) + 4 - 4 + 1 = 4</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 1 + 4 ⇒ (6) + 1 + 4 = 11</span></p>Cordwin will shoot a bolt.
[Dice=Attack]1d20+4-4+1[/dice]
[dice=Damage]1d8+1+4[/dice]Cordwin Ironbeard (alias of Briccone)2023-04-29T18:54:38ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=72#35662023-04-27T02:06:21Z2023-04-27T02:06:21Z<p>Cordwin is confused. <b>What if all of them are traitors and we just let them go?</b> Figuring that is a problem for after the ogres, he follows Trox.</p>Cordwin is confused. What if all of them are traitors and we just let them go? Figuring that is a problem for after the ogres, he follows Trox.Cordwin Ironbeard (alias of Briccone)2023-04-27T02:06:21ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=78#38762023-04-26T01:54:27Z2023-04-26T01:54:27Z<p><span class=messageboard-ooc>When it's his turn...</span></p>
<p>Fergus will attack!</p>
<p><span class="messageboard-dice"><b>Attack 1:</b></span> <span class="messageboard-dice">1d20 + 19 + 3 + 2 + 1 ⇒ (17) + 19 + 3 + 2 + 1 = 42</span>
<br />
<span class="messageboard-dice"><b>Attack 2:</b></span> <span class="messageboard-dice">1d20 + 14 + 3 + 2 + 1 ⇒ (9) + 14 + 3 + 2 + 1 = 29</span>
<br />
<span class="messageboard-dice"><b>Attack 3:</b></span> <span class="messageboard-dice">1d20 + 9 + 3 + 2 + 1 ⇒ (14) + 9 + 3 + 2 + 1 = 29</span>
<br />
<span class="messageboard-dice"><b>Attack Haste:</b></span> <span class="messageboard-dice">1d20 + 19 + 3 + 2 + 1 ⇒ (13) + 19 + 3 + 2 + 1 = 38</span>
<br />
<span class="messageboard-dice"><b>Damage 1:</b></span> <span class="messageboard-dice">1d12 + 7 + 2 ⇒ (5) + 7 + 2 = 14</span>
<br />
<span class="messageboard-dice"><b>Damage 2:</b></span> <span class="messageboard-dice">1d12 + 7 + 2 ⇒ (9) + 7 + 2 = 18</span>
<br />
<span class="messageboard-dice"><b>Damage 3:</b></span> <span class="messageboard-dice">1d12 + 7 + 2 ⇒ (9) + 7 + 2 = 18</span>
<br />
<span class="messageboard-dice"><b>Damage Haste:</b></span> <span class="messageboard-dice">1d12 + 7 + 2 ⇒ (11) + 7 + 2 = 20</span></p>When it's his turn...
Fergus will attack!
[Dice=Attack 1] 1d20 + 19 + 3 + 2 + 1[/dice]
[Dice=Attack 2] 1d20 + 14 + 3 + 2 + 1[/dice]
[Dice=Attack 3] 1d20 + 9 + 3 + 2 + 1[/dice]
[Dice=Attack Haste] 1d20 + 19 + 3 + 2 + 1[/dice]
[Dice=Damage 1] 1d12 + 7 + 2[/dice]
[Dice=Damage 2] 1d12 + 7 + 2[/dice]
[Dice=Damage 3] 1d12 + 7 + 2[/dice]
[Dice=Damage Haste] 1d12 + 7 + 2[/dice]Fergus Ironbeard (alias of Briccone)2023-04-26T01:54:27ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=78#38712023-04-19T02:38:44Z2023-04-19T02:38:21Z<p><b><span class=messageboard-ooc>Yes!</b></span></p>Yes!Fergus Ironbeard (alias of Briccone)2023-04-19T02:38:21ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=71#35462023-04-14T13:18:55Z2023-04-14T13:18:55Z<p>Cordwin makes a mental note to come back for the books - providing the rangers don't mind.</p>Cordwin makes a mental note to come back for the books - providing the rangers don't mind.Cordwin Ironbeard (alias of Briccone)2023-04-14T13:18:55ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=71#35422023-04-13T02:58:42Z2023-04-13T02:58:42Z<p>Cordwin will listen at each of the three doors.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (17) + 17 = 34</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (1) + 17 = 18</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (11) + 17 = 28</span></p>Cordwin will listen at each of the three doors.
[Dice=Perception]1d20+17[/dice]
[Dice=Perception]1d20+17[/dice]
[Dice=Perception]1d20+17[/dice]Cordwin Ironbeard (alias of Briccone)2023-04-13T02:58:42ZRe: Forums: Play-by-Post Discussion: *! Rise of the Runelords !* DiscussionCordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/discussion&page=17#8112023-04-13T02:57:01Z2023-04-13T02:57:01Z<p>This Saturday I will be visiting family for two weeks. I hope to keep up with posting, but bot me as necessary.</p>This Saturday I will be visiting family for two weeks. I hope to keep up with posting, but bot me as necessary.Cordwin Ironbeard (alias of Briccone)2023-04-13T02:57:01ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2 DiscussionMacavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/discussion&page=6#2522023-04-13T01:39:44Z2023-04-13T01:39:44Z<p>This Saturday I will be visiting family for two weeks. I hope to keep up with posting, but bot me as necessary.</p>This Saturday I will be visiting family for two weeks. I hope to keep up with posting, but bot me as necessary.Macavity 'Mac' Razorjaw (alias of Briccone)2023-04-13T01:39:44ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=71#35362023-04-10T22:01:30Z2023-04-10T22:01:30Z<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (10) + 6 = 16</span></p>[Dice=Sense Motive]1d20+6[/dice]Cordwin Ironbeard (alias of Briccone)2023-04-10T22:01:30ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=71#35272023-04-08T19:21:23Z2023-04-08T19:21:23Z<p>Cordwin will follow the others through the doors.</p>Cordwin will follow the others through the doors.Cordwin Ironbeard (alias of Briccone)2023-04-08T19:21:23ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=9#4242023-04-07T12:47:43Z2023-04-07T12:47:43Z<p><b>If it is being restrained by something physical, I might be able to free it!</b> Mac says after Nym translates.</p>
<p><span class="messageboard-dice"><b>Disable Device:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (13) + 10 = 23</span></p>If it is being restrained by something physical, I might be able to free it! Mac says after Nym translates.
[Dice=Disable Device]1d20+10[/dice]Macavity 'Mac' Razorjaw (alias of Briccone)2023-04-07T12:47:43ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=71#35172023-04-05T12:55:43Z2023-04-05T12:55:43Z<p>Cordwin will go and cast a cure light wounds on Druamin.</p>
<p><span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span></p>Cordwin will go and cast a cure light wounds on Druamin.
[Dice=CLW]1d8+1[/dice]Cordwin Ironbeard (alias of Briccone)2023-04-05T12:55:43ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=9#4182023-03-22T12:54:30Z2023-03-22T12:54:30Z<p><b>Anyone know what its saying?</b> Mac asks hopefully.</p>Anyone know what its saying? Mac asks hopefully.Macavity 'Mac' Razorjaw (alias of Briccone)2023-03-22T12:54:30ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=70#34912023-03-21T12:46:19Z2023-03-21T12:46:19Z<p>Seeing that these ogres seem tougher than typical ogres, Cordwin will shoot a bolt at the one in front of Druamin.</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 8 - 4 ⇒ (1) + 8 - 4 = 5</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 4</span></p>Seeing that these ogres seem tougher than typical ogres, Cordwin will shoot a bolt at the one in front of Druamin.
[Dice=Attack]1d20+8-4[/dice]
[Dice=Damage]1d8[/dice]Cordwin Ironbeard (alias of Briccone)2023-03-21T12:46:19ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=70#34882023-03-19T16:02:41Z2023-03-19T16:02:41Z<p>Cordwin will cast <a href="https://www.d20pfsrd.com/magic/all-spells/d/daze/" target="_blank" rel="nofollow">DAZE</a> at the ogre standing in front of Druamin.</p>Cordwin will cast DAZE at the ogre standing in front of Druamin.Cordwin Ironbeard (alias of Briccone)2023-03-19T16:02:41ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=70#34612023-03-05T18:24:54Z2023-03-05T18:24:54Z<p><span class=messageboard-ooc>When it is his turn...</span></p>
<p>Cordwin will fire a bolt as the lead ogre.</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (16) + 8 = 24</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (5) + 1 = 6</span></p>When it is his turn...
Cordwin will fire a bolt as the lead ogre.
[Dice=Attack]1d20+8[/dice]
[Dice=Damage]1d8+1[/dice]Cordwin Ironbeard (alias of Briccone)2023-03-05T18:24:54ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=70#34562023-02-26T19:10:08Z2023-02-26T19:10:08Z<p>Cordwin will advance with the others, ready to heal if need be.</p>Cordwin will advance with the others, ready to heal if need be.Cordwin Ironbeard (alias of Briccone)2023-02-26T19:10:08ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=9#4152023-02-23T13:38:22Z2023-02-23T13:38:07Z<p>Mac will also join the search for traps.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (5) + 8 = 13</span></p>Mac will also join the search for traps.
[Dice=Perception]1d20+8[/dice]Macavity 'Mac' Razorjaw (alias of Briccone)2023-02-23T13:38:07ZRe: Forums: Play-by-Post Discussion: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/discussion&page=16#7772023-02-22T14:11:13Z2023-02-22T14:11:13Z<p>I agree, I would like to keep going if possible, so if that means a pause, I am good with it.</p>I agree, I would like to keep going if possible, so if that means a pause, I am good with it.Fergus Ironbeard (alias of Briccone)2023-02-22T14:11:13ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=9#4092023-02-17T19:38:03Z2023-02-17T19:38:03Z<p><span class=messageboard-ooc>I vote for the lit room first as the strangler probably won't follow us in there.</span></p>I vote for the lit room first as the strangler probably won't follow us in there.Macavity 'Mac' Razorjaw (alias of Briccone)2023-02-17T19:38:03ZRe: Forums: Play-by-Post Discussion: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/discussion&page=16#7742023-02-17T14:49:24Z2023-02-17T14:49:24Z<p>Hey Remy/DM Braniac, Is everything OK?</p>Hey Remy/DM Braniac, Is everything OK?Fergus Ironbeard (alias of Briccone)2023-02-17T14:49:24ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=69#34362023-02-16T13:23:47Z2023-02-16T13:23:47Z<p><span class="messageboard-dice"><b>Knowledge Engineering:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (10) + 11 = 21</span></p>
<p><b>It looks like the mortar on the walls of the guard post has cracked away and the stones are just resting on each other. A good, solid hit would bring it down on whoever is inside it.</b> Cordwin observes.</p>[Dice=Knowledge Engineering]1d20+11[/dice]
It looks like the mortar on the walls of the guard post has cracked away and the stones are just resting on each other. A good, solid hit would bring it down on whoever is inside it. Cordwin observes.Cordwin Ironbeard (alias of Briccone)2023-02-16T13:23:47ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=9#4062023-02-15T14:08:23Z2023-02-15T14:08:23Z<p>Mac, already coming in contact with the strangler and not wanting to become its next meal, volunteers to take the lead.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (3) + 8 = 11</span></p>Mac, already coming in contact with the strangler and not wanting to become its next meal, volunteers to take the lead.
[Dice=Perception]1d20+8[/dice]Macavity 'Mac' Razorjaw (alias of Briccone)2023-02-15T14:08:23ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=69#34242023-02-12T18:38:57Z2023-02-12T18:38:57Z<p><b>After failing to climb the last set of rocks by myself, I am going to wait until one of you goes up and lowers a rope if you don't mind.</b> Cordwin says while he eyes the cliff.</p>After failing to climb the last set of rocks by myself, I am going to wait until one of you goes up and lowers a rope if you don't mind. Cordwin says while he eyes the cliff.Cordwin Ironbeard (alias of Briccone)2023-02-12T18:38:57ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=8#3952023-02-11T16:55:04Z2023-02-11T16:55:04Z<p><b>Anybody know what that thing is?</b> Mac asks befuddled.</p>Anybody know what that thing is? Mac asks befuddled.Macavity 'Mac' Razorjaw (alias of Briccone)2023-02-11T16:55:04ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=69#34062023-02-01T03:32:11Z2023-02-01T03:32:11Z<p>Cordwin will grab the items and tug on the rope to be brought up. <b>Look what I found!</b></p>Cordwin will grab the items and tug on the rope to be brought up. Look what I found!Cordwin Ironbeard (alias of Briccone)2023-02-01T03:32:11ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=69#34042023-01-31T21:20:02Z2023-01-31T21:20:02Z<p><b>If someone wants to lower me down, I don't mind checking out that pile down there.</b> He turns to the rangers, <b>It could be one of your fallen comrades.</b> He then turns back to the others, <b>All I ask is that you hoist me up quick if it is dangerous!</b></p>If someone wants to lower me down, I don't mind checking out that pile down there. He turns to the rangers, It could be one of your fallen comrades. He then turns back to the others, All I ask is that you hoist me up quick if it is dangerous!Cordwin Ironbeard (alias of Briccone)2023-01-31T21:20:02ZRe: Forums: Play-by-Post Discussion: *! Rise of the Runelords !* DiscussionCordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/discussion&page=17#8022023-01-31T14:02:31Z2023-01-31T14:02:31Z<p>I don't know if they have already told us, but do the rangers know who betrayed them?</p>I don't know if they have already told us, but do the rangers know who betrayed them?Cordwin Ironbeard (alias of Briccone)2023-01-31T14:02:31ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=8#3902023-01-28T18:48:53Z2023-01-28T18:48:53Z<p><b>Yes! I saw them blink!</b> Mac says in confirmation to Ashlynn.</p>Yes! I saw them blink! Mac says in confirmation to Ashlynn.Macavity 'Mac' Razorjaw (alias of Briccone)2023-01-28T18:48:53ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=8#3872023-01-27T16:10:57Z2023-01-27T16:10:57Z<p><b>Uh..I think there is something else down here with us. I also think it is behind us.</b></p>Uh..I think there is something else down here with us. I also think it is behind us.Macavity 'Mac' Razorjaw (alias of Briccone)2023-01-27T16:10:57ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=8#3842023-01-26T14:12:09Z2023-01-26T14:12:09Z<p><span class=messageboard-ooc>@GM: Do I think the fungus caused my shoulder to go numb or do I think it was something else?</span></p>
<p>Mac will also keep an eye out.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (18) + 8 = 26</span></p>@GM: Do I think the fungus caused my shoulder to go numb or do I think it was something else?
Mac will also keep an eye out.
[Dice=Perception]1d20+8[/dice]Macavity 'Mac' Razorjaw (alias of Briccone)2023-01-26T14:12:09ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=68#33832023-01-25T21:03:59Z2023-01-25T21:03:59Z<p>Cordwin will gladly take the rope and climb up.</p>Cordwin will gladly take the rope and climb up.Cordwin Ironbeard (alias of Briccone)2023-01-25T21:03:59ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=68#33812023-01-25T18:51:18Z2023-01-25T18:51:18Z<p><span class="messageboard-dice"><b>Climb:</b></span> <span class="messageboard-dice">1d20 - 4 ⇒ (11) - 4 = 7</span></p>
<p>After slipping, Cordwin will go up more slowly. <span class=messageboard-ooc>Take 10</span></p>[Dice=Climb]1d20-4[/dice]
After slipping, Cordwin will go up more slowly. Take 10Cordwin Ironbeard (alias of Briccone)2023-01-25T18:51:18ZRe: Forums: Play-by-Post Discussion: *! Rise of the Runelords !* DiscussionCordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/discussion&page=16#7902023-01-15T19:19:12Z2023-01-15T19:19:12Z<p>According to PC Gen, I have 3 ranks in Knowledge Arcana. You are right, it probably isn't adding something. PC Gen does get buggy sometimes...</p>According to PC Gen, I have 3 ranks in Knowledge Arcana. You are right, it probably isn't adding something. PC Gen does get buggy sometimes...Cordwin Ironbeard (alias of Briccone)2023-01-15T19:19:12ZRe: Forums: Play-by-Post Discussion: *! Rise of the Runelords !* DiscussionCordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/discussion&page=16#7882023-01-15T18:10:45Z2023-01-15T18:10:45Z<p>I created him using PCGen.</p>
<p>Skill + Ability Modifier + Ranks + Misc Modifier</p>
<p>K Arcana 4+3+4 = 11
<br />
K Dungeoneering 4+4+3 =11
<br />
K Engineering 4+3+4 = 11
<br />
K Geography 4+4+3 = 11
<br />
K History 4+3+4 = 11
<br />
K Local 4+4+3 = 11
<br />
K Nature 4+4+3 = 11
<br />
K Nobility 4+4+3 = 11
<br />
K Planes 4+4+3 = 11
<br />
K Religion 4+4+3 = 11</p>
<p>I always take the Bonus Skill point instead of bonus hit point.</p>
<p>Guardian of the Forge: +1 K Engineering & + 1 K History</p>
<p>Scholar of the Ancients: +1 K Arcana & +1 K History</p>I created him using PCGen.
Skill + Ability Modifier + Ranks + Misc Modifier
K Arcana 4+3+4 = 11
K Dungeoneering 4+4+3 =11
K Engineering 4+3+4 = 11
K Geography 4+4+3 = 11
K History 4+3+4 = 11
K Local 4+4+3 = 11
K Nature 4+4+3 = 11
K Nobility 4+4+3 = 11
K Planes 4+4+3 = 11
K Religion 4+4+3 = 11
I always take the Bonus Skill point instead of bonus hit point.
Guardian of the Forge: +1 K Engineering & + 1 K History
Scholar of the Ancients: +1 K Arcana & +1 K HistoryCordwin Ironbeard (alias of Briccone)2023-01-15T18:10:45ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=8#3722023-01-15T03:13:19Z2023-01-15T03:13:19Z<p><span class=messageboard-ooc>@GM: Do I think the fungus caused my shoulder to go numb or do I think it was something else?</span></p>@GM: Do I think the fungus caused my shoulder to go numb or do I think it was something else?Macavity 'Mac' Razorjaw (alias of Briccone)2023-01-15T03:13:19ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=68#33522023-01-13T19:33:58Z2023-01-13T19:33:35Z<p>Cordwin will cast a Cure Serious Wounds on Trox.</p>
<p><span class="messageboard-dice"><b>CSW:</b></span> <span class="messageboard-dice">3d8 + 8 ⇒ (4, 2, 6) + 8 = 20</span></p>
<p><span class=messageboard-ooc>Do you need more?</span></p>Cordwin will cast a Cure Serious Wounds on Trox.
[DICE=CSW]3d8+8[/dice]
Do you need more?Cordwin Ironbeard (alias of Briccone)2023-01-13T19:33:35ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=8#3682023-01-13T19:20:26Z2023-01-13T19:20:26Z<p><b>Naw. It just went numb for a few seconds, which hasn't happened before. No one was near me as far as I can tell....</b> Mac says in response to Ashlynn.</p>Naw. It just went numb for a few seconds, which hasn't happened before. No one was near me as far as I can tell.... Mac says in response to Ashlynn.Macavity 'Mac' Razorjaw (alias of Briccone)2023-01-13T19:20:26ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=8#3662023-01-13T13:55:14Z2023-01-13T13:55:14Z<p><b>Can someone take a look at my shoulder?</b> </p>
<p><span class=messageboard-ooc>Heal check?</span></p>Can someone take a look at my shoulder?
Heal check?Macavity 'Mac' Razorjaw (alias of Briccone)2023-01-13T13:55:14ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=67#33482023-01-13T03:47:34Z2023-01-13T03:47:34Z<p>Cordwin will trot over and try to retrieve his bolts.</p>
<p><span class=messageboard-ooc>1 is good!</span></p>
<p><span class="messageboard-dice"><b>Bolt 1:</b></span> <span class="messageboard-dice">1d2 ⇒ 1</span>
<br />
<span class="messageboard-dice"><b>Bolt 2:</b></span> <span class="messageboard-dice">1d2 ⇒ 1</span>
<br />
<span class="messageboard-dice"><b>Bolt 3:</b></span> <span class="messageboard-dice">1d2 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Bolt 4:</b></span> <span class="messageboard-dice">1d2 ⇒ 1</span>
<br />
<span class="messageboard-dice"><b>Bolt 5:</b></span> <span class="messageboard-dice">1d2 ⇒ 1</span>
<br />
<span class="messageboard-dice"><b>Bolt 6:</b></span> <span class="messageboard-dice">1d2 ⇒ 1</span></p>
<p><b>Not bad! Only one bolt is unusable!</b> Cordwin says with a nod of satisfaction.</p>Cordwin will trot over and try to retrieve his bolts.
1 is good!
[Dice=Bolt 1]1d2[/dice]
[Dice=Bolt 2]1d2[/dice]
[Dice=Bolt 3]1d2[/dice]
[Dice=Bolt 4]1d2[/dice]
[Dice=Bolt 5]1d2[/dice]
[Dice=Bolt 6]1d2[/dice]
Not bad! Only one bolt is unusable! Cordwin says with a nod of satisfaction.Cordwin Ironbeard (alias of Briccone)2023-01-13T03:47:34ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=8#3632023-01-12T13:58:37Z2023-01-12T13:58:37Z<p><b>Something strange is happening here. I felt my shoulder go numb for a few seconds.</b></p>
<p><span class=messageboard-ooc>@GM Spazmodeus: Do I think it might have been a trap or something else?</span></p>Something strange is happening here. I felt my shoulder go numb for a few seconds.
@GM Spazmodeus: Do I think it might have been a trap or something else?Macavity 'Mac' Razorjaw (alias of Briccone)2023-01-12T13:58:37ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=67#33352023-01-11T13:18:16Z2023-01-11T13:18:16Z<p>Cordwin will shoot another bolt at the leader.</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 8 + 8 ⇒ (3) + 8 + 8 = 19</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 1 + 3 ⇒ (3) + 1 + 3 = 7</span></p>Cordwin will shoot another bolt at the leader.
[Dice=Attack] 1d20 + 8 + 8[/Dice]
[Dice=Damage] 1d8 + 1 + 3[/Dice]Cordwin Ironbeard (alias of Briccone)2023-01-11T13:18:16ZRe: Forums: Play-by-Post: *! Rise of the Runelords !*Cordwin Ironbeard (alias of Briccone)https://paizo.com/campaigns/RiseOfTheRunelords8gd4c/gameplay&page=67#33312023-01-10T18:20:29Z2023-01-10T18:20:29Z<p>Cordwin will shoot a bolt at the leader.</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 8 + 8 ⇒ (2) + 8 + 8 = 18</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 1 + 3 ⇒ (6) + 1 + 3 = 10</span></p>Cordwin will shoot a bolt at the leader.
[Dice=Attack] 1d20 + 8 + 8[/dice]
[Dice=Damage] 1d8 + 1 + 3[/dice]Cordwin Ironbeard (alias of Briccone)2023-01-10T18:20:29ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2 DiscussionMacavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/discussion&page=5#2422023-01-05T01:12:41Z2023-01-05T01:12:41Z<p>Yes! Welcome back and I am still here.</p>Yes! Welcome back and I am still here.Macavity 'Mac' Razorjaw (alias of Briccone)2023-01-05T01:12:41ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=78#38622022-12-24T16:12:49Z2022-12-24T16:12:49Z<p><span class=messageboard-ooc>When it's his turn...</span></p>
<p>Fergus wuill attack!</p>
<p><span class="messageboard-dice"><b>Attack 1:</b></span> <span class="messageboard-dice">1d20 + 19 + 3 + 2 ⇒ (18) + 19 + 3 + 2 = 42</span>
<br />
<span class="messageboard-dice"><b>Attack 2:</b></span> <span class="messageboard-dice">1d20 + 14 + 3 + 2 ⇒ (16) + 14 + 3 + 2 = 35</span>
<br />
<span class="messageboard-dice"><b>Attack 3:</b></span> <span class="messageboard-dice">1d20 + 9 + 3 + 2 ⇒ (14) + 9 + 3 + 2 = 28</span>
<br />
<span class="messageboard-dice"><b>Damage 1:</b></span> <span class="messageboard-dice">1d12 + 7 + 2 ⇒ (8) + 7 + 2 = 17</span>
<br />
<span class="messageboard-dice"><b>Damage 2:</b></span> <span class="messageboard-dice">1d12 + 7 + 2 ⇒ (1) + 7 + 2 = 10</span>
<br />
<span class="messageboard-dice"><b>Damage 3:</b></span> <span class="messageboard-dice">1d12 + 7 + 2 ⇒ (10) + 7 + 2 = 19</span></p>When it's his turn...
Fergus wuill attack!
[Dice=Attack 1] 1d20 + 19 + 3 +2[/dice]
[Dice=Attack 2] 1d20 + 14 + 3 +2[/dice]
[Dice=Attack 3] 1d20 + 9 + 3 +2[/dice]
[Dice=Damage 1] 1d12 + 7 +2 [/Dice]
[Dice=Damage 2] 1d12 + 7 +2 [/Dice]
[Dice=Damage 3] 1d12 + 7 +2 [/Dice]Fergus Ironbeard (alias of Briccone)2022-12-24T16:12:49ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=77#38492022-12-22T14:34:33Z2022-12-22T14:34:33Z<p><span class="messageboard-dice"><b>Attack 1:</b></span> <span class="messageboard-dice">1d20 + 19 + 3 ⇒ (13) + 19 + 3 = 35</span>
<br />
<span class="messageboard-dice"><b>Attack 2:</b></span> <span class="messageboard-dice">1d20 + 14 + 3 ⇒ (1) + 14 + 3 = 18</span>
<br />
<span class="messageboard-dice"><b>Attack 3:</b></span> <span class="messageboard-dice">1d20 + 9 + 3 ⇒ (1) + 9 + 3 = 13</span>
<br />
<span class="messageboard-dice"><b>Damage 1:</b></span> <span class="messageboard-dice">1d12 + 7 ⇒ (12) + 7 = 19</span>
<br />
<span class="messageboard-dice"><b>Damage 2:</b></span> <span class="messageboard-dice">1d12 + 7 ⇒ (5) + 7 = 12</span>
<br />
<span class="messageboard-dice"><b>Damage 3:</b></span> <span class="messageboard-dice">1d12 + 7 ⇒ (2) + 7 = 9</span></p>[Dice=Attack 1] 1d20 + 19+3[/dice]
[Dice=Attack 2] 1d20 + 14+3[/dice]
[Dice=Attack 3] 1d20 + 9+3[/dice]
[Dice=Damage 1] 1d12 + 7[/dice]
[Dice=Damage 2] 1d12 + 7[/dice]
[Dice=Damage 3] 1d12 + 7[/dice]Fergus Ironbeard (alias of Briccone)2022-12-22T14:34:33ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=77#38462022-12-16T19:10:23Z2022-12-16T19:10:23Z<p><span class=messageboard-ooc>+3 to Fergus' attacks for Naturalist.</span></p>+3 to Fergus' attacks for Naturalist.Fergus Ironbeard (alias of Briccone)2022-12-16T19:10:23ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2 DiscussionMacavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/discussion&page=5#2372022-12-14T14:58:26Z2022-12-14T14:58:26Z<p>This Saturday I will be away visiting family for 2 weeks. I hope to continue to post, but bot me a necessary.</p>This Saturday I will be away visiting family for 2 weeks. I hope to continue to post, but bot me a necessary.Macavity 'Mac' Razorjaw (alias of Briccone)2022-12-14T14:58:26ZRe: Forums: Play-by-Post Discussion: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/discussion&page=16#7702022-12-14T14:10:28Z2022-12-14T14:10:28Z<p>This Saturday I will be away visiting family for 2 weeks. I hope to continue to post, but bot me a necessary.</p>This Saturday I will be away visiting family for 2 weeks. I hope to continue to post, but bot me a necessary.Fergus Ironbeard (alias of Briccone)2022-12-14T14:10:28ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=77#38432022-12-14T14:08:20Z2022-12-14T14:08:20Z<p><span class=messageboard-ooc>When its his turn...</span></p>
<p>Fergus will strike at the serpent-man.</p>
<p><span class="messageboard-dice"><b>Attack 1:</b></span> <span class="messageboard-dice">1d20 + 19 ⇒ (9) + 19 = 28</span>
<br />
<span class="messageboard-dice"><b>Attack 2:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (20) + 14 = 34</span>
<br />
<span class="messageboard-dice"><b>Attack 3:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (15) + 9 = 24</span>
<br />
<span class="messageboard-dice"><b>Damage 1:</b></span> <span class="messageboard-dice">1d12 + 7 ⇒ (5) + 7 = 12</span>
<br />
<span class="messageboard-dice"><b>Damage 2:</b></span> <span class="messageboard-dice">1d12 + 7 ⇒ (8) + 7 = 15</span>
<br />
<span class="messageboard-dice"><b>Damage 3:</b></span> <span class="messageboard-dice">1d12 + 7 ⇒ (6) + 7 = 13</span></p>
<p><span class="messageboard-dice"><b>Attack 1 Confirm:</b></span> <span class="messageboard-dice">1d20 + 19 ⇒ (6) + 19 = 25</span>
<br />
<span class="messageboard-dice"><b>Attack 2 Confirm:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (2) + 14 = 16</span>
<br />
<span class="messageboard-dice"><b>Additional Damage 1:</b></span> <span class="messageboard-dice">2d12 + 14 ⇒ (3, 9) + 14 = 26</span>
<br />
<span class="messageboard-dice"><b>Additional Damage 2:</b></span> <span class="messageboard-dice">2d12 + 14 ⇒ (1, 9) + 14 = 24</span></p>When its his turn...
Fergus will strike at the serpent-man.
[Dice=Attack 1]1d20+19[/dice]
[Dice=Attack 2]1d20+14[/dice]
[Dice=Attack 3]1d20+9[/dice]
[Dice=Damage 1]1d12+7[/dice]
[Dice=Damage 2]1d12+7[/dice]
[Dice=Damage 3]1d12+7[/dice]
[Dice=Attack 1 Confirm]1d20+19[/dice]
[Dice=Attack 2 Confirm]1d20+14[/dice]
[Dice=Additional Damage 1]2d12+14[/dice]
[Dice=Additional Damage 2]2d12+14[/dice]Fergus Ironbeard (alias of Briccone)2022-12-14T14:08:20ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=77#38382022-12-09T15:25:09Z2022-12-09T15:25:09Z<p><b>Is it safe now?</b> Fergus asks.</p>Is it safe now? Fergus asks.Fergus Ironbeard (alias of Briccone)2022-12-09T15:25:09ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=77#38322022-12-07T01:35:56Z2022-12-07T01:35:56Z<p><b>Flik, Do you think you can disable it?</b> Fergus asks.</p>Flik, Do you think you can disable it? Fergus asks.Fergus Ironbeard (alias of Briccone)2022-12-07T01:35:56ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=77#38292022-12-04T18:58:49Z2022-12-04T18:58:49Z<p><b>The sooner we are done with this place, the better!</b> Fergus says as he continues to the door in the north wall.</p>The sooner we are done with this place, the better! Fergus says as he continues to the door in the north wall.Fergus Ironbeard (alias of Briccone)2022-12-04T18:58:49ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=77#38262022-11-29T19:17:38Z2022-11-29T19:17:38Z<div class="messageboard-quotee">Flik wrote:</div><blockquote>"That would certainly be an interesting trip, Fergus!" Flik smiles at the thought of being somewhere that isn't horrifying.</blockquote><p><b>Yes, it would be good to help one in the pursuit of something good!</b>
<div class="messageboard-quotee">Borgol wrote:</div><blockquote>Borgol shakes his head, "All in the name of the beautiful Peacock Spirit, no doubt. Confess, convert, or die." He sighs, "I don't know why I'm surprised to find more signs of evil here, considering everything else we've seen."</blockquote><p><b>Yes, this is an evil, vile place!</b> Fergus says with a nod of his head.Flik wrote:"That would certainly be an interesting trip, Fergus!" Flik smiles at the thought of being somewhere that isn't horrifying.
Yes, it would be good to help one in the pursuit of something good! Borgol wrote:Borgol shakes his head, "All in the name of the beautiful Peacock Spirit, no doubt. Confess, convert, or die." He sighs, "I don't know why I'm surprised to find more signs of evil here, considering everything else we've seen."
Yes, this is an evil, vile place! Fergus says with a...Fergus Ironbeard (alias of Briccone)2022-11-29T19:17:38ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=77#38212022-11-29T14:18:23Z2022-11-29T14:18:23Z<p><b>Understandable, and once we defeat the fiends here, we will help Hobbin return to Nirvana!</b> Fergus says with a nod.</p>Understandable, and once we defeat the fiends here, we will help Hobbin return to Nirvana! Fergus says with a nod.Fergus Ironbeard (alias of Briccone)2022-11-29T14:18:23ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=77#38182022-11-28T13:57:59Z2022-11-28T13:57:59Z<p><b>So...what is next for you Hobbin? Are you going to leave now, wait here for us to return or will you accompany us?</b> Fergus asks.</p>So...what is next for you Hobbin? Are you going to leave now, wait here for us to return or will you accompany us? Fergus asks.Fergus Ironbeard (alias of Briccone)2022-11-28T13:57:59ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=8#3612022-11-20T19:02:26Z2022-11-20T19:02:26Z<p>Mac will follow along keeping an eye out.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (7) + 8 = 15</span></p>Mac will follow along keeping an eye out.
[Dice=Perception]1d20+8[/dice]Macavity 'Mac' Razorjaw (alias of Briccone)2022-11-20T19:02:26ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=77#38102022-11-20T18:24:10Z2022-11-20T18:24:10Z<p>Fergus, a little suspicious, will detect evil on Hobbin.</p>Fergus, a little suspicious, will detect evil on Hobbin.Fergus Ironbeard (alias of Briccone)2022-11-20T18:24:10ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayCOT: Arael Seybellus (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=131#65232022-11-13T00:56:55Z2022-11-13T00:56:55Z<p>When the group walks through the door, Arael flashes that smile of his when he sees that you all are safe.</p>
<p><b>Welcome Heroes!</b> he says as others force drinks and plates of hot food into your hands.</p>
<p>It is then that you notice that Arael is not alone and you know what that means.</p>
<p>He turns to the newcomer, <b>Acheh, these are the heroes I was telling you about. You want to help those that have been preying on innocents, well they have been doing a great job of it!</b></p>When the group walks through the door, Arael flashes that smile of his when he sees that you all are safe.
Welcome Heroes! he says as others force drinks and plates of hot food into your hands.
It is then that you notice that Arael is not alone and you know what that means.
He turns to the newcomer, Acheh, these are the heroes I was telling you about. You want to help those that have been preying on innocents, well they have been doing a great job of it!COT: Arael Seybellus (alias of Briccone)2022-11-13T00:56:55ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=76#38002022-11-11T02:38:15Z2022-11-11T02:38:15Z<p>Fergus will move to attack the remaining foe!</p>
<p><span class="messageboard-dice"><b>Attack 1:</b></span> <span class="messageboard-dice">1d20 + 19 ⇒ (12) + 19 = 31</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d12 + 7 ⇒ (1) + 7 = 8</span></p>Fergus will move to attack the remaining foe!
[Dice=Attack 1] 1d20 + 19[/dice]
[Dice=Damage] 1d12 + 7[/dice]Fergus Ironbeard (alias of Briccone)2022-11-11T02:38:15ZRe: Forums: Play-by-Post Discussion: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/discussion&page=16#7642022-11-07T16:46:20Z2022-11-07T16:46:20Z<p>Whenever you're ready, we'll be here...</p>Whenever you're ready, we'll be here...Fergus Ironbeard (alias of Briccone)2022-11-07T16:46:20ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=76#37982022-10-20T00:53:26Z2022-10-20T00:53:26Z<p>Fergus will attack another of the creatures.</p>
<p><span class="messageboard-dice"><b> 1 non mirror:</b></span> <span class="messageboard-dice">1d5 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>Attack 1:</b></span> <span class="messageboard-dice">1d20 + 19 ⇒ (4) + 19 = 23</span>
<br />
<span class="messageboard-dice"><b>Attack 1 Damage:</b></span> <span class="messageboard-dice">1d12 + 7 ⇒ (1) + 7 = 8</span></p>
<p><span class="messageboard-dice"><b> 1 non mirror:</b></span> <span class="messageboard-dice">1d4 ⇒ 1</span>
<br />
<span class="messageboard-dice"><b>Attack 2:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (16) + 14 = 30</span>
<br />
<span class="messageboard-dice"><b>Attack 2 Damage:</b></span> <span class="messageboard-dice">1d12 + 7 ⇒ (7) + 7 = 14</span></p>
<p><span class="messageboard-dice"><b> 1 non mirror:</b></span> <span class="messageboard-dice">1d4 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Attack 3:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (14) + 9 = 23</span>
<br />
<span class="messageboard-dice"><b>Attack 3 Damage:</b></span> <span class="messageboard-dice">1d12 + 7 ⇒ (9) + 7 = 16</span></p>Fergus will attack another of the creatures.
[Dice = 1 non mirror]1d5[/dice]
[Dice=Attack 1]1d20+19[/dice]
[Dice=Attack 1 Damage]1d12+7[/dice]
[Dice = 1 non mirror]1d4[/dice]
[Dice=Attack 2]1d20+14[/dice]
[Dice=Attack 2 Damage]1d12+7[/dice]
[Dice = 1 non mirror]1d4[/dice]
[Dice=Attack 3]1d20+9[/dice]
[Dice=Attack 3 Damage]1d12+7[/dice]Fergus Ironbeard (alias of Briccone)2022-10-20T00:53:26ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=76#37892022-10-13T20:51:41Z2022-10-13T20:50:39Z<p>Keeping the lane clear for Borgol, Fergus will attack one of the creatures.</p>
<p><span class="messageboard-dice"><b>Attack w/good hope:</b></span> <span class="messageboard-dice">1d20 + 19 ⇒ (20) + 19 = 39</span>
<br />
<span class="messageboard-dice"><b>Damage w/good hope:</b></span> <span class="messageboard-dice">1d12 + 7 + 2 ⇒ (2) + 7 + 2 = 11</span>
<br />
<span class="messageboard-dice"><b>Attack w/good hope confirm?:</b></span> <span class="messageboard-dice">1d20 + 19 ⇒ (2) + 19 = 21</span>
<br />
<span class="messageboard-dice"><b>Additional Crit Damage w/good hope:</b></span> <span class="messageboard-dice">2d12 + 14 + 4 ⇒ (1, 12) + 14 + 4 = 31</span></p>Keeping the lane clear for Borgol, Fergus will attack one of the creatures.
[Dice=Attack w/good hope]1d20+19[/dice]
[Dice=Damage w/good hope]1d12+7+2[/dice]
[Dice=Attack w/good hope confirm?]1d20+19[/dice]
[Dice=Additional Crit Damage w/good hope]2d12+14+4[/dice]Fergus Ironbeard (alias of Briccone)2022-10-13T20:50:39ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=76#37852022-10-13T00:08:27Z2022-10-13T00:08:27Z<p><b>Yes! Let's defeat them quickly before we draw a crowd.</b> Fergus adds.</p>Yes! Let's defeat them quickly before we draw a crowd. Fergus adds.Fergus Ironbeard (alias of Briccone)2022-10-13T00:08:27ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=7#3382022-10-12T01:04:02Z2022-10-12T01:04:02Z<p><b>Hmmm....It looks like there is air coming from the palms of the statues!</b> Mac observes.</p>Hmmm....It looks like there is air coming from the palms of the statues! Mac observes.Macavity 'Mac' Razorjaw (alias of Briccone)2022-10-12T01:04:02ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=7#3362022-10-05T12:55:49Z2022-10-05T12:55:49Z<div class="messageboard-quotee">Ashlynn wrote:</div><blockquote>"What do you all see? Anything worth noting?"</blockquote><p>Mac will take a look at the statue.
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (15) + 8 = 23</span></p>Ashlynn wrote:"What do you all see? Anything worth noting?"
Mac will take a look at the statue. [Dice=Perception]1d20+8[/dice]Macavity 'Mac' Razorjaw (alias of Briccone)2022-10-05T12:55:49ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=76#37802022-10-03T16:05:10Z2022-10-03T16:05:10Z<p><b>Unless someone has a spell that makes me quiet!</b> Fergus laughs.</p>Unless someone has a spell that makes me quiet! Fergus laughs.Fergus Ironbeard (alias of Briccone)2022-10-03T16:05:10ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2 DiscussionMacavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/discussion&page=5#2252022-09-22T01:47:52Z2022-09-22T01:47:52Z<p>I'll be visiting family next week. Please bot me a necessary!</p>I'll be visiting family next week. Please bot me a necessary!Macavity 'Mac' Razorjaw (alias of Briccone)2022-09-22T01:47:52ZRe: Forums: Play-by-Post Discussion: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/discussion&page=16#7592022-09-22T01:47:24Z2022-09-22T01:47:24Z<p>I'll be visiting family next week. Please bot me a necessary!</p>I'll be visiting family next week. Please bot me a necessary!Fergus Ironbeard (alias of Briccone)2022-09-22T01:47:24ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=7#3142022-09-21T13:14:31Z2022-09-21T13:14:31Z<p><i>Interesting!</i> Mac thinks to himself as he looks around. <b>Time to let the group know.</b> he mutters.</p>
<p>He returns to the group and let's them know what he saw. <span class=messageboard-ooc>Read spoiler above.</span></p>
<p><span class="messageboard-dice"><b>Escape Artist:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (12) + 7 = 19</span></p>Interesting! Mac thinks to himself as he looks around. Time to let the group know. he mutters.
He returns to the group and let's them know what he saw. Read spoiler above.
[Dice=Escape Artist] 1d20 + 7[/dice]Macavity 'Mac' Razorjaw (alias of Briccone)2022-09-21T13:14:31ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=7#3112022-09-20T12:55:42Z2022-09-20T12:55:42Z<p><i>Why did I volunteer for this?</i> Mac asks himself as his sudden burst of heroism passes. With a grim nod to all of his companions, he shimmies past the rocks.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (8) + 8 = 16</span></p>Why did I volunteer for this? Mac asks himself as his sudden burst of heroism passes. With a grim nod to all of his companions, he shimmies past the rocks.
[Dice=Perception]1d20+8[/dice]Macavity 'Mac' Razorjaw (alias of Briccone)2022-09-20T12:55:42ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=7#3062022-09-17T01:05:08Z2022-09-17T01:05:08Z<p><span class=messageboard-ooc>Unless the party agrees to move the rock, Mac will attempt to shimmy through...</span></p>
<p><span class="messageboard-dice"><b>Escape Artist:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (7) + 7 = 14</span></p>Unless the party agrees to move the rock, Mac will attempt to shimmy through...
[Dice=Escape Artist]1d20+7[/dice]Macavity 'Mac' Razorjaw (alias of Briccone)2022-09-17T01:05:08ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=7#3022022-09-15T02:10:14Z2022-09-15T02:10:14Z<p><b>I might be able to slip through.</b> Mac offers.</p>I might be able to slip through. Mac offers.Macavity 'Mac' Razorjaw (alias of Briccone)2022-09-15T02:10:14ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=76#37712022-09-15T02:08:48Z2022-09-15T02:08:48Z<p><b>Just as you would not participate in our religious ceremonies, you can't expect us to participate in yours. We want the same thing here. Let us not let a difference of religious beliefs sideline that.</b></p>
<p><span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (12) + 3 = 15</span></p>Just as you would not participate in our religious ceremonies, you can't expect us to participate in yours. We want the same thing here. Let us not let a difference of religious beliefs sideline that.
[Dice=Diplomacy]1d20+3[/dice]Fergus Ironbeard (alias of Briccone)2022-09-15T02:08:48ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=6#2872022-08-30T17:10:56Z2022-08-30T17:10:56Z<p><b>Mac walks over. [b]Possibly!</b> He begins to search for any hidden compartments.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (3) + 8 = 11</span></p>Mac walks over. [b]Possibly! He begins to search for any hidden compartments.
[Dice=Perception]1d20+8[/dice]Macavity 'Mac' Razorjaw (alias of Briccone)2022-08-30T17:10:56ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=76#37682022-08-25T01:49:28Z2022-08-25T01:49:28Z<p>Fergus too is of the same mind of Borgol. He mutters, <b>Sorry, but my deity won't appreciate me worshipping another. Dwarves are funny that way.</b></p>Fergus too is of the same mind of Borgol. He mutters, Sorry, but my deity won't appreciate me worshipping another. Dwarves are funny that way.Fergus Ironbeard (alias of Briccone)2022-08-25T01:49:28ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=6#2752022-08-18T01:37:46Z2022-08-18T01:37:46Z<p>Mac smirks when Ashlynn mentioned about humanoid species and stereotypes. Halflings have a reputation for not living an 'honest' life and in his case, truly accurate!</p>Mac smirks when Ashlynn mentioned about humanoid species and stereotypes. Halflings have a reputation for not living an 'honest' life and in his case, truly accurate!Macavity 'Mac' Razorjaw (alias of Briccone)2022-08-18T01:37:46ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=75#37492022-08-12T02:05:45Z2022-08-12T02:05:45Z<p><span class=messageboard-ooc>I can chose when I lay hands on someone to heal them that I can also neutralize poison as well.</span></p>I can chose when I lay hands on someone to heal them that I can also neutralize poison as well.Fergus Ironbeard (alias of Briccone)2022-08-12T02:05:45ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=6#2562022-08-04T01:55:01Z2022-08-04T01:55:01Z<p><b>A trap?</b> Mac asks as he hustles forward. <b>Let me see if I can disable it.</b></p>
<p><span class="messageboard-dice"><b>Disable Device:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (4) + 10 = 14</span></p>A trap? Mac asks as he hustles forward. Let me see if I can disable it.
[Dice=Disable Device]1d20+10[/dice]Macavity 'Mac' Razorjaw (alias of Briccone)2022-08-04T01:55:01ZRe: Forums: Play-by-Post Discussion: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/discussion&page=15#7502022-08-02T17:51:12Z2022-08-02T17:51:12Z<p>Yes, I agree! Let's cast the net again and yes, I am still interested in continuing!</p>Yes, I agree! Let's cast the net again and yes, I am still interested in continuing!Fergus Ironbeard (alias of Briccone)2022-08-02T17:51:12ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=5#2372022-07-26T12:39:43Z2022-07-26T12:39:43Z<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (6) + 8 = 14</span></p>
<p>It is only when Khatin points it out that Mac is able to see the drag marks. <b>You're right!</b> he says while nodding in agreement.</p>[dice=perception]1d20+8[/dice]
It is only when Khatin points it out that Mac is able to see the drag marks. You're right! he says while nodding in agreement.Macavity 'Mac' Razorjaw (alias of Briccone)2022-07-26T12:39:43ZRe: Forums: Play-by-Post Discussion: DM Papa.DRB - Legendary Planet - DiscussionKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/discussion&page=18#8532022-07-14T01:20:58Z2022-07-14T01:20:58Z<p>Personally, I would be interested in one of the following campaigns:</p>
<p>Second Darkness
<br />
Kingmaker
<br />
Carrion Crown
<br />
Reign of Winter
<br />
Skull & Shackles
<br />
Jade Regent</p>
<p>I have played through Shattered Star completely so I would definitely know the AP.</p>Personally, I would be interested in one of the following campaigns:
Second Darkness
Kingmaker
Carrion Crown
Reign of Winter
Skull & Shackles
Jade Regent
I have played through Shattered Star completely so I would definitely know the AP.Kit 'Skylark' Bridger (alias of Briccone)2022-07-14T01:20:58ZRe: Forums: Play-by-Post Discussion: DM Papa.DRB - Legendary Planet - DiscussionKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/discussion&page=17#8482022-07-13T01:20:41Z2022-07-13T01:20:41Z<p>I'd be willing to wait some. I love the dynamic between these characters!</p>I'd be willing to wait some. I love the dynamic between these characters!Kit 'Skylark' Bridger (alias of Briccone)2022-07-13T01:20:41ZRe: Forums: Play-by-Post Discussion: DM Papa.DRB - Legendary Planet - DiscussionKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/discussion&page=17#8452022-07-12T17:29:36Z2022-07-12T17:29:36Z<p>I have really enjoyed playing Kit. Is there another campaign that you would be willing to run if we reset these characters to Level 1?</p>I have really enjoyed playing Kit. Is there another campaign that you would be willing to run if we reset these characters to Level 1?Kit 'Skylark' Bridger (alias of Briccone)2022-07-12T17:29:36ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=84#41832022-07-07T01:28:26Z2022-07-07T01:28:26Z<p><span class=messageboard-ooc>So...Should we have this guy bring us or get banished on our own?</span></p>So...Should we have this guy bring us or get banished on our own?Kit 'Skylark' Bridger (alias of Briccone)2022-07-07T01:28:26ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=84#41752022-06-18T01:26:30Z2022-06-18T01:26:30Z<p><b>If you suggest that we get exiled to the island on purpose as opposed to sneaking to it, let me know how I go about that? I'm an expert. I have been barred from just about every bar in Magnimar!</b> Kit boasts.</p>If you suggest that we get exiled to the island on purpose as opposed to sneaking to it, let me know how I go about that? I'm an expert. I have been barred from just about every bar in Magnimar! Kit boasts.Kit 'Skylark' Bridger (alias of Briccone)2022-06-18T01:26:30ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=84#41722022-06-17T01:20:08Z2022-06-17T01:20:08Z<p><b>Sure! I would buy you an ale, but I think I reached my two drink limit today!</b> Kit grumbles.</p>Sure! I would buy you an ale, but I think I reached my two drink limit today! Kit grumbles.Kit 'Skylark' Bridger (alias of Briccone)2022-06-17T01:20:08ZRe: Forums: Play-by-Post Discussion: DM Papa.DRB - Legendary Planet - DiscussionKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/discussion&page=17#8292022-06-16T01:36:39Z2022-06-16T01:36:39Z<p>I am all for going the way the AP wants us to go! If they want us to go by boat, I say, then let's go by boat.</p>
<p>As a GM, I sympathize and I definitely want to not get too far off the rails.</p>I am all for going the way the AP wants us to go! If they want us to go by boat, I say, then let's go by boat.
As a GM, I sympathize and I definitely want to not get too far off the rails.Kit 'Skylark' Bridger (alias of Briccone)2022-06-16T01:36:39ZRe: Forums: Play-by-Post Discussion: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/discussion&page=15#7402022-06-15T00:48:36Z2022-06-15T00:48:36Z<p>Thanks GM Polyfrequencies for taking us on!</p>
<p>So Fergus grew up on the stories of his kin, Cordwin, who is also his Sihedron hero per the AP, and he very much admired him. So when he found himself in a situation with a bunch of heroes solving a mess by Runelords returning, how could he say No?</p>
<p>So to summarize the story to Fergus, the Runelords are returning and that would be very bad for everyone. Therefore he hopes to stop this, and become just as much of a hero as his kin, Cordwin.</p>
<p>The first DM had an angle where people remembered Cordwin as a villain and not as a hero, but I think that was more of his hook then what's in the AP.</p>
<p>Also, Fergus is attracted to Corla, so if he finds love in all this, the better.</p>Thanks GM Polyfrequencies for taking us on!
So Fergus grew up on the stories of his kin, Cordwin, who is also his Sihedron hero per the AP, and he very much admired him. So when he found himself in a situation with a bunch of heroes solving a mess by Runelords returning, how could he say No?
So to summarize the story to Fergus, the Runelords are returning and that would be very bad for everyone. Therefore he hopes to stop this, and become just as much of a hero as his kin, Cordwin.
The...Fergus Ironbeard (alias of Briccone)2022-06-15T00:48:36ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=84#41662022-06-13T01:17:12Z2022-06-13T01:17:12Z<p><span class=messageboard-ooc>Kit is ready to move on.</span></p>Kit is ready to move on.Kit 'Skylark' Bridger (alias of Briccone)2022-06-13T01:17:12ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=5#2282022-06-02T02:21:34Z2022-06-02T02:20:38Z<p><span class="messageboard-dice"><b>Climb:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (18) + 2 = 20</span></p>
<p>Mac will climb up and secure a rope for the others.</p>[Dice=Climb]1d20+2[/dice]
Mac will climb up and secure a rope for the others.Macavity 'Mac' Razorjaw (alias of Briccone)2022-06-02T02:20:38ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=5#2222022-06-01T01:00:40Z2022-06-01T01:00:40Z<p><b>Yes! Let's!</b> Mac will take point to the passageway, looking around as he goes.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (11) + 8 = 19</span></p>Yes! Let's! Mac will take point to the passageway, looking around as he goes.
[Dice=Perception]1d20+8[/dice]Macavity 'Mac' Razorjaw (alias of Briccone)2022-06-01T01:00:40ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=84#41552022-05-30T01:25:19Z2022-05-30T01:25:19Z<div class="messageboard-quotee">Ginny wrote:</div><blockquote> "That didn't take long!"</blockquote><p><b>You forgot to mention that there was a two drink minimum!</b> Kit says with an air of disappointment.Ginny wrote:"That didn't take long!"
You forgot to mention that there was a two drink minimum! Kit says with an air of disappointment.Kit 'Skylark' Bridger (alias of Briccone)2022-05-30T01:25:19ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=83#41492022-05-27T01:17:35Z2022-05-27T01:17:35Z<p><span class=messageboard-ooc>I can't think of anything else to do in this town either-especially without magic and weapons!</span></p>I can't think of anything else to do in this town either-especially without magic and weapons!Kit 'Skylark' Bridger (alias of Briccone)2022-05-27T01:17:35ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=83#41422022-05-21T17:44:51Z2022-05-21T17:44:51Z<p><b>I assume we can't water walk or water breathe to the island without someone here getting their undies in a twist. See if we can get a boat if it is too far to swim!</b> Kit says as he gently pushes the more charismatic Iskender to more people.</p>I assume we can't water walk or water breathe to the island without someone here getting their undies in a twist. See if we can get a boat if it is too far to swim! Kit says as he gently pushes the more charismatic Iskender to more people.Kit 'Skylark' Bridger (alias of Briccone)2022-05-21T17:44:51ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=83#41402022-05-21T01:14:24Z2022-05-21T01:14:24Z<p><b>Do you think it might be a gate to home? I'm for trying! Do you think we can swim to it?</b> Kit ponders.</p>Do you think it might be a gate to home? I'm for trying! Do you think we can swim to it? Kit ponders.Kit 'Skylark' Bridger (alias of Briccone)2022-05-21T01:14:24ZRe: Forums: Play-by-Post Discussion: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/discussion&page=15#7242022-05-18T02:27:35Z2022-05-18T02:27:35Z<p>Paladin 13</p>
<p>HP +14</p>
<p>Heal +1
<br />
Perception +1
<br />
Knowledge (Geography) +1</p>
<p>Bonus HP</p>
<p>Lesser Restoration</p>
<p>Cleave</p>Paladin 13
HP +14
Heal +1
Perception +1
Knowledge (Geography) +1
Bonus HP
Lesser Restoration
CleaveFergus Ironbeard (alias of Briccone)2022-05-18T02:27:35ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=83#41342022-05-17T01:10:36Z2022-05-17T01:10:36Z<p><b>Sure! We could check it out. Not much here to do to have fun it seems!</b> Kit grumbles.</p>Sure! We could check it out. Not much here to do to have fun it seems! Kit grumbles.Kit 'Skylark' Bridger (alias of Briccone)2022-05-17T01:10:36ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=83#41302022-05-16T00:34:02Z2022-05-16T00:34:02Z<p><b>Two drink minimum? Are they expecting me to di of thirst?</b> Kit grumbles as he makes his way to the nearest table. <b>Looks like I am going to sip them slowly like a school marm at a wedding!</b></p>Two drink minimum? Are they expecting me to di of thirst? Kit grumbles as he makes his way to the nearest table. Looks like I am going to sip them slowly like a school marm at a wedding!Kit 'Skylark' Bridger (alias of Briccone)2022-05-16T00:34:02ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=75#37372022-05-12T00:50:31Z2022-05-12T00:50:31Z<p>Fergus can't believe that his crossbow finished the creature off. He looks down at it in disbeliief.</p>Fergus can't believe that his crossbow finished the creature off. He looks down at it in disbeliief.Fergus Ironbeard (alias of Briccone)2022-05-12T00:50:31ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=75#37322022-05-10T15:42:56Z2022-05-10T15:42:56Z<p>Fergus will continue to shoot his crossbow.</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 13 + 3 - 4 ⇒ (13) + 13 + 3 - 4 = 25</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d10 ⇒ 5</span></p>Fergus will continue to shoot his crossbow.
[dice=Attack] 1d20 + 13 + 3 - 4[/dice]
[dice=Damage] 1d10[/dice]Fergus Ironbeard (alias of Briccone)2022-05-10T15:42:56ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=75#37262022-05-05T17:25:30Z2022-05-05T17:25:30Z<p><span class=messageboard-ooc>Fergus would not be adverse to a fly spell <hint><hint></span></p>Fergus would not be adverse to a fly spellFergus Ironbeard (alias of Briccone)2022-05-05T17:25:30ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=75#37222022-05-05T02:43:06Z2022-05-05T02:44:45Z<p>Seeing how well the first one worked out, Fergus will shoot another bolt.</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 13 + 3 - 4 ⇒ (1) + 13 + 3 - 4 = 13</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d10 ⇒ 10</span></p>
<p><span class=messageboard-ooc>Alas! It was not to be!</span></p>Seeing how well the first one worked out, Fergus will shoot another bolt.
[Dice=Attack] 1d20 + 13 + 3-4[/dice]
[Dice=Damage] 1d10[/dice]
Alas! It was not to be!Fergus Ironbeard (alias of Briccone)2022-05-05T02:44:45ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=75#37182022-05-04T01:10:26Z2022-05-04T01:10:26Z<p>Not being able to reach the flying creatures, Fergus will launch a bolt!</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 13 + 3 ⇒ (9) + 13 + 3 = 25</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d10 ⇒ 8</span></p>Not being able to reach the flying creatures, Fergus will launch a bolt!
[Dice=Attack]1d20+13+3[/dice]
[Dice=Damage]1d10[/dice]Fergus Ironbeard (alias of Briccone)2022-05-04T01:10:26ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=83#41262022-05-04T01:03:23Z2022-05-04T01:03:23Z<p>Kit continues to look for the nearest tavern!</p>Kit continues to look for the nearest tavern!Kit 'Skylark' Bridger (alias of Briccone)2022-05-04T01:03:23ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=5#2092022-04-30T01:34:57Z2022-04-30T01:34:57Z<p>While Mac will let Borden bask in the adulation, he will no less try to see if he can figure out how this whole thing works!</p>
<p><span class="messageboard-dice"><b>Perception (Trapfinding):</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (3) + 9 = 12</span></p>While Mac will let Borden bask in the adulation, he will no less try to see if he can figure out how this whole thing works!
[Dice=Perception (Trapfinding)]1d20+9[/dice]Macavity 'Mac' Razorjaw (alias of Briccone)2022-04-30T01:34:57ZRe: Forums: Play-by-Post: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/gameplay&page=75#37162022-04-30T01:33:53Z2022-04-30T01:33:53Z<p><span class=messageboard-ooc>Did I miss my Round 1 action?</span></p>
<p><span class="messageboard-dice"><b>DC25 Fort Save:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (9) + 16 = 25</span></p>
<p>Fergus sees a flash of light, but is still able to see.</p>Did I miss my Round 1 action?
[Dice=DC25 Fort Save]1d20+16[/dice]
Fergus sees a flash of light, but is still able to see.Fergus Ironbeard (alias of Briccone)2022-04-30T01:33:53ZRe: Forums: Play-by-Post: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2Macavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/gameplay&page=4#1932022-04-14T02:08:23Z2022-04-14T02:08:23Z<p><span class=messageboard-ooc>DOT</span></p>DOTMacavity 'Mac' Razorjaw (alias of Briccone)2022-04-14T02:08:23ZRe: Forums: Play-by-Post Discussion: DM Papa.DRB Wrath of the Righteous - DiscussionHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/discussion&page=26#12742022-04-14T02:06:56Z2022-04-14T02:06:56Z<p>I am!</p>I am!Hyram Grimstalk (alias of Briccone)2022-04-14T02:06:56ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus presents and Age of Worms campaign in Golarion Table 2 DiscussionMacavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlum/discussion&page=4#1912022-04-14T02:04:45Z2022-04-14T02:04:45Z<p>Hi All,</p>
<p>This is Mac checking in! Unfortunately, on Saturday I will be visiting family for two weeks. I will try to keep up, but bot me as necessary.</p>Hi All,
This is Mac checking in! Unfortunately, on Saturday I will be visiting family for two weeks. I will try to keep up, but bot me as necessary.Macavity 'Mac' Razorjaw (alias of Briccone)2022-04-14T02:04:45ZRe: Forums: Play-by-Post Discussion: DM Papa.DRB - Legendary Planet - DiscussionKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/discussion&page=17#8262022-04-14T02:02:04Z2022-04-14T02:02:04Z<p>On Saturday I will be visiting family for two weeks. I will try to keep up, but bot me as necessary.</p>On Saturday I will be visiting family for two weeks. I will try to keep up, but bot me as necessary.Kit 'Skylark' Bridger (alias of Briccone)2022-04-14T02:02:04ZRe: Forums: Play-by-Post Discussion: GM Tealk's - Return of the Runelords v1Fergus Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivk93/discussion&page=15#7112022-04-14T02:01:49Z2022-04-14T02:01:49Z<p>On Saturday I will be visiting family for two weeks. I will try to keep up, but bot me as necessary.</p>On Saturday I will be visiting family for two weeks. I will try to keep up, but bot me as necessary.Fergus Ironbeard (alias of Briccone)2022-04-14T02:01:49ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus' Age of Worms in Golarion DiscussionMacavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlt9/discussion&page=4#1572022-04-13T01:24:19Z2022-04-13T01:24:19Z<p>I'm for it!</p>I'm for it!Macavity 'Mac' Razorjaw (alias of Briccone)2022-04-13T01:24:19ZRe: Forums: Play-by-Post Discussion: DM Papa.DRB Wrath of the Righteous - DiscussionHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/discussion&page=26#12722022-04-11T01:47:26Z2022-04-11T01:47:26Z<p>Glad to hear you are feeling better GM Spaz.</p>
<p>@: Everyone: Should we try to recruit a new GM?</p>Glad to hear you are feeling better GM Spaz.
@: Everyone: Should we try to recruit a new GM?Hyram Grimstalk (alias of Briccone)2022-04-11T01:47:26ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus' Age of Worms in Golarion DiscussionMacavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlt9/discussion&page=4#1522022-04-11T01:45:54Z2022-04-11T01:45:54Z<p>I am still good to continue...</p>I am still good to continue...Macavity 'Mac' Razorjaw (alias of Briccone)2022-04-11T01:45:54ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=83#41192022-04-02T22:30:54Z2022-04-02T22:30:54Z<p><b>I'm assuming you all are just against witch magic and not against a good, stout ale! Where can we find that ale, a good meal and a somewhat clean bed?</b> Kit asks as he gets marked.</p>I'm assuming you all are just against witch magic and not against a good, stout ale! Where can we find that ale, a good meal and a somewhat clean bed? Kit asks as he gets marked.Kit 'Skylark' Bridger (alias of Briccone)2022-04-02T22:30:54ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=83#41142022-03-27T22:37:01Z2022-03-27T22:37:01Z<p><b>..or we just feed them to Dakkar!</b> Kit adds.</p>..or we just feed them to Dakkar! Kit adds.Kit 'Skylark' Bridger (alias of Briccone)2022-03-27T22:37:01ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=83#41122022-03-26T00:51:44Z2022-03-26T00:51:44Z<p>Kit looks longingly at where his weapons are hidden and with a sigh, gets in line.</p>Kit looks longingly at where his weapons are hidden and with a sigh, gets in line.Kit 'Skylark' Bridger (alias of Briccone)2022-03-26T00:51:44ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=83#41072022-03-24T01:08:21Z2022-03-24T01:08:21Z<p>Kit will begrudgingly give up his weapons when everyone else has.</p>
<p><b>I feel so naked without my axe!</b> he says.</p>Kit will begrudgingly give up his weapons when everyone else has.
I feel so naked without my axe! he says.Kit 'Skylark' Bridger (alias of Briccone)2022-03-24T01:08:21ZRe: Forums: Play-by-Post Discussion: GM Corwyn's Jade Regent (2) DiscussionGundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/discussion&page=5#2082022-03-20T18:59:17Z2022-03-20T18:59:17Z<p>I would be up for continuing as well. Was making the game inactive a mistake?</p>I would be up for continuing as well. Was making the game inactive a mistake?Gundar Ironbeard (alias of Briccone)2022-03-20T18:59:17ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=83#41022022-03-20T00:15:10Z2022-03-20T00:15:10Z<p><b>Dang it! That guy owes us a drink. Now I guess we have to get him un-exiled!</b> Kit says angrily.</p>Dang it! That guy owes us a drink. Now I guess we have to get him un-exiled! Kit says angrily.Kit 'Skylark' Bridger (alias of Briccone)2022-03-20T00:15:10ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=82#41002022-03-19T19:17:50Z2022-03-19T19:17:50Z<p><b>And what happened to our..er..friend after you warned him?</b> Kit asks.</p>And what happened to our..er..friend after you warned him? Kit asks.Kit 'Skylark' Bridger (alias of Briccone)2022-03-19T19:17:50ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=82#40952022-03-16T00:28:48Z2022-03-16T00:28:48Z<p><b>Let's go find that guy that owes us a drink!</b> Kit says now that their end of the task is done.</p>Let's go find that guy that owes us a drink! Kit says now that their end of the task is done.Kit 'Skylark' Bridger (alias of Briccone)2022-03-16T00:28:48ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=37#18232022-03-14T00:17:55Z2022-03-14T00:17:55Z<p>Gundar will help look around.</p>
<p><span class="messageboard-dice"><b> Perception Purple:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (5) + 4 = 9</span>
<br />
<span class="messageboard-dice"><b> Perception Orange:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (4) + 4 = 8</span></p>Gundar will help look around.
[Dice= Perception Purple]1d20+4[/dice]
[Dice= Perception Orange]1d20+4[/dice]Gundar Ironbeard (alias of Briccone)2022-03-14T00:17:55ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=82#40912022-03-13T19:08:10Z2022-03-13T19:08:10Z<p><span class=messageboard-ooc>Are we supposed to take our panes and meet up with that guy that is supposed to buy us drinks?</span></p>Are we supposed to take our panes and meet up with that guy that is supposed to buy us drinks?Kit 'Skylark' Bridger (alias of Briccone)2022-03-13T19:08:10ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=37#18132022-03-09T01:45:11Z2022-03-09T01:45:11Z<p><span class=messageboard-ooc>Do we know if the silence is natural or unnatural?</span></p>Do we know if the silence is natural or unnatural?Gundar Ironbeard (alias of Briccone)2022-03-09T01:45:11ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=37#18122022-03-09T01:42:44Z2022-03-09T01:42:44Z<p><span class=messageboard-ooc>Do we think the silence is natural or unnatural?</span></p>Do we think the silence is natural or unnatural?Gundar Ironbeard (alias of Briccone)2022-03-09T01:42:44ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=37#18082022-03-07T01:13:58Z2022-03-07T01:13:58Z<p><b>Do you both see something?</b> Gundar asks as he, too, looks in the direction they are looking at.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (9) + 4 = 13</span></p>Do you both see something? Gundar asks as he, too, looks in the direction they are looking at.
[Dice=Perception]1d20+4[/dice]Gundar Ironbeard (alias of Briccone)2022-03-07T01:13:58ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=82#40872022-03-06T18:43:54Z2022-03-06T18:43:54Z<p>Kit looks at the monks and can see they are still confused. <b>Well, enough about monastery business! Lead on to the artifact!</b></p>Kit looks at the monks and can see they are still confused. Well, enough about monastery business! Lead on to the artifact!Kit 'Skylark' Bridger (alias of Briccone)2022-03-06T18:43:54ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=37#18022022-02-25T03:15:52Z2022-02-25T03:15:52Z<p>Gundr nods,<b>Here is as good as place as any!</b> He then walks over to the statue, <b>We hosted many of Desna's travelers where my kin calls home. They were always a fascinating bunch. My cousin, Cordwin, would swap stories with them until the wee hours of the morning!</b> He too will drop a few coins.</p>Gundr nods,Here is as good as place as any! He then walks over to the statue, We hosted many of Desna's travelers where my kin calls home. They were always a fascinating bunch. My cousin, Cordwin, would swap stories with them until the wee hours of the morning! He too will drop a few coins.Gundar Ironbeard (alias of Briccone)2022-02-25T03:15:52ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=82#40822022-02-24T01:48:48Z2022-02-24T01:48:48Z<div class="messageboard-quotee">Monk wrote:</div><blockquote>"We... might need a little help, but I don't think any of the other monasteries would know about the true ways of St. Menande..." one says.</blockquote><p><b>Too bad. We met a head monk at one monastery who was a real peach!</b> Kit adds.Monk wrote:"We... might need a little help, but I don't think any of the other monasteries would know about the true ways of St. Menande..." one says.
Too bad. We met a head monk at one monastery who was a real peach! Kit adds.Kit 'Skylark' Bridger (alias of Briccone)2022-02-24T01:48:48ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=36#17952022-02-23T01:12:43Z2022-02-23T01:12:43Z<p><span class="messageboard-dice"><b>K of Rel DC 10:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (13) + 6 = 19</span></p>
<p><b>Gundar squints, [b]Why I do believe that is a temple to Desna. As travelers, perhaps the Queen of the North Star will help us and Ameiko!</b></p>[Dice=K of Rel DC 10]1d20+6[/dice]
Gundar squints, [b]Why I do believe that is a temple to Desna. As travelers, perhaps the Queen of the North Star will help us and Ameiko!Gundar Ironbeard (alias of Briccone)2022-02-23T01:12:43ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=82#40772022-02-23T00:51:36Z2022-02-23T00:51:36Z<p><b>You can thank us by telling us about the artifact.</b> Kit responds.</p>You can thank us by telling us about the artifact. Kit responds.Kit 'Skylark' Bridger (alias of Briccone)2022-02-23T00:51:36ZRe: Forums: Play-by-Post Discussion: GM Corwyn's Jade Regent (2) DiscussionGundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/discussion&page=4#1982022-02-21T01:09:50Z2022-02-21T01:09:50Z<p>Ah! Dang! That's what I get for doing this while dong my Economics homework. Too many numbers floating around in my head.</p>
<p><span class="messageboard-dice"><b>HP:</b></span> <span class="messageboard-dice">1d8 ⇒ 7</span></p>Ah! Dang! That's what I get for doing this while dong my Economics homework. Too many numbers floating around in my head.
[Dice=HP]1d8[/dice]Gundar Ironbeard (alias of Briccone)2022-02-21T01:09:50ZRe: Forums: Play-by-Post Discussion: GM Corwyn's Jade Regent (2) DiscussionGundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/discussion&page=4#1962022-02-20T23:28:24Z2022-02-20T23:28:24Z<p><span class="messageboard-dice"><b>HP:</b></span> <span class="messageboard-dice">1d10 ⇒ 10</span></p>
<p>I think I'll take it!</p>
<p>+1 Heal
<br />
+1 Knowledge Religion</p>
<p>Feat = Critical Cure</p>
<p>Bonus Hit Point</p>
<p>Spells:</p>
<p>Restoration (lesser)
<br />
Silence
<br />
Shield Other (Protection)</p>[Dice=HP]1d10[/dice]
I think I'll take it!
+1 Heal
+1 Knowledge Religion
Feat = Critical Cure
Bonus Hit Point
Spells:
Restoration (lesser)
Silence
Shield Other (Protection)Gundar Ironbeard (alias of Briccone)2022-02-20T23:28:24ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=36#17882022-02-20T23:10:08Z2022-02-20T23:10:08Z<p><span class="messageboard-dice"><b>Perception DC15:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (3) + 4 = 7</span></p>
<p>Gundar shakes his head in the negative. <b>Unfortunately not.</b></p>[Dice=Perception DC15]1d20+4[/dice]
Gundar shakes his head in the negative. Unfortunately not.Gundar Ironbeard (alias of Briccone)2022-02-20T23:10:08ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=82#40722022-02-19T23:32:58Z2022-02-19T23:32:58Z<p>Kit looks at Dakkar, <b>You all right, bud?</b> He then turns to the monks, <b>So are you going to continue to attack us or have you come to your senses and tell us why you followed Mr. Shifty there?</b></p>Kit looks at Dakkar, You all right, bud? He then turns to the monks, So are you going to continue to attack us or have you come to your senses and tell us why you followed Mr. Shifty there?Kit 'Skylark' Bridger (alias of Briccone)2022-02-19T23:32:58ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=82#40662022-02-15T00:46:28Z2022-02-15T00:46:28Z<p><span class=messageboard-ooc>Yes! Please add 2 to my attack and damage!</span></p>Yes! Please add 2 to my attack and damage!Kit 'Skylark' Bridger (alias of Briccone)2022-02-15T00:46:28ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=36#17752022-02-15T00:46:06Z2022-02-15T00:46:06Z<p>Gundar will cast POE on Ameiko...</p>Gundar will cast POE on Ameiko...Gundar Ironbeard (alias of Briccone)2022-02-15T00:46:06ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=36#17732022-02-14T03:00:03Z2022-02-14T03:00:03Z<p><b>If you need to rest then we will take the time for you to do it-especially if supernatural forces are at play!</b> Gundar adds.</p>If you need to rest then we will take the time for you to do it-especially if supernatural forces are at play! Gundar adds.Gundar Ironbeard (alias of Briccone)2022-02-14T03:00:03ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=82#40632022-02-13T19:16:45Z2022-02-13T19:16:45Z<p><span class=messageboard-ooc>When it is his turn..</span></p>
<p>Kit will continue to attack the monks as they just took a toll out of Dakkar.</p>
<p><span class="messageboard-dice"><b>Attack1:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (11) + 13 = 24</span>
<br />
<span class="messageboard-dice"><b>Attack2:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (15) + 8 = 23</span>
<br />
<span class="messageboard-dice"><b>Damage1:</b></span> <span class="messageboard-dice">1d12 + 7 ⇒ (11) + 7 = 18</span>
<br />
<span class="messageboard-dice"><b>Damage2:</b></span> <span class="messageboard-dice">1d12 + 7 ⇒ (3) + 7 = 10</span></p>When it is his turn..
Kit will continue to attack the monks as they just took a toll out of Dakkar.
[Dice=Attack1]1d20+13[/dice]
[Dice=Attack2]1d20+8[/dice]
[Dice=Damage1]1d12+7[/dice]
[Dice=Damage2]1d12+7[/dice]Kit 'Skylark' Bridger (alias of Briccone)2022-02-13T19:16:45ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=36#17682022-02-07T01:16:03Z2022-02-07T01:16:03Z<p><b>I can cast a protection from evil spell on her. That might help...</b> Gundar offers,</p>I can cast a protection from evil spell on her. That might help... Gundar offers,Gundar Ironbeard (alias of Briccone)2022-02-07T01:16:03ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=82#40532022-02-05T21:24:57Z2022-02-05T21:24:57Z<p>Angry, Kit raises his axe, <b>You are gonna wish you all kept singing when I'm through with you!</b></p>
<p>He attacks the first monk!</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (11) + 13 = 24</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d12 + 7 ⇒ (10) + 7 = 17</span></p>Angry, Kit raises his axe, You are gonna wish you all kept singing when I'm through with you!
He attacks the first monk!
[Dice=Attack]1d20+13[/dice]
[Dice=Damage]1d12+7[/dice]Kit 'Skylark' Bridger (alias of Briccone)2022-02-05T21:24:57ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=81#40482022-02-02T01:54:03Z2022-02-02T01:54:03Z<p><span class=messageboard-ooc>No way I can make the DC on that...</span></p>No way I can make the DC on that...Kit 'Skylark' Bridger (alias of Briccone)2022-02-02T01:54:03ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=36#17612022-02-01T02:52:08Z2022-02-01T02:52:08Z<p>Gundar will try to aid Posh with his healing knowledge.</p>
<p><span class="messageboard-dice"><b>Heal:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (4) + 8 = 12</span></p>Gundar will try to aid Posh with his healing knowledge.
[Dice=Heal]1d20+8[/dice]Gundar Ironbeard (alias of Briccone)2022-02-01T02:52:08ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=81#40392022-01-27T01:46:05Z2022-01-27T01:46:05Z<p>With an little edge to his voice, Kit says, <b>It seems like the only thing you all like to do is sing and chant, what could you possibly want?</b></p>With an little edge to his voice, Kit says, It seems like the only thing you all like to do is sing and chant, what could you possibly want?Kit 'Skylark' Bridger (alias of Briccone)2022-01-27T01:46:05ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=81#40342022-01-25T00:30:17Z2022-01-25T00:30:17Z<p>Kit will keep a sharp eye on the Abbot...</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (2) + 10 = 12</span></p>Kit will keep a sharp eye on the Abbot...
