paizo.com Recent Posts by Bob Evilpaizo.com Recent Posts by Bob Evil2024-03-29T03:47:58Z2024-03-29T03:47:58ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Edicts and Anathema Incompatible With Adventuring - Call for Help!Bob Evilhttps://paizo.com/threads/rzs43w9j&page=2?Edicts-and-Anathema-Incompatible-With#602023-11-04T03:14:14Z2023-11-04T03:10:10Z<div class="messageboard-quotee">PossibleCabbage wrote:</div><blockquote> <div class="messageboard-quotee">Bob Evil wrote:</div><blockquote><p> Imbrex's anathema is just "Offend Imbrex."</p>
<p>...how, exactly? </blockquote>The GM controls all the Gods, especially the Eldest. </blockquote><p>Fair enough, I suppose. As long as the GM is clear about what's offensive to their version of Imbrex.
<p>It seems funny that that could be wildly different things depending on the GM's personal tastes, but I guess that's in line with the Eldest and the whole fae aesthetic.</p>PossibleCabbage wrote:Bob Evil wrote:Imbrex's anathema is just "Offend Imbrex."
...how, exactly?
The GM controls all the Gods, especially the Eldest. Fair enough, I suppose. As long as the GM is clear about what's offensive to their version of Imbrex. It seems funny that that could be wildly different things depending on the GM's personal tastes, but I guess that's in line with the Eldest and the whole fae aesthetic.Bob Evil2023-11-04T03:10:10ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Edicts and Anathema Incompatible With Adventuring - Call for Help!Bob Evilhttps://paizo.com/threads/rzs43w9j&page=2?Edicts-and-Anathema-Incompatible-With#572023-11-04T01:02:06Z2023-11-04T00:59:43Z<p>Imbrex's anathema is just "Offend Imbrex."</p>
<p>...how, exactly?</p>Imbrex's anathema is just "Offend Imbrex."
...how, exactly?Bob Evil2023-11-04T00:59:43ZRe: Forums: Play-by-Post Discussion: DM Bigrin's Shattered Star Discussion (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/discussion&page=17#8172019-11-15T02:39:37Z2019-11-15T02:39:37Z<p>Sorry to see it go, but the game had a good run. Thanks to all of you for everything. See you around!</p>Sorry to see it go, but the game had a good run. Thanks to all of you for everything. See you around!Shabbezz Whorlpad (alias of Bob Evil)2019-11-15T02:39:37ZRe: Forums: Play-by-Post Discussion: DM Bigrin's Shattered Star Discussion (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/discussion&page=17#8132019-11-12T16:35:38Z2019-11-12T16:35:38Z<p>Thanks, guys. And hey, can't win 'em all. ¯\_(ツ)_/¯</p>Thanks, guys. And hey, can't win 'em all. ¯\_(ツ)_/¯Shabbezz Whorlpad (alias of Bob Evil)2019-11-12T16:35:38ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=108#53772019-11-12T01:05:27Z2019-11-12T01:05:27Z<p>Lying on the floor covered in burns, Shabbezz's chest rose and fell shallowly, but she was fading fast. It looked like Angelica was the only hope for victory.</p>Lying on the floor covered in burns, Shabbezz's chest rose and fell shallowly, but she was fading fast. It looked like Angelica was the only hope for victory.Shabbezz Whorlpad (alias of Bob Evil)2019-11-12T01:05:27ZRe: Forums: Play-by-Post Discussion: DM Bigrin's Shattered Star Discussion (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/discussion&page=17#8102019-11-12T00:57:44Z2019-11-12T00:57:44Z<p>Hey, thanks for the time off. Things are more or less stable, which is probably the best I can ask for right now. I'm ready to post again.</p>Hey, thanks for the time off. Things are more or less stable, which is probably the best I can ask for right now. I'm ready to post again.Shabbezz Whorlpad (alias of Bob Evil)2019-11-12T00:57:44ZRe: Forums: Play-by-Post Discussion: DM Bigrin's Shattered Star Discussion (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/discussion&page=17#8082019-11-08T02:28:37Z2019-11-08T02:28:37Z<p>I'm sorry, but can I ask you to bot me for a few days? We've just had a death in the family, among other things, and I 'm not really in the best shape to post right now. </p>
<p>I'll check in this weekend. Sorry again.</p>I'm sorry, but can I ask you to bot me for a few days? We've just had a death in the family, among other things, and I 'm not really in the best shape to post right now.
I'll check in this weekend. Sorry again.Shabbezz Whorlpad (alias of Bob Evil)2019-11-08T02:28:37ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=108#53682019-11-06T04:16:28Z2019-11-06T04:15:56Z<p>Drawing one of her wands, Shabbezz stepped out from behind her cover. She pointed the arcane instrument and waited as patiently as she could manage for a clear shot of the Runelord to present herself. The instant she saw her chance, she barked the command word, and a streak of sizzling green acid flew through the air. </p>
<p><span class=messageboard-ooc>Using the wand of <a href="https://aonprd.com/SpellDisplay.aspx?ItemName=Acid%20Arrow" target="_blank" rel="nofollow"><i>acid arrow</i></a> (CL3, 7 charges remaining) on Sorshen (CL3; Casting Time: 1 standard action; Components: V,S,M [rhubarb leaf and an adder's stomach]; Range: long [400 ft. + 40 ft./level; (520 ft.)]; Effect: one arrow of acid; Duration: 1 round + 1 round per 3 levels [2 rounds]; Saving Throw: none; Spell Resistance: no; ranged touch attack to hit; see link for details).</span></p>
<p>[Spoiler omitted]</p>
<p><span class="messageboard-dice"><b>Ranged touch attack:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (14) + 6 = 20</span></p>
<p><span class="messageboard-dice"><b>Damage (acid, no splash), Round 9:</b></span> <span class="messageboard-dice">2d4 ⇒ (4, 2) = 6</span>
<br />
<span class="messageboard-dice"><b>Damage (acid, no splash), Round 10:</b></span> <span class="messageboard-dice">2d4 ⇒ (2, 2) = 4</span></p>
<p>[Spoiler omitted]</p>Drawing one of her wands, Shabbezz stepped out from behind her cover. She pointed the arcane instrument and waited as patiently as she could manage for a clear shot of the Runelord to present herself. The instant she saw her chance, she barked the command word, and a streak of sizzling green acid flew through the air.
Using the wand of acid arrow (CL3, 7 charges remaining) on Sorshen (CL3; Casting Time: 1 standard action; Components: V,S,M [rhubarb leaf and an adder's stomach]; Range: long...Shabbezz Whorlpad (alias of Bob Evil)2019-11-06T04:15:56ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=108#53642019-11-05T03:52:40Z2019-11-05T03:52:40Z<p>As the others converge on Sorshen in the scrum of melee, Shabbezz loses clear sight of the Runelord. Out of options, she breaks into a run north in an attempt to gain a better vantage point from which to attack. </p>
<p><span class=messageboard-ooc>Taking the <a href="https://www.aonprd.com/Rules.aspx?Name=Run&Category=Full-Round%20Actions" target="_blank" rel="nofollow">run</a> option as a full-round action, which will put me behind the northernmost pillar.</span> </p>
<p>[Spoiler omitted]</p>As the others converge on Sorshen in the scrum of melee, Shabbezz loses clear sight of the Runelord. Out of options, she breaks into a run north in an attempt to gain a better vantage point from which to attack.
Taking the run option as a full-round action, which will put me behind the northernmost pillar.
[Spoiler omitted]Shabbezz Whorlpad (alias of Bob Evil)2019-11-05T03:52:40ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=108#53602019-11-03T12:03:18Z2019-11-03T12:03:18Z<p>Shabbezz is dismayed that Sorshen apparently is immune to electricity, as this renders her most powerful wand useless. Gripping her amulet, she casts her final <i>magic missile</i> spell, then tries to come up with a new strategy. </p>
<p><span class=messageboard-ooc>Using my bonded amulet to cast <a href="https://aonprd.com/SpellDisplay.aspx?ItemName=Magic%20Missile" target="_blank" rel="nofollow"><i>magic missile</i></a> at Sorshen (a typo before; the last two were cast from my 1st-level spell slots, this one is actually being cast from my bonded object class feature; Magic Missile: CL6, three separate missiles, no attack roll necessary; Casting Time: 1 standard action; Components: V, S; Range: 160 feet; Targets: up to five creatures, no two of which can be more than 15 ft. apart; Duration instantaneous; Saving Throw: none; Spell Resistance: yes; see <a href="https://aonprd.com/SpellDisplay.aspx?ItemName=Magic%20Missile" target="_blank" rel="nofollow">link</a> for details).</span></p>
<p>[Spoiler omitted]</p>
<p><span class="messageboard-dice"><b>Versus SR:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (17) + 6 = 23</span></p>
<p><span class="messageboard-dice"><b>Damage for missile #1:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (3) + 1 = 4</span>
<br />
<span class="messageboard-dice"><b>Damage for missile #2:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (3) + 1 = 4</span>
<br />
<span class="messageboard-dice"><b>Damage for missile #3:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (4) + 1 = 5</span></p>
<p>[Spoiler omitted]</p>Shabbezz is dismayed that Sorshen apparently is immune to electricity, as this renders her most powerful wand useless. Gripping her amulet, she casts her final magic missile spell, then tries to come up with a new strategy.
Using my bonded amulet to cast magic missile at Sorshen (a typo before; the last two were cast from my 1st-level spell slots, this one is actually being cast from my bonded object class feature; Magic Missile: CL6, three separate missiles, no attack roll necessary;...Shabbezz Whorlpad (alias of Bob Evil)2019-11-03T12:03:18ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=108#53542019-10-31T11:39:39Z2019-10-31T11:39:27Z<p>Shabbezz jukes to the right, lining up her next spell so that it threads through the melee and cuts through Sorshen. They need to keep the pressure up! </p>
<p><span class=messageboard-ooc>Casting <a href="http://aonprd.com/SpellDisplay.aspx?ItemName=Lightning%20Bolt" target="_blank" rel="nofollow"><i>lightning bolt</i></a> (CL 6; Casting time: 1 standard action; Components: V,S,M (fur and a glass rod); Range: 120 ft.; Area: 120-ft. line; Duration: instantaneous; Saving Throw; Reflex half (DC 17); Spell Resistance: yes (Vs. SR: +6); see <a href="http://aonprd.com/SpellDisplay.aspx?ItemName=Lightning%20Bolt" target="_blank" rel="nofollow">link</a> for details) at Sorshen. She will take only half damage if she makes a Reflex save versus DC 17. The path will be marked on the map; it will miss the others and ground out at the wall.</span> </p>
<p><span class="messageboard-dice"><b>Versus SR:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (15) + 6 = 21</span></p>
<p><span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">6d6 ⇒ (1, 2, 4, 6, 1, 3) = 17</span> <span class=messageboard-ooc>electricity</span></p>
<p>[Spoiler omitted]</p>Shabbezz jukes to the right, lining up her next spell so that it threads through the melee and cuts through Sorshen. They need to keep the pressure up!
Casting lightning bolt (CL 6; Casting time: 1 standard action; Components: V,S,M (fur and a glass rod); Range: 120 ft.; Area: 120-ft. line; Duration: instantaneous; Saving Throw; Reflex half (DC 17); Spell Resistance: yes (Vs. SR: +6); see link for details) at Sorshen. She will take only half damage if she makes a Reflex save versus DC 17....Shabbezz Whorlpad (alias of Bob Evil)2019-10-31T11:39:27ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=107#53492019-10-29T13:56:57Z2019-10-29T13:56:57Z<p><span class=messageboard-ooc>Man, I'm rolling terrible against spell resistance this fight. Let's try again!</span></p>
<p>Moving out from behind her hiding spot, Shabbezz takes careful aim and concentrates, determined to break through the Runelord's mystical defenses. </p>
<p><span class=messageboard-ooc>Using my bonded amulet to cast <a href="https://aonprd.com/SpellDisplay.aspx?ItemName=Magic%20Missile" target="_blank" rel="nofollow"><i>magic missile</i></a> at Sorshen, then moving south (Magic Missile: CL6, three separate missiles, no attack roll necessary; Casting Time: 1 standard action; Components: V, S; Range: 160 feet; Targets: up to five creatures, no two of which can be more than 15 ft. apart; Duration instantaneous; Saving Throw: none; Spell Resistance: yes; see <a href="https://aonprd.com/SpellDisplay.aspx?ItemName=Magic%20Missile" target="_blank" rel="nofollow">link</a> for details).</span></p>
<p>[Spoiler omitted]</p>
<p><span class="messageboard-dice"><b>Versus SR:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (14) + 6 = 20</span></p>
<p><span class="messageboard-dice"><b>Damage for missile #1:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (1) + 1 = 2</span>
<br />
<span class="messageboard-dice"><b>Damage for missile #2:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (1) + 1 = 2</span>
<br />
<span class="messageboard-dice"><b>Damage for missile #3:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (1) + 1 = 2</span></p>
<p>[Spoiler omitted]</p>Man, I'm rolling terrible against spell resistance this fight. Let's try again!
Moving out from behind her hiding spot, Shabbezz takes careful aim and concentrates, determined to break through the Runelord's mystical defenses.
Using my bonded amulet to cast magic missile at Sorshen, then moving south (Magic Missile: CL6, three separate missiles, no attack roll necessary; Casting Time: 1 standard action; Components: V, S; Range: 160 feet; Targets: up to five creatures, no two of which can be...Shabbezz Whorlpad (alias of Bob Evil)2019-10-29T13:56:57ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=107#53452019-10-26T19:18:04Z2019-10-26T19:18:04Z<p><span class=messageboard-ooc>I'm going to let my previous actions stand, minus the damage Shabbezz would have sustained.</span></p>I'm going to let my previous actions stand, minus the damage Shabbezz would have sustained.Shabbezz Whorlpad (alias of Bob Evil)2019-10-26T19:18:04ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=107#53422019-10-25T12:02:04Z2019-10-25T11:58:48Z<p><span class="messageboard-dice"><b>Reflex:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (8) + 4 = 12</span></p>
<p>Shabbezz screams as the flames scorch her flesh. She gasps and chokes, attempting to form the words for a counterattack, any attack spell that she can muster through the pain, then retreats south begind an obstruction, out of what she hopes is Sorshen's direct line of sight. </p>
<p><span class=messageboard-ooc>Using my bonded amulet to cast <a href="https://aonprd.com/SpellDisplay.aspx?ItemName=Magic%20Missile" target="_blank" rel="nofollow"><i>magic missile</i></a> at Sorshen, then moving south (Magic Missile: CL6, three separate missiles; Casting Time: 1 standard action; Components: V, S; Range: 160 feet; Targets: up to five creatures, no two of which can be more than 15 ft. apart; Duration instantaneous; Saving Throw: none; Spell Resistance: yes; see <a href="https://aonprd.com/SpellDisplay.aspx?ItemName=Magic%20Missile" target="_blank" rel="nofollow">link</a> for details).</span></p>
<p>[Spoiler omitted]</p>
<p><span class="messageboard-dice"><b>Versus SR:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (4) + 6 = 10</span></p>
<p><span class="messageboard-dice"><b>Damage for missile #1:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (4) + 1 = 5</span>
<br />
<span class="messageboard-dice"><b>Damage for missile #2:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (2) + 1 = 3</span>
<br />
<span class="messageboard-dice"><b>Damage for missile #3:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (3) + 1 = 4</span></p>
<p>[Spoiler omitted]</p>[dice=Reflex]1d20+4[/dice]
Shabbezz screams as the flames scorch her flesh. She gasps and chokes, attempting to form the words for a counterattack, any attack spell that she can muster through the pain, then retreats south begind an obstruction, out of what she hopes is Sorshen's direct line of sight.
Using my bonded amulet to cast magic missile at Sorshen, then moving south (Magic Missile: CL6, three separate missiles; Casting Time: 1 standard action; Components: V, S; Range: 160 feet;...Shabbezz Whorlpad (alias of Bob Evil)2019-10-25T11:58:48ZRe: Forums: Play-by-Post Discussion: DM Bigrin's Shattered Star Discussion (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/discussion&page=17#8062019-10-25T11:43:54Z2019-10-25T11:43:54Z<p>I'm going to make the reflex save and act as though the spell went off, but yeah I had the same question. Maybe because it was from her sword?</p>I'm going to make the reflex save and act as though the spell went off, but yeah I had the same question. Maybe because it was from her sword?Shabbezz Whorlpad (alias of Bob Evil)2019-10-25T11:43:54ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=107#53382019-10-19T02:41:14Z2019-10-19T02:41:14Z<p>Shabbezz watched the battle, noting that Soreshen appears to be shielded against physical attacks. </p>
<p><i>Alright,</i> she thinks, <i>let's do something about that...</i></p>
<p><span class=messageboard-ooc>Casting <i>dispel magic</i> on Sorshen as a targeted dispel effect (CL6; Casting Time: 1 standard action; Components: V,S; Range: medium [100 ft. + 10 ft./level; (160 ft.)]; Target or Area: one spellcaster, creature or object; Duration: instantaneous; Saving Throw: none; Spell Resistance: no; ranged touch attack to hit; see <a href="https://aonprd.com/SpellDisplay.aspx?ItemName=Dispel%20Magic" target="_blank" rel="nofollow">link</a> for details).</span></p>
<p>[Spoiler omitted]</p>
<p><span class="messageboard-dice"><b>Targeted Dispel check:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (8) + 6 = 14</span></p>
<p>[Spoiler omitted]</p>Shabbezz watched the battle, noting that Soreshen appears to be shielded against physical attacks.
Alright, she thinks, let's do something about that...
Casting dispel magic on Sorshen as a targeted dispel effect (CL6; Casting Time: 1 standard action; Components: V,S; Range: medium [100 ft. + 10 ft./level; (160 ft.)]; Target or Area: one spellcaster, creature or object; Duration: instantaneous; Saving Throw: none; Spell Resistance: no; ranged touch attack to hit; see link for details).
...Shabbezz Whorlpad (alias of Bob Evil)2019-10-19T02:41:14ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=107#53342019-10-17T02:12:54Z2019-10-17T02:10:43Z<p><span class="messageboard-dice"><b>Will:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (13) + 7 = 20</span> <span class=messageboard-ooc>Whew! Skin of my teeth...</span></p>
<p>Recognizing the <i>silence</i> spell's casting, Shabbezz crosses southwest and retreats farther back to stay clear of the spell's effect. </p>
<p>While Angelica has the drop on her, the wizard begins casting a <i>lightning bolt</i> spell. As one of her most powerful attack spells, she can use it to gauge Sorshen's defenses and plan accordingly. </p>
<p><span class=messageboard-ooc>Casting <a href="http://aonprd.com/SpellDisplay.aspx?ItemName=Lightning%20Bolt" target="_blank" rel="nofollow"><i>lightning bolt</i></a> (CL 6; Casting time: 1 standard action; Components: V,S,M (fur and a glass rod); Range: 120 ft.; Area: 120-ft. line; Duration: instantaneous; Saving Throw; Reflex half (DC 17); Spell Resistance: yes (Vs. SR: +6); see <a href="http://aonprd.com/SpellDisplay.aspx?ItemName=Lightning%20Bolt" target="_blank" rel="nofollow">link</a> for details) at Sorshen. She will take only half damage if she makes a Reflex save versus DC 17. The path will be marked on the map and will miss Angelica.</span> </p>
<p><span class="messageboard-dice"><b>Versus SR:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (12) + 6 = 18</span></p>
<p><span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">6d6 ⇒ (6, 4, 1, 4, 3, 4) = 22</span> <span class=messageboard-ooc>electricity</span></p>
<p>[Spoiler omitted]</p>[dice=Will]1d20+7[/dice] Whew! Skin of my teeth...
Recognizing the silence spell's casting, Shabbezz crosses southwest and retreats farther back to stay clear of the spell's effect.
While Angelica has the drop on her, the wizard begins casting a lightning bolt spell. As one of her most powerful attack spells, she can use it to gauge Sorshen's defenses and plan accordingly.
Casting lightning bolt (CL 6; Casting time: 1 standard action; Components: V,S,M (fur and a glass rod); Range: 120...Shabbezz Whorlpad (alias of Bob Evil)2019-10-17T02:10:43ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=107#53292019-10-15T12:48:03Z2019-10-15T12:48:03Z<p>Since Zaphomil's already insulted her, Shabbezz figured they're either in for a fight or facing obliteration, so she decides to go for broke.</p>
<p><b> "Frankly, I have to agree. We've been tromping around this structure, chasing after ghosts and getting nowhere. I don't know what you are, but I've devoted considerable time to studying ancient Thassilon, and I don't believe you to be the true Sorshen. What I do believe is that I'm tired of playing games. If you're not going to assist us, then you're in our way!"</b></p>
<p><span class="messageboard-dice"><b>Intimidate (untrained):</b></span> <span class="messageboard-dice">1d20 - 1 ⇒ (19) - 1 = 18</span></p>Since Zaphomil's already insulted her, Shabbezz figured they're either in for a fight or facing obliteration, so she decides to go for broke.
"Frankly, I have to agree. We've been tromping around this structure, chasing after ghosts and getting nowhere. I don't know what you are, but I've devoted considerable time to studying ancient Thassilon, and I don't believe you to be the true Sorshen. What I do believe is that I'm tired of playing games. If you're not going to assist us, then you're...Shabbezz Whorlpad (alias of Bob Evil)2019-10-15T12:48:03ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=107#53262019-10-12T19:07:31Z2019-10-12T19:01:07Z<p>Shabbezz wants to comment about where Sorshen can stuff her offer, but values her life too highly to insult a mage of such legendary power to her face. The grippli had decided to treat this being as the real Sorshen for safety's sake, regardless of how improbable it seemed. </p>
<p><b> "We also saw what appeared to be you among a gathering of revellers earlier on," </b> she added carefully, fighting the urge to fidget, <b> "However, you had not deigned to engage us in much conversation before disappearing alongside your companions." </b></p>Shabbezz wants to comment about where Sorshen can stuff her offer, but values her life too highly to insult a mage of such legendary power to her face. The grippli had decided to treat this being as the real Sorshen for safety's sake, regardless of how improbable it seemed.
"We also saw what appeared to be you among a gathering of revellers earlier on," she added carefully, fighting the urge to fidget, "However, you had not deigned to engage us in much conversation before disappearing...Shabbezz Whorlpad (alias of Bob Evil)2019-10-12T19:01:07ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=107#53232019-10-09T04:32:18Z2019-10-09T04:21:09Z<p>Shabbezz keeps her mouth shut for now and lets the others attempt to parley, as she's concentrating on both downplaying these most unwelcome sensations and racking her brain to recall all she knows about Sorshen. </p>
<p><i>She's green and scaly... but Sorshen was supposed to be a human, so why—</i></p>
<p><span class="messageboard-dice"><b>Knowledge (arcana):</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (4) + 12 = 16</span>
<br />
<span class="messageboard-dice"><b>Knowledge (dungeoneering):</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (19) + 10 = 29</span>
<br />
<span class="messageboard-dice"><b>Knowledge (history):</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (2) + 11 = 13</span>
<br />
<span class="messageboard-dice"><b>Knowledge (nature):</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (12) + 9 = 21</span>
<br />
<span class="messageboard-dice"><b>Knowledge (nobility):</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (20) + 8 = 28</span>
<br />
<span class="messageboard-dice"><b>Knowledge (planes):</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (12) + 10 = 22</span>
<br />
<span class="messageboard-dice"><b>Knowledge (religion):</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (10) + 10 = 20</span></p>
<p><span class=messageboard-ooc>If I'm limited to only one knowledge check, I choose knowledge (nature). Also, since we've moved on into the encounter Shabbezz would have taken her usual precaution before venturing forth and cast <a href="https://aonprd.com/SpellDisplay.aspx?ItemName=Mage%20Armor" target="_blank" rel="nofollow"><i>mage armor</i></a> using the extended metamagic rod. It would've been nuts to face Sorshen without it.</span></p>Shabbezz keeps her mouth shut for now and lets the others attempt to parley, as she's concentrating on both downplaying these most unwelcome sensations and racking her brain to recall all she knows about Sorshen.
She's green and scaly... but Sorshen was supposed to be a human, so why--
[dice=Knowledge (arcana)]1d20+12[/dice]
[dice=Knowledge (dungeoneering)]1d20+10[/dice]
[dice=Knowledge (history)]1d20+11[/dice]
[dice=Knowledge (nature)]1d20+9[/dice]
[dice=Knowledge (nobility)]1d20+8[/dice]...Shabbezz Whorlpad (alias of Bob Evil)2019-10-09T04:21:09ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=107#53182019-10-02T12:09:25Z2019-10-02T12:09:25Z<p>Shabbezz pores over her spellbook, selecting as many combat-focused spells as she can reasonably muster, as she anticipates a hard right ahead.</p>Shabbezz pores over her spellbook, selecting as many combat-focused spells as she can reasonably muster, as she anticipates a hard right ahead.Shabbezz Whorlpad (alias of Bob Evil)2019-10-02T12:09:25ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=107#53142019-10-01T11:05:45Z2019-10-01T11:05:20Z<p>Shabbezz nods in affirmation. </p>
<p><b> "My magic isn't advanced enough to shield us from scrying, although for someone best Sorshen's level I doubt that it ever could be. Still, if she hasn't gone after by us now then I agree that she's either laying in wait, or else never regarded us as a true threat in the first place." </b></p>
<p><b> "Either way, I agree with Angelica that we should take this opportunity to recuperate and gather our resources in order to face whatever lies ahead." </b></p>Shabbezz nods in affirmation.
"My magic isn't advanced enough to shield us from scrying, although for someone best Sorshen's level I doubt that it ever could be. Still, if she hasn't gone after by us now then I agree that she's either laying in wait, or else never regarded us as a true threat in the first place."
"Either way, I agree with Angelica that we should take this opportunity to recuperate and gather our resources in order to face whatever lies ahead."Shabbezz Whorlpad (alias of Bob Evil)2019-10-01T11:05:20ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=107#53102019-09-26T03:33:09Z2019-09-26T03:33:09Z<p>Shabbezz seems unsure that they should be buying this explanation at face value. </p>
<p><b> "Sorshen's skill with enchantment spells was supposed to be far beyond what most spellcasters could ever hope to be capable of. If she <i>is</i> truly alive and active—not that I'm convinced—we can't be sure that any of us aren't subject to her wiles. Desna or no, we should proceed cautiously." </b></p>
<p>To the gray maiden:</p>
<p><b> "There's still a lot about this place that we don't understand. If we're going to deal with the matter at hand, then all hostilities between our respective groups need to cease immediately. Can you guarantee this?" </b></p>Shabbezz seems unsure that they should be buying this explanation at face value.
"Sorshen's skill with enchantment spells was supposed to be far beyond what most spellcasters could ever hope to be capable of. If she is truly alive and active--not that I'm convinced--we can't be sure that any of us aren't subject to her wiles. Desna or no, we should proceed cautiously."
To the gray maiden:
"There's still a lot about this place that we don't understand. If we're going to deal with the...Shabbezz Whorlpad (alias of Bob Evil)2019-09-26T03:33:09ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=107#53052019-09-24T15:32:07Z2019-09-24T15:32:07Z<p>Shabbezz keeps her grip on the wand, still tense, but she holds her position while Zaphomil. She also tries to see how badly Jakscar has been injured from where she's standing. </p>
<p><span class="messageboard-dice"><b>Perception (darkvision 60 ft.):</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (8) + 8 = 16</span></p>Shabbezz keeps her grip on the wand, still tense, but she holds her position while Zaphomil. She also tries to see how badly Jakscar has been injured from where she's standing.
[dice=Perception (darkvision 60 ft.)]1d20+8[/dice]Shabbezz Whorlpad (alias of Bob Evil)2019-09-24T15:32:07ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=106#53002019-09-20T16:04:17Z2019-09-20T15:58:03Z<p><span class=messageboard-ooc>Sorry, sorry. Real life drama in spades, I kind of withdrew for a bit. I'll spare you the details.</span></p>
<p>Shabbezz finds herself alone in the chamber. Momentarily panicking, she looks around for Angelica and Zaphomil. Finding neither, she clutches one of her wands and immdediatly proceeds to look for an exit. </p>
<p><span class=messageboard-ooc>After opening the door:</span></p>
<p><b><i>"JAKSCAR!!"</i></b></p>
<p>Eyes wide with horror, she practically stabs the air with her wand as she fires a blast of acid at the gray maiden holding the sword aloft. </p>
<p><span class=messageboard-ooc>Using the wand of <a href="https://aonprd.com/SpellDisplay.aspx?ItemName=Acid%20Arrow" target="_blank" rel="nofollow"><i>acid arrow</i></a> (CL3, 8 charges remaining) on the gray maiden with the sword (CL3; Casting Time: 1 standard action; Components: V,S,M [rhubarb leaf and an adder's stomach]; Range: long [400 ft. + 40 ft./level; (520 ft.)]; Effect: one arrow of acid; Duration: 1 round + 1 round per 3 levels [2 rounds]; Saving Throw: none; Spell Resistance: no; ranged touch attack to hit; see link for details).</span></p>
<p>[Spoiler omitted]</p>
<p><span class="messageboard-dice"><b>Ranged touch attack:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (15) + 6 = 21</span></p>
<p><span class="messageboard-dice"><b>Damage (acid, no splash), Round 1:</b></span> <span class="messageboard-dice">2d4 ⇒ (2, 1) = 3</span>
<br />
<span class="messageboard-dice"><b>Damage (acid, no splash), Round 2:</b></span> <span class="messageboard-dice">2d4 ⇒ (2, 4) = 6</span></p>
<p><span class=messageboard-ooc>I can't get past the door on the map, so I hope the shot lines up alright.</span></p>Sorry, sorry. Real life drama in spades, I kind of withdrew for a bit. I'll spare you the details.
Shabbezz finds herself alone in the chamber. Momentarily panicking, she looks around for Angelica and Zaphomil. Finding neither, she clutches one of her wands and immdediatly proceeds to look for an exit.
After opening the door:
"JAKSCAR!!"
Eyes wide with horror, she practically stabs the air with her wand as she fires a blast of acid at the gray maiden holding the sword aloft.
Using the...Shabbezz Whorlpad (alias of Bob Evil)2019-09-20T15:58:03ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=106#52962019-09-14T01:35:15Z2019-09-14T01:35:15Z<p>Shabbezz pointed to the fog-filled alcove. </p>
<p><b>"Look, there! That might be the access point. I say we make a run for it, and link arms so that we don't get separated!"</b></p>Shabbezz pointed to the fog-filled alcove.
"Look, there! That might be the access point. I say we make a run for it, and link arms so that we don't get separated!"Shabbezz Whorlpad (alias of Bob Evil)2019-09-14T01:35:15ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=106#52942019-09-12T04:19:17Z2019-09-12T04:19:17Z<p>Shabbezz considers the priest's guess. </p>
<p><b>"It sounds reasonable. We could certainly try it out."</b></p>
<p>Responding to Angelica: </p>
<p><b>"I think if we both embrace the statues of Sorshen and Karzoug simultaneously, we might trigger an effect. If it only allows two of us to travel at a time, we're going to have to figure out a means of regrouping. Perhaps if Zaphomil places a hand on one of us as we hug a statue, it might allow him to travel with us, assuming that it is some sort of teleportation effect."</b></p>
<p>Shabbezz moves to the alcove containing the effigy of Sorshen. Once she is face-to-face with the statue, she signals Angelica to step in front of the image of Karzoug and get ready to hug it.</p>Shabbezz considers the priest's guess.
"It sounds reasonable. We could certainly try it out."
Responding to Angelica:
"I think if we both embrace the statues of Sorshen and Karzoug simultaneously, we might trigger an effect. If it only allows two of us to travel at a time, we're going to have to figure out a means of regrouping. Perhaps if Zaphomil places a hand on one of us as we hug a statue, it might allow him to travel with us, assuming that it is some sort of teleportation effect."
...Shabbezz Whorlpad (alias of Bob Evil)2019-09-12T04:19:17ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=106#52912019-09-11T04:27:43Z2019-09-11T04:23:35Z<p><span class=messageboard-ooc>Much obliged.</span></p>
<p>As a scholar with an interest in ancient Thassilon, Shabbezz was more or less able to parse out which Runelord that each statue was intended to represent. She started with the script on the floor in front of the pillar, then moved on to the alcoves, beginning with the plaque beneath he red-haired woman with her face twisted in rage, Alaznist, and ending with the image of the grotesquely corpulent mage stuffing himself, Zutha. </p>
<p><b>"<i>She who desires to ascend the Lady's Light must first deign to embrace the Lady and the Lie,</i>"</b> she read aloud. [b]"Fascinating. I can only guess at its meaning. I would take the Lady to mean Sorshen, but then what is the Lie? We may need to explore further before it becomes clear."[b]</p>Much obliged.
As a scholar with an interest in ancient Thassilon, Shabbezz was more or less able to parse out which Runelord that each statue was intended to represent. She started with the script on the floor in front of the pillar, then moved on to the alcoves, beginning with the plaque beneath he red-haired woman with her face twisted in rage, Alaznist, and ending with the image of the grotesquely corpulent mage stuffing himself, Zutha.
"She who desires to ascend the Lady's Light must...Shabbezz Whorlpad (alias of Bob Evil)2019-09-11T04:23:35ZRe: Forums: Play-by-Post Discussion: DM Bigrin's Shattered Star Discussion (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/discussion&page=17#8012019-09-10T04:51:20Z2019-09-10T04:51:20Z<p>I'm also sorry to see you leave Jakscar, but you gotta do what's best for you. You're still welcome to drop in any time you wish. Good luck, and God bless.</p>I'm also sorry to see you leave Jakscar, but you gotta do what's best for you. You're still welcome to drop in any time you wish. Good luck, and God bless.Shabbezz Whorlpad (alias of Bob Evil)2019-09-10T04:51:20ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=106#52892019-09-10T04:44:58Z2019-09-10T04:44:58Z<p>Unable to discern where Jakscar or the Gray Maiden had gotten to as well, Shabbezz concentrated on the plaques beneath the figures. </p>
<p><b>"It's alright, Angelica, I'm well-versed in Thassilonian and related languages. I bet I can make out the inscriptions, but hand me the shard for insurance."</b></p>
<p><span class="messageboard-dice"><b>Linguistics (plus the shard):</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (8) + 17 = 25</span></p>
<p><span class=messageboard-ooc>Did I make it?</span></p>Unable to discern where Jakscar or the Gray Maiden had gotten to as well, Shabbezz concentrated on the plaques beneath the figures.
"It's alright, Angelica, I'm well-versed in Thassilonian and related languages. I bet I can make out the inscriptions, but hand me the shard for insurance."
[dice=Linguistics (plus the shard)]1d20+17[/dice]
Did I make it?Shabbezz Whorlpad (alias of Bob Evil)2019-09-10T04:44:58ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=106#52852019-09-04T05:16:09Z2019-09-04T05:16:09Z<p>Shabbezz took a moment to shake her arms off of the residual static charge left by the spell, then grabbed her wand and took off after Zaphomil. </p>
<p><b>"Perhaps he was able to slow her down!"</b></p>Shabbezz took a moment to shake her arms off of the residual static charge left by the spell, then grabbed her wand and took off after Zaphomil.
"Perhaps he was able to slow her down!"Shabbezz Whorlpad (alias of Bob Evil)2019-09-04T05:16:09ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=106#52822019-09-02T19:08:12Z2019-09-02T19:08:12Z<p>Shabbezz's brow furrowed. Maybe the Maiden's armor was enchanted against flame? Let's change tactics. </p>
<p>Taking a step back and to the left, Shabbezz lined up her sight so that both of the remaining enemies were in her field of vision through the open door. Grabbing the components from her spell pouch, she weaved her arms and chanted before thrusting her right arm forward, a flash and the sharp stench of ozone suddenly in the air. </p>
<p><span class=messageboard-ooc>Casting <a href="http://aonprd.com/SpellDisplay.aspx?ItemName=Lightning%20Bolt" target="_blank" rel="nofollow"><i>lightning bolt</i></a> (CL 6; Casting time: 1 standard action; Components: V,S,M (fur and a glass rod); Range: 120 ft.; Area: 120-ft. line; Duration: instantaneous; Saving Throw; Reflex half (DC 17); Spell Resistance: yes (Vs. SR: +6); see <a href="http://aonprd.com/SpellDisplay.aspx?ItemName=Lightning%20Bolt" target="_blank" rel="nofollow">link</a> for details) at the two remaining Gray Maidens, missing Angelica and Zaphomil and grounding out at the staircase. They take only half damage if they make a Reflex save versus DC 17.</span> </p>
<p><span class="messageboard-dice"><b>Versus SR:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (3) + 6 = 9</span></p>
<p><span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">6d6 ⇒ (3, 5, 5, 3, 6, 4) = 26</span> <span class=messageboard-ooc>electricity</span></p>
<p>[Spoiler omitted]</p>Shabbezz's brow furrowed. Maybe the Maiden's armor was enchanted against flame? Let's change tactics.
Taking a step back and to the left, Shabbezz lined up her sight so that both of the remaining enemies were in her field of vision through the open door. Grabbing the components from her spell pouch, she weaved her arms and chanted before thrusting her right arm forward, a flash and the sharp stench of ozone suddenly in the air.
Casting lightning bolt (CL 6; Casting time: 1 standard action;...Shabbezz Whorlpad (alias of Bob Evil)2019-09-02T19:08:12ZRe: Forums: Play-by-Post Discussion: DM Bigrin's Shattered Star Discussion (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/discussion&page=16#7972019-08-31T20:13:53Z2019-08-31T20:13:53Z<p>Hey, congratulations!</p>Hey, congratulations!Shabbezz Whorlpad (alias of Bob Evil)2019-08-31T20:13:53ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=106#52802019-08-24T00:41:58Z2019-08-24T00:33:53Z<p>This last remaining Gray Maiden will not go down! </p>
<p>Shabbezz instead switches tactics, sheathing the wands in her belt and then spreading wide her webbed fingers in a fan shape, accompanying the motion with a crackling string of syllables. </p>
<p><span class=messageboard-ooc>Casting [ur=https://aonprd.com/SpellDisplay.aspx?ItemName=Burning%20Hands]<i>burning hands</i>[/url] (CL 6; Casting time: 1 standard action; Components: V,S; Range: 15 ft.; Area: cone-shaped burst; Duration: instantaneous; Saving Throw; Reflex half (DC 15); Spell Resistance: yes (Vs. SR: +6); <a href="https://aonprd.com/SpellDisplay.aspx?ItemName=Burning%20Hands" target="_blank" rel="nofollow">see link for details</a>) at the Gray Maiden in front of Zaphomil, banking the <a href="http://legacy.aonprd.com/coreRulebook/magic.html" target="_blank" rel="nofollow">15-ft. cone</a> off the wall so that the edge fries her without damaging the cleric; I've marked the squares on the map. She should also be suffering the second round of damage from my <i>acid arrow</i> as well (<b>7 acid damage</b>).</span></p>
<p>[Spoiler omitted]</p>
<p><span class="messageboard-dice"><b>Damage (fire):</b></span> <span class="messageboard-dice">5d4 ⇒ (3, 4, 2, 1, 2) = 12</span></p>
<p>[Spoiler omitted]</p>This last remaining Gray Maiden will not go down!
Shabbezz instead switches tactics, sheathing the wands in her belt and then spreading wide her webbed fingers in a fan shape, accompanying the motion with a crackling string of syllables.
Casting [ur=https://aonprd.com/SpellDisplay.aspx?ItemName=Burning%20Hands]burning hands[/url] (CL 6; Casting time: 1 standard action; Components: V,S; Range: 15 ft.; Area: cone-shaped burst; Duration: instantaneous; Saving Throw; Reflex half (DC 15); Spell...Shabbezz Whorlpad (alias of Bob Evil)2019-08-24T00:33:53ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=106#52752019-08-09T02:48:33Z2019-08-09T02:48:33Z<p>The healing wave washed over Shabbezz, instantly knitting together her most minor wounds. With the remaining gray maiden and her own companions still blocking the doorway back into the room, the wizard switched wands and commanded a bolt of sizzling green acid to slam into the enemy's side. </p>
<p><span class=messageboard-ooc>5-ft-step west.</span></p>
<p><span class=messageboard-ooc>Using the wand of <a href="https://aonprd.com/SpellDisplay.aspx?ItemName=Acid%20Arrow" target="_blank" rel="nofollow"><i>acid arrow</i></a> (CL3, 9 charges remaining) on the gray maiden battling Zaphomil (CL3; Casting Time: 1 standard action; Components: V,S,M [rhubarb leaf and an adder's stomach]; Range: long [400 ft. + 40 ft./level; (520 ft.)]; Effect: one arrow of acid; Duration: 1 round + 1 round per 3 levels [2 rounds]; Saving Throw: none; Spell Resistance: no; ranged touch attack to hit; see link for details).</span></p>
<p>[Spoiler omitted]</p>
<p><span class="messageboard-dice"><b>Ranged touch attack:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (9) + 6 = 15</span></p>
<p><span class="messageboard-dice"><b>Damage (acid, no splash), Round 5:</b></span> <span class="messageboard-dice">2d4 ⇒ (4, 1) = 5</span>
<br />
<span class="messageboard-dice"><b>Damage (acid, no splash), Round 6:</b></span> <span class="messageboard-dice">2d4 ⇒ (3, 4) = 7</span></p>
<p>[Spoiler omitted]</p>The healing wave washed over Shabbezz, instantly knitting together her most minor wounds. With the remaining gray maiden and her own companions still blocking the doorway back into the room, the wizard switched wands and commanded a bolt of sizzling green acid to slam into the enemy's side.
5-ft-step west.
Using the wand of acid arrow (CL3, 9 charges remaining) on the gray maiden battling Zaphomil (CL3; Casting Time: 1 standard action; Components: V,S,M [rhubarb leaf and an adder's...Shabbezz Whorlpad (alias of Bob Evil)2019-08-09T02:48:33ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=106#52672019-07-29T22:46:37Z2019-07-29T22:46:19Z<p>From her space across the doorway, Shabbezz can see one gray maiden in melee with Zaphomil while the squad leader makes a break for the stairs. Not confident that she can successfully fire over the gnome priest's head, she instead aims her lighting wand to make short work of the former opponent so that the group can concentrate on the latter. </p>
<p><span class=messageboard-ooc>Activating the wand of <a href="https://aonprd.com/SpellDisplay.aspx?ItemName=Lightning%20Bolt" target="_blank" rel="nofollow">lightning bolt</a> (4 charges remaining; CL 5; Casting time: 1 standard action; Components: V,S,M (fur and a glass rod); Range: 120 ft.; Area: 120-ft. line; Duration: instantaneous; Saving Throw; Reflex half (DC 16); Spell Resistance: yes (Vs. SR: +5); see link for details) at the the gray maiden battling Zaphomil. I have marked on the map the area of the spell's effect; Zaphomil should be out of range. They take only half damage if they make a Reflex save versus DC 16.</span></p>
<p><span class=messageboard-ooc><a href="https://aonprd.com/Rules.aspx?Name=Wands&Category=Magic%20Items" target="_blank" rel="nofollow">Wands</a> are spell trigger items, so casting a spell from a wand is a standard action that does not provoke an attack of opportunity. There is no need to cast defensively.</span></p>
<p><span class="messageboard-dice"><b>Versus SR:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (3) + 5 = 8</span></p>
<p><span class="messageboard-dice"><b>Damage (electricity):</b></span> <span class="messageboard-dice">5d6 ⇒ (3, 5, 4, 5, 2) = 19</span></p>
<p>[Spoiler omitted]</p>From her space across the doorway, Shabbezz can see one gray maiden in melee with Zaphomil while the squad leader makes a break for the stairs. Not confident that she can successfully fire over the gnome priest's head, she instead aims her lighting wand to make short work of the former opponent so that the group can concentrate on the latter.
Activating the wand of lightning bolt (4 charges remaining; CL 5; Casting time: 1 standard action; Components: V,S,M (fur and a glass rod); Range: 120...Shabbezz Whorlpad (alias of Bob Evil)2019-07-29T22:46:19ZRe: Forums: Play-by-Post Discussion: DM Bigrin's Shattered Star Discussion (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/discussion&page=16#7932019-07-29T12:29:38Z2019-07-29T12:29:05Z<p>I was out all day Sunday, there will be as post coming today at 5:00 CST after I get back from work.</p>I was out all day Sunday, there will be as post coming today at 5:00 CST after I get back from work.Shabbezz Whorlpad (alias of Bob Evil)2019-07-29T12:29:05ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=106#52602019-07-24T12:11:07Z2019-07-24T12:11:07Z<p>Shabbezz gripped the area over her largest wound and grit her teeth. She wouldn't last long in this position, so she concentrated instead on avoiding the gray maidens' weapons long enough to move away from them and give her more melee-capable teammates room to maneuver. </p>
<p><span class=messageboard-ooc>Using the <a href="" target="_blank" rel="nofollow">withdraw</a> full-round action to move away from the two gray maidens and through the doorway.</span></p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>Shabbezz gripped the area over her largest wound and grit her teeth. She wouldn't last long in this position, so she concentrated instead on avoiding the gray maidens' weapons long enough to move away from them and give her more melee-capable teammates room to maneuver.
Using the withdraw full-round action to move away from the two gray maidens and through the doorway.
[Spoiler omitted]
[Spoiler omitted]Shabbezz Whorlpad (alias of Bob Evil)2019-07-24T12:11:07ZRe: Forums: Play-by-Post Discussion: DM Bigrin's Shattered Star Discussion (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/discussion&page=16#7922019-07-24T04:09:00Z2019-07-24T04:09:00Z<p>Long day out, late getting home. Going to sleep now, proper post in the morning. Apologies for the wait.</p>Long day out, late getting home. Going to sleep now, proper post in the morning. Apologies for the wait.Shabbezz Whorlpad (alias of Bob Evil)2019-07-24T04:09:00ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=106#52542019-07-13T23:23:36Z2019-07-13T23:22:56Z<p>This was bad. One grey maiden was bearing down on her from the front, and two more were approaching from behind the column. Jakscar managed to clip the one closest while Zaphomil's blessings had healed her wounds almost immediately, but that only bought her a few seconds to react before the next attack that was assuredly forthcoming. </p>
<p>With little room to retreat, Shabbezz tries a gamble. She grabs another one of her new wands with her free hands, looks past the closest gray maiden to the squad leader, then presses the tip of the wand against her breastplate and barks the command word. </p>
<p><span class=messageboard-ooc>Activating the wand of <a href="https://aonprd.com/SpellDisplay.aspx?ItemName=Lightning%20Bolt" target="_blank" rel="nofollow">lightning bolt</a> (5 charges remaining; CL 5; Casting time: 1 standard action; Components: V,S,M (fur and a glass rod); Range: 120 ft.; Area: 120-ft. line; Duration: instantaneous; Saving Throw; Reflex half (DC 16); Spell Resistance: yes (Vs. SR: +5); see link for details) at the the gray maiden directly to the north of her and the squad leader battling Jakscar; I have marked on the map the area of the spell's effect. They take only half damage if they make a Reflex save versus DC 16.</span></p>
<p><span class=messageboard-ooc><a href="https://aonprd.com/Rules.aspx?Name=Wands&Category=Magic%20Items" target="_blank" rel="nofollow">Wands</a> are spell trigger items, so casting a spell from a wand is a standard action that does not provoke an attack of opportunity. There is no need to cast defensively.</span></p>
<p><span class="messageboard-dice"><b>Versus SR:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (3) + 5 = 8</span></p>
<p><span class="messageboard-dice"><b>Damage (electricity):</b></span> <span class="messageboard-dice">5d6 ⇒ (2, 1, 3, 1, 5) = 12</span></p>
<p>[Spoiler omitted]</p>This was bad. One grey maiden was bearing down on her from the front, and two more were approaching from behind the column. Jakscar managed to clip the one closest while Zaphomil's blessings had healed her wounds almost immediately, but that only bought her a few seconds to react before the next attack that was assuredly forthcoming.
