paizo.com Recent Posts by Bill Dunnpaizo.com Recent Posts by Bill Dunn2024-01-31T14:45:32Z2024-01-31T14:45:32ZRe: Forums/Paizo: General Discussion: Paizo Blog: Paizo Update from Jeff AlvarezBill Dunnhttps://paizo.com/community/blog/v5748dyo6sht8&page=7?Paizo-Update-from-Jeff-Alvarez#3342021-09-24T23:07:01Z2021-09-22T16:02:54Z<div class="messageboard-quotee">Gloom wrote:</div><blockquote><br />
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Conventions aren't a 'perk of the job' that you get sent to in order to have fun. They're sending you to work.
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</blockquote><p>They're a bit of both, actually. You're there to work, but you also get to network and meet people - which helps you develop professionally and personally. You also get to participate in the community you support in your job in a way you may not be able to from the offices.
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So, yeah, there really is an issue here of "who has to do this" vs "who gets to do this".</p>Gloom wrote:Conventions aren't a 'perk of the job' that you get sent to in order to have fun. They're sending you to work.
They're a bit of both, actually. You're there to work, but you also get to network and meet people - which helps you develop professionally and personally. You also get to participate in the community you support in your job in a way you may not be able to from the offices.
So, yeah, there really is an issue here of "who has to do this" vs "who gets to do this".Bill Dunn2021-09-22T16:02:54ZRe: Forums: Rules Questions: The Keep Watch spell hits ZERO targets if you're a first level caster?Bill Dunnhttps://paizo.com/threads/rzs43542?The-Keep-Watch-spell-hits-ZERO-targets-if#322020-08-19T22:02:09Z2020-08-19T22:02:09Z<div class="messageboard-quotee">Diego Rossi wrote:</div><blockquote><p> Why it should do something if cast at its minimum caster level?
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AFAIK there is no one pointing a gun to your head and ordering "you must learn and memorize Keep watch at first level". </p>
<p></blockquote><p>Do you honestly think anyone is going to intentionally publish a spell that does nothing the first level you're able to cast it? That makes absolutely no sense to me. It makes sense that the author of that spell made a mistake about the round-off rule or that writers may forget when a 1 round duration spell ends, and it makes sense that editors might miss that. People make mistakes.
<p>But to <b>intentionally</b> publish a 1st level spell that is useless to a 1st level caster with the understanding that they technically don't <b>have</b> to prepare it, they can wait until they're 2nd level? That's daft.</p>Diego Rossi wrote:Why it should do something if cast at its minimum caster level?
AFAIK there is no one pointing a gun to your head and ordering "you must learn and memorize Keep watch at first level".
Do you honestly think anyone is going to intentionally publish a spell that does nothing the first level you're able to cast it? That makes absolutely no sense to me. It makes sense that the author of that spell made a mistake about the round-off rule or that writers may forget when a 1...Bill Dunn2020-08-19T22:02:09ZRe: Forums: Rules Questions: The Keep Watch spell hits ZERO targets if you're a first level caster?Bill Dunnhttps://paizo.com/threads/rzs43542?The-Keep-Watch-spell-hits-ZERO-targets-if#302020-08-19T19:49:46Z2020-08-19T19:49:46Z<div class="messageboard-quotee">thejeff wrote:</div><blockquote> <div class="messageboard-quotee">Bill Dunn wrote:</div><blockquote> <div class="messageboard-quotee">Valandil Ancalime wrote:</div><blockquote> I wonder if they just forgot to add "minimum of 1" to the spell? That is how I would rule it. </blockquote><p>This is my assumption. There's no way the spell would be a level 1 spell and have <b>no</b> effect. Any GM making that ruling deserves to be thrown from his chair and replaced by someone with a bit more adjudicational wisdom.
<p>Edit: Alternatively, they assumed that normal, generally known to the public, rounding rules apply - and that means <b>round up</b> at .5 rather than Pathfinder's round down. </blockquote><p>It's mostly confusing because
</p>
sometimes they do specify the minimum, which implies that there's no minimum, though I don't think the rules can be read that closely. </blockquote><p>I'd assume that a spell, at it's minimum level, does <b>something</b> and that implies a minimum effect even if it's not specified because of editorial oversight.thejeff wrote:Bill Dunn wrote: Valandil Ancalime wrote: I wonder if they just forgot to add "minimum of 1" to the spell? That is how I would rule it.
This is my assumption. There's no way the spell would be a level 1 spell and have no effect. Any GM making that ruling deserves to be thrown from his chair and replaced by someone with a bit more adjudicational wisdom. Edit: Alternatively, they assumed that normal, generally known to the public, rounding rules apply - and that means round up at...Bill Dunn2020-08-19T19:49:46ZRe: Forums: Rules Questions: The Keep Watch spell hits ZERO targets if you're a first level caster?Bill Dunnhttps://paizo.com/threads/rzs43542?The-Keep-Watch-spell-hits-ZERO-targets-if#282020-08-19T17:25:28Z2020-08-19T17:06:59Z<div class="messageboard-quotee">Valandil Ancalime wrote:</div><blockquote> I wonder if they just forgot to add "minimum of 1" to the spell? That is how I would rule it. </blockquote><p>This is my assumption. There's no way the spell would be a level 1 spell and have <b>no</b> effect. Any GM making that ruling deserves to be thrown from his chair and replaced by someone with a bit more adjudicational wisdom.
<p>Edit: Alternatively, they assumed that normal, generally known to the public, rounding rules apply - and that means <b>round up</b> at .5 rather than Pathfinder's round down.</p>Valandil Ancalime wrote:I wonder if they just forgot to add "minimum of 1" to the spell? That is how I would rule it.
This is my assumption. There's no way the spell would be a level 1 spell and have no effect. Any GM making that ruling deserves to be thrown from his chair and replaced by someone with a bit more adjudicational wisdom. Edit: Alternatively, they assumed that normal, generally known to the public, rounding rules apply - and that means round up at .5 rather than Pathfinder's...Bill Dunn2020-08-19T17:06:59ZRe: Forums/Pathfinder Adventure Path: General Discussion: Is now a good time for Agents of Edgewatch? Is ever?Bill Dunnhttps://paizo.com/threads/rzs4328s&page=14?Is-now-a-good-time-for-Agents-of-Edgewatch-Is#6772020-07-06T16:26:15Z2020-06-25T19:11:42Z<div class="messageboard-quotee">ThreeEyedSloth wrote:</div><blockquote><p> I understand why the blog post was locked, but I'm extremely disappointed that it was before Erik could reply to the question that I and several others raised.</p>
<p><b>If staff had raised concerns about potentially problematic material, but it was not taken seriously or ignored, then what steps are Paizo leadership doing to keep it from happening again in the future?</b></p>
<p>This is extremely important to me, and I can't continue to support Paizo-published adventures until this is addressed. Because I know this is not an isolated issue - I have spoken to other people that have worked for or contracted with Paizo over the last decade, and this issue has come up before.</p>
<p>So, what is going to change moving forward? </blockquote><p>You might want to consider your own bias here. You've taken Erik's statement that some members of the staff raised concerns that didn't dissuade him at the time and made that into "not taken seriously or ignored". In other words, it looks to me like you've already rendered judgment when it may be that their objections didn't outweigh support from other staff members when making the decision to go forward a year ago.ThreeEyedSloth wrote:I understand why the blog post was locked, but I'm extremely disappointed that it was before Erik could reply to the question that I and several others raised.
If staff had raised concerns about potentially problematic material, but it was not taken seriously or ignored, then what steps are Paizo leadership doing to keep it from happening again in the future?
This is extremely important to me, and I can't continue to support Paizo-published adventures until this is...Bill Dunn2020-06-25T19:11:42ZRe: Forums/Paizo: General Discussion: Paizo Blog: Agents of Edgewatch UpdateBill Dunnhttps://paizo.com/community/blog/v5748dyo6sh9r&page=4?Agents-of-Edgewatch-Update#1692020-07-07T08:45:15Z2020-06-23T15:36:38Z<p>I appreciate the statement on the blog, but honestly, I was never particularly worried. Did anyone really think Paizo would be putting out a cop-themed AP that didn't at least try to be sensitive? I'd have thought their track record bought them at least some benefit of the doubt there.</p>
<p>I had been thinking of canceling my AP sub, mainly because PF2 isn't really grabbing me like PF1 did and was really grappling with losing my charter subscriber status. But Paizo's statement has convinced me to stay the course, at least for a while. I don't want them thinking I'm dropping because of extremely unfortunate and unpredictable timing that interfaces with their subject matter that they have no control over. The contribution to the NAACP defense fund is unnecessary further inducement as far as I'm concerned, but serves as a nice bit of icing on the cake.</p>I appreciate the statement on the blog, but honestly, I was never particularly worried. Did anyone really think Paizo would be putting out a cop-themed AP that didn't at least try to be sensitive? I'd have thought their track record bought them at least some benefit of the doubt there.
I had been thinking of canceling my AP sub, mainly because PF2 isn't really grabbing me like PF1 did and was really grappling with losing my charter subscriber status. But Paizo's statement has convinced me to...Bill Dunn2020-06-23T15:36:38ZRe: Forums: Advice: A New Breed of Problem PlayerBill Dunnhttps://paizo.com/threads/rzs430ad?A-New-Breed-of-Problem-Player#202020-04-13T06:02:59Z2020-04-13T06:02:59Z<div class="messageboard-quotee">Quixote wrote:</div><blockquote>This player came to me with an interesting concept, one I found genuinely compelling. But their execution of the concept has been deliberately bad. Example: in my houserules, Skill Focus gives either a +5 to one skill, +3 to two or +2 to four. They wanted to take the feat twice, +3 to four skills total. I pointed out that they could take +2 to four twice and get +4 to all of them. They insisted on keeping in the same. </blockquote><p>I can honestly see why that would be confusing. Under the normal rules, you either have skill focus in a skill or you don’t. You can’t really double-up on it, but your house rule apparently allows it (which brings up the question - would you allow someone to take the +5 to one skill more than once?). So this may also be a subtle signal that they don’t fully approve of your house rule or feel it’s too exploitive to use that way.Quixote wrote:This player came to me with an interesting concept, one I found genuinely compelling. But their execution of the concept has been deliberately bad. Example: in my houserules, Skill Focus gives either a +5 to one skill, +3 to two or +2 to four. They wanted to take the feat twice, +3 to four skills total. I pointed out that they could take +2 to four twice and get +4 to all of them. They insisted on keeping in the same.
I can honestly see why that would be confusing. Under the...Bill Dunn2020-04-13T06:02:59ZRe: Forums: Movies: Doctor Strange in the Multiverse of MadnessBill Dunnhttps://paizo.com/threads/rzs42w6q?Doctor-Strange-in-the-Multiverse-of-Madness#372020-01-10T13:50:39Z2020-01-10T13:50:39Z<div class="messageboard-quotee">Phillip Gastone wrote:</div><blockquote> Perhaps Clea. She is a major character in the Strange universe as his apprentice/lover. </blockquote><p>Yeah, but you have to admit, she's exactly the character you would <b>most</b> expect, not least.Phillip Gastone wrote:Perhaps Clea. She is a major character in the Strange universe as his apprentice/lover.
Yeah, but you have to admit, she's exactly the character you would most expect, not least.Bill Dunn2020-01-10T13:50:39ZRe: Forums: Rules Discussion: "Surprise attack" - how to initiate combat from negotiationBill Dunnhttps://paizo.com/threads/rzs42wck&page=2?Surprise-attack-how-to-initiate-combat-from#812020-01-12T16:58:32Z2020-01-08T16:37:55Z<div class="messageboard-quotee">Talonhawke wrote:</div><blockquote><br />
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It's not just players that have to metagame/do something. The rogue is now waiting till the 3rd Initiative count to actually fire the crossbow but the guards have to do something on their turns. What should guards who beat a yet to happen threat should be doing before the threat. Thats where the disconnect he is having comes from. Everyone is now Spider man once we move to encounter mode regardless of what skill they roll for init. </blockquote><p>Again, I think people are not understanding the situation. Since this is basically an ambush-type situation, the presumption of correct initiative checks would be stealth for the rogue, perception for the guards. If two of them beat the rogue's stealth for the initiative roll, it basically means they've spotted him and can do something about it! Perhaps they spotted his motion as he got his crossbow into position - exactly how they spotted him does matter. What matters is that the rogue's attempt to shoot his crossbow unseen has been spotted as he's setting it up.
<p>The first person to declare something doesn't automatically succeed at being first to implement it. And that's been true in D&D/PF for a <b>long</b> while.</p>Talonhawke wrote:It's not just players that have to metagame/do something. The rogue is now waiting till the 3rd Initiative count to actually fire the crossbow but the guards have to do something on their turns. What should guards who beat a yet to happen threat should be doing before the threat. Thats where the disconnect he is having comes from. Everyone is now Spider man once we move to encounter mode regardless of what skill they roll for init.
Again, I think people are not understanding...Bill Dunn2020-01-08T16:37:55ZRe: Forums: Rules Discussion: "Surprise attack" - how to initiate combat from negotiationBill Dunnhttps://paizo.com/threads/rzs42wck&page=2?Surprise-attack-how-to-initiate-combat-from#742020-01-08T14:09:08Z2020-01-08T14:09:08Z<div class="messageboard-quotee">beowulf99 wrote:</div><blockquote>Smart play should be rewarded. If negotiations are breaking down, knowing when to strike is key. It is the definition of "seizing the initiative". </blockquote><p>I would have really hoped that smart play would involve more than an open attack because negotiations are breaking down. I think that in a negotiation between potentially hostile groups things suddenly coming to a fight would be a highly likely outcome - they'd be watching for such shenanigans. <b>Smart</b> play would be piling on the deception or other subterfuge so they are less likely to see it coming or from where.beowulf99 wrote:Smart play should be rewarded. If negotiations are breaking down, knowing when to strike is key. It is the definition of "seizing the initiative".
I would have really hoped that smart play would involve more than an open attack because negotiations are breaking down. I think that in a negotiation between potentially hostile groups things suddenly coming to a fight would be a highly likely outcome - they'd be watching for such shenanigans. Smart play would be piling on the...Bill Dunn2020-01-08T14:09:08ZRe: Forums: Rules Discussion: "Surprise attack" - how to initiate combat from negotiationBill Dunnhttps://paizo.com/threads/rzs42wck&page=2?Surprise-attack-how-to-initiate-combat-from#692020-01-12T16:48:46Z2020-01-08T06:18:19Z<div class="messageboard-quotee">voideternal wrote:</div><blockquote><p> Situation: During a peaceful conversation, barbarian player says to GM they want to initiate combat by charging at the opposing side. Barbarian character has quick-draw like ability. </p>
<p>Initiative is rolled. Opposing wizard beats barbarian in initiative and fireballs the barbarian. Barbarian dies without having drawn his weapon. </p>
<p>Assuming the barbarian character didn't obviously roleplay hostile intent, the wizard has now killed the barbarian based on whatever was perceived by the initiative perception check. This is possibly a gut hunch or sixth sense. Depending on the current setting, the wizard is accused of first degree murder. After all, there's very little tangible evidence that the barbarian had hostile intent - weapon was not drawn. A case of self-defense cannot be made.</p>
<p>This seems absurd to me. Thoughts? </blockquote><p>In a word, No.
</p>
In more words, you’re missing a lot of what’s really going on from the character’s point of view. Keep in mind that the rules of an RPG are a means of operationalizing what’s going on in the fiction being constructed. There are no “turns”, no actions, from a character’s point of view. The segmented nature of turns is to enable adjudication while the real action would have a semblance of simultaneity.
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The fireballing wizard isn’t using precognition or a sixth sense. The barbarian starts to make a hostile move so he reacts. The initiative roll doesn’t tell us exactly who makes the first move - it tells us the order in which we play them out and adjudicate them. So if the barbarian, on whose rash declaration we entered a combat footing and rolled for initiative, gets incinerated while still going for his axe and starting hostilities, that’s the price of starting a fight he cannot finish.</p>voideternal wrote:Situation: During a peaceful conversation, barbarian player says to GM they want to initiate combat by charging at the opposing side. Barbarian character has quick-draw like ability.
Initiative is rolled. Opposing wizard beats barbarian in initiative and fireballs the barbarian. Barbarian dies without having drawn his weapon.
Assuming the barbarian character didn't obviously roleplay hostile intent, the wizard has now killed the barbarian based on whatever was perceived by...Bill Dunn2020-01-08T06:18:19ZRe: Forums: Rules Discussion: "Surprise attack" - how to initiate combat from negotiationBill Dunnhttps://paizo.com/threads/rzs42wck?Surprise-attack-how-to-initiate-combat-from#352020-01-07T04:18:30Z2020-01-07T03:43:07Z<div class="messageboard-quotee">albadeon wrote:</div><blockquote><p> The logical issue I have with that order of events is that that would require the barbarian to announce his "triggering" action before it's even his turn and then stick to his decision regardless of the actions of everyone else. Because without the sudden charge, we would not have entered combat at all, so anything but having that action as the first action in combat doesn't really work. Instead of having an advantage by rushing the enemy by surprise, he quite possibly gets a major disadvantage that noone else in initiative order normally gets.
</p>
</blockquote><p>Imagine being Irving, the 142nd fastest gun in the West. You draw thinking you're drawing on number 143 and it turns out to be 141... and he draws faster than you... (props to "The Ballad of Irving")
<p>That is the situation anybody would be in if they want to start hostilities without either catching their enemies by surprise or suckering them some other way. There are plenty of examples in appropriate media of someone trying to start a fight but being outdrawn. Well, in game terms, they tried to start the fight... and rolled poorly on their initiatives. They basically started making their move but got beat by a fast reaction (everybody who rolled better initiative).</p>albadeon wrote:The logical issue I have with that order of events is that that would require the barbarian to announce his "triggering" action before it's even his turn and then stick to his decision regardless of the actions of everyone else. Because without the sudden charge, we would not have entered combat at all, so anything but having that action as the first action in combat doesn't really work. Instead of having an advantage by rushing the enemy by surprise, he quite possibly gets a...Bill Dunn2020-01-07T03:43:07ZRe: Forums: Movies: Doctor Strange in the Multiverse of MadnessBill Dunnhttps://paizo.com/threads/rzs42w6q?Doctor-Strange-in-the-Multiverse-of-Madness#282020-01-06T12:06:32Z2020-01-06T04:31:43Z<div class="messageboard-quotee">Thomas Seitz wrote:</div><blockquote><p> Bill,</p>
<p>I doubt they'll recast Pietro and probably just bring back Aaron-Taylor instead... </blockquote><p>I admit it's a bit of a dark horse. But I'll laugh loud and long if they do it.Thomas Seitz wrote:Bill,
I doubt they'll recast Pietro and probably just bring back Aaron-Taylor instead...
I admit it's a bit of a dark horse. But I'll laugh loud and long if they do it.Bill Dunn2020-01-06T04:31:43ZRe: Forums: Movies: Doctor Strange in the Multiverse of MadnessBill Dunnhttps://paizo.com/threads/rzs42w6q?Doctor-Strange-in-the-Multiverse-of-Madness#262020-01-06T04:29:04Z2020-01-06T02:42:49Z<p>Since it's the Multiverse of Madness and the X-Men films are now available to Disney and the MCU, it could be the Evan Peters Quicksilver from <b>Days of Future Past</b>. The whole multiverse angle makes it easy to cheese in any of the X-Men as portrayed in the X-Men movie line by Fox.
<br />
Plus, Peters is only a couple years older than Elizabeth Olson so he could easily pass as a twin.</p>Since it's the Multiverse of Madness and the X-Men films are now available to Disney and the MCU, it could be the Evan Peters Quicksilver from Days of Future Past. The whole multiverse angle makes it easy to cheese in any of the X-Men as portrayed in the X-Men movie line by Fox.
Plus, Peters is only a couple years older than Elizabeth Olson so he could easily pass as a twin.Bill Dunn2020-01-06T02:42:49ZRe: Forums: Movies: Doctor Strange in the Multiverse of MadnessBill Dunnhttps://paizo.com/threads/rzs42w6q?Doctor-Strange-in-the-Multiverse-of-Madness#252020-01-05T20:43:51Z2020-01-05T20:43:51Z<p>It must be the Diabolical Rick Jones.</p>It must be the Diabolical Rick Jones.Bill Dunn2020-01-05T20:43:51ZRe: Forums/Pathfinder Second Edition: General Discussion: Take up of Second EditionBill Dunnhttps://paizo.com/threads/rzs42vc6&page=6?Take-up-of-Second-Edition#2602019-12-23T00:19:53Z2019-12-22T15:58:56Z<div class="messageboard-quotee">Samurai wrote:</div><blockquote>]I just wish casters got more opportunities to use the 3 action economy. They really only get 1 or 2 actions: Cast a spell usually takes 2 actions, and sustaining a spell is often their 3rd action. In effect it feels like there is a split, with martials getting to do 3 things and casters getting to really do just 1 (I feel maintaining concentration should be a free action, or reaction at least, so they could at least move or raise a shield or something...) </blockquote><p>To me, that seems about right. Given the power and scope spells can have, they <b>should</b> have to devote more of their actions to them. It's like finally heading back to incorporate some 1e balancing mechanisms to spellcasting.Samurai wrote:]I just wish casters got more opportunities to use the 3 action economy. They really only get 1 or 2 actions: Cast a spell usually takes 2 actions, and sustaining a spell is often their 3rd action. In effect it feels like there is a split, with martials getting to do 3 things and casters getting to really do just 1 (I feel maintaining concentration should be a free action, or reaction at least, so they could at least move or raise a shield or something...)
To me, that seems...Bill Dunn2019-12-22T15:58:56ZRe: Forums/Pathfinder First Edition: General Discussion: Why are all constructs vulnerable to critical hits now?Bill Dunnhttps://paizo.com/threads/rzs42vs9?Why-are-all-constructs-vulnerable-to-critical#332019-12-22T15:52:03Z2019-12-22T15:51:08Z<div class="messageboard-quotee">Greylurker wrote:</div><blockquote><p> In D&D3 if something could be Critically hit it seemed like it was a matter of internal organ damage. So anything without internal organs or where those organs weren't important, was immune to Crits.</p>
<p>Pathfinder made it more about, how important is the physical body to the creature being functional. </blockquote><p>Yes, I pretty much agree with the assessment. From a game design perspective, going with that route sounds fine, as does the Paizo approach of looking at it as critical damage not just to organs but potentially to structure. Which one you go to is a matter of art and experience. 3e chose the one way (internal organs) which meshed well with earlier edition concepts of backstab. But then, I believe, years of experience in seeing how that played out at the table convinced Paizo to go the other way. And I think, in the end, Paizo's decision was the better one.Greylurker wrote:In D&D3 if something could be Critically hit it seemed like it was a matter of internal organ damage. So anything without internal organs or where those organs weren't important, was immune to Crits.
Pathfinder made it more about, how important is the physical body to the creature being functional.
Yes, I pretty much agree with the assessment. From a game design perspective, going with that route sounds fine, as does the Paizo approach of looking at it as critical damage...Bill Dunn2019-12-22T15:51:08ZRe: Forums/Pathfinder Second Edition: General Discussion: Take up of Second EditionBill Dunnhttps://paizo.com/threads/rzs42vc6&page=5?Take-up-of-Second-Edition#2212019-12-19T17:48:06Z2019-12-19T17:48:06Z<p>I can't speak for anybody but myself, but I do feel a bit of a reluctance to take up PF2, this despite my enjoyment of PF1.</p>
<p>I haven't had much time to play it - just a bit at GameholeCon last month (I hope to have more time to try it at GaryCon in 2020). And there are things I definitely like... but there are things that still nag me about it. I know that's going to be true of all games but it's hitting me especially hard this time. So for my pros and cons:</p>
<p>1) I <b>really</b> like the 3 action feature.