[Dice=Perception]1d20+10[/dice]Kit 'Skylark' Bridger (alias of Briccone)2022-01-25T00:30:17ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=36#17512022-01-24T01:16:15Z2022-01-24T01:16:15Z<p><span class=messageboard-ooc>I am assuming that this is not a part of the AP...</span></p>
<p>Gundar says, <b>I wouldn't want to get in the way of the professionals. Perhaps after we conclude our trip, we can come back...</b></p>I am assuming that this is not a part of the AP...
Gundar says, I wouldn't want to get in the way of the professionals. Perhaps after we conclude our trip, we can come back...Gundar Ironbeard (alias of Briccone)2022-01-24T01:16:15ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=81#40312022-01-23T20:00:26Z2022-01-23T20:00:26Z<p><span class=messageboard-ooc>Me neither!</span></p>Me neither!Kit 'Skylark' Bridger (alias of Briccone)2022-01-23T20:00:26ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=81#40282022-01-22T20:52:47Z2022-01-22T20:52:47Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (14) + 10 = 24</span></p>
<div class="messageboard-quotee">Abbot wrote:</div><blockquote>"Ah, you have come from one of my fellow abbots? Please, tell me how she fares!"</blockquote><p><b>She might have a stony heart, but at least she hasn't been turned to stone like some monks we encountered on our way here.</b> Kit says with a chuckle. <b>By the way, we solved that little problem.</b>
<p>He then stares hard at the abbot. <b>Yep. We are a friendly lot - until we're not, so why don't you leave that wand right where it it!</b></p>[Dice=Perception]1d20+10[/dice]
Abbot wrote:"Ah, you have come from one of my fellow abbots? Please, tell me how she fares!"
She might have a stony heart, but at least she hasn't been turned to stone like some monks we encountered on our way here. Kit says with a chuckle. By the way, we solved that little problem. He then stares hard at the abbot. Yep. We are a friendly lot - until we're not, so why don't you leave that wand right where it it!Kit 'Skylark' Bridger (alias of Briccone)2022-01-22T20:52:47ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=81#40182022-01-19T01:25:10Z2022-01-19T01:25:10Z<p>Kit smells his armpits, <b>Yes, I could use a good shower!</b></p>Kit smells his armpits, Yes, I could use a good shower!Kit 'Skylark' Bridger (alias of Briccone)2022-01-19T01:25:10ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=35#17452022-01-18T01:04:31Z2022-01-18T01:04:31Z<p><span class=messageboard-ooc>I am for whatever 'path' we should be on. Not sure if that means tackling the tower or the alternate route.</span></p>I am for whatever 'path' we should be on. Not sure if that means tackling the tower or the alternate route.Gundar Ironbeard (alias of Briccone)2022-01-18T01:04:31ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=81#40152022-01-17T19:08:26Z2022-01-17T19:08:26Z<p><b>Pretty nice place ya got here. Do ya use magic to keep it going?</b> Kit asks.</p>Pretty nice place ya got here. Do ya use magic to keep it going? Kit asks.Kit 'Skylark' Bridger (alias of Briccone)2022-01-17T19:08:26ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=81#40122022-01-16T19:49:08Z2022-01-16T19:47:59Z<p>Kit will search his mind to see if he can figure out why and how such a site greets them in the desert.</p>
<p><span class="messageboard-dice"><b>Knowledge (Nature):</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (3) + 9 = 12</span></p>
<p><span class=messageboard-ooc>Kit has a very clouded mind!</span></p>Kit will search his mind to see if he can figure out why and how such a site greets them in the desert.
[Dice=Knowledge (Nature)]1d20+9[/dice]
Kit has a very clouded mind!Kit 'Skylark' Bridger (alias of Briccone)2022-01-16T19:47:59ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=81#40092022-01-14T02:32:55Z2022-01-14T02:32:55Z<p><span class="messageboard-dice"><b>Fort:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (1) + 7 = 8</span>
<br />
<span class="messageboard-dice"><b>Fort:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (12) + 7 = 19</span>
<br />
<span class="messageboard-dice"><b>Fort:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (20) + 7 = 27</span>
<br />
<span class="messageboard-dice"><b>Fort:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (1) + 7 = 8</span>
<br />
<span class="messageboard-dice"><b>Fort:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (4) + 7 = 11</span></p>[Dice=Fort] 1d20 + 7[/dice]
[Dice=Fort] 1d20 + 7[/dice]
[Dice=Fort] 1d20 + 7[/dice]
[Dice=Fort] 1d20 + 7[/dice]
[Dice=Fort] 1d20 + 7[/dice]Kit 'Skylark' Bridger (alias of Briccone)2022-01-14T02:32:55ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=81#40052022-01-13T01:18:09Z2022-01-13T01:18:09Z<p><span class="messageboard-dice"><b>Fort:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (2) + 7 = 9</span></p>
<p>Kit makes a face as he smells the incense. <b>Between the singing and the perfumed air, it reminds me of a whore house in Magnimar!</b> Kit smiles a devilish grin. <b>Not that I would know what a whore house in Magnimar sounds or smells like!</b></p>[Dice=Fort]1d20+7[/dice]
Kit makes a face as he smells the incense. Between the singing and the perfumed air, it reminds me of a whore house in Magnimar! Kit smiles a devilish grin. Not that I would know what a whore house in Magnimar sounds or smells like!Kit 'Skylark' Bridger (alias of Briccone)2022-01-13T01:18:09ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=35#17352022-01-12T00:57:17Z2022-01-12T00:57:17Z<p><b>I think we kind of owe it to them after they invited us to their nice almost-wedding.</b> Gundar says nodding in agreement.</p>I think we kind of owe it to them after they invited us to their nice almost-wedding. Gundar says nodding in agreement.Gundar Ironbeard (alias of Briccone)2022-01-12T00:57:17ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=81#40022022-01-12T00:54:31Z2022-01-12T00:54:31Z<p><b>Sure! Why not! Is he going to sing to us too?</b> Kit says standing up and stretching.</p>Sure! Why not! Is he going to sing to us too? Kit says standing up and stretching.Kit 'Skylark' Bridger (alias of Briccone)2022-01-12T00:54:31ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=35#17292022-01-09T18:54:02Z2022-01-09T18:54:02Z<p>Gundar ponders the words. <b>Did they happen to mention what their mission is?</b> He asks the woman.</p>Gundar ponders the words. Did they happen to mention what their mission is? He asks the woman.Gundar Ironbeard (alias of Briccone)2022-01-09T18:54:02ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=35#17142021-12-22T23:49:51Z2021-12-22T23:49:51Z<p><b>Am I the only one that doesn't know what's going on?</b> Gundar asks in frustration.</p>Am I the only one that doesn't know what's going on? Gundar asks in frustration.Gundar Ironbeard (alias of Briccone)2021-12-22T23:49:51ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=35#17112021-12-22T03:22:55Z2021-12-22T03:22:55Z<p>Gundar, not speaking Elvish, is at a loss of what exactly going on here.</p>Gundar, not speaking Elvish, is at a loss of what exactly going on here.Gundar Ironbeard (alias of Briccone)2021-12-22T03:22:55ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus' Age of Worms in Golarion DiscussionMacavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlt9/discussion&page=3#1412021-12-17T01:59:34Z2021-12-17T01:59:34Z<p>I will be leaving this Saturday to spend the holidays with family. I hope to keep up with the boards, but bot me as necessary.</p>I will be leaving this Saturday to spend the holidays with family. I hope to keep up with the boards, but bot me as necessary.Macavity 'Mac' Razorjaw (alias of Briccone)2021-12-17T01:59:34ZRe: Forums: Play-by-Post Discussion: DM Papa.DRB Wrath of the Righteous - DiscussionHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/discussion&page=26#12632021-12-17T01:58:34Z2021-12-17T01:58:34Z<p>I will be leaving this Saturday to spend the holidays with family. I hope to keep up with the boards, but bot me as necessary.</p>I will be leaving this Saturday to spend the holidays with family. I hope to keep up with the boards, but bot me as necessary.Hyram Grimstalk (alias of Briccone)2021-12-17T01:58:34ZRe: Forums: Play-by-Post Discussion: GM Corwyn's Jade Regent (2) DiscussionGundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/discussion&page=4#1782021-12-17T01:58:04Z2021-12-17T01:58:04Z<p>I will be leaving this Saturday to spend the holidays with family. I hope to keep up with the boards, but bot me as necessary.</p>I will be leaving this Saturday to spend the holidays with family. I hope to keep up with the boards, but bot me as necessary.Gundar Ironbeard (alias of Briccone)2021-12-17T01:58:04ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=80#39982021-12-17T01:57:16Z2021-12-17T01:57:16Z<p><span class=messageboard-ooc>Do we know we were under some sort of spell or do we think the music that good!</span></p>Do we know we were under some sort of spell or do we think the music that good!Kit 'Skylark' Bridger (alias of Briccone)2021-12-17T01:57:16ZRe: Forums: Play-by-Post Discussion: DM Papa.DRB - Legendary Planet - DiscussionKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/discussion&page=17#8182021-12-17T01:56:05Z2021-12-17T01:56:05Z<p>I will be leaving this Saturday to spend the holidays with family. I hope to keep up with the boards, but bot me as necessary.</p>I will be leaving this Saturday to spend the holidays with family. I hope to keep up with the boards, but bot me as necessary.Kit 'Skylark' Bridger (alias of Briccone)2021-12-17T01:56:05ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=35#17032021-12-16T00:49:04Z2021-12-16T00:49:04Z<p>Gundar mentally says some prayers to help with any wounded.</p>Gundar mentally says some prayers to help with any wounded.Gundar Ironbeard (alias of Briccone)2021-12-16T00:49:04ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=80#39932021-12-11T02:12:08Z2021-12-11T02:12:08Z<p>Kit does not know what is going on. The song still seems nice, but not as nice as it did a few moments ago.</p>Kit does not know what is going on. The song still seems nice, but not as nice as it did a few moments ago.Kit 'Skylark' Bridger (alias of Briccone)2021-12-11T02:12:08ZRe: Forums: Play-by-Post: GameplayMacavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlt9/gameplay&page=6#2682021-12-07T23:59:08Z2021-12-07T23:59:08Z<p>Mac will step up to the wounded goblin and attack!</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (5) + 1 = 6</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 ⇒ 2</span></p>Mac will step up to the wounded goblin and attack!
[Dice=Attack]1d20+1[/dice]
[Dice=Damage]1d4[/dice]Macavity 'Mac' Razorjaw (alias of Briccone)2021-12-07T23:59:08ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=34#16912021-12-07T23:51:16Z2021-12-07T23:51:16Z<p>Gundar is surprised when Filona volunteers them, but nods his acceptance all the same.</p>Gundar is surprised when Filona volunteers them, but nods his acceptance all the same.Gundar Ironbeard (alias of Briccone)2021-12-07T23:51:16ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=80#39872021-12-07T23:47:59Z2021-12-07T23:47:59Z<p>Kit sits there happily listening to the pretty music and interjects a bawdy verse every now and then.</p>Kit sits there happily listening to the pretty music and interjects a bawdy verse every now and then.Kit 'Skylark' Bridger (alias of Briccone)2021-12-07T23:47:59ZRe: Forums: Play-by-Post: GameplayMacavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlt9/gameplay&page=6#2642021-12-02T00:38:11Z2021-12-02T00:38:11Z<p>Mac draws his rapier and moves to just behind Mia.</p>Mac draws his rapier and moves to just behind Mia.Macavity 'Mac' Razorjaw (alias of Briccone)2021-12-02T00:38:11ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=34#16772021-12-02T00:33:46Z2021-12-02T00:33:46Z<p>Gundar allows the gnome to usher him through the portal and is perplexed when he finds himself on the streets of Riddleport.</p>
<p><b>This is the most confounded wedding I have ever been at!</b> He says with a huff.</p>Gundar allows the gnome to usher him through the portal and is perplexed when he finds himself on the streets of Riddleport.
This is the most confounded wedding I have ever been at! He says with a huff.Gundar Ironbeard (alias of Briccone)2021-12-02T00:33:46ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=80#39742021-12-02T00:30:06Z2021-12-02T00:30:06Z<div class="messageboard-quotee">Iskender wrote:</div><blockquote>Hey A-a-bbot!</blockquote><p><span class=messageboard-ooc>That made me actually LOL!</span>
<p>Kit starts singing a song about a Varisian woman who liked to garden and was known far and wide for her melons.</p>Iskender wrote:Hey A-a-bbot!
That made me actually LOL! Kit starts singing a song about a Varisian woman who liked to garden and was known far and wide for her melons.Kit 'Skylark' Bridger (alias of Briccone)2021-12-02T00:30:06ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=80#39642021-11-27T23:47:38Z2021-11-27T23:47:38Z<p><span class=messageboard-ooc>And drunks talk to drunks!</span></p>And drunks talk to drunks!Kit 'Skylark' Bridger (alias of Briccone)2021-11-27T23:47:38ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=80#39592021-11-25T18:51:07Z2021-11-25T18:51:07Z<p>Kit says, <b>I'm all for Peace and ha-armony and a stoooout ale!</b></p>Kit says, I'm all for Peace and ha-armony and a stoooout ale!Kit 'Skylark' Bridger (alias of Briccone)2021-11-25T18:51:07ZRe: Forums: Play-by-Post: GameplayMacavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlt9/gameplay&page=5#2462021-11-23T02:02:11Z2021-11-23T02:02:11Z<p>Mac draws his rapier and says to Mia, <b>Do you want to open it or do you want me to? I am sure the others will call out if they need help.</b></p>Mac draws his rapier and says to Mia, Do you want to open it or do you want me to? I am sure the others will call out if they need help.Macavity 'Mac' Razorjaw (alias of Briccone)2021-11-23T02:02:11ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=34#16612021-11-23T01:41:55Z2021-11-23T01:41:55Z<p><b>They're nothing compared to a dwarven wedding!</b> Gundar observes.</p>They're nothing compared to a dwarven wedding! Gundar observes.Gundar Ironbeard (alias of Briccone)2021-11-23T01:41:55ZRe: Forums: Play-by-Post: DM Papa.DRB - Legendary Planet - GameplayKit 'Skylark' Bridger (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBLegendaryPlanet/gameplay&page=80#39542021-11-23T01:39:26Z2021-11-23T01:39:26Z<p><b>Looks like we found our monks!</b> Kit says as he waves at them.</p>Looks like we found our monks! Kit says as he waves at them.Kit 'Skylark' Bridger (alias of Briccone)2021-11-23T01:39:26ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=34#16572021-11-21T22:08:55Z2021-11-21T22:08:55Z<p>Laying on the floor, Gundar remarks, <b>Someone really does not want those two married!</b></p>Laying on the floor, Gundar remarks, Someone really does not want those two married!Gundar Ironbeard (alias of Briccone)2021-11-21T22:08:55ZRe: Forums: Play-by-Post: GameplayMacavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlt9/gameplay&page=5#2412021-11-21T02:23:35Z2021-11-21T02:23:35Z<p><b>I can go and check!</b> Mac says heading to the stairs.</p>I can go and check! Mac says heading to the stairs.Macavity 'Mac' Razorjaw (alias of Briccone)2021-11-21T02:23:35ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=34#16532021-11-21T02:19:35Z2021-11-21T02:19:35Z<p>Frustrated at not finding any additional information, Gundar says to the others, <b>Well I guess there is nothing more for us to do, but continue to be good guests!</b></p>Frustrated at not finding any additional information, Gundar says to the others, Well I guess there is nothing more for us to do, but continue to be good guests!Gundar Ironbeard (alias of Briccone)2021-11-21T02:19:35ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=33#16492021-11-19T03:30:22Z2021-11-19T03:30:22Z<p><b>Something is not right here.</b> Gundar says with a nod of his head.</p>Something is not right here. Gundar says with a nod of his head.Gundar Ironbeard (alias of Briccone)2021-11-19T03:30:22ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=33#16432021-11-18T02:08:38Z2021-11-18T02:08:38Z<p><b>They seem like such nice kids. We should help them if we are able.</b> Gundar says as he throws his 2cp in.</p>They seem like such nice kids. We should help them if we are able. Gundar says as he throws his 2cp in.Gundar Ironbeard (alias of Briccone)2021-11-18T02:08:38ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=33#16402021-11-17T02:51:51Z2021-11-17T02:51:51Z<p><b>Yes! We should help them. It is only right.</b> Gundar says with a nod in agreement.</p>Yes! We should help them. It is only right. Gundar says with a nod in agreement.Gundar Ironbeard (alias of Briccone)2021-11-17T02:51:51ZRe: Forums: Play-by-Post: GameplayMacavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlt9/gameplay&page=5#2382021-11-16T02:35:50Z2021-11-16T02:35:50Z<p>Mac will launch an arrow!</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 4 - 4 ⇒ (6) + 4 - 4 = 6</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 ⇒ 3</span></p>Mac will launch an arrow!
[dice=Attack]1d20 + 4 - 4[/dice]
[Dice=Damage]1d4 [/dice]Macavity 'Mac' Razorjaw (alias of Briccone)2021-11-16T02:35:50ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=33#16342021-11-16T02:15:47Z2021-11-16T02:15:47Z<p><b>Someone really does not want these two to get married!</b> Gundar says with a shake of his head.</p>Someone really does not want these two to get married! Gundar says with a shake of his head.Gundar Ironbeard (alias of Briccone)2021-11-16T02:15:47ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=33#16292021-11-15T01:16:01Z2021-11-15T01:16:01Z<p>Gundar wishes he could do something to help stop the acid rain, but he has nothing. Feeling like a failure, he follows the others into the manor.</p>Gundar wishes he could do something to help stop the acid rain, but he has nothing. Feeling like a failure, he follows the others into the manor.Gundar Ironbeard (alias of Briccone)2021-11-15T01:16:01ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=33#16222021-11-13T03:30:22Z2021-11-13T03:30:22Z<p><span class="messageboard-dice"><b>Knowledge (Religion):</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (1) + 5 = 6</span></p>
<p>Gundar is just dumbfounded as the fog rolls in!</p>[Dice=Knowledge (Religion)] 1d20 + 5[/dice]
Gundar is just dumbfounded as the fog rolls in!Gundar Ironbeard (alias of Briccone)2021-11-13T03:30:22ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=33#16172021-11-11T18:35:42Z2021-11-11T18:35:42Z<p><span class="messageboard-dice"><b>Knowledge (Religion):</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (20) + 5 = 25</span></p>
<p>Gundar sees the ritual and immediately recognizes it!</p>
<p>He whispers to the others, <b><span class=tiny>Those prayers are an anciet ritual involving the deceased deity Aroden!</b></span></p>[Dice=Knowledge (Religion)]1d20+5[/dice]
Gundar sees the ritual and immediately recognizes it!
He whispers to the others, Those prayers are an anciet ritual involving the deceased deity Aroden!Gundar Ironbeard (alias of Briccone)2021-11-11T18:35:42ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=33#16142021-11-11T02:01:01Z2021-11-11T02:01:01Z<p>Gundar listens to Caladorn and Posh and adds, <b>As long as the ale is dwarven in quantity and quality!</b></p>Gundar listens to Caladorn and Posh and adds, As long as the ale is dwarven in quantity and quality!Gundar Ironbeard (alias of Briccone)2021-11-11T02:01:01ZRe: Forums: Play-by-Post: GameplayMacavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlt9/gameplay&page=5#2272021-11-10T02:30:38Z2021-11-10T02:30:38Z<p>Not be able to get at the rats, Mac will shoot his bow!</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 4 - 4 ⇒ (11) + 4 - 4 = 11</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 ⇒ 1</span></p>Not be able to get at the rats, Mac will shoot his bow!
[Dice=Attack]1d20+4-4[/dice]
[Dice=Damage]1d4[/dice]Macavity 'Mac' Razorjaw (alias of Briccone)2021-11-10T02:30:38ZRe: Forums: Play-by-Post Discussion: DM Papa.DRB Wrath of the Righteous - DiscussionHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/discussion&page=26#12562021-11-03T01:06:11Z2021-11-03T01:06:11Z<p>I'm still here too!</p>I'm still here too!Hyram Grimstalk (alias of Briccone)2021-11-03T01:06:11ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=32#15962021-11-01T23:41:05Z2021-11-01T23:41:05Z<p><b>If you need an extra priest, I'd be glad to offer my services.</b> Gundar chimes in.</p>If you need an extra priest, I'd be glad to offer my services. Gundar chimes in.Gundar Ironbeard (alias of Briccone)2021-11-01T23:41:05ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=32#15892021-10-30T19:29:25Z2021-10-30T19:29:25Z<p><b>I'm ready to leave when you all are!</b> Gundar says with a nod.</p>I'm ready to leave when you all are! Gundar says with a nod.Gundar Ironbeard (alias of Briccone)2021-10-30T19:29:25ZRe: Forums: Play-by-Post Discussion: DM Papa.DRB Wrath of the Righteous - DiscussionHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/discussion&page=26#12512021-10-24T21:25:50Z2021-10-24T21:25:50Z<p>Sounds good to me! We can always recruit is it becomes overwhelming.</p>Sounds good to me! We can always recruit is it becomes overwhelming.Hyram Grimstalk (alias of Briccone)2021-10-24T21:25:50ZRe: Forums: Play-by-Post Discussion: DM Papa.DRB Wrath of the Righteous - DiscussionHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/discussion&page=25#12492021-10-24T00:12:04Z2021-10-24T00:12:04Z<p>I'm here. I thought we were teleporting, so I figured it was assumed we would all grab ahold of Milamber...</p>I'm here. I thought we were teleporting, so I figured it was assumed we would all grab ahold of Milamber...Hyram Grimstalk (alias of Briccone)2021-10-24T00:12:04ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=32#15832021-10-22T01:10:04Z2021-10-22T01:10:04Z<p>Gundar goes down to breakfast, his beard neatly braided. As he eyes the food, his mouth starts to water. He fills his plate generously and doesn't separate anything. He happily shovels mix-matched food into his mouth!</p>Gundar goes down to breakfast, his beard neatly braided. As he eyes the food, his mouth starts to water. He fills his plate generously and doesn't separate anything. He happily shovels mix-matched food into his mouth!Gundar Ironbeard (alias of Briccone)2021-10-22T01:10:04ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=32#15762021-10-21T00:48:25Z2021-10-21T00:48:25Z<p>Gundar listens to Filona's story and when she is done he asks, <b>So did the thief rob the couple after he freed them?</b></p>Gundar listens to Filona's story and when she is done he asks, So did the thief rob the couple after he freed them?Gundar Ironbeard (alias of Briccone)2021-10-21T00:48:25ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=32#15732021-10-19T18:11:03Z2021-10-19T18:11:03Z<p>Gundar nods at Caladorn's concern. <b>Hmmmm....Let me seeif I can find out.</b></p>
<p>Before arriving in town, Gundar will do a heal check to see if there are any signs of lycanthropy on Peter and Wilma and will look for any canine bite marks.</p>
<p><span class="messageboard-dice"><b>Heal (Peter):</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (7) + 8 = 15</span>
<br />
<span class="messageboard-dice"><b>Heal (Wilma):</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (8) + 8 = 16</span>
<br />
<span class="messageboard-dice"><b>Perception (Peter):</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (8) + 4 = 12</span>
<br />
<span class="messageboard-dice"><b>Perception (Wilma):</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (18) + 4 = 22</span></p>Gundar nods at Caladorn's concern. Hmmmm....Let me seeif I can find out.
Before arriving in town, Gundar will do a heal check to see if there are any signs of lycanthropy on Peter and Wilma and will look for any canine bite marks.
[Dice=Heal (Peter)]1d20+8[/dice]
[Dice=Heal (Wilma)]1d20+8[/dice]
[Dice=Perception (Peter)]1d20+4[/dice]
[Dice=Perception (Wilma)]1d20+4[/dice]Gundar Ironbeard (alias of Briccone)2021-10-19T18:11:03ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=32#15682021-10-18T19:56:07Z2021-10-18T19:56:07Z<p><b>I agree. Let's get these two home where they will be safe!</b> Gundar says in agreement.</p>I agree. Let's get these two home where they will be safe! Gundar says in agreement.Gundar Ironbeard (alias of Briccone)2021-10-18T19:56:07ZRe: Forums: Play-by-Post: GameplayMacavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlt9/gameplay&page=5#2102021-10-15T02:30:09Z2021-10-15T02:30:09Z<p>Mac will yield to Dragomir and will ready an attack for the first rat that tries to take a bite out of him!</p>
<p><span class="messageboard-dice"><b>Attack Rapier:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (8) + 1 = 9</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 ⇒ 2</span></p>Mac will yield to Dragomir and will ready an attack for the first rat that tries to take a bite out of him!
[Dice=Attack Rapier]1d20+1[/dice]
[Dice=Damage]1d4[/dice]Macavity 'Mac' Razorjaw (alias of Briccone)2021-10-15T02:30:09ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=32#15522021-10-10T19:32:46Z2021-10-10T19:32:15Z<p>Gundar will try and hit the bugbear again!!</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (20) + 3 + 1 = 24</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 2 ⇒ (4) + 2 = 6</span>
<br />
<span class="messageboard-dice"><b>Crit Confirm?:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (3) + 3 + 1 = 7</span></p>Gundar will try and hit the bugbear again!!
[Dice=Attack]1d20+3+1[/dice]
[Dice=Damage]1d8+2[/dice]
[Dice=Crit Confirm?]1d20+3+1[/dice]Gundar Ironbeard (alias of Briccone)2021-10-10T19:32:15ZRe: Forums: Play-by-Post: GameplayMacavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlt9/gameplay&page=5#2042021-10-08T01:39:53Z2021-10-08T01:39:53Z<p>Mac will draw his rapier and start poking through the debris. <b>There sounds like there is something alive in this room, and something smells like it isn't</b></p>Mac will draw his rapier and start poking through the debris. There sounds like there is something alive in this room, and something smells like it isn'tMacavity 'Mac' Razorjaw (alias of Briccone)2021-10-08T01:39:53ZRe: Forums: Play-by-Post: GameplayMacavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlt9/gameplay&page=4#1962021-10-03T01:49:25Z2021-10-03T01:49:25Z<p><b>Everyone ready for me to push open the door? Something seems hungry on the other side!</b> Mac asks the others.</p>Everyone ready for me to push open the door? Something seems hungry on the other side! Mac asks the others.Macavity 'Mac' Razorjaw (alias of Briccone)2021-10-03T01:49:25ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=31#15432021-10-02T02:05:51Z2021-10-02T02:05:51Z<p><span class=messageboard-ooc>When it is his turn...</span></p>
<p>Gundar will charge the bugbear!</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 + 2 ⇒ (18) + 3 + 1 + 2 = 24</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 2 ⇒ (2) + 2 = 4</span></p>When it is his turn...
Gundar will charge the bugbear!
[Dice=Attack]1d20+3+1+2[/dice]
[Dice=Damage]1d8+2[/dice]Gundar Ironbeard (alias of Briccone)2021-10-02T02:05:51ZRe: Forums: Play-by-Post: GameplayMacavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlt9/gameplay&page=4#1942021-10-01T02:23:48Z2021-10-01T02:23:48Z<p>Mac will move to the door. <b>Let me know when you are ready for me to open it, but first let me see if it is unlocked and not trapped.</b></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (9) + 8 = 17</span></p>Mac will move to the door. Let me know when you are ready for me to open it, but first let me see if it is unlocked and not trapped.
[Dice=Perception]1d20+8[/dice]Macavity 'Mac' Razorjaw (alias of Briccone)2021-10-01T02:23:48ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=31#15332021-09-30T03:29:43Z2021-09-30T03:29:43Z<p><span class=messageboard-ooc>@Caladorn: Don't forget +1 for Bless!</span></p>
<p>Gundar will shoot a bolt at the bugbear.</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 1 + 1 ⇒ (9) + 1 + 1 = 11</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 8</span></p>@Caladorn: Don't forget +1 for Bless!
Gundar will shoot a bolt at the bugbear.
[Dice=Attack]1d20+1+1[/dice]
[Dice=Damage]1d8[/dice]Gundar Ironbeard (alias of Briccone)2021-09-30T03:29:43ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=31#15292021-09-29T02:44:22Z2021-09-29T02:44:22Z<p>Gundar will cast bless on the party.</p>Gundar will cast bless on the party.Gundar Ironbeard (alias of Briccone)2021-09-29T02:44:22ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=31#15102021-09-20T21:46:15Z2021-09-20T21:46:15Z<p><span class=messageboard-ooc>Gundar will double move.</span></p>Gundar will double move.Gundar Ironbeard (alias of Briccone)2021-09-20T21:46:15ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=31#15062021-09-19T15:42:30Z2021-09-19T15:42:30Z<p>Gundar will attack the bugbear while he can't see!</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (12) + 3 = 15</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 2 ⇒ (5) + 2 = 7</span></p>Gundar will attack the bugbear while he can't see!
[Dice=Attack]1d20+3[/dice]
[Dice=Damage]1d8+2[/dice]Gundar Ironbeard (alias of Briccone)2021-09-19T15:42:30ZRe: Forums: Play-by-Post Discussion: DM Papa.DRB Wrath of the Righteous - DiscussionHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/discussion&page=25#12432021-09-16T19:39:37Z2021-09-16T19:39:37Z<p>I will be visiting family for two weeks starting this Saturday, 09/18. I hope to keep up, but bot me as necessary.</p>I will be visiting family for two weeks starting this Saturday, 09/18. I hope to keep up, but bot me as necessary.Hyram Grimstalk (alias of Briccone)2021-09-16T19:39:37ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus' Age of Worms in Golarion DiscussionMacavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlt9/discussion&page=3#1262021-09-16T19:30:37Z2021-09-16T19:30:37Z<p>I will be visiting family for two weeks starting this Saturday, 09/18. I hope to keep up, but bot me as necessary.</p>I will be visiting family for two weeks starting this Saturday, 09/18. I hope to keep up, but bot me as necessary.Macavity 'Mac' Razorjaw (alias of Briccone)2021-09-16T19:30:37ZRe: Forums: Play-by-Post: GameplayMacavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlt9/gameplay&page=4#1872021-09-16T19:30:05Z2021-09-16T19:30:05Z<p>Mac will look down the stairs.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (18) + 8 = 26</span></p>Mac will look down the stairs.
[Dice=Perception]1d20+8[/dice]Macavity 'Mac' Razorjaw (alias of Briccone)2021-09-16T19:30:05ZRe: Forums: Play-by-Post Discussion: GM Corwyn's Jade Regent (2) DiscussionGundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/discussion&page=4#1702021-09-16T18:56:30Z2021-09-16T18:56:30Z<p>I will be visiting family for two weeks starting this Saturday, 09/18. I hope to keep up, but bot me as necessary.</p>I will be visiting family for two weeks starting this Saturday, 09/18. I hope to keep up, but bot me as necessary.Gundar Ironbeard (alias of Briccone)2021-09-16T18:56:30ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=30#14962021-09-16T18:55:28Z2021-09-16T18:55:28Z<p>When it is his turn, Gundar will step out of the way and ready an attack for whatever steps in front of him.</p>When it is his turn, Gundar will step out of the way and ready an attack for whatever steps in front of him.Gundar Ironbeard (alias of Briccone)2021-09-16T18:55:28ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Gundar Ironbeard (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=30#14892021-09-13T15:50:41Z2021-09-13T15:50:41Z<p><span class="messageboard-dice"><b>Init:</b></span> <span class="messageboard-dice">1d20 ⇒ 17</span></p>[Dice=Init]1d20[/dice]Gundar Ironbeard (alias of Briccone)2021-09-13T15:50:41ZRe: Forums: Play-by-Post: GameplayMacavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlt9/gameplay&page=4#1812021-09-10T16:09:10Z2021-09-10T16:09:10Z<p>Seeing no immediately danger from the stirges, Mac will hurry to catch up with Borden and Harran, keeping alert out for danger.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (20) + 8 = 28</span></p>Seeing no immediately danger from the stirges, Mac will hurry to catch up with Borden and Harran, keeping alert out for danger.
[Dice=Perception]1d20+8[/dice]Macavity 'Mac' Razorjaw (alias of Briccone)2021-09-10T16:09:10ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus' Age of Worms in Golarion DiscussionMacavity 'Mac' Razorjaw (alias of Briccone)https://paizo.com/campaigns/v5748p75ivlt9/discussion&page=3#1202021-08-30T01:08:19Z2021-08-30T01:08:19Z<p>Still here and reading!</p>Still here and reading!Macavity 'Mac' Razorjaw (alias of Briccone)2021-08-30T01:08:19ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=84#41762021-08-08T01:11:52Z2021-08-08T01:11:52Z<p>Hyram was not sure what he was expecting the abyss to look like, but he sure was not expecting this! He, too, will take a look around.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (11) + 18 = 29</span></p>Hyram was not sure what he was expecting the abyss to look like, but he sure was not expecting this! He, too, will take a look around.
[Dice=Perception]1d20+18[/dice]Hyram Grimstalk (alias of Briccone)2021-08-08T01:11:52ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=84#41712021-07-15T01:29:32Z2021-07-15T01:29:32Z<p><b>Yes! I agree Milamber. We have an important mission to complete. Let us not take any undue risks that would prevent us from accomplishing it.</b></p>Yes! I agree Milamber. We have an important mission to complete. Let us not take any undue risks that would prevent us from accomplishing it.Hyram Grimstalk (alias of Briccone)2021-07-15T01:29:32ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=84#41622021-07-07T01:26:41Z2021-07-07T01:26:41Z<p><b>That was a tough battle. Is everyone all right?</b> the Inquisitor says, specifically looking at Iona.</p>That was a tough battle. Is everyone all right? the Inquisitor says, specifically looking at Iona.Hyram Grimstalk (alias of Briccone)2021-07-07T01:26:41ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=83#41442021-05-17T14:58:17Z2021-05-17T14:58:17Z<p><span class=messageboard-ooc>They do not! Thanks for that!</span></p>They do not! Thanks for that!Hyram Grimstalk (alias of Briccone)2021-05-17T14:58:17ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=83#41422021-05-17T01:14:53Z2021-05-17T01:14:35Z<p>Hyram, a look of determination on his face, will attack the spider attacking Iona!</p>
<p><span class="messageboard-dice"><b>Attack 1:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (2) + 17 = 19</span>
<br />
<span class="messageboard-dice"><b>Attack 2:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (11) + 12 = 23</span>
<br />
<span class="messageboard-dice"><b>Damage 1:</b></span> <span class="messageboard-dice">1d8 + 6 ⇒ (8) + 6 = 14</span> + <span class="messageboard-dice"><b>Evil Outsider:</b></span> <span class="messageboard-dice">2d6 ⇒ (3, 3) = 6</span>
<br />
<span class="messageboard-dice"><b>Damage 2:</b></span> <span class="messageboard-dice">1d8 + 6 ⇒ (5) + 6 = 11</span> + <span class="messageboard-dice"><b>Evil Outsider:</b></span> <span class="messageboard-dice">2d6 ⇒ (1, 3) = 4</span></p>Hyram, a look of determination on his face, will attack the spider attacking Iona!
[Dice=Attack 1]1d20+17[/dice]
[Dice=Attack 2]1d20+12[/dice]
[Dice=Damage 1]1d8+6[/dice] + [Dice=Evil Outsider]2d6[/dice]
[Dice=Damage 2]1d8+6[/dice] + [Dice=Evil Outsider]2d6[/dice]Hyram Grimstalk (alias of Briccone)2021-05-17T01:14:35ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=83#41392021-05-06T01:23:56Z2021-05-06T01:23:56Z<p>Hoping that Aladir and Milamber can finish off the wounded one with Nilus as protection, Hyram will follow Iona.</p>Hoping that Aladir and Milamber can finish off the wounded one with Nilus as protection, Hyram will follow Iona.Hyram Grimstalk (alias of Briccone)2021-05-06T01:23:56ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=83#41352021-05-03T18:13:14Z2021-05-03T18:13:14Z<p>Hyram will move to protect Aladir from the one, still hidden spider while he kills the wounded one.</p>Hyram will move to protect Aladir from the one, still hidden spider while he kills the wounded one.Hyram Grimstalk (alias of Briccone)2021-05-03T18:13:14ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=83#41232021-04-23T21:10:43Z2021-04-23T21:10:43Z<p><b>Me neither! But I now Aladir can real hurt those foul creatures before they realize what has happened!</b> Hyram says with a nod to the sneaky archer.</p>Me neither! But I now Aladir can real hurt those foul creatures before they realize what has happened! Hyram says with a nod to the sneaky archer.Hyram Grimstalk (alias of Briccone)2021-04-23T21:10:43ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=83#41212021-04-22T22:25:32Z2021-04-22T22:25:32Z<p><b>Are we trying some sort of stealth or marching right in their so they might see The Inheritor's Warriors!</b></p>Are we trying some sort of stealth or marching right in their so they might see The Inheritor's Warriors!Hyram Grimstalk (alias of Briccone)2021-04-22T22:25:32ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=83#41182021-04-21T21:37:31Z2021-04-21T21:37:31Z<p>As Milamber asks the question of the boost of speed, Hyram nods enthusiastically in the affirmative. <b>Aye! Boosts of speed always come in handy!</b></p>As Milamber asks the question of the boost of speed, Hyram nods enthusiastically in the affirmative. Aye! Boosts of speed always come in handy!Hyram Grimstalk (alias of Briccone)2021-04-21T21:37:31ZRe: Forums: Play-by-Post Discussion: DM Papa.DRB Wrath of the Righteous - DiscussionHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/discussion&page=25#12242021-04-15T19:39:22Z2021-04-15T19:39:22Z<p>Hi All,</p>
<p>I will be visiting family for two weeks starting on Saturday. I hope to still be able to post, but it might be spotty. Please bot me as necessary.</p>Hi All,
I will be visiting family for two weeks starting on Saturday. I hope to still be able to post, but it might be spotty. Please bot me as necessary.Hyram Grimstalk (alias of Briccone)2021-04-15T19:39:22ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=83#41062021-04-13T15:37:04Z2021-04-13T15:37:04Z<p><span class=messageboard-ooc>@GM: No worries! Plus you had a big decision to make with your AOW recruitment!;)</span></p>
<p>Hyram says a prayer to The Inheritor. <b>Do we know if our spells and magical imbued items still work the same in the foul place?</b> Hyram asks.</p>@GM: No worries! Plus you had a big decision to make with your AOW recruitment!;)
Hyram says a prayer to The Inheritor. Do we know if our spells and magical imbued items still work the same in the foul place? Hyram asks.Hyram Grimstalk (alias of Briccone)2021-04-13T15:37:04ZRe: Forums: Recruitment: Interest check/Recruitment: Action and adventure in the 1940ish PF (1e or 2e TBD)Bricconehttps://paizo.com/campaigns/v5748p75ivltq/recruiting#362021-04-05T17:59:22Z2021-04-05T17:59:22Z<p>@GM Fuzzfoot: Yes - Keep me in mind as a replacement character!</p>@GM Fuzzfoot: Yes - Keep me in mind as a replacement character!Briccone2021-04-05T17:59:22ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=82#40992021-04-05T00:44:53Z2021-04-05T00:44:53Z<p><span class="messageboard-dice"><b>Fort Save:</b></span> <span class="messageboard-dice">1d20 + 20 ⇒ (5) + 20 = 25</span></p>
<p>Hyram shakes his head in the affirmative. <b>Yes, I am all right! Praise to The Inheritor!</b></p>[Dice=Fort Save]1d20+20[/dice]
Hyram shakes his head in the affirmative. Yes, I am all right! Praise to The Inheritor!Hyram Grimstalk (alias of Briccone)2021-04-05T00:44:53ZRe: Forums: Recruitment: Interest check/Recruitment: Action and adventure in the 1940ish PF (1e or 2e TBD)Bricconehttps://paizo.com/campaigns/v5748p75ivltq/recruiting#212021-04-01T15:52:03Z2021-04-01T15:52:03Z<p>I hope I am not too late to the party...</p>
<p>[Spoiler omitted]</p>I hope I am not too late to the party...
[Spoiler omitted]Briccone2021-04-01T15:52:03ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=82#40952021-04-01T13:33:16Z2021-04-01T13:33:16Z<p><span class="messageboard-dice"><b>Reflex Save DC15:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (17) + 8 = 25</span></p>
<p>Hyram easily sidesteps the lightning. </p>
<p><b>This place is foul indeed!</b></p>[Dice=Reflex Save DC15]1d20+8[/Dice]
Hyram easily sidesteps the lightning.
This place is foul indeed!Hyram Grimstalk (alias of Briccone)2021-04-01T13:33:16ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=82#40842021-03-29T14:56:57Z2021-03-29T14:56:57Z<p>[Spoiler omitted]</p>[Spoiler omitted]Hyram Grimstalk (alias of Briccone)2021-03-29T14:56:57ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=82#40802021-03-24T18:24:29Z2021-03-24T18:22:30Z<p>[Spoiler omitted]</p>[Spoiler omitted]Hyram Grimstalk (alias of Briccone)2021-03-24T18:22:30ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=82#40732021-03-23T23:37:06Z2021-03-23T23:37:06Z<p>Hyram will take position and ready an action against anyone or anything attacking Milamber.</p>Hyram will take position and ready an action against anyone or anything attacking Milamber.Hyram Grimstalk (alias of Briccone)2021-03-23T23:37:06ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayCOT: Arael Seybellus (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=116#57592021-03-21T23:12:28Z2021-03-21T23:10:31Z<p>Arael opens a drawer and looks through several wands until he finds the right one. <b>Aha!</b> He shouts. He quickly places it on his belt and follows Sherix. <b>You think you can sneak past them again?</b> He asks <b>I think I can manage the guard</b>.</p>
<p>As he approaches the lieutenant and two guards move to intercept him.</p>
<p><b>Who are you? Never matter! Turn right around! We have too many tourists as it is!</b></p>
<p>Arael smiles his perfect smile. <b>My dear Lieutenant, our mutual friend sent me to take care of those tourists that you mention. Once I am through with them, our mutual friend would be quite pleased, don't you think?</b></p>
<p><span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (8) + 11 = 19</span></p>
<p>Arael pauses hoping the charm would be enough.</p>
<p>The Lieutenant thinks for a moment. <b>Yes Cora...er..our mutual friend will be quite pleased indeed. Make sure there is no mess I or my men will have to clean up!</b></p>
<p>Arael smiles again. <b>Absolutely my dear Lieutenant!</b></p>
<p>He will then meet up with Sherix and the others.</p>
<p><b>I only have five charges on this wand.</b> He will then tap Richard and Krayn with the wand removing their blindness. <b>Do you need me to stick around or even accompany you all or should I head back to the hideout?</b></p>
<p><span class=messageboard-ooc>@Duke: Yes, there are plenty of small rooms and closets to lock them in.</span></p>Arael opens a drawer and looks through several wands until he finds the right one. Aha! He shouts. He quickly places it on his belt and follows Sherix. You think you can sneak past them again? He asks I think I can manage the guard.
As he approaches the lieutenant and two guards move to intercept him.
Who are you? Never matter! Turn right around! We have too many tourists as it is!
Arael smiles his perfect smile. My dear Lieutenant, our mutual friend sent me to take care of those tourists...COT: Arael Seybellus (alias of Briccone)2021-03-21T23:10:31ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=82#40652021-03-17T23:39:27Z2021-03-17T23:39:27Z<p><b>Show yourself and fight!</b> Hyram bellows.</p>Show yourself and fight! Hyram bellows.Hyram Grimstalk (alias of Briccone)2021-03-17T23:39:27ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=82#40592021-03-08T14:22:57Z2021-03-08T14:22:57Z<p><span class="messageboard-dice"><b>Fort Save:</b></span> <span class="messageboard-dice">1d20 + 20 + 4 ⇒ (4) + 20 + 4 = 28</span></p>
<p>The wrongness of the place made Hyram angry. It personified the hatred that he felt towards demons and their kind.</p>
<p>He growls as he shakes off the evil and mentally and physically prepares for battle!</p>[Dice=Fort Save]1d20+20+4[/dice]
The wrongness of the place made Hyram angry. It personified the hatred that he felt towards demons and their kind.
He growls as he shakes off the evil and mentally and physically prepares for battle!Hyram Grimstalk (alias of Briccone)2021-03-08T14:22:57ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=82#40512021-03-03T18:33:55Z2021-03-03T18:33:55Z<p>Hyram is looks particularly grim - more so then usual. He finally speaks as he unbuckles Radiance. </p>
<p><b>Iona, I hace seen your deeds and no that your heart is true. That you are one of The Inheritor's chosen. It is perhaps best that you wield this noble blade. I feel I am just a humble servant of the Lady of Valor and this never felt right in my hands. Before we enter the breech, I beseech you to be its owner.</b></p>
<p>He then holds out the sword to Iona.</p>
<p><span class=messageboard-ooc>I can cast greater invisibility on someone...</span></p>Hyram is looks particularly grim - more so then usual. He finally speaks as he unbuckles Radiance.
Iona, I hace seen your deeds and no that your heart is true. That you are one of The Inheritor's chosen. It is perhaps best that you wield this noble blade. I feel I am just a humble servant of the Lady of Valor and this never felt right in my hands. Before we enter the breech, I beseech you to be its owner.
He then holds out the sword to Iona.
I can cast greater invisibility on someone...Hyram Grimstalk (alias of Briccone)2021-03-03T18:33:55ZRe: Forums: Play-by-Post Discussion: DM Papa.DRB Wrath of the Righteous - DiscussionHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/discussion&page=25#12162021-02-28T23:12:26Z2021-02-28T23:12:26Z<p>I think a cleric/holy vindicator of The Inheritor would be the perfect choice for Radiance!</p>
<p>On another note, your family will be in my thoughts.</p>I think a cleric/holy vindicator of The Inheritor would be the perfect choice for Radiance!
On another note, your family will be in my thoughts.Hyram Grimstalk (alias of Briccone)2021-02-28T23:12:26ZRe: Forums: Play-by-Post Discussion: DM Papa.DRB Wrath of the Righteous - DiscussionHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/discussion&page=25#12102021-02-24T01:57:30Z2021-02-24T01:57:30Z<p>So it sounds like Nilus is good with not having Radiance.</p>
<p>I am good either way, Do you want to wield Radiance Iona?</p>So it sounds like Nilus is good with not having Radiance.
I am good either way, Do you want to wield Radiance Iona?Hyram Grimstalk (alias of Briccone)2021-02-24T01:57:30ZRe: Forums: Play-by-Post Discussion: DM Papa.DRB Wrath of the Righteous - DiscussionHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/discussion&page=25#12062021-02-22T14:38:19Z2021-02-22T14:38:19Z<p>Question for the DM: Who should wield Radiance? It seems like it should be a Paladin of Iomedea. So we have an Inquisitor of Iomedea and a Paladin of Shelyn? Both fill one of the requirements but neither fill both of the requirements...</p>Question for the DM: Who should wield Radiance? It seems like it should be a Paladin of Iomedea. So we have an Inquisitor of Iomedea and a Paladin of Shelyn? Both fill one of the requirements but neither fill both of the requirements...Hyram Grimstalk (alias of Briccone)2021-02-22T14:38:19ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=81#40292021-02-16T18:34:33Z2021-02-16T18:34:33Z<p>Hyram bows, <b>Well met Nilus! I have heard of your noble deeds! Glad to have you with us as we vanquish these demons!</b></p>Hyram bows, Well met Nilus! I have heard of your noble deeds! Glad to have you with us as we vanquish these demons!Hyram Grimstalk (alias of Briccone)2021-02-16T18:34:33ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=81#40262021-02-16T00:23:54Z2021-02-16T00:23:54Z<div class="messageboard-quotee">Iona wrote:</div><blockquote>"So, we're getting another member it seems."</blockquote><p>Hyram nods in agreement. <b>Aye! The more the better to smite demons!</b>Iona wrote:"So, we're getting another member it seems."
Hyram nods in agreement. Aye! The more the better to smite demons!Hyram Grimstalk (alias of Briccone)2021-02-16T00:23:54ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=81#40172021-02-08T14:26:03Z2021-02-08T14:26:03Z<p><b>I will gladly strike a blow against the demon horde! Let's begin!</b></p>I will gladly strike a blow against the demon horde! Let's begin!Hyram Grimstalk (alias of Briccone)2021-02-08T14:26:03ZRe: Forums: Play-by-Post Discussion: DM Papa.DRB Wrath of the Righteous - DiscussionHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/discussion&page=25#12012021-02-08T14:24:27Z2021-02-08T14:24:27Z<p>I am good with adding the Paladin. My old sword served me well.</p>I am good with adding the Paladin. My old sword served me well.Hyram Grimstalk (alias of Briccone)2021-02-08T14:24:27ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=81#40132021-02-02T01:58:39Z2021-02-02T01:58:39Z<p><span class=messageboard-ooc>Hyram is ready. He will say a simple prayer to The Inheritor before going through the rift.</span></p>Hyram is ready. He will say a simple prayer to The Inheritor before going through the rift.Hyram Grimstalk (alias of Briccone)2021-02-02T01:58:39ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayCOT: Arael Seybellus (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=113#56372021-01-28T00:59:43Z2021-01-28T00:59:02Z<p>Arael brought the tray of drinks over to the table of new recruits. He was always surprised how many there were in Westcrown that wanted to make a difference. He looked outside at the setting sun and a look of worry appeared on his face. He had not heard from Tal, Richard, Edric and Mera all day. He had heard the explosion and assumed that they went to investigate. At least that is what he had hoped. He was always worried that some evil befell them. He quickly pushed those thoughts out of his mind. They were all capable individuals and together they were damn near unstoppable. He placed the tray down on the table and smiling at the 'newbies' he asks,</p>
<p><b>I know why I recruited you, but tell the others why you want to save Westcrown?</b></p>Arael brought the tray of drinks over to the table of new recruits. He was always surprised how many there were in Westcrown that wanted to make a difference. He looked outside at the setting sun and a look of worry appeared on his face. He had not heard from Tal, Richard, Edric and Mera all day. He had heard the explosion and assumed that they went to investigate. At least that is what he had hoped. He was always worried that some evil befell them. He quickly pushed those thoughts out of his...COT: Arael Seybellus (alias of Briccone)2021-01-28T00:59:02ZRe: Forums: Play-by-Post Discussion: DM Papa.DRB Wrath of the Righteous - DiscussionHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/discussion&page=24#11952021-01-25T23:18:15Z2021-01-25T23:18:15Z<p>I had my external hard drive quit last summer and I can still not get over what I lost. I have a NAS set up now so I can breathe a lot easier.</p>I had my external hard drive quit last summer and I can still not get over what I lost. I have a NAS set up now so I can breathe a lot easier.Hyram Grimstalk (alias of Briccone)2021-01-25T23:18:15ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=81#40062021-01-20T23:28:38Z2021-01-20T23:28:38Z<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (3) + 21 = 24</span></p>
<p><span class=messageboard-ooc>Of course it had to be a 3! The dice gods mock me!</span></p>
<p>Hyram is too busy looking at a fly buzzing around.</p>[Dice=Sense Motive]1d20+21[/dice]
Of course it had to be a 3! The dice gods mock me!
Hyram is too busy looking at a fly buzzing around.Hyram Grimstalk (alias of Briccone)2021-01-20T23:28:38ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=81#40012021-01-10T23:51:21Z2021-01-10T23:51:21Z<p>Hyram bows low. <b>We are hoping that is where you might come in, your Majesty!</b></p>Hyram bows low. We are hoping that is where you might come in, your Majesty!Hyram Grimstalk (alias of Briccone)2021-01-10T23:51:21ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=80#39942020-12-27T14:41:17Z2020-12-27T14:41:17Z<p>Hyram also following Aladir while silently praying to The Inheritor.</p>Hyram also following Aladir while silently praying to The Inheritor.Hyram Grimstalk (alias of Briccone)2020-12-27T14:41:17ZRe: Forums: Play-by-Post Discussion: DM Papa.DRB Wrath of the Righteous - DiscussionHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/discussion&page=24#11892020-12-27T14:39:23Z2020-12-27T14:39:23Z<p>Yes, I hope everyone had a Merry Christmas! I actually traveled out of state to visit my family.</p>Yes, I hope everyone had a Merry Christmas! I actually traveled out of state to visit my family.Hyram Grimstalk (alias of Briccone)2020-12-27T14:39:23ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=80#39792020-12-15T22:37:51Z2020-12-15T22:37:51Z<p><span class="messageboard-dice"><b>Knowledge (Planes) Nalfeshnee:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (18) + 16 = 34</span></p>[Dice=Knowledge (Planes) Nalfeshnee]1d20+16[/dice]Hyram Grimstalk (alias of Briccone)2020-12-15T22:37:51ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=80#39712020-12-13T17:11:49Z2020-12-13T17:11:49Z<p>Hyram waits for Milamber to give the all clear. He holds his sword in front of him, ready for whatever foul creature is beyond the door.</p>
<p><span class=messageboard-ooc>I am assuming that Milamber does not like opening the doors after he checks them out! LOL!</span></p>Hyram waits for Milamber to give the all clear. He holds his sword in front of him, ready for whatever foul creature is beyond the door.
I am assuming that Milamber does not like opening the doors after he checks them out! LOL!Hyram Grimstalk (alias of Briccone)2020-12-13T17:11:49ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=80#39672020-12-12T02:28:26Z2020-12-12T02:28:26Z<p>Hyram will mentally prepare himself by praying to The Inheritor to give him strength in the upcoming trial.</p>Hyram will mentally prepare himself by praying to The Inheritor to give him strength in the upcoming trial.Hyram Grimstalk (alias of Briccone)2020-12-12T02:28:26ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=80#39562020-12-02T23:28:15Z2020-12-02T23:27:36Z<p><span class=messageboard-ooc>Do we know how to enter the rift?</span></p>Do we know how to enter the rift?Hyram Grimstalk (alias of Briccone)2020-12-02T23:27:36ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=80#39542020-11-25T22:50:41Z2020-11-25T22:50:41Z<p>Hyram nods his head at Aladir's words. <b>Yes, it would be nice to know, but if The Inheritor does not want us to know, then who am I to argue?</b></p>Hyram nods his head at Aladir's words. Yes, it would be nice to know, but if The Inheritor does not want us to know, then who am I to argue?Hyram Grimstalk (alias of Briccone)2020-11-25T22:50:41ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=79#39472020-11-16T22:44:11Z2020-11-16T22:44:11Z<p>Hyram is surprised when the machine repairs itself in spite of being struck with Radiance. <b>If this sword can't do it, I have nothing!</b> he says with an air of frustration.</p>Hyram is surprised when the machine repairs itself in spite of being struck with Radiance. If this sword can't do it, I have nothing! he says with an air of frustration.Hyram Grimstalk (alias of Briccone)2020-11-16T22:44:11ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=79#39382020-11-13T16:29:02Z2020-11-13T16:29:02Z<p>Hyram is not put off by the large machine. With a grimace, which is Hyram's attempt at a smile, he motions to the machine and says to Milamber, <b>Shall we?</b></p>Hyram is not put off by the large machine. With a grimace, which is Hyram's attempt at a smile, he motions to the machine and says to Milamber, Shall we?Hyram Grimstalk (alias of Briccone)2020-11-13T16:29:02ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=79#39362020-11-13T15:45:03Z2020-11-13T15:45:03Z<p>Hyram will join in the destruction!</p>Hyram will join in the destruction!Hyram Grimstalk (alias of Briccone)2020-11-13T15:45:03ZRe: Forums: Play-by-Post Discussion: DM Papa.DRB Wrath of the Righteous - DiscussionHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/discussion&page=24#11802020-11-02T23:48:22Z2020-11-02T23:48:22Z<p>If I remember correctly, a former member of the party had kept track of it....</p>If I remember correctly, a former member of the party had kept track of it....Hyram Grimstalk (alias of Briccone)2020-11-02T23:48:22ZRe: Forums: Play-by-Post: DM Papa.DRB Wrath of the Righteous - GameplayHyram Grimstalk (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=79#39182020-11-02T23:47:08Z2020-11-02T23:47:08Z<p><span class=messageboard-ooc>Yes, Hyram will go with Aladir into the hall.</span></p>Yes, Hyram will go with Aladir into the hall.Hyram Grimstalk (alias of Briccone)2020-11-02T23:47:08ZForums: Rules Questions: Fly-By-Attacks, AOO & Readied actionsBricconehttps://paizo.com/threads/rzs433jy?FlyByAttacks-AOO-Readied-actions#12020-07-15T00:15:54Z2020-07-15T00:15:54Z<p>My group is currently fighting a pack of perytons which have flyby attack. If a peryton attacks a member of the party using its flyby attack that is surrounded by his allies, do the allies get an AOO and then can use a readied attack?</p>My group is currently fighting a pack of perytons which have flyby attack. If a peryton attacks a member of the party using its flyby attack that is surrounded by his allies, do the allies get an AOO and then can use a readied attack?Briccone2020-07-15T00:15:54ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayCOT: Arael Seybellus (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=105#52492020-04-19T15:39:22Z2020-04-19T15:39:22Z<p><span class=messageboard-ooc>To further complicate your moral dilemmas... :) </span></p>
<p>Sometime during the next two weeks, Arael will gather you all together.</p>
<p><b>I was trying to discreetly sell your 'invisibility stone' and I was contacted by a member of the Red Mantis.</b></p>
<p>[Spoiler omitted]</p>
<p>For payment of the stone, they are willing to pay in raise dead scrolls provided and performed by a cleric of Asmodeus. Enogh to raise everyone killed in the encounter with the vampires. </p>
<p>[Spoiler omitted]</p>
<p><b>Apparently, the Red Mantis want the stone to practice their vile craft. I was going to tell them no, as a servent of The Inheritor I find them and that cleric of Asmodeus distasteful!</b> </p>
<p>At this Arael's face twists into one of disgust.</p>
<p><b>But then I realized, it was not my call. If you want to proceed, I will give you the name of the Red Mantis who reached out. All I can say is watch your backs. Literally!</b></p>To further complicate your moral dilemmas... :)
Sometime during the next two weeks, Arael will gather you all together.
I was trying to discreetly sell your 'invisibility stone' and I was contacted by a member of the Red Mantis.
[Spoiler omitted]
For payment of the stone, they are willing to pay in raise dead scrolls provided and performed by a cleric of Asmodeus. Enogh to raise everyone killed in the encounter with the vampires.
[Spoiler omitted]
Apparently, the Red Mantis want the...COT: Arael Seybellus (alias of Briccone)2020-04-19T15:39:22ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayCOT: Arael Seybellus (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=102#50692020-02-04T23:44:48Z2020-02-04T23:44:48Z<p>The next morning after Edric has restored your sight and broken your domination, Arael calls you all to the hideout.</p>
<p><b>I am glad to see you are all well. This is the second time that you have been forced to flee Delvehaven...uh...well I guess this time was more of a parade - a public parade instead of running for your lives.</b></p>
<p>He thinks for a moment.</p>
<p><b>I think you are going to need some help. Since poor Stryx wants nothing more to do with the place, perhaps another skilled in the arcane arts.</b></p>
<p>He then scans the hideout.</p>
<p><b>Ah yes! There he is! Kioshi! Over here please!</b></p>
<p>As Kioshi walks over, Arael will say, <b>Kioshi is a recent recruit to the cause. He has been shadowing Naberius'</b> As he says the name, he glances in Mera's direction <b>cell, and Naberius has had nothing but good things to say.</b></p>
<p>As Kioshi arrives.</p>
<p><b>Kioshi, I would like you to join this group. They are my most experienced cell and they are trying to rid an old Pathfinder lodge called, Delvehaven of years of corruption. Please introduce yourself!</b></p>The next morning after Edric has restored your sight and broken your domination, Arael calls you all to the hideout.
I am glad to see you are all well. This is the second time that you have been forced to flee Delvehaven...uh...well I guess this time was more of a parade - a public parade instead of running for your lives.
He thinks for a moment.
I think you are going to need some help. Since poor Stryx wants nothing more to do with the place, perhaps another skilled in the arcane arts.
...COT: Arael Seybellus (alias of Briccone)2020-02-04T23:44:48ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayCOT: Arael Seybellus (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=101#50432020-01-20T18:41:25Z2020-01-20T18:41:25Z<p>Arael will follow you out of city limits and convince you that you have traveled 'far enough' away. He will then help you hide the Morrowfall and lead you back into town more discreetly then you exited it. He will send a trusted member to retrieve the Morrowfall and another to retrieve Lily. </p>
<p>He then asks Edric if he can cast remove blindness and he will ask Richard if he can dispel the domination on Tal and Mera, as he thinks the Morrowfall would come in handy, but wonders if the dominate would prevent Tal and Mera from bringing it back to Delvehaven.</p>Arael will follow you out of city limits and convince you that you have traveled 'far enough' away. He will then help you hide the Morrowfall and lead you back into town more discreetly then you exited it. He will send a trusted member to retrieve the Morrowfall and another to retrieve Lily.
He then asks Edric if he can cast remove blindness and he will ask Richard if he can dispel the domination on Tal and Mera, as he thinks the Morrowfall would come in handy, but wonders if the dominate...COT: Arael Seybellus (alias of Briccone)2020-01-20T18:41:25ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayCOT: Arael Seybellus (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=101#50252020-01-13T23:48:29Z2020-01-13T23:48:29Z<p>Arael, in the guise of Stafum, will keep following until the party decides they have traveled far away with the item.</p>
<p><span class=messageboard-ooc>I just have this vision of Mera parading through town with Tal, Edric, and Richard following by grabbing the ends of each other's cloaks!</span></p>Arael, in the guise of Stafum, will keep following until the party decides they have traveled far away with the item.
I just have this vision of Mera parading through town with Tal, Edric, and Richard following by grabbing the ends of each other's cloaks!COT: Arael Seybellus (alias of Briccone)2020-01-13T23:48:29ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayCOT: Arael Seybellus (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=101#50212020-01-12T22:39:27Z2020-01-12T22:39:27Z<p><b>Friends! It looks like some travesty has befallen you, I am familiar with the healing arts, perhaps I can humbly help you? My name is..er..Stafum.</b></p>Friends! It looks like some travesty has befallen you, I am familiar with the healing arts, perhaps I can humbly help you? My name is..er..Stafum.COT: Arael Seybellus (alias of Briccone)2020-01-12T22:39:27ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayCOT: Arael Seybellus (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=99#49332019-11-24T19:48:58Z2019-11-24T19:48:58Z<p>The next morning Arael has a hearty breakfast waiting for you all. Once assembled he says, <b>Unfortunately I do not have any spells to counteract a vampire's drain, but there is a priest who is sympathetic to our cause. Sympathetic but not a believer. He has a scroll he would cast at 75% of the normal price. That, sadly, is the best I can do. do you have anything else you need before going back to Delvehaven?</b></p>The next morning Arael has a hearty breakfast waiting for you all. Once assembled he says, Unfortunately I do not have any spells to counteract a vampire's drain, but there is a priest who is sympathetic to our cause. Sympathetic but not a believer. He has a scroll he would cast at 75% of the normal price. That, sadly, is the best I can do. do you have anything else you need before going back to Delvehaven?COT: Arael Seybellus (alias of Briccone)2019-11-24T19:48:58ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayCOT: Arael Seybellus (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=99#49252019-11-21T00:13:23Z2019-11-21T00:13:23Z<p>Arael feels lost in the conversation as Tal and Edric make references to Mera 'not being herself'. He understands Tal wanting to get to Lily and offers the man thanks as he walks out the door. He is equally surprised when Edric and Mera suddenly leave the room. Their thoughts on..'other matters'. He offers them a good night but he doubts they heard him. He shrugs at Richard as the other members of the cell also head out to parts unknown and those that stay at the hideout begin their evening rituals. In short order food is brought to him and Richard along with some wine. He motions to a table near the fire and says to Richard, <b>Now tell me what have you encountered so far?</b></p>Arael feels lost in the conversation as Tal and Edric make references to Mera 'not being herself'. He understands Tal wanting to get to Lily and offers the man thanks as he walks out the door. He is equally surprised when Edric and Mera suddenly leave the room. Their thoughts on..'other matters'. He offers them a good night but he doubts they heard him. He shrugs at Richard as the other members of the cell also head out to parts unknown and those that stay at the hideout begin their evening...COT: Arael Seybellus (alias of Briccone)2019-11-21T00:13:23ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayCOT: Arael Seybellus (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=99#49022019-11-19T00:15:51Z2019-11-19T00:15:51Z<p>Battered and Bruised (mostly from Mera) you head back to the hideout. Arael greets you at the door. <b>By The Inheritor! You all look bad! Was it the dinosaur skeleton again! I was getting worried!</b></p>Battered and Bruised (mostly from Mera) you head back to the hideout. Arael greets you at the door. By The Inheritor! You all look bad! Was it the dinosaur skeleton again! I was getting worried!COT: Arael Seybellus (alias of Briccone)2019-11-19T00:15:51ZRe: Forums: Play-by-Post Discussion: Ascent from the Depths of Madness - The Charles Dexter Warden's Strange Aeons Discussion ThreadLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/GMCharlesDexterWardensInMadnessYouDwellAStrangeAeonsCampaign/discussion&page=8#3512019-04-09T22:17:29Z2019-04-09T22:17:29Z<p>This Saturday I will be visiting family for two weeks. I will try to post but feel free to bot me as necessary.</p>This Saturday I will be visiting family for two weeks. I will try to post but feel free to bot me as necessary.Lothalian Sybellus (alias of Briccone)2019-04-09T22:17:29ZRe: Forums: Play-by-Post: GM Charles Dexter Warden's In Madness You Dwell - A Strange Aeons CampaignLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/GMCharlesDexterWardensInMadnessYouDwellAStrangeAeonsCampaign/gameplay&page=12#5832019-04-09T22:16:41Z2019-04-09T22:16:41Z<p>Lothalian nods,slings his bow, and pulls out his longsword and follows Kolaiah.</p>Lothalian nods,slings his bow, and pulls out his longsword and follows Kolaiah.Lothalian Sybellus (alias of Briccone)2019-04-09T22:16:41ZRe: Forums: Play-by-Post: GM Charles Dexter Warden's In Madness You Dwell - A Strange Aeons CampaignLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/GMCharlesDexterWardensInMadnessYouDwellAStrangeAeonsCampaign/gameplay&page=12#5812019-04-08T23:58:35Z2019-04-08T23:58:35Z<p><b>I don't know what it is or even if its alive, but do we want that behind us?</b> Lothalian asks unsure what should be done.</p>I don't know what it is or even if its alive, but do we want that behind us? Lothalian asks unsure what should be done.Lothalian Sybellus (alias of Briccone)2019-04-08T23:58:35ZRe: Forums: Play-by-Post: GM Charles Dexter Warden's In Madness You Dwell - A Strange Aeons CampaignLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/GMCharlesDexterWardensInMadnessYouDwellAStrangeAeonsCampaign/gameplay&page=12#5782019-04-07T01:24:44Z2019-04-07T01:24:15Z<p><b>If you take one more step, I'll fire!</b> Lothalian calls out. He is not sure if the thing even has feet but does not want it to come closer!</p>If you take one more step, I'll fire! Lothalian calls out. He is not sure if the thing even has feet but does not want it to come closer!Lothalian Sybellus (alias of Briccone)2019-04-07T01:24:15ZRe: Forums: Play-by-Post: GM Charles Dexter Warden's In Madness You Dwell - A Strange Aeons CampaignLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/GMCharlesDexterWardensInMadnessYouDwellAStrangeAeonsCampaign/gameplay&page=12#5762019-04-01T23:39:39Z2019-04-01T23:39:39Z<p>Lothalian points to where the shadow figure is. <b>I see someone standing there. That is who I was asking the question to. Does anyone else see them or am I losing my mind?</b></p>Lothalian points to where the shadow figure is. I see someone standing there. That is who I was asking the question to. Does anyone else see them or am I losing my mind?Lothalian Sybellus (alias of Briccone)2019-04-01T23:39:39ZRe: Forums: Play-by-Post: GM Charles Dexter Warden's In Madness You Dwell - A Strange Aeons CampaignLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/GMCharlesDexterWardensInMadnessYouDwellAStrangeAeonsCampaign/gameplay&page=12#5742019-03-31T18:03:28Z2019-03-31T18:03:28Z<p>Lothalian will hail the foggy figure.</p>
<p><b>You in there! Identify yourself!</b></p>Lothalian will hail the foggy figure.
You in there! Identify yourself!Lothalian Sybellus (alias of Briccone)2019-03-31T18:03:28ZRe: Forums: Play-by-Post: GM Charles Dexter Warden's In Madness You Dwell - A Strange Aeons CampaignLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/GMCharlesDexterWardensInMadnessYouDwellAStrangeAeonsCampaign/gameplay&page=12#5712019-03-13T23:40:49Z2019-03-13T23:40:49Z<p>Lothalian prepares himself in case the fog attacks them, even though he is not sure what the best thing to do against fog is!</p>Lothalian prepares himself in case the fog attacks them, even though he is not sure what the best thing to do against fog is!Lothalian Sybellus (alias of Briccone)2019-03-13T23:40:49ZRe: Forums: Play-by-Post: GM Charles Dexter Warden's In Madness You Dwell - A Strange Aeons CampaignLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/GMCharlesDexterWardensInMadnessYouDwellAStrangeAeonsCampaign/gameplay&page=12#5652019-03-12T00:46:06Z2019-03-12T00:46:06Z<p><b>There is a lot of information here</b> Lothalian nods in agreement. <b>I think it would be best for other minds that as not as scrambled as ours to determine-and in a place not as chaotic as this.</b> Rolling the notes and putting them in his somehow familiar backpack, Lothalian will stand by Granite as he opens the door.</p>There is a lot of information here Lothalian nods in agreement. I think it would be best for other minds that as not as scrambled as ours to determine-and in a place not as chaotic as this. Rolling the notes and putting them in his somehow familiar backpack, Lothalian will stand by Granite as he opens the door.Lothalian Sybellus (alias of Briccone)2019-03-12T00:46:06ZRe: Forums: Play-by-Post: GM Charles Dexter Warden's In Madness You Dwell - A Strange Aeons CampaignLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/GMCharlesDexterWardensInMadnessYouDwellAStrangeAeonsCampaign/gameplay&page=12#5622019-03-10T21:49:03Z2019-03-10T21:49:03Z<p><b>There might be some goodly clerics that could learn from this research because they would never dream of doing what this so-called doctor did!</b></p>There might be some goodly clerics that could learn from this research because they would never dream of doing what this so-called doctor did!Lothalian Sybellus (alias of Briccone)2019-03-10T21:49:03ZRe: Forums: Play-by-Post: GM Charles Dexter Warden's In Madness You Dwell - A Strange Aeons CampaignLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/GMCharlesDexterWardensInMadnessYouDwellAStrangeAeonsCampaign/gameplay&page=12#5592019-03-09T20:13:06Z2019-03-09T20:13:06Z<p><span class="messageboard-dice"><b>Heal:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (17) + 8 = 25</span></p>
<p>Lothalian holds his hands up. <b>I am so sorry I do not know what came over me. This place...this place messes with one's mind.</b></p>
<p>When they find the note, Lothalian reads it over. <b>This is medical research. It could be worth something to the right...and good...people.</b> He continues to read. <b>This is truly groundbreaking. It might be worth at least 500gp or more! There is another doctor mentioned. It sounds like he would really pay to get these notes back. Unless he is a good soul, he should not have them! Does anyone mind me keeping them?</b></p>[Dice=Heal]1d20+8[/dice]
Lothalian holds his hands up. I am so sorry I do not know what came over me. This place...this place messes with one's mind.
When they find the note, Lothalian reads it over. This is medical research. It could be worth something to the right...and good...people. He continues to read. This is truly groundbreaking. It might be worth at least 500gp or more! There is another doctor mentioned. It sounds like he would really pay to get these notes back. Unless he is a...Lothalian Sybellus (alias of Briccone)2019-03-09T20:13:06ZRe: Forums: Play-by-Post: GM Charles Dexter Warden's In Madness You Dwell - A Strange Aeons CampaignLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/GMCharlesDexterWardensInMadnessYouDwellAStrangeAeonsCampaign/gameplay&page=12#5542019-02-12T23:44:08Z2019-02-12T23:44:08Z<p><b>All I know is that this is a very bad place. A very bad place indeed.</b> Lothalian says as he readies himself to meet the next inhabitants.</p>
<p><span class=messageboard-ooc>@GM: For clarification, when you said familiar things, did you mean weapons or just clothing?</span></p>All I know is that this is a very bad place. A very bad place indeed. Lothalian says as he readies himself to meet the next inhabitants.
@GM: For clarification, when you said familiar things, did you mean weapons or just clothing?Lothalian Sybellus (alias of Briccone)2019-02-12T23:44:08ZRe: Forums: Play-by-Post: GM Charles Dexter Warden's In Madness You Dwell - A Strange Aeons CampaignLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/GMCharlesDexterWardensInMadnessYouDwellAStrangeAeonsCampaign/gameplay&page=11#5492019-02-12T00:22:06Z2019-02-12T00:22:06Z<p><span class="messageboard-dice"><b>Will Save:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (9) + 3 = 12</span></p>
<p>Lothalian picks up the bow and pulls back on the string and releases. a TWANG fills the air. The bow is somehow familiar to him and comforting. He quickly dresses.</p>
<p><b>What do you think they did to us?</b> he asks of mo one in particular.</p>[Dice=Will Save]1d20+3[/dice]
Lothalian picks up the bow and pulls back on the string and releases. a TWANG fills the air. The bow is somehow familiar to him and comforting. He quickly dresses.
What do you think they did to us? he asks of mo one in particular.Lothalian Sybellus (alias of Briccone)2019-02-12T00:22:06ZRe: Forums: Play-by-Post: GM Charles Dexter Warden's In Madness You Dwell - A Strange Aeons CampaignLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/GMCharlesDexterWardensInMadnessYouDwellAStrangeAeonsCampaign/gameplay&page=11#5462019-02-11T00:58:22Z2019-02-11T00:58:22Z<p>Lothalian balls his fists and prepares for whatever is behind the door.</p>Lothalian balls his fists and prepares for whatever is behind the door.Lothalian Sybellus (alias of Briccone)2019-02-11T00:58:22ZRe: Forums: Play-by-Post: GM Charles Dexter Warden's In Madness You Dwell - A Strange Aeons CampaignLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/GMCharlesDexterWardensInMadnessYouDwellAStrangeAeonsCampaign/gameplay&page=11#5422019-02-07T00:17:17Z2019-02-07T00:17:17Z<p><b>I don't remember much, but I don't think tracking is something I know how to do.</b> He examines the slime trails. <b>Yes, I do not know which of these are fresher. I guess we are just going to have to pick one and follow it.</b> Lothalian says with a shrug.</p>I don't remember much, but I don't think tracking is something I know how to do. He examines the slime trails. Yes, I do not know which of these are fresher. I guess we are just going to have to pick one and follow it. Lothalian says with a shrug.Lothalian Sybellus (alias of Briccone)2019-02-07T00:17:17ZRe: Forums: Play-by-Post: GM Charles Dexter Warden's In Madness You Dwell - A Strange Aeons CampaignLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/GMCharlesDexterWardensInMadnessYouDwellAStrangeAeonsCampaign/gameplay&page=11#5382019-02-06T01:01:31Z2019-02-06T01:01:31Z<p>When Granite starts to take off his 'invisible clothes', Lothalian begins to wonder if they all really belong in an asylum. When Granite smiles, Lothalian realizes it was a joke, and returns the laugh. He holds out his hand. <b>Well met. I'll tell you my name once I remember it.</b></p>
<p>When Granite asks where he saw his clothes last, Lothalian starts to say, <b>Why I had them..uh...I had them...uh...I don't remember when I had them last, but I am sure I had them. Some elves like to dance naked under the stars but I'm not one of them, or I don't think I am one of them. My brain is so scrambled.</b> He says with a sigh.</p>When Granite starts to take off his 'invisible clothes', Lothalian begins to wonder if they all really belong in an asylum. When Granite smiles, Lothalian realizes it was a joke, and returns the laugh. He holds out his hand. Well met. I'll tell you my name once I remember it.
