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BROWSE
B 4-Swamp-Sphinx avatar

Branomonrik Assia's page

52 posts. No reviews. Alias of seekerofshadowlight.

Profile | Recent Posts


Full Name

Assia Of branomonrik

Race

Half elf

Classes/Levels

Druid 1

Gender

Female

Languages

Common Elven and druidic

Strength 14
Dexterity 14
Constitution 10
Intelligence 10
Wisdom 17
Charisma 13

About Branomonrik Assia

Skills

Spoiler:
Survival====1+3+3+2+1=+10
Perception =1+3+3+2+0=+9
Handle Animal=1+3+1+0=+6
Know nature=1+0+3+2+0=+6
Stealth=====1+2+0+0+3=+6

Traits

Spoiler:
Poverty-Stricken: Your childhood was tough, and your parents had to make every copper piece count. Hunger was your constant companion, and you often had to live off the land or sleep in the wild. You gain a +1 bonus to Survival checks, and Survival is always a class skill for you.
Reactionary: You were bullied often as a child, but never quite developed an offensive response. Instead, you became adept at anticipating sudden attacks and reacting to danger quickly. You gain a +2 trait bonus on Initiative checks
Feats
Spoiler:

[Racial]Skill focus [stealth]
[1st level]Toughness

Game Info

Spoiler:

Initiative +4; Senses: Perception +9

AC 10+2+1+1=14
Touch 12, Flat-footed 12

HP current 11 / max 11
Fortitude +2+0=+2
Reflex +0+2=+2
Will +2+3=+5

Speed 30'

Base Attack +0
Attack +2
Damage: scimitar 1d6+2, spear 1d8+2, sling 1d4+2

Race ability s

Spoiler:

+2 to One Ability Score:Human characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature.
Medium: Half elves are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Half elves have a base speed of 30 feet.
Low-Light Vision: Half-elves can see twice as far as humans in conditions of dim light.
Adaptability: Half-elves receive Skill Focus as a bonus feat at 1st level.
Elf Blood: Half-elves count as both elves and humans for any effect related to race.
Elven Immunities: Half-elves are immune to magic sleep effects and get a +2 racial saving throw bonus against enchantment spells and effects.
Keen Senses: Half-elves receive a +2 racial bonus on Perception skill checks.
Multitalented: Half-elves choose two favored classes at first level and gain +1 hit point or +1 skill point whenever they take a level in either one of those classes. See Chapter 3 for more information about favored classes.
Languages: Half-elves begin play speaking Common and Elven. Half-elves with high Intelligence scores can choose
any languages they want (except secret languages, such as Druidic).

Class

Spoiler:

Spells 2 1st
Osions 3 0th
Nature Bond (Ex):a close bond with an animal companion. A druid may begin play with any of the animals listed in Animal Choices. This animal is a loyal companion that accompanies the druid on her adventures.
Nature Sense (Ex): A druid gains a +2 bonus on Knowledge (nature) and Survival checks.
Wild Empathy (Ex): A druid can improve the attitude of an animal. This ability functions just like a Diplomacy check made to improve the attitude of a person (see Using Skills). The druid rolls 1d20 and adds her druid level and her Charisma modifier to determine the wild empathy check result. The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly.

Gear

Spoiler:

Combat
*scimitar damage:1d6 crit:18–20/×2 4 lb
*spear Damage:1d8 Crit:×3 Rang:20ft 6 lbs.
*Sling Damage:1d4 Crit:×2 Rang:50 ft.
***10 stones 5 ibs

Armor
Leather +2 ac...15 lbs
Light wooden shield +1 ac -1 acp...5Lbs
total combat wt:35 lbs

Other gear
Backpack 2 lbs
*bed roll 5 lbs
*winter blanket 3 lbs
*flask 1.5 lbs
*flint+steel -
*4 DAYS RATIONS
*needle
*soap
*wineskine 4 lbs
*whetstone
*gallon of ale 8 lbs
total wt: 25.5

silver Tankard 1 LBS

5 gp, 3 sp and 5 cp

Kishol

Spoiler:

Wolf
Size Medium
Speed 50 ft
HD 2d8=
AC 14 FF 12
Attack+2 bite (1d6+1 plus trip)
Saves F:+5 R:+5 W:+1
Ability Scores Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6; Special Qualities scent.
Skills Perception +5, stealth+6
Feats



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