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2) I like the idea of having different skill tiers.
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3) I like the different options for spells and degrees of saves/fumbles, some different options if a spell is cast with 1 action, 2, or 3.</p>
<p>-1) I'm not sure I'm too keen on everyone making multiple attacks from 1st level/1 HD.
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-2) I'm not keen on using the different skill tiers more broadly just because it was a cool idea for skills (I'm finding it <b>really</b> problematic for armor).
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-3) Too many crits - when we played at Gamehole, there was a lot of yo-yo mode going on between PCs dropping due to crits and healing.
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-4) I very much appreciated 5e's approach to bounded accuracy and am not loving the level-up vs monster treadmill. It was one of the things I didn't like about 4e and I don't think I really like it here either.</p>
<p>I guess I shouldn't necessarily be too surprised. While the playtest and delivery of PF1 had me thinking that the Paizo developer simply understood where I was as a gamer and inhabited the same preference space, as PF developed more and more fiddly classes, I started to get a bit frustrated with the game and direction of development. And maybe now PF2 just tipped over that edge. I'm not sure yet.</p>
<p>So, adoption is not smooth with me. I'm right now in that space of whether I want to shift to PF2 for my main PF group, stay with PF1 since I have plenty of AP material to play yet, or focus on 5e and convert/use the PF APs with it since then I get to avoid the fiddlier classes and spells (and general bloat) that I don't really appreciate in later PF1 books.</p>I can't speak for anybody but myself, but I do feel a bit of a reluctance to take up PF2, this despite my enjoyment of PF1.
I haven't had much time to play it - just a bit at GameholeCon last month (I hope to have more time to try it at GaryCon in 2020). And there are things I definitely like... but there are things that still nag me about it. I know that's going to be true of all games but it's hitting me especially hard this time. So for my pros and cons:
1) I really like the 3 action...Bill Dunn2019-12-19T17:48:06ZRe: Forums/Pathfinder First Edition: General Discussion: How Did You Find Out About Pathfinder?Bill Dunnhttps://paizo.com/threads/rzs42vkc&page=2?How-Did-You-Find-Out-About-Pathfinder#562019-12-19T16:15:19Z2019-12-19T16:15:19Z<p>Gonna preface this with a bit of backstory: I've been a D&D player since 1981, AD&D 1e through 2e, though after trying some Player's Option: Skills and Powers stuff, I realized that not all changes were good ideas (PO: S&P was NOT good as far as I was concerned). So I was wary of announcements about 3e in the works at D&D's new home at WotC.</p>
<p>Fortunately, most news about 3e (particularly as reported by Eric Noah's 3e news site) was positive and increased my interest in the edition. We gave it a try by running through converted 1e/2e modules and thoroughly enjoyed ourselves. I picked up my subscription to Dungeon Magazine at a Gen Con right around that time and had my first introduction to Paizo, their willingness to listen to their readers, and their commitment to quality products/customer services. I was impressed by Paizo's efforts to improve the magazines and enjoyed the various module lines that were soon to follow, particularly because they often had sidebars about how the adventure was designed and why some decisions were made.</p>
<p>Then the first shoe dropped with WotC's decision to not renew the magazine licenses. That was worrying - but Paizo made good with the new AP line and offering to extend subscriptions to that format. And while the typography of the first AP was kind of hard to read, the content was <b>AMAZING</b>. I was sold on Paizo again.</p>
<p>Then the second shoe dropped with the 4e announcement. I was actually excited about this. WotC had delivered a great game with 3e, I hoped 4e would be even better. But this time, the more I learned about it, the less I liked. And then the word came (third shoe dropped?) that there were issues with the 3PP license - OGL was not going to apply, Paizo was reporting that the upcoming GSL was late and there would be problems about getting new products out in time for 4e's release. So I followed the news here on the Paizo boards closely.</p>
<p>That's how I learned about Pathfinder, the RPG. Right here, watching the company grapple with what it was going to do after being hit with more than one existentially threatening decisions from WotC. I don't feel the game designers/developers at WotC ever had any ill will toward Paizo, I'm not so sure about managers higher up the chain.</p>
<p>But I was determined to at least give 4e a fair shake. The marketing was abysmal and alternated between clumsy and stupid. The gameplay was merely OK and not good enough for me to overlook the other problems. 3e had made substantial mechanical changes but emphasized a classic dungeon approach. 4e made even more substantial mechanical changes and threw all classic approaches out the window. In the end, because 2 of the players were really keen on 4e, we shook it out for about 9 months. Then even they were finding it kind of tedious and we shelved it for good. That group went back to 3e.</p>
<p>The other group I was in never even contemplated 4e. If we wanted cinematic action, we broke out Feng Shui. We went right to PF and have stayed there ever since.</p>Gonna preface this with a bit of backstory: I've been a D&D player since 1981, AD&D 1e through 2e, though after trying some Player's Option: Skills and Powers stuff, I realized that not all changes were good ideas (PO: S&P was NOT good as far as I was concerned). So I was wary of announcements about 3e in the works at D&D's new home at WotC.
Fortunately, most news about 3e (particularly as reported by Eric Noah's 3e news site) was positive and increased my interest in the edition. We gave it...Bill Dunn2019-12-19T16:15:19ZRe: Forums/Pathfinder First Edition: General Discussion: Why are all constructs vulnerable to critical hits now?Bill Dunnhttps://paizo.com/threads/rzs42vs9?Why-are-all-constructs-vulnerable-to-critical#172021-08-08T12:13:32Z2019-12-19T04:51:13Z<p>From a rule balance perspective, the crit/precision damage immunity undead and constructs had to go away in the 3e -> PF conversion because they nerfed the hell out of rogues. Both are highly thematic - if an adventure location is going to have them, they’re gonna have <b>lots</b> of them, and the rogue will be pretty useless. Age of Worms kind of drove this point home.</p>
<p>From an in-game point of view, even if neither will bleed or suffer shock, both have differentiated parts that move or could be more vulnerable to the lucky shot that will undermine their ability to withstand opposition in a fight, even golems.</p>From a rule balance perspective, the crit/precision damage immunity undead and constructs had to go away in the 3e -> PF conversion because they nerfed the hell out of rogues. Both are highly thematic - if an adventure location is going to have them, they’re gonna have lots of them, and the rogue will be pretty useless. Age of Worms kind of drove this point home.
From an in-game point of view, even if neither will bleed or suffer shock, both have differentiated parts that move or could be...Bill Dunn2019-12-19T04:51:13ZRe: Forums/Pathfinder Second Edition: General Discussion: How could something that feels so right be so wrong?Bill Dunnhttps://paizo.com/threads/rzs42vnl?How-could-something-that-feels-so-right-be-so#432019-12-16T16:10:33Z2019-12-16T16:10:33Z<div class="messageboard-quotee">Ravingdork wrote:</div><blockquote> <div class="messageboard-quotee">Ascalaphus wrote:</div><blockquote>Well, did you have your heart set on a standard races campaign? Otherwise, why not roll with it? </blockquote><p>While there's nothing inherently wrong with playing non-standard, or even homebrew races, for first timers it feels kind of like starting a new video game with a bunch of mods and cheat codes. I mean, don't you want to at least see if you like the core game first, before you start tacking on a bunch of bells and whistles?
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<p>Guess I'm ultimately just worried they're going to shoot themselves in the feet before we even begin, not have any fun, and give up on the game before it has really had a chance. </blockquote><p>Ultimately, as the GM, this is on you. If you wanted them to do something a little more normal, you should have limited their choices. Instead, you opened the door to wider choices and they took them. Now, <b>help them be successful</b> with their characters.Ravingdork wrote:Ascalaphus wrote:Well, did you have your heart set on a standard races campaign? Otherwise, why not roll with it?
While there's nothing inherently wrong with playing non-standard, or even homebrew races, for first timers it feels kind of like starting a new video game with a bunch of mods and cheat codes. I mean, don't you want to at least see if you like the core game first, before you start tacking on a bunch of bells and whistles?
Guess I'm ultimately just worried...Bill Dunn2019-12-16T16:10:33ZRe: Forums: Curse of the Crimson Throne: Blood Pig for the Animal FriendlyBill Dunnhttps://paizo.com/threads/rzs42vbi?Blood-Pig-for-the-Animal-Friendly#42019-12-09T16:37:35Z2019-12-08T16:04:34Z<p>How does she feel about butchered animals? Would recently butchered pig chunks like heads be similarly problematic? The cruelty is over by that point but the results still gross. It would reduce the complexities of handling the live pig as well.</p>
<p>Or, considering the vicious ankle biter angle, goblins dressed as pigs? Then they can fight back a little.</p>How does she feel about butchered animals? Would recently butchered pig chunks like heads be similarly problematic? The cruelty is over by that point but the results still gross. It would reduce the complexities of handling the live pig as well.
Or, considering the vicious ankle biter angle, goblins dressed as pigs? Then they can fight back a little.Bill Dunn2019-12-08T16:04:34ZRe: Forums: Advice: Metagame Like You Like ToBill Dunnhttps://paizo.com/threads/rzs42v16&page=2?Metagame-Like-You-Like-To#992021-09-20T00:30:36Z2019-12-01T14:13:24Z<div class="messageboard-quotee">thenobledrake wrote:</div><blockquote> <div class="messageboard-quotee">Mathmuse wrote:</div><blockquote>I view Juran's player as metagaming.</blockquote><p>I view what happened in that scenario as cheating.
<p>Calling it "metagaming" just muddies the definition of the phrase and confuses discussions on the matter. </blockquote><p>It isn’t <b>necessarily</b> either. Juran is asserting narrative control via his character’s actions in that situation, entirely reasonable for some styles of play - just not the traditional D&D/PF style of play.thenobledrake wrote:Mathmuse wrote:I view Juran's player as metagaming.
I view what happened in that scenario as cheating. Calling it "metagaming" just muddies the definition of the phrase and confuses discussions on the matter. It isn’t necessarily either. Juran is asserting narrative control via his character’s actions in that situation, entirely reasonable for some styles of play - just not the traditional D&D/PF style of play.Bill Dunn2019-12-01T14:13:24ZRe: Forums: Rules Discussion: Crafting is very, VERY tedious...Bill Dunnhttps://paizo.com/threads/rzs42us2?Crafting-is-very-VERY-tedious#432019-11-25T22:48:15Z2019-11-25T20:09:23Z<div class="messageboard-quotee">Staffan Johansson wrote:</div><blockquote> <div class="messageboard-quotee">Gloom wrote:</div><blockquote><p> Honestly, the main thing that disturbs me about crafting is somewhat unrelated to crafting directly. It's the fact that you can only sell loot in town for 50% of the value.</p>
<p>Currently, if you wanted to craft something you can spend 4 days of build up time and 50% of the value of an item to start the craft. Then you have to make up the other 50% of the value of the item either by additional downtime work at similar rates to what working a profession would give you, or by paying the amount off directly in resources or coin.</p>
<p>Effectively, you're paying full value for any piece of gear.</p>
<p>This means that when you are only able to sell something for half value you are only getting back the initial investment of materials and all additional time or money is simply wasted.
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</blockquote><p>The way I see it, the rules as a whole (particularly in the core book) are written with the assumption that they are going to be used by adventurers and that the focus is on adventuring. They are not meant as a life simulator. So the downtime rules that apply to adventurers are not necessarily the ones that apply to NPCs making and selling stuff.
<p>So the Craft activity is for making things for your own use, or for your friends to use. If you're making things to sell, that uses the Gain Income activity instead. </blockquote><p>But, really, that was the point in 3e/PF1 as well. The loot selling/crafting rules were designed to make life easy for a player to get to the adventuring and not having to engage in an economic simulator. It's just that the calibrated expectation was that characters would use the craft feats to convert magic gear they found but didn't want into something they did want at a 1:1 exchange. Sell for 50% of market, craft for 50% of market - a 1:1 ratio. With PF2 it's a 2:1 ratio - sell for 50% of market, but anything you make for yourself with the proceeds is at 100% of market. Characters are no longer converting found treasure value at equivalent value.Staffan Johansson wrote:Gloom wrote:Honestly, the main thing that disturbs me about crafting is somewhat unrelated to crafting directly. It's the fact that you can only sell loot in town for 50% of the value.
Currently, if you wanted to craft something you can spend 4 days of build up time and 50% of the value of an item to start the craft. Then you have to make up the other 50% of the value of the item either by additional downtime work at similar rates to what working a profession would...Bill Dunn2019-11-25T20:09:23ZRe: Forums: Rules Discussion: Saving Skill IncreasesBill Dunnhttps://paizo.com/threads/rzs42uk8?Saving-Skill-Increases#132019-11-18T05:56:52Z2019-11-18T05:56:52Z<div class="messageboard-quotee">The DM of wrote:</div><blockquote> <div class="messageboard-quotee">Nefreet wrote:</div><blockquote>Pathfinder is a permissive rules system. What you need is evidence showing you can hold or save your increases for a later level.</blockquote><p>I'm not able to find the word permissive in the core book. Page 444 talks about "Specific Overrides General," but I'm not finding statements corroborating that broad of a paintbrush across the game. It's unreasonable to expect everything you can do in a roleplaying game to be limited to what's "permissively" written in the book.
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</blockquote><p>Indeed, player characters can always try all sorts of things to do that the rules haven't thought of. That's normal for an RPG - there is always a universe of things that can happen while the rules have to be a finite list of guidelines.
<p>That said, manipulating the metagame mechanics is different from living in the story of the game world. In a situation like that, you generally have to approach the rules as being permissive in that they define how those metagame elements can be manipulated.</p>The DM of wrote:Nefreet wrote:Pathfinder is a permissive rules system. What you need is evidence showing you can hold or save your increases for a later level.
I'm not able to find the word permissive in the core book. Page 444 talks about "Specific Overrides General," but I'm not finding statements corroborating that broad of a paintbrush across the game. It's unreasonable to expect everything you can do in a roleplaying game to be limited to what's "permissively" written in the book.
...Bill Dunn2019-11-18T05:56:52ZRe: Forums: Rules Discussion: What's the point of the -4 penalty to Demoralize if you don't have a language?Bill Dunnhttps://paizo.com/threads/rzs42uig?Whats-the-point-of-the-4-penalty-to#212019-11-18T04:57:47Z2019-11-18T04:57:47Z<div class="messageboard-quotee">Mellack wrote:</div><blockquote> So if I understand this right, A Grizzly Bear is less intimidating than a Kobold Scout, because the bear can't speak common? </blockquote><p>To be fair, you can't really understand the grizzly bear grunting that he's going to eat your entrails quite like you can hear the kobold scout saying he's going to wear your intestines as a necktie.
<p>That said, the grizzly bear also starts with a much worse Charisma than the kobold scout so he's generally less believable as well.</p>
<p>At the end of the day, it's worth noting that the GM isn't stuck with just using Charisma to intimidate someone. That bear's got a Strength bonus of +4 - it makes sense for him to use that instead, particularly if his intimidating display also emphasizes his size and strength.</p>Mellack wrote:So if I understand this right, A Grizzly Bear is less intimidating than a Kobold Scout, because the bear can't speak common?
To be fair, you can't really understand the grizzly bear grunting that he's going to eat your entrails quite like you can hear the kobold scout saying he's going to wear your intestines as a necktie. That said, the grizzly bear also starts with a much worse Charisma than the kobold scout so he's generally less believable as well.
At the end of the day,...Bill Dunn2019-11-18T04:57:47ZRe: Forums: Rules Discussion: What's the point of the -4 penalty to Demoralize if you don't have a language?Bill Dunnhttps://paizo.com/threads/rzs42uig?Whats-the-point-of-the-4-penalty-to#102019-11-17T22:21:24Z2019-11-17T22:21:24Z<div class="messageboard-quotee">The Gleeful Grognard wrote:</div><blockquote><p> Or... possibly it was a rule created by human developers who were only thinking of humanoid interactions when they made it. </p>
<p>Oversight and all. </blockquote><p>I doubt they were only thinking of humanoid interacts in general. More like that's the default - anything beyond that or being able to do the same thing but with a substantial amount of the information transmitted by words lost requires more investment.The Gleeful Grognard wrote:Or... possibly it was a rule created by human developers who were only thinking of humanoid interactions when they made it.
Oversight and all.
I doubt they were only thinking of humanoid interacts in general. More like that's the default - anything beyond that or being able to do the same thing but with a substantial amount of the information transmitted by words lost requires more investment.Bill Dunn2019-11-17T22:21:24ZRe: Forums: Rules Discussion: Is combat more brutal in this edition?Bill Dunnhttps://paizo.com/threads/rzs42u2a?Is-combat-more-brutal-in-this-edition#452019-11-08T16:37:52Z2019-11-08T16:37:52Z<div class="messageboard-quotee">Cellion wrote:</div><blockquote><p>This has nothing to do with characters needing to fundamentally change because the game system's rules are different, but it has everything to do with this particular enemy being more threatening than it used to be.
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<p>To point you at an example of where balance has flipped the other way, take a look at ghouls between PF1E and 2E (Also a CR1 / Level 1 enemy). In PF1E, charging a ghoul as a 1st level character was very dicey. If you hit, you had a good chance of taking it down. But if you missed, you would eat three attacks, each of which has a solid chance of paralyzing you for the rest of a short and brutal combat.</p>
<p>In PF2E, charging a ghoul as a 1st level character is a pretty even fight. None of its attacks hit for more than a third of your HP, and it takes iterative penalties with them rather than getting them all at full bonus. Its paralysis can be broken out of each round. It would struggle mightily to defeat a PC fighter in a single round. </blockquote><p>I don't think I can agree with your analysis very much. It <b>does</b> come down to changes in the rules, at least as embodied by relatively low-level opponents. In the case of the goblin dogs, each one now subjects a PC to 2 attacks that are no less likely to hit than PF1's version of the same creature (considering the 1st level PC's AC is probably only a couple of points higher than in PF1). And even in the case of the ghoul, while the PF1 version had 3 attacks that didn't decrease in their modifier, the PF2 is now much more likely to get at least one in, and the second attack is still as strong as the PF1's equivalent.Cellion wrote:This has nothing to do with characters needing to fundamentally change because the game system's rules are different, but it has everything to do with this particular enemy being more threatening than it used to be.
----To point you at an example of where balance has flipped the other way, take a look at ghouls between PF1E and 2E (Also a CR1 / Level 1 enemy). In PF1E, charging a ghoul as a 1st level character was very dicey. If you hit, you had a good chance of taking it down....Bill Dunn2019-11-08T16:37:52ZRe: Forums: Rules Discussion: Is combat more brutal in this edition?Bill Dunnhttps://paizo.com/threads/rzs42u2a?Is-combat-more-brutal-in-this-edition#212019-11-07T18:22:28Z2019-11-07T18:22:28Z<div class="messageboard-quotee">The Raven Black wrote:</div><blockquote><br />
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Unlearn all you have learned. </blockquote><p>Eh, if that's what I want out of an edition change, I'm not necessarily wedded to sticking to the same game line. There's a balancing point between continuity and change that new editions will sink or swim on.
<p>I don't think PF2 has positioned itself the same way 4e D&D did by upending both rule and setting continuity (this is a good thing), but there are people for whom the amount of changes and their nature may be over their threshold of wanting to have to unlearn/relearn. Personally, I'm not entirely sure I want a deadlier or swingier PF, so I'm watching these kinds of discussions carefully.</p>The Raven Black wrote:Unlearn all you have learned.
Eh, if that's what I want out of an edition change, I'm not necessarily wedded to sticking to the same game line. There's a balancing point between continuity and change that new editions will sink or swim on. I don't think PF2 has positioned itself the same way 4e D&D did by upending both rule and setting continuity (this is a good thing), but there are people for whom the amount of changes and their nature may be over their threshold of...Bill Dunn2019-11-07T18:22:28ZRe: Forums: Rules Discussion: Is combat more brutal in this edition?Bill Dunnhttps://paizo.com/threads/rzs42u2a?Is-combat-more-brutal-in-this-edition#202019-11-08T21:38:41Z2019-11-07T18:15:11Z<div class="messageboard-quotee">thenobledrake wrote:</div><blockquote>Years and years of the system not having a consequence for it has resulted in this belief. But now with the 3 action system, it's actually best to make your enemy use actions to get into position whenever possible.</blockquote><p>That was true once your opponent got multiple attacks in the 3e/PF family of games already. If they had more than 1 attack, you wanted to keep them from taking a full attack action. Now, in a sense, the same tactic has moved down to level 1 as well.
<div class="messageboard-quotee">thenobledrake wrote:</div><blockquote><div class="messageboard-quotee">martyrn wrote:</div><blockquote>If combat becomes too tactically based (I'm not moving up because then I can't attack 3 times but they can; I am going to move to the edge of their movement to force them to stride twice to reach me; etc) it starts to play more like a board game and less like an RPG</blockquote><p>This entire sentiment is bankrupt. Might as well have said "plays like a video game." Even if you are right and the game play does share traits with another type of game, role-playing isn't inherently excluded by that nor is it even necessarily diminished because there are in-character role-based (and I mean the role of the character as a character in a story, not role as a member of a party such as "the tank") reasons for the behaviors being represented by the actions taken.
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</blockquote><p>Not sure I entirely agree with that. It depends on how you like the interaction between the game mechanics and role-playing the PC. If you approach the game from the perspective of mechanics being the way you operationalize what the player wants the PC to do from an in-person point of view, then there's a lot of potential for the specifics of the mechanics to get in the way of smooth immersion. It may be a valid tactic to hold back and force your opponent to come to you, but spending the effort to make sure that has to be more than a single stride action may detract from play even if that's a stronger strategy on the game board.
<p>This, by the way, isn't limited to RPGs. You see similar artifacts of the mechanics in board games too that don't make sense from a simulative point over view even if they are advantageous in play. (Example from Advanced Squad Leader - assault moving away from an enemy position during movement to break a line of sight and avoid defensive fire and then advancing back into the space during the advance phase - it totally exploits the segmented nature of defensive fire to deny targets, when a real squad would likely have been safer sitting in place)</p>thenobledrake wrote:Years and years of the system not having a consequence for it has resulted in this belief. But now with the 3 action system, it's actually best to make your enemy use actions to get into position whenever possible.
That was true once your opponent got multiple attacks in the 3e/PF family of games already. If they had more than 1 attack, you wanted to keep them from taking a full attack action. Now, in a sense, the same tactic has moved down to level 1 as well....Bill Dunn2019-11-07T18:15:11ZRe: Forums/Pathfinder Second Edition: General Discussion: PF2 is fun to playBill Dunnhttps://paizo.com/threads/rzs42tv5?PF2-is-fun-to-play#322019-11-15T06:18:43Z2019-11-06T20:36:15Z<div class="messageboard-quotee">Ravingdork wrote:</div><blockquote><br />
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Despite our annoyance, I can totally understand why Paizo is doing it. After all, if you don't agree with the mob, you get tossed into the fighting pits to entertain and die. Like anyone else, Paizo wants to have a future, and so they are kowtowing to the largest (apparant) common denominator.
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</blockquote><p>Huh. Treating people as equally valuable regardless of how different they are is somehow controversial. If you think that's 'kowtowing to the largest (apparent) common denominator" you <b>may</b> embody the problem Paizo is trying to address.Ravingdork wrote:Despite our annoyance, I can totally understand why Paizo is doing it. After all, if you don't agree with the mob, you get tossed into the fighting pits to entertain and die. Like anyone else, Paizo wants to have a future, and so they are kowtowing to the largest (apparant) common denominator.