With little room to retreat, Shabbezz tries a gamble. She grabs another one of her new wands with her free hands, looks past the closest gray maiden to the...Shabbezz Whorlpad (alias of Bob Evil)2019-07-13T23:22:56ZRe: Forums: Play-by-Post Discussion: DM Bigrin's Shattered Star Discussion (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/discussion&page=16#7892019-07-13T12:16:44Z2019-07-13T12:16:44Z<p>Currently on my way to work. I will post my turn at 6 pm CST.</p>Currently on my way to work. I will post my turn at 6 pm CST.Shabbezz Whorlpad (alias of Bob Evil)2019-07-13T12:16:44ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=105#52482019-07-08T02:17:03Z2019-07-08T02:17:03Z<p>Shabbezz enters the room, jumping suddenly as Jakscar howls. Seeing the catfolk make an agile leap behind the squad leader, she assists by drawing one her new wands and uttering a hissing command word. </p>
<p><span class=messageboard-ooc>Using the wand of <i>acid arrow</i> (CL3, 10 charges remaining) on the squad leader (CL3; Casting Time: 1 standard action; Components: V,S,M [rhubarb leaf and an adder's stomach]; Range: long [400 ft. + 40 ft./level; (520 ft.)]; Effect: one arrow of acid; Duration: 1 round + 1 round per 3 levels [2 rounds]; Saving Throw: none; Spell Resistance: no; ranged touch attack to hit; see link for details). Jackscar moved behind her from his current position on the map, so from were I'm standing I should have a clear shot.</span></p>
<p>[Spoiler omitted]</p>
<p><span class="messageboard-dice"><b>Ranged touch attack:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (13) + 6 = 19</span></p>
<p><span class="messageboard-dice"><b>Damage (acid, no splash), Round 1:</b></span> <span class="messageboard-dice">2d4 ⇒ (2, 3) = 5</span>
<br />
<span class="messageboard-dice"><b>Damage (acid, no splash), Round 2:</b></span> <span class="messageboard-dice">2d4 ⇒ (1, 2) = 3</span></p>
<p>[Spoiler omitted]</p>Shabbezz enters the room, jumping suddenly as Jakscar howls. Seeing the catfolk make an agile leap behind the squad leader, she assists by drawing one her new wands and uttering a hissing command word.
Using the wand of acid arrow (CL3, 10 charges remaining) on the squad leader (CL3; Casting Time: 1 standard action; Components: V,S,M [rhubarb leaf and an adder's stomach]; Range: long [400 ft. + 40 ft./level; (520 ft.)]; Effect: one arrow of acid; Duration: 1 round + 1 round per 3 levels [2...Shabbezz Whorlpad (alias of Bob Evil)2019-07-08T02:17:03ZRe: Forums: Play-by-Post Discussion: DM Bigrin's Shattered Star Discussion (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/discussion&page=16#7872019-07-07T01:18:12Z2019-07-07T01:18:12Z<p>Bigrin, this is my fault for not asking what the exact results were when Shabbezz cast <i>identify</i> over the wands, but what were the exact caster levels for each wand? I need to know in order to calculate the save DCs, damage and duration for my next post. We can delay my turn if necessary.</p>Bigrin, this is my fault for not asking what the exact results were when Shabbezz cast identify over the wands, but what were the exact caster levels for each wand? I need to know in order to calculate the save DCs, damage and duration for my next post. We can delay my turn if necessary.Shabbezz Whorlpad (alias of Bob Evil)2019-07-07T01:18:12ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=105#52432019-07-02T04:14:16Z2019-07-02T04:14:16Z<p><b>"Oh, my..."</b> Shabbezz mutters aloud, giving the room an examination either her own casting of <i>detect magic</i>. </p>
<p><span class="messageboard-dice"><b>Knowledge (arcana):</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (11) + 12 = 23</span>
<br />
<span class="messageboard-dice"><b>Knowledge (engineering):</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (17) + 9 = 26</span></p>"Oh, my..." Shabbezz mutters aloud, giving the room an examination either her own casting of detect magic.
[Dice=Knowledge (arcana)]1d20+12[/dice]
[Dice=Knowledge (engineering)]1d20+9[/dice]Shabbezz Whorlpad (alias of Bob Evil)2019-07-02T04:14:16ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=105#52392019-06-25T01:56:26Z2019-06-25T01:56:26Z<p>Shabbezz maintains a careful step some ways behind Jackscar, giving the fighter plenty of lead in case things go sour.</p>Shabbezz maintains a careful step some ways behind Jackscar, giving the fighter plenty of lead in case things go sour.Shabbezz Whorlpad (alias of Bob Evil)2019-06-25T01:56:26ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=105#52282019-06-19T03:10:54Z2019-06-19T03:10:54Z<p>Shabbezz leans against her staff and waits for Angelica's signal that it's clear to move ahead. </p>
<p><span class=tiny><b>"I wonder if we're any closer to another shard,"</b></span> she whispers. <span class=tiny><b>"After the incident with the illusion, or whatever that scene was, I would hope that increased defenses would be an indication that we're on the right track."</b></span></p>Shabbezz leans against her staff and waits for Angelica's signal that it's clear to move ahead.
"I wonder if we're any closer to another shard," she whispers. "After the incident with the illusion, or whatever that scene was, I would hope that increased defenses would be an indication that we're on the right track."Shabbezz Whorlpad (alias of Bob Evil)2019-06-19T03:10:54ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=105#52242019-06-17T11:40:22Z2019-06-17T11:40:22Z<p><b>"Then I shall keep all three, with my thanks,"</b> she answered. </p>
<p>She then gestures meaningfully toward Angelica with a look of concern. </p>
<p><b>"Incidentally Zaphomil, I don't suppose you've prayed for a spell today that could help with this...?"</b></p>"Then I shall keep all three, with my thanks," she answered.
She then gestures meaningfully toward Angelica with a look of concern.
"Incidentally Zaphomil, I don't suppose you've prayed for a spell today that could help with this...?"Shabbezz Whorlpad (alias of Bob Evil)2019-06-17T11:40:22ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=105#52212019-06-15T12:22:24Z2019-06-15T12:22:24Z<p><span class=messageboard-ooc>Oh, thank God, new wands! Perfect timing, too. :)</span></p>
<p><b>"That, my friend, is an understatement,"</b> Shabbezz answered Jackscar. </p>
<p>Once Angelica had finished frisking the sorceress, the grippli cast <i>identify</i> over the pile, relating what she had divined to the party. </p>
<p><b>"I could certainly make good use of the wands, but they could also be sold off when we get back to town, with the proceeds split between the four of us. Obviously I'm biased, so I'll leave that decision up to you three."</b></p>Oh, thank God, new wands! Perfect timing, too. :)
"That, my friend, is an understatement," Shabbezz answered Jackscar.
Once Angelica had finished frisking the sorceress, the grippli cast identify over the pile, relating what she had divined to the party.
"I could certainly make good use of the wands, but they could also be sold off when we get back to town, with the proceeds split between the four of us. Obviously I'm biased, so I'll leave that decision up to you three."Shabbezz Whorlpad (alias of Bob Evil)2019-06-15T12:22:24ZRe: Forums: Play-by-Post Discussion: DM Bigrin's Shattered Star Discussion (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/discussion&page=16#7832019-06-11T14:29:34Z2019-06-11T14:29:34Z<p>I've never used Discord before, but I'm willing to try it. Go ahead.</p>I've never used Discord before, but I'm willing to try it. Go ahead.Shabbezz Whorlpad (alias of Bob Evil)2019-06-11T14:29:34ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=105#52152019-06-11T14:28:15Z2019-06-11T14:28:15Z<p>In a desperation move, Shabbezz gripped the amulet around her neck and cast her missile spell for the final time. </p>
<p><b>"That was my absolute last casting of that spell!"</b> she yelled to the party. <b> "We're going to have to take the risk and attack the creature directly!"</b></p>
<p><span class=messageboard-ooc>Using my bonded amulet to cast <a href="https://www.aonprd.com/SpellDisplay.aspx?ItemName=Magic%20Missile" target="_blank" rel="nofollow">magic missile</a> at the sinspawn (Magic Missile: CL6, three separate missiles, range 160 feet, no AC bonus for soft cover or penalty for firing into melee, no attack roll needed for either one; all three will strike the same target).</span></p>
<p><span class="messageboard-dice"><b>Versus SR:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (2) + 6 = 8</span></p>
<p><span class="messageboard-dice"><b>Damage for missile #1:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (4) + 1 = 5</span>
<br />
<span class="messageboard-dice"><b>Damage for missile #2:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (2) + 1 = 3</span>
<br />
<span class="messageboard-dice"><b>Damage for missile #3:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (3) + 1 = 4</span></p>
<p>[Spoiler omitted]</p>In a desperation move, Shabbezz gripped the amulet around her neck and cast her missile spell for the final time.
"That was my absolute last casting of that spell!" she yelled to the party. "We're going to have to take the risk and attack the creature directly!"
Using my bonded amulet to cast magic missile at the sinspawn (Magic Missile: CL6, three separate missiles, range 160 feet, no AC bonus for soft cover or penalty for firing into melee, no attack roll needed for either one; all three...Shabbezz Whorlpad (alias of Bob Evil)2019-06-11T14:28:15ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=105#52112019-06-07T23:30:53Z2019-06-07T23:26:34Z<p>The wizard grimaced as the sinspawn latched onto Angelica's neck. She saw that that the others were hesitant to strike back while the aberration had the changeling in its clutches, which meant her missile spells were the best option. They were accurate to a fault and had practically no chance of hitting Angelica by mistake. </p>
<p>So if course her wand was down to its last remaining charge and she had expended the spell from her memory. Godsdamn it, Shabbezz told herself; attack now, dither later. Nethys willing, they'd figure something out. </p>
<p><span class=messageboard-ooc>Firing the wand of <a href="http://aonprd.com/SpellDisplay.aspx?ItemName=Magic%20Missile" target="_blank" rel="nofollow">magic missile</a> (0 charges remaining {wand expended}, CL3, range 130 feet, two missiles, no attack roll needed) at the sinspawn.</span></p>
<p><span class="messageboard-dice"><b>Versus SR:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (15) + 3 = 18</span></p>
<p><span class="messageboard-dice"><b>Damage (force), 1st missile:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (3) + 1 = 4</span>
<br />
<span class="messageboard-dice"><b>Damage (force), 2nd missile:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (4) + 1 = 5</span></p>
<p>[Spoiler omitted]</p>The wizard grimaced as the sinspawn latched onto Angelica's neck. She saw that that the others were hesitant to strike back while the aberration had the changeling in its clutches, which meant her missile spells were the best option. They were accurate to a fault and had practically no chance of hitting Angelica by mistake.
So if course her wand was down to its last remaining charge and she had expended the spell from her memory. Godsdamn it, Shabbezz told herself; attack now, dither later....Shabbezz Whorlpad (alias of Bob Evil)2019-06-07T23:26:34ZRe: Forums: Play-by-Post: DM Bigrin's Shattered Star IC (Group B)Shabbezz Whorlpad (alias of Bob Evil)https://paizo.com/campaigns/DMBigrinsShatteredStarGroupB/gameplay&page=105#52092019-06-03T23:31:07Z2019-06-03T23:30:07Z<p>Shabbezz keeps up the barrage, trying to wear down their enemy through attrition. </p>
<p><span class=messageboard-ooc>Firing the wand of <a href="http://aonprd.com/SpellDisplay.aspx?ItemName=Magic%20Missile" target="_blank" rel="nofollow">magic missile</a> (1 charge remaining, CL3, range 130 feet, two missiles, no attack roll needed) at the sinspawn.</span></p>
<p><span class="messageboard-dice"><b>Versus SR:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (10) + 3 = 13</span></p>
<p><span class="messageboard-dice"><b>Damage (force), 1st missile:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (3) + 1 = 4</span>
<br />
<span class="messageboard-dice"><b>Damage (force), 2nd missile:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (2) + 1 = 3</span></p>
<p>[Spoiler omitted]</p>Shabbezz keeps up the barrage, trying to wear down their enemy through attrition.
Firing the wand of magic missile (1 charge remaining, CL3, range 130 feet, two missiles, no attack roll needed) at the sinspawn.
[dice=Versus SR]1d20+3[/dice]
[dice=Damage (force), 1st missile]1d4+1[/dice]
[dice=Damage (force), 2nd missile]1d4+1[/dice]
[Spoiler omitted]Shabbezz Whorlpad (alias of Bob Evil)2019-06-03T23:30:07ZRe: Forums: Play-by-Post Discussion: Kintargo DiscussionPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/discussion&page=16#7842019-05-01T23:31:51Z2019-05-01T23:31:03Z<p>While I'm sorry to see it end I understand the reasons, and I had fun all the same. Thanks to RePete for running the game, and to all of you for being such a good group. See you around!</p>While I'm sorry to see it end I understand the reasons, and I had fun all the same. Thanks to RePete for running the game, and to all of you for being such a good group. See you around!Pakuzzo (alias of Bob Evil)2019-05-01T23:31:03ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=41#20492019-04-21T04:14:34Z2019-04-21T04:13:39Z<p>Pakuzzo crosses his arms and regards the pair. </p>
<p><b>"Look, we can all stand around playing silly buggers and pretend you really don't know who we're talking about, but I'm not going to insult your intelligence. The Countess here really is Octavio's cousin, and we're here to help him. There's some bad stuff going on in the city, and we think he can aid us to make things right. Asking for your trust so quickly may be presumptuous, but the sooner we can get in contact with him, the better. If you know something that can possibly help us, we would be more than grateful for the assistance."</b></p>
<p><span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 20 ⇒ (4) + 20 = 24</span></p>Pakuzzo crosses his arms and regards the pair.
"Look, we can all stand around playing silly buggers and pretend you really don't know who we're talking about, but I'm not going to insult your intelligence. The Countess here really is Octavio's cousin, and we're here to help him. There's some bad stuff going on in the city, and we think he can aid us to make things right. Asking for your trust so quickly may be presumptuous, but the sooner we can get in contact with him, the better. If you...Pakuzzo (alias of Bob Evil)2019-04-21T04:13:39ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=41#20442019-04-18T01:44:17Z2019-04-18T01:44:17Z<p>Pakuzzo is a city boy, and doesn't relish sleeping outdoors, but tries to be magnanimous so as not to burn any bridges just yet. </p>
<p><b>"Good point. By the by, either of you ever hear of a gent named Octavio Sabinus? We're sort of looking to get in touch."</b></p>
<p>When the opportunity eventually presents itself to speak to another party member without being noticed, Pakuzzo whispers something out of the corner of his mouth: </p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (15) + 9 = 24</span></p>
<p>[Spoiler omitted]</p>Pakuzzo is a city boy, and doesn't relish sleeping outdoors, but tries to be magnanimous so as not to burn any bridges just yet.
"Good point. By the by, either of you ever hear of a gent named Octavio Sabinus? We're sort of looking to get in touch."
When the opportunity eventually presents itself to speak to another party member without being noticed, Pakuzzo whispers something out of the corner of his mouth:
[dice=Stealth]1d20+9[/dice]
[Spoiler omitted]Pakuzzo (alias of Bob Evil)2019-04-18T01:44:17ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=41#20422019-04-12T04:19:49Z2019-04-12T04:19:18Z<p><span class="messageboard-dice"><b>Sense Motive, ditto:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (16) + 3 = 19</span></p>
<p>Pakuzzo begins removing his shortbow, quiver, and scimitar, while trying to get a read on the priests—at least, he was was assuming they were priests. </p>
<p><b>"I'm a worshiper myself,"</b> Pakuzzo says conversationally, leaving out that Gozreh was among one of a half-dozen deities he payed occasional reverence to. <b>"Can't say I'm too familiar with Saint Senex, though, curse my ignorance."</b></p>
<p><span class=messageboard-ooc>Let's wait until we get the results of our Sense Motive checks before we ask about Octavio.</span></p>[dice=Sense Motive, ditto]1d20+3[/dice]
Pakuzzo begins removing his shortbow, quiver, and scimitar, while trying to get a read on the priests--at least, he was was assuming they were priests.
"I'm a worshiper myself," Pakuzzo says conversationally, leaving out that Gozreh was among one of a half-dozen deities he payed occasional reverence to. "Can't say I'm too familiar with Saint Senex, though, curse my ignorance."
Let's wait until we get the results of our Sense Motive checks before we...Pakuzzo (alias of Bob Evil)2019-04-12T04:19:18ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=41#20352019-04-07T06:06:10Z2019-04-07T06:05:10Z<p>Pakuzzo shrugs in a good-natured manner.</p>
<p><b>"Sure, tell us about her. I'm up for a story, especially if it comes with a place to sleep indoors."</b></p>Pakuzzo shrugs in a good-natured manner.
"Sure, tell us about her. I'm up for a story, especially if it comes with a place to sleep indoors."Pakuzzo (alias of Bob Evil)2019-04-07T06:05:10ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=41#20292019-03-28T02:54:49Z2019-03-28T02:54:49Z<p><b>"No argument here. Let's move,"</b> he agrees, whistling for Vinz to follow.</p>"No argument here. Let's move," he agrees, whistling for Vinz to follow.Pakuzzo (alias of Bob Evil)2019-03-28T02:54:49ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=41#20252019-03-21T03:35:48Z2019-03-21T03:35:06Z<p>While the others converse, Vinz flies up to the nearest tree or rock and perches himself, keeping his eye on the group.</p>While the others converse, Vinz flies up to the nearest tree or rock and perches himself, keeping his eye on the group.Vinz | Giant Raven (alias of Bob Evil)2019-03-21T03:35:06ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=41#20242019-03-21T03:32:16Z2019-03-21T03:31:38Z<p>Pakuzzo accepted the blindfold. He wondered if they would bother to do the same to Vinz, but figured the bird would roll with it either way. </p>
<p>••••••••••••</p>
<p>Once they've got their bearings, the tengu has a look at their surroundings. </p>
<p><b>"Hoo! Been a while since we've been out of the city. Almost forgot what fresh air smelled like."</b></p>
<p>At Titus' comment he adds: </p>
<p><b>"Preferably one that keeps us out of the muck, if possible."</b></p>Pakuzzo accepted the blindfold. He wondered if they would bother to do the same to Vinz, but figured the bird would roll with it either way.
************
Once they've got their bearings, the tengu has a look at their surroundings.
"Hoo! Been a while since we've been out of the city. Almost forgot what fresh air smelled like."
At Titus' comment he adds:
"Preferably one that keeps us out of the muck, if possible."Pakuzzo (alias of Bob Evil)2019-03-21T03:31:38ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=41#20162019-03-14T01:08:36Z2019-03-14T00:57:46Z<p><span class=messageboard-ooc>It's worth a shot.</span></p>
<p>Pakuzzo motions to the mandatory portrait of the Queen.</p>
<p><b>"Bit if an eyesore, isn't it? You think they'd have at least gotten a better artist.</b></p>
<p><b>"Tell me, how has business been since Barzillai took power? Harder? Dropped off a bit, maybe? The first thing you mentioned was the dottari, so I can gather you're getting as much heat as anyone. What if I told you that we aim to change that?</b></p>
<p><b>"A Kintargo free from Barzillai Thrune, back in the hands of the people. What might that be worth?"</b></p>
<p><span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 ⇒ 14</span></p>It's worth a shot.
Pakuzzo motions to the mandatory portrait of the Queen.
"Bit if an eyesore, isn't it? You think they'd have at least gotten a better artist.
"Tell me, how has business been since Barzillai took power? Harder? Dropped off a bit, maybe? The first thing you mentioned was the dottari, so I can gather you're getting as much heat as anyone. What if I told you that we aim to change that?
"A Kintargo free from Barzillai Thrune, back in the hands of the people. What might that...Pakuzzo (alias of Bob Evil)2019-03-14T00:57:46ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=41#20132019-03-12T15:25:50Z2019-03-12T15:22:06Z<p><span class=messageboard-ooc>@Philacris: Ah, but you assume that in real life I have the financial sense that God gave gravel. :p By all means, have Phil give it a shot.</span></p>
<p>Pakuzzo keeps his easygoing expression steady as Philacris amends the offer to Sharpbeak. He was somewhat annoyed that the elf had seized the reigns of the negotiations, but he kept his trap shut and maintained a unified front. The end result was what was important.</p>@Philacris: Ah, but you assume that in real life I have the financial sense that God gave gravel. :p By all means, have Phil give it a shot.
Pakuzzo keeps his easygoing expression steady as Philacris amends the offer to Sharpbeak. He was somewhat annoyed that the elf had seized the reigns of the negotiations, but he kept his trap shut and maintained a unified front. The end result was what was important.Pakuzzo (alias of Bob Evil)2019-03-12T15:22:06ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=41#20102019-03-11T06:03:49Z2019-03-11T05:57:11Z<p><b>"Then Hooks should do for now, friend,"</b> Pakuzzo says smoothly, keeping a pleasant facade despite the fact that the price that was just quoted to Titus made him want to flinch involuntarily.</p>
<p><b>"And how lucrative, you ask? Well, I find it somewhat gauche to put a specific number on our accumulated funds, but I can say that our business often brings us into wealth very often, and we're more than willing to spread our windfalls around to people who can provide us with discreet goods and services. Furthermore, we happen to be working with people, who, should we succeed in our endeavors, will be <i>very</i> grateful to us and have access to the kind of fortunes that make what we currently are willing to part with look like a pittance. And we don't forget <i>our</i> friends either.</b></p>
<p><span class="messageboard-dice"><b>Bluff:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (13) + 8 = 21</span></p>
<p><b>"Specifically, right now we're looking for someone who can move a small number of people out of the city without alerting the authorities, and then back in again under the same circumstances with friends in tow. I can promise that a friend who can accomplish that would be well compensated, possibly with further business to follow."</b></p>
<p><span class=messageboard-ooc>I'm spinning half-truths here. Can we come up with an actual price to quote him for this? If he agrees to do this eventually we're going to have to pay up, probably up front, too.</span></p>"Then Hooks should do for now, friend," Pakuzzo says smoothly, keeping a pleasant facade despite the fact that the price that was just quoted to Titus made him want to flinch involuntarily.
"And how lucrative, you ask? Well, I find it somewhat gauche to put a specific number on our accumulated funds, but I can say that our business often brings us into wealth very often, and we're more than willing to spread our windfalls around to people who can provide us with discreet goods and services....Pakuzzo (alias of Bob Evil)2019-03-11T05:57:11ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=41#20072019-03-10T00:56:32Z2019-03-10T00:55:44Z<p><span class=messageboard-ooc>It couldn't hurt to make a good impression, or to see what he has to offer.</span></p>
<p>Pakistan whistles appreciatively as as the other tengu sets the weapon before Titus. </p>
<p><b>"<i>That</i> is pretty. I knew this place must have fine wares the moment I clapped eyes on it.</b></p>
<p><b>"Now, we'd be quite happy to tell you who we represent, but I get the feeling that maybe a little discretion would benefit the both of us. I can definitely say that we're most emphatically <i>not</i> with the the Dottari. Perhaps some better questions might be what we can do for each other, or what you have for sale, and how lucrative might we make the use of your time, Mister—?"</b></p>
<p>Pakuzzo lets the last word hang in the air, inviting the shopkeeper to provide his name.</p>It couldn't hurt to make a good impression, or to see what he has to offer.
Pakistan whistles appreciatively as as the other tengu sets the weapon before Titus.
"That is pretty. I knew this place must have fine wares the moment I clapped eyes on it.
"Now, we'd be quite happy to tell you who we represent, but I get the feeling that maybe a little discretion would benefit the both of us. I can definitely say that we're most emphatically not with the the Dottari. Perhaps some better questions...Pakuzzo (alias of Bob Evil)2019-03-10T00:55:44ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=41#20042019-03-09T06:36:06Z2019-03-09T06:36:06Z<p>Pakuzzo steps inside and gives the interior an approving look-around. </p>
<p><b>"Oh come now, Phil. A fine upstanding proprietor of goods and services like this gentleman here, having trouble with the law? Why, the very idea is silly. The honest merchant is the backbone of any successful city's economy. We may as well do as he says and look for another place to do business."</b></p>
<p>As he says this, he nonchalantly produces a bag of gold and absentmindedly but methodically begins tossing them lightly up and down with one hand, letting the sound of the coins jingle audibly throughout the shop. </p>
<p><b>"After all, regardless of how much we've brought, our money's not exactly <i>clean</i>, now, is it...?"</b></p>Pakuzzo steps inside and gives the interior an approving look-around.
"Oh come now, Phil. A fine upstanding proprietor of goods and services like this gentleman here, having trouble with the law? Why, the very idea is silly. The honest merchant is the backbone of any successful city's economy. We may as well do as he says and look for another place to do business."
As he says this, he nonchalantly produces a bag of gold and absentmindedly but methodically begins tossing them lightly up and...Pakuzzo (alias of Bob Evil)2019-03-09T06:36:06ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=40#20002019-03-01T05:21:16Z2019-03-01T05:21:16Z<p><b>"Sure, give me a bag of gold as a bargaining chip and I'll charm the trousers off of 'em,"</b> he replies with a smirk. <b>"We're already all criminals in the eyes of Thrune. This is just going to be class solidarity in action."</b></p>
<p><span class=messageboard-ooc>This can't possibly go wrong. Hope you like bluff checks! :D</span></p>"Sure, give me a bag of gold as a bargaining chip and I'll charm the trousers off of 'em," he replies with a smirk. "We're already all criminals in the eyes of Thrune. This is just going to be class solidarity in action."
This can't possibly go wrong. Hope you like bluff checks! :DPakuzzo (alias of Bob Evil)2019-03-01T05:21:16ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=40#19982019-02-28T12:30:17Z2019-02-28T12:30:17Z<p><b>"Then I'd say the War Cage sounds like people we can do business with. Let's try them."</b></p>"Then I'd say the War Cage sounds like people we can do business with. Let's try them."Pakuzzo (alias of Bob Evil)2019-02-28T12:30:17ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=40#19912019-02-24T04:18:25Z2019-02-24T04:18:25Z<p><b>"...I'm liking them all,"</b> Pakuzzo admits, warming up to the elf's proposals. <b>"Let's break 'em down:</b></p>
<p><b>"Your last suggestion, the prisoner ruse? I like the idea of running a bluff, and I've seen your disguise trick in action, so this one has proven merit. My only worry is that compared to the other two plans, this one seems the riskiest to fail at if things go pear-shaped.</b></p>
<p><b>"Then we've got the smuggling plan. Minimal fuss, so that's good, but it requires us to put our lives in the hands of people with very flexible morals and probably a high price tag, with a good chance of a double cross in the works. Again, not a deal-breaker, but still worth noting.</b></p>
<p><b>"Finally, we've got the simplest plan: swim for it. The best thing about this one is that unlike the other two, I see no reason why we can't attempt it more than once. The trick, as you've said, will be getting everyone out at once. Myself, I'm not a bad swimmer, but the bird here...never tried it, not sure we'd want to. We'd probably need the magic to pull it off.</b></p>
<p><b>"Now, me personally? I'm inclined to try the swim first, if that fails then the smuggling bit, and if <i>that</i> fails then the prisoner con, and if we run out of options after all of that we splurge on as much water-breathing magic crap as possible and try the swim again."</b></p>"...I'm liking them all," Pakuzzo admits, warming up to the elf's proposals. "Let's break 'em down:
"Your last suggestion, the prisoner ruse? I like the idea of running a bluff, and I've seen your disguise trick in action, so this one has proven merit. My only worry is that compared to the other two plans, this one seems the riskiest to fail at if things go pear-shaped.
"Then we've got the smuggling plan. Minimal fuss, so that's good, but it requires us to put our lives in the hands of...Pakuzzo (alias of Bob Evil)2019-02-24T04:18:25ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=40#19882019-02-21T04:28:28Z2019-02-21T04:27:56Z<p>Pakuzzo taps the end of his beak with one claw as he wracks his brain. He used to work as a courier when he was younger, albeit mostly within the city limits. Maybe he overlooked something. </p>
<p><span class="messageboard-dice"><b>Knowledge (local); ditto:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (16) + 2 = 18</span></p>Pakuzzo taps the end of his beak with one claw as he wracks his brain. He used to work as a courier when he was younger, albeit mostly within the city limits. Maybe he overlooked something.
[dice=Knowledge (local); ditto]1d20+2[/dice]Pakuzzo (alias of Bob Evil)2019-02-21T04:27:56ZRe: Forums: Play-by-Post Discussion: Kintargo DiscussionPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/discussion&page=16#7732019-02-12T06:10:03Z2019-02-12T06:10:03Z<p>Yeah, great job. You really want above and beyond.</p>Yeah, great job. You really want above and beyond.Pakuzzo (alias of Bob Evil)2019-02-12T06:10:03ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=40#19792019-02-12T06:07:47Z2019-02-12T06:07:47Z<p><b> "Oh, of course we figured that this could be a trap, ma'am," </b> Pakuzzo interjects, picking up his drink. <b> "That's been the default assumption pretty much everywhere we go these days. But we know how to fight, and when to cut and run, so we don't mind taking risks now and again. </b></p>
<p><b>"Now, a friendly Hellknight is an oxymoron, but if Barzillai can't abide them and cares enough to keep then down, then they sound like people I want on our side. I vote that we go, if only to have a chat with the man and see what's what." </b></p>
<p><span class="messageboard-dice"><b>Knowledge (local):</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (13) + 2 = 15</span></p>
<p><b> "The shrine you mentioned escapes my memory, but give us a chance and I'm sure we can skip in one way or another, right, ladies and gents?" </b></p>"Oh, of course we figured that this could be a trap, ma'am," Pakuzzo interjects, picking up his drink. "That's been the default assumption pretty much everywhere we go these days. But we know how to fight, and when to cut and run, so we don't mind taking risks now and again.
"Now, a friendly Hellknight is an oxymoron, but if Barzillai can't abide them and cares enough to keep then down, then they sound like people I want on our side. I vote that we go, if only to have a chat with the man...Pakuzzo (alias of Bob Evil)2019-02-12T06:07:47ZRe: Forums: Play-by-Post Discussion: Kintargo DiscussionPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/discussion&page=16#7682019-02-10T04:41:04Z2019-02-10T04:41:04Z<p>Sorry, GM. Take all the time that you need.</p>Sorry, GM. Take all the time that you need.Pakuzzo (alias of Bob Evil)2019-02-10T04:41:04ZRe: Forums: Play-by-Post Discussion: Kintargo DiscussionPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/discussion&page=16#7652019-02-07T05:15:21Z2019-02-07T05:15:21Z<p>Ah well; enjoy them, Crady. I'll still take the potions, plus whatever cash is my share.</p>Ah well; enjoy them, Crady. I'll still take the potions, plus whatever cash is my share.Pakuzzo (alias of Bob Evil)2019-02-07T05:15:21ZRe: Forums: Play-by-Post Discussion: Kintargo DiscussionPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/discussion&page=16#7632019-02-06T04:43:41Z2019-02-06T04:43:41Z<p>Crady can have the Cloak of Resistance and the Headband of Wisdom, I won't contest those. I will, however, roll for Amulet of Natural Armor. </p>
<p>Let's say d100, highest wins: </p>
<p><span class="messageboard-dice"><b>d100:</b></span> <span class="messageboard-dice">1d100 ⇒ 42</span></p>Crady can have the Cloak of Resistance and the Headband of Wisdom, I won't contest those. I will, however, roll for Amulet of Natural Armor.
Let's say d100, highest wins:
[dice=d100]1d100[/dice]Pakuzzo (alias of Bob Evil)2019-02-06T04:43:41ZRe: Forums: Play-by-Post Discussion: Kintargo DiscussionPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/discussion&page=16#7572019-02-05T07:48:39Z2019-02-05T07:48:39Z<p>Okay, so formally requesting: </p>
<p>-Amulet of Natural armor +1
<br />
-Potion of cute light wounds
<br />
-Cloak of resistance +1 (unless someone else wants it more)
<br />
-Potion of invisibility (again, unless someone wants it more)
<br />
-Headband of wisdom +2 (again, ditto)</p>
<p>I'm keeping my +1 strength composite shortbow and +1 leather armor. I was going to claim the +1 chain shirt, but on closer review the armor check penalty and dexterity maximum would be detrimental to my build, so either someone else can claim it, or we can sell it for cash. </p>
<p>Also, if we're not already doing so I think we should make sure to hang on to the silver raven figurines. I feel like they're too important to sell.</p>Okay, so formally requesting:
-Amulet of Natural armor +1
-Potion of cute light wounds
-Cloak of resistance +1 (unless someone else wants it more)
-Potion of invisibility (again, unless someone wants it more)
-Headband of wisdom +2 (again, ditto)
I'm keeping my +1 strength composite shortbow and +1 leather armor. I was going to claim the +1 chain shirt, but on closer review the armor check penalty and dexterity maximum would be detrimental to my build, so either someone else can claim it,...Pakuzzo (alias of Bob Evil)2019-02-05T07:48:39ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=40#19672019-02-05T07:24:21Z2019-02-05T07:22:30Z<p><b>"Ale for me, when you can get around to it,"</b> Pakuzzo says from the far end of the bar. </p>
<p>He wanted a good spot to watch the rest of the room while the others did the talking. Nobody stopped him from bringing Vinz inside, but he kept the bird close and quiet so as to keep a low profile.</p>"Ale for me, when you can get around to it," Pakuzzo says from the far end of the bar.
He wanted a good spot to watch the rest of the room while the others did the talking. Nobody stopped him from bringing Vinz inside, but he kept the bird close and quiet so as to keep a low profile.Pakuzzo (alias of Bob Evil)2019-02-05T07:22:30ZRe: Forums: Play-by-Post Discussion: Kintargo DiscussionPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/discussion&page=15#7502019-01-30T00:51:18Z2019-01-30T00:51:18Z<p>Same here; I want the opportunity to test out Vinz's new build.</p>Same here; I want the opportunity to test out Vinz's new build.Pakuzzo (alias of Bob Evil)2019-01-30T00:51:18ZRe: Forums: Play-by-Post Discussion: Kintargo DiscussionPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/discussion&page=15#7452019-01-21T01:04:37Z2019-01-21T01:04:37Z<p>@Repete: Totally understandable. Take whatever time you need. </p>
<p>@Philacris: From what you've listed, I will definitely take that amulet of natural armor and one of the potions of invisibility. And if no else is going to claim them and we don't have a pressing need for the cash from selling them, I wouldn't be against taking the +1 chain shirt and the remaining cloak of resistance; however if anyone else wants them or thinks they should be sold, I will happily let them have it instead. </p>
<p>I have no strong feelings for or against the soul tomes, and no personal use for the glaive, so if we want to liquidate those for gold, by all means.</p>@Repete: Totally understandable. Take whatever time you need.
@Philacris: From what you've listed, I will definitely take that amulet of natural armor and one of the potions of invisibility. And if no else is going to claim them and we don't have a pressing need for the cash from selling them, I wouldn't be against taking the +1 chain shirt and the remaining cloak of resistance; however if anyone else wants them or thinks they should be sold, I will happily let them have it instead.
I have...Pakuzzo (alias of Bob Evil)2019-01-21T01:04:37ZRe: Forums: Play-by-Post Discussion: Kintargo DiscussionPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/discussion&page=15#7422019-01-19T00:54:56Z2019-01-19T00:54:56Z<p>Awesome work, Philacris. </p>
<p>Right now I just need the 20 standard arrows (<a href="http://aonprd.com/EquipmentWeapons.aspx?Proficiency=Ammo" target="_blank" rel="nofollow">1 gp cost</a>). </p>
<p>Once the shares of gold have been figured out, I'd like to upgrade to a composite longbow with a +3 strength bonus, magic if I can afford it, masterwork if not. Some <a href="http://aonprd.com/SpecialMaterials.aspx" target="_blank" rel="nofollow">alchemical silver arrows</a> would be nice, too. And possibly an amulet of natural armor for Vinz. </p>
<p><span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 ⇒ 6</span></p>
<p><span class="messageboard-dice"><b>Percentage:</b></span> <span class="messageboard-dice">1d100 ⇒ 47</span></p>Awesome work, Philacris.
Right now I just need the 20 standard arrows (1 gp cost).
Once the shares of gold have been figured out, I'd like to upgrade to a composite longbow with a +3 strength bonus, magic if I can afford it, masterwork if not. Some alchemical silver arrows would be nice, too. And possibly an amulet of natural armor for Vinz.
[dice=Diplomacy]1d20[/dice]
[dice=Percentage]1d100[/dice]Pakuzzo (alias of Bob Evil)2019-01-19T00:54:56ZRe: Forums: Play-by-Post Discussion: Kintargo DiscussionPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/discussion&page=15#7362019-01-17T03:48:45Z2019-01-17T03:48:45Z<p>Yeah, we kind of had a few people bail and just kind of glossed over what happened to that share of the loot. I had assumed that we would have been taking it as a group rather than individually, since it would be absurd that we would just find it and leave it when at the very least it could be sold to fund the rebellion. </p>
<p>As for the magic stuff, we didn't have anyone on hand who had <a href="http://aonprd.com/SpellDisplay.aspx?ItemName=Identify" target="_blank" rel="nofollow"><i>identify</i></a> on their spell list, so its seems to have just accumulated.</p>Yeah, we kind of had a few people bail and just kind of glossed over what happened to that share of the loot. I had assumed that we would have been taking it as a group rather than individually, since it would be absurd that we would just find it and leave it when at the very least it could be sold to fund the rebellion.
As for the magic stuff, we didn't have anyone on hand who had identify on their spell list, so its seems to have just accumulated.Pakuzzo (alias of Bob Evil)2019-01-17T03:48:45ZRe: Forums: Play-by-Post Discussion: Kintargo DiscussionPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/discussion&page=15#7292019-01-14T04:58:39Z2019-01-14T04:58:39Z<p>Hey, real life comes first. Don't sweat it.</p>Hey, real life comes first. Don't sweat it.Pakuzzo (alias of Bob Evil)2019-01-14T04:58:39ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=40#19622019-01-14T05:09:40Z2019-01-14T04:57:13Z<p><b>"There you are. Get in here before you break the windowsill."</b></p>
<p>As the raven ambles over to the table, Pakuzzo turns back around to the group. </p>
<p><b>"I've half a mind to put him on a diet. It's all that carrion we've been stumbling over lately, I dunno. Now, you think we've got enough time to hit up a weapons shop? I'm overdue to restock up on arrows."</b></p>
<p><span class=messageboard-ooc>I really do need more arrows, but if RePete is willing to just quote me a price, I can just pony up the gold and we can gloss over visiting a shop and move on to the tavern.</span></p>"There you are. Get in here before you break the windowsill."
As the raven ambles over to the table, Pakuzzo turns back around to the group.
"I've half a mind to put him on a diet. It's all that carrion we've been stumbling over lately, I dunno. Now, you think we've got enough time to hit up a weapons shop? I'm overdue to restock up on arrows."
I really do need more arrows, but if RePete is willing to just quote me a price, I can just pony up the gold and we can gloss over visiting a shop...Pakuzzo (alias of Bob Evil)2019-01-14T04:57:13ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=40#19612019-01-14T05:01:59Z2019-01-14T04:46:48Z<p>For about thirty seconds, nothing happens. Then a giant black raven flaps up to the window from outside and squeezes in through the frame. He looks at the group and caws. He's always been about the size of a dwarf, but somehow the corvid seems bigger than usual.</p>For about thirty seconds, nothing happens. Then a giant black raven flaps up to the window from outside and squeezes in through the frame. He looks at the group and caws. He's always been about the size of a dwarf, but somehow the corvid seems bigger than usual.Vinz | Giant Raven (alias of Bob Evil)2019-01-14T04:46:48ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=40#19602019-01-14T04:43:37Z2019-01-14T04:43:37Z<p><b>"Criminals I can deal with, as long as they're homegrown,"</b> the tengu replies to Philacris' comment. <b>"Enlightened self-interest is a good a reason as any to work with the revolution. It's harder to cater to vice in a police state."</b> </p>
<p>He leans back in his chair and whistles in the direction of the window. </p>
<p><b>"Hey! Vinz!"</b></p>
<p><span class="messageboard-dice"><b>Handle Animal (Come):</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (18) + 11 = 29</span></p>"Criminals I can deal with, as long as they're homegrown," the tengu replies to Philacris' comment. "Enlightened self-interest is a good a reason as any to work with the revolution. It's harder to cater to vice in a police state."
He leans back in his chair and whistles in the direction of the window.
"Hey! Vinz!"
[dice=Handle Animal (Come)]1d20+11[/dice]Pakuzzo (alias of Bob Evil)2019-01-14T04:43:37ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=40#19532019-01-08T05:54:11Z2019-01-08T05:52:52Z<p>Pakuzzo eyes the parchment over a sip of coffee and then sets the mug down. </p>
<p><b>"First thing in the morning and already we have work ahead of us. Of course, it could be bait for a trap, but what isn't these days? I say we finish breakfast and then go to the tavern, see what's really up."</b></p>Pakuzzo eyes the parchment over a sip of coffee and then sets the mug down.
"First thing in the morning and already we have work ahead of us. Of course, it could be bait for a trap, but what isn't these days? I say we finish breakfast and then go to the tavern, see what's really up."Pakuzzo (alias of Bob Evil)2019-01-08T05:52:52ZRe: Forums: Play-by-Post Discussion: Kintargo DiscussionPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/discussion&page=15#7262019-01-08T05:44:58Z2019-01-08T05:44:58Z<p>Ayo, we live? Alright!</p>Ayo, we live? Alright!Pakuzzo (alias of Bob Evil)2019-01-08T05:44:58ZRe: Forums: Play-by-Post Discussion: Kintargo DiscussionPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/discussion&page=15#7222018-12-18T13:03:02Z2018-12-18T13:03:02Z<p>Yeah, I'm in favor of that. Enjoy the holidays, everyone!</p>Yeah, I'm in favor of that. Enjoy the holidays, everyone!Pakuzzo (alias of Bob Evil)2018-12-18T13:03:02ZRe: Forums: Play-by-Post Discussion: Kintargo DiscussionPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/discussion&page=15#7132018-12-14T01:01:20Z2018-12-14T00:59:42Z<p>Sweet. It's a big bump for Vinz at this level. </p>
<p>Pakuzzo:
<br />
Stats: +1 Dex (21)
<br />
BaB: +1 (+3)
<br />
HP: +6 (28)
<br />
Skills: +7 ranks (TBD later)
<br />
Saves: +1 Fort (6), +1 Ref (9)
<br />
Spells: two 2nd-level slots (spells TBD later), <i>summon nature's ally II</i>, CL4, spell save DC 14 + spell level
<br />
Class: Animal Focus +1 minute per day (4 min), +1 companion skill rank</p>
<p>Vinz:
<br />
Animal companion 4th-level boost activated
<br />
Size: Medium (complete stat rework forthcoming)
<br />
Stats: +1 Int (3)
<br />
HP: +5 (24)
<br />
Skills: +2 ranks (TBD later)</p>Sweet. It's a big bump for Vinz at this level.
Pakuzzo:
Stats: +1 Dex (21)
BaB: +1 (+3)
HP: +6 (28)
Skills: +7 ranks (TBD later)
Saves: +1 Fort (6), +1 Ref (9)
Spells: two 2nd-level slots (spells TBD later), summon nature's ally II, CL4, spell save DC 14 + spell level
Class: Animal Focus +1 minute per day (4 min), +1 companion skill rank
Vinz:
Animal companion 4th-level boost activated
Size: Medium (complete stat rework forthcoming)
Stats: +1 Int (3)
HP: +5 (24)
Skills: +2 ranks (TBD later)Pakuzzo (alias of Bob Evil)2018-12-14T00:59:42ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=39#19452018-12-14T00:32:09Z2018-12-14T00:32:30Z<p>Pakuzzo arched an eyebrow at the elf. Talk about bold! </p>
<p><b>"Sounds like a fun time, but how are your bluffing skills? That's going to take some big brass ones to pull off, not to mention that you're going to need to leg it it fast afterwards and find a place to hide before they try to capture or kill you for insubordination."</b> </p>
<p><b>"In the meantime, we should probably do as Titus suggested and head back. We're going to need to hide the body, though. It's way too risky to bring it back to the hideout with us, and I don't know of a quick way to dispose of here and now, do any of you?"</b></p>Pakuzzo arched an eyebrow at the elf. Talk about bold!
"Sounds like a fun time, but how are your bluffing skills? That's going to take some big brass ones to pull off, not to mention that you're going to need to leg it it fast afterwards and find a place to hide before they try to capture or kill you for insubordination."
"In the meantime, we should probably do as Titus suggested and head back. We're going to need to hide the body, though. It's way too risky to bring it back to the hideout...Pakuzzo (alias of Bob Evil)2018-12-14T00:32:30ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=39#19422018-12-12T13:23:28Z2018-12-12T13:17:32Z<p><span class="messageboard-dice"><b>Perception, low-light vision:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (17) + 9 = 26</span></p>
<p>At Philacris' question he corners of mouth at the end of Pakuzzo's beak turn up in a smile. He didn't seem much affected by Nox's execution beyond a palpable air of satisfaction. It was hard to tell if his attitude was due more to professionalism or fanaticism. </p>
<p><b>"I'm flattered that you consider me so important to the cause, but for this revolution to work, we can't really rely on just one person being the leader. Leaders can be captured or killed; a dedicated group needs to be exterminated to the last in order to truly defeat it. We work through collective leadership and democratic action.</b></p>
<p><b>"In any event, the plan is to undertake as many actions as possible to destabilize the Thrune regime and return Kintargo to self-rule. We stay hidden, work to undermine the occupation, give the people hope and the means to rise up, free prisoners, recruit allies, and look for any opportunity to eliminate or capture the heads of the regime, up to and including Barzillai himself. The ultimate goal is a free and self-governing Kintargo, however long that takes."</b></p>[dice=Perception, low-light vision]1d20+9[/dice]
At Philacris' question he corners of mouth at the end of Pakuzzo's beak turn up in a smile. He didn't seem much affected by Nox's execution beyond a palpable air of satisfaction. It was hard to tell if his attitude was due more to professionalism or fanaticism.
"I'm flattered that you consider me so important to the cause, but for this revolution to work, we can't really rely on just one person being the leader. Leaders can be captured or...Pakuzzo (alias of Bob Evil)2018-12-12T13:17:32ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=39#19382018-12-11T04:46:33Z2018-12-11T04:39:15Z<p>Pakuzzo crosses his arms and watches impassively as Sendi drags Nox toward the water. </p>
<p><b>"I wouldn't waste your breath,</b>" he says to Philacris. <b>"She's a dog of Thrune and a thrall of Hell, headed straight for the Pit no matter what we do. Best to send her there now than put up with the grief she'll cause later."</b></p>Pakuzzo crosses his arms and watches impassively as Sendi drags Nox toward the water.
"I wouldn't waste your breath," he says to Philacris. "She's a dog of Thrune and a thrall of Hell, headed straight for the Pit no matter what we do. Best to send her there now than put up with the grief she'll cause later."Pakuzzo (alias of Bob Evil)2018-12-11T04:39:15ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=39#19312018-12-07T02:24:08Z2018-12-07T02:24:08Z<p>When the lemure had suddenly dissapeared, Vinz had looked around frantically for where his opponent must has escaped to, then let out an avian croak of annoyance. Presently he was standing off to one side busying himself with preening his feathers, which had been ruffled into a mess during the fight.</p>When the lemure had suddenly dissapeared, Vinz had looked around frantically for where his opponent must has escaped to, then let out an avian croak of annoyance. Presently he was standing off to one side busying himself with preening his feathers, which had been ruffled into a mess during the fight.Vinz | Giant Raven (alias of Bob Evil)2018-12-07T02:24:08ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=39#19302018-12-07T02:20:27Z2018-12-07T02:20:27Z<p>Pakuzzo shrugged. </p>
<p><b>"If we're taking votes, I'd rather just see her tarred and feathered and then dropped on Barzillai's doorstep with a pithy note attached, but I'm open to new ideas."</b></p>Pakuzzo shrugged.
"If we're taking votes, I'd rather just see her tarred and feathered and then dropped on Barzillai's doorstep with a pithy note attached, but I'm open to new ideas."Pakuzzo (alias of Bob Evil)2018-12-07T02:20:27ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=39#19122018-12-05T04:06:50Z2018-12-05T03:57:53Z<p>Pakuzzo realizes that he left his rope in his pack back at the hideout, and frantically pats down his outfit for something he can use. Fortunately, tengu clothing has a tendency to be more scavenged than tailored, and he's able to produce a cord of tough weave he'd been using as one of his belts, which he then attempts to use to tie Nox's hands behind her back. </p>
<p><span class=messageboard-ooc>I really don't have any rope, so I'm hoping I can roleplay my way into having a substitute handy. Call it a full-round action.</span></p>
<p><span class=messageboard-ooc>Do I need to make another grapple check if Sendi's already got her pinned? If so:</span></p>
<p><span class="messageboard-dice"><b>Grapple:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (17) + 3 = 20</span></p>Pakuzzo realizes that he left his rope in his pack back at the hideout, and frantically pats down his outfit for something he can use. Fortunately, tengu clothing has a tendency to be more scavenged than tailored, and he's able to produce a cord of tough weave he'd been using as one of his belts, which he then attempts to use to tie Nox's hands behind her back.
