M Tiefling Asura-Spawn Rogue 1. Monk 1 23/23 HP / AC 20 / FF 16 / T 19 / CMD 21 / Initiative + 10 / Saves ( Fort +4 Reflex +10 Will +5) / Perception +10 / Speed 30
Kados swings at the brute with a flurry of blows. flurry: 1d20 + 5 ⇒ (12) + 5 = 171d6 + 1 ⇒ (1) + 1 = 21d6 ⇒ 1
M Tiefling Asura-Spawn Rogue 1. Monk 1 23/23 HP / AC 20 / FF 16 / T 19 / CMD 21 / Initiative + 10 / Saves ( Fort +4 Reflex +10 Will +5) / Perception +10 / Speed 30
Kados takes a a five foot step back and "falls" attempting to feign death.
And tries to pull a cure lgt woulds potion stealthily
M Tiefling Asura-Spawn Rogue 1. Monk 1 23/23 HP / AC 20 / FF 16 / T 19 / CMD 21 / Initiative + 10 / Saves ( Fort +4 Reflex +10 Will +5) / Perception +10 / Speed 30
Kados get prepared to attack. Before he attacks with his delayed action he will make sure they are Aspis. perception: 1d20 + 9 ⇒ (8) + 9 = 17 If they are attack.
M Tiefling Asura-Spawn Rogue 1. Monk 1 23/23 HP / AC 20 / FF 16 / T 19 / CMD 21 / Initiative + 10 / Saves ( Fort +4 Reflex +10 Will +5) / Perception +10 / Speed 30
My friend is trying to say is that the Aspis is obviously breaking the law, we are just here investigating, nothing illegal on our part. Bluff: 1d20 - 2 ⇒ (17) - 2 = 15
M Tiefling Asura-Spawn Rogue 1. Monk 1 23/23 HP / AC 20 / FF 16 / T 19 / CMD 21 / Initiative + 10 / Saves ( Fort +4 Reflex +10 Will +5) / Perception +10 / Speed 30
Kados pulls out some rations and gives them to the dog attempting to gain it's favor. We should flank the doors,and have one person good at spotting on some of the boxes and they can signal if they are Aspis or Kortos agents. Faceshifter should come inside
M Tiefling Asura-Spawn Rogue 1. Monk 1 23/23 HP / AC 20 / FF 16 / T 19 / CMD 21 / Initiative + 10 / Saves ( Fort +4 Reflex +10 Will +5) / Perception +10 / Speed 30
Kados not being one to trust an Aspis Agent says I suggest we have Faceshifter sneak about just so we have a wild card, but we should make haste to get there if it is a way to foil their plan.
M Tiefling Asura-Spawn Rogue 1. Monk 1 23/23 HP / AC 20 / FF 16 / T 19 / CMD 21 / Initiative + 10 / Saves ( Fort +4 Reflex +10 Will +5) / Perception +10 / Speed 30
Kados starts searching the Leper for more samples of the whip and also his notes to bring to the authorities, also any loot.
M Tiefling Asura-Spawn Rogue 1. Monk 1 23/23 HP / AC 20 / FF 16 / T 19 / CMD 21 / Initiative + 10 / Saves ( Fort +4 Reflex +10 Will +5) / Perception +10 / Speed 30
College Kid is ready!!
He is only a little bit pinned in lol
M Tiefling Asura-Spawn Rogue 1. Monk 1 23/23 HP / AC 20 / FF 16 / T 19 / CMD 21 / Initiative + 10 / Saves ( Fort +4 Reflex +10 Will +5) / Perception +10 / Speed 30
Kados jumps across the sewage acrobatics: 1d20 + 8 ⇒ (8) + 8 = 16 Then goes for a sneak attack punch. attack: 1d20 + 4 ⇒ (11) + 4 = 151d6 + 1 ⇒ (6) + 1 = 71d6 ⇒ 2
M Tiefling Asura-Spawn Rogue 1. Monk 1 23/23 HP / AC 20 / FF 16 / T 19 / CMD 21 / Initiative + 10 / Saves ( Fort +4 Reflex +10 Will +5) / Perception +10 / Speed 30
Kados will peek out the door to see if the coast is clear. perception: 1d20 + 9 ⇒ (9) + 9 = 18 If it is he will make his escape stealth: 1d20 + 9 ⇒ (16) + 9 = 25
M Tiefling Asura-Spawn Rogue 1. Monk 1 23/23 HP / AC 20 / FF 16 / T 19 / CMD 21 / Initiative + 10 / Saves ( Fort +4 Reflex +10 Will +5) / Perception +10 / Speed 30
Kados starts looking for the shipping documents on the desk and then if they are not there he looks in the chest. stealth: 1d20 + 9 ⇒ (7) + 9 = 16
M Tiefling Asura-Spawn Rogue 1. Monk 1 23/23 HP / AC 20 / FF 16 / T 19 / CMD 21 / Initiative + 10 / Saves ( Fort +4 Reflex +10 Will +5) / Perception +10 / Speed 30
