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Ahem, yes, that would make sense.
In the interest of the load out, currently we have locked in on the auto cannon due to me being the heavy...but I am seriously considering that we might have more use for a medic.
Yeah, I thought of the right training but gave the wrong name. That's what happens when I don't have the book in front of me I guess.
As for the Exterminator upgrade, three characters appear to be thinking of playing the common lasman, so they do get three free weapon training to start with.
There are a lot of upgrades for the common las gun, but most of the other ones are more rare.
The Chrono is most likely a watch if I recall my 40K lore correctly.
Listen, just to make it clear, I'm not trying to be belligerent or anything, I hope I don't come off like that.
To be honest, I'd rather we had taken another doctrine, Sharpshooters being at the top of the list.
We could take Iron Discipline or Die-hards, but that might not really be all that attractive to people.
In the end, I'm pretty sure I'd be ok with whatever we decide on.
Theorythmuses second equipment list sounds pretty good, howeverr, it occurs to me that while we cannot add any more training to our regiment, we could still take a drawback for extra points to our equipment list.
Well, there is no problem with choosing the melta gun as the regiments favoured basic weapon AND include a sword in the standard pack.
I have rolled my stats, they are under the roll spoiler, didn't want to take up too much space.
Shall we talk a little about fluff then?
Our gear and training might also come into account.
One idea might be to add a melee weapon to the kit so that we can use the mono upgrade from warriors weapon in combination.
@Rorek55, well, first is the parry skill of course, after that it depends mostly on if you go the high damage road or the more attack road.
2d10 + 20 ⇒ (5, 7) + 20 = 32
2d10 + 20 ⇒ (9, 1) + 20 = 30
2d10 + 20 ⇒ (9, 8) + 20 = 37
2d10 + 20 ⇒ (6, 3) + 20 = 29
2d10 + 20 ⇒ (7, 9) + 20 = 36
2d10 + 20 ⇒ (10, 2) + 20 = 32
2d10 + 20 ⇒ (1, 3) + 20 = 24
2d10 + 20 ⇒ (9, 9) + 20 = 38
2d10 + 20 ⇒ (2, 10) + 20 = 32
Rerolling the 24 result:2d10 + 20 ⇒ (4, 9) + 20 = 33
Yes, if we had gone with the Sharpshooter route instead of warrior weapons, I'd have recommended you pick up the Perception aptitude and gone for awareness instead of Lightning reflexes.
It's too bad you can't have more than two trainings, seeing as you can get extra points with drawbacks and all.
@ Theorythmus, You can always requisition other weapons, but at the start, our resources will be rather low, so chances of getting anything is low.
@Poor wandering one, well, seeing as we will probably do a bit of stealth, I'd use part of the starting xp to buy the stealth skill and raise ballistics once.
Smeggin 'ell! Look at all whats happened since I went to sleep.
That being said, I don't see anything I object to with this regiment.
I'm going to be the squads heavy I think.
Oh, I'm all for this, I've been wanting to play only war for a long time.
"My first experience with death was my sister, she was shot during a gang war.
"After my sister died, I lost touch with my family, I think my father blamed me for my sister being there in the first place.
"It was a happy home at first, but it all changed on that day.
My father taught me a trick you can you when you don't understand something.
Well, to a point, but then again, I would have been surprised if we were all 100% in synch.
Commander...not so important, fixed is in the lead now, and I could accept that.
Regiment type...well, guerrilla troops makes a lot of sense for penal colony scum. Criminals are often sneaky, so that fits pretty well.
Guerrilla can be combined with Close quarter fighters. Get in, get close and play havoc with the enemy.
Furthermore, you could combine it with either Survivalists or Sharpshooters, either one would add a nice boost AND fit pretty well thematically.
And to make up for the extra cost, you could then take the few as drawback.
Call it a...first draft if you like, v 0.8 or something.
My interest is solid.
As for my interest, I was thinking of starting as a weapon specialist and then move on to scout or Brawler, depending on what kind of regiment we end up making together.
Ok, maybe this background is a little more serious.
It was a good day to be Liam McGregor, in fact, it may have been one of the first in a long while.
On good days, memories of his past life were not as painful as other times.
Liam had been born in the Vilhon reach, along the coastline, not to far away from the Turkish border, in one of the scattered communities dedicated to the ideal preached by Nobanion, Lurue and Selune, and protected by the Fangshiled.
Like most young boys, Liam was fascinated by stories of the past, of great heroics and champions of old.
Until all was lost, their god disappeared and the powers lost for all times.
Was it any real surprise that Liam would spend time along the beach, diving in the forlorn hope of finding an old sword or some other artefact left from that time?
For years he did this, spending most of his free time there, growing tall and healthy, and with an inquisitive mind, a swimmers physique and a talent for history.
One day, things changed, because that day, Liam DID find something.
Overcome by a compulsion, Liam believe he drank the contents of the bottle.
Perhaps it was because he was still Liam, but looked different that he was treated differently.
It is strange to reflect that in a community where a large number of people are Lycanthropes, someone should be made to feel unwelcome because they are different no?
Eventually, Liam left, determined to find out more of the world that suddenly seemed so small to him.
I have been writing a draft for a background here, have a look Mr Dm and see if it is something to work with or if it is far to silly to fit in.
It was not a good day to be Liam McGregor...
In fact, it had not been a good day to be Liam McGregor for a long time now.
Imagine going to sleep in your apartment one night, only to suddenly awake in the middle of the night to some weird chanting, only to realize that you are on a cold marble floor in what seem to be an underground crypt of some kind, wearing nothing but your underpants and surrounded by a bunch of tall, pale, robed people who are speaking a language you do not understand.
But wait, the story gets better, because as the people chant, you feel your memories being...drained may be the best word...out of your head and replaced by information that you never knew before and which does not make any sense.
Then suddenly there is a massive crash, a rending sound, and the roof is torn apart, ´with a massive tidal wave flooding in.
When you awake again, it is only to find some strange creature standing over you.
That was 4 years ago.
You've been drifting north steadily, trying perhaps to find a more isolated place to call your home, where you can try to put your head together a bit more.
Here is an idea I'd like to run by you and see what you think.
Just to make sure here, I've only glanced at Hammer of the emperor so far, but what you said about the speciality...