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Ninja 11/Horizon Walker 3 using the Dimensional Agility line of feats. The worst is there's 2 really good uses of the swift action...one to add an attack using a ki point, and the other is to actually use dimension door and still full attack.
However, the ability to dimension door 8ish times per day and still full attack on those turns is pretty cool. And RAW...houserule to flavor...
Removing the "and" turns this into 2 sentences...
"The paladin adds her Cha bonus (if any) to her attack rolls made against the target of her smite."
"The paladin adds her paladin level to all damage rolls made against the target of her smite."
I think needing 5 levels before a PrC is about right on. Not too early, not too late. Maybe make the KnowReligion prereq at 5 ranks, but leave the BAB at 3.
EDIT: oh forgot. I don't see anything wrong with Paladin advancing another divine spellcasting class. Maybe 2 levels advance, then skip a level.
My original answer, Esper, was...let's not assume a 15 minute adventuring day.
Just kidding, but remember I said he was a BBEG's lackey. I want him to dart in and out of combats (run away if need be), and have around 6 uses of the ability. That's a +3 in Wisdom. A headband would certainly solve this problem however.
Actually got around to a Ninja/Horizon Walker build...
This build is crazy MAD. Even using a 25 point buy, I'm still dumping INT. And he's probably making an appearance as a BBEG's trusted evil-doer.
Any tweaks in tricks would be appreciated. I think I'm pretty set on the feats though.
Might as well throw this out there....
Natural attacks do not add STR to hit.
Primary attacks are made using the creature's full base attack bonus and add the creature's full Strength bonus on damage rolls. Secondary attacks are made using the creature's base attack bonus –5 and add only 1/2 the creature's Strength bonus on damage rolls.
Here's a REALLY GOOD example...
You are faster than most.
Benefit: While you are wearing light or no armor, your base speed increases by 5 feet. You lose the benefits of this feat if you carry a medium or heavy load.
Special: You can take this feat multiple times. The effects stack.
Notice that Special? Does your feat in question have that wording?
Morphling, I just wanted you to know, that in spite of all the nay-sayers on the boards here, that I'll be looking into this over the weekend. I, too, am intrigued by negative channeling.
It's really disheartening to see an advice thread like this turn into a "this idea suxxors" thread. As such, if there does come to be some good negative channeling advice in here, I'll be watching, and hopefully helping.
I dug. I didn't like anything. But vanilla paladin didn't scream awesome either. I don't know. Here's what I got...
Human, using a Sansetsukon
Still kinda working on this...I'm stuck between 2 ideals...
2 levels of monk (MoMS and MotSM)...Crane Riposte is 6 levels earlier( so gained at level 3), plus a +1 natural armor. Negative is that I lose 1 BAB and slows entry to Holy Vin by 1 level.
1 level of fighter (Unarmed)...Crane Riposte at level 9. Fastest entry into Holy Vind. No BAB loss, but lose the +1 Nat Armor.
So holy vind swinging a 9section whip. Any advise? Without changing the concept of the build...