"Moon, boy, it's Moon!" Bosun Moon claps Ravens on the back, "Like the big wheel o' cheese in the sky, the big orb that illuminates the night, creates tides and waves them geographers claim, Moon, boy, like a naked butt hanging over the railing when yer leaving port. It's easy to remember."
When Patch stands alone by the mainmast, Moon takes the opportunity to approach her. "Our offer still stands from before, Patch, join us as an equal and get the respect your loyalty deserves."
Diplomacy +5: 1d20 + 5 ⇒ (13) + 5 = 18
Moon retires with Grok early that evening, resting after the day's battle and following punishment, but not before offering a bit of encouragement for Dorin. "Aye, Grok, I vouch for the lad, I'll pay the cost for his hammer myself if he's not good for it."
Loudly, for everyone to hear,"I swear to you, Narhwal, on blessed Besmara herself, I didn't take yer family heirloom. But we both know the divide here on this ship, likely someones taken the thing and put it in our gear to cause more problems. Yer free to look in my locker and you can check me pockets yerself, I've never stolen a thing from any of ya on this floating tub!" The Moon proudly proclaims his innocence and stands arms wide open, as if offering up a search on the spot.
"Aye, Scourge, we don't even know what was stolen? It wasn't Jape's ugliness, he's as repulsive as ever, and it wasn't Fipp's stink, he still smells foul from upwind. Wait, I bet I know, Scourge's hair! That's where it disappeared! Look, I don't have much myself, and it's greasy, but I'll share it with ya, it makes for a nice combover."
Diplomacy(?): 1d20 + 5 ⇒ (14) + 5 = 19
Moon spies Ravens putting a leg over the railing. "Aye, Ravens, this ain't the first dead water we've encountered, and it's likely not to be the last. But never fear, the wind is always a gust away and our sails will be filled 'fore long."
Moon lazes through the days, splitting his free time between Grok, Rum, and working on his suntan, not necessarily in that order.
As Scourge walks away, Moon grins and nudges Louly. Turning back to the new shipmates, Moon strides in their direction.
"Aye, Dorin, we'll see about getting back yer hammer," then with a nod to Ravens, "and those inks and quills as well. This evening after we've had our rum we'll take a bit of time to speak with gorgeous Grok."
Once Jape is back at work, Moon himself sets back to the task of pumping the bilges, working diligently to get the task done despite the distractions.
Once the bilges are cleared, Moon will see if he can rouse Patch back to consciousness.
"Look here, Patch, I'll tell you same as I told Jape, if it's ever my decision I'll grant you freedom and a hand full of gold coins to tide you over at port 'til another ship hires you. There's no need for us to be killing each other over someone else's agenda. We could have left you to bleed out here in the bilges and we didn't do that, so let's call it a truce and go have some dinner and our evening rum."
"Look here, Jape, she can keep all her coins and her pretty little necklace, we ain't thieves" proclaims the rogue. "Now, as Louly says, get to workin', Patch has the afternoon off and you've the work of two to do."
Moon glares at the big man, waiting for him to go back to work.
assist on Louly's intimidate: 1d20 + 4 ⇒ (12) + 4 = 16
Round 4, AC 18, HP 17/17
Moon kneels down and checks on Patch, both to find any hidden objects and to see if Louly's healing work has stabilized the lass.
Perception: 1d20 + 6 ⇒ (10) + 6 = 16
"Good work Louly, she'll live yet."
Moon turns a shrewd glare on Jape, "Look here, Jape, if it's ever my decision I'll grant you freedom and a hand full of gold coins to tide you over at port 'til another ship hires you. There's no need for us to be killing each other over someone else's agenda."
supposing that Moon can coordinate the attack with Louly and does get sneak attack damage...1d6 ⇒ 1
With a wicked grin, Moon answers Louly, "We'll tell the captain they shirked off and split, leaving us to do the work. There won't be any bodies after we pump out their hacked bits with the bilge water."
Round 2, AC 18, HP 17/17
Moon shifts behind Patch, trying to create flanking with Louly and avoid being flanked himself.
"Give it up, Patch, captain will Keel Haul you for killing us, sure as the tides!"
Moon swipes again with his axe, not waiting for Patch to consider the request.
Cold Iron Axe, Boarding +5: 1d20 + 5 ⇒ (20) + 5 = 25
confirm the crit: 1d20 + 5 ⇒ (4) + 5 = 9
Moon climbs down into the stink of the bilges, more than ready to complete the work and climb right back out of that misery.
Strength: 1d20 + 1 ⇒ (20) + 1 = 21
Moon nods at Louly and puts hand to the hilt of his own weapon, he's seen the daggers as well. With a sly grin, Moon cracks his knuckles and sets to work, ready to pump the bilges or cut up Jape, which ever seems more productive.
"Aye, Louly, I'll help you with that work in the bilges, two sets of hands will make the work go quicker."
When they get the bilges where other ears aren't listening...
"What do you make of the new swabs? The dwarf has a backbone, that one would make a fine ally I think. The other seems to be sun-burnt, I wonder if his mind has been addled by too much time being squeezed between the sky and the sea?"
Moon shakes his head sadly as the strange new man mutters to himself and follows Louly to the kitchen. Turning his attention to the now dour dwarf, Moon does what he can for the man to spare him the lash on his first day. "There, lad, don't worry 'bout your hammer for now, you'll be getting your goods back." Patting his own weapons for emphasis, Moon makes eye contact with Dorin and gives him a quick head shake saying No! while never altering his friendly grin.
Moon turns a glance towards Kehlysch and gives him a short nod, then turns back to the task of hauling in the little boat.
"Look lively lads, we've new crew!" Moon continues pulling on the ropes until a castaway is in arm's reach and then extends a hand. "Dorin Stonehammer, you say, well pleased to meet you, I'm Moon, remember that, and I'll bet life here on the Wormwood is not what yer floating about in that tub to find." Moon guffaws at his ill humor as he pulls Dorin all the way over the railing, then he reaches back over the side to help the other man aboard.
"There lad, sun burned yer mind? Come on now, climb on board." Moon extends his hand to the man, though hesitantly as he watches him eat something from his own lip.
Salty Besmara! The man speaks not and is eating his own lips, what foul sorcery is this, or has the sun burned away his sanity?
Clear skies and wind at the sails, nothing could go wrong on this day! Happily, Bosun Moon works on repairs and sewing sails, enjoying the good weather.
Profession Sailor (take 10, +6): 16
Moon will use his daytime action to try, yet again, to influence those crew members still hostile towards the party.
Diplomacy: 1d20 + 5 ⇒ (7) + 5 = 12
I sent invites to both Verdigris and Painlord. Verdigris already replied and she's too busy at the moment with a new PFS campaign. Painlord always has fun characters, he would be a great addition to any group and he posts on a daily basis as well, so let's hope he decides to join.
Yea, this game is great, keep it going by all means! Sorry to see the ROTR game halt, I liked the characters. Hopefully Dorin joins this game, I can lobby another game for players to join this one as well, everyone in that game is quality (Mott, you know two of them, they were players from your RPG Superstar playtest, the Bee People group, which was also my first PbP game. Can I have nostalgia over something still relatively new? Nuevostalgia)
Moon flings his grappling hook at the ships rail.
Grapple the Rail (+5, -6): 1d20 - 1 ⇒ (18) - 1 = 17
"Aye, lads, that's how it's done!" Moon grabs the rope and throws his peg leg over it, then shimmies up to the ship.
Climb to the Rail (+5): 1d20 + 5 ⇒ (10) + 5 = 15
"See, lads, the Moon rises again!"