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That's another topic, TL. I'm talking about time spent together. Sure, multiple alignments can co-exist...but for how long?
IMHO: Star Wars is never a bad example. Just by you saying its a bad example proves to me that you've seen the movies and we have a common knowledge. I could have used Wyatt Earp and Doc Holliday as examples. Have you seen Tombstone?
Han, Chewie, Luke and Leia are all GOOD aligned characters. They spent A LOT of time together adventuring. They are all fighting for the same, common goal.
Lando is a NEUTRAL character. He joins the party when its convenient...he leaves whenever he wants.
Darth Vader is an EVIL aligned character. How often does he go adventuring with the aforementioned party?
NPC's can have an evil, neutral, or good alignment. It's up to the PC's to figure out which.
"Your weary party stumbles into a graveyard. It's after dusk, but you can make out 2 shadows about 80 feet away. One appears to have a shovel. What do you do?"
"Roll initiative. And I'll make a stealth check."
Dice roll, dice roll, dice roll.
"Good work, sneaky dude. You just killed a cleric of Iomedae and a gravedigger. You didn't need any healing, did you?"
Ki Power: A qinggong monk can select a ki power (see below) for which she qualifies in place of the following monk class abilities: slow fall (4th), high jump (5th), wholeness of body (7th), diamond body (11th), abundant step (12th), diamond soul (13th), quivering palm (15th), timeless body (17th), tongue of the sun and moon (17th), empty body (19th), and perfect self (20th). This replaces the monk class ability the qinggong monk gives up for this ki power.
4th is slow fall, 5th is high jump, and 7th is wholeness of body
My first thought is to split the city into 2. "City Proper" anyone can get in, even commoners. The "Inner Keep" however, only allows those of noble birth, or militia, or city guard, etc...those that would have papers.
Then, I thought that the city could be split into many districts. Also...don't forget about "Order of the Day." Maybe nobles are allowed into a certain district as a standing order, but because of a conspiracy, now all of a sudden nobles need to be "more thoroughly" searched.
Aasimar, the one with +2 STR and CHA
At level 11 (I think), you could have (Aasimar) Metallic Wings. So you could as a full attack, do Claw Claw (primary), Bite Wing Wing (secondary).
Just a thought.
> He is selfish: He lacks the sense of aiding in any cause that doesn't benefit himself, whether through payment, alliance, or mutual understanding (obviously if he has a target that's in danger of being killed by somebody else, he will protect that target until he's ready to kill them)
PvP is also disallowed. Be careful with being selfish with your partymates.
He is greedy: No, he is not a hoarder nor is he materialistic, but what's his is his and only his and he is also a strong believer of the "Finders Keepers" clause.
This is easily taken care of by chronicle sheets. You can "keep" an item until the end of the scenario, then you gotta buy your own.
There's a lot of things "not very fun" from the player POV.
I hate to be the "fun hater" here, but please, I asked for build advice. I understand what Stunning Fist is and isn't to the population at large.
When I start a thread that asks..."Should I use Stunning Fist in a BBEG buid?" I'd be more than happy to hear your opinion. This is not that thread.
I'm sorry, PA, that this build fails your idea of fun. Hopefully you can find happiness elsewhere.
The lack of viability is exactly what I like about NPC/BBEG builds, which means Stunning Fist fits in there just nicely. If I wanted a TPK death machine/rocks fall everybody dies...I'd make one...
That being said, if he had more levels, I agree that more Barb is the way to go. 12th level MA Monk gets a bonus feat, combine that with +40 move and the extra attack, it seemed like a sweet spot to build off of.
I like Belier's Bite a lot. Good find, Imb, thank you very much. If he's surrounded, he can get a taste of everyone, and they'll have some bleed to take care of. Give the "healer" of a group something to do.
So this is a BBEG I've been working on. FCT allows him to use his primary bite attack in a Flurry. 1 level of a full BAB is necessary for Weapon Focus as level 1. Barbarian fits nicely with Martial Artist Monk. At level 13, he has 5 attacks, plus 2 more if he can land a Stunning Fist, which Mantis Style helps with. Although he doesn't fly on his own, he does have 80 feet of movement with Dodge, Mobility, Improved Trip and Combat Reflexes.
1 Weapon Focus Bite
2 Bonus Dodge
3 Feral Combat Training Bite, Bonus Mobility
5 Power Attack
7 Mantis Style, Bonus Combat Reflexes
9 Eldritch Claws
11 Mantis Wisdom, Bonus Improved Trip
13 Mantis Torment, Bonus Medusa's Wrath
1 Fast Movement, Rage
As a CR 12, is he a formidable foe? Can we tweak anything anywhere? Are there any feats based on IUS that he should add to make his bite better?
Magda Luckbender wrote:
Watch the Akira Kurasawa movie Yojimbo. It tells of the exact situation you describe. Also a cracking good movie, and funny. It's on Netflix.
This is top notch advice. In a far-off distant second place is my advice...watch the Bruce Willis move Last Man Standing.