Intelligent, methodical, persistent and ruthless. If Braddon Hurst had possessed any of these qualities, he might have made an excellent bounty hunter. Instead, he accepted a contract on an escaped slave girl from his native Cheliax, then was unable to fulfil it. Finding the girl had been easy enough but when she pleaded with him and said she would do anything if he let her go something stirred inside him. While certainly not love, Braddon kept his word to her, covered her... trail and then fled the country for the furthest destination he could think of- Riddleport.
In Riddleport there didst arrive a man,
Yet not a man, a boy of twenty two,
All swagger and bravado yet he knew,
He didn't know the dangers that he ran.
But Desna favoured Braddon with employ,
A man who knew the layout of the land,
A man who would not settle to be banned,
Had uses for a cocky half-elf boy.
Now Braddon runs between the lords of crime,
A happy pawn for players of the game,
Collecting points of infamy and fame,
He'll soon be rich or dead before his time.
And he shall want for nothing whilst he's paid,
Except with Samaritha to get laid.
AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 11 (1d10+1)
Fort +3, Ref +4, Will +1
Immune sleep; Resist Elven Immunities
Speed 30 ft.
Melee Sword, Bastard +5 (1d10+4/19-20/x2) or Sword, MW Short +6 (1d6+4/19-20/x2) or Dagger +5 (1d4+4/19-20/x2)
Ranged Crossbow, Light +3 (1d8/19-20/x2) or Dagger +3 (1d4+4/19-20/x2)
Ranger Spells Prepared (CL 0, +5 melee touch, +3 ranged touch)
Str 18, Dex 14, Con 12, Int 7, Wis 12, Cha 14
Base Atk +1; CMB +5; CMD 17
Feats Exotic Weapon Proficiency (Sword, Bastard), Skill Focus (Survival) (Adaptability)
Traits Armor Expert, Fast-Talker
Skills Acrobatics +1, Bluff +7 (+9*), Climb +3, Escape Artist +1, Fly +1, Intimidate +6, Perception +7 (+9*), Ride +1, Sense Motive +1 (+3*), Stealth +5, Survival +8 (+10*), Swim +3
Languages Common, Elven
SQ Elf Blood, Enemies: Humanoids (Human) (+2 bonus), Track +1, Wild Empathy +3
* vs Humanoids (Human)
Armor Expert -1 Armor check penalty.
Elf Blood You are counted as both elven and human for any effect relating to race.
Elven Immunities +2 save bonus vs Enchantments.
Elven Immunities - Sleep You are immune to magic sleep effects.
Enemies: Humanoids (Human) (+2 bonus) (Ex) +2 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival vs Humanoids (Human).
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Track +1 +1 to survival checks to track.
Wild Empathy +3 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Illiria Sheyliss was a naive young elf when she fell pregnant to Jory Ashworth of Ostenso, Midshipman aboard the Constant. There was just enough time for the two to be wed, before he left for his next voyage only to be lost at sea. Illiria was surprised to receive a small inheritance and, believing her child needed a father, was soon married again to Able Seaman Valedin Moresby of the Swift Return, which sank several years later in the Eye of Abendego with all hands. Again, Illiria found herself the recipient of a small inheritance, and chose for her third marriage Joss Cartwright, First Mate to the Cutter's Sweep. This marriage lasted 30 years until he died of old age leaving her nothing. She quickly married Midshipman Markos Hurst, of the Serpent's Kiss and was surprised to fall pregnant to him. She was even more surprised when he saved money and used it to spend more time ashore with her and their son. When Braddon was old enough to earn his keep, Markos offered to mentor him at sea, but the sea was not in Braddon's blood. Braddon much preferred the streets and alleys of Ostenso, every one of which was known to Illiria, and which he often prowled and explored. Now, with Braddon grown, Markos has returned to sea and Illiria has started scouting for potential future husbands. And Braddon, left to his own devices, decided to try his hand at the lucrative bounty hunting trade, to keep escaping slaves from fleeing to neighboring Andoran.