Biter - CN Humanoid (Goblin)
Size Small (tho oddly big for a gobbo)
Languages Goblin, Broken Common
Occupation Warrior, Hunter, Mercenary, Thief, Thug, Sandpoint rabble & friend of Ameiko
Senses: Darkvision 60
Fort +4 Reflex +6 Will +1
Racial & Class Abilities:
Speedy Bastard! - (Fast & Sprinter racials) - +10 speed; Additional +10 on charge, run, and withdraw
Toothy Bastard! - Bite attack (1d2)
Skilled: +4 Ride/Stealth checks
Invulnerable Rager Barbarian
Rage: 6 rds/day
Sneak Attack 1d6
Feats Power Attack
Traits Goblin Foolhardiness, Favored Son: Ameiko, Armor Expert
Skills (ACP -1)
WornExplorer's Outfit, Chain Shirt, Regripped Human Bastard Sword (small greatsword - back sheathe), dagger (calf), dagger (waist), Cold Iron Morningstar (hip), Shortbow (quiver harness, back), Backpack (2.75lbs), Belt Pouches x2 (albs total), Money (scattered all over body), black & white feathers (ear)
Backpack Contents (4.75 lbs) Winter blanket, Bell (wrapped in blanket), Magnet, Flask x2, Marbles, Waterskin, String (100'), Fishhooks x5, Whetstone
Beltpouch Contents (both pouches) Flint & Steel, Small steel mirror, powder, Thieves Tools, rock that looks like an eyeball (to Biter), blue bird egg shell fragment, giant toe-nail
Quiver Contents Arrows, Blunt Arrows
1 ----- Power Attack
Racial Trait Purchases & Ability Point Buy:
Goblin (15 rp model)
. . Humanoid (Goblin) -- 0 rp
. . Small -- 0 rp
. . Normal -- 0 rp
ABILITY SCORE MODIFIERS
. . Greater Paragon (-2 Str, +4 Dex, -2 Cha) -- 2 rp
. . Standard (0 rp)
Feat and Skill
. . Sneaky rider -- 6 rp
. . Climb -- 2 rp
. . Fast -- 1 rp
. . Sprinter -- 1 rp
. . Bite -- 1 rp
. . Darkvision 60ft -- 2
Point Buy (20pts)
Tekhegaan had always been an unusual Goblin.
The Beginnings of Biter As the offspring of a leader of a goblin tribe that roosted days north of the small town of Sandpoint, Tekhegaan should have been on the road to greatness with the goblin community… especially given his natural strength, speed, and cunning. Circumstances would hold a different fate for him, though.
Biter was on the verge of being included among the warriors of his tribe as they were preparing to make a large-scale assault on a neighboring goblin settlement. The assault, however, would never happen. A group of tall-folk invaded the village, killing all the warriors, and most importantly, Tekhegaan's father.
The ensuing weeks would be defining for the young goblin. Everyone lay the failures of the assault at Tekhegaan's father's feet, and a bloody few weeks followed the death of the leadership. The first priority of the surviving goblins was to eliminate the remaining offspring of the leader, with the most powerful becoming the new leadership. Tekhegaan and his clutch-mates were forced to kill their way out of their own home. Once his clutch-mates feared their escape would fail, they decided to turn him over as their supposed leader in the hopes that the new leadership would let them live.
Surrounded by craven, simple, and weak contemporaries, Tekhegaan killed those who tried to turn on him and fled his home.
The Creation of a Legend The next few years were difficult but pivotal for the goblin youth. He grew to powerful proportion (considering his race) and learned that instruction can come from nature as well as all the peoples he encountered. His early experiences taught him that any one individual can be capable of good or evil, though he retained his intense hatred for goblins.
He came to embrace the Laws of Nature, which are simple but cruel. Eat or be eaten. Trust to instincts. This day is what you get, so take advantage.
Also, he realized how large the world was, and an insatiable appetite for discovery and thrills set into his bones.
At this point, he learned Common (kind of), and changed his name, Tekhegaan was the weak name of a Goblin. He needed a new name. A hunter's name… a warrior's name… so he decided upon the name Fighter. Unfortunately, his mastery of common was weak, and he inadvertently named himself Biter, and it stuck.
A new friend: Ameiko
Since then, Ameiko is one of Biter's few actual friends. And any level of grudging acceptance the goblin 'enjoys' in Sandpoint lies squarely at the gracious words and social pull of the Sandpoint tavern-keeper.Given that, Sandpoint is a frequent haunt of the pint-sized warrior, and one of the few places that he'd consider anything like a 'home'. Its inhabitants scowlingly put up with his stunted swagger and boisterous shenanigans, but only so long as he respects their rules and generally stays out of people's business and way.
Being one of Biter's only actual friends, he would give anything to protect her.
Straehan = Stray
Cilyanka = Dhegaan'Duuc ("Fire Top")
Brindolfin = Hec'aGhac ("Giant Man")
Kaddoc = HaanTec ("Gray Skin")