When Granite asks where he saw his clothes last, Lothalian starts to say, Why I had them..uh...I had them...uh...I don't remember when I had them last, but I am sure I had them. Some elves like to dance naked under the...Lothalian Sybellus (alias of Briccone)2019-02-06T01:01:31ZRe: Forums: Play-by-Post: GM Charles Dexter Warden's In Madness You Dwell - A Strange Aeons CampaignLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/GMCharlesDexterWardensInMadnessYouDwellAStrangeAeonsCampaign/gameplay&page=11#5352019-02-05T01:18:33Z2019-02-05T01:18:33Z<p><b>He was running from us..er...rather..my friend here. He thaought we would make a good dinner, but we showed we weren't going to be an easy meal. Say, you haven't see any spare clothes around have you?</b></p>He was running from us..er...rather..my friend here. He thaought we would make a good dinner, but we showed we weren't going to be an easy meal. Say, you haven't see any spare clothes around have you?Lothalian Sybellus (alias of Briccone)2019-02-05T01:18:33ZRe: Forums: Play-by-Post: GM Charles Dexter Warden's In Madness You Dwell - A Strange Aeons CampaignLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/GMCharlesDexterWardensInMadnessYouDwellAStrangeAeonsCampaign/gameplay&page=11#5322019-02-03T23:48:57Z2019-02-03T23:48:57Z<p>[b]You hate this place. I hate it too. Do you know what this place is? We woke up here and it seems everything is trying to kill us![b] Lothalian asks hoping that the dwarf and human are allies.</p>[b]You hate this place. I hate it too. Do you know what this place is? We woke up here and it seems everything is trying to kill us![b] Lothalian asks hoping that the dwarf and human are allies.Lothalian Sybellus (alias of Briccone)2019-02-03T23:48:57ZRe: Forums: Play-by-Post Discussion: Ascent from the Depths of Madness - The Charles Dexter Warden's Strange Aeons Discussion ThreadLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/GMCharlesDexterWardensInMadnessYouDwellAStrangeAeonsCampaign/discussion&page=7#3362019-01-15T01:21:00Z2019-01-15T01:21:00Z<p>Sorry for your loss. No rush, come back when you are ready.</p>Sorry for your loss. No rush, come back when you are ready.Lothalian Sybellus (alias of Briccone)2019-01-15T01:21:00ZRe: Forums: Play-by-Post: GM Charles Dexter Warden's In Madness You Dwell - A Strange Aeons CampaignLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/GMCharlesDexterWardensInMadnessYouDwellAStrangeAeonsCampaign/gameplay&page=11#5272019-01-03T00:01:55Z2019-01-03T00:01:55Z<p><b>Agreed!</b> Lothalian nods. He does seem friendly enough at least he wasn't trying to eat the elf! It was then that Lotalian remembered the ancient elf playing a game he liked to call 'Which one was the lie?' with the young elf children in which he would make five statements about his life-he was a very old elf after all-And the children would guess, obviously, which one was the lie. The winner would get a sugary concoction. Lothalian would study the aged elf for any sign of the lie. He eventually got good at discovering what the gamblers would call a 'tell'. Why he remembered that now he had no idea!</p>
<p><span class=messageboard-ooc>+1 to sense motive</span></p>Agreed! Lothalian nods. He does seem friendly enough at least he wasn't trying to eat the elf! It was then that Lotalian remembered the ancient elf playing a game he liked to call 'Which one was the lie?' with the young elf children in which he would make five statements about his life-he was a very old elf after all-And the children would guess, obviously, which one was the lie. The winner would get a sugary concoction. Lothalian would study the aged elf for any sign of the lie. He...Lothalian Sybellus (alias of Briccone)2019-01-03T00:01:55ZRe: Forums: Play-by-Post Discussion: Ascent from the Depths of Madness - The Charles Dexter Warden's Strange Aeons Discussion ThreadLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/GMCharlesDexterWardensInMadnessYouDwellAStrangeAeonsCampaign/discussion&page=7#3312018-12-22T00:30:53Z2018-12-22T00:30:53Z<p>I will be visiting family from 12/23 until New Year's Day so bot me as necessary.</p>I will be visiting family from 12/23 until New Year's Day so bot me as necessary.Lothalian Sybellus (alias of Briccone)2018-12-22T00:30:53ZRe: Forums: Play-by-Post: GM Charles Dexter Warden's In Madness You Dwell - A Strange Aeons CampaignLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/GMCharlesDexterWardensInMadnessYouDwellAStrangeAeonsCampaign/gameplay&page=11#5212018-12-18T00:30:37Z2018-12-18T00:30:37Z<p><b>What was that thing? Where are we? Who are you? Where are my clothes?</b></p>
<p>The elf barrages Kolaiah with questions as he reaches out and touches Kolaiah too rattled to ask for permission.</p>
<p>Healing magic flows through his fingertips.</p>
<p><span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span></p>
<p><b>And I hope you are friendly?</b> The elf asks wondering if he just healed the next thing that will try to eat him.</p>What was that thing? Where are we? Who are you? Where are my clothes?
The elf barrages Kolaiah with questions as he reaches out and touches Kolaiah too rattled to ask for permission.
Healing magic flows through his fingertips.
[Dice=CLW]1d8+1[/dice]
And I hope you are friendly? The elf asks wondering if he just healed the next thing that will try to eat him.Lothalian Sybellus (alias of Briccone)2018-12-18T00:30:37ZRe: Forums: Play-by-Post: GM Charles Dexter Warden's In Madness You Dwell - A Strange Aeons CampaignLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/GMCharlesDexterWardensInMadnessYouDwellAStrangeAeonsCampaign/gameplay&page=11#5132018-12-08T01:34:46Z2018-12-08T01:34:46Z<div class="messageboard-quotee">Kolaiah wrote:</div><blockquote>It sucks, here we are, the two rogues, but we can't get flanking bonuses, or sneak attack, since neither of us threaten with our fists..</blockquote><p><span class=messageboard-ooc>And it sucks that I suck at fisticuffs! :D</span>
<p>Still not fully grasping what is going on, Lothalian again tries to punch the creature trying to eat him!</p>
<p><span class="messageboard-dice"><b>Punch:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (12) + 1 = 13</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d3 ⇒ 3</span></p>Kolaiah wrote:It sucks, here we are, the two rogues, but we can't get flanking bonuses, or sneak attack, since neither of us threaten with our fists..
And it sucks that I suck at fisticuffs! :D Still not fully grasping what is going on, Lothalian again tries to punch the creature trying to eat him!
[dice=Punch]1d20+1[/dice]
[dice=Damage]1d3[/dice]Lothalian Sybellus (alias of Briccone)2018-12-08T01:34:46ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayCOT: Arael Seybellus (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=86#42602018-12-08T00:31:49Z2018-12-08T00:31:49Z<div class="messageboard-quotee">Tal wrote:</div><blockquote>You grace us with your presence here sir. To what do I owe such an honor? Of course you are welcome here any time.</blockquote><p><b>Uhh...You invited me!</b> Arael stammers as what happened fully dawns on the elf. He silently berates himself for not seeing through Mera's ruse, but he can't stay angry with any of them especially with their return to Delvehaven imminent. <b>I apologize as it is now clear where my invitation came from.</b> He arches an eyebrow at Mera.
<p>After Mera gives her toast, Arael clears his throat. </p>
<p><b>I would like to say something to you all. There are many in this city who dislike the ever presence of evil that envelops it in its terrible grasp. Most are content to live their lives and suffer in silence. Few have the courage to, not only believe there is a better way, but actually try to change it. They risk their lives for the betterment of others. Many of these brave souls-dare I say heroes? Are in this room now. I am honored and humbled to drink and break bread with you all!</b> </p>
<p>He then raises his glass.</p>
<p><b>To a better Westcrown!</b></p>
<p>As he sips his wine, some could almost see the tear traveling down his cheek.</p>Tal wrote:You grace us with your presence here sir. To what do I owe such an honor? Of course you are welcome here any time.
Uhh...You invited me! Arael stammers as what happened fully dawns on the elf. He silently berates himself for not seeing through Mera's ruse, but he can't stay angry with any of them especially with their return to Delvehaven imminent. I apologize as it is now clear where my invitation came from. He arches an eyebrow at Mera. After Mera gives her toast, Arael clears...COT: Arael Seybellus (alias of Briccone)2018-12-08T00:31:49ZRe: Forums: Play-by-Post: GM Charles Dexter Warden's In Madness You Dwell - A Strange Aeons CampaignLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/GMCharlesDexterWardensInMadnessYouDwellAStrangeAeonsCampaign/gameplay&page=11#5092018-12-07T03:07:01Z2018-12-07T03:07:01Z<p>Lothalian hopes he is still asleep for a nightmare would account for the terror of being submerged in a confined space. He starts to bang on the glass when the liquid drains and the glass retracts. It is then that he realizes he is naked and his trusty bow is nowhere to be found. He sees a creature in a similar situation and before he can ask the creature what happened, they are attacked by another creature. Seeing the attacking creature begin eyeing him malevolently, Lothalian will come to the aid of the creature that is bleeding profusely.</p>
<p>He will try to flank with the bleeding creature and likewise punch the attacking creature.</p>
<p><span class="messageboard-dice"><b>Punch:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (12) + 1 = 13</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d3 ⇒ 2</span></p>Lothalian hopes he is still asleep for a nightmare would account for the terror of being submerged in a confined space. He starts to bang on the glass when the liquid drains and the glass retracts. It is then that he realizes he is naked and his trusty bow is nowhere to be found. He sees a creature in a similar situation and before he can ask the creature what happened, they are attacked by another creature. Seeing the attacking creature begin eyeing him malevolently, Lothalian will come to...Lothalian Sybellus (alias of Briccone)2018-12-07T03:07:01ZRe: Forums: Play-by-Post Discussion: Ascent from the Depths of Madness - The Charles Dexter Warden's Strange Aeons Discussion ThreadLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/GMCharlesDexterWardensInMadnessYouDwellAStrangeAeonsCampaign/discussion&page=7#3212018-12-07T02:53:55Z2018-12-07T02:53:55Z<p>Great! I'll check those out! Thanks!</p>Great! I'll check those out! Thanks!Lothalian Sybellus (alias of Briccone)2018-12-07T02:53:55ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayCOT: Arael Seybellus (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=86#42542018-12-07T02:45:43Z2018-12-07T02:45:43Z<p>Arael prefers to work without notice and is disturbed when Richard and Mera begin an impromptu performance. As they sing their songs however he notices that everyone in the crowd has all of their attention on them and not on Stryx, Edric or himself! He then realizes that his toe has begun tapping to the rhythm of the singing and he is swaying a little bit. </p>
<p>When the performance ends he follows discreetly blending in with many other Mera and Richard admires. As they enter the Mainz residence Arael hesitates. He has known Tal and Lily for sometime, but never socially. The elf is actually at a loss for words. <b>Uh..Good Evening Tal, Miss Lily. Thank you for inviting me..er..us.</b> As Mera hands the wine as a token of thanks, he silently berates himself for not bringing anything. His Mum and sisters would be mortified. Elves are supposed to be ideal guests after all!</p>Arael prefers to work without notice and is disturbed when Richard and Mera begin an impromptu performance. As they sing their songs however he notices that everyone in the crowd has all of their attention on them and not on Stryx, Edric or himself! He then realizes that his toe has begun tapping to the rhythm of the singing and he is swaying a little bit.
When the performance ends he follows discreetly blending in with many other Mera and Richard admires. As they enter the Mainz residence...COT: Arael Seybellus (alias of Briccone)2018-12-07T02:45:43ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayCOT: Arael Seybellus (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=85#42402018-12-05T23:52:40Z2018-12-05T23:52:40Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (11) + 5 = 16</span></p>
<p>Arael joins the 'parade' still wondering if him being here is a good idea. Tal and Lily had never invited him before so it does seem strange to get an invite now. If nothing else it will serve as a great bonding experience for Stryx and Edric with the other members of the team. Since Stryx had shared an almost certain death with them he surely should be bonded now. Hopefully Edric doesn't face a similar baptism of fire!
<br />
Arael was also glad that Monday and her creepy brother, Tuesday, weren't at the hideout when Mera gathered everyone up. At 102 years old, he is not old in elf-years but even that dinner party might be too much for him.</p>[Dice=Perception]1d20+5[/dice]
Arael joins the 'parade' still wondering if him being here is a good idea. Tal and Lily had never invited him before so it does seem strange to get an invite now. If nothing else it will serve as a great bonding experience for Stryx and Edric with the other members of the team. Since Stryx had shared an almost certain death with them he surely should be bonded now. Hopefully Edric doesn't face a similar baptism of fire!
Arael was also glad that Monday and her...COT: Arael Seybellus (alias of Briccone)2018-12-05T23:52:40ZRe: Forums: Play-by-Post Discussion: Ascent from the Depths of Madness - The Charles Dexter Warden's Strange Aeons Discussion ThreadLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/GMCharlesDexterWardensInMadnessYouDwellAStrangeAeonsCampaign/discussion&page=7#3182018-12-05T01:19:13Z2018-12-05T01:19:13Z<p>Sounds good!</p>Sounds good!Lothalian Sybellus (alias of Briccone)2018-12-05T01:19:13ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayCOT: Arael Seybellus (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=85#42322018-12-05T00:37:57Z2018-12-05T00:37:57Z<p>Arael is taken aback when Mera says he is invited to Tal's gala. He had never been invited to socialize with any of the rebels he had been fostering before. He is about to make an excuse on why he can't go, when he thinks better of it. <i>Why not? I ask these people to risk their lives daily for the Cause, why shouldn't I break bread with them?</i> <b>Are you sure it is all right with Tal and Lily? I don't want to impose, but I haven't supped yet either...</b></p>
<div class="messageboard-quotee">Mera wrote:</div><blockquote>I'm not evil, I have Thrune in my blood!</blockquote><p><span class=messageboard-ooc>Oh! You are evil Mera! Very, very evil! Poor Tal and Lily!</span>Arael is taken aback when Mera says he is invited to Tal's gala. He had never been invited to socialize with any of the rebels he had been fostering before. He is about to make an excuse on why he can't go, when he thinks better of it. Why not? I ask these people to risk their lives daily for the Cause, why shouldn't I break bread with them? Are you sure it is all right with Tal and Lily? I don't want to impose, but I haven't supped yet either...
Mera wrote:I'm not evil, I have Thrune in my...COT: Arael Seybellus (alias of Briccone)2018-12-05T00:37:57ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayCOT: Arael Seybellus (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=85#42302018-12-04T23:55:30Z2018-12-04T23:55:30Z<p>When Mera shoots Arael a look, he shrugs as if to say, 'I have no idea of what you are speaking of!'</p>
<p>He then says, <b>And what about Stryx? Is he on his way to become an <a href="https://pathfinderwiki.com/wiki/Iophanite" target="_blank" rel="nofollow">Iophanite</a>?</b> He says with a laugh. <b>Lady Fandric can be...uh...overzealous in converting!</b></p>When Mera shoots Arael a look, he shrugs as if to say, 'I have no idea of what you are speaking of!'
He then says, And what about Stryx? Is he on his way to become an Iophanite? He says with a laugh. Lady Fandric can be...uh...overzealous in converting!COT: Arael Seybellus (alias of Briccone)2018-12-04T23:55:30ZRe: Forums: Play-by-Post Discussion: Ascent from the Depths of Madness - The Charles Dexter Warden's Strange Aeons Discussion ThreadLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/GMCharlesDexterWardensInMadnessYouDwellAStrangeAeonsCampaign/discussion&page=7#3102018-11-30T02:38:04Z2018-11-30T02:38:04Z<p>@Kolaiah: I don't want to step on your toes if you wanted to go the roguey route. I just thought a good bowman cleric/rogue will be a good foray into gestalt.</p>@Kolaiah: I don't want to step on your toes if you wanted to go the roguey route. I just thought a good bowman cleric/rogue will be a good foray into gestalt.Lothalian Sybellus (alias of Briccone)2018-11-30T02:38:04ZRe: Forums: Play-by-Post Discussion: Ascent from the Depths of Madness - The Charles Dexter Warden's Strange Aeons Discussion ThreadLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/GMCharlesDexterWardensInMadnessYouDwellAStrangeAeonsCampaign/discussion&page=7#3072018-11-29T14:54:44Z2018-11-29T14:54:44Z<p>Hi all!</p>
<p>I am the other of Granite's recruits. Like he mentioned I have never played a gestalt character before so this was my first time building one. I use PC Gen instead of Hero Lab and I don't think they have a gestalt build.</p>
<p>Here is my rogue/cleric. When he is not looking for traps or scouting, he will be doing the archer/cleric thing. Please feel free to look him over and pick him apart. Besides him being my first gestalt character, I was not sure the creation rules for this particular campaign. </p>
<p>Any and all feedback is welcome and will not be taken personally!</p>
<p>Also let me know if you feel that he will not mesh with the campaign or current party and I will come up with a concept that will.</p>Hi all!
I am the other of Granite's recruits. Like he mentioned I have never played a gestalt character before so this was my first time building one. I use PC Gen instead of Hero Lab and I don't think they have a gestalt build.
Here is my rogue/cleric. When he is not looking for traps or scouting, he will be doing the archer/cleric thing. Please feel free to look him over and pick him apart. Besides him being my first gestalt character, I was not sure the creation rules for this particular...Lothalian Sybellus (alias of Briccone)2018-11-29T14:54:44ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayCOT: Arael Seybellus (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=84#41792018-11-17T15:55:16Z2018-11-17T15:55:16Z<p>Arael looks distressed that his favorite adventurers were so defeated so easily. <b>What do you need me to do? Do you need me to accompany you?</b></p>Arael looks distressed that his favorite adventurers were so defeated so easily. What do you need me to do? Do you need me to accompany you?COT: Arael Seybellus (alias of Briccone)2018-11-17T15:55:16ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayCOT: Arael Seybellus (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=79#39432018-09-09T23:08:19Z2018-09-09T23:08:19Z<p><b>Oh! We kept it! We put it back in the crux, but seeing as it has been in Delvehaven, we thought it might come in useful even though it is one of the foul mouthed creatures I have ever heard.</b> Arael says with a shake of his head.</p>Oh! We kept it! We put it back in the crux, but seeing as it has been in Delvehaven, we thought it might come in useful even though it is one of the foul mouthed creatures I have ever heard. Arael says with a shake of his head.COT: Arael Seybellus (alias of Briccone)2018-09-09T23:08:19ZForums: Rules Questions: Plant traits and entangleBricconehttps://paizo.com/threads/rzs429ej?Plant-traits-and-entangle#12018-09-09T22:15:37Z2018-09-09T22:15:37Z<p>I have a player that is using entangle against yellow musk zombies which have the plant traits. Would entangle work?</p>I have a player that is using entangle against yellow musk zombies which have the plant traits. Would entangle work?Briccone2018-09-09T22:15:37ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayCOT: Arael Seybellus (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=79#39412018-09-09T21:48:34Z2018-09-09T21:48:34Z<p>Arael is watching the back and forth. When he puts these teams together, he never sure how it will work out. He almost does not here Tal ask him a question. <b>Sure! I know just the person. Just leave your armor with me and I will see that it gets done.</b></p>
<p><span class=messageboard-ooc>It will take the standard time to enchant it.</span></p>
<p>He then rummages through a drawer. <b>Ah! Found it!</b> He then produces a thin wand. <b>I had this from my adventuring days.</b> He goes to tap Richard. <b>Lesser restoration?</b></p>
<p><span class=messageboard-ooc>Assuming Richard says yes...</span></p>
<p><span class="messageboard-dice"><b>LR:</b></span> <span class="messageboard-dice">1d4 ⇒ 3</span></p>Arael is watching the back and forth. When he puts these teams together, he never sure how it will work out. He almost does not here Tal ask him a question. Sure! I know just the person. Just leave your armor with me and I will see that it gets done.
It will take the standard time to enchant it.
He then rummages through a drawer. Ah! Found it! He then produces a thin wand. I had this from my adventuring days. He goes to tap Richard. Lesser restoration?
Assuming Richard says yes...
...COT: Arael Seybellus (alias of Briccone)2018-09-09T21:48:34ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayCOT: Arael Seybellus (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=79#39302018-09-05T00:20:08Z2018-09-05T00:20:08Z<p>As you return to the hideout, you see Arael sharing a late night/early morning meal with a stranger. He looks up and says, [b]Ah! You are back. I would like you to meet someone one. I believe they will be a great help to you in your next task of Delvehaven.[/ooc]</p>
<p><span class=messageboard-ooc>New player introduction here.</span></p>As you return to the hideout, you see Arael sharing a late night/early morning meal with a stranger. He looks up and says, [b]Ah! You are back. I would like you to meet someone one. I believe they will be a great help to you in your next task of Delvehaven.[/ooc]
New player introduction here.COT: Arael Seybellus (alias of Briccone)2018-09-05T00:20:08ZRe: Forums: Customer Service: Order #5204412Bricconehttps://paizo.com/threads/rzs2v7np?Order-5204412#32018-06-26T22:27:14Z2018-06-26T22:27:14Z<p>Hi Diego,</p>
<p>It showed up today! Thanks for looking into it!</p>Hi Diego,
It showed up today! Thanks for looking into it!Briccone2018-06-26T22:27:14ZForums: Customer Service: Order #5204412Bricconehttps://paizo.com/threads/rzs2v7np?Order-5204412#12018-06-26T01:00:07Z2018-06-26T01:00:07Z<p>Hi,</p>
<p>I have not received this order yet and it was shipped out over a week ago.</p>
<p>Thanks!</p>Hi,
I have not received this order yet and it was shipped out over a week ago.
Thanks!Briccone2018-06-26T01:00:07ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayCOT: Arael Seybellus (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=74#36562018-03-21T19:30:18Z2018-03-21T19:30:18Z<p><b>Perhaps Mera can help. I do have a quiet room if and when you are ready.</b></p>Perhaps Mera can help. I do have a quiet room if and when you are ready.COT: Arael Seybellus (alias of Briccone)2018-03-21T19:30:18ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayCOT: Arael Seybellus (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=74#36542018-03-21T14:59:49Z2018-03-21T14:59:49Z<p><b>Well, I can't say I'll shed any tears for those assassins! What do you need to contact Coriana?</b></p>Well, I can't say I'll shed any tears for those assassins! What do you need to contact Coriana?COT: Arael Seybellus (alias of Briccone)2018-03-21T14:59:49ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayCOT: Arael Seybellus (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=74#36512018-03-20T20:31:15Z2018-03-20T20:31:15Z<p><b>You must have important news for you to risk the shadow beasts!</b></p>You must have important news for you to risk the shadow beasts!COT: Arael Seybellus (alias of Briccone)2018-03-20T20:31:15ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayCOT: Arael Seybellus (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=68#33762017-12-09T21:22:44Z2017-12-09T21:22:44Z<p>Arael stood by and listened to the debate. It always amazed him when new recruits met. Here are folks from many different backgrounds, ideas, and goals. They worshiped different gods. He looks at Girolamo. Well most of them! The one thing they did have in common was, for whatever their reasons, they wanted to make Westcrown a better place. <i>Yes! This group will be most effective.</i> He thinks to himself. Noticing a sleeping Tal, Arael has pity on him. <i>What have you seen this night my friend!</i></p>
<p>Arael dispatches Ermolos, busy cleaning Tal's armor, to fetch Lily. <i>He'll like that!</i> The cleric muses. He also sees that Monday, Tuesday, Mera and Naberius are will fed and sent to their quarters for some rest before they meet their groups.</p>
<p>He is jarred from his musings when Lorelei asks what's in the bag.</p>
<p><b>Indeed! Let us let Master Tal rest for an hour then reconvene in that room over their in an hour. In the meantime, please partake of breakfast. We are still waiting on someone to shed light on what's in the bag and another of your group.</b></p>Arael stood by and listened to the debate. It always amazed him when new recruits met. Here are folks from many different backgrounds, ideas, and goals. They worshiped different gods. He looks at Girolamo. Well most of them! The one thing they did have in common was, for whatever their reasons, they wanted to make Westcrown a better place. Yes! This group will be most effective. He thinks to himself. Noticing a sleeping Tal, Arael has pity on him. What have you seen this night my friend!
...COT: Arael Seybellus (alias of Briccone)2017-12-09T21:22:44ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayCOT: Arael Seybellus (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=68#33562017-12-05T18:24:37Z2017-12-05T18:24:37Z<div class="messageboard-quotee">Tal wrote:</div><blockquote>Anyone seen Ermolos recently? I was hoping he would be here to help me clean my armor. If he is not here then I assume that he is ok and at the smithy?</blockquote><p><b>I believe he is at the smithy now but he should be soon. He was quite worried about you.</b>
<p>[Spoiler omitted]</p>
<div class="messageboard-quotee">Lorelei wrote:</div><blockquote>"Pretty words, Arael. But, if I wanted to blindly follow a politician I wouldn't be here." </blockquote><p>Arael smiles and gives a salute. <b>We believe in action here and I hope soon you shall see for yourself that we do more than any words I can say.</b>Tal wrote:Anyone seen Ermolos recently? I was hoping he would be here to help me clean my armor. If he is not here then I assume that he is ok and at the smithy?
I believe he is at the smithy now but he should be soon. He was quite worried about you. [Spoiler omitted]
Lorelei wrote:"Pretty words, Arael. But, if I wanted to blindly follow a politician I wouldn't be here."
Arael smiles and gives a salute. We believe in action here and I hope soon you shall see for yourself that we do more...COT: Arael Seybellus (alias of Briccone)2017-12-05T18:24:37ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayCOT: Arael Seybellus (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=68#33512017-12-04T23:30:58Z2017-12-04T23:30:58Z<div class="messageboard-quotee">Lorelei wrote:</div><blockquote> "It's nice to finally meet you. My sister, Yakopulio's told me exactly nothing about you which is as infuriating as it is tantalizing. I love a good mystery—or, more precisely, cracking one open and exposing it's dirty secrets. Not that I'd do that to this, of course. This is magnificent."</blockquote><p>Arael chuckles. <b>That is great news. If people knew who we were exactly, then I fear the Hellkights would know two. Better they know of our deeds instead of us personally. I will say that Yakopulio has told us quite a lot about you!</b>
<div class="messageboard-quotee">Lorelei wrote:</div><blockquote>I'm Lorelei Truth-speaker. You may have heard of me. I'm the only uncensored news-source in Westcrown, which means those in power want me out of the picture as quickly as possible. We've got that in common, I imagine. Still, it's worth it." </blockquote><p><b>I have heard of you and that is why we decided to recruit you! We need someone to tell our story and we feel that the mainstream news is too controlled for that to happen.</b>
<div class="messageboard-quotee">Lorelei wrote:</div><blockquote>"So what's the deal, here? This place is your base? What exactly are your aims, Arael? What's your methods? What is the purpose of all of this?" she holds her arms out wide and spins around slowly taking the place in.</blockquote><p>A sly smile spreads on Arael's face. <b>We are here to make Westcrown a better place and bring justice and freedom to the masses.</b> Arael says in the most vague, political way possible and totally ignoring her other questions. <b>I am sure you will be able to see what we do first hand.</b>
<div class="messageboard-quotee">Lorelei wrote:</div><blockquote>"And how are you going to ensure my sister doesn't get killed by helping you?"</blockquote><p><b>It is my goal that no one is killed.</b> Arael says looking out the window with a worried expression as the first rays of dawn break.
<div class="messageboard-quotee">Richard wrote:</div><blockquote>"We Holysmiths have been infamous ever since one of my uncles was outed for devil worship. The rest of us are on the up-and-up, and I'm glad you have verified this. Still, we owe you, and that's why I'm here."</blockquote><p><b>That is why we have asked you here as well. You and Miss Truth-Speaker will be fine additions to the cause.</b>
<p>He is about to say more when the door opens and Tal and the others enter.</p>
<p><span class=messageboard-ooc>Enter Tal stage right!</span></p>
<p>Along with Tal and the others come a most foul odor and Tal's usually nicely polished armor is water-stained.</p>
<p><b>Good! You are all here. Was there any problems leaving the Lord-Mayor's house and do you have it?</b> Arael says addressing the warrior.</p>Lorelei wrote:"It's nice to finally meet you. My sister, Yakopulio's told me exactly nothing about you which is as infuriating as it is tantalizing. I love a good mystery--or, more precisely, cracking one open and exposing it's dirty secrets. Not that I'd do that to this, of course. This is magnificent."
Arael chuckles. That is great news. If people knew who we were exactly, then I fear the Hellkights would know two. Better they know of our deeds instead of us personally. I will say that...COT: Arael Seybellus (alias of Briccone)2017-12-04T23:30:58ZRe: Forums: Play-by-Post: DM RichD's Council Of Thieves Campaign GameplayCOT: Arael Seybellus (alias of Briccone)https://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=67#33432017-12-02T15:26:03Z2017-12-02T15:26:03Z<p>Arael paced back and forth in the hideout. The Mayor's parties were legendary and legendarily long and he knows he shouldn't be concerned that it was taking the group so long to return. But he worried anyway. He glances about the room and sees some new faces. <i>Janiven has been busy!</i> he thinks to himself. He then passes by the two tieflings that Monday recruited and shakes his head. <i>So has Monday!, Iomedea be praised!</i> He heads over to where some of the new recruits are gathered looking like they are not sure of what they should be doing. <b>Greetings, I'm Arael. Leader of this band. Welcome and please tell me your names.</b></p>Arael paced back and forth in the hideout. The Mayor's parties were legendary and legendarily long and he knows he shouldn't be concerned that it was taking the group so long to return. But he worried anyway. He glances about the room and sees some new faces. Janiven has been busy! he thinks to himself. He then passes by the two tieflings that Monday recruited and shakes his head. So has Monday!, Iomedea be praised! He heads over to where some of the new recruits are gathered looking like...COT: Arael Seybellus (alias of Briccone)2017-12-02T15:26:03ZRe: Forums: Recruitment: Second Darkness AP [Two Replacement Characters Needed]Lothalian Sybellus (alias of Briccone)https://paizo.com/threads/rzs2u6v1?Second-Darkness-AP-Two-Replacement-Characters#262017-02-21T01:43:07Z2017-02-21T01:43:07Z<div class="messageboard-quotee">Jesse Heinig wrote:</div><blockquote><p>I'm in one of DM Default's other games and he's great. :)</p>
<p>Get crackin' on those characters, people! :D</blockquote><p>I was so disappointed when I didn't make the cut the first time around!Jesse Heinig wrote:I'm in one of DM Default's other games and he's great. :)
Get crackin' on those characters, people! :D
I was so disappointed when I didn't make the cut the first time around!Lothalian Sybellus (alias of Briccone)2017-02-21T01:43:07ZRe: Forums: Recruitment: Second Darkness AP [Two Replacement Characters Needed]Lothalian Sybellus (alias of Briccone)https://paizo.com/threads/rzs2u6v1?Second-Darkness-AP-Two-Replacement-Characters#202017-02-20T00:04:01Z2017-02-20T00:04:01Z<p>I originally applied when you first recruited and I am still interested.</p>I originally applied when you first recruited and I am still interested.Lothalian Sybellus (alias of Briccone)2017-02-20T00:04:01ZRe: Forums: Recruitment: Recruitment: Kingmaker APKabal Boarstooth (alias of Briccone)https://paizo.com/threads/rzs2u5z6&page=3?Recruitment-Kingmaker-AP#1202017-02-09T01:56:52Z2017-02-09T01:56:52Z<p>Kabal is finished and here is his animal companion: <a href="http://paizo.com/people/Darro" target="_blank" rel="nofollow">Darro</a></p>
<p>Please let me know if I am missing anything or feedback.</p>Kabal is finished and here is his animal companion: Darro
Please let me know if I am missing anything or feedback.Kabal Boarstooth (alias of Briccone)2017-02-09T01:56:52ZRe: Forums: Recruitment: Recruitment: Kingmaker APKabal Boarstooth (alias of Briccone)https://paizo.com/threads/rzs2u5z6&page=3?Recruitment-Kingmaker-AP#1092017-02-08T23:02:49Z2017-02-08T23:02:49Z<p>Here is Kabal Boarstooth - Half-orc druid bear shaman. I still need to work on backstory and traits, but I wanted to get my hat in the ring.</p>Here is Kabal Boarstooth - Half-orc druid bear shaman. I still need to work on backstory and traits, but I wanted to get my hat in the ring.Kabal Boarstooth (alias of Briccone)2017-02-08T23:02:49ZRe: Forums: Recruitment: Second Darkness AP [Recruitment]Lothalian Sybellus (alias of Briccone)https://paizo.com/threads/rzs2tz8r&page=5?Second-Darkness-AP-Recruitment#2012016-11-02T18:49:05Z2016-11-02T18:49:05Z<div class="messageboard-quotee">Wendell wrote:</div><blockquote>Ho there 'Lian! Ah yes. Well when you're 3 feet tall and look like a child, that 'cute' factor does help a bit. I never take Ameiko's flirts seriously. She's good people though. How have you been friend? And what brings you to the 'port of riddles?</blockquote><p><b>What brings me here?</b> Lothalian looks around the seedy place. <b>Why the smiling, friendly people and opulent accommodations, of course!</b> He smiles broadly as he nods a greeting at the Half-orc Wendell was speaking to. He reaches up to ruffle the feathers of the bird then pauses, he looks at the half-orc, Aster he thinks Wendell called her, and says, <b>May I?</b>Wendell wrote:Ho there 'Lian! Ah yes. Well when you're 3 feet tall and look like a child, that 'cute' factor does help a bit. I never take Ameiko's flirts seriously. She's good people though. How have you been friend? And what brings you to the 'port of riddles?
What brings me here? Lothalian looks around the seedy place. Why the smiling, friendly people and opulent accommodations, of course! He smiles broadly as he nods a greeting at the Half-orc Wendell was speaking to. He reaches up to...Lothalian Sybellus (alias of Briccone)2016-11-02T18:49:05ZRe: Forums: Recruitment: Second Darkness AP [Recruitment]Lothalian Sybellus (alias of Briccone)https://paizo.com/threads/rzs2tz8r&page=4?Second-Darkness-AP-Recruitment#1912016-11-02T07:50:15Z2016-11-01T23:11:21Z<p>Wendell? Is that you? I seem to remember running into you at that tavern in Sandpoint. What was the name of it...ah yes...the Rusty Dragon! I seem to remember that Ameiko was flirting with both of us, but it was halfling that stole a kiss from her!</p>Wendell? Is that you? I seem to remember running into you at that tavern in Sandpoint. What was the name of it...ah yes...the Rusty Dragon! I seem to remember that Ameiko was flirting with both of us, but it was halfling that stole a kiss from her!Lothalian Sybellus (alias of Briccone)2016-11-01T23:11:21ZRe: Forums: Recruitment: Second Darkness AP [Recruitment]Lothalian Sybellus (alias of Briccone)https://paizo.com/threads/rzs2tz8r&page=4?Second-Darkness-AP-Recruitment#1822016-11-01T17:10:25Z2016-11-01T17:10:25Z<p>Lothalian has traveled fairly extensively so it would not be a stretch if he encountered someone earlier. Let me know if anyone is interested.</p>Lothalian has traveled fairly extensively so it would not be a stretch if he encountered someone earlier. Let me know if anyone is interested.Lothalian Sybellus (alias of Briccone)2016-11-01T17:10:25ZRe: Forums: Recruitment: Second Darkness AP [Recruitment]Lothalian Sybellus (alias of Briccone)https://paizo.com/threads/rzs2tz8r&page=3?Second-Darkness-AP-Recruitment#1402016-10-28T00:32:57Z2016-10-28T00:32:57Z<p>Stats and background have been updated so here is Lothalian Sybellus for consideration. An elven cleric of Sarenrae.</p>Stats and background have been updated so here is Lothalian Sybellus for consideration. An elven cleric of Sarenrae.Lothalian Sybellus (alias of Briccone)2016-10-28T00:32:57ZRe: Forums: Recruitment: Second Darkness AP [Recruitment]Lothalian Sybellus (alias of Briccone)https://paizo.com/threads/rzs2tz8r&page=2?Second-Darkness-AP-Recruitment#622016-10-25T18:21:59Z2016-10-25T18:21:59Z<p>I will have to adjust the stats/background/traits, so I am dotting for interest right now.</p>I will have to adjust the stats/background/traits, so I am dotting for interest right now.Lothalian Sybellus (alias of Briccone)2016-10-25T18:21:59ZRe: Forums: Customer Service: Order #3926116Bricconehttps://paizo.com/threads/rzs2tnhl?Order-3926116#32016-05-09T22:59:11Z2016-05-09T22:59:11Z<p>Thank you so much!</p>Thank you so much!Briccone2016-05-09T22:59:11ZForums: Customer Service: Order #3926116Bricconehttps://paizo.com/threads/rzs2tnhl?Order-3926116#12019-05-12T22:15:25Z2016-05-09T21:39:50Z<p>Hi,</p>
<p>I never received order #3926116. The tracking number has it as being transferred to the PO in Windsor, CT. I live in Fishkill, NY which is nowhere near Windsor. I have been asking my local PO where is it and I just keep getting shrugs. Is there any way to get a replacement sent out?</p>
<p>Thanks,
<br />
Rich</p>Hi,
I never received order #3926116. The tracking number has it as being transferred to the PO in Windsor, CT. I live in Fishkill, NY which is nowhere near Windsor. I have been asking my local PO where is it and I just keep getting shrugs. Is there any way to get a replacement sent out?
Thanks,
RichBriccone2016-05-09T21:39:50ZRe: Forums: Recruitment: Skulls and Scallywags - The Changing Tide Recruitment ThreadChang-Soong Ma (alias of Briccone)https://paizo.com/campaigns/SkullsAndScallywagsTheChangingTideTeam2/recruiting&page=3#1212016-03-12T22:12:00Z2016-03-12T22:12:00Z<p>@The Changing Tide: Does Chang look all right?</p>@The Changing Tide: Does Chang look all right?Chang-Soong Ma (alias of Briccone)2016-03-12T22:12:00ZRe: Forums: Recruitment: Skulls and Scallywags - The Changing Tide Recruitment ThreadChang-Soong Ma (alias of Briccone)https://paizo.com/campaigns/SkullsAndScallywagsTheChangingTideTeam2/recruiting&page=2#822016-03-11T20:21:25Z2016-03-11T20:21:25Z<div class="messageboard-quotee">Aqguazula wrote:</div><blockquote>I wonder what's this party is going to look like.</blockquote><p>A motley group of ruffian sea-dogs? :)Aqguazula wrote:I wonder what's this party is going to look like.
A motley group of ruffian sea-dogs? :)Chang-Soong Ma (alias of Briccone)2016-03-11T20:21:25ZRe: Forums: Recruitment: Skulls and Scallywags - The Changing Tide Recruitment ThreadChang-Soong Ma (alias of Briccone)https://paizo.com/campaigns/SkullsAndScallywagsTheChangingTideTeam2/recruiting&page=2#792016-03-11T19:49:01Z2016-03-11T19:49:01Z<div class="messageboard-quotee">Cuff wrote:</div><blockquote>Did Chang take the martial artist archatype? Otherwise he needs to be lawful.</blockquote><p>Dang! Forgot about that. I changed him to Lawful Nuetral since the laws of the ship overide the law of nations.
<p>Thanks for catching that, Cuff.</p>Cuff wrote:Did Chang take the martial artist archatype? Otherwise he needs to be lawful.
Dang! Forgot about that. I changed him to Lawful Nuetral since the laws of the ship overide the law of nations. Thanks for catching that, Cuff.Chang-Soong Ma (alias of Briccone)2016-03-11T19:49:01ZRe: Forums: Recruitment: Skulls and Scallywags - The Changing Tide Recruitment ThreadChang-Soong Ma (alias of Briccone)https://paizo.com/campaigns/SkullsAndScallywagsTheChangingTideTeam2/recruiting&page=2#742016-03-11T17:30:46Z2016-03-11T14:28:25Z<p>Here is Chang-Soong Ma for consideration.</p>Here is Chang-Soong Ma for consideration.Chang-Soong Ma (alias of Briccone)2016-03-11T14:28:25ZRe: Forums: Play-by-Post: DM Papa.DRB – DarklandsLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBDarklands/gameplay&page=25#12372016-03-05T19:14:04Z2016-03-05T19:14:04Z<p>Lothalian rushes to the door and casts <a href="http://paizo.com/pathfinderRPG/prd/spells/stabilize.html#stabilize" target="_blank" rel="nofollow">Stabilize</a> on the fallen retainer.</p>Lothalian rushes to the door and casts Stabilize on the fallen retainer.Lothalian Sybellus (alias of Briccone)2016-03-05T19:14:04ZRe: Forums: Play-by-Post: DM Papa.DRB – DarklandsLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBDarklands/gameplay&page=25#12282016-03-03T18:22:17Z2016-03-03T18:22:17Z<p>Lothalian was dreaming of a peaceful forest. It was a full-moon and the animals were out and about. He heard crickets chirping and lightning bugs dancing in the air-and drow? Lothalian was confused when the chirping of the crickets suddenly was replaced by the word 'Drow' over and over again. A sharp jolt to his leg caused the Elf to open his sleepy eyes. It was then that he noticed that it wasn't the crickets saying ‘Drow’, but a human man running around kicking people awake. The realization they were under attack woke the Elf up fast and he quickly grabbed his bow and prepared to join the fray. It would take too long to put his armor on, so he will leave it behind.</p>Lothalian was dreaming of a peaceful forest. It was a full-moon and the animals were out and about. He heard crickets chirping and lightning bugs dancing in the air-and drow? Lothalian was confused when the chirping of the crickets suddenly was replaced by the word 'Drow' over and over again. A sharp jolt to his leg caused the Elf to open his sleepy eyes. It was then that he noticed that it wasn't the crickets saying ‘Drow’, but a human man running around kicking people awake. The realization...Lothalian Sybellus (alias of Briccone)2016-03-03T18:22:17ZRe: Forums: Play-by-Post: DM Papa.DRB – DarklandsLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBDarklands/gameplay&page=25#12202016-02-26T19:13:23Z2016-02-26T19:13:23Z<p><span class=messageboard-ooc>Ah! Forgot about that! My elven ears only perked up when she said we can have one! :) </span></p>
<p><span class=messageboard-ooc>I'll also take some arrows as well.</span></p>Ah! Forgot about that! My elven ears only perked up when she said we can have one! :)
I'll also take some arrows as well.Lothalian Sybellus (alias of Briccone)2016-02-26T19:13:23ZRe: Forums: Play-by-Post: DM Papa.DRB – DarklandsLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBDarklands/gameplay&page=25#12182016-02-26T18:46:28Z2016-02-26T18:46:28Z<p>Lothalian goes over to one of the bows and gives a low whistle as he feels the tautness of the string and the finely carved wood. <b>Thanks Milady!</b> Lothalian says as he gives Lady Galekin a small nod to show his gratitude. </p>
<p><span class=messageboard-ooc>@DM: I am assuming a MW Longbow?</span></p>
<p>Lothalian listens to Harek and can understand why dwarves have the reputation as formidable foes. <b>I do not have that spell today, but I can have it tomorrow</b> The Elf adds.</p>Lothalian goes over to one of the bows and gives a low whistle as he feels the tautness of the string and the finely carved wood. Thanks Milady! Lothalian says as he gives Lady Galekin a small nod to show his gratitude.
@DM: I am assuming a MW Longbow?
Lothalian listens to Harek and can understand why dwarves have the reputation as formidable foes. I do not have that spell today, but I can have it tomorrow The Elf adds.Lothalian Sybellus (alias of Briccone)2016-02-26T18:46:28ZRe: Forums: Play-by-Post: DM Papa.DRB – DarklandsLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBDarklands/gameplay&page=25#12132016-02-24T20:01:44Z2016-02-24T20:01:44Z<p><b>I am sure they have families that miss them and they would be safer in Rybalka than here.</b> He looks at the Galekins. <b>No offense</b> he'll say to them before continuing. <b>It sounds like there are others that need our aid.</b> The Elf says not looking forward to spending time in the darklands.</p>I am sure they have families that miss them and they would be safer in Rybalka than here. He looks at the Galekins. No offense he'll say to them before continuing. It sounds like there are others that need our aid. The Elf says not looking forward to spending time in the darklands.Lothalian Sybellus (alias of Briccone)2016-02-24T20:01:44ZRe: Forums: Play-by-Post: DM Papa.DRB – DarklandsLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBDarklands/gameplay&page=25#12082016-02-22T22:14:51Z2016-02-22T22:14:51Z<p><b>I agree</b> Lohalian says. <b>I can also take a watch as long as its not in the morning.</b></p>I agree Lohalian says. I can also take a watch as long as its not in the morning.Lothalian Sybellus (alias of Briccone)2016-02-22T22:14:51ZRe: Forums: Play-by-Post: DM Papa.DRB – DarklandsLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBDarklands/gameplay&page=25#12022016-02-21T15:17:08Z2016-02-21T15:17:08Z<p>Lothalian, seeing Ordrud attempt a diplomatic solution, will also try to persuade them. <b>My friend is correct. There are those pursuing us that will foul your waters more. We have slain many of them to free these innocent people, yet they continue to pursue us. We are making all haste to leave your waters and we ask that you indulge us. Won't you please, Friends?</b></p>
<p><span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (16) + 11 = 27</span></p>Lothalian, seeing Ordrud attempt a diplomatic solution, will also try to persuade them. My friend is correct. There are those pursuing us that will foul your waters more. We have slain many of them to free these innocent people, yet they continue to pursue us. We are making all haste to leave your waters and we ask that you indulge us. Won't you please, Friends?
[dice=Diplomacy] 1d20+11 [/dice]Lothalian Sybellus (alias of Briccone)2016-02-21T15:17:08ZRe: Forums: Play-by-Post: DM Papa.DRB – DarklandsLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBDarklands/gameplay&page=24#11942016-02-18T20:06:22Z2016-02-18T20:06:22Z<p>Lothalian looks around and sees that it would be a perfect time for an ambush while they are crossing. Not wanting to alarm the townsfolk, he instead says, <b>I'll be one of the last ones over.</b> He then nooks an arrow and scans the forest.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (8) + 4 = 12</span></p>Lothalian looks around and sees that it would be a perfect time for an ambush while they are crossing. Not wanting to alarm the townsfolk, he instead says, I'll be one of the last ones over. He then nooks an arrow and scans the forest.
[dice=Perception]1d20+4[/dice]Lothalian Sybellus (alias of Briccone)2016-02-18T20:06:22ZRe: Forums: Play-by-Post: DM Papa.DRB – DarklandsLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBDarklands/gameplay&page=24#11892016-02-18T13:40:19Z2016-02-18T13:40:19Z<p><b>Perfect!</b> Lothalian says as Sirasa begins casting light on the sticks. <b>While it will not stop the drow from coming, it will level the playing field.</b></p>Perfect! Lothalian says as Sirasa begins casting light on the sticks. While it will not stop the drow from coming, it will level the playing field.Lothalian Sybellus (alias of Briccone)2016-02-18T13:40:19ZRe: Forums: Recruitment: Interest Check: The Temple of Elemental Evil, PbP Pathfinder styleBricconehttps://paizo.com/campaigns/DMJessesTempleOfElementalEvilPbPPathfinderStyle/recruiting#442016-02-17T16:38:34Z2016-02-17T16:38:34Z<p>Looks like you definitely have some interest! </p>
<p>I first started playing D&D because a buddy of mine needed an extra person to play in Return to The Temple of Elemental Evil. I always wanted to play the original TOEE since then.</p>Looks like you definitely have some interest!
I first started playing D&D because a buddy of mine needed an extra person to play in Return to The Temple of Elemental Evil. I always wanted to play the original TOEE since then.Briccone2016-02-17T16:38:34ZRe: Forums: Play-by-Post: DM Papa.DRB – DarklandsLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBDarklands/gameplay&page=24#11872016-02-17T13:28:49Z2016-02-17T13:28:49Z<p><b>I too can take first watch since I pray to the Dawnflower in the morning. Can we surround the camp with torches? That way it would negate the drow's night time advantage. It is not like they know where we are.</b> The Elf offers as he takes inventory of his arrow quiver.</p>I too can take first watch since I pray to the Dawnflower in the morning. Can we surround the camp with torches? That way it would negate the drow's night time advantage. It is not like they know where we are. The Elf offers as he takes inventory of his arrow quiver.Lothalian Sybellus (alias of Briccone)2016-02-17T13:28:49ZRe: Forums: Website Feedback: Alias Name Change (Add Surname)Searok (alias of Briccone)https://paizo.com/threads/rzs2tf4z?Alias-Name-Change#32016-02-16T19:33:22Z2016-02-16T19:33:22Z<p>No problem. Figured there was no harm in asking. :)</p>No problem. Figured there was no harm in asking. :)Searok (alias of Briccone)2016-02-16T19:33:22ZForums: Website Feedback: Alias Name Change (Add Surname)Searok (alias of Briccone)https://paizo.com/threads/rzs2tf4z?Alias-Name-Change#12016-02-16T17:10:46Z2016-02-16T17:10:46Z<p>Hi,</p>
<p>Can I get this alias changed from just 'Searok' to 'Searok Ironbeard'?</p>Hi,
Can I get this alias changed from just 'Searok' to 'Searok Ironbeard'?Searok (alias of Briccone)2016-02-16T17:10:46ZRe: Forums: Play-by-Post: DM Papa.DRB – DarklandsLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBDarklands/gameplay&page=24#11762016-02-15T16:43:34Z2016-02-15T16:43:34Z<p><b>hmmm...It sounds like we should head towards the estate. I can help hunt.</b> The elven cleric offers.</p>hmmm...It sounds like we should head towards the estate. I can help hunt. The elven cleric offers.Lothalian Sybellus (alias of Briccone)2016-02-15T16:43:34ZRe: Forums: Play-by-Post: DM Papa.DRB – DarklandsLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBDarklands/gameplay&page=24#11612016-02-11T20:49:44Z2016-02-11T20:49:44Z<p><b>Sounds good to me!</b> Lothalian replies and takes his normal position in the rear.</p>Sounds good to me! Lothalian replies and takes his normal position in the rear.Lothalian Sybellus (alias of Briccone)2016-02-11T20:49:44ZRe: Forums: Play-by-Post: DM Papa.DRB – DarklandsLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBDarklands/gameplay&page=24#11582016-02-11T17:03:20Z2016-02-11T17:03:20Z<p><span class=messageboard-ooc>@Ordrud: Looks like we cross-posted!</span></p>@Ordrud: Looks like we cross-posted!Lothalian Sybellus (alias of Briccone)2016-02-11T17:03:20ZRe: Forums: Play-by-Post: DM Papa.DRB – DarklandsLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBDarklands/gameplay&page=24#11572016-02-11T17:01:27Z2016-02-11T17:01:27Z<p>Lothalian goes over to the bleeding man and casts <a href="http://paizo.com/pathfinderRPG/prd/spells/stabilize.html#stabilize" target="_blank" rel="nofollow">Stabilize</a>. <b>You want to take him with us and question him later?</b> He asks Ordrud.</p>Lothalian goes over to the bleeding man and casts Stabilize. You want to take him with us and question him later? He asks Ordrud.Lothalian Sybellus (alias of Briccone)2016-02-11T17:01:27ZRe: Forums: Play-by-Post: DM Papa.DRB – DarklandsLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBDarklands/gameplay&page=23#11502016-02-08T17:08:16Z2016-02-08T17:08:16Z<p>Lothalian utters an elven curse under his breath as the man shouts the alarm. He then fires another arrow at the man.</p>
<p><span class="messageboard-dice"><b>Attack into melee:</b></span> <span class="messageboard-dice">1d20 + 8 - 4 ⇒ (9) + 8 - 4 = 13</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (2) + 1 = 3</span></p>Lothalian utters an elven curse under his breath as the man shouts the alarm. He then fires another arrow at the man.
[Dice=Attack into melee]1d20+8-4[/Dice]
[Dice=Damage] 1d8+1[/Dice]Lothalian Sybellus (alias of Briccone)2016-02-08T17:08:16ZRe: Forums: Play-by-Post: DM Papa.DRB – DarklandsLothalian Sybellus (alias of Briccone)https://paizo.com/campaigns/DMPapaDRBDarklands/gameplay&page=23#11442016-02-06T17:55:53Z2016-02-06T17:55:53Z<p><i>What the?</i> Lothalian can't believe what he is seeing. <i>If he knew there was a way..</i> With the realization, Lothalian wastes no time. <b>Ordrud, Sirasa! The loudmouth is trying to get away!</b> Lothalian will launch an arrow at the man.</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (13) + 8 = 21</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (4) + 1 = 5</span></p>What the? Lothalian can't believe what he is seeing. If he knew there was a way.. With the realization, Lothalian wastes no time. Ordrud, Sirasa! The loudmouth is trying to get away! Lothalian will launch an arrow at the man.
[Dice=Attack]1d20+8[/Dice]
[Dice=Damage]1d8+1[/Dice]Lothalian Sybellus (alias of Briccone)2016-02-06T17:55:53ZRe: Forums: Customer Service: Received the wrong itemBricconehttps://paizo.com/threads/rzs2sw20?Received-the-wrong-item#52015-08-27T12:04:55Z2015-08-27T12:04:55Z<p>Thank you Diego! How do I return the cards?</p>Thank you Diego! How do I return the cards?Briccone2015-08-27T12:04:55ZForums: Customer Service: Received the wrong itemBricconehttps://paizo.com/threads/rzs2sw20?Received-the-wrong-item#12015-08-26T21:22:06Z2015-08-26T21:22:06Z<p>I was supposed to receive the Pathfinder Pawns: Monster Codex Box today as part of my Pathfinder Pawns subscription, but instead I received Pathfinder Adventure Card Game: Wrath of the Righteous - The Midnight Isles.</p>I was supposed to receive the Pathfinder Pawns: Monster Codex Box today as part of my Pathfinder Pawns subscription, but instead I received Pathfinder Adventure Card Game: Wrath of the Righteous - The Midnight Isles.Briccone2015-08-26T21:22:06ZForums: Advice: Mythic Inquisitor FeatsBricconehttps://paizo.com/threads/rzs2sufg?Mythic-Inquisitor-Feats#12015-08-14T18:34:40Z2015-08-14T18:34:40Z<p>My Inquisitor just got his first Mythic tier, and looking over the mythic feats, I am surprised there are not any Inquisitor specific feats like Mythic Favored Judgment or Mythic Judgment Surge? Am I missing it somewhere?</p>My Inquisitor just got his first Mythic tier, and looking over the mythic feats, I am surprised there are not any Inquisitor specific feats like Mythic Favored Judgment or Mythic Judgment Surge? Am I missing it somewhere?Briccone2015-08-14T18:34:40ZRe: Forums: Campaign Journals: Into The Darkness **Spoilers**Chang-Soong Ma (alias of Briccone)https://paizo.com/threads/rzs2s2in?Into-The-Darkness-Spoilers#212015-07-19T19:10:10Z2015-07-19T19:10:10Z<p><span class=messageboard-ooc>Due to more vacations and summertime activities, we will not meet again until 09/13/2015.</span></p>Due to more vacations and summertime activities, we will not meet again until 09/13/2015.Chang-Soong Ma (alias of Briccone)2015-07-19T19:10:10ZRe: Forums: Play-by-Post Discussion: Gardens of the MoonBricconehttps://paizo.com/campaigns/GardensOfTheMoon/discussion&page=8#3742015-06-30T19:47:44Z2015-06-30T19:47:44Z<p>I am definitely still interested...</p>I am definitely still interested...Briccone2015-06-30T19:47:44ZRe: Forums: Campaign Journals: Into The Darkness **Spoilers**Chang-Soong Ma (alias of Briccone)https://paizo.com/threads/rzs2s2in?Into-The-Darkness-Spoilers#202015-06-12T14:40:46Z2015-06-12T14:40:46Z<p><b>June 10, 2015</b>
<br />
Abadius 6
<br />
Level 7</p>
<p>We travel on for about an hour and a half, keeping an eye out for our escaped friends when suddenly; four arrows fly out of nowhere from above and strike Torx. I drink a potion of spider climb and move to the wall. Bluestar casts dancing lights ahead of us so we can see our adversaries. The dancing lights reveal our two adversaries to be two driders hanging from the top of the tunnel. Since it was Bluestar that revealed them, they focus all of their attacks on him. Torx tries to cast faerie fire on the driders, but the driders natural resistance to magic causes the spell to fail. Miah tries to shoot a drider with his crossbow but misses. I continue to climb on the wall, but it is slow going. Bear hits a drider with his longbow while Bluestar casts a spell. One of the driders casts mage armor on himself and the other casts a lightning bolt at Bear, wounding the warrior. Torx casts barkskin on herself. Miah misses again with his crossbow. I continue to move on the wall, slowly but steadily approaching the driders. Bear scores another hit with his bow. Bluestar casts a fireball at the driders burning them badly. Not happy at being burned by the fireball, the driders casts two lightning bolts at Bluestar. Torx and Miah both heal the badly burned Bluestar. I continue to approach the driders while Bear misses with a shot from his longbow. Bluestar, in an effort to show the driders who is the more powerful spell –weaver, casts another fireball. The driders continue their deadly duel with Bluestar by casting lightning bolts at him while Torx and Miah continue to heal him to keep him in the fight. I continue to approach the driders and it feels like I will never get into the fight. Bear hits a drider with an arrow as Bluestar tries to cast a fireball but this time the driders natural resistance to magic blocks it. A drider approaches me and bites me and I feel weaker while the other casts a lightning bolt at me. Miah hits a drider with a bolt and I punch the other drider. Bear misses with an arrow as Bluestar casts a fireball on one, killing it. The remaining drider bites me again as Miah misses with another bolt. With a flurry of blows, I slay the last drider. </p>
<p>We continue on until we see, too late, a seugathi. Torx, who is in dinosaur form tries to bite the seugathi but misses. The seugathi casts a spell and bites Torx. Bluestar tries to cast a spell, but for some reason is unable to. I move behind the seugathi for a flanking position. Nirilyx is unable to take an action, but Bear manages to strike the seugathi. Miah moves up to attack position, while the seugathi hits Bear. Bluestar tries to cast a lightning bolt but is unable to. Nirilyx, Torx, Bluestar and I are unable to take any type of action. Luckily, both Bear and Miah strike the seugathi. Nirilyx, now able to take an action, bites the seugathi and slays it.</p>
<p>Abadius 7
<br />
Level 7</p>
<p>We continue to travel for about three more hours when we hear the sounds of a battle. We see three skildpadders. Two of them contain merchants and the third one contains gnomes and dwarves. The skildpadders are surrounded by dwarves and badgers and they are being attacked by drow, small dinosaurs, and skeletons. There is a dwarven cleric channeling some positive energy getting rid of a lot of the skeletons. Nirilyx and I run up to join the fray and almost get shot by a dwarven archer. I quickly explain in dwarven that we are here to help. He shouts back that if we really want to help, we should take out the drow cleric. I change the direction and move towards the drow cleric. Unfortunately she is behind two evokers and two rogues. Bluestar casts a fireball against the drow attackers. Both evokers, doing their duty as bodyguards, cast a fire spell on me while the two rogues, also doing their duty try to stab me but miss. The drow cleric casts a spell and suddenly, I can’t move! Nirilyx goes up to bite one of the rogues, but misses. Bluestar casts another fireball and more drow are wounded. Since I make an easy target, both rogues stab me. The dwarven cleric appears behind the drow cleric and kills her. I am now able to move and I promptly punch one of the rogues. Nirilyx kills the other rogue and a fireball from Bluestar kills the two evokers. The dwarven cleric moves on to the last rogue and kills him. With their leader dead, the drow force loses heart and the battle turns in favor of the dwarves. By this time, Bear, Torx and Miah enter the fray and the influx of reinforcements cause the remaining drow to either flee or be cut down where they stand. The dwarven cleric introduces himself as Drosk and thanks us profusely as he tells us that Embla has been hard pressed and if this supply caravan didn’t make it, then the whole city would have been done for. Drosk and Miah exchange warm greetings having been long-time acquaintances in Embla. </p>
<p><span class=messageboard-ooc>Due to vacations and summer activities the next time we will meet will be 07/19/2015</span></p>June 10, 2015
Abadius 6
Level 7
We travel on for about an hour and a half, keeping an eye out for our escaped friends when suddenly; four arrows fly out of nowhere from above and strike Torx. I drink a potion of spider climb and move to the wall. Bluestar casts dancing lights ahead of us so we can see our adversaries. The dancing lights reveal our two adversaries to be two driders hanging from the top of the tunnel. Since it was Bluestar that revealed them, they focus all of their attacks on...Chang-Soong Ma (alias of Briccone)2015-06-12T14:40:46ZRe: Forums: Campaign Journals: Into The Darkness **Spoilers**Chang-Soong Ma (alias of Briccone)https://paizo.com/threads/rzs2s2in?Into-The-Darkness-Spoilers#192015-06-05T19:37:11Z2015-06-05T19:37:11Z<p><b>May 31, 2015</b>
<br />
Abadius 4
<br />
Level 6</p>
<p>We stare at the letters for a long while and we cannot come up with any significance to them. We decide to leave it alone for now check each of the cells. We find a room with fleshy skeletons and one of them has a magic ring. I carefully enter the cell expecting some sort of trap. I take the ring off expecting some sort of trap. I leave the cell expecting some sort of trap and when there is no trap-I’m surprised. Bluestar tells me it is a ring of improved jumping and when no one else wants it, I put it on my finger. I feel like going outside and jumping over the tower! </p>
<p>Finding nothing more on this floor, we take one last look at the letters and decide to head downstairs. We are surprised to see about six zombies being controlled by a mohrg. Bear and I are really unnerved by the ghastly sight. I run up and punch a zombie but it does not do as much damage as I think it should. The mohrg’s tongue lashes out at me and I am paralyzed. Torx and Nirilyx move down the stairs and enter the fray. Bear moves up and quickly gets clawed by a zombie. Bluestar and Miah move down the stairs. The mohrg misses Bear. Nirilyx tries to bite the mohrg, but misses. Bear also misses the mohrg. Since I can’t move and make an easy target, a zombie claws me. The mohrg misses Bear. Bluestar casts a lightning bolt and kills three zombies. Miah hits the mohrg as the mohrg misses Bear. Torx slices a zombie, but Nirilyx misses the mohrg. Bear hits the mohrg with his sword. I continue to be a feast for the zombies. Bluestar casts magic missile at the mohrg. Miah gets hit by the mohrg. Torx hits a zombie. Nirilyx misses the mohrg, but Bear scores a hit. Bluestar casts another magic missile at the mohrg. Torx misses a zombie as Nirilyx misses the mohrg. Bear again hits the mohrg. Surprisingly, the zombies miss me even though I’m standing perfectly still. Bluestar casts disrupt undead at a zombie. Miah misses the mohrg. Torx hits a zombie, but Nirilyx misses the same one. Bear misses the mohrg. My good fortune holds as all the zombies miss me. Bluestar casts burning hands and kills a zombie. Miah hits the mohrg. I get hit bit by a zombie as Nirilyx tries unsuccessfully to bite it. Bear destroys the mohrg and the rest of the zombies collapse since they were under the mohrg’s control. </p>
<p>Torx wonders if the bag we had found in one of the previous cells still has the coin she placed in it. She reaches into the bag and feels her coin but also feels a little ball of fur. As she pulls the fur out of the bag it forms into a large tiger. It immediately nuzzles Torx much to Nirilyx’s chagrin. Needless to say, Torx says she’s keeping this bag. There is a tunnel leading out of the room and we see a giant skeleton pushing a cart made out of bones. It looks like his arm makes up the handle of the cart. It starts pushing the cart menacingly towards us. Nirilyx waits to see what we all are going to do about it. Bluestar casts disrupt undead. I go up and punch the cart and as I do, a blue cloud rises up and tries to entangle me with blue misty tentacles. Torx’s new friend, the tiger, jumps up on cart and really tears into the giant skeleton with its claws and maw and destroys it. Bear hits the blue mist and it dissipates. At the end of the tunnel is a pile of grizzly refuse. Suddenly four skeletons jump up and we quickly destroy them. One of them carries a cylindrical object with strange markings on it. Miah takes one look and says, “That is the symbol of the drow house Gullion.” Now what would a skeleton at the bottom of a refuse pit be doing with something from a drow noble house? Since we are running low on resources, we decide to camp the night.</p>
<p>Abadius 5
<br />
Level 6</p>
<p>We set off on what Miah tells us is called ‘The Long Road’ which is a fairly straight tunnel. He says that we might face many dangers on The Long Road. We ask how long is The Long Road and Miah just smiles and says, “Long!” I am scouting ahead when a couple of hours later I see some humanoid figures up ahead. I go back to let the others know what I saw when suddenly we are attacked by six drow. They must have followed me back! Nirilyx goes up and tries to bite one but misses. Miah goes and skewers a drow with his longsword. I go up and try and punch a drow and Torx goes up and tries to stab a drow. Unfortunately, we both miss. Bluestar casts a scorching ray at the drow that does not have an opponent in front of him-a drow that will be advancing on Bluestar. It does not matter as Bluestar is hit with two bolts and quickly falls asleep from the affects of drow sleep poison. Torx and Nirilyx get hit by their drow opponents, but Miah and I are missed by ours. Bear and I score some hits but Nirilyx misses. Torx misses and luckily for us, the drow miss all of us. Bear kills a drow as the drow leader flees from the combat. Nirilyx is able to bite one with its maw. Miah hits his opponent while I trip mine. Torx turns into allosaurus, but misses her drow opponent with her maw. Miah gets hit but Torx’s opponent must be so unnerved by her transformation into an allosaurus that he misses. I try to punch my drow opponent when he stands up but I miss him. He must have been off-balance, because he misses me as well. Suddenly a spider appears and tries to bite bear but misses. Nirilyx and Miah both score hits against their opponents while I miss with all my punches. Torx, still in allosaurus form, bites her opponent. Me and Miah get hit but Torx gets missed by her opponent. Bear slays a drow but misses the spider. The spider decides it has had enough of this combat and flees. Torx and I score some solid hits. The remaining drow all miss us and also decide to flee. As they flee, Nirilyx scores a parting bite, Miah misses and I score a parting blow. I am ready to pursue my fleeing adversary when Miah warns that there are many more dangers lurking ahead. After awhile Bluestar awakes from his nap and wonders what all the fuss was about!</p>May 31, 2015
Abadius 4
Level 6
We stare at the letters for a long while and we cannot come up with any significance to them. We decide to leave it alone for now check each of the cells. We find a room with fleshy skeletons and one of them has a magic ring. I carefully enter the cell expecting some sort of trap. I take the ring off expecting some sort of trap. I leave the cell expecting some sort of trap and when there is no trap-I’m surprised. Bluestar tells me it is a ring of improved...Chang-Soong Ma (alias of Briccone)2015-06-05T19:37:11ZRe: Forums: Customer Service: Do Not Bend disappeared?Bricconehttps://paizo.com/threads/rzs2sawn?Do-Not-Bend-disappeared#52015-05-28T00:58:49Z2015-05-28T00:58:49Z<p>Thank you so much, Sharaya! I was all set to go down to the PO and complain, but without the 'Do Not Bend' I can see how that would go down. Ed is probably correct and it wouldn't have mattered, but you never know...</p>Thank you so much, Sharaya! I was all set to go down to the PO and complain, but without the 'Do Not Bend' I can see how that would go down. Ed is probably correct and it wouldn't have mattered, but you never know...Briccone2015-05-28T00:58:49ZForums: Customer Service: Do Not Bend disappeared?Bricconehttps://paizo.com/threads/rzs2sawn?Do-Not-Bend-disappeared#12015-05-27T19:40:55Z2015-05-26T21:57:21Z<p>I just got my latest AP (GiantSlayer #3) and I noticed that the package did not have 'Do Not Bend' stamped on it. Needless to say, My mail carrier bent it and shoved it into my mailbox along with all the mail accumulated due to the long holiday weekend. Are packages no longer stamped 'Do Not Bend'? If the answer is no, can they be?</p>I just got my latest AP (GiantSlayer #3) and I noticed that the package did not have 'Do Not Bend' stamped on it. Needless to say, My mail carrier bent it and shoved it into my mailbox along with all the mail accumulated due to the long holiday weekend. Are packages no longer stamped 'Do Not Bend'? If the answer is no, can they be?Briccone2015-05-26T21:57:21ZRe: Forums: Campaign Journals: Into The Darkness **Spoilers**Chang-Soong Ma (alias of Briccone)https://paizo.com/threads/rzs2s2in?Into-The-Darkness-Spoilers#182015-05-23T16:29:28Z2015-05-23T16:29:28Z<p><b>May 17, 2015</b>
<br />
Abadius 3
<br />
Level 6</p>
<p>The next morning we set off with Miah. As we near the entrance to the underdark, we decide to camp for the night. It feels good to rest the night without drow attacks! </p>
<p>Abadius 4
<br />
Level 6
<br />
We come to a clearing where a lot of trees have been cut down. We are about to blame the drow but Torx informs us that this was done a long time ago. We see piles of rubble like the remains of some ancient keep. As we walk towards the ruins of what once must have been a tower, we see the footprint of a massive beast. Torx says it was made by a dragon. We nervously look up into the sky expecting the beast to swoop down upon us. I decide to climb the stairs of the ruined tower to see if perhaps we might find out where this dragon is. As I reach the top of the stairs, I see a curious sight. I see two arms manacled to the wall but instead of being attached to a body, they are attached to a whirlwind. About this time Bluestar climbs up and greets the whirlwind in common. The whirlwind turns into an elvin-ish woman. She begs us to free her so she can return home. We ask her how she came to be captured and she says her and her companion were investigating the ruins when they were attacked by an undead drow named Yul. She was made unconscious by the touch of the drow and when she came to, she found herself imprisoned. She knows nothing of the fate of her companion, but assumes he is dead. She has been trapped here for decades although she has seen Yul and other drow entering and exiting a nearby pit. We open her shackles and she thanks us. She does have one request; however, she would like the shackles. Apparently they prevent interplanar travel and she would like to have them. We agree to her request. We ask her about the dragon and she says she saw the dragon about a year or two ago. It was an old white dragon. We don’t have any more questions for her so she takes her leave. We decide to head down into the pit to find this Yul character. </p>
<p>Luckily the pit has stairs and as we descend we come to a level that has two doors on opposite ends of the stairs. I start to walk over to one of the doors to take a listen when from behind some old barrels and crates, out jump several xills and drow zombies. They quickly come over and the fight is on. Two xills attack me with one biting me. I return the favor by punching the one that bit me. Bluestar, still on the stairs, casts bless. Bear hits a xill, while Torx casts barkskin on herself. All the xills and zombies miss Bear and I. I slay a xill, but Bear misses one. Torx casts barkskin on Nirilyx. The xills and zombies again miss Bear and I. I kill another xill, as Bear lands a blow with his sword. A xill hits me and one hits Bear with its claws. I try to punch a xill, but instead I just punch air. Bear gets raked again. I punch a xill as Bear kills one. Bear and I both miss our xill opponents. Bear kills the last xill and destroys a zombie as I again miss the xill I am fighting. Nirilyx enters the fray and misses a zombir with his bite. The zombies try to claw us but they miss. Bear kills his zombie opponent and I destroy the last one. We find two zombies in one of the rooms and two zombies in the other and we quickly dispatch them.</p>
<p>Finding nothing of note, we continue down the stairs. We come to another landing with six smaller doors on one end of the room and three larger doors on the other end. I listen at each door and I don’t hear anything. I decide to open up one of the smaller doors and there is a cell with writing on the center of the floor. As I step in to inspect the writing, the whole floor collapses and I find myself in another cell with a skeleton. There are gold coins on the skeleton and as I reach down to pick one up, I am crushed by a wave of magical energy that originated from the ceiling of the cell above. I decide that I have had enough of this cell and its counterpart above so I race up the stairs to join my companions. The other cells contained nothing of note, although Bear got some new armor. As we walk over to the larger doors and try to open one, I almost get hit with a dart. I disarm the trap and the room is empty except for a footlocker. The footlocker is empty. Strange someone would keep an empty footlocker in a trapped room! Now expecting the other larger doors to be trapped, I find and disarm them. One room had another footlocker with an unusual bag in it. The next room had three footlockers with various items within them. Here was some ink and paper which Miah was excited about. We decide to head downstairs and check out the other cells.</p>
<p>These cells are barred so we can actually see inside of them and not have to listen at the doors. What we notice that each cell has a letter on the wall. We look in all the cells and come up with OSSUARYCOLLABORATIWE. We stand there pondering what this could mean.</p>
<p><span class=messageboard-ooc>We are not meeting this Sunday, 05/24 due to it being Memorial Day weekend in the US.</span></p>May 17, 2015
Abadius 3
Level 6
The next morning we set off with Miah. As we near the entrance to the underdark, we decide to camp for the night. It feels good to rest the night without drow attacks!
Abadius 4
Level 6
We come to a clearing where a lot of trees have been cut down. We are about to blame the drow but Torx informs us that this was done a long time ago. We see piles of rubble like the remains of some ancient keep. As we walk towards the ruins of what once must have been a tower,...Chang-Soong Ma (alias of Briccone)2015-05-23T16:29:28ZRe: Forums: Play-by-Post Discussion: Gardens of the MoonBricconehttps://paizo.com/campaigns/GardensOfTheMoon/discussion&page=8#3712015-05-19T14:12:16Z2015-05-19T14:12:16Z<p>I have some feelers out, but no bites yet....</p>I have some feelers out, but no bites yet....Briccone2015-05-19T14:12:16ZRe: Forums: Play-by-Post Discussion: Gardens of the MoonBricconehttps://paizo.com/campaigns/GardensOfTheMoon/discussion&page=8#3672015-05-15T16:02:02Z2015-05-15T16:02:02Z<p>I'm up for whatever you decide!</p>I'm up for whatever you decide!Briccone2015-05-15T16:02:02ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=5#2232015-05-12T23:12:32Z2015-05-12T23:12:32Z<p><b>Maybe we should go over and introduce ourselves?</b> Green Howl says trying to sound braver than he felt as he grabbed his sword and shield. <b>Maybe WhiskeyJack would like the heads of enemy soldiers?</b> Green Howl says trying to imitate the trash talk he had heard others use around camp. <b>I'm ready whenever you all are.</b> He meant it as a fact, but it came out, much to Green Howl's chagrin, like a question.</p>Maybe we should go over and introduce ourselves? Green Howl says trying to sound braver than he felt as he grabbed his sword and shield. Maybe WhiskeyJack would like the heads of enemy soldiers? Green Howl says trying to imitate the trash talk he had heard others use around camp. I'm ready whenever you all are. He meant it as a fact, but it came out, much to Green Howl's chagrin, like a question.Sloade Pitrogar (alias of Briccone)2015-05-12T23:12:32ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=5#2182015-05-04T21:22:32Z2015-05-04T21:22:32Z<p>Sloade's jaw drops seeing all the cavalry. <i>What have I gotten myself into?</i> he thinks. He nods at Shea's suggestion. <b>If we don't let them know soon, they will be massacred!</b> he adds.</p>Sloade's jaw drops seeing all the cavalry. What have I gotten myself into? he thinks. He nods at Shea's suggestion. If we don't let them know soon, they will be massacred! he adds.Sloade Pitrogar (alias of Briccone)2015-05-04T21:22:32ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=5#2152015-05-02T01:02:48Z2015-05-02T01:02:48Z<p><span class="messageboard-dice"><b>Climb:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (14) + 4 = 18</span>
<br />
<span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 2 - 2 ⇒ (13) + 2 - 2 = 13</span></p>
<p><span class="messageboard-dice"><b>Climb:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (2) + 4 = 6</span>
<br />
<span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 2 - 2 ⇒ (20) + 2 - 2 = 20</span></p>
<p><span class="messageboard-dice"><b>Climb:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (5) + 4 = 9</span>
<br />
<span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 2 - 2 ⇒ (10) + 2 - 2 = 10</span></p>
<p>Slioade tries his best to move silently and climb true knowing that the slightest mistake could prove disastotous,</p>[dice=Climb] 1d20+4 [/dice]
[dice=Stealth] 1d20+2-2 [/dice]
[dice=Climb] 1d20+4 [/dice]
[dice=Stealth] 1d20+2-2 [/dice]
[dice=Climb] 1d20+4 [/dice]
[dice=Stealth] 1d20+2-2 [/dice]
Slioade tries his best to move silently and climb true knowing that the slightest mistake could prove disastotous,Sloade Pitrogar (alias of Briccone)2015-05-02T01:02:48ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=5#2112015-04-28T02:35:05Z2015-04-28T02:35:05Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (14) + 2 = 16</span></p>
<p><b>I think I see something to the right.</b> Green Howl whispers to Shea and Rafi. <b>Do you think we should check it out?</b> Green Howl asks, not sure of the protocol and asking his more experienced companions. <i>Okay, that won't be Whiskey Jack or Throatsplitter, this is for real!</i> Green Howl thinks as sweat starts glistening on his brow.</p>[Dice=Perception] 1d20+2[/Dice]
I think I see something to the right. Green Howl whispers to Shea and Rafi. Do you think we should check it out? Green Howl asks, not sure of the protocol and asking his more experienced companions. Okay, that won't be Whiskey Jack or Throatsplitter, this is for real! Green Howl thinks as sweat starts glistening on his brow.Sloade Pitrogar (alias of Briccone)2015-04-28T02:35:05ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=5#2072015-04-24T01:45:58Z2015-04-24T01:45:58Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (19) + 2 = 21</span></p>
<p><span class=messageboard-ooc> I don't mind being a trainer or a holder.</span></p>[Dice=Perception] 1d20+2 [/dice]
I don't mind being a trainer or a holder.Sloade Pitrogar (alias of Briccone)2015-04-24T01:45:58ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=5#2032015-04-22T01:42:03Z2015-04-22T01:42:03Z<p>When his opponent goes down, Green Howl blinks in amazement. <i> I...eh...won?</i> he thinks to himself. He then realizes that others are still watching so he makes his warface and let's out a victory howl. <b>Awwoooo!</b></p>
<p>At Shea's compliment, Sloade will say, <b>Thanks! I couldn't have done it without your help training!</b></p>When his opponent goes down, Green Howl blinks in amazement. I...eh...won? he thinks to himself. He then realizes that others are still watching so he makes his warface and let's out a victory howl. Awwoooo!