Huh. Treating people as equally valuable regardless of how different they are is somehow controversial. If you think that's 'kowtowing to the largest (apparent) common denominator" you...Bill Dunn2019-11-06T20:36:15ZRe: Forums/Pathfinder Second Edition: General Discussion: Tell me why I should switch from PF1 to PF2Bill Dunnhttps://paizo.com/threads/rzs42tib?Tell-me-why-I-should-switch-from-PF1-to-PF2#212019-10-27T14:51:02Z2019-10-27T14:51:02Z<div class="messageboard-quotee">CyberMephit wrote:</div><blockquote> I suppose it may be the way power of creatures in PF depends heavily on their level. So if you have various monsters waiting for players in your sandbox it doesn't matter as much in which order they encounter them for the challenge to stay relevant in 5e, compared to PF. </blockquote><p>That's my best guess as well, particularly when I saw that Gleeful Grognard preferred 5e for sandboxing and thought the entire 3e family (which includes PF) sucked for sandboxing. I don't know that I'd use the term linear as the alternative. The play doesn't have to be linear, but I think there's more pressure on the GM to make the encounters tailored to the power level of the characters (mostly with an upper limit). That's easier with a linear-style campaign, but not necessarily impossible with something non-linear.CyberMephit wrote:I suppose it may be the way power of creatures in PF depends heavily on their level. So if you have various monsters waiting for players in your sandbox it doesn't matter as much in which order they encounter them for the challenge to stay relevant in 5e, compared to PF.
That's my best guess as well, particularly when I saw that Gleeful Grognard preferred 5e for sandboxing and thought the entire 3e family (which includes PF) sucked for sandboxing. I don't know that I'd use...Bill Dunn2019-10-27T14:51:02ZRe: Forums/Pathfinder Second Edition: General Discussion: Is continuity between editions, in regards to how mechanics and lore interact, important to you?Bill Dunnhttps://paizo.com/threads/rzs42st1&page=2?Is-continuity-between-editions-in-regards-to#512019-10-11T14:21:41Z2019-10-10T19:00:36Z<p>It depends. </p>
<p>For the most part, rule changes don't bother me much (unless I find the changes themselves problematic). That's because the rules serve a secondary purpose in the game, as I see it, and that purpose is to operationalize what the players want their character to do. How exactly they do so can vary - so the specific rules aren't necessarily that important.</p>
<p>But when a new edition comes along, I'm looking for there to be substantial continuity in the lore and the niches classes, items, and monsters fill. Exactly how they do so may be flexible or they may have more options, but I don't want the old ones closed off. Too much re-imagining and I'll be re-imagining myself playing another game.</p>It depends.
For the most part, rule changes don't bother me much (unless I find the changes themselves problematic). That's because the rules serve a secondary purpose in the game, as I see it, and that purpose is to operationalize what the players want their character to do. How exactly they do so can vary - so the specific rules aren't necessarily that important.
But when a new edition comes along, I'm looking for there to be substantial continuity in the lore and the niches classes,...Bill Dunn2019-10-10T19:00:36ZRe: Forums: Advice: Strange play patterns during combat have emerged.Bill Dunnhttps://paizo.com/threads/rzs42sr6?Strange-play-patterns-during-combat-have-emerged#262019-10-09T21:37:12Z2019-10-09T17:53:29Z<p>Ultimately, this is an exploit of the rules because the rules allow it. It isn't necessarily how a group of orcs is going to behave from an in-character perspective. </p>
<p>If this is fine for your style of play with more focus on the mechanics and clever use of rules than characterization, then have fun with it. But I'd be disappointed if my group chose to play that way and I wouldn't be sticking around very long.</p>Ultimately, this is an exploit of the rules because the rules allow it. It isn't necessarily how a group of orcs is going to behave from an in-character perspective.
If this is fine for your style of play with more focus on the mechanics and clever use of rules than characterization, then have fun with it. But I'd be disappointed if my group chose to play that way and I wouldn't be sticking around very long.Bill Dunn2019-10-09T17:53:29ZRe: Forums: Rules Discussion: Why are DCs 10+ not 11+?Bill Dunnhttps://paizo.com/threads/rzs42sf7?Why-are-DCs-10-not-11#112019-10-02T21:20:00Z2019-10-01T17:35:18Z<div class="messageboard-quotee">gnoams wrote:</div><blockquote> But I am getting sucked in to my example, I wasn't intending this to be an argument about spellcasting, but rather about the setting of DCs in general. "Being easy" is a terrible argument imo, adding 11 should not be difficult for anyone. </blockquote><p>It's not about being difficult - it's probably all about being <b>easier</b> than 11. And it is.gnoams wrote:But I am getting sucked in to my example, I wasn't intending this to be an argument about spellcasting, but rather about the setting of DCs in general. "Being easy" is a terrible argument imo, adding 11 should not be difficult for anyone.
It's not about being difficult - it's probably all about being easier than 11. And it is.Bill Dunn2019-10-01T17:35:18ZRe: Forums: Rules Discussion: Disarm intentionally made inefficient? (cont'd)Bill Dunnhttps://paizo.com/threads/rzs42s1y?Disarm-intentionally-made-inefficient#322019-10-02T21:35:29Z2019-09-23T22:48:24Z<div class="messageboard-quotee">Cyouni wrote:</div><blockquote><p> Interesting note: because fighter riposte happens on the enemy's turn, that gives you a full round to exploit it and go for that fight-winning critical success. </p>
<p>And yes, knocking a greatsword fighter down from 4d12+possibly some d6 down to 1d4 is basically fight-winning. </blockquote><p>That’s assuming he can’t retrieve it or has no backup (which would be dumb on his part). Dropping it in his own space isn’t exactly a show-stopper since it would just be an interact (probably giving up an AoO) to pick it back up. You’d have to assume the PCs would succeed at picking it up and getting away, and I’m sure that’s a given.Cyouni wrote:Interesting note: because fighter riposte happens on the enemy's turn, that gives you a full round to exploit it and go for that fight-winning critical success.
And yes, knocking a greatsword fighter down from 4d12+possibly some d6 down to 1d4 is basically fight-winning.
That’s assuming he can’t retrieve it or has no backup (which would be dumb on his part). Dropping it in his own space isn’t exactly a show-stopper since it would just be an interact (probably giving up an AoO)...Bill Dunn2019-09-23T22:48:24ZRe: Forums: Rules Discussion: Disarm intentionally made inefficient?Bill Dunnhttps://paizo.com/threads/rzs42ryl?Disarm-intentionally-made-inefficient#462019-10-02T21:39:46Z2019-09-22T01:05:45Z<div class="messageboard-quotee">PossibleCabbage wrote:</div><blockquote><p> It just feels like it should be uniformly easier, against a qualified opponent to feint them, grab them, knock them off balance, etc. than to force them to drop their weapon.</p>
<p>I'm not sure how you model this aside from "disarming requires a critical success". </blockquote><p>Wouldn’t that be true even without a critical success being necessary? Level’s already baked into the attack bonuses and defenses.PossibleCabbage wrote:It just feels like it should be uniformly easier, against a qualified opponent to feint them, grab them, knock them off balance, etc. than to force them to drop their weapon.
I'm not sure how you model this aside from "disarming requires a critical success".
Wouldn’t that be true even without a critical success being necessary? Level’s already baked into the attack bonuses and defenses.Bill Dunn2019-09-22T01:05:45ZRe: Forums: Rules Discussion: Dispel magic can only dispel 3rd-level spells?Bill Dunnhttps://paizo.com/threads/rzs42r4g?Dispel-magic-can-only-dispel-3rdlevel-spells#362019-09-13T15:25:28Z2019-09-07T17:44:09Z<div class="messageboard-quotee">Ravingdork wrote:</div><blockquote> I'm surprised there seems to be so much resistance to our wanting a little more rules visability. </blockquote><p>I think it's less a case of resistance to more visibility and more a case of "just because you didn't spot it doesn't mean it's a trap" or intent to "hide" rules by the writers.Ravingdork wrote:I'm surprised there seems to be so much resistance to our wanting a little more rules visability.
I think it's less a case of resistance to more visibility and more a case of "just because you didn't spot it doesn't mean it's a trap" or intent to "hide" rules by the writers.Bill Dunn2019-09-07T17:44:09ZRe: Forums/Lost Omens Campaign Setting: General Discussion: What aspect of the Pathfinder universe do you dislike?Bill Dunnhttps://paizo.com/threads/rzs42h5g&page=6?What-aspect-of-the-Pathfinder-universe-do-you#2512019-08-28T14:55:01Z2019-08-28T14:14:22Z<div class="messageboard-quotee">Fumarole wrote:</div><blockquote> I'm curious where people get the notion that the majority of the populace only worships one deity. Surely it cannot be solely because of the limited space on a character sheet? Said character sheets also only have space for one character name, but that doesn't mean a character cannot have nicknames or aliases. </blockquote><p>This has been a <b>long-standing</b> issue in the fantasy role playing community. I don't know if it's because we've been living in monotheistic cultures too long to really understand polytheism or what, but the idea that a character primarily venerates a specific god in D&D games is probably as old as the game itself.
</p>
It might make sense to list a single deity for a cleric because it makes sense they'd be a priest of only a single deity - though they'd obviously venerate every other one just like the rest of the population. But that's about it.</p>Fumarole wrote:I'm curious where people get the notion that the majority of the populace only worships one deity. Surely it cannot be solely because of the limited space on a character sheet? Said character sheets also only have space for one character name, but that doesn't mean a character cannot have nicknames or aliases.
This has been a long-standing issue in the fantasy role playing community. I don't know if it's because we've been living in monotheistic cultures too long to really...Bill Dunn2019-08-28T14:14:22ZRe: Forums: Advice: Where did stat magic go in your game?Bill Dunnhttps://paizo.com/threads/rzs42q5t&page=3?Where-did-stat-magic-go-in-your-game#1082019-08-29T20:35:09Z2019-08-26T16:51:49Z<div class="messageboard-quotee">Corrik wrote:</div><blockquote><br />
<br />
No, we have, with the plethora of other things that were changed. Tier 4 and 6 casters do not exist anymore. Paladins can not lay on hands and smite in the same combat. Even if a strength spell does come back, odds are it won't increase your character's carrying capacity the same as it did 10 years ago.</p>
<p>Option 1: Things did change, but our characters lack the ability to observe and record this fact.
<br />
Option 2: Things always worked like this.</p>
<p>Option 1 is not possible, because otherwise the lore would need to provide an explanation to all of the wizards who have noticed their numbers are completely different now, for all of the Paldins who can cast lay on hands far fewer times in a single combat. That leaves option 2, and if things "always worked like this" then continuity doesn't matter.</p>
<p>There is no option 3 where all of the details are different but somehow continuity is important. </blockquote><p>Ultimately, why would issues of in-character continuity be that important? I can see why players may have a problem with an edition change - because things work differently, because things they liked in one edition are changed or gone, etc. But why would anyone feel it has to manifest as a continuity change in the campaign setting that characters would perceive? I really don't understand why it would be an issue.
<p>If you're converting from one edition to another in the middle of a campaign, you're simply going to have to deal with the fact that some things changed form one edition to another whether it's dressed up with a "campaign changing event" or not. That's simply part of changing editions in a rules set when the changes are significant. If you don't want to deal with those changes, then don't change horses mid-stream. If you want to proceed with the switch, I suggest lots of hand-waving and not sweating it as the price you pay for switching.</p>
<p>If the conversion from one edition to the next is between campaigns, then it won't matter. You can just say "Things have always been this way".</p>Corrik wrote:No, we have, with the plethora of other things that were changed. Tier 4 and 6 casters do not exist anymore. Paladins can not lay on hands and smite in the same combat. Even if a strength spell does come back, odds are it won't increase your character's carrying capacity the same as it did 10 years ago.Option 1: Things did change, but our characters lack the ability to observe and record this fact.
Option 2: Things always worked like this.
Option 1 is not possible, because...Bill Dunn2019-08-26T16:51:49ZRe: Forums: Rules Discussion: Why does Armor even need proficiency attached?Bill Dunnhttps://paizo.com/threads/rzs42ps8?Why-does-Armor-even-need-proficiency-attached#112019-08-20T04:44:17Z2019-08-20T04:44:17Z<div class="messageboard-quotee">Big Lemon wrote:</div><blockquote><p> Well "why" it's needed is because without it, attack accuracy would increase every level while defenses would not, but I don't think that's exactly what the question is.
</p>
</blockquote><p>Oh, you certainly could increase defense without using the proficiency system - you'd just add it directly without the proficiency structure.
<div class="messageboard-quotee">Big Lemon wrote:</div><blockquote><p>What would be the point of created a supposedly "universal" proficiency system and leave one of the three most important numbers on the character sheet out of it?
</p>
</blockquote><p>This is the issue for me. You may have a cool proficiency idea - but is it right to shoehorn subsystems into it that may not make sense just because it's a cool idea?
</p>
I don't have a problem with there being required proficiencies to get the most out of armor or at least not be a klutz in it. I do think it's not that great a fit packed into the same system as weapons and skills. They'd have been better off just straight up adding the character level to defenses like Star Wars Sage Edition does.</p>
<p>As it is, I'm sorely considering ditching the whole level addition if I decide to run PF2 for a home game. A gap in proficiencies like lore may make sense as characters level, but the defensive gap for putting on non-skilled armor is insanely deadly.</p>Big Lemon wrote:Well "why" it's needed is because without it, attack accuracy would increase every level while defenses would not, but I don't think that's exactly what the question is.
Oh, you certainly could increase defense without using the proficiency system - you'd just add it directly without the proficiency structure. Big Lemon wrote:What would be the point of created a supposedly "universal" proficiency system and leave one of the three most important numbers on the character sheet...Bill Dunn2019-08-20T04:44:17ZRe: Forums: Advice: Favoured Enemy seems kind of lame nowBill Dunnhttps://paizo.com/threads/rzs42ptb&page=3?Favoured-Enemy-seems-kind-of-lame-now#1062019-08-19T22:23:03Z2019-08-19T19:43:17Z<div class="messageboard-quotee">Colonel Kurtz wrote:</div><blockquote><br />
<br />
2nd Ed AD&D was the beginning of the ranger losing its identity; all that Drizzt baggage got attached. </blockquote><p>The publication of the 2e PH was before the first of the books that featured Drizz't (who was never meant to be the main character either). So, technically, the TWF ranger was an independent development - if a weird one.
</p>
(Though it is possible there was some cross-pollination going on in the back channels of TSR...)</p>
<p>Before 2e, most players I know who picked rangers had focused on archery as a more hunty type of weapon.</p>Colonel Kurtz wrote:2nd Ed AD&D was the beginning of the ranger losing its identity; all that Drizzt baggage got attached.
The publication of the 2e PH was before the first of the books that featured Drizz't (who was never meant to be the main character either). So, technically, the TWF ranger was an independent development - if a weird one.
(Though it is possible there was some cross-pollination going on in the back channels of TSR...)Before 2e, most players I know who picked rangers had...Bill Dunn2019-08-19T19:43:17ZRe: Forums: Advice: Favoured Enemy seems kind of lame nowBill Dunnhttps://paizo.com/threads/rzs42ptb&page=2?Favoured-Enemy-seems-kind-of-lame-now#782023-01-09T03:18:37Z2019-08-19T13:32:51Z<p>I don't really see why there's a limit in the creatures types that can be favored enemy. </p>
<p>Seriously, what is it about the ranger that:
<br />
1) invites so much redesign from edition to edition
<br />
2) is so oddly done on the first iteration (PF1 excepted)</p>I don't really see why there's a limit in the creatures types that can be favored enemy.
Seriously, what is it about the ranger that:
1) invites so much redesign from edition to edition
2) is so oddly done on the first iteration (PF1 excepted)Bill Dunn2019-08-19T13:32:51ZRe: Forums/Pathfinder Second Edition: General Discussion: The adversarial GM vs Player RelationshipBill Dunnhttps://paizo.com/threads/rzs42piu?The-adversarial-GM-vs-Player-Relationship#482019-08-15T17:23:48Z2019-08-15T17:23:48Z<div class="messageboard-quotee">Corrik wrote:</div><blockquote><br />
<br />
Not really, a player being unhappy and leaving the game is almost as likely to end it as a DM being unhappy. Sure this is less of a concern for society games and the like, but people generally don't want their friends to be unhappy or have them leave/be kicked out of the group.
<br />
</blockquote><p>That might be a problem for groups without a lot of options or a small player pool. But it hasn't been my experience in general. GMs are <b>far</b> harder to find/recruit. Even for the groups I play in - both of which have been together over 15 years - it's still mainly the same few people running games in each one. And if they are gone, the group isn't going to be playing, while they probably will if it's just one player being the hold-out.
<p>As a result, I definitely come down on the side of the GM being the final backstop on campaign theme, tone, and approved/banned content. If a GM isn't happy with the game, that affects everyone. If one player isn't happy but the others, including the GM, are, that affects the one player.</p>Corrik wrote:Not really, a player being unhappy and leaving the game is almost as likely to end it as a DM being unhappy. Sure this is less of a concern for society games and the like, but people generally don't want their friends to be unhappy or have them leave/be kicked out of the group.
That might be a problem for groups without a lot of options or a small player pool. But it hasn't been my experience in general. GMs are far harder to find/recruit. Even for the groups I play in - both of...Bill Dunn2019-08-15T17:23:48ZRe: Forums/Pathfinder Second Edition: General Discussion: The adversarial GM vs Player RelationshipBill Dunnhttps://paizo.com/threads/rzs42piu?The-adversarial-GM-vs-Player-Relationship#472019-08-15T17:08:40Z2019-08-15T17:08:40Z<div class="messageboard-quotee">CyberMephit wrote:</div><blockquote><br />
<br />
Unless there are pineapples in it.
<br />
Or unless you have a vegan in your group.
<br />
</blockquote><p>Who could have ever guessed that pineapple would replace anchovies as the most polarizing pizza topping?CyberMephit wrote:Unless there are pineapples in it.
Or unless you have a vegan in your group.
Who could have ever guessed that pineapple would replace anchovies as the most polarizing pizza topping?Bill Dunn2019-08-15T17:08:40ZRe: Forums/Pathfinder Second Edition: General Discussion: So I ran 2e for the First Time . . .Bill Dunnhttps://paizo.com/threads/rzs42p8f?So-I-ran-2e-for-the-First-Time#322019-08-15T15:29:56Z2019-08-14T19:47:39Z<div class="messageboard-quotee">Danbala wrote:</div><blockquote><p> There were also few things about 2e, that were more difficult as a GM than I expected:</p>
<p>First up: Action List. When I played to 2e at Gen con and I said “I swing my sword” Jack, our GM, would often correct me by saying “Ok. You take a strike action.” I found it irritating at the time, but now that I have a game as GM under my belt, I know why he did that. Each of the actions have different attributes. The GM needs to understand clearly what action you are using because these actions may trigger certain reactions. For example, if you say “I take a potion out go over to James and pour it into James’ mouth” what you are really saying is “I use an interact action to take out a potion. I use a Stride action to move to James. then I use my final action to use Interact to poor the potion into James’ mouth.” </blockquote><p>Yeah, I'm with Malk_Content in that you don't need to be that anal. You could say (and I'd hope to see more of this): "I take a potion out, go over to James, and pour it into his mouth. That's an interaction, stride, and interaction for my 3 actions, Dan."
</p>
Then it feels more natural for the description, but includes the player accounting for the specifics with the GM.</p>Danbala wrote:There were also few things about 2e, that were more difficult as a GM than I expected:
First up: Action List. When I played to 2e at Gen con and I said “I swing my sword” Jack, our GM, would often correct me by saying “Ok. You take a strike action.” I found it irritating at the time, but now that I have a game as GM under my belt, I know why he did that. Each of the actions have different attributes. The GM needs to understand clearly what action you are using because these...Bill Dunn2019-08-14T19:47:39ZRe: Forums: Rules Discussion: Being punished for wearing the "wrong" armor type at 13th level?Bill Dunnhttps://paizo.com/threads/rzs42p46&page=7?Being-punished-for-wearing-the-wrong-armor#3092019-08-14T19:29:26Z2019-08-14T19:29:26Z<p>I've been chewing over this issue for a few days. At first my reaction was "Of course a 13th level alchemist's armor proficiency improvement should only apply to the armor types inherent in the class" (or weapons for various classes where that applies).</p>
<p>But thinking more about how the proficiency bonus actually works (and doesn't work) has got me going the other direction. I don't really think that a 13th level alchemist should get better at heavy armor, per se. Rather, I think folding the level factor into <b>specific</b> armor and weapon proficiencies is problematic for a couple of reasons:</p>
<p>1) As a character levels up, the gap between using a trained weapon/suit of armor vs untrained widens. Higher level characters don't get broadly better at combat, they get better at just their class's specific gear. Anything outside of that is, ultimately, self-defeating and in an increasingly big way as the character levels up.</p>
<p>2) If a character broadens their skills by taking an outside weapon or armor proficiency, that skill falls behind as the class-based ones increase. And that devalues the choice (though not completely since you're still adding your level, which is not an insignificant benefit).</p>
<p>I think a better option may be to have offensive and defensive proficiency. The increases from a class would be to the overall offensive or defensive proficiency from trained to expert to master, etc. Then the weapon and armor proficiencies would just determine when you get to add the full value of those proficiencies or suffer a -4 untrained penalty.
<br />
So the 13th level alchemist wouldn't get Light Armor Expertise, he'd get Defense Expertise. Any armor proficiencies the alchemist has retain the full relative value they've always had.</p>
<p>Ultimately, this debate has also gotten me thinking that differing levels of armor proficiency other than untrained/trained for each class of armor is kind of silly and overly complicated. It may represent too much of an attempt to force a proficiency system that the designers thought was cool for skills onto places where it doesn't fit.</p>
<p>It's also complicating my evaluation of PF2. There are plenty of places I see improvement and then there are places like this where I would rather scrap it.</p>I've been chewing over this issue for a few days. At first my reaction was "Of course a 13th level alchemist's armor proficiency improvement should only apply to the armor types inherent in the class" (or weapons for various classes where that applies).
But thinking more about how the proficiency bonus actually works (and doesn't work) has got me going the other direction. I don't really think that a 13th level alchemist should get better at heavy armor, per se. Rather, I think folding the...Bill Dunn2019-08-14T19:29:26ZRe: Forums: Rules Discussion: Do you still add your level to skills, ac, attacks and saves?Bill Dunnhttps://paizo.com/threads/rzs42ph0?Do-you-still-add-your-level-to-skills-ac#132019-08-14T18:05:16Z2019-08-14T18:05:16Z<div class="messageboard-quotee">PossibleCabbage wrote:</div><blockquote><br />
<br />
Your level is encoded in the proficiency bonus.
<br />
</blockquote><p>This also means the gap between using something you're at least trained with and not trained with—whether a skill, armor, or a weapon—will increase as characters level up. Another reminder for PCs to <b>stay in your lane</b>.
<p>That may have always been the case with skills in PF1, but that's a <b>new</b> feature with weapons and armor. So, suppose a 10th level bard gets disarmed of his long sword, can't get it back, and there's a scimitar lying on a nearby table - that scimitar is a <b>no-go</b>. He'll suffer at least a 12-point loss in attack bonus in PF2 compared to 4-points in PF1. And he shouldn't even think about putting on the guard's chainmail if he breaks out of a prison cell, his AC is much better if he's naked.</p>
<p>I bet that trips a few players up for a while.</p>PossibleCabbage wrote:Your level is encoded in the proficiency bonus.
