|Bombadil Dedicated Voter 2013, Dedicated Voter 2014|
Dust of Fantastical Terrain
Aura moderate transformation; CL 11th
Slot none Price 6,000 gp; Weight 1 lb.
Scattering a full flask of this ashy dust creates gigantic growth of the surrounding landscape as it warps to the imagination of the flask bearer. Pebbles rumble into boulders, mushrooms and flowers bloom to the height of full grown men, and saplings burst into mighty trees, all of them twisting and stretching into fantastical shapes.
As a full round action, scattering the dust creates the gigantic growth effect in a circle with a 30 foot radius, a half circle with a 45 foot radius, or a quarter circle with a 60 foot radius. The growth occurs like a wave from the point of the scattered dust, a smooth flowing change that does not harm any creatures in the terrain. Each object in the terrain may be enlarged and sculpted, fine detail is not possible. Passageways may be included between dense objects. The changes to terrain are permanent.
The amount of growth per object cannot exceed two size categories. As an example, a tiny object like a mushroom can become medium in size like a human, but not large in size like an ogre. No object can be enlarged to gargantuan or colossal size. The dust cannot create gem quality stones or precious ore, nor can it create types of minerals or plants that did not already exist in the terrain.
The dust does not enlarge creatures of any type. Creatures made of plant, earth or stone must make a DC 21 Fortitude save or be sickened for one round by the warping sensation.
Requirements Craft Wondrous Item, move earth, plant growth, stone shape, wood shape; Cost 3,000 gp