At Shea's compliment, Sloade will say, Thanks! I couldn't have done it without your help training!Sloade Pitrogar (alias of Briccone)2015-04-22T01:42:03ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=4#1992015-04-20T23:22:48Z2015-04-20T23:22:48Z<p>Green Howl was frustrated he could not land a hit, but glad he was able to dodge the blows from Throatsplitter as well.</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (18) + 4 = 22</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (1) + 3 = 4</span></p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (16) + 4 = 20</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (2) + 3 = 5</span></p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (1) + 4 = 5</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (6) + 3 = 9</span></p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (12) + 4 = 16</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (4) + 3 = 7</span></p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (1) + 4 = 5</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (6) + 3 = 9</span></p>Green Howl was frustrated he could not land a hit, but glad he was able to dodge the blows from Throatsplitter as well.
[Dice=Attack] 1d20+4 [/dice]
[dice=Damage] 1d6+3 [/dice]
[Dice=Attack] 1d20+4 [/dice]
[dice=Damage] 1d6+3 [/dice]
[Dice=Attack] 1d20+4 [/dice]
[dice=Damage] 1d6+3 [/dice]
[Dice=Attack] 1d20+4 [/dice]
[dice=Damage] 1d6+3 [/dice]
[Dice=Attack] 1d20+4 [/dice]
[dice=Damage] 1d6+3 [/dice]Sloade Pitrogar (alias of Briccone)2015-04-20T23:22:48ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=4#1962015-04-20T14:03:53Z2015-04-20T14:03:53Z<p>Green Howl is glad to hear words of encouragement, but mad at himself that he missed and got whacked for his trouble.</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (6) + 4 = 10</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (1) + 3 = 4</span></p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (5) + 4 = 9</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (4) + 3 = 7</span></p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (5) + 4 = 9</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (2) + 3 = 5</span></p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (5) + 4 = 9</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (3) + 3 = 6</span></p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (8) + 4 = 12</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (4) + 3 = 7</span></p>
<p><span class=messageboard-ooc> Is there some reason the dice gods decreed that I could not roll double digits? :) </span></p>Green Howl is glad to hear words of encouragement, but mad at himself that he missed and got whacked for his trouble.
[Dice=Attack] 1d20+4 [/dice]
[Dice=Damage] 1d6+3 [/dice]
[Dice=Attack] 1d20+4 [/dice]
[Dice=Damage] 1d6+3 [/dice]
[Dice=Attack] 1d20+4 [/dice]
[Dice=Damage] 1d6+3 [/dice]
[Dice=Attack] 1d20+4 [/dice]
[Dice=Damage] 1d6+3 [/dice]
[Dice=Attack] 1d20+4 [/dice]
[Dice=Damage] 1d6+3 [/dice]
Is there some reason the dice gods decreed that I could not roll double digits? :)Sloade Pitrogar (alias of Briccone)2015-04-20T14:03:53ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=4#1932015-04-19T02:22:22Z2015-04-19T02:22:22Z<p><b>Well I guess it is you and I now eh Throatslitter! May the best one win! </b>. Green Howl will then bring his sword to bear against his former, temporary ally.</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (5) + 4 = 9</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (4) + 3 = 7</span></p>Well I guess it is you and I now eh Throatslitter! May the best one win! . Green Howl will then bring his sword to bear against his former, temporary ally.
[Dice=Attack] 1d20+4 [/dice]
[Dice=Damage] 1d6+3[/dice]Sloade Pitrogar (alias of Briccone)2015-04-19T02:22:22ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=4#1902015-04-15T22:44:50Z2015-04-15T22:44:50Z<p>Green Howl, seeing how he is now flanked, thinks to himself, <i>Well, this could have gone better!</i> He will take a five-foot step to get out of the flank and attack Mud again.</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (14) + 4 = 18</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (2) + 3 = 5</span></p>Green Howl, seeing how he is now flanked, thinks to himself, Well, this could have gone better! He will take a five-foot step to get out of the flank and attack Mud again.
[Dice=Attack] 1d20+4 [/Dice]
[Dice=Damage] 1d6+3[/Dice]Sloade Pitrogar (alias of Briccone)2015-04-15T22:44:50ZRe: Forums: Campaign Journals: Into The Darkness **Spoilers**Chang-Soong Ma (alias of Briccone)https://paizo.com/threads/rzs2s2in?Into-The-Darkness-Spoilers#152015-04-15T15:48:57Z2015-04-15T15:48:57Z<p><b>April 12, 2015</b>
<br />
Kuthona 28
<br />
Level 5</p>
<p>Soon after our fight with the brothers Gullion, we notice that the sky starts getting a little lighter. Could this be the end of the total darkness that has enveloped the land? We continue on until we see an imposing castle. As we approach we see a small chapel to Serenrae. It looks like the chapel has been recently inhabited. Just as we are about to enter the small chapel, a woman swings down from the rafters with bow at the ready. With an angry visage she shouts, “Release the prisoners Vikmorder skum or die right here.” We look at her in confusion and tell her that we are here looking to free the prisoners especially those from the town of Rybalka. She ponders our response and once she determines that we are telling the truth, she lowers her bow. She says her name Alexandria Galekin. Her husband had been taken by those he thought he had hired as guards. Apparently they live on some nearby estate. She says she has been here about a week scouting out the castle. She is surprised when we ask about drow, but then tells us it makes sense as she has seen soldiers leave every morning being led by a hooded figure and return each night with prisoners. Could the hooded leader be drow? She has also seen hunting parties leave in the morning returning with game. We tell her that we will help her free her husband but we will need to rest before we storm the castle. </p>
<p>Since we have some time before evening, we decide to explore the chapel. Much to Alexandria’s chagrin, we find a secret compartment with some healing potions stored within. Feeling confident, we decide to check out the small graveyard and see four tombstones close together dated around the time the castle was stormed. We notice that one of the tombstones has a hinge and with some effort we move it. A chamber is revealed. Torx casts light on a stone and drops it down and we see four sarcophagi. As Bear and I drop down into the chamber, four wights rise up through the coffins. Bear wastes no time and hits one of the wights. I miss with some punches. Bluestar, staying topside, misses with a disrupt undead spell. The undead creatures try to hit Bear and me but miss us. Bear destroys one as Torx drops down and hits one. Nirilyx also drops down and misses one with its maw. I again miss with some punches. Bluestar misses with another disrupt undead spell. Alexandria, also staying topside, channels some positive energy which harms some of the wights. Nirilyx gets hit as Bear hits the wight that just hurt Nirilyx. Torx scores a hit but Nirilyx misses. I again miss. Bluestar casts a magic missile as Alexandria again channels positive energy and destroys two wights. Bear destroys the last one. We see a door in the chamber that looks like it is in the same direction of the castle. Have we found a secret way in? We decide not to explore any further and spend the rest of the day getting to know Alexandria.</p>
<p>Kuthona 29
<br />
Level 5</p>
<p>We are greeted by a surprise this morning as the sun rises as normal. We know our task is far from completed as we still have prisoners to retrieve. After a hasty breakfast we go down to the chamber and go through the door and find ourselves in a tunnel. We follow the tunnel for about a quarter of a mile until we come to a stone wall. From the distance and the direction that we traveled, we believe that this must be the castle wall. We can’t believe that this tunnel ends in a dead end so we start to look around for some sort of hidden entrance. I find a loose stone and as I move it, I am able to rotate the wall. We find ourselves in a large room with a still that seems like it is making moonshine. This room at one time must have been some sort of armory as there are about 150 mundane shields, armor and swords hanging on the wall. </p>
<p>We explore various rooms including an office and a cool room used to store meat. I hear whispering behind one door and when we open it up, we don’t see anyone, but just hear the ghostly whispers of regret. They regret how if they trained harder, maybe the castle would not have fallen, etc. We find nothing of value, but we do find stairs going up and are all too glad to leave this spooky room and explore the rest of this level before we go up to the next level. We next see four cells and see a dead body in each cell. I touch the bars of one of the cells to see if they can be opened and I am harmed by negative energy. Not seeing any benefit in ‘liberating’ corpses, we decide to move on. </p>
<p>We find a door that try as I might, I cannot open. I had always prided myself as an amateur tinkerer and between this door and the trap that had me suspending in the air, I might have to work on this skill. Next to the door is a flight of stairs going up. Since we have explored all the rooms on this level – except those beyond the stupid locked door, we decide to head upstairs.</p>
<p>At the top of the stairs we see three doors. Behind the first door I hear what sounds like soldiers grumbling about pay, about the food and about the drow. Behind the second door I hear what sounds like meat cooking. Behind the third and final door I hear a language I cannot understand, but when Bear listens, he hears two voices complaining about the soldiers and how much they eat in the drow tongue. I really need to learn that language. We decide that the drow are the biggest threat even if they might only be cooks. We burst through the door and see two drow with cleavers. Torx says “Surrender or die!” in drow. Nirilyx runs up and chomps a drow and he collapses to the floor bleeding out. I run up and punch the other drow so solidly that he collapses to the floor dead. We had wanted prisoners so we can find out where the drow are keeping our prisoners and Torx tries to stabilize the drow that Nirilyx bit but he is too far gone. We take the bodies down stairs and throw them in the cool room where the meat is stored and we hope no one will miss them for a while. </p>
<p>We open the door to where I hear meat cooking and I confirm that it is just meat cooking over three enormous pits. There seems to be enough to feed a small army! We do not find any attendants and after going through several food preparatory rooms, we find no one else either. I slightly open the door where I heard the soldiers grumbling and peek out. It is actually an exterior door and I see soldiers milling about on the outer wall of the castle. Since we do not want to pick a fight with these fellows, I close the door and we continue on our exploration of the castle.</p>
<p>We find a large room with about fifty people in it. As soon as they see us, we are greeted with questions such as ‘Who are you?’ ‘Are you here to free us?’ And ‘how many are there of you?’ A man in the back stands up on a piece of furniture and in a booming voice says, “QUIET! DO YOU WANT THEM TO HEAR US?” We look at him incredulously and think, if you keep yelling like that, they will! Alexandria spots her husband and they are reunited, but since she had told us she questioned his fidelity, he might be better off with the drow. We find that there are some people there from Rybalka so our mission seems almost at an end just as soon as we can lead these people to safety. We notice that there are mostly men and we ask what happened to the women and children and the somber reply we get is ‘Dead!’ Damn drow! We tell them we know a secret passageway to freedom, but first we need to stop off at the armory to arm everyone that is able to wield a blade. As the group starts to file out, the man from the back again stands up and yells, “FOR THE LAST TIME! BE QUIET OR THEY WILL HEAR US!” It is about this time that Bear begins to have his doubt about the man and decides to follow and keep an eye on him. It is also about this time a dwarf approaches us and introduces himself as Miah and says he will help us lead the people out. The dwarf looks capable and we are grateful for the assistance. After we descend the stairs, Bear decides that the man with the booming voice is acting a tad to squirrelly for his liking and he tries to knock the man out. Unfortunately he tried so hard to be stealthy that his attack was clumsy. The man, seeing that the jig is up tries to run up the stairs yelling, “HELP! HELP! THEY’RE ESCAPING!” Before he can reach the stairs, however, Torx and Nirilyx both are on him and pin him to the floor. We tie and gag the man, and Bear hefts him over his shoulder and carries him out. After ‘liberating the armory’, we close the door to the secret entrance behind us.</p>
<p>I would love to see the look on those drow’s faces when they realize that their prisoners have disappeared without a trace. I would also like to see their faces when they explain to the hungry soldiers that there is no dinner because the cooks too have disappeared.</p>April 12, 2015
Kuthona 28
Level 5
Soon after our fight with the brothers Gullion, we notice that the sky starts getting a little lighter. Could this be the end of the total darkness that has enveloped the land? We continue on until we see an imposing castle. As we approach we see a small chapel to Serenrae. It looks like the chapel has been recently inhabited. Just as we are about to enter the small chapel, a woman swings down from the rafters with bow at the ready. With an angry visage she...Chang-Soong Ma (alias of Briccone)2015-04-15T15:48:57ZRe: Forums: Play-by-Post Discussion: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/discussion&page=8#3572015-04-15T14:04:07Z2015-04-15T14:04:07Z<p>Just an FYI...</p>
<p>My wife and I are traveling to the Carolinas for two weeks starting this Saturday. Please feel free to bot me as necessary.</p>Just an FYI...
My wife and I are traveling to the Carolinas for two weeks starting this Saturday. Please feel free to bot me as necessary.Sloade Pitrogar (alias of Briccone)2015-04-15T14:04:07ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=4#1862015-04-14T23:46:58Z2015-04-14T23:46:58Z<p><span class=messageboard-ooc>Not too sure which one in the map is Mud and which one is Throatsplitter, so I hope I chose correctly. :) </span></p>
<p>Green Howl sees Mud starts to move. <i>Ha! So your the bastard that will get this going!</i> Making his warface, Green Howl will charge Mud and swing his blunt sword at the man. </p>
<p><b>Aroooo!</b> </p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 4 + 2 ⇒ (1) + 4 + 2 = 7</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (1) + 3 = 4</span></p>
<p><span class=messageboard-ooc> -2 to AC due to Charge</span></p>
<p><span class=messageboard-ooc>Ouch! 2 ones! Really?! Is it too late to decide to look for scorpions? :)</span></p>Not too sure which one in the map is Mud and which one is Throatsplitter, so I hope I chose correctly. :)
Green Howl sees Mud starts to move. Ha! So your the bastard that will get this going! Making his warface, Green Howl will charge Mud and swing his blunt sword at the man.
Aroooo!
[Dice=Attack] 1d20+4+2 [/Dice]
[Dice=Damage] 1d6+3 [/Dice]
-2 to AC due to Charge
Ouch! 2 ones! Really?! Is it too late to decide to look for scorpions? :)Sloade Pitrogar (alias of Briccone)2015-04-14T23:46:58ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=4#1832015-04-14T00:46:49Z2015-04-14T00:46:49Z<p>Sloade feels the balance of the sword and grunts. It could have been better and it could have been worse. he cautiously advances a few steps keeping an eye on his opponents trying to see from the slightest movement, blink, quiver, spasm, which would advance on him first.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (3) + 2 = 5</span></p>
<p>He is hoping that they do not gang up on him and instead he can gang up with one of them against the other like Whiskeyjack taught him. <i>The enemy of my enemy is my friend...for now</i> he thought to himself.</p>Sloade feels the balance of the sword and grunts. It could have been better and it could have been worse. he cautiously advances a few steps keeping an eye on his opponents trying to see from the slightest movement, blink, quiver, spasm, which would advance on him first.
[Dice=Perception] 1d20+2[/Dice]
He is hoping that they do not gang up on him and instead he can gang up with one of them against the other like Whiskeyjack taught him. The enemy of my enemy is my friend...for now he thought...Sloade Pitrogar (alias of Briccone)2015-04-14T00:46:49ZRe: Forums: Play-by-Post Discussion: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/discussion&page=8#3532015-04-10T23:54:45Z2015-04-10T23:54:45Z<p>Whatever you want to do. If you want to hand wave my training with my squad mates, I'm good with it...</p>Whatever you want to do. If you want to hand wave my training with my squad mates, I'm good with it...Sloade Pitrogar (alias of Briccone)2015-04-10T23:54:45ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=4#1792015-04-10T23:51:25Z2015-04-10T23:51:25Z<p><i>Hmmm...It should be easier to find a training weapon then one of these stupid scorpions!</i> Sloade thinks to himself. Looking around and not seeing Shea or Rafi, he will turn to Ti'ck and Smiles. <b>Anyone want to help me train?</b></p>Hmmm...It should be easier to find a training weapon then one of these stupid scorpions! Sloade thinks to himself. Looking around and not seeing Shea or Rafi, he will turn to Ti'ck and Smiles. Anyone want to help me train?Sloade Pitrogar (alias of Briccone)2015-04-10T23:51:25ZRe: Forums: Campaign Journals: Into The Darkness **Spoilers**Chang-Soong Ma (alias of Briccone)https://paizo.com/threads/rzs2s2in?Into-The-Darkness-Spoilers#132015-04-10T13:29:53Z2015-04-10T13:29:53Z<p><b>March 29, 2015</b>
<br />
Kuthona 27
<br />
Level 4</p>
<p>We suddenly hear a great cacophony of birds and see them take flight as a huge tree with the bodies of drow hanging from its branches approaches us. We assume that this is the angry ent and our suspicions are confirmed as the tree bellows, “Leave this forest! I am tired of humans, elves and drow bringing their wars and black magic to my forest!” Torx tries to reason with the ent but this only seems to make him angrier! It is only when Bluestar starts to speak that the ent starts to listen to us. He tells him that we are no friend of the drow and in fact, we are hunting them to stop them from spreading their misery upon the land. The ent seems to be impressed with this. When I mention that we slew the creature with the barbed vines, the ent is almost giddy! “You killed the tree devil?” he asks incredulously. When we nod in the affirmative he takes one of his branches and starts to weave a circle with it and then hands it to me. “Here! Wear this! It will make your skin tough like bark!” As soon as I put it on, I do feel tougher. I ask him what his name is and he says it is Brownbark. I start to reply that it is an apt name, but think better of it. It seems the angry ent is angry no more-although he still does not like Torx!</p>
<p>An hour later see an old tree surrounded by mounds. As we get closer we see holes in the mounds, and we start to get a bad feeling about this. Suddenly, out of the holes pop pale-humanoids-morlocks. Nirilyx runs up to bite but misses and is quickly surrounded. Bear gets hit by a morlock and I get missed. Torx moves up and swings her scimitar and misses. Bluestar casts disrupt undead but it has no affect on the creatures. I punch one really good as Bear slays one. Nirilyx misses with his maw as Bear and Nirilyx gets hit. Fortunately the morlock fighting me misses. Nirilyx misses as Bluestar casts burning hands slaying one and I slay another one. Bear misses but Nirilyx bites one and gets hit for his trouble. Torx hits as Bluestar casts ear-piercing scream. I run up and punch one as Bear slays one. Nirilyx misses again, is in turn missed. Torx really hits one as Bluestar casts a magic missile at one. I slay one and Bear kills the last morlock. </p>
<p>We continue on when suddenly, two gargoyles swoop down and attack hitting Nirilyx and Torx. Torx steps back tries to cast a spell and can’t. Bear misses with a swing of his sword as Nirilyx bites a gargoyle. A gargoyle bites Nirilyx as another one beats Torx. Bluestar casts ear-piercing scream on one as I move up and slam the gargoyle with my fist. Torx steps back and casts a spell on herself. Bear moves up and misses. Nirilyx bites but there is no damage to the gargoyle. Nirilyx gets bit as Bluestar casts ear-piercing scream on the one I am fighting. I miss with two punches and so does Torx and Bear. Nirilyx bites and does a little damage, but unfortunately he gets gored by the gargoyle and goes down. Bluestar casts ear-piercing scream on the one that put Nirilyx down. I miss with my punches and so does Torx. Bear hits with his sword as I get gored. Bluestar casts a magic missile at the one that attacked Nirilyx. I punch one as Torx heals Nirilyx. Bear misses and I and Bear get gored. Bluestar casts acid splash on the gargoyle he’s been casting spells at. I punch the gargoyle again as Bear chips him with his sword. Torx misses with a swing of her sword. I really punch the gargoyle as he starts to take off and is soon out of sight. </p>
<p>We decide to camp for the night. Bear is on watch when he hears the crunch of snow. He suddenly sees footsteps approaching the camp, but does not see who is making the footsteps. Bear wakes me up, and I in turn wake up Torx. Bear starts swinging and hits whatever is walking into the camp and scores a good hit. It turns visible and attacks bear. I miss the creature with a punch. Bear misses with a swing of his sword as the creature, a greater barghest, hits Bear with its claws. I miss with my punches, but Bear hits the barghest. Bear continues to get mauled by the creature. I punch the creature as Torx heals Bear. Nirilyx enters the fray and misses with its maw. Bear slices the creature and slays it. As we examine the body of the creature, we notice that it wears the same sash that the goblin, Fergax, wore. It could be a coincidence or it could be the reason why Fergax was left alone. Bluestar slept through the whole ordeal which is a good thing as he needs his rest so that he will have all his spells for the morrow. I have a feeling we are going to need them!</p>
<p>Kuthona 28
<br />
Level 5</p>
<p>We come to a point where the tree line ends. I am not sure if it’s a good thing or a bad thing to be out of the forest. We are following a stone path when I see a snare trap which I easily disable. I find another one and much to my companion’s urging not to, I try to disable this one as well. I think I almost have it when I suddenly find myself suspended in the air. It would almost be funny if two drow zombies didn’t suddenly stand up from behind fallen logs. We also see our old friend the drider and two drow stand up. I grab my dagger and try to cut the rope but it proves to be a bit tougher than I am expecting. The drider advances as I get hit with a crossbow bolt. Torx advances to meet the drider as Bear tries to shoot it with a crossbow and misses. Bluestar casts bless as Nirilyx tries to bite a zombie but misses. The drider casts lightning bolt as those of us who had lined up form an appealing target. I finally cut myself down and get clawed by a zombie. Perhaps I would have been better off in the tree! Torx heals Bluestar from the damage he took from the lightning bolt. Bear slices a zombie and slays it. One of the drow channels a burst of negative energy and we feel its harmful effects. Bluestar casts a scorching ray on the drow cleric. Nirilyx and I both miss in our attacks. The drider again casts a lightning bolt as we still make an appealing target. His zombie ally becomes collateral damage. The drow, ghoul ranger misses in his attacks as Torx casts a curing spell on herself. Bear slices the drow, ghoul ranger as the drow cleric does another burst of negative energy harming us. Bluestar casts a scorching ray and kills the drow cleric. I miss with my punches, but luckily the drider misses me. The ghoul misses as Torx heals Nirilyx. Bluestar casts ear-piercing scream on the drider as Nirilyx misses it with its maw. I punch the ghoul as the ghoul attacks Bear. Bear hits the ghoul as Bluestar casts a scorching ray on the drider and kills it. Nirilyx misses the ghoul but I hit it. Bear gets hit from the ghoul and suddenly can’t move. Torx casts a curing spell on me. Bear still can’t move as Bluestar casts a magic missile at the ghoul. With a well-placed punch, I hit the ghoul and it goes down. We find a note on the body of the ghoul that reads:</p>
<p>Yoflid,</p>
<p>We have stayed behind to ambush the humans should they make it past the zombies we buried. If they fall within two days, we’ll travel back to you and await them at rendezvous until the Shadow lifts. As always, we live to slay.</p>
<p>Grazpil</p>
<p>Live to slay? Clever. We find indications the drow ranger ghoul and the drow cleric were brothers: Serral and Yolfid Gullion. There was no mention on the drider’s name or the other zombies. I guess they weren’t family. We now have another name: Grazpil!</p>March 29, 2015
Kuthona 27
Level 4
We suddenly hear a great cacophony of birds and see them take flight as a huge tree with the bodies of drow hanging from its branches approaches us. We assume that this is the angry ent and our suspicions are confirmed as the tree bellows, “Leave this forest! I am tired of humans, elves and drow bringing their wars and black magic to my forest!” Torx tries to reason with the ent but this only seems to make him angrier! It is only when Bluestar starts to...Chang-Soong Ma (alias of Briccone)2015-04-10T13:29:53ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=4#1682015-04-08T18:50:52Z2015-04-08T18:50:52Z<p>Sloade looks down at his feet again and shrugs, <b>I think I'd have better luck fightin' for 'em then finding 'em.</b> he says cooly. <i>After all, I've faced Whiskeyjack twice and you, my friend, ain't no Whiskeyjack!</i> <b>If your game and your squad agrees and my squad agrees, why, I'll fight you for the little buggers!</b></p>Sloade looks down at his feet again and shrugs, I think I'd have better luck fightin' for 'em then finding 'em. he says cooly. After all, I've faced Whiskeyjack twice and you, my friend, ain't no Whiskeyjack! If your game and your squad agrees and my squad agrees, why, I'll fight you for the little buggers!Sloade Pitrogar (alias of Briccone)2015-04-08T18:50:52ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=4#1652015-04-06T23:22:33Z2015-04-06T23:22:33Z<p><b>I don't know if I be finding them at all!</b> Sloade says as he kicks over a rock scattering just ants.</p>
<p><span class=messageboard-ooc>No Knowledge nature here!</span></p>I don't know if I be finding them at all! Sloade says as he kicks over a rock scattering just ants.
No Knowledge nature here!Sloade Pitrogar (alias of Briccone)2015-04-06T23:22:33ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=4#1632015-04-03T19:50:40Z2015-04-03T19:50:40Z<p><b>Feel what? Scorpions?</b> Sloade asks looking around his feet again.</p>Feel what? Scorpions? Sloade asks looking around his feet again.Sloade Pitrogar (alias of Briccone)2015-04-03T19:50:40ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=4#1612015-04-02T23:59:08Z2015-04-02T23:59:08Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (10) + 2 = 12</span></p>
<p><span class=messageboard-ooc>I see nada!</span></p>
<p>Sloade starts to look down at his feet half expecting a scorpion to be walking across his toes. <b>Any idea where we find these scorpions?</b> he asks Ti'ck, Shea, and Rafi.</p>[Dice=Perception] 1d20+2 [/Dice]
I see nada!
Sloade starts to look down at his feet half expecting a scorpion to be walking across his toes. Any idea where we find these scorpions? he asks Ti'ck, Shea, and Rafi.Sloade Pitrogar (alias of Briccone)2015-04-02T23:59:08ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=4#1542015-03-30T16:10:20Z2015-03-30T16:10:20Z<p><b>Maybe someone who doesn't have a stake in the output can take three rocks and carve the initials of each scorpion onto the rock, puts them in a bag and someone from each squad draws a rock from the bag?</b> Sloade offers helpfully before adding <b>Sir!</b></p>Maybe someone who doesn't have a stake in the output can take three rocks and carve the initials of each scorpion onto the rock, puts them in a bag and someone from each squad draws a rock from the bag? Sloade offers helpfully before adding Sir!Sloade Pitrogar (alias of Briccone)2015-03-30T16:10:20ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=3#1492015-03-26T18:57:29Z2015-03-26T18:57:29Z<p>The fight with WhiskeyJack rejuvinates Green Howl. He forgets all about his sore feet and when Koryk asks ”So, are you in? Everyone in Borduke and Lull squad is joining.” Green Howl shouts, <b>I'm in!</b> He'll then whisper to Shea, <b>What are we 'in' for?</b></p>The fight with WhiskeyJack rejuvinates Green Howl. He forgets all about his sore feet and when Koryk asks ”So, are you in? Everyone in Borduke and Lull squad is joining.” Green Howl shouts, I'm in! He'll then whisper to Shea, What are we 'in' for?Sloade Pitrogar (alias of Briccone)2015-03-26T18:57:29ZRe: Forums: Campaign Journals: Into The Darkness **Spoilers**Chang-Soong Ma (alias of Briccone)https://paizo.com/threads/rzs2s2in?Into-The-Darkness-Spoilers#112015-03-26T17:56:39Z2015-03-26T17:56:39Z<div class="messageboard-quotee">Steven T. Helt wrote:</div><blockquote> <span class=messageboard-ooc>Just so you're not mad at me...the owlbear was Myler's idea.</span> </blockquote><p><span class=messageboard-ooc>I am sure it won't be the last thing that almost kills me. I am usually the one that wants to open all the doors and look in all the boxes! :)</span>Steven T. Helt wrote:Just so you're not mad at me...the owlbear was Myler's idea.
I am sure it won't be the last thing that almost kills me. I am usually the one that wants to open all the doors and look in all the boxes! :)Chang-Soong Ma (alias of Briccone)2015-03-26T17:56:39ZRe: Forums: Campaign Journals: Into The Darkness **Spoilers**Chang-Soong Ma (alias of Briccone)https://paizo.com/threads/rzs2s2in?Into-The-Darkness-Spoilers#102015-03-26T17:52:52Z2015-03-26T17:52:52Z<p><b>March 22, 2015</b>
<br />
Kuthona 24
<br />
Level 3</p>
<p>We come to the edge of a river and see the remnants of a stone bridge. We decide to tie some rope around me and I will jump all the ruined pieces of the bridge. As I reach the other side, two hand crossbow bolts come flying out at me striking me. Within seconds, two more bolts hit me. I look to where one of the bolts came from and see a pale figure in rags. Not wanting to get hit by any more bolts, I run up and try to strike him but miss. Bluestar shoots a magic missile at the creature while Bear shoots an arrow and misses. I try to punch him again twice and miss again. Bluestar casts another magic missile and Bear again misses with an arrow. A crossbow bolt misses me and suddenly I don’t see Bluestar’s dancing lights and am surrounded by darkness. I try to grab the humanoid creature, but there is nothing there. I get hit by two more crossbow bolts. I decide to hop back across the ruined bridge. We decide to explore the river to see if there is a better way to cross. After an hour we see that there is none, so we return to the ruined bridge. We decide to cross the ruined bridge again, this time we all will cross in sections. As we reach the other side, we are expecting a fight with the humanoids in rags, but surprisingly, there is no one on the other side. We consider it a good omen and continue on.</p>
<p>As we are walking, Bear and I suddenly decide to fall asleep. Then Nirilyx and Torx fall asleep too, leaving Bluestar as the only one still awake. Bluestar kicks me to wake me up as a half-fiend dryad rushes up and tries to bite him but fortunately, misses. I quickly stand up and kick Bear awake. Bluestar moves and wakes up Nirilyx. Bear stands up as the dryad pursues Bluestar and again tries to bite him. I try to punch the dryad and miss. Bluestar continues to move out of the dryad’s reach. Bear moves up and misses the dryad with a swing of his sword. Finding Bluestar to be an elusive target, the dryad moves towards me and claws and bites me. I grapple the dryad and she is unable to break free. Torx runs up and slices the dryad with her sword as Bluestar casts ear-piercing scream at her but it has no affect. Nirilyx moves up to bite but misses as Bear really stabs her. Not being able to break free and seeing the futility of her situation, the dryad surrenders.
<br />
“What is your name?”
<br />
“My name is Sherrsa.”
<br />
“Why did you attack us?”
<br />
“I need intelligent minds to feed my tree.”
<br />
“What will you give us if we let you live?”
<br />
“I will give you save passage through my land.”
<br />
“We also want gold or something of value.”
<br />
“Safe passage is the only thing I offer, on your journey now and on your return trip. If you don’t accept it, then kill me.”
<br />
Seeing we will not be able to negotiate a better deal, I release the dryad.
<br />
“Have you seen any drow with non-drow prisoners pass this way recently?”
<br />
“I only saw drow, there were no non-drow with them. I did see winged gargoyles carry off some non-drow though.”
<br />
“What do you know about the darkness that is enveloping this land?”
<br />
“I am not concerned about it. It won’t last long. I can feel it.”
<br />
Running out of questions and not wishing to prolong this encounter, we warily take our leave of the dryad.</p>
<p>We continue on when suddenly we see some logs rolling down the hill towards us. Bear and Nirilyx get clipped by the logs. We don’t think it was an act of nature that set the logs in motion and our suspicions are confirmed a moment later when three magic missiles hit Bear. We now see a drider running down the hill towards us. Nirilyx runs up and bites the drider as Torx misses with her sword. Bluestar tries to cast a spell and misses. Bear moves up and slices the drider with his sword as I miss with a punch. The drider hits Torx and Nirilyx retaliates by biting the drider. Torx steps back and reads a curing scroll to heal some of her wounds. Bluestar casts heavenly fire but misses. Bear and I both miss in our attacks as the drider strikes Nirilyx. The drider is proving to be a tough foe as Nirilyx and Torx both miss. Bluestar casts another heavenly fire and badly hurts the drider. Bear stabs the Drider as I miss it with a punch. The drider disappears and though we attack the spot where it was, we hit nothing but air. That is the second time that has happened to me today!</p>
<p>Having used a lot of resources, we decide to camp for the night.</p>
<p>Kuthona 25
<br />
Level 4</p>
<p>We are still in bad shape from our fights the previous day, so we continue in rest.</p>
<p>Kuthona 26
<br />
Level 4</p>
<p>We awake, fully healed and fully rested, so we continue on the road. Suddenly we see six of the pale creatures I had fought at the bridge. Bluestar, Nirilyx and I all get hit with crossbow bolts. Bear moves up and strikes one with his sword. Bluestar casts scorching ray at the one who shot him with a bolt. Nirilyx engages a creature, which we later find out is called a dark creeper, and misses with his maw. I run up and punch one as payback for my embarrassing defeat at the bridge. Torx misses with her sword. Bluestar gets hit with two bolts as Torx gets stabbed with a dagger. Bear kills one. Bluestar casts ear-piercing scream at the other one who was shooting him with crossbow bolts. Nirilyx misses, but I again really punch my foe. Torx tries to cast a spell on herself and is unable to. The dark creepers all miss in their attacks. Bear moves onto his next foe, slicing him. Bluestar casts a scorching ray but misses. Nirilyx just can’t seem to bite one. I again punch my opponent. Torx slices one. Nirilyx and Torx both are harmed by dark creepers. Bear slays another one as Bluestar casts a magic missile on any dark creeper that shoots a bolt at him. Nirilyx continues to miss with his mouth and I continue to punch one. Torx misses as Nirilyx, me, Bluestar, and Torx all get hurt. Bear misses as Bluestar casts another magic missile. Nirilyx is finally able to bite one as I continue to beat up my opponent. Torx misses as Nirilyx, me and Torx all get hit. Bear proves that the dark creepers are no match for him by slaying another one. Bluestar casts another magic missile. Getting badly bruised and not being able to inflict much damage, Nirilyx retreats from combat. I miss with my punches and Torx misses with her sword. Bear gets hit with a bolt. Bear attacks the archer and kills him. Nirilyx gets back in the fray biting a creeper. I miss with a punch as Torx kills one. Bear misses. Bluestar casts heavenly fire but it has no affect on the creature. I kill the last one. </p>
<p>This fight has left us badly bruised and low on resources so we decide to rest the night.</p>
<p>Kuthona 27
<br />
Level 4</p>
<p>We come to a shack see an old, weathered goblin. We decide to make a bold move and knock on the door. The goblin opens the door holding a hooded lamp. We exchange pleasantries and ask him his name, which he responds as being Fergax. We ask if he has seen any drow or dark creepers and he says that he has seen neither. “I leave people alone and they leave me alone” is how he responds. Despite his inhospitable answer he does offer us shelter for the night. We thank him for his offer but not needing rest at the moment, we decide to push on. We ask him if there are any dangers up ahead we should be careful of and he says there is an angry ent that lives nearby. We ask him why the ent is angry and he responds, “Don’t know. I leave the ent alone and the ent leaves me alone”. We tell Fergax we might be back later and we continue on our way.</p>
<p>On the road we see many trees choked with vines that look almost like blades. We are trying to figure out if this is what is making the ent so unhappy when some plant-like creature rises up from the undergrowth and starts whipping us with the blade-like vines striking Torx, Bluestar and me. Torx goes up and slices the creature with her sword. Nirilyx and I both miss in our attacks. Bluestar casts a scorching ray but misses. Bear scores a hit and as he does the creature turns and looks at him, but Bear sees the face of a loved one who died recently. Torx, Nirilyx, Bluestar and I all miss in our attacks. Bear, not falling for the deception, luckily hits again. The bladed vines strike everyone. Torx, Bluestar and Bear miss, while Nirilyx and I score some hits. Bladed vines lash Nirilyx. Torx, Nirilyx and Bluestar miss, but Bear and I hit. The vines lash out at me, hurting me. Torx and Nirilyx hit, but the creature seems undamaged. I hit it, but Bluestar continues to miss with his spells. Bear hits the creature and it dissolves.</p>March 22, 2015
Kuthona 24
Level 3
We come to the edge of a river and see the remnants of a stone bridge. We decide to tie some rope around me and I will jump all the ruined pieces of the bridge. As I reach the other side, two hand crossbow bolts come flying out at me striking me. Within seconds, two more bolts hit me. I look to where one of the bolts came from and see a pale figure in rags. Not wanting to get hit by any more bolts, I run up and try to strike him but miss. Bluestar shoots a...Chang-Soong Ma (alias of Briccone)2015-03-26T17:52:52ZRe: Forums: Campaign Journals: Into The Darkness **Spoilers**Chang-Soong Ma (alias of Briccone)https://paizo.com/threads/rzs2s2in?Into-The-Darkness-Spoilers#72015-03-25T03:49:53Z2015-03-22T19:06:51Z<p><b>March 15, 2015</b>
<br />
Kuthona 22
<br />
Level 2
<br />
We ask Juriendor if he knows what happened to the shard and he points to the huge hole in the ground and somberly says that drow took the shard and disappeared down the hole. Juriendor, even though he wants to retrieve the shard, knows his duty is to the town and its people. We head upstairs and the church is filled with the wounded and dying. We head outside and see skeletons and zombies in melee combat with various townsfolk. We are quickly directed to a group of zombies approaching the cathedral. They look like drow zombies! They quickly close with us and a zombie claws me, another zombie claws Nirilyx, and another claws Bear. I hit one zombie with my fist, but there is no damage. Bluestar damages one with a disrupt undead spell as Nirilyx bites one and spits out the rotting flesh. Bear, not to be outdone, destroys one. The zombies miss me and Nirilyx but claw Bear. I again hit a zombie with my fist but no damage. Bluestar does another disrupt undead. Nirilyx bites a zombie, but does no damage. Bear again strikes a zombie. All the zombies miss in their attacks. I again strike the zombie, and again, the zombie is unharmed. Bluestar does another disrupt undead. Nirilyx takes a bite out of one. Bear puts another down. A zombie claws me and another claws Nirilyx. I destroy the zombie Bluestar has been casting disrupt undead on. Bluestar misses with a disrupt undead spell. Nirilyx tries to bite a zombie but misses. Bear has no trouble with another hit. My luck is turning as I hit and damage a zombie. Bluestar’s luck seems to be turning for the worse as he misses with a disrupt undead. Nirilyx bites but again no damage. All the zombies miss in their attacks. I hit and damage the zombie again. Bluestar destroys one with disrupt undead. Nirilyx can bite these things but is unable to harm them. Bear, the zombie and I all miss. Bluestar ends the combat by destroying the zombie with a disrupt undead.</p>
<p>We look around and see a lot of undead are going down. We are about to rest on our laurels when we see two female drow coming around the side of the Cathedral. Torx yells out “Surrender or die” in the drow tongue, but the drow keep coming so I guess we have our answer. I flank with Bear and Nirilyx moves in front of me. Bluestar casts a magic missile at one of the drow. They do not like that and shoot their hand crossbows but miss Nirilyx. Bear charges one of the drow and kills one. I move up and miss with a punch. Nirilyx bites and wounds one. Suddenly a wizard, male, drow appears and casts sleep on Bluestar and he collapses to the ground. A drow rogue appears and tries to stab me, but luckily misses me. Torx stabs the rogue with her scimitar and kills him. Bear takes a step up and kills the last drow, female, cleric. I step up to the wizard and miss with my fist. The mage steps back and casts sleep at Nirilyx and me and soon we are slumbering like Bluestar. Torx wakes Nirilyx and Bear charges and kills wizard.</p>
<p>The mayor takes stock of the situation and discovers that the drow took twenty villagers. We volunteer to help Juriendor get the moonshard back. We ask Juriendor what will happens since he won’t be able to complete the ceremony and he says that it is long believed that it keeps evil in the woods contained and that now, without the completion of the ceremony, that evil might envelop the village. We are shown a few pews to rest on for the remainder of the night and luckily the village is not attacked by drow or undead.</p>
<p>Kuthona 23
<br />
Level 2</p>
<p>We are woken up by the Mayor in the morning and although it should be morning-its still dark outside. The mayor says he wants to show us something. We go to the front doors of the Cathedral and the Mayor points to the eastern sky and says that the sun didn’t rise this morning. The village’s sage said it was an eclipse, but there is something different about it. He looks worried and when pressed, he says that he hopes that it is not a repeat of the Naraneus Shadow. We tell him we never heard of such a thing and he responds that so few text remain from that time, but there is one that survived and it tells of an eclipse that lasted for days. During the time of the eclipse a great cataclysm befell the local elves decimating their numbers. He looks around the village and says, “I hope this does not herald a great cataclysm for us”. After a few moments of uneasy silence, we see torches converging on our position. They are the scouts that the mayor had sent out. The reports are consistent-while the drow seemed to attack the village from all directions, they seemed to have retreated from the village with the prisoners on one road. We vow to return the villagers and after downing a quick meal, we set off.</p>
<p>After about two hours on the Old North Road, we see a mound in the middle of the road and as we approach, three drow zombies rise from it. Nirilyx will go up and try to munch a drow zombie but misses. Bear also rushes up and he too misses. I run up and punch one but I do no damage. Bear and I get slammed by zombies but fortunately, a zombie misses Nirilyx. Bluestar casts disrupt undead and wounds a zombie. Nirilyx, Bear, and I all miss in our attacks. The zombies claw Nirilyx and me. Bluestar casts another disrupt undead which is good because he seems to be the only one damaging them. Torx hits a zombie as Nirilyx takes a huge bite out of it and kills it. Bear slices a zombie and kills it. I really slam the last one with my fist as it swings wide and misses me. Bluestar casts a disrupt undead at it, but it is Torx who finishes it off.</p>
<p>We see tracks leaving the road, but they are not human tracks. The humanoid tracks that we have been following continue on the road. We do not want to leave anything behind us so we decide to make a quick detour and find them out. After a few minutes, we see six wolves. I run up to the wolves and they surround me. They all try to bite me but luckily they all miss. Bluestar casts sleep on the wolves, but only one falls down. Bear hits a wolf. I see a wolf that looks bigger than the other wolves, so I figure that it is the leader and I punch it with my fist. All the wolves miss me again, and I am not sure how long my luck can hold. Torx misses with a swing of her scimitar. Nirilyx bites a wolf, but Bear misses one. I again hit the leader with a punch. The wolves miss Bear, Nirilyx, and Torx, but some bite me. Torx and Nirilyx both miss in their attacks. Bluestar kills one with magic missile. Bear and I both seem to be unable to connect with our attacks. Wolves try to bite Nirilyx and Torx, but only bite air. The leader bites me as Torx cuts a wolf. Nirilyx bites a wolf as Bluestar casts a magic missile on another. Again Bear and I miss in our attacks and we are getting frustrated. A few of the wolves bite me and I collapse to the ground bleeding heavily. Torx misses, but her Nirilyx kills one. Bluestar kills my nemesis, the pack leader, with a magic missile. Bear hits a wolf. The two remaining wolves try to run away after seeing their leader fall-one is able to and the other is killed. I am healed, and we return to the main road to continue our tracking. </p>
<p>We come to an area called the Darkwood Forrest. We find three magical snare traps on the trail. I disable one but not the other two. As I am figuring out where I went wrong, an owlbear suddenly comes rushing towards us. Nirilyx meets the owlbear in its charge and tries to bite it but misses. The owlbear, angry that Nirilyx tried to bite it, bites Nirilyx. I miss the owlbear with a punch, but Bear slices it with his sword. Bluestar casts a magic missile at the owlbear. Torx heals Nirilyx, who then makes a hasty retreat. The owlbear then turns its attention to Bear and bites him. I throw a well-aimed punch and hit the owlbear. Bear hits the owlbear as Bluestar casts a magic missile at it. Torx casts spell and I feel tougher, but it does no good as the owlbear puts me down. Luckily Bear puts owlbear down ending the combat. Again I am healed saving me from death. </p>
<p>We decide we a pretty used up at this point and camp for the night.</p>March 15, 2015
Kuthona 22
Level 2
We ask Juriendor if he knows what happened to the shard and he points to the huge hole in the ground and somberly says that drow took the shard and disappeared down the hole. Juriendor, even though he wants to retrieve the shard, knows his duty is to the town and its people. We head upstairs and the church is filled with the wounded and dying. We head outside and see skeletons and zombies in melee combat with various townsfolk. We are quickly directed to a...Chang-Soong Ma (alias of Briccone)2015-03-22T19:06:51ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=3#1422015-03-20T22:11:08Z2015-03-20T22:11:08Z<p><b>Wha...</b> Green Howl says slack-jawed as Whiskeyjack's sword goes flying. He had to double-check his own hand to make sure it wasn't his. He was in shock and raised his hand to give Smiles a high-five, then wasn't sure if the dour woman would return the gesture.</p>Wha... Green Howl says slack-jawed as Whiskeyjack's sword goes flying. He had to double-check his own hand to make sure it wasn't his. He was in shock and raised his hand to give Smiles a high-five, then wasn't sure if the dour woman would return the gesture.Sloade Pitrogar (alias of Briccone)2015-03-20T22:11:08ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=3#1372015-03-19T19:35:47Z2015-03-19T19:35:47Z<p>Green Howl will stand next to Smiles and whisper to her, <b>I'll distract him while you try to disarm him</b> <span class=messageboard-ooc>Aid Another</span>.</p>
<p><span class="messageboard-dice"><b>Attack Vs AC10:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (7) + 4 = 11</span></p>
<p><span class=messageboard-ooc>Whew! Just made it! Smiles gets a +2 bonus on her attack.</span></p>Green Howl will stand next to Smiles and whisper to her, I'll distract him while you try to disarm him Aid Another.
[Dice=Attack Vs AC10] 1d20+4 [/Dice]
Whew! Just made it! Smiles gets a +2 bonus on her attack.Sloade Pitrogar (alias of Briccone)2015-03-19T19:35:47ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=3#1322015-03-19T16:13:28Z2015-03-19T16:13:28Z<p><b>He can't keep an eye on both of us!</b> Green Howl says as he starts to flank with Smiles. When he gets into position he will shout, <b>Now!</b></p>
<p><span class="messageboard-dice"><b>Disarm Attack:</b></span> <span class="messageboard-dice">1d20 + 4 + 2 ⇒ (6) + 4 + 2 = 12</span></p>
<p><span class=messageboard-ooc>Oh! I am going to get my a$$ whooped!</span></p>He can't keep an eye on both of us! Green Howl says as he starts to flank with Smiles. When he gets into position he will shout, Now!
[Dice=Disarm Attack] 1d20+4+2[/Dice]
Oh! I am going to get my a$$ whooped!Sloade Pitrogar (alias of Briccone)2015-03-19T16:13:28ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=3#1292015-03-19T12:25:09Z2015-03-19T12:25:09Z<p><i>Uh oh!</i> Sloade thinks when he hears his name called. <i>Maybe he wants to show the squad how he can beat Smiles and me at the same time - maybe with one-hand tied behind his back.</i> He moves to the front next to Smiles, gives her a look of pity, and says, <b>Green Howl reporting as ordered, Sir!</b></p>Uh oh! Sloade thinks when he hears his name called. Maybe he wants to show the squad how he can beat Smiles and me at the same time - maybe with one-hand tied behind his back. He moves to the front next to Smiles, gives her a look of pity, and says, Green Howl reporting as ordered, Sir!Sloade Pitrogar (alias of Briccone)2015-03-19T12:25:09ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=3#1262015-03-18T22:40:28Z2015-03-18T22:40:28Z<p>Sloade is enjoying sitting there enjoying the respite from marching when he hears Whiskeyjack. Forgetting his discomfort, he stands and quickly runs to where the squad is gathering and stands at attention, lest Whiskeyjack wants him to fight him again. He stands in the back of the squad <span class=messageboard-ooc>Behind Ti'ck if she is already there.</span> trying hard to make himself as inconspicuous as possible.</p>Sloade is enjoying sitting there enjoying the respite from marching when he hears Whiskeyjack. Forgetting his discomfort, he stands and quickly runs to where the squad is gathering and stands at attention, lest Whiskeyjack wants him to fight him again. He stands in the back of the squad Behind Ti'ck if she is already there. trying hard to make himself as inconspicuous as possible.Sloade Pitrogar (alias of Briccone)2015-03-18T22:40:28ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=3#1102015-03-16T20:53:22Z2015-03-16T20:53:22Z<p>When the horn sounded, Sloade was one of the first to lie down on the dirt. His legs throbbed and he seriously began to think about cutting them off. He heard Braven Truth and Koryk being selected as the scouts. <i>Poor bastards!</i> Sloade thought, <i>They will have to keep going while we can rest.</i> Then he heard something about betting, and as long as he didn't have to move, he couldn't care less what the wager was or what it was being wagered on. He brought his canteen to his lips and drank the last few drops. <i>Darn! It's empty!</i> Now Sloade had to decide which brought the greatest discomfort - Moving to get more water or staying where he was and deal with the overwhelming thirst.</p>When the horn sounded, Sloade was one of the first to lie down on the dirt. His legs throbbed and he seriously began to think about cutting them off. He heard Braven Truth and Koryk being selected as the scouts. Poor bastards! Sloade thought, They will have to keep going while we can rest. Then he heard something about betting, and as long as he didn't have to move, he couldn't care less what the wager was or what it was being wagered on. He brought his canteen to his lips and drank the last...Sloade Pitrogar (alias of Briccone)2015-03-16T20:53:22ZForums: Campaign Journals: Into The Darkness **Spoilers**Chang-Soong Ma (alias of Briccone)https://paizo.com/threads/rzs2s2in?Into-The-Darkness-Spoilers#12020-07-11T21:08:03Z2015-03-13T14:41:19Z<p><b>Based on the "Rise of the Drow" trilogy from Adventure A Week.</b>
<br />
<i>
<br />
Book 1 - (Prologue 1-6) —— The Darkness Arrives
<br />
Book 2 - (Main AP 6-16) —- Rise of the Drow
<br />
Book 3 - (Epilogue 16-20) - The Commander of Malice</i></p>
<p>I arrived in the city of Bildt on the island of Aegos seven days ago. After purchasing supplies, getting directions to Rybalka, and hiring someone to ferry me across The Broken Bay, I set out five days for the small village, and the annual Vigil of Light ceremony where the Moonshard will be brought out and the light will displayed on the longest night of the year along with three other travelers and a creature that looks like a dinosaur. It has been cold, and snow has fallen occasionally on my journey, and we had to push the last day to ensure that we arrived at Rybalka before the ceremony which would start after dark on Kuthona 22nd - the Winter Solstice. </p>
<p>As we approach the village and make my way down the street I realize that the expected murmur of activity is missing and that the settlement of Rybalka seems ominously quiet and cold. Then rounding a building, I spot a group of villagers carrying torches towards the large stone cathedral on the edge of town. Following them, I see them rap on the doors, which are opened for a brief moment, allowing the sound of voices to escape along with some light and heat, causing the air to steam. The interior of the building is bathed in warm, inviting reds and oranges, sharply contrasting with the cold whites and blues of the snow and ice surrounding me in the darkness outside.</p>
<p>I suddenly feel quite vulnerable standing out here with my fellow traveling companions. The last of the villagers round the bend and pass by us, heading for the cathedral.</p>
<p>"You all coming!?" one of the women calls, her voice suggesting that any other choice would be madness.</p>
<p><b>March 8, 2015</b>
<br />
Kuthona 22
<br />
Level 1</p>
<p>I nod excitedly-after all, this is why I came. Most of the townspeople are greeted by name, but even though we are unknown we are greeted warmly and ushered to some pews. Juriendor, the chief cleric of this cathedral, will soon arrive and begin the ceremony. Apparently he worships a distant god of war, but has respect for all religious followers as long as they respect his beliefs. The Mayor and the Sage seem to be in charge and chat amicably with the townspeople. There is a fire on altar and it is always lit and despite the cold outside, the cathedral is warm and comfortable inside. Finally an acolyte leads a procession with Juriendor bringing up the rear. He is wearing celestial plate armor and is chanting. In response the people chant back and I am glad I am witnessing this spectacle. </p>
<p>As he reaches the altar, he pulls out the moonshard. You can feel the excitement in the air when suddenly, the doors to the cathedral burst open and two men stagger in carrying wounded on their backs asking for help. One of the wounded looks human and the other looks like a gnome, but those that are carrying them don’t look hearty either. Juriendor puts the shard away and comes to help them. Torx, a druid, who was one of the strangers I arrived with, stabilizes them while Bluestar, a mage and another stranger cures the gnome and the ranger who was poisoned. Now that their wounds are healed, they tell us that they met a great evil outside. As much as we would like to investigate, this ceremony must be done on this day and without interruption so Juriendor will have to start ceremony over again. </p>
<p>As soon as he starts again, the doors burst open again, and in rush some people with torches. They start chanting something about bringing the light to the people and try to set fire to the tapestries! The mayor tackles one and we tackle the others. Torx says that the one she tackled was wearing a disguise and was really a dark elf who disappeared into nothingness. Bluestar tries to detect magic but besides the moonshard, Juriendor and the Mayor, no other magic is detected. After a few moments the villagers that we tackled seem confused but otherwise are back to normal.</p>
<p>Will the third time be the charm? Juriendor starts the ceremony again and as he pulls out the moonshard he is attacked by two orbs that absorb the light of the moonshard and then begin to attack Juriendor. Panicked villagers flee from the Cathedral and no sooner do they reach the outdoors then we hear cries that the Cathedral is surrounded by undead. The Mayor turns to us and orders us to protect Juriendor and the clergy while he and the others attack the undead. We rush to attack the creatures which are kind of like lantern archons, but instead of emitting light, they are dark. Juriendor collapses under their attack and the moonshard rolls to a crevice in the floor and disappears from view. Bluestar casts a magic missile at one of the orbs. Bear, a big, burly fighter that arrived with us, shoots one with a bow. I will move right up in front of the wounded orb. The orb stops attacking Juriendor and attacks me instead. Nirilyx, the dinosaur companion of Torx, moves up to in front of the other one. Bluestar will try to disrupt undead, but his spell misses. I hit the orb with my fist but I do no damage. The other orb hits Nirilyx with its ray. Torx misses with her scimitar as Nirilyx misses with a bite. Bluestar misses with another disrupt undead spell. Bear hits and the orb dissipates. I again hit it but again am unable to damage it. The strange archon will continue to attack Nirilyx. Torx and Nirilyx both miss in their attacks. The ranger and the gnome that we had helped heal join the fray and both damage the remaining orb. Bluestar casts a magic missile and the last orb dissipates.</p>
<p>Juriendor gets up and he is badly injured. Bluestar does some healing as Juriendor asks what happened to the moonshard. We tell him how it fell between a crevice in the floor. About this time we hear yelling that the bell tower in on fire. Juriendor asks us to investigate the bell tower as his acolytes are still inexperienced and he will retrieve the moonshard. He opens a secret trap door in the floor of the altar and descends down some stairs. We quickly head up the stairs to the burning bell tower. We come across one acolyte with badly burned robes. He sees our wounds from the battle with the orbs and casts a healing burst. We tell him where Juriendor went and he says he will aid him.</p>
<p>We go all the way up to the top of the bell tower and see four burning skeletons. The skeletons are trying to set the building on fire by rubbing against the rafters. I run up and hit one with my hand. Bear hits with an arrow but does no damage to the flaming pile of bones. Bluestar casts disrupt undead and one of the skeletons looks worse for wear. The one I am attacking misses me and I quickly put it down. Bluestar casts disrupt undead but this one misses. I move onto another skeleton as Bear, now engaged in melee combat misses his opponent. Bluestar casts another disrupt undead and damages another skeleton. I hit a skeleton, but Bear misses. Bluestar scores another hit with another disrupt undead. A skeleton hits Bear and I miss the skeleton I am fighting. Bear misses again as Bluestar is lucky again with another disrupt undead. Bear gets clawed and Bear and I miss again. Bluestar destroys one with a disrupt undead. I get hit put quickly put my opponent down. Bear drinks a healing potion as Bluestar shows that the skeletons are no match for his disrupt undead as he puts the last one down. I drink a healing potion and Bluestar casts a healing spell on me.</p>
<p>We continue up the stairs to the top where we see two crows. Bear hits a crow but I miss one. Nirilyx kills the one Bear hit. The other crow misses Nirilyx as Bluestar casts a magic missile at it. Torx misses but Nirilyx bites the crow. The crow pecks Nirilyx as Torx misses it again. I finally kill the last crow. Seeing that the top of the bell tower is secure, we head back down checking all the rooms. We come to a room with some acolytes. They heal us of our wounds and we tell them where Juriendor went. They feel that they will be needed more outside with those battling the undead.</p>
<p>We decide to see if Juriendor needs our aid so we go to the altar and go down the stairs that he had gone down. We come to a small room with an undead goblin. Bear, Nirilyx and I miss him. The goblin claws me. Bluestar misses with disrupt undead. Bear and I both miss and it seems like we can’t hit the little fellow. Luckily the goblin misses me. Bluestar destroys it with a disrupt undead spell. </p>
<p>We next come to a room full of skeletons. We stand by the door and beat on them while Bluestar casts disrupt undead spells. After a few moments, all the skeletons are destroyed. We then see some dark elf zombies and a huge stone spider crawl out of the floor. Nirilyx bites the spider as Bear misses the spider with his attack. The Spider misses Nirilyx but a zombie claws me. I miss the spider with my fist but Nirilyx is able to bite it. Bluestar casts disrupt undead at the spider. Bear hits spider and the spider tries to retaliate against Bear and misses. Suddenly Juriendor steps into the room and casts a burst destroying all three zombies. Nirilyx and I miss the spider, but a magic missile from Bluestar destroys it. </p>
<p>From Juriendor sad countenance, we can tell he did not retrieve the moonshard.</p>Based on the "Rise of the Drow" trilogy from Adventure A Week.
Book 1 - (Prologue 1-6) ---- The Darkness Arrives
Book 2 - (Main AP 6-16) --- Rise of the Drow
Book 3 - (Epilogue 16-20) - The Commander of Malice
I arrived in the city of Bildt on the island of Aegos seven days ago. After purchasing supplies, getting directions to Rybalka, and hiring someone to ferry me across The Broken Bay, I set out five days for the small village, and the annual Vigil of Light ceremony where the Moonshard...Chang-Soong Ma (alias of Briccone)2015-03-13T14:41:19ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=2#1002015-03-12T00:29:08Z2015-03-12T00:29:08Z<p><i>What? He can't be serious? More marching?</i> <b>No problems here, Sir! I can keep marching as long as you want us to, Sir!</b> <i>If my feet don't fall off first, Sir!</i></p>What? He can't be serious? More marching? No problems here, Sir! I can keep marching as long as you want us to, Sir! If my feet don't fall off first, Sir!Sloade Pitrogar (alias of Briccone)2015-03-12T00:29:08ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=2#962015-03-09T20:30:03Z2015-03-09T20:30:03Z<p>Sloade's feet ached. He was glad they had stopped for he did not think he could take one more step. His mouth was dry from breathing in the dirt stirred up by the wagon they were following. His throat felt raw each time he swallowed more and more dust. He hardly realized that Dujek had asked a question. He heard Rafi's succinct answer and Shea's more elaborate one and knew this was his chance to say something thoughtful. They were asking about faith. What did he know of faith? He bit his lower lip and tasted the grime. <b>A soldier always has faith. Either faith that they will die or faith that they won't. It all depends on which one of those faiths you have.</b> Maybe that answer sounded thoughtful; maybe it didn't. Sloade just wanted water and a chance to rest his aching feet which kept his mind off of answering his own question-Which faith did he have? Live or Die?</p>Sloade's feet ached. He was glad they had stopped for he did not think he could take one more step. His mouth was dry from breathing in the dirt stirred up by the wagon they were following. His throat felt raw each time he swallowed more and more dust. He hardly realized that Dujek had asked a question. He heard Rafi's succinct answer and Shea's more elaborate one and knew this was his chance to say something thoughtful. They were asking about faith. What did he know of faith? He bit his...Sloade Pitrogar (alias of Briccone)2015-03-09T20:30:03ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=2#892015-03-05T20:59:27Z2015-03-05T20:59:27Z<p>Sloade gives Smiles a sharp look, then looks back to Koryk. <b>It was..uh...a learning experience, Sir!</b> <i>I'll do better in my next fight, or I won't be around to do anything!</i> Green Howl thinks to himself.</p>Sloade gives Smiles a sharp look, then looks back to Koryk. It was..uh...a learning experience, Sir! I'll do better in my next fight, or I won't be around to do anything! Green Howl thinks to himself.Sloade Pitrogar (alias of Briccone)2015-03-05T20:59:27ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=2#852015-03-05T00:39:36Z2015-03-05T00:39:36Z<p><b>What do <i>I</i> think?</b> Since he's been here, no one has ever asked Sloade what he thought. Thinking back, throughout his life no one ever asked him what he thought. <b>Er..Remember our training, Sir!</b> It was something that Sloade had heard a lot since he joined. "Remember your training", "Remember your Training". He knew as soon as he said it, it was a horrible response but it was the only thing that popped into his head. He liked Shea's answer better. She always seemed to know what to say and do, her and Ti'ck. If they didn't they seemed to be hiding it well. Sloade hadn't formed an opinion yet on the others except that Smiles always made him feel down and he was trying to still gauge Rafi. He admired the cockiness Rafi seemed to exude. Maybe after battle Sloade will feel more sure of himself - if he remembers his training.</p>What do I think? Since he's been here, no one has ever asked Sloade what he thought. Thinking back, throughout his life no one ever asked him what he thought. Er..Remember our training, Sir! It was something that Sloade had heard a lot since he joined. "Remember your training", "Remember your Training". He knew as soon as he said it, it was a horrible response but it was the only thing that popped into his head. He liked Shea's answer better. She always seemed to know what to say and do, her...Sloade Pitrogar (alias of Briccone)2015-03-05T00:39:36ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=2#822015-03-04T00:17:52Z2015-03-04T00:17:52Z<p>The word family made Sloade think back to his family on the farm. He wondered if he would ever see them again but knew it was time for him to become a man and this is something he must do.</p>The word family made Sloade think back to his family on the farm. He wondered if he would ever see them again but knew it was time for him to become a man and this is something he must do.Sloade Pitrogar (alias of Briccone)2015-03-04T00:17:52ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=2#742015-02-28T02:08:47Z2015-02-28T02:08:47Z<p><b>It was Braven Tooth, Sir!</b> Sloade answers. <i>It seems everyone here has a nickname, why doesn't Dujek?</i> Sloade is about to ask the man why he didn't get a new name when he joined but decides better of it. Instead, he just stares at the man with a quizzical look.</p>It was Braven Tooth, Sir! Sloade answers. It seems everyone here has a nickname, why doesn't Dujek? Sloade is about to ask the man why he didn't get a new name when he joined but decides better of it. Instead, he just stares at the man with a quizzical look.Sloade Pitrogar (alias of Briccone)2015-02-28T02:08:47ZRe: Forums: Play-by-Post Discussion: Gardens of the MoonBricconehttps://paizo.com/campaigns/GardensOfTheMoon/discussion&page=7#3342015-02-27T20:52:53Z2015-02-27T20:52:53Z<p>Oh I bet Sloade can make him yell! :)</p>Oh I bet Sloade can make him yell! :)Briccone2015-02-27T20:52:53ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=2#712015-02-27T01:57:05Z2015-02-27T01:57:05Z<p><b>I am Green Howl Sir!</b> Sloade pipes up although the last time he piped up, he got a beating. <i>Just don't ask him when you'll fight you fool!</i></p>I am Green Howl Sir! Sloade pipes up although the last time he piped up, he got a beating. Just don't ask him when you'll fight you fool!Sloade Pitrogar (alias of Briccone)2015-02-27T01:57:05ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=2#662015-02-26T17:02:07Z2015-02-26T17:02:07Z<p>When Dujek mentioned that they soon would be marching to join the second in retaking some city, he swallowed hard. The defeat at Whiskeyjack’s hands still stung him mentally and physically and now that it was becoming a reality, he hoped he wouldn’t be the first to fall. He looked at Shea to gage her reaction to the news, then looked at Ti’ck, then wondered why. In all that armor it was hard to tell what Ti’ck was thinking! He then glanced at Aloft. Everyone seemed so calm as if Dujek had just announced that they were going to the evening meal. [/i]If they are terrified, they seem to be doing a good job of hiding it![/i] Sloade will sit there and try to look as dispassionately as everyone else but then he starts to sweat and his stomach knots up. <i>Just remember your training and you will be all right. You are Green Howl and you are of the fifth squad or was it the forth? I must remember what squad I am, it will probably come in handy on the battlefield!</i> When he thought the word ‘battlefield’, Sloade swallowed hard again.</p>When Dujek mentioned that they soon would be marching to join the second in retaking some city, he swallowed hard. The defeat at Whiskeyjack’s hands still stung him mentally and physically and now that it was becoming a reality, he hoped he wouldn’t be the first to fall. He looked at Shea to gage her reaction to the news, then looked at Ti’ck, then wondered why. In all that armor it was hard to tell what Ti’ck was thinking! He then glanced at Aloft. Everyone seemed so calm as if Dujek had...Sloade Pitrogar (alias of Briccone)2015-02-26T17:02:07ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=2#642015-02-26T01:34:03Z2015-02-26T01:34:03Z<p>After a few days of Shea and Ti'ck taking care of his bruises, Sloade looked almost back to normal. His bruises soon became a faded yellow and he only hurt when he moved in certain ways. Unfortunately for Sloade, moving those certain ways happened often under Dujek's training. When Dujek split them off into pairs, he tried to be paired up with Shea or Ti'ck. Sloade loved the dull CLANG the wooden weapons made when they hit Ti'ck's armor. Shea was a challenging opponent as she was quick. Not as fast as Whiskeyjack but Sloade wouldn't be surprised if someday she was.</p>After a few days of Shea and Ti'ck taking care of his bruises, Sloade looked almost back to normal. His bruises soon became a faded yellow and he only hurt when he moved in certain ways. Unfortunately for Sloade, moving those certain ways happened often under Dujek's training. When Dujek split them off into pairs, he tried to be paired up with Shea or Ti'ck. Sloade loved the dull CLANG the wooden weapons made when they hit Ti'ck's armor. Shea was a challenging opponent as she was quick. Not...Sloade Pitrogar (alias of Briccone)2015-02-26T01:34:03ZRe: Forums: Play-by-Post Discussion: Gardens of the MoonBricconehttps://paizo.com/campaigns/GardensOfTheMoon/discussion&page=6#2962015-02-24T20:34:06Z2015-02-24T20:34:06Z<div class="messageboard-quotee">Aku wrote:</div><blockquote>See? He didn't even joined and already want Green Howl dead.</blockquote><p>Ouch! Forget the officers trying to kill him, now his fellow recruits too? Hmmm we might have to work paranoia into Sloade's build! :)Aku wrote:See? He didn't even joined and already want Green Howl dead.
Ouch! Forget the officers trying to kill him, now his fellow recruits too? Hmmm we might have to work paranoia into Sloade's build! :)Briccone2015-02-24T20:34:06ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=2#602015-02-24T16:20:42Z2015-02-24T16:05:35Z<p>When he opened his eyes, Sloade was sure that he would find himself outside of camp-thrown out like so much camp litter. He was surprised to find himself lying in a cot in a tent. He saw the woman and the armored hulk standing above him. They did not look pleased, at least the woman didn’t, he couldn’t tell about the one in the armor. Come to think of it, the woman never looked pleased. Sloade tried to figure it all out but his head was on fire in fact his whole body was on fire. Every part of him ached and he was sure he would never stand again or move his arms. <b>I guess I lost?</b> he said to the two and tried to laugh but instead erupted in a coughing fit, which in turn caused more pain to ripple through his body. Sloade lets out a pained <b>Ohhh</b> and closed his eyes again.</p>
<p>The next couple of days the pain in his body lessened more and more, as he began his training under Dujek. His encounter with Whiskeyjack showed him that he had a lot to learn and learn he did. He paid attention when Dujek spoke. He paid attention when the woman spoke, who he found out is named Shea. He listened when the armored woman spoke, who he found out is named Ti’ck. He listened and watched everyone.</p>
<p>Sloade was surprised that he was something of a celebrity among the ranks. Some called him brave, some called him foolish, some called him reckless but all seemed to respect him. He endured many good-natured ribbing: ‘You’re lucky you still have your head to eat your chow!’, ‘Hey Green Howl, Whiskeyjack needs someone to demonstrate swordwork on!’ and his personal favorite: ‘There goes Green Howl In Pain’. He did try to avoid Whiskeyjack though, for if the man challenged him again, Green Howl would probably rise up to meet it – and get beat back down for his trouble!</p>When he opened his eyes, Sloade was sure that he would find himself outside of camp-thrown out like so much camp litter. He was surprised to find himself lying in a cot in a tent. He saw the woman and the armored hulk standing above him. They did not look pleased, at least the woman didn’t, he couldn’t tell about the one in the armor. Come to think of it, the woman never looked pleased. Sloade tried to figure it all out but his head was on fire in fact his whole body was on fire. Every part...Sloade Pitrogar (alias of Briccone)2015-02-24T16:05:35ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=2#552015-02-21T01:57:40Z2015-02-21T01:57:40Z<p>Green Howl knew he didn't stand a chance, but he didn't think it would be over that fast! The blades flashed before his eyes and the pain around his body exploded-ribs, shin, arm (that one sent his blade flying!), back, buttocks, ribs again, thigh and finally and mercifully, the back of his head. The last thing Green Howl saw was the ground coming up to embrace him and then the pain died away-for the moment.</p>Green Howl knew he didn't stand a chance, but he didn't think it would be over that fast! The blades flashed before his eyes and the pain around his body exploded-ribs, shin, arm (that one sent his blade flying!), back, buttocks, ribs again, thigh and finally and mercifully, the back of his head. The last thing Green Howl saw was the ground coming up to embrace him and then the pain died away-for the moment.Sloade Pitrogar (alias of Briccone)2015-02-21T01:57:40ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=2#532015-02-20T16:19:23Z2015-02-20T16:19:23Z<p>Sloade gulps audibly. <i>Now you've done it, you fool! if you back down, you will definately get latrine duty or be kicked out of whatever brigade Whiskeyjack said you were in.</i></p>
<p><b>Yes Sir!</b> Green Howl shouts as he makes his warface and draws his short sword. <b>ARROOOO!</b> He will clumsily attack the seasoned veteran making sure his attack is not lethal.</p>
<p><span class="messageboard-dice"><b>Attack (Non-Lethal):</b></span> <span class="messageboard-dice">1d20 + 4 - 4 ⇒ (6) + 4 - 4 = 6</span></p>
<p><span class=messageboard-ooc>Whoo Hoo! First combat dice roll of the game! Never thought it would be against a 'Friendly' :) </span></p>Sloade gulps audibly. Now you've done it, you fool! if you back down, you will definately get latrine duty or be kicked out of whatever brigade Whiskeyjack said you were in.
Yes Sir! Green Howl shouts as he makes his warface and draws his short sword. ARROOOO! He will clumsily attack the seasoned veteran making sure his attack is not lethal.
[Dice=Attack (Non-Lethal)] 1d20+4-4 [/Dice]
Whoo Hoo! First combat dice roll of the game! Never thought it would be against a 'Friendly' :)Sloade Pitrogar (alias of Briccone)2015-02-20T16:19:23ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay&page=2#512015-02-20T13:39:49Z2015-02-20T13:39:49Z<p><b>When do we fight, Sir?</b> Sloade says and instantly regrets it. <i>Probably not the right time to ask it</i> he thinks to himself, but he is anxious to start training.</p>When do we fight, Sir? Sloade says and instantly regrets it. Probably not the right time to ask it he thinks to himself, but he is anxious to start training.Sloade Pitrogar (alias of Briccone)2015-02-20T13:39:49ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay#472015-02-19T13:39:35Z2015-02-19T13:39:35Z<p>Sloade tries to keep tack of all the numbers as they flow from Whiskeyjack's mouth, and by the end he couldn't remember if he was the 9th squad in the 3rd legion or the 4th company of the 2nd squad. The only thing he seemed to remember was the name Dujek who will train him to be a soldier and that was the only thing that matter to Sloade.</p>Sloade tries to keep tack of all the numbers as they flow from Whiskeyjack's mouth, and by the end he couldn't remember if he was the 9th squad in the 3rd legion or the 4th company of the 2nd squad. The only thing he seemed to remember was the name Dujek who will train him to be a soldier and that was the only thing that matter to Sloade.Sloade Pitrogar (alias of Briccone)2015-02-19T13:39:35ZRe: Forums: Play-by-Post Discussion: Gardens of the MoonBricconehttps://paizo.com/campaigns/GardensOfTheMoon/discussion&page=5#2482015-02-14T03:15:30Z2015-02-14T03:15:30Z<p>Welcome Zayne!</p>Welcome Zayne!Briccone2015-02-14T03:15:30ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay#452015-02-13T18:39:21Z2015-02-13T18:39:21Z<p><span class=messageboard-ooc> I think he still wants to Sir him after we say things but not before AND after...</p>
<p>I am sure he will correct us with latrine duty if we're wrong. :) </span></p>I think he still wants to Sir him after we say things but not before AND after...
