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Saul Vancaskerkin

Bosun Moon's page

209 posts. Alias of Bombadil.

Full Name

Bosun Moon




Swashbuckling Rogue 2












Port Peril

Strength 13
Dexterity 18
Constitution 12
Intelligence 10
Wisdom 14
Charisma 10

About Bosun Moon

Bosun Moon
Male Human Rogue (Swashbuckler) 2
CG Medium Humanoid (human)
Init +6; Senses Perception +6

AC 18, touch 15, flat-footed 13 (+3 armor, +4 Dex, +1 dodge)

hp 17 (2d8+2)

Fort +2, Ref +7, Will +2

Defensive Abilities Evasion

Speed 30 ft.

. . Cold Iron Axe, Boarding +5 (1d6+1/x3) and
. . Silver Dagger +5 (1d4/19-20/x2)

. . Crossbow, Light +5 (1d8/19-20/x2)

Special Attacks Sneak Attack +1d6

Str 13, Dex 18, Con 12, Int 10, Wis 14, Cha 10

Base Atk +1; CMB +2; CMD 17

Feats Amateur Gunslinger, Dodge, Rogue Weapon Proficiencies, Weapon Finesse

Traits Peg Leg, Reactionary

Skills Acrobatics +8, Appraise +4, Bluff +4, Climb +5, Craft (ships) +4, Diplomacy +5, Disable Device +8, Escape Artist +8, Intimidate +4, Knowledge (local) +4, Perception +6, Profession (sailor) +6, Profession (siege engineer) +6, Sense Motive +6, Sleight of Hand +8, Stealth +8, Swim +5

Languages Common

SQ Deed: Gunslinger's Dodge, Earplugs

Combat Gear Bolts, Crossbow (30), Cold Iron Axe, Boarding, Crossbow, Light, Haramaki, Torso Piece, Leather, Arm Piece, Silver Dagger, Studded Leather, Leg Piece;

Other Gear Alchemist's Kindness, Artisan's tools (Craft [ships]), Backpack (5 @ 3 lbs), Earplugs, Pouch, belt (1 @ 0 lbs), Pouch, belt (1 @ 0.34 lbs), Pouch, belt (2 @ 1 lbs), Powder (2), String (50'), Sunrod, Thieves' tools, Twine (50'), Waterskin

Special Abilities
Amateur Gunslinger Although you are not a gunslinger, you have and can use grit.
Benefit: You gain a small amount of grit and the ability to perform a single 1st-le
Deed: Gunslinger's Dodge (Ex) At 1st level, the gunslinger gains an uncanny knack for getting out of the way of ranged attacks. When a ranged attack is made against the gunslinger, she can spend 1 grit point to move 5 feet as an immediate action; doing so grants the gunslinger a

Earplugs +2 save vs. hearing effects, -5 hearing-based Perception.

Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.

Peg Leg +1 trait bonus to damage vs animals with the Aquatic subtype.

Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.

Bosun Moon was born to a slatternly wench in a house of ill repute, the Rusty Clam, in Port Peril. Never knowing his father, the young Moon spent his early years largely neglected as his mother was either working, drunk, or both. At age 7 he lost a leg to a shark while playing off the docks and only the quick actions of a cleric of Besmara kept him from bleeding out on the salt stained planks. Before his 11th birthday his mother succumbed to the perils of her lifestyle and the Moon found himself an orphan in the alleys of a rough and tumble port city.

By roguish ways he kept himself fed and alive, and to his credit he never let his good character be overshadowed by the misery around him. Seeking an honest trade, the Moon learned the basics of ship building as he lurked about the wharf and by his 13th birthday he was signed to a crew of a merchant ship desperate for sailors after a pirate attack. His heart has been with the sea since that first voyage and he'll never leave her side.

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