This also means the gap between using something you're at least trained with and not trained with--whether a skill, armor, or a weapon--will increase as characters level up. Another reminder for PCs to stay in your lane. That may have always been the case with skills in PF1, but that's a new feature with weapons and armor. So, suppose a 10th level bard gets disarmed of his long sword, can't get it back, and there's a...Bill Dunn2019-08-14T18:05:16ZRe: Forums/Pathfinder First Edition: General Discussion: Why does "Interrogation" Have the Evil Tag But "Confess" Does Not?Bill Dunnhttps://paizo.com/threads/rzs42p4n?Why-does-Interrogation-Have-the-Evil-Tag-But#102019-08-12T05:45:40Z2019-08-12T05:45:40Z<div class="messageboard-quotee">Cavall wrote:</div><blockquote><br />
<br />
For instance, taking a level of druid or shifter, now you may ask any question with the spell in druidic. Since they must answer in the same language asked... torture.
<br />
</blockquote><p>Sure, but since I can use a fireball to kill all the kids in an orphanage, is that also evil? In the PF cosmology, there are things that are inherently evil because they tap into evil forces. Even if they're used for a good purpose, using them involves doing at least some evil. There are also things that don't use inherently evil forces but can be put to evil use - using them isn't necessarily doing evil.
</p>
That's the difference between Interrogation and Confess. </p>
<p>You may not like the way Paizo has defined those things, and you can change that in a game you run. But, frankly, I don't really have a problem with it. I kind of like the Confess spell - it fits right in with what I expect a class called Inquisitor to incorporate. It may be a little dark, but so's the whole idea of an Inquisitor in the first place.</p>Cavall wrote:For instance, taking a level of druid or shifter, now you may ask any question with the spell in druidic. Since they must answer in the same language asked... torture.
Sure, but since I can use a fireball to kill all the kids in an orphanage, is that also evil? In the PF cosmology, there are things that are inherently evil because they tap into evil forces. Even if they're used for a good purpose, using them involves doing at least some evil. There are also things that don't use...Bill Dunn2019-08-12T05:45:40ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Who here misses the edginess of 3.5 Edition Golarion?Bill Dunnhttps://paizo.com/threads/rzs42ozh?Who-here-misses-the-edginess-of-35-Edition#132021-04-20T05:58:33Z2019-08-10T14:43:10Z<div class="messageboard-quotee">zimmerwald1915 wrote:</div><blockquote></p>
<p>He's an NPC, and what's more a 2E NPC. He can't "level up" per se. </blockquote><p>That’s about as ridiculous a complaint as I have seen. As an NPC, he’s as tough as the story (and GM) choose to make him. And yeah, he can get tougher even if he doesn’t do so the way PCs do.zimmerwald1915 wrote:He's an NPC, and what's more a 2E NPC. He can't "level up" per se.
That’s about as ridiculous a complaint as I have seen. As an NPC, he’s as tough as the story (and GM) choose to make him. And yeah, he can get tougher even if he doesn’t do so the way PCs do.Bill Dunn2019-08-10T14:43:10ZRe: Forums: Play-by-Post Discussion: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment) DiscussionCaine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/discussion&page=6#2552019-02-10T16:19:35Z2019-02-10T16:19:35Z<p>Sorry for disappearing. I'm just having a hard time getting back to doing online stuff with all of the other things going on with work and my kids' schools. I'm afraid I have to officially drop out.</p>Sorry for disappearing. I'm just having a hard time getting back to doing online stuff with all of the other things going on with work and my kids' schools. I'm afraid I have to officially drop out.Caine Battaglia (alias of Bill Dunn)2019-02-10T16:19:35ZRe: Forums: Play-by-Post Discussion: DM Brainiac's Ironfang Invasion: Table 2Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/discussion&page=8#3652019-02-10T16:17:51Z2019-02-10T16:17:51Z<p>Sorry for disappearing. I'm just having a hard time getting back to doing online stuff with all of the other things going on with work and my kids' schools. I'm afraid I have to officially drop out.</p>Sorry for disappearing. I'm just having a hard time getting back to doing online stuff with all of the other things going on with work and my kids' schools. I'm afraid I have to officially drop out.Griffo the Druid (alias of Bill Dunn)2019-02-10T16:17:51ZRe: Forums: Play-by-Post Discussion: DM RichD's Giantslayer Campaign DiscussionBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/discussion&page=8#3552019-02-10T16:17:28Z2019-02-10T16:17:28Z<p>Sorry for disappearing. I'm just having a hard time getting back to doing online stuff with all of the other things going on with work and my kids' schools. I'm afraid I have to officially drop out.</p>Sorry for disappearing. I'm just having a hard time getting back to doing online stuff with all of the other things going on with work and my kids' schools. I'm afraid I have to officially drop out.Bormann Grimm (alias of Bill Dunn)2019-02-10T16:17:28ZRe: Forums: Play-by-Post Discussion: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment) DiscussionCaine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/discussion&page=5#2472018-12-18T05:52:55Z2018-12-18T05:52:55Z<div class="messageboard-quotee">Rii-Chi wrote:</div><blockquote><p> Rii-Chi will still be a decent switch hitter as a monk, just not as close-combat-y as he would have been otherwise.</p>
<p>Equally I can give Caine the +3 comp longbow and focus more on the close combat side of things.
<br />
</blockquote><p>That bow is rated for a higher strength than mine, so I'd be -2 to hit with it until I got my strength up to a 16 - and that's not happening any time real soon.Rii-Chi wrote:Rii-Chi will still be a decent switch hitter as a monk, just not as close-combat-y as he would have been otherwise.
Equally I can give Caine the +3 comp longbow and focus more on the close combat side of things.
That bow is rated for a higher strength than mine, so I'd be -2 to hit with it until I got my strength up to a 16 - and that's not happening any time real soon.Caine Battaglia (alias of Bill Dunn)2018-12-18T05:52:55ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=18#8622018-12-18T05:40:11Z2018-12-18T05:40:11Z<p><b>"Then it would seem that you are as stranded here as we are."</b> Caine answers. <b>"We can offer no true hope of curing that ailment for the moment. But we do have a camp set up and are making a go of it until we can either be rescued or find some other way off the island. I think you won't find better accommodations."</b></p>"Then it would seem that you are as stranded here as we are." Caine answers. "We can offer no true hope of curing that ailment for the moment. But we do have a camp set up and are making a go of it until we can either be rescued or find some other way off the island. I think you won't find better accommodations."Caine Battaglia (alias of Bill Dunn)2018-12-18T05:40:11ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=56#27832018-12-18T05:06:40Z2018-12-18T05:06:40Z<div class="messageboard-quotee">Greta Bolkasdottir wrote:</div><blockquote><br />
<br />
<b>"You tax Bolka's blessings quite a bit. I expect an act of love from you to help show your gratitude to Her."</b> She chides as she lays hands upon the warrior.</p>
<p></blockquote><p><b>"I appreciate your healing magic as always, Greta, but I am afraid my destiny is a path of war, not of love. Perhaps she will be pleased by a suitable gift at the next dwarven wedding I have a chance to attend?"</b>Greta Bolkasdottir wrote:"You tax Bolka's blessings quite a bit. I expect an act of love from you to help show your gratitude to Her." She chides as she lays hands upon the warrior.
"I appreciate your healing magic as always, Greta, but I am afraid my destiny is a path of war, not of love. Perhaps she will be pleased by a suitable gift at the next dwarven wedding I have a chance to attend?"Bormann Grimm (alias of Bill Dunn)2018-12-18T05:06:40ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill Laori Vaus (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=114#56562018-12-18T00:10:45Z2018-12-18T00:10:45Z<p><b>"Fan! Old Pilts wasn't a fan,"</b> Laori scoffs. <b>"He wanted to own Salvator. To control him. <i>We</i> want to exalt Salvator. We want to appreciate his works, not hide them away. I'm willing to take those paintings off your hands, by the way. I'll pay good money too."</b> She jingles a pouch of coins.</p>
<p><b>"Salvator will be safe with us. You can trust me on that."</b></p>
<p>[Spoiler omitted]</p>
<p>If she's hiding something, she gives no indication. She seems quite sincere.</p>"Fan! Old Pilts wasn't a fan," Laori scoffs. "He wanted to own Salvator. To control him. We want to exalt Salvator. We want to appreciate his works, not hide them away. I'm willing to take those paintings off your hands, by the way. I'll pay good money too." She jingles a pouch of coins.
"Salvator will be safe with us. You can trust me on that."
[Spoiler omitted]
If she's hiding something, she gives no indication. She seems quite sincere.GM Bill Laori Vaus (alias of Bill Dunn)2018-12-18T00:10:45ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill Laori Vaus (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=114#56532018-12-13T07:46:15Z2018-12-13T07:46:15Z<p>Laori picks up on Salvator's despondent answer and offers, <b>"I can escort you back to my order, if you'd like, Salvator. There are a great many things we'd like to discus with you about your art and inspiration."</b></p>Laori picks up on Salvator's despondent answer and offers, "I can escort you back to my order, if you'd like, Salvator. There are a great many things we'd like to discus with you about your art and inspiration."GM Bill Laori Vaus (alias of Bill Dunn)2018-12-13T07:46:15ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=114#56522018-12-13T07:43:32Z2018-12-13T07:43:32Z<div class="messageboard-quotee">Wednesday Daud wrote:</div><blockquote><p><b>"Have you tried a different style, or maybe talk with some Desnans? Kuthonites would certainly give you encouragement but that might not exactly help where you're at right now."</b>
</p>
</blockquote><p>Despondently, Salvator says, <b>"I have been trying, but I can't seem to get it right. Something's missing and I'd do just about anything to get it back."</b>Wednesday Daud wrote:"Have you tried a different style, or maybe talk with some Desnans? Kuthonites would certainly give you encouragement but that might not exactly help where you're at right now."
Despondently, Salvator says, "I have been trying, but I can't seem to get it right. Something's missing and I'd do just about anything to get it back."GM Bill (alias of Bill Dunn)2018-12-13T07:43:32ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill Laori Vaus (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=114#56512018-12-13T07:41:22Z2018-12-13T07:41:22Z<p><b>"That mercenary's name was,"</b> Laori then whispers, <b>"Kazavon. •giggle•"</b> She looks about from Wednesday, to Firdall, and then Tiadora. <b>"And they say he was a cruel man indeed, that is, before the history books lose interest in him."</b></p>
<p>She picks up the one with the tusked camels. <b>"Many centuries ago, after the Pit of Gormuz vomited forth Rovagug's destructive spawn, one of them tore across the land of Vudra, leaving destruction in its wake, terrorizing the people of the surrounding kingdoms. These brave N'Darri tribesmen raced through the trail of destruction to seek aid. They found it in Zon Kuthon. By giving themselves and their people over to him, they were able to save their people from the destruction and became a Chosen People of the Midnight Lord."</b></p>"That mercenary's name was," Laori then whispers, "Kazavon. *giggle*" She looks about from Wednesday, to Firdall, and then Tiadora. "And they say he was a cruel man indeed, that is, before the history books lose interest in him."
She picks up the one with the tusked camels. "Many centuries ago, after the Pit of Gormuz vomited forth Rovagug's destructive spawn, one of them tore across the land of Vudra, leaving destruction in its wake, terrorizing the people of the surrounding kingdoms. These...GM Bill Laori Vaus (alias of Bill Dunn)2018-12-13T07:41:22ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=18#8512018-12-13T06:38:26Z2018-12-13T06:38:26Z<p>Caine makes use of his extended reach to move up and strike at the remaining lizard with his long sword - aiming a savage blow at it.</p>
<p><span class="messageboard-dice"><b>long sword:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (16) + 3 = 19</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d6 + 3 ⇒ (3, 5) + 3 = 11</span></p>Caine makes use of his extended reach to move up and strike at the remaining lizard with his long sword - aiming a savage blow at it.
[dice=long sword]1d20+3[/dice]
[dice=damage]2d6+3[/dice]Caine Battaglia (alias of Bill Dunn)2018-12-13T06:38:26ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=29#14192018-12-13T06:26:21Z2018-12-13T06:26:21Z<p>Minto shakes his head and sighs.</p>Minto shakes his head and sighs.Minto the wolf (alias of Bill Dunn)2018-12-13T06:26:21ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=29#14182018-12-13T06:25:50Z2018-12-13T06:25:50Z<p>Whistling a jaunty tune, Griffo comes out of a rear cavern where he has been furiously working on a new magical technique - making wands. He sees the tail end of the passionate kiss and asks, <b>"Did I miss something?"</b></p>Whistling a jaunty tune, Griffo comes out of a rear cavern where he has been furiously working on a new magical technique - making wands. He sees the tail end of the passionate kiss and asks, "Did I miss something?"Griffo the Druid (alias of Bill Dunn)2018-12-13T06:25:50ZRe: Forums: Play-by-Post Discussion: DM Brainiac's Ironfang Invasion: Table 2Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/discussion&page=7#3292018-12-13T06:15:52Z2018-12-13T06:15:52Z<p>I apologize as well. Got kind of knocked off by Thanksgiving travel then a lot of stuff at work.</p>I apologize as well. Got kind of knocked off by Thanksgiving travel then a lot of stuff at work.Griffo the Druid (alias of Bill Dunn)2018-12-13T06:15:52ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=56#27722018-12-13T06:14:09Z2018-12-13T06:14:09Z<p><span class=messageboard-ooc>Thanks for botting me while I've been bogged down in other stuff</span></p>
<p>Beat up, Bormann allows the power of rage to surge through his muscles (gaining 18 hit points for the duration) and charges at the blinded giant.</p>
<p><span class="messageboard-dice"><b>torag's edge:</b></span> <span class="messageboard-dice">1d20 + 11 + 2 + 2 ⇒ (17) + 11 + 2 + 2 = 32</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d12 + 10 ⇒ (8) + 10 = 18</span></p>
<p><span class=messageboard-ooc>Rage Rounds: 19/20</span></p>Thanks for botting me while I've been bogged down in other stuff
Beat up, Bormann allows the power of rage to surge through his muscles (gaining 18 hit points for the duration) and charges at the blinded giant.
[dice=torag's edge]1d20+11+2+2[/dice]
[dice=damage]1d12+10[/dice]
Rage Rounds: 19/20Bormann Grimm (alias of Bill Dunn)2018-12-13T06:14:09ZRe: Forums: Play-by-Post Discussion: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment) DiscussionCaine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/discussion&page=5#2212018-12-12T17:31:05Z2018-12-12T17:31:05Z<p>SOrry I've been away for so long. Family trip for Thanksgiving and then crazy with work.</p>SOrry I've been away for so long. Family trip for Thanksgiving and then crazy with work.Caine Battaglia (alias of Bill Dunn)2018-12-12T17:31:05ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill Laori Vaus (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=113#56482018-11-15T04:21:20Z2018-11-15T04:21:20Z<p>Laori points at the painting. <b>"I've never seen the man before, but that castle in the background is something I have heard about. That's Scarwall and it's important to the history of my faith. Several centuries ago, a mercenary captain was sent from Ustalav to fight the orcs of Belkzen with his troops. He did well enough that he built a fortress to rule part of the orc lands himself rather than return to his patron. That fortress was Scarwall and it was dedicated to the glorious worship Zon-Kuthon... so of course there were all sorts of beheadings and impalements,"</b> she adds cheerfully.</p>
<p><b>"I <i>think</i> Scarwall and,"</b> she indicates the other two paintings from Pilts's bedchamber, <b>"the subjects of these paintings mean that you <i>are</i> blessed, Salvator! Blessed by Zon-Kuthon himself!"</b></p>
<p>Of the other two paintings, one depicts a thin humanoid draped in shadows standing between huge dolmen - his eyes are a piercing blue - so brilliant as to almost glow. The other depicts a rugged mountain range standing over a desert under a harsh blue sky - a quartet of tusked camels ridden by tribespeople race across dunes made of tiny skulls.</p>
<p>Laori enthusiastically points out, <b>"See! That first one is Zon-Kuthon! And the second one is of events described in <i>Umbral Leaves</i>, Zon's most holy text!"</b></p>Laori points at the painting. "I've never seen the man before, but that castle in the background is something I have heard about. That's Scarwall and it's important to the history of my faith. Several centuries ago, a mercenary captain was sent from Ustalav to fight the orcs of Belkzen with his troops. He did well enough that he built a fortress to rule part of the orc lands himself rather than return to his patron. That fortress was Scarwall and it was dedicated to the glorious worship...GM Bill Laori Vaus (alias of Bill Dunn)2018-11-15T04:21:20ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=113#56472018-11-15T04:21:07Z2018-11-15T04:21:07Z<p>Salvator glumly responds to Wednesday, <b>"Not the same dreams, but still bad ones. Just not ones that I feel the need to put on canvas. They're bad, but they're all fleeting now. Nothing sticks anymore. I no longer have anything to work with."</b></p>Salvator glumly responds to Wednesday, "Not the same dreams, but still bad ones. Just not ones that I feel the need to put on canvas. They're bad, but they're all fleeting now. Nothing sticks anymore. I no longer have anything to work with."GM Bill (alias of Bill Dunn)2018-11-15T04:21:07ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=17#8042018-11-15T03:37:15Z2018-11-15T03:37:15Z<p>After taking part in Jask's exercises, Caine doesn't believe they will be of too much use to him. But he shrugs it off as a goodwill and camaraderie building exercise.</p>After taking part in Jask's exercises, Caine doesn't believe they will be of too much use to him. But he shrugs it off as a goodwill and camaraderie building exercise.Caine Battaglia (alias of Bill Dunn)2018-11-15T03:37:15ZRe: Forums: Play-by-Post Discussion: DM Brainiac's Ironfang Invasion: Table 2Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/discussion&page=7#3222018-11-15T03:20:27Z2018-11-15T03:20:27Z<p>I'm gonna go with craft wand as my feat - which means I'm pretty much done with leveling up. And I'm gonna make a new wand of cure light wounds.</p>I'm gonna go with craft wand as my feat - which means I'm pretty much done with leveling up. And I'm gonna make a new wand of cure light wounds.Griffo the Druid (alias of Bill Dunn)2018-11-15T03:20:27ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=55#27192018-11-15T03:15:32Z2018-11-15T03:15:32Z<p>Bormann steps up and takes a whack at the ooze. But he apparently encounters a slippery patch on the way and completely misses.</p>
<p><span class="messageboard-dice"><b>Torag's Edge:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (1) + 11 = 12</span></p>
<p><span class=messageboard-ooc>Not sure if I'm close enough to get a second attack, but rolling it if appropriate</span>
<br />
<span class="messageboard-dice"><b>Torag's Edge 2:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (3) + 6 = 9</span>
<br />
<span class="messageboard-dice"><b>damage, if that pathetic roll hits:</b></span> <span class="messageboard-dice">1d12 + 7 ⇒ (9) + 7 = 16</span></p>Bormann steps up and takes a whack at the ooze. But he apparently encounters a slippery patch on the way and completely misses.
[dice=Torag's Edge]1d20+11[/dice]
Not sure if I'm close enough to get a second attack, but rolling it if appropriate
[dice=Torag's Edge 2]1d20+6[/dice]
[dice=damage, if that pathetic roll hits]1d12+7[/dice]Bormann Grimm (alias of Bill Dunn)2018-11-15T03:15:32ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=113#56432018-11-02T05:55:07Z2018-11-02T05:55:07Z<p>Salvator sheepishly answers Laori, <b>"I, uh, no. I've never seen him before. Not in person, no. I... I dreamt of him. I have all sorts of dreams, nightmares mostly. When I wake up, I have to get what I saw down on canvas. So... my dreams, actually. The dreams I, er, <i>had</i>..."</b></p>Salvator sheepishly answers Laori, "I, uh, no. I've never seen him before. Not in person, no. I... I dreamt of him. I have all sorts of dreams, nightmares mostly. When I wake up, I have to get what I saw down on canvas. So... my dreams, actually. The dreams I, er, had..."GM Bill (alias of Bill Dunn)2018-11-02T05:55:07ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill Laori Vaus (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=113#56422018-11-02T09:17:06Z2018-11-02T05:53:22Z<p><span class=messageboard-ooc>Hi, Wade!</span></p>
<p><b>"Oh, no, Salvator's work is reasonably well known about Varisia, but not that far outside of it yet. Though there are some of us a bit more interested in the arts who like to keep our eyes open for masterpieces that are clearly inspired... and inspirational."</b> She starts looking through the paintings and is quickly drawn to one of them. </p>
<p>The painting depicts a handsome man in the process of peeling away the flesh of his arms as if he were taking off a pair of gloves. Underneath, his arms are muscular and covered with glittering blue scales. The man’s expression is one of delight, yet his eyes are empty pits of blackness. Half seen in the shadows beyond him are thousands of humans impaled on towering wooden poles erected in the shadow of an indistinct shape looming on the horizon—perhaps a castle, maybe a mountain, but likely something more.</p>
<p>Laori's eyes widen and her voice becomes a bit more breathless. <b>"Whoa, hoh, ho! Look at this one here! It's incredible! It's almost like he could walk right off this canvas. And those brilliant blues. A Salvator Scream specialty. Oh, my Zon! This is amazing work, Salvator. Absolutely stunning!"</b></p>
<p>[Spoiler omitted]</p>
<p>Laori laughs at Firdall's observation about her chipper-ness, <b>"I admit, I'm a little different from the rest of my fellows. They're much gloomier Guses than I am. But I can't help it. The pain, the suffering, the baring of the soul's torments for all the world to see - it's all just so exciting! I suppose that's what drew me to him and it's what keeps me going."</b>
<br />
<b>"Oh, but pish! You don't want to know about me and all that, do you? Salvator is <i>WAY</i> more interesting. I have got to know where you get your ideas. Have you seen a man like this one before?"</b> she asks, indicating the man with the empty pits as eyes.</p>Hi, Wade!
"Oh, no, Salvator's work is reasonably well known about Varisia, but not that far outside of it yet. Though there are some of us a bit more interested in the arts who like to keep our eyes open for masterpieces that are clearly inspired... and inspirational." She starts looking through the paintings and is quickly drawn to one of them.
The painting depicts a handsome man in the process of peeling away the flesh of his arms as if he were taking off a pair of gloves. Underneath, his...GM Bill Laori Vaus (alias of Bill Dunn)2018-11-02T05:53:22ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=16#7772018-11-02T05:18:28Z2018-11-02T05:18:28Z<p><b>"The question of our rescue from the ship does way heavily, Neltji. I still think it means that there is someone about this island who knows much about us, and about whom we know nothing. There's a gap in knowledge that I don't like,"</b> Caine frowns.
<br />
<b>"Still, I can't say that this excursion hasn't been an interesting adventure. I'm still waiting to see what more magnificent beasts we may see as we start to explore closer to the interior of the island."</b></p>"The question of our rescue from the ship does way heavily, Neltji. I still think it means that there is someone about this island who knows much about us, and about whom we know nothing. There's a gap in knowledge that I don't like," Caine frowns.