I really don't have any rope, so I'm hoping I can roleplay my way into having a substitute handy. Call it a full-round action.
Do I...Pakuzzo (alias of Bob Evil)2018-12-05T03:57:53ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=39#19132018-12-05T03:57:00Z2018-12-05T03:57:00Z<p>Vinz was getting visibly agitated. No matter what he tried, he couldn't seem to do any lasting damage to the creature. It was maddening! </p>
<p><span class=messageboard-ooc>Continuing to attack the lemure.</span></p>
<p><span class="messageboard-dice"><b>Bite (B/P/S; magic fang):</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (14) + 7 = 21</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 ⇒ 4</span></p>Vinz was getting visibly agitated. No matter what he tried, he couldn't seem to do any lasting damage to the creature. It was maddening!
Continuing to attack the lemure.
[dice=Bite (B/P/S; magic fang)]1d20+7[/dice]
[dice=Damage]1d4[/dice]Vinz | Giant Raven (alias of Bob Evil)2018-12-05T03:57:00ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=39#19062018-12-04T01:10:17Z2018-12-04T01:10:17Z<p><b>"I'm going for it!"</b> Pakuzzo yells back. </p>
<p>He dodges around the tables and sees the lemure thrashing at his teammates in front of Nox. He hesitates briefly, then attempts to tumble next to the Thrune agent. </p>
<p><span class=messageboard-ooc>Move 30 ft, another move action to use Acrobatics into a threatened square 10 ft. If he succeeds, he does not provoke an AOO from the lemure.</span></p>
<p><span class="messageboard-dice"><b>Acrobatics vs Opponent’s CMD:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (3) + 11 = 14</span></p>
<p>If he manage to make it, he tries to reach for the glaive that Nox has dropped. </p>
<p><span class=messageboard-ooc>It's a move action to pick up an item, and I've just used up the two that I'm allowed this round just getting next to her.</span></p>
<p><span class=messageboard-ooc>Crady or Philacris could probably run in, snatch it, and run out during their turns (you can move past Pakuzzo as he's an ally), but you'd still risk the attack of opportunity unless you've got some way to negate it.</span></p>"I'm going for it!" Pakuzzo yells back.
He dodges around the tables and sees the lemure thrashing at his teammates in front of Nox. He hesitates briefly, then attempts to tumble next to the Thrune agent.
Move 30 ft, another move action to use Acrobatics into a threatened square 10 ft. If he succeeds, he does not provoke an AOO from the lemure.
[dice=Acrobatics vs Opponent’s CMD]1d20+11[/dice]
If he manage to make it, he tries to reach for the glaive that Nox has dropped.
It's a move...Pakuzzo (alias of Bob Evil)2018-12-04T01:10:17ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=39#19072018-12-04T01:09:56Z2018-12-04T01:09:56Z<p>Vinz stays on the attack, trying to hit something vital in the blob-creature's corpulent body. </p>
<p><span class="messageboard-dice"><b>Bite (B/P/S; magic fang):</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (17) + 7 = 24</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 ⇒ 2</span></p>Vinz stays on the attack, trying to hit something vital in the blob-creature's corpulent body.
[dice=Bite (B/P/S; magic fang)]1d20+7[/dice]
[dice=Damage]1d4[/dice]Vinz | Giant Raven (alias of Bob Evil)2018-12-04T01:09:56ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=38#18992018-12-01T04:27:20Z2018-12-01T04:27:20Z<p>Pakuzzo sprints left, snapping off a quick shot at the blob of flesh once he skids to a halt. </p>
<p><span class=messageboard-ooc>Firing the composite shortbow at the monster Vinz is threatening (10 standard arrows, 9 cold iron arrows remaining). The enemy has soft cover on Pakuzzo's ranged attacks due to Crady and Sendi being in the line of fire (+4 AC).</span></p>
<p><span class="messageboard-dice"><b>Composite shortbow (Str +1, Coordinated Shot, Point-Blank Shot):</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (1) + 9 = 10</span> <span class=messageboard-ooc>Natural 1. Miss.</span></p>
<p>The tengu curses audibly as the shot goes wide, missing the creature by a wide margin.</p>Pakuzzo sprints left, snapping off a quick shot at the blob of flesh once he skids to a halt.
Firing the composite shortbow at the monster Vinz is threatening (10 standard arrows, 9 cold iron arrows remaining). The enemy has soft cover on Pakuzzo's ranged attacks due to Crady and Sendi being in the line of fire (+4 AC).
[dice=Composite shortbow (Str +1, Coordinated Shot, Point-Blank Shot)]1d20+9[/dice] Natural 1. Miss.
The tengu curses audibly as the shot goes wide, missing the creature by...Pakuzzo (alias of Bob Evil)2018-12-01T04:27:20ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=38#18982018-12-01T04:29:33Z2018-12-01T04:22:42Z<p>Vinz half-leaps, half-flies to attack the fleshy monstrosity on its left side. </p>
<p><span class=messageboard-ooc>Fly (50 ft., average). Attacking the creature.</span></p>
<p><span class="messageboard-dice"><b>Bite (B/P/S; magic fang):</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (12) + 7 = 19</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 ⇒ 4</span></p>Vinz half-leaps, half-flies to attack the fleshy monstrosity on its left side.
Fly (50 ft., average). Attacking the creature.
[dice=Bite (B/P/S; magic fang)]1d20+7[/dice]
[dice=Damage]1d4[/dice]Vinz | Giant Raven (alias of Bob Evil)2018-12-01T04:22:42ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=38#18972018-12-01T04:16:34Z2018-12-01T04:17:55Z<p><span class=messageboard-ooc>Hp back at max (22) thank's to Titus' channel. Animal Focus: Tiger (+2 Dex) is worn off of Pakuzzo, but is indefinite on Vinz.</span></p>
<p>As Philacris appears and casts her spell, Pakuzzo shouts new instructions to Vinz: </p>
<p><b>"Vinz! Box in the big one!"</b></p>
<p><span class="messageboard-dice"><b>Handle Animal (Attack):</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (16) + 10 = 26</span></p>Hp back at max (22) thank's to Titus' channel. Animal Focus: Tiger (+2 Dex) is worn off of Pakuzzo, but is indefinite on Vinz.
As Philacris appears and casts her spell, Pakuzzo shouts new instructions to Vinz:
"Vinz! Box in the big one!"
[dice=Handle Animal (Attack)]1d20+10[/dice]Pakuzzo (alias of Bob Evil)2018-12-01T04:17:55ZRe: Forums: Play-by-Post Discussion: Kintargo DiscussionPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/discussion&page=14#6962018-12-01T04:08:23Z2018-12-01T04:08:23Z<p>PFS isn't really my scene, but if the majority of the group is for it I won't object.</p>PFS isn't really my scene, but if the majority of the group is for it I won't object.Pakuzzo (alias of Bob Evil)2018-12-01T04:08:23ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=38#18872018-11-30T02:24:27Z2018-11-30T02:24:27Z<p>With a loud caw, Vinz leaps into the air. He lands between two of the tables, to the left of Titus, and attempts to spear the hellhound with his beak. </p>
<p><span class=messageboard-ooc>Fly (50 ft., average). Attacking the hellhound.</span></p>
<p><span class="messageboard-dice"><b>Bite (B/P/S; magic fang):</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (3) + 7 = 10</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 ⇒ 1</span></p>With a loud caw, Vinz leaps into the air. He lands between two of the tables, to the left of Titus, and attempts to spear the hellhound with his beak.
Fly (50 ft., average). Attacking the hellhound.
[dice=Bite (B/P/S; magic fang)]1d20+7[/dice]
[dice=Damage]1d4[/dice]Vinz | Giant Raven (alias of Bob Evil)2018-11-30T02:24:27ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=38#18862018-11-30T02:22:27Z2018-11-30T02:07:56Z<p>Pakuzzo places his left hand on top of Vinz's beak and mutters something unitelligable. There is a brief glow. </p>
<p><span class=messageboard-ooc>Casting <a href="http://legacy.aonprd.com/coreRulebook/spells/magicFang.html" target="_blank" rel="nofollow"><i>magic fang</i></a> (CL: 3; Casting Time: 1 standard action; Components: V,S,DF; Range: touch; Target: living creature touched; Duration: min./level [3 min.]; Saving Throw: Will negates [harmless]; Spell Resistance: yes [harmless]) on Vinz.</span></p>
<p>[Spoiler omitted]</p>
<p>Then he points at the hound and calls to his partner: </p>
<p><b>"ATTACK!"</b></p>
<p><span class="messageboard-dice"><b>Handle Animal (Attack):</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (3) + 10 = 13</span></p>
<p>Moving into the room, the hunter lines up a shot at the hellhound as it faces Vinz, making use of the distraction to attempt to hit something vital in the fiendish creature. </p>
<p><span class=messageboard-ooc>Out of actions for this round.</span></p>Pakuzzo places his left hand on top of Vinz's beak and mutters something unitelligable. There is a brief glow.
Casting magic fang (CL: 3; Casting Time: 1 standard action; Components: V,S,DF; Range: touch; Target: living creature touched; Duration: min./level [3 min.]; Saving Throw: Will negates [harmless]; Spell Resistance: yes [harmless]) on Vinz.
[Spoiler omitted]
Then he points at the hound and calls to his partner:
"ATTACK!"
[dice=Handle Animal (Attack)]1d20+10[/dice]
Moving into...Pakuzzo (alias of Bob Evil)2018-11-30T02:07:56ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=38#18812018-11-28T03:47:06Z2018-11-28T03:48:25Z<p>Gulping a final piece of his meal, Vinz flaps his wings takes off, landing at the tengu's side.</p>
<p><span class=messageboard-ooc>Fly 50 ft.</span></p>Gulping a final piece of his meal, Vinz flaps his wings takes off, landing at the tengu's side.
Fly 50 ft.Vinz | Giant Raven (alias of Bob Evil)2018-11-28T03:48:25ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=38#18802018-11-28T03:44:54Z2018-11-28T03:44:54Z<p>Pakuzzo darts forward, rushing to back up Sendi with his arrows. </p>
<p><span class=messageboard-ooc>Double move to enter the room, right behind Sendi.</span></p>
<p><b>"Vinz, come!"</b></p>
<p><span class="messageboard-dice"><b>Handle Animal (Come):</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (6) + 10 = 16</span></p>Pakuzzo darts forward, rushing to back up Sendi with his arrows.
Double move to enter the room, right behind Sendi.
"Vinz, come!"
[dice=Handle Animal (Come)]1d20+10[/dice]Pakuzzo (alias of Bob Evil)2018-11-28T03:44:54ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=38#18722018-11-23T07:39:13Z2018-11-23T07:39:13Z<p>Pakuzzo strung another arrow in his bow and told Vinz to stay put. </p>
<p><span class="messageboard-dice"><b>Handle Animal (Stay):</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (6) + 10 = 16</span></p>
<p><b>"What he said!"</b> the hunter called out, indicating Titus. <b>"We just took down everything you threw at us without so much as straining a muscle, and you still want to test your luck? Diabolism must shrink people's brains! Shove your offer, hag, and let's dance!"</b></p>
<p><span class="messageboard-dice"><b>Intimidate (untrained):</b></span> <span class="messageboard-dice">1d20 ⇒ 13</span></p>Pakuzzo strung another arrow in his bow and told Vinz to stay put.
[dice=Handle Animal (Stay)]1d20+10[/dice]
"What he said!" the hunter called out, indicating Titus. "We just took down everything you threw at us without so much as straining a muscle, and you still want to test your luck? Diabolism must shrink people's brains! Shove your offer, hag, and let's dance!"
[dice=Intimidate (untrained)]1d20[/dice]Pakuzzo (alias of Bob Evil)2018-11-23T07:39:13ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=38#18662018-11-21T04:04:48Z2018-11-21T04:04:48Z<p>As gruesome as it seems, Vinz is still just a large corvid, and carrion is carrion. He places a clawed foot on the chest of one of the deceased redactors and starts going for the eyes.</p>As gruesome as it seems, Vinz is still just a large corvid, and carrion is carrion. He places a clawed foot on the chest of one of the deceased redactors and starts going for the eyes.Vinz | Giant Raven (alias of Bob Evil)2018-11-21T04:04:48ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=38#18652018-11-21T04:04:27Z2018-11-21T04:04:27Z<p>Pakuzzo will let Sendi finish the job, and Vinz feast on the remains. In the meantime, he keeps watch just in case any more trouble comes through the doors. </p>
<p><span class="messageboard-dice"><b>Perception, low-light vision:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (1) + 9 = 10</span></p>Pakuzzo will let Sendi finish the job, and Vinz feast on the remains. In the meantime, he keeps watch just in case any more trouble comes through the doors.
[dice=Perception, low-light vision]1d20+9[/dice]Pakuzzo (alias of Bob Evil)2018-11-21T04:04:27ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=38#18602018-11-19T02:10:34Z2018-11-19T02:10:34Z<p>Whirling to his left, Vinz jabs at the remaining redactor's vitals. </p>
<p><span class="messageboard-dice"><b>Bite:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (15) + 6 = 21</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 - 1 ⇒ (4) - 1 = 3</span></p>Whirling to his left, Vinz jabs at the remaining redactor's vitals.
[dice=Bite]1d20+6[/dice]
[dice=Damage]1d4-1[/dice]Vinz | Giant Raven (alias of Bob Evil)2018-11-19T02:10:34ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=38#18592018-11-19T02:08:11Z2018-11-19T02:07:50Z<p>With all the redactors in the entrance dropped, the tengu moves farther southwest in order to get a better view of the final enemy. </p>
<p><b>"Vinz! Last one, get him!"</b></p>
<p><span class="messageboard-dice"><b>Handle Animal (Attack):</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (11) + 10 = 21</span></p>
<p><span class=messageboard-ooc>Firing the composite shortbow at the yellow redactor Vinz is threatening (11 standard arrows, 9 cold iron arrows remaining). The yellow redactor has soft cover on Pakuzzo's ranged attacks due to...well, <i>everyone</i> being in the way (+4 AC).</span></p>
<p><span class="messageboard-dice"><b>Composite shortbow (Str +1, Coordinated Shot, Point-Blank Shot):</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (3) + 9 = 12</span></p>
<p><span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (1) + 2 = 3</span></p>With all the redactors in the entrance dropped, the tengu moves farther southwest in order to get a better view of the final enemy.
"Vinz! Last one, get him!"
[dice=Handle Animal (Attack)]1d20+10[/dice]
Firing the composite shortbow at the yellow redactor Vinz is threatening (11 standard arrows, 9 cold iron arrows remaining). The yellow redactor has soft cover on Pakuzzo's ranged attacks due to...well, everyone being in the way (+4 AC).
[dice=Composite shortbow (Str +1, Coordinated Shot,...Pakuzzo (alias of Bob Evil)2018-11-19T02:07:50ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=38#18542018-11-16T19:33:09Z2018-11-16T19:33:09Z<p>Doing as commanded, Vinz stays put and tries to peck the redactor directly in front of him. </p>
<p><span class="messageboard-dice"><b>Bite:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (8) + 6 = 14</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 - 1 ⇒ (4) - 1 = 3</span></p>Doing as commanded, Vinz stays put and tries to peck the redactor directly in front of him.
[dice=Bite]1d20+6[/dice]
[dice=Damage]1d4-1[/dice]Vinz | Giant Raven (alias of Bob Evil)2018-11-16T19:33:09ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=38#18532018-11-16T19:35:01Z2018-11-16T19:29:54Z<p><b>"Vinz! Attack!"</b></p>
<p><span class="messageboard-dice"><b>Handle Animal (Attack):</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (13) + 10 = 23</span></p>
<p>Pakuzzo fires at the redactor Vinz is currrently facing, attempting to thread the needle past Crady's body. </p>
<p><span class=messageboard-ooc>Firing the composite shortbow at the black redactor Vinz is threatening (12 standard arrows, 9 cold iron arrows remaining). The black redactor has soft cover on Pakuzzo's ranged attacks due to Crady being in the way (+4 AC).</span></p>
<p><span class="messageboard-dice"><b>Composite shortbow (Str +1, Coordinated Shot, Point-Blank Shot):</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (9) + 9 = 18</span></p>
<p><span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (6) + 2 = 8</span></p>"Vinz! Attack!"
[dice=Handle Animal (Attack)]1d20+10[/dice]
Pakuzzo fires at the redactor Vinz is currrently facing, attempting to thread the needle past Crady's body.
Firing the composite shortbow at the black redactor Vinz is threatening (12 standard arrows, 9 cold iron arrows remaining). The black redactor has soft cover on Pakuzzo's ranged attacks due to Crady being in the way (+4 AC).
[dice=Composite shortbow (Str +1, Coordinated Shot, Point-Blank Shot)]1d20+9[/dice]
...Pakuzzo (alias of Bob Evil)2018-11-16T19:29:54ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=37#18442018-11-14T06:14:53Z2018-11-14T06:14:53Z<p><span class=messageboard-ooc>Fly (50 ft, Average). Landing, attacking.</span></p>
<p><span class="messageboard-dice"><b>Bite (B/P/S:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (9) + 8 = 17</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 - 1 ⇒ (4) - 1 = 3</span></p>Fly (50 ft, Average). Landing, attacking.
[dice=Bite (B/P/S]1d20+8[/dice]
[dice=Damage]1d4-1[/dice]Vinz | Giant Raven (alias of Bob Evil)2018-11-14T06:14:53ZRe: Forums: Play-by-Post: Hell's RebelsPakuzzo (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=37#18432018-11-14T06:34:49Z2018-11-14T06:10:34Z<p><b>"Attack, Vinz!"</b> Pakuzzo calls, starting to move. </p>
<p><span class="messageboard-dice"><b>Handle Animal (Attack):</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (18) + 10 = 28</span></p>
<p><span class=messageboard-ooc>Changing my hunter teamwork feat as a standard action from <a href="http://www.aonprd.com/FeatDisplay.aspx?ItemName=Stealth%20Synergy" target="_blank" rel="nofollow">Stealth Synergy</a> to <a href="http://www.aonprd.com/FeatDisplay.aspx?ItemName=Coordinated%20Shot" target="_blank" rel="nofollow">Coordinated Shot</a>.</span></p>"Attack, Vinz!" Pakuzzo calls, starting to move.
[dice=Handle Animal (Attack)]1d20+10[/dice]
Changing my hunter teamwork feat as a standard action from Stealth Synergy to Coordinated Shot.Pakuzzo (alias of Bob Evil)2018-11-14T06:10:34ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=37#18392018-11-02T03:19:35Z2018-11-02T03:17:44Z<p>When Pakuzzo moves, Vinz stays close. </p>
<p><span class=messageboard-ooc>Fly (50 ft., average).</span></p>When Pakuzzo moves, Vinz stays close.
Fly (50 ft., average).Vinz | Giant Raven (alias of Bob Evil)2018-11-02T03:17:44ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=37#18302018-10-30T18:29:24Z2018-10-30T18:29:24Z<p>Vinz hops into the air, flutters, and lands near Pakuzzo, keeping silent behind the closest piece of furniture. </p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (8) + 11 = 19</span></p>Vinz hops into the air, flutters, and lands near Pakuzzo, keeping silent behind the closest piece of furniture.
[dice=Stealth]1d20+11[/dice]Vinz | Giant Raven (alias of Bob Evil)2018-10-30T18:29:24ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=37#18192018-10-23T06:14:58Z2018-10-23T06:14:58Z<p>At Pakuzzo's direction, Vinz zips out from behind the corner and flaps his wings forcefully, propelling himself into the fray. </p>
<p><span class=messageboard-ooc>Double move, fly (50 ft.); no actions left to attack, landing near Sendi, Cray, and the Redactor in pink.</span></p>At Pakuzzo's direction, Vinz zips out from behind the corner and flaps his wings forcefully, propelling himself into the fray.
Double move, fly (50 ft.); no actions left to attack, landing near Sendi, Cray, and the Redactor in pink.Vinz | Giant Raven (alias of Bob Evil)2018-10-23T06:14:58ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=37#18132018-10-13T04:09:39Z2018-10-13T04:08:30Z<p>Vinz tenses, wanting to move, but stays where he is as commanded.</p>Vinz tenses, wanting to move, but stays where he is as commanded.Vinz | Giant Raven (alias of Bob Evil)2018-10-13T04:08:30ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=37#18032018-10-05T11:21:46Z2018-10-05T11:21:46Z<p>Vinz follows behind Pakuzzo on foot, watching for a signal of what to do next. </p>
<p><span class=messageboard-ooc>5-ft.-step forward, staying behind Pakuzzo in the room.</span></p>Vinz follows behind Pakuzzo on foot, watching for a signal of what to do next.
5-ft.-step forward, staying behind Pakuzzo in the room.Vinz | Giant Raven (alias of Bob Evil)2018-10-05T11:21:46ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=36#17962018-09-28T15:40:22Z2018-09-28T15:40:22Z<p>Vinz sees Pakuzzo wave his hand, but simply looks blankly at him. Whatever meaning the gesture has is lost on the bird, but he continues to follow his partner. </p>
<p><span class=messageboard-ooc>Vinz is moving on foot. Since I flubbed the Sneak trick he's not making stealth checks right now, although he is hanging back with Pakuzzo and Philacris if that's a mitigating factor.</span></p>Vinz sees Pakuzzo wave his hand, but simply looks blankly at him. Whatever meaning the gesture has is lost on the bird, but he continues to follow his partner.
Vinz is moving on foot. Since I flubbed the Sneak trick he's not making stealth checks right now, although he is hanging back with Pakuzzo and Philacris if that's a mitigating factor.Vinz | Giant Raven (alias of Bob Evil)2018-09-28T15:40:22ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=36#17772018-09-23T00:01:14Z2018-09-23T00:01:14Z<p>The outsider left nothing behind worth eating, so Vinz occupies himself by preening his ruffles feathers back in place while the group converses.</p>The outsider left nothing behind worth eating, so Vinz occupies himself by preening his ruffles feathers back in place while the group converses.Vinz | Giant Raven (alias of Bob Evil)2018-09-23T00:01:14ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=36#17712018-09-19T06:24:14Z2018-09-19T06:24:14Z<p><span class=messageboard-ooc>@GM RePete: Ah, my bad. I'll watch his placement more carefully this time around.</span></p>
<p>Having whiffed it the last time, this time the dwarf-sized raven lands five feet away and the darts toward the outsider, going for whatever part looks most vulnerable on the strange being. </p>
<p><span class=messageboard-ooc>Fly (50 ft, Average), moving 5 ft. Landing, still using the Flank trick.</span></p>
<p><span class="messageboard-dice"><b>Bite (B/P/S, flanking:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (16) + 8 = 24</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 - 1 ⇒ (3) - 1 = 2</span></p>@GM RePete: Ah, my bad. I'll watch his placement more carefully this time around.
Having whiffed it the last time, this time the dwarf-sized raven lands five feet away and the darts toward the outsider, going for whatever part looks most vulnerable on the strange being.
Fly (50 ft, Average), moving 5 ft. Landing, still using the Flank trick.
[dice=Bite (B/P/S, flanking]1d20+8[/dice]
[dice=Damage]1d4-1[/dice]Vinz | Giant Raven (alias of Bob Evil)2018-09-19T06:24:14ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=36#17652018-09-15T04:46:18Z2018-09-15T04:45:31Z<p>Moving toward the rear of the creature, Vinz stabs at his heel(?) with his beak, attempting to hobble the being. </p>
<p><span class=messageboard-ooc>Fly (50 ft, Average). Landing, still commanded to use the Flank trick.</span></p>
<p>[Spoiler omitted]</p>
<p><span class="messageboard-dice"><b>Bite (B/P/S, flanking):</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (11) + 8 = 19</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 - 1 ⇒ (2) - 1 = 1</span></p>Moving toward the rear of the creature, Vinz stabs at his heel(?) with his beak, attempting to hobble the being.
Fly (50 ft, Average). Landing, still commanded to use the Flank trick.
[Spoiler omitted]
[dice=Bite (B/P/S, flanking)]1d20+8[/dice]
[dice=Damage]1d4-1[/dice]Vinz | Giant Raven (alias of Bob Evil)2018-09-15T04:45:31ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=36#17572018-09-12T04:45:13Z2018-09-12T04:34:37Z<p><span class=messageboard-ooc>Animal Focus: Tiger give +2 Dex for 1 minute indefinitely.</span></p>
<p>Vinz takes flight at Pakuzzo's direction, taking a sharp left turn to wind up behind the scrivener. </p>
<p><span class=messageboard-ooc>Fly (50 ft., Average).</span></p>
<p><span class="messageboard-dice"><b>Fly (Turn greater than 45° by spending 5 feet of movement = DC 15):</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (4) + 10 = 14</span> <span class=messageboard-ooc>Fail.</span></p>
<p>Unfortunately the cramped quarters throw off his aim, and he winds up sailing toward a wall. He manages to drop his speed in enough time to flutter harmlessly to the ground, but he's too far away from the outsider to flank it. </p>
<p>Unable to carry out the order, the bird caws loudly in frustration as he begins to right himself. </p>
<p><span class=messageboard-ooc>Using <a href="http://paizo.com/pathfinderRPG/prd/coreRulebook/combat.html#total-defense" target="_blank" rel="nofollow">total defense</a> as a standard action (+4 dodge bonus to AC for 1 round).</span></p>Animal Focus: Tiger give +2 Dex for 1 minute indefinitely.
Vinz takes flight at Pakuzzo's direction, taking a sharp left turn to wind up behind the scrivener.
Fly (50 ft., Average).
[dice=Fly (Turn greater than 45° by spending 5 feet of movement = DC 15)]1d20+10[/dice] Fail.
Unfortunately the cramped quarters throw off his aim, and he winds up sailing toward a wall. He manages to drop his speed in enough time to flutter harmlessly to the ground, but he's too far away from the outsider to...Vinz | Giant Raven (alias of Bob Evil)2018-09-12T04:34:37ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=35#17432018-09-10T06:12:29Z2018-09-10T06:12:29Z<p>Vinz cocks his head to one side to stare at the curious creature, but he makes no move toward it.</p>Vinz cocks his head to one side to stare at the curious creature, but he makes no move toward it.Vinz | Giant Raven (alias of Bob Evil)2018-09-10T06:12:29ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=35#17232018-08-15T02:10:11Z2018-08-15T02:10:11Z<p>Between the emotional displays and rapid conversation occurring between his master and the other humanoids, Vinz is currently bored. He attempts to amuse himself by seeing if he can pry the cushion out of one of the nearby chairs with his beak.</p>Between the emotional displays and rapid conversation occurring between his master and the other humanoids, Vinz is currently bored. He attempts to amuse himself by seeing if he can pry the cushion out of one of the nearby chairs with his beak.Vinz | Giant Raven (alias of Bob Evil)2018-08-15T02:10:11ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=35#17072018-07-22T03:54:31Z2018-07-22T03:54:31Z<p>At Pakuzzo's instruction, Vinz caws and takes to the air. The dwarf-sized bird swoops past Crady and gets right in the face of the beast on the right, attempting to crack bone with a thrust of his beak. </p>
<p><span class=messageboard-ooc>Fly (50 ft.).</span></p>
<p><span class="messageboard-dice"><b>Bite (B/P/S, magic fang):</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (17) + 5 = 22</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 ⇒ 3</span></p>At Pakuzzo's instruction, Vinz caws and takes to the air. The dwarf-sized bird swoops past Crady and gets right in the face of the beast on the right, attempting to crack bone with a thrust of his beak.
Fly (50 ft.).
[dice=Bite (B/P/S, magic fang)]1d20+5[/dice]
[dice=Damage]1d4[/dice]Vinz | Giant Raven (alias of Bob Evil)2018-07-22T03:54:31ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=34#16872018-06-28T04:37:55Z2018-06-28T04:33:23Z<p>While the others are talking, Vinz peers into the exhibits, but is ultimately disinterested. These creatures had been too well-preserved to have decayed to any appetizing degree.</p>While the others are talking, Vinz peers into the exhibits, but is ultimately disinterested. These creatures had been too well-preserved to have decayed to any appetizing degree.Vinz | Giant Raven (alias of Bob Evil)2018-06-28T04:33:23ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=34#16772018-06-26T05:14:43Z2018-06-26T05:14:43Z<p>Vinz stays a few feet behind Pakuzzo, not making a sound. </p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (15) + 11 = 26</span></p>Vinz stays a few feet behind Pakuzzo, not making a sound.
[dice=Stealth]1d20+11[/dice]Vinz | Giant Raven (alias of Bob Evil)2018-06-26T05:14:43ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=34#16602018-06-20T04:00:49Z2018-06-20T04:00:49Z<p>Vinz leaps in the air and soars past Pakuzzo, attempting to peck the nearest spider to death. </p>
<p><span class=messageboard-ooc>Fly (50 ft). Attacking either the orange or the black spider, whichever is still alive at at the moment.</span></p>
<p><span class="messageboard-dice"><b>Bite (B/P/S):</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (11) + 6 = 17</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 - 1 ⇒ (2) - 1 = 1</span></p>Vinz leaps in the air and soars past Pakuzzo, attempting to peck the nearest spider to death.
Fly (50 ft). Attacking either the orange or the black spider, whichever is still alive at at the moment.
[dice=Bite (B/P/S)]1d20+6[/dice]
[dice=Damage]1d4-1[/dice]Vinz | Giant Raven (alias of Bob Evil)2018-06-20T04:00:49ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=33#16492018-06-16T04:11:21Z2018-06-16T04:11:21Z<p>Staying on the ground, Vinz ambles over to the spot Pakuzzo indicates and plants himself there. He waits, pausing intermittently to preen his feathers.</p>Staying on the ground, Vinz ambles over to the spot Pakuzzo indicates and plants himself there. He waits, pausing intermittently to preen his feathers.Vinz | Giant Raven (alias of Bob Evil)2018-06-16T04:11:21ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=33#16102018-05-30T03:08:38Z2018-05-30T03:08:38Z<p>Vinz take flight with a caw, sailing over the counter and going for something tender. </p>
<p><span class=messageboard-ooc>Fly (50 ft). Attacking the enemy in blue.</span></p>
<p><span class="messageboard-dice"><b>Bite (B/P/S):</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (2) + 6 = 8</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 - 1 ⇒ (4) - 1 = 3</span></p>Vinz take flight with a caw, sailing over the counter and going for something tender.
Fly (50 ft). Attacking the enemy in blue.
[dice=Bite (B/P/S)]1d20+6[/dice]
[dice=Damage]1d4-1[/dice]Vinz | Giant Raven (alias of Bob Evil)2018-05-30T03:08:38ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=32#15972018-05-24T04:32:40Z2018-05-24T04:30:48Z<p>One monk dropped, one more to go. Vinz takes off. </p>
<p><span class=messageboard-ooc>Fly (50 ft). Attacking the enemy in blue.</span></p>
<p><span class="messageboard-dice"><b>Bite (B/P/S):</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (19) + 6 = 25</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 - 1 ⇒ (2) - 1 = 1</span></p>One monk dropped, one more to go. Vinz takes off.
Fly (50 ft). Attacking the enemy in blue.
[dice=Bite (B/P/S)]1d20+6[/dice]
[dice=Damage]1d4-1[/dice]Vinz | Giant Raven (alias of Bob Evil)2018-05-24T04:30:48ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=32#15892018-05-22T04:25:46Z2018-05-22T04:24:07Z<p>Gulping down the stolen eyeball as he moves, Vinz heeds Pakuzzo's command and caws loudly as he swoops toward the next human. </p>
<p><span class=messageboard-ooc>Fly (50 ft). Attacking the enemy in green.</span></p>
<p><span class="messageboard-dice"><b>Bite (B/P/S):</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (9) + 6 = 15</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (1) + 1 = 2</span></p>Gulping down the stolen eyeball as he moves, Vinz heeds Pakuzzo's command and caws loudly as he swoops toward the next human.
Fly (50 ft). Attacking the enemy in green.
[dice=Bite (B/P/S)]1d20+6[/dice]
[dice=Damage]1d4+1[/dice]Vinz | Giant Raven (alias of Bob Evil)2018-05-22T04:24:07ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=32#15812018-05-19T05:17:38Z2018-05-19T05:15:44Z<p>Staying as low as the ceiling allows, Vinz swoops in toward the nearest Asmodean and begins snapping at him with his beak, beating him with his wings as he does so. </p>
<p><span class=messageboard-ooc>Fly (50 ft). Attacking the enemy in red.</span></p>
<p><span class="messageboard-dice"><b>Bite (B/P/S):</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (20) + 6 = 26</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (4) + 1 = 5</span></p>Staying as low as the ceiling allows, Vinz swoops in toward the nearest Asmodean and begins snapping at him with his beak, beating him with his wings as he does so.
Fly (50 ft). Attacking the enemy in red.
[dice=Bite (B/P/S)]1d20+6[/dice]
[dice=Damage]1d4+1[/dice]Vinz | Giant Raven (alias of Bob Evil)2018-05-19T05:15:44ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=32#15642018-05-15T06:12:40Z2018-05-15T06:12:40Z<p>Picking through the remains of the zombies yielded nothing edible. Vinz gave up trying once Pakuzzo called him to follow as he entered the next room. </p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (12) + 11 = 23</span></p>Picking through the remains of the zombies yielded nothing edible. Vinz gave up trying once Pakuzzo called him to follow as he entered the next room.
[dice=Stealth]1d20+11[/dice]Vinz | Giant Raven (alias of Bob Evil)2018-05-15T06:12:40ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=32#15562018-05-12T03:08:31Z2018-05-12T03:08:31Z<p>With the hunter backing him up this time, Vinz feels that much braver. He lunges again at the zombie in red. </p>
<p><span class="messageboard-dice"><b>Bite:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (3) + 6 = 9</span>
<br />
<span class="messageboard-dice"><b>Damage (B/P/S):</b></span> <span class="messageboard-dice">1d4 - 1 ⇒ (4) - 1 = 3</span></p>With the hunter backing him up this time, Vinz feels that much braver. He lunges again at the zombie in red.
[dice=Bite]1d20+6[/dice]
[dice=Damage (B/P/S)]1d4-1[/dice]Vinz | Giant Raven (alias of Bob Evil)2018-05-12T03:08:31ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=31#15502018-05-09T15:14:02Z2018-05-09T15:11:18Z<p>Given leave to defend himself, Vinz leaps and attempts to spear the zombie in red with his beak. </p>
<p><span class="messageboard-dice"><b>Bite:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (5) + 6 = 11</span>
<br />
<span class="messageboard-dice"><b>Damage (B/P/S):</b></span> <span class="messageboard-dice">1d4 - 1 ⇒ (1) - 1 = 0</span></p>Given leave to defend himself, Vinz leaps and attempts to spear the zombie in red with his beak.
[dice=Bite]1d20+6[/dice]
[dice=Damage (B/P/S)]1d4-1[/dice]Vinz | Giant Raven (alias of Bob Evil)2018-05-09T15:11:18ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=31#15452018-05-08T04:53:24Z2018-05-08T04:53:24Z<p>Cawing at the attacking zombie, Vinz still holds to the last command he was given and stays put, bobbing and dodging to avoid the undead menace. </p>
<p><span class=messageboard-ooc>Continuing to take <a href="" target="_blank" rel="nofollow">total defense</a> as a standard action (a +4 dodge bonus to AC for 1 round; see link for details. For this round he has AC 20 (18 Tch 13 Fl) and a 17 / 10 Fl CMD.</span></p>Cawing at the attacking zombie, Vinz still holds to the last command he was given and stays put, bobbing and dodging to avoid the undead menace.
Continuing to take total defense as a standard action (a +4 dodge bonus to AC for 1 round; see link for details. For this round he has AC 20 (18 Tch 13 Fl) and a 17 / 10 Fl CMD.Vinz | Giant Raven (alias of Bob Evil)2018-05-08T04:53:24ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=31#15382018-05-06T05:19:18Z2018-05-06T05:19:18Z<p>Vinz follows after Pakuzzo when he crosses the room, but holds his position upon the hunter's command. When the first zombie appears in the doorway, his feathers ruffle in agitation as he instinctively tenses himself for an incoming attack. </p>
<p><span class=messageboard-ooc>Taking <a href="" target="_blank" rel="nofollow">total defense</a> as a standard action (a +4 dodge bonus to your AC for 1 round; see link for details. For this round he has AC 20 (18 Tch 13 Fl) and a 17 / 10 Fl CMD.</span></p>Vinz follows after Pakuzzo when he crosses the room, but holds his position upon the hunter's command. When the first zombie appears in the doorway, his feathers ruffle in agitation as he instinctively tenses himself for an incoming attack.
Taking total defense as a standard action (a +4 dodge bonus to your AC for 1 round; see link for details. For this round he has AC 20 (18 Tch 13 Fl) and a 17 / 10 Fl CMD.Vinz | Giant Raven (alias of Bob Evil)2018-05-06T05:19:18ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=31#15332018-05-05T05:51:19Z2018-05-05T05:41:10Z<p><span class=messageboard-ooc>Animal Focus: Tiger applied for an indefinite duration. See above for altered stats.</span></p>
<p>[Spoiler omitted]</p>
<p>Vinz creeps after Pakuzzo on foot, careful not to make a sound. </p>
<p><span class=messageboard-ooc>Move 20 ft.</span></p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (2) + 11 = 13</span></p>Animal Focus: Tiger applied for an indefinite duration. See above for altered stats.
[Spoiler omitted]
Vinz creeps after Pakuzzo on foot, careful not to make a sound.
Move 20 ft.
[dice=Stealth]1d20+11[/dice]Vinz | Giant Raven (alias of Bob Evil)2018-05-05T05:41:10ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=30#14922018-04-24T04:19:37Z2018-04-24T04:17:42Z<p>Seeing Pakuzzo beckon, Vinz hops up on the windowsill and shimmies past the statue to land on the floor near his master. </p>
<p><span class=messageboard-ooc>Vinz is still under the effect of the sneak trick, so he'll keep making Stealth checks until he attacks or is ordered to do otherwise.</span></p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (5) + 9 = 14</span></p>
<p><span class=messageboard-ooc>Although he's the size of a dwarf, mechanically at level 3 Vinz still counts as a small creature, so I shouldn't need to roll an Escape Artist check to get him past the statue.</span></p>Seeing Pakuzzo beckon, Vinz hops up on the windowsill and shimmies past the statue to land on the floor near his master.
Vinz is still under the effect of the sneak trick, so he'll keep making Stealth checks until he attacks or is ordered to do otherwise.
[dice=Stealth]1d20+9[/dice]
Although he's the size of a dwarf, mechanically at level 3 Vinz still counts as a small creature, so I shouldn't need to roll an Escape Artist check to get him past the statue.Vinz | Giant Raven (alias of Bob Evil)2018-04-24T04:17:42ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=30#14732018-04-19T21:32:22Z2018-04-19T21:26:13Z<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (15) + 9 = 24</span></p>
<p>The dwarf-sized bird flutters down from his perch and ambles on foot into the doorway after Pakuzzo, not making a sound all the while.</p>[dice=Stealth]1d20+9[/dice]
The dwarf-sized bird flutters down from his perch and ambles on foot into the doorway after Pakuzzo, not making a sound all the while.Vinz | Giant Raven (alias of Bob Evil)2018-04-19T21:26:13ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=29#14102018-03-30T02:47:47Z2018-03-30T02:47:47Z<p>Having been commanded to stick close, Vinz follow after his master as he dashes off in pursuit of the crusader. </p>
<p><span class=messageboard-ooc>Fly (50 ft., Average).</span></p>Having been commanded to stick close, Vinz follow after his master as he dashes off in pursuit of the crusader.
Fly (50 ft., Average).Vinz | Giant Raven (alias of Bob Evil)2018-03-30T02:47:47ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=28#13952018-03-24T04:17:18Z2018-03-24T04:17:18Z<p>Vinz stays by Pakuzzo's side, cawing loudly but not taking any overt action against the imp.</p>Vinz stays by Pakuzzo's side, cawing loudly but not taking any overt action against the imp.Vinz | Giant Raven (alias of Bob Evil)2018-03-24T04:17:18ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=28#13862018-03-23T03:11:44Z2018-03-23T03:11:44Z<p>[Spoiler omitted]</p>
<p>Following Pakuzzo, Vinz flies as high as the ceiling in this chamber will allow. </p>
<p><span class=messageboard-ooc>Fly (50 feet, average).</span></p>[Spoiler omitted]
Following Pakuzzo, Vinz flies as high as the ceiling in this chamber will allow.
Fly (50 feet, average).Vinz | Giant Raven (alias of Bob Evil)2018-03-23T03:11:44ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=27#13412018-03-14T00:23:09Z2018-03-14T00:23:09Z<p>When Pakuzzo's vision changes to see through the darkness, so does Vinz's. </p>
<p>[Spoiler omitted]</p>When Pakuzzo's vision changes to see through the darkness, so does Vinz's.
[Spoiler omitted]Vinz | Giant Raven (alias of Bob Evil)2018-03-14T00:23:09ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=26#12912018-03-02T01:38:10Z2018-03-02T01:38:10Z<p>From a perch on a nearby building, a discordant, loud cawing starts ringing in your ears. Vinz has become extremely agitated that his master seems to be in fight or flight response, and his feathers are ruffled as he seems to be calling for Pakuzzo to let the bird intervene.</p>From a perch on a nearby building, a discordant, loud cawing starts ringing in your ears. Vinz has become extremely agitated that his master seems to be in fight or flight response, and his feathers are ruffled as he seems to be calling for Pakuzzo to let the bird intervene.Vinz | Giant Raven (alias of Bob Evil)2018-03-02T01:38:10ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=26#12722018-02-23T20:03:10Z2018-02-23T20:03:10Z<p>While all the commotion is going on, Vinz swoops down from his perch, eyes the spilled grain, and pucks some up with his beak. Finding the rice to be dry and unpalatable, he drops it unceremoniously and starts around for looking for something better to eat.</p>While all the commotion is going on, Vinz swoops down from his perch, eyes the spilled grain, and pucks some up with his beak. Finding the rice to be dry and unpalatable, he drops it unceremoniously and starts around for looking for something better to eat.Vinz | Giant Raven (alias of Bob Evil)2018-02-23T20:03:10ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=26#12562018-02-20T04:54:32Z2018-02-20T04:54:32Z<p>From somewhere outside, Vinz, who had gotten up earlier to hunt for a dire rat breakfast, caws in response to the tengu's whistle and takes to the air after the group.</p>From somewhere outside, Vinz, who had gotten up earlier to hunt for a dire rat breakfast, caws in response to the tengu's whistle and takes to the air after the group.Vinz | Giant Raven (alias of Bob Evil)2018-02-20T04:54:32ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=25#12352018-02-13T04:40:27Z2018-02-13T04:40:27Z<p>Vinz flies up and over the bridge, spiraling down to land in front of the leftmost rat without inviting an attack from the one next to it that is facing Sendi. </p>
<p><span class=messageboard-ooc>Fly (50 ft., Average). Using Acrobatics when he lands to avoid an AOO from the other rat.</span></p>
<p><span class="messageboard-dice"><b>Acrobatics:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (10) + 5 = 15</span></p>
<p>Once the giant raven lands in front of the dire rat, he caws and attempts to spear it with his beak. </p>
<p><span class="messageboard-dice"><b>Bite:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (16) + 4 = 20</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 - 1 ⇒ (3) - 1 = 2</span></p>Vinz flies up and over the bridge, spiraling down to land in front of the leftmost rat without inviting an attack from the one next to it that is facing Sendi.
Fly (50 ft., Average). Using Acrobatics when he lands to avoid an AOO from the other rat.
[dice=Acrobatics]1d20+5[/dice]
Once the giant raven lands in front of the dire rat, he caws and attempts to spear it with his beak.
[dice=Bite]1d20+4[/dice]
[dice=Damage]1d4-1[/dice]Vinz | Giant Raven (alias of Bob Evil)2018-02-13T04:40:27ZRe: Forums: Play-by-Post: Hell's RebelsVinz | Giant Raven (alias of Bob Evil)https://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/gameplay&page=25#12232018-02-10T05:39:50Z2018-02-10T05:39:50Z<p>While the others were talking, Vinz had been busying himself with the carrion remains of the Red Jills. The less said about that the better. When it looks like they're about to leave the roof he'll gulp down his last treat and take flight after them.</p>While the others were talking, Vinz had been busying himself with the carrion remains of the Red Jills. The less said about that the better. When it looks like they're about to leave the roof he'll gulp down his last treat and take flight after them.Vinz | Giant Raven (alias of Bob Evil)2018-02-10T05:39:50ZRe: Forums: Recruitment: Iron Gods Recruitment [AP]Verrig Chastaine (alias of Bob Evil)https://paizo.com/campaigns/IronGodsForgedIntoLegends/recruiting&page=4#1512017-02-05T23:20:10Z2017-02-05T23:20:10Z<p>Congrats to everyone who got in. Have fun!</p>Congrats to everyone who got in. Have fun!Verrig Chastaine (alias of Bob Evil)2017-02-05T23:20:10ZRe: Forums: Recruitment: Recruitment: Curse of the Crimson Throne (PFRPG)Vianca Espariza (alias of Bob Evil)https://paizo.com/campaigns/GMTeleutesCurseOfTheCrimsonThronePFRPG/recruiting&page=4#1642017-02-04T04:56:41Z2017-02-04T04:56:41Z<p>Good luck, all!</p>Good luck, all!Vianca Espariza (alias of Bob Evil)2017-02-04T04:56:41ZRe: Forums: Recruitment: Recruitment: Curse of the Crimson Throne (PFRPG)Vianca Espariza (alias of Bob Evil)https://paizo.com/campaigns/GMTeleutesCurseOfTheCrimsonThronePFRPG/recruiting&page=2#852017-01-29T04:17:27Z2017-01-29T04:17:27Z<p>Bob Evil here with Vianca Espariza, a Taldan two-handed fighter looking to apprehend Gaedren Lamm in order to clear her brother's good name. </p>
<p>[Spoiler omitted] </p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>Bob Evil here with Vianca Espariza, a Taldan two-handed fighter looking to apprehend Gaedren Lamm in order to clear her brother's good name.
[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]Vianca Espariza (alias of Bob Evil)2017-01-29T04:17:27ZRe: Forums: Recruitment: Recruitment: Curse of the Crimson Throne (PFRPG)Bob Evilhttps://paizo.com/campaigns/GMTeleutesCurseOfTheCrimsonThronePFRPG/recruiting#392017-01-26T19:51:07Z2017-01-26T19:51:07Z<p>Dot. Thinking either a divine caster or a fighter, possibly with one eye towards a prestige class.</p>Dot. Thinking either a divine caster or a fighter, possibly with one eye towards a prestige class.Bob Evil2017-01-26T19:51:07ZRe: Forums: Recruitment: Iron Gods Recruitment [AP]Verrig Chastaine (alias of Bob Evil)https://paizo.com/campaigns/IronGodsForgedIntoLegends/recruiting&page=2#712017-01-22T23:42:07Z2017-01-22T23:42:07Z<p>Bob Evil here with Verrig Chastaine, a paladin of Iomedae who's taken the Oath against Corruption, in Torch to investigate alien activity in the caverns below the town. </p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>Bob Evil here with Verrig Chastaine, a paladin of Iomedae who's taken the Oath against Corruption, in Torch to investigate alien activity in the caverns below the town.
