Race |
HP (81) 74/74 | AC <20> 21 (22) | F +11 R +7 W +9 | Perc +9 (darkvision) | Stealth +1 | |
Classes/Levels |
20 ft | Focus: 1/1 | Hero Point: 1/3 | Active Conditions: toughness, deny advantage (L4), resist fire 2 |
Gender |
NG M Forge Dwarf Barbarian 4 | |
About Biltri Gimhargruest
Biltri Gimhargruest
Gender & Pronouns: Male (he/his/him)
Death Warden
Raised by Faith (Angradd)
Barbarian (Gold Dragon); Level: 4
Medium Humanoid Dwarf
Neutral Good
Languages: Taldane (Common), Dwarfish
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SENSES
Perception: [dice=Perception (e)]1d20+8[/dice]
Special Senses: Darkvision
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DEFENSES
HIT POINTS: 55/55
ARMOR CLASS
AC: 21 (10 + (1 dex) + (6 prof) + (4 item)) [t]
Shield:
SAVING THROWS
Fortitude: [dice=Fortitude (e)]1d20+11[/dice]
Reflex: [dice=Reflex (t)]1d20+7[/dice]
Will: [dice=Willpower (e)]1d20+9[/dice]
Notes: Resist Fire 2
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OFFENSE
Class DC: 20 (10 + (4 stat) + (6 prof) + (0 item)) [t]
Focus Pool: 1
Focus Spells: lay on hands (2nd)
Speed: 20 ft
Melee Strikes
+1 striking meteor hammer (reach, backswing, disarm, trip)
[dice=+1 Meteor Hammer]1d20+11[/dice]
[dice=Magic, B]2d8+4[/dice]
[dice=Magic, B, Rage]2d8+4+2[/dice]
[dice=Magic, B, +4 Fire Rage]2d8+4+4[/dice]
hatchet (agile, sweep, thrown 10 ft)
[dice=Hatchet]1d20+10[/dice]
[dice=S]1d6+4[/dice]
[dice=S, Rage]1d6+4+1[/dice]
[dice=S, +4 Fire Rage]1d6+4+2[/dice]
clan dagger (agile, parry, versatile bludgeoning)
[dice=Clan Dagger]1d20+10[/dice]
[dice=P/B]1d4+4[/dice]
[dice=P/B, Rage]1d4+4+1[/dice]
[dice=P/B, + 4 Fire Rage]1d4+4+2[/dice]
Ranged Strikes
hatchet (agile, sweep, thrown 10 ft)
[dice=Thrown Hatchet]1d20+7[/dice]
[dice=S]1d6+4[/dice]
sling (propulsive, reload 1, range 50 ft)
[dice=Sling]1d20+7[/dice]
[dice=P]1d6+2[/dice]
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SKILLS
Acrobatics: [dice=Acrobatics (t)]1d20+7[/dice]
Arcana:
Athletics: [dice=Athletics (e)]1d20+12[/dice] (Assurance 18)
Crafting:
Deception:
Diplomacy:
Intimidation: [dice=Intimidation (t)]1d20+6[/dice]
Lore (dwarf): [dice=Lore (dwarf) (t)]1d20+6[/dice]
Lore (giants): [dice=Lore (giants) (e)]1d20+8[/dice] (additional lore)
Medicine: [dice=Medicine (t)]1d20+7[/dice]
Nature:
Occultism:
Performance:
Religion: [dice=Religion (t)]1d20+7[/dice]
Society:
Stealth:
Survival:
Thievery:
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ABILITY SCORES
STR +4, DEX +1, CON +3
INT +0, WIS +1, CHA +0
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FEATS:
Ancestry Feats and Abilities
Forge Dwarf: fire resistance (level/2) and treat environmental heat effects as one step lower
Vengeful Hatred (giant): +1/dice of damage circumstance bonus vs. giants or enemies that landed a critical hit
Skill Feats
Assurance (athletics)
Additional Lore (giants)
Powerful Leap
General Feats
Toughness
Class Feats and Abilities
Rage
Instinct (Gold Dragon)
Sudden Charge
Blessed One (archetype)
Deny Advantage
Wounded Rage
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EQUIPMENT
Held: meteor hammer (+1 potency rune, striking rune)
Worn: breastplate, clan dagger, (2) hatchet, sling, (10) sling bullets, backpack, flint and steel, waterskin, signal whistle, clothing (ordinary), compass
Stowed: candle, chalk, mug, (2) oil, sack*, bedroll*, soap, grappling hook*, hammer*, (2) manacles (poor)*, (7 days) rations*, crowbar*, (50 ft) rope*, fishing tackle*, tent (pup)*, cookware
* Stowed in Backpack (2/2 Bulk)
Bulk 6.6/9 (14)
Coins: 1.11