"Still, I can't say that this excursion hasn't been an interesting adventure. I'm still waiting to see what more magnificent beasts we may see as we start to explore closer to the interior of the island."Caine Battaglia (alias of Bill Dunn)2018-11-02T05:18:28ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=54#26872018-10-30T03:06:46Z2018-10-30T03:06:46Z<p>Having wounded the orc to his side badly, Bormann leaves it to Rask's tender mercies and lays into one of the archers.</p>
<p><span class="messageboard-dice"><b>Torag's Edge 1:</b></span> <span class="messageboard-dice">1d20 + 11 + 2 + 1 ⇒ (17) + 11 + 2 + 1 = 31</span>
<br />
<span class="messageboard-dice"><b>damage 1:</b></span> <span class="messageboard-dice">1d12 + 7 + 3 ⇒ (8) + 7 + 3 = 18</span></p>
<p><span class="messageboard-dice"><b>Torag's Edge 2:</b></span> <span class="messageboard-dice">1d20 + 6 + 2 + 1 ⇒ (14) + 6 + 2 + 1 = 23</span>
<br />
<span class="messageboard-dice"><b>damage 2:</b></span> <span class="messageboard-dice">1d12 + 7 + 3 ⇒ (10) + 7 + 3 = 20</span></p>Having wounded the orc to his side badly, Bormann leaves it to Rask's tender mercies and lays into one of the archers.
[dice=Torag's Edge 1]1d20+11+2+1[/dice]
[dice=damage 1]1d12+7+3[/dice]
[dice=Torag's Edge 2]1d20+6+2+1[/dice]
[dice=damage 2]1d12+7+3[/dice]Bormann Grimm (alias of Bill Dunn)2018-10-30T03:06:46ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=54#26832018-10-29T15:13:14Z2018-10-29T15:13:14Z<p>Bormann takes advantage of the gap left by the fallen orc and bounds forward until he's in their midst (risking an AoO in the process). <b>"You'll shoot arrows from the rear no more, vermin! You face Bormann Grimm and will meet your death!"</b>
<br />
He chops at the orc to his side in an effort to soften him up so Rask can help put him down.</p>
<p><span class="messageboard-dice"><b>Torag's Edge:</b></span> <span class="messageboard-dice">1d20 + 11 + 2 + 1 ⇒ (13) + 11 + 2 + 1 = 27</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d12 + 7 + 3 ⇒ (8) + 7 + 3 = 18</span></p>Bormann takes advantage of the gap left by the fallen orc and bounds forward until he's in their midst (risking an AoO in the process). "You'll shoot arrows from the rear no more, vermin! You face Bormann Grimm and will meet your death!"
He chops at the orc to his side in an effort to soften him up so Rask can help put him down.
[dice=Torag's Edge]1d20+11+2+1[/dice]
[dice=Damage]1d12+7+3[/dice]Bormann Grimm (alias of Bill Dunn)2018-10-29T15:13:14ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill Laori Vaus (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=113#56382018-10-29T05:37:44Z2018-10-29T05:37:44Z<p><b>"Hiya, Wednesday!"</b> Laori beams at Wednesday's introduction. <b>"Thank you ever so much for spiriting Salvator from a dreadful fate at the hands of a washed up actor. You have done the art world a great service."</b></p>
<p>Responding to Salvator's surprise, she says, <b>"Why, Salvator, <i>everyone</i> knows you. Your brushstrokes, your vibrant color! Oh, you clearly show the signs of such an exquisitely tortured soul! And that's why I'm here. •giggle• I want to know what <i>inspires</i> your art. How do you paint such beauty?"</b></p>"Hiya, Wednesday!" Laori beams at Wednesday's introduction. "Thank you ever so much for spiriting Salvator from a dreadful fate at the hands of a washed up actor. You have done the art world a great service."
Responding to Salvator's surprise, she says, "Why, Salvator, everyone knows you. Your brushstrokes, your vibrant color! Oh, you clearly show the signs of such an exquisitely tortured soul! And that's why I'm here. *giggle* I want to know what inspires your art. How do you paint such...GM Bill Laori Vaus (alias of Bill Dunn)2018-10-29T05:37:44ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=113#56372018-10-29T05:29:42Z2018-10-29T05:29:42Z<p>[Spoiler omitted]</p>
<p>Salvator's jaw drops when he sees Laori. <b>"I.. I..I don't know this woman,"</b> he stammers. <b>"How do you know me?"</b></p>[Spoiler omitted]
Salvator's jaw drops when he sees Laori. "I.. I..I don't know this woman," he stammers. "How do you know me?"GM Bill (alias of Bill Dunn)2018-10-29T05:29:42ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=54#26762018-10-25T14:41:28Z2018-10-25T14:41:28Z<p><b>"That did not take long. The place must be infested with the scum,"</b> Bormann remarks as he hefts Torag's Edge and heads in to back-up Kurag and Beetle.</p>"That did not take long. The place must be infested with the scum," Bormann remarks as he hefts Torag's Edge and heads in to back-up Kurag and Beetle.Bormann Grimm (alias of Bill Dunn)2018-10-25T14:41:28ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill Laori Vaus (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=113#56342018-10-25T05:15:41Z2018-10-25T05:15:41Z<p>The question is almost immediate followed by an exclamation of joy and a torrent of talk. <b>”It <i>IS</i> you! Oh, thank Zon you’re alive. I was <i>soooo</i> worried that something really, really bad had happened to you, especially once I heard that dreary, old actor had his men kidnap you. But now you’re out and free and these must be friends of yours. I’m Laori and I’ve been looking for this man for some time.”</b> </p>
<p>All of that more or less said in one breath by a cheerful looking elf with dark hair and eyes and a wardrobe that doesn’t seem to match her perky demeanor - she wears spiked chainmail and there’s a spiked chain hooked onto her belt.</p>
<p>[Spoiler omitted]</p>The question is almost immediate followed by an exclamation of joy and a torrent of talk. ”It IS you! Oh, thank Zon you’re alive. I was soooo worried that something really, really bad had happened to you, especially once I heard that dreary, old actor had his men kidnap you. But now you’re out and free and these must be friends of yours. I’m Laori and I’ve been looking for this man for some time.”
All of that more or less said in one breath by a cheerful looking elf with dark hair and eyes...GM Bill Laori Vaus (alias of Bill Dunn)2018-10-25T05:15:41ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=113#56332018-10-25T05:15:23Z2018-10-25T05:15:23Z<p>Salvator leads you to a section of the Old Dock neighborhood not far from one of the burned wooden bridges that used to link Endrin Isle to the mainland. The small building he approaches is a decrepit affair that has a slight lean to it. Various subdued sounds of life can be heard about the street and from the Shingles above, far more subdued than before the traumas of the plague and quarantine.</p>
<p>There don't seem to be any particular dangers involved in getting to his home, but when Salvator reaches the door, he fumbles about in dismay. <b>"I... I don't have my key. It <i>would</i> figure, wouldn't it?"</b> </p>
<p>But almost as if someone were waiting in the house for the sounds of people arriving (because they were) the door is flung open and a high-pitched and perky voice calls out, <b>"Salvator? Is that you?"</b></p>Salvator leads you to a section of the Old Dock neighborhood not far from one of the burned wooden bridges that used to link Endrin Isle to the mainland. The small building he approaches is a decrepit affair that has a slight lean to it. Various subdued sounds of life can be heard about the street and from the Shingles above, far more subdued than before the traumas of the plague and quarantine.
There don't seem to be any particular dangers involved in getting to his home, but when Salvator...GM Bill (alias of Bill Dunn)2018-10-25T05:15:23ZRe: Forums: Play-by-Post Discussion: DM Brainiac's Ironfang Invasion: Table 2Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/discussion&page=7#3162018-10-23T01:59:42Z2018-10-23T01:59:42Z<p>I can happily take the cloak of woodland creatures since it does seem fitting - but we also have two cloaks of resistance +1. Those should be taken by somebody. That'll give 3 of us +1 resistance bonuses and I think the 4th person should be first in line to get the next one...</p>I can happily take the cloak of woodland creatures since it does seem fitting - but we also have two cloaks of resistance +1. Those should be taken by somebody. That'll give 3 of us +1 resistance bonuses and I think the 4th person should be first in line to get the next one...Griffo the Druid (alias of Bill Dunn)2018-10-23T01:59:42ZRe: Forums: Play-by-Post Discussion: DM Brainiac's Ironfang Invasion: Table 2Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/discussion&page=7#3152018-10-23T01:43:12Z2018-10-23T01:43:12Z<p>And since we have time for crafting and purchasing - I don't believe we've shared out cash before. So here it is:</p>
<p>Each party member's share:
<br />
23 cp
<br />
338 sp
<br />
894 gp (we tend to get a lot of magic and other gear that we don't sell a lot of).</p>
<p>We'll get more, I'm sure, after we can sell stuff to Novvi.</p>And since we have time for crafting and purchasing - I don't believe we've shared out cash before. So here it is:
Each party member's share:
23 cp
338 sp
894 gp (we tend to get a lot of magic and other gear that we don't sell a lot of).
We'll get more, I'm sure, after we can sell stuff to Novvi.Griffo the Druid (alias of Bill Dunn)2018-10-23T01:43:12ZRe: Forums: Play-by-Post Discussion: DM Brainiac's Ironfang Invasion: Table 2Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/discussion&page=7#3142018-10-23T01:40:22Z2018-10-23T01:40:22Z<p>Ah, yes, leveling up. Healing has been a bit of a choke point for us so I'm looking at 2 alternatives for the feat I get - brew potion and craft wand. With brew potion, I can make cure light and cure moderate potions that people can take on their own. With craft wand, the individual charges are cheaper, but someone with UMD or the spell on their list has to use it.</p>
<p>I'll take and consider arguments for either...</p>Ah, yes, leveling up. Healing has been a bit of a choke point for us so I'm looking at 2 alternatives for the feat I get - brew potion and craft wand. With brew potion, I can make cure light and cure moderate potions that people can take on their own. With craft wand, the individual charges are cheaper, but someone with UMD or the spell on their list has to use it.
I'll take and consider arguments for either...Griffo the Druid (alias of Bill Dunn)2018-10-23T01:40:22ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=113#56272018-10-22T06:13:01Z2018-10-22T06:13:01Z<p>Salvatore glumly answers, <b>"I really want to get away from here. But I do need to get a few things in my flat before I leave. It isn't far and I would feel much safer if you came there with me."</b> He looks up and down the street. <b>"I would be surprised if Pilts gave up so easily. But, maybe you really did put the fear of death and damnation in him..."</b></p>
<p>Sure enough, the mayhem inflicted mainly by Tolenn and Wednesday seems to have suppressed trouble in the immediate area.</p>Salvatore glumly answers, "I really want to get away from here. But I do need to get a few things in my flat before I leave. It isn't far and I would feel much safer if you came there with me." He looks up and down the street. "I would be surprised if Pilts gave up so easily. But, maybe you really did put the fear of death and damnation in him..."
Sure enough, the mayhem inflicted mainly by Tolenn and Wednesday seems to have suppressed trouble in the immediate area.GM Bill (alias of Bill Dunn)2018-10-22T06:13:01ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=15#7402018-10-20T16:52:07Z2018-10-20T16:52:02Z<p>Caine takes another errant shot at the final creeper zombie.</p>
<p><span class="messageboard-dice"><b>long bow:</b></span> <span class="messageboard-dice">1d20 + 4 + 1 ⇒ (8) + 4 + 1 = 13</span></p>Caine takes another errant shot at the final creeper zombie.
[dice=long bow]1d20+4+1[/dice]Caine Battaglia (alias of Bill Dunn)2018-10-20T16:52:02ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=54#26552018-10-20T16:38:09Z2018-10-20T16:38:09Z<p>Bormann introduces himself to Umlo, <b>"And I am Bormann Grimm of the lost Sky Citadel of Koldukar. If you wield a weapon a bravely as you wield a frying pan, then you have my respect."</b></p>Bormann introduces himself to Umlo, "And I am Bormann Grimm of the lost Sky Citadel of Koldukar. If you wield a weapon a bravely as you wield a frying pan, then you have my respect."Bormann Grimm (alias of Bill Dunn)2018-10-20T16:38:09ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=28#13872018-10-20T16:18:55Z2018-10-20T16:18:55Z<p>Minto sulks a little, but accepts Griffo's explanation. This time...</p>Minto sulks a little, but accepts Griffo's explanation. This time...Minto the wolf (alias of Bill Dunn)2018-10-20T16:18:55ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=28#13862018-10-20T16:18:24Z2018-10-20T16:18:24Z<p>Griffo helps to gently remove the dead elf from the torture implement. <b>"I fear this is what's in store for all of us and many we hold dear if these hobgoblins are unchecked. But we need to have a care, now, as well. That fight took a lot out of us. We should get as much of this back to the troglodyte caves as we can so that our fellow refugees can use it."</b></p>
<p>Griffo takes out the pearl of power and activates it, recovering his cure light wounds spell.
<br />
<b>"Surma, you've taken the most serious beating and we will need to rely on your strength. Sorry, Minto, but you'll be next the first chance I get."</b></p>
<p><span class="messageboard-dice"><b>clw:</b></span> <span class="messageboard-dice">1d8 + 4 + 3 ⇒ (8) + 4 + 3 = 15</span></p>Griffo helps to gently remove the dead elf from the torture implement. "I fear this is what's in store for all of us and many we hold dear if these hobgoblins are unchecked. But we need to have a care, now, as well. That fight took a lot out of us. We should get as much of this back to the troglodyte caves as we can so that our fellow refugees can use it."
Griffo takes out the pearl of power and activates it, recovering his cure light wounds spell.
"Surma, you've taken the most serious...Griffo the Druid (alias of Bill Dunn)2018-10-20T16:18:24ZRe: Forums: Play-by-Post Discussion: DM Brainiac's Ironfang Invasion: Table 2Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/discussion&page=7#3132018-10-20T16:15:21Z2018-10-20T16:15:21Z<p>That might have come up and I might have missed it. But it's updated in the loot sheet now!</p>That might have come up and I might have missed it. But it's updated in the loot sheet now!Griffo the Druid (alias of Bill Dunn)2018-10-20T16:15:21ZRe: Forums: Play-by-Post Discussion: DM Brainiac's Ironfang Invasion: Table 2Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/discussion&page=7#3112018-10-20T16:00:31Z2018-10-20T16:00:31Z<p>I have updated the loot spreadsheet with the latest loot. Did we ever get the particulars on the magic breastplate from Fahrak?</p>
<p><a href="https://docs.google.com/spreadsheets/d/1p1PGAlXK5u8KcNjt2_K-PwCjC555IQFijJb1ruNiuaw/edit?usp=sharing" target="_blank" rel="nofollow">Loot Spreadsheet</a></p>I have updated the loot spreadsheet with the latest loot. Did we ever get the particulars on the magic breastplate from Fahrak?
Loot SpreadsheetGriffo the Druid (alias of Bill Dunn)2018-10-20T16:00:31ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=113#56222018-10-18T05:07:10Z2018-10-18T05:07:10Z<p><span class=messageboard-ooc>Yep, the building is explored. Those stairs head down into the first floor rubble and are actually impassible. </span></p>Yep, the building is explored. Those stairs head down into the first floor rubble and are actually impassible.GM Bill (alias of Bill Dunn)2018-10-18T05:07:10ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=53#26482018-10-17T16:18:56Z2018-10-17T16:18:56Z<p><b>"How do giants live as long as they do when they are as stupid as they are?"</b> Bormann asks... rhetorically.</p>"How do giants live as long as they do when they are as stupid as they are?" Bormann asks... rhetorically.Bormann Grimm (alias of Bill Dunn)2018-10-17T16:18:56ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=28#13772018-10-16T17:28:00Z2018-10-16T17:00:07Z<p>Minto licks at his and Griffo's wounds to offer some comfort.</p>Minto licks at his and Griffo's wounds to offer some comfort.Minto the wolf (alias of Bill Dunn)2018-10-16T17:00:07ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=28#13762018-10-16T17:27:51Z2018-10-16T16:59:24Z<p><b>"Oh, thank the gods!"</b> Griffo says with great relief as he rushes forward to Surma's prostrate body, zinging off a stabilize cantrip on the way.</p>
<p>He surveys the situation, carefully looking for any further threats before he runs the risk of making Surma a target again.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (9) + 12 = 21</span></p>
<p>Assuming there are no obvious threats...
<br />
<b>"We're not letting you slip away so easily, Surma. Come on back to us,"</b> he says as he touches her with his healing wand.</p>
<p><span class="messageboard-dice"><b>clw:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span> <span class=messageboard-ooc> wand has 3 charges left</span>
<br />
<span class=messageboard-ooc>...hey, good time to get that max result</span></p>"Oh, thank the gods!" Griffo says with great relief as he rushes forward to Surma's prostrate body, zinging off a stabilize cantrip on the way.
He surveys the situation, carefully looking for any further threats before he runs the risk of making Surma a target again.
[dice=Perception]1d20+12[/dice]
Assuming there are no obvious threats...
"We're not letting you slip away so easily, Surma. Come on back to us," he says as he touches her with his healing wand.
[dice=clw]1d8+1[/dice] wand...Griffo the Druid (alias of Bill Dunn)2018-10-16T16:59:24ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=53#26382018-10-16T01:07:13Z2018-10-16T01:07:13Z<p>Bormann steps forward to attack the orc directly in front of him in order to keep the orcs on the defensive. If he fells his first target, he shifts his second attack to the other orc.</p>
<p><span class="messageboard-dice"><b>Torag's Edge 1:</b></span> <span class="messageboard-dice">1d20 + 11 + 2 + 1 ⇒ (19) + 11 + 2 + 1 = 33</span>
<br />
<span class="messageboard-dice"><b>damage 1:</b></span> <span class="messageboard-dice">1d12 + 7 + 3 ⇒ (12) + 7 + 3 = 22</span></p>
<p><span class="messageboard-dice"><b>Torag's Edge 2:</b></span> <span class="messageboard-dice">1d20 + 6 + 2 + 1 ⇒ (10) + 6 + 2 + 1 = 19</span>
<br />
<span class="messageboard-dice"><b>damage 2:</b></span> <span class="messageboard-dice">1d12 + 7 + 3 ⇒ (10) + 7 + 3 = 20</span></p>Bormann steps forward to attack the orc directly in front of him in order to keep the orcs on the defensive. If he fells his first target, he shifts his second attack to the other orc.
[dice=Torag's Edge 1]1d20+11+2+1[/dice]
[dice=damage 1]1d12+7+3[/dice]
[dice=Torag's Edge 2]1d20+6+2+1[/dice]
[dice=damage 2]1d12+7+3[/dice]Bormann Grimm (alias of Bill Dunn)2018-10-16T01:07:13ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=15#7292018-10-16T00:46:58Z2018-10-16T00:46:58Z<p>With the zombies starting to make their way out of the entanglement, Caine moves closer to his companions and shifts targets to shoot at the closest one. But again his shot goes awry.</p>
<p><span class="messageboard-dice"><b>long bow:</b></span> <span class="messageboard-dice">1d20 + 4 + 1 ⇒ (2) + 4 + 1 = 7</span></p>With the zombies starting to make their way out of the entanglement, Caine moves closer to his companions and shifts targets to shoot at the closest one. But again his shot goes awry.
[dice=long bow]1d20+4+1[/dice]Caine Battaglia (alias of Bill Dunn)2018-10-16T00:46:58ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=28#13702018-10-15T09:52:55Z2018-10-13T16:58:29Z<p><span class=messageboard-ooc>I'm worried that if I hit you with more healing, she'll just hit you with another bomb.</span></p>I'm worried that if I hit you with more healing, she'll just hit you with another bomb.Griffo the Druid (alias of Bill Dunn)2018-10-13T16:58:29ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=53#26292018-10-13T03:09:38Z2018-10-13T03:09:38Z<p>Bormann aims another wicked chop at his wounded foe. <b>”You face the wrath of the Faithful Grimms! I will leave the corpses of you and all your kind to the carrion birds!”</b></p>
<p><span class="messageboard-dice"><b>Torag’s Edge 1:</b></span> <span class="messageboard-dice">1d20 + 11 + 1 + 2 ⇒ (4) + 11 + 1 + 2 = 18</span>
<br />
<span class="messageboard-dice"><b>damage 1:</b></span> <span class="messageboard-dice">1d12 + 7 + 3 ⇒ (5) + 7 + 3 = 15</span></p>
<p>He then lashes out again.
<br />
<span class=messageboard-ooc>If the first Target still lives, strike at him again, otherwise switch to new target</span></p>
<p><span class="messageboard-dice"><b>Torag’s Edge 2:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 + 2 ⇒ (12) + 6 + 1 + 2 = 21</span>
<br />
<span class="messageboard-dice"><b>damage 2:</b></span> <span class="messageboard-dice">1d12 + 7 + 3 ⇒ (12) + 7 + 3 = 22</span></p>Bormann aims another wicked chop at his wounded foe. ”You face the wrath of the Faithful Grimms! I will leave the corpses of you and all your kind to the carrion birds!”
[dice=Torag’s Edge 1]1d20+11+1+2[/dice]
[dice=damage 1]1d12+7+3[/dice]
He then lashes out again.
If the first Target still lives, strike at him again, otherwise switch to new target
[dice=Torag’s Edge 2]1d20+6+1+2[/dice]
[dice=damage 2]1d12+7+3[/dice]Bormann Grimm (alias of Bill Dunn)2018-10-13T03:09:38ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=28#13682018-10-12T15:23:07Z2018-10-12T15:23:07Z<p>Though badly hurt, Minto refuses to give up and continues to attempt to savage the alchemist, but fails to grab hold.</p>
<p><span class="messageboard-dice"><b>bite+flanking:</b></span> <span class="messageboard-dice">1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 9</span></p>Though badly hurt, Minto refuses to give up and continues to attempt to savage the alchemist, but fails to grab hold.
[dice=bite+flanking]1d20+6+2[/dice]Minto the wolf (alias of Bill Dunn)2018-10-12T15:23:07ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=28#13672018-10-12T15:21:01Z2018-10-12T15:21:01Z<p>Bouyed by success (but very worried about needing to get to Surma and making sure Minto doesn't collapse), Griffo tries to strike at the alchemist once more.
<br />
<b>"Your cause here is lost. Why do you fight on?"</b> he asks.</p>
<p><span class="messageboard-dice"><b>melee touch+flank:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 ⇒ (8) + 3 + 2 = 13</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 2 ⇒ (4) + 2 = 6</span></p>
<p><span class="messageboard-dice"><b>blur:</b></span> <span class="messageboard-dice">1d100 ⇒ 52</span></p>Bouyed by success (but very worried about needing to get to Surma and making sure Minto doesn't collapse), Griffo tries to strike at the alchemist once more.
"Your cause here is lost. Why do you fight on?" he asks.
[dice=melee touch+flank]1d20+3+2[/dice]
[dice=damage]1d8+2[/dice]
[dice=blur]1d100[/dice]Griffo the Druid (alias of Bill Dunn)2018-10-12T15:21:01ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=28#13662018-10-12T15:17:54Z2018-10-12T15:17:54Z<p>Minto also takes advantage of the alchemist's disadvantage.</p>
<p><span class="messageboard-dice"><b>bite+flanking vs prone AC:</b></span> <span class="messageboard-dice">1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 25</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (1) + 3 = 4</span></p>
<p><span class="messageboard-dice"><b>blur:</b></span> <span class="messageboard-dice">1d100 ⇒ 83</span></p>Minto also takes advantage of the alchemist's disadvantage.
[dice=bite+flanking vs prone AC]1d20+6+2[/dice]
[dice=damage]1d6+3[/dice]
[dice=blur]1d100[/dice]Minto the wolf (alias of Bill Dunn)2018-10-12T15:17:54ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=28#13652018-10-12T15:18:20Z2018-10-12T15:13:00Z<p>Griffo takes advantage of the alchemist standing up and slashes in with his flame blade.</p>
<p><span class="messageboard-dice"><b>melee touch+flanking vs prone target:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 ⇒ (13) + 3 + 2 = 18</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 2 ⇒ (7) + 2 = 9</span> of fire damage</p>
<p><span class="messageboard-dice"><b>blur:</b></span> <span class="messageboard-dice">1d100 ⇒ 94</span></p>Griffo takes advantage of the alchemist standing up and slashes in with his flame blade.