I am sure he will correct us with latrine duty if we're wrong. :)Sloade Pitrogar (alias of Briccone)2015-02-13T18:39:21ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay#412015-02-13T13:59:20Z2015-02-13T13:59:20Z<p><b>Si..Uh...Yes! I'll learn it!</b> Sloade replies. He was about to sir him but remembered that he needs to be less formal. <i>Golden Moranth? Never heard of it, but I like their armor; and I sure am not going to ask that lady about her tattoos!</i> Sloade repeats his new name several times in his head.</p>Si..Uh...Yes! I'll learn it! Sloade replies. He was about to sir him but remembered that he needs to be less formal. Golden Moranth? Never heard of it, but I like their armor; and I sure am not going to ask that lady about her tattoos! Sloade repeats his new name several times in his head.Sloade Pitrogar (alias of Briccone)2015-02-13T13:59:20ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay#392015-02-13T01:58:40Z2015-02-13T01:58:40Z<p><i>How the hell do I know?!</i> <b>Sir! I don't know, Sir!</b> <i>He seems friendly enough, but they all seem friendly until they start yelling at you! Compared to Tick and Braven Truth, I kinda like Green Howl.</i> Sloade decides to add, <b>Sir! Perhaps it is because our enemies will howl with fear before me! Sir!</b> Sloade then makes his warface. <b>Arrrrr!</b></p>How the hell do I know?! Sir! I don't know, Sir! He seems friendly enough, but they all seem friendly until they start yelling at you! Compared to Tick and Braven Truth, I kinda like Green Howl. Sloade decides to add, Sir! Perhaps it is because our enemies will howl with fear before me! Sir! Sloade then makes his warface. Arrrrr!Sloade Pitrogar (alias of Briccone)2015-02-13T01:58:40ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay#372015-02-12T19:13:02Z2015-02-12T19:13:02Z<p><b>Sir! Yes Sir!</b> Sloade says and then walks quickly away. <i>Hammer some sense? Have I just been insulted? No matter. It sure beats driving the wagons or working in the mess. I came here to learn how to fight and it sounds like this Whiskeyjack will be just the one to teach me.</i> As Sloade finally finds Whiskeyjack he sees that there are two other people standing in front of him. <i>Well at least one person- gods only know what is underneath all that armor standing next to a woman, but dern if that armor doesn't look nice!</i> Sloade walks over and stands next to the armored one. <i>Ye gods! I was right! That is nicely crafted armor. I wonder if they will let him or her keep it?</i></p>
<p><b>Sir! Recruit Sloade Reporting as ordered Sir!</b> Then he remembered that Tooth called him something else. <b>Err...Tooth refered to me as Green Howl. Sir!</b></p>
<p>It is then that he notices the tattoos on the woman and the hard way she looks at Lieutenant Whiskeyjack. <i>I don't remember these two as fellow recruits, but then I was just trying to keep my head down.</i></p>Sir! Yes Sir! Sloade says and then walks quickly away. Hammer some sense? Have I just been insulted? No matter. It sure beats driving the wagons or working in the mess. I came here to learn how to fight and it sounds like this Whiskeyjack will be just the one to teach me. As Sloade finally finds Whiskeyjack he sees that there are two other people standing in front of him. Well at least one person- gods only know what is underneath all that armor standing next to a woman, but dern if that...Sloade Pitrogar (alias of Briccone)2015-02-12T19:13:02ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay#302015-02-12T01:28:43Z2015-02-12T01:28:43Z<p>Sloade considers the man's questions. <i>Is he asking if I'm not brave enough for the front lines? And if so, is that a bad thing?</i> Regaining his courage, Sloade says (in a voice not as loud as before) <b>Sir! I am not familiar with that weapon Sir! On the farm we used longbows and shortbows against predators, Sir!</b> He then pauses to consider his next answer carefully, <b>Sir! I would want to get up close and use my hands to make sure he will be an enemy no more! Sir! </b> Sloade then makes the most ferocious face he can.</p>
<p><span class=messageboard-ooc><a href="https://www.youtube.com/watch?v=O6vHOR8lzTg" target="_blank" rel="nofollow"> Let me see your warface! </a></span></p>Sloade considers the man's questions. Is he asking if I'm not brave enough for the front lines? And if so, is that a bad thing? Regaining his courage, Sloade says (in a voice not as loud as before) Sir! I am not familiar with that weapon Sir! On the farm we used longbows and shortbows against predators, Sir! He then pauses to consider his next answer carefully, Sir! I would want to get up close and use my hands to make sure he will be an enemy no more! Sir! Sloade then makes the most...Sloade Pitrogar (alias of Briccone)2015-02-12T01:28:43ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay#272015-02-10T20:35:46Z2015-02-10T20:35:46Z<p>Sloade will stand at attention. <i>Is this some sort of test? Is he waiting for me to say something, but if I do, will he punish me for my presumptiveness? Why is everything with these people a test?</i> After a few moments of uncomfortable, at least for Sloade, silence, Sloade will say in a loud, clear voice, <b>SIR! Recruit Sloade reporting as ordered! SIR!</b> Sloade will now wait to see if the man would be pleased or angry. Sloade began to think that the man would be angry whether he said something or remained silent. <i>Such is the life of a recruit!</i></p>Sloade will stand at attention. Is this some sort of test? Is he waiting for me to say something, but if I do, will he punish me for my presumptiveness? Why is everything with these people a test? After a few moments of uncomfortable, at least for Sloade, silence, Sloade will say in a loud, clear voice, SIR! Recruit Sloade reporting as ordered! SIR! Sloade will now wait to see if the man would be pleased or angry. Sloade began to think that the man would be angry whether he said something or...Sloade Pitrogar (alias of Briccone)2015-02-10T20:35:46ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay#212015-02-09T23:38:32Z2015-02-09T23:38:32Z<p>Sloade, a hulk of a youth, sandy haired and with sad, quiet, blue eyes listens to Captain Kindly’s speech, or was it more of a rant? Sloade did not make eye contact with the captain-no one made eye contact with the capain. One poor recruit learned that the hard way. “My horse does not make eye contact with me. Are you better than my horse?” the Captain screamed. He had the youth drag a huge, heavy log around the perimeter of the camp for an hour to prove to the recruit that he was no better than a horse. Sloade smirked when he thought how misnamed the captain was as he was anything but kindly. Sloade then remembered himself and quit smirking. <i>I am sure the kind Captain Kindly’s horse doesn’t smirk either.</i> he thought to himself. The captain must not have seen the smirk since he continued on with his rant. He was glad when they were dismissed to their tents and away from the captain and his rants. <i> What have I gotten myself into?</i> he thought for the hundredth time since joining.</p>Sloade, a hulk of a youth, sandy haired and with sad, quiet, blue eyes listens to Captain Kindly’s speech, or was it more of a rant? Sloade did not make eye contact with the captain-no one made eye contact with the capain. One poor recruit learned that the hard way. “My horse does not make eye contact with me. Are you better than my horse?” the Captain screamed. He had the youth drag a huge, heavy log around the perimeter of the camp for an hour to prove to the recruit that he was no better...Sloade Pitrogar (alias of Briccone)2015-02-09T23:38:32ZRe: Forums: Play-by-Post Discussion: Gardens of the MoonBricconehttps://paizo.com/campaigns/GardensOfTheMoon/discussion&page=5#2432015-02-06T02:58:48Z2015-02-06T02:58:48Z<p>Whoo Hoo!</p>Whoo Hoo!Briccone2015-02-06T02:58:48ZRe: Forums: Play-by-Post Discussion: Gardens of the MoonBricconehttps://paizo.com/campaigns/GardensOfTheMoon/discussion&page=5#2362015-02-03T20:14:54Z2015-02-03T20:14:54Z<p>Yeah, I think diplomacy checks will be lost on our group!</p>Yeah, I think diplomacy checks will be lost on our group!Briccone2015-02-03T20:14:54ZRe: Forums: Play-by-Post Discussion: Gossip Overheard in Westcrown: A Discussion ThreadBricconehttps://paizo.com/campaigns/ShadowsInWestcrownACouncilOfThievesCampaign/discussion&page=3#1022015-02-03T01:36:58Z2015-02-03T01:36:58Z<p>Hi All,</p>
<p>I have created a DM Alias and opened a new campaign thread:</p>
<p><a href="http://paizo.com/campaigns/DMRichDsCouncilOfThievesCampaign/gameplay&page=last" target="_blank" rel="nofollow">DM RichD's Council of Thieves</a></p>
<p>So feel free to start posting!</p>Hi All,
I have created a DM Alias and opened a new campaign thread:
DM RichD's Council of Thieves
So feel free to start posting!Briccone2015-02-03T01:36:58ZRe: Forums: Play-by-Post Discussion: Gossip Overheard in Westcrown: A Discussion ThreadBricconehttps://paizo.com/campaigns/ShadowsInWestcrownACouncilOfThievesCampaign/discussion&page=2#942015-02-02T21:28:35Z2015-02-02T21:28:35Z<p>I found a replacement Mage, still waiting on the fighter. Hopefully they get the aliases working soon so I can start a new campaign thread. I have sent a request to get this switched to me so I can mark it as inactive and it will no longer show up under your campaigns. In the meantime I am reading through CoT and coming up with a lot of ideas. <span class=messageboard-ooc>insert evil GM laugh here!</span></p>I found a replacement Mage, still waiting on the fighter. Hopefully they get the aliases working soon so I can start a new campaign thread. I have sent a request to get this switched to me so I can mark it as inactive and it will no longer show up under your campaigns. In the meantime I am reading through CoT and coming up with a lot of ideas. insert evil GM laugh here!Briccone2015-02-02T21:28:35ZRe: Forums: Play-by-Post Discussion: Gardens of the MoonBricconehttps://paizo.com/campaigns/GardensOfTheMoon/discussion&page=5#2322015-02-02T21:20:27Z2015-02-02T21:20:27Z<p>Spiked Gaunlet? hmmmmm....</p>Spiked Gaunlet? hmmmmm....Briccone2015-02-02T21:20:27ZRe: Forums: Play-by-Post Discussion: Gardens of the MoonBricconehttps://paizo.com/campaigns/GardensOfTheMoon/discussion&page=5#2302015-02-02T20:25:09Z2015-02-02T20:25:09Z<p>Melasoul, Thank you so much for reviewing this and all of your suggestions were spot on. As you can see from below, you figured out where I wanted to go with this character.
<br />
<div class="messageboard-quotee">Melasoul said wrote:</div><blockquote> You should get profession as a class skill. Every class except Barbarian does.</blockquote><p>That makes sense. I have made the update.
</p>
<div class="messageboard-quotee">Melasoul said wrote:</div><blockquote> You should also get at least one knowledge, probably two. I'd probably put engineering and history.</blockquote><p>That also sounds good too.
</p>
<div class="messageboard-quotee">Melasoul said wrote:</div><blockquote><p> Armored swiftness is odd. You already have armor training, but you didn't copy all of the text from the fighter version, which already has this line:
</p>
In addition, a fighter can also move at his normal speed while wearing medium armor. At 7th level, a fighter can move at his normal speed while wearing heavy armor.
<br />
So it seems like armored swiftness's only use is to reduce your speed penalty while wearing heavy armor for level 3-6. Unless you meant to leave that line off of armor training, but then you never get full speed while wearing armor.
<br />
What were you ultimately wanting out of that?
<br />
</blockquote><p>I basically eventually wanted to move my full speed while wearing heavy armor. Not sure why I omitted that line, but I added it back in. I omitted armored swiftness.
</p>
<div class="messageboard-quotee">Melasoul said wrote:</div><blockquote> The uncanny dodge abilities seem odd for an armored hulk. I'd swap them for the Fortification ability from the Armor Master Fighter Archetype. Basically, it gives you Light Fortification, and eventually Medium Fortification, while wearing armor. </blockquote><p>I was going with the idea of not being flanked, but I think the fortification would work better and be more realistic then someone wearing heavy armor not being flanked.
</p>
<div class="messageboard-quotee">Melasoul said wrote:</div><blockquote> Weapon Training: This is oddly specific. Looking at existing fighter archetypes, I'd go with the close combatant ability from the Brawler. In this case that would mean getting weapon training with 'Close Weapons' (see Ultimate Combat) and give a +1 to hit and a +3 to damage. This increases until it reaches +5 to hit and +7 damage. .</blockquote><p>This sounds exactly what I was going after as long as armor spikes are considered close weapons (I assume that is any melee weapon that doe not have a reach?)
</p>
<div class="messageboard-quotee">Melasoul said wrote:</div><blockquote> Damage Reduction: This isn't a bad idea, but the Unarmed Fighter Archetype has something that seems more thematic called "Tough Guy" that I've changed slightly and renamed Toughness. I also modified Armor Mastery to be more in line with that new ability. </blockquote><p>Sounds perfect!
<p>I have updated the link with all of your suggestions.</p>Melasoul, Thank you so much for reviewing this and all of your suggestions were spot on. As you can see from below, you figured out where I wanted to go with this character.
Melasoul said wrote:You should get profession as a class skill. Every class except Barbarian does.
That makes sense. I have made the update.
Melasoul said wrote:You should also get at least one knowledge, probably two. I'd probably put engineering and history.
That also sounds good too.
Melasoul said wrote:Armored...Briccone2015-02-02T20:25:09ZRe: Forums: Play-by-Post Discussion: Gossip Overheard in Westcrown: A Discussion ThreadBricconehttps://paizo.com/campaigns/ShadowsInWestcrownACouncilOfThievesCampaign/discussion&page=2#902015-02-02T17:28:23Z2015-02-02T17:28:23Z<p>Sounds good! I am waiting for the aliases to be fixed so I can set up a GM one. When I do start the 'new' campaign, did you want me to start where this one left off, reset a few posts back, or start new?</p>Sounds good! I am waiting for the aliases to be fixed so I can set up a GM one. When I do start the 'new' campaign, did you want me to start where this one left off, reset a few posts back, or start new?Briccone2015-02-02T17:28:23ZRe: Forums: Play-by-Post Discussion: Gossip Overheard in Westcrown: A Discussion ThreadBricconehttps://paizo.com/campaigns/ShadowsInWestcrownACouncilOfThievesCampaign/discussion&page=2#872015-02-02T13:12:16Z2015-02-02T13:12:16Z<p>Looks like its time to open recruitment back up! I will start PM'ing some of the martial and arcane submissions...</p>Looks like its time to open recruitment back up! I will start PM'ing some of the martial and arcane submissions...Briccone2015-02-02T13:12:16ZRe: Forums: Play-by-Post Discussion: Gardens of the MoonBricconehttps://paizo.com/campaigns/GardensOfTheMoon/discussion&page=5#2282015-01-31T22:05:36Z2015-01-31T22:05:36Z<div class="messageboard-quotee">Melasoul wrote:</div><blockquote><p> @Briccone</p>
<p>Blonebandit and I created our own custom classes (you can find a link to them on our character page). From the way you talked I wasn't sure if you made your own class or are just taking one of the existing fighter archetypes. </blockquote><p>I see now!
<p>Here it is:</p>
<p><a href="https://www.dropbox.com/s/x1zxcpwgh976fs6/Armor-Fighter.docx?dl=0" target="_blank" rel="nofollow">Armor-Fighter</a></p>
<p>Let me know what you think.</p>Melasoul wrote:@Briccone
Blonebandit and I created our own custom classes (you can find a link to them on our character page). From the way you talked I wasn't sure if you made your own class or are just taking one of the existing fighter archetypes.
I see now! Here it is:
Armor-Fighter
Let me know what you think.Briccone2015-01-31T22:05:36ZRe: Forums: Play-by-Post Discussion: Gossip Overheard in Westcrown: A Discussion ThreadBricconehttps://paizo.com/campaigns/ShadowsInWestcrownACouncilOfThievesCampaign/discussion&page=2#832015-01-31T02:04:51Z2015-01-31T02:04:51Z<p>It looks like there hasn't been much activity on Cato and Litania's aliases. Shall we give them till Monday and then open it back up?</p>
<p>I am looking forward to guiding you through the streets of Westcrown! Thank you for having me!</p>It looks like there hasn't been much activity on Cato and Litania's aliases. Shall we give them till Monday and then open it back up?
I am looking forward to guiding you through the streets of Westcrown! Thank you for having me!Briccone2015-01-31T02:04:51ZRe: Forums: Play-by-Post: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/gameplay#162015-01-31T00:42:38Z2015-01-31T00:42:38Z<p>Sloade walked everywhere and nowhere. Most people avoided the boy-grown with soot-smears on his face and singed clothes. Mothers pulled their children tighter as he passed with a vacant look in his eyes. He had no idea where to join the army but he thought it would be easier than this. </p>
<p>He finally saw some soldiers and decided that they must know. He approached them and hesitantly said, <b>Excuse me good sirs. Where can I join up?</b> </p>
<p>"Did you hear him call us sirs?" One of the soldiers scoffed, "He must think we are knights or something!" The soldier let out an annoying guffaw. "We ain't no knights and we ain't no officers neither!" another soldier jeered, "But we are better than raw recruits which you seem to want to be!" One soldier seemed a little more sympathetic, perhaps she had seen battle, perhaps Sloade had reminded her of some stray dog she had once rescued from the streets. "If you really want to join up, then continue down this street, make two rights and a left and you should find someone to process you." </p>
<p>Sloade turned and started following the directions that the kindly soldier provided him. When he was out of earshot, one of the soldiers remarked to the others, "If he thinks they will let him keep that sword and steel, he is in for a rude surprise. He'll be given the standard equipment like we all were." "I don't know" the kindly soldier mused, "You are probably right, but there is something...odd about him. If anyone might hold onto his possessions it might be him." </p>
<p>She watched as the youth disappeared into the crowd.</p>Sloade walked everywhere and nowhere. Most people avoided the boy-grown with soot-smears on his face and singed clothes. Mothers pulled their children tighter as he passed with a vacant look in his eyes. He had no idea where to join the army but he thought it would be easier than this.
He finally saw some soldiers and decided that they must know. He approached them and hesitantly said, Excuse me good sirs. Where can I join up?
"Did you hear him call us sirs?" One of the soldiers scoffed,...Sloade Pitrogar (alias of Briccone)2015-01-31T00:42:38ZRe: Forums: Play-by-Post Discussion: Gardens of the MoonBricconehttps://paizo.com/campaigns/GardensOfTheMoon/discussion&page=5#2262015-01-30T01:54:06Z2015-01-30T01:54:06Z<p>@Aku: Take your time. RL always come first. </p>
<p>Sloade will continue to wander the streets :)</p>@Aku: Take your time. RL always come first.
Sloade will continue to wander the streets :)Briccone2015-01-30T01:54:06ZRe: Forums: Play-by-Post Discussion: Gardens of the MoonBricconehttps://paizo.com/campaigns/GardensOfTheMoon/discussion&page=5#2242015-01-30T01:34:32Z2015-01-30T01:34:32Z<p>@Melasoul-I am not sure what you mean by class build. Is there one I can look at for an example?</p>@Melasoul-I am not sure what you mean by class build. Is there one I can look at for an example?Briccone2015-01-30T01:34:32ZRe: Forums: Recruitment: Council of Thieves group seeking a new GM!Bricconehttps://paizo.com/threads/rzs2rxid?Council-of-Thieves-group-seeking-a-new-GM#32015-01-29T23:51:33Z2015-01-29T23:51:33Z<p>I might be interested.</p>
<p>A little bit about me...</p>
<p>I have just finished GM'ing a tabletop game of Serpent's Skull so this will be my second time as a GM and my first as an online GM so I would need some patience :)</p>
<p>My DM style:</p>
<p>1. This is your game. If there is something that you don't like, let me know. My enjoyment as a GM comes from your enjoyment as players.</p>
<p>2. I admit that I am far from being a rules expert so if there is something you disagree with feel free to post about it in the discussion thread.</p>
<p>3. One downside is that I've spent 14 years as a player, so I still have a 'Player's mentality' when I am playing the 'Bad Guys' which some of my PC's have found for challenging combats. I require max hit points @ each level to help you all compensate.</p>
<p>4. I would like one post a day, but totally understand when RL comes first (as it should).</p>
<p>5. For combats, I would like everyone to post and not wait until the person who is ahead of you in the initiative order to post. If you are last in Initiative and you have an opportunity to post your attack role first, by all means go ahead and do it. Maybe the bad guy will still be alive when it gets to be your 'turn' maybe he won't, but at least no one is waiting and combats drag on forever. (I am playing in 2 PBP's where this is done and it works out quite nicely.)</p>
<p>Let me know if you all have any questions for me and/or if I am "hired".</p>
<p>To get a sense of my RPing, check out these 2 PBP's I am in:</p>
<p><a href=" http://paizo.com/campaigns/DMPapaDRBJadeRegentCampaign" target="_blank" rel="nofollow">Jade Regent-Gundar</a></p>
<p><a href=" http://paizo.com/campaigns/DMPapaDRBWrathOfTheRighteous/gameplay&page=last" target="_blank" rel="nofollow">Wrath of the Righteous-Hyram</a></p>I might be interested.
A little bit about me...
I have just finished GM'ing a tabletop game of Serpent's Skull so this will be my second time as a GM and my first as an online GM so I would need some patience :)
My DM style:
1. This is your game. If there is something that you don't like, let me know. My enjoyment as a GM comes from your enjoyment as players.
2. I admit that I am far from being a rules expert so if there is something you disagree with feel free to post about it in the...Briccone2015-01-29T23:51:33ZRe: Forums: Play-by-Post Discussion: Gardens of the MoonBricconehttps://paizo.com/campaigns/GardensOfTheMoon/discussion&page=5#2222015-01-29T01:48:24Z2015-01-29T01:48:24Z<p>@Melasoul: It is one I made up myself and is very much a work in progress so feel free with suggestions!</p>@Melasoul: It is one I made up myself and is very much a work in progress so feel free with suggestions!Briccone2015-01-29T01:48:24ZRe: Forums: Play-by-Post Discussion: Gardens of the MoonSloade Pitrogar (alias of Briccone)https://paizo.com/campaigns/GardensOfTheMoon/discussion&page=5#2182015-01-27T16:05:49Z2015-01-27T16:05:49Z<p>@ Melasoul</p>
<p>Thanks for the feedback! It is pronounced Slo-awd. I added Dodge as the other feat.</p>
<p>It is an interesting character concept and one that has been floating around in my head for a while and this seems like the perfect campaign to try it out. </p>
<p>I know that magic will be different in this campaign where it seems that there are not spell lists but rather we 'discover' we can use certain magic. (Correct me if I'm wrong Aku) If that is the case then I would like him to be able to 'cast' the cleric weapon-focused spells, on his armor spikes. i.e. Align Weapon, Magic Weapon, Greater MW, etc. Being able to cast some extra elemental damage would be ideal. I would eventually like to see him grapple the baddie and let the armor spikes do the rest.</p>
<p>Let me know if this makes any sense or is workable and keep the feedback coming!</p>@ Melasoul
Thanks for the feedback! It is pronounced Slo-awd. I added Dodge as the other feat.
It is an interesting character concept and one that has been floating around in my head for a while and this seems like the perfect campaign to try it out.
I know that magic will be different in this campaign where it seems that there are not spell lists but rather we 'discover' we can use certain magic. (Correct me if I'm wrong Aku) If that is the case then I would like him to be able to 'cast'...Sloade Pitrogar (alias of Briccone)2015-01-27T16:05:49ZRe: Forums: Play-by-Post Discussion: Gardens of the MoonBricconehttps://paizo.com/campaigns/GardensOfTheMoon/discussion&page=5#2112015-01-07T02:07:16Z2015-01-07T02:07:16Z<p>Here is what I am thinking for my stats. What do you all think?</p>
<p>Str 17
<br />
Dex 13
<br />
Con 15
<br />
Int 10
<br />
Wis 12
<br />
Cha 13</p>Here is what I am thinking for my stats. What do you all think?
Str 17
Dex 13
Con 15
Int 10
Wis 12
Cha 13Briccone2015-01-07T02:07:16ZRe: Forums: Play-by-Post Discussion: Gardens of the MoonBricconehttps://paizo.com/campaigns/GardensOfTheMoon/discussion&page=5#2082015-01-06T14:15:02Z2015-01-06T14:15:02Z<p>I am half-way through the backstory. Basically he is going to forgo a weapon and instead have spikes on his armor. I think it might be interesting to have a charachter that really likes to get close and personal, so I want to make sure my grapple, CMB and CMD's are good. I have preliminary stats which I can post tonight to get some feedback on.</p>I am half-way through the backstory. Basically he is going to forgo a weapon and instead have spikes on his armor. I think it might be interesting to have a charachter that really likes to get close and personal, so I want to make sure my grapple, CMB and CMD's are good. I have preliminary stats which I can post tonight to get some feedback on.Briccone2015-01-06T14:15:02ZRe: Forums: Play-by-Post Discussion: Gardens of the MoonBricconehttps://paizo.com/campaigns/GardensOfTheMoon/discussion&page=4#1792014-12-20T16:25:53Z2014-12-20T16:25:53Z<p>@Aku: What is our starting gold?</p>@Aku: What is our starting gold?Briccone2014-12-20T16:25:53ZRe: Forums: Play-by-Post Discussion: Gardens of the MoonBricconehttps://paizo.com/campaigns/GardensOfTheMoon/discussion&page=4#1752014-12-17T16:10:46Z2014-12-17T16:10:46Z<p>I'm still interested. I have off next week so I hope to take all these ideas that are floating around in my head and finally commit them to paper. I think my guy will use his armor as his main weapon. I am thinking he was a blacksmith apprentice that was 'recruited' after his master's smithy was destroyed. If anyone is interested in tying back stories, I'm game.</p>I'm still interested. I have off next week so I hope to take all these ideas that are floating around in my head and finally commit them to paper. I think my guy will use his armor as his main weapon. I am thinking he was a blacksmith apprentice that was 'recruited' after his master's smithy was destroyed. If anyone is interested in tying back stories, I'm game.Briccone2014-12-17T16:10:46ZRe: Forums: Play-by-Post Discussion: Gardens of the MoonBricconehttps://paizo.com/campaigns/GardensOfTheMoon/discussion&page=4#1602014-10-15T17:33:45Z2014-10-15T17:33:45Z<p>I agree with level 1 also. As new recruits we could be given routine tasks that don't end up being so 'routine'!</p>I agree with level 1 also. As new recruits we could be given routine tasks that don't end up being so 'routine'!Briccone2014-10-15T17:33:45ZRe: Forums: Play-by-Post Discussion: Gardens of the MoonBricconehttps://paizo.com/campaigns/GardensOfTheMoon/discussion&page=3#1252014-09-17T14:37:06Z2014-09-17T14:37:06Z<div class="messageboard-quotee">Melasoul wrote:</div><blockquote><p> I remember making a Battlerager class for 3.0. Then they actually made a prestige class for it in the Faerun books.</p>
<p>Have you checked out the Armored Hulk Barbarian Archetype? </blockquote><p>That is almost exactly what I am looking for. Now to just add some tweaks to it! Thanks Melasoul!
<p>By the way, starting this Sunday 9/21 to Sunday 09/28, I will be on a cruise to Bermuda with my wife as we celebrate our 10th wedding anniversary on 9/25. Needless to say, I won’t have any internet connection (the cruise ship charges too much and it’s nice to unplug for a while), so I might have to do this when I get back. I haven’t packed yet and my wife is starting to give me the ‘evil eye’!</p>Melasoul wrote:I remember making a Battlerager class for 3.0. Then they actually made a prestige class for it in the Faerun books.
Have you checked out the Armored Hulk Barbarian Archetype?
That is almost exactly what I am looking for. Now to just add some tweaks to it! Thanks Melasoul! By the way, starting this Sunday 9/21 to Sunday 09/28, I will be on a cruise to Bermuda with my wife as we celebrate our 10th wedding anniversary on 9/25. Needless to say, I won’t have any internet...Briccone2014-09-17T14:37:06ZRe: Forums: Play-by-Post Discussion: Gardens of the MoonBricconehttps://paizo.com/campaigns/GardensOfTheMoon/discussion&page=3#1162014-09-16T19:31:14Z2014-09-16T19:31:14Z<p>OK. I have finally finished reading all the posts in the discussion thread. Wow! This is gonna be fun! On a personal note, the only gaming systems I have played D&D 3.0 & 3.5 and Pathfinder, so I am not familiar with other systems.
<br />
As for my character, there has been a concept that I have been kicking around for a while and I think this would be the perfect campaign for it (if it fits with everyone else’s characters). I have read most of the R.A. Salvatore Drizzt books and I have always been fascinated with the <a href=" http://forgottenrealms.wikia.com/wiki/Battlerager" target="_blank" rel="nofollow"> battleragers </a>. Basically a barbarian, but instead of the light armor, fast movement, etc., I picture a guy with the temperament of a barbarian i.e. rage, but heavily armored. I can see him in heavy, spiked armor and instead of carrying a weapon, his armor is his weapon. He will grapple the enemy using the spikes on his armor for damage. I haven’t started stating him up yet, but I wanted to run it by you all to get your thoughts.</p>
<p>Base Class: Barbarian
<br />
Switch out Fast Movement for heavy armor proficiency
<br />
Switch out Uncanny Dodge for the Magic Weapon spell
<br />
Switch out Improved Uncanny Dodge for the Greater Magic Weapon spell</p>OK. I have finally finished reading all the posts in the discussion thread. Wow! This is gonna be fun! On a personal note, the only gaming systems I have played D&D 3.0 & 3.5 and Pathfinder, so I am not familiar with other systems.
As for my character, there has been a concept that I have been kicking around for a while and I think this would be the perfect campaign for it (if it fits with everyone else’s characters). I have read most of the R.A. Salvatore Drizzt books and I have always been...Briccone2014-09-16T19:31:14ZRe: Forums: Play-by-Post Discussion: Gardens of the MoonBricconehttps://paizo.com/campaigns/GardensOfTheMoon/discussion&page=3#1012014-09-15T18:27:38Z2014-09-15T18:27:38Z<div class="messageboard-quotee">Aku Warashi wrote:</div><blockquote><p> It seems good.</p>
<p>Can't wait to put you all facing a god!</p>
<p>Damn, I think I said too much!</p>
<p><span class=messageboard-ooc>The God part is a joke.</span> </blockquote><p>a god you say? hmmm....might have to come up with something like this for my character:
<p><a href="https://www.youtube.com/watch?v=Sy61Va1L4cM" target="_blank" rel="nofollow">Puny god</a></p>Aku Warashi wrote:It seems good.
Can't wait to put you all facing a god!
Damn, I think I said too much!
The God part is a joke.
a god you say? hmmm....might have to come up with something like this for my character: Puny godBriccone2014-09-15T18:27:38ZRe: Forums: Play-by-Post Discussion: Gardens of the MoonBricconehttps://paizo.com/campaigns/GardensOfTheMoon/discussion&page=2#892014-09-14T19:11:54Z2014-09-14T19:11:54Z<p>Nope! I'm still here! Still going through the discussion thread. I finished reading the gameplay thread, but it has been crazy both at work and home.</p>Nope! I'm still here! Still going through the discussion thread. I finished reading the gameplay thread, but it has been crazy both at work and home.Briccone2014-09-14T19:11:54ZRe: Forums: Play-by-Post: Gardens of the MoonBricconehttps://paizo.com/campaigns/GardensOfTheMoon/gameplay#82014-09-03T15:46:23Z2014-09-03T15:46:23Z<p>Dot</p>DotBriccone2014-09-03T15:46:23ZRe: Forums: Play-by-Post Discussion: Gardens of the MoonBricconehttps://paizo.com/campaigns/GardensOfTheMoon/discussion#452014-09-03T15:36:22Z2014-09-03T15:36:22Z<p>Thanks for the invite! I just wanted to do a quick post to say that I'm here and will read over this discussion thread at home since it is a lot to take in and the boss frowns on doing it at work! :) I look forward to adventuring with you all.</p>Thanks for the invite! I just wanted to do a quick post to say that I'm here and will read over this discussion thread at home since it is a lot to take in and the boss frowns on doing it at work! :) I look forward to adventuring with you all.Briccone2014-09-03T15:36:22ZRe: Forums: Recruitment: Beginning DM- Crypt of the EverflameKabal Boarstooth (alias of Briccone)https://paizo.com/campaigns/LilEschieMasksOfTheLivingGod/recruiting&page=2#572014-06-14T20:51:49Z2014-06-14T20:51:49Z<div class="messageboard-quotee">DM Lil" Eschie wrote:</div><blockquote><p> Sorry for those who didn't make the team, choices were tough. I'm not experienced enough to try to do two teams.
</p>
</blockquote><p>If you get any drop outs, keep me in mind!DM Lil" Eschie wrote:Sorry for those who didn't make the team, choices were tough. I'm not experienced enough to try to do two teams.
If you get any drop outs, keep me in mind!Kabal Boarstooth (alias of Briccone)2014-06-14T20:51:49ZRe: Forums: Recruitment: Beginning DM- Crypt of the EverflameKabal Boarstooth (alias of Briccone)https://paizo.com/campaigns/LilEschieMasksOfTheLivingGod/recruiting&page=2#512014-06-14T01:13:47Z2014-06-14T01:13:47Z<p>Good Luck everyone! This sounds like it's going to be fun!</p>Good Luck everyone! This sounds like it's going to be fun!Kabal Boarstooth (alias of Briccone)2014-06-14T01:13:47ZRe: Forums: Recruitment: Beginning DM- Crypt of the EverflameKabal Boarstooth (alias of Briccone)https://paizo.com/campaigns/LilEschieMasksOfTheLivingGod/recruiting#282014-06-07T19:08:10Z2014-06-07T19:08:10Z<p>Here is Kabal Boarstooth. He will become a druid/bear shaman with a bear animal companion. I will have his backstory soon.</p>
<p>[Spoiler omitted]</p>Here is Kabal Boarstooth. He will become a druid/bear shaman with a bear animal companion. I will have his backstory soon.
[Spoiler omitted]Kabal Boarstooth (alias of Briccone)2014-06-07T19:08:10ZRe: Forums: Advice: Best Classes for Reign of WinterBricconehttps://paizo.com/threads/rzs2qju9?Best-Classes-for-Reign-of-Winter#292014-01-09T13:41:34Z2014-01-09T13:41:34Z<p>Thank you all for your input! Some of them have already read the player's guide, but are looking for "real campaign" advice.</p>Thank you all for your input! Some of them have already read the player's guide, but are looking for "real campaign" advice.Briccone2014-01-09T13:41:34ZForums: Advice: Best Classes for Reign of WinterBricconehttps://paizo.com/threads/rzs2qju9?Best-Classes-for-Reign-of-Winter#12014-06-18T16:23:42Z2014-01-08T18:50:06Z<p>I will be running RoW after my current campaign and my players are already asking what are the best classes to play. Without giving spoilers (as I want to direct my players to this thread), what have you found to be the most useful or useless classes for this campaign? I currently have four players.</p>I will be running RoW after my current campaign and my players are already asking what are the best classes to play. Without giving spoilers (as I want to direct my players to this thread), what have you found to be the most useful or useless classes for this campaign? I currently have four players.Briccone2014-01-08T18:50:06ZRe: Forums: Rules Questions: Quick Roper Question...Bricconehttps://paizo.com/threads/rzs2mwri?Quick-Roper-Question#22013-12-09T14:11:51Z2013-12-09T14:11:51Z<div class="messageboard-quotee">Ogrork the Mighty wrote:</div><blockquote><p> Ropers can extend up to six sticky strands from its body at a time and they can be severed with any amount of slashing damage.</p>
<p>Is a Roper limited to 6 strands or can they continuously replenish severed strands? </blockquote><p>BUMP
<p>I have the same question. If all six strands are severed, does the Roper not get any more strands?</p>Ogrork the Mighty wrote:Ropers can extend up to six sticky strands from its body at a time and they can be severed with any amount of slashing damage.
Is a Roper limited to 6 strands or can they continuously replenish severed strands?
BUMP I have the same question. If all six strands are severed, does the Roper not get any more strands?Briccone2013-12-09T14:11:51ZRe: Forums/Pathfinder First Edition: General Discussion: Full count of languages spoken by monster entriesBricconehttps://paizo.com/threads/rzs2qe2q?Full-count-of-languages-spoken-by-monster#102013-11-23T22:26:16Z2013-11-23T22:26:16Z<p>You realize that since you did this, the AP writers are going to throw in the one-offs! :)</p>
<p>Great job and it has helped me pick my next few languages for my bard!</p>You realize that since you did this, the AP writers are going to throw in the one-offs! :)
Great job and it has helped me pick my next few languages for my bard!Briccone2013-11-23T22:26:16ZForums: Rules Questions: Web & Flying CreaturesBricconehttps://paizo.com/threads/rzs2qa3d?Web-Flying-Creatures#12013-10-21T17:41:58Z2013-10-21T17:41:58Z<p>The effect of the web says it is a 20 foot radius spread. If a creature is flying 15 feet above the area where the web is cast is he caught in it? </p>
<p>BACKGROUND: My BBEG cast web at the party. A PC said that since he was flying 15 feet above the area, he wouldn't be entangled because the web would have to be anchored to the wall as if the web is horizontal to the floor. I thought that the web would fill an area 20 feet wide and 20 feet deep. The PC's were in a 20 ft wide corridor.</p>The effect of the web says it is a 20 foot radius spread. If a creature is flying 15 feet above the area where the web is cast is he caught in it?
BACKGROUND: My BBEG cast web at the party. A PC said that since he was flying 15 feet above the area, he wouldn't be entangled because the web would have to be anchored to the wall as if the web is horizontal to the floor. I thought that the web would fill an area 20 feet wide and 20 feet deep. The PC's were in a 20 ft wide corridor.Briccone2013-10-21T17:41:58ZRe: Forums: Campaign Journals: A Druid In The Kingdom (A KM Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2ltfq?A-Druid-In-The-Kingdom#382013-01-04T18:24:49Z2013-01-04T18:24:49Z<p><b>Session Date 12/09/12</b>
<br />
Gozran 04/4712
<br />
Level 8</p>
<p>We come to a room in which we find a locked, secret door. I take a few whacks at it with my club, but I don’t seem to do much damage to it. Greenbow takes a few whacks at it and it breaks apart much easier. After about thirty minutes of Greenbow viciously attacking the door, it finally breaks down. We see a bunch of drawings on a wall all focused on a single eye across the room. Crispin tries to figure out what the eye does as he determines that the eye is magical. Astrella pushes on the eye and nothing happens. I push on the eye and nothing happens. Greenbow pushes on the eye and again nothing happens. We can’t figure out what it does, so we decide to leave it alone for now. </p>
<p>We next come to a cavern with a huge tar pit in the middle. Greenbow thinks that water walking spells would get us across. Astrella does not have any prepared, so we will have to wait for the next day. We barricade ourselves into a corridor and spend an uninterrupted, but fitful sleep. </p>
<p>The next day we ‘water’ walk across the tar. We are about half way across the tar pit when a fireball comes flying down at us. Crispin and Greenbow cast fire protection spells on themselves. Astrella quickly moves out of the way. I cast a flaming sphere on the undead mage that is raining fire upon us. Greenbow shoots an arrow and scores a nice hit on the undead spell caster and the creature is grievously wounded. The mage casts another fireball down upon us. Crispin casts an acid ray at him and he falls to the ground. I grab the body before it sinks in the tar. Crispin says it was a good thing that I did it as his necklace of fireballs might have exploded. We continue on until we find a human corpse. Gunderson was this poor soul’s name in life. We see a ghostly human come floating out at us. I hit the ghostly being and Darro attacks it with both of his claws and his maw. The apparition hits me and I feel very weakened. Greenbow shoots an arrow and the ghost evaporates. Maybe Gunderson will now be at peace.</p>
<p>We walk into a banquet hall and see table with bodies sitting at it with the top of there heads removed. We obviously do not like the looks of this room and we prepare for battle. As we begin to prepare, we are attacked by zombie cyclops. I turn into my bear form while Crispin casts haste and Greenbow and Astrella move into position. I chomp one of the zombies as the other zombies move into position around the other members of our brave band. I get hurt a little as the zombies attack me. Crispin, confronted by a zombie, turns invisible. Greenbow launches a savage attack with some swipes of his sword. Greenbow’s loyal animal companion also launches an attack and one of the zombies fall. Darro and I viciously attack a zombie, but we get viciously attacked in return. The other zombie attacks Greenbow. Crispin casts a magic missile at the zombie attacking Greenbow. Greenbow launches an attack of his own and the zombie falls. Darro and I both attack and again we both get attacked in return. Crispin casts magic missiles and the two remaining zombies fall. </p>
<p>We next come to a throne room where a ghostly Cyclops floats down, greets us, and tells us we are all tired. Surprisingly, we do all of a sudden feel tired. We assume this is Vordaki and he offers Greenbow a real nice weapon if only he will sit out of the fight, Greenbow seems to agree with this and makes no moves against Vordaki. I hit Vordaki with my club but Darro misses. Astrella uses a scroll to break the enchantment on Greenbow. Vordaki casts a spell and suddenly I can’t move. Greenbow misses in his attack. Crispin casts haste. Darro hits with a claw but Vordaki takes no damage. Astrella frees me from my enchantment. Vordaki casts a spell and I feel that everything I ever loved has been destroyed and I die. Astrella casts touch of good on Greenbow. Luckily she did it just in time as Vordaki tries to influence Greenbow again but this time it doesn’t work. Greenbow launches a follow-up attack. Crispin casts protection from evil on Greenbow. Darro hits with his claw but again it doesn’t seem to do any damage. Astrella casts a touch of good then steps back. Vordaki casts and now Crispin can’t move. Greenbow, our only main melee combatant, attacks. Darro again misses. Astrella removes paralysis on Crispin. Vordaki summons a water elemental who hits Crispin. Greenbow, trying his best to keep Vordaki at bay, keeps attacking. Crispin casts a scorching ray on Vordaki. Darro again misses. Astrella casts breath of life on me and I want to get back into the fight. Darro is paralyzed. Crispin gets hit by the water elemental and he is hurt. Greenbow keeps pressure on Vordaki. Crispin dimension doors away from the elemental. I stand up and cast a spell, but it doesn’t seem to do any affect. Astrella casts touch of good on me. The water elemental smacks both me and Astrella. Vordaki hits Greenbow viciously and Greenbow returns the favor by hitting Vordaki. Crispin casts fireball. Astrella casts a curing spell on me. The elemental smacks me. Vordaki and Greenbow exchange blows. Crispin casts scorching ray on the elemental. I drink a healing potion. Astrella casts another healing spell on me. The elemental slams Astrella. Vordaki dominates Greenbow and tells him to run away which the dominated Greenbow complies with. I try to hit the elemental but misses. Astrella casts a holy smite. The elemental hits me. Crispin casts another fireball. I miss the elemental but the elemental slams me and Vordaki hits me. Crispin casts an ice storm. I finally hit the elemental. Vordaki hits me and I go down for the last time. Crispin, seeing the battle as lost dimension doors to where he thinks Greenbow will be. Astrella does not last much longer than I as all of the elemental focuses his rage on her. Vordaki dimension doors to where Crispin is and Crispin is able to grab Greenbow and continue to dimensional door to safety. I do not think they stopped until they reached the safety of our kingdom.</p>
<p>My tale ends here for Vordaki made a meal of our brains and the heads of Astrella, Darro and I decorated Vordaki chambers for some time.</p>
<p><span class=messageboard-ooc>Since we nearly had a TPK, we decided to end this campaign and begin Shattered Star. Look for my campaign journal on that soon. </span></p>Session Date 12/09/12
Gozran 04/4712
Level 8
We come to a room in which we find a locked, secret door. I take a few whacks at it with my club, but I don’t seem to do much damage to it. Greenbow takes a few whacks at it and it breaks apart much easier. After about thirty minutes of Greenbow viciously attacking the door, it finally breaks down. We see a bunch of drawings on a wall all focused on a single eye across the room. Crispin tries to figure out what the eye does as he determines that...Searok (alias of Briccone)2013-01-04T18:24:49ZRe: Forums: Campaign Journals: A Druid In The Kingdom (A KM Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2ltfq?A-Druid-In-The-Kingdom#332012-11-19T19:41:26Z2012-11-19T19:41:26Z<p><b>Session Date 11/18/12</b>
<br />
Gozran 04/4712
<br />
Level 8</p>
<p>I was turned around in the water and thought we emerged in the room where we had fought the dinosaur, but we had actually moved forward. That is why I am not an aquatic druid. We come to a room that has three altars and I am sure it is not dedicated to any goodly religion. Crispin says that the figure that is central to this room is Charon, the horseman of death. I am not sure if he is good or not but doesn’t sound like he is. Crispin sees blood in a basin in one of the altars and Greenbow says that the blood can’t be more than a week old. We wonder if it might be centaur blood. As we open the door that exits this room, the altars erupt in cold ‘fire’ and we are all ‘burned’. We continue on until we come to a room where we see a humanoid creature made up of several water-type creatures – a piscodaemon. It asks us in our minds in whose name do we come in. Astrella thinks Serenrae and I think Gozreh, but it is Crispin who says Vordaki. It then tells us we can pass. We pass through the room avoiding the deadly sentinel. </p>
<p>We continue on until we come to a centaur manacled to a wall. I break her chains. She seems conscious, but paralyzed. We put the ring of freedom of movement on her and she can now move, she says she was fighting an undead cyclops when another one suddenly appeared in the room, touched her and she was paralyzed. In a moment they were not in that room anymore but this room. She was manacled and has been tortured daily by the undead that paralyzed her. She felt that he was a little more intelligent than the zombies and more skeletal in nature. He had a gem in one of his eye sockets. We think this must be Vordaki-especially after he told her that she was an honored guest of Vordaki. If this is how Vordaki treats his guests, then we would hate to see how he treats his enemies. The centaur is surprised to see us and asks what are we doing down here. We say that we are looking for Xamanthe and if that was her. She confirms that it is. We then tell her that her mother is worried about her and sent us to go find her. We also tell her that we are looking for the humans from Varnhold. She confirms that the centaurs were watching them, but then one day they all just disappeared. Since we know Vordaki can appear, paralyze someone and disappear again, we wonder if he somehow took the whole village, and if he did, where are they? We ask her why she came to this place and she said that she wanted to see for herself what her people were guarding against all these years. We offer to take her back to her people, but she offers to stay with us. We all decide though that the best course of action would be to leave this place and rest for the night. We don’t want Vordaki to appear and have to fight him while we are in a weakened condition. Unfortunately, we feel that the piscodaemon guard blocking the way out might not take too kindly to us leaving. We prepare for a fight. </p>
<p>We make our exit when the piscodaemon suddenly appears in front of us. He mentally tells us that Xamanthe cannot leave. I mentally think of what he can do to himself, and the battle is on. I receive the full brunt of his attacks and I am reeling. I hit him with my club as Darro moves up and misses with a bite. Greenbow hits him with his sword. Astrella gives me some healing from a wand and I feel better. Crispin casts true strike on himself. The creature attacks me again. Xamanthe shoots him with two arrows but misses. Darro misses with his claws and bite. Greenbow misses but Greenwolf bites the monstrosity. Astrella does another healing on me to keep me in the fight. Crispin casts a scorching acid ray but it seems to have no affect on the piscodaemon. The piscodaemon launches another savage attack on me and I go down. Xamanthe misses with two more arrows. Darro hits with a claw but it doesn’t seem to do any damage. Greenbow really hits the beast and it looks hurt. Astrella really heals me and my life-blood stops flowing out of my wounds. Crispin casts resilient sphere, but the creature transports out of it. Xamanthe cures me some more and I stand up. Darro bites the beast, but it has no affect. Astrella casts an aura of protection to stop the creature’s onslaught. Crispin casts a spell but it doesn’t seem to work. The creature hits Greenbow hoping that he can dispatch Greenbow as quickly as he did me. Xamanthe casts flameblade. I miss but Darro hits with a claw and a bite but it doesn’t seem to have any affect. Crispin casts magic missile at the creature and we know that he feels it. He emits a stinking cloud. Xamanthe, nauseated, misses. I hit with my club but it does not seem to do much damage. Greenbow hits with his sword. Crispin casts another magic missile. The piscodaemon hits Greenbow. I give him a solid whack with my club and the piscodaemon falls. </p>
<p>We retreat to our waterfall cavern and heal up from the massive damage we had taken from the cold fire trap and the piscodaemon. We spend the next day crafting a raft so we will not have to expend water walks or water breathings to cross the river. Xamanthe decides that she has had enough and wishes to return to her mother. We wish her well as we continue on our task of discovering what happened to the missing village. </p>
<p>The next morning we use our newly created raft to cross the river. Crispin has a spell which can shrink the raft so we can keep it with us. We successfully return to the room with the altars and noticed that the door that we had opened that set off the traps – the same door that we had left opened is now closed – looks like something or someone has been here since we left. There is another door in the room and we decide to see what is behind that door. Crispin casts a protection spell on me and I stride to the door. Everyone else stays in the corridor – no sense in everyone getting burned by the cold-fire. I open the door and - nothing. The rest of the party moves to join me and we continue our exploration. We come to a large room and as we start exploring it, two soul eaters appear – one in front of me and the other in front of Astrella. These are of the same creature that attacked Crispin the other day. I hit the one in front of me with my club but Darro misses on all attacks. Crispin casts scorching ray on the one in front of Astrella. Greenbow misses the one in front of Astrella. Astrella and I are both fortunate that we get missed by the soul eaters. Astrella hits hers with her scimitar. I hit mine twice with my club. Darro misses in his attack. Crispin casts a magic missile. Greenbow again misses with an attack. Our luck runs out as both Astrella and I both get hit and we both can’t seem to remember some of our higher spells. Astrella misses with an attack. I hit mine with my club but Darro again misses with all his attacks. Crispin scores another hit with a magic missile. Greenbow misses and I get hit again by the soul eater. Luckily Astrella gets missed but she is able to connect on the thing. I hit the soul eater with my club but Darro again misses. Crispin casts a third magic missile which has no problem hurting these things. The soul eater in front of me misses as Astrella casts bless. I and Darro miss with all our attacks. Greenbow hits with his sword and the soul eater dissipates. Its mate is not much longer for the world and we are left alone in the room.</p>Session Date 11/18/12
Gozran 04/4712
Level 8
I was turned around in the water and thought we emerged in the room where we had fought the dinosaur, but we had actually moved forward. That is why I am not an aquatic druid. We come to a room that has three altars and I am sure it is not dedicated to any goodly religion. Crispin says that the figure that is central to this room is Charon, the horseman of death. I am not sure if he is good or not but doesn’t sound like he is. Crispin sees blood...Searok (alias of Briccone)2012-11-19T19:41:26ZRe: Forums: Campaign Journals: A Druid In The Kingdom (A KM Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2ltfq?A-Druid-In-The-Kingdom#322012-11-15T17:05:03Z2012-11-15T17:05:03Z<p><b>Session Date 11/11/12</b>
<br />
Gozran 04/4712
<br />
Level 8</p>
<p>We continue onwards on our trek. After sometime, we see a stone tower rising out of a river. Maybe at some point it was on an island, but that island might have been reclaimed by the river long ago. There are plumes of smoke rising from the top of the tower so someone might be home. The river water is clear except around the tower at that point it is brackish. Greenbow sees three different sets of footsteps on the bank of the river. The oldest are human tracks going towards the tower, newer tracks are humanoid tracks leading away from the tower, and the newest are unshod horse-like tracks heading to the tower. We wonder if these tracks could be our missing centaur. As we are pondering this conundrum, two wyverns come flying from the hills behind us and alit in front of Darro and Greenbow. Both Darro and Greenbow both get hit by the wyverns and I swipe one in return since I have been traveling in bear form. Greenbow hits the one in front of him and Crispin casts a fireball that encompasses both of them. Astrella casts a healing spell. Darro gets hit by a wyvern again. Darro, Greenbow, and I both hit a wyvern. Crispin casts a forcebolt at a wyvern. Astrella casts a bless. Greenbow and Darro both get hit by a wyvern. I shred the one in front of me with my claws and Darro, not to be outdone, kills the other one. We head to a nearby waterfall and see a cave behind it which hasn’t been used in some time. We decide to spend the rest of the night in the cave.</p>
<p>The next morning Astrella casts a water walk so we can get to the tower easier. We cross the river and come to a small beach. The only entrance to the tower is a dark opening. Greenbow looks for tracks and sees that the human went in and came out. The humanoid came out and the unshod went in. The opening leads to a dark passage way that has small, shallow alcoves. Midway down there is an archway with runes. We check for secret passageways in the alcoves and find none. Crispin thinks that the runes were a ward and they were expended. In the third alcove the human tracks stopped and turned around. The unshod tracks kept on and humanoid passed this way on its way out. We see a broken vase with another bracelet and some old gold coins. Crispin wants to see if the coins would be worth more to a collector due to their old age. We find rubble like there was a wall that was broken out of. This is where the humanoid tracks start. We come to a diamond shape room that shows where the unshod horse-like tracks came in and went to the middle of the room. There was a battle where a horse-like creature fell in the middle of the room then vanished. As I look down the corridor, I see a zombie Cyclops coming down the hall. Greenbow moves into the room as I move to block the entrance. I hit the thing with my club. The undead being swings at me but misses. Crispin moves into the room and casts haste. Astrella moves up into the room. Greenbow hits the zombie with an arrow. I hit the thing with my club. Crashing through the opposite wall another zombie Cyclops appears. It tries to swing at me but misses. Crispin casts a lightning bolt at it. Astrella channels positive energy and both zombies are not happy. Greenbow hits the newest arrival with his sword and kills it. Darro and I both kill the one in front of us. The tracks match the humanoid tracks we have been following. We wonder if the zombie Cyclops that attacked us the other day was the same one that made the tracks we have been seeing.</p>
<p>We continue on until we come to a room partially submerged. I walk over to the water’s edge and I am attacked by an elasmosaurus. Greenbow quickly launches an attack but misses. Crispin casts a wall of fire right through the creature. The creature, not wanting to continue to get burned, moves up and away from the wall of fire and hits me. I cast an ice storm at it causing it some discomfort. Astrella casts a healing burst. Greenbow hits it with an arrow. Crispin casts magic missile at the dinosaur. I call lightning down on it. Greenbow misses with an attack. I call another bolt of lightning on the beast. Astrella tries to heal me and gets hit for her trouble. Greenbow hits with arrows and kills the large reptile. We see in the water stairs heading down. We take some sips from a potion of water breathing and walk down. After a small tunnel we see stairs leading up. </p>
<p>We come to a room that has a lot of pottery which Crispin says is cyclopean in nature. We come to a room with many life-like statues. It looks like they are guarding something but we don’t know what it is. We see no other obvious exits, but Greenbow notices that there are trap doors above each statue. I prop Greenbow up, but he cannot move the trap door one way or the other. We figure that this room must have some sort of exit, so we search for secret doors. We find one and as we open it up, the doors above the statues open and the room fills with water. Two Cyclop zombies step out of the alcoves and Astrella casts a healing burst at the zombies which negatively affects them. One of the zombies hits Astrella as a response. The room is almost filled with water and we are grateful that we still have some time on the water breathing potion. Crispin casts an acid ray on the zombie in front of Astrella. Greenbow, in a savage attack puts one of the zombies down. Darro and I both attack the last remaining zombie. Darro gets hit as Crispin casts a forcebolt. Greenbow, off his victory from the other zombie puts this one down as well. </p>
<p>We swim out to where we fought the elasmosaurus wet, but still alive. We make plans to revisit this room.</p>Session Date 11/11/12
Gozran 04/4712
Level 8
We continue onwards on our trek. After sometime, we see a stone tower rising out of a river. Maybe at some point it was on an island, but that island might have been reclaimed by the river long ago. There are plumes of smoke rising from the top of the tower so someone might be home. The river water is clear except around the tower at that point it is brackish. Greenbow sees three different sets of footsteps on the bank of the river. The oldest are...Searok (alias of Briccone)2012-11-15T17:05:03ZRe: Forums: Campaign Journals: A Druid In The Kingdom (A KM Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2ltfq?A-Druid-In-The-Kingdom#302012-09-20T14:34:11Z2012-09-20T14:34:11Z<p><b>Session Date 08/27/2012</b>
<br />
Sarenith 07/4711 - Gozran 04/4712
<br />
Level 7</p>
<p>We spend this time building our fair city including building a cathedral which Calenhad dedicates to Erastil.</p>
<p><b>Session Date 09/17/2012</b>
<br />
Gozran 04/4712
<br />
Level 7</p>
<p>Calenhad approaches us on a beautiful spring morning and says that Baron Maegar Varn’s monthly courier has not arrived. He should have arrived at the beginning of the month. Calenhad wants us to go and investigate. We figure we will head through the pass that the courier would have come as we might discover what became of the wayward courier.</p>
<p>It takes us three days to get to the Varnhold Pass. We see a watchtower that is a thirty feet high. Unfortunately we see no tracks except those that seem real old-maybe even before winter. Crispin casts an arcane eye and all he sees is a long-deserted watchtower. It looks like it was abandoned in orderly fashion, so we are not too worried for the former occupants. When we reach the top of the tower we see a town that Gweneth told us would be where Varnhold is. I ask some mice what happened and they said that the tower’s people left some time before the weather got cold. </p>
<p>Crispin tells us that Varn and his loyal mercenaries called the Varnling Host settled this area. Varn had over one hundred, mostly single, adults with him. He had a few married couples and some artisans. Varnhold was founded about the same time as our beloved city. </p>
<p>We approach the town and see a house on the outskirts. We smell a strong odor of decay and see small humanoid tracks. As we approach the house a huge boar charges us. Greenbow shoots an arrow and strikes the beast. Crispin casts a scorching ray and the smell of a pork dinner fills the air. I miss with an attack, but Darro puts the beast down. Looking around we determine that the former owner was a pig farmer in occupation and in lifestyle.</p>
<p>We come to a tannery and we see hides that we at first think belong to horses, but on closer look I notice that they are centaur hides. We continue on and investigate some more eerily, abandoned buildings. We come to the river that leads to the city proper and Crispin, not wanting to get wet, flys across. Since he is flying he decides to scout out some of the town. He notices that, like the outlying structures, it is strangely deserted. As he flies over the fort he does detect some movement out of the corner of his eye, but is not quick enough to fully see it.</p>
<p>The rest of us ford the river and head to the inn. We enter the common room and see a humanoid figure standing motionless. Crispin thinks it is a spriggan-an evil, chaotic, gnome-like creature. The back of the spriggan’s head is bashed in, yet he is still standing against the wall! Crispin detects a conjuration aura of magic. He has an amber hue which Crispin believes is encasing him. Crispin believes he was the unfortunate victim of a magical trap. There is a book on the floor besides the standing corpse. Crispin does not detect magic on the book, so it seems safe to pick up. The title of the book is called ‘Secrets of the Rashalka Mounds’. There are a few other books on a table. Looking through the books we glean that there were centaurs in the Rashalka area and the Nomen centaurs were an offshoot of that band. They were refugees from a long ago war. Crispin reminds us that we are in the Nomen Heights. It looks like Varnhold might have been at war with the centaurs, but if so where are the victors and the losers? Among the books we learn that two months ago a jade bracelet was found on the banks of a river in a local province. Maegar Varn wanted Maestro Pendrod to investigate. A man named Willis was the discoverer of the bracelet. We search the private rooms and we find the room that belong to Maestro Pendrod and find more papers. We peruse the papers and find a note that Pendrod might have written to himself – “Vordakai-Perhaps a Nomen Centaur god?”. </p>
<p>We next decide to head to a church of Erastil-which is not as nice as our cathedral of Erastil. We go through the graveyard and the latest marker reads Andrisha the Potter and it was dated three weeks ago. </p>
<p>We head to the fort and the door is closed and barred. Crispin dim doors us into the fort so we can unbar the door to let the others in. We start to head over to the tower that anchors this fort. We are on our guard as Crispin believes this is where he saw some movement. As I bang on the closed door, two rocks come flying down upon us. We hail up to the top and two more rocks come flying down. With our diplomacy options exhausted we are now fully ready to defend ourselves. Crispin sees a spriggan from the top of the tower and casts a fireball at it. We hear two loud screams. We break down the door to the tower and see arrow slits. Not wanting to run the gauntlet of those murder holes, Crispin dim doors us to the top, open floor of the tower. We see a trap door leading into the interior. Since we don’t see any smoking spriggans, this must be where they made their escape. We open the door and see two scorched, but alive, spriggans. Crispin casts a fireball and finally the two are dead. As we climb down, we hear chanting and four spriggans rush into the room. I try to hit one with my club but miss. Greenbow activates his shield. Another door to the room opens with spriggans trying to rush in. Crispin luckily gets missed with an attack and casts a scorching ray. I move up to the one in front of Crispin and hit him with my club and a bite. Greenbow hits the one in front of him. I get hit by the spriggan in front of me, and Crispin gets hit with some flying daggers. Crispin casts mirror image on himself to make himself less of a target. I hit and bite the one in front of me. Greenbow puts one down. Greenbow and I both get missed in a spriggan attack. Crispin puts one down. I hit the one in front of me with a swing of my club and a bite. Greenbow hits the one in front of him. The one in front of Greenbow misses. I get hit by a spriggan. Crispin casts haste and we start to dole out more hurt on the spriggans. I hit one with my club. Greenbow puts another one down and wounds another one. I get wounded by multiple attacks. Crispin casts a flaming sphere burning one of them. I put two down. Greenbow puts another down. He gets hit by a spriggan that seems a little bigger than the others. Crispin casts a magic missile at the beast in front of me. A bash of my club puts the one in front of me down. Greenbow hits the one in front of him. I get missed by the one in front of me. Crispin casts a magic missile at the bigger Spriggan. I bite the one in front of me. Greenbow hits the big, nasty spriggan. I get missed, but Greenbow gets hit. Crispin casts a magic missile at the chief spriggan. I hit the one in front of me with a club and a bite. Greenbow hits the chief, but in turn he gets hit and goes down. Crispin casts burning hands at the chief since he is looking really hurt. Crispin summons a water elemental between himself and the chief. I go and call lightning down on him. Crispin’s elemental puts the chief down and we are all badly wounded. Karina is quite angry at being left out of the fray, and I don’t like the look Darro is giving me either.</p>
<p>We thought the town was at war with the centaurs, but maybe it was spriggans or it could be that the spriggans are just opportunists who saw an abandoned city ripe for habituation. Whatever the case, we certainly have a mystery on our hands!</p>Session Date 08/27/2012
Sarenith 07/4711 - Gozran 04/4712
Level 7
We spend this time building our fair city including building a cathedral which Calenhad dedicates to Erastil.
Session Date 09/17/2012
Gozran 04/4712
Level 7
Calenhad approaches us on a beautiful spring morning and says that Baron Maegar Varn’s monthly courier has not arrived. He should have arrived at the beginning of the month. Calenhad wants us to go and investigate. We figure we will head through the pass that the courier...Searok (alias of Briccone)2012-09-20T14:34:11ZRe: Forums: Campaign Journals: A Druid In The Kingdom (A KM Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2ltfq?A-Druid-In-The-Kingdom#292012-07-23T22:59:20Z2012-07-23T22:59:20Z<p><b>Session Date 06/18/12</b>
<br />
Desnus 05/4711
<br />
Week 1
<br />
Level 6</p>
<p>Crispin gives Lily Teskertin the elven statue that we found which he presents to her in a grand fashion. She gives him her Daddy’s cloak and promises to come visit him, which causes him to blush. We give the alchemist the shambling mound sap and he gives us some healing potions and some gold. We also get a new charter from the Swordlords that want us to kill the trolls that Redeye told us about. The charter is as follows:</p>
<p>[Spoiler omitted]</p>
<p>Desnus 05/4711
<br />
Week 2
<br />
Level 6</p>
<p>We come to a watchtower that looks like it was part of a natural rock outcropping. There are arrow slits which we all shimmy under and enter the tower. I don’t see anyone, but I hear grunting coming from some stairs leading up. We decide to engage whatever is grunting. We see the trolls and they charge. One bites Darro, but the other misses me. Another troll with a really ugly animal approaches us from the rear. Greenbow hits with two arrows as Gob hits the animal. I hit a troll with my club and Darro hits with a bite and his two claws. Crispin casts fear but the trolls seem unaffected. The troll hound moves up and bites Crispin. A troll rends Gob as another one hits Darro and the third misses me. Greenbow puts down the troll hound and Greenwolf takes a bite to try and keep it from regenerating as fast. Gob hits the troll behind him. Darro and I both bite trolls and they taste nasty! Crispin casts flaming sphere on the troll hound. The troll puts Gob down. The troll bites me and the other troll really hurts Darro. Greenbow hits the troll that put down Gob. Gob crawls away. I hit the troll in front of me as Darro also withdraws. Crispin casts a fireball on the two trolls in front of me and moves his flaming sphere on the other troll. Greenbow and I really get hit by a troll. Greenbow and Greenwolf both hit the troll. Gob heals himself. I bite the troll in front of me. Crispin moves the flaming sphere on one of the trolls and he falls over. He casts another fireball and the two trolls finally keel over. </p>
<p>We hear noises and since we are very battered, we call a retreat. We spend the next day camping in the woods healing ourselves and nothing happens.</p>
<p>Desnus 05/4711
<br />
Week 2
<br />
Level 6</p>
<p>The next day we wait in ambush-position when we spot a patrol meandering near us. One of the trolls in the patrol has two heads! Gob enlarges himself as I hold the line. The troll hounds approach and both Gob and I attack. I get hit by a troll, and Greenbow casts entangle. Crispin casts a fireball. Gob misses the troll hound but I slay the troll hound in front of me. Darro misses the two-headed troll. A troll hits Gob and another one hits me and I go down. Greenbow slays a troll hound as Crispin casts haste. Gob hits one of the trolls and Darro takes a bite of another one. The troll hound bites Gob and the two-headed troll really hits Darro. Greenbow hits the troll hound and the beast falls over. Crispin pours a potion of cure mod down my throat. Gob swings at the troll in front of him and puts it down. I crawl back a little bit and Darro retreats. Greenbow misses with an arrow and Crispin casts a fireball. Gob misses the two-headed troll. I turn back into my normal self. The two-headed troll hits Gob but gets a hit from Greenbow for his troubles. Crispin casts a flaming sphere on the two-headed troll as the troll and Gob exchange blows. Greenbow and Greenwolf both savagely attack the two-headed troll as a fireball from Crispin finishes it off. These trolls, like the other ones, sure gave us a tough fight!</p>
<p>We spend the rest of the day healing and resting all the time keeping an eye out for more patrols.</p>
<p>Desnus 05/4711
<br />
Week 2
<br />
Level 6</p>
<p>The next morning, we re-enter the fortress and I scout until I come to a throne room where I see a huge troll and two other trolls. Crispin immediately casts haste. I hit the troll that comes up to me. Greenbow casts resist energy and moves into position. Gob cures me from my wounds. A huge troll comes around the corner. The king throws a fireball from a necklace around his neck. Either this troll is immune to the affects of fire or he doesn’t give a flying dwarf! Crispin casts true strike. Greenbow hits the troll in front of him as Gob heals me. The troll hits Greenbow. Crispin casts an acid ray on the troll Greenbow is fighting. Darro misses the big troll. Gob casts a healing spell as Greenbow really gets a good hit with his sword. The troll really hits Greenbow seriously wounding him. Crispin moves, but it is right into the waiting arms of a troll. I cast stone call on the approaching king. Gob hits a troll. The troll in front of Greenbow hits him again. The king advances on me. Crispin misses with a scorching ray. A troll hits Crispin with a savage blow. Greenbow puts the troll he is facing down as Gob slays the troll in front of him. The king hits me and suddenly I am deafened. I call lightning on the king as retaliation. Greenbow pours a healing potion down Crispin’s throat. Gob heals me and it is a good thing for I get hit by the king again. Crispin gulps another potion. I call lightning down on the king again. Gob heals me as I continue to take a beating from the king. Darro gets hit by a troll. The king misses me. Darro puts a troll down. I call down lightning on the king, but this time he evades it. The king hits me again. Crispin casts flaming sphere on the troll. I cannot call lightning this time because of the effect of the deafness. Greenbow hits the king as Crispin casts a flaming sphere. Darro hits the king with a claw and a bite and I call lightning on it. The king hits me. Crispin’s flaming sphere moves onto the king and he casts a magic missile. That is enough to finish the king and another danger has been eliminated from these lands!</p>Session Date 06/18/12
Desnus 05/4711
Week 1
Level 6
Crispin gives Lily Teskertin the elven statue that we found which he presents to her in a grand fashion. She gives him her Daddy’s cloak and promises to come visit him, which causes him to blush. We give the alchemist the shambling mound sap and he gives us some healing potions and some gold. We also get a new charter from the Swordlords that want us to kill the trolls that Redeye told us about. The charter is as follows:
[Spoiler
...Searok (alias of Briccone)2012-07-23T22:59:20ZRe: Forums: Campaign Journals: A Druid In The Kingdom (A KM Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2ltfq?A-Druid-In-The-Kingdom#282012-05-02T18:02:58Z2012-05-02T18:02:58Z<p><b>Session Date 04/30/2012</b>
<br />
Gozran 04/4711
<br />
Week 2-3
<br />
Level 6</p>
<p>We continue to explore the elven ruins. We find a small statue of the elven goddess Findeladlara. We pick it up for the lady back in town who had pursued our paladin so, uh, suggestively. We explore some of the towers and in one, I see a vine that doesn’t look right, in fact it looks down right evil. I try to cast a flaming sphere on it and it attacks us. It envelops the party in vines like an entanglement spell. Gob starts to hack his way out. The plant tries to attack me, but misses. A grimstalker appears and strikes me and I don’t feel I can move as well as I was able to. Greenbow hits the vine, which we believe to be an assassin vine. I try to hit the vine but miss. Darro tries to break free of the entanglement but can’t. Aquadrel channels some healing. Crispin breaks free of the entanglement, but Gob can’t. The grimstalker and the assassin vine both hit me. Greenbow slashes the grimstalker with his sword and I hit it with my club and I bite him for good measure. He falls to the ground dead. Aquadrel heals me as Crispin casts haste. Gob finally breaks free and moves to attack. I hit the vine with my club and bite this as well. Crispin casts a force bolt at it, however, when Gob smacks the vine it shrivels and dies.</p>
<p>As we head up the stairs in central tower, we see an elven woman. She greets us as her heroes and is glad we killed the vine. She says that every time she went down the stairs the fey attacked her. She says that she is so grateful to us that she would like to dance for us to show her appreciation. Before we can respond, she starts her seductive dance and we are fascinated by it. She says that she has a special dance for Greenbow and motions him towards her. I want to ask if she has something against half-orcs since she did not call Gob and I over, but I am just speechless by her movements. Greenbow walks over to her and she starts kissing him passionately. Crispin is not enamored of the elven woman or her dancing and yells that she is not kissing Greenbow, but rather biting him! He casts a scorching ray at her. I don’t know why he did that since she is such a lovely creature. She wants Gob to protect her. Greenbow realizes he is being ill-used and is no longer looking at the woman with googly eyes. Crispin casts another scorching ray. Knowing that the gig is up, she tries to claw and bite Greenbow and he is hurt. Greenbow stabs the woman with his sword. In the back of my mind I know I should be doing something but I can’t get over how beautiful the woman is! I think Aquadrel feels the same way because he is also staring at the woman. Crispin tries to cast a lightning bolt, but misses the elf. She tries to claw and bite Greenbow again and he really looks hurt. Greenbow tries to stab her again and with his wicked fey sword and his hatred of fey he triumphs. We think she is an advanced sith, but to us, she will always be The Dancing Lady. We decide to spend the night in the tower looking out for the small creature that attacked us earlier, but it does not reappear. It is now time to head back to town and do our governing.</p>
<p>Gozran 04/4711
<br />
Week 4
<br />
Level 6</p>
<p>It is an uneventful trip back to town.</p>
<p>Desnus 05/4711
<br />
Week 1
<br />
Level 6</p>
<p>We get near our capital city we see Akiros and Kesten a squad a men approaching us. He is glad that he has met us on the road to town. He says that the town was attacked by a huge Owlbear. We easily pick up the trail as it is wide and we realize we are dealing with a huge owlbear. This owlbear is leaving a lot of destruction in its wake and we see many ruined farms. We follow it right up to its lair which is in the side of a small hill well covered by brush. I go scout out the entrance of the cave and see three tunnels. As I peer into one of the tunnels, I see a large plant that looks like a shambling mound approaching. Greenbow moves into position. The shambling mound misses me but hits Greenbow. It pulls Greenbow right into it and starts enveloping him. Aquadrel hits the shambling mound with an arrow. For the first time I feel such a kinship with bears that I feel I can become one. As I concentrate on bears my gear melds into myself as I start to grow. I then realize that I am a 15 foot bear! Darro is duly impressed by this. Crispin casts a magic missile at the mound. Greenbow tries to escape the deathly entanglement of the mound but can’t. The mound lashes out at me and hurts me badly. I swipe at the mound with a claw. Crispin casts haste. Greenbow still can’t get out of the mound. Gob moves in front of me but misses the the plant-like creature. Aquadrel does some healing. I hit it with one of my claws and a bite. Greenbow still can’t get out and the mound is enjoying it’s meal. The shambling mound hits me again. Gob delivers the killing blow against the shambling mound. Crispin recalls that there is an alchemist in town that wanted some shambling mound sap. We have barely enough time to heal ourselves before the owlbear appears.</p>
<p>Aquadrel shoots an arrow at the approaching monstrosity. I, still in bear form, move towards the owlbear. Darro and I both hit the creature with a bite. Greenbow, still injured with his fight with the shambling mound, seeks healing from Aquadrel. The owlbear delivers a vicious attack against me and I fall to the ground. Gob and Aquadrel both heal me. I get up and Darro and I both take a bite out of the thing. Crispin casts a fireball at it. A fully healed Greenbow hits the owlbear. The owlbear puts me down again with another withering attack. Gob hits the owlbear as Aquadrel heals me again. Darro angry that the owlbear almost killed me twice, launches his own vicious attack that slays the owlbear.</p>
<p>We wonder what caused this owlbear to be so much larger than normal owlbears but we can’t find an answer. We collect our sap and head back to town.</p>Session Date 04/30/2012
Gozran 04/4711
Week 2-3
Level 6
We continue to explore the elven ruins. We find a small statue of the elven goddess Findeladlara. We pick it up for the lady back in town who had pursued our paladin so, uh, suggestively. We explore some of the towers and in one, I see a vine that doesn’t look right, in fact it looks down right evil. I try to cast a flaming sphere on it and it attacks us. It envelops the party in vines like an entanglement spell. Gob starts to hack his...Searok (alias of Briccone)2012-05-02T18:02:58ZRe: Forums: Campaign Journals: A Druid In The Kingdom (A KM Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2ltfq?A-Druid-In-The-Kingdom#262012-04-06T14:13:12Z2012-04-06T14:13:12Z<p><b>Session Date: 04/02/2012</b>
<br />
Gozran 04/4711
<br />
Level 5
<br />
Week 1</p>
<p>We spend our week governing this fair land and claimed more farmland. </p>
<p>Level 5
<br />
Week 2</p>
<p>Darro, Grug and I give thanks to Gozrah on Currentseve. We decide to take care of these will-o’-wisps once and for all and so the next day we set out. It takes us a day to get to the island where we believe them to reside. That night we see what we think are will-o’-wisps. We also see orange lights and not the blue lights of normal will-o’-wisps. Could these be will-o’-wisps that do fire damage instead of electric damage?</p>
<p>The next morning Karina casts water walk and away we go. We easily get to the island and discover that it is covered with brambles. We notice that there is no animal or bird life on the island and that seems a little odd to Greenbow and I. Maybe there is something other than will-o’-wisps on this island? Suddenly an orange will-o’-wisp pops up next to Grug and hits him with fire. It hits him again but luckily Karina casts a fire resistance on him. Gob enlarges himself and moves up next to the will-o’-wisp. Greenbow misses with two arrows. Crispin informs us that these are like will-o’-wisps but do fire damage and are associated somehow with goblins. Grug misses with a swing of his ax. Darro and I move up to the will-o’-wisp. Darro tries to bite it but misses. Gob misses with his attack. Greenbow gets into position. Grug misses again and so does Darro with a bite and claw attack. The will-o’-wisp hits with fire on Gob. Gob hits the will-o’-wisp but Greenbow misses. Crispin casts a magic missile on the will-o’-wisp and it falls to the ground.</p>
<p>We make our way to the ruins of an ancient tower. In fact, Crispin believes that the tower has been here for several thousands of years. As we approach the decrepit building, many of us have an overwhelming sense of dread. No wonder the will-o’-wisps like it here! We get to within thirty feet of it and the area around the tower is cleared of brambles. I guess even weeds fear the place! Crispin and I decide to look into the tower and when a will-o’-wisp reaches out and hits Crispin with electrical damage. The will-o’-wisp hits him again and Crispin looks hurt! Grug moves up and smacks the will-o’-wisp with his ax. Crispin goes to Karina for healing which Karina quickly provides. I throw a resistance on Grug. The will-o’-wisp hits Grug, and Grug misses the will-o’-wisp. Crispin casts haste as Karina misses with an arrow. I call stones on it. The will-o’-wisp tries to attack Grug but misses. The will-o’-wisp moves further into the tower with Grug in pursuit. Grug tries to hit the fleeing will-o’-wisp but misses. Greenbow also enters the tower. Crispin again kills a will-o’-wisp with a magic missile. There are no other creatures in the ruined tower, but we do discover steps leading down into a basement. We decide to clear out more of the island before we tackle the basement. </p>
<p>A fire will-o’-wisp appears right next to Karina and hits her. We are really starting to hate how these will-o’-wisps just appear out of nowhere and attack us! Greenbow and I both move up next to it. Grug hits the will-o’-wisp. Karina casts a healing burst. Gob misses as Crispin casts glitterdust-there is no way this will-o’-wisp will disappear on us! The will-o’-wisp does some fire damage on Grug. I miss, but Darro bites it. Karina casts touch of good on Grug who hits the will-o’-wisp and kills it.</p>
<p>An hour later, Crispin is attacked by an electrical one. Crispin takes a step back and casts glitterdust. Grug takes a step up and misses, the will-o’-wisp does not miss in its attack on Grug. Gob misses. Karina takes a step back and casts a touch of good on Grug-he really seems to hit them better when that has been cast on him. Darro and I move to surround it. Crispin casts a magic missile, but unlike the other two he had used a magic missile on, this one is still alive. Grug misses and the will-o’-wisp hits him again. Gob again misses the elusive foe. Karina casts resistance on Grug. Greenbow and Greenwolf both miss. Darro and I also both miss in our attacks. Crispin casts a force bolt on it. Grug misses but the will-o’-wisp hits him. Luckily because of the resistance, he takes no damage. Gob again misses. Karina casts a much needed cure on Grug. Greenbow finally hits a will-o’-wisp. I miss, but Darro, with a swipe of his claw kills the will-o’-wisp.</p>
<p>An hour later, one of the electrical ones pops up next to Darro. Crispin casts a magic missile on it. I move to it and Darro misses with a bite and claw attack. Gob misses it. Karina casts touch of good on Gob. Greenbow misses as Grug moves to position. Crispin casts a force bolt. I hit it with my club and Darro hits with a claw. I guess all Gob needed was a little touch of good because he slays this will-o’-wisp. </p>
<p>Nothing happens at night as we keep a keen out for any blue or orange balls floating in the air. The next morning Crispin is able to read some of the runes in the tower. They are written in ancient Aklo and are blasphemous prayers to an ancient god called Yog-Sothoth. He is, or was, a very chaotic and evil deity. Crispin thinks casting hallow would remove the taint but no one in the party is able to do this. Darro and I head down the stairs. We both become very fearful and flee. Gob and Crispin are the only ones from the party that can stay down there. Crispin detects that the altar is magical. Gob starts to destroy the altar and as it breaks open, he gets hit with a wave of unholy magic and he looks really beat up. This only makes Gob attack the altar more furiously. After a few moments, the altar is reduced to rubble and the overwhelming sense of dread is no longer in the air. We still feel uneasy, but not to the extreme we felt before.</p>
<p>Since we are satisfied that we have removed the will-o’-wisp menace and evilness that has gripped the island, we water walk back to shore and decide to further explore.</p>
<p>I am not sure, but I think Crispin has designs on the ruined tower. He might be thinking of rebuilding it into a proper wizard’s tower dedicated to the arcane arts instead of an evil deity!</p>Session Date: 04/02/2012
Gozran 04/4711
Level 5
Week 1
We spend our week governing this fair land and claimed more farmland.