[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]Verrig Chastaine (alias of Bob Evil)2017-01-22T23:42:07ZRe: Forums: Strange Aeons: Desna as a ally against the old ones?Bob Evilhttps://paizo.com/threads/rzs2u4p2?Desna-as-a-ally-against-the-old-ones#92019-12-24T04:02:51Z2017-01-22T21:26:36Z<p>You could be right about that. One of my favorite bits about Golarian is that James Jacob has said that Desna's true form isn't humanoid, she just chooses to look that way because she thinks that humanoids are "neat."</p>You could be right about that. One of my favorite bits about Golarian is that James Jacob has said that Desna's true form isn't humanoid, she just chooses to look that way because she thinks that humanoids are "neat."Bob Evil2017-01-22T21:26:36ZRe: Forums: Recruitment: Iron Gods Recruitment [AP]Bob Evilhttps://paizo.com/campaigns/IronGodsForgedIntoLegends/recruiting#122017-01-19T19:29:58Z2017-01-19T19:29:58Z<p>Dotting. Thinking either an alchemist or some sort of divine caster, we'll see.</p>Dotting. Thinking either an alchemist or some sort of divine caster, we'll see.Bob Evil2017-01-19T19:29:58ZRe: Forums: Recruitment: Iron Gods AP Interest CheckBob Evilhttps://paizo.com/threads/rzs2u4mk?Iron-Gods-AP-Interest-Check#272017-01-19T03:59:43Z2017-01-19T03:59:43Z<p>Oh sweet, Iron Gods. Is it limited to Core races only? Are Drawbacks allowed?</p>Oh sweet, Iron Gods. Is it limited to Core races only? Are Drawbacks allowed?Bob Evil2017-01-19T03:59:43ZRe: Forums: Recruitment: PF Hell's Rebel's AP - Kintargo needs you!Bob Evilhttps://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/recruiting&page=2#852017-01-05T01:28:16Z2017-01-05T01:28:16Z<p>@GM RePete Can I bug you one more time for the stats to the Giant Raven companion? </p>
<p>I've settled on a Tengu archer, a Hunter with the Roof Runner archetype and the Historian of the Rebellion campaign trait.</p>@GM RePete Can I bug you one more time for the stats to the Giant Raven companion?
I've settled on a Tengu archer, a Hunter with the Roof Runner archetype and the Historian of the Rebellion campaign trait.Bob Evil2017-01-05T01:28:16ZRe: Forums: Recruitment: PF Hell's Rebel's AP - Kintargo needs you!Bob Evilhttps://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/recruiting#482017-01-03T20:41:57Z2017-01-03T20:41:57Z<p>@GM RePete Thank you. I may or may not wind up using this when I finish tinkering with my build.</p>@GM RePete Thank you. I may or may not wind up using this when I finish tinkering with my build.Bob Evil2017-01-03T20:41:57ZRe: Forums: Recruitment: PF Hell's Rebel's AP - Kintargo needs you!Bob Evilhttps://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/recruiting#442017-01-03T19:54:40Z2017-01-03T19:54:40Z<div class="messageboard-quotee">GM RePete wrote:</div><blockquote><p>Anyone that is playing a ranger or something that gains an animal companion, there are a few additional options specific to this AP. If interested, let me know and I'll get you the stats.</p>
<p>Options are: Giant Raven, Impaler Shrike, and Yolubilis Heron. </blockquote><p>Can you link me the stats for the Yolubilis Heron?GM RePete wrote:Anyone that is playing a ranger or something that gains an animal companion, there are a few additional options specific to this AP. If interested, let me know and I'll get you the stats.
Options are: Giant Raven, Impaler Shrike, and Yolubilis Heron.
Can you link me the stats for the Yolubilis Heron?Bob Evil2017-01-03T19:54:40ZRe: Forums: Recruitment: PF Hell's Rebel's AP - Kintargo needs you!Bob Evilhttps://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/recruiting#62017-01-03T03:00:30Z2017-01-03T03:00:30Z<p>We can reroll one 4d6? Then I'm going to drop my last 11 and try my luck:</p>
<p><span class="messageboard-dice">4d6 ⇒ (6, 4, 6, 6) = 22</span></p>
<p>22 - 4 = 18, leaving me with:</p>
<p>11
<br />
12
<br />
14
<br />
17
<br />
13
<br />
18</p>
<p>Not bad.</p>We can reroll one 4d6? Then I'm going to drop my last 11 and try my luck:
[dice]4d6[/dice]
22 - 4 = 18, leaving me with:
11
12
14
17
13
18
Not bad.Bob Evil2017-01-03T03:00:30ZRe: Forums: Recruitment: PF Hell's Rebel's AP - Kintargo needs you!Bob Evilhttps://paizo.com/campaigns/GMRePeteHellsRebelsCitizensUnite/recruiting#42017-01-03T02:52:38Z2017-01-03T02:52:38Z<p><span class="messageboard-dice">4d6 - 1 ⇒ (6, 3, 2, 1) - 1 = 11</span>
<br />
<span class="messageboard-dice">4d6 - 1 ⇒ (1, 6, 3, 3) - 1 = 12</span>
<br />
<span class="messageboard-dice">4d6 - 2 ⇒ (4, 6, 4, 2) - 2 = 14</span>
<br />
<span class="messageboard-dice">4d6 - 3 ⇒ (5, 6, 6, 3) - 3 = 17</span>
<br />
<span class="messageboard-dice">4d6 - 1 ⇒ (4, 5, 4, 1) - 1 = 13</span>
<br />
<span class="messageboard-dice">4d6 - 2 ⇒ (5, 2, 3, 3) - 2 = 11</span></p>
<p>Gonna be interesting to see what I can make with these.</p>[dice]4d6-1[/dice]
[dice]4d6-1[/dice]
[dice]4d6-2[/dice]
[dice]4d6-3[/dice]
[dice]4d6-1[/dice]
[dice]4d6-2[/dice]
Gonna be interesting to see what I can make with these.Bob Evil2017-01-03T02:52:38ZRe: Forums: Website Feedback: Trouble loading paizo.com home page on smartphoneBob Evilhttps://paizo.com/threads/rzs2t6j2?Trouble-loading-paizocom-home-page-on-smartphone#302016-12-12T20:12:48Z2016-12-12T20:12:48Z<p>I've been having this same problem for months on a Kindle Fire using the default Silk browser, even after multiple updates. Strangely, if I access the store page or the message boards directly, the site works fine until I navigate to the home page.</p>
<p>Incidentally, I have no problems with the home page when using Firefox on my desktop or laptop.</p>I've been having this same problem for months on a Kindle Fire using the default Silk browser, even after multiple updates. Strangely, if I access the store page or the message boards directly, the site works fine until I navigate to the home page.
Incidentally, I have no problems with the home page when using Firefox on my desktop or laptop.Bob Evil2016-12-12T20:12:48ZRe: Forums: Play-by-Post Discussion: L5R: The Spirit of Bushido DiscussionBob Evilhttps://paizo.com/campaigns/L5RTheSpiritOfBushido/discussion&page=2#862016-09-24T01:55:22Z2016-09-24T01:55:22Z<p>I understand. Thanks for giving it a go though; no hard feelings. Good luck with the new game!</p>I understand. Thanks for giving it a go though; no hard feelings. Good luck with the new game!Bob Evil2016-09-24T01:55:22ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=11#5102016-09-15T06:36:16Z2016-09-15T06:36:16Z<p>Heizo frowns, already embarrassed that he has lost face due to his misstep. He did not relish this next confession.</p>
<p><b>"While I have dabbled in horsemanship before, I regret to say it is not an area in which I have received extensive training, Miya-sama."</b></p>Heizo frowns, already embarrassed that he has lost face due to his misstep. He did not relish this next confession.
"While I have dabbled in horsemanship before, I regret to say it is not an area in which I have received extensive training, Miya-sama."Yoritomo Heizo (alias of Bob Evil)2016-09-15T06:36:16ZRe: Forums/Paizo: General Discussion: Paizo Blog: And Miles to GoBob Evilhttps://paizo.com/community/blog/v5748dyo5lj3j?And-Miles-to-Go#82016-09-13T19:29:29Z2016-09-13T19:22:20Z<p>Good luck with whatever lies ahead of you, Liz!</p>Good luck with whatever lies ahead of you, Liz!Bob Evil2016-09-13T19:22:20ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=11#5052016-09-09T02:58:10Z2016-09-09T02:58:10Z<p><span class="messageboard-dice"><b>Athletics/Agility 2k2 (untrained):</b></span> <span class="messageboard-dice">2d10 ⇒ (2, 8) = 10</span> <span class=messageboard-ooc>Fail. Any damage?</span></p>[dice=Athletics/Agility 2k2 (untrained)]2d10[/dice] Fail. Any damage?Yoritomo Heizo (alias of Bob Evil)2016-09-09T02:58:10ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=11#5022016-09-05T04:47:49Z2016-09-05T04:47:49Z<p>Heizo comfortably holds his own during the conversation. When the talk turns to the business of the Mantis and Phoenix, he expresses his regret, but ends on a confident note that he is certain relations between the two Clans can be improved. Whether or not his companions are aware that he's more motivated by the prospect of lost profits rather than mending fences with the damned Phoenix is left to their respective judgements. </p>
<p><span class="messageboard-dice"><b>Investigation (Notice)/Perception 2k2 (untrained):</b></span> <span class="messageboard-dice">2d10 ⇒ (5, 6) = 11</span></p>
<p>Beyond that, he notices nothing particularly out of the ordinary.</p>Heizo comfortably holds his own during the conversation. When the talk turns to the business of the Mantis and Phoenix, he expresses his regret, but ends on a confident note that he is certain relations between the two Clans can be improved. Whether or not his companions are aware that he's more motivated by the prospect of lost profits rather than mending fences with the damned Phoenix is left to their respective judgements.
[dice=Investigation (Notice)/Perception 2k2
...Yoritomo Heizo (alias of Bob Evil)2016-09-05T04:47:49ZRe: Forums: Play-by-Post Discussion: L5R: The Spirit of Bushido DiscussionYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/discussion&page=2#822016-09-01T07:03:58Z2016-09-01T07:03:58Z<p>Alright, whenever you're ready.</p>Alright, whenever you're ready.Yoritomo Heizo (alias of Bob Evil)2016-09-01T07:03:58ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=10#4972016-08-23T04:32:01Z2016-08-23T04:32:01Z<p><span class="messageboard-dice"><b>Lore (Heraldry) / Intelligence 3k2:</b></span> <span class="messageboard-dice">3d10 ⇒ (2, 1, 5) = 8</span> <span class=messageboard-ooc>2+5 = 7</span></p>
<p>Heizo tries, but he is unable to recall exactly whom this Otomo is (or, more accurately, "was"). Left with little recourse, he decided that deference is the most prudent course of action. </p>
<p><b>"You flatter us, Mitsuhide-sama,"</b> Heizo says graciously with a polite bow. <b>"I am pleased to have merited your attention, although we merely performed to the best of our abilities in an unprecedented situation."</b></p>[dice=Lore (Heraldry) / Intelligence 3k2]3d10[/dice] 2+5 = 7
Heizo tries, but he is unable to recall exactly whom this Otomo is (or, more accurately, "was"). Left with little recourse, he decided that deference is the most prudent course of action.
"You flatter us, Mitsuhide-sama," Heizo says graciously with a polite bow. "I am pleased to have merited your attention, although we merely performed to the best of our abilities in an unprecedented situation."Yoritomo Heizo (alias of Bob Evil)2016-08-23T04:32:01ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=10#4902016-08-15T07:32:30Z2016-08-15T07:32:30Z<p><span class=messageboard-ooc>Heizo is inside. As before, he's not going to allow Miyuki to be alone with the Imperials if he can help it.</span></p>Heizo is inside. As before, he's not going to allow Miyuki to be alone with the Imperials if he can help it.Yoritomo Heizo (alias of Bob Evil)2016-08-15T07:32:30ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=10#4872016-08-11T18:37:25Z2016-08-11T18:37:25Z<p><b>"As would I,"</b> Heizo adds with as much good cheer as he could muster. <b>"No doubt that it would be an enjoyable diversion."</b></p>
<p>In truth his muscles ached and he had been looking forward to whatever relaxation the inn could provide, but political common sense he could not let the Scorpion courtier have the Miya's ear without himself being present to further the interests of the Mantis.</p>"As would I," Heizo adds with as much good cheer as he could muster. "No doubt that it would be an enjoyable diversion."
In truth his muscles ached and he had been looking forward to whatever relaxation the inn could provide, but political common sense he could not let the Scorpion courtier have the Miya's ear without himself being present to further the interests of the Mantis.Yoritomo Heizo (alias of Bob Evil)2016-08-11T18:37:25ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=10#4832016-08-09T18:25:06Z2016-08-09T18:25:06Z<p><b>"As you say,"</b> Heizo replies, grateful for the opportunity to rest. <b>"Let us savor it while we have the opportunity to do so."</b></p>"As you say," Heizo replies, grateful for the opportunity to rest. "Let us savor it while we have the opportunity to do so."Yoritomo Heizo (alias of Bob Evil)2016-08-09T18:25:06ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=10#4802016-08-09T01:12:01Z2016-08-09T01:12:01Z<p>Heizo nods in consideration. </p>
<p><b>"Quite prudent of you, Miya-sama. Fortunes willing, may our task be accomplished with speed and the utmost of care."</b></p>Heizo nods in consideration.
"Quite prudent of you, Miya-sama. Fortunes willing, may our task be accomplished with speed and the utmost of care."Yoritomo Heizo (alias of Bob Evil)2016-08-09T01:12:01ZRe: Forums: Play-by-Post Discussion: L5R: The Spirit of Bushido DiscussionYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/discussion&page=2#782016-08-08T01:19:22Z2016-08-08T01:19:22Z<p>Between extra work on the job and family crises (nothing truly serious, just numerous and unavoidable) I have been largely AWOL this past week. I've been leaving the house intending to log in when I get back and wind up crashing into unconsciousness when I return. </p>
<p>My apologies, I'm back now and the b.s. is mostly over. </p>
<p>P.S.: Miyuki, you're doing just fine, I can tell that it's all in-character. Backhanded compliments are a must for Crane or Scorpion faces. If anything I think I've been playing it way too civil for a Mantis. :)</p>Between extra work on the job and family crises (nothing truly serious, just numerous and unavoidable) I have been largely AWOL this past week. I've been leaving the house intending to log in when I get back and wind up crashing into unconsciousness when I return.
My apologies, I'm back now and the b.s. is mostly over.
P.S.: Miyuki, you're doing just fine, I can tell that it's all in-character. Backhanded compliments are a must for Crane or Scorpion faces. If anything I think I've been...Yoritomo Heizo (alias of Bob Evil)2016-08-08T01:19:22ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=10#4782016-08-08T01:14:37Z2016-08-08T01:14:37Z<p>Gokinju's insinuation is not lost on the courtier, but true to protocol he does not let it show. </p>
<p><b>"I am prepared to follow wherever you deem it necessary to travel, as I am sure are my fellow samurai, Miya-sama. If I may ask, is there a projected date that we are required to complete this task by?"</b></p>Gokinju's insinuation is not lost on the courtier, but true to protocol he does not let it show.
"I am prepared to follow wherever you deem it necessary to travel, as I am sure are my fellow samurai, Miya-sama. If I may ask, is there a projected date that we are required to complete this task by?"Yoritomo Heizo (alias of Bob Evil)2016-08-08T01:14:37ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=10#4722016-08-03T03:42:02Z2016-08-03T03:42:02Z<p>Heizo bows respectfully and gestures for Gokinju to join them. </p>
<p><b>"By all means,"</b> Heizo responds. <b>"Important matters are always better discussed after one has eaten properly. Please join us."</b></p>
<p><span class=messageboard-ooc>Is Gokinju also a ji-samurai, or do we need to make a heraldry check to address him properly?</span></p>Heizo bows respectfully and gestures for Gokinju to join them.
"By all means," Heizo responds. "Important matters are always better discussed after one has eaten properly. Please join us."
Is Gokinju also a ji-samurai, or do we need to make a heraldry check to address him properly?Yoritomo Heizo (alias of Bob Evil)2016-08-03T03:42:02ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=10#4692016-08-02T06:59:39Z2016-08-02T06:59:39Z<p>Upon sitting down, Heizo stows his pipe and sets aside his straw hat, exposing his topknot to view. </p>
<p><b>"Sake will be fine. As for the food, what do you recommend today, Abun?"</b></p>Upon sitting down, Heizo stows his pipe and sets aside his straw hat, exposing his topknot to view.
"Sake will be fine. As for the food, what do you recommend today, Abun?"Yoritomo Heizo (alias of Bob Evil)2016-08-02T06:59:39ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=10#4652016-07-29T04:40:26Z2016-07-29T04:40:26Z<p>Heizo gives another bow. </p>
<p><b>"Beyond what Kitao-san has requested, I find that the information you have given is sufficient, Yumi-sama."</b></p>Heizo gives another bow.
"Beyond what Kitao-san has requested, I find that the information you have given is sufficient, Yumi-sama."Yoritomo Heizo (alias of Bob Evil)2016-07-29T04:40:26ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=10#4612016-07-27T05:50:07Z2016-07-27T05:50:07Z<p>Heizo bows low as well. </p>
<p><b>"Though I may be hardly worthy of such a position, I also accept. I would say it is a pleasant turn of events, were not the Empire in such a dire state of affairs as to render it necessary."</b></p>Heizo bows low as well.
"Though I may be hardly worthy of such a position, I also accept. I would say it is a pleasant turn of events, were not the Empire in such a dire state of affairs as to render it necessary."Yoritomo Heizo (alias of Bob Evil)2016-07-27T05:50:07ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=10#4512016-07-26T03:18:57Z2016-07-26T03:18:57Z<p><b>"We have been treated with the utmost hospitality, Yumi-sama,"</b> Heizo says with a bow, <b>"and although your gratitude is sincerely appreciated, it is a matter of duty to assist a loyal member of the Imperial Family whenever possible. How may we be of further service?"</b></p>"We have been treated with the utmost hospitality, Yumi-sama," Heizo says with a bow, "and although your gratitude is sincerely appreciated, it is a matter of duty to assist a loyal member of the Imperial Family whenever possible. How may we be of further service?"Yoritomo Heizo (alias of Bob Evil)2016-07-26T03:18:57ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=9#4452016-07-21T06:41:18Z2016-07-21T06:41:18Z<p>Heizo is honestly taken aback at the sight of the Empress' body and his grieving Emperor, but protocol quickly reasserts itself before he risks a breach of etiquette. </p>
<p><b>"And thank the Fortunes that it happened to be so, Shisou-sama,"</b> he answers, performing a bow. <b>"Our journey was strange and harrowing, but in light of recent events the telling is likely best reserved for another time. Please tell us, what has occurred during our absence?"</b></p>Heizo is honestly taken aback at the sight of the Empress' body and his grieving Emperor, but protocol quickly reasserts itself before he risks a breach of etiquette.
"And thank the Fortunes that it happened to be so, Shisou-sama," he answers, performing a bow. "Our journey was strange and harrowing, but in light of recent events the telling is likely best reserved for another time. Please tell us, what has occurred during our absence?"Yoritomo Heizo (alias of Bob Evil)2016-07-21T06:41:18ZRe: Forums: Play-by-Post Discussion: L5R: The Spirit of Bushido DiscussionYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/discussion&page=2#702016-07-21T06:34:19Z2016-07-21T06:34:19Z<p>Nothing that a quick review can't fill in. I'm good.</p>Nothing that a quick review can't fill in. I'm good.Yoritomo Heizo (alias of Bob Evil)2016-07-21T06:34:19ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=9#4372016-07-14T04:40:43Z2016-07-14T04:40:43Z<p><span class="messageboard-dice"><b>Void:</b></span> <span class="messageboard-dice">2d10 ⇒ (6, 7) = 13</span></p>
<p><b>"I believe that everyone has finally been accounted for."</b></p>[dice=Void]2d10[/dice]
"I believe that everyone has finally been accounted for."Yoritomo Heizo (alias of Bob Evil)2016-07-14T04:40:43ZRe: Forums: Play-by-Post Discussion: L5R: The Spirit of Bushido DiscussionYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/discussion&page=2#592016-07-12T18:43:00Z2016-07-12T18:43:00Z<p>Yo!</p>Yo!Yoritomo Heizo (alias of Bob Evil)2016-07-12T18:43:00ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=9#4312016-07-07T17:50:32Z2016-07-07T17:50:32Z<div class="messageboard-quotee">Kakita Tanawe wrote:</div><blockquote> <span class=messageboard-ooc>bump</span> </blockquote><p><span class=messageboard-ooc><a href="http://paizo.com/campaigns/L5RTheSpiritOfBushido/discussion&page=2#56" target="_blank" rel="nofollow">GM's still out until the 9th with no internet.</a> He should be back by Saturday.</span>Kakita Tanawe wrote:bump
GM's still out until the 9th with no internet. He should be back by Saturday.Yoritomo Heizo (alias of Bob Evil)2016-07-07T17:50:32ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=9#4292016-06-29T18:55:09Z2016-06-29T18:55:09Z<p><span class=messageboard-ooc>Spending my last void point for +1k1 to the Skill roll.</span></p>
<p><span class="messageboard-dice"><b>Lore: Heraldry / Intelligence 4k3:</b></span> <span class="messageboard-dice">4d10 ⇒ (8, 2, 3, 8) = 21</span> <span class=messageboard-ooc>8+3+8 = 19 plus the Free Raise to reduce the TN of the roll by 5.</span></p>
<p>Heizo regards the woman impassively for a moment, then turns back to the sensei. </p>
<p><b>"She is of my Clan, the Mantis, and is of the Moshi family, and a shugenja of the school of that same family. As for her personal name, I have never had the pleasure of being introduced as of yet, so I cannot say."</b></p>Spending my last void point for +1k1 to the Skill roll.
[dice=Lore: Heraldry / Intelligence 4k3]4d10[/dice] 8+3+8 = 19 plus the Free Raise to reduce the TN of the roll by 5.
Heizo regards the woman impassively for a moment, then turns back to the sensei.
"She is of my Clan, the Mantis, and is of the Moshi family, and a shugenja of the school of that same family. As for her personal name, I have never had the pleasure of being introduced as of yet, so I cannot say."Yoritomo Heizo (alias of Bob Evil)2016-06-29T18:55:09ZRe: Forums: Play-by-Post Discussion: L5R: The Spirit of Bushido DiscussionYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/discussion&page=2#542016-06-29T18:36:00Z2016-06-29T18:36:00Z<p>Okay, I was waffling about saving these points for increasing a Trait, but my guy's a courtier, he should know this stuff. </p>
<p>Skills purchased: </p>
<p><b>Calligraphy 1 ... 1 pt</b>
<br />
<b>Games: Sadane 1 ... 1 pt</b>
<br />
<b>Knives 1 ... 1 pt</b>
<br />
<b>Lore: Bushido 1 ... 1 pt</b>
<br />
<b>Lore: Heraldry 1 ... 1 pt</b></p>
<p><b>Insight Rank: 143</b></p>Okay, I was waffling about saving these points for increasing a Trait, but my guy's a courtier, he should know this stuff.
Skills purchased:
Calligraphy 1 ... 1 pt
Games: Sadane 1 ... 1 pt
Knives 1 ... 1 pt
Lore: Bushido 1 ... 1 pt
Lore: Heraldry 1 ... 1 pt
Insight Rank: 143Yoritomo Heizo (alias of Bob Evil)2016-06-29T18:36:00ZRe: Forums: Play-by-Post Discussion: L5R: The Spirit of Bushido DiscussionYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/discussion&page=2#522016-06-28T12:42:43Z2016-06-28T12:42:43Z<p>Regarding the XP, do we have to wait until our characters have some downtime to increase our abilities, or can we spend the points immediately?</p>Regarding the XP, do we have to wait until our characters have some downtime to increase our abilities, or can we spend the points immediately?Yoritomo Heizo (alias of Bob Evil)2016-06-28T12:42:43ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=9#4192016-06-26T05:08:48Z2016-06-26T05:08:48Z<p>Relieved to have bested another challenge without much issue, Heizo adjusts his hat as the mists close in. </p>
<p><span class="messageboard-dice"><b>Void:</b></span> <span class="messageboard-dice">2d10 ⇒ (9, 1) = 10</span></p>Relieved to have bested another challenge without much issue, Heizo adjusts his hat as the mists close in.
[dice=Void]2d10[/dice]Yoritomo Heizo (alias of Bob Evil)2016-06-26T05:08:48ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=9#4112016-06-20T02:24:01Z2016-06-20T02:24:01Z<p>Heizo bows and elects to answer the fourth question. </p>
<p><b>"Respect for ones peers and superiors in word in deed is shown through observing proper etiquette in all ways large and small, demonstrating one's honor through propriety, keeping face, and demonstrating awareness of one's rightful place in the Celestial Order."</b> </p>
<p><span class=messageboard-ooc>Spending a void point on the roll.</span></p>
<p><span class="messageboard-dice"><b>Awareness / Etiquette 7k4:</b></span> <span class="messageboard-dice">7d10 ⇒ (6, 7, 1, 9, 7, 7, 7) = 44</span> <span class=messageboard-ooc>9+7+7+7 = <b>30</b> plus a free raise.</span></p>Heizo bows and elects to answer the fourth question.
"Respect for ones peers and superiors in word in deed is shown through observing proper etiquette in all ways large and small, demonstrating one's honor through propriety, keeping face, and demonstrating awareness of one's rightful place in the Celestial Order."
Spending a void point on the roll.
[dice=Awareness / Etiquette 7k4]7d10[/dice] 9+7+7+7 = 30 plus a free raise.Yoritomo Heizo (alias of Bob Evil)2016-06-20T02:24:01ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=9#4062016-06-18T18:22:49Z2016-06-18T18:22:49Z<p><b>"Surely if what this ronin has done is worthy of death, it should be apparent to all, with no need for secrecy or vagaries, even to the ears of those unworthy to carry out the law. If we may be so bold as to ask, Miya-sama, what, specifically, has he done that is worth such a sentence?"</b></p>"Surely if what this ronin has done is worthy of death, it should be apparent to all, with no need for secrecy or vagaries, even to the ears of those unworthy to carry out the law. If we may be so bold as to ask, Miya-sama, what, specifically, has he done that is worth such a sentence?"Yoritomo Heizo (alias of Bob Evil)2016-06-18T18:22:49ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=8#3982016-06-15T15:13:54Z2016-06-15T15:13:54Z<p>[Spoiler omitted]</p>
<p><span class="messageboard-dice"><b>Void 2k2:</b></span> <span class="messageboard-dice">2d10 ⇒ (7, 1) = 8</span></p>[Spoiler omitted]
[dice=Void 2k2]2d10[/dice]Yoritomo Heizo (alias of Bob Evil)2016-06-15T15:13:54ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=8#3952016-06-15T05:09:00Z2016-06-15T05:09:00Z<p><span class="messageboard-dice"><b>Void 2k2:</b></span> <span class="messageboard-dice">1d20 ⇒ 5</span></p>[dice=Void 2k2]1d20[/dice]Yoritomo Heizo (alias of Bob Evil)2016-06-15T05:09:00ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=8#3912016-06-10T23:01:39Z2016-06-10T23:01:39Z<p>Heizo is careful to maintain a mask of stoicism as it is his turn, but horsemanship was never his forte, and he was content to leave archery to the Tsuruchi. As usual, his almost single-minded focus on commerce above more esoteric pursuits has proven a detriment. </p>
<p>Still, he would never shame the Yoritomo name or that of the Mantis through lack of effort, and intended to give the best showing that he could manage. </p>
<p>As was his custom, he breathed a prayer to the Fortunes, and began. </p>
<p><span class=messageboard-ooc>Untrained in both skills, so no raises and no exploding 10s.</span></p>
<p><span class="messageboard-dice"><b>Horsemanship/Agility 2k2 (untrained):</b></span> <span class="messageboard-dice">2d10 ⇒ (4, 6) = 10</span></p>
<p>By the skin of his teeth, Heizo manages to maneuver his steed to the first target. </p>
<p><span class="messageboard-dice"><b>Kyujutsu/Reflexes 2k2 (untrained):</b></span> <span class="messageboard-dice">2d10 ⇒ (7, 3) = 10</span></p>
<p>His luck endures; he takes aim and somehow manages to plant the shaft into the target. </p>
<p><span class="messageboard-dice"><b>Horsemanship/Agility 2k2 (untrained):</b></span> <span class="messageboard-dice">2d10 ⇒ (6, 8) = 14</span></p>
<p>The horse remains under his control, and he has an easier time getting it to take him to the second target. </p>
<p><span class="messageboard-dice"><b>Kyujutsu/Reflexes 2k2 (untrained):</b></span> <span class="messageboard-dice">2d10 ⇒ (1, 3) = 4</span></p>
<p>Unfortunately, his next shot goes wide, not even anywhere close to hitting the target. </p>
<p><span class="messageboard-dice"><b>Horsemanship/Agility 2k2 (untrained):</b></span> <span class="messageboard-dice">2d10 ⇒ (5, 8) = 13</span></p>
<p>Still, Heizo is able to bring the animal across the finish line without issue. </p>
<p>It wasn't perfect, but neither was it a complete embarrassment. </p>
<p><span class=messageboard-ooc>Total = 1+1+1+0+1 = 4 points</span></p>Heizo is careful to maintain a mask of stoicism as it is his turn, but horsemanship was never his forte, and he was content to leave archery to the Tsuruchi. As usual, his almost single-minded focus on commerce above more esoteric pursuits has proven a detriment.
Still, he would never shame the Yoritomo name or that of the Mantis through lack of effort, and intended to give the best showing that he could manage.
As was his custom, he breathed a prayer to the Fortunes, and began.
Untrained...Yoritomo Heizo (alias of Bob Evil)2016-06-10T23:01:39ZRe: Forums: Play-by-Post Discussion: L5R: The Spirit of Bushido DiscussionYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/discussion#502016-06-10T13:43:09Z2016-06-10T13:43:09Z<p>Alright, XP!</p>
<p>I'm currently between back-to-back shifts at work, but I'll have my next post up by 5:30 pm CST today.</p>Alright, XP!
I'm currently between back-to-back shifts at work, but I'll have my next post up by 5:30 pm CST today.Yoritomo Heizo (alias of Bob Evil)2016-06-10T13:43:09ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=8#3832016-06-08T05:58:40Z2016-06-08T05:58:40Z<p><b>"As you say,"</b> he agrees, bringing the image of the young Phoenix to mind.</p>
<p><span class="messageboard-dice"><b>Void 2k2:</b></span> <span class="messageboard-dice">2d10 ⇒ (7, 5) = 12</span></p>"As you say," he agrees, bringing the image of the young Phoenix to mind.
[dice=Void 2k2]2d10[/dice]Yoritomo Heizo (alias of Bob Evil)2016-06-08T05:58:40ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=8#3792016-06-07T03:01:51Z2016-06-07T03:01:51Z<p><b>"A scratch, Ayano-chan, barely worth mentioning,"</b> he answers his ward, although he winces as he stands up straight and notes the red stain on his kataginu. <b>"Rather, tend to your own wound; you all fought bravely and with distinction, and we can't drink to your victory if you're down with an infection, now can we?"</b></p>
<div class="messageboard-quotee">Akodo Suana wrote:</div><blockquote><p> Suana nods to Sachiko, as if trying to say he's alright. Then he talks aloud, for everyone to hear.</p>
<p>-<b>So, have we found all the students? What shall we do now?</b> </blockquote><p><b>"I believe that the Phoenix contestant, Isawa Ume, and the Imperial entry, the ronin Kohuri, are both still unaccounted for. I humbly suggest that we choose one and focus on retrieving them."</b>"A scratch, Ayano-chan, barely worth mentioning," he answers his ward, although he winces as he stands up straight and notes the red stain on his kataginu. "Rather, tend to your own wound; you all fought bravely and with distinction, and we can't drink to your victory if you're down with an infection, now can we?"
Akodo Suana wrote:Suana nods to Sachiko, as if trying to say he's alright. Then he talks aloud, for everyone to hear.
-So, have we found all the students? What shall we do now?
...Yoritomo Heizo (alias of Bob Evil)2016-06-07T03:01:51ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=8#3722016-06-02T19:01:35Z2016-06-02T19:01:35Z<p><span class=messageboard-ooc>My Healthy wound rank is 15, so with 8 damage I still have 7 left before I'm Nicked.</span></p>
<p>Heizo sucks in air through his teeth as the blade bites into his abdomen, but fortunately it does not appear to have been a mortal wound. Pressing his luck, the courtier once again attempts to fell his attacker. </p>
<p><span class=messageboard-ooc>Remaining in Attack stance.</span></p>
<p><span class="messageboard-dice"><b>Knives 2k2 (unskilled):</b></span> <span class="messageboard-dice">2d10 ⇒ (10, 5) = 15</span>
<br />
<span class=messageboard-ooc>Unskilled, 10's do not explode.</span></p>
<p><span class="messageboard-dice"><b>Damage 3k1:</b></span> <span class="messageboard-dice">3d10 ⇒ (8, 9, 6) = 23</span> <span class=messageboard-ooc>9</span></p>My Healthy wound rank is 15, so with 8 damage I still have 7 left before I'm Nicked.
Heizo sucks in air through his teeth as the blade bites into his abdomen, but fortunately it does not appear to have been a mortal wound. Pressing his luck, the courtier once again attempts to fell his attacker.
Remaining in Attack stance.
[dice=Knives 2k2 (unskilled)]2d10[/dice]
Unskilled, 10's do not explode.
[dice=Damage 3k1]3d10[/dice] 9Yoritomo Heizo (alias of Bob Evil)2016-06-02T19:01:35ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=8#3672016-05-31T19:36:48Z2016-05-31T19:36:48Z<p><span class=messageboard-ooc>Not that I think that I managed to hit anything, but that damage roll of mine should be amended to:</span></p>
<p><span class=messageboard-ooc>Damage 3k1: 3d10 ⇒ (6, 5, 6) = 17 <b>6</b></span></p>Not that I think that I managed to hit anything, but that damage roll of mine should be amended to:
Damage 3k1: 3d10 ⇒ (6, 5, 6) = 17 6Yoritomo Heizo (alias of Bob Evil)2016-05-31T19:36:48ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=8#3642016-05-29T18:47:10Z2016-05-29T18:47:10Z<p>Seeing an opening as the warriors have been knocked prone, Heizo lunges toward the nearest one and attempts to plunge the tanto into his vitals. </p>
<p><span class=messageboard-ooc>Taking the Attack Stance.</span></p>
<p><span class=messageboard-ooc>Attacking one of the warriors: -ATN due to Miyuki's spell.</span></p>
<p><span class="messageboard-dice"><b>Knives 2k2 (unskilled):</b></span> <span class="messageboard-dice">2d10 ⇒ (2, 1) = 3</span> <span class=messageboard-ooc>Not good...</span></p>
<p><span class="messageboard-dice"><b>Damage 3k1:</b></span> <span class="messageboard-dice">3d10 ⇒ (6, 5, 6) = 17</span></p>Seeing an opening as the warriors have been knocked prone, Heizo lunges toward the nearest one and attempts to plunge the tanto into his vitals.
Taking the Attack Stance.
Attacking one of the warriors: -ATN due to Miyuki's spell.
[dice=Knives 2k2 (unskilled)]2d10[/dice] Not good...
[dice=Damage 3k1]3d10[/dice]Yoritomo Heizo (alias of Bob Evil)2016-05-29T18:47:10ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=8#3542016-05-26T05:03:31Z2016-05-26T05:03:31Z<p>Heizo nods in recognition of the gathered wards before drawing his own tanto. Even for a courtier, he was not formally skilled in combat; the knife he had drawn was primarily for grooming purposes, and the machi-kanshisha pipe he carried was a gift received from past deal with the Kaeru of the City of the Rich Frog, and was primarily used as a conversation piece. He normally traveled with his Clan's bushi, or at least a ronin yojimbo when circumstances demanded it. </p>
<p><b>"This is not my usual area of expertise,"</b> he says grimly to his peers. <b>"I know that I have not known any of you quite long enough to ask such a thing, but even if I fall, Ayano-chan must return."</b></p>
<p><span class=messageboard-ooc>My intention is to begin with the Defense stance (Air 2 + Defense 2 + ATN 15 = 19). Drawing a tanto as a free action.</span></p>Heizo nods in recognition of the gathered wards before drawing his own tanto. Even for a courtier, he was not formally skilled in combat; the knife he had drawn was primarily for grooming purposes, and the machi-kanshisha pipe he carried was a gift received from past deal with the Kaeru of the City of the Rich Frog, and was primarily used as a conversation piece. He normally traveled with his Clan's bushi, or at least a ronin yojimbo when circumstances demanded it.
"This is not my usual area...Yoritomo Heizo (alias of Bob Evil)2016-05-26T05:03:31ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=7#3502016-05-25T04:19:49Z2016-05-25T04:19:49Z<p><span class="messageboard-dice"><b>Initiative 3k2:</b></span> <span class="messageboard-dice">3d10 ⇒ (10, 9, 3) = 22</span>
<br />
<span class="messageboard-dice"><b>Explosion:</b></span> <span class="messageboard-dice">1d10 ⇒ 6</span> <span class=messageboard-ooc>16+9 = 25</span></p>[dice=Initiative 3k2]3d10[/dice]
[dice=Explosion]1d10[/dice] 16+9 = 25Yoritomo Heizo (alias of Bob Evil)2016-05-25T04:19:49ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=7#3432016-05-21T01:59:11Z2016-05-21T01:59:11Z<p>Heizo nods in approval of Arata's successful attempt at poetry. He then centers himself as best as he can manage for the attempt to reach Ukira. </p>
<p><span class="messageboard-dice"><b>Void 2k2:</b></span> <span class="messageboard-dice">2d10 ⇒ (9, 6) = 15</span></p>Heizo nods in approval of Arata's successful attempt at poetry. He then centers himself as best as he can manage for the attempt to reach Ukira.
[dice=Void 2k2]2d10[/dice]Yoritomo Heizo (alias of Bob Evil)2016-05-21T01:59:11ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=7#3392016-05-19T19:10:45Z2016-05-19T19:10:45Z<p><b>"A samurai is expected to master many talents,"</b> he says to Arata. <b>"One can be both a swordsman and a poet. You will do your Clan and your father no dishonor if you commit yourself to both pursuits, and indeed may have the potential to bring increased glory in service to your lord by doing so. If you consider yourself a duelist first and foremost, that is fine, but many great duelists were also deft hands at an artistic skill. It is not betrayal, Arata-kun, it is an opportunity."</b></p>"A samurai is expected to master many talents," he says to Arata. "One can be both a swordsman and a poet. You will do your Clan and your father no dishonor if you commit yourself to both pursuits, and indeed may have the potential to bring increased glory in service to your lord by doing so. If you consider yourself a duelist first and foremost, that is fine, but many great duelists were also deft hands at an artistic skill. It is not betrayal, Arata-kun, it is an opportunity."Yoritomo Heizo (alias of Bob Evil)2016-05-19T19:10:45ZRe: Forums: Play-by-Post Discussion: L5R: The Spirit of Bushido DiscussionYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/discussion#442016-05-19T19:05:33Z2016-05-19T19:05:33Z<p>I agree, I thought that you were doing fine as well. If you're not enjoying yourself though, it's your right not to force it. Still, I have no issues with you if you decide to stick around.</p>I agree, I thought that you were doing fine as well. If you're not enjoying yourself though, it's your right not to force it. Still, I have no issues with you if you decide to stick around.Yoritomo Heizo (alias of Bob Evil)2016-05-19T19:05:33ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=7#3332016-05-17T01:27:44Z2016-05-17T01:27:44Z<p>Heizo strokes the whiskers on his chin and thinks while the others are talking: </p>
<p><i>So, it is absolutely necessary that Arata-kun is the one who submits a poem... But I notice that she did not say that it has to be an </i>outstanding<i> poem, just that he must submit one in order to leave...</i></p>
<p><b>"Arata-kun,"</b> he says to the young Crane in a sympathetic tone, <b>"I beg your forgiveness for what is likely my woefully inadequate assessment of your view of the task at hand, but while prudence and careful thinking are admirable strategies, hesitancy is in and of itself not a virtue. A samurai who does not choose to act at all has still committed to a course of action, and not one that will likely serve to free him from his predicament. Although there is the risk of failure, even the lessons learned from a failure can be a stepping stone to eventual victory. If you try, how have you given up hope? If you fail, use what you have learned, and then try again, and if necessary again and again, until you have overcome the task at hand. The will to action in the face of adversity, the fortitude to withstand trials and grow stronger and wiser for doing so— <i>that</i> is the very essence of hope!"</b></p>
<p><span class="messageboard-dice"><b>Courtier / Awareness 6k3:</b></span> <span class="messageboard-dice">6d10 ⇒ (9, 7, 10, 7, 9, 9) = 51</span>
<br />
<span class="messageboard-dice"><b>Explosion:</b></span> <span class="messageboard-dice">1d10 ⇒ 8</span> <span class=messageboard-ooc>18+9+9 = 36</span></p>
<p><span class=messageboard-ooc>This might be just grasping at straws, but I hope that at the very least Arata will elaborate on why creating this poem equals giving up hope.</span></p>Heizo strokes the whiskers on his chin and thinks while the others are talking:
So, it is absolutely necessary that Arata-kun is the one who submits a poem... But I notice that she did not say that it has to be an outstanding poem, just that he must submit one in order to leave...
"Arata-kun," he says to the young Crane in a sympathetic tone, "I beg your forgiveness for what is likely my woefully inadequate assessment of your view of the task at hand, but while prudence and careful thinking...Yoritomo Heizo (alias of Bob Evil)2016-05-17T01:27:44ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=7#3292016-05-12T07:28:17Z2016-05-12T07:28:17Z<p>Heizo ponders for a moment, then steps forward.</p>
<p><b>"A single leaf falls,
<br />
One final cut delivered;
<br />
Forest, undisturbed."</b></p>
<p><span class="messageboard-dice"><b>Artisan: Poetry / Awareness (Untrained) 3k3:</b></span> <span class="messageboard-dice">3d10 ⇒ (8, 9, 7) = 24</span></p>
<p><span class=messageboard-ooc>Though a samurai may die, he does so in service for his lord; although the world is indifferent to his sacrifice, his duty decrees that this be so.</span></p>Heizo ponders for a moment, then steps forward.
"A single leaf falls,
One final cut delivered;
Forest, undisturbed."
[dice=Artisan: Poetry / Awareness (Untrained) 3k3]3d10[/dice]
Though a samurai may die, he does so in service for his lord; although the world is indifferent to his sacrifice, his duty decrees that this be so.Yoritomo Heizo (alias of Bob Evil)2016-05-12T07:28:17ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=7#3202016-05-10T18:11:47Z2016-05-10T18:11:47Z<p>Heizo's fan casually obscures his mouth as he asks the samurai nearest to him: </p>
<p><b>"It was indeed a fine poem by Tanawe-san, but it looks like answering directly might not have been the point of the exercise. Does it need to be Arata-kun who answers to the instructor?"</b></p>Heizo's fan casually obscures his mouth as he asks the samurai nearest to him:
"It was indeed a fine poem by Tanawe-san, but it looks like answering directly might not have been the point of the exercise. Does it need to be Arata-kun who answers to the instructor?"Yoritomo Heizo (alias of Bob Evil)2016-05-10T18:11:47ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=7#3132016-05-08T11:56:56Z2016-05-08T11:56:56Z<p><span class="messageboard-dice"><b>Void 2k2:</b></span> <span class="messageboard-dice">2d10 ⇒ (7, 7) = 14</span></p>[dice=Void 2k2]2d10[/dice]Yoritomo Heizo (alias of Bob Evil)2016-05-08T11:56:56ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=7#3102016-05-08T02:19:28Z2016-05-08T02:19:28Z<p><b>"By all means, Takeya-san,"</b> Heizo says the the Scorpion; winning at dice had improved his mood considerably. <b>"The sooner, the better."</b></p>"By all means, Takeya-san," Heizo says the the Scorpion; winning at dice had improved his mood considerably. "The sooner, the better."Yoritomo Heizo (alias of Bob Evil)2016-05-08T02:19:28ZRe: Forums: Play-by-Post Discussion: L5R: The Spirit of Bushido DiscussionYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/discussion#372016-05-01T20:57:34Z2016-05-01T20:57:34Z<p>A minor correction. What read:</p>
<p><span class=messageboard-ooc>Courtier/Awareness 6k3: 6d10 ⇒ (6, 5, 10, 2, 3, 6) = 32 10+7+6 = 22</span></p>
<p>should have instead read: </p>
<p><span class=messageboard-ooc>Courtier/Awareness 6k3: 6d10 ⇒ (6, 5, 10, 2, 3, 6) = 32 10+6+6 = 22</span></p>
<p>It's the same outcome, but the added rolls have been made accurate.</p>A minor correction. What read:
Courtier/Awareness 6k3: 6d10 ⇒ (6, 5, 10, 2, 3, 6) = 32 10+7+6 = 22
should have instead read:
Courtier/Awareness 6k3: 6d10 ⇒ (6, 5, 10, 2, 3, 6) = 32 10+6+6 = 22
It's the same outcome, but the added rolls have been made accurate.Yoritomo Heizo (alias of Bob Evil)2016-05-01T20:57:34ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=7#3022016-04-30T02:32:17Z2016-04-30T02:32:17Z<p>Taking a seat among the peasants and lighting his pipe, Heizo feels more at home here than he would care to admit to the other samurai. When his turn comes, he silently gives a short prayer to the fortunes and lets the dice fly. </p>
<p><span class=messageboard-ooc>Spending 1 Void point to increase my skill roll by 1k1.</span>
<br />
<span class="messageboard-dice"><b>Games: Fortunes & Winds 4k3:</b></span> <span class="messageboard-dice">4d10 ⇒ (9, 10, 9, 1) = 29</span>
<br />
<span class="messageboard-dice"><b>Explosion:</b></span> <span class="messageboard-dice">1d10 ⇒ 7</span> <span class=messageboard-ooc>17+9+9 = 35</span></p>
<p>Getting up from the game, he heads over to the gathering by the statue and regards the art piece critically. </p>
<p><b>"A piece of earth, when expertly carved by a master sculptor, can present such an image of majesty that its form is unquestionably improved over its original state, no matter how beautiful it's natural form once was. Having said that, this piece forces me lament the loss of what once must have been a quite pleasing stone."</b></p>
<p><span class="messageboard-dice"><b>Courtier/Awareness 6k3:</b></span> <span class="messageboard-dice">6d10 ⇒ (6, 5, 10, 2, 3, 6) = 32</span> <span class=messageboard-ooc>10+7+6 = 22</span></p>Taking a seat among the peasants and lighting his pipe, Heizo feels more at home here than he would care to admit to the other samurai. When his turn comes, he silently gives a short prayer to the fortunes and lets the dice fly.
Spending 1 Void point to increase my skill roll by 1k1.
[dice=Games: Fortunes & Winds 4k3]4d10[/dice]
[dice=Explosion]1d10[/dice] 17+9+9 = 35
Getting up from the game, he heads over to the gathering by the statue and regards the art piece critically.
"A piece of...Yoritomo Heizo (alias of Bob Evil)2016-04-30T02:32:17ZRe: Forums: Play-by-Post: L5R: The Spirit of BushidoYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/gameplay&page=6#2952016-04-28T19:02:45Z2016-04-28T19:02:45Z<p>Heizo surreptitiously scratches the back of his head beneath his hat and makes a face.</p>
<p><b>"I can hold my own at Fortunes and Winds— Don't give me that look, Ayano-chan, you just happen to be extraordinarily lucky at dice!"</b></p>
<p>He sniffs derisively. </p>
<p><b>"...As I was saying, I am confident in my skill. Does anyone else have a specialty?"</b></p>Heizo surreptitiously scratches the back of his head beneath his hat and makes a face.
"I can hold my own at Fortunes and Winds-- Don't give me that look, Ayano-chan, you just happen to be extraordinarily lucky at dice!"
He sniffs derisively.