Once Dimble starts making a distraction Kados goes in for the documents. perception: 1d20 + 9 ⇒ (5) + 9 = 14 stealth: 1d20 + 9 ⇒ (8) + 9 = 17 For the probably locked door disable device: 1d20 + 12 ⇒ (20) + 12 = 32
M Tiefling Asura-Spawn Rogue 1. Monk 1 23/23 HP / AC 20 / FF 16 / T 19 / CMD 21 / Initiative + 10 / Saves ( Fort +4 Reflex +10 Will +5) / Perception +10 / Speed 30
As Kados approaches the ship he starts trying to swim underwater so it is hard for him to be spotted. swim: 1d20 + 4 ⇒ (16) + 4 = 20
After Kados approaches he starts addressing the situation. To understand the structure of the boat and the common movements of the crew, and the best entry point and the best area to climb up at he thinks about his time sailing. Profession Sailor: 1d20 + 8 ⇒ (7) + 8 = 15 Hopefully the Sailor Check gives some Bonuses Then Kados looks for any guards or traps perception: 1d20 + 9 ⇒ (9) + 9 = 18 After that he starts climbing to the best entry point stealthily
#skillmonkey
M Tiefling Asura-Spawn Rogue 1. Monk 1 23/23 HP / AC 20 / FF 16 / T 19 / CMD 21 / Initiative + 10 / Saves ( Fort +4 Reflex +10 Will +5) / Perception +10 / Speed 30
Kados nods I am a fair enough swimmer With that Kados goes to a stealthy location and hops in the water try to be as stealthy as possible. stealth: 1d20 + 9 ⇒ (3) + 9 = 12 swim: 1d20 + 4 ⇒ (20) + 4 = 24
M Tiefling Asura-Spawn Rogue 1. Monk 1 23/23 HP / AC 20 / FF 16 / T 19 / CMD 21 / Initiative + 10 / Saves ( Fort +4 Reflex +10 Will +5) / Perception +10 / Speed 30
Me and the Orc can swim to the far side and climb on. Frosty you should talk to them normally try to talk to the captain if that does not work then start try to be sea sick.
M Tiefling Asura-Spawn Rogue 1. Monk 1 23/23 HP / AC 20 / FF 16 / T 19 / CMD 21 / Initiative + 10 / Saves ( Fort +4 Reflex +10 Will +5) / Perception +10 / Speed 30
Before we leave the sewer Kados does a quick sweep down the tunnel to make sure we did not just miss the Leper. After that. Kados suggests You can create a distraction and me and the orc can sneak onto the boat and accomplish our tasks
M Tiefling Asura-Spawn Rogue 1. Monk 1 23/23 HP / AC 20 / FF 16 / T 19 / CMD 21 / Initiative + 10 / Saves ( Fort +4 Reflex +10 Will +5) / Perception +10 / Speed 30
Kados jumps the gap and tries to duck into the alcove Acrobatics: 1d20 + 8 ⇒ (13) + 8 = 21 stealth: 1d20 + 9 ⇒ (5) + 9 = 14 Looking forward trying to gain more insight into the situation. perception: 1d20 + 9 ⇒ (3) + 9 = 12
M Tiefling Asura-Spawn Rogue 1. Monk 1 23/23 HP / AC 20 / FF 16 / T 19 / CMD 21 / Initiative + 10 / Saves ( Fort +4 Reflex +10 Will +5) / Perception +10 / Speed 30
Kados also ducks into the shadows preparing for a good fight! stealth: 1d20 + 9 ⇒ (13) + 9 = 22 Also looking for traps perception: 1d20 + 10 ⇒ (8) + 10 = 18 And trying to judge the intentions of the mystery men sense motive: 1d20 + 9 ⇒ (17) + 9 = 26
M Tiefling Asura-Spawn Rogue 1. Monk 1 23/23 HP / AC 20 / FF 16 / T 19 / CMD 21 / Initiative + 10 / Saves ( Fort +4 Reflex +10 Will +5) / Perception +10 / Speed 30
Well we best get a move so we have as much time a possible. I would hate for a job to go unfinished. He pauses for a moment then says To Diobel then into the sewers to take care of a rat! Kados then exits the room then gets to work silently preparing the ship to set sail hoping to give the group a head start on the quest. Profession Sailor: 1d20 + 8 ⇒ (6) + 8 = 14
M Tiefling Asura-Spawn Rogue 1. Monk 1 23/23 HP / AC 20 / FF 16 / T 19 / CMD 21 / Initiative + 10 / Saves ( Fort +4 Reflex +10 Will +5) / Perception +10 / Speed 30
I agree with my tattooed friend on this one we should take care of this sewer slime. I can get on that boat quietly enough and I have expertise in getting tricky doors to open quietly. |