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Captain Josper Creesy

Booty-lovin' Pirate's page

65 posts. Alias of Dave Young 992.


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Wizard. Big help to a party like that. Arr.


Ranger/wizard. Full BAB, d10, all good saves, good skills, the best full arcane spells and even a few divine spells, and an animal buddy to watch your back.


4 people marked this as a favorite.

Mr. Brewer,

We regret to inform you that, due to your inappropriate love of blowing people up, which all wizards know is suboptimal, we have decided to revoke your membership in the Society.

Sincerely,

The Glitterdust Appreciation Society


Aye, I be pirate. Arr.


1 person marked this as a favorite.

Benghazi!


1 person marked this as a favorite.

Seems touchy. Arr.


1d20 + 29 ⇒ (2) + 29 = 31
1d20 + 29 ⇒ (9) + 29 = 38
1d20 + 24 ⇒ (20) + 24 = 44
1d20 + 19 ⇒ (7) + 19 = 26
1d20 + 14 ⇒ (15) + 14 = 29


Azaelas Fayth wrote:
Stome wrote:
Force is force no matter the source.
Not sure what to say about this...

I'm tattooing it to my forehead. It's that obvious. Arr.


4d6 + 2 ⇒ (2, 5, 4, 1) + 2 = 14

Arr...


Mark Hoover wrote:

I had a paranoid PC in my game who insists if the party's outside of town they have a watch. They do only single watches and so far they've only had a couple random encounters, none of which amounted to anything. However one of them interrupted his sleep so that they were delayed the next day so he could rest and recover spells. His primary beef was "at low levels, how are we POSSIBLY expected to stay awake to cover the watches AND get enough rest to heal and get spells?"

This guy had an owl familiar. I got really sarcastic once and said "wouldn't it be nice if you had someone with great nightvision, who stayed awake ALL night, but at the same time was near-invisible in the wilds at night? Maybe then you could all get some shut-eye while this person kept watch the whole time, then to alert you if there's danger." He didn't understand that owls were nocturnal predators.

LOL!

They can spot a gazebo at 100 yards, too. Arr.


A 1st level barbarian with 1 hit point, and 2 more because he had a 12 con and put one in his favored class bonus.

Yeah, the last thing I'd do is get in a fight. I'd go for diplomacy.


Ciaran Barnes wrote:
What is this "mage" you speak of? ;)

Ah, Mage...

Ne'er a finer lass there's been but she. Eyes green as the heather. Her hair was o' flame, red as the Devil himself!

Wi' a temper to match!

Mage... Arr...


There be pirates, and there be sailors, and there be landlubbers. T'is all ye need ta know. Arr...


1 person marked this as a favorite.

Me pirates be mostly swashbucklers, or so they say. Some o' 'em like to flank, some o' 'em not so much.

We got a priest o' Besmara, but she buckles a bit o' swash, too.

The other caster be sayin' she's a sea witch. She does magic wi' the sea, somehow.

They look like pirates ta me. T'is confusin' a' times. Arr.


It be gettin' snarky 'round here. Arr.


At this point, just go with the one that feels best for your character, as you see it. Both are good.

I'd ditch the shortspear and go with a scimitar for close combat, and buy a dagger. You can afford it.

If you get swallowed by some monster, a dagger is a light weapon you can use to carve your way out. It's also good as a tool for cutting ropes and such. You can even throw it, if you don't have anything better to do on your turn.


Arizhel wrote:

So how about

16 (10) str
14 (5) dex
14 (5) con
7 (-4) int
15 (7) wis
7 (-4) cha

Before mods? Kinda hate to be at 19 points though..

Raise your int to 9 (+3), and drop your wis to 14 (-2). You aren't going for a spell-monster build, anyway, and 3 skill points/level is better than 2. You'll be able to get a headband to raise your wis before 9th level, I'm sure.


4 people marked this as a favorite.
Adamantine Dragon wrote:

The paladin in my current campaign detects evil all the time. Even if there are no NPCs.

"OK, time to make camp.
"I detect evil in every direction all around the camp."

"You see an old wagon rumbling down the road with a load of cow manure."
"I detect evil on the wagon, the driver the horses and the cow manure."

The obvious answer is that the wagon is OK, but the gazebo right next to it is evil as hell.


justicar347 wrote:
Cleric would be really good. With that many people that are going to need healing, channel energy would be really efficient.

This. The bigger the party, the better channeling becomes. You would save the party a fortune in healing magic.

Clerics can summon monsters, too. You can hang back and protect the sorcerer, and cast buffs, summons, or whatever else you like. Having the whole cleric spell list available gives you a lot of choices.


2 people marked this as a favorite.

Lack o' spelling annoys me too, arr. Surely, someone in tha party will play a spellcaster o' some sort. T'is just too much a part o' the game to have no spelling. Arr.


Azure_Zero wrote:

Thanks for the update Gary,

and I agree site speed is more a priority than dots, focus and "x New."

But, those be nice, too. Arr.


Wrong.


1 person marked this as a favorite.

+1 on the +3. Arr.

