|Brandon Hodge Contributor|
|4 people marked this as a favorite.|
I was wrong. It's more of an art than a skill, really.
Think of it this way, folks.
It's as if Paizo announced a book called "Victorian Pulp Adventures," and a thread pops up proclaiming "Steampunk Coming to Pathfinder!"
Despite the designer's best efforts to clarify that the book isn't, in fact, drawing from the steampunk genre: "We won't be doing clockwork men, but you might get Frankenstein. Steam-power and gears won't really be a thing, but vril might! You won't be seeing monocled villains in gear-festoooned top hats and soot-covered goggles with crazy steam cannons in airships, but you might get some From Hell-inspired secret society intrigue!" people still persist:
"So, steampunk, right?"
And no. That would not be accurate. To really push down this yellow brick road, "psionics" are analogous to "steampunk" in this conception (it's a later sci-fi interpretation of a previous historical period's beliefs), and we're going the other way, thanks, and hopscotching one genre to get at the root. *Not that there's anything wrong with steampunk or psionics, mind you.*
Related genres? Yes? Some of the same basic elements, used different ways? Yes. Two different wellsprings of inspiration, even if one is inspired by the other? Yes. Yes. Yes. Exactly.
***Please note this is an analogy, and this analogy should not be overly-construed to mean that Occult Adventures is Paizo's "Victorian Pulp" hardcover. It is not. Wellsprings of information translated into fantasy realms, folks. =-)