Level 5
Week 2
Darro, Grug and I give thanks to Gozrah on Currentseve. We decide to take care of these will-o’-wisps once and for all and so the next day we set out. It takes us a day to get to the island where we believe them to reside. That night we see what we think are will-o’-wisps. We also see orange lights and not the blue lights of normal will-o’-wisps. Could...Searok (alias of Briccone)2012-04-06T14:13:12ZRe: Forums: Campaign Journals: A Druid In The Kingdom (A KM Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2ltfq?A-Druid-In-The-Kingdom#252012-03-15T00:28:39Z2012-03-15T00:28:39Z<p><b>Session Date: 03/12/2012</b>
<br />
Pharast 03/4711
<br />
Level 5
<br />
Week 3</p>
<p>We are exploring when Grug hears a language he doesn’t understand while he is out front scouting. He doesn’t have to understand the language as he catches a whiff of troll. He stealthily moves ahead and sees seven trolls heading in our direction. He expeditiously heads back to the party shouting, “Seven trolls heading this way!” We quickly prepare and cast some spells. I cast magic fang on Darro and Gob enlarges me. Now I can look those evil trolls in the eyes.</p>
<p>As the trolls crest the hill, Crispin casts the fireball that he had prepared and the trolls are singed. Greenbow also casts entangle so we don’t face all seven trolls at once. Karina casts a bull strength on me and I call stones on the group of trolls. Crispin casts another fireball and the trolls are not happy. Greenbow shoots an arrow and hits a troll. Gob casts a shield of faith on himself. Karina hits a troll with an arrow. Grug retreats to where we are and we form our line to meet the trolls. I cast a flaming sphere at a troll, and Crispin casts a scorching ray on the same one. Greenbow hits with an arrow on the same troll and he is looking really bad. Gob casts bull strength on Grug and Karina also casts shield of faith on him. The trolls advance and Grug goes into a rage. He slices the troll with his ax and it falls to the ground. I move my flaming sphere over it and it is burned. I hit a troll with my club and Darro hits it with a claw and a bite. Crispin casts haste and Greenbow hits a troll which falls to the ground. Greenwolf misses with a bite, but Gob hits a troll. Karina finishes off the smoldering troll. Grug advances to the trolls and hits one. I finish off a troll and Darro misses with a bite. Crispin casts another fireball. Green bow hits a live troll and Greenwolf takes a bite out of a smoldering troll. Gob puts down two trolls and Karina hits them with two arrows so that they will stay down for a few minutes. A troll hits Greenbow and another hits me. Grug retaliates by hitting a troll. Darro puts down a troll. Crispin casts burning hands and two trolls begin smoking. Greenbow hits a troll as Greenwolf finishes up a smoldering troll. Gob hits a troll as Karina finishes off two smoldering trolls. A troll hits me but Grog hits the same troll. I hit a troll and Darro finishes up a smoldering troll. Crispin casts a magic missile and the last standing troll goes down.</p>
<p>A few days later, Grug is out doing his scouting thing when a will-o’-wisp suddenly appears hurting him. The will-o’-wisp attacks him again and disappears. Gob moves up to his cousin. Karina thinks she hits the invisible foe with an arrow. I move up with Gob. Crispin casts see invisibility on himself. Grug and Gob both swing but miss the elusive foe. Karina misses with an arrow. Darro and I both miss it. Crispin casts glitterdust and the will-o’-wisp, Darro, and Gob are glittering and Darro suddenly can’t see. Grug misses with his ax. Greenwolf bites the will-o’-wisp. The will-o’-wisp stings Grug again with electricity. Gob hits the will-o’-wisp as Karina casts a healing burst to help Grug out. Darro and I miss the unseen threat. Crispin casts a force missile and Grug misses with an attack. Greenbow and Greenwolf also miss. The will-o’-wisp decides it has had enough and withdraws. Crispin casts a magic missile at the fleeing creature and it floats to the ground. </p>
<p>Pharast 03/4711
<br />
Level 5
<br />
Week 4</p>
<p>We face an uneventful week of exploring as we head back to do our governing duties.</p>Session Date: 03/12/2012
Pharast 03/4711
Level 5
Week 3
We are exploring when Grug hears a language he doesn’t understand while he is out front scouting. He doesn’t have to understand the language as he catches a whiff of troll. He stealthily moves ahead and sees seven trolls heading in our direction. He expeditiously heads back to the party shouting, “Seven trolls heading this way!” We quickly prepare and cast some spells. I cast magic fang on Darro and Gob enlarges me. Now I can look those...Searok (alias of Briccone)2012-03-15T00:28:39ZRe: Forums: Campaign Journals: A Druid In The Kingdom (A KM Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2ltfq?A-Druid-In-The-Kingdom#242012-03-01T19:23:46Z2012-03-01T19:23:46Z<p><b>Session Date: 02/27/2012</b>
<br />
Level 5
<br />
Neth 11/4710
<br />
Week 4</p>
<p>Towards the end of the month, I am sitting by the campfire missing Darro when Redeye approaches. He tells me that he and his pack have been shadowing a party of nine. There are six soldiers, two half-orcs and a human female. I think this is the envoy that we are expecting. I ask him if there is anything else that he has observed and he said there was also an army of trolls gathering. This must be Hargulka’s army. He tells us that we should take care of them eventually and in the meantime he will keep an eye on them. </p>
<p>A few days later we ride out to meet the envoy and escort. Lady Gwenyth is quite an attractive woman – by human standards, and Crispin seems like he wants to play match-maker with our Calenhad. She is the sister of Baron Varn. I quickly greet the half-orcs in the tongue of our kin. One is named Grug and the other is named Gob. We will spend the winter swapping tales of our tribes and retelling the great orc legends by a campfire.</p>
<p>Level 5
<br />
Kuthona 12/4710
<br />
Week 3</p>
<p>Bokken’s brother has been tried and convicted of his crime. The sentence is death. Grug solemnly agrees to serve as executioner. He says that he will need three days to prepare. Calenhad agrees that the execution will be public and will occur four days later. Grug disappears for the three days and returns with a really sharp blade on his axe. At dawn, Calenhad reads the charges and sentence and with one fell swoop, Grug separates the murderer’s head from his body. Bokken, while not sad to see his brother meet his final judgment, is not overjoyed either. Every time we asked him what his brother’s name was, Bokken got into a tizzy. I guess Bokken brother’s name is now known only to his deity.</p>
<p>Kesten has decided that he does not like the duties of a diplomat and would like to step down. Gob agrees to perform this role and it looks like our council is complete. It also looks like the half-orcs will be staying a while. I hope they like Darro when he awakens from his winter nap.</p>
<p>Level 5
<br />
Abadius 01/4711
<br />
Week 3</p>
<p>Calenhad, Gwenyth, & Oleg announce that there is a trade agreement between our kingdom and Baron Varn’s kingdom, Varnhold. This is great news as it will lead to our kingdom having some financial stability. We hope that we might now draw more merchants from the north to settle in our fair kingdom.</p>
<p>Calistril 02/4711
<br />
Level 5
<br />
Week 2</p>
<p>I am in attendance as Svetlana gives birth to twins. One of them she names after me and the other she names Joseph, even though I think that Darro is a wonderful name! I ask Gozreh for blessings for the newborns and the kingdom is overjoyed.</p>
<p>Pharast 03/4711
<br />
Level 5
<br />
Week 2</p>
<p>I go to the cave where Darro is hibernating loaded with some fresh meat. Darro wakes from his wintery slumber and is very lean and very hungry. I feed him the meat and will have to work with him to get into fighting form before we hit the road.</p>
<p>Also this week, Calenhad and Gwenyth announce there engagement. If the kingdom was overjoyed for Oleg and Svetlana, they are ecstatic hearing this news. I don’t know what extent Crispin had in arranging the happy nuptials, but I am sure he had something to do with it. They will wait until they get permission from Baron Varn. The decision is made to meet at neutral territory where Calenhad and Varn can formalize the trade agreement, and more importantly, Varn will give his blessing to the marriage. </p>
<p>Pharast 03/4711
<br />
Level 5
<br />
Week 3</p>
<p>After a few days traveling, we observe a force of twelve men heading towards us. We form defensive positions in case they are bandits, but we soon see the pennants of Baron Varn. We approach them and the barons formally greet each other and their many deeds are read. With the formalities out of the way we quickly make camp. The barons retreat into one tent to discuss the purpose of the meeting as we mingle with Baron Varn’s escorts. One of them is a grizzled, old, sergeant. He asks if we heard about the dragon and when we reply in the negative, he says it is just over the hill. He thinks it is an imperial forest dragon whose breath pierces the skin. He says that Baron Varn was extremely interested in the dragon, and wouldn’t be surprised if everyone will soon be going “dragun huntin’”.</p>
<p>The barons, as barons are want to do, decide that ridding this land between the two kingdoms of the dragon is a good idea. The next morning, armor is donned and weapons are unsheathed as we ride out. Grug scouts ahead of the party and thinks he sees green scales. Not wanting to report back to the distinguished barons on a guess, he scouts a little further ahead until he sees a green dragon charging at him! The dragon bites him and with a toothy smile says, “Welcome to my woods”. I am sure that, unlike the barons, he does not have a charter, but I am sure soon it will not matter. Grug heads straight back with the dragon right on his heels. Once the dragon clears the tree line where we were all waiting he flies into the air to prepare a strafing run. Crispin casts two fireballs at him as Greenbow launches an arrow. Karina casts divine favor on herself. Baron Varn challenges the dragon. I call for stones against the dragon. Gob enlarges both Baron Varn and Grug. The enlarged Grug runs under the flying dragon and throws a javelin at him. The dragon banks and breathes his piercing breath at Gob and Baron Varn. Crispin casts searing light and hurts the dragon. Greenbow misses with an arrow as Karina hits. I cast lightning but it doesn’t seem to do much damage. Grug shouts for us to take cover in the trees in order not to present such an easy target for the soaring dragon and his terrible breath weapon. Crispin tries to make it to the tree line but lags behind. The dragon, seeing an easy, lone target in the unarmored mage lands and takes a bite out of Crispin. Greenbow and Karina both hit with an arrow. Baron Varn, seeing that the dragon has landed, calls for all to follow him and charges the dragon. I cast magic fang on Darro. Gob and Grug, heed the baron’s call and also wildly charge out of the woods. The dragon, still savoring the flesh of Grug that it tasted earlier, launches a vicious attack against him with its toothy maw and its razor-sharp claws. Crispin casts haste on the barbarian and Baron. Greenbow shoots an arrow and scores a hit. The Baron also hits the dragon. Darro moves up as Gob raises a Battle cry. Grug, in a frenzy cleaves the dragon in half with his ax. The battle is over and Baron Varn congratulates the party. Surprisingly Calenhad was absent from the battle and we wonder if his love for Gwenyth caused him to protect her instead of entering the fray. Baron Varn does not seem to hold it against him. Bits of the dragon are removed throughout the day, some as trophies, some for healing or arcane components. That night a great feast is had as much back-slapping and congratulations are spread with abandon.</p>Session Date: 02/27/2012
Level 5
Neth 11/4710
Week 4
Towards the end of the month, I am sitting by the campfire missing Darro when Redeye approaches. He tells me that he and his pack have been shadowing a party of nine. There are six soldiers, two half-orcs and a human female. I think this is the envoy that we are expecting. I ask him if there is anything else that he has observed and he said there was also an army of trolls gathering. This must be Hargulka’s army. He tells us that we should...Searok (alias of Briccone)2012-03-01T19:23:46ZRe: Forums: Campaign Journals: A Druid In The Kingdom (A KM Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2ltfq?A-Druid-In-The-Kingdom#232012-02-08T20:29:56Z2012-02-08T20:29:56Z<p><b>Session Date: 02/06/2012</b>
<br />
Level 4
<br />
Lamashan 10/4710
<br />
Week 2-3</p>
<p>Since Calenhad is still weak from the carin wight fighter’s attacks, we decide to do some exploring before we head back to town. One day as we are getting ready to camp we hear what sounds like calls of distress from a woman in a cave. We march up to the cave and as we enter a leucrotta runs up and bites me and I start bleeding profusely. It bites me again opening another huge wound. Darro hits the beast with a claw and a bite, but Greenbow misses. Crispin casts haste and Karina misses with an arrow. Greenwolf misses with his maw. Calenhad lays a hand on me and I start to feel better. The beast whacks me with its hoof and I fall to the ground. Darro, angered that I fell grievously wounded, bites the thing in retaliation. Greenbow hits the creature with his sword. Karina bursts a healing spell and my life-blood is no longer flowing. Greenwolf miss with a bite. Calenhad touches me again and I fell better. Crispin casts a fireball and the creature falls over, its fur still smoking from the spell. We find in the cave blue dragonhide breastplate and shield. I don both and I feel I look spiffy. </p>
<p>On the second day, late in the afternoon we see something blue flying in the air above us. As we get ready to camp, a wyvern comes flying at us. Greenbow hits it with an arrow and the dragon alights in front of him. The dragon follows up with an attack of his own. Darro and I both hit the blue dragon. Calenhad and Falchion enter the fray. Calenhad hits it with his new sword and the dragon is not happy. Crispin casts a magic missile while Greenwolf bites it. Greenbow tries to break free of the wyvern’s claws but can’t. The dragon continues to attack Greenbow. I hit it, but it is Darro that brings it down.</p>
<p>We arrive back in town and return to our quarters. Kesten comes to us and says there are two pressing issues that we should address. The first issue is that there have been some attacks on the townsfolk. The second issue is we have received a messenger from Baron Maegar Varn, he would like to have a council. Given the choice to protect our townsfolk or deal with a fancy-smantzy ambassador, we naturally elect to take on the killer. </p>
<p>Five days ago some livestock was slaughtered. Then three days ago it was a serving maiden who was named Saki that was disemboweled. Just two days ago a shepherd boy, Beven was also killed. Kesten thinks it is one creature that is responsible. He posits that they were killed by a large man-sized animal maybe a wolf or a worg. He also reluctantly reports that they also seemed to be partially consumed. The attacks occurred on the north side of town at night. The serving maiden was attacked just outside of town so Greenbow and I feel we will not be able to find any relevant tracks at that attack site, so we go to where the shepherd boy was attacked. I see some wolf tracks and we follow them to a copse of trees. Greenbow then notices that the tracks turn human. We think we are dealing with a werewolf. Tonight will be the last night of the full moon so we will have to kill the beast tonight or wait until the next full moon. We decide tonight to stake some sheep just to the north of town and set a trap for our hairy friend.</p>
<p>We are on the stakeout when Greenbow sees a wolf-man running out of town. We both cast entangle and Calenhad tries to shoot him with an arrow but misses. The werewolf, not affected by the double entanglement, hits Karina with his great ax. Crispin casts haste on everyone. I run up to the werewolf and miss with a swing of my club. Darro flanks with me and bites the wolf-man. Greenbow hits the werewolf with his sword. Karina moves out of the range of the ax and hits the beast with an arrow. Greenwolf misses with a bite but Calenhad connects with his sword. The werewolf tries to bite me and luckily misses, but he does rake me with a claw. I retaliate with a hit from my club. Darro follows up with a vicious attack with his claw and a bite. Greenbow misses with his sword, Karina hits with two arrows. Calenhad slashes the werewolf with his sword. The werewolf misses me. Crispin casts some magic missiles at the creature, and he collapses to the ground bleeding. He returns to his human form. We bound the unconscious man and stabilize him. We take him back to town and secure him in the jail. Once he is feeling a little better, we will interrogate him.</p>
<p>Not to put off our diplomatic duties any longer, we meet with the representative from Baron Maegar Varn. We had heard that Baron Varn was also given a charter from the Lord Mayor similar to the one that was given to us and he had led a group of mercenaries into the Nomen Heights which is east of our lands. The only other thing that we know of him is that he is a swordlord. We affirm that we will gladly parlay with Baron Varn in the spring. The emissary also asks if it would be all right for a representative of the Baron’s lands to winter with us. We agree to this, although I wonder if we are only admitting a spy to our lands. The emissary departs quickly as he would like to return to the Baron and dispatch the representative to us before the snows come. </p>
<p>We also find out that Bokken has arrived in town and we go see the crusty hermit. When we tell Bokken that we have his brother he spits violently. It is good to know that some things never change! We show him the locket and as he opens it and gazes at the picture of the woman within all he can gasp is “Mom”. We witness a tender moment of the hard hermit. We tell him that his brother hears voices and wants him to kill people. He is not surprised and informs us that his brother had always been a little “off”. He doesn’t care what we do with his brother so we will put him on trial for the various brutal murders he committed. Bokken requests that since Oleg is down here now and Dryfig has taken over the trading post, would it be all right if he moves down here. We readily agree that Bokken will make a fine addition to our community. </p>
<p>We find the alchemist that we gave the troll blood to and ask if he wants the tail of a blue wyvern to harvest the poison from. The Alchemist is concerned that the brewing of poison might get him into trouble since it is generally frowned upon. We inform him that since there is no law forbidding it, it will be all right. He warily takes the tail from us and gives us some gold which he will put towards the purchase of restoration magic for Calenhad.</p>
<p>We feel that enough time has gone by and our werewolf should be healed enough to interrogate. He tells us that Kundal is his name. He tells us that he was attacked by some wolves in lower Brevoy north of Oleg’s trading post about a month ago. He has had strange dreams of running through the woods and wakes bloody and barefoot. He has been drinking in excess trying to forget the horrible dreams but it hasn’t worked. We tell him that it was no dream and that he is a werewolf. The brutal disembowelment of Saki and Beven were his doing. He begs for death but we assure him that whatever brutal acts he did in his wolf form was not his doing and we believe that he can be cured. None of us know what that cure entails but we know it can be done. He requests that we use his ax to pay for that cure. We tell him that he must remain in jail for his protection and for that of the town. There are some in town that say he should meet the same brutal end as Saki and Beven. He agrees although he doesn’t have much of a choice if he wishes to live.</p>
<p>Winter is in the air and I must bid Darro farewell until the spring. He is getting antsy to begin his hibernation. I accompany him to a cave outside of town where he will rest. I would like to ask Crispin if there are any wards he can place on the cave so Darro’s rest will not be disturbed by interlopers. I sadly walk back to town.</p>Session Date: 02/06/2012
Level 4
Lamashan 10/4710
Week 2-3
Since Calenhad is still weak from the carin wight fighter’s attacks, we decide to do some exploring before we head back to town. One day as we are getting ready to camp we hear what sounds like calls of distress from a woman in a cave. We march up to the cave and as we enter a leucrotta runs up and bites me and I start bleeding profusely. It bites me again opening another huge wound. Darro hits the beast with a claw and a bite, but...Searok (alias of Briccone)2012-02-08T20:29:56ZRe: Forums: Campaign Journals: A Druid In The Kingdom (A KM Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2ltfq?A-Druid-In-The-Kingdom#222012-01-25T16:39:19Z2012-01-25T16:39:19Z<p><b>Session Date: 01/23/2012</b>
<br />
Level 4
<br />
Lamashan 10/4710</p>
<p>Week 1</p>
<p>We spend the week governing the land and things seem to be going well, although it is hard for me to focus on all this official business as I would rather be outside with Darro. We see more and more trappers coming through so it seems trade is starting to boom.</p>
<p>Week 2</p>
<p>There are two other requests besides Old Crackjaw – One from an alchemist who wants a waterskin filled with troll blood, and another alchemist wants sap from a shambling mound. We decide to head out to take care of Old Crackjaw first when the town flirt, Lily Teskertin, calls to Calenhad. We know that Calenhad can smite evil, but it seems like Ms. Teskertin has smitten Calenhad! Even Falchion seems to be rolling his eyes at the over-the-top flirting. She tells Calenhad that she really would like an elven artifact from some supposed elven ruins in the south marshes. Calenhad, without consulting anyone, readily agrees. Yep – he’s smitten. </p>
<p>After a day of travel, we see a huge turtle resting by water and I try to communicate with it, but unfortunately, it only sees me as food. Darro tries to bite and claw him but misses. Karina shoots an arrow and wounds the turtle. I call lightning down on the turtle and it seems wounded. Greenbow’s wolf, Greenwolf, misses with a bite. Darro bites the turtle extremely well and swipes the turtle with a claw. Karina hits with an arrow and Greenbow hits with his sword cracking the shell in half. We decide to take the turtle carcass back to town as a symbol of fulfilling a request of the people, and also make turtle soup for the town. </p>
<p>At some point on the journey back to town, we smell troll in the air and sure enough, we find troll tracks. Greenbow estimates that there are about three of them. It looks like that alchemist will get his waterskin of troll blood sooner rather than later. We follow the tracks and round a hill and see four trolls rending some unfortunate creature as their meal. Karina casts prayer on the group while Crispin casts a fireball. Calenhad shoots an arrow and hits a troll. Greenbow shoots a flaming arrow and also hits a troll. I call stones upon them hurting them. They regenerate a little bit of the damage from the stones. As one of the trolls pass him to get at Calenhad, Darro tries to nip it, but misses. Greenwolf also nips at a troll that passes him to get at Karina, but unlike Darro, he is successful. Crispin casts a scorching ray and burns one of the trolls. Karina shoots an arrow at a troll and hits. Calenhad misses, but Greenbow hits. I miss with my club but I do manage to bite the troll. Darro hits with a bite and both claws. A troll attacks Karina hurting her badly. Greenbow gets rended by a troll. I get hit by a troll. The last troll claws Falchion. Crispin casts a fireball and brings down one troll. Karina casts searing light at the troll in front of me putting it down. Falchion bites a troll, and Calenhad hits a troll with his sword. Greenbow brings down a troll. Darro and I bring down the last troll as one of the other troll stands up and is quickly hacked to its second death. Crispin and I cast burning spheres so the trolls do not rise again. We fill a waterskin with their blood.</p>
<p>We head back to town and Arvin gives us a magic ring for taking care of Old Crackjaw and the alchemist gives us 1,200 gp worth of potions for the troll blood-filled waterskin. It looks like we had a profitable few days of adventuring! </p>
<p>We decide to follow the treasure map that we obtained from Bokken’s brother. We follow it until we come to a collapsed burrow. We enter and come to a room with three passageways and a skeleton in the middle. We wonder if this is the undead guardian that the map told us about. Crispin detects a magic ring and as Calenhad reaches for the ring, a statue by each passageway blows foul air at him. Calenhad feels an almost overwhelmingly tiredness, but is just a little fatigued. He uses something called a mercy to remove that fatigue. Suddenly twelve skeletons converge on the room-six from one direction and six from the opposite. Karina moves near the center of the room, carefully avoiding the skeleton, and casts a healing burst which destroys all of the skeletons coming down one passageway. Darro goes to the middle of the room but triggers the trap. He suddenly feels exhausted and knowing he will be of no use in this battle stumbles out of the burrow to keep Falchion company. I follow Karina’s path and call for stones and the remaining six skeletons coming down the other passage crumble. We continue on until we see a crypt. As we enter the room, the lid of the crypt slides off and an undead being rises and says in a spectral voice, “Die intruders!” He advances to Calenhad and attacks him. Karina channels energy and hurts him just a little. I go up next to Calenhad and swing my club but miss. Crispin casts a fireball. Greenbow misses with his attack. Calenhad smites the undead but his attack misses. Greenwolf misses as Calenhad gets hit again. Karina casts shield of faith on the Paladin. I miss with an attack, but Greenbow connects with his sword. Calenhad hits the ghost, but Greenwolf misses. The undead misses Calenhad as I hit him with my club. Crispin casts a magic missile and the undead falls. He is identified as a cairn wight fighter, but none of us know who he was since his tomb seems to have been here for a millennia.</p>Session Date: 01/23/2012
Level 4
Lamashan 10/4710
Week 1
We spend the week governing the land and things seem to be going well, although it is hard for me to focus on all this official business as I would rather be outside with Darro. We see more and more trappers coming through so it seems trade is starting to boom.
Week 2
There are two other requests besides Old Crackjaw – One from an alchemist who wants a waterskin filled with troll blood, and another alchemist wants sap from a...Searok (alias of Briccone)2012-01-25T16:39:19ZRe: Forums: Campaign Journals: A Druid In The Kingdom (A KM Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2ltfq?A-Druid-In-The-Kingdom#212011-12-02T19:14:46Z2011-12-02T19:14:46Z<p><b>Session Date: 11/28/2011</b>
<br />
Level 4
<br />
Rova 09/4710
<br />
Week 2-4</p>
<p>Darro smells something in the air and we stop the party and try to sneak up on whatever it was that got his attention. We see a large giant sitting on a boulder licking the sides of an obvious empty jug. We cautiously approach him but unfortunately he can only speak giant and that is one language our multi-linguistic group does not know. Just like we did with the bogard Garuum, Karina hands him some food and ‘accidentally’ touches him. He is surprised that all of a sudden we can speak giant, but we inform him that he is speaking common. As we get closer we get an over-whelming smell of alcohol and we have no doubt what was in the jug. He says his name is Munguk. We ask if he is part of a tribe, and he says he is not. He wanted to join Hargulka’s tribe but was not allowed in because he was too small. We ask him who this Hargulka is and he responds that he is the boss of these lands and is raising an army of giants like Munguk and Hargulka. We ask if Hargulka is a hill giant like him and he says it is not, he is a big, green boss who doesn’t like fire. We are thinking that Hargulka is a troll. Munguk is pretty tall and if he was too short for Hargulka, we can just imagine the giants that make up Hargulka’s army. We ask if Hargulka’s army is just giants and Munguk tells us that there are lizardfolk also with Hargulka. We ask Munguk if there is anything that he needs and he says that he is looking for wolf berries as he can make some great alcohol with it. While we don’t think that lack of alcohol is Munguk’s problem, we agree to find some for him. We tell him that he can join ‘our tribe’ and while we really don’t want a hill giant that Calenhad detects evil on, we don’t want Hargulka to have another recruit. He seems satisfied and says if we bring the wolf berries to this spot he will find us. He tells us the general direction to Hargulka and we continue exploring.</p>
<p>A few days later, we see a few inhabited structures on an island. We see lizardfolk tracks heading to the village and we are unsure if we have found Haragulka’s band or just an isolated lizardfolk village. We try to see if we can ambush a party in order to get more information, but we wait the whole day and nothing happens. We move a few hours away from the camp and make our own camp. We make sure that our watches are extra vigilant so we won’t be surprised by any lizardfolk. </p>
<p>We return the next morning and wait for another patrol. We don’t see one that morning, but we see one right after lunch time. There are six of them. We intercept them and Crispin hails them in their native tongue of draconic. They are apprehensive and ask why we did not approach their village. Crispin responds that we had heard that there might be trolls about. They ask us what we want and we say that we are exploring this land and want to establish peaceful relations and possible trade with its various inhabitants. They say we will need to speak to King Vesket about trade. Crispin replies that King Vesket must be a fine king at which Calenhad notices that two of them cast a fleeting look of disgust. We ask them about the will-o’-wisps and they say that those are their ancestors. Calenhad notices that the two who looked disgusted before, look disgusted again. Crispin says that those are probably not ancestors, but other creatures. At this the lead lizardfolk is insulted and Crispin offers a quick apology. We are unsure of whether they believed it or not, but they stay their weapons and announce that they are going and make it apparent they do not want to be followed. We let them go in peace. </p>
<p>We decide to go see King Vesket and determine if peaceful trade relations can be established. We arrive at village where a lizardfolk issues a challenge. We say that we would like to see King Vesket about possible trade. A few minutes later the gate opens and King Vesket appears with two large crocodile creatures - blood caimans, along with a dozen other lizardfolk. Crispin asks the king if he can speak common and he says he does not in a manner that suggests common is an inferior language. When asked about possible trade He also says that there is nothing we have that he would be willing to trade for. Crispin asks him what he does want and he says he wants protection from ‘your kind’. We say we can offer a treaty with him and he asks what is a treaty is. We say it is an agreement between kings. He asks if Crispin is a king and Crispin says he is not but Calenhad is. King Vesket looks dismissively at Calenhad and states that if Calenhad can’t speak his language then he is not a king he would wish to parlay with. He states again that there is nothing that we can provide him that his friends can’t. Crispin asks him who his friends are and he says Hargulka is his friend. So much for this being an isolated tribe of lizardfolk! Karina notices that some lizardfolk are uneasy at the mention of Hargulka. Crispin says that Hargulka is a few days travel from here. King Vesket smirks and says that is what we think. It looks like we might not have to go far to find this Hargulka. Crispin asks a final time if there is anything else he wants and he says yes – for us to go away. Since it seems obvious we will not be establishing any kind of treaty with King Vesket, we decide to depart for more exploring. </p>
<p>A few days later an old man and a mountain lion threateningly runs up to Crispin babbling about ‘the voices’. Greenbow runs up to the man and tells him not to attack. The large cat claws Crispin and Crispin wisely decides to withdraw. Karina plucks the old man with an arrow. Greenbow tries to hit the old man but misses. The lion focuses its attacks on Greenbow. Darro rushes up and kills the large cat. Crispin hits the man with a magic missile. Calenhad offers him a chance to surrender at which the old man yells that Bokken will not get his things. Crispin casts flaming sphere at him but the old man deftly dodges. I try to hit him with my club but miss. Crispin, Karina, and Greenbow also miss. The old man hits Greenbow with a solid hit, but is mortally wounded by Darro. We stabilize the quickly bleeding man and tie him up. We then cautiously heal him.</p>
<p>When he gains consciousness we ask him if the voices have stopped and he says they did. We hears them every couple of weeks and they are not silenced until he kills something. This has happened to him ever since he left home. We assume that this is Bokken’s long, lost brother and our suspicions are confirmed when on hearing Bokken’s name, he angrily spits – exactly like Bokken did every time he mentioned his brother. He says that he will kill us for killing his cat and proves very uncooperative. We decide to take him prisoner until we can decide what to do with him. We find his tracks and follow them until we find his abode in a tree where we find a locket with a picture of a woman and a treasure map with undead guardian supposedly guarding a powerful weapon. </p>
<p>We go to Beldame to give her the tea and the mushrooms which she greatly appreciates. </p>
<p>Lamashan 10/4710
<br />
Level 4
<br />
Week 1</p>
<p>We get back to our town and Akiros gives us a status report. A couple of hunters came in with the corpse of the winter wolf and spread our good deed throughout the town as it was killing hunters as well. We also hear that Arven, a fisherman, says that there is a ill tempered huge turtle called Old Crackjaw at his fishing hole. Akiros also tells us that in the tavern they have been posting various wanted posters of various criminal elements. It looks like we will have to be on the lookout for these shady characters. We send a messenger out to retrieve Bokken and see if he can provide any input on what to do with his brother and who the woman in the locket is.</p>
<p>Since there does not seem to be anything pressing, we get down to the business of governing this land.</p>Session Date: 11/28/2011
Level 4
Rova 09/4710
Week 2-4
Darro smells something in the air and we stop the party and try to sneak up on whatever it was that got his attention. We see a large giant sitting on a boulder licking the sides of an obvious empty jug. We cautiously approach him but unfortunately he can only speak giant and that is one language our multi-linguistic group does not know. Just like we did with the bogard Garuum, Karina hands him some food and ‘accidentally’ touches him....Searok (alias of Briccone)2011-12-02T19:14:46ZRe: Forums: Campaign Journals: A Druid In The Kingdom (A KM Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2ltfq?A-Druid-In-The-Kingdom#182011-11-14T14:49:27Z2011-11-14T14:49:27Z<p><b>Session Date: 11/07/2011</b>
<br />
Day 111
<br />
Level 4
<br />
Sarenith 24</p>
<p>I spend the morning sleeping in as I was tired from our day of traveling. Darro nudges me awake and leads me into the woods where we see Redeye. He thanks us for taking care of the Stag Lord, and we both agree that he was a menace and the world is better off without them. He notices how powerful Darro has become since the last he saw him. Since I am with Darro each day, I hardly noticed! Redeye tells us that if we ever need him to just call and he will come. It might take him a few days, but he would come. I tell him that he can do likewise. I create six goodberries.</p>
<p>Day 112
<br />
Level 4
<br />
Sarenith 25</p>
<p>We see a caravan come to the fort which has many more wagons and people than the one wagon with the one guard that used to come. A foppish man climbs down from a fine horse and says that his name is Fabius Ambrosius and asks for Calenhad. Oleg rolls his eyes and points to Calenhad. He gives Calenhad a short, courtesy bow and announces he had been sent by the Lord Mayor. He is looking for the body of the Stag Lord for proof that the monster has been slain. We tell him how we threw the body of the Stag Lord into the river at Davik Nettles’ place. He says that if we can’t produce the body, he at least want to see where the Stag Lord had his hideout. He calls over his porter and produces the weapons that we requested way back when. Calenhad asks that if it is all right we leave the next day. Fabius looks around Oleg’s meager accommodations and sniffs that it would do.</p>
<p>Day 113
<br />
Level 4
<br />
Sarenith 26</p>
<p>We spend the day traveling marveling at our companion’s curious habits. He is meticulous in all that he does and he even grooms his own horse. He refuses to take watch though, probably does not want to ruin his beauty sleep. He seems to have grand designs for these lands and points out where many roads and buildings can go. Calenhad asks for news on Sneed. Fabius responds to Calenhad that he does not know what happened to Falgrim Sneeg, but there will be political consequences to whatever does happen to him. </p>
<p>Day 114
<br />
Level 4
<br />
Sarenith 27</p>
<p>We spend an uneventful day traveling.</p>
<p>Day 115
<br />
Level 4
<br />
Sarenith 28</p>
<p>We are nearing the fort, and we are not as apprehensible as we are when we first arrived here. Fabius looks around the empty, eerie fort and seems quite satisfied. He then hands us another charter which reads as follows:</p>
<p>[Spoiler omitted]</p>
<p>Looks like we will now have to decide how we want to rule these newly-tamed lands.</p>Session Date: 11/07/2011
Day 111
Level 4
Sarenith 24
I spend the morning sleeping in as I was tired from our day of traveling. Darro nudges me awake and leads me into the woods where we see Redeye. He thanks us for taking care of the Stag Lord, and we both agree that he was a menace and the world is better off without them. He notices how powerful Darro has become since the last he saw him. Since I am with Darro each day, I hardly noticed! Redeye tells us that if we ever need him to just...Searok (alias of Briccone)2011-11-14T14:49:27ZRe: Forums: Campaign Journals: A Druid In The Kingdom (A KM Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2ltfq?A-Druid-In-The-Kingdom#172011-10-19T18:20:03Z2011-10-19T18:20:03Z<div class="messageboard-quotee">Whited Sepulcher wrote:</div><blockquote> dotted. thanks for putting up these posts! </blockquote><p>Thank You! I hope you have as much fun reading them as I have of playing/writing them!Whited Sepulcher wrote:dotted. thanks for putting up these posts!
Thank You! I hope you have as much fun reading them as I have of playing/writing them!Searok (alias of Briccone)2011-10-19T18:20:03ZRe: Forums: Campaign Journals: A Druid In The Kingdom (A KM Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2ltfq?A-Druid-In-The-Kingdom#162011-10-19T18:17:37Z2011-10-19T18:17:37Z<p><b>Session Date: 10/17/2011</b>
<br />
Day 99
<br />
Level 3
<br />
Sarenith 12</p>
<p>We set off on our assault of the Stag Lord’s fort. I create three goodberries.</p>
<p>Day 100
<br />
Level 3
<br />
Sarenith 13</p>
<p>I can only find two goodberries as we spend an uneventful day traveling. Calenhad does not say much on the journey, but we all realize that he has a lot on his mind.</p>
<p>Day 101
<br />
Level 3
<br />
Sarenith 14</p>
<p>I find four goodberries as we near the fort. We spend the rest of the day formulating our battle plan. We figure we will disguise ourselves, with me using some magic illusion dust to hide my orcish heritage. We will approach the fort with a cart with the alcohol that we have and a barrel of oil. Darro will hide in the cart. We are going to try to bluff our way in with the premise that surely the Stag Lord cannot refuse such fine spirits as we have. Once inside, Greenbow will throw some alchemist fire at the oil barrel and we will use the diversion to start our attack. I prepare a calm animals spell in case the critter in the cage can be brought to our side. We are not sure if our plan is going to work, but it is the best plan that we have. </p>
<p>I create five goodberries as we put our plan in motion. As we approach the fort, a bandit on the platform asks us to halt and state our business. Crispin shouts back that we have supplies. The bandit asks us “Whose bloody bones are here?” Crispin shouts back that we don’t know and that those who gave us the supplies did not give us the answer. The bandit calls out for Akiros, who we know is Karina’s brother. Akiros asks the password again and Crispin shouts back that those who gave us the supplies did not give us the answer. He sends out two bandits to inspect the wagon. At this point we know that the gig is up, but we try to remain calm. The door to the fort opens just wide enough so that two bandits emerge. As soon as they pull back the tarp and see Darro they shout back to Akiros that it is a trap and the battle is on. </p>
<p>One bandit quickly heads back and starts closing the door as Greenbow engages his partner in combat. Calenhad shouts for Crispin to get on Falchion and for Darro to get out of the cart. Karina rips open her cloak to reveal her identity and yells to her brother that we are here to save him as she shoots the bandit next to him. Crispin casts a magic missile at the bandit next to Akiros as he rams the cart through the closing door. Calenhad shoots his longbow at the bandit that everyone has been hitting. I run up to the bandit next to Greenbow and hit him with my club and he goes down. Akiros looks stunned at seeing his sister and doesn’t seem to move. Darro gets out of the cart and comes to me. An archer, seeing the non-armored Crispin, hits him with an arrow. Greenbow advances through the now open gate. Karina continues to plead with Akiros. A bandit, who had been knocked prone by the battering horse-cart missile, tries to stand up in front of Greenbow and gets smacked for his trouble. Crispin backs the cart out of the open door so others can get into the fray. The other prone bandit stands up. Calenhad goes up to the gate and swaps places with Greenbow. I cast stone call at three of the bandits and pelt them with stones. Karina’s pleadings must have had some affect because Akiros swings his sword at his own man. We also see a silver object come flying off the wall as he tears the Stag Lord medallion from his neck. Darro keeps pace with me as we advance to the open gate. A bandit yells for Auchs to open the cage and we assume that means that the critter will be joining the battle. I hope that it is a natural beast so my calm animal spell can neutralize the threat. The bandit, stunned that Akiros stabbed him, retaliates, but misses. An arrow flies out at Crispin. Greenbow switches with Calenhad who hits both bandits, killing one. We see an owlbear who promptly kills one of the Stag Lord’s men. Apparently the owlbear is not particular. Karina lets fly an arrow. The archers concentrate their fire on Karina since she is doing a very good job at shooting arrows at them. Calenhad and I storm through the gates. We see the Stag Lord who shoots an arrow at Calenhad, wounding him severely. Auchs takes a step up and hits Calenhad with his club. Akiros kills his opponent and starts to leave the platform. Darro comes up next to me. All of the archers miss Karina. Greenbow attacks Auchs and hits him with his sword. The owlbear attacks Auchs and badly wounds him. Karina casts a healing burst to help Calenhad. Crispin uses a wand of fear on two of the archers, but it seems to have no effect. Falchion tears what remains of the gate from its hinges. Calenhad heals himself and yells a smite against the Stag Lord and slays Auchs. I step up and hit the owlbear. The Stag Lord launches another arrow at Calenhad but misses him. Akiros moves up to the owlbear and gets hit for his trouble. Darro tries to bite the owlbear, but misses. Greenbow attacks the Stag Lord and hits him. The owlbear, not having Auchs as a target anymore, attacks Darro and wounds him. Karina heals Calenhad. Crispin again uses his wand of fear but this time both of the bandits turn and flee. Akiros and Calenhad both attack the Stag Lord. I try to hit the owlbear, but miss. The Stag Lord attacks Akiros cursing him as a traitor. Akiros swings back calling on Erastil for assistance. Darro tries to bite and claw the owlbear but misses. Greenbow attacks the Stag Lord. Karina hits the owlbear with an arrow. Crispin casts a scorching ray at the owlbear but misses. Falchion hits the owlbear with a hoof. Calenhad misses the Stag Lord and I miss the owlbear. The Stag Lord and Akiros continue their own private war. Darro hits the owlbear with a claw and a bite. The owlbear puts down Darro and before he can kill the grievously wounded bear, a magic missile from Crispin kills the beast. Calenhad hits the Stag Lord and I cure Darro with the wand. The private battle between Akiros and the Stag Lord rages on. Greenbow misses the Stag Lord but Karina hits him with an arrow. Crispin shoots a magic missile at the Stag Lord. Calenhad misses the Stag Lord as I position myself to get into combat. Akiros and Stag Lord continue to fight it out. Greenbow misses the Stag Lord as Karina gets in range. Crispin launches a force bolt. Calenhad delivers a killing blow against the Stag Lord and the Stag Lord’s reign of terror comes to an end. It is also fitting that it was Calenhad’s sword that delivered the fatal blow fulfilling our charter by delivering justice by sword or rope.</p>
<p>Akiros reunites with Karina and offers his sword to Calenhad who refuses to take it. Instead he requests that Akiros does penance at the Erastil shrine under the guidance of Jhod and Gaenary. He doesn’t object to this as he realizes some penance must be made. We ask him out of curiosity what the answer to the password was and he says,[Spoiler omitted] Yup, there was no way we could have bluffed our way through that response.</p>
<p>We discover that some of the bandits have made their escape. Greenbow and I both try to track them but we soon lose them. One was the elusive Dovan. It is no matter for if he decides to take up the Stag Lord’s position, we will make sure he meets the same fate. Akiros tells us that there is a crazy, old man held in a pit in the fort. He said that the rumors were that he and the Stag Lord had some sort of familiar bond. He points to me and says that the man had “ways just like you”. He also said that the man would also heal the other bandits when they were injured. We wonder if it could be Bokken’s brother. We warily open the trap door, but as we descend, Calenhad and I notice that the old man has been killed and that he looks nothing like Bokken. Since it seems like we had all the bandits engaged, we wonder who killed him? </p>
<p>We continue to search the fort and find the Stag Lord’s loot. Curiously among the loot we find a crumpled bedspread in a corner. We are about to use it to wrap up some of the loot when Calenhad notices it. He flies off into a rage, snatches the bedspread a suddenly leaves the room. He doesn’t say much the rest of the day and only later do we find out that the bedspread was a wedding present from his family and was on the bed in his house where his wife was killed. </p>
<p>Day 102
<br />
Level 4
<br />
Sarenith 15</p>
<p>We set out to Davik Nettles place to properly dispose of the Stag Lord’s body. I create seven goodberries on this uneventful day of traveling.</p>
<p>Day 103
<br />
Level 4
<br />
Sarenith 16</p>
<p>I create six goodberries as we near the former abode of Davik Nettles.</p>
<p>Day 104
<br />
Level 4
<br />
Sarenith 17</p>
<p>I create five goodberries in the morning. We soon arrive at the bridge and the ghostly apparition reappears asking for the body of the Stag Lord. We promptly throw the body in and the apparition disappears and a well-made halberd washes up on shore. There is nothing else, not even a thank you. We cross the river and find the ruined remains of the buildings where Davik dwelled and nothing else. </p>
<p>Day 105
<br />
Level 4
<br />
Sarenith 18</p>
<p>Seven goodberries are made and nothing else happens.</p>
<p>Day 106
<br />
Level 4
<br />
Sarenith 19</p>
<p>Six goodberries are made and nothing else.</p>
<p>Day 107
<br />
Level 4
<br />
Sarenith 20</p>
<p>Seven goodberries are made and we arrive at the Temple of the Elk. We are unsure how Jhod and Gaenary feel about another person to redeem since they are priests of Erastil and not of Sarenrae, but since young Clement has been a big help to them, I don’t think they mind too much. Out of earshot of Karina we tell them to keep an extra sharp eye on Akiros as he was the Stag Lord’s second-in-command.</p>
<p>Day 108
<br />
Level 4
<br />
Sarenith 21</p>
<p>Eight goodberries are created as we head back to Oleg’s.</p>
<p>Day 109
<br />
Level 4
<br />
Sarenith 22</p>
<p>Five goodberries are created as we spend the day on the road.</p>
<p>Day 110
<br />
Level 4
<br />
Sarenith 23</p>
<p>We have six goodberries in hand as we reach Oleg’s.</p>Session Date: 10/17/2011
Day 99
Level 3
Sarenith 12
We set off on our assault of the Stag Lord’s fort. I create three goodberries.
Day 100
Level 3
Sarenith 13
I can only find two goodberries as we spend an uneventful day traveling. Calenhad does not say much on the journey, but we all realize that he has a lot on his mind.
Day 101
Level 3
Sarenith 14
I find four goodberries as we near the fort. We spend the rest of the day formulating our battle plan. We figure we will disguise...Searok (alias of Briccone)2011-10-19T18:17:37ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Do Battlerager Dwarves exist in PathfinderSearok (alias of Briccone)https://paizo.com/threads/rzs2lgln?Do-Battlerager-Dwarves-exist-in-Pathfinder#362011-10-14T14:24:11Z2011-10-14T14:24:11Z<div class="messageboard-quotee">Mark Sweetman wrote:</div><blockquote> <div class="messageboard-quotee">Searok wrote:</div><blockquote>Yes, but I am looking for something that will allow you to give up the fast movement and the light armor restrictions and be a heavy-armored Dwarven tank that rages until all enemies are gone before him! </blockquote><a href="http://paizo.com/pathfinderRPG/prd/ultimateCombat/classArchetypes/barbarian.html#armored-hulk-(archetype)" target="_blank" rel="nofollow">Armored Hulk</a> from Ultimate Combat. Specialize in grappling and spiked armor and you're done. </blockquote><p>Thanks Mark! That is exactly what I am looking for!Mark Sweetman wrote:Searok wrote:Yes, but I am looking for something that will allow you to give up the fast movement and the light armor restrictions and be a heavy-armored Dwarven tank that rages until all enemies are gone before him!
Armored Hulk from Ultimate Combat. Specialize in grappling and spiked armor and you're done. Thanks Mark! That is exactly what I am looking for!Searok (alias of Briccone)2011-10-14T14:24:11ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Do Battlerager Dwarves exist in PathfinderSearok (alias of Briccone)https://paizo.com/threads/rzs2lgln?Do-Battlerager-Dwarves-exist-in-Pathfinder#322011-10-14T12:29:43Z2011-10-14T12:29:43Z<div class="messageboard-quotee">Jonathon Vining wrote:</div><blockquote> <div class="messageboard-quotee">Searok wrote:</div><blockquote> Are there any plans for Paizo to come out with an official Battlerager playable class? My DM let me play one in D&D 3.5 with a build that I found on the web and it was a blast, but I think if I tried to play one again, he would want something PF sanctioned....</blockquote>Have you tried the <a href="http://www.d20pfsrd.com/classes/core-classes/barbarian" target="_blank" rel="nofollow">barbarian</a>? </blockquote><p>Yes, but I am looking for something that will allow you to give up the fast movement and the light armor restrictions and be a heavy-armored Dwarven tank that rages until all enemies are gone before him!Jonathon Vining wrote:Searok wrote: Are there any plans for Paizo to come out with an official Battlerager playable class? My DM let me play one in D&D 3.5 with a build that I found on the web and it was a blast, but I think if I tried to play one again, he would want something PF sanctioned....
Have you tried the barbarian? Yes, but I am looking for something that will allow you to give up the fast movement and the light armor restrictions and be a heavy-armored Dwarven tank that rages...Searok (alias of Briccone)2011-10-14T12:29:43ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Do Battlerager Dwarves exist in PathfinderSearok (alias of Briccone)https://paizo.com/threads/rzs2lgln?Do-Battlerager-Dwarves-exist-in-Pathfinder#292011-10-13T17:39:28Z2011-10-13T17:38:47Z<p>Are there any plans for Paizo to come out with an official Battlerager playable class? My DM let me play one in D&D 3.5 with a build that I found on the web and it was a blast, but I think if I tried to play one again, he would want something PF sanctioned....</p>Are there any plans for Paizo to come out with an official Battlerager playable class? My DM let me play one in D&D 3.5 with a build that I found on the web and it was a blast, but I think if I tried to play one again, he would want something PF sanctioned....Searok (alias of Briccone)2011-10-13T17:38:47ZRe: Forums: Campaign Journals: A Druid In The Kingdom (A KM Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2ltfq?A-Druid-In-The-Kingdom#142011-09-16T17:44:25Z2011-09-16T17:44:25Z<p><b>Session Date: 09/12/2011</b>
<br />
Day 87
<br />
Level 3
<br />
Desnus 26</p>
<p>As we depart, I create three Goodberries, but we find nothing else.</p>
<p>Day 88
<br />
Level 3
<br />
Desnus 27</p>
<p>I create four goodberries, but like the day before, we find nothing of note.</p>
<p>Day 89
<br />
Level 3
<br />
Desnus 28</p>
<p>I create five goodberries and we arrive at the temple of Erastil for some much needed rest and shelter. Calenhad asks Gaenary if he can carve a symbol of Erastil into his bow, but Gaenary feels he would not be able to do it well and does not want to risk ruining the bow.</p>
<p>Day 90
<br />
Level 3
<br />
Desnus 29</p>
<p>This morning I can create eight goodberries like I am always able to do at this blessed area. We find nothing of note otherwise.</p>
<p>Day 91
<br />
Level 3
<br />
Desnus 30</p>
<p>I create five goodberries as we arrive at the site of the ambush. It is too late to see anything so we feel that it is prudent to come back the next morning.</p>
<p>Day 92
<br />
Level 3
<br />
Desnus 31</p>
<p>I am also able to create six goodberries. We search around the area where we think the ambush took place but we find no tracks and no sign of the ambushers. That night on watch I get hit with an arrow as another one misses. I look and see the baykok! I scream “BAYKOK” and charge! It launches two additional arrows at me and both hit. I am paralyzed like I was the last time we encountered the undead menace. Crispin and Greenbow both wake up and Crispin casts see invisibility. Karina wakes up but does not know what a baykok is or its tactics so she does not know that it is only visible to those it attacks. Crispin casts two scorching rays at the baykok and suddenly all we see is a pile of bones. We scoop up the bones for Gaenary. Having baykok bones should make him pleased as punch.</p>
<p>Day 93
<br />
Level 3
<br />
Sarenith 1</p>
<p>I say a prayer to Gozreh on this day, the first day of summer. I am also able to create six goodberries as we start to head south to the Stag Lord’s layer. Mid-morning we come across a cold camp and four corpses with multiple arrow wounds. Karina tells us that these men died at around midnight. We assume that the baykok had attacked this camp before ours. We find one dead horse, two broken horse leads and one lead that had not been broken-it is just gone. We can see five distinct tracks so we think that one got away. From the descriptions that Winston gave us, these look like the men that attacked him. We do not see a corpse with a rapier, so it looks like Dovan might have gotten away. We decide to continue to scout out the area around the Stag Lord’s domain. </p>
<p>Day 94
<br />
Level 3
<br />
Sarenith 2</p>
<p>I create six goodberries as we spend a day exploring the area adjacent to the fort. During the day, Greenbow and I see wagon tracks. We don‘t know if the wagon was a supply wagon or perhaps a wagon that the Stag Lord’s men ambushed. We decide to wait a day and see if the wagon or an ambush party returns.</p>
<p>Day 95
<br />
Level 3
<br />
Sarenith 3</p>
<p>I create five goodberries as we spend the day waiting.</p>
<p>Day 96
<br />
Level 3
<br />
Sarenith 4 </p>
<p>I create eight goodberries as we spend another uneventful day waiting. We come to the sad realization that nothing might come so we decide to head back over to the area of the ambush to see if we see any evidence of a fresh patrol.</p>
<p>Day 95
<br />
Level 3
<br />
Sarenith 5</p>
<p>I create five goodberries. On our way back to the spot of the first ambush as we see five tracks which we follow with all haste. We think that we are about four hours behind them. As dusk approaches, we decide to trek it throughout the night. We close in on the camp and Darro and I decide to scout it out first. We see horses on the otherside of the camp and two men walking around. I head back and let the group know what we saw. We stealthily make our way up to the camp, but it is all for naught as the bandits pop up, dip their arrows in the fire and let fly two flaming arrows my way. Calenhad and Falchion ride into the battle. Greenbow shoots a bandit with his bow and a nifty human bane arrow he took from the baykok. Darro bites the same bandit that Greenbow hit who is in front of Calenhad. The bandits launch more arrows at us, but luckily all miss. I call stones to hit four of the bandits. Crispin casts a magic missile and a bandit falls dead. Karina misses with an arrow. Calenhad and Falchion charge a bandit and kill him with Calenhad’s pointed lance. Greenbow hits with another arrow. Darro bites another bandit. Crispin hits the same bandit with a magic missile and he staggers backwards and falls. The remaining bandit takes off running and I run after him. He stumbles and I easily catch him. The rest stem the flowing wounds of the bleeding bandit who, Calenhad tells us, matches the description of Falgrim Sneeg. </p>
<p>We interrogate the captured bandit that I return with. He is a young kid who Crispin half interrogates and, more surprisingly, half intimidates. He joined the bandits to save his parents farm. His name is Clement, but most just call him kid or son. He has only been into the fort just once. He says that the Stag Lord is a mean drunk. We ask him about the Stag Lord’s men and he tells us that Akiros is now the Stag Lord’s second-in-command replacing Dovan. At this Karina’s ears perk up and she demands that the kid tell her everything he knows about Akiros. Clement can’t tell her too much since Akiros seems to keep to himself mostly. Karina informs us that Akiros is her brother. This will make attacking the fort more difficult as we do not want to kill her brother, but on the same token, we don’t want him to kill us either. He also tells us more about Ox, although it seems his proper name is Auchs. I think I might prefer to keep calling him Ox! Auchs does not go out on patrol and likes to play with toys. He does not let anyone else play with the toys. We try to figure out what that all means, but it could mean nothing. Maybe the big brute never grew up. There are six other bandits that also live in the fort. He also tells us more about the big beast in the cage. He describes it as a big bear with wings. At this my ears perk up. I never knew a bear that can fly and my mind is dizzy with the possibilities! Calenhad loosens up the dirt in front of him and gives the kid a stick and the kid draws us a crude map of the fort. He says the Stag Lord is mad at us for killing his girlfriend, and Clement lets us know the various insults that the Stag Lord has for each of us. When we throw the Stag Lord’s body into Davik Nettles’ river, we will see who has the last laugh.</p>
<p>We try to decide what we are going to do with Clement. He does not seem evil, and only did what he did to support his family. Calenhad is torn because even if he did not directly participate in murder and thievery, he was there when it happened. We remind Calenhad how Dryfig is thriving and suggest maybe Gaenary can use an apprentice at his forge. We ask Clement if he would be averse to making an honest living for a change and he says that he wouldn’t. Crispin tells him that he will send gold to his parents if he stays and earns his apprenticeship and I tell him I will hunt him down if he strays. Darro adds a low growl for emphasis. Feeling that Clement is properly motivated, we scoop up the unconscious body of Sneeg and start making our way to the temple of Erastil. </p>
<p>Day 96
<br />
Level 3
<br />
Sarenith 6</p>
<p>I create three goodberries as we head to the fort. Clement, seeing that he won’t be given justice by the rope, is a delightful traveling companion. His compatriot Sneeg is still unconscious and tied across the saddle of his horse.</p>
<p>Day 97
<br />
Level 3
<br />
Sarenith 7</p>
<p>I create six goodberries and that day we reach the temple. During the day Sneeg started to regain consciousness so we blindfolded him to keep him from seeing Clement. We arrive at the temple and Gaenary is ecstatic! Not only does he have baykok remains to study, but also a new apprentice. Seeing how fit and wilderness savvy both Jhod and Gaenary are, Clement realizes that fleeing would be useless, but it seems like the kid is genuinely enthused to be learning a trade and starting on the path of righteousness. Calenhad gives Gaenary some money to send to the kid’s family at Lake Hooktongue. Apparently he has a younger brother and sister and we would hate to see the brother also fall in with bad company to support his parents.</p>
<p>Sneeg is awake at this point and is insolent. He says that the Stag Lord will gut us like a fish. We ask him what that means and he says we will have to attack the fort and find out. Calenhad senses that he is holding something back but we won’t get much out of him. We tell him that we are taking him back to Kesten to face justice. Sneeg just laughs menacingly and says, “I ain’t afraid of that clown Kesten! He is quickly blindfolded again and this time gagged. The sooner Kesten has him the better. I am thinking we throw him into Nettle’s river as a placeholder until we have the Stag Lord. I chuckle myself to sleep on that.</p>
<p>Day 98
<br />
Level 3
<br />
Sarenith 8</p>
<p>Like always, the berries are overflowing at the temple and I am able to create eight goodberries as we make our way to Oleg’s. We keep Sneeg bound, gagged and blindfolded which makes the trip more enjoyable. </p>
<p>Day 99
<br />
Level 3
<br />
Sarenith 9</p>
<p>I create seven goodberries as we continue our trek back to Oleg’s. We have little interaction with Sneeg. </p>
<p>Day 100
<br />
Level 3
<br />
Sarenith 10</p>
<p>I create four goodberries as we finally arrive at Oleg’s. Kesten looks at Sneeg and says that it will be a happy day when Sneeg hangs. Sneeg laughs at him contemptuously and states matter of factly that Kesten won’t get the opportunity to hang him. We ask Kesten what it is that Sneeg has done and Kesten replies that he has committed many murders throughout the lands of Bevoy and Medvyed. When Calenhad hears Medvyed, He grabs Sneeg roughly and starts to ask him if he had anything to do with a murder that occurred at a small farm with a girl in the land of Medvyed, but Sneeg just smiles at him. This further throws Calenhad into a rage and it looks like he might extract his own form of justice then and there. Crispin and Greenbow caution against it, as for me it does not matter whether Sneeg meets justice at the end of a rope or at the point of Calenhad’s sword. Sneeg continues to mock Calenhad all the while evading the angry questions and accusations Calenhad is throwing at him. He just remarks, “Go ahead and strike me down! Fall Paladin, FALL!” After a few tense moments in which Calenhad’s eyes are filled with murderous intent, Calenhad literally throws Sneeg to Kesten and storms out of the post. We do not see him for the rest of the day, and we all agree that he needs his space.</p>
<p>Day 98
<br />
Level 3
<br />
Sarenith 11</p>
<p>I create seven goodberries as I see Calenhad approach Kesten. Calenhad voices his concern that Sneeg implied that he might escape and flee from his well-deserved justice. Kesten makes a solemn vow that he will see Sneeg hang for it is personal for him too. Sneeg had killed someone that Kesten was protecting and for many years the failure of protecting that person had haunted Kesten and still haunts him. He also vows that he will hire a priest to put Sneeg under a truth spell, and that he would ask anything Calenhad wanted to know. Calenhad relates a sad tale on how he returned to his small farm after a meeting with his father to find his home in disarray and his newly-wedded bride missing. The only thing that remained of her was an extraordinary amount of blood. Calenhad did not have to be a healer to know the amount of blood loss was most likely fatal. He has since that day mourned for his Leianna. If the priest can force the truth out of Sneeg and find out the events surrounding Leianna’s demise, then Calenhad will finally be able to get closure. </p>
<p>A few moments of silence passed between the two warriors as they were both transported to a different, far away time, when their innocence had been lost.</p>Session Date: 09/12/2011
Day 87
Level 3
Desnus 26
As we depart, I create three Goodberries, but we find nothing else.
Day 88
Level 3
Desnus 27
I create four goodberries, but like the day before, we find nothing of note.
Day 89
Level 3
Desnus 28
I create five goodberries and we arrive at the temple of Erastil for some much needed rest and shelter. Calenhad asks Gaenary if he can carve a symbol of Erastil into his bow, but Gaenary feels he would not be able to do it well and does not want...Searok (alias of Briccone)2011-09-16T17:44:25ZRe: Forums: Campaign Journals: A Druid In The Kingdom (A KM Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2ltfq?A-Druid-In-The-Kingdom#132011-08-25T15:52:40Z2011-08-25T15:52:40Z<p><b>Session Date: 08/22/2011</b>
<br />
Day 70
<br />
Level 3
<br />
Desnus 9</p>
<p>I create four goodberries and luckily for the still badly bruised Greenbow, we encounter nothing.</p>
<p>Day 71
<br />
Level 3
<br />
Desnus 10</p>
<p>I create six goodberries this morning and we set off. We come to a fifteen-foot statue of a man’s body but a deer’s head. The statue is next to the ruins of a house. Some of us wonder if it is the Stag Lord, but Karina dismisses those who offer that explanation with a harsh look. She announces that the statue is of Erastil. Despite the decrepit condition of the remains of the house, the statue is in good condition. Calenhad and Karina both offer homage to the statue and as they approach, the both feel a great wave of calmness sweep over them. Knowing that Gozreh is on good terms with Erastil, I offer respect. Greenbow, who currently professes no allegiance to any particular deity, seems intrigued with Erastil. Maybe Karina and Calenhad might have a convert. In looking at the ruins of the house it seems like it hasn’t been habitable for at least fifty years. We suspect it might have been a hunting lodge at some point. Feeling Erastil’s presence we make camp. </p>
<p>Day 72
<br />
Level 3
<br />
Desnus 11</p>
<p>Just like at the Erastil shrine, I make the maximum number of Goodberries-eight. We don’t need them as we find nothing of note in our travels.</p>
<p>Day 73
<br />
Level 3
<br />
Desnus 12 </p>
<p>I create three goodberries as we continue our exploration. We come to a stagnant, swampy pond. The area seems devoid of any wildlife and insects. On the edge of lake we see what at first we think is a white, dead, horse; but as we get closer, we discover to our horror that it is the body of a unicorn. While everything around it smells rotten, the unicorn does not show any signs of decay. The horn has been removed and Karina determines that the horn was removed after death and it looks like it was cut with something. Crispin adds that it looks like the noble creature had been slain by something like a death spell. We pull it out of the swampy area and bury it, hoping that it will find peace.</p>
<p>Day 74
<br />
Level 3
<br />
Desnus 13</p>
<p>Because all of the vegetation is rotted, I am unable to find any berries to create goodberries from. We leave the dead area and continue on. As we explore, a man comes running out to us and yells for us to stop where we are. He says that we almost set off his trap and it would hurt mightily if we did. Crispin rebukes him by asking him what he is doing setting a trap in the middle of a trail. The trapper responds, nonchalantly, “Considering that it is a GAME trail, where else would you put the trap?” He tells us his name is Fred which is short for Fredrico and a bunch of other names I can’t remember. He takes his furs to Oleg’s and sells them there. We tell him about the unicorn and he professes no knowledge about the incident. Calenhad believes him. He tells us that there are some tatzylwyrms in the area and there is also a hut where a bogard lives. He is anxious to get back to his trapping and hastily takes his leave of us. Now that we know that tatzylwyrms are in the area we are extra careful, but we don’t run into any this day.</p>
<p>Day 75
<br />
Level 3
<br />
Desnus 14</p>
<p>I create eight goodberries as we continue or exploration. We keep a careful eye out for tatzylwyrms, but not good enough for two tatzylwyrms attack us. One bites me and the other misses Greenbow. Crispin casts a scorching ray and singes the creature in front of me. Falchion misses the tatzylwyrm with his hoof. The tatzylwyrm bites me again as Calenhad hits the creature with his sword. I hit the thing with my club and Greenbow hits the one in front of him with his longsword. Karina shoots an arrow but misses. The tatzylwyrm hits Greenbow. Darro hits my opponent with his bite and two claws. Crispin misses with another scorching ray. Falchion hits the tatzylwyrm in front of me with both his hooves smashing in its skull. Looks like we can’t bring the head of that one to Oleg’s! I bite the tatzylwyrm that is attacking Greenbow as Greenbow follows up with a hit of his own. Karina again misses with an arrow. The tatzylwyrm misses with a bite attack on Greenbow. Darro retaliates with a bite to the tatzylwyrm. Crispin casts an acid ray but misses. Falchion bites the tatzylwyrm killing this one also, and more importantly, keeping its head intact. Because I am grievously wounded, I eat all the goodberries and I feel better.</p>
<p>We look for the tatzylwyrm lair which we find with no difficulty. Inside their nest we find a skeleton with a magical sword and armor. We find nothing else of note and we decide to continue exploring since we have some time before the head starts to get ripe. </p>
<p>Day 76
<br />
Level 3
<br />
Desnus 15</p>
<p>I create eight goodberries but after a day of exploration, we find nothing.</p>
<p>Day 77
<br />
Level 3
<br />
Desnus 16</p>
<p>I create seven goodberries, but like the previous day we find nothing.</p>
<p>Day 78
<br />
Level 3
<br />
Desnus 17</p>
<p>I create two goodberries and we must be on a roll since we find nothing on this day either.</p>
<p>Day 79
<br />
Level 3
<br />
Desnus 18</p>
<p>I make six goodberries in the morning as we continue on our travels. We find some ruined buildings and we are approached by a bogard on top of a slurk. We hail it to see if it is open to a parlay. He holds up his hands and shouts “Truce!” He points to himself and says “Garuum”. Crispin points to himself and says ‘Crispin”. He points to himself and says “bogard”. Crispin points to himself and says “human”. Unfortunately this is how the “conversation” goes for about five minutes. Crispin casts comprehend languages, and the only thing that allows him to do is understand Garuum’s frustrations when he mutters in his strange tongue. We offer him some drink which he eagerly downs. He shows no hostile intentions except when Greenbow pantomimes that he is going to search his abode. We can’t fault him there as we would probably not like Garuum to search our house! We bid our farewell to which Garuum replies with something in his tongue. Karina believes she has a spell she can prepare that will allow Garuum to understand us and we understand him, but she will have to wait until tomorrow. We spend the rest of the day exploring and find nothing more of note. </p>
<p>Day 80
<br />
Level 3
<br />
Desnus 19</p>
<p>I create seven goodberries and if our new meeting with Garuum goes bad we might need them. We arrive back at Garuum and like the previous day, he greets us with “Truce!” Karina casts share languages and ‘accidentally’ touches Garuum as she gives him food. He is startled and when he realizes that we all can understand each other, he is pleased. He asks us what was in the food and Karina says that it was food blessed by Erastil. He seems impressed. If Greenbow does not become an Erastil convert then maybe Garuum will. We ask if we can visit with him and he readily agrees. Apparently he does not get much visitors, or more importantly, visitor’s that can speak the bogard language. </p>
<p>He tells us his king was not good and under the rules of the tribe, the king can be challenged for his reign. Garuum lost and fled his tribe. He says he now has his own kingdom and proudly points to the ruined buildings with his slurk, Ubagub as his mount and subject. We spend a few hours conversing with him. As we leave, we ask him if we can visit the next time we are in the area. He enthusiastically agrees as long as we bring some more ‘Arastal’ food. We do some exploration as we make our way to the Temple of Erastil.</p>
<p>Day 81
<br />
Level 3
<br />
Desnus 20</p>
<p>I create six goodberries as we explore/travel to the temple of Erastil. We arrive at the temple late in the day and are pleased to find Jhod and Gaenary doing well. We mention the Erastil statue that we had seen a few days earlier and Jhod is not surprised, in fact he was surprised we haven’t found more. He says that statues of Erastil should be fairly common in these lands. I am sure if Calenhad and Karina have their way, they would rectify the dearth of statues. We also tell him about the unicorn and he says if we do come across the severed horn and return it to the body of the unicorn, it will help with the blight that is affecting that area. Gaenary has not seen the baykok although he is on a constant look out for it. We camp the night with our friend’s and tomorrow we will set off for Oleg’s to deliver his tatzylwyrm head.</p>
<p>Day 82
<br />
Level 3
<br />
Desnus 21</p>
<p>Due to Erastil’s blessings, I am able to find eight berries which I am able to create goodberries from.</p>
<p>Day 83
<br />
Level 3
<br />
Desnus 22</p>
<p>I create three goodberries as we spend a day traveling.</p>
<p>Day 84
<br />
Level 3
<br />
Desnus 23</p>
<p>I create five goodberries for our final trek to Oleg’s. When we arrive at the post the first person we see is Kesten. He says the Stag Lord has gotten bolder and he gives us a new charter which reads:</p>
<p>[Spoiler omitted]</p>
<p>Kesten tells us that there is a man by the name of Winston and his companion who were captured by the Stag Lord and taken to his fort about four days ago. They can give us detailed directions to the fort. We assure Kesten that we will take care of the Stag Lord, and knowing of our previous work, Kesten has no doubt.</p>
<p>We next come across Oleg and we give him the tatzylwyrm head. He is extremely pleased with his newly acquired ‘curiosity’ and promptly gives us the 600 gp. </p>
<p>Svetlana pulls me to the side and says with a wink that the radishes worked and in 8 ½ months, she would like Calenhad and I to offer blessings for the new addition to their family. I can assure her that I would be more than pleased to do that. She also offers to prepare a fantastic meal for us tonight and after many days of eating trail rations that offer is most welcomed. </p>
<p>Dryfig comes up and thanks us for trusting him. He is here with his family and he has been building a small house here in Oleg’s compound. Calenhad is grateful that we were able to redeem this man’s life and now he is a great asset to this fledgling community. </p>
<p>We go see Winston and his companion. Although their physical wounds are healed, they still bear signs of mental wounds. He tells us a chilling tale on how his companion and him were ambushed by the Stag Lord’s men and were severely beaten for a number of days at the Stag Lord’s fort. They managed to escape and if not for their knowledge of the outdoors, they would have surely perished trying to reach Oleg’s. They did not see the Stag Lord during their captivity, but they believe that he might be a drunkard as his men were delivering bottles of alcohol for “da boss”. They also heard he was a good shot with his bow and we wonder if that was when he was sober or in spite of the alcohol. The leader of the party of five men that captured them was named Dovan. They said he “fought all fancy like with his rapier”. Another of the five was a huge man with a club that goes by the name of Ox. It seems he is about as strong and as dumb as his namesake. They also have a critter in a cage and I hope it is not our friend Redeye, or the noble bear we had encountered earlier. Winston gives us detailed directions to the fort and we decide to spend a few days of rest and relaxation until we start our task to finally remove this banditry blight from the land. As we leave his room, Winston gives us a final warning – the Stag Lord has heard of us. </p>
<p>Day 85
<br />
Level 3
<br />
Desnus 24</p>
<p>I create five goodberries as we spend a quiet day at the trading post mentally and physically preparing ourselves.</p>
<p>Day 86
<br />
Level 3
<br />
Desnus 25</p>
<p>I can only find two berries to create goodberries from. Maybe I should ask Oleg if I can have a berry patch somewhere. We make our final preparations for tomorrow we leave Oleg’s at dawn.</p>Session Date: 08/22/2011
Day 70
Level 3
Desnus 9
I create four goodberries and luckily for the still badly bruised Greenbow, we encounter nothing.