[dice=melee touch+flanking vs prone target]1d20+3+2[/dice]
[dice=damage]1d8+2[/dice] of fire damage
[dice=blur]1d100[/dice]Griffo the Druid (alias of Bill Dunn)2018-10-12T15:13:00ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=28#13622018-10-10T23:54:07Z2018-10-10T23:54:07Z<p>Minto charges at the alchemist in an effort to rescue his companion.</p>
<p><span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">1d20 + 6 + 2 + 2 ⇒ (11) + 6 + 2 + 2 = 21</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (3) + 3 = 6</span>
<br />
<span class="messageboard-dice"><b>trip:</b></span> <span class="messageboard-dice">1d20 + 5 + 2 + 2 ⇒ (18) + 5 + 2 + 2 = 27</span></p>Minto charges at the alchemist in an effort to rescue his companion.
[dice=bite]1d20+6+2+2[/dice]
[dice=damage]1d6+3[/dice]
[dice=trip]1d20+5+2+2[/dice]Minto the wolf (alias of Bill Dunn)2018-10-10T23:54:07ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=28#13612018-10-10T23:52:21Z2018-10-10T23:52:21Z<p><span class="messageboard-dice"><b>Ref save:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (16) + 6 = 22</span> <span class=messageboard-ooc>some damage resisted</span></p>
<p><b>"Give me a hand, Minto!"</b> Griffo calls out as he moves past the alchemist in an effort to hem her in. He then tries to slash her with his magical blade.</p>
<p><span class="messageboard-dice"><b>melee touch:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (8) + 3 = 11</span></p>[dice=Ref save]1d20+6[/dice] some damage resisted
"Give me a hand, Minto!" Griffo calls out as he moves past the alchemist in an effort to hem her in. He then tries to slash her with his magical blade.
[dice=melee touch]1d20+3[/dice]Griffo the Druid (alias of Bill Dunn)2018-10-10T23:52:21ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=53#26252018-10-10T23:40:24Z2018-10-10T23:40:24Z<p>Bormann charges into the fight. He brings his axe down hard upon one of the orcs standing in the way.</p>
<p><span class="messageboard-dice"><b>Torag's Edge:</b></span> <span class="messageboard-dice">1d20 + 11 + 1 + 2 + 2 ⇒ (7) + 11 + 1 + 2 + 2 = 23</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d12 + 7 + 3 ⇒ (3) + 7 + 3 = 13</span></p>
<p><span class=messageboard-ooc>AC after the charge is 17</span></p>Bormann charges into the fight. He brings his axe down hard upon one of the orcs standing in the way.
[dice=Torag's Edge]1d20+11+1+2+2[/dice]
[dice=damage]1d12+7+3[/dice]
AC after the charge is 17Bormann Grimm (alias of Bill Dunn)2018-10-10T23:40:24ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=15#7192018-10-10T04:05:31Z2018-10-10T04:05:31Z<p><b>"I think we're hurting the creeper. Kind of hard to tell since it's a plant."</b> Caine grumbles as he takes another shot at the plant.</p>
<p><span class="messageboard-dice"><b>longbow:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (8) + 4 = 12</span></p>
<p>The woody exterior of the plant, however, keeps the arrow from doing much good.</p>"I think we're hurting the creeper. Kind of hard to tell since it's a plant." Caine grumbles as he takes another shot at the plant.
[dice=longbow]1d20+4[/dice]
The woody exterior of the plant, however, keeps the arrow from doing much good.Caine Battaglia (alias of Bill Dunn)2018-10-10T04:05:31ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=113#56202018-10-09T03:51:05Z2018-10-09T03:51:05Z<p>A quick look about and riffle through boxes nets the Great Firaldi a jewelry box. It is unlocked and opening it reveals what appears to be mainly costume jewelry. A quick glance suggests that most of it is worth silvers at most, though there may be a find or two in there amid the gaudy brooches.</p>
<p>The final chamber on the floor and accessible through the hallways appears to have once been a storage room. It now sits mostly empty and a reason why is easy to determine... part of the room has collapsed, leaving it partly exposed to the outside. Peering through the corner where the wall and part of the floor has collapsed into the rubble below, it appears that another serviceable exit from Pilts's Palace has been found.</p>A quick look about and riffle through boxes nets the Great Firaldi a jewelry box. It is unlocked and opening it reveals what appears to be mainly costume jewelry. A quick glance suggests that most of it is worth silvers at most, though there may be a find or two in there amid the gaudy brooches.
The final chamber on the floor and accessible through the hallways appears to have once been a storage room. It now sits mostly empty and a reason why is easy to determine... part of the room has...GM Bill (alias of Bill Dunn)2018-10-09T03:51:05ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=28#13582018-10-09T03:29:05Z2018-10-09T03:29:05Z<p><span class=messageboard-ooc>Oh, saving throw...</span>
<br />
<span class="messageboard-dice"><b>Ref save:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (3) + 6 = 9</span>
<br />
<span class=messageboard-ooc>I take the full 6 points of damage</span></p>Oh, saving throw...
[dice=Ref save]1d20+6[/dice]
I take the full 6 points of damageGriffo the Druid (alias of Bill Dunn)2018-10-09T03:29:05ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=28#13572018-10-09T03:27:35Z2018-10-09T03:27:35Z<p><b>"Hold on, Surma. I've got to take this closer,"</b> Griffo says as he lashes out with his flame blade.</p>
<p><span class="messageboard-dice"><b>melee touch:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (18) + 3 = 21</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 2 ⇒ (6) + 2 = 8</span></p>"Hold on, Surma. I've got to take this closer," Griffo says as he lashes out with his flame blade.
[dice=melee touch]1d20+3[/dice]
[dice=damage]1d8+2[/dice]Griffo the Druid (alias of Bill Dunn)2018-10-09T03:27:35ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=28#13562018-10-09T03:25:18Z2018-10-09T03:25:18Z<p>Minto desperately tries to bite at the archer and drag him to the ground.</p>
<p><span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (11) + 6 = 17</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (4) + 3 = 7</span>
<br />
<span class="messageboard-dice"><b>trip:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (13) + 5 = 18</span></p>Minto desperately tries to bite at the archer and drag him to the ground.
[dice=bite]1d20+6[/dice]
[dice=damage]1d6+3[/dice]
[dice=trip]1d20+5[/dice]Minto the wolf (alias of Bill Dunn)2018-10-09T03:25:18ZRe: Forums: Play-by-Post Discussion: DM RichD's Giantslayer Campaign DiscussionBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/discussion&page=7#3352018-09-29T00:30:30Z2018-09-29T00:30:30Z<div class="messageboard-quotee">Rask Hammersong wrote:</div><blockquote> and also I have spent entirely too much time with the new Pathfinder: Kingmaker CRPG since it came out. </blockquote><p>I'm in the process of downloading it right now...Rask Hammersong wrote:and also I have spent entirely too much time with the new Pathfinder: Kingmaker CRPG since it came out.
I'm in the process of downloading it right now...Bormann Grimm (alias of Bill Dunn)2018-09-29T00:30:30ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=15#7052018-09-26T00:22:47Z2018-09-26T00:22:47Z<p>A bit frustrated with his shooting, Caine flexes his shoulder and tries again. </p>
<p><span class="messageboard-dice"><b>longbow:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (12) + 4 = 16</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 4</span></p>A bit frustrated with his shooting, Caine flexes his shoulder and tries again.
[dice=longbow]1d20+4[/dice]
[dice=damage]1d8[/dice]Caine Battaglia (alias of Bill Dunn)2018-09-26T00:22:47ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=113#56172018-09-26T00:15:20Z2018-09-26T00:15:20Z<p>Salvator shakes his head and sniffles, <b>"I don't know if Glorio is loyal to the queen or not. He seemed agreeable enough when I asked him to keep Neolandus safe. I pray he stayed that way. I just want to get out of here - to get <i>away</i> from here."</b></p>
<p>He looks about and gestures at the three paintings. <b>"If you will look into Neolandus's safety, you can have those. Pilts doesn't deserve them, that's for sure."</b></p>
<p>Meanwhile, Firdall finds no sign of danger on the door across the hall. The chamber beyond seems to be a storeroom - packed with crates, boxes, and barrels. It looks like some have been opened and at least partly rummaged through as some colorful clothing and costuming is piled about some incompletely closed crates.</p>Salvator shakes his head and sniffles, "I don't know if Glorio is loyal to the queen or not. He seemed agreeable enough when I asked him to keep Neolandus safe. I pray he stayed that way. I just want to get out of here - to get away from here."
He looks about and gestures at the three paintings. "If you will look into Neolandus's safety, you can have those. Pilts doesn't deserve them, that's for sure."
Meanwhile, Firdall finds no sign of danger on the door across the hall. The chamber...GM Bill (alias of Bill Dunn)2018-09-26T00:15:20ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=27#13502018-09-25T23:44:52Z2018-09-25T23:44:52Z<p><span class="messageboard-dice"><b>ref save:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (9) + 7 = 16</span> Minto is utterly unfazed by the cold bomb. <span class=messageboard-ooc>evasion, for the win</span></p>
<p>He bounds at the closer archer, but fails to do more than harry him a bit.</p>
<p><span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (6) + 6 = 12</span></p>[dice=ref save]1d20+7[/dice] Minto is utterly unfazed by the cold bomb. evasion, for the win
He bounds at the closer archer, but fails to do more than harry him a bit.
[dice=bite]1d20+6[/dice]Minto the wolf (alias of Bill Dunn)2018-09-25T23:44:52ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=27#13492018-09-25T23:41:51Z2018-09-25T23:41:51Z<p><span class="messageboard-dice"><b>ref save:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (14) + 6 = 20</span> <span class=messageboard-ooc>success - Griffo only takes 3</span></p>
<p><b>"Minto! Go get that archer!"</b> Griffo indicates the closer of the two as he touches Surma yet again with a wand.</p>
<p><span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (5) + 1 = 6</span> hp healed, <span class=messageboard-ooc>4 charges left</span></p>
<p>He then takes a step to get between Surma and the archers - as well as a bit closer to the alchemist. If she's going to throw more bombs, she might find herself feeling a bit of his flame blade.</p>[dice=ref save]1d20+6[/dice] success - Griffo only takes 3
"Minto! Go get that archer!" Griffo indicates the closer of the two as he touches Surma yet again with a wand.
[dice=CLW]1d8+1[/dice] hp healed, 4 charges left
He then takes a step to get between Surma and the archers - as well as a bit closer to the alchemist. If she's going to throw more bombs, she might find herself feeling a bit of his flame blade.Griffo the Druid (alias of Bill Dunn)2018-09-25T23:41:51ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=113#56152018-09-23T20:31:40Z2018-09-23T20:31:40Z<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>Glorio isn't known to be particularly loyal to the queen. He's known to be more of a genial presence in the public eye than his father had been - notably the way he makes the rounds of the slums of Old Korvosa, handing out candy to children and coins to their parents. His younger sister Meliya is the more public of the two and she's closer in age to Queen Ileosa and with beauty to rival. Rumor puts them as rivals, at least on a rhetorical, passive-aggressive insult level. </span></p>[Spoiler omitted]
Glorio isn't known to be particularly loyal to the queen. He's known to be more of a genial presence in the public eye than his father had been - notably the way he makes the rounds of the slums of Old Korvosa, handing out candy to children and coins to their parents. His younger sister Meliya is the more public of the two and she's closer in age to Queen Ileosa and with beauty to rival. Rumor puts them as rivals, at least on a rhetorical, passive-aggressive insult level.GM Bill (alias of Bill Dunn)2018-09-23T20:31:40ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=53#26042018-09-21T01:08:56Z2018-09-21T01:08:56Z<p>Bormann shrugs, <b>"We Grimms aren't given to a lot of sneaking around and I am no exception. Like as not, the sound of my armor will betray any attempt I make to get to close. I am not opposed to trying, I just know not to expect great outcomes,"</b> the dwarf confesses.
<br />
<b>"You might do well to leave us behind and get into position. Then we can try to approach silently. When we inevitably draw the orcs' attention, at least you will be in position to make better use of it, Kurag."</b></p>Bormann shrugs, "We Grimms aren't given to a lot of sneaking around and I am no exception. Like as not, the sound of my armor will betray any attempt I make to get to close. I am not opposed to trying, I just know not to expect great outcomes," the dwarf confesses.
"You might do well to leave us behind and get into position. Then we can try to approach silently. When we inevitably draw the orcs' attention, at least you will be in position to make better use of it, Kurag."Bormann Grimm (alias of Bill Dunn)2018-09-21T01:08:56ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=15#7012018-09-20T13:26:36Z2018-09-20T13:26:36Z<p>Since the creeper zombies are still some distance away and 2/3 entangled, Caine also concentrates on the plant - the root of the problem. The arrow hits a dense tangle and fails to do any damage.</p>
<p><span class="messageboard-dice"><b>longbow:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (4) + 4 = 8</span></p>Since the creeper zombies are still some distance away and 2/3 entangled, Caine also concentrates on the plant - the root of the problem. The arrow hits a dense tangle and fails to do any damage.
[dice=longbow]1d20+4[/dice]Caine Battaglia (alias of Bill Dunn)2018-09-20T13:26:36ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=113#56122018-09-20T01:49:33Z2018-09-20T01:49:33Z<p><b>"Yes! Yes, that's him. Neolandus Kalepopolis. He's been a patron of mine for a while, even a friend, but I never expected him to show up at my flat - and not like that! He was bleeding and hurt and really sick. He said that the Red Mantis was after him. I did what I could and hid him a few days. But I can't defend him from assassins! I thought the Arkonas could so I took him there. Glorio Arkona is another patron of mine. I thought it would be alright. I eventually told Vencarlo about it and that's when he got mad. He told me they were a lot more dangerous than I thought. He was really mad at me and that I may have Neolandus's blood on my hands."</b> Salvator sobs again. <b>"But I wanted to save him!"</b></p>"Yes! Yes, that's him. Neolandus Kalepopolis. He's been a patron of mine for a while, even a friend, but I never expected him to show up at my flat - and not like that! He was bleeding and hurt and really sick. He said that the Red Mantis was after him. I did what I could and hid him a few days. But I can't defend him from assassins! I thought the Arkonas could so I took him there. Glorio Arkona is another patron of mine. I thought it would be alright. I eventually told Vencarlo about it and...GM Bill (alias of Bill Dunn)2018-09-20T01:49:33ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=27#13432018-09-17T18:43:45Z2018-09-17T18:43:45Z<p>Since the archer has gotten himself close enough to the enchanted tree, Griffo tries to increase the disruption of the enemy and directs the tree to smash the archer.</p>
<p><span class="messageboard-dice"><b>wilderness soldier:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (9) + 6 = 15</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (3) + 3 = 6</span></p>
<p>Meanwhile, Griffo can see that Surma is a bit green around the gills and touches her again with the wand.
<br />
<span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (7) + 1 = 8</span> <span class=messageboard-ooc>5 charges left</span></p>
<p>He then repositions himself around her to help draw attacks from the archers.</p>
<p><span class="messageboard-dice"><b>ref save:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (5) + 6 = 11</span> - <span class=messageboard-ooc>Griffo's efforts to avoid the alchemist's cold bomb were also lackluster and he takes the full 6.</span></p>
<p><span class=messageboard-ooc>Forgot! Scarvinious would have taken another 1d6 fire damage last round from the alchemist's fire if he didn't take the time to put himself out.</span>
<br />
<span class="messageboard-dice"><b>alchemist fire round 2:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span> fire damage <span class=messageboard-ooc>I hope I can get that added to his damage total</span></p>Since the archer has gotten himself close enough to the enchanted tree, Griffo tries to increase the disruption of the enemy and directs the tree to smash the archer.
[dice=wilderness soldier]1d20+6[/dice]
[dice=damage]1d8+3[/dice]
Meanwhile, Griffo can see that Surma is a bit green around the gills and touches her again with the wand.
[dice=CLW]1d8+1[/dice] 5 charges left
He then repositions himself around her to help draw attacks from the archers.
[dice=ref save]1d20+6[/dice] - Griffo's...Griffo the Druid (alias of Bill Dunn)2018-09-17T18:43:45ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=27#13422018-09-17T18:29:46Z2018-09-17T18:29:46Z<p>Minto attacks Scarvinious again.</p>
<p><span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (9) + 6 = 15</span> <span class=messageboard-ooc>not sure if it'll hit, so I'll roll the follow-ups</span></p>
<p><span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (3) + 3 = 6</span>
<br />
<span class="messageboard-dice"><b>trip:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (10) + 5 = 15</span></p>Minto attacks Scarvinious again.
[dice=bite]1d20+6[/dice] not sure if it'll hit, so I'll roll the follow-ups
[dice=damage]1d6+3[/dice]
[dice=trip]1d20+5[/dice]Minto the wolf (alias of Bill Dunn)2018-09-17T18:29:46ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=14#6922018-09-15T06:59:13Z2018-09-15T06:59:13Z<p>With the zombies at least temporarily restrained, Caine aims for the creeper. His arrow strikes home.</p>
<p><span class="messageboard-dice"><b>longbow:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (16) + 4 = 20</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 3</span></p>With the zombies at least temporarily restrained, Caine aims for the creeper. His arrow strikes home.
[dice=longbow]1d20+4[/dice]
[dice=damage]1d8[/dice]Caine Battaglia (alias of Bill Dunn)2018-09-15T06:59:13ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=27#13392018-09-15T06:55:32Z2018-09-15T06:55:32Z<p>Minto lunges at Scarvinious, but luck isn't with him and his opponent avoids his gnashing teeth.</p>
<p><span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (5) + 6 = 11</span></p>Minto lunges at Scarvinious, but luck isn't with him and his opponent avoids his gnashing teeth.
[dice=bite]1d20+6[/dice]Minto the wolf (alias of Bill Dunn)2018-09-15T06:55:32ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=27#13382018-09-15T06:52:47Z2018-09-15T06:52:47Z<p><b>"Minto, get that hobgoblin!"</b> Griffo points at Scarvinious.</p>
<p>Seeing the dire situation that Surma is in, Griffo taps her with the curing wand.
<br />
<span class="messageboard-dice"><b>cure light wounds:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (1) + 1 = 2</span>hp of healing to Surma <span class=messageboard-ooc>6 charges left</span></p>
<p>The tree tries once more to clobber the hobgoblin.
<br />
<span class="messageboard-dice"><b>wilderness soldier - tree:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (14) + 6 = 20</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (5) + 3 = 8</span></p>"Minto, get that hobgoblin!" Griffo points at Scarvinious.
Seeing the dire situation that Surma is in, Griffo taps her with the curing wand.
[dice=cure light wounds]1d8+1[/dice]hp of healing to Surma 6 charges left
The tree tries once more to clobber the hobgoblin.
[dice=wilderness soldier - tree]1d20 + 6[/dice]
[dice=damage]1d8+3[/dice]Griffo the Druid (alias of Bill Dunn)2018-09-15T06:52:47ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=52#25952018-09-15T06:44:11Z2018-09-15T06:44:11Z<p><b>"Probably a patrol or hunting party. It might be a while before they're missed. Let's put some miles behind us before anyone tries to find that misbegotten creature."</b> Bormann suggests.</p>"Probably a patrol or hunting party. It might be a while before they're missed. Let's put some miles behind us before anyone tries to find that misbegotten creature." Bormann suggests.Bormann Grimm (alias of Bill Dunn)2018-09-15T06:44:11ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=113#56082018-09-15T06:37:42Z2018-09-15T06:37:42Z<p>Salvator takes a few shuddering gasps and then a torrent comes out. <b>"I didn't know what to do. I didn't know! I couldn't keep Neolandus hidden forever so I took him to Arkona. I thought they'd be able to hide him, but then Vencarlo told me that Arkona couldn't be trusted. So he must have gone to see if he could get Neolandus back. But that means if he's missing they probably did away with him. But I didn't mean for that to happen! I didn't know!"</b> he sobs again.</p>Salvator takes a few shuddering gasps and then a torrent comes out. "I didn't know what to do. I didn't know! I couldn't keep Neolandus hidden forever so I took him to Arkona. I thought they'd be able to hide him, but then Vencarlo told me that Arkona couldn't be trusted. So he must have gone to see if he could get Neolandus back. But that means if he's missing they probably did away with him. But I didn't mean for that to happen! I didn't know!" he sobs again.GM Bill (alias of Bill Dunn)2018-09-15T06:37:42ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=52#25882018-09-11T02:01:24Z2018-09-11T02:01:24Z<p>Bormann presses his assault on the giant with Torag's Edge. <b>"You walk with orcs, send those vermin to kill us, and then dare to complain? We will end you!"</b></p>
<p><span class="messageboard-dice"><b>Torag's Edge 1:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (13) + 11 = 24</span>
<br />
<span class="messageboard-dice"><b>damage 1:</b></span> <span class="messageboard-dice">1d12 + 7 ⇒ (10) + 7 = 17</span></p>
<p><span class="messageboard-dice"><b>Torag's Edge 2:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (5) + 6 = 11</span>
<br />
<span class="messageboard-dice"><b>damage 2:</b></span> <span class="messageboard-dice">1d12 + 7 ⇒ (5) + 7 = 12</span></p>Bormann presses his assault on the giant with Torag's Edge. "You walk with orcs, send those vermin to kill us, and then dare to complain? We will end you!"
[dice=Torag's Edge 1]1d20+11[/dice]
[dice=damage 1]1d12+7[/dice]
[dice=Torag's Edge 2]1d20+6[/dice]
[dice=damage 2]1d12+7[/dice]Bormann Grimm (alias of Bill Dunn)2018-09-11T02:01:24ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=52#25822018-09-10T03:06:15Z2018-09-10T03:06:15Z<p>Bormann rushes in to chop at the giant with Torag's Edge. <b>"You are not getting away from us! Your orc minions are dead, and now you soon will be!"</b></p>
<p><span class="messageboard-dice"><b>Torag's Edge:</b></span> <span class="messageboard-dice">1d20 + 11 + 1 ⇒ (9) + 11 + 1 = 21</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d12 + 7 ⇒ (12) + 7 = 19</span></p>Bormann rushes in to chop at the giant with Torag's Edge. "You are not getting away from us! Your orc minions are dead, and now you soon will be!"
[dice=Torag's Edge]1d20+11+1[/dice]
[dice=damage]1d12+7[/dice]Bormann Grimm (alias of Bill Dunn)2018-09-10T03:06:15ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=113#56052018-09-08T05:09:07Z2018-09-08T05:09:07Z<p>Salvator reacts to the questions about Vencarlo with a more dismayed look than before. He doesn't even react to the sandwich and rum offered to him by Firdall.</p>
<p><b>"You can't find Vencarlo?!?"</b> a look of dawning horror grows on his face. <b>"Oh, no! No, no no, no, no! Oh, it's my fault."</b> He clutches at his lank hair. <b>"Stupid! Stupid! Oh, gods, I've killed him! Oh, no! No!"</b> he says as he breaks down in sobs, clearly extremely distraught.</p>Salvator reacts to the questions about Vencarlo with a more dismayed look than before. He doesn't even react to the sandwich and rum offered to him by Firdall.
