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If you're using the shadow template from 3.5, why did you post the one from PF farther up the thread?
OK, so your GM was foolish for allowing the shadow template from 3.5. Suggest you apply the one from PF instead since it's only a 20% concealment and doesn't have any of the additional powers every 4HD garbage. You retain some of the basic character of your character, he gets a PC in his game that's far less abusable.
And with respect to the 3.5 version of Alter Self, notice my emphases below:
Level: Brd 2, Sor/Wiz 2
Components: V, S
Casting Time: 1 standard action
Duration: 10 min./level (D)
You assume the form of a creature of the same type as your normal form. The new form must be within one size category of your normal size. The maximum HD of an assumed form is equal to your caster level, to a maximum of 5 HD at 5th level. You can change into a member of your own kind or even into yourself.
You retain your own ability scores. Your class and level, hit points, alignment, base attack bonus, and base save bonuses all remain the same. You retain all supernatural and spell-like special attacks and qualities of your normal form, except for those requiring a body part that the new form does not have (such as a mouth for a breath weapon or eyes for a gaze attack).
You retain your own ability scores is key. As is the level of the spell. Alter self has a duration of 10 min/level compared to Bull's Strength which is only 1 min/level. Do you really think it makes sense that they'd have a spell that lasts 10x as long and offers the same benefit as Bear's Endurance and a double-strength Bull's Strength together at the same time? It doesn't. If a spell seems to offer a benefit out of proportion to spells of the same level, double check your understanding of the spell.
Here's the relevant quote from Skip Williams's Rules of the Game:
You retain your own ability scores when in your assumed form.
You might appear strong or agile in your assumed form, but none of your ability scores change when you use the alter self spell.