Day 71
Level 3
Desnus 10
I create six goodberries this morning and we set off. We come to a fifteen-foot statue of a man’s body but a deer’s head. The statue is next to the ruins of a house. Some of us wonder if it is the Stag Lord, but Karina dismisses those who offer that explanation with a harsh look. She announces that the statue is of...Searok (alias of Briccone)2011-08-25T15:52:40ZRe: Forums: Campaign Journals: A Druid In The Kingdom (A KM Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2ltfq?A-Druid-In-The-Kingdom#122011-07-28T15:38:59Z2011-07-28T15:38:59Z<p><b>Session Date: 07/18/2011</b>
<br />
Day 48
<br />
Level 2
<br />
Gozran 17</p>
<p>Before we head out on the trail I find four goodberries. We decide to do some exploring before we head back to Oleg’s. Maybe we can find Bokken’s berries. Search as we might, we find nothing of note. </p>
<p>Day 49
<br />
Level 2
<br />
Gozran 18</p>
<p>This morning I make five goodberries. About mid-afternoon, we come to a slimy, frayed rope that crosses the river and a burnt-out building on the other side. A sign post announces that this is Nettles Crossing and to ring a bell for service. Crispin seems to remember that Davik Nettles owned this land and operated a ferry here. He was killed by bandits and some say his place is haunted. Greenbow rings the rusty bell by the signpost and an undead looking thing rises out of the water and demands the body of the Stag Lord to be thrown into the river. He says he is Davik Nettles and all he wants is the body. Calenhad detects evil in the apparition and any entreaties to cross are met with the same solemn request to deposit the body of the Stag Lord into the river. We figure since the ghost isn’t hurting anybody and we have no love for the Stag Lord, once we kill him we will throw his body into the river and see if it gives poor Davik Nettles peace in death. As we turn to leave the undead being melts back into the swirling river. </p>
<p>Day 50
<br />
Level 2
<br />
Gozran 19</p>
<p>I make five goodberries. We continue to search for Bokken’s berries and to see if we can find a crossing of the river that does not involve the spirit of Davik Nettles. We are unsuccessful on both counts. </p>
<p>Day 51
<br />
Level 2
<br />
Gozran 20</p>
<p>I make five goodberries as we spend an uneventful day exploring.</p>
<p>Day 52
<br />
Level 2
<br />
Gozran 21</p>
<p>I make two goodberries as we spend another uneventful day exploring. The weather is beautiful though.</p>
<p>Day 53
<br />
Level 2
<br />
Gozran 22</p>
<p>I make seven goodberries as we spend another uneventful day exploring. While we are happy not to be battling for our lives, the monotony is starting to wear. Maybe we should go back and ‘take care of’ the ghost of Davik Nettles.</p>
<p>Day 54
<br />
Level 2
<br />
Gozran 23</p>
<p>Six goodberries are made. Just as we are about to settle into another uneventful day exploring we find the fang berries! They are surrounded by a thicket of thorns. As Crispin tries to best decide how to bypass the thorns, I use my druidic abilities to pass through them and start picking the berries. As I am gathering the berries, a swarm of spiders envelops me and starts biting me. I quickly leave the berry patch and as much as I hated to do it I begin to stomp them. Crispin casts burning hands at the swarm and the spiders retreat. I am not feeling as strong as I did a few moments ago. Greenbow hands me a lit torch and I once again enter the thorns. The spiders, having felt the heat from the burning hands, wisely stay away from me and my torch. I gather about one hundred berries and leave the berries and the spiders. Since the berries will eventually spoil and we are still a ways from Bokken, we decide to travel quickly to the old hermit.</p>
<p>Day 55
<br />
Level 2
<br />
Gozran 24</p>
<p>Six goodberries are created as we make haste to Bokken’s. The weakness that I felt after being bit by the spiders passes, and I am still rueful that I had to stomp some of them.</p>
<p>Day 56
<br />
Level 2
<br />
Gozran 25</p>
<p>Seven goodberries are made as we arrive at the temple of Erastil and are pleased to see that Jhod and Gaenary are doing well. They confirm that I have no lingering effects from the spider bites. We spend the night, but must depart first thing in the morning as we must make it to Bokken’s before the berries spoil.</p>
<p>Day 57
<br />
Level 2
<br />
Gozran 26</p>
<p>Seven goodberries are created. We head into the land of our fey friends, Perlivash and Tyg-Titter-Tut. They do not miss the fact that we have new companions and promptly play tricks on Crispin and Karina much to their chagrin. We explain what happened with the kobolds and the fey are relieved. We ask if it was their handiwork that brought about the demise of Breeg. They are apprehensive and evade the question until we say that it is understandable. We would have liked to have shown Breeg the error of his ways, but most likely, we would have done what the fey did. Seeing that we are not condemning them, they freely admit it and say how evil he was. They also ask Calenhad if he has another mirror which Calenhad freely gives them. Looks like Calenhad will have to purchase another mirror when the cart caravan returns to Restov. </p>
<p>Day 58
<br />
Level 2
<br />
Gozran 27</p>
<p>I only find two berries which are good enough to create goodberries from, but it does not matter as we have an easy day of traveling.</p>
<p>Day 59
<br />
Level 2
<br />
Gozran 28</p>
<p>Six goodberries are created as we travel with haste to Bokken’s.</p>
<p>Day 60
<br />
Level 2
<br />
Gozran 29</p>
<p>We spend another uneventful day traveling with three goodberries to munch on.</p>
<p>Day 61
<br />
Level 2
<br />
Gozran 30</p>
<p>I create seven goodberries and after some traveling we arrive at Bokken’s. He is very much grateful for the hundred fang berries and will start making potions tomorrow. He asks if we have found his brother and we respond that we have not. We buy a few healing potions that he has on hand and depart the next day for Oleg’s. </p>
<p>Day 62
<br />
Level 2
<br />
Desnus 1</p>
<p>I create five goodberries, although since we will arrive at Oleg’s today we probably won’t need them. We arrive at Oleg’s and immediately see Svetlana. She is elated to get her ring back and cannot thank us enough. The crusty Oleg will not outwardly show that he is elated, but his eyes betray him. He would like to give us something as a reward, but since gold pieces are scarce, he gives us store credit. We next run into Kesten who we introduce to Mikmek. We explain what happened that caused the troubles in the kobold tribe and Kesten is much relieved. He gives us the 800 gold pieces that was promised for bringing peace to the land. He then pulls Calenhad aside and tells him that Dryfig has left to retrieve his family and should return with the next caravan. Calenhad is relieved that giving Dryfig a second chance has worked out quite well. We prepare to leave Oleg’s the next day by bidding goodbye to Mikmek. We had gotten used to having him as a traveling companion these last few days and we know that he will well represent the Scootscale tribe.</p>
<p>Day 63
<br />
Level 2
<br />
Desnus 2</p>
<p>I create seven goodberries as we begin another trek of exploring this land.</p>
<p>Day 64
<br />
Level 2
<br />
Desnus 3</p>
<p>I create four goodberries as we continue to explore. During our exploration, we notice a cairn, which we think it might be a tomb, although if it is, there is no explanation on whose it could be. We do a quick search to see if we can find anything further, but Calenhad is uncomfortable on doing a more thorough search. Crispin detects magic from under the rocks and as much as he would like to uncover the source of the magic, he respects Calenhad’s wishes. We continue on our exploration.</p>
<p>Day 65
<br />
Level 2
<br />
Desnus 4</p>
<p>Seven goodberries are prepared if we need them, although it turns out to be an uneventful day of exploring.</p>
<p>Day 66
<br />
Level 2
<br />
Desnus 5</p>
<p>I create six goodberries, and like the previous day, these are not needed.</p>
<p>Day 67
<br />
Level 2
<br />
Desnus 6</p>
<p>I create seven goodberries, and detecting a pattern, they are not needed and make a welcome supplement to dinner.</p>
<p>Day 68
<br />
Level 2
<br />
Desnus 7</p>
<p>I create six goodberries, and we try to stay focused so as to prevent falling into a lulled stage. Even though we are focused, we find nothing of note.</p>
<p>Day 69
<br />
Level 2
<br />
Desnus 8</p>
<p>I create five goodberries and I wonder if we will be just eating these at dinner. About mid-morning, Darro and I hear a squeal further up on the trail. We decide to check it out. We get close and as we move some branches aside, we see a shambling mound in the process of ensnaring a pig. Darro and I both head back to the group and let them know what we find. I tell the group that shambling mounds have resistance to fire and are very stealthy. We decide to pepper it with ranged weapons while Darro and I protect the flanks. It sounds like a good plan however Calenhad, Greenbow and Karina all miss with their arrows. Crispin is the only one that hits the thing with a magic missile. The shambling mound moves right in front of Calenhad who drops his bow and draws his sword hitting the plant. Falchion moves behind the plant and gets smacked by a tendril for his trouble. Greenbow also draws his sword and hits the beast. I give it a good whack with my club. Karina moves back a step so she can still hit it with arrows which she does. Crispin hits the plant with another magic missile. Darro tries to bite the thing with his strong jaws, but misses. The plant smacks Greenbow with two tendrils and Greenbow crumbles to the ground gravely wounded. Calenhad misses with his sword and Falchion misses with his hooves. I also miss with my club. Karina does a healing burst to help Greenbow out. Darro takes a swipe out of the plant with his claw. Calenhad misses but Falchion takes a good bite out of the creature. I miss with another swing of my club while Karina does some healing magic on Greenbow. Darro hits it again with his claw. Greenbow tries to escape from the shambling mound’s tentacles but can’t. Calenhad and Falchion both miss, but I get in a good smack with my club and the shambling mound is no more.</p>
<p>The still wounded Greenbow hungrily eats my supply of goodberries. I am glad that they weren’t wasted for a change.</p>Session Date: 07/18/2011
Day 48
Level 2
Gozran 17
Before we head out on the trail I find four goodberries. We decide to do some exploring before we head back to Oleg’s. Maybe we can find Bokken’s berries. Search as we might, we find nothing of note.
Day 49
Level 2
Gozran 18
This morning I make five goodberries. About mid-afternoon, we come to a slimy, frayed rope that crosses the river and a burnt-out building on the other side. A sign post announces that this is Nettles Crossing and to...Searok (alias of Briccone)2011-07-28T15:38:59ZRe: Forums: Campaign Journals: A Druid In The Kingdom (A KM Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2ltfq?A-Druid-In-The-Kingdom#112011-06-16T17:56:41Z2011-06-16T17:56:41Z<div class="messageboard-quotee">Devastation Bob wrote:</div><blockquote> Glad to see you're still posting these. Enjoyable reads. </blockquote><p>I am glad you are enjoying reading them! We meet every Monday with me alternating with another DM who is running KM. We had a hard time getting everyone together for a few weeks so that is why the lag in posts.Devastation Bob wrote:Glad to see you're still posting these. Enjoyable reads.
I am glad you are enjoying reading them! We meet every Monday with me alternating with another DM who is running KM. We had a hard time getting everyone together for a few weeks so that is why the lag in posts.Searok (alias of Briccone)2011-06-16T17:56:41ZRe: Forums: Campaign Journals: A Druid In The Kingdom (A KM Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2ltfq?A-Druid-In-The-Kingdom#102011-06-16T17:43:35Z2011-06-16T17:43:35Z<p><b>Session Date: 06/13/2011</b>
<br />
Day 46
<br />
Level 2
<br />
Gozran 15</p>
<p>As we follow Greenbow in his determined march towards the sycamore tree, I tell the others that mites are evil blue-skinned fey who can cast doom. Karina offers that doom is like bless but affects one’s opponents instead of their allies. Mites do not like dwarves and gnomes, which neither race is represented in our small band. We head the mile to the tree and Calenhad believes that maybe we should parlay with the mites. Greenbow ignores that suggestion. Crispin says that he heard a rumor at Oleg’s that the mites and kobolds are at war. That might explain the “unrest” mentioned in our latest communiqué from the Swordlords. He adds that he heard that the Scootscale tribe of kobolds was particularly peaceful. Calenhad ties a white cloth to his lance and we approach the tree under a flag of truce. At the tree we find no mites. We are about to give up and chalk the whole thing up to “mindless gossip” when suddenly Greenbow finds a hole by the roots of the tree. Because the hole is small we leave Falchion and Darro outside. Falchion will defend the horses and Darro will defend Falchion. </p>
<p>We climb down about fifteen feet and then drop another seven feet to the floor. We go in single file with Grenbow leading the way. Because it is dark, Karina casts light on several objects. We go twenty feet until it opens into a small room where we see two mites. They start a high-pitched scream as we shout in several languages that we come in peace. One responds by running up to Greenbow with a dagger. He tries to stab Greenbow with it, but misses. The other one launches a rock from a miniature catapult and it hits Greenbow in the face. Although it draws blood, it enrages Greenbow more than anything. The mite, seeing his success and hoping for a better hit, launches another stone from the catapult again striking Greenbow. Crispin casts dancing lights and the whole room is lit up. Calenhad shouts we come in peace and offers the mites a mirror, but they are not having any of it. I am still in line and can’t move past the others to do much good in the battle. Greenbow, angry with the rain of stones being flung at him from the catapult, rushes past the mite with the dagger and slays the catapult operator. The mite with the dagger tries to run past Greenbow screaming at the top of his lungs, but as he passes Greenbow, Greenbow slashes him with his sword, slaying him instantly and putting an end to his racket. Greenbow was not kidding when he said he did not like mites!</p>
<p>We continue on an incline thirty feet further. As we get near the bottom we hear a high pitched scream of terror. It did not sound like a mite. We rush to an egg-shaped cavern and we see six mites with sharp sticks sticking them into a kobold. There are three other kobolds, but they don’t look like they are among the living. Greenbow rushes up and slays two of the mites, just as easily as he slayed the others. The other four, seeing two of their companions falling quickly, try to rush past Greenbow. Greenbow quickly adds another mite to his body count. The three leave their fallen comrade to Greenbow and quickly flee the room. Karina casts a healing burst to help the injured kobold. We confirm that his three kobold companions are dead. He is a member of the Scootscale tribe and his name is Mikmek. He and his companions were here to recover the statue of their deity which the mites took. He tells us that Chief Scootscale is his king and Tartuk is their shaman. It was Tartuk that told them that they must get the statue back. This is the reason why so many of their warriors have been out and about. He tells us that the mites have a king that rides a “big” creature. Which, being that he is a kobold, most things might seem big to him! </p>
<p>There is a chasm in the room and Mikmek tells us that there is something big in there. In fact, the mites were going to feed him to whatever lives down there. Greenbow throws a body of a mite into the cavern and a giant whiptail centipede scurries up. Crispin launches a magic missile at the big insect. The centipede tries to bite Greenbow but misses, Greenbow counter-attacks with his sword, but misses. Calenhad misses with his sword. Karina misses with an arrow and Crispin, who so far is the only one who has hurt the thing, casts burning hands burning it. Greenbow hits it solidly with its sword. I take a swing at it with my club and miss. The centipede hits Greenbow with its tail and takes a bite out of him with its maw. Calenhad again misses with his sword. Karina heals a wounded Greenbow. Crispin casts another magic missile and the centipede looks hurt. Greenbow finishes off the centipede with a stroke of his sword and it falls to the bottom of the chasm. </p>
<p>We continue on until we hear a tiny voice shout, “So the intruders have arrived!” We see six mites and a mite who is just a tad larger than the others. We assume that this is the mite-king and he is riding on top of a giant tick-a tickleback to be more precise. Crispin hits the king with a magic missile and Karina hits him with an arrow. I run up to a mite but miss him with my club. Greenbow runs up and easily slays a mite. A mite pricks me with his tiny dagger. The king rushes up with his tickleback but misses. Calenhad misses with a swipe of his sword. Crispin casts a force bolt on the king. The tick grabs me and grapples me. Karina casts a healing spell. I try to break free but I can’t. Greenbow, surprisingly, misses a mite. Two mites attack Greenbow but miss, while three other mites attack Calenhad but also miss in all of their attacks. Calenhad slays one mite and hits another. Crispin casts a force bolt on the king. Mikmek also kills a mite. I break free from the tickleback’s grasp. Greenbow adds to his tally by killing another mite. The mites focus their attacks on me, but luckily miss. Calenhad misses with his sword, but Crispin kills the king with a force missile. Karina casts another healing spell. I miss with a swing of my club. Greenbow, once again proving that the mites are no match for him, kills another one. The mites try to hit me but again, they all miss. Calenhad and Mikmek both miss with their attacks. Karina hits a mite with an arrow killing it. Between Calenhad and me we finish off the last mite. In the room there is a table with a strange looking statue. Also on the table there is a map with the kobold’s land along with a tally of two columns titled ‘Us’ and ‘Them’. Under the ‘Us’ column we see the statue listed and under ‘Them’ is an item marked ‘human ring’, Crispin’s eyes light up as he hopes it is a magical ring. Crispin does seem to enjoy all things magical! Apparently the mites are keeping a tally of what they captured and what was captured from them. We decide to go to the kobold lands and return the statue along with brave Mikmek.</p>
<p>Day 47
<br />
Level 2
<br />
Gozran 16</p>
<p>I create five goodberries today as we start our way to the Scootscale tribe of kobolds. On our journey, Crispin decides to pump Mikmek for information. Mikmek tells us that Tartuk the shaman, along with his talking bird, is fairly new to the tribe. He came from another tribe of kobolds. Mikmek tells us that Tartuk sends him and the other warriors out fighting a lot more than they used to. Crispin feels that there is something Mikmek is keeping from us. He also tells us in a language that Mikmek cannot understand that he thinks the shaman is bad news.</p>
<p>We arrive at the Scootscale camp. A disused sign says that this was once the home of the Oak Top Silver Mine. As we enter the camp, we immediately see a small alcove with a cage holding a mite in it. A lone kobold by the name Napik is standing guard. He starts to speak to Mikmek in the language that none of us can understand. Even though we do not know what they are talking about, the fear in their eyes is evident. After a few moments Mikmek announces we will now go and give the statue to the chief. We are led to a large cave where we see the chief with half a dozen kobolds. We also see a kobold with a bird on his shoulder that we assume to be Tartuk the shaman. Mikmek presents the statue to the chief and is about to hand it over to him when all of a sudden Tartuk demands the statue instead. Mikmek is at a quandary on who to give the statue to since both Chief Scootscale and Tartuk are demanding it. Calenhad nudges Mikmek to give the statue to the chief. Chief Scootscale takes the statue and yells, “We will be free from your control!” and with all the force he can muster, throws the statue to the ground shattering it! Tartuk, enraged, pulls out a wand and aims it at the Chief. Calenhad steps between them pleading for peace, but is zapped by the wand. He feels overwhelming fear and steps out of the way. Crispin shouts to Tartuk, “You like wands? I have one for you!” He pulls out his wand of burning wands and zaps Tartuk with it. The shaman pulls out a sickle and slices Crispin with it for revenge. The Chief counterattacks Tartuk and he collapses to the ground dead. The bird tries to fly off, but a quick Greenbow shoots it out of the sky. We are all unsure what just transpired. Chief Scootscale turns to us and thanks us. He says the statue was not of their god and that Tartuk was evil. He exerted a control over the tribe that made them do things they did not want to do. The Chief as a reward says that we can have anything we want from Tartuk’s quarters. Knowing that Crispin is interested in the ring, we agree. He also tells us where we can find Bokkem’s berries and informs us that there are ghosts on a river. He also asks if Mikmek can accompany us to Oleg’s as Mikmek will be his emissary to the non-kobold world.</p>
<p>We find in the room a tome called ‘Journal of Tartuk’. By quickly perusing the book we learn that Tartuk was a gnome whose village was attacked by ogres. He was going to meet with the ogres to betray his village, but the ogres killed him instead. The village, not knowing his true intentions thought of him as a martyr and used a scroll of reincarnation on him to give him life again – as a kobold. Disgusted with his new form, Tartuk made it his mission to destroy as many kobolds as possible. He would infiltrate tribes and incite them into wars they could not win or sow the seeds of civil war. He had a scroll of fly that he was going to use to end his miserable existence when the joy of destroying kobold tribes had left him. He was going to use the scroll to fly as high as he could and when the spell finally ran out, he would plummet to his death. Tartuk was one horrible being. We decide to keep this information to ourselves lest it cause the kobolds to gain a hatred of gnomes that did not exist before. </p>
<p>We also find among the possessions in the room a simple wedding band – the ring that was stolen from the mites, and while it might not be a magical ring for Crispin it might make Svetlana happy!</p>Session Date: 06/13/2011
Day 46
Level 2
Gozran 15
As we follow Greenbow in his determined march towards the sycamore tree, I tell the others that mites are evil blue-skinned fey who can cast doom. Karina offers that doom is like bless but affects one’s opponents instead of their allies. Mites do not like dwarves and gnomes, which neither race is represented in our small band. We head the mile to the tree and Calenhad believes that maybe we should parlay with the mites. Greenbow ignores that...Searok (alias of Briccone)2011-06-16T17:43:35ZRe: Forums: Campaign Journals: A Druid In The Kingdom (A KM Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2ltfq?A-Druid-In-The-Kingdom#82011-06-09T18:16:34Z2011-06-09T18:16:34Z<p><b>Session Date: 06/06/2011</b>
<br />
Day 37
<br />
Level 2
<br />
Gozran 6</p>
<p>We decide today to head back to Oleg’s. We spend an uneventful day traveling.</p>
<p>Day 38
<br />
Level 2
<br />
Gozran 7</p>
<p>Today is the feast of Currentseve and like any good follower of Gozreh, I spend the day fasting. Darro is concerned about my seeming lack of appetite, so I cast speak with animals and explain to him what this holy day means. He says that he will fast as well. It is hard traveling on an empty stomach, but it is a reminder of Gozreh’s blessings. </p>
<p>We arrive back at Oleg’s late in the day and Edwardo receives news of family problems back home. He decides to leave on the next caravan back to Restov. Aegon decides that the wilds are not for him, and accompanies Edwardo back. He cites the dearth of books and lack of refinement. He always seemed like too much of a city slicker to me. Oleg has expanded his trading post to include barracks and rooms that he can rent out. The constant hammering and the largeness of the post is too much for me, so Darro and I quickly head out the gates of the trading post and continue our fast. </p>
<p>Two new people are awaiting us at the trading post. One is a young man by the name of Crispin. He wants to bring order to the wilderness, which is incomprehensible to me. There is plenty of order in the wilderness; you just have to pay attention to it. He seems to really dislike bandits and he shows us his charter, which is nearly identical to ours. Since he has heard that we have had some success in tracking down bandits, he asks if he can accompany us. We ask what skills he brings to the table and he says that he casts a few spells now and then. Sounds like we have found a suitable replacement for Aegon. </p>
<p>Also with him is a young lady. She asks Calenhad if he is a priest of Erastil. Calenhad replies that he is one of Erastil’s holy warrior. She introduces herself as Karina Ismort and she is looking for her brother, he was a paladin of Erastil, but unlike Calenhad, he was the source of gossip about an affair. He became enraged and slew the man and woman that he was accused of being in a lover’s triangle with and fled. She is searching for him to see if he is on the road to redemption and to try and redeem him if he is not. Calenhad can barely hide his contempt for her brother and his deeds, but gallantly allows the Maiden Ismort to accompany us and complete her quest. She is from Taldor and she is a priestess of Erastil. This news strikes Calenhad as odd, and although Gozreh is friendly with Old Deadeye, I am unsure of the role of the female clerics who are in service to him. </p>
<p>Kesten gives Calenhad a message from the Swordlords. There is a tribe of kobolds that are causing unrest and the Swordlords are offering a bounty of 800 gold pieces to anyone who can quell the unrest. This seems odd to us as the only kobolds we had encountered were at the moon radish patch and they didn’t seem to be creating much of a disturbance. We will keep an eye on the situation. Calenhad asks Oleg about Svetlana and he says that she seems to be a lot happier. Calenhad also asks how Dryfig is doing an Oleg praises him as a good worker. Calenhad suggests that it might be time to bring his family out here and Oleg agrees. </p>
<p>Day 39
<br />
Level 2
<br />
Gozran 8</p>
<p>I find six goodberries this morning. We decide to set out to do some more exploring and see if we can accomplish some of the tasks we have been given. About mid-day we see 400 foot diameter area strewn with a wide variety of skeletons. Some of the skeletons are animals, but there are some human skeletons as well. I go up to a skeleton to examine it and it looks like the bones have been gnawed. Calenhad does not recall there being a battle in this area. There are tracks of beasts coming and going. Greenbow throws a few bones into the middle of the clearing and nothing happens. Calenhad, Darro and I start to head to the middle. We go about one hundred feet when suddenly a big spider pops up. It runs up to me and tries to bite me, but misses. It quickly scurries back to an underground lair. Besides its size there is nothing abnormal about the spider so I am loath to do battle with it, since it only seems to be protecting its den. As the rest of the party advances, it keeps scurrying out and tries to bite me, and it keeps missing. I am wondering if its attempts to bite me are more of a warning. I yell at a suggestion that we should leave it alone, but with the rest of the party advancing, I do not want to retreat and put my friends in danger. As it reappears, Greenbow and Karina shoot arrows at it with varying levels of success and Crispin peppers it with magic missiles. The spider finally is able to bite me, and I decide to only defend myself. It re-emerges from its den, Greenbow hits it with a well placed arrow and it drops to the ground. Crispin observes that there are human bones littered around and the spider was a menace that needed to be taken care of. I guess this is what he meant when he said his goal was to bring order to the wilderness. Still I do not believe that the spider attacked out of malice but only to defend its lair or to feed, and is that not what we would do? I am in a funk the rest of the day as I try to contemplate the consequences of fulfilling our charter. I eat five goodberries to heal my wounds leaving me with one left. Greenbow explores the empty lair and on the human bodies find a map with a claw-like tree on a hill. We will have to be on the lookout for this tree.</p>
<p>That night Karina sees something big about one hundred feet out on her and Crispin’s watch. Crispin says they should wake me up. I look but I don’t see anything. Crispin casts dancing lights and we see an owlbear rooting in the darkness. Crispin immediately hits the thing with a magic missile and Karina misses with an arrow. The rest of the party is waking up while I engage the owlbear. It bites me. Knowing that the owlbear is not a natural beast, I have no problem in giving it battle. Crispin casts another magic missile as Falchion charges the beast but misses. Karina misses with another arrow. Greenbow advances as I swing my club and misses. The owlbear bites me again and hits me with one of its claw. Crispin casts a force missile. Falchion hits the owlbear with one of his hooves. Darro hits it with one of his claws, and Karina hits it really good with an arrow. Greenbow connects with his sword. I hit it with my club, scoring a good hit. It bites me again and I collapse to the ground unconscious. Crispin casts another force missile. Falchion hits it with his hooves and the owlbear falls to the ground beside me. Karina casts a healing spell and I am stabilized. Karina, Calenhad, and I all cast healing magic on me and I eat my one goodberry and cured of my wounds, I fall back asleep until it is time for my watch. </p>
<p>Day 40
<br />
Level 2
<br />
Gozran 9 </p>
<p>I make five goodberries this morning. We track the way the owlbear came to see if we can find its lair. We find it, but find nothing of note.</p>
<p>Day 41
<br />
Level 2
<br />
Gozran 10</p>
<p>I create six goodberries today. We continue exploring and come across a small hill about a half a mile away. Atop of the hill we see a dozen orcs engaged in battle with each other. I approach stealthily about 200 feet in front of the party. When I get closer, I see two remaining orcs fighting. One slays the other and as he roars in victory, a blue ball-like creature appears, touches the orc and shoots electricity through him. The orc falls to the ground smoking. I stealthily return to the party and tell them what I saw. Crispin thinks the creature is a will-o’-wisp. It feeds on fear and lives in bogs and swamps. It also might be immune to all magic. We decide to avoid the will-o’-wisp for now, since it obviously had no problem manipulating a dozen orcs. </p>
<p>Day 42
<br />
Level 2
<br />
Gozran 11</p>
<p>I create four goodberries. We spend an uneventful day exploring, but since we are in Redeye’s territory we are extra careful to leave the land as we have found it. That night during mine and Calenhad’s watch a large wolf appears. It is Redeye. Redeye tells us to be careful as there is a pack of creatures that can be found in many days journey to the south. They live on an island on the Shrike River. He describes them and I realize he is talking about the will-o’-wisps. We saw what one can do, and I can just imagine the carnage that can be wrought with a pack! I ask Redeye if he has eaten and he says his pack has already eaten an elk tonight. I bid him well and he disappears into the dark of night. </p>
<p>Day 43
<br />
Level 2
<br />
Gozran 12</p>
<p>I find four goodberries for the morning. As we are exploring, we see an old lightning-strike oak tree that looks eerily like the tree on the map we recently found. Greenbow notices that there is a section of earth that has been disturbed and since it is around where the map has been marked with an X, we start to dig. We dig about ten feet until we find a heavy leather cloak wrapped around something magical. Unwrapping the bundle, we find a magical dagger, wand, ring, and a spellbook. The rain damaged the spell book, but Crispin is elated nonetheless. He hungrily flips through the pages to see what new spells he can learn. We find nothing more of note that day.</p>
<p>Day 44
<br />
Level 2
<br />
Gozran 13</p>
<p>I find six goodberries, but we as a group find nothing more.</p>
<p>That night on Greenbow’s watch close to dawn, he sees a medium thylacine feeding on a small animal. He is quiet and just watches it and after a few moments it lopes off. </p>
<p>Day 45
<br />
Level 2
<br />
Gozran 14</p>
<p>I create four goodberries. During our exploration, Calenhad and I notice a rocky crag and at the base is a cave. We see something sparkling from inside the cave which piques our interest. It goes down about fifteen feet and opens up into a clearing and we see a lot of sparkly rocks. Crispin takes a sample to see if he can identify it later. </p>
<p>Day 46
<br />
Level 2
<br />
Gozran 15</p>
<p>I find six goodberries. Looming over these hills is a huge sycamore tree which a local legend says is infected with mites, which are small evil fey creatures that live underground. As soon as he hears the word mites, Greenbow’s ears pick up. We learn that Greenbow is not particularly fond of evil fey and is especially skilled in combating them. He announces that he is heading for the tree, and without looking to see if we are following he sets his course.</p>
<p>I do not know if evil fey like to play the same type of tricks as their non-evil brethren, but we will have to be on our toes - lest we end up like Breeg!</p>Session Date: 06/06/2011
Day 37
Level 2
Gozran 6
We decide today to head back to Oleg’s. We spend an uneventful day traveling.
Day 38
Level 2
Gozran 7
Today is the feast of Currentseve and like any good follower of Gozreh, I spend the day fasting. Darro is concerned about my seeming lack of appetite, so I cast speak with animals and explain to him what this holy day means. He says that he will fast as well. It is hard traveling on an empty stomach, but it is a reminder of Gozreh’s
...Searok (alias of Briccone)2011-06-09T18:16:34ZRe: Forums: Campaign Journals: A Druid In The Kingdom (A KM Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2ltfq?A-Druid-In-The-Kingdom#72011-05-19T15:36:37Z2011-05-19T15:36:37Z<p><b>Session Date: 05/16/11</b>
<br />
Day 29
<br />
Level 2
<br />
Pharast 28</p>
<p>Due to Erastil’s continued blessings, I find eight goodberries. We decide to go take care of Breeg, the inhumane trapper before his horrible ways cause more animals to suffer needlessly. This first day of travel, we find nothing of note.</p>
<p>Day 30
<br />
Level 2
<br />
Pharast 29</p>
<p>I find four goodberries this morning. Early in the morning on the trail, Greenbow, Darro and I hear noises about sixty feet in front of us. I go back and tell the party about the noise and it is determined that the best course of action would be for Darro and I to go investigate. We stealthily advance until we come across three trolls rending an elk apart with their claws, gibbering in their foreign tongue. Seeing how formidable the three are, Darro and I stealthily withdraw and return to the party. We all agree that it would be in the best interest of our survival that we don’t trifle with the trolls. We decide on a more circuitous route with Greenbow and I doing our best to hide the evidence of our passing.</p>
<p>About a half of a mile from the trolls the sky opens up and rain begins to fall. It is raining so hard that we stop our travels and seek a temporary shelter from the deluge. We would have liked to have gotten further from the trolls, but we consider the rain a blessing since as Greenbow points out “The rain will make us harder to track”. </p>
<p>We continue on until we see the corpse of a large man under a tree. From all the descriptions we have, we believe the dead man to be Breeg. It looks like he was crushed by a trap that had been set off on him. I can only think that somehow justice has been served. The ropes of the trap looks like it had it been chewed-possibly by the fairy dragon Perlivash. Breeg has been dead for about a week and has been feasted on by some of the various animals he has trapped. Again I cannot help but see the justice in the situation. We find a well made hand axe which could be magical. We look for tracks to his camp but find none. We unceremoniously bury the body so as not to attract the trolls, although I think Calenhad wanted to say a few words. Good riddance is about all I say.</p>
<p>Day 31
<br />
Level 2
<br />
Pharast 30</p>
<p>Despite the almost freezing temperatures, I find about five goodberries. We decide to search the area for Breeg’s traps in order to disable as many of them as possible so they do not inflict undue suffering on any other animals. Darro stumbles into a trap and it really hurts him. We free and heal him and I curse Breeg even more. Greenbow also finds a trap the hard way and we free and heal him. Darro and I find one and disable it. But I also set off a trap and I now know firsthand that all we have heard of Breeg being a cruel trapper are true. Darro, Greenbow and I are sore as we make camp, and Greenbow and I pass the time by seeing which one of us can come up with the best expletive with Breeg’s name. </p>
<p>Day 32
<br />
Level 2
<br />
Gozran 1</p>
<p>I spend an hour in the morning quiet contemplation giving thanks to Gozreh on this the first day of the month that is named for him. It is also the spring equinox and I give also give thanks to Gozreh for seeing Darro and I through another winter. Because of my meditation I can only create two goodberries. Greenbow and I each find traps, while Darro narrowly avoids setting one off. We have found eight traps in all. We did not find Breeg’s camp.</p>
<p>Day 33
<br />
Level 2
<br />
Gozran 2</p>
<p>I am able to find three goodberries. Since Breeg no longer needs a stern talking to, we decide if we can find Oleg’s Tatzlwyrm. Aegon informs us that a Tatzlwyrm is considered a medium-sized dragon, has some type of breath weapon and its bite is poisonous. They generally do not like open areas. Some of us begin to question if it is worth our lives so that Oleg can have a “curiosity”. We decide to go through the area where we first encountered our fey friends but we don’t encounter them. Calenhad admits that he is glad we don’t meet them, and I can’t tell if it is due to the fact that he doesn’t want to be tricked, or he might have to give up another mirror!</p>
<p>Day 34
<br />
Level 2
<br />
Gozran 3</p>
<p>I find seven goodberries in the freezing cold and we are reminded that winter has not yet freed its icy grip from the land. It is an overcast day as we arrive at the temple. We see Gaenary and Jhod are hurt and we ask them what has happened. They tell us that the baykok attacked them, and the situation could have been worse if Jhod was not able to drive it away. It attacked them two days ago, but we cannot find its tracks. Gaenary has set up a smithy at the temple and he is most appreciative of the metal traps that we give him. Maybe Breeg’s instruments of torture but produce tools used for good. </p>
<p>Day 35
<br />
Level 2
<br />
Gozran 4</p>
<p>Due to the holiness of the area, I find eight goodberries. The day is partly cloudy and cool overnight. We find nothing- just a peaceful, mild day. </p>
<p>Day 36
<br />
Level 2
<br />
Gozran 5</p>
<p>I find four goodberries this morning and we wonder if today will be as peaceful as yesterday. We come to some hot springs and I remember that our fey friends had told us that there were giant frogs in the area. No sooner do I remind the group then two giant frogs jump in front of Darro, Greenbow and I. I hit one solidly with my club. The frog tries to attack me in retaliation but misses. The other frog does hit Greenbow and grabs him in its month. Darro hits the frog in front of us with his two claws. Aegon tries to cast sleep on the frog grappling Greenbow, but it does doesn’t work and the frog stays awake. Edwardo sticks the frog that is grappling Greenbow with his rapier, but the frog refuses to let go. Greenbow pummels the frog with his bare fists, but the frog is unrelenting! I slay the frog in front of me as Darro goes and bites the frog that is still trying to swallow Greenbow. Aegon casts a force missile at the stubborn frog. The horses get skittish as a worg attacks Aegon. It trips him and the mage is prone right in front of the snarling monster. Edwardo slays the frog and Greenbow is freed! Falchion attacks the worg hurting it. Greenbow, angry at almost becoming frog food, attacks the worg. Darro and I move to assist Aegon. Aegon plays dead and it seems to work as the worg attacks its other, living adversaries. The worg attacks Falchion hurting him. Calenhad also moves into position. Greenbow hits the worg again and it yelps in pain. Darro and I get in position as the worg takes another bite from Falchion. Edwardo and Calenhad both hit the worg hurting him. Falchion, badly hurt, withdraws from the combat. Greenbow hits and slays the worg. Greenbow eats the goodberries I collected earlier in the day and I cast a healing spell on Falchion.</p>
<p>Funny how those fey “forgot” to mention the worg!</p>Session Date: 05/16/11
Day 29
Level 2
Pharast 28
Due to Erastil’s continued blessings, I find eight goodberries. We decide to go take care of Breeg, the inhumane trapper before his horrible ways cause more animals to suffer needlessly. This first day of travel, we find nothing of note.
Day 30
Level 2
Pharast 29
I find four goodberries this morning. Early in the morning on the trail, Greenbow, Darro and I hear noises about sixty feet in front of us. I go back and tell the party about the...Searok (alias of Briccone)2011-05-19T15:36:37ZRe: Forums: Campaign Journals: A Druid In The Kingdom (A KM Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2ltfq?A-Druid-In-The-Kingdom#62011-04-12T19:41:40Z2011-04-12T19:41:40Z<p><b>Session Date: 04/11/2011</b>
<br />
Day 18
<br />
Level 1
<br />
Pharast 17</p>
<p>I find seven goodberries and give some to Calenhad to heal his wounds from our invisible assailant while I take the remainder. We start off in search of Tuskgutter and soon Greenbow and I see tracks leading to what appears to be a den. I let everyone know what we find and we decide to approach stealthily. Unfortunately we are not too stealthy since after a few steps, a twig snaps. A huge boar emerges from the den and appears ready to charge. I form a line with Greenbow and Darro. Edwardo shoots as arrow at the boar and hits it. The boar decides to make me the target of its charge and slams right into me. I swing my club at it but miss. Calenhad and Falchion maneuver to the side and Calenhad really skewers the boar with his lance. Greenbow slices its hide with his longsword. Darro tears into it with both claws and a bite attack. Aegon hits it with a force missile. I swing my club again and miss. Calenhad skews it again with his lance and the boar falls to the ground. Greenbow easily lops off the head with his longsword, while the rest of us prepare are pork meal for the next couple of days.</p>
<p>I cure myself with the wand from where I was ‘gutted’ by the Tuskgutter. We spend the rest of the day exploring finding nothing of note.</p>
<p>Day 19
<br />
Level 1
<br />
Pharast 18</p>
<p>I find six berries and I eat one in order to fully restore my health. We continue to explore and again find nothing of note. We camp near the river. </p>
<p>Day 20
<br />
Level 1
<br />
Pharast 19</p>
<p>This morning I find five berries. We come to a rickety bridge that crosses the river. I decide to see if the bridge is safe for all of us to cross. I stomp across the bridge testing its strength. It creaks, but otherwise seems solid. When I reach the other side, I call Darro and he lopes on over. Greenbow, Aegon, Edwardo also follow. Calenhad is worried that the bridge will not support Falchion, so he makes several trips carrying the equipment that is on Falchion. Even with his reduced weight, we do not think Falchion will be able to cross. I cast speak with animals and tell falchion he might have to swim across the river. The war horse hearing the bridge creak as we went over, readily agrees. He climbs down the embankment and swims across the river. At one point the current threatens to sweep him away, but the strong war horse quickly regains his momentum. He easily climbs the opposite embankment and soon rejoins us. </p>
<p>Near the end of the day while Greenbow, Darro and I are in advance of the party, we hear the sound of wolves at play. Since I already used my one speak with animals spell for the day, we decide the best course of action is to avoid them and let them be. We move a half an hour in the opposite direction from where we heard the wolves and make camp. We are all extra vigilant on our watches, but with the exception of Greenbow feeling something is out there, we see or hear nothing. </p>
<p>Day 21
<br />
Level 1
<br />
Pharast 20 </p>
<p>I find six goodberries this morning. We pass by the still deserted bandit camp. That night during Calenhad and my watch, I hear human voices. I quickly wake up Edwardo. As Edwardo rises, he sees a fire start up fifty to sixty feet in front of him. I wake up Aegon. Edwardo gets hit with an arrow out of three that were launched at him-one of them was a fire-tipped arrow. Calenhad wakes up Greenbow. As Greenbow rises, he must make a tempting target since he gets hit with two arrows. Edwardo shoots an arrow at the one who is shooting the fire arrows. Three arrows narrowly miss me. Calenhad mounts Falchion and charges to the bandits opposite the bandits Edwardo and I are battling. The bandit that Calenhad charged steps back and shoots an arrow at him. Darro charges the middle assailant and tries to take a bite out of him but misses. Edwardo misses with an arrow. Aegon casts sleep, but our attackers stay awake. I swing my club and miss. The bandit laughs at me and takes a five foot step back and hits me with an arrow. Falchion misses the bandit in front of him, but Calenhad hits one next to him with his sword. Greenbow hits a bandit with a well-placed arrow. The bandits concentrate their attacks on the mounted Calenhad and he falls from the saddle grievously wounded. Darro tears into a bandit with his claws and maw. Suddenly wolves appear and take down two of the bandits. Edwardo misses with his bow as I slay a bandit with my club. The remaining bandit on my side of the battle runs for his life. That leaves just one bandit on the other side of the camp. The wolves quickly pounce on him and he lies still on the ground for evermore. </p>
<p>Aegon quickly stabilizes the bleeding Calenhad as I cast speak with animals so I can communicate with our new wolf allies. I greet the wolves and the biggest wolf answers me in common. He says his name is Redeye and these are is his lands. We tell him that we are just passing through and wish not to disturb him. He says we were wise to let his pack play the other night and not disturb them. I thank him profusely for his help in the battle, considering that without his help in turning the tide of the battle, our paladin surely would be a goner. He looks at Darro curiously and I tell him that Darro is my companion. Redeye says that he had a companion once, but his companion is dead. I ask if we can be of any assistance to him and he says no. He only asks that we respect the land, and I readily agree. We ask him if he knows Breeg and with a look of disgust he says that he does. We tell him that we are on our way to convince Breeg to not put his traps all over the place and Redeye seems pleased at the news. We ask if they want to share our food, and he responds that his pack had an elk for dinner. He sniffs each one of us and says, “I will remember you”. The others seem a little uneasy about this, but I know he is just getting our scent. It seems Redeye is getting anxious to leave, so we thank him again. He lets out a loud howl and his pack yaps in response. In a moment they are gone. I use the curing wand on Calenhad and excitingly tell him of the new allies we have found. I seem to be more excited at the news than Calenhad, but no matter. I fall back asleep dreaming of Darro and I in the company of Redeye and his pack, and the great bear we had encountered earlier and all is right with the world. </p>
<p>Day 22
<br />
Level 1
<br />
Pharast 21 </p>
<p>I find five goodberries and give them to Calenhad since he is still badly wounded. I use the wand to heal my wounds from the arrows. We spend the day traveling discovering nothing of note. </p>
<p>Day 23
<br />
Level 1
<br />
Pharast 22</p>
<p>I find six goodberries, which I divide among Calenhad and Greenbow to heal their wounds as we are trying to prolong the life of the curing wand. We find nothing of note during the day. </p>
<p>Day 24
<br />
Level 1
<br />
Pharast 23</p>
<p>I find six goodberries again this day. We spend another uneventful day traveling.</p>
<p>Day 25
<br />
Level 1
<br />
Pharast 24</p>
<p>I find two goodberries this morning, which is not distressing for at the end of this day, we should make Oleg’s. Sure enough, we reach Oleg’s without incident. Greenbow tracks down Vekkel, who is still recuperating from his wounds. He is happy with his gift of the Tuskgutter’s head and in turn gives Greenbow a bow that he seems really pleased with. Dryfig identifies the bodies of the bandits that we slew as belonging to the late Kressle’s band.</p>
<p>Kesten informs us that the cart left for Restov yesterday and should be returning in about a week. He also tells us that there was a young priest of Erastil that was at the trading post a few days ago. Apparently he is hunting a specific type of undead. We wonder if it is the skeletal zombie we came across a few days earlier. He left for the Erastil temple two days earlier. Calenhad is resolved in helping the young priest with his mission by letting him know of our encounter with his possible foe. We decide to leave for the temple first thing in the morning with all haste. It looks like Aegon will not get to sample Vekkel’s head cheese, a prospect that Aegon does not seem at all seem disturbed at.</p>
<p>Day 26
<br />
Level 1
<br />
Pharast 25</p>
<p>I find three goodberries as we spend an uneventful day traveling.</p>
<p>Day 27
<br />
Level 1
<br />
Pharast 26</p>
<p>I find six goodberries as we spend another uneventful day traveling.</p>
<p>Day 28
<br />
Level 1
<br />
Pharast 27</p>
<p>We arrive at the temple of Erastil, and as soon as he approaches, Calenhad’s face becomes serene. A blond-headed man announces to Jhod that they have visitors. We assume that this is the priest. Jhod appears and says, “Gaenary, these are the ones I have been telling you about!” The priest looks at each one of us and says each of our names – even Darro! He seems happy to have finally met us after hearing Jhod’s anecdotes. He tells us that he is hunting a new type of undead, new being about thirty years. He says they are called beykoks. We describe our encounter and he confirms that it sounds like a beykok. The originated in Varisia and they hate humanoids. We ask about how it alternated from being invisible and visible and Gaenary tells us that it only becomes visible to those that it has wounded and only then for a short period of time. I ask why I could not move after I had been struck by an arrow and Gaenary says that it licks its arrows and its saliva causes paralysis. This sounds like a foul creature indeed. Gaenary is on a mission to search them out – although he is not strong enough to destroy it. He says that Jhod could possibly destroy it. </p>
<p>On a more light-hearted note, Gaenary encountered our fey friends, Perlivash and Tyg-Titter-Tut. They turned his boots yellow until he could offer them an appropriate “gift”.</p>
<p>We will definitely have to be more careful with the beykok about.</p>Session Date: 04/11/2011
Day 18
Level 1
Pharast 17
I find seven goodberries and give some to Calenhad to heal his wounds from our invisible assailant while I take the remainder. We start off in search of Tuskgutter and soon Greenbow and I see tracks leading to what appears to be a den. I let everyone know what we find and we decide to approach stealthily. Unfortunately we are not too stealthy since after a few steps, a twig snaps. A huge boar emerges from the den and appears ready to charge....Searok (alias of Briccone)2011-04-12T19:41:40ZRe: Forums: Campaign Journals: A Druid In The Kingdom (A KM Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2ltfq?A-Druid-In-The-Kingdom#52011-04-01T19:13:19Z2011-04-01T19:13:19Z<p><b>Session Date: 03/28/11</b>
<br />
Day 9
<br />
Level 1
<br />
Pharast 8 </p>
<p>The body of the man turns quickly turns into a skeleton, and just as quickly, turns to dust and blows away. We all feel that he might have been like this for a really long, long time. The place becomes brighter and the stagnant, pungent pool clears. Aegon determines that the pool is magical but he doesn’t know what its purpose is. He senses an overwhelming magical aura but can’t say for sure what it is. Calenhad wants to go into the shrine to pray, and since Gozreh is friendly with Erastil and I respect Erastil, Darro and I accompany him. </p>
<p>The pool bedevils Aegon as he cannot figure it out. Edwardo, tired of Aegon’s methods, walks over to the pool, cups his hand with the water and sips from it. All stare waiting to see what happens. After a few seconds, Edwardo shrugs his shoulders and says how refreshing the water is. After some time, Calenhad finishes his prayers and we head outside. The rest of the party tells us all about Edwardo’s drink. Calenhad, still grievously wounded, walks over and also drinks from the pool. All of his wounds are miraculously healed! Since I also have wounds, I also drink from the fountain, and like Calenhad, all my wounds are healed as well! Calenhad offers praise and thanks to Erastil and we spend the rest of the day clearing the debris around the shrine. Calenhad seems truly at peace in this place, and I know that he is not looking forward to leaving it on the morrow.</p>
<p>Day 10
<br />
Level 1
<br />
Pharast 9</p>
<p>I wake up and it feels like it might be a warm day. It might be that this area is blessed by Erastil since I find eight goodberries. We decide to head back to Oleg’s to let Jhod know that the shrine is cleared. I also have the radishes I want to give Svetlana before they spoil. We decide to head to Oleg’s on a different route than from whence we came to do some more exploring. We are near the Thorn River when suddenly, Darro and Greenbow fall asleep right on the trail! As I wake up Darro and then Greenbow I hear high-pitched giggling, but I don’t see anything. We know we have company, so we proceed more cautiously. Shortly after we continue on, I see a bush shaking thirty feet in front of us. I call out a challenge and get no response. The bush keeps moving. We are ten feet from the bush, when we see a rabbit dart from it. The bush stops moving in front of us. Just as we are about to assume that we were being foolish, Greenbow hears giggling. Aegon calls out a greeting in sylvan and hears a giggle in response. He calls out another greeting in aklo and hears no giggling. He requests to parlay in sylvan, since that seems to be the language the creatures understand. There is no response just giggling. Calenhad leaves a mirror as a gift and requests that we pass in peace. Suddenly a pseudodragon becomes visible next to the mirror. “Silly human!” the fey says. He is fascinated by the mirror and tells us that his name is Perlivash. He tells us to be careful if we head northwest as there is a bad human there. Aegon shows him the Stag Lord medallion and asks if the bad human wears one of these. Perlivash is just as fascinated with the medallion as he was with the mirror. He says that the bad human does not wear a medallion like that. Aegon offers the medallion as a gift and lays it on the ground. The medallion is lifted into the air by an unseen creature. Perlivash giggles and says, “Tyg-Titter-Tut show yourself!” A grig becomes visible and also giggles. Edwardo tells Tyg-Titter-Tut she looks beautiful and the fey blushes. Calenhad makes the formal introductions. Aegon asks if they know of any humans in the big cities of the north and they do not. Aegon asks if they know Oleg and they converse among themselves in sylvan before replying that they know of him but do not know him. We ask what makes the human in the northwest so bad and they say he is a hunter that puts his traps all over the place. We ask if they know where fangberries are since we have promised Bokken to find him some, but they don’t know where any are located. We tell them that we are exploring the area so that other humans can come, and they are fine with that as it will give them more humans to play tricks on. We are all chagrined at that. We ask if there is anything else they can tell us about the area and they say that there is a big bear in the ruins, and we tell them that there isn’t one there any longer. In fact, we tell them, we will be bringing a human who likes nature back with us to live in the shrine and care for it. They giggle at this and we are unsure if it is in anticipation on playing tricks on Jhod. They point to the west and say there are warm waters there. In fact the water is warm year round. They like to go there to relax, but they have to be careful as there are really big frogs there. We tell them that if they need anything to let us know and with a giggle they disappear. </p>
<p>We reach the banks of the Thorn River and make camp and we spend the night without incident or tricks.</p>
<p>Day 11
<br />
Level 1
<br />
Pharast 10</p>
<p>This morning I find four goodberries. It was warm yesterday, but was chilly this morning. We spend an uneventful day exploring the area finding nothing of note.</p>
<p>Day 12
<br />
Level 1
<br />
Pharast 11</p>
<p>I find six goodberries, and like the previous day, it was an uneventful day exploring.</p>
<p>Day 13
<br />
Level 1
<br />
Pharast 12</p>
<p>I find five goodberries in the morning and this day we will reach Oleg’s. Calenhad is very anxious to tell Jhod that the shrine has been cleared. We reach the trading post where I promptly find Svetlana and give her the radishes. She thanks me profusely and starts right away preparing her stew. I hope that in nine months, this quest will have a dividend. </p>
<p>We meet a trapper at Oleg’s, a grizzled man by the name of Vekkel. His left leg is completely bandaged. Jhod says that Vekkel was almost gutted by a large boar. At this Vekkel pipes up that the boar is called Tuskgutter and it almost gutted him. He has a magic bow and magic arrows that he will give to whoever brings him back the head of Tuskgutter. Greenbow is amazed that Vekkel would part with such valuable items. Vekkel spits and angrily says, “Cause of that overgrown pig, I’ll never ‘unt ‘gain, so’s I don’ be needin’ me bow!” He encountered the boar about thirty-six miles Southwest of Oleg’s. He will make head cheese from the head. Aegon grimaces at that, and Vekkel likewise grimaces at Aegon. We ask if he knows of the human that the fey had told us about and he says that he does. His name is Breeg and he gives hunters and trappers a bad name. “He puts his darn traps all o’er the darn place. Don’t care a lick on what he gets!” </p>
<p>Calenhad finds Jhod, who says that he will be ready to leave in the morning. I can’t tell who is more excited, Calenhad or Jhod.</p>
<p>Day 14
<br />
Level 1
<br />
Pharast 13</p>
<p>Before we depart, we see Oleg nailing a piece of parchment to a post offering a reward of 600 gold for an undamaged head of a Tatzlwyrm. Per the parchment it will make for an interesting conversation piece. We will keep our eyes open for it.</p>
<p>The rest of the day is uneventful as we make our way to the shrine. That night, however, Calenhad hears a sound of rummaging about sixty feet from where we are keeping watch. He says it sounds like the same rummaging we heard when we encountered the bear that night. Darro and I decide to investigate. We tell Calenhad to stay with the others while we investigate. About thirty feet from the rummaging I cast speak with animals. I am determined to show brother bear that we mean him no harm. He hears us at that point looks at us and lets out a low growl. He has a huge swipe mark from when he and Darro met last so I know it is the same bear. I call out a respectful greeting and the fact that I can now speak his tongue confuses the bear. He says in a growly voice, “MY land! MY food!” I tell him that we have no interest in taking either his food or land. I introduce myself and Darro and he just grunts and says, “Not natural”. I ask if he meant that Darro is my companion or me personally. He responds “Both!” I ask if he has a name and he does not. I ask if there is anything I can do for him and he says no – he just wants to be left alone. I bid him a good night and he scampers off into the darkness. While I feel I do not have gained a friend, I feel that I at least had made some amends for our previous encounter and I am able to sleep well that night. </p>
<p>Day 15
<br />
Level 1
<br />
Pharast 14</p>
<p>I gather three goodberries and we encounter nothing on our travels today.</p>
<p>Day 16
<br />
Level 1
<br />
Pharast 15</p>
<p>I gather five goodberries and both Jhod and Calenhad are giddy with anticipation for today we will reach the shrine. When we arrive at the shrine, Aegon detects no more magic on the pool. It seems like it was a special favor from Erastil for only a short time. Jhod tells us not to get discouraged; however, since as a priest of Erastil, he will be able to provide healing if we need it. We help Jhod tidy up his new home and camp for the night. </p>
<p>Day 17
<br />
Level 1
<br />
Pharast 16</p>
<p>Again due to Erastil’s blessings in the area, I find eight goodberries. We spend the day exploring, but we find no tracks-boar or otherwise. That night while Calenhad and I are on watch, Calenhad reaches up to his shoulder and screams in pain as blood starts gushing out. Darro sniffs around but doesn’t see anything. Suddenly we see a skeletal zombie ready to draw a bow. Calenhad charges the undead, but as he nears the creature disappears. Suddenly an unseen arrow strikes me and I can’t move. Darro is confused my inactivity. Calenhad goes to wake up Aegon, since whom better to fight magic but a mage? Aegon quickly finds out what happens and wakes up Greenbow. Darro keeps nudging me, but I am still unable to move. Calenhad wakes up Edwardo as I get hit with another arrow. Aegon detects a magical aura 30 feet in front of him. Greenbow listens to the sound of the bow being drawn back and advances in that direction feeling his way. Edwardo also listens for the bow and shoots an arrow at the general direction but the arrow misses. Calenhad does not know where the assailant is by listening. I am finally able to move and I swing my club where Greenbow is furiously swinging his rapier and miss. Aegon casts dancing lights. Greenbow swings and actually connects with something. Darro comes up next to me and bites something. Edwardo comes up and also swings but misses. Calenhad comes up and tries to grab the unseen assailant, but instead, just grabs air. I miss with a swing of my club. Aegon tries to detect magic, but doesn’t detect any. After a few moments of swinging air, we decide that the thing is gone. Greenbow and I look for tracks, but see none.</p>
<p>Looks like we have something other than Tuskgutter to worry about!</p>Session Date: 03/28/11
Day 9
Level 1
Pharast 8
The body of the man turns quickly turns into a skeleton, and just as quickly, turns to dust and blows away. We all feel that he might have been like this for a really long, long time. The place becomes brighter and the stagnant, pungent pool clears. Aegon determines that the pool is magical but he doesn’t know what its purpose is. He senses an overwhelming magical aura but can’t say for sure what it is. Calenhad wants to go into the shrine to...Searok (alias of Briccone)2011-04-01T19:13:19ZRe: Forums: Campaign Journals: A Druid In The Kingdom (A KM Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2ltfq?A-Druid-In-The-Kingdom#42011-03-18T12:31:30Z2011-03-18T12:31:30Z<p><b>Session Date: 03/14/11</b>
<br />
Day 4
<br />
Level 1
<br />
Pharast 3 </p>
<p>We quickly heal up using the healing wand we just found. We know that there were other bandits shooting us with arrows and I begin looking for their tracks. I easily find them and determine they were made by six horses and they were traveling out of the camp. We decide to head back to Oleg’s with the bandit’s bodies so as to collect the bounty.</p>
<p>We meet a man who appears to be a trapper. We are wary, however, as we are unsure if he is actually a trapper or a bandit who has robbed a trapper. He says he is Manfred by name. He is disturbed that we are traveling with corpses, so we quickly explain that they are the bodies of a ruthless bandit gang that has been terrorizing the area and we are taking them back to Oleg’s. His worries are alleviated at the news as he has always tried to avoid them. He was not aware of where they were located, and only has passing knowledge of the Stag Lord. Calenhad determines that he is sincere in his words. He wants to join us on our way back to Oleg’s and considering that we are still badly bruised from our fight, we readily agree. On the journey we discover that our new friend does seem to prefer any one deity, he says he has a good relationship with all goodly deities. He also has heard about a huge bear that dwells in some ruins. On hearing him mention the bear, both Darro and my ears perk up. We would definitely like to make that bear’s acquaintance! </p>
<p>As we approach Oleg’s, we see that Dworvik is on duty. He starts to give Manfred the third degree until we hear Oleg’s booming voice, “Manfred is that you? You son of an otter, you!” Apparently Manfred and Oleg are old friends. Wanting to quickly dispose of our grisly cargo, we ask where Kesten is. After a few moments he comes over and seems pleased with our work. He says that the bounty can be paid by coin or trade goods. We opt for the coin. He promises it will be on the next caravan from Restov. There is another trapper at Oleg’s, a man by the name of Jhod Kavken, like Calenhad, he is also a follower of Erastil. He and Calenhad discuss much during the night.</p>
<p>As I am sitting by the fire Svetlana comes out to Darro and me. She asks if I can find and gather her some moon radishes. She and Oleg have had trouble starting a family and she believes that moon radish stew might help with the uh… situation. I readily agree to search for some and to bring her a bushel worth when I do. She tells me that she has heard that they can be found south of the post.</p>
<p>Day 5
<br />
Level 1
<br />
Pharast 4</p>
<p>We wake up to a chilly 3 degrees. Because of the cold I could only find four goodberries. Calenhad announces that we should find the ruins where the big bear lives. He believes that we might find the rest of the bandits there and he is also drawn to the area. He asks that we accompany him on this quest before we do Bokken’s favor. He does not share why he feels so drawn to these ruins and we do not press. Besides our overall goal is to rid this land of bandits and if they have taken refuge in these ruins, so be it! </p>
<p>We set out to try and find these ruins and spend an uneventful, rainy day exploring. Try as I might, I do not find any moon radishes.</p>
<p>Day 6
<br />
Level 1
<br />
Pharast 5</p>
<p>I am able to find eight goodberries today, but no moon radishes. Again it is an uneventful day exploring. </p>
<p>That night Calenhad and I are on watch when I hear a commotion about 100 feet north of us. It sounds like it could be animal in nature. We tell Calenhad that Darro and I will check it out. Darro has picked up a scent in the light wind and takes the lead in the direction of the commotion. We stealthily approach a bear rooting around about sixty feet in front of us. Not wanting to disturb it, Darro and I turn to leave, but I accidently break a twig. The bear turns to us and lets out a low, threatening growl. I try to show the bear my friendly intentions to it, but the bear is having none of it. It charges and takes a swipe at me. I reel back from the force of the blow. This enrages Darro, who swipes at the bear in return. I try to intimidate the bear into submission, but he is having none of that as well. Incredulous that Darro attacked him, the bear tries to hit Darro with a swing of his claw, but misses. By this time, Calenhad has woken up Edwardo who believes that the commotion is just Darro and I wrestling. Calenhad now wakes up Greenbow and heads to the sound of the scuffle. Unfortunately, his race has not been blessed with darkvision and he stumbles to the forest floor. Greenbow passes Calenhad and reaches us in a few moments. I try to hit the bear without seriously injuring him, but it is all for naught as the bear easily dodges my clumsy swing. Darro again swipes at the bear and misses. The bear’s jaw bites down hard on Darro and he yelps in pain. Greenbow hits the bear. I miss with a swing of my club, but Darro bites the bear in retribution for the bite he received. At this time Calenhad is ready to join the fray, and seeing that the odds are turning against it, the wounded bear turns and flees. I would like to pursue the bear with a spell that will allow me to communicate with it, but the rest of the party does not want to be sidetracked from our current endeavor. I vow someday to find that bear and make amends with it. That will be my personal quest.</p>
<p>Day 7
<br />
Level 1
<br />
Pharast 6</p>
<p>After a few hours exploring, we, with Darro and I taking point, come to a small arrow-shaped cleaning fifty feet in front of us. I hear moaning and groaning and a language I don’t understand. Darro and I go back and let the party know. As a group we come to the clearing which is one hundred feet wide. I do a quick scan and determine that the arrow shape appears natural. During the scan, I also notice that the clearing is not really a clearing at all, but a moon radish patch. Looks like I have found them. Aegon, after listening intently for a few moments, determines that the mystery language is draconic. He casts some glowing, floating globes and six kobolds pop up. Aegon banters with them for a few moments, after which Aegon says that they are worried that we want their radishes as other bad “hue-mans” do, so as long as we don’t take them, since these are the only good “radisheses”, they will not bother us. I then state that I need some radishes as I am doing a favor for Svetlana. Aegon is dismayed at this and tries to talk me out of it. I am adamant that I will have some radishes with or without the kobold’s permission. Aegon goes back to negotiating with the kobolds in their tongue and after a few tense moments announce that the kobolds will let me have a backpack full of radishes for two gold pieces. I believe that Darro and I could have made a cheaper arrangement with a quick display of club and claw, but not wanting to use precious healing on an avoidable conflict I acquiesce. The kobolds point us to the direction of the ruins, and Aegon asks them to let their leader in the hills know that we are in the area. They promise they will and go back to “recuperating” from their night out with “da women” and “da radiheses”.</p>
<p>Day 8
<br />
Level 1
<br />
Pharast 7</p>
<p>Night passes and no sign of the bear. I am disappointed as I gather seven goodberries in the chilly morning. During the day, we arrive back at the former bandit campaign and see no signs that anyone has been here since we defeated Kressle.</p>
<p>Day 9
<br />
Level 1
<br />
Phast 8</p>
<p>Even though the skies are clear, I only find three goodberries. We set off to do more exploring wondering when we will find these ruins that Calenhad seems fixated on. After awhile, we come to an area of thick brambles that opens up to a large clearing with ruined stone pillars. Looks like we have found the ruins! There is a giant elk carved into a boulder which Calenhad identifies as a symbol of Erastil, in fact this whole area was once a temple of Erastil. In the middle of the clearing there is a pool filled with greenish, stagnant water. Maybe at one time it was a reflecting pool, but it now shows the effects of years of disuse. The clearing itself is about 300 feet. Calenhad wants to lead the way, and no one argues the point. We tie off our horses, but Calenhad decides to still be mounted on Falchion. As we pass the pool, a large bear foaming out of the mouth comes charging at us. Greenbow shoots an arrow at the bear, but Edwardo misses. The deranged bear attacks Calenhad focusing on his holy symbol of Erastil. He scores a well placed swipe with his paws and Calenhad is struck. Aegon tries to put the rabid bear to sle both miss the bear in a well coordinated attack. Greenbow moves into flanking position as Edwardo misses. I ask the bear why it attacks us and the bear responds that he has bees in his brain! The bear’s sharp claws slash Calenhad and he becomes unconscious and is bleeding profusely. Aegon casts a force missile at the bear. Darro hits with his bite and a claw. I heal Calenhad with the healing wand. Calenhad and Falchion both miss in another attack. Greenbow, now flanking scores a hit. Edwardo misses again. The bear’s powerful jaw chomps down on Calenhad rendering him unconscious again. Aegon casts another force missile at the bear. Darro gets a claw to his chest and is not happy. I heal Calenhad again with the wand. As he, Falchion, Greenbow, and Edwardo all miss the bear. The bear hits Calenhad again and again Calenhad is taken out of the fight. Aegon continues with what he knows will work and casts another force missile. Darro manage to get a claw through the bear’s defenses. I again use the healing wand on Calenhad. Falchion misses the bear with his hooves. Greenbow hits the bear with his rapier and slays it. As the bear falls to the ground, we hear a sigh of relief and the bear turns into an elderly, human male.</p>
<p>Was this man a druid like me? Did he have rabies or did something else turn him mad? These are questions that are on my mind.</p>Session Date: 03/14/11
Day 4
Level 1
Pharast 3
We quickly heal up using the healing wand we just found. We know that there were other bandits shooting us with arrows and I begin looking for their tracks. I easily find them and determine they were made by six horses and they were traveling out of the camp. We decide to head back to Oleg’s with the bandit’s bodies so as to collect the bounty.
We meet a man who appears to be a trapper. We are wary, however, as we are unsure if he is actually a...Searok (alias of Briccone)2011-03-18T12:31:30ZRe: Forums: Campaign Journals: A Druid In The Kingdom (A KM Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2ltfq?A-Druid-In-The-Kingdom#32011-03-03T19:21:12Z2011-03-03T19:21:12Z<p><b>Session Date: 02/28/11</b>
<br />
Day 2
<br />
Level 1
<br />
Pharast 1 </p>
<p>We quickly discuss our next moves. We decide to ambush the bandits at their camp after we get back from Bokken’s. After a few hours we arrive at the hermit’s humble abode. Luckily Svetlana had given us good directions or else we might have missed it. Bokken is impatient until we mention that we are here to buy potions for coin. On hearing the word “coin”, all the locks are undone and the door swings open. We see an ancient human male. He says that he has a few healing potions he can sell us, and knowing that the bandits will be a tough fight, we buy all of them. Darro is still badly injured and Aegon asks if he wouldn’t mind casting a healing spell on my dear friend. He reluctantly agrees and only after we promise to do a favor for him. He says there is a thicket of fang berries that are six miles away. If we can bring him a lot of them he can discount us the price of the potions for a month. That sounds like a great deal to us and we wonder if there is something he is not telling us. He walks outside and cautiously approaches Darro. He heals Darro, at which point a grateful Darro lies on his back to get his belly rubbed. Bokken decides that he is lucky enough to still have his head and quickly takes leave of the bear. </p>
<p>We ask him if the bandits trouble him at all and he replies that since the bandits have been bothering Oleg, they haven’t bothered him. He has a “younger” brother that might be with the bandits. He is a little bit younger than him, but judging by this hermit’s age, his brother must also be really old. There is no love lost between him and his brother which he emphasizes by spitting on the ground after each mention of him. Aegon, intrigued by all things magic, asks the hermit if he is a priest. The old man looks at Aegon like he has just asked the most ridiculous question he has ever heard. He says he is not a priest and he just thinks about what he wants to do in the morning and then he can do it. . We promise to comeback when we have taken care of the bandits to fulfill our promise and make our way back to Oleg’s on this cold day.</p>
<p>We get back to Oleg’s at dusk where we are challenged by two men we had never seen before. We immediately fear that the bandits have come and overrun the trading post until we hear crusty Oleg’s voice booming that we are all right. The gate to the trading post opens and we are met by Oleg and four men. The obvious leader introduces himself as Kesten Garess and his companions as Dworvik, Caleb and Guff. Calenhand believes that Kesten is from some noble house that he can’t immediately place. Kesten announces that he has been sent by the Lord Mayor to defend the post. We thought Svetlana had mistaken us from someone else, and I guess we were right. He shows a charter that says that there is a reward for how many bandits we capture or kill-but there has to be at least six. We feel after we hit the bandit camp, that minimum will be reached. He notices our meager belongings and says that as an adventurer he understands our supply situation. As a remedy, he says that we can be provisioned, with half of the cost upfront, from the trade caravans that travel regularly from the post to Restov. He and his men will stand guard and we confirm our plans before turning in for the night. </p>
<p>Day 3
<br />
Level 1
<br />
Pharast 2 </p>
<p>I wake in the morning and gather some goodberries which might come in handy for the coming battle. Before we set out, Kesten pulls Calenhad aside and says that if he can capture a bandit by the name of Falrim Sneeg it would be worth our while. He stresses that the reward would not be so great if Falrim is dead. We spend the day skirting the woods to the bandit camp. After traveling all day, we make camp, hoping that the bandits do not catch us unawares. </p>
<p>Day 4
<br />
Level 1
<br />
Pharast 3 </p>
<p>Before our hasty breakfast I quickly find some berries and make them into goodberries. Soon I find a path that has some fresh tracks and others that are a week old. We follow the path and after a few miles I hear noises so Greenbow climbs a tree to see if he can see anything. He sees a broken down wagon, some stacked logs, and what seems like a small clearing for a campsite with four humans standing around a fire. Unsure if we have found the bandits or innocent trappers, we split off into two groups, Greenbow, Edwardo, and Aegon will approach from the side, while Calenhad, Darro, and I take the most direct route to the camp to determine their intentions. As we approach the camp we hear a voice shouting, “Kressle! We got company!” On hearing that, Greenbow advances from the side and shoots an arrow but misses. The bandits return fire and hit him while other arrows hit Calenhad. Edwardo returns fire with an arrow. We see a woman gripping two axes stand up and advance- Kressle! Darro and I speed to her archers. Aegon casts a sleep spell and two of the archers go down. Calenhad charges into the bandits with Falchion. Greenbow shoots an arrow at Kressle, but misses. Darro gets hit with two arrows, but arrows miss Calenhad. Kressle wakes her sleeping troops up using the flat of her axes. I heal Darro and he mauls the archer in front of him. Aegon casts a force missile at the one Darro just mauled. Falchion tries to hit the other archer with his hooves but misses as Calenhad misses with his lance. Greenbow misses with a swipe of his sword. The sleeping archers both rise. Arrows and sword both miss Darro, who is probably scaring his attackers! Another archer feels Calenhad would be a better target and scores a hit. Greenbow also gets hit with an arrow. Edwardo hits a bandit with his rapier as Kressle misses Greenbow with a swipe of her axes. I put down an archer and Darro mauls another. Aegon puts another bandit to sleep. Falchion hits one of the bandits with his hooves while Calenhad skewers him with his lance. Greenbow misses again with his sword, but Darro gets hit with one. Edwardo misses with his rapier, which allows Kressle hit him with one of her axes. I put down another archer and Darro attacks Kressle. Calenhad, Greenbow and Edwardo all miss Kressle with their attacks. Edwardo, grievously wounded tries to retreat and is pursued by Kressle. She again swings her deadly axes and Edwardo collapses to the ground. I try to hit Kressle for revenge but miss, but luckily Darro’s claw does not. Calenhad dismounts and drawing his sword, also hits Kressle. Greenbow misses Kressle as she savagely attacks the Paladin. Calenhad, bleeding profusely, joins Edwardo on the frozen ground. I miss Kressle with my club, but Darro takes a chunk out of her with his bite. Greenbow kills the sleeping archer before he awakes and joins the fray. Kressle now turns her attention to Darro and me. I again miss her but the bear ends the threat of Kressle once and for all with his razor claws. </p>
<p>I uncork my recently acquired healing potion and pour it down the paladin’s throat. As he gains consciousness, I pour Edwardo’s potion down his throat.
<br />
Since Dryfig had told us there were twelve bandits in camp and we only encountered six, we decide to hastily loot the camp –especially for healing magic and go and lick our wounds before the other bandits return.</p>
<p>Oleg and Svetlana will be able to rest easily tonight with Kressle gone.</p>Session Date: 02/28/11
Day 2
Level 1
Pharast 1
We quickly discuss our next moves. We decide to ambush the bandits at their camp after we get back from Bokken’s. After a few hours we arrive at the hermit’s humble abode. Luckily Svetlana had given us good directions or else we might have missed it. Bokken is impatient until we mention that we are here to buy potions for coin. On hearing the word “coin”, all the locks are undone and the door swings open. We see an ancient human male. He says...Searok (alias of Briccone)2011-03-03T19:21:12ZForums: Campaign Journals: A Druid In The Kingdom (A KM Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2ltfq?A-Druid-In-The-Kingdom#12012-11-15T23:11:00Z2011-02-01T19:32:53Z<p>My name is Kabal Boarstooth and this is the tale of my time in the stolen lands. My Dad was human and my Mom was an Orc. I love the outdoors so some call me a druid. All I know is I am happiest with dirt under my feet and the sky above my head.</p>
<p><b>Session Date: 01/31/2011</b>
<br />
Day 1
<br />
Level 1
<br />
Calistril 30</p>
<p>We have been traveling for three days since receiving our charter from the Lord Mayor when we reach Oleg’s trading post. During the long trip, I got to know some of my fellow companions. There is Greenbow, an archer, who is very tall for a human. Edwardo, who is dressed all in black – even his armor, has a sword and bow. There is a mage by the name of Aegon. Finally there is a mounted warrior of Erastil. He has assumed a leadership role. </p>
<p>We come through an open gate and notice that, besides a constant hammering coming from atop a bunkhouse, that there are no guards around. As we approach the middle of the compound, a young woman in her late teens or early twenties greets us warmly and says that her name is Svetlana Leveton. The hammering from the bunk house stops and a man in his thirties peers over the roof. She tells the man, Oleg, that we are finally here. Calenhad tells her that he thinks she might be mistaken us for some other group. Oleg spits and says, “See I told you ain’t nobody gonna help us!” He climbs off the roof and heads indoors without another word. She asks, puzzled, if we are from Rostland. We nod in assent and she asks if we are here to take care of the bandits. We respond that is what our charter from the Swordlords says. She joyously ushers us inside and feeds us. I take my plate and eat outside with Darro, my bear companion and trusted friend. </p>
<p>Oleg tells everyone else about the bandits. He says that the bandits have come every month for the last three months. They always come on the first of the month and since tomorrow is the first of the month, we will have one night to prepare. The first time a dozen of them led by a woman with two well-made hatchets came. She took Svetlana’s wedding ring after threatening to chop off Oleg’s hand. The next month her second-in-command, Happs, came with six other bandits. Oleg says that he is a foul one indeed. Last month he came with only four bandits. The bandits say that they are collecting “taxes” even they do not represent any formal government. They usually come an hour after dawn. They don’t take everything that Oleg has, but it is enough. The others make a plan of attack as Darro and I enjoy the serenity of the outdoors.</p>
<p>Day 2
<br />
Level 1
<br />
Pharast 1 </p>
<p>Shortly after dawn, the bandits come. It is Happs, the foul one, and four henchmen. Happs requests Svetlana in the most vile, suggestive language possible. Calenhad, with Edwardo riding behind him on Calenhand’s horse, Falchion, block the gate. Calenhad announces to them that Erastil greets them. Happs, vilely dismisses him. Oleg was not kidding, Happs IS most foul. Darro and I start to make our way out of concealment. The bandit’s horses smell Darro, however; and get nervous. Happs, suspecting a trap bellows “Take them out!” Greenbow stands up and fires an arrow at Happs. Calenhad charges one of the henchmen skewering him with his lance. Darro quickly outpaces me in his rush to enter the fray. Edwardo fires an arrow at Happs but misses. Happs shoots an arrow at Calenhad and hits him, while two of his henchmen put arrows into Darro. I also try to move in the fray, but I move slower than Darro. Aegon casts sleep and a henchman falls asleep. Greenbow lets fly an arrow but misses Happs. Calenhad misses with his lance, but his horse rears and kills a henchman with his hoofs. Edwardo hits Happs with an arrow as Darro bites Happs. Happs takes a step back and hits Darro with an arrow. The henchman wakes the sleeping henchman. I run up and surpass Darro. Greenbow jumps down from the parapet and runs towards Happs. Calenhad charges another henchman, killing him. Edwardo hits Happs with a well placed arrow. Darro misses with a bite attack, and as Happs tries to retreat, Darro is able to take a bite out of him. Happs hits Darro with an arrow and the bear falls to the ground. I miss Happs with my club. Aegon slays another henchman with a force missile. Greenbow closes with the last remaining henchman. Calenhad and his horse race to cut off Happs’ retreat, ordering him to surrender. Edwardo misses the henchman. Happs, taking stock of the situation, surrenders. The last henchman, hearing Happs surrender does the same. The battle is over.</p>
<p>Aegon casts charm on the henchman who says his name is Dryfig. Aegon asks where the bandit camp is, but Dryfig refuses to say. He says Kressel would kill him if he talks. Kressel is the leader of the bandit band, but even she has a boss. Her boss goes by the name of the Stag Lord. Kressel is afraid of the Stag Lord and he, Dryfig is afraid of Kressel, so he doesn’t want to tell us. He has never seen the Stag Lord, only heard of him. He and his compatriots wear a medallion with a stag on it – a symbol of the Stag Lord perhaps? </p>
<p>Now we must decide what to do with the prisoners. Oleg wants to put their heads on stakes near the entrance of the post, much to Svetlana’s dismay. Calenhad offers Happs a choice – death by sword or rope as per our charter. Needless to say, Happs doesn’t answer. Calenhad renders judgment stabbing him – death by sword. Calenhad turns to Dryfig, and asks him to redeem himself by telling us where his camp is. Seeing what happened to Happs and knowing is death would be more excruciating at the hands of Kressel, he tells us they are about twenty-four miles away. He also tells us that Kessel has about twelve bandits with her. As he closes his eyes for the expected blow, we ask Oleg if there was a way that Dryfig can redeem himself through labor here at the post. Looking around at the decrepit buildings Oleg readily agrees. We tell the former bandit that if he crosses the line, he will surly be killed. The bandit is most grateful and asks that once he has paid his debt to Oleg if he can travel north, and retrieve his family. </p>
<p>Svetlana is so please she gifts to us a couple of potions. Seeing that we are going to need more healing potions, we ask her if she has any more to sell. She says she does not, but there is a hermit by the name of Bokken who lives a day’s travel away. </p>
<p>We decide to travel to the hermit to load up on potions and be back to Oleg’s before Kessel investigates what happened to her bandit party.</p>My name is Kabal Boarstooth and this is the tale of my time in the stolen lands. My Dad was human and my Mom was an Orc. I love the outdoors so some call me a druid. All I know is I am happiest with dirt under my feet and the sky above my head.