"You can't find Vencarlo?!?" a look of dawning horror grows on his face. "Oh, no! No, no no, no, no! Oh, it's my fault." He clutches at his lank hair. "Stupid! Stupid! Oh, gods, I've killed him! Oh, no! No!" he says as he breaks down in sobs, clearly extremely distraught.GM Bill (alias of Bill Dunn)2018-09-08T05:09:07ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=52#25732018-09-07T23:14:51Z2018-09-07T23:14:51Z<p><b>"I'm with you, Rask! Killing a giant in its sleep is no test of our mettle. For Lost Koldukar!"</b> Bormann cries out as he rushes after the giant.</p>"I'm with you, Rask! Killing a giant in its sleep is no test of our mettle. For Lost Koldukar!" Bormann cries out as he rushes after the giant.Bormann Grimm (alias of Bill Dunn)2018-09-07T23:14:51ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=14#6782018-09-06T17:35:18Z2018-09-06T17:35:18Z<p><b>"Yeah, the flora in the tropics can be a bit different from what you see up north. I've heard them called yellow musk creepers. Dangerous, but I think if we stay far enough away, we can probably avoid it,"</b> Caine estimates.</p>"Yeah, the flora in the tropics can be a bit different from what you see up north. I've heard them called yellow musk creepers. Dangerous, but I think if we stay far enough away, we can probably avoid it," Caine estimates.Caine Battaglia (alias of Bill Dunn)2018-09-06T17:35:18ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=113#56012018-09-06T05:32:14Z2018-09-06T05:32:14Z<p>Salvator looks like he's about to say something in response to Firdall's question about where he can be safe, but then he looks stricken. <b>"I... I... I don't know."</b> he finally manages to stammer. <b>"I... Vencarlo! He'll know. Get me to Vencarlo Orisini. He will know a safe place to go."</b></p>Salvator looks like he's about to say something in response to Firdall's question about where he can be safe, but then he looks stricken. "I... I... I don't know." he finally manages to stammer. "I... Vencarlo! He'll know. Get me to Vencarlo Orisini. He will know a safe place to go."GM Bill (alias of Bill Dunn)2018-09-06T05:32:14ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=27#13272018-09-05T23:55:31Z2018-09-05T23:55:31Z<p>Held back by his companion, Minto growls at the hobgoblin.</p>Held back by his companion, Minto growls at the hobgoblin.Minto the wolf (alias of Bill Dunn)2018-09-05T23:55:31ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=27#13262018-09-05T23:55:05Z2018-09-05T23:55:05Z<p>With the bugbear within the tree's reach, Griffo calls out, <b>"Get him, tree!"</b> A limb of the tree smashes down at the wicked humanoid.</p>
<p><span class="messageboard-dice"><b>wilderness soldier - tree:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (4) + 6 = 10</span>
<br />
<span class=messageboard-ooc>betting that's a miss</span></p>
<p><b>"Stay, Minto! Stay just a bit longer."</b>
<br />
Griffo quickly fishes out a flask of alchemist fire from the handy haversack, steps forward, and flings it at the bugbear.</p>
<p><span class="messageboard-dice"><b>ranged touch:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (17) + 7 = 24</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span> fire on a direct hit, splash for 1</p>With the bugbear within the tree's reach, Griffo calls out, "Get him, tree!" A limb of the tree smashes down at the wicked humanoid.
[dice=wilderness soldier - tree]1d20+6[/dice]
betting that's a miss
"Stay, Minto! Stay just a bit longer."
Griffo quickly fishes out a flask of alchemist fire from the handy haversack, steps forward, and flings it at the bugbear.
[dice=ranged touch]1d20+7[/dice]
[dice=damage]1d6[/dice] fire on a direct hit, splash for 1Griffo the Druid (alias of Bill Dunn)2018-09-05T23:55:05ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=14#6732018-09-05T22:55:51Z2018-09-05T22:55:51Z<p>Caine pulls an arrow from his quiver as he prepares his bow to fire in case the humanoids turn out to be hostile. As he does so, he attempts to get into a less exposed position where he can observe the humanoids without alarming them.
<br />
<span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (11) + 4 = 15</span></p>
<p><span class=messageboard-ooc>Also, relying on know nature to ID something about the plant and humanoids</span>
<br />
<span class="messageboard-dice"><b>Know nature:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (7) + 4 = 11</span></p>Caine pulls an arrow from his quiver as he prepares his bow to fire in case the humanoids turn out to be hostile. As he does so, he attempts to get into a less exposed position where he can observe the humanoids without alarming them.
[dice=Stealth]1d20+4[/dice]
Also, relying on know nature to ID something about the plant and humanoids
[dice=Know nature]1d20+4[/dice]Caine Battaglia (alias of Bill Dunn)2018-09-05T22:55:51ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=52#25662018-09-05T18:21:37Z2018-09-05T18:16:55Z<p><span class=messageboard-ooc>Was that -1 on damage for my DR? I'm actually DR 3 now. I should put that on my header.</span></p>
<p>Bormann takes the hit from the orc and strives to give it back... in spades.</p>
<p><span class="messageboard-dice"><b>Torag's Edge, PowerAttack:</b></span> <span class="messageboard-dice">1d20 + 11 - 2 + 1 + 1 ⇒ (20) + 11 - 2 + 1 + 1 = 31</span> <span class=messageboard-ooc>crit threat</span>
<br />
<span class="messageboard-dice"><b>confirm:</b></span> <span class="messageboard-dice">1d20 + 11 - 2 + 1 + 1 ⇒ (6) + 11 - 2 + 1 + 1 = 17</span> <span class=messageboard-ooc>Not sure if this succeeds</span>
<br />
<span class="messageboard-dice"><b>normal damage:</b></span> <span class="messageboard-dice">1d12 + 7 + 6 ⇒ (9) + 7 + 6 = 22</span>
<br />
<span class="messageboard-dice"><b>additional crit damage:</b></span> <span class="messageboard-dice">2d12 + 14 + 12 ⇒ (6, 4) + 14 + 12 = 36</span></p>
<p><span class=messageboard-ooc>If that takes the orc down, Bormann pursues the giant. If not, he'll hack into the orc again until he goes down.</span>
<br />
<span class="messageboard-dice"><b>Torag's Edge, PowerAttack 2:</b></span> <span class="messageboard-dice">1d20 + 6 - 2 + 1 + 1 ⇒ (17) + 6 - 2 + 1 + 1 = 23</span>
<br />
<span class="messageboard-dice"><b>damage 2:</b></span> <span class="messageboard-dice">1d12 + 7 + 6 ⇒ (3) + 7 + 6 = 16</span>
<br />
<span class="messageboard-dice"><b>Torag's Edge, PowerAttack haste:</b></span> <span class="messageboard-dice">1d20 + 11 - 2 + 1 + 1 ⇒ (8) + 11 - 2 + 1 + 1 = 19</span>
<br />
<span class="messageboard-dice"><b>damage 3:</b></span> <span class="messageboard-dice">1d12 + 7 + 6 ⇒ (3) + 7 + 6 = 16</span></p>Was that -1 on damage for my DR? I'm actually DR 3 now. I should put that on my header.
Bormann takes the hit from the orc and strives to give it back... in spades.
[dice=Torag's Edge, PowerAttack]1d20+11-2+1+1[/dice] crit threat
[dice=confirm]1d20+11-2+1+1[/dice] Not sure if this succeeds
[dice=normal damage]1d12+7+6[/dice]
[dice=additional crit damage]2d12+14+12[/dice]
If that takes the orc down, Bormann pursues the giant. If not, he'll hack into the orc again until he goes down....Bormann Grimm (alias of Bill Dunn)2018-09-05T18:16:55ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=14#6622018-09-03T22:20:46Z2018-09-03T22:20:46Z<p><b>"Thanks, Mischa. I confess I'm getting tired of being pinched. But I suppose you can't explore without encountering the creatures who got here first."</b> Caine says.</p>
<p><b>"Is everyone ready to move out?"</b> Caine asks the group.</p>"Thanks, Mischa. I confess I'm getting tired of being pinched. But I suppose you can't explore without encountering the creatures who got here first." Caine says.
"Is everyone ready to move out?" Caine asks the group.Caine Battaglia (alias of Bill Dunn)2018-09-03T22:20:46ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=27#13222018-09-03T22:14:31Z2018-09-03T22:14:31Z<p>Griffo prepares for a close-in fight and casts his flame blade spell. Minto, meanwhile, waits for the enemy to get close enough to engage.</p>
<p><span class=messageboard-ooc>I've marked the tree I enchanted with the wilderness soldiers spell with a red ring.</span></p>Griffo prepares for a close-in fight and casts his flame blade spell. Minto, meanwhile, waits for the enemy to get close enough to engage.
I've marked the tree I enchanted with the wilderness soldiers spell with a red ring.Griffo the Druid (alias of Bill Dunn)2018-09-03T22:14:31ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=112#55972018-09-02T05:08:55Z2018-09-02T05:08:55Z<p>Indeed it <b>is</b> Salvator Scream and Firdall's days associating with the the Korvosan arts community pays off. Though, it seems the reclusive artist has seen better days.</p>
<p><b>"Pilts is gone? Are you sure? He's really lost his mind this time. He keeps me here to paint, but I can't do it anymore! I was sure he was going to kill me! His men grabbed me a few days ago and brought me here. He said that I was going to paint for him and nobody else. But every painting I made just made him more angry. I kept telling him I can't do it anymore, but he wouldn't listen."</b> Salvator's words come out in a torrent interspersed with sobs.</p>
<p>As far as paintings go, there is a nearly complete one on the easel behind Salvator - a scene of a village being attacked by immense fiends - definitely Salvator Scream-style subject matter. But there's something about it that doesn't have the same impact as the three paintings hanging in the outer chamber. All three of those are creepy enough to unease or cause a disturbed feeling in the pit of the stomach - but not the one nearing completion.</p>Indeed it is Salvator Scream and Firdall's days associating with the the Korvosan arts community pays off. Though, it seems the reclusive artist has seen better days.
"Pilts is gone? Are you sure? He's really lost his mind this time. He keeps me here to paint, but I can't do it anymore! I was sure he was going to kill me! His men grabbed me a few days ago and brought me here. He said that I was going to paint for him and nobody else. But every painting I made just made him more angry. I kept...GM Bill (alias of Bill Dunn)2018-09-02T05:08:55ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=52#25612018-09-02T04:35:52Z2018-09-02T04:35:52Z<p>With only one more orc between Bormann and the giant, the dwarf warrior swings hard - and completely misses with both attempts.</p>
<p><span class="messageboard-dice"><b>Torag's Edge, power attack 1:</b></span> <span class="messageboard-dice">1d20 + 11 - 2 + 1 ⇒ (1) + 11 - 2 + 1 = 11</span>
<br />
<span class="messageboard-dice"><b>Torag's Edge, power attack 2:</b></span> <span class="messageboard-dice">1d20 + 6 - 2 + 1 ⇒ (2) + 6 - 2 + 1 = 7</span></p>With only one more orc between Bormann and the giant, the dwarf warrior swings hard - and completely misses with both attempts.
[dice=Torag's Edge, power attack 1]1d20+11-2+1[/dice]
[dice=Torag's Edge, power attack 2]1d20+6-2+1[/dice]Bormann Grimm (alias of Bill Dunn)2018-09-02T04:35:52ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=112#55942018-08-26T01:32:53Z2018-08-26T01:32:53Z<p><span class=messageboard-ooc>Yay! A post of mine finally got through!</span></p>Yay! A post of mine finally got through!GM Bill (alias of Bill Dunn)2018-08-26T01:32:53ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=112#55932018-08-26T01:32:28Z2018-08-26T01:32:28Z<p>There is no sign of a trap nor any lock securing the door other than the bar, so there is little to stop Wednesday moving the bar and opening the door.</p>
<p>The smell of body odor and paint wafts out of the small chamber beyond the door. Standing there is a wreck of a man. His eyes are sunken and dark as if he hasn't slept well in a long time. His old and tattered clothing is spattered with paint. Bruises as well as insect bites mar his face.</p>
<p>He drops to his knees sobbing, <b>"Please, please help me! I can't stay here. Please help me get away."</b></p>
<p>Behind him, the room is barely furnished with a mattress, a paint table, and an easel.</p>There is no sign of a trap nor any lock securing the door other than the bar, so there is little to stop Wednesday moving the bar and opening the door.
The smell of body odor and paint wafts out of the small chamber beyond the door. Standing there is a wreck of a man. His eyes are sunken and dark as if he hasn't slept well in a long time. His old and tattered clothing is spattered with paint. Bruises as well as insect bites mar his face.
He drops to his knees sobbing, "Please, please help...GM Bill (alias of Bill Dunn)2018-08-26T01:32:28ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=13#6422018-08-14T02:39:07Z2018-08-14T02:39:07Z<p>Caine regard's Mischa's condition and reaches a conclusion. <b>"Mischa looks shakier than I feel. Use your healing on her, Neltji. I will be fine."</b></p>Caine regard's Mischa's condition and reaches a conclusion. "Mischa looks shakier than I feel. Use your healing on her, Neltji. I will be fine."Caine Battaglia (alias of Bill Dunn)2018-08-14T02:39:07ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=52#25512018-08-13T03:39:32Z2018-08-13T03:39:32Z<p><span class=messageboard-ooc>Can I take an AoO at the retreating giant's backside? If so:
<br />
<span class="messageboard-dice"><b>AoO:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (6) + 11 = 17</span> ugh, probably a miss</span></p>
<p>Bormann steps over the orc shot down by Kurag and closes with the orc down the lane. Frustrated with missing his attacks on the giant, Bormann pours on the power.
<br />
<span class="messageboard-dice"><b>Torag's Edge 1+PA:</b></span> <span class="messageboard-dice">1d20 + 11 + 1 - 2 ⇒ (15) + 11 + 1 - 2 = 25</span>
<br />
<span class="messageboard-dice"><b>damage 1:</b></span> <span class="messageboard-dice">1d12 + 7 + 6 ⇒ (7) + 7 + 6 = 20</span></p>Can I take an AoO at the retreating giant's backside? If so:
[dice=AoO]1d20+11[/dice] ugh, probably a miss
Bormann steps over the orc shot down by Kurag and closes with the orc down the lane. Frustrated with missing his attacks on the giant, Bormann pours on the power.
[dice=Torag's Edge 1+PA]1d20+11+1-2[/dice]
[dice=damage 1]1d12+7+6[/dice]Bormann Grimm (alias of Bill Dunn)2018-08-13T03:39:32ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=13#6372018-08-12T16:27:54Z2018-08-12T16:27:24Z<p>Caine stands his ground. Now that Munkustrap is in good position, he intends to not waste it.</p>
<p><span class="messageboard-dice"><b>long sword:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 ⇒ (20) + 3 + 2 = 25</span> threat!
<br />
<span class="messageboard-dice"><b>confirm:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 ⇒ (8) + 3 + 2 = 13</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 2 ⇒ (1) + 2 = 3</span></p>
<p><span class=messageboard-ooc>well, that's a letdown</span></p>Caine stands his ground. Now that Munkustrap is in good position, he intends to not waste it.
[dice=long sword]1d20+3+2[/dice] threat!
[dice=confirm]1d20+3+2[/dice]
[dice=damage]1d8+2[/dice]
well, that's a letdownCaine Battaglia (alias of Bill Dunn)2018-08-12T16:27:24ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=112#55892018-08-09T04:22:09Z2018-08-09T04:22:09Z<p>The small bed has obviously seen frequent use and by someone not too keen on neatly making it in the mornings. The sheets have a bit of a body odor reek to them. There are a few objects of clothing mixed in with the sheets - all styled for a small adult and were, at one point, bright in color, now faded with years of washings. There is nothing else of obvious value in it or directly around it.</p>
<p>The table service is probably the most noteworthy element of value in the room. There is a nice set of silverware, enough for four settings plus servingware, that appears to be made of real silver. There is also a decanter that appears to be made of platinum and crystal on the table - filled with some form of liquid.</p>
<p>Firdall fails to find any form of trap on the other door, nor is it locked.</p>
<p><span class=messageboard-ooc>I'll assume you will open it at some point...even if there are other things you want to accomplish in this grisly trophy/dining room</span></p>
<p>The room beyond the door seems to be an extravagantly decorated bedroom that could belong in the richest of noble villas or monarchs’ castles—at least, until one looks a little more closely at the sheets on the four-poster bed and notes how stained and frayed they are, or examines the tapestries and bed curtains and sees the patches of mold and threadbare edges. A tall, well-stocked bookcase to the south turns out to be leaning against the wall for support; the contents of its sagging shelves are poorly produced books with violent or erotic names on their mildewed spines. Everything is slightly musty, stained with age, and well beyond its prime. Only the three paintings hanging on the wall hold up to closer examination, but their grisly subject matter might make them difficult to show in most public venues. They do, however, fit right within Salvator Scream's style, though.
<br />
To the left, a simple wooden door is secured with a lock and a heavy wooden bar. A muffled voice can be heard from within, calling out, <b>"Let me out! I don't want to die here!"</b></p>
<p><span class=messageboard-ooc>And the maps are updated - for the visually oriented</span></p>The small bed has obviously seen frequent use and by someone not too keen on neatly making it in the mornings. The sheets have a bit of a body odor reek to them. There are a few objects of clothing mixed in with the sheets - all styled for a small adult and were, at one point, bright in color, now faded with years of washings. There is nothing else of obvious value in it or directly around it.
The table service is probably the most noteworthy element of value in the room. There is a nice set...GM Bill (alias of Bill Dunn)2018-08-09T04:22:09ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=51#25442018-08-08T02:53:49Z2018-08-08T02:53:49Z<p>Bormann slips under the giant's swing but is overeager and swings too early to land a telling blow on the giant. </p>
<p><span class="messageboard-dice"><b>Torag's Edge:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (1) + 11 = 12</span></p>Bormann slips under the giant's swing but is overeager and swings too early to land a telling blow on the giant.
[dice=Torag's Edge]1d20+11[/dice]Bormann Grimm (alias of Bill Dunn)2018-08-08T02:53:49ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=51#25422018-08-08T00:05:06Z2018-08-08T00:05:06Z<div class="messageboard-quotee">DM RichD wrote:</div><blockquote><p> <b><span class=messageboard-ooc>Round 1 Con't</b></span></p>
<p>Bormann<span class=messageboard-ooc>[BOT]</span> double moves against the giant, as the giant tries to swat him with his club.</p>
<p></blockquote><p><span class=messageboard-ooc>AC 21's a miss since, against giants and with haste, I'm AC 24!</span>
<p><span class=messageboard-ooc>I'm not entirely sure where my starting point was - but with the haste, my normal move becomes 60 feet. Was that within reach to give me an attack?
<br />
And sorry I've been kind of absent, work's been weird and travel for it even worse.</span></p>DM RichD wrote:Round 1 Con't
Bormann[BOT] double moves against the giant, as the giant tries to swat him with his club.
AC 21's a miss since, against giants and with haste, I'm AC 24! I'm not entirely sure where my starting point was - but with the haste, my normal move becomes 60 feet. Was that within reach to give me an attack?
And sorry I've been kind of absent, work's been weird and travel for it even worse.Bormann Grimm (alias of Bill Dunn)2018-08-08T00:05:06ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=51#25362018-07-31T13:27:02Z2018-07-31T13:27:02Z<p><b>"Ah, now there's a worthy opponent for Torag's Edge."</b> Bormann says as the hill giant comes into view.</p>"Ah, now there's a worthy opponent for Torag's Edge." Bormann says as the hill giant comes into view.Bormann Grimm (alias of Bill Dunn)2018-07-31T13:27:02ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=112#55702018-07-31T13:22:11Z2018-07-31T13:22:11Z<p>Opening the first door in the hallway allows the unpleasant air of the interior wash over the group of heroes. It's a foul, sickly sweet mix of vinegar and flower aromas. The smell likely comes from
<br />
the fourteen poorly preserved heads mounted on the walls of this grisly trophy hall. Most of the heads are human, although two are those of elves and one is from a dwarf with a beard roughly sheered off to match the cut to the neck. In the corner, a small, child-sized bed sits against the wall opposite a wooden table decorated with a magnificent set of silverware.</p>
<p>There is one more door in the wall directly opposite your entry.</p>Opening the first door in the hallway allows the unpleasant air of the interior wash over the group of heroes. It's a foul, sickly sweet mix of vinegar and flower aromas. The smell likely comes from
the fourteen poorly preserved heads mounted on the walls of this grisly trophy hall. Most of the heads are human, although two are those of elves and one is from a dwarf with a beard roughly sheered off to match the cut to the neck. In the corner, a small, child-sized bed sits against the wall...GM Bill (alias of Bill Dunn)2018-07-31T13:22:11ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=27#13172018-07-31T13:13:36Z2018-07-31T13:13:36Z<p><b>"Surma, we don't want you to cover us! We <i>want</i> them to follow us! Come on!"</b> Griffo calls out.</p>
<p>He takes a moment to cast a <i>wilderness soldiers</i> spell on the tree near him. The tree flexes a bit in response, ready to bend to Griffo's will in close combat. </p>
<p>Minto sticks close to Griffo, ready to take on attackers.</p>"Surma, we don't want you to cover us! We want them to follow us! Come on!" Griffo calls out.
He takes a moment to cast a wilderness soldiers spell on the tree near him. The tree flexes a bit in response, ready to bend to Griffo's will in close combat.
Minto sticks close to Griffo, ready to take on attackers.Griffo the Druid (alias of Bill Dunn)2018-07-31T13:13:36ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=112#55652018-07-23T16:58:30Z2018-07-23T16:58:30Z<p><span class=messageboard-ooc>It's reasonably well-known that the painter Salvatore Scream worked in and around Pilts's theater company, the Exemplary Execrables. His paintings were often used in background for the troupe's notorious entertainments. Scream has a pretty strong following despite the fairly macabre and disturbing works he is famous for - to the right buyer, they've been known to sell for hundreds, even thousands of gold coins.</span></p>
<p>[Spoiler omitted]</p>
<p>Firdall examines the wall to the right, but if there is a hidden portal to the room beyond, he cannot find it.</p>
<p>Meanwhile, the rest of the room seems to contain mostly painting supplies, including a fairly large amount of blue paints, in multiple shades. The paintings, 11 in all, incorporate themes of violence, darkness, scenes of pain, shadowy dragons, and despair - all in vivid colors, particularly blue hues. All are the typical subject matter of Salvatore Scream - and all in pristine condition.</p>It's reasonably well-known that the painter Salvatore Scream worked in and around Pilts's theater company, the Exemplary Execrables. His paintings were often used in background for the troupe's notorious entertainments. Scream has a pretty strong following despite the fairly macabre and disturbing works he is famous for - to the right buyer, they've been known to sell for hundreds, even thousands of gold coins.
[Spoiler omitted]
Firdall examines the wall to the right, but if there is a...GM Bill (alias of Bill Dunn)2018-07-23T16:58:30ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=112#55622018-07-22T17:52:31Z2018-07-22T17:52:31Z<p>The door is not secured by either lock or trap and, at first glance, the room beyond seems fairly mundane. Several barrels and crates sit against the walls. Stacked on some are many blank canvases and what appear to be ceramic containers. A stack of paintings leans against the eastern wall, stretched on wooden frames and partly covered with sheets. </p>
<p>The sound of the thumping is a little easier to hear from this location, but it is evident that it does not come from this chamber itself.</p>The door is not secured by either lock or trap and, at first glance, the room beyond seems fairly mundane. Several barrels and crates sit against the walls. Stacked on some are many blank canvases and what appear to be ceramic containers. A stack of paintings leans against the eastern wall, stretched on wooden frames and partly covered with sheets.
