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Blargh Blark's page

7 posts. Pathfinder Society character for Justin Riddler.


Full Name

Blargh Blark

Race

Half-Orc

Classes/Levels

Rogue (Scout) 9 / Barbarian 3

Gender

Male

Size

Medium

Age

19

Special Abilities

Darkvision 60', Orc Blood, Weapon Familiarity, Orc Ferocity, Scavenger

Alignment

CN

Deity

Lord Oog-Nay

Location

Absalom

Languages

Common, Orc

Occupation

Hunter

Strength 19
Dexterity 14
Constitution 16
Intelligence 10
Wisdom 12
Charisma 7

About Blargh Blark

Description:

Blargh Blark is a towering figure at 6'5" and 290lb. but those that have interacted with him know him to be more of a pussycat than a tiger as he is often lost in thought or hardly paying attention to what people are saying around him. He's not dull-witted, he just merely believes that people are saying mean things about him so why bother listening. Blargh is usually the butt of others jokes, he's a smelly bastard, and generally comes across as comically rude if asked to interact socially. Most people will send Blargh ahead of the party to laugh at his misfortune of running into traps or ambushes, to be rid of his company and smell for awhile, or in hopes that he won't return.

Tales & Lessons:

Blargh has learned the hard way, that it is best NOT to read anything written in a dungeon... at least not until there's nothing moving anymore. Also has learned that friends shouldn't go places that Blargh hasn't been yet; always turns out bad for friend.

Blargh had fun adventure in the desert once: he climbed big statues, pretended to be a sack of potatoes, thew bones at "herpies", and lost all his money in poker games with Kargas the Cargo (but stole it all back when the stiff wasn't looking).

Other things Blargh has learned include: fire hurts badly, castys summon fire from their mind, so to stop casty one must lobotomize their spells out of their skull with a falchion.

While traveling in the mountains, Blargh caught a cold, which did not put him in a kind mood for dealing with the not-yet Yeti and its momma.

Class: Rogue (Scout) 3

Class Abilities:
Trapfinding +1, Sneak Attack +2d6, Evasion, 1 Rogue Talent, Trap Sense +1

Race Abilities:
Darkvision 60', Orc Blood, Weapon Familiarity, Orc Ferocity, Scavenger

Feats:
Dodge, Weapon Focus (Falchion), Power Attack

Skills:
Acrobatics (3 ranks), Appraise (1 rank), Bluff (1 rank), Climb (3 ranks), Disable Device (3 ranks), Perception (3 ranks), Sense Motive (1 rank), Sleight of Hand (1 rank), Stealth (3 ranks), Survival (3 ranks), Swim (2 ranks)

Traits:
Poverty (+1 survival, survival is class skill), Anatomist (+1 to critical confirmation rolls)

Rogue Talents:
Weapon Training (Weapon Focus: Falchion)

Gear:
Mwk Falchion (375gp), +1 Chain Shirt (1250gp), Mwk Thieves Tools (100gp), Backpack (2gp), Bedroll (1sp), Flint & Steel (1gp), Waterskin (1gp), Rations (x4, 2gp), Wand of Cure Light Wounds (31 charges; pa item), Cloak of Resistance +1 (1000gp), Sap (1gp), Sling (free), 10 Bullets (1sp)

Money: 661.9gp

Fame: 11

Prestige: 7

Special:
Hunter's Lodge Membership (use Survival for Day Job checks)
__________

Sessions:

Session 1 - The Darkest Vengeance (Scenario 47) - 11/12/2011

Gained: 1xp, 2pa, 515gp

__________

Session 2 - First Steps, Part II (To Delve the Dungeon Deep) - 11/19/2011

Gained: 1xp, 2pa, 419gp
__________

Sold: Falchion (75gp), Studded Leather Armor (25gp), Thieves Tools (30gp)
Bought: Mwk Falchion (375gp), Mwk Thieves Tools (100gp), Mwk Chain Shirt (250gp)
New Gold Total: 287.9gp
__________

Session 3 - The Frozen Fingers at Midnight (Scenario 04) - 11/25/2011

Session failed. Robbed of all gold. Faction mission accomplished.

New Totals: 5 Fame, 5 Prestige, 50gp, 3xp ~ Level 2
__________

Changes at Level 2:
Class: Rogue (scout) +1
HP: +5hd +2con +1favored
Saves: +1ref
Base Attack: +1
Skill Ranks: +2 Acrobatics, +1 Bluff, +1 Disable Device, +1 Perception, +1 Sleight of Hand, +1 Stealth, +1 Survival
Abilities: Evasion, Rogue Talent
Rogue Talent: Weapon Training (Weapon Focus: Falchion)
Prestige Spent: 2pa, Hunting Lodge Membership (Field Guide)
__________

Session 4 - Murder on the Silken Caravan (Scenario 03) - 12/2/2011

Spent: 2pa on Wand of Cure Light Wounds (50 charges)
Used: 14 charges during the session
Gained: +1xp, +2pa/fame, +454gp, +10gp (day job)
__________

Session 5 - The Infernal Vault (Scenario 55) - 12/3/2011

Spent: 1000gp on Armor Upgrade to +1, 1000gp on Cloak of Resistance +1 (found in scenario)
Gained: +1xp, +2pa/fame, +1634gp, +10gp (day job)
New Totals: 9 fame, 5 prestige, 5xp, 158gp
__________

Session 6 - The Quest for Perfection (Part 1): The Edge of Heaven (Scenario 3-09) - 12/09/2011

Spent: 5 charges on Wand of Cure Light Wounds
Gained: +1xp, +2pa/fame, +500gp, +5gp (day job)
New Totals: 6xp, 11 fame, 7pa, 663gp
__________

Changes at Level 3:
HP: +5hd, +2con, +1favored class
Saves: +1Fort, +1Will
Base Attack: +1
Sneak Attack improves to +2d6
Trap Sense +1
Skill Points: Acrobatics +1, Climb +2, Disable Device +1, Perception +1, Stealth +1, Survival +1, Swim +1
Purchase: Sling (free), Sap (1gp), 10 Bullets (1sp)
New Wealth Total: 661gp, 9sp
__________

Session 7 - ?


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