"...As I was saying, I am confident in my skill. Does anyone else have a specialty?"Yoritomo Heizo (alias of Bob Evil)2016-04-28T19:02:45ZRe: Forums: Play-by-Post Discussion: L5R: The Spirit of Bushido DiscussionYoritomo Heizo (alias of Bob Evil)https://paizo.com/campaigns/L5RTheSpiritOfBushido/discussion#362016-04-28T00:40:27Z2016-04-28T00:40:27Z<p>My apologies, I saw the new GM post earlier today, but when I went to post I found that a storm had knocked out Comcast in my area and I couldn't reply until it was back up. Ready to go now, though.</p>My apologies, I saw the new GM post earlier today, but when I went to post I found that a storm had knocked out Comcast in my area and I couldn't reply until it was back up. Ready to go now, though.Yoritomo Heizo (alias of Bob Evil)2016-04-28T00:40:27ZRe: Forums: Recruitment: The Blight of TreerazerBob Evilhttps://paizo.com/campaigns/TheBlightOfTreerazer/recruiting&page=2#752016-04-02T03:11:07Z2016-04-02T03:11:07Z<p>I'm sorry to do this, but I'm going to have to withdraw my submission. This past week I've been hit with three projects in a row for college and I have to travel out of town this weekend for a family function. I've been doing my level best to juggle what I'd already been assigned and still draw up my character, but by the time I get everything together the deadline for recruitment is going to pass. I've already delayed my entry long enough as it is. </p>
<p>This still looks like a fun game, and I see plenty of great submissions already, so I'd rather just remove myself as competition so someone who has more time to spare this week has a better shot. Either way, thanks for the the consideration, and good luck with the campaign.</p>I'm sorry to do this, but I'm going to have to withdraw my submission. This past week I've been hit with three projects in a row for college and I have to travel out of town this weekend for a family function. I've been doing my level best to juggle what I'd already been assigned and still draw up my character, but by the time I get everything together the deadline for recruitment is going to pass. I've already delayed my entry long enough as it is.
This still looks like a fun game, and I...Bob Evil2016-04-02T03:11:07ZRe: Forums: Product Discussion: Wishlist for ArchetypesBob Evilhttps://paizo.com/threads/rzs2tk5x?Wishlist-for-Archetypes#142016-03-29T18:21:23Z2016-03-29T18:21:23Z<p>An unchained summoner archetype that removes the specific outsider subtype, base form restrictions, and pre-set evolutions in exchange for a larger pool of evolution points. Keep the unchained spell-list, keep Pounce where it is, I just want back the freedom to make the monster I want.</p>An unchained summoner archetype that removes the specific outsider subtype, base form restrictions, and pre-set evolutions in exchange for a larger pool of evolution points. Keep the unchained spell-list, keep Pounce where it is, I just want back the freedom to make the monster I want.Bob Evil2016-03-29T18:21:23ZRe: Forums: Recruitment: The Blight of TreerazerBob Evilhttps://paizo.com/campaigns/TheBlightOfTreerazer/recruiting&page=2#542016-03-29T05:32:21Z2016-03-29T05:32:21Z<div class="messageboard-quotee">GM Fez wrote:</div><blockquote>After much thought I have decided to allow Half-Elves as well. Just know that you will be considered a second class citizen by the majority of the elven NPCS in Kyonin and will be treated as such. Backstory will need to be changed just a tad but I trust you guys to adapt as necessary. </blockquote><p>I have no problem with that arrangement; in fact, I'm counting on it. I would still like to wait until after Inner Sea Faiths is released on Wednesday before I put up my sheet so that I can incorporate the information on Alseta into my build and background, but I can have the whole bit done before the April 6 deadline.
<p>As for the backstory, the only major hurdle that I'm seeing is the problem of age. If the elf characters were rescued at age 40 and have reached the starting age of adulthood they should be around 130 or older by now. A half-elf's starting adult age is around 26; <a href="http://www.d20pfsrd.com/alignment-description/description" target="_blank" rel="nofollow">at 130, their age category would be Venerable.</a> </p>
<p>I don't really want to start the game as a level 1 senior citizen, so I'm proposing a workaround: what if my cleric is the child of a parent (elf or half-elf) who was rescued from the sacrifice with the other characters by Queen Edasseril and her personal guard? This family history would contribute to fueling my character's devotion to Kyonin and the crown despite the traditional discrimination faced by half-elves in the nation. What do you think?</p>GM Fez wrote:After much thought I have decided to allow Half-Elves as well. Just know that you will be considered a second class citizen by the majority of the elven NPCS in Kyonin and will be treated as such. Backstory will need to be changed just a tad but I trust you guys to adapt as necessary.
I have no problem with that arrangement; in fact, I'm counting on it. I would still like to wait until after Inner Sea Faiths is released on Wednesday before I put up my sheet so that I can...Bob Evil2016-03-29T05:32:21ZRe: Forums: Recruitment: The Blight of TreerazerBob Evilhttps://paizo.com/campaigns/TheBlightOfTreerazer/recruiting#172016-03-24T16:22:04Z2016-03-24T16:22:04Z<div class="messageboard-quotee">GM Fez wrote:</div><blockquote>I like the idea but I am wary off opening other races, especially this early in recruitment. Give me some time to consider offline and I'll swing back around to this question. </blockquote><p>Fair enough. I'll start writing, but I won't set anything in stone until you make your decision.GM Fez wrote:I like the idea but I am wary off opening other races, especially this early in recruitment. Give me some time to consider offline and I'll swing back around to this question.
Fair enough. I'll start writing, but I won't set anything in stone until you make your decision.Bob Evil2016-03-24T16:22:04ZRe: Forums: Recruitment: The Blight of TreerazerBob Evilhttps://paizo.com/campaigns/TheBlightOfTreerazer/recruiting#102016-03-24T03:33:07Z2016-03-24T03:33:07Z<p>I am interested in creating a cleric of Alseta with the Aiudara Savant campaign trait. Probably will be going for Exalted once Inner Sea Faiths comes out. </p>
<p>GM Fez, I know that you want an all-elf party, but would you be willing to allow in a half-elf? They synergize better with the cleric class than elves do, and I'd like to play up the angle of being a loyal but effectively second-class citizen of Kyonin.</p>I am interested in creating a cleric of Alseta with the Aiudara Savant campaign trait. Probably will be going for Exalted once Inner Sea Faiths comes out.
GM Fez, I know that you want an all-elf party, but would you be willing to allow in a half-elf? They synergize better with the cleric class than elves do, and I'd like to play up the angle of being a loyal but effectively second-class citizen of Kyonin.Bob Evil2016-03-24T03:33:07ZRe: Forums: Product Discussion: A list of things that Ultimate Intrigue clarified for me in the first 10 minutes of readingBob Evilhttps://paizo.com/threads/rzs2tjaa?A-list-of-things-that-Ultimate-Intrigue#142016-03-17T02:57:54Z2016-03-17T02:55:14Z<div class="messageboard-quotee">Ravingdork wrote:</div><blockquote> <ul>
<br />
<li>Diplomacy is not mind control.
<br />
</ul></blockquote><p>But... but how else is my 32 CHA diplomancer bard supposed to render the rest of the party irrelevant?!Ravingdork wrote:
Diplomacy is not mind control.
But... but how else is my 32 CHA diplomancer bard supposed to render the rest of the party irrelevant?!Bob Evil2016-03-17T02:55:14ZRe: Forums: Off-Topic Discussions: Your Political Discussions in Non-Word ExclamationsBob Evilhttps://paizo.com/threads/rzs2thib&page=2?Your-Political-Discussions-in-NonWord#722016-03-17T02:40:41Z2016-03-17T02:37:01Z<div class="messageboard-quotee">Shadowborn wrote:</div><blockquote> <a href="https://www.youtube.com/watch?v=yJxCdh1Ps48" target="_blank" rel="nofollow">:(</a> </blockquote><p>[Spoiler omitted]
<p><a href="https://www.youtube.com/watch?v=Qa7uLxu0XAc" target="_blank" rel="nofollow">•slide whistle•</a></p>Shadowborn wrote::(
[Spoiler omitted] *slide whistle*Bob Evil2016-03-17T02:37:01ZRe: Forums: Lost Omens Products: Paizo Blog: Your Faith is Rewarded!Bob Evilhttps://paizo.com/community/blog/v5748dyo5lilb?Your-Faith-is-Rewarded#102016-03-16T23:41:29Z2016-03-16T23:41:29Z<p>Is that possibly a non-Red Mantis Assassin priest of Achaekek? Didn't it say somewhere that the cult hunted down anyone claiming to follow him who was outside the official organization?</p>Is that possibly a non-Red Mantis Assassin priest of Achaekek? Didn't it say somewhere that the cult hunted down anyone claiming to follow him who was outside the official organization?Bob Evil2016-03-16T23:41:29ZRe: Forums: Product Discussion: Pathfinder Adventure Path: Curse of the Crimson Throne (PFRPG)Bob Evilhttps://paizo.com/products/btpy9nme/discuss?Pathfinder-Adventure-Path-Curse-of-the-Crimson-Throne#312016-03-16T19:45:35Z2016-03-16T19:45:35Z<p><span class=messageboard-bigger><b>HELL YES, SON!!</b></span></p>
<p>I've been holding out for this for years! This is the best AP, and we finally got an official coversion!</p>HELL YES, SON!!
I've been holding out for this for years! This is the best AP, and we finally got an official coversion!Bob Evil2016-03-16T19:45:35ZRe: Forums: Product Discussion: Pathfinder Campaign Setting: Path of the Hellknight (PFRPG)Bob Evilhttps://paizo.com/products/btpy9l39/discuss&page=2?Pathfinder-Campaign-Setting-Path-of-the-Hellknight#932016-03-12T15:16:25Z2016-03-11T22:46:14Z<p>Will there happen to be images be some of the lesser-known orders in here? I want to see what the Orders of the Pike, Scar, and Coil's respective armors are supposed to look like!</p>Will there happen to be images be some of the lesser-known orders in here? I want to see what the Orders of the Pike, Scar, and Coil's respective armors are supposed to look like!Bob Evil2016-03-11T22:46:14ZRe: Forums: Hell's Vengeance: Hell's Vengeance Player's GuideBob Evilhttps://paizo.com/threads/rzs2t8as&page=4?Hells-Vengeance-Players-Guide#1782016-02-27T00:04:50Z2016-02-27T00:04:50Z<p>You may have to just keep at it. I spent an hour last night personalizing and then refreshing after it kept kicking me back to the front page, but eventually I got through and was able to get it.</p>You may have to just keep at it. I spent an hour last night personalizing and then refreshing after it kept kicking me back to the front page, but eventually I got through and was able to get it.Bob Evil2016-02-27T00:04:50ZRe: Forums: Hell's Vengeance: Appropriate character?Bob Evilhttps://paizo.com/threads/rzs2ta9u?Appropriate-character#22016-01-30T06:59:24Z2016-01-30T06:59:24Z<p>This is just my two cents, but I'd say a Red Mantis character would fit this AP best precisely <i>because</i> they saw Queen Abrogail as the legitimate ruler of Cheliax. When King Gaspodar died without leaving an heir or naming a successor, the crown was essentially up for grabs in the civil war. House Thrune won the war (admittedly by making a pact with Hell), so their rule is the rightful one. </p>
<p>It's also worth noting that Aroden never actually ruled Cheliax at any point in history. It was the primary seat of his religion on Golarian, and Gaspodar planned to abdicate the throne and government to Aroden in 4606 AR so he could rule in person, but he died before any of that could happen, so he never rightfully ruled Cheliax. From a strictly legal point of view, Iomedae has no claim of rulership over Cheliax, because while she was his chosen herald and inheritor, she never inherited the throne of Cheliax from him, because Aroden never held it in the first place. </p>
<p>Now, not that you can't play it the way you want, but the big taboo for Achaekek's followers is that they can't assassinate a rightful ruler. If your character sees a member of the Glorious Reclamation as having a mandate from Iomedae to rule in her name, that means that by opposing them you could potentially be setting yourself up for blasphemy in the eyes of the Mantis god and the rest of the cult.</p>This is just my two cents, but I'd say a Red Mantis character would fit this AP best precisely because they saw Queen Abrogail as the legitimate ruler of Cheliax. When King Gaspodar died without leaving an heir or naming a successor, the crown was essentially up for grabs in the civil war. House Thrune won the war (admittedly by making a pact with Hell), so their rule is the rightful one.
It's also worth noting that Aroden never actually ruled Cheliax at any point in history. It was the...Bob Evil2016-01-30T06:59:24ZRe: Forums: Off-Topic Discussions: New people?Bob Evilhttps://paizo.com/threads/rzs2t9yq?New-people#122016-01-26T20:58:00Z2016-01-26T20:41:38Z<p>Hey, good to have you. The people here pretty nice, and the boards are run well, so you should do fine. Feel free to ask about whatever comes to mind.</p>Hey, good to have you. The people here pretty nice, and the boards are run well, so you should do fine. Feel free to ask about whatever comes to mind.Bob Evil2016-01-26T20:41:38ZRe: Forums/Pathfinder Adventure Path: General Discussion: What is your favorite Adventure Path thus far? Vote now!Bob Evilhttps://paizo.com/threads/rzs2sy98&page=2?What-is-your-favorite-Adventure-Path-thus-far#942016-01-20T06:09:43Z2016-01-20T06:09:43Z<p>1. Curse of the Crimson Throne (As others have said, the only thing really wrong with it is that it hasn't been updated for PFRPG.) </p>
<p>2. Reign of Winter</p>
<p>3. Jade Regent</p>
<p>4. Wrath of the Righteous (I've read complaints that the mythic rules implode toward book 6, but I've never gotten that far in play, so <i>caveat emptor</i>.)</p>
<p>5. Rise of the Runelords</p>
<p>Honorable Mention: Everyone loves Kingmaker, but it never really grabbed me personally. Maybe it's the sandbox thing. </p>
<p>Shattered Star might be on here someday, but we've only just started book 2. And I reserve judgement on Hell's Rebels until the whole thing's released, although I like what I've seen so far.</p>1. Curse of the Crimson Throne (As others have said, the only thing really wrong with it is that it hasn't been updated for PFRPG.)
2. Reign of Winter
3. Jade Regent
4. Wrath of the Righteous (I've read complaints that the mythic rules implode toward book 6, but I've never gotten that far in play, so caveat emptor.)
5. Rise of the Runelords
Honorable Mention: Everyone loves Kingmaker, but it never really grabbed me personally. Maybe it's the sandbox thing.
Shattered Star might be on...Bob Evil2016-01-20T06:09:43ZRe: Forums: Recruitment: The Spirit of Bushido: L5R RecruitmentBob Evilhttps://paizo.com/campaigns/L5RTheSpiritOfBushido/recruiting#422016-01-16T14:15:40Z2016-01-16T14:15:40Z<p>I've almost decided between one of two courtiers. I'll post the final sheet later tonight.</p>I've almost decided between one of two courtiers. I'll post the final sheet later tonight.Bob Evil2016-01-16T14:15:40ZRe: Forums: Recruitment: The Spirit of Bushido: L5R RecruitmentBob Evilhttps://paizo.com/campaigns/L5RTheSpiritOfBushido/recruiting#162016-01-14T18:01:32Z2016-01-14T18:01:32Z<p>Good to know. I think I'll just play a Great Clan or Imperial courtier, then; it's just easier to link them to one of the existing contestants, and I've got a few concepts already brewing. We'll see what I can come up with.</p>Good to know. I think I'll just play a Great Clan or Imperial courtier, then; it's just easier to link them to one of the existing contestants, and I've got a few concepts already brewing. We'll see what I can come up with.Bob Evil2016-01-14T18:01:32ZRe: Forums: Recruitment: The Spirit of Bushido: L5R RecruitmentBob Evilhttps://paizo.com/campaigns/L5RTheSpiritOfBushido/recruiting#112016-01-14T15:18:15Z2016-01-14T15:18:15Z<p>Dot. This looks neat, think I might draw up a courtier or bushi. GM Furumaro, are looking to keep this strictly a Great Clans/Imperials thing, or are Minor Clans and ronin allowed? Also, is this core only, or can we use stuff from other rulebooks aside from what you've already prohibited? I'm cool either way, just want to know the options.</p>Dot. This looks neat, think I might draw up a courtier or bushi. GM Furumaro, are looking to keep this strictly a Great Clans/Imperials thing, or are Minor Clans and ronin allowed? Also, is this core only, or can we use stuff from other rulebooks aside from what you've already prohibited? I'm cool either way, just want to know the options.Bob Evil2016-01-14T15:18:15ZRe: Forums: Recruitment: Take what ya can, give nothin' back! (Skull and Shackles AP Recruitment)Zhong Kuan (alias of Bob Evil)https://paizo.com/campaigns/SkullAndShackles2tjli/recruiting&page=7#3322015-08-16T20:15:43Z2015-08-16T20:15:43Z<p>Ah well, better luck next time. Congrats to those of you who got in, have fun!</p>Ah well, better luck next time. Congrats to those of you who got in, have fun!Zhong Kuan (alias of Bob Evil)2015-08-16T20:15:43ZRe: Forums/Pathfinder First Edition: General Discussion: The Archetype Hall of ShameBob Evilhttps://paizo.com/threads/rzs2stbl&page=4?The-Archetype-Hall-of-Shame#1512015-08-16T06:26:29Z2015-08-16T06:26:29Z<div class="messageboard-quotee">WhiteMagus2000 wrote:</div><blockquote><p> Chirurgeon:
</p>
1st; you trade Poison Use, a decent ability for an alchemist, for 1/2 of a discovery that you then have to purchase anyway.
<br />
2nd; You trade poison resistance +4, handy with poison being as common as it is, for one of the weakest feat/abilities ever.
<br />
3rd; you trade Poison Immunity, which I like a lot, for a single spell that doesnt even, technically, work. Since pulling a potion is a move action and force feeding one is a full round action, its impossible to save allies in almost all cases. Even if both were combined into a full round action, the chances of a ally getting killed within 5ft of you isn't very good. </blockquote><p>Correct me if I'm wrong, but since extracts aren't actually potions isn't it always a standard action to use them, even when administering them as an infusion to an unconscious or dead ally? I'm referring to <a href="http://paizo.com/paizo/faq/v5748nruor1fn#v5748eaic9na0" target="_blank" rel="nofollow">this FAQ entry</a>.WhiteMagus2000 wrote:Chirurgeon:
1st; you trade Poison Use, a decent ability for an alchemist, for 1/2 of a discovery that you then have to purchase anyway.
2nd; You trade poison resistance +4, handy with poison being as common as it is, for one of the weakest feat/abilities ever.
3rd; you trade Poison Immunity, which I like a lot, for a single spell that doesnt even, technically, work. Since pulling a potion is a move action and force feeding one is a full round action, its impossible to...Bob Evil2015-08-16T06:26:29ZRe: Forums: Recruitment: Take what ya can, give nothin' back! (Skull and Shackles AP Recruitment)Zhong Kuan (alias of Bob Evil)https://paizo.com/campaigns/SkullAndShackles2tjli/recruiting&page=3#1482015-08-13T06:04:59Z2015-08-13T06:04:59Z<p>Bob Evil here, with Zhong Kuan, a Tengu Warpriest of <a href="http://pathfinderwiki.com/wiki/Hei_Feng" target="_blank" rel="nofollow">Hei Feng</a> from <a href="http://pathfinderwiki.com/wiki/Shenchu_Bay" target="_blank" rel="nofollow">Shenchu Bay</a>. Let me know if it passes muster.</p>Bob Evil here, with Zhong Kuan, a Tengu Warpriest of Hei Feng from Shenchu Bay. Let me know if it passes muster.Zhong Kuan (alias of Bob Evil)2015-08-13T06:04:59ZRe: Forums: Recruitment: Take what ya can, give nothin' back! (Skull and Shackles AP Recruitment)Bob Evilhttps://paizo.com/campaigns/SkullAndShackles2tjli/recruiting#182015-08-12T06:44:38Z2015-08-12T06:44:38Z<p>Not stellar numbers, but far from bad. I'll see what I can cook up with these.</p>Not stellar numbers, but far from bad. I'll see what I can cook up with these.Bob Evil2015-08-12T06:44:38ZRe: Forums: Recruitment: Take what ya can, give nothin' back! (Skull and Shackles AP Recruitment)Bob Evilhttps://paizo.com/campaigns/SkullAndShackles2tjli/recruiting#132015-08-12T06:12:51Z2015-08-12T06:12:51Z<p>I'd like in on this as well. I tried this AP once before but the game died partway through book one; I'd like to see it through this time. </p>
<p>Roll my stats, GM. With a guaranteed 18 I'm sure I can come up with something halfway decent.</p>I'd like in on this as well. I tried this AP once before but the game died partway through book one; I'd like to see it through this time.
Roll my stats, GM. With a guaranteed 18 I'm sure I can come up with something halfway decent.Bob Evil2015-08-12T06:12:51ZRe: Forums: Advice: So, you worship an evil god?Bob Evilhttps://paizo.com/threads/rzs2stgj?So-you-worship-an-evil-god#142015-08-09T19:28:17Z2015-08-09T19:25:09Z<p>I'd say that it's also worth pointing out that being a priest of a good deity isn't a free ride, especially from an evil individual's perspective. </p>
<p>Good deities often expect their priests to be self-sacrificing, whether it's tithing cash, uprooting your life for a crusade, or simply dying for a cause. The non-chaotic ones tend to espouse honesty, which can leave an adventurer's hands tied more often than not, and the lawful ones go even further by demanding submission to laws that the worshiper may disagree with. And it's not enough to mind your own affairs, you're expected to go out and do good on your god's behalf, often for a bunch of people who won't appreciate it, and that's if they're not actively trying to kill you for it; any devout Desnan in Nidal or Cheliax is gonna have a very bad time if they're really serious about their faith. </p>
<p>Furthermore, on some level it means always being on guard against your baser instincts, and not taking the easy way out just because it's expedient. Yeah, it would be easier to just kill those bandits you captured and be rid of them, but your god espouses forgiveness, so it's either jail or attempted conversion, which could end with a dagger in your ribs. Yeah, you need that artifact that noble family has kept in it's possession for generations, and you have enough power to just knock down a wall and take it, but that would be wrong, so I guess you're running that errand for the count in exchange. Yeah, you could just let the villagers in the kingdom you're passing through deal with those goblin raiders themselves, but you'd be remiss if you didn't at least try to help, so grab your sword and get to it, I hope you didn't have anyplace else that you needed to be.</p>
<p>Help others. Serve others. Give up for others. Others, others, others. </p>
<p>Being good is ultimately about caring about the well-being of others more that you care about your own well-being. It's supposed to be its own reward, but all people are simply not wired that way. That kind of life can chafe very easily if you're not all-in. </p>
<p>For some people, evil deities offer the freedom and power to look out for number one. Yeah, your goddess may be a total b•••h, but at least she recognizes that your own wants and needs are worth addressing as long as they don't conflict with hers. Better to be a king in hell than a slave in heaven, as the saying goes.</p>I'd say that it's also worth pointing out that being a priest of a good deity isn't a free ride, especially from an evil individual's perspective.
Good deities often expect their priests to be self-sacrificing, whether it's tithing cash, uprooting your life for a crusade, or simply dying for a cause. The non-chaotic ones tend to espouse honesty, which can leave an adventurer's hands tied more often than not, and the lawful ones go even further by demanding submission to laws that the...Bob Evil2015-08-09T19:25:09ZRe: Forums: Play-by-Post Discussion: This Means War! - DiscussionMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/discussion#492015-07-27T02:04:10Z2015-07-27T02:04:10Z<p>I'm still willing to wait it out. Hopefully this isn't due to a major issue and we can continue on when it gets resolved.</p>I'm still willing to wait it out. Hopefully this isn't due to a major issue and we can continue on when it gets resolved.Marcaius (alias of Bob Evil)2015-07-27T02:04:10ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay&page=5#2082015-07-23T03:45:14Z2015-07-23T03:45:14Z<p>Marcais sops up the last of his meal with a hunk of bread and starts to get ready for his evening prayers. </p>
<p><span class=messageboard-ooc>Ready and waiting.</span></p>Marcais sops up the last of his meal with a hunk of bread and starts to get ready for his evening prayers.
Ready and waiting.Marcaius (alias of Bob Evil)2015-07-23T03:45:14ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay&page=5#2042015-07-21T14:49:30Z2015-07-21T14:49:30Z<p><b>"Interesting proposal,"</b> Marcaius answers back to the gnoll. <b>"I think that it would, although it's far too late to go fishing at this time of night. I once travelled through a catfish farm in Outsea over in the River Kingdoms several years ago. The nice fellow who ran it told me that catfish like to retreat to the mud in the evening. However, he also said that there was a rather large specimen who propelled the deep waters at all hours and was quite feared by the locals for its size and prodigious appetite."</b></p>
<p><b>"Therefore I suggest that we save some of this stew for the morning if we're going to go fishing, unless we can acquire a large harpoon, in which case we can leave right now."</b></p>
<p><span class=messageboard-ooc><i><a href="http://m.youtube.com/?#/watch?v=ZhgmeDFG9xo" target="_blank" rel="nofollow">'One trick is to tell them stories that don't go anywhere.'</a></i></span></p>"Interesting proposal," Marcaius answers back to the gnoll. "I think that it would, although it's far too late to go fishing at this time of night. I once travelled through a catfish farm in Outsea over in the River Kingdoms several years ago. The nice fellow who ran it told me that catfish like to retreat to the mud in the evening. However, he also said that there was a rather large specimen who propelled the deep waters at all hours and was quite feared by the locals for its size and...Marcaius (alias of Bob Evil)2015-07-21T14:49:30ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay&page=4#1962015-07-14T04:22:29Z2015-07-14T04:22:29Z<p><b>"Oh my, yes,"</b> Marcaius says between bites, wiping his chin with his sleeve. <b>"There's no guarantee we'll be coming back this way. Very important business to see too, you see."</b></p>
<p>He motions to Falstaff to pass the bread, and tucks back into his meal.</p>"Oh my, yes," Marcaius says between bites, wiping his chin with his sleeve. "There's no guarantee we'll be coming back this way. Very important business to see too, you see."
He motions to Falstaff to pass the bread, and tucks back into his meal.Marcaius (alias of Bob Evil)2015-07-14T04:22:29ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay&page=4#1902015-07-10T02:54:17Z2015-07-10T02:54:17Z<p><b>"I am Marcaius,"</b> says the priest proudly; Gabriella's moment of hesitation with her praise hasn't seemed to penetrate his brain. <b>"It's a pleasure to make your acquaintance, my lady. We also appreciate your deigning to break bread with us this evening."</b></p>
<p><span class=messageboard-ooc>What the heck:</span>
<br />
<span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (20) + 2 = 22</span> <span class=messageboard-ooc>Ha! Natural 20!</span></p>"I am Marcaius," says the priest proudly; Gabriella's moment of hesitation with her praise hasn't seemed to penetrate his brain. "It's a pleasure to make your acquaintance, my lady. We also appreciate your deigning to break bread with us this evening."
What the heck:
[dice=Diplomacy]1d20+2[/dice] Ha! Natural 20!Marcaius (alias of Bob Evil)2015-07-10T02:54:17ZRe: Forums: Play-by-Post Discussion: This Means War! - DiscussionMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/discussion#402015-07-08T06:39:50Z2015-07-08T06:39:50Z<p>Just a heads up, I'm going to be traveling out of town tonight. I <i>should</i> have internet access upon my arrival, but if the unforeseen should happen I shouldn't be out of commission for more than a day. Use Marcaius as needed until then.</p>Just a heads up, I'm going to be traveling out of town tonight. I should have internet access upon my arrival, but if the unforeseen should happen I shouldn't be out of commission for more than a day. Use Marcaius as needed until then.Marcaius (alias of Bob Evil)2015-07-08T06:39:50ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay&page=4#1842015-07-08T06:37:20Z2015-07-08T06:37:20Z<p>Since he's waiting for night to fall before praying for spells, Marcaius decides to assist with chopping the tree. </p>
<p><span class="messageboard-dice"><b>Cut:</b></span> <span class="messageboard-dice">2d4 + 1 ⇒ (1, 4) + 1 = 6</span> <span class="messageboard-dice">2d4 + 1 ⇒ (4, 4) + 1 = 9</span> <span class="messageboard-dice">2d4 + 1 ⇒ (3, 1) + 1 = 5</span> <span class="messageboard-dice">2d4 + 1 ⇒ (1, 4) + 1 = 6</span> <span class="messageboard-dice">2d4 + 1 ⇒ (1, 1) + 1 = 3</span> <span class="messageboard-dice">2d4 + 1 ⇒ (4, 3) + 1 = 8</span>
<br />
<span class=messageboard-ooc>37 damage - 9x Hardness (DR 5, -8 [0 damage])</span>
<br />
<span class="messageboard-dice"><b>Fort DC 11:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (2) + 4 = 6</span></p>
<p><span class=messageboard-ooc>(Damage/Sunder + DC 11 [+1 with each check) Fort save for every 6 attacks. Marcaius is fatigued.</span></p>
<p>After about six whacks the priest drops the falchion to the ground, puts his hands on this knees and wheezes. His years are catching up to him, and he did little effective damage to the tree.</p>Since he's waiting for night to fall before praying for spells, Marcaius decides to assist with chopping the tree.
[dice=Cut]2d4+1[/dice] [dice]2d4+1[/dice] [dice]2d4+1[/dice] [dice]2d4+1[/dice] [dice]2d4+1[/dice] [dice]2d4+1[/dice]
37 damage - 9x Hardness (DR 5, -8 [0 damage])
[dice=Fort DC 11]1d20+4[/dice]
(Damage/Sunder + DC 11 [+1 with each check) Fort save for every 6 attacks. Marcaius is fatigued.
After about six whacks the priest drops the falchion to the ground, puts his hands on...Marcaius (alias of Bob Evil)2015-07-08T06:37:20ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay&page=4#1782015-07-07T04:42:44Z2015-07-07T04:42:44Z<p><b>"Interesting,"</b> Marcaius says. <b>"It's a spell I can cast, but not one that I often prepare. Shall we keep it or sell it?"</b></p>"Interesting," Marcaius says. "It's a spell I can cast, but not one that I often prepare. Shall we keep it or sell it?"Marcaius (alias of Bob Evil)2015-07-07T04:42:44ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay&page=4#1682015-07-06T22:42:10Z2015-07-06T22:42:10Z<p><b>"Oh, I had horse once while traveling through Galt,"</b> Marcaius says conversationally. <b>"They steamed it in a cabbage leaf with a mushroom pâté. It was okay, but heavy on the sauce. I'll pass on the orc though; I try not to eat anything that speaks a language I know as a general policy."</b></p>"Oh, I had horse once while traveling through Galt," Marcaius says conversationally. "They steamed it in a cabbage leaf with a mushroom pâté. It was okay, but heavy on the sauce. I'll pass on the orc though; I try not to eat anything that speaks a language I know as a general policy."Marcaius (alias of Bob Evil)2015-07-06T22:42:10ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay&page=4#1602015-07-06T02:09:25Z2015-07-06T02:09:25Z<p>Marcaius looks through the pile of loot but finds nothing that catches his interest. </p>
<p><b>"I'm good,"</b> he tells Aviz. </p>
<p>When Jaro turns down the offer to escort the woman, the priest just shrugs at her apologetically. </p>
<p><b>"What he said. I'm sorry, but we do have somewhere that we need to be. But take heart! At least your personal doom has been put off for a while longer, so you have a good chance of making it there safely before the end times arrive for us all."</b> </p>
<p>He smiles as if to indicate this was a heartfelt consolation.</p>Marcaius looks through the pile of loot but finds nothing that catches his interest.
"I'm good," he tells Aviz.
When Jaro turns down the offer to escort the woman, the priest just shrugs at her apologetically.
"What he said. I'm sorry, but we do have somewhere that we need to be. But take heart! At least your personal doom has been put off for a while longer, so you have a good chance of making it there safely before the end times arrive for us all."
He smiles as if to indicate this was a...Marcaius (alias of Bob Evil)2015-07-06T02:09:25ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay&page=4#1532015-07-04T17:07:32Z2015-07-04T17:07:32Z<p><b>"We'll just have to agree to disagree,"</b> he concedes. <b>"The truth shall be revealed in time. For now, I think there are still wounded that need tending."</b> </p>
<p>Marcaius starts to head towards Dorian, the woman, and the downed guards, motioning for the others to follow.</p>"We'll just have to agree to disagree," he concedes. "The truth shall be revealed in time. For now, I think there are still wounded that need tending."
Marcaius starts to head towards Dorian, the woman, and the downed guards, motioning for the others to follow.Marcaius (alias of Bob Evil)2015-07-04T17:07:32ZRe: Forums: Play-by-Post Discussion: This Means War! - DiscussionMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/discussion#382015-07-04T16:54:02Z2015-07-04T16:54:02Z<p>Thank you. Keep in mind that most of his pet theories extend from his paranoia; I actually have no idea if this encounter was planned or random.</p>Thank you. Keep in mind that most of his pet theories extend from his paranoia; I actually have no idea if this encounter was planned or random.Marcaius (alias of Bob Evil)2015-07-04T16:54:02ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay&page=4#1512015-07-04T16:49:55Z2015-07-04T16:49:55Z<p><b>"Sorry,"</b> he calls back to Dorian, <b>"That was my only healing spell prepared today. He can have my potion if he needs it, though."</b></p>
<p><span class=messageboard-ooc><i>Can</i> animal companions drink potions? Is it like giving medicine to a dog? I wonder if that requires a Handle Animal check.</span></p>
<p>Marcaius nods in recognition of Jaro's gratitude and crosses his arms in mock defiance of the strix's outstretched hand. </p>
<p><b>"Nonsense,"</b> he states matter-of-factly. <b>"My apparent ignorance of orc blood composition aside, signs are everywhere, you just have to know where to look and decipher what they mean."</b> </p>
<p><b>"Take this attack, for example. Would you think we just happened to stumble upon an ambush by random chance, while we happen to be on this assignment? Preposterous. We were obviously expected, but why? And by whom?"</b></p>"Sorry," he calls back to Dorian, "That was my only healing spell prepared today. He can have my potion if he needs it, though."
Can animal companions drink potions? Is it like giving medicine to a dog? I wonder if that requires a Handle Animal check.
Marcaius nods in recognition of Jaro's gratitude and crosses his arms in mock defiance of the strix's outstretched hand.
"Nonsense," he states matter-of-factly. "My apparent ignorance of orc blood composition aside, signs are everywhere, you...Marcaius (alias of Bob Evil)2015-07-04T16:49:55ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay&page=3#1432015-07-04T04:54:07Z2015-07-04T04:54:07Z<p><b>"Huh,"</b> he replied, considering this. <b>"You really do learn something new everyday."</b></p>
<p>He rubbed his whiskered chin in thought, looking the nearest dead orc over this way and that. </p>
<p><b>"Well, if that's not normal, why did it happen? Poison, maybe? Although they seemed pretty lively for poisoned folk, orcs or no. It's a sign, I'll bet you my tabard, but what does it signify?"</b></p>"Huh," he replied, considering this. "You really do learn something new everyday."
He rubbed his whiskered chin in thought, looking the nearest dead orc over this way and that.
"Well, if that's not normal, why did it happen? Poison, maybe? Although they seemed pretty lively for poisoned folk, orcs or no. It's a sign, I'll bet you my tabard, but what does it signify?"Marcaius (alias of Bob Evil)2015-07-04T04:54:07ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay&page=3#1412015-07-04T03:36:07Z2015-07-04T03:36:07Z<p><span class=messageboard-ooc>That works, if you like.</span></p>
<p>Putting away his weapon, Marcaius sidles up to the partially-healed Jaro and takes a look at him. </p>
<p><b>"Hm. Still pale."</b></p>
<p>Without much ceremony, he practically slaps a hand on his shoulder and fiddles with his skull-moon unholy symbol, murmuring a few words. </p>
<p><span class=messageboard-ooc>Casting <a href="http://paizo.com/pathfinderRPG/prd/spells/cureLightWounds.html#cure-light-wounds" target="_blank" rel="nofollow"><i>cure light wounds</i></a> on Jaro.</span></p>
<p><span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span></p>
<p><span class=messageboard-ooc>Between me and Choraak, he should be at 7 hp now.</span></p>
<p><b>"There we are! Fit as a fiddle!"</b> </p>
<p>He then turns toward Choraak. </p>
<p><b>"I'm not all that familiar with orc blood. You mean that it doesn't normally fizzle?"</b></p>That works, if you like.
Putting away his weapon, Marcaius sidles up to the partially-healed Jaro and takes a look at him.
"Hm. Still pale."
Without much ceremony, he practically slaps a hand on his shoulder and fiddles with his skull-moon unholy symbol, murmuring a few words.
Casting cure light wounds on Jaro.
[Dice=CLW]1d8+1[/dice]
Between me and Choraak, he should be at 7 hp now.
"There we are! Fit as a fiddle!"
He then turns toward Choraak.
"I'm not all that familiar with orc...Marcaius (alias of Bob Evil)2015-07-04T03:36:07ZRe: Forums: Play-by-Post Discussion: This Means War! - DiscussionMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/discussion#352015-07-04T02:41:11Z2015-07-04T02:41:11Z<p>Yeah, I'm gonna second this. If it's too cumbersome to adjust the profile each round, even a current hp total in bold during combat posts would help.</p>Yeah, I'm gonna second this. If it's too cumbersome to adjust the profile each round, even a current hp total in bold during combat posts would help.Marcaius (alias of Bob Evil)2015-07-04T02:41:11ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay&page=3#1362015-07-04T02:35:47Z2015-07-04T02:35:47Z<div class="messageboard-quotee">Choraak wrote:</div><blockquote> <span class=messageboard-ooc>Marcaius, take +1/+1 for bard song.</span> </blockquote><p><span class=messageboard-ooc>Sorry, never been in a party with a bard before, slipped my notice. Fixing.</span>Choraak wrote:Marcaius, take +1/+1 for bard song.
Sorry, never been in a party with a bard before, slipped my notice. Fixing.Marcaius (alias of Bob Evil)2015-07-04T02:35:47ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay&page=3#1332015-07-04T02:09:40Z2015-07-04T02:09:40Z<p>Screaming something inarticulate, Marcaius whips his flail in a wide arc and charges at the orc flanked by Jaro and Choraak. </p>
<p><span class=messageboard-ooc>Charging (+2 to hit, -2 AC) the </span>orange<span class=messageboard-ooc> orc as a full-round action, and adding +1 to the damage due to Destructive Smite. Edit: also +1/+1 for Choraak's bard song.</span></p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (10) + 4 = 14</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d10 + 1 + 1 + 1 ⇒ (6) + 1 + 1 + 1 = 9</span></p>
<p><span class=messageboard-ooc>Current AC is AC 14 Tch 9 FF 14 for this round.</span></p>Screaming something inarticulate, Marcaius whips his flail in a wide arc and charges at the orc flanked by Jaro and Choraak.
Charging (+2 to hit, -2 AC) the orange orc as a full-round action, and adding +1 to the damage due to Destructive Smite. Edit: also +1/+1 for Choraak's bard song.
[Dice=Attack]1d20+4[/dice]
[Dice=Damage]1d10+1+1+1[/dice]
Current AC is AC 14 Tch 9 FF 14 for this round.Marcaius (alias of Bob Evil)2015-07-04T02:09:40ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay&page=3#1272015-07-03T23:26:22Z2015-07-03T23:26:22Z<p>Marcaius whips aside the flail, flicking off the excess gore. He grins and waves at Choraak, pleased with his work. </p>
<p><b>"Ha! I <i>told</i> him so!"</b></p>
<p>Looking around for more enemies, he spies the others advancing on the orc to the right of the cart and move to join in. </p>
<p><span class=messageboard-ooc>Moving 20 feet towards the </span>orange<span class=messageboard-ooc> orc.</span></p>
<p><span class=messageboard-ooc>Declaring a use of the Destructive Smite domain ability (6/day, 5 remaining after this) as a standard action (next single melee attack gets a morale bonus to damage equal to 1/2 cleric level [minimum 1]).</span></p>Marcaius whips aside the flail, flicking off the excess gore. He grins and waves at Choraak, pleased with his work.
"Ha! I told him so!"
Looking around for more enemies, he spies the others advancing on the orc to the right of the cart and move to join in.
Moving 20 feet towards the orange orc.
Declaring a use of the Destructive Smite domain ability (6/day, 5 remaining after this) as a standard action (next single melee attack gets a morale bonus to damage equal to 1/2 cleric level...Marcaius (alias of Bob Evil)2015-07-03T23:26:22ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay&page=3#1142015-07-02T03:37:18Z2015-07-02T03:37:18Z<p>Marcaius howls in glee as the orc's attack grazes past his glamered armor. </p>
<p><b>"Filthy brigand! Tell your masters they'll not get me! It is fore<i>told!</i>"</b></p>
<p>Practically whirling with the counter-force of the blow, the priest swings the twin heads of his dire flail at his enemy.</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (20) + 1 = 21</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d10 + 1 ⇒ (6) + 1 = 7</span></p>
<p><span class=messageboard-ooc>Edit: Natural 20 on attack, so an automatic hit; critical threat for a dire flail is 19-20. Crit is x2.</span></p>
<p><span class="messageboard-dice"><b>Crit confirmation:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (19) + 1 = 20</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d10 + 1 ⇒ (8) + 1 = 9</span></p>
<p><span class=messageboard-ooc>If that 20 beats the orc's AC, the damage is 7 + 9 = 16 damage total. If not then it's just an automatic 7 damage.</span></p>
<p><span class=messageboard-ooc>Edit2: My mistake; Destructive Smite is a Supernatural ability, so that's a standard action, I can't use it and then attack in the same round. The hit's still good, though (finally fixed my math as well).</span></p>
<p><span class=messageboard-ooc>Taking a 5-foot-step north instead.</span></p>Marcaius howls in glee as the orc's attack grazes past his glamered armor.
"Filthy brigand! Tell your masters they'll not get me! It is foretold!"
Practically whirling with the counter-force of the blow, the priest swings the twin heads of his dire flail at his enemy.
[dice=Attack]1d20+1[/dice]
[dice=Damage]1d10+1[/dice]
Edit: Natural 20 on attack, so an automatic hit; critical threat for a dire flail is 19-20. Crit is x2.
[dice=Crit confirmation]1d20+1[/dice]
[dice=Damage]1d10+1[/dice]
...Marcaius (alias of Bob Evil)2015-07-02T03:37:18ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay&page=3#1122015-07-02T02:19:02Z2015-07-02T02:19:02Z<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 - 1 ⇒ (5) - 1 = 4</span></p>
<p><b>"What? WHERE?!"</b></p>
<p>Snapping out of his reverie at the sound of the commotion, Marcaius grabs his flail and jumps off the cart, looking around frantically for attackers. </p>
<p><span class=messageboard-ooc>Assuming that I can see the two orcs on the lower left side of the map, I'm moving to defend the cart.</span></p>
<p><span class=messageboard-ooc>After the move, casting <a href="http://paizo.com/pathfinderRPG/prd/spells/shieldOfFaith.html#shield-of-faith" target="_blank" rel="nofollow"><i>shield of faith</i></a> as a standard action (+2 deflection bonus to AC for 1 minute; AC 16).</span></p>[dice=Initiative]1d20-1[/dice]
"What? WHERE?!"
Snapping out of his reverie at the sound of the commotion, Marcaius grabs his flail and jumps off the cart, looking around frantically for attackers.
Assuming that I can see the two orcs on the lower left side of the map, I'm moving to defend the cart.
After the move, casting shield of faith as a standard action (+2 deflection bonus to AC for 1 minute; AC 16).Marcaius (alias of Bob Evil)2015-07-02T02:19:02ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay&page=3#1022015-06-28T03:45:17Z2015-06-28T03:45:17Z<p>Back on the cart, Marcaius is still busy crunching numbers combing his brain for bits of obscure lore; he continues to remain oblivious to what the others are up to.</p>Back on the cart, Marcaius is still busy crunching numbers combing his brain for bits of obscure lore; he continues to remain oblivious to what the others are up to.Marcaius (alias of Bob Evil)2015-06-28T03:45:17ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay&page=2#922015-06-27T01:20:16Z2015-06-27T01:20:16Z<p>The priest nods enthusiastically back to Jaro. </p>
<p><b>"Certainly! It will give me time to rest my feet and think about today's omens. You have only to shout if you need me."</b></p>The priest nods enthusiastically back to Jaro.
"Certainly! It will give me time to rest my feet and think about today's omens. You have only to shout if you need me."Marcaius (alias of Bob Evil)2015-06-27T01:20:16ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay&page=2#822015-06-25T17:44:22Z2015-06-25T17:44:22Z<p><span class=messageboard-ooc>Whoops; so did I.</span></p>
<p>Marcaius walks along near the rear of the group, taking in as much of the scenery as he can see. </p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (18) + 3 = 21</span></p>Whoops; so did I.
Marcaius walks along near the rear of the group, taking in as much of the scenery as he can see.
[dice=Perception]1d20+3[/dice]Marcaius (alias of Bob Evil)2015-06-25T17:44:22ZRe: Forums: Play-by-Post Discussion: This Means War! - DiscussionMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/discussion#292015-06-25T05:10:42Z2015-06-25T05:10:42Z<p>I don't mind it at all, but I would keep in mind that most of our characters don't know much about strix beyond "scary reclusive bird-men who don't like Chelaxians", so I'd expect some of the jokes to go over our heads. Choraak may have to really work at it to get a laugh, but time and familiarity should go a long way towards it.</p>I don't mind it at all, but I would keep in mind that most of our characters don't know much about strix beyond "scary reclusive bird-men who don't like Chelaxians", so I'd expect some of the jokes to go over our heads. Choraak may have to really work at it to get a laugh, but time and familiarity should go a long way towards it.Marcaius (alias of Bob Evil)2015-06-25T05:10:42ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay&page=2#772015-06-25T03:34:03Z2015-06-25T03:34:03Z<p><span class=messageboard-ooc>Marcaius isn't built for scouting, so I'm happy to let someone else do it (probably Aviz or Choraak, who can fly; Falstaff, since he's a ranger; or Dorian's wolf Mani).</span> </p>
<p><span class=messageboard-ooc>I have no preference for traveling during the day or night, but I feel I should point out that as a human Marcaius has no low-light or darkvision and will be carrying a light source (either a torch or an object affected with a <i>light</i> cantrip) to see with at night, which may make us a target on the road.</span></p>
<p><span class=messageboard-ooc>Also, I'm pretty sure that it would be thematically appropriate for a priest of Groetus to pray for spells at night when the moon would be visible, but I can't find anything saying that this is canon, so I'm good with any watch time that would still allow for Marcaius to pray uninterrupted for one hour in the evening. As a spellcaster, I think he also needs to get eight hours of sleep as well in order to refresh his spells per day.</span></p>Marcaius isn't built for scouting, so I'm happy to let someone else do it (probably Aviz or Choraak, who can fly; Falstaff, since he's a ranger; or Dorian's wolf Mani).
I have no preference for traveling during the day or night, but I feel I should point out that as a human Marcaius has no low-light or darkvision and will be carrying a light source (either a torch or an object affected with a light cantrip) to see with at night, which may make us a target on the road.
Also, I'm pretty sure...Marcaius (alias of Bob Evil)2015-06-25T03:34:03ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay&page=2#742015-06-23T16:14:35Z2015-06-23T16:14:35Z<p><b>"Huh,"</b> Marcaius says in reply to Choraak's jest. He didn't really want to eat an elf. He couldn't imagine that they'd taste very good to start with. </p>
<p><b>"Er...Yes, I'm ready to leave as well."</b></p>"Huh," Marcaius says in reply to Choraak's jest. He didn't really want to eat an elf. He couldn't imagine that they'd taste very good to start with.
"Er...Yes, I'm ready to leave as well."Marcaius (alias of Bob Evil)2015-06-23T16:14:35ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay&page=2#682015-06-22T23:11:39Z2015-06-22T23:11:39Z<p><b>"I'll take a healing potion, if you please,"</b> Marcaius says, fishing out his coins from a pouch. <b>"I'm pretty sure I'm able to cast the ones you mentioned as needed, and I don't have enough for the more expensive ones."</b></p>
<p><span class=messageboard-ooc>Handing over 50gp to Dorian for a single potion of <i>cure light wounds</i>, leaving Marcaius with 70gp remaining.</span></p>"I'll take a healing potion, if you please," Marcaius says, fishing out his coins from a pouch. "I'm pretty sure I'm able to cast the ones you mentioned as needed, and I don't have enough for the more expensive ones."
Handing over 50gp to Dorian for a single potion of cure light wounds, leaving Marcaius with 70gp remaining.Marcaius (alias of Bob Evil)2015-06-22T23:11:39ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay&page=2#602015-06-21T03:16:07Z2015-06-21T03:16:07Z<p><span class=messageboard-ooc>Alright, base price for a potion of a 1st level cleric spell is 50gp (I think), so how many do you figure we should pack? One apiece? Just three? More? Right now my guy doesn't channel positive energy and only plans to prepare one CLW spell a day, but we do have a bard, a druid, and a paladin who could all potentially heal at some point.</span></p>
<p><b>"Excellent,"</b> the priest concurs. <b>"So we just need to find a seller at this hour. Is three enough, do you think?"</b></p>Alright, base price for a potion of a 1st level cleric spell is 50gp (I think), so how many do you figure we should pack? One apiece? Just three? More? Right now my guy doesn't channel positive energy and only plans to prepare one CLW spell a day, but we do have a bard, a druid, and a paladin who could all potentially heal at some point.
