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Rd1:
Prophet:Misses Jito: Barely Misses and so does his pet Jiessi: Also misses Boar: The boar goes after the nearest creature, which happens to be Bala.
Aldrean: I'm going ot just not use a map for this fight since it shouldn't be that hard.
GM:
1d4 ⇒ 3
1d100 ⇒ 67 After travailing in the woods for another 3 hours, your group comes to a clearing and find a boar eating a a carcass of a dead dear. It appears as surprised as you all are. Initiative:
Jito: 1d20 + 6 ⇒ (1) + 6 = 7 Jiessi: 1d20 ⇒ 4 The Prophet: 1d20 + 3 ⇒ (11) + 3 = 14 Jerome: 1d20 + 2 ⇒ (17) + 2 = 19 Boar: 1d20 ⇒ 2 Aldrean: 1d20 ⇒ 1 Initiative order:
As you all make your way to your homes then to the rusty dragon, many of the towns folk you see along the way will stop you and thank you for your service to the town. When you all come to the Rusty Dragon A large structure with a rusted iron dragon as decoration on the roof. You will see that while there are a few windows broken and a few burn marks, the building is intact. When you enter you will fine that it is mostly empty with only one costumer at the bar. Some of the tables are also knocked over or broken. A Tian Woman is busy mopping up what appears to be blood on the floor. When you enter she says "Welcome to the Rusty Dragon I'll be with you in a bit." Without looking up from her task.
The sound of battle is dieing in the town. Town guards can be seen chasing the remaining goblins out of town. James says to the group "I have to get back to my family, Please take care." Then rushes off back to the church. The bomb thrower who appeared during combat seems to have vanished as mysteriously as he appeared.
Rd5 recap:
Akaash: Still needs to take round 4 and 5 actions. The Prophet: Attacks the commando and misses. James: Moves in and attacks the Commando
Goblin commando's dog: The dog attacks James.
Jerome Jiessi: Holding.
Rd4 mid round recap:
Akaash: Needs to do an action. Goblins: All are down The Prophet: Changes his judgment and hits the commando. James: Will double move to k18. Goblin commando: Will strike at The prophet.
Jerome: Puts away his sword and pulls out his bow. Jiessi: Gives Jerome luck. Rd5 MAP Rd5:
Rd 3 update:
Akaash: Throws a bomb and splashes both goblins, causing one to fall. Goblins: The final goblin attacks James dealing 3 damage. The Prophet: Attacks the commando dealing 6 damage. James: Attacks the last goblin and misses. Goblin commando: attacks the Prophet and missed, His dog attacks the Prophet as well bitting him. Jerome: charges in and ends the last goblin. Jiessi: Can change action since her target fell. Rd4:
James will attack the the last goblin.
The goblin commando attacks the Prophet with his horsechopper.
rd2 recap:
Akaash: Shot the goblin at k13, dealing 3 damage and taking it down. Goblins: One goblin strikes at Jiessi dealing 3 damage.
The Prophet: Cast wrath and starts moving toward the mounted goblin. James: Attacked a goblin and missed. Goblin commando: Shot at The prophet and missed, then moved. Jerome: Entered the battle. Jiessi: attacked and missed the goblin. Rd3 MAP Rd3:
Rd1 recap:
Akaash: Moved in,still has an action left. Goblins: Two goblins attack James, both hiting and dealing 5 points of damage.
The Prophet: The prophet hit the golbon back dealing 3 damage, then tumbles to a better vantage point. James: Goes after a goblin but misses. Goblin commando: Rides his dog father away then shoots at the prophet and misses. Jeissi: Moves in and cuts a goblin for 5 points of damage. Rd2 MAP Rd2:
Surprise round update:
Akaash: Is able to drink his mutagen. Goblins: Are surprised. The Prophet: Pulls his weapon and calls fro judgment. James: Doesn't act.I'm going to DMnpc him for now Goblin commando: Is surprised. Jeissi: Heals herself. Rd1:
Akaash: Moves to N31, still has standard action Goblins: Two goblins move to James (one moves to j9 and the other moves to j11) and attack him
Both attacks hit, one confirming a crit.
The last goblin moves to k13 and attacks the prophet
The Prophet James: Will attack the goblin at j9
Goblin commando: Is dazed. Jeissi Current MAP
Initative:
Goblins: 1d20 + 6 ⇒ (11) + 6 = 17 Goblin commando: 1d20 + 3 ⇒ (12) + 3 = 15 Jeissi: 1d20 ⇒ 9 The Prophet: 1d20 + 3 ⇒ (13) + 3 = 16 Jito: 1d20 + 6 ⇒ (18) + 6 = 24 James: 1d20 + 1 ⇒ (15) + 1 = 16 Akaash: 1d20 + 3 ⇒ (16) + 3 = 19 Initiative order:
Surprise round MAP
So I don't know what happened to James, I'll probably send him a PM to see if he is still with us. You all rush off to where you heard the scream. You arrive in front of the White deer and near the north gate of town. There you find a man hiding behind barrels in front of the white Deer while his dog is in combat with a goblin. The goblin is mounted on what appears to be an ugly, hairless dog. Just as you arrive the goblin strikes down the dog, and goblins who were hiding nearby come out and shriek with delight. The goblins have not noticed any of you yet.
On the noormal goblins you find that each is only wearing leather armor and each have a dogslicer, as well as a shortbow and 20 arrows. The signing goblin had on her a potion, studded leather, a dogslicer, a shortbow with 20 arrows, whip, and 20gp.
Since both Jito and Akaask have not posted in a while I'm just going ot DMnpc them for this round. Jito will switch his daze spell the the last goblin
Akaask will move to k28 and trow another bomb aiming for the square n28.
Rd3 mid round recap:
The Prophet: The prophet move in and throws a dagger, but misses. Jiessi: Cuts the goblin with her dagger ending it. James: Moves up to the caster and smashes her. Father Zantus: Will hold. Jito: Needs a new action
The signing Goblin does her dance and change in song again.
Rd2 recap:
The Prophet: Jumps back to life thanks to Father Zantus' potion. Jiessi: Tries fruitlessly to hit the goblin again. James: Steps forward and tries to take out a goblin, but misses. Father Zantus: Will back away from the fight. Jito: Cast a spell of his own on the signing goblin
Akaask: Trows a bomb at the ground, trying to get two of the goblins in the splash.
Rd3 MAP Rd3
The goblin infront of Jiessi seeing its freind killed has a sudden look of fear and realiization come across it's face. It then drops its torch and pulles out its dogslicer and attack Jiessi again.
The signing Goblin's moves up to o30 and then her music seems to change for a second and she starts a little dance. James should give me a dc12 will save The last goblin does nothing.
Rd1 recap:
The Prophet: Stabilizes. Jiessi: Tries to stab one of the goblins wiht her dagger, but misses. James: Brings his hammer down on th egoblin next to him, leavign a big mess. Father Zantus: Pours a potion of CLW down the Prophet's throat
Jito: Jito uses his magic to try and disable a goblin
Akaask: Redo your turn since that goblin is dead. Rd2 MAP minus Akaask's move Rd2:
The Goblins Move in with torches, two move up to Jiessi, while a thrid moves to James.
One of the Goblins is able to burn Jiessi
The last goblin stays near the cart and continues singing. Here is the MAP
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