Session Date: 01/31/2011
Day 1
Level 1
Calistril 30
We have been traveling for three days since receiving our charter from the Lord Mayor when we reach Oleg’s trading post. During the long trip, I got to know some of my fellow companions. There is...Searok (alias of Briccone)2011-02-01T19:32:53ZRe: Forums: Campaign Journals: The Saharan Cantos (A LoF Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2k16o&page=2?The-Saharan-Cantos#532011-01-29T23:54:51Z2011-01-29T23:54:51Z<p><b>Session Date: 01/24/2011</b>
<br />
Day 124
<br />
Level 15</p>
<p>We approach another bend and Aemon detects beings ahead. Before he can determine anything further, he is telepathically bribed by Jhavhul. Jhavhul offers him two additional wishes if he can have his one wish. Aemon looks like he considers the offer for just a moment, but turns it down. Knowing we are about to face Jhavhul, we quickly cast some spells and turn the corner. We see Jhavhul standing in a giant skull with three efreet and a human female. They are standing on the other side of a river of lava. Two of the efreet are flying and they throw some pearls that on impact try to entrap Aemon and Undrella. Aemon casts a freezing sphere at all the efreet which causes the human female to collapse to the ground. Jhavhul retaliates by casting hail of stones. Blueheart drinks a potion of fly and attempts to fly across the river of lava; however the flying efreet intercept him. I drink a potion of fly and move to attack the efreet. Aemon casts another freezing sphere. Undrella hits an efreet with an arrow. Abbas casts a holy smite and it looks like the efreet are harmed. Grysingoth drinks a potion of fly and flanks with Blueheart on an efreet. Jhavhul advances and attacks Grysingoth really hurting him. Blueheart finds a weak spot and really stabs one of the efreets. Grysingoth gets missed, but I get slammed by the efreet. The other efreet casts storm of hail putting are compatriots still on the ground in harm’s way. I really hit Jhavhul with Tempest. Aemon casts another freezing sphere and one of the efreets drops dead. Undrella hits an efreet with a volley of arrows. Abbas casts a dimensional anchor on Jhavhul, so we can be sure he is not going to get away. Grysingoth attacks Jhavhul doing a little damage as Jhavhul hits me. Blueheart misses Jhavhul with his rapier. Since Grysingoth, Blueheart and I are concentrating on Jhavhul, that leaves the other efreets to attack Abbas and Undrella. They both easily get hit by the efreet. I miss Jhavhul heinously. Hoss channels a healing burst. Undrella kills the efreet in front of her in an amazing display of marksmanship. Abbas casts destruction on the efreet in front of him. Grysingoth hits Jhavhul again as Jhavhul hits me again. Blueheart again misses and he realizes just how tough an opponent Jhavhul is. Tempest has little problem in getting through Jhavhul’s defenses and I score a good hit. Aemon summons an air elemental and casts chain lightning. Undrella only hits with one arrow. Grysingoth misses Jhavhul and again Jhavhul really hits me. Blueheart again misses. The last efreet seeing that the tide of battle is turning against Jhavhul and himself, plane shifts out. I really hit Jhavhul again with Tempest. Aemon casts another summoning. Abbas uses his wish for a heal on me and all my many wounds from Jhavhul disappear. It is a good thing too for Jhavhul launches a savage attack against me. Grysingoth hits Jhavhul again slowly taking small chunks from him. Blueheart, frustrated, misses again, but luckily Tempest and I slash at Jhavhul again. Aemon’s summoned Tiger appears but refuses to attack Jhavhul, but his summoned air elemental hits. Aemon casts a grasping hand, but it doesn’t work. Undrella misses with a volley of arrows. Abbas casts destruction and Jhavhul is worse for wear. Grysingoth hits Jhavhul and as he crumbles to the ground, he sneers at me and says, “I’ll be back!” I tell him that I will be here. The battle is over.</p>
<p>The human woman turned out to be Ella. Abbas quickly casts raise dead, and the spark of life returns to her eyes. We return to Kelmarane and bask in the glory of our victory and, more importantly, take a well deserved rest.</p>
<p><b>THE END</b></p>Session Date: 01/24/2011
Day 124
Level 15
We approach another bend and Aemon detects beings ahead. Before he can determine anything further, he is telepathically bribed by Jhavhul. Jhavhul offers him two additional wishes if he can have his one wish. Aemon looks like he considers the offer for just a moment, but turns it down. Knowing we are about to face Jhavhul, we quickly cast some spells and turn the corner. We see Jhavhul standing in a giant skull with three efreet and a human female....Searok (alias of Briccone)2011-01-29T23:54:51ZRe: Forums: Campaign Journals: The Saharan Cantos (A LoF Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2k16o&page=2?The-Saharan-Cantos#522011-01-22T00:58:50Z2011-01-22T00:58:50Z<p><b>Session Date: 01/17/2011</b>
<br />
Day 124
<br />
Level 15</p>
<p>We wake in the morning and immediately start to plan our attack. We dimension door to get to the room where we can use the bone key. We insert the key and the walls begin to shimmer with fiery energy, 10 minutes later we feel a hot blast and see a corridor. As we walk down the corridor, we feel great heat and we also feel that we have been teleported to outside the room we had entered. We come to a door that can only be opened by a fire elemental, once he hears that, Blueheart puts his hand on the door muttering that he is a fire elemental. Surprisingly, the door opens. We come to a widening part of the corridor where we see Jhavhul. He mocks us and disappears. Aemon determines that it is a permanent image spell. We come to a river of lava that is twenty feet across. Since there is no easy way to cross, we decide to wind walk over the lava. </p>
<p>We continue on until four rocks come hurtling towards us. They miss Grysingoth and me, and we both figure that we have found the fire giants. We see four fire giants and two large fire elementals. The elementals come right up to Grysingoth and I, and one hits Grysingoth, but the other one misses me. Undrella shoots arrows at the elemental in front of me scoring some direct hits. Blueheart hits the elemental with his rapier and the elemental definitely felt it. Abbas casts a holy smite on the four fire giants and they are not pleased. Grysingoth attacks the elemental in front of him. I channel elemental energy on both elementals and they both look pained. The elemental smacks me but Grysingoth’s miss him. Undrella hits the elemental in front of me again with a volley of arrows. Blueheart misses the elemental he has been attacking. Aemon casts black tentacles on the elementals and two fire giants but it doesn’t seem that any of them are caught in the trap. As the giants surround us and attack the party, Blueheart hits one. One of the giants hits Abbas, who, not wanting to get hit again, casts greater command on the fire giants. Grysingoth hits the elemental in front of him. I channel some more energy and the elementals are again affected. Grysingoth gets smacked by both elementals and giants. Undrella hits the elemental in front of me with some well placed arrows. Blueheart tumbles behind the elemental and scores a hit. The only fire giant that is not under Abbas’ spell tries to hit Grysingoth but misses. Abbas and Grysingoth both hit the elementals in front of them. I channel energy again and one of the elementals vanishes. The remaining fire elemental hits me. Undrella hits it in retaliation. Blueheart moves to behind one of the fire giants and really stabs him with his rapier. Abbas hits the fire giant that is next to him. Grysingoth kills one of the giants and the elemental in one savage attack. The other fire giants, still under Abbas’s command spell are no match and quickly fall. </p>
<p>We continue down the hallway and we come to another of those doors which Blueheart again opens. We go down the tunnel until we come to where it bends. Aemon casts a spell that will allow him to see around the corner, and he sees a blue skinned woman gathering crystals outside of a crystal hut. This must be the wizard that Undrella told us about. I feel that she should be given the opportunity to be redeemed in case she is not evil. I decide to walk around the corner and see if she is in fact redeemable. Undrella decides to accompany me while everyone else gets in position in case I am mistaken. I don’t detect evil when I see her and I feel better about my decision. When she looks at me I tell her that I am a paladin of Serenrae and my companions and I are here to send Jhavhul back to his native plane. I ask if we can have safe passage through her area here. She is puzzled by my companion and asks where my other companions are. I tell her that they are around. She then asks if by defeating Jhavhul we would destroy him. I respond if that is what it takes. I again stress that we wish her no harm, only passage through the cavern. She asks us if we defeated the fire elementals and giants and I tell her they are no more. She thinks for a moment and asks permission to get some things, she goes into her house comes out, says a command and her house shrinks. She gathers up the house and then disappears.</p>
<p>That is one less obstacle we have to face before our fight with Jhavhul.</p>Session Date: 01/17/2011
Day 124
Level 15
We wake in the morning and immediately start to plan our attack. We dimension door to get to the room where we can use the bone key. We insert the key and the walls begin to shimmer with fiery energy, 10 minutes later we feel a hot blast and see a corridor. As we walk down the corridor, we feel great heat and we also feel that we have been teleported to outside the room we had entered. We come to a door that can only be opened by a fire elemental,...Searok (alias of Briccone)2011-01-22T00:58:50ZRe: Forums: Campaign Journals: The Saharan Cantos (A LoF Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2k16o&page=2?The-Saharan-Cantos#512011-01-12T19:41:59Z2011-01-12T19:41:59Z<p><b>Session Date: 01/10/2011</b>
<br />
Day 123
<br />
Level 14</p>
<p>Our plan of attack is to dimension door into the room where Davashuum is and take him out. We materialize in the room, and Davashuum uses a flurry of blows against me. I retaliate by smiting him and really causing him some pain. Blueheart really stabs him with his rapier in a venerable spot. Aemon casts a barrier on the door so he does not get any reinforcements. Grysingoth also smacks him and Davashuum falls to the floor dead.</p>
<p>As soon as he falls, we hear Nefeshti’s forces storm the tower. We join in the fight and after a bloody morning the tower, and with it, Kelmarane is liberated. Nefeshti will let us know where Undrella’s lair is, and she will tell us what the results of her spying are. </p>
<p>We teleport to Katapesh to pick up some last minute supplies and then teleport to Undrella’s. She greets us warmly (well me anyways). She tells us that she saw a blue-skinned lady wizard enter Jhavhul’s lair along with some fire giants and some efreet.</p>
<p>We found a key on Davashuum’s body will allow us entry into Jhavhul’s chamber. Hopefully we are not too late to stop him joining with Xotani.</p>Session Date: 01/10/2011
Day 123
Level 14
Our plan of attack is to dimension door into the room where Davashuum is and take him out. We materialize in the room, and Davashuum uses a flurry of blows against me. I retaliate by smiting him and really causing him some pain. Blueheart really stabs him with his rapier in a venerable spot. Aemon casts a barrier on the door so he does not get any reinforcements. Grysingoth also smacks him and Davashuum falls to the floor dead.
As soon as he falls,...Searok (alias of Briccone)2011-01-12T19:41:59ZRe: Forums: Campaign Journals: The Saharan Cantos (A LoF Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2k16o?The-Saharan-Cantos#502010-12-31T21:37:47Z2010-12-31T21:37:47Z<p><b>Session Date: 12/20/2010</b>
<br />
Day 122
<br />
Level 13</p>
<p>We wind walk to the temple and Aemon summons a lillend and casts haste. Since we know we are going against an evil cleric, I cast death ward on myself. We open the door and four javelins coming flying at Grysingoth and I. Grysingoth uses his bolder-headed mace to try to knock down the wall of gnolls facing us. Two gnolls are crushed, but two others remain standing. Two flamestrikes hit everyone but Grysingoth and I. Abbas casts destruction on the evil cleric which really hurts him. I announce that I will smite the evil cleric when I get to him, but first I will take care of his gnoll henchman. Hoss casts a healing burst on those that were hurt by the flamestrike. Aemon casts grasping hand on the evil cleric to keep him from his spell casting. Blueheart moves into flanking position. The gnolls swing at me but miss. The spiders come up, force the gnolls out of the way and attack me. Luckily only one of them hits me. Grysingoth advances and strikes one of the spiders. The gnoll cleric strikes the lillend, really hurting it. Abbas casts holy word which slys the two remaining gnolls. I hit the spider that Grysingoth has been batteling. Aemon casts another grasping hand since the first one failed to grapple. The lillend strikes at the cleric, but misses. Blueheart flanks with me, and really slices the spider with his rapier. One of the spiders miss me, but the other hits Grysingoth. Grysingoth really pounds the spider that we both have been attacking and slays it. The gnoll cleric kills the lillend. Abbas casts a healing burst, and it is very much welcomed. I hit the spider that I am flanking with Blueheart on. Aemon casts a freezing spere on the cleric and it freezes him a little. Blueheart plunges his rapier into the belly of the spider and it falls dead to the floor. Grysingoth moves into position next to the cleric. The cleric casts a healing spell and all his wounds disappear. Abbas casts a targeted dispel at the gnoll cleric. I move next to Grysingoth ready to strike a blow against the gnoll cleric as Aemon casts chain lightning on the cleric. Blueheart gets into position, ready for a flank. Grysingoth strikes the cleric with his shield and kukri, slaying him. As I set about destroying the repugnant alter to Rovugug in the goddesses temple, Grysingoth finds a room with Rayhan, Almah & Helene.</p>
<p>They tell us that they were to be sacrificed by the templar in the tower. As we are conversing with them, a bloodied Nefeshti enters the temple and relays the news that her troops were victorious. We ask the former hostages what we will find in the tower, and they tell us that there are some jann and a brass golem there with Davashuum. Aemon sends his arcane eye and sees the brass golem along with four flesh golems, eighteen janni captains, two fire elementals, a stone golem and two efreet also with Davashuum.</p>
<p>Tomorrow we will send him to join his fellow Templar, Kardswann!</p>Session Date: 12/20/2010
Day 122
Level 13
We wind walk to the temple and Aemon summons a lillend and casts haste. Since we know we are going against an evil cleric, I cast death ward on myself. We open the door and four javelins coming flying at Grysingoth and I. Grysingoth uses his bolder-headed mace to try to knock down the wall of gnolls facing us. Two gnolls are crushed, but two others remain standing. Two flamestrikes hit everyone but Grysingoth and I. Abbas casts destruction on the...Searok (alias of Briccone)2010-12-31T21:37:47ZRe: Forums: Campaign Journals: The Saharan Cantos (A LoF Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2k16o?The-Saharan-Cantos#492010-12-16T19:34:32Z2010-12-16T19:34:32Z<p><b>Session Date: 12/13/2010</b>
<br />
Day 122
<br />
Level 13</p>
<p>We awake and quickly down breakfast. We know we must be victorious in all four battles on the same day so we have a lot of work to do. Nefeshti casts wind walk on us and we are off. We approach the guardpost and see a jann in the watchtower. Aemon had sent his arcane eye last night to do some scouting and had seen him and four of his companions stationed at the post. Aemon begins summoning an Archon to aid us in our upcoming battle. As he is casting, Aemon and Abbas hear voices from behind the door-looks like the janni are aware of our presence. Blueheart opens the door as Grysingoth steps in and smacks the jann that was about to open the door. One of the jann misses Grysingoth, but the other one really slices him with his scimitar. Abbas casts holy smite from one of his prayer beads. I strike one of the jann with Tempest. Aemon casts haste and his archon races to the other entrance of the guard post. Blueheart, following the archon, runs through the door and attacks a jann, really stabbing him with his rapier. Grysingoth pushes the jann that we both have been attacking back. As he falls pass me, I hit him with Tempest. Grysingoth continues to smack the other jann with a combination of his shield and kukri. The jann surround Grysingoth again and attack him with their scimitars. Abbas casts another holy smite. Tempest and I take out two jann relieving some pressure off of Grysingoth. Blueheart flanks with Grysingoth and really stabs a jann with his rapier putting another jann down. Grysingoth not to be outdone, slays two jann. </p>
<p>We do a quick search of the tower, and finding nothing, we wind walk to our next location. Aemon’s eye had seen two retrievers at this location the night before. Aemon summons a dire lion and casts haste. The cat pounces on a retriever and mauls it a little as both retrievers attack and quickly slay the lion. I run up and stab one of them with Tempest. Abbas casts a holy smite which seems to hurt them a little bit. Grysingoth runs up and bashes the other retriever. Blueheart moves into position. Aemon starts summoning another ally to replace the vanished dire lion. The retriever attacks me, but is having a hard time since it was blinded by Abbas holy smite attack. Even blinded it really hurts me. The other retriever, also blinded, slashes Grysingoth. I stab one of the retrievers with Tempest. Abbas casts a fireball which burns the retrievers. Grysingoth hits the one that I have been hitting and brings it to the ground. Blueheart strikes the remaining retriever. Another dire lion appears and adds in the attack of the retriever. Aemon casts a flaming sphere on the retriever, burning it a little. The retriever retailiates and another vanquished lion joins his kin. I rush up to the retriever and stab it with Tempest. Abbas casts spiritual hammer, but misses. Grysingoth gets revenge for the lions by killing the retriever. </p>
<p>We wind walk to the next location where Aemon’s eye told us there are five janni and an efreet. Grysingoth summons an earth elemental to attack the jann that is keeping watch on the roof of a stable. We hope that it draws the other janni out and we can surprise them. Aemon starts a summons and casts haste. The alarm is raised by the jann stationed on the roof of the building we are getting ready to storm. Grysingoth, Blueheart, Abbas, and I get into position. The bralani that Aemon summoned casts a lightning bolt which the jann on the roof easily evades. Grysingoth’s elemental battles the jann on the roof of the stable but seems to be getting the worst of the battle. Grysingoth opens the door and enters the room. The jann on the roof launches a couple of arrows at the bralani wounding him. The three janni cast spells at Grysingoth but he quickly shakes it off. Blueheart comes into the room and attacks a jann. Abbas goes to the door and commands the janni to “halt!”. I get into position and try to attack with Tempest but misses. Grysingoth moves up but misses. The earth elemental pounds the efreet on the roof of the stables, but is quickly attacked in return. Blueheart gets into flanking position and slices the jann with his rapier. Abbas casts a spell that the outsiders do not like. I plunge Tempest into one of the jann and it crumbles to the floor. Aemon casts a cone of cold at the efreet who flew next to him. The bralani fires an arrow at the wounded efreet. Hoss steps up and hits the efreet in an effort to protect Aemon. The efreet savagely slams Hoss in retaliation and fires some scorching rays at him. Grysingoth slays one of the jann, and attacks another. Blueheart flanks the jann and successfully slices him with his rapier. Abbas casts a burst against evil outsiders against the efreet. I hit a jann for a little bit of damage. Aemon and Hoss dimension door out of the range of the efreet. The efreet turns his full attention to Abbas. Grysingoth kills the last jann in the room as his elemental kills the jann that it had been batteling on the stable roof. Blueheart races to the roof of the building we are fighting in, to take out the jann sniper positioned there. I rush out and slay the efreet. A few moments later, a jann body falls from the roof and a smiling Blueheart peers over the side.</p>
<p>Three down and one to go!</p>Session Date: 12/13/2010
Day 122
Level 13
We awake and quickly down breakfast. We know we must be victorious in all four battles on the same day so we have a lot of work to do. Nefeshti casts wind walk on us and we are off. We approach the guardpost and see a jann in the watchtower. Aemon had sent his arcane eye last night to do some scouting and had seen him and four of his companions stationed at the post. Aemon begins summoning an Archon to aid us in our upcoming battle. As he is casting,...Searok (alias of Briccone)2010-12-16T19:34:32ZRe: Forums: Campaign Journals: The Saharan Cantos (A LoF Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2k16o?The-Saharan-Cantos#482010-12-09T15:17:10Z2010-12-09T15:17:10Z<p><b>Session Date: 12/06/2010</b>
<br />
Day 121
<br />
Level 13</p>
<p>The next day as we try on our new gear courtesy of the Vizier’s treasury, Aberzjerax the dragon, arrives accompanied by a couple of efreet. He asks us if we will be using our own spells or do we want them to use their spells to return us to our native plane. Looks like we have worn out our welcome. We request that they use their spells to get us as close to Kelmarane as possible. Before we leave, Abbas casts wind walking, just in case we find ourselves over a body of water. Without so much as a goodbye, the efreet begin casting and in an instant we arrive back on our own plane. We figure we are about 255 miles from Kelmarane. Since we are closer to Katapesh, and are wind walking we decide to head to Katapesh and see if we can find Rayhan.</p>
<p>As we are wind walking to Katapesh, Tempest begins to communicate with me telepathically. It tells me that its one mission in life is to destroy Jhavhul. It will protect me from fire just like my ring currently does and will heal my most serious wounds. It will also cast bless on the party. It says that it can give other aid when we come across Jhavhul and his allies. It imparts to me that Kelmarane has fallen, but we will find an ally in Sarenrae’s monastery.</p>
<p>We arrive at the location where Rayhan’s house used to be, but only find a crater. We see some of Rayhan’s neighbors and they tell us that some thing took Rayhan and destroyed his compound. They believe that the Pactmasters made a deal with the thing which caused it to leave. They can not provide any additional information on what the thing was or what the Pactmaster’s deal was. We decide to talk to the Pactmasters after we do a little shopping in the marketplace. While we are in the marketplace, we are met by some clerics of Abadar. They tell us that our old friend Kazim would like to speak to us. They take us to the church and escourt us in. Kazim greets us and tells us that we freed Jhavhul and it was he that destroyed Rayhan’s complex. The Pactmasters were not happy, and made a deal for him to leave. She tells us that Jhavhul has taken over Kelmarane. The Pactmasters have written off the settlement again, but if we can reclaim the settlement, they will be pleased. Almah has either been taken prisoner or killed, and Rayhan has been taken captive. She tells us that if we decide to reclaim Kelmarane, there is a djinni princess, Nefeshti, in the monastery that will help us. This confirmed what Tempest had telepathically imparted to me. Knowing that time is growing short to thrawt Jhavhul’s plans to join with Xotani the fire bleeder and the spawn of Rovagug, we begin wind walking to Kelmarane.</p>
<p>As we fly over Kelamarane, we see mostly jann and gnolls in the Kelmarane. As we alit at the monastery, four veiled and impassive jann greet us. They usher us in to meet Nefeshti. We introduce ourselves as the ones who had liberated Kelmarane so many months ago. She looks in the general direction of the town and says solemnly,</p>
<p>[Spoiler omitted]</p>
<p>We readily reply in the affirmative and ask if she knows the whereabouts of Rayhan and Almah. She replies that she believes Rayhan in the center tower, and Almah is being held by Jhavhul. My old friend Undrella is one of Nefeshti’s spies and is keeping an eye on Jhavhul. She said she believes Kelmarane is occupied by several hundred gnolls and several jann with janni captains. She says that in order for Jhavhul to complete the bonding, he needs a thousand wishes. He has been trading wishes and is real close to his goal. Because of all the wish magic in the area, her wishes don’t always work as expected, and that is why she is afraid to use her wishes against Jhavhul. I decide to offer some prayers to Serenrae while Aemon and Hoss decide to visit the shrine of Nethys. As they wind walk over the shrine they see that it too is occupied by Jhavhul’s army. We ask her what she thinks would be a good plan of attack and she recommends that we attack four areas all on the same day. She feels this will disrupt Jhavhul’s patrols. She cannot stress enough that unless we do all on the same day, then our chance of success decreases. She feels that it is best if defeat the garrison of the North Bridge first as this will not allow Jhavhul to send reinforcements into the town on the most direct route. She tells us that there are spider-like retrievers in one of the other locations and jann and efreet in the other. The Sarenrae’s’ temple will be the last target. Her and her allies will engage the gnolls outside, while we take care of the gnoll war-priest inside.</p>
<p>Looks like we tomorrow we will fight the second battle of Kelmarane.</p>Session Date: 12/06/2010
Day 121
Level 13
The next day as we try on our new gear courtesy of the Vizier’s treasury, Aberzjerax the dragon, arrives accompanied by a couple of efreet. He asks us if we will be using our own spells or do we want them to use their spells to return us to our native plane. Looks like we have worn out our welcome. We request that they use their spells to get us as close to Kelmarane as possible. Before we leave, Abbas casts wind walking, just in case we find...Searok (alias of Briccone)2010-12-09T15:17:10ZRe: Forums: Campaign Journals: The Saharan Cantos (A LoF Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2k16o?The-Saharan-Cantos#472010-11-19T02:49:55Z2010-11-19T02:49:55Z<p><b>Session Date: 11/15/2010</b>
<br />
Day 120
<br />
Level 12</p>
<p>We head up to the top level of the palace and come to a room with chairs around the shimmering field Aemon’s arcane eye saw earlier. Aemon casts a see invisible spell, but he doesn’t see any unseen occupants. As Abbas walks into the room with the orb it starts to radiate heat. Aemon does not feel the heat, since he had casted fire resistance spells on all of us a few moments before. As he continues to walk to the shimmering air, the orb and the air fuse together and lighting courses through the room. One of the bolts strike Abbas, and as he is recovering, he sees a hole in reality with a brass object in the center. Abbas reaches in and grabs the brass object. Suddenly the area where he grabbed the object from collapses. The familiar face appears and says,</p>
<p>“At last the prize is found. Give the glass ablutions in a dozen and one sacred draughts. While it is still wet, one must place his palms against the pane and wish for the imprisoned to be released. Then shall I be freed to remove us from this accursed place. But hurry, the window of opportunity closes quickly; the eyes of the grand vizier search you out even now.”</p>
<p>We think that the holy water that we found earlier will fulfil this need. Abbas casts a few protection spell, pours the holy water over the object and wishes everyone trapped in the palace to be free. As he does that the face becomes a being and demands the object. I detect evil and let the party know he is an evil being. He snorts, “Does that matter?” He looks at me and says “Weak!” and I feel a bit weaker. I also take some damage from what appears to be a magic missile. Abbas casts a dimensional anchor on him so he won’t be able to escape. Grysingoth steps up and bashes him really good. Aemon casts haste so we move a bit faster. Blueheart hits him with his rapier in a vital area. I give him a good whack with Tempest and our attacks are taking its toll. At this time the red dragon lands near the battle and says, “Ezer! Return what was stolen!” He then breaths fire on Ezer, Blueheart and Grysingoth, apparently considering Blueheart and Grysingoth collateral damage. The being slashes me with his great ax a couple of times. Abbas tries to cast a heal on me, but he is distracted before he can discharge his spell. Grysingoth hits the Ezer again. Aemon casts chain lightning, but it doesn’t seem to hurt Ezer. Blueheart again really stabs Ezer with his rapier causing him much discomfort. I cast defensivly to cure my wounds and ask Serenrae to give an Aura of Justice to my allies. The red dragon comes up and attacks Ezer again and with blood pouring from Blueheart’s wounds, Ezer collapses to the ground dead. Abbas quickly casts a heal and I feel better as we turn our attention to the dragon. </p>
<p>The dragon growls and says “Return what was stolen!” I tell the dragon that we want to free the captives of the palace and we were told that the impossible eye can achieve that end. He says that if we give him the object, he can present our request to the Vizier and see what he can do. We ask if he can take us to the Vizier, and he responds that he is the only one that can present the object to the Vizier as he is the only one that can come and go as he pleases. Seeing that we are out of options we hand over the object that we assume is the impossible eye. He tells us to wait here and flys away. We wonder if we have made a monumental mistake like when we freed Jhavhul. Ten minutes later we see the area around the palace start to shimmer. We see the marid appear and announce that she can now leave and she can return us to our home plane if we would like. Our djinn companion also feels that he can leave and he also offers to return us to our plane. We see the dragon returning and the marid and the djinn turn to us and ask if we are ready. We want to see what the dragon wants with us so we politely decline their offer. Not wanting to wait around in case the dragon changes his mind, the marid and djinn hastily depart. The dragon is almost surprised to see that we are still here. Blueheart reminds the dragon, Aberzjerax, that he requested we stay. He nods approvingly. He says that the Vizier is most grateful for our assistance and wanted to see what he can do for us. We ask if he knew Jhavhul and he says that he is not welcomed on this plane. We tell him what we know of Jhavhul’s plan and that once Jhavhul conquers our plane, this plane would most likely be in danger. He asks if we have the deed to the palace and we nod our assent. He tells us that it is unlawful for outsiders to own a palace on this plane. He says that the Vizer will compensate us accordingly from his treasury and return us to our plane the next day. </p>
<p>Hopefully we will find some items in the Vizier’s treasury to aid in our inevitable battle with Jhavhul.</p>Session Date: 11/15/2010
Day 120
Level 12
We head up to the top level of the palace and come to a room with chairs around the shimmering field Aemon’s arcane eye saw earlier. Aemon casts a see invisible spell, but he doesn’t see any unseen occupants. As Abbas walks into the room with the orb it starts to radiate heat. Aemon does not feel the heat, since he had casted fire resistance spells on all of us a few moments before. As he continues to walk to the shimmering air, the orb and the air...Searok (alias of Briccone)2010-11-19T02:49:55ZRe: Forums: Campaign Journals: The Saharan Cantos (A LoF Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2k16o?The-Saharan-Cantos#462010-11-03T00:35:11Z2010-11-03T00:35:11Z<p><b>Session Date: 11/01/2010</b>
<br />
Day 119
<br />
Level 12</p>
<p>We come to a corrider that ends in a deck overlooking a wooded area dominated by a huge tree. We head down some stairs and start making our way to the large tree when Aemon detects thoughts. Before he can shout a warning two dire tigers spring out of the brush. Grysingoth charges them and in an instant, both tigers are on him. Both of them grab hold of him and start mauling him with their claws. One of them actually grapples him with its paws. Abbas casts spiritual hammer and it hits one of the tigers. Blueheart and I get into position as Aemon starts a summons of one of his own tigers. Grysingoth tries to break free of the grapple, but is unable to and gets hit with the tiger’s claws again. The other tiger swipes at me with its claws and I feel sore where the huge claws hit my armor. Abbas’ spiritual hammer hits the tiger again twice, and Abbas casts a healing burst. Blueheart and I both really stab the tiger and it falls to the ground dead. Aemon’s tiger appears, and starts biting the other tiger, grappling it. Grysingoth cannot break free of the grapple and is really hurt by the tiger’s bite. Abbas’s spiritual hammer hits the tiger again. Abbas casts a breath of life to cure some of Grysingoth’s wounds. Blueheart and I go up and stab the tiger and we both finish it off like its companion. </p>
<p>We go see the princess, and she also tells us the about the dragon. She would like to find out how he is able to come and go as he pleases, but she cannot contact it. She asks if I have made a decision on my wish, and I tell her I would like to be hardier and no sooner do I speak the words and I do, in fact, feel hardier.</p>
<p>Day 120
<br />
Level 12</p>
<p>This morning Abbas casts remove curse and our bruises from the darnoc starts to heal when he casts his healing spells. We scout some empty rooms, and Aemon asks for some time to prepare some spells. He casts an arcane eye and a clairvoyance spell. He sends his arcane eye to the highest point of the palace and it sees a shimmering flicker of magic with a strong transmutation aura. Could this be the Impossible Eye? We decide to finish up the level we are on before we head to that level. </p>
<p>After a few empty rooms, we see stairs going down that eventually leads us to street level. We see other beings, but they pay us no heed. As we take a few steps out to the street, we are suddenly teleported back inside. Before we were magically herded back indoors, Aemon sees the red dragon. We quickly head up to one of higher levels, and luckily for Aemon, the dragon is still flying. He sends it a flattering greeting. The dragon does not repond to his entreaty. Aemon asks how we can also leave this area like the dragon. He responds curtly, “Return what was stolen!” then without another word, flies away. We assume that he means the impossible eye. Since we feel that there is nothing on the lower levels we need to worry about, we decide to head up to the higher levels. </p>
<p>We decide to take a short diversion to a ziggurat that we have passed by a few times. We enter it and see the walls covered with prayers to Ymeri, Jhavhul’s beloved. After a few minutes, Blueheart finds a secret door. As we ponder how to open it, our familiar wall face appears and says,</p>
<p>[Spoiler omitted]</p>
<p>In an instant, the face disappears. It sounds like we might need the blood of a sacrifice to open the door. Aemon remembers that he has a wand of knock and after a few trigger words, the door slides open. We head down some stairs and see a head sized crystal orb. Aemon detects a strong evocation aura.</p>
<p>We are unsure if we have found the Impossible Eye, or something that will help us get it, but we know we have undoubtedly found something very interesting.</p>Session Date: 11/01/2010
Day 119
Level 12
We come to a corrider that ends in a deck overlooking a wooded area dominated by a huge tree. We head down some stairs and start making our way to the large tree when Aemon detects thoughts. Before he can shout a warning two dire tigers spring out of the brush. Grysingoth charges them and in an instant, both tigers are on him. Both of them grab hold of him and start mauling him with their claws. One of them actually grapples him with its paws. Abbas...Searok (alias of Briccone)2010-11-03T00:35:11ZRe: Forums: Campaign Journals: The Saharan Cantos (A LoF Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2k16o?The-Saharan-Cantos#452010-10-27T23:42:26Z2010-10-27T23:42:26Z<p><b>Session Date: 10/25/2010</b>
<br />
Day 119
<br />
Level 12</p>
<p>After a night’s rest, we enter a large pavilion where a darnoc sits on a throne; he looks at us and commands us to bow before the dark master of the haunted palace! I tell him I am a paladin of Sarenrae and I bow to no one except her. He says we will die then! Grysingoth and I march into the room as Blueheart and Abbas bow. He bades them to enter and calls them servents. As we are halfway through the room, Grysingoth throws a lightning bolt javelin at the darnoc, which doesn’t faze the creature at all. Aemon launches a few magic missiles but it also does not affect it. The darnoc casts a spell and a symbol appears in the air. Grysingoth starts to blame me for getting him into this and Blueheart turns and attacks Abbas. I move up to the darnoc. I feel a little shaken as I approach, but I feel Sarenrae’s guidance and move on. Grysingoth is now mad at Blueheart and charges him smacking him with his shield. Aemon, Hoss, and Abbas try to dispel the symbol, but are unable to. Blueheart shakes his fog, and moves towards the darnoc. I move up and really hit him with Tempest. The creature reaches out and tries to touch me and hurts a little. As Grysingoth comes closer to the creature, he becomes shaken. Aemon casts black tentacles at the darnoc. Abbas casts a greater dispel in order to eliminate the symbol that has affected Grysingoth and Blueheart. It must have worked since Blueheart really stabs the darnoc. I follow-up with a really good hit withTempest and it is hurt! The darnoc moves towards the corner of the room to flee our withering attacks. Grysingoth hits him with his ram ring. Aemon casts another black tentacles at the darnoc in order to keep him in place. Abbas casts a holy smite on him., as Blueheart and I move into position to attack him. He reaches out and hurts Blueheart, and as he rushes past Blueheart to escape again, Blueheart thrusts his weapon into him. Grysingoth uses a bolder-headed mace against him which causes the darnoc to dissipitate. Qilzar Agha Bagoas was the darnoc’s name.</p>
<p>We try to heal up, but we notice that our normal healing spells do not work against the damage we got from the darnoc. Maybe it is from a curse. We are still in the process of figuring it out when the creature appears again on the throne! He again commands us to bow before the dark master. Abbas, Aemon, Hoss and Blueheart bow down. Grysingoth and I look at him with contempt and attack him again. Grysingoth knocks him prone. Blueheart stops bowing and rushes up and attacks him. Abbas goes up and casts heal at the creature, which for undead, is most harmful. I start another smite and really stab him with Tempest. As the darnoc stands up, Blueheart, Grysingoth and I all hit him and he dissipates again. I take Tempest and start hacking away at the throne and Grysingoth prepares an action to attack anything that materializes on the throne. I hit the throne a couple of times, but I don’t see any damage. Aemon casts a lighting bolt at it and that seems to damage it. Seeing the throne damaged, Aemon casts a flaming sphere on it and the throne is destroyed. Hopefully we have seen the last of the darnoc! </p>
<p>A few moments later, in the spot where the throne was, the creature re-appears. Grysingoth was ready for it in case it did re-appear, and smacks it good. Abbas and Grysingoth both hit it and I start another smite against it with Tempest. The darnoc reaches out and hurts Grysingoth. Aemon tries to see what is causing this thing to reappear. Blueheart scores a solid attack and the undead creature again dissipitates. </p>
<p>Aemon believes that if we show the thing the deed to the palace, we should cause it to dissipitate without attacking it or having it attack us, since we are now the masters of this dark place. Sure enough as soon as the darnoc appears, Aemon shows it the deed, and sure enough, it dissipitates without trouble.</p>
<p>Blueheart looks behind the curtains in the room and sees three efreet deep in prayer. I walk into the room announce that I am a paladin of Sarenrae and my friends and I are the owners of the palace. They continue their prayers and after a few moments, they start laughing manically, and charge us. We quickly slay them.</p>
<p>We sure expended a lot of time and effort fighting the darnoc and all we have to show for our trouble are wounds that will not heal.</p>Session Date: 10/25/2010
Day 119
Level 12
After a night’s rest, we enter a large pavilion where a darnoc sits on a throne; he looks at us and commands us to bow before the dark master of the haunted palace! I tell him I am a paladin of Sarenrae and I bow to no one except her. He says we will die then! Grysingoth and I march into the room as Blueheart and Abbas bow. He bades them to enter and calls them servents. As we are halfway through the room, Grysingoth throws a lightning bolt javelin...Searok (alias of Briccone)2010-10-27T23:42:26ZRe: Forums: Campaign Journals: The Saharan Cantos (A LoF Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2k16o?The-Saharan-Cantos#432010-10-13T00:25:29Z2010-10-13T00:25:29Z<p><b>Session Date: 10/04/10</b>
<br />
Day 118
<br />
Level 12</p>
<p>We check the room that the devil came out of to see if it had any other kobold slaves or more importantly, other devils. We see nothing but torture devices. We go to a room with bars and see a Djinn imprisoned within. Abbas speaks a greeting, but the Djinn does not respond. Aemon speaks to it in the air language but it still does not respond. Aemon tries to detect thoughts and only discerns thoughts less than an animal’s. Aemon thinks that the djinn is under the influence of the feeblemind spell. As soon as Abbas casts a heal spell the djinn seems to become coherent. Abbas repeats his greeting again, and this time the djinn responds. He says he has been here a long time although he can’t say for how long. He was with a band of djinni tracking an inter-planetary group of assassins called the flickering candle when the tables were turned. The last thing he remembers was the barbed devil coming towards him. We do not see the four other djinn he was here with, so he must be the sole survivor. We say that we are trapped on this plane and he tries to plane shift to see if he is likewise affected and realizes the truth of our statement. He says that he will accompany us as we search for the Impossible Eye. </p>
<p>We come to a room with an alchemy lab and see a salamander tending the simmering chemicals. He is angry that we are interrupting. Grysingoth charges up and hits the salamander with his shield knocking it prone. As the salamander gets back up, Grysingoth smacks it again. The salamander uses its spear but misses. Abbas casts divine favor on himself as Blueheart rushes up and hits the salamander. I get into position for the attack, but it is all for naught as Grysingoth again bashes the salamander and it collapses to the floor dead. We find a key on the body but we are not sure where it goes. We keep it for now just in case we find the lock later.</p>
<p>We explore some more and come to a room with four efreet and four kobolds cowering in the corner. I announce that I am a Paladain of Serenrae and they tell us to prepare to die. The efreet advance and strike Grysingoth and Blueheart. Abbas casts a holy smite on all four efreet. I hit the one in front of me with Tempest and Grysingoth hits the same one. Aemon casts a freezing sphere. The efreet that Grysingoth and I have been beating on falls to the ground dead, and the others are badly hurt. Two of the efreet retaliate against Aemon by each sending three scorching rays in his direction. An efreet hits Blueheart as Blueheart hits again the one that he has been attacking. That efreet is killed, however, when Abbas casts a burst against evil outsiders. I run up and plunge Tempest into the heart of one of the remaining two efreets slaying it as Grysingoth rushes up and slays the last one. </p>
<p>The kobolds approach us and call us masters. They tell us that those efreet were members of the flickering candle. They say that there is a big bad man in the other room and he is called Bursar. We think we already took care of Bursar upstairs, because we think he was the salamander. They say there are other efreets in another room. From their child-like descriptions we conclude that there are four efreets, three azurs and five mephitis in the room. We come to the closed door of the room that the kobolds told us the efreet group was behind. Assuming that these azurs are like their brethren we previously met and likewise want no part of this war, the djinn tries to communicate them telepathically telling them to take cover. I cast bless weapon and call on my celestial spirit as Abbas and Aemon divvy out fire protection spells. We open the door and Abbas immediately casts a blade barrier across two of the efreet. The mephitis all cast scorching rays on me. The efreets, not stupid creatures hold position instead of rushing up to where Grysingoth and I are waiting. All of them cast scorching rays on me and I can feel my fire protection spells quickly wearing off. Abbas casts a freezing sphere which kills off four of the mephitis. Hoss gives me another protection from fire since my last one wore off from all the scorching rays that have been aimed my way. Abbas also casts some fire protection on me. Aemon casts a cone of cold at the efreet and they don’t like that! They cast scorching rays at Grysingoth since they can’t seem to put me down. Abbas casts command to halt, which the efreet ignore. Aemon casts his last remaining area spell-chain lightning which kills three of the efreet. We charge the last remaining efreet and kill him.</p>
<p>We don’t know how many members are in this flickering candle group, but we seem to be reducing their numbers hourly.</p>Session Date: 10/04/10
Day 118
Level 12
We check the room that the devil came out of to see if it had any other kobold slaves or more importantly, other devils. We see nothing but torture devices. We go to a room with bars and see a Djinn imprisoned within. Abbas speaks a greeting, but the Djinn does not respond. Aemon speaks to it in the air language but it still does not respond. Aemon tries to detect thoughts and only discerns thoughts less than an animal’s. Aemon thinks that the djinn is...Searok (alias of Briccone)2010-10-13T00:25:29ZRe: Forums: Campaign Journals: The Saharan Cantos (A LoF Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2k16o?The-Saharan-Cantos#422010-10-04T20:15:00Z2010-10-04T20:15:00Z<p><b>Session Date: 09/27/10</b>
<br />
Day 118
<br />
Level 12</p>
<p>During the night on my watch, the wall turns into a familiar face and says,</p>
<p>[Spoiler omitted]</p>
<p>Before I can ask him what his story is or what or who he is, the face disappears. Maybe next time he appears he will tell us. That morning I tell the group what I saw and heard and we make preparations to continue our exploration of the palace.</p>
<p>Abbas found a secret door the day before so we decide to see what is behind it. We see a big room with alcoves. As we are half way into the room, the ceiling starts dripping a hot liquid, burning most of us. We also don’t feel as well. We quickly exit the room and the dripping stops and the ceiling appears normal again. Abbas uses the wand of restoration and we feel better and once our burns are healed we feel back to normal. Aemon casts arcane eye and detect secret doors and sends the eye in the room where it sees a secret door. As the eye goes into the center of the room the ceiling starts dripping again. Blueheart feels that there must be a trigger that can disable it, and after a few seconds finds it. He disables the trap and we cautiously enter the room. We make it to the secret door without incident. The door opens up into a storage room, with crates that have been recently placed there. Aemon detects some magic in a crate, and it is a flask of endless water amid flasks of holy water. Aemon says that this being a fire plane, both of these items would be illegal by decree of the Grand Sultan. We spend a few minutes pondering the significance of the recently placed contraband and decide it is a question for later.</p>
<p>We come across three kobolds in a room and they ask if we are members of the Flickering Candle. We ask what the Flickering Candle does and they tell us they kill people. Surprisingly, I don’t detect evil even with an answer like that. They are slaves and Kabaness is their master. We ask if they are hungry and they respond that they are starving. The rags they are dressed in and the poor condition of their equipment leaves little doubt that it is true. As Hoss feeds the Kobolds a door opens and a barbed devil steps in which the kobolds recognize as “Master”. The devil runs up to me and hits me with one of his barbs and grapples me. Grysingoth runs up and bashes him with his shield. Blueheart flanks the devil taking some damage from the barbs. Abbas casts holy smite at the devil which hurts the devil and kills the kobolds. I call on Serenrae’s power to smite this evil creature and stab him with Tempest. Hoss heals himself. The devil pulls me deeper into his barbs and really hurts me. Grysingoth bashes him again with his shield. Blueheart hits him again as Abbas casts a healing spell on me and I feel better. I hit him again with Tempest. Another barbed devil blinks in. Grysingoth bashes him again while Aemon summons a dire tiger that attacks the newest devil. Blueheart stabs the devil again in a really well placed hit and the creature dies. </p>
<p>So much for getting more information from the Kobolds!</p>Session Date: 09/27/10
Day 118
Level 12
During the night on my watch, the wall turns into a familiar face and says,
[Spoiler omitted]
Before I can ask him what his story is or what or who he is, the face disappears. Maybe next time he appears he will tell us. That morning I tell the group what I saw and heard and we make preparations to continue our exploration of the palace.
Abbas found a secret door the day before so we decide to see what is behind it. We see a big room with alcoves. As...Searok (alias of Briccone)2010-10-04T20:15:00ZRe: Forums: Campaign Journals: The Saharan Cantos (A LoF Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2k16o?The-Saharan-Cantos#412010-09-21T02:08:20Z2010-09-21T02:08:20Z<p><b>Session Date: 09/20/10</b>
<br />
Day 117
<br />
Level 11</p>
<p>After resting for the night in the treasure room, we decide to cross the river of lava and explore the other side. Abbas turns us into a gaseous form so we can float across the river. Aemon casts a fly spell, and he and Hoss fly over to the other side. We open the grate and enter the room. Finding nothing, we continue on until we find a set of stairs. As we climb the stairs, a brass face appears and says:</p>
<p>[Spoiler omitted]</p>
<p>Aemon says the Grand Sultan is the same Sultan that rules over the City of Brass and that the Impossible Eye can see across the planes. We come to a large cavern where we see a large fire. As we focus on the fire a huge boulder comes flying out and hits the wall next to us. The bolder was thrown by a fire giant. He is there with two compatriots and some hell hounds. Grysingoth insults the giant and throws a boulder-headed mace at two of the hell hounds. I move to engage one of the fire giants. The giants really don’t like Grysingoth and insult him right back. Blueheart engages one of the hell hounds as Abbas shoots a crossbow at one of the giants scoring a solid hit. Grysingoth bashes a hell hound with his shield and the hound yelps in pain. I call on Serenrae’s aid to smite one of these evil giants and really hit the foul beast with Tempest. The giants surround me and the hell hounds attack Blueheart and Grysingoth. One of the giants hits me, but the one I am smiting does not. Blueheart steps up and finishes the hell hound both him and Grysingoth have been beating on. Aemon’s bralani arrives and attacks the fire giant I am smiting. Aemon also casts chain lightning on the giants and hell hounds killing one of the hounds. Abbas casts a holy smite killing another of the hell hounds. Grysingoth moves to attack another of the giants and smashes his kneecap with his shield. I slay the giant that I was smiting and miss the giant standing next to him. The giants attack both Grysingoth and I hitting us hard. Blueheart kills the last remaining hell hound but the Bralani misses the giant. Abbas does a healing burst to help Grysingoth and me out. Grysingoth smashes the giant with his shield. I swing with Tempest but miss. The giant badly beats me into sub-consciousness while the other really hurts Grysingoth. Blueheart tumbles behind the giant and really stabs him hard in the lower part of his back. The Bralani hits the giant that knocked me down. Aemon casts a cone of cold at the giants which kills them. </p>
<p>After I’m healed, we begin to search the cavern. The cavern opens up to a courtyard where we see a statue of a bull on a pyramid that is bellowing and smoking. Aemon says that the statue is probably a representation of apis which is from ancient genie mythology. Aemon detects insane thoughts within the statue, and I detect evil. Blueheart finds a secret door at the bottom of the statue. An efreet drops out of the statue. He looks at me and swings hitting me. Blueheart quickly stabs the efreet and he falls to the ground dead. There is no more smoke or bellowing from the statue now. As I enter the statue, searing pain inflicts me. I quickly retreat, as we decide to leave the exploration of the statue to another time.</p>
<p>Abbas tries to wind walk to see if we are also trapped here. As he nears ninety feet, he suddenly finds himself down to fifty feet as if he was teleported down.</p>
<p>Looks like we, like all the other creatures are trapped here.</p>Session Date: 09/20/10
Day 117
Level 11
After resting for the night in the treasure room, we decide to cross the river of lava and explore the other side. Abbas turns us into a gaseous form so we can float across the river. Aemon casts a fly spell, and he and Hoss fly over to the other side. We open the grate and enter the room. Finding nothing, we continue on until we find a set of stairs. As we climb the stairs, a brass face appears and says:
[Spoiler omitted]
Aemon says the Grand Sultan...Searok (alias of Briccone)2010-09-21T02:08:20ZRe: Forums: Campaign Journals: The Saharan Cantos (A LoF Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2k16o?The-Saharan-Cantos#402010-09-20T18:15:52Z2010-09-20T18:15:52Z<p><b>Session Date: 09/13/10</b>
<br />
Day 116
<br />
Level 11</p>
<p>We decide to make sure that there is nothing following us so we check the alcoves for any secret doors. We find them and a quick check reveals nothing threatening in the rooms. We head to where Blueheart thought he saw the Marid. As we enter the room, a blue-skinned woman rises out of the fountain in the center of the room. Shazathared is her name which Aemon recognizes as one of the greatest genie story tellers who has been missing for a thousand years. There is a book called Songs of Shazathared which is attributed to her. I ask what we can do to free her and she says:</p>
<p>[Spoiler omitted]</p>
<p>We ask if the elementals gave her any trouble and she says that they actually worship her as some sort of goddess. Apparently the other elementals thought that Sammadar had gotten out of line, and was punished for it by being beaten to death. She says we can rest here at night and she can provide minor healing. She also says that she would grant me a wish. I have never been offered a wish before, so I tell her that I will think on it before I answer. We ask her if she will be alright if Jhavhul shows up, and she assures us that she will be fine. A condition of her imprisonment is that she must tell Jhavul about ten thousand tales. She still has about two thousand more to go. She tells us that in order to go up, we must go back through the maze room – a proposition none of us are looking forward to. We bid her farewell and assure her we will return hopefully shortly. </p>
<p>We decide to thoroughly search the rooms off of the alcoves. We go to the south room, and find not elementals, but a few items. We go to the north room and there is nothing. Looks like we have procrastinated going to the maze rooms long enough. We have to go to the treasure room and go out the other entrance. We are not looking forward to going through the maze of rooms. We painfully stumble through the maze taking much heat damage until we reach the other entrance and find a landing that overlooks a river of lava with a whirlpool in the middle. The lava enters and exits the cavern through two tunnels. We wonder how we are going to traverse the lava when Blueheart notices a brass, humanoid face in the wall. The face tells us:</p>
<p>[Spoiler omitted]</p>
<p>We assume that this refers to the “fire” key that Abbas has been carrying. We place it in the waiting post and feel a low rumble. Ten minutes later, a large barge comes out of the lava tunnel and stops at the platform. Unlike the boat in Kakishon, this boat does not have a construct pilot. In fact, there is no one on the boat. We take the fire key out of the post and put it in the prow and the boat moves forward. </p>
<p>About nine minutes later, we see that we are headed to cascading waves of fire. We take shelter under the covering, but there was no need as the wall of fire splits and we safely passed through. We come into another huge chamber and come to rest at a platform. We decide to take the fire key with us and we head up some stairs. A few of us hear a rumbling in the wall. No sooner do they make their observations known when the wall moves forward. It is a gargantuan brass juggernaut! I hit the thing with tempest but it doesn’t seem to do any damage. Blueheart also hits it and he also doesn’t seem to do any damage. Grysingoth puts some scratches on it though. Hoss misses with his attack. Aemon dim doors to a place a few feet away from the beast in order to get out of the way. Abbas casts a spiritual hammer to hit the juggernaut as it continues to push Blueheart and Hoss to the edge. I cast a healing burst as Blueheart jumbles out of the way of the unrelenting thing. Grysingoth scratches it again as Hoss also moves out of the way. Aemon casts a maximized lightning bolt at it and there appears to be some damage. When the thing reaches the end of the ledge, it reverses direction and charges back to the wall. We all move out of the way with Grysingoth getting out of the way just as the juggernaut melds back into the wall. Aemon casts a parting lightning bolt at it, damaging it further. As Hoss crosses to where we all are, the wall starts to rumble again. The rumbling stops as soon as Hoss is no longer in front of it. </p>
<p>We come to the end of the passageway at a river of lava. There is a grate across the flow of lava. We see no ledges across from the grates and no obvious way across. Aemon casts detect secret doors and does not seem to find any. At this point we are unsure what to do. Aemon casts numerous spells at the area of the juggernaut in the wall and continues to damage it. We think there might be a secret door behind it. In the mean time, Abbas casts a bunch of protection spells on Blueheart to see if he can inspect the grates to see if the lava flow can be stemmed. He doesn’t find a way to stem the flow of the lava, but he does find a secret door on the other side, which was out of range of Aemon’s detect secret door spell. He decides to scout it out and he comes to a room with a grate in the ceiling. He does not see or hear anything. Grysingoth, standing aside the juggernaut, continues to smash it with his shield until he finally breaks it into tiny brass fragments. There is no door, secret or otherwise, behind it.</p>
<p>Looks like there is just one way available to us-across!</p>Session Date: 09/13/10
Day 116
Level 11
We decide to make sure that there is nothing following us so we check the alcoves for any secret doors. We find them and a quick check reveals nothing threatening in the rooms. We head to where Blueheart thought he saw the Marid. As we enter the room, a blue-skinned woman rises out of the fountain in the center of the room. Shazathared is her name which Aemon recognizes as one of the greatest genie story tellers who has been missing for a thousand...Searok (alias of Briccone)2010-09-20T18:15:52ZRe: Forums: Campaign Journals: The Saharan Cantos (A LoF Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2k16o?The-Saharan-Cantos#392010-09-10T12:58:34Z2010-09-10T12:58:34Z<p><b>Session Date: 09/06/10</b>
<br />
Day 115
<br />
Level 11</p>
<p>We climb the stairs and see an insect-like creature climb up the shaft that the stairs surround. It bites Blueheart and he is hurt. Hoss hits the creature in retaliation. Abbas casts a blade barrier across the shaft and surprisingly it does not cut the beast. Grysingoth bashes the monster with his shield and also damages the beast. I hit the creature with Tempest. Blueheart misses with his attack. Aemon casts a wall of fire, but the creature does not feel the fire. The beast stings me with its tail and it hurts. It looks like the monster is healing itself, and our only hope is that we can do more damage than it can heal. Almost to answer that, Hoss damages it again. Abbas casts a spiritual Hammer but it misses the beast. Grysingoth does a little bit of damage. I smack it again with Tempest. Blueheart starts a flanking attack but misses the overgrown insect again. Aemon casts a cone of cold at the beast, getting smacked by it in the process. It does not take any damage from the cone. The creature really smacks me again. Abbas casts a healing burst and I feel better. Grysingoth and I both hit the beast again. Blueheart is really mad that this creature has kept hitting him, and now that he is flanking, slays the Get of Iblis. Aemon casts an Arcane eye down the hundred feet to where the corpse fell and finds some magic items. His arcane eye spots a door at the top of the stairs. Since we have exhausted a lot of resources, we decide to rest for the night.</p>
<p>Day 116
<br />
Level 11</p>
<p>We wake in the morning and head up the stairs to the door that Aemon’s arcane eye saw previously. We come to a corridor with six alcoves and the body of an efreet hanging from the ceiling by its ankles. We assume that this might be the missing Sammadar. We proceed down the corridor and as we pass the alcoves we see six pedestals with empty, open treasure chests on top of them. As we approach the dead efreet, Abbas confirms that the creature is indeed dead, and was most likely bludgeoned to death. We pass by the corpse and proceed to the next room. </p>
<p>As soon as enter the room, we see six fire elementals closing in behind us. Apparently they were hiding in the alcoves. One of them attacks Hoss. Blueheart readies an action to attack if an elemental approaches him. Aemon casts an ice storm at the elementals, and four of them are caught in it. Grysingoth and I move into position as Abbas and Hoss both step back. Blueheart keeps an eye on our backs and thinks he sees the Marid in the next room. Grysingoth bashes the elemental with his shield slaying it. Two more elementals open a door we didn’t see and come into the room. Abbas casts a blade barrier at the elementals that are still trying to get into the room. I smack the lead elemental with Tempest. One of the newly arrived elementals hits Blueheart, and Blueheart retaliates with a withering attack that causes the elemental to “flame out”. Aemon casts a cone of cold at an elemental. Hoss tries to finish off the same elemental, but doesn’t succeed. Grysingoth puts the lead elemental down. Abbas’ blade barrier slays a few more and Abbas finishes off the last remaining elemental in the room that Hoss was unable to finish. The remaining elementals flee as I slay the last foolishly brave elemental. </p>
<p>We quickly heal ourselves in case the Marid is not alone and we are being set up for an ambush.</p>Session Date: 09/06/10
Day 115
Level 11
We climb the stairs and see an insect-like creature climb up the shaft that the stairs surround. It bites Blueheart and he is hurt. Hoss hits the creature in retaliation. Abbas casts a blade barrier across the shaft and surprisingly it does not cut the beast. Grysingoth bashes the monster with his shield and also damages the beast. I hit the creature with Tempest. Blueheart misses with his attack. Aemon casts a wall of fire, but the creature does not...Searok (alias of Briccone)2010-09-10T12:58:34ZRe: Forums: Campaign Journals: The Saharan Cantos (A LoF Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2k16o?The-Saharan-Cantos#382010-09-06T17:23:02Z2010-09-06T17:23:02Z<p><b>Session Date: 08/30/10</b>
<br />
Day 115
<br />
Level 10</p>
<p>We prepare our spells as if we were heading to the City of Brass, just in case that is where the scroll is. We nod to the proteans that we are ready and we step into the pool. Lapherset waves her hands and we feel a vortex rush upon us, the same type of vortex we saw when we came to this plane. The proteans start laughing, and we are unsure if it is laughing with joy or if they are mocking us. We see a dwarf also in the vortex and we are unsure where he came from. </p>
<p>We come to rest in a room made of brass - looks like we found the City of Brass. The dwarf is just as confused as are we by his sudden appearance. He tells us that he was on his way to visiting Rayhan in Katapesh when suddenly he found himself on an island. He had been wandering the island ever since. We quickly introduce ourselves and he tells us his name is Grysingoth. We see the Scroll of Kakishon quickly consume itself in fire and is ash before we can put the fire out. Abbas gently brushes the ashes into a bag. Aemon says that we are in the city of brass and in some palace which we assume belongs to Jhavhul. We are distressed that we do not see our gnoll friends and wonder if we had been deceived by the proteans. There are four doors of fire numbered one through four and a riddle on the ceiling. The riddle is as follows:</p>
<p>[Spoiler omitted]</p>
<p>We think it is door number one. I walk through the door and I take some magical type damage, but because of the spells that were placed on me, I do not feel the fire. The first room had a picture of a lizard with the riddle, and this room has a vulture and it also has four fire doors numbered one through four. Door one aligns with door one of the previous room. Since we still cannot figure out the riddle we decide to keep trying doors. As we go through the rooms I have a feeling we are in Bayt al-Bazan which is Jhavhul’s palace. I also have a urge to continue exploring the palace as I believe there are clues on how to defeat Jhavhul hidden about. I also feel that there is a marid trapped above us and she can become a powerful ally if we can free her. It is good to feel Serenrae’s presence once again! In a room with a scorpion on the ceiling, we see a torch with no visible source of fuel. Abbas believes it is a “fire” key. After seven rooms and much painful damage, we leave the maze of rooms. The animals on each of the seven rooms are as follows: Lizard, Vulture, Scorpion, Salamander, Dragon, Snake, and Jackal. </p>
<p>We come to a corridor that is forty feet long. At the end we see five azer warriors formed in a battle line. They do not charge only stand at the ready. They say their captain told them to guard against all comers. We ask them if their Captain is Jhavhul and they respond that they do not know who Jhavhul is. They answer only to their captain, Groveth. Since we seem to not be getting anywhere, we ask to see this Groveth. One of the guards scurries off to find him. A few minutes later, Groveth comes over. He is not an azer like the others and he is wearing a veil across his face. As soon as I mention that I am a Paladin of Serenrae, he pulls off his veil and gives me an “evil eye”. Serenrae is with me and I am able to shrug off the affects. I initiate a smite and head towards Groveth. Blueheart casts disrupt undead, and hurts Groveth. Abbas casts Holy Smite as Aemon starts a summons. I really hit him full the power of Serenrae flowing through me. The bogard staggers as the Dwarf finishes his miserable existence the dwarf puts him down. The azer guards do not feel the need to avenge their Captain, and become most helpful. They say that Sammadar is the head boss and he is upstairs. Sammadar is an efreet. We tell the azers they are free, but they respond they would rather wait until we defeat Sammadar. They will be hiding in a wall of fire until we return.</p>
<p>It’s now time to head upstairs, defeat the efreet and free the marid!</p>Session Date: 08/30/10
Day 115
Level 10
We prepare our spells as if we were heading to the City of Brass, just in case that is where the scroll is. We nod to the proteans that we are ready and we step into the pool. Lapherset waves her hands and we feel a vortex rush upon us, the same type of vortex we saw when we came to this plane. The proteans start laughing, and we are unsure if it is laughing with joy or if they are mocking us. We see a dwarf also in the vortex and we are unsure where...Searok (alias of Briccone)2010-09-06T17:23:02ZRe: Forums: Campaign Journals: The Saharan Cantos (A LoF Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2k16o?The-Saharan-Cantos#342010-08-17T17:00:29Z2010-08-17T17:00:28Z<p><b>Session Date: 08/02/10</b>
<br />
Day 111
<br />
Level 10</p>
<p>We all decide to descend into the hole except for Hoss who will remain above ground and serve as a look out. After casting a mixture of flies and levitates we head to the rock in which Magiyawalla is “entombed”. Aemon detects intelligence, but no thoughts. As we approach the rock, we see two large stone golems. Blueheart and I fly to one of the golems and engage it in combat. The golem hits Blueheart with his massive stone fists. Abbas casts a cure on the trapped protean and Aemon now detects thoughts. Blueheart swings his rapier at the golem and scores a good hit, but thinks the damage is less than what he expected. I swing with Tempest but only scratch the golem. The golem smacks Blueheart again and he looks hurt. The protean somehow gets expelled from the stone. Abbas casts a healing burst to heal Bluehearts and Magiyawalla’s wounds. Aemon casts a fly spell on the protean so he doesn’t fall to the bottom of the cavern. I chip the golem with Tempest as it hits Blueheart again. Magiyawalla disappears without saying a word. Abbas calls for a retreat, and seeing how just one golem has been seriously mauling Blueheart with only getting scratches from us; it seems like a good idea. Aemon casts a fireball at the other golem steadily approaching Blueheart and me and starts to fly up out of the cavern. Blueheart retreats and I fly after him casting a healing burst for his severe wounds as several spikes fly towards us from the golems. Four proteans appear and one of them is Lapherset! I cover the retreat by flying towards the top of the cavern. The proteans engage the golems. Abbas casts a spiritual hammer and smacks one of the golems. As we are flying out of the cavern, we see that the proteans also leave. As we are flying from the area we look behind and see several shaitan emerge from the ground shaking their fists in anger. </p>
<p>After we feel we have put a safe distance between us and the shaitans, we decide to make camp and call the proteans. After a few moments Lapherset appears. She thanks us for freeing Magiyawalla and that she aided us in our battle with the golems as a way of thanks. We ask if she can now return us back to our plane, but in order to do that, we will need to go back to their home on the island of Not. Her time at our location comes to an end and she disappears. We sleep uneasily on the ground half expecting shaitans to rise up under us. </p>
<p>Day 112
<br />
Level 10</p>
<p>We arrive at the pier call our silent pilot and settle in for the sailing to the Island of Not.</p>
<p>Day 113
<br />
Level 10</p>
<p>We spend an uneventful day sailing.</p>
<p>Day 114
<br />
Level 10</p>
<p>We arrive at the Island where we see Magiyawalla. He thanks us for freeing him from is stone prison and tells us that he was kept unconscious the whole time. As soon as Abbas healed him he gained consciousness and was forced from the stone. The proteans ask us to let them know when we are ready to begin the process of sending us to about where the scroll is presently located. We are a little disappointed when we realize that the scroll might not be on our home plane, but in the City of Brass. We also wonder what will happen to the gnolls we take with us when we materialize in the City of Brass.</p>
<p>We tell the proteans that we have much to discuss and decide before they begin the process.</p>Session Date: 08/02/10
Day 111
Level 10
We all decide to descend into the hole except for Hoss who will remain above ground and serve as a look out. After casting a mixture of flies and levitates we head to the rock in which Magiyawalla is “entombed”. Aemon detects intelligence, but no thoughts. As we approach the rock, we see two large stone golems. Blueheart and I fly to one of the golems and engage it in combat. The golem hits Blueheart with his massive stone fists. Abbas casts a cure on...Searok (alias of Briccone)2010-08-17T17:00:28ZRe: Forums: Campaign Journals: The Saharan Cantos (A LoF Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2k16o?The-Saharan-Cantos#332010-08-02T18:09:21Z2010-08-02T18:09:20Z<p><b>Session Date: 07/26/10</b>
<br />
Day 101-102
<br />
Level 10</p>
<p>We leave Artel and trek to the way-station and call the boat. The boat arrives and our guide, not surprisingly, remains silent. We tell him our destination, Magiyawalla, and away we go.</p>
<p>Day 103-106
<br />
Level 10</p>
<p>We spend the next few days sailing and like before, the trip is uneventful. We reach the island and since it is late, we camp at the way station.</p>
<p>Day 107-108
<br />
Level 10</p>
<p>We were told by Artel that Obherak lives in a dust bowl in the middle of the island. So after a quick breakfast, we trek to said dust bowl.</p>
<p>Day 109
<br />
Level 10</p>
<p>Late this night we reach the dust bowl. We camp for the night.</p>
<p>Day 110
<br />
Level 10</p>
<p>From the ridge that we camped on for the night, we see a small covered landing and a set of stairs leading down into a bowl of fine sand. We go down to the bowl and we skirt the edge heading to the platform. As we get close to the platform, a sphinx steps out from the covered platform. She says that her name is Zulfiqar and she is the queen of the place. She has an “arrangement” with Obherak. She presents us with the following riddle:</p>
<p>[Spoiler omitted] We ask where Obherak is and she says he is around. As we approach the platform, we see a large female shaitan emerge. She angrily rebukes the Sphinx for not serving Obherak and relying on her traditions of silly riddles. It starts to get heated, and we tell them that we wish no discord, only to see Obherak. The shaitan turns the ground to mud under Me, Abbas, and Blueheart. Abbas climbs out of the mud and implores the shaitan that we came in peace. Blueheart says that the Zulfiqar’s deal should be honored. I say that our business is with Obherak. Aemon casts a fireball near the shaitan. The Spinx, bolstered by Blueheart’s vote of confidence, turns on her mistress and attacks. Coming flying from the back of the platform, six gargoyles emerge and attack Blueheart and I. A stone wall also appears behind us cutting us off from the rest of the party. We wanted to bargain with Obherak, but it looks like that is not going to happen now, so we attack. Abbas moves around the wall. Blueheart hits the gargoyle in front of him with his rapier. I smack one of the gargoyles facing me with Tempest. Aemon casts a fly spell on himself as Zulfiqar continues her attack. The shaitan wades into the melee and misses Blueheart. Abbas casts a fireball singeing many of the gargoyles. Blueheart hits the same gargoyle he hit previously really damaging the stone creature. I hit the same gargoyle again with Tempest. Aemon rolls the Fireball onto the shaitan. The Sphinx hits a gargoyle with her claws. The shaitan hits me with her fists and it hurts. The gargoyles hit Blueheart. One of the Gargoyles hits me, but the others miss. Abbas casts another fireball in which one of the gargoyles burst into flames and falls to the ground. Blueheart hits another gargoyle and it does not look too good. Hoss hits a gargoyle and flanks with Blueheart. I hit the gargoyle that I have been attacking and it falls to the ground. Aemon’s fireball burns the shaitan again. Aemon tries to trip the shaitan telekinetically but she keeps her footing. The Sphinx kills one of the gargoyles in front of me and I am grateful for the help. The shaitan hits Blueheart again and he seems to be her favorite target. Abbas casts a divine bolt. Blueheart hits the gargoyle that he is flanking with with Hoss and kills it. I flank with Blueheart and kill another gargoyle. Aemon’s fireball moves over but the shaitan, easily dodges it and is not tripped by Aemon’s telekinetic spell. Zulfiqar attacks another gargoyle. The shaitan misses Blueheart with a savage swipe of her fists. Abbas moves into position for a future flank by Blueheart, which Blueheart rapidly does. I hit a gargoyle and it too falls to the ground. The shaitan again dodges Aemon’s fireball and again keeps her footing. Zulfiqar attacks the shaitan, but the shaitan has had enough and sinks into the ground and disappears. </p>
<p>Zulfiqar thanks Blueheart for sticking up for her. We ask the Sphinx who was that and she replies it is Iqilma, Obherak’s right-hand “man”. Obbherak does not like people and would prefer Zulifiqar keep all visitors out. We ask her if she knows Obherak’s way to leave the plane and she says it has something to do with an earth seed and only the shaitan can activate it. We also ask what the purpose of the sand bowl is for and she says it was Nex’s creation, and she doesn’t know its purpose. We ask her where Obherak is and she says there is area of the platform with a plug init that Iqilma unplugs casts a spell on the layer of earth under it and let air in. She says it is through this plug that we will find Obherak. She says it is one hundred and twenty feet to the floor. In sixty feet, we will come to a pyramid shaped opening with five foot corridors leading out of each side. There is another plug on the bottom of the floor which she says leads to Obherak. She warns us to be careful of the stone golems. Zulfiqar says that they know we are coming now as there is no doubt that Iqilma is spreading the word. Aemon casts an arcane eye down the shaft and sees a protean form embedded in a 20 by 20 block in the center of the pyramid. We know that shaitans can bull rush someone and embed them into stone. It looks like this unfortunate protean was a victim of one such attack. </p>
<p>Looks like we have found the missing Magiyawalla, now the question is, how do we get him out of the stone without killing him!</p>Session Date: 07/26/10
Day 101-102
Level 10
We leave Artel and trek to the way-station and call the boat. The boat arrives and our guide, not surprisingly, remains silent. We tell him our destination, Magiyawalla, and away we go.
Day 103-106
Level 10
We spend the next few days sailing and like before, the trip is uneventful. We reach the island and since it is late, we camp at the way station.
Day 107-108
Level 10
We were told by Artel that Obherak lives in a dust bowl in the middle of...Searok (alias of Briccone)2010-08-02T18:09:20ZRe: Forums: Campaign Journals: The Saharan Cantos (A LoF Campaign)Searok (alias of Briccone)https://paizo.com/threads/rzs2k16o?The-Saharan-Cantos#322010-07-23T19:24:43Z2010-07-23T19:24:42Z<p><b>Session Date: 07/19/10</b>
<br />
Day 93
<br />
Level 9</p>
<p>We wake up in the morning and decide to go to the Isle of the Dead to see Andrathi, then go get the Crystal from the Black Spire on Khosravi to give it to Artel the Azer smith on Salenax, then finally see Obherak. We spend an uneventful day traveling. During the day Aemon and Abbas summon fire elementals to tell them about Jhavul’s plan to take over the City of Brass. They greet the news with a mixture of contempt and apathy. </p>
<p>Day 94
<br />
Level 9</p>
<p>We arrive at the way station late in the day and figure we can sleep for the night on the boat. We use our charm to summon the boat, tell the construct where we want to go and settle in for the night.</p>
<p>Day 95-96
<br />
Level 9</p>
<p>We spend a few uneventful days on the boat. Aemon and Abbas continue to summon fire elementals, and get the same reactions.</p>
<p>Day 97
<br />
Level 9</p>
<p>This morning we awake after having strange dreams, actually all except Blueheart who slept right through the night. In my dream I am wandering around dead trees. The others had the same dream, only they noticed a cat. The cat jumped on a tombstone and continued to jump from tombstone to tombstone until they came to a sinking mausoleum. We figure this must be an indication that we are close to the Isle of the Dead, and our suspicions prove correct as we shortly make landfall. We bid our silent pilot farewell and disembark.</p>
<p>We start to explore the island and come to an area of dead trees-an area that looks eerily like our dreams. Sure enough we see a cat that starts to run as we approach it. We decide to follow it and sure enough, we come to a mausoleum that is sinking in the ground.</p>
<p>The doors to the mausoleum are ajar, and our cat-guide enters, but as we approach, they slam shut. There is a humanoid skeleton that seems to be melded to the door. Feelings of dread and despair wash over to us. A cloud-like figure materializes and asks us what we seek. I answer we seek aid in defeating Jhavhul, Aemon states we seek knowledge, and Blueheart says we want to defeat Nex’s enemies. Abbas remains silent. The cloud figure states that mine and Blueheart’s goals are worthy, but possibly unattainable. To Aemon, he cautions seeking knowledge. He then presents us a riddle in order to enter the mausoleum, which Abbas deducts. The cloud figure disappears along with the feeling of dread and despair, and the doors of the mausoleum swing open.</p>
<p>We enter and see the cat sitting on a sarcophagus. The cat stares at us intently as a huge, ghostly, dragon skull appears. The skull says,</p>
<p>[Spoiler omitted]</p>
<p>We tell him the whole story and he recommends we see Artel, the azer smith, as he was creating a weapon specifically to defeat Jhavhul. He tells us that the cat is Andrathi’s familiar. We ask how the cat can still be alive, and the dragon asks us, “What makes you think it is still alive?” He confirms that the bones that are melded into the door are Andrathi’s and when we ask if they should be buried, we are told that it is not necessary. We also ask if we should aid the proteans or the shaitan. He says it does not matter. If we aid the proteans and the plane is destroyed, he will exist in the chaos until Nex creates the plane again. If we aid the shaitans then the plane might not be destroyed, but their way of leaving it might be more risky. We thank the dragon head, who Aemon suggests might be the spirit of Nex’s famed dragon mount, and make our way to the wharf. Time to get the crystal for Artel.</p>
<p>We summon the boat and begin our journey.</p>
<p>Day 98
<br />
Level 9</p>
<p>We spend this uneventful day traveling on the water. Aemon and Abbas summon their fire elementals and get the same response.</p>
<p>Day 99
<br />
Level 9</p>
<p>We arrive at an island with a huge black spire in the middle of it. As we get closer to the spire we notice a group of ghouls. Aemon and Abbas quickly cast fireballs which make short work of them. As we climb the spire, I notice that Tempest’s glow goes out. We seem to have entered an anti-magic area. Luckily we reach the top without incident and see six crystals embedded in the ground. We cannot extract them with our bare hands and we end up chipping them out of the ground. We leave the summit and as we pass the spot where we entered the anti-magic area, we notice that we have our magic back. Start traveling to the azer smith.</p>
<p>Day 100
<br />
Level 9</p>
<p>We trek uneventfully to the volcano where we assume Artel has made his home.</p>
<p>Day 101
<br />
Level 9</p>
<p>We reach the active volcano. Lava and ash gush forth from the opening at regular intervals. It seems the azer smith doesn’t mind the heat! We cross a bridge and come to a cavern. The heat is extreme and some of us do not take it as well. We see a huge forge in the center with a man with fiery hair working in it. He is surrounded by several fire elementals. A magma mephit familiar by the name of Farid notices us and flies over. He asks what we want from his master and we say we would like to offer him a business proposition. He is unimpressed until we show him the crystals. He immediately flies off and in a moment we face Artel, the azer smith. He is very impatient until we mention that we are going after Jhavhul. He excuses himself and returns with a fine rapier that he presents to Blueheart. He crafted this weapon specifically to defeat Jhavhul as it is a bane to outsiders. We present him with the six crystals and he says that he can make some fine weapons with it. He was unable to retrieve them himself because of the anti-magic field that surrounded them. We ask him about which side he thinks we should help out, and he is just as apathetic as Nex’s mount. Whether we help the proteans or the shaitans, he will be just fine.</p>
<p>We must now go to Obherak and see what his plan is to escape this plane and save our own!</p>Session Date: 07/19/10
Day 93
Level 9
We wake up in the morning and decide to go to the Isle of the Dead to see Andrathi, then go get the Crystal from the Black Spire on Khosravi to give it to Artel the Azer smith on Salenax, then finally see Obherak. We spend an uneventful day traveling. During the day Aemon and Abbas summon fire elementals to tell them about Jhavul’s plan to take over the City of Brass. They greet the news with a mixture of contempt and apathy.
Day 94
Level 9
We arrive...Searok (alias of Briccone)2010-07-23T19:24:42Z