"Excellent," the priest concurs. "So we just need to find a seller at this hour. Is three enough, do you think?"Marcaius (alias of Bob Evil)2015-06-21T03:16:07ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay&page=2#572015-06-20T05:32:15Z2015-06-20T05:32:15Z<p><b>"Oh, okay,"</b> Marcaius agrees calmly. <b>"That sounds like a good idea."</b></p>
<p>His face suddenly twists into an expression of concentration. </p>
<p><b>"Healing,"</b> he says suddenly. <b>"Wands. Potions. Will we need them? The journey may be long. We have money. Maybe we should buy some from here before we leave."</b></p>"Oh, okay," Marcaius agrees calmly. "That sounds like a good idea."
His face suddenly twists into an expression of concentration.
"Healing," he says suddenly. "Wands. Potions. Will we need them? The journey may be long. We have money. Maybe we should buy some from here before we leave."Marcaius (alias of Bob Evil)2015-06-20T05:32:15ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay#492015-06-19T22:32:01Z2015-06-19T22:32:01Z<p><b>"Sure, if you all are in a rush."</b> He pats Hershel companionably on the snout.</p>"Sure, if you all are in a rush." He pats Hershel companionably on the snout.Marcaius (alias of Bob Evil)2015-06-19T22:32:01ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay#392015-06-19T05:55:54Z2015-06-19T05:55:54Z<p><b>"I'm Marcaius,"</b> the priest says with a little wave hello, still trying to get up to speed. He seems a bit more lucid than a moment ago. </p>
<p><b>"Did you say that you were going to confront some sort of coming destruction? That just so happens to be what I'm traveling to see firsthand. If you know where it is, I would be grateful if I could follow you all to it. I'll even help deliver your things on the way, if you'd like. And a donation to my preaching circuit would be put to good use."</b></p>"I'm Marcaius," the priest says with a little wave hello, still trying to get up to speed. He seems a bit more lucid than a moment ago.
"Did you say that you were going to confront some sort of coming destruction? That just so happens to be what I'm traveling to see firsthand. If you know where it is, I would be grateful if I could follow you all to it. I'll even help deliver your things on the way, if you'd like. And a donation to my preaching circuit would be put to good use."Marcaius (alias of Bob Evil)2015-06-19T05:55:54ZRe: Forums: Play-by-Post Discussion: This Means War! - DiscussionMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/discussion#272015-06-19T04:02:19Z2015-06-19T04:02:19Z<p>For whatever reason Roll20 still has me listed as John B. even after I changed the name in my profile to Bob Evil. In any case, either one of those is me. </p>
<p>As for my usual schedule, I usually work midday to evening with no private internet, so I'm more likely to post early in the morning or late at night, CST. And I'll try to keep my character's crazy hobo schtick in the background so as not to run it into the ground.</p>For whatever reason Roll20 still has me listed as John B. even after I changed the name in my profile to Bob Evil. In any case, either one of those is me.
As for my usual schedule, I usually work midday to evening with no private internet, so I'm more likely to post early in the morning or late at night, CST. And I'll try to keep my character's crazy hobo schtick in the background so as not to run it into the ground.Marcaius (alias of Bob Evil)2015-06-19T04:02:19ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay#362015-06-19T03:45:31Z2015-06-19T03:45:31Z<div class="messageboard-quotee">Aviz wrote:</div><blockquote> <span class=messageboard-ooc>Aviz has a pretty decent stealth check and he's been here a while so he's probably pretty well hidden, but in the spirit of advancement I'll just move things along.</span></blockquote><p><span class=messageboard-ooc>Yeah, sorry. I just wanted to include more of us in the same conversation.</span>
<p>While the negotiations were ongoing, Marcaius was deliberating internally about what to do. Anyone who cares to listen would hear the following mutterings from the back of the group: </p>
<p><b><span class=tiny>"—no, no, they could be some of <i>them</i>, they'll try to get me...but is it a sign? What if it is...? '<i>She shall be found in the West, and you shall know her not, but trust her you shall, for the way is long and treacherous</i>'...2x3/2=3+3=6, and six are we...but I was going to go <i>south</i>, not north...I could use a new blanket...so many new omens, I need more time..."</span></b></p>
<p>He stops massaging his temples and looks up at the group. </p>
<p><b>"...I'm sorry, did we already agree? I wasn't listening."</b></p>Aviz wrote:Aviz has a pretty decent stealth check and he's been here a while so he's probably pretty well hidden, but in the spirit of advancement I'll just move things along.
Yeah, sorry. I just wanted to include more of us in the same conversation. While the negotiations were ongoing, Marcaius was deliberating internally about what to do. Anyone who cares to listen would hear the following mutterings from the back of the group:
"--no, no, they could be some of them, they'll try to get...Marcaius (alias of Bob Evil)2015-06-19T03:45:31ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay#152015-06-18T19:07:20Z2015-06-18T19:07:20Z<p>Now it was the preacher's turn to be confused. He'd never given the social structure of dogs much thought before. He also still hasn't yet noticed the two strix or the elf watching them, wrapped up in the conversation as he is. </p>
<p><b>"That's...quite interesting. There is a faraway star known as Sirius, also called "The Dog Star", which—"</b></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (15) + 3 = 18</span></p>
<p><b>"Er— Did you happen see something over there, on that rooftop? I can't quite make it out from here."</b></p>Now it was the preacher's turn to be confused. He'd never given the social structure of dogs much thought before. He also still hasn't yet noticed the two strix or the elf watching them, wrapped up in the conversation as he is.
"That's...quite interesting. There is a faraway star known as Sirius, also called "The Dog Star", which--"
[dice=Perception]1d20+3[/dice]
"Er-- Did you happen see something over there, on that rooftop? I can't quite make it out from here."Marcaius (alias of Bob Evil)2015-06-18T19:07:20ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay#112015-06-18T05:52:44Z2015-06-18T05:52:44Z<p>A hopeful smile was framed by Marcaius' scruffy grey beard. <i>He was actually interested in listening!</i> Well, gnoll or not, he couldn't let this chance slip by. </p>
<p><b>"Indeed!"</b> he says, happily. <b>"As well you should! The sixth configuration on the cusp of the thirteenth parallel indicates that when the Follower shines it's pallid light upon Aucturn's shadow, the Thin Men will leave the Kingdom of the Godless en masse in a futile effort to escape what is to come. This will happen on the fourth day, making it the eleventh sign, don't you see? 13 minus 6 plus 4 equals <i>11</i>! It's all so self-evident when you realize where to look!"</b></p>
<p>He stops smiling and looks mildly concerned, pointing at the wolf across the way that's glaring at Falstaff. </p>
<p><b>"I say, that dog has been staring at you for quite some time. Are you by chance carrying any sausages on your person? You may be standing upwind."</b></p>A hopeful smile was framed by Marcaius' scruffy grey beard. He was actually interested in listening! Well, gnoll or not, he couldn't let this chance slip by.
"Indeed!" he says, happily. "As well you should! The sixth configuration on the cusp of the thirteenth parallel indicates that when the Follower shines it's pallid light upon Aucturn's shadow, the Thin Men will leave the Kingdom of the Godless en masse in a futile effort to escape what is to come. This will happen on the fourth day,...Marcaius (alias of Bob Evil)2015-06-18T05:52:44ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay#92015-06-18T04:28:12Z2015-06-18T04:28:12Z<p><b>"Mmm. I suppose s—"</b></p>
<p>Marcaius turned to answer the question and found himself face to face with a gnoll. </p>
<p>It was wearing a large cloak that hid most of its body from view, but it was a gnoll, no mistake about that. Now, Marcaius had travelled pretty extensively on his mission, and he'd seen gnolls before, but generally they were either slave traders from northern Garund or demon-worshipping raiders who attempted to kill/rob/enslave/eat people if given the opportunity. You certainly didn't expect to meet one engaging in polite small talk in a random Chelaxian village. </p>
<p>Should he be screaming? No one else seemed to be screaming. Or running for that matter. That was good, it meant they probably weren't being raided. And Cheliax was renowned for its slave trade, although this was a small village and he hadn't seen many actual slaves. That usually went on in the cities. </p>
<p>Yes, that was logical. This gnoll must be a slave trader on his way to the city, which is why nobody seemed to be alarmed by his presence. </p>
<p>Best to act natural.</p>
<p><b>"Tell me, friend, have you heard the news? Oblivion is near, and the Skull-Faced Moon will soon descend upon the Spire to devour all that is. How do you plan to spend your remaining days?"</b></p>"Mmm. I suppose s--"
Marcaius turned to answer the question and found himself face to face with a gnoll.
It was wearing a large cloak that hid most of its body from view, but it was a gnoll, no mistake about that. Now, Marcaius had travelled pretty extensively on his mission, and he'd seen gnolls before, but generally they were either slave traders from northern Garund or demon-worshipping raiders who attempted to kill/rob/enslave/eat people if given the opportunity. You certainly didn't...Marcaius (alias of Bob Evil)2015-06-18T04:28:12ZRe: Forums: Play-by-Post: This Means War! - GameplayMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/gameplay#42015-06-17T23:56:52Z2015-06-17T23:56:52Z<p>Marcaius took an empty seat on the edge of the square, and stuffed the folded remnants of a large sign that read 'THE END IS UPON US!' in big hand-painted print inside his backpack. He shifted the double-headed flail aside from its holster and stretched his legs, limited as they were by the battered scale mail that he wore. </p>
<p>He was tired, but not disheartened; two people actually stood and listened to his preaching for nearly a whole five minutes today, and one woman had dropped a silver shield into his donation cup; all in all it had been a more productive day than many. As usual his warnings about the imminent apocalypse were met with silence or the occasional jeer, but he had long since been use to it. Besides, the town guard hadn't given him much trouble (yet), and he could afford to spend a few more days in this village before moving on with his message. </p>
<p>His work was so very necessary, after all, especially in these troubled times. And then there was the matter of that note...</p>Marcaius took an empty seat on the edge of the square, and stuffed the folded remnants of a large sign that read 'THE END IS UPON US!' in big hand-painted print inside his backpack. He shifted the double-headed flail aside from its holster and stretched his legs, limited as they were by the battered scale mail that he wore.
He was tired, but not disheartened; two people actually stood and listened to his preaching for nearly a whole five minutes today, and one woman had dropped a silver...Marcaius (alias of Bob Evil)2015-06-17T23:56:52ZRe: Forums: Recruitment: GM Olmek's Mummy's Mask RecruitmentTakhet Anenshep (alias of Bob Evil)https://paizo.com/threads/rzs2sc4o&page=3?GM-Olmeks-Mummys-Mask-Recruitment#1442015-06-17T23:20:21Z2015-06-17T23:20:21Z<p>Ah well, better luck next time. Congrats to those who got in though, have fun!</p>Ah well, better luck next time. Congrats to those who got in though, have fun!Takhet Anenshep (alias of Bob Evil)2015-06-17T23:20:21ZRe: Forums: Play-by-Post Discussion: This Means War! - DiscussionMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/discussion#62015-06-17T21:32:30Z2015-06-17T21:32:30Z<p>Heya!</p>
<p>Google drive has also been problematic for my groups sometimes (can't log in, can't see the map), but I've seen it work before. You do what you're most comfortable with.</p>Heya!
Google drive has also been problematic for my groups sometimes (can't log in, can't see the map), but I've seen it work before. You do what you're most comfortable with.Marcaius (alias of Bob Evil)2015-06-17T21:32:30ZRe: Forums: Recruitment: This Means War! - Custom Campaign Recruitment ThreadMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/recruiting&page=3#1092015-06-17T21:29:45Z2015-06-17T21:29:45Z<p>Awesome, thanks so much!</p>Awesome, thanks so much!Marcaius (alias of Bob Evil)2015-06-17T21:29:45ZRe: Forums: Recruitment: This Means War! - Custom Campaign Recruitment ThreadMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/recruiting&page=2#932015-06-17T03:15:36Z2015-06-17T03:15:36Z<p>Well, you gotta do what you think is best, rather than take on more than you can reasonably handle. Nothing to do but cross our fingers. </p>
<p>Good luck everybody!</p>Well, you gotta do what you think is best, rather than take on more than you can reasonably handle. Nothing to do but cross our fingers.
Good luck everybody!Marcaius (alias of Bob Evil)2015-06-17T03:15:36ZRe: Forums: Recruitment: This Means War! - Custom Campaign Recruitment ThreadMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/recruiting&page=2#892015-06-17T01:23:48Z2015-06-17T01:23:48Z<p>•quietly nudges magic 8-ball out of sight with foot•</p>*quietly nudges magic 8-ball out of sight with foot*Marcaius (alias of Bob Evil)2015-06-17T01:23:48ZRe: Forums: Recruitment: This Means War! - Custom Campaign Recruitment ThreadMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/recruiting&page=2#532015-06-16T15:48:33Z2015-06-16T15:48:33Z<p>Just a heads up, I didn't change any of the crunch or fluff, but I fixed some grammatical errors in my profile and added a spell component pouch to my gear (it was already paid for and included in the cleric's kit and carrying capacity, I just forgot to list it the first time around). I also substituted the holy symbol and holy text for an unholy symbol and unholy text, because apparently that makes a difference for a negative energy channeler.</p>Just a heads up, I didn't change any of the crunch or fluff, but I fixed some grammatical errors in my profile and added a spell component pouch to my gear (it was already paid for and included in the cleric's kit and carrying capacity, I just forgot to list it the first time around). I also substituted the holy symbol and holy text for an unholy symbol and unholy text, because apparently that makes a difference for a negative energy channeler.Marcaius (alias of Bob Evil)2015-06-16T15:48:33ZRe: Forums: Recruitment: This Means War! - Custom Campaign Recruitment ThreadMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/recruiting#392015-06-15T19:24:07Z2015-06-15T19:24:07Z<div class="messageboard-quotee">DM Visser wrote:</div><blockquote> I know I missed your question, bob, before you put up your character, but the amount of undead won't be insignificant - they make excellent shock troops, and I just really like em. </blockquote><p>No worries! I just wanted to know so I could plan my feat selection; there's not much point in taking Command Undead if they only come up once or twice in the entire campaign. It also make Versatile Channeler a more viable option, although I was planning to pick it up anyway to boost my healing power.DM Visser wrote:I know I missed your question, bob, before you put up your character, but the amount of undead won't be insignificant - they make excellent shock troops, and I just really like em.
No worries! I just wanted to know so I could plan my feat selection; there's not much point in taking Command Undead if they only come up once or twice in the entire campaign. It also make Versatile Channeler a more viable option, although I was planning to pick it up anyway to boost my healing power.Marcaius (alias of Bob Evil)2015-06-15T19:24:07ZRe: Forums: Recruitment: This Means War! - Custom Campaign Recruitment ThreadMarcaius (alias of Bob Evil)https://paizo.com/campaigns/ThisMeansWar/recruiting#332015-06-16T22:40:19Z2015-06-15T08:53:18Z<p>Bob Evil here, all set. Here is Marcaius, an Azlanti street preacher for Groetus intrigued by the looming threat that the mysterious army poses. </p>
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<p>[Spoiler omitted]</p>Bob Evil here, all set. Here is Marcaius, an Azlanti street preacher for Groetus intrigued by the looming threat that the mysterious army poses.
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[Spoiler omitted]Marcaius (alias of Bob Evil)2015-06-15T08:53:18ZRe: Forums: Recruitment: This Means War! - Custom Campaign Recruitment ThreadBob Evilhttps://paizo.com/campaigns/ThisMeansWar/recruiting#282015-06-15T01:00:43Z2015-06-15T01:00:43Z<p>GM Visser, without giving too much away, can you tell me if we'll be facing a significant amount of undead in this campaign?</p>GM Visser, without giving too much away, can you tell me if we'll be facing a significant amount of undead in this campaign?Bob Evil2015-06-15T01:00:43ZRe: Forums: Recruitment: GM Olmek's Mummy's Mask RecruitmentTakhet Anenshep (alias of Bob Evil)https://paizo.com/threads/rzs2sc4o&page=3?GM-Olmeks-Mummys-Mask-Recruitment#1232015-06-14T14:41:39Z2015-06-14T14:41:39Z<p>Good luck, all!</p>Good luck, all!Takhet Anenshep (alias of Bob Evil)2015-06-14T14:41:39ZRe: Forums: Recruitment: This Means War! - Custom Campaign Recruitment ThreadBob Evilhttps://paizo.com/campaigns/ThisMeansWar/recruiting#252015-06-13T20:23:13Z2015-06-13T20:23:13Z<p>This looks like a neat concept for a campaign. I'm gonna draw up a cleric once I decide on a deity.</p>This looks like a neat concept for a campaign. I'm gonna draw up a cleric once I decide on a deity.Bob Evil2015-06-13T20:23:13ZRe: Forums: Recruitment: GM Olmek's Mummy's Mask RecruitmentTakhet Anenshep (alias of Bob Evil)https://paizo.com/threads/rzs2sc4o?GM-Olmeks-Mummys-Mask-Recruitment#462015-06-09T06:30:56Z2015-06-09T06:30:56Z<p>Bob Evil here, throwing my hat in with Takhet Anenshep, a halfling serpentine-blooded sorcerer looking to make his fortune. </p>
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<p>[Spoiler omitted]</p>Bob Evil here, throwing my hat in with Takhet Anenshep, a halfling serpentine-blooded sorcerer looking to make his fortune.
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[Spoiler omitted]Takhet Anenshep (alias of Bob Evil)2015-06-09T06:30:56ZRe: Forums: Play-by-Post Discussion: GM Jammin's Serpent's Skull DiscussionEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/discussion&page=5#2382014-11-15T01:51:03Z2014-11-15T01:51:03Z<p>I understand, and thank you for the opportunity. Whatever happens, good luck to you. </p>
<p>To everyone else in the group, it was good playing with you. Take care.</p>I understand, and thank you for the opportunity. Whatever happens, good luck to you.
To everyone else in the group, it was good playing with you. Take care.Eizzach Bitterbalm (alias of Bob Evil)2014-11-15T01:51:03ZRe: Forums: Play-by-Post Discussion: GM Jammin's Serpent's Skull DiscussionEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/discussion&page=5#2302014-11-06T01:28:28Z2014-11-06T01:28:28Z<p>Real life comes first, as always. Take however long that you need, and good luck.</p>Real life comes first, as always. Take however long that you need, and good luck.Eizzach Bitterbalm (alias of Bob Evil)2014-11-06T01:28:28ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=11#5012014-11-05T06:21:50Z2014-11-05T06:21:50Z<p><b>"Well, as dust-ups go, this one wasn't too bad," Eizzach admits, settling down near the fire. [B]"It was over quickly enough and we seem to have gotten a meal out of it. Incidentally, I'll have some of that claw meat. Shame we don't have any butter or a lemon wedge, mind, but you can't expect to plan for everything."</b></p>"Well, as dust-ups go, this one wasn't too bad," Eizzach admits, settling down near the fire. [B]"It was over quickly enough and we seem to have gotten a meal out of it. Incidentally, I'll have some of that claw meat. Shame we don't have any butter or a lemon wedge, mind, but you can't expect to plan for everything."Eizzach Bitterbalm (alias of Bob Evil)2014-11-05T06:21:50ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=10#4882014-10-31T19:34:51Z2014-10-31T19:34:51Z<p><b>"Well, if life was easy, it wouldn't be as much fun!"</b></p>
<p>While moving to a secure position, Eizzach lobs another bomb at the creature, this one aimed dead center of its mass. </p>
<p><span class=messageboard-ooc>Throwing a bomb directly at the charging creature (range: 20 feet; 3 remaining for the day). Here are the combat rules for <a href="http://paizo.com/pathfinderRPG/prd/combat.html#throw-splash-weapon" target="_blank" rel="nofollow">thrown splash weapons</a>.</span></p>
<p><span class="messageboard-dice"><b>Bomb vs. enemy's touch AC:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (6) + 4 = 10</span>
<br />
<span class="messageboard-dice"><b>Damage on a hit:</b></span> <span class="messageboard-dice">1d6 + 4 ⇒ (4) + 4 = 8</span> <span class=messageboard-ooc>Fire damage.</span></p>
<p><span class=messageboard-ooc>Splash damage for 5-foot-radius: 5 Fire damage.</span>
<br />
<span class=messageboard-ooc>Reflex vs. DC 14 saves for half damage.</span></p>
<p><span class="messageboard-dice"><b>Roll for miss result as per thrown splash weapon rules:</b></span> <span class="messageboard-dice">1d8 ⇒ 7</span></p>"Well, if life was easy, it wouldn't be as much fun!"
While moving to a secure position, Eizzach lobs another bomb at the creature, this one aimed dead center of its mass.
Throwing a bomb directly at the charging creature (range: 20 feet; 3 remaining for the day). Here are the combat rules for thrown splash weapons.
[dice=Bomb vs. enemy's touch AC]1d20+4[/dice]
[dice=Damage on a hit]1d6+4[/dice] Fire damage.
Splash damage for 5-foot-radius: 5 Fire damage.
Reflex vs. DC 14 saves for half...Eizzach Bitterbalm (alias of Bob Evil)2014-10-31T19:34:51ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=10#4812014-10-31T04:15:01Z2014-10-31T04:15:01Z<p>A few seconds of fiddling with a catalyst and Eizzach sends a sparking bomb sailing over the body of the crab. </p>
<p><b>"FIRE IN THE HOLE!"</b></p>
<p><span class=messageboard-ooc>Since we're not fighting on a map this time, and Yanistah is already adjacent to the crab, I'm declaring that Eizzach targeted the map intersection that would catch the enemy in the splash damage without harming any allies. I have 4 bombs remaining after this.</span></p>
<p><span class=messageboard-ooc>The rules for targeting a grid intersection with a thrown splash weapon to deal splash damage</span> <a href="http://paizo.com/pathfinderRPG/prd/combat.html#throw-splash-weapon" target="_blank" rel="nofollow">can be found here.</a></p>
<p><span class="messageboard-dice"><b>Bomb attack roll:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (13) + 4 = 17</span> <span class=messageboard-ooc>vs. AC 5 for targeting a grid intersection.</span>
<br />
<span class=messageboard-ooc><b>Bomb splash damage (if hit):</b> 5 fire damage to all four squares in the radius of the grid intersection.</span></p>A few seconds of fiddling with a catalyst and Eizzach sends a sparking bomb sailing over the body of the crab.
"FIRE IN THE HOLE!"
Since we're not fighting on a map this time, and Yanistah is already adjacent to the crab, I'm declaring that Eizzach targeted the map intersection that would catch the enemy in the splash damage without harming any allies. I have 4 bombs remaining after this.
The rules for targeting a grid intersection with a thrown splash weapon to deal splash damage can be...Eizzach Bitterbalm (alias of Bob Evil)2014-10-31T04:15:01ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=10#4652014-10-30T00:40:49Z2014-10-30T00:40:49Z<p><b>"Forward, then, and let's hope if we regret this decision later on, that we'll at least have had the luxury of being alive long enough to do so."</b></p>"Forward, then, and let's hope if we regret this decision later on, that we'll at least have had the luxury of being alive long enough to do so."Eizzach Bitterbalm (alias of Bob Evil)2014-10-30T00:40:49ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=10#4602014-10-29T12:17:00Z2014-10-29T12:17:00Z<p>As the group moves onward, Eizzach shades his eyes from the sun's glare with on hand as he tries to keep a lookout for anything suspicious. </p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (13) + 7 = 20</span> <span class=messageboard-ooc>-2 to sight-based checks due to Oblivious.</span></p>As the group moves onward, Eizzach shades his eyes from the sun's glare with on hand as he tries to keep a lookout for anything suspicious.
[dice=Perception]1d20+7[/dice] -2 to sight-based checks due to Oblivious.Eizzach Bitterbalm (alias of Bob Evil)2014-10-29T12:17:00ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=9#4462014-10-28T01:07:14Z2014-10-28T01:07:14Z<p><b>"I suppose that's worth a try,"</b> Eizzach concedes to the halfling. <b>"Assuming that the good captain is still breathing, that is. Still, morbid as it is to say, even the presence of a body can at least answer one question about what happened to him."</b></p>"I suppose that's worth a try," Eizzach concedes to the halfling. "Assuming that the good captain is still breathing, that is. Still, morbid as it is to say, even the presence of a body can at least answer one question about what happened to him."Eizzach Bitterbalm (alias of Bob Evil)2014-10-28T01:07:14ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=9#4372014-10-27T03:29:09Z2014-10-27T03:29:09Z<p><b>"Life is full of surprises,"</b> Eizzach muses, <b>"there's just no guarantee that we'll like any of them. Speaking of which, what do you think the odds are that we'll run into that creature that's been leaving tracks about the island? I'm hoping we can at least get the camp set up before the misfortune befalls of having it stumble upon us."</b></p>"Life is full of surprises," Eizzach muses, "there's just no guarantee that we'll like any of them. Speaking of which, what do you think the odds are that we'll run into that creature that's been leaving tracks about the island? I'm hoping we can at least get the camp set up before the misfortune befalls of having it stumble upon us."Eizzach Bitterbalm (alias of Bob Evil)2014-10-27T03:29:09ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=9#4322014-10-25T01:48:53Z2014-10-25T01:48:53Z<p><span class=messageboard-ooc>If no one has any objections, why don't we just go back the way that we came.</span></p>
<p>Eizzach's shoulders bear a much more modest load this time around; he doesn't have an extract active this time, and the whole group is available now to distribute the weight of the gear. </p>
<p><b>"Shall we be off?"</b></p>If no one has any objections, why don't we just go back the way that we came.
Eizzach's shoulders bear a much more modest load this time around; he doesn't have an extract active this time, and the whole group is available now to distribute the weight of the gear.
"Shall we be off?"Eizzach Bitterbalm (alias of Bob Evil)2014-10-25T01:48:53ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=9#4222014-10-23T05:01:39Z2014-10-23T05:01:39Z<p><b>"I should think so,"</b> Eizzach replied. <b>"If we want to ensure that we're set up by nightfall we'd best be setting off bright and early. Everyone else in agreement?"</b></p>"I should think so," Eizzach replied. "If we want to ensure that we're set up by nightfall we'd best be setting off bright and early. Everyone else in agreement?"Eizzach Bitterbalm (alias of Bob Evil)2014-10-23T05:01:39ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=9#4162014-10-19T01:51:48Z2014-10-19T01:51:48Z<p><span class=messageboard-ooc>If we're going to move the whole campsite, I vote that we go the way that we've already scouted, if only to avoid any unforeseen complications. If we were to travel the southern coast, we should do it when we're not weighed down with an entire camp's worth of gear plus NPCs in case of surprise dangers.</span></p>
<p>Eizzach wakes up for his share of the watch period before the dawn, where he can spare the time to prepare his extracts for the day while on lookout. The past night's sleep had him feeling much improved, and his rash from the viper needle plant had all but disappeared. </p>
<p><span class=messageboard-ooc>Extracts prepared:</span></p>
<p><span class=messageboard-ooc>1st, 2/2 - <i>cure light wounds</i>, <i>identify</i></span></p>If we're going to move the whole campsite, I vote that we go the way that we've already scouted, if only to avoid any unforeseen complications. If we were to travel the southern coast, we should do it when we're not weighed down with an entire camp's worth of gear plus NPCs in case of surprise dangers.
Eizzach wakes up for his share of the watch period before the dawn, where he can spare the time to prepare his extracts for the day while on lookout. The past night's sleep had him feeling...Eizzach Bitterbalm (alias of Bob Evil)2014-10-19T01:51:48ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=9#4122014-10-17T14:13:01Z2014-10-17T14:13:01Z<p><b>"Last shift for me, then, same as last time,"</b> Eizzach says, settling down by the fire himself. <b>"Hopefully this blasted rash will clear up by then."</b></p>
<p><b>"Speaking of which, sorry that I couldn't help you much, lad,"</b> he says to Malthu. <b>"I'll give it another go tomorrow."</b></p>"Last shift for me, then, same as last time," Eizzach says, settling down by the fire himself. "Hopefully this blasted rash will clear up by then."
"Speaking of which, sorry that I couldn't help you much, lad," he says to Malthu. "I'll give it another go tomorrow."Eizzach Bitterbalm (alias of Bob Evil)2014-10-17T14:13:01ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=9#4052014-10-13T22:42:16Z2014-10-13T22:42:16Z<p><b>"Agreed. Hopefully we'll make it back before too long."</b></p>
<p>Beginning to feel a bit better, Eizzach had taken a brief interlude to see to Malthu's treatment. </p>
<p><span class="messageboard-dice"><b>Heal vs DC 15 to treat Malthu's sickened condition (-2 penalty for sickened):</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (6) + 7 = 13</span> <span class=messageboard-ooc>Nuts.</span></p>"Agreed. Hopefully we'll make it back before too long."
Beginning to feel a bit better, Eizzach had taken a brief interlude to see to Malthu's treatment.
[Dice=Heal vs DC 15 to treat Malthu's sickened condition (-2 penalty for sickened)]1d20+7[/dice] Nuts.Eizzach Bitterbalm (alias of Bob Evil)2014-10-13T22:42:16ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=8#4002014-10-13T18:51:20Z2014-10-13T18:51:20Z<p><b>"Good thinking, Yanistah. I happen to have some right—ah, here we are..."</b> </p>
<p>He gingerly hands the Shoanti woman the items as well as a broad strip of sailcloth for writing upon, and is careful not to let his spreading rash come into contact with them as he does so.</p>
<p><b>"I'm afraid that among my many talents, mapmaking isn't one of them, though."</b></p>
<p><span class=messageboard-ooc>Translation: Eizzach has no ranks in Knowledge (geography) or Survival yet.</span></p>
<p>The gnome looks even more ill for a moment, and then politely excuses himself from the group to seek some nearby shade. While there he busies himself with the contents of his satchel, and the smell of medicine wafts on the breeze from his direction. </p>
<p><span class="messageboard-dice"><b>Heal vs DC 15 to treat his sickened condition (-2 penalty for sickened):</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (11) + 7 = 18</span></p>"Good thinking, Yanistah. I happen to have some right--ah, here we are..."
He gingerly hands the Shoanti woman the items as well as a broad strip of sailcloth for writing upon, and is careful not to let his spreading rash come into contact with them as he does so.
"I'm afraid that among my many talents, mapmaking isn't one of them, though."
Translation: Eizzach has no ranks in Knowledge (geography) or Survival yet.
The gnome looks even more ill for a moment, and then politely excuses...Eizzach Bitterbalm (alias of Bob Evil)2014-10-13T18:51:20ZRe: Forums: Play-by-Post Discussion: GM Jammin's Serpent's Skull DiscussionEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/discussion&page=5#2012014-10-13T03:26:07Z2014-10-13T03:26:07Z<p>Oh, no worries; I just caught you posting here and figured it had been overlooked by accident. In any case, thanks for bumping up your reply to today. I'll try and wait longer for GM gameplay posts in the future, and will attempt the Heal check tomorrow.</p>Oh, no worries; I just caught you posting here and figured it had been overlooked by accident. In any case, thanks for bumping up your reply to today. I'll try and wait longer for GM gameplay posts in the future, and will attempt the Heal check tomorrow.Eizzach Bitterbalm (alias of Bob Evil)2014-10-13T03:26:07ZRe: Forums: Play-by-Post Discussion: GM Jammin's Serpent's Skull DiscussionEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/discussion&page=4#1992014-10-12T21:09:31Z2014-10-12T21:09:31Z<p>GM Jammin', sorry to be a broken record, but would a Heal check help Eizzach or Malthu at this point? Any mechanical penalties from the poison that we should know about?</p>GM Jammin', sorry to be a broken record, but would a Heal check help Eizzach or Malthu at this point? Any mechanical penalties from the poison that we should know about?Eizzach Bitterbalm (alias of Bob Evil)2014-10-12T21:09:31ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=8#3982014-10-12T21:08:48Z2014-10-12T21:08:48Z<p><b>"Sounds reasonable enough,"</b> Eizzach admits. <b>"Especially since we've yet to discover what manner of creature we're sharing this part of the island with."</b></p>"Sounds reasonable enough," Eizzach admits. "Especially since we've yet to discover what manner of creature we're sharing this part of the island with."Eizzach Bitterbalm (alias of Bob Evil)2014-10-12T21:08:48ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=8#3952014-10-11T02:56:22Z2014-10-11T02:56:22Z<p>Eizzach frowns as he examines the rash on his skin, obviously in discomfort. </p>
<p><b>"Frankly my dear, I don't think so,"</b> he admits honestly to Yanistah. <b>"Damned fool that I am, I must have nicked myself on those thorns."</b></p>
<p>[Spoiler omitted]</p>Eizzach frowns as he examines the rash on his skin, obviously in discomfort.
"Frankly my dear, I don't think so," he admits honestly to Yanistah. "Damned fool that I am, I must have nicked myself on those thorns."
[Spoiler omitted]Eizzach Bitterbalm (alias of Bob Evil)2014-10-11T02:56:22ZRe: Forums: Play-by-Post Discussion: GM Jammin's Serpent's Skull DiscussionEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/discussion&page=4#1822014-10-11T02:45:08Z2014-10-11T02:45:08Z<p>Sorry to hear that, man. We understand, go see to your family.</p>Sorry to hear that, man. We understand, go see to your family.Eizzach Bitterbalm (alias of Bob Evil)2014-10-11T02:45:08ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=8#3882014-10-09T20:13:39Z2014-10-09T20:13:39Z<p>Eizzach smiles as he watches the others begin to move on the bush with gusto. </p>
<p><b>"Well, when in Oppara,"</b> he says, removing the sickle he carries for just such a purpose and kneeling down to help with the harvest.</p>Eizzach smiles as he watches the others begin to move on the bush with gusto.
"Well, when in Oppara," he says, removing the sickle he carries for just such a purpose and kneeling down to help with the harvest.Eizzach Bitterbalm (alias of Bob Evil)2014-10-09T20:13:39ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=8#3822014-10-08T04:09:57Z2014-10-08T04:09:57Z<p><span class=messageboard-ooc>Ah, I missed that bit, sorry.</span></p>
<p><b>"I resign myself to my fate, then."</b> he answers Yanistah. <b>"And as for your earlier query, while I would like to know where those tracks lead, we shouldn't stray to far from our intended way back. If you need a drink, we might as well head for the river."</b></p>Ah, I missed that bit, sorry.
"I resign myself to my fate, then." he answers Yanistah. "And as for your earlier query, while I would like to know where those tracks lead, we shouldn't stray to far from our intended way back. If you need a drink, we might as well head for the river."Eizzach Bitterbalm (alias of Bob Evil)2014-10-08T04:09:57ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=8#3802014-10-07T19:14:52Z2014-10-07T19:14:52Z<div class="messageboard-quotee">Lalaru Thalassa wrote:</div><blockquote> <b>"I'd bet you'd get along great with our bouncers Mr. Bitters."</b> </blockquote><p><b>"Perhaps, Miss Lalaru. Incidentally,"</b> he adds gently, <b>"it's 'Bitterbalm'; no offense taken, though."</b>Lalaru Thalassa wrote:"I'd bet you'd get along great with our bouncers Mr. Bitters."
"Perhaps, Miss Lalaru. Incidentally," he adds gently, "it's 'Bitterbalm'; no offense taken, though."Eizzach Bitterbalm (alias of Bob Evil)2014-10-07T19:14:52ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=8#3742014-10-06T19:42:08Z2014-10-06T19:42:08Z<p><span class=messageboard-ooc>@Yanistah: No problem, just making small talk more than anything else.</span></p>
<p><b>"It's not all that it's cracked up to be,"</b> he says conversationally to the mermaid. <b>"I've seen many a companion lose a hand or other body part to an over-eager ransacking."</b></p>@Yanistah: No problem, just making small talk more than anything else.
"It's not all that it's cracked up to be," he says conversationally to the mermaid. "I've seen many a companion lose a hand or other body part to an over-eager ransacking."Eizzach Bitterbalm (alias of Bob Evil)2014-10-06T19:42:08ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=8#3712014-10-06T00:45:23Z2014-10-06T00:45:23Z<p>Eizzach give a half-sarcastic clap at Yanistah's and Lalaru's impromptu performance. </p>
<p><b>"Bravo. You two should take that one on the road to Andoren. In the meanwhile, 'Cap'n,' do you think that it's safe to proceed to the campsite?"</b></p>Eizzach give a half-sarcastic clap at Yanistah's and Lalaru's impromptu performance.
"Bravo. You two should take that one on the road to Andoren. In the meanwhile, 'Cap'n,' do you think that it's safe to proceed to the campsite?"Eizzach Bitterbalm (alias of Bob Evil)2014-10-06T00:45:23ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=8#3632014-10-04T01:31:48Z2014-10-04T01:31:48Z<p>Eizzach shades his eyes from the sun's glare and points in the direction of the beach. </p>
<p><b>"I'm not the only one seeing that campsite, am I? There's someone else here! Or at least, someone was here recently; I would think the remains of a camp would be lost to the elements after too long a time."</b></p>Eizzach shades his eyes from the sun's glare and points in the direction of the beach.
"I'm not the only one seeing that campsite, am I? There's someone else here! Or at least, someone was here recently; I would think the remains of a camp would be lost to the elements after too long a time."Eizzach Bitterbalm (alias of Bob Evil)2014-10-04T01:31:48ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=7#3502014-10-02T19:18:54Z2014-10-02T19:18:54Z<p><b>"Sounds like a reasonable course of action to me. Let's get to it."</b></p>"Sounds like a reasonable course of action to me. Let's get to it."Eizzach Bitterbalm (alias of Bob Evil)2014-10-02T19:18:54ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=7#3432014-10-02T00:08:23Z2014-10-02T00:08:23Z<p><b>"Neat trick,"</b> the gnome says admirably. <b>"Let's see what there is to see."</b></p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (3) + 5 = 8</span></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (11) + 7 = 18</span> <span class=messageboard-ooc>-2 to sight-based checks due to Oblivious.</span></p>"Neat trick," the gnome says admirably. "Let's see what there is to see."
[dice=Stealth]1d20+5[/dice]
[dice=Perception]1d20+7[/dice] -2 to sight-based checks due to Oblivious.Eizzach Bitterbalm (alias of Bob Evil)2014-10-02T00:08:23ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=7#3302014-10-01T07:08:37Z2014-10-01T07:08:37Z<p>Eizzach thinks about it briefly. </p>
<p><b>"Tell you what: get someone down there first, then we can try that. I don't want to be without some sort of a safety net in case that rope breaks."</b></p>Eizzach thinks about it briefly.
"Tell you what: get someone down there first, then we can try that. I don't want to be without some sort of a safety net in case that rope breaks."Eizzach Bitterbalm (alias of Bob Evil)2014-10-01T07:08:37ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=7#3282014-10-01T04:56:36Z2014-10-01T04:56:36Z<div class="messageboard-quotee">Lalaru Thalassa wrote:</div><blockquote> <b>"Oh you don't have to worry about that Mr. Bitters, I can give you a lift."</b> </blockquote><p><b>"Much appreciated, miss. If it comes to that, I may have to take you up on that offer."</b>
<p><b><i>•••••••••••••••••••••••</i></b></p>
<div class="messageboard-quotee">Vazio Tanzer wrote:</div><blockquote> <b>It looks like it is feasible to get down there. I imagine those of you with longer limbs are better climbers. I will let you go first, while I keep an eye out.</b> </blockquote><p><b>"Four eyes are better than two. I'll lend you a hand until they're partway down. Worst case scenario is that they'll have to catch us small folk."</b>
<p>He squints past his lenses to get a better look at their surroundings. </p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (8) + 7 = 15</span> <span class=messageboard-ooc>-2 to sight-based checks due to Oblivious.</span></p>Lalaru Thalassa wrote:"Oh you don't have to worry about that Mr. Bitters, I can give you a lift."
"Much appreciated, miss. If it comes to that, I may have to take you up on that offer." ***********************
Vazio Tanzer wrote:It looks like it is feasible to get down there. I imagine those of you with longer limbs are better climbers. I will let you go first, while I keep an eye out.
"Four eyes are better than two. I'll lend you a hand until they're partway down. Worst case scenario is...Eizzach Bitterbalm (alias of Bob Evil)2014-10-01T04:56:36ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=7#3192014-09-30T04:37:04Z2014-09-30T04:37:04Z<p><b>"Aye, definitely,"</b> he adds to the halfling's comment. <b>"We should be so fortunate to spot it before it spies us. As for the wreck, you ladies are welcome to swim over and have a look, but I'm afraid that I would just be a liability if I tried to take to the water after you. Maybe you should check it out when there are more able-bodied folk present than Vazio and myself."</b></p>"Aye, definitely," he adds to the halfling's comment. "We should be so fortunate to spot it before it spies us. As for the wreck, you ladies are welcome to swim over and have a look, but I'm afraid that I would just be a liability if I tried to take to the water after you. Maybe you should check it out when there are more able-bodied folk present than Vazio and myself."Eizzach Bitterbalm (alias of Bob Evil)2014-09-30T04:37:04ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=7#3072014-09-26T22:42:59Z2014-09-26T22:42:59Z<p><b>"Not in my bag of tricks, I'm afraid,"</b> Eizzach replies to Nichelle. <b>"The best I can offer is a moist towlette and some soap. But it looks like Gelik has the matter well in hand, so that's alright."</b></p>
<p>He removes and unwraps a ration bar from his pack—some odd concoction that looks halfway between shortbread and granola without being either—breaks off a piece, and and offers it up to the others while chewing his own. </p>
<p><b>"Fancy a bit of breakfast before we move out? I've only got a week's worth of this stuff, so we might want to conserve most of it if our foraging turns up empty. Still, this'll get you through the sunrise at least."</b></p>
<p><span class=messageboard-ooc>While I'm at, Eizzach's prepared extracts for today are:</span> </p>
<p><span class=messageboard-ooc>1st, 2/2 — <i>cure light wounds</i>, <i>identify</i></span></p>"Not in my bag of tricks, I'm afraid," Eizzach replies to Nichelle. "The best I can offer is a moist towlette and some soap. But it looks like Gelik has the matter well in hand, so that's alright."
He removes and unwraps a ration bar from his pack--some odd concoction that looks halfway between shortbread and granola without being either--breaks off a piece, and and offers it up to the others while chewing his own.
"Fancy a bit of breakfast before we move out? I've only got a week's worth...Eizzach Bitterbalm (alias of Bob Evil)2014-09-26T22:42:59ZRe: Forums: Play-by-Post Discussion: GM Jammin's Serpent's Skull DiscussionEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/discussion&page=4#1512014-09-26T14:19:30Z2014-09-26T14:19:30Z<p>Given that this is play-by-post, I would think it would be easier to let the GM sort it out rather than micro-manage it. But I also agree with Nichelle that we should defer to the party members with survival ranks.</p>Given that this is play-by-post, I would think it would be easier to let the GM sort it out rather than micro-manage it. But I also agree with Nichelle that we should defer to the party members with survival ranks.Eizzach Bitterbalm (alias of Bob Evil)2014-09-26T14:19:30ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=6#2982014-09-26T03:58:38Z2014-09-26T03:58:38Z<div class="messageboard-quotee">Yanistah "Yani" Stands-Tall wrote:</div><blockquote><b>"And what about you, Master Eizzach? You look like someone who must have quite a few stories to tell about his adventures."</b></blockquote><p><b>"Oh, I've been abound here and there, through I do my best to keep me nose clean—pass that flask over here, will you darlin'—"</b>
<p>He pauses to take a swig and wipe his mouth clean on his coat sleeve.</p>
<p><b>"That's the stuff—anyways, I'm more of a background character in my own adventures. That is, I stand in the background and patch up the more exciting folk when they get themselves all tore up through being excitable. About a year back, for instance, I did a stint with Mad Malagar's Reavers as they decided to skirt the Eye of Abendego in order to track down Quilis'qo, a kraken that lost two tentacles when it it tried to take on the Master of Gales head-on at Tempest Cay. We were under contract and..."</b></p>
<p>The gnome continues his tale on into the night as his listeners start to drift off one by one. </p>
<p><b><i>••••••••••••••••••••••••••••••</i></b></p>
<div class="messageboard-quotee">Vazio Tanzer wrote:</div><blockquote><p>Once everyone awakes and takes care of their morning necessaries, he states to the group:</p>
<p><b>Our next order of business should be to find some higher ground. It would be good to get the lay of the land, and, hopefully, from a taller vantage point we can spot something that might be useful to our situation.</b></blockquote><p><b>"Agreed. I'd like to know the boundaries of this island. Maybe with luck we can find someplace worth constructing a sign to show that we landed here."</b>Yanistah "Yani" Stands-Tall wrote:"And what about you, Master Eizzach? You look like someone who must have quite a few stories to tell about his adventures."
"Oh, I've been abound here and there, through I do my best to keep me nose clean--pass that flask over here, will you darlin'--" He pauses to take a swig and wipe his mouth clean on his coat sleeve.
"That's the stuff--anyways, I'm more of a background character in my own adventures. That is, I stand in the background and patch up the...Eizzach Bitterbalm (alias of Bob Evil)2014-09-26T03:58:38ZRe: Forums: Play-by-Post Discussion: GM Jammin's Serpent's Skull DiscussionEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/discussion&page=3#1472014-09-25T03:29:46Z2014-09-25T03:29:46Z<p>Malthu: Understood. Feeling better comes first. </p>
<p>Nichelle: Yeah, sorry here too. I'll try to refrain from blue posting in the gameplay thread unless there's a character post to go with it.</p>Malthu: Understood. Feeling better comes first.
Nichelle: Yeah, sorry here too. I'll try to refrain from blue posting in the gameplay thread unless there's a character post to go with it.Eizzach Bitterbalm (alias of Bob Evil)2014-09-25T03:29:46ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=6#2902014-09-25T03:26:52Z2014-09-25T03:26:52Z<p><b>"And sooner rather than later, hopefully."</b></p>
<p>Eizzach stops fiddling with his satchel and leans in to warm his hands by the fire. </p>
<p><b>"I'll take last watch if it's alright with everyone. I could use the time in the early morning to prepare my extracts anyway."</b></p>"And sooner rather than later, hopefully."
Eizzach stops fiddling with his satchel and leans in to warm his hands by the fire.
"I'll take last watch if it's alright with everyone. I could use the time in the early morning to prepare my extracts anyway."Eizzach Bitterbalm (alias of Bob Evil)2014-09-25T03:26:52ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=6#2772014-09-24T03:00:42Z2014-09-24T03:00:42Z<div class="messageboard-quotee">Yanistah "Yani" Stands-Tall wrote:</div><blockquote> <span class=messageboard-ooc>Aaaand our little holiday resort is now complete ;) Eizzach, Xabala, how are those <s>margaritas</s> bodybalms coming?</span> </blockquote><p><span class=messageboard-ooc>We're still waiting to see, but even if you pour one in a glass and salt the rim, I'm betting that it's going to taste odd.</span>Yanistah "Yani" Stands-Tall wrote:Aaaand our little holiday resort is now complete ;) Eizzach, Xabala, how are those margaritas bodybalms coming?
We're still waiting to see, but even if you pour one in a glass and salt the rim, I'm betting that it's going to taste odd.Eizzach Bitterbalm (alias of Bob Evil)2014-09-24T03:00:42ZRe: Forums: Play-by-Post Discussion: GM Jammin's Serpent's Skull DiscussionEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/discussion&page=3#1362014-09-23T03:29:58Z2014-09-23T03:29:58Z<p>I've had Eizzach refrain from commenting so far because he's still busy with Xabala cooking up that bodybalm and won't be able to quit until we get the results of that check. </p>
<p>But the way I see it, he's not going to agree with threatening Sasha (or any other member of the group for that matter) with imprisonment merely for refusing to help out. Going even further, he won't even refuse to provide aid, food or shelter to anyone who chooses not to help. He will, however, vocally disapprove of those who are able-bodied and refuse to pull their weight in a crisis such as this. He'll be persistent about this, but ultimately will wait for the offending party to come around on their own. </p>
<p>Also, even though he's a Sarenite himself he would probably be more likely to concede Yanistah's point on this rather than Malthu's. </p>
<p>While we're at it, here are my votes for the campsite roles: </p>
<p>Defender: Ishirou
<br />
Entertainer: Gelik
<br />
Guard: Aerys
<br />
Hunter: Sasha
<br />
Medic: Jask</p>I've had Eizzach refrain from commenting so far because he's still busy with Xabala cooking up that bodybalm and won't be able to quit until we get the results of that check.
