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Monster Hunter

Boland "Bowls" Karendum's page

543 posts. Alias of Ash Walker.

Profile

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Full Name

Boland (Bowls) Karendum

Race

Human

Classes/Levels

Wizard/3

Gender

Male

Size

Medium

Age

20

Special Abilities

Summon Familiar

Alignment

Neutral Good

Deity

Wee Jas

Location

Diamond Lake

Languages

Common, Infernal, Elven, Draconic, Abyssal, Auran

Occupation

Apprentice Sage/ Wizard

Strength 11
Dexterity 14
Constitution 14
Intelligence 17
Wisdom 13
Charisma 11

About Boland "Bowls" Karendum

Combat Stats & Weapons

Spoiler:

Hit Points: 21 (Max 21)
Base Attack Bonus: +1
AC: 12 (Dex 2) (16 with Mage Armour)
Initiative: +2
XP: 7,160 (4th = 9,000)
Quarter Staff (M/W): Attack Bonus +2, 1d6 dmg, x2 critical
Light Crossbow: Attack Bonus +3, 1d8 dmg, 19-20 x 3 critical, Rng 80ft (11 bolts)
Dagger: Attack Bonus +1, 1d4, 19-20 x2 critical

Saving Throws

Spoiler:

Fortitude = 3 (Base 1, Mod 2)
Reflex = 3 (Base 1, Mod 2)
Will = 4 (Base 3, Mod 1)

Skills

Spoiler:

Knowledge(Arcana) - 9 (Mod 3, Ranks 3, class skill 3)
Knowledge(Dungeoneering) - 8 (Mod 3, Ranks 2, class skill 3)
Knowledge(Geography) - 7 (Mod 3, Ranks 1, class skill 3)
Knowledge(History) - 8 (Mod 3, Ranks 2, class skill 3)
Knowledge(Local) - 7 (Mod 3, Ranks 1, class skill 3)
Knowledge(Planes) - 9 (Mod 3, Ranks 3, class skill 3)
Knowledge(Religion) - 7 (Mod 3, Ranks 1, class skill 3)
Linguistics - 8 (Mod 3, Ranks 2, class skill 3)
Spelcraft - 9 (Mod 3, Ranks 3, class skill 3)

Feats

Spoiler:

Scribe Scroll
Turn Undead
Spell Focus (+1 DC to all Necromantic Spells cast)
Greater Spell Focus (+1 DC to all Necromantic Spells cast)
Spell Penetration (+2 to overcome spell resistance)
Precocious Apprentice

Spells & DC's

Spoiler:

PER DAY:
4 x 0 level
4 x 1st level
3 x 2nd level (+1 for Precocious Apprentice)

DC:
0 Lvl: 13 (15 for Necromantic spells)
1 Lvl: 14 (16 for Necromantic spells)
2 Lvl: 15 (17 for Necromantic spells)

SPELL BOOK:
0-lvl
Disrupt Undead (n)
Touch of Fatigue (n)
Bleed (n)
Acid Splash
Arcane Mark
Dancing Lights
Detect Magic
Detect Poison
Flare
Light
Mage Hand
Mending
Message
Open/Close
Prestidigitation
Ray of Frost
Read Magic
Resistance

1-lvl:
Cause Fear (n)
Chill Touch (n)
Ray of Enfeeblement (n)
Restore Corpse (n)
Burning Hands
Comprehend Languages
Detect Undead
Disguise Self (opposed)
Identify
Magic Missile
Mage Armour
Magic Weapon
Summon Monster

2-Lvl:
Blindness/Deafness (n)
Command Undead (n)
Spectral Hand (n)
Seeking Ray
Knock

SPECIALIST SCHOOL:
Necromancer

OPPOSED SCHOOL:
Enchantment
Illusion

IN MEMORY:
0 Lvl - Disrupt Undead x 2(n), Message
1 Lvl - Magic Weapon
2 Lvl - Command Undead

Equipment & Money

Spoiler:

MONEY: 22gp, 20sp, 1cp

EQUIPMENT
Backpack
Bedroll (pack)
Winter Blanket (pack)
Flint & Steel (pack)
Waterskin (pack)
Scholars Outfit (worn)
Belt Pouch (belt)
Spell Component Pouch (belt)
Spell Book (pack)
Empty Flask (pack)
Chalk (2 lengths) (pack)
Parchment (5 sheets) (scroll case)
Scroll Case (pack)
Ink (1 vial) (pack)
Ink pen (pack)
Torch x 4 (pack)
Wooden Holy Symbol (worn)
Travel Rations (6 days) (pack)
Sunrod (pack)
50ft Hemp Rope
1 x vials of Alchemist's Fire
1 x gold ring (from bug nest)
Ever Burning torch
Glass wand (Wand of Shatter, 9 charges)
Wooden wand
bag of 3 tiny models
Books/notes from Filge's Desk
Filge's spellbook:
-- Magic Mouth
-- Scare (n)
-- Touch of Idiocy
-- Unnatural Lust
4 x stoppered tubes from Filge:
--milky blue
--deep red
--sallow yellow
--white with black streaks
Metal box with cyclindrical handle/loop
Mage Armour Potion
Glitterdust Scroll
Sunrod x 2
Tanglefoot bag

TOTAL WEIGHT: 36.5 lbs



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