Metal. It be conducive. Aye.


1 person marked this as a favorite.

Perfect! How did ye know? Arr...


Cori Marie wrote:
The answer to life, the universe and everything is 42.

That's what they want you to think.

The cake is a lie. Arr...


1d20 + 29 ⇒ (10) + 29 = 39
1d20 + 29 ⇒ (4) + 29 = 33
1d20 + 24 ⇒ (3) + 24 = 27
1d20 + 19 ⇒ (18) + 19 = 37
1d20 + 14 ⇒ (12) + 14 = 26 vs. AC 31
confirm: 1d20 + 19 ⇒ (16) + 19 = 35

1d6 + 13 + 7d6 + 10d6 ⇒ (2) + 13 + (5, 1, 1, 2, 6, 5, 5) + (6, 4, 5, 5, 3, 5, 1, 6, 6, 4) = 85
1d6 + 13 + 7d6 ⇒ (3) + 13 + (1, 3, 6, 6, 4, 5, 5) = 46
1d6 + 13 + 7d6 ⇒ (3) + 13 + (3, 1, 4, 1, 5, 2, 6) = 38
crit: 1d6 + 13 ⇒ (6) + 13 = 19


1d20 + 3 ⇒ (20) + 3 = 23
1d20 + 3 ⇒ (8) + 3 = 11
1d20 + 3 ⇒ (14) + 3 = 17


And booty! Sweet, precious booty! Arrrrrrrrrrrr...


KaptainKrunch wrote:
Be different! Go Sylph Air Specialist taking the favored class bonus on the fly power to get fly at will by level 7, then switch to bloatmage and be the Sylph Bloodblimp!

Aye, now that's different. Arr...


Medicare for all. Arr.


My elf wizard loves his longsword. He even used it, once. Arr...


I be winnin' now, arrr...


Right on! Mullets for all!


28d6 + 24 ⇒ (4, 2, 4, 2, 1, 4, 2, 1, 4, 6, 2, 4, 5, 6, 4, 2, 6, 2, 6, 4, 4, 5, 2, 6, 3, 2, 4, 3) + 24 = 124

50d6 + 60 ⇒ (4, 2, 1, 5, 2, 3, 3, 1, 1, 4, 2, 2, 5, 3, 4, 3, 1, 4, 1, 4, 5, 4, 1, 5, 4, 2, 5, 1, 6, 3, 6, 5, 6, 4, 5, 4, 6, 2, 5, 1, 1, 1, 1, 2, 3, 6, 5, 3, 3, 3) + 60 = 223

Arr!

50d6 + 60 ⇒ (5, 1, 3, 5, 2, 3, 6, 2, 1, 4, 6, 1, 4, 6, 3, 4, 4, 1, 6, 1, 5, 3, 2, 6, 5, 1, 5, 1, 4, 4, 3, 3, 2, 1, 4, 3, 5, 5, 4, 6, 3, 6, 6, 3, 2, 5, 1, 3, 3, 2) + 60 = 234

50d6 + 60 ⇒ (6, 1, 5, 4, 3, 4, 5, 6, 5, 1, 1, 1, 5, 3, 1, 2, 1, 2, 6, 3, 5, 2, 4, 4, 3, 5, 4, 4, 1, 4, 5, 1, 1, 6, 3, 5, 4, 6, 5, 2, 5, 3, 5, 5, 4, 2, 3, 4, 6, 1) + 60 = 237

These dice be cursed!


Scro grabber


Mystic_Snowfang wrote:

My family was once a powerful noble house in Cheliax, and is now the center of a vast trading empire.

Try anything, and you will end up in more trouble than you would care for.

And I can pray to Cayden Cailean to make your ale go sour!

The first 2 nae be botherin' me, but sourin' me ale... Ye crossed the line thar, matey! 30 lashes! Arrrr...


I be likin' this. Ye'll all be fine galley slaves, arrrrr.


Burny Mac.


Duck-pout


He be keepin' it real with his homies in the click. Arr.

Ain't magic. Just folks. Word.


To smurf? Or not to smurf? That is the question.


At least ye know a lot of cantrips, matey. Arr.


3d4 + 6 ⇒ (1, 4, 4) + 6 = 15

1d20 + 7 ⇒ (2) + 7 = 9


Sprites. They be everywhere. Arrr.


This has special significance to me. You see, as a gay pirate, I've often wanted to love a man. The problem is that my religion prohibits sex outside of marriage.
Now, in California, if I find that special fella, I can "put a ring on it" and finally get me gay lovin' without sin. Arr!


FuelDrop wrote:
Indiscriminate incendiary death for all!

'Tis the only true way. Arr.


Stefan Hill wrote:
If I break my pledge can I be spanked?

Aye. Arr.


4E sucks. Arr.


Fumihasa wrote:
Heh when I was a young adult experimenting we had a house rule... The GM could not drink or smoke anything!

What an outrage! I'd never GM for you landlubbers! A wretched lot ye be! Arr!


I'll run the scalawag through wi' me trusty cutlass, arr, then I'll plunder his booty! Arr!

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