But the way I see it, he's not going to agree with threatening Sasha (or any other member of the group for that matter) with imprisonment merely for refusing to help out. Going even further, he won't even refuse to provide aid, food or shelter to anyone who chooses not to help. He will, however, vocally disapprove of...Eizzach Bitterbalm (alias of Bob Evil)2014-09-23T03:29:58ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=6#2532014-09-19T14:09:08Z2014-09-19T14:09:08Z<p><b>"If you insist. Just don't push yourself too hard, for the sake of us all. I'd prefer not to be the only healer in the group if I can help it; it's not wise to work without backup."</b></p>
<p>With that issue addressed, they can get to work. Removing several helpful tools from his satchel, such as a motar, pestel, and miniature scale, Eizzach begins crafting the bodybalm with assistance from Xabala and Bindi. </p>
<p><span class=messageboard-ooc>A bad roll here could botch the item, and with my skill bonus (+10), my alchemist class level bonus (+1), and the +6 from you and Bindi means that, assuming the DC remains 25 for the bodybalm, I can craft it successfully if I take 10 on the Craft (alchemy) check.</span></p>
<p><span class="messageboard-dice"><b>Taking 10 on Craft (alchemy):</b></span> <span class="messageboard-dice">10 + 11 + 6 = 27</span></p>"If you insist. Just don't push yourself too hard, for the sake of us all. I'd prefer not to be the only healer in the group if I can help it; it's not wise to work without backup."
With that issue addressed, they can get to work. Removing several helpful tools from his satchel, such as a motar, pestel, and miniature scale, Eizzach begins crafting the bodybalm with assistance from Xabala and Bindi.
A bad roll here could botch the item, and with my skill bonus (+10), my alchemist class level...Eizzach Bitterbalm (alias of Bob Evil)2014-09-19T14:09:08ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=5#2462014-09-19T03:53:48Z2014-09-19T03:53:48Z<p>While the others are busy, Eizzach lays out bundles of herbs on a sheet of sailcloth and begins preparing them for long-term storage. He looks over at the half-ekujae woman with concern. </p>
<p><b>"Well, seems to me we've got enough here to make either a dose of <a href="http://www.d20pfsrd.com/equipment—-final/goods-and-services/herbs-oils-other-substances#TOC-Bodybalm" target="_blank" rel="nofollow">bodybalm</a>, <a href="http://www.d20pfsrd.com/equipment—-final/goods-and-services/herbs-oils-other-substances#TOC-Bloodblock" target="_blank" rel="nofollow">bloodblock</a>, or <a href="http://www.d20pfsrd.com/equipment—-final/goods-and-services/herbs-oils-other-substances#TOC-Soothe-Syrup" target="_blank" rel="nofollow">soothesyrup</a>, but only one, so we've got a choice on our hands. Soothesyrup's the easiest to make, not a whole lot of chance of screwing that up, but all it's really good for is to help prevent nausea for an hour after taking it. Bodybalm and bloodblock are harder to create, but are more useful in a pinch, as they can treat poison and disease or to assist in first aid or treating deadly wounds, respectively. What do you think, Xabala?"</b></p>
<p>He takes a long look at the state of Xabala's eyes. </p>
<p><b>"Miss Kybwa'ka, not that you asked for my opinion, but you're not looking too good there. You try and force yourself awake much longer and that monkey of yours is going to be a bigger asset to the group than you'll be. Are you sure that you don't want to sit this one out and get some shut-eye?"</b></p>While the others are busy, Eizzach lays out bundles of herbs on a sheet of sailcloth and begins preparing them for long-term storage. He looks over at the half-ekujae woman with concern.
"Well, seems to me we've got enough here to make either a dose of bodybalm, bloodblock, or soothesyrup, but only one, so we've got a choice on our hands. Soothesyrup's the easiest to make, not a whole lot of chance of screwing that up, but all it's really good for is to help prevent nausea for an hour after...Eizzach Bitterbalm (alias of Bob Evil)2014-09-19T03:53:48ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=5#2352014-09-18T15:42:19Z2014-09-18T15:42:19Z<p>Eizzach had spent the first hour of the four-hour period making himself useful while his extract of <i>ant haul</i> was still active. Lifting gear and bodies, digging, or doing whatever else required a strong back—anything that needs doing. </p>
<p>Once his extract had worn off, Eizzach went to assist Xabala in examining the nearby plants for useful herbs and healing the others. </p>
<p><span class="messageboard-dice"><b>Aid Another: Knoweldge (nature):</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (18) + 8 = 26</span>
<br />
<span class="messageboard-dice"><b>Aid Another: Craft (alchemy):</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (18) + 10 = 28</span>
<br />
<span class="messageboard-dice"><b>Aid Another: Heal:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (5) + 9 = 14</span></p>
<p><span class=messageboard-ooc>A 10 or higher on the check gives Xabala a +2 bonus to her check.</span></p>Eizzach had spent the first hour of the four-hour period making himself useful while his extract of ant haul was still active. Lifting gear and bodies, digging, or doing whatever else required a strong back--anything that needs doing.
Once his extract had worn off, Eizzach went to assist Xabala in examining the nearby plants for useful herbs and healing the others.
[dice=Aid Another: Knoweldge (nature)]1d20+8[/dice]
[dice=Aid Another: Craft (alchemy)]1d20+10[/dice]
[dice=Aid Another:...Eizzach Bitterbalm (alias of Bob Evil)2014-09-18T15:42:19ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=5#2202014-09-17T20:32:07Z2014-09-17T20:32:07Z<p><span class="messageboard-dice"><b>Fortitude:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (16) + 2 = 18</span></p>[Dice=Fortitude]1d20+2[/dice]Eizzach Bitterbalm (alias of Bob Evil)2014-09-17T20:32:07ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=5#2032014-09-16T23:24:59Z2014-09-16T23:24:59Z<p><span class=messageboard-ooc>Yanistah, GM Jammin'— Don't sweat it, for my part I'll try to read more carefully from here on out.</span></p>
<p>While Lalaru and Nichelle talk, Eizzach listens in as he assists Yanistah and the others in burying the bodies. </p>
<p><b>"A Pathfinder?"</b> Eizzach murmurs to those not also engaged in the conversation. <b>"My, but they do have a track record of showing up in the strangest places."</b></p>Yanistah, GM Jammin'-- Don't sweat it, for my part I'll try to read more carefully from here on out.
While Lalaru and Nichelle talk, Eizzach listens in as he assists Yanistah and the others in burying the bodies.
"A Pathfinder?" Eizzach murmurs to those not also engaged in the conversation. "My, but they do have a track record of showing up in the strangest places."Eizzach Bitterbalm (alias of Bob Evil)2014-09-16T23:24:59ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=4#1952014-09-15T17:42:35Z2014-09-15T17:42:35Z<p>When Aerys gives Eizzach the stink-eye, he gives her a slight nod in greeting but doesn't say anything to her. </p>
<p><b><i>•••••••••••</i></b></p>
<p><b>"That leaves me out, then,"</b> Eizzach adds with a harumph. <b>"I've been told that I'm better at treating people than talking to to them. Something about my bedside manner. Better to the the social butterflies among us ask the questions."</b></p>When Aerys gives Eizzach the stink-eye, he gives her a slight nod in greeting but doesn't say anything to her.
***********
"That leaves me out, then," Eizzach adds with a harumph. "I've been told that I'm better at treating people than talking to to them. Something about my bedside manner. Better to the the social butterflies among us ask the questions."Eizzach Bitterbalm (alias of Bob Evil)2014-09-15T17:42:35ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=4#1852014-09-14T16:18:40Z2014-09-14T16:18:40Z<p><b>"I'd like to know why he was locked up in the first place,"</b> says the gnome gruffly. <b>"Even the Chelaxian justice system can be right once an age, sad as it is to say. And it would go a long way towards knowing if we can trust him or not, especially given our current circumstances."</b></p>"I'd like to know why he was locked up in the first place," says the gnome gruffly. "Even the Chelaxian justice system can be right once an age, sad as it is to say. And it would go a long way towards knowing if we can trust him or not, especially given our current circumstances."Eizzach Bitterbalm (alias of Bob Evil)2014-09-14T16:18:40ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=4#1832014-09-13T23:06:48Z2014-09-13T23:06:48Z<p><span class=messageboard-ooc>Actually, I prepared an extract of <a href="http://paizo.com/pathfinderRPG/prd/advanced/spells/antHaul.html#ant-haul-" target="_blank" rel="nofollow"><i>ant haul</i></a> when we started that's only going to go to waste if I don't use it this day. It will triple my maximum carrying capacity from 75 lbs to 225 lbs for two hours, and I'm only carrying about 18 lbs of gear right now anyway (I don't have the infusion discovery yet, so it will only work for me). As long as I can put it in a bag, carry it in my arms, or drag it behind me, I should be able to haul a good chunk of the load back with us.</span></p>
<p><b>"Not a problem, I happen to have just the thing on hand for this—"</b></p>
<p>Eizzach reaches into his coat and removes a stoppered vial filled with a syrupy red liquid. He uncorks and swigs it in one motion. </p>
<p><span class=messageboard-ooc>Standard action to consume an extract of <i>ant haul</i> (CL1, 1 Casting time: standard action, Duration: 2 hours/level [2 hours], Saving throw: Fort negates [harmless], Spell resistance: yes [harmless]).</span></p>
<p><span class=messageboard-ooc>Carrying capacity is now 225 lbs for the next two hours.</span></p>
<p><b>"There we go,"</b> the gnome says, patting his biceps. <b>"Strength of the ant. It only works for carrying things, but it means that if we can pile it up and strap some bags to me, I can shoulder some of the burden."</b></p>Actually, I prepared an extract of ant haul when we started that's only going to go to waste if I don't use it this day. It will triple my maximum carrying capacity from 75 lbs to 225 lbs for two hours, and I'm only carrying about 18 lbs of gear right now anyway (I don't have the infusion discovery yet, so it will only work for me). As long as I can put it in a bag, carry it in my arms, or drag it behind me, I should be able to haul a good chunk of the load back with us.
"Not a problem, I...Eizzach Bitterbalm (alias of Bob Evil)2014-09-13T23:06:48ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=4#1782014-09-13T12:36:13Z2014-09-13T12:36:13Z<p><b>"Bite marks on the neck,"</b> Eizzach says finally, <b>"serpentine, but from a very large serpent. He's been dead for nearly 24 hours."</b></p>
<p><b><i>••••••••••••</i></b></p>
<p>After the group has finished moving everything from the deck to the ledge, Eizzach dusts off his hands and looks back at the boat. </p>
<p><b>"So, what's our next move?"</b></p>"Bite marks on the neck," Eizzach says finally, "serpentine, but from a very large serpent. He's been dead for nearly 24 hours."
************
After the group has finished moving everything from the deck to the ledge, Eizzach dusts off his hands and looks back at the boat.
"So, what's our next move?"Eizzach Bitterbalm (alias of Bob Evil)2014-09-13T12:36:13ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=4#1732014-09-12T23:32:20Z2014-09-12T23:32:20Z<p>[Spoiler omitted]</p>
<p><b>"I'll be done in just one moment..."</b> Eizzach replies, looking intently through a lense at Rambar's corpse.</p>
<p><span class=messageboard-ooc>Once again:</span></p>
<p><span class="messageboard-dice"><b>Heal:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (9) + 9 = 18</span></p>
<p><span class=messageboard-ooc>or</span></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (10) + 7 = 17</span> <span class=messageboard-ooc>-2 to sight-based checks due to Oblivious.</span></p>[Spoiler omitted]
"I'll be done in just one moment..." Eizzach replies, looking intently through a lense at Rambar's corpse.
Once again:
[dice=Heal]1d20+9[/dice]
or
[dice=Perception]1d20+7[/dice] -2 to sight-based checks due to Oblivious.Eizzach Bitterbalm (alias of Bob Evil)2014-09-12T23:32:20ZRe: Forums: Play-by-Post: Serpent's SkullEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/gameplay&page=4#1632014-09-12T14:49:48Z2014-09-12T14:49:48Z<p><span class=messageboard-ooc>Yanistah: Not that I know of, sorry.</span></p>
<p><b>"Nethys, huh,"</b> Eizzach says. <b>"Then if they do belong to the prisoner, we can probably assume that he's some sort of spellcaster."</b></p>Yanistah: Not that I know of, sorry.
"Nethys, huh," Eizzach says. "Then if they do belong to the prisoner, we can probably assume that he's some sort of spellcaster."Eizzach Bitterbalm (alias of Bob Evil)2014-09-12T14:49:48ZRe: Forums: Play-by-Post Discussion: GM Jammin's Serpent's Skull DiscussionEizzach Bitterbalm (alias of Bob Evil)https://paizo.com/campaigns/GMJamminsSerpentsSkull/discussion&page=2#1002014-09-11T04:16:33Z2014-09-11T04:16:33Z<p>GM Jammin' and crew, this is just a heads up; I will be gone all day and all night Thursday. I'm going to a baseball game downtown and won't have access to the forums during that time. </p>
<p>Feel free to use Eizzach however you see fit, including spending bombs, crossbow bolts, or gp. I'll catch up again on Friday. Thanks in advance.</p>GM Jammin' and crew, this is just a heads up; I will be gone all day and all night Thursday. I'm going to a baseball game downtown and won't have access to the forums during that time.
Feel free to use Eizzach however you see fit, including spending bombs, crossbow bolts, or gp. I'll catch up again on Friday. Thanks in advance.Eizzach Bitterbalm (alias of Bob Evil)2014-09-11T04:16:33ZRe: Forums: Recruitment: GM Jammin's Serpent's SkullBob Evilhttps://paizo.com/campaigns/GMJamminsSerpentsSkull/recruiting&page=2#512014-08-24T00:00:07Z2014-08-24T00:00:07Z<p>Alright, I've settled. Going with a Gnome Chirurgeon Alchemist. </p>
<p><span class="messageboard-dice"><b>Alchemist gold:</b></span> <span class="messageboard-dice">3d6 ⇒ (6, 5, 1) = 12</span> x 10 = 120 gp.</p>
<p>I should have a full sheet up by late tomorrow evening.</p>Alright, I've settled. Going with a Gnome Chirurgeon Alchemist.
[dice=Alchemist gold]3d6[/dice] x 10 = 120 gp.
I should have a full sheet up by late tomorrow evening.Bob Evil2014-08-24T00:00:07ZRe: Forums: Recruitment: GM Jammin's Serpent's SkullBob Evilhttps://paizo.com/campaigns/GMJamminsSerpentsSkull/recruiting#472014-08-24T11:28:52Z2014-08-23T18:32:53Z<div class="messageboard-quotee">Limnen_euron wrote:</div><blockquote>By the way, does anybody know how much a standard (i.e. non-magical) jeweled ring costs? Wearing two is required to perform the obedience, but the closest thing I've found was a signet ring costing 5 gp on the Player's Handbook... </blockquote><p>According to Adventurer's Armory, the price of non-magical jewlery varies widely by its quality, from a few copper pieces for a commoner's ornaments to at least 100 gp per item for the stuff nobles wear.
<p>In the Gamemastery Guide, a low-quality gem (azurite, tigereye, turquoise, etc.) is listed as being worth 10 gp. I think it would be a fair assessment to add 5 gp to that for the cost of the ring, making it 15 gp for one ring, or 30 gp total for two. </p>
<p>Of course, that's just my take; GM Jammin' says what actually goes.</p>Limnen_euron wrote:By the way, does anybody know how much a standard (i.e. non-magical) jeweled ring costs? Wearing two is required to perform the obedience, but the closest thing I've found was a signet ring costing 5 gp on the Player's Handbook...
According to Adventurer's Armory, the price of non-magical jewlery varies widely by its quality, from a few copper pieces for a commoner's ornaments to at least 100 gp per item for the stuff nobles wear. In the Gamemastery Guide, a low-quality...Bob Evil2014-08-23T18:32:53ZRe: Forums: Recruitment: GM Jammin's Serpent's SkullBob Evilhttps://paizo.com/campaigns/GMJamminsSerpentsSkull/recruiting#172014-08-22T23:35:19Z2014-08-22T23:35:19Z<div class="messageboard-quotee">GM Jammin' wrote:</div><blockquote> <div class="messageboard-quotee">Bob Evil wrote:</div><blockquote> Dotting for interest. Can we take a drawback in exchange for a third trait? </blockquote>Yes, I'll allow a drawback for a third trait. </blockquote><p>Great! I'm tossing around a few concepts, but I'll come up with something.GM Jammin' wrote:Bob Evil wrote: Dotting for interest. Can we take a drawback in exchange for a third trait?
Yes, I'll allow a drawback for a third trait. Great! I'm tossing around a few concepts, but I'll come up with something.Bob Evil2014-08-22T23:35:19ZRe: Forums: Recruitment: GM Jammin's Serpent's SkullBob Evilhttps://paizo.com/campaigns/GMJamminsSerpentsSkull/recruiting#122014-08-22T23:02:27Z2014-08-22T23:02:27Z<p>Dotting for interest. Can we take a drawback in exchange for a third trait?</p>Dotting for interest. Can we take a drawback in exchange for a third trait?Bob Evil2014-08-22T23:02:27ZRe: Forums: Recruitment: GM Ghost's Carrion Crown RecruitmentQuoll Khezika (alias of Bob Evil)https://paizo.com/campaigns/GMGhostsTheHauntingOfHarrowstone/recruiting&page=3#1232014-08-16T18:59:58Z2014-08-16T18:59:58Z<p>Ah well, thanks for the consideration. Congrats to those who got in, have fun!</p>Ah well, thanks for the consideration. Congrats to those who got in, have fun!Quoll Khezika (alias of Bob Evil)2014-08-16T18:59:58ZRe: Forums: Recruitment: GM Ghost's Carrion Crown RecruitmentQuoll Khezika (alias of Bob Evil)https://paizo.com/campaigns/GMGhostsTheHauntingOfHarrowstone/recruiting&page=3#1162014-08-16T03:04:25Z2014-08-16T03:04:25Z<p>There are several nice submissions here, so good luck folks.</p>There are several nice submissions here, so good luck folks.Quoll Khezika (alias of Bob Evil)2014-08-16T03:04:25ZRe: Forums: Recruitment: GM Ghost's Carrion Crown RecruitmentQuoll Khezika (alias of Bob Evil)https://paizo.com/campaigns/GMGhostsTheHauntingOfHarrowstone/recruiting&page=2#792014-08-10T22:24:36Z2014-08-10T22:24:36Z<p>Bob Evil here, with the tengu cleric that I promised.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>Bob Evil here, with the tengu cleric that I promised.
[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]Quoll Khezika (alias of Bob Evil)2014-08-10T22:24:36ZRe: Forums: Recruitment: GM Ghost's Carrion Crown RecruitmentBob Evilhttps://paizo.com/campaigns/GMGhostsTheHauntingOfHarrowstone/recruiting&page=2#552014-08-10T00:26:34Z2014-08-10T00:26:34Z<p>Since it's unlikely that the party will need two rangers (and welcome, JJohnson88! No hard feelings,) I'm going to withdraw the skinwalker ranger Garzeri Ornisov and head back to the drawing board. </p>
<p>Instead, I think I'll make a tengue cleric of Pharasma. I should have it up by tomorrow.</p>Since it's unlikely that the party will need two rangers (and welcome, JJohnson88! No hard feelings,) I'm going to withdraw the skinwalker ranger Garzeri Ornisov and head back to the drawing board.
Instead, I think I'll make a tengue cleric of Pharasma. I should have it up by tomorrow.Bob Evil2014-08-10T00:26:34ZRe: Forums: Recruitment: GM Ghost's Carrion Crown RecruitmentGarzeri Ornisov (alias of Bob Evil)https://paizo.com/campaigns/GMGhostsTheHauntingOfHarrowstone/recruiting#382014-08-08T18:37:11Z2014-08-08T18:37:11Z<div class="messageboard-quotee">GM Ghost wrote:</div><blockquote> Races outside of Core are fine sorry if that wasn't clear, I meant no custom built races using the stuff in the back of the ARG </blockquote><p>Not a problem, I just wanted to confirm it.
<p>Submitting a skinwalker ranger. Crunch below, traits and background coming tomorrow. </p>
<p>[Spoiler omitted]</p>GM Ghost wrote:Races outside of Core are fine sorry if that wasn't clear, I meant no custom built races using the stuff in the back of the ARG
Not a problem, I just wanted to confirm it. Submitting a skinwalker ranger. Crunch below, traits and background coming tomorrow.
[Spoiler omitted]Garzeri Ornisov (alias of Bob Evil)2014-08-08T18:37:11ZRe: Forums: Recruitment: GM Ghost's Carrion Crown RecruitmentBob Evilhttps://paizo.com/campaigns/GMGhostsTheHauntingOfHarrowstone/recruiting#142014-08-08T06:09:25Z2014-08-08T06:09:25Z<div class="messageboard-quotee">GM Ghost wrote:</div><blockquote>Sadly I'm not the best judge of custom races so none of them sorry</blockquote><p>Just to clarify, when you say "custom races" do you mean all non-core rulebook races, or just the custom-built races in the Advanced Race Guide?GM Ghost wrote:Sadly I'm not the best judge of custom races so none of them sorry
Just to clarify, when you say "custom races" do you mean all non-core rulebook races, or just the custom-built races in the Advanced Race Guide?Bob Evil2014-08-08T06:09:25ZRe: Forums: Recruitment: Aardvark's Invite-Only Recruitment for Mummy's MaskBob Evilhttps://paizo.com/campaigns/AardvarksBringOutYourDeadsValuablesMMCampaign/recruiting#242014-03-26T11:54:00Z2014-03-26T11:54:00Z<p>I've thought it over, and realized I've got enough games on deck right now that it would be better to let someone else have a spot on this one. No need to get greedy. Good luck to the rest of you.</p>I've thought it over, and realized I've got enough games on deck right now that it would be better to let someone else have a spot on this one. No need to get greedy. Good luck to the rest of you.Bob Evil2014-03-26T11:54:00ZRe: Forums: Recruitment: Aardvark's Invite-Only Recruitment for Mummy's MaskBob Evilhttps://paizo.com/campaigns/AardvarksBringOutYourDeadsValuablesMMCampaign/recruiting#202014-03-26T10:04:58Z2014-03-26T10:04:58Z<p>Actually, ignore that reroll request. I've just thought of a few concepts that will work with what I have.</p>Actually, ignore that reroll request. I've just thought of a few concepts that will work with what I have.Bob Evil2014-03-26T10:04:58ZRe: Forums: Recruitment: Aardvark's Invite-Only Recruitment for Mummy's MaskBob Evilhttps://paizo.com/campaigns/AardvarksBringOutYourDeadsValuablesMMCampaign/recruiting#172014-03-26T09:44:08Z2014-03-26T09:44:08Z<p>Hey Aardvark, it's Shabbezz. Thanks for the invitation. </p>
<p><span class="messageboard-dice">4d6 ⇒ (1, 5, 4, 1) = 11</span>
<br />
<span class="messageboard-dice">4d6 ⇒ (2, 1, 4, 4) = 11</span>
<br />
<span class="messageboard-dice">4d6 ⇒ (6, 3, 2, 2) = 13</span>
<br />
<span class="messageboard-dice">4d6 ⇒ (1, 3, 2, 5) = 11</span>
<br />
<span class="messageboard-dice">4d6 ⇒ (6, 4, 4, 4) = 18</span>
<br />
<span class="messageboard-dice">4d6 ⇒ (1, 4, 2, 4) = 11</span>
<br />
<span class="messageboard-dice">4d6 ⇒ (1, 4, 4, 1) = 10</span> (dropped)</p>
<p>+5 modifier with a 24 point buy equivalent. Huh. I can't reroll again because it's exactly at a +5 modifier, not lower than a +5 modifier (though I did score an 18, so at least it's not all bad). </p>
<p>Still, any chance I can go double or nothing on another roll? If not I'll do my level best to turn this into something survivable. </p>
<p>(Btw, I'm cool with being turned away if you're only running one game. I just figured I'd throw my hat in since the invite was extended. Don't overextend yourself on my account.)</p>Hey Aardvark, it's Shabbezz. Thanks for the invitation.
[dice]4d6[/dice]
[dice]4d6[/dice]
[dice]4d6[/dice]
[dice]4d6[/dice]
[dice]4d6[/dice]
[dice]4d6[/dice]
[dice]4d6[/dice] (dropped)
+5 modifier with a 24 point buy equivalent. Huh. I can't reroll again because it's exactly at a +5 modifier, not lower than a +5 modifier (though I did score an 18, so at least it's not all bad).
Still, any chance I can go double or nothing on another roll? If not I'll do my level best to turn this into...Bob Evil2014-03-26T09:44:08ZRe: Forums: Play-by-Post Discussion: Friendly chit chat for GM Valmoon's Skulls and ShacklesRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/discussion&page=6#2622013-09-09T03:04:18Z2013-09-09T03:04:18Z<p>Understandable, considering the circumstances. Thanks all the same for putting in the effort in the first place.</p>Understandable, considering the circumstances. Thanks all the same for putting in the effort in the first place.Renzuran Darber (alias of Bob Evil)2013-09-09T03:04:18ZRe: Forums: Play-by-Post Discussion: Friendly chit chat for GM Valmoon's Skulls and ShacklesRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/discussion&page=6#2592013-08-22T03:25:05Z2013-08-22T03:25:05Z<p>If you did decide to keep the game going I would suggest getting at least two other players to fill out the party, unless you feel that you can adjust the CR of the encounters for just the three of us.</p>If you did decide to keep the game going I would suggest getting at least two other players to fill out the party, unless you feel that you can adjust the CR of the encounters for just the three of us.Renzuran Darber (alias of Bob Evil)2013-08-22T03:25:05ZRe: Forums: Play-by-Post Discussion: Friendly chit chat for GM Valmoon's Skulls and ShacklesRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/discussion&page=6#2552013-08-10T05:20:29Z2013-08-10T05:20:29Z<p>I'm willing to stick it out if everyone else wants to, but freely admit that there's not much point in letting a game drag on if so many people are finding it too difficult to keep a hand in. I will respect the GM's decision if it winds up being closed.</p>I'm willing to stick it out if everyone else wants to, but freely admit that there's not much point in letting a game drag on if so many people are finding it too difficult to keep a hand in. I will respect the GM's decision if it winds up being closed.Renzuran Darber (alias of Bob Evil)2013-08-10T05:20:29ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=11#5302013-07-21T19:50:04Z2013-07-21T19:50:04Z<p>As Renzuran gets ready to ship off, he thinks back to the Rahadoumi woman Harrigan threw over the side. If it had pleased them, they would have happily done the same to him or the others with little provocation—and probably would have enjoyed doing it, too. </p>
<p>As he knelt and prayed for the day's spells, Renzuran once again resolved to look for a way to seize control of the situation before the the situation turned any uglier. He had no desire to die on someone else's whim. </p>
<p><span class=messageboard-ooc>Spells prepared:
<br />
1 <i>Divine Favor, Inflict Light Wounds (DC 14), Shield of Faith, (D)Confusion, Lesser (DC 14)</i>
<br />
0 (at will) <i>Bleed (DC 13), Guidance, Resistance, Stabilize</i></span></p>As Renzuran gets ready to ship off, he thinks back to the Rahadoumi woman Harrigan threw over the side. If it had pleased them, they would have happily done the same to him or the others with little provocation--and probably would have enjoyed doing it, too.
As he knelt and prayed for the day's spells, Renzuran once again resolved to look for a way to seize control of the situation before the the situation turned any uglier. He had no desire to die on someone else's whim.
Spells prepared:
1...Renzuran Darber (alias of Bob Evil)2013-07-21T19:50:04ZRe: Forums: Play-by-Post Discussion: Friendly chit chat for GM Valmoon's Skulls and ShacklesRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/discussion&page=5#2492013-07-12T05:34:44Z2013-07-12T05:34:44Z<p>I'm still around. Just been waiting for the next scene to start.</p>I'm still around. Just been waiting for the next scene to start.Renzuran Darber (alias of Bob Evil)2013-07-12T05:34:44ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=11#5242013-06-12T02:57:10Z2013-06-12T02:57:10Z<p><span class=messageboard-ooc>Sorry; I lacked proper access to the desktop for the weekend. Moving on—</span></p>
<p>Night 1:
<br />
Bolstered by a good performance review for once, Renzuran decides to live it up at the party. As an oblation to his goddess, he takes a deep pull of the rum...
<br />
<span class="messageboard-dice"><b>Fort save vs. DC15:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (6) + 4 = 10</span> <span class=messageboard-ooc>Failure.</span>
<br />
<span class="messageboard-dice"><b>Con Damage:</b></span> <span class="messageboard-dice">1d3 - 1 ⇒ (2) - 1 = 1</span>
<br />
<span class="messageboard-dice"><b>Alchemical bonus to Cha for eight hours:</b></span> <span class="messageboard-dice">1d4 ⇒ 3</span>
<br />
...and promptly drinks himself nauseous. Still, alcohol does make one charming, at least in his own mind, and he attempts to chat up his fellow rigger, the gnome Conchobhar Turlach Shortstone.
<br />
<span class="messageboard-dice"><b>Influence NPC:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (7) + 3 = 10</span></p>
<p><span class="messageboard-dice"><b>Fort save vs. DC10 or Exhausted until 8 hours rest:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (18) + 4 = 22</span> <span class=messageboard-ooc>Success.</span>
<br />
The next morning Renzuran manages to shake off the worst of the rum's effects. </p>
<p>Night 2:
<br />
The party's still going on, and Darber refuses to back down from the bottle.
<br />
<span class="messageboard-dice"><b>Fort save vs. DC15:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (19) + 4 = 23</span> <span class=messageboard-ooc>Success!</span>
<br />
<span class="messageboard-dice"><b>Alchemical bonus to Cha for eight hours:</b></span> <span class="messageboard-dice">1d4 ⇒ 3</span>
<br />
Bolstered by strong drink, Renzuran uncharacteristically launches into a rousing sermon on Besmara's virtues in front of the assembled crowd, with the bawdy parts left in.
<br />
<span class="messageboard-dice"><b>Entertain: Untrained Perform (oratory) vs. DC10:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (3) + 3 = 6</span> <span class=messageboard-ooc>Fail.</span>
<br />
This goes over like bad squid, and the crowd promptly drifts away. </p>
<p><span class="messageboard-dice"><b>Fort save vs. DC10 or Exhausted until 8 hours rest:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (7) + 4 = 11</span> <span class=messageboard-ooc>Success.</span>
<br />
On the bright side, the fatigue just barely manages to leave him be the next morning. </p>
<p>Night 3:
<br />
Another night, another chance to hold his liquor. Couldn't be worse than last night, at any rate.
<br />
<span class="messageboard-dice"><b>Fort save vs. DC15:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (9) + 4 = 13</span> <span class=messageboard-ooc>Failure.</span>
<br />
<span class="messageboard-dice"><b>Con Damage:</b></span> <span class="messageboard-dice">1d3 - 1 ⇒ (2) - 1 = 1</span>
<br />
<span class="messageboard-dice"><b>Alchemical bonus to Cha for eight hours:</b></span> <span class="messageboard-dice">1d4 ⇒ 2</span>
<br />
Stumbling over to railing in an attempt to keep his dinner down, the half-elf makes small talk with Giffer Tibbs.
<br />
<span class="messageboard-dice"><b>Influence NPC:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (10) + 2 = 12</span></p>
<p><span class="messageboard-dice"><b>Fort save vs. DC10 or Exhausted until 8 hours rest:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (7) + 4 = 11</span> <span class=messageboard-ooc>Success.</span>
<br />
However poor his attempts at hard drinking go, the cleric always seems to bounce back the next morning. </p>
<p>Night 4:
<br />
On the final night of revelry, Renzuran picks up his drink and scowls at it before knocking it back in one go. If nothing else, he's persistent.
<br />
<span class="messageboard-dice"><b>Fort save vs. DC15:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (18) + 4 = 22</span> <span class=messageboard-ooc>Success!</span>
<br />
<span class="messageboard-dice"><b>Alchemical bonus to Cha for eight hours:</b></span> <span class="messageboard-dice">1d4 ⇒ 3</span>
<br />
In a somewhat drunken attempt to make up for his previous failure, Renzuran attempts to regale the crew with a tale of Red-Eyed Wyatt, a legendary pirate captain who became one of Besmara's favored. But first he needs to regain the attention of the crowd, and that will require some finesse. He stands up on a crate and, gesticulating grandly, tells them that if they only lend their ears he has has a yarn that will make their pulses race and their blood freeze.
<br />
<span class="messageboard-dice"><b>Bluff vs. DC15:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (10) + 5 = 15</span> <span class=messageboard-ooc>Success</span>
<br />
Pleased that the crew has suddenly taken an interest in what he has to say, Renzuran begins the story, pantomiming swordfights, mayhem, and foul acts otherwise unprintable here.
<br />
<span class="messageboard-dice"><b>Entertain: Untrained Perform (oratory) vs. DC10:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (14) + 3 = 17</span> <span class=messageboard-ooc>Success, but does not hit the DC20 needed for the +2 Cha bonus.</span>
<br />
At the end of the tale Renzuran recieves applause from most of the crew, although he's a little dismayed to see that it hadn't gone over as well as he'd hoped. Still, better to take what you can get, he figures. </p>
<p><span class="messageboard-dice"><b>Fort save vs. DC10 or Exhausted until 8 hours rest:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (12) + 4 = 16</span> <span class=messageboard-ooc>Success.</span>
<br />
Still, if nothing else, Renzuran feels fine the next day. If nothing else, at least he's somewhat ahead of the game this time.</p>Sorry; I lacked proper access to the desktop for the weekend. Moving on--
Night 1:
Bolstered by a good performance review for once, Renzuran decides to live it up at the party. As an oblation to his goddess, he takes a deep pull of the rum...
[dice=Fort save vs. DC15]1d20+4[/dice] Failure.
[dice=Con Damage]1d3-1[/dice]
[dice=Alchemical bonus to Cha for eight hours]1d4[/dice]
...and promptly drinks himself nauseous. Still, alcohol does make one charming, at least in his own mind, and he...Renzuran Darber (alias of Bob Evil)2013-06-12T02:57:10ZRe: Forums: Play-by-Post Discussion: Friendly chit chat for GM Valmoon's Skulls and ShacklesRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/discussion&page=5#2342013-06-12T01:56:27Z2013-06-12T01:56:27Z<p>Works for me; I just want the cash this time around.</p>Works for me; I just want the cash this time around.Renzuran Darber (alias of Bob Evil)2013-06-12T01:56:27ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=11#5142013-05-29T05:02:32Z2013-05-29T05:02:32Z<p>With the battle having been won, Rezuran sheathes his rapier with a sense of relief. He prods one of the unconscious Rahadoumi crewmen with his boot, then turns to face those who had answered his request to prevent the boat's escape. </p>
<p><b>"Thanks be to the Pirate Queen's fickle will that you lot came along. I not so proud as to admit that I probably couldn't have stopped them from getting away on my own."</b></p>
<p>The half-elf removes his tricorne hat in salute and extends a hand with a palm wrapped in with a skull and crossbones tattooed on the back. </p>
<p><b>"Names Renzuran Darber, one of what passes for Besmara's holy men. You heard what Morgan said, so now's the time to decide whether making the jump from outright slavery into indentured servitude was worth the trouble. I haven't been fond of the latter so far, but I can only imagine what you've been through with the former."</b></p>With the battle having been won, Rezuran sheathes his rapier with a sense of relief. He prods one of the unconscious Rahadoumi crewmen with his boot, then turns to face those who had answered his request to prevent the boat's escape.
"Thanks be to the Pirate Queen's fickle will that you lot came along. I not so proud as to admit that I probably couldn't have stopped them from getting away on my own."
The half-elf removes his tricorne hat in salute and extends a hand with a palm wrapped in...Renzuran Darber (alias of Bob Evil)2013-05-29T05:02:32ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=11#5042013-05-16T04:44:39Z2013-05-16T04:44:39Z<p><b>"No time to be gentle, mate..."</b></p>
<p>Reaching out with his free hand and a quick prayer, a nimbus of cold blackness envelops Renzuran's bandaged hand as he steps forward and attempts to touch one of the men trying to deploy the longboat. If it connects a wave of negative energy will wash over the unfortunate Rahadoumi. </p>
<p><span class=messageboard-ooc>Move to 6E.</span></p>
<p><span class=messageboard-ooc>Cast <a href="http://paizo.com/pathfinderRPG/prd/spells/inflictLightWounds.html#_inflict-light-wounds" target="_blank" rel="nofollow"><i>inflict light wounds</i></a> on crewman #11 as a melee touch attack (Caster level 2: 1d8+2 negative energy damage, Will save halves damage, subject to Spell Resistance).</span></p>
<p><span class="messageboard-dice"><b><i>Inflict light wounds</i>:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (16) + 2 = 18</span></p>
<p><span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 2 ⇒ (1) + 2 = 3</span></p>"No time to be gentle, mate..."
Reaching out with his free hand and a quick prayer, a nimbus of cold blackness envelops Renzuran's bandaged hand as he steps forward and attempts to touch one of the men trying to deploy the longboat. If it connects a wave of negative energy will wash over the unfortunate Rahadoumi.
Move to 6E.
Cast inflict light wounds on crewman #11 as a melee touch attack (Caster level 2: 1d8+2 negative energy damage, Will save halves damage, subject to Spell
...Renzuran Darber (alias of Bob Evil)2013-05-16T04:44:39ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=10#4982013-05-04T05:45:45Z2013-05-04T05:45:45Z<p>After his opponent is felled, Renzuran happens to notice the enemy captain and two of his crew attempting to free the boat. For a split-second he wonders if they could commandeer this vessel afterwards and sail to freedom, but ultimately decides against it. </p>
<p><b>"You there!"</b> he shouts at Sasha and Eugeni, <b>"You don't look like you're with the Rahadoumis, so get off your duffs and help me stop them! We can't let this ship get away!"</b></p>
<p><span class=messageboard-ooc>Move action to D6.</span>
<br />
<span class=messageboard-ooc>Move action to draw rapier.</span></p>After his opponent is felled, Renzuran happens to notice the enemy captain and two of his crew attempting to free the boat. For a split-second he wonders if they could commandeer this vessel afterwards and sail to freedom, but ultimately decides against it.
"You there!" he shouts at Sasha and Eugeni, "You don't look like you're with the Rahadoumis, so get off your duffs and help me stop them! We can't let this ship get away!"
Move action to D6.
Move action to draw rapier.Renzuran Darber (alias of Bob Evil)2013-05-04T05:45:45ZRe: Forums/Paizo: General Discussion: Paizo Blog: Welcome Aslan, Intern Champion!Bob Evilhttps://paizo.com/community/blog/v5748dyo5lepg?Welcome-Aslan-Intern-Champion#92013-04-27T21:10:37Z2013-04-27T21:10:37Z<p>Obviously a mythic character. It was nice of Paizo to let us have a peek at one so soon.</p>Obviously a mythic character. It was nice of Paizo to let us have a peek at one so soon.Bob Evil2013-04-27T21:10:37ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=10#4882013-04-12T21:37:18Z2013-04-12T21:37:18Z<p>Renzuran curses at his poor aim and reloads the crossbow, trying once again to get a bead on the marksman currently ensorcelled by Tevyn's hypnotism. </p>
<p><span class=messageboard-ooc>Move action to reload the crossbow (29 bolts remaining).</span></p>
<p><span class=messageboard-ooc>Standard action to shoot the confused marksman #2; light crossbow (range 80 feet, 19-20/x2); -4 penalty for attempting to inflict nonlethal damage with a lethal weapon.</span></p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 ⇒ 20</span> <span class=messageboard-ooc>A hit and and a critical threat!</span>
<br />
<span class="messageboard-dice"><b>Damage (nonlethal):</b></span> <span class="messageboard-dice">1d8 ⇒ 8</span></p>
<p><span class="messageboard-dice"><b>Crit confirm if 19 or 20:</b></span> <span class="messageboard-dice">1d20 ⇒ 1</span> <span class=messageboard-ooc>Missed the crit confirmation; the hit is just a normal hit.</span></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (7) + 3 = 10</span></p>Renzuran curses at his poor aim and reloads the crossbow, trying once again to get a bead on the marksman currently ensorcelled by Tevyn's hypnotism.
Move action to reload the crossbow (29 bolts remaining).
Standard action to shoot the confused marksman #2; light crossbow (range 80 feet, 19-20/x2); -4 penalty for attempting to inflict nonlethal damage with a lethal weapon.
[dice=Attack]1d20[/dice] A hit and and a critical threat!
[dice=Damage (nonlethal)]1d8[/dice]
[dice=Crit confirm if...Renzuran Darber (alias of Bob Evil)2013-04-12T21:37:18ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=10#4862013-04-09T20:40:17Z2013-04-09T20:40:17Z<p><span class=messageboard-ooc>I'm sticking with my previous action. Still waiting to see the results of that natural 1.</span></p>I'm sticking with my previous action. Still waiting to see the results of that natural 1.Renzuran Darber (alias of Bob Evil)2013-04-09T20:40:17ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=10#4752013-03-30T05:43:13Z2013-03-30T05:43:13Z<p>With both marksmen momentarily under the effects of spells, Renzuran decides this is a good opportunity to try picking one off from a distance. </p>
<p>He stows his club and unhooks the crossbow from his belt. Steadying his aim upon the shooter he had confused, the same one who shot him earlier, he attempts to take the man down without killing him and lets the bolt fly. </p>
<p><span class=messageboard-ooc>Free action to draw the crossbow (+1 BAB allows it) combined with a move action to load it.</span></p>
<p><span class=messageboard-ooc>Standard action to shoot the confused marksman; light crossbow (range 80 feet, 19-20/x2); -4 penalty for attempting to inflict nonlethal damage with a lethal weapon.</span></p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 ⇒ 1</span> <span class=messageboard-ooc><i>Oof.</i></span>
<br />
<span class="messageboard-dice"><b>Damage (nonlethal):</b></span> <span class="messageboard-dice">1d8 ⇒ 7</span></p>With both marksmen momentarily under the effects of spells, Renzuran decides this is a good opportunity to try picking one off from a distance.
He stows his club and unhooks the crossbow from his belt. Steadying his aim upon the shooter he had confused, the same one who shot him earlier, he attempts to take the man down without killing him and lets the bolt fly.
Free action to draw the crossbow (+1 BAB allows it) combined with a move action to load it.
Standard action to shoot the confused...Renzuran Darber (alias of Bob Evil)2013-03-30T05:43:13ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=10#4682013-03-22T01:49:29Z2013-03-22T01:49:29Z<p>After watching Tevyn knock out the swordsman, Renzuran nods in thanks to the halfling. </p>
<p><b>"Much appreciated. Now how about we go and take care of those shooters before they get me with another lucky hit?"</b></p>
<p>Turning and making his way toward the nearest marksmen, Renzuran attempts to get into range and cast a spell that will leave the enemy confused long enough to close the gap and attack. </p>
<p><span class=messageboard-ooc>Moving toward the nearest marksman.</span></p>
<p><span class=messageboard-ooc>Casting <a href="http://paizo.com/pathfinderRPG/prd/spells/confusion.html#_confusion-lesser" target="_blank" rel="nofollow"><i>lesser confusion</i></a> on him (range 35 feet, DC 14 Will negates). If it succeeds, he will have the <a href="http://paizo.com/pathfinderRPG/prd/glossary.html#_confused" target="_blank" rel="nofollow">confused</a> condition for one round.</span></p>After watching Tevyn knock out the swordsman, Renzuran nods in thanks to the halfling.
"Much appreciated. Now how about we go and take care of those shooters before they get me with another lucky hit?"
Turning and making his way toward the nearest marksmen, Renzuran attempts to get into range and cast a spell that will leave the enemy confused long enough to close the gap and attack.
Moving toward the nearest marksman.
Casting lesser confusion on him (range 35 feet, DC 14 Will negates)....Renzuran Darber (alias of Bob Evil)2013-03-22T01:49:29ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=10#4562013-03-12T05:55:05Z2013-03-12T05:55:05Z<p>Renzuran ducks and dodges out of the way of the Rahadoumi's swipes, but he's wishing the Garundi bastard would just go down already. Turning on his heel, he blocks with the buckler and swings the club up from behind it to catch the man in the jaw. </p>
<p><span class=messageboard-ooc>-4 penalty for attempting to inflict nonlethal damage with a lethal weapon.</span>
<br />
<span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 - 2 ⇒ (18) - 2 = 16</span>
<br />
<span class="messageboard-dice"><b>Damage (nonlethal):</b></span> <span class="messageboard-dice">1d6 + 1 ⇒ (3) + 1 = 4</span></p>Renzuran ducks and dodges out of the way of the Rahadoumi's swipes, but he's wishing the Garundi bastard would just go down already. Turning on his heel, he blocks with the buckler and swings the club up from behind it to catch the man in the jaw.
-4 penalty for attempting to inflict nonlethal damage with a lethal weapon.
[dice=Attack]1d20-2[/dice]
[dice=Damage (nonlethal)]1d6+1[/dice]Renzuran Darber (alias of Bob Evil)2013-03-12T05:55:05ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=10#4532013-03-08T20:16:23Z2013-03-08T20:16:23Z<p>Not noticing what's happening with the Captain, Renzuran once again attempts to end the fight with the swordsman. Attempting to deflect the sword with his buckler, he takes another swipe with his club. </p>
<p><span class=messageboard-ooc>-4 penalty for attempting to inflict nonlethal damage with a lethal weapon.</span>
<br />
<span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 - 2 ⇒ (13) - 2 = 11</span>
<br />
<span class="messageboard-dice"><b>Damage (nonlethal):</b></span> <span class="messageboard-dice">1d6 + 1 ⇒ (1) + 1 = 2</span></p>Not noticing what's happening with the Captain, Renzuran once again attempts to end the fight with the swordsman. Attempting to deflect the sword with his buckler, he takes another swipe with his club.
-4 penalty for attempting to inflict nonlethal damage with a lethal weapon.
[dice=Attack]1d20-2[/dice]
[dice=Damage (nonlethal)]1d6+1[/dice]Renzuran Darber (alias of Bob Evil)2013-03-08T20:16:23ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=9#4472013-03-05T09:01:48Z2013-03-05T09:01:48Z<p><span class=messageboard-ooc>Perception:</span> <span class="messageboard-dice">1d20 + 3 ⇒ (2) + 3 = 5</span></p>Perception: [dice]1d20+3[/dice]Renzuran Darber (alias of Bob Evil)2013-03-05T09:01:48ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=9#4412013-03-01T17:15:12Z2013-03-01T17:15:12Z<p><b>"AAAGH!"</b></p>
<p>Renzuran cries out as the slug strikes him in the torso. Through sheer luck, it seemed to have glanced off of one of the studs in his leather armor and avoided doing internal damage, but it still hurt like hell. </p>
<p>Sucking in a breath through clenched teeth, he squinted toward the shooter and made a decision. </p>
<p><span class=messageboard-ooc>I'm a little unclear on my position at the moment, so one of two things is going to happen:</span></p>
<p><span class=messageboard-ooc>Assuming that I'm still fighting the swordsman on the stairs and he hasn't given up yet, I'm going to take another swing with the club.</span> </p>
<p><span class=messageboard-ooc>-4 penalty for attempting to inflict nonlethal damage with a lethal weapon.</span>
<br />
<span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 - 2 ⇒ (12) - 2 = 10</span>
<br />
<span class="messageboard-dice"><b>Damage (nonlethal):</b></span> <span class="messageboard-dice">1d6 + 1 ⇒ (1) + 1 = 2</span></p>
<p><span class=messageboard-ooc>If the swordsman gave up or is on the run, I'm going to cast <a href="http://paizo.com/pathfinderRPG/prd/spells/confusion.html#_confusion" target="_blank" rel="nofollow"><i>lesser confusion</i></a> on the marksman, assuming he is in range. If necessary, I will move closer to him to do so.</span></p>
<p><span class=messageboard-ooc>Move action to get within casting range (30 ft. range).</span>
<br />
<span class=messageboard-ooc>Cast <a href="http://paizo.com/pathfinderRPG/prd/spells/confusion.html#_confusion" target="_blank" rel="nofollow"><i>lesser confusion</i></a> (subject becomes <a href="http://paizo.com/pathfinderRPG/prd/glossary.html#_confused" target="_blank" rel="nofollow">confused</a> for one round; DC 14 Will).</span></p>"AAAGH!"
Renzuran cries out as the slug strikes him in the torso. Through sheer luck, it seemed to have glanced off of one of the studs in his leather armor and avoided doing internal damage, but it still hurt like hell.
Sucking in a breath through clenched teeth, he squinted toward the shooter and made a decision.
I'm a little unclear on my position at the moment, so one of two things is going to happen:
Assuming that I'm still fighting the swordsman on the stairs and he hasn't given up...Renzuran Darber (alias of Bob Evil)2013-03-01T17:15:12ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=9#4292013-02-25T05:20:34Z2013-02-25T05:20:34Z<p><span class=messageboard-ooc>Using Sudden Shift again (5 uses remaining) to capitalize on this newest miss, this time teleporting as far behind the swordsman as I can see while remaining in his reach.</span></p>
<p>Getting used to the rhythm of combat now, Renzuran disappears once again as the Rahadoumi's blade fails to connect, focusing on materializing in the space in sight behind him. Starting low and putting his weight into it, he brings the club in a rising backswing, intending to strike the man across the jaw as he turns around to face him. </p>
<p><span class=messageboard-ooc>-4 penalty for attempting to inflict nonlethal damage with a lethal weapon.</span>
<br />
<span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 - 2 ⇒ (10) - 2 = 8</span>
<br />
<span class="messageboard-dice"><b>Damage (nonlethal):</b></span> <span class="messageboard-dice">1d6 + 1 ⇒ (2) + 1 = 3</span></p>Using Sudden Shift again (5 uses remaining) to capitalize on this newest miss, this time teleporting as far behind the swordsman as I can see while remaining in his reach.
Getting used to the rhythm of combat now, Renzuran disappears once again as the Rahadoumi's blade fails to connect, focusing on materializing in the space in sight behind him. Starting low and putting his weight into it, he brings the club in a rising backswing, intending to strike the man across the jaw as he turns around...Renzuran Darber (alias of Bob Evil)2013-02-25T05:20:34ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=9#4232013-02-23T06:10:42Z2013-02-23T06:10:42Z<p>When the Rahadoumi's attack misses him, Renzuran suddenly winks out of existence and immediately appears to his foe's left. </p>
<p><span class=messageboard-ooc>Using my Sudden Shift domain power to teleport as far to the swordsman's left as I can in the space of the stairway while remaining within his reach.</span>
<br />
<span class=messageboard-ooc><i>Sudden Shift (Sp):</i> In the blink of an eye, you can appear somewhere else. As an immediate action, after you are missed by a melee attack, you can teleport up to 10 feet to a space that you can see. This space must be inside the reach of the creature that attacked you. You can use this power a number of times each day equal to 3 + your Wisdom modifier <i>(6/day)</i>.</span></p>
<p>Hoping to bank on the man's confusion, Darber brings his club in a sideways swing in an attempt to strike the man's head, hoping to knock him out. </p>
<p><span class=messageboard-ooc>-4 penalty for attempting to inflict nonlethal damage with a lethal weapon.</span>
<br />
<span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 - 2 ⇒ (17) - 2 = 15</span>
<br />
<span class="messageboard-dice"><b>Damage (nonlethal):</b></span> <span class="messageboard-dice">1d6 + 1 ⇒ (5) + 1 = 6</span></p>When the Rahadoumi's attack misses him, Renzuran suddenly winks out of existence and immediately appears to his foe's left.
Using my Sudden Shift domain power to teleport as far to the swordsman's left as I can in the space of the stairway while remaining within his reach.
Sudden Shift (Sp): In the blink of an eye, you can appear somewhere else. As an immediate action, after you are missed by a melee attack, you can teleport up to 10 feet to a space that you can see. This space must be...Renzuran Darber (alias of Bob Evil)2013-02-23T06:10:42ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=9#4182013-02-20T03:06:49Z2013-02-20T03:06:49Z<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (5) + 3 = 8</span></p>
<p>Seeing Morgan charge into the vessel, Renzuran figures that he's less likely to get overwhelmed if he sticks close to somebody else. Club in hand, he follows after the fighter to the stairs, not bothering to purchase a sap from Grok as he lacks experience with the weapon. </p>
<p>While Morgan attacks the Rahadoumi swordsman directly, Darber sidles up from another direction and calls upon one of Besmara's gifts: a hand charged with chaotic energy that can curse his foe with misfortune. </p>
<p><span class=messageboard-ooc>Move action to reach the enemy swordsman on the stair while he faces Morgan.</span></p>
<p><span class="messageboard-dice"><b>Touch of Chaos (touch attack):</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (11) + 2 = 13</span>
<br />
<span class=messageboard-ooc><i>Touch of Chaos (Sp):</i> You can imbue a target with chaos as a melee touch attack. For the next round, anytime the target rolls a d20, he must roll twice and take the less favorable result. You can use this ability a number of times per day equal to 3 + your Wisdom modifier (<i>6/day</i>).</span></p>[dice=Initiative]1d20+3[/dice]
Seeing Morgan charge into the vessel, Renzuran figures that he's less likely to get overwhelmed if he sticks close to somebody else. Club in hand, he follows after the fighter to the stairs, not bothering to purchase a sap from Grok as he lacks experience with the weapon.
While Morgan attacks the Rahadoumi swordsman directly, Darber sidles up from another direction and calls upon one of Besmara's gifts: a hand charged with chaotic energy that can curse his foe...Renzuran Darber (alias of Bob Evil)2013-02-20T03:06:49ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=9#4112013-02-18T19:20:41Z2013-02-18T19:20:41Z<p>Renzuran leans back against a railing and merely listens to the group ask their queries. As for him, he was indifferent. A ship needed taking, aft deck and sterncastle were to be held, keep the deaths to a minimum, don't let anyone escape; seemed simple enough. Who they were boarding was almost irrelevant in his mind. Pillaging was a sacred duty in and of itself.</p>Renzuran leans back against a railing and merely listens to the group ask their queries. As for him, he was indifferent. A ship needed taking, aft deck and sterncastle were to be held, keep the deaths to a minimum, don't let anyone escape; seemed simple enough. Who they were boarding was almost irrelevant in his mind. Pillaging was a sacred duty in and of itself.Renzuran Darber (alias of Bob Evil)2013-02-18T19:20:41ZRe: Forums: Play-by-Post Discussion: Friendly chit chat for GM Valmoon's Skulls and ShacklesRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/discussion&page=5#2092013-02-12T22:12:56Z2013-02-12T22:12:56Z<p>Just for the record, my spells prepared for the day are: </p>
<p>0 (at will) <i><a href="http://paizo.com/pathfinderRPG/prd/spells/bleed.html#_bleed" target="_blank" rel="nofollow">Bleed</a> (DC 13), <a href="http://paizo.com/pathfinderRPG/prd/spells/guidance.html#_guidance" target="_blank" rel="nofollow">Guidance</a>, <a href="http://paizo.com/pathfinderRPG/prd/spells/resistance.html#_resistance" target="_blank" rel="nofollow">Resistance</a>, <a href="http://paizo.com/pathfinderRPG/prd/spells/stabilize.html#_stabilize" target="_blank" rel="nofollow">Stabilize</a></i>
<br />
1 <i><a href="http://paizo.com/pathfinderRPG/prd/spells/bless.html#_bless" target="_blank" rel="nofollow">Bless</a>, <a href="http://paizo.com/pathfinderRPG/prd/spells/divineFavor.html#_divine-favor" target="_blank" rel="nofollow">Divine Favor</a>, <a href="http://paizo.com/pathfinderRPG/prd/spells/inflictLightWounds.html#_inflict-light-wounds" target="_blank" rel="nofollow">Inflict Light Wounds</a> (DC 14), (D)<a href="http://paizo.com/pathfinderRPG/prd/spells/confusion.html#_confusion-lesser" target="_blank" rel="nofollow">Confusion, Lesser</a> (DC 14)</i></p>Just for the record, my spells prepared for the day are:
0 (at will) Bleed (DC 13), Guidance, Resistance, Stabilize
1 Bless, Divine Favor, Inflict Light Wounds (DC 14), (D)Confusion, Lesser (DC 14)Renzuran Darber (alias of Bob Evil)2013-02-12T22:12:56ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=9#4062013-02-11T19:24:54Z2013-02-11T19:24:54Z<p>Climbing up from below deck, Renzuran cracks his neck and looks to the horizon. The targeted ship is getting closer and if he's going to be ready to board with the others, he'll need his gear. </p>
<p>Stopping by the quartermaster's Darber is relieved to find that he is able to retrieve his weapons without incident. Crossbow, club, dagger, and of course the rapier...he unsheathes the blade and inspects the edge. Even after all this time in storage it still carries a wicked edge, and he smiles, that lopsided grin slightly unnerving to those who witness it. </p>
<p>He straps down his gear, grips his holy symbol in a moment of quiet prayer for the coming pillaging, and runs to take his position for the oncoming raid.</p>Climbing up from below deck, Renzuran cracks his neck and looks to the horizon. The targeted ship is getting closer and if he's going to be ready to board with the others, he'll need his gear.
Stopping by the quartermaster's Darber is relieved to find that he is able to retrieve his weapons without incident. Crossbow, club, dagger, and of course the rapier...he unsheathes the blade and inspects the edge. Even after all this time in storage it still carries a wicked edge, and he smiles, that...Renzuran Darber (alias of Bob Evil)2013-02-11T19:24:54ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=9#4032013-02-08T17:31:09Z2013-02-08T17:31:09Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (4) + 3 = 7</span></p>
<p>Renzuran sips his rum tonight, not wishing to compound the fatigue he had already built up from the day's activities. </p>
<p><span class="messageboard-dice"><b>Fort vs DC 10:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (6) + 4 = 10</span> <span class=messageboard-ooc>Just barely made it.</span></p>
<p>Afterwards he turns in to get some rest for what is likely to be another hard day on the rigging. </p>
<p><span class=messageboard-ooc>Recover from fatigue.</span></p>[dice=Perception]1d20+3[/dice]
Renzuran sips his rum tonight, not wishing to compound the fatigue he had already built up from the day's activities.
[dice=Fort vs DC 10]1d20+4[/dice] Just barely made it.
Afterwards he turns in to get some rest for what is likely to be another hard day on the rigging.
Recover from fatigue.Renzuran Darber (alias of Bob Evil)2013-02-08T17:31:09ZRe: Forums: Books: Games Workshop sues author for using generic SF term 'space marine'Bob Evilhttps://paizo.com/threads/rzs2pgae?Games-Workshop-sues-author-for-using-generic#52013-02-06T22:57:42Z2013-02-06T22:57:42Z<p>"Adeptus astartes" would be a defensible trademark for GW; the term "space marine" has been in general use for so long that the claim should be considered laughable. </p>
<p>Besides, they never really raised a stink when Blizzard practically carved up their IP like wedding cake in the past, but that probably has more to do with them having a monolithic legal department and more money than most small nations. A lone no-name author was probably considered an easier target for legal intimidation.</p>"Adeptus astartes" would be a defensible trademark for GW; the term "space marine" has been in general use for so long that the claim should be considered laughable.
Besides, they never really raised a stink when Blizzard practically carved up their IP like wedding cake in the past, but that probably has more to do with them having a monolithic legal department and more money than most small nations. A lone no-name author was probably considered an easier target for legal intimidation.Bob Evil2013-02-06T22:57:42ZRe: Forums: Play-by-Post Discussion: Friendly chit chat for GM Valmoon's Skulls and ShacklesRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/discussion&page=4#1992013-02-04T07:23:17Z2013-02-04T07:23:17Z<p>Sure, why not?</p>Sure, why not?Renzuran Darber (alias of Bob Evil)2013-02-04T07:23:17ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=8#3942013-02-01T15:39:50Z2013-02-01T15:39:50Z<p>Renzuran turns halfway from his location at the sails as he hears Scourge's shouting. </p>
<p><b>"Oh, what is it now...?"</b> he wonders aloud, and moves cautiously to get a better view.</p>Renzuran turns halfway from his location at the sails as he hears Scourge's shouting.
"Oh, what is it now...?" he wonders aloud, and moves cautiously to get a better view.Renzuran Darber (alias of Bob Evil)2013-02-01T15:39:50ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=8#3712013-01-08T19:12:36Z2013-01-08T19:12:36Z<p>After a good night's sleep, Renzuran has shaken off his fatigue and is once again ready to attend to his rigging tasks with as much grumbling resolve as he can muster. </p>
<p><span class=messageboard-ooc>Profession (sailor): <span class="messageboard-dice">1d20 + 8 ⇒ (3) + 8 = 11</span> He succeeds.</span>
<br />
<span class=messageboard-ooc>Constitution: <span class="messageboard-dice">1d20 + 1 ⇒ (1) + 1 = 2</span> But he is left fatigued by the effort.</span></p>
<p>While the line work job goes off without a hitch, the effort has once again left the half-elf tired and aching. He removes his hat and wipes the sweat from his brow, hoping against hope that nothing out of the ordinary will assault the ship today.</p>After a good night's sleep, Renzuran has shaken off his fatigue and is once again ready to attend to his rigging tasks with as much grumbling resolve as he can muster.
Profession (sailor): [dice]1d20+8[/dice] He succeeds.
Constitution: [dice]1d20+1[/dice] But he is left fatigued by the effort.
While the line work job goes off without a hitch, the effort has once again left the half-elf tired and aching. He removes his hat and wipes the sweat from his brow, hoping against hope that nothing...Renzuran Darber (alias of Bob Evil)2013-01-08T19:12:36ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=8#3642012-12-23T15:36:04Z2012-12-23T15:36:04Z<p>As is becoming typical, Renzuran sits at the table sipping his rum and fuming over his latest punishment. He doesn't bother advocating mutiny again though, because what would be the point? Until something drastic happens he plans to lay low and bide his time for a better opportunity. </p>
<p><span class=messageboard-ooc>2: Sip.</span>
<br />
<span class=messageboard-ooc>Fortitude DC 10: <span class="messageboard-dice">1d20 + 4 ⇒ (17) + 4 = 21</span> Success.</span></p>
<p>After supper has ended he excuses himself and heads straight to bed in order to ease his aching muscles. </p>
<p><span class=messageboard-ooc>1: Sleep; recover from fatigue.</span></p>As is becoming typical, Renzuran sits at the table sipping his rum and fuming over his latest punishment. He doesn't bother advocating mutiny again though, because what would be the point? Until something drastic happens he plans to lay low and bide his time for a better opportunity.
2: Sip.
Fortitude DC 10: [dice]1d20+4[/dice] Success.
After supper has ended he excuses himself and heads straight to bed in order to ease his aching muscles.
1: Sleep; recover from fatigue.Renzuran Darber (alias of Bob Evil)2012-12-23T15:36:04ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=8#3592012-12-17T04:41:42Z2012-12-17T04:41:42Z<p>By the time Renzuran's boots actually manage to hit the deck, Tilly has been saved and Plugg is already yelling at them to get back on task. He wipes the sweat off his forehead and grudgingly goes back to work. </p>
<p>Later, exhausted from the events of the previous day, Darber actually manages to nod off standing as he leans against the rigging. This is accompanied a short time later by a sharp kick to the back of the shin by Plugg sends him sprawling momentarily to the floor, before shooting back up and scrambling to the crow's nest. He curses his misfortune, and more specifically, Plugg himself, but keeps his grumblings out of earshot.</p>By the time Renzuran's boots actually manage to hit the deck, Tilly has been saved and Plugg is already yelling at them to get back on task. He wipes the sweat off his forehead and grudgingly goes back to work.
Later, exhausted from the events of the previous day, Darber actually manages to nod off standing as he leans against the rigging. This is accompanied a short time later by a sharp kick to the back of the shin by Plugg sends him sprawling momentarily to the floor, before shooting back...Renzuran Darber (alias of Bob Evil)2012-12-17T04:41:42ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=8#3532012-12-06T05:21:26Z2012-12-06T05:21:26Z<p>Darber is still attempting to climb down from the heights of the crow's nest to assist the others, but the fatigue in his bones and the storm winds whipping around him are doing an able job of impeding his progress. It's all he can do just to yell words of encouragement. </p>
<p><b>"Keep at it! She's almost back aboard!"</b></p>Darber is still attempting to climb down from the heights of the crow's nest to assist the others, but the fatigue in his bones and the storm winds whipping around him are doing an able job of impeding his progress. It's all he can do just to yell words of encouragement.
"Keep at it! She's almost back aboard!"Renzuran Darber (alias of Bob Evil)2012-12-06T05:21:26ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=7#3402012-11-27T06:39:03Z2012-11-27T06:39:03Z<p>From his position in the crow's nest (which judging from Bellamy's presence they sent him to act as an extra set of eyes, except why send a blind man up in the first place?), Darber squints to try and make out the shape of the crewman who fell overboard, but the driving rain makes his vision about as good as No-Eyes'. It also didn't help that the fatigue from the climb was beginning to weigh down on him. </p>
<p><b>"He's over the port side! Can anybody see him...?!"</b></p>
<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 3 ⇒ (4) + 3 = 7</span></span></p>From his position in the crow's nest (which judging from Bellamy's presence they sent him to act as an extra set of eyes, except why send a blind man up in the first place?), Darber squints to try and make out the shape of the crewman who fell overboard, but the driving rain makes his vision about as good as No-Eyes'. It also didn't help that the fatigue from the climb was beginning to weigh down on him.
"He's over the port side! Can anybody see him...?!"
Perception: [dice]1d20+3[/dice]Renzuran Darber (alias of Bob Evil)2012-11-27T06:39:03ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=7#3272012-11-20T04:43:55Z2012-11-20T04:43:55Z<p><span class=messageboard-ooc>Here's that second perception check you asked for.</span>
<br />
<span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 3 ⇒ (1) + 3 = 4</span></span></p>
<p>Unlike Servi, the crash actually does startle Renzuran out of his bunk. He lets loose a string of cusses as his arm reaches up from the floor to grope for his hat on the corner. </p>
<p>When he finally gets topside, he shields his eyes with his hand and looks out over the stormy horizon. Besmara was either riled about something, he figured, or else she was just bored and wanted to see how they'd react. The goddess was notoriously fickle even at the best of times, and not even a priest like him could say which it was for certain. </p>
<p>He glanced up at the mainsail whipping in the violent winds and exhaled nervously, kissing his holy symbol for luck. </p>
<p><b>"'May we be dead before we hit bottom...'"</b></p>
<p><span class=messageboard-ooc>Profession (Sailor) DC 12 (Working diligently): <span class="messageboard-dice">1d20 + 12 ⇒ (4) + 12 = 16</span> Success.</span>
<br />
<span class=messageboard-ooc>Constitution DC 10: <span class="messageboard-dice">1d20 + 1 ⇒ (14) + 1 = 15</span> Success.</span></p>
<p><span class=messageboard-ooc>Constitution DC 14: <span class="messageboard-dice">1d20 + 1 ⇒ (12) + 1 = 13</span> Failure; will be fatigued when it comes into effect.</span></p>
<p><span class=messageboard-ooc>Climb DC 12 (Working diligently): <span class="messageboard-dice">1d20 + 3 ⇒ (14) + 3 = 17</span> Success.</span>
<br />
<span class=messageboard-ooc>Perception DC 12: <span class="messageboard-dice">1d20 + 3 ⇒ (13) + 3 = 16</span> Success.</span></p>Here's that second perception check you asked for.
Perception: [dice]1d20+3[/dice]
Unlike Servi, the crash actually does startle Renzuran out of his bunk. He lets loose a string of cusses as his arm reaches up from the floor to grope for his hat on the corner.
When he finally gets topside, he shields his eyes with his hand and looks out over the stormy horizon. Besmara was either riled about something, he figured, or else she was just bored and wanted to see how they'd react. The goddess...Renzuran Darber (alias of Bob Evil)2012-11-20T04:43:55ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=7#3222012-11-17T21:39:36Z2012-11-17T21:39:36Z<p>Renzuran grunts disdainfully and finishes his drink. </p>
<p><b>"Keep your eyes open. You all might not feel ready to take action, but I'm not giving up on this yet. Scourge, Harrigan, Plugg... If we don't do something and do it soon, we're as good as chum. Count on it."</b></p>
<p>With that he gets up and leaves the table, heading for topside. He's neither in the mood nor is optimistic about his chances for buttering up a member of the crew tonight, so instead he decides to sneak around the ship and see what he can find. </p>
<p><span class=messageboard-ooc>Sneaking to A5b to explore what's there: Stealth <span class="messageboard-dice">1d20 + 1 ⇒ (9) + 1 = 10</span>. Taking 20 on Perception for a 23.</span></p>Renzuran grunts disdainfully and finishes his drink.
"Keep your eyes open. You all might not feel ready to take action, but I'm not giving up on this yet. Scourge, Harrigan, Plugg... If we don't do something and do it soon, we're as good as chum. Count on it."
With that he gets up and leaves the table, heading for topside. He's neither in the mood nor is optimistic about his chances for buttering up a member of the crew tonight, so instead he decides to sneak around the ship and see what he...Renzuran Darber (alias of Bob Evil)2012-11-17T21:39:36ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=7#3172012-11-16T15:28:09Z2012-11-16T15:28:09Z<p>Renzuran sits silently among the crew at dinner, sipping his rum, but he is not sulking like the last time after he faced the lash. Now he wears a look of grim determination, like he's finally made up his mind about something. </p>
<p><b>"I'm done with this,"</b> he whispers to the assembled party. <b>"As long as Scourge captains this ship we're all living on borrowed time. At best we have an indefinite term of indentured servitude before he either tires of antagonizing us or finds some excuse to kill us during the Bloody Hour. It would be in our collective best interest to find some way to see his term ended as swiftly as possible before we all wind up feeding the sharks."</b> </p>
<p>The half-elf takes a sip from his glass and looks around the table for a response. </p>
<p><span class=messageboard-ooc>Sip rum (Fort save DC 10): <span class="messageboard-dice">1d20 + 4 ⇒ (12) + 4 = 16</span></span></p>Renzuran sits silently among the crew at dinner, sipping his rum, but he is not sulking like the last time after he faced the lash. Now he wears a look of grim determination, like he's finally made up his mind about something.
"I'm done with this," he whispers to the assembled party. "As long as Scourge captains this ship we're all living on borrowed time. At best we have an indefinite term of indentured servitude before he either tires of antagonizing us or finds some excuse to kill us...Renzuran Darber (alias of Bob Evil)2012-11-16T15:28:09ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=7#3132012-11-14T04:16:33Z2012-11-14T04:16:33Z<p>After yet another failed attempt to ingratiate himself with Tarroon, Renzuran scowls and makes his way to bed. For now, he's given up on trying to get in good with the captain's help, citing it as a lost cause. </p>
<p><span class=messageboard-ooc>Climb (DC 10), work dilligently: <span class="messageboard-dice">1d20 + 3 ⇒ (1) + 3 = 4</span></span></p>
<p><span class=messageboard-ooc>Perception (DC 10): <span class="messageboard-dice">1d20 + 3 ⇒ (20) + 3 = 23</span></span></p>
<p>While attempting to climb up the rigging the following day, Renzuran slips and twists his ankle. Swearing like a born sailor, Darber tries over to make it to the crows nest, but the strain on his leg is too great and he winds up collapsing in a heap.</p>After yet another failed attempt to ingratiate himself with Tarroon, Renzuran scowls and makes his way to bed. For now, he's given up on trying to get in good with the captain's help, citing it as a lost cause.
Climb (DC 10), work dilligently: [dice]1d20+3[/dice]
Perception (DC 10): [dice]1d20+3[/dice]
While attempting to climb up the rigging the following day, Renzuran slips and twists his ankle. Swearing like a born sailor, Darber tries over to make it to the crows nest, but the strain...Renzuran Darber (alias of Bob Evil)2012-11-14T04:16:33ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=7#3062012-11-11T15:29:00Z2012-11-11T15:29:00Z<p>Renzuran is genuinely surprised that he managed to get away with his dereliction of duty today, but if that was Besmara's fortune for him, he's not going to complain. </p>
<p>At dinner, figuring that if he escaped the lash he at least owes the Pirate Queen a token of tribute, he downs his rum straight as an oblation. </p>
<p><span class=messageboard-ooc>Drink deeply; Fortitude (DC 15): <span class="messageboard-dice">1d20 + 4 ⇒ (2) + 4 = 6</span> Failed.</span></p>
<p><span class=messageboard-ooc>Constitution damage: <span class="messageboard-dice">1d3 - 1 ⇒ (3) - 1 = 2</span></span></p>
<p><span class=messageboard-ooc>Alchemical bonus to Charisma for the next 8 hours: <span class="messageboard-dice">1d4 ⇒ 1</span></span></p>
<p><span class=messageboard-ooc>Next morning's Will save (DC 10): <span class="messageboard-dice">1d20 + 6 ⇒ (6) + 6 = 12</span> Success.</span></p>
<p>As the rum hits him like a sack of hammers, he can't help overhearing Erik's invitation to Sandara. </p>
<p><b>"Well, aren't we ever hopeful, lad?"</b> he remarks with a lopsided grin. <b>"You best be watching out for this one miss; I've seen sharks that've put less effort into a hunt."</b></p>
<p>If Erik becomes offended, the now red-faced half-elf waves him off good-naturally. </p>
<p><b>"Easy there, just having a bit of fun. Renzuran Darber, pleased to make your acquaintance."</b></p>
<p>After dinner, Renzuran seeks out Tarroon to once again attempt to get in good with her, With any luck, he might lkearn something that will let him access the Captain's Cabin and maybe get a leg up on scourge. </p>
<p><span class=messageboard-ooc>Attempt to influence Tarroon: <span class="messageboard-dice">1d20 ⇒ 8</span></span></p>Renzuran is genuinely surprised that he managed to get away with his dereliction of duty today, but if that was Besmara's fortune for him, he's not going to complain.
At dinner, figuring that if he escaped the lash he at least owes the Pirate Queen a token of tribute, he downs his rum straight as an oblation.
Drink deeply; Fortitude (DC 15): [dice]1d20+4[/dice] Failed.
Constitution damage: [dice]1d3-1[/dice]
Alchemical bonus to Charisma for the next 8 hours: [dice]1d4[/dice]
Next...Renzuran Darber (alias of Bob Evil)2012-11-11T15:29:00ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=6#2982012-11-05T03:48:29Z2012-11-05T03:48:29Z<p>Renzuran merely smiles and tips his hat at Scourge's comments, because really, what were their options? If and when they could find some way to get off the ship or, better yet, remove Scourge from power, they were pretty much stuck at his variable and shortt-supplied mercy. </p>
<p><span class=messageboard-ooc>Working diligently today.</span>
<br />
<span class=messageboard-ooc>Dexterity DC 10: <span class="messageboard-dice">1d20 + 3 ⇒ (5) + 3 = 8</span></span>
<br />
<span class=messageboard-ooc>Profession (sailor) DC 10: <span class="messageboard-dice">1d20 + 8 ⇒ (3) + 8 = 11</span></span></p>
<p>To add to his troubles, try through he might, Renzuran just can't seem to get a handle on the rigging today. He wipes the sweat from his brow as he comes to dread today's Bloody Hour.</p>Renzuran merely smiles and tips his hat at Scourge's comments, because really, what were their options? If and when they could find some way to get off the ship or, better yet, remove Scourge from power, they were pretty much stuck at his variable and shortt-supplied mercy.
Working diligently today.
Dexterity DC 10: [dice]1d20+3[/dice]
Profession (sailor) DC 10: [dice]1d20+8[/dice]
To add to his troubles, try through he might, Renzuran just can't seem to get a handle on the rigging today....Renzuran Darber (alias of Bob Evil)2012-11-05T03:48:29ZRe: Forums: Play-by-Post Discussion: Friendly chit chat for GM Valmoon's Skulls and ShacklesRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/discussion&page=4#1702012-11-04T03:37:49Z2012-11-04T03:37:49Z<p>Glad to hear that you're alright, Servi. </p>
<p>Also, good to have you both along for the ride.</p>Glad to hear that you're alright, Servi.
Also, good to have you both along for the ride.Renzuran Darber (alias of Bob Evil)2012-11-04T03:37:49ZRe: Forums: Play-by-Post Discussion: Friendly chit chat for GM Valmoon's Skulls and ShacklesRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/discussion&page=4#1572012-10-26T00:13:54Z2012-10-26T00:13:54Z<p>I'm also fine with melding the groups together.</p>I'm also fine with melding the groups together.Renzuran Darber (alias of Bob Evil)2012-10-26T00:13:54ZRe: Forums: Play-by-Post Discussion: Friendly chit chat for GM Valmoon's Skulls and ShacklesRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/discussion&page=3#1502012-10-25T01:50:32Z2012-10-25T01:50:32Z<p>Not a clue. I'm still waiting on the results of my last Diplomacy check.</p>Not a clue. I'm still waiting on the results of my last Diplomacy check.Renzuran Darber (alias of Bob Evil)2012-10-25T01:50:32ZRe: Forums: Play-by-Post Discussion: Friendly chit chat for GM Valmoon's Skulls and ShacklesRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/discussion&page=3#1462012-10-21T06:04:07Z2012-10-21T06:04:07Z<p>All set here.</p>All set here.Renzuran Darber (alias of Bob Evil)2012-10-21T06:04:07ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=6#2872012-10-19T03:21:32Z2012-10-19T03:21:32Z<p>Renzuran can't help himself and laughs at the scene, attempting to stifle himself with his gloved hand. </p>
<p><b>"I think the young fellow's taken a real shine to you, miss. I think you might have been a touch safer when he was trying to break your face, though."</b></p>
<p>He winks at the pair and sips his rum, clearly in a good mood. </p>
<p><span class=messageboard-ooc>Sip (DC 10): <span class="messageboard-dice">1d20 + 3 ⇒ (12) + 3 = 15</span></span></p>
<p>After the evening meal, Renzuran decides to track down Tarroon and see if he can get in good with her. He was intrigued by the previous night's discovery of the Captain's Cabin and was interested in learning anything that might give himself and the group an edge over Scourge. </p>
<p><span class=messageboard-ooc>Diplomacy <span class="messageboard-dice">1d20 ⇒ 15</span></span></p>Renzuran can't help himself and laughs at the scene, attempting to stifle himself with his gloved hand.
"I think the young fellow's taken a real shine to you, miss. I think you might have been a touch safer when he was trying to break your face, though."
He winks at the pair and sips his rum, clearly in a good mood.
Sip (DC 10): [dice]1d20+3[/dice]
After the evening meal, Renzuran decides to track down Tarroon and see if he can get in good with her. He was intrigued by the previous...Renzuran Darber (alias of Bob Evil)2012-10-19T03:21:32ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=6#2782012-10-18T01:54:18Z2012-10-18T01:54:18Z<p>Catching on to where the his partymates are going with this line of reasoning, Renzuran tries his own attempt at persuading Owlbear: </p>
<p><b>"C'mon matey, we can end this here and now before you have a chance to really get hurt. I'm sure that the captain would forgive you for giving up fair and square..."</b></p>
<p><span class=messageboard-ooc>Bluff: <span class="messageboard-dice">1d20 + 2 ⇒ (19) + 2 = 21</span></span></p>Catching on to where the his partymates are going with this line of reasoning, Renzuran tries his own attempt at persuading Owlbear:
"C'mon matey, we can end this here and now before you have a chance to really get hurt. I'm sure that the captain would forgive you for giving up fair and square..."
Bluff: [dice]1d20+2[/dice]Renzuran Darber (alias of Bob Evil)2012-10-18T01:54:18ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=6#2742012-10-16T03:29:26Z2012-10-16T03:29:26Z<p>Renzuran prods No-Eyes in the shoulder and points discreetly in Scourge's direction. </p>
<p><b>"Did you see that?"</b> he whispers. <b>"That son of a sahuagin tossed that club in! He's rigging the fight!"</b></p>Renzuran prods No-Eyes in the shoulder and points discreetly in Scourge's direction.
"Did you see that?" he whispers. "That son of a sahuagin tossed that club in! He's rigging the fight!"Renzuran Darber (alias of Bob Evil)2012-10-16T03:29:26ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=6#2662012-10-15T02:12:37Z2012-10-15T02:12:37Z<p><b>"Oh, damn..."</b></p>
<p>Renzuran looks on apprehensively at the ongoing fight. Sharice seems to have the upper hand at the moment, but it looks like Owlbear's not going to give in so easy.</p>
<p><span class=messageboard-ooc>Sense Motive: <span class="messageboard-dice">1d20 + 4 ⇒ (13) + 4 = 17</span></span></p>"Oh, damn..."
Renzuran looks on apprehensively at the ongoing fight. Sharice seems to have the upper hand at the moment, but it looks like Owlbear's not going to give in so easy.
Sense Motive: [dice]1d20+4[/dice]Renzuran Darber (alias of Bob Evil)2012-10-15T02:12:37ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=6#2602012-10-11T01:47:52Z2012-10-11T01:47:52Z<p>Trying to be heard over the the other crewmen, Renzuran cups his hands around his mouth and yells some words of encouragement. </p>
<p><b>"C'mon Sharice, you can win this, you've got him on the ropes! Kill that sorry sack of chum!"</b></p>Trying to be heard over the the other crewmen, Renzuran cups his hands around his mouth and yells some words of encouragement.
"C'mon Sharice, you can win this, you've got him on the ropes! Kill that sorry sack of chum!"Renzuran Darber (alias of Bob Evil)2012-10-11T01:47:52ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=5#2452012-10-09T01:38:08Z2012-10-09T01:38:08Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (17) + 3 = 20</span></p>
<p>Renzuran debates whether or not he could cast <i>lesser confusion</i> on the owlbear to give Sharice an edge, but is unsure if he could get away with it without getting spotted. Still, he loops the cord of his holy symbol around his hand and palms the jolly roger, just in case. </p>
<p><b>"I don't know why Plugg seems so confident,"</b> he says loudly to no one in particular. <b>"I've seen Sharice tear the head off a fully-grown reefclaw with her teeth, so this shouldn't be that much of a challenge."</b></p>
<p><span class="messageboard-dice"><b>Bluff:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (12) + 2 = 14</span></p>[dice=Perception]1d20+3[/dice]
Renzuran debates whether or not he could cast lesser confusion on the owlbear to give Sharice an edge, but is unsure if he could get away with it without getting spotted. Still, he loops the cord of his holy symbol around his hand and palms the jolly roger, just in case.
"I don't know why Plugg seems so confident," he says loudly to no one in particular. "I've seen Sharice tear the head off a fully-grown reefclaw with her teeth, so this shouldn't be that much...Renzuran Darber (alias of Bob Evil)2012-10-09T01:38:08ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=5#2352012-10-07T13:06:22Z2012-10-07T13:06:22Z<p><span class=messageboard-ooc>I'm in favor of the bonus idea.</span></p>
<p>[Spoiler omitted]</p>
<p>After she consents to the challenge, Renzuran taps Sharice on the shoulder and whispers worriedly. </p>
<p><b>"Miss, I'm all for displays of bravado, but some of us aren't quite as sturdy as you are. There's a reason I usually carry a blade."</b></p>I'm in favor of the bonus idea.
[Spoiler omitted]
After she consents to the challenge, Renzuran taps Sharice on the shoulder and whispers worriedly.
"Miss, I'm all for displays of bravado, but some of us aren't quite as sturdy as you are. There's a reason I usually carry a blade."Renzuran Darber (alias of Bob Evil)2012-10-07T13:06:22ZRe: Forums: Play-by-Post: GM VALMOON'S SKULLS AND SHACKLES GAME PLAYRenzuran Darber (alias of Bob Evil)https://paizo.com/campaigns/GMValmoonsSkullsAndShackles/gameplay&page=5#2262012-10-05T04:42:52Z2012-10-05T04:42:52Z<p>After waking up feeling refreshed, Renzuran takes time out to pray for new spells before meeting up with the others above deck for the day's tasks. </p>
<p><span class=messageboard-ooc>Going with the 3:Sneak option today.</span>
<br />
<span class=messageboard-ooc>Dexterity DC 10: <span class="messageboard-dice">1d20 + 3 ⇒ (13) + 3 = 16</span></span>
<br />
<span class=messageboard-ooc>Constitution DC 10: <span class="messageboard-dice">1d20 + 1 ⇒ (16) + 1 = 17</span></span></p>
<p>For once, Darber manages to get through his rigging job without any exceptional difficulty. Emboldened by his success, he decides to use his extra time to sneak off to an unexplored area of the ship in order to look around. </p>
<p><span class=messageboard-ooc>Going to A5b to see what's what.</span>
<br />
<span class=messageboard-ooc>Perception (no chance of detection): <span class="messageboard-dice">1d20 + 3 ⇒ (18) + 3 = 21</span></span></p>After waking up feeling refreshed, Renzuran takes time out to pray for new spells before meeting up with the others above deck for the day's tasks.
Going with the 3:Sneak option today.
Dexterity DC 10: [dice]1d20+3[/dice]
Constitution DC 10: [dice]1d20+1[/dice]
For once, Darber manages to get through his rigging job without any exceptional difficulty. Emboldened by his success, he decides to use his extra time to sneak off to an unexplored area of the ship in order to look around.
Going to...Renzuran Darber (alias of Bob Evil)2012-10-05T04:42:52ZRe: Forums: Off-Topic Discussions: What are your Cultural Taboos?Bob Evilhttps://paizo.com/threads/rzs2oww6&page=2?What-are-your-Cultural-Taboos#882012-10-04T15:39:19Z2012-10-04T15:39:19Z<div class="messageboard-quotee">Scintillae wrote:</div><blockquote> <div class="messageboard-quotee">Bob Evil wrote:</div><blockquote> <div class="messageboard-quotee">Scintillae wrote:</div><blockquote> <div class="messageboard-quotee">meatrace wrote:</div><blockquote><p> Now I'm extra confused.
</p>
Martin says Northside=blue collar and cubs.
<br />
Bob Evil says North is rich yuppies. </blockquote>Martin's from out of town. Bob Evil is from a spirit that reads nothing but trashy romance novels. Neither are that reliable. </blockquote>Actually <a href="http://www.youtube.com/watch?v=W0YW7b0ZHJI&t=18m21s" target="_blank" rel="nofollow">it's an MST3K reference</a>, but after a derail this long I can't really blame you for the accusation. :-/ </blockquote>Yeah, sorry, I saw a few Dresden jokes and thought that was the trend. =) </blockquote><p>No worries. <a href="http://dresdenfiles.wikia.com/wiki/Evil_Bob" target="_blank" rel="nofollow">I got curious as to what you meant</a>, and now I've got an excuse to crack open that copy of <i>Storm Front</i> I picked up a year ago. :-)Scintillae wrote:Bob Evil wrote: Scintillae wrote: meatrace wrote:Now I'm extra confused.
Martin says Northside=blue collar and cubs.
Bob Evil says North is rich yuppies.
Martin's from out of town. Bob Evil is from a spirit that reads nothing but trashy romance novels. Neither are that reliable. Actually it's an MST3K reference, but after a derail this long I can't really blame you for the accusation. :-/ Yeah, sorry, I saw a few Dresden jokes and thought that was the trend. =) No worries....Bob Evil2012-10-04T15:39:19ZRe: Forums: Off-Topic Discussions: What are your Cultural Taboos?Bob Evilhttps://paizo.com/threads/rzs2oww6&page=2?What-are-your-Cultural-Taboos#852012-10-04T14:55:26Z2012-10-04T14:55:26Z<div class="messageboard-quotee">Scintillae wrote:</div><blockquote> <div class="messageboard-quotee">meatrace wrote:</div><blockquote><p> Now I'm extra confused.
</p>
Martin says Northside=blue collar and cubs.
<br />
Bob Evil says North is rich yuppies. </blockquote>Martin's from out of town. Bob Evil is from a spirit that reads nothing but trashy romance novels. Neither are that reliable. </blockquote><p>Actually <a href="http://www.youtube.com/watch?v=W0YW7b0ZHJI&t=18m21s" target="_blank" rel="nofollow">it's an MST3K reference</a>, but after a derail this long I can't really blame you for the accusation. :-/Scintillae wrote:meatrace wrote:Now I'm extra confused.
Martin says Northside=blue collar and cubs.
Bob Evil says North is rich yuppies.
Martin's from out of town. Bob Evil is from a spirit that reads nothing but trashy romance novels. Neither are that reliable. Actually it's an MST3K reference, but after a derail this long I can't really blame you for the accusation. :-/Bob Evil2012-10-04T14:55:26ZRe: Forums: Recruitment: Buried Secrets (Pathfinder homebrew in Varisia, Magnimar) by DM Aron MarczyloEshtru Milovashti (alias of Bob Evil)https://paizo.com/threads/rzs2oq5c&page=2?Buried-Secrets-by-DM-Aron-Marczylo#892012-09-03T13:44:32Z2012-09-03T13:44:32Z<p>Ah well, so it goes. Have a good game, everybody. :)</p>Ah well, so it goes. Have a good game, everybody. :)Eshtru Milovashti (alias of Bob Evil)2012-09-03T13:44:32ZRe: Forums: Recruitment: Buried Secrets (Pathfinder homebrew in Varisia, Magnimar) by DM Aron MarczyloEshtru Milovashti (alias of Bob Evil)https://paizo.com/threads/rzs2oq5c&page=2?Buried-Secrets-by-DM-Aron-Marczylo#812012-09-03T02:26:27Z2012-09-03T02:26:27Z<p>Regardless of the outcome, good luck to everyone.</p>Regardless of the outcome, good luck to everyone.Eshtru Milovashti (alias of Bob Evil)2012-09-03T02:26:27ZRe: Forums: Recruitment: Rise of the Runelords (PbP)Miera Kespin (alias of Bob Evil)https://paizo.com/campaigns/ValkursRiseOfTheRunelords/recruiting&page=2#592012-09-02T02:31:36Z2012-09-02T02:31:36Z<p><span class=messageboard-ooc>Bob Evil</span> here, ready to submit. Click on the character name for Miera Kespin's full sheet, background, and appearance.</p>Bob Evil here, ready to submit. Click on the character name for Miera Kespin's full sheet, background, and appearance.Miera Kespin (alias of Bob Evil)2012-09-02T02:31:36ZRe: Forums: Recruitment: Buried Secrets (Pathfinder homebrew in Varisia, Magnimar) by DM Aron MarczyloEshtru Milovashti (alias of Bob Evil)https://paizo.com/threads/rzs2oq5c&page=2?Buried-Secrets-by-DM-Aron-Marczylo#602012-08-28T18:48:56Z2012-08-28T18:48:56Z<p>I'm still interested, and I'm submitting my final character sheet; I reformatted it to make it a bit clearer to read. I also altered my character's name after reading the naming conventions in the Varisia player companion, and swapped out the Storm domain for the Weather domain.</p>I'm still interested, and I'm submitting my final character sheet; I reformatted it to make it a bit clearer to read. I also altered my character's name after reading the naming conventions in the Varisia player companion, and swapped out the Storm domain for the Weather domain.Eshtru Milovashti (alias of Bob Evil)2012-08-28T18:48:56ZRe: Forums: Recruitment: PFS online PbPLeibo Tchuyoku (alias of Bob Evil)https://paizo.com/threads/rzs2om1s&page=3?PFS-online-PbP#1132012-08-28T07:08:08Z2012-08-28T07:08:08Z<p>Just chiming in to say I'm still interested.</p>Just chiming in to say I'm still interested.Leibo Tchuyoku (alias of Bob Evil)2012-08-28T07:08:08ZRe: Forums: Recruitment: Buried Secrets (Pathfinder homebrew in Varisia, Magnimar) by DM Aron MarczyloEshtru Milovashti (alias of Bob Evil)https://paizo.com/threads/rzs2oq5c?Buried-Secrets-by-DM-Aron-Marczylo#322012-08-24T20:33:39Z2012-08-24T20:33:39Z<p>I've created a tentative character sheet along with a brief physical description of Estru that can be read by clicking either <a href="http://paizo.com/people/EstruMilovica" target="_blank" rel="nofollow">here</a> or my character name. Let me know what you think.</p>I've created a tentative character sheet along with a brief physical description of Estru that can be read by clicking either here or my character name. Let me know what you think.Eshtru Milovashti (alias of Bob Evil)2012-08-24T20:33:39ZRe: Forums: Recruitment: Buried Secrets (Pathfinder homebrew in Varisia, Magnimar) by DM Aron MarczyloEshtru Milovashti (alias of Bob Evil)https://paizo.com/threads/rzs2oq5c?Buried-Secrets-by-DM-Aron-Marczylo#312012-08-24T16:30:47Z2012-08-24T16:30:47Z<p><span class=messageboard-ooc><span class=tiny>(Bob Evil here, using an alias. The Eagle Shaman druid archetype is from the Advanced Player's Guide pgs.102-103. The Empyreal Lord Ylimancha is found on pg.25 of Magnimar, City of Monuments.)</span></span></p>
<p>Born and raised in Magnimar, Estru Milovica (NG Male Human[Varisian] Druid[Eagle Shaman] 1) is a Varisian priest of the mystery cult of <a href="http://pathfinderwiki.com/wiki/Ylimancha" target="_blank" rel="nofollow">Ylimancha</a>, a fisher-druid in service to the Empyreal Lord of coastal waters, fishermen, and flying creatures. He has learned to draw upon the power of nature and his divine patron by taking the <a href="http://en.wikipedia.org/wiki/Osprey" target="_blank" rel="nofollow">osprey</a>, a sea hawk, as his totem, and is able to command the weather, be it soothing winds or torrential storms. A quiet man by nature, Estru has spent most of his time up until now traveling the coastline and harbor of Outcast's Cove, attending to the needs of the faithful and using beneficent magic to aid sailors and improve the catches of fishermen. While generally unknown to the population of the city at large, he is well regarded by the native Varisians and those who make their living by the seashore as a kind and helpful man, subsisting as a fisherman who supplements his living by providing religious services. Occasionally he assists the authorities by using his magics to address some threat to the local community, but for the most part Estru attempts to steer clear of trouble. </p>
<p>Recently however, Estru's sleep has been plagued by disturbing visions. Beginning with an image of Magnimar engulfed in flames, the dreams have become increasingly cryptic, but as their memory is soon vanished upon waking Estru has been unable to piece together their true meaning. Frustratingly, what contacts he has been able to cultivate over the years have turned up nothing of use, as has any attempt to augur the cause of the omens from Ylimancha herself. </p>
<p>Feeling the desperate need to act but stymied by false leads, Estru awakens one evening after yet another dream to discover a letter signed by the notorious Irthir promising a meeting and assistance in deciphering the visions. Having exhausted all other options, Estru has resolved to follow up on this message and meet with Irthir and find out what he claims to know, for good or ill.</p>(Bob Evil here, using an alias. The Eagle Shaman druid archetype is from the Advanced Player's Guide pgs.102-103. The Empyreal Lord Ylimancha is found on pg.25 of Magnimar, City of Monuments.)
Born and raised in Magnimar, Estru Milovica (NG Male Human[Varisian] Druid[Eagle Shaman] 1) is a Varisian priest of the mystery cult of Ylimancha, a fisher-druid in service to the Empyreal Lord of coastal waters, fishermen, and flying creatures. He has learned to draw upon the power of nature and his...Eshtru Milovashti (alias of Bob Evil)2012-08-24T16:30:47ZRe: Forums: Recruitment: PFS online PbPLeibo Tchuyoku (alias of Bob Evil)https://paizo.com/threads/rzs2om1s&page=2?PFS-online-PbP#962012-08-23T05:27:54Z2012-08-23T05:27:54Z<p>PFS# 58436-1. I'm not new to PbP but I am new to the boards and brand new to PFS in general. Running a Tengu Weapon Adept Monk (Lvl 1, 0 xp), and willing to be a fill in character if you're currently full up.</p>PFS# 58436-1. I'm not new to PbP but I am new to the boards and brand new to PFS in general. Running a Tengu Weapon Adept Monk (Lvl 1, 0 xp), and willing to be a fill in character if you're currently full up.Leibo Tchuyoku (alias of Bob Evil)2012-08-23T05:27:54Z