The sound of the thumping is a little easier to hear from this location, but it is evident that it does not come from this chamber itself.GM Bill (alias of Bill Dunn)2018-07-22T17:52:31ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=112#55592018-07-20T17:43:56Z2018-07-20T17:43:56Z<p><span class=messageboard-ooc>Oops - updated the slide, but not the other map. Both are in sync now.</span></p>Oops - updated the slide, but not the other map. Both are in sync now.GM Bill (alias of Bill Dunn)2018-07-20T17:43:56ZRe: Forums: Play-by-Post Discussion: DM RichD's Giantslayer Campaign DiscussionBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/discussion&page=7#3242018-07-20T13:44:08Z2018-07-20T13:44:08Z<div class="messageboard-quotee">BB Beetle wrote:</div><blockquote><p> Oh, did Greta level?</p>
<p>Bormann, you'll need to add a custom masterwork/magic weapon in HeroLab. Then you choose the base weapon and its enchantment bonus. </blockquote><p>Oh, I did. +1 keen greataxe is easy - it's the rest that's harder. Plus, HeroLab also usually has unique stuff from the APs... and in this case it does, albeit GM-reskinned for our current mix (thanks for that!).
<p>I have gone into the data packs to edit some stuff directly in the past - I may do so again, particularly to customize the text and incorporate the potential for the free trip attempt.</p>BB Beetle wrote:Oh, did Greta level?
Bormann, you'll need to add a custom masterwork/magic weapon in HeroLab. Then you choose the base weapon and its enchantment bonus.
Oh, I did. +1 keen greataxe is easy - it's the rest that's harder. Plus, HeroLab also usually has unique stuff from the APs... and in this case it does, albeit GM-reskinned for our current mix (thanks for that!). I have gone into the data packs to edit some stuff directly in the past - I may do so again, particularly to...Bormann Grimm (alias of Bill Dunn)2018-07-20T13:44:08ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=112#55562018-07-20T05:48:20Z2018-07-20T05:48:20Z<p>Jabbyr the recently-deceased gnome bears no signs of identification that would indicate his place of origin. He is, of course, fairly unique with his tongue cut out and having only one eye, but how he ended up in this state or why he ended up in Korvosa is as mysterious as anything.</p>
<p>Tolenn can feel satisfied, however, that her shove sends the guillotine toppling off its platform - the splintering of wood indicating that at least one of its main supports has broken and probably jamming it.</p>
<p>Up at the front of the group entering Pilts's Palace, neither Firdall nor Wednesday find anything suspicious. However, they do notice a sickly odor coming from the door on the right as one enters the hall. It's a bit pungent - vinegary. </p>
<p>Otherwise, a quick peek will indicate that the hallway bends around before heading down toward ground level. The sounds of thumps and a voice seem to come from the area shaded in red on the map, same level as you are currently on.</p>Jabbyr the recently-deceased gnome bears no signs of identification that would indicate his place of origin. He is, of course, fairly unique with his tongue cut out and having only one eye, but how he ended up in this state or why he ended up in Korvosa is as mysterious as anything.
Tolenn can feel satisfied, however, that her shove sends the guillotine toppling off its platform - the splintering of wood indicating that at least one of its main supports has broken and probably jamming it.
...GM Bill (alias of Bill Dunn)2018-07-20T05:48:20ZRe: Forums: Play-by-Post Discussion: DM RichD's Giantslayer Campaign DiscussionBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/discussion&page=7#3212018-07-20T04:44:48Z2018-07-20T04:44:48Z<p>I've picked up a new rage power - guarded life. Otherwise, it's Barbarian 6, took an additional rage round as my preferred class bonus, and am currently figuring out how to get the new axe fully started up in HeroLab.</p>I've picked up a new rage power - guarded life. Otherwise, it's Barbarian 6, took an additional rage round as my preferred class bonus, and am currently figuring out how to get the new axe fully started up in HeroLab.Bormann Grimm (alias of Bill Dunn)2018-07-20T04:44:48ZRe: Forums: Play-by-Post Discussion: DM Brainiac's Ironfang Invasion: Table 2Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/discussion&page=6#2842018-07-16T16:41:12Z2018-07-16T16:40:52Z<p>Congratulations! Babies are awesome - tiring - but awesome.</p>Congratulations! Babies are awesome - tiring - but awesome.Griffo the Druid (alias of Bill Dunn)2018-07-16T16:40:52ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=27#13112018-07-16T10:58:04Z2018-07-15T19:41:44Z<p><b>"Calm, Surma. Calm,"</b> Griffo says as soothingly as he can given the circumstances. He foists the cure moderate potion off on Eilyne.
<br />
<b>"We've cut their numbers, but they still outnumber us. Stay out of sight of the archers and the number fall to our benefit. Head for the tree line. Make them come to us. If the archers don't follow, we don't have to worry about them for now."</b> he says as he then heads for the trees. Minto follows.</p>
<p><span class=messageboard-ooc>I'm guessing it's a move action to give over the potion. If not, then I may have one more action to spend.</span></p>"Calm, Surma. Calm," Griffo says as soothingly as he can given the circumstances. He foists the cure moderate potion off on Eilyne.
"We've cut their numbers, but they still outnumber us. Stay out of sight of the archers and the number fall to our benefit. Head for the tree line. Make them come to us. If the archers don't follow, we don't have to worry about them for now." he says as he then heads for the trees. Minto follows.
I'm guessing it's a move action to give over the potion. If not,...Griffo the Druid (alias of Bill Dunn)2018-07-15T19:41:44ZRe: Forums: Play-by-Post Discussion: DM RichD's Giantslayer Campaign DiscussionBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/discussion&page=7#3092018-07-15T18:54:52Z2018-07-15T18:54:52Z<p>Welcome back, old now new player!</p>Welcome back, old now new player!Bormann Grimm (alias of Bill Dunn)2018-07-15T18:54:52ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=51#25182018-07-15T18:53:40Z2018-07-15T18:53:40Z<p>Bormann picks up Torag's Edge, his hands stroking the handle with reverence. He runs a thumb along the blade, <b>"Such magnificent sharpness! This is clearly an axe of great lineage and I would strive to be worthy of it. "Torag's Edge", eh? Well, Torag's Edge, once again you shall taste the blood of orcs and giants and any other enemies of dwarvenfolk!"</b></p>
<p><span class=messageboard-ooc>Yes, so, obviously, I want to carry Torag's Edge. I can't really do much with half-plate armor, so I suggest Greta wear it and take the flaming mace so that she can induce our enemies to feel the fire of the dwarven hearth.</span></p>Bormann picks up Torag's Edge, his hands stroking the handle with reverence. He runs a thumb along the blade, "Such magnificent sharpness! This is clearly an axe of great lineage and I would strive to be worthy of it. "Torag's Edge", eh? Well, Torag's Edge, once again you shall taste the blood of orcs and giants and any other enemies of dwarvenfolk!"
Yes, so, obviously, I want to carry Torag's Edge. I can't really do much with half-plate armor, so I suggest Greta wear it and take the flaming...Bormann Grimm (alias of Bill Dunn)2018-07-15T18:53:40ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=13#6052018-07-15T18:40:39Z2018-07-15T18:40:39Z<p><span class=messageboard-ooc>That's not a poem, that's an epic.</span></p>
<p>Caine makes a suggestion, <b>"Maybe we should consider reading it aloud over evening meals until we have finished it. We could probably all use the diversion to keep our spirits up."</b></p>
<p><span class=messageboard-ooc>If that's not a suitable option, then, yes, Caine will read it over.</span></p>That's not a poem, that's an epic.
Caine makes a suggestion, "Maybe we should consider reading it aloud over evening meals until we have finished it. We could probably all use the diversion to keep our spirits up."
If that's not a suitable option, then, yes, Caine will read it over.Caine Battaglia (alias of Bill Dunn)2018-07-15T18:40:39ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=111#55492018-07-15T15:37:54Z2018-07-15T15:37:54Z<p>There's a single door that offers entry into the personal areas of Pilts Swastel, former Emperor of Old Korvosa. It is just past the platform upon which stands the tall knife, with its leering demonic face.</p>
<p>The door, having been guarded by Pilts's men, is not locked and opens easily. Beyond the door is a hallway - there are 3 visible doors before it turns a corner and heads out of sight. There is a muffled knocking in the distance ahead, and maybe the sound of a voice.</p>
<p><span class=messageboard-ooc>I am experimenting with putting the maps on google slides. See this link: <a href="https://docs.google.com/presentation/d/1izwKpcYyaVdJWe8Fx8Bbq0fJOJIBnNlnOrZbciEAZrw/edit?usp=sharing" target="_blank" rel="nofollow">Slides</a>. I think it may make using the maps from a tablet a little easier. There's a slides app that seems to make them sufficiently editable from my iPad. There may be one for other handhelds as well.
<br />
I'm also posting more art with it. Check it out.</span></p>There's a single door that offers entry into the personal areas of Pilts Swastel, former Emperor of Old Korvosa. It is just past the platform upon which stands the tall knife, with its leering demonic face.
The door, having been guarded by Pilts's men, is not locked and opens easily. Beyond the door is a hallway - there are 3 visible doors before it turns a corner and heads out of sight. There is a muffled knocking in the distance ahead, and maybe the sound of a voice.
I am experimenting...GM Bill (alias of Bill Dunn)2018-07-15T15:37:54ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=51#25112018-07-09T03:43:52Z2018-07-09T03:43:52Z<p><span class=messageboard-ooc>I think Bormann's DR saves him from a whopping 2 points of that heavy blow.</span>
<br />
Bormann is nearly knocked aside by the heavy blow from the plant creature, but he stands his ground and fights back with a savage cut.</p>
<p><span class="messageboard-dice"><b>magic greataxe:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (20) + 10 = 30</span> <span class=messageboard-ooc>crit threat</span>
<br />
<span class="messageboard-dice"><b>confirm:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (19) + 10 = 29</span>
<br />
<span class="messageboard-dice"><b>damage - including crit:</b></span> <span class="messageboard-dice">3d12 + 21 ⇒ (3, 7, 1) + 21 = 32</span></p>I think Bormann's DR saves him from a whopping 2 points of that heavy blow.
Bormann is nearly knocked aside by the heavy blow from the plant creature, but he stands his ground and fights back with a savage cut.
[dice=magic greataxe]1d20+10[/dice] crit threat
[dice=confirm]1d20+10[/dice]
[dice=damage - including crit]3d12+21[/dice]Bormann Grimm (alias of Bill Dunn)2018-07-09T03:43:52ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=27#13062018-06-30T15:21:27Z2018-06-30T15:21:27Z<p><b>"Heel, Minto. We have to coax them up here. As long as they can shoot from their location, they don't have much reason to brave the stairs."</b> Griffo says as he pulls the second cure moderate wounds potion from his haversack and then takes it to Eilyne.
<br />
<b>"If we can draw them into the tree line after us up here, I've got a spell that can increase our odds."</b></p>"Heel, Minto. We have to coax them up here. As long as they can shoot from their location, they don't have much reason to brave the stairs." Griffo says as he pulls the second cure moderate wounds potion from his haversack and then takes it to Eilyne.
"If we can draw them into the tree line after us up here, I've got a spell that can increase our odds."Griffo the Druid (alias of Bill Dunn)2018-06-30T15:21:27ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=51#25042018-06-30T15:11:59Z2018-06-30T15:11:59Z<p><b>"Is that all you got, you thorny weed? I can take it and do better!"</b> Bormann counter attacks with a vicious chop.</p>
<p><span class="messageboard-dice"><b>magic great axe, power attack:</b></span> <span class="messageboard-dice">1d20 + 10 - 2 ⇒ (15) + 10 - 2 = 23</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d12 + 7 + 4 ⇒ (10) + 7 + 4 = 21</span></p>"Is that all you got, you thorny weed? I can take it and do better!" Bormann counter attacks with a vicious chop.
[dice=magic great axe, power attack]1d20+10-2[/dice]
[dice=damage]1d12+7+4[/dice]Bormann Grimm (alias of Bill Dunn)2018-06-30T15:11:59ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=12#5762018-06-30T15:07:31Z2018-06-30T15:07:31Z<div class="messageboard-quotee">Neltji wrote:</div><blockquote> <b>I am not sure the shipwreck and the campsite are related. The ship seems to have been there for a long time while the campsite seems hastily made and recently used. It there was a survivor from the ship I would have expected a more substantial camp setting. That is why I am hoping it is someone from our ship that washed up here.</b> </blockquote><p><b>"It's possible the camp is small because there was only one person using it. And it's possible that he or she didn't last long away from the camp. There are plenty of dangerous beasts about, after all. But I keep thinking about who must have pulled us to shore from our own ship - who they are, what their motives are. Though I don't understand why, it could be someone with a plan for us but who wants to remain remote yet not too far away. This might be a reasonable camp for that."</b>Neltji wrote:I am not sure the shipwreck and the campsite are related. The ship seems to have been there for a long time while the campsite seems hastily made and recently used. It there was a survivor from the ship I would have expected a more substantial camp setting. That is why I am hoping it is someone from our ship that washed up here.
"It's possible the camp is small because there was only one person using it. And it's possible that he or she didn't last long away from the camp. There...Caine Battaglia (alias of Bill Dunn)2018-06-30T15:07:31ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill - Skanky NPC (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=111#55322018-06-30T04:48:57Z2018-06-30T04:48:57Z<p>Pilts sighs again. <b>”He was shipped to me, believe it or not. I found him packed in a crate of items from Cheliax. Near dead, tongue cut out, and an eye burnt out as well. Clearly he had been tortured but I nursed him back to health. Poor Jabbyr, loyal to the bitter end.”</b></p>Pilts sighs again. ”He was shipped to me, believe it or not. I found him packed in a crate of items from Cheliax. Near dead, tongue cut out, and an eye burnt out as well. Clearly he had been tortured but I nursed him back to health. Poor Jabbyr, loyal to the bitter end.”GM Bill - Skanky NPC (alias of Bill Dunn)2018-06-30T04:48:57ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill - Skanky NPC (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=111#55302018-06-29T21:38:10Z2018-06-29T21:38:10Z<p>If Pilts is lying, he is offering no tells and seems sincere, though he does look at Firdall with a bit of annoyance for the theater crack. With a wilt that would put a disaffected goth teenager to shame, Pilts asks, <b>"If you have no more need of me, may I go? You will have no trouble from me. All I am and all I have are undone."</b></p>If Pilts is lying, he is offering no tells and seems sincere, though he does look at Firdall with a bit of annoyance for the theater crack. With a wilt that would put a disaffected goth teenager to shame, Pilts asks, "If you have no more need of me, may I go? You will have no trouble from me. All I am and all I have are undone."GM Bill - Skanky NPC (alias of Bill Dunn)2018-06-29T21:38:10ZRe: Forums: Play-by-Post Discussion: GMG's PBP: #8-99b - Solstice Scar - discussionOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/discussion&page=2#572018-06-25T22:32:25Z2018-06-25T22:32:25Z<p>Thanks for running, GMG (and subs).
<br />
How far did we get on taking out that dragon?</p>Thanks for running, GMG (and subs).
How far did we get on taking out that dragon?Odo the Bold (alias of Bill Dunn)2018-06-25T22:32:25ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=26#12982018-06-23T05:49:49Z2018-06-23T05:49:49Z<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (18) + 12 = 30</span>
<br />
<span class="messageboard-dice"><b>sense motive:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (10) + 3 = 13</span></p>
<p><b>"Minto, Heel!"</b> Griffo calls out to keep Minto from advancing down the steps. <b>"Now's your chance to drink this potion, Surma,"</b> Griffo says as he tries to hand her the potion of cure moderate wounds.</p>
<p>The state of the wererat catches Griffo's eye. <b>"Hey, that wererat looks like he's been through hell - I think he's been tortured."</b></p>
<p><span class=messageboard-ooc>I'm guessing that passing off the potion is probably no more than a move action? If so, Griffo slings his last magic stone at the alchemist.</span>
<br />
<span class="messageboard-dice"><b>sling:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (3) + 8 = 11</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 1 ⇒ (2) + 1 = 3</span> <span class=messageboard-ooc>if it hits...</span></p>[dice=perception]1d20+12[/dice]
[dice=sense motive]1d20+3[/dice]
"Minto, Heel!" Griffo calls out to keep Minto from advancing down the steps. "Now's your chance to drink this potion, Surma," Griffo says as he tries to hand her the potion of cure moderate wounds.
The state of the wererat catches Griffo's eye. "Hey, that wererat looks like he's been through hell - I think he's been tortured."
I'm guessing that passing off the potion is probably no more than a move action? If so, Griffo...Griffo the Druid (alias of Bill Dunn)2018-06-23T05:49:49ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=26#12972018-06-23T05:48:43Z2018-06-23T05:48:43Z<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (19) + 12 = 31</span>
<br />
<span class="messageboard-dice"><b>sense motive:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (15) + 3 = 18</span></p>
<p><b>"Minto, Heel!"</b> Griffo calls out to keep Minto from advancing down the steps. <b>"Now's your chance to drink this potion, Surma,"</b> Griffo says as he tries to hand her the potion of cure moderate wounds.</p>
<p>The state of the wererat catches Griffo's eye. <b>"Hey, that wererat looks like he's been through hell - I think he's been tortured."</b></p>
<p><span class=messageboard-ooc>I'm guessing that passing off the potion is probably no more than a move action? If so, Griffo slings his last magic stone at the alchemist.
<br />
<span class="messageboard-dice"><b>sling:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (12) + 8 = 20</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 1 ⇒ (6) + 1 = 7</span> [ooc]if it hits</span></p>[dice=perception]1d20+12[/dice]
[dice=sense motive]1d20+3[/dice]
"Minto, Heel!" Griffo calls out to keep Minto from advancing down the steps. "Now's your chance to drink this potion, Surma," Griffo says as he tries to hand her the potion of cure moderate wounds.
The state of the wererat catches Griffo's eye. "Hey, that wererat looks like he's been through hell - I think he's been tortured."
I'm guessing that passing off the potion is probably no more than a move action? If so, Griffo...Griffo the Druid (alias of Bill Dunn)2018-06-23T05:48:43ZRe: Forums: Play-by-Post Discussion: DM Brainiac's Ironfang Invasion: Table 2Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/discussion&page=6#2802018-06-23T05:34:00Z2018-06-23T05:34:00Z<p>A new baby coming - that's awesome. Congratulations.</p>A new baby coming - that's awesome. Congratulations.Griffo the Druid (alias of Bill Dunn)2018-06-23T05:34:00ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=26#12872018-06-22T00:16:45Z2018-06-22T00:16:45Z<p>Minto tries to kill that pesky goblin that just won't seem to die.</p>
<p><span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (13) + 7 = 20</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 4 ⇒ (1) + 4 = 5</span>
<br />
<span class="messageboard-dice"><b>trip:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (5) + 6 = 11</span></p>Minto tries to kill that pesky goblin that just won't seem to die.
[dice=bite]1d20+7[/dice]
[dice=damage]1d6+4[/dice]
[dice=trip]1d20+6[/dice]Minto the wolf (alias of Bill Dunn)2018-06-22T00:16:45ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=26#12862018-06-22T00:15:37Z2018-06-22T00:15:37Z<p>Griffo shifts directly behind Surma and touches her with the wand again. This time the healing power is notably weaker (3 hp).
<br />
<span class="messageboard-dice"><b>cure light wounds:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (2) + 1 = 3</span> <span class=messageboard-ooc> - 7 charges left</span></p>
<p>He then loads his third and final magic stone into his sling.</p>Griffo shifts directly behind Surma and touches her with the wand again. This time the healing power is notably weaker (3 hp).
[dice=cure light wounds]1d8+1[/dice] - 7 charges left
He then loads his third and final magic stone into his sling.Griffo the Druid (alias of Bill Dunn)2018-06-22T00:15:37ZRe: Forums: Play-by-Post Discussion: DM Brainiac's Ironfang Invasion: Table 2Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/discussion&page=6#2762018-06-22T06:21:38Z2018-06-22T00:10:03Z<p>The nerve of those hobgoblins. They're drinking <b>our</b> potions.</p>The nerve of those hobgoblins. They're drinking our potions.Griffo the Druid (alias of Bill Dunn)2018-06-22T00:10:03ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=50#24982018-06-20T04:57:36Z2018-06-20T04:57:36Z<p><b>"Bah! Enough with thorns. Let us see how this stands up to an axe. For lost Koldukar!"</b> Bormann cries out as he rushes in to hack the plant creature.</p>
<p><span class="messageboard-dice"><b>magic greataxe:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (12) + 10 = 22</span>
<br />
<span class=messageboard-ooc>and if that hits...</span> <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d12 + 7 ⇒ (2) + 7 = 9</span></p>"Bah! Enough with thorns. Let us see how this stands up to an axe. For lost Koldukar!" Bormann cries out as he rushes in to hack the plant creature.
[dice=magic greataxe]1d20+10[/dice]
and if that hits... [dice=damage]1d12+7[/dice]Bormann Grimm (alias of Bill Dunn)2018-06-20T04:57:36ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=6#2952018-06-19T19:35:02Z2018-06-19T19:35:02Z<p><span class="messageboard-dice"><b>reflex save:</b></span> <span class="messageboard-dice">1d20 + 7 - 1 ⇒ (4) + 7 - 1 = 10</span></p>
<p>Odo fails to block much of the kobold's flames, so he quickly lays hands on himself in an effort to stay in the fight.
<br />
<span class="messageboard-dice"><b>lay on hands:</b></span> <span class="messageboard-dice">4d6 ⇒ (3, 4, 3, 5) = 15</span></p>
<p>He then shifts to take the fight to the dragon to unleash his smite.
<br />
<span class="messageboard-dice"><b>flaming keen scimitar:</b></span> <span class="messageboard-dice">1d20 + 10 - 1 + 1 + 3 ⇒ (2) + 10 - 1 + 1 + 3 = 15</span> <span class=messageboard-ooc>probably a miss</span>
<br />
<span class="messageboard-dice"><b>flaming keen scimitar 2:</b></span> <span class="messageboard-dice">1d20 + 5 - 1 + 1 + 3 ⇒ (18) + 5 - 1 + 1 + 3 = 26</span> <span class=messageboard-ooc>crit threat</span>
<br />
<span class="messageboard-dice"><b>confirm:</b></span> <span class="messageboard-dice">1d20 + 5 - 1 + 1 + 3 ⇒ (9) + 5 - 1 + 1 + 3 = 17</span> <span class=messageboard-ooc>probably just a normal hit</span>
<br />
<span class="messageboard-dice"><b>normal damage:</b></span> <span class="messageboard-dice">1d4 + 3 + 12 ⇒ (4) + 3 + 12 = 19</span> physical, <span class="messageboard-dice"><b>fire:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span> fire</p>[dice=reflex save]1d20+7-1[/dice]
Odo fails to block much of the kobold's flames, so he quickly lays hands on himself in an effort to stay in the fight.
[dice=lay on hands]4d6[/dice]
He then shifts to take the fight to the dragon to unleash his smite.
[dice=flaming keen scimitar]1d20+10-1+1+3[/dice] probably a miss
[dice=flaming keen scimitar 2]1d20+5-1+1+3[/dice] crit threat
[dice=confirm]1d20+5-1+1+3[/dice] probably just a normal hit
[dice=normal damage]1d4+3+12[/dice] physical,...Odo the Bold (alias of Bill Dunn)2018-06-19T19:35:02ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=26#12802018-06-18T22:55:03Z2018-06-18T22:55:03Z<p>Minto eagerly bites at the goblin and tries to pull him to the ground.</p>
<p><span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (15) + 7 = 22</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 4 ⇒ (1) + 4 = 5</span>
<br />
<span class="messageboard-dice"><b>trip:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (20) + 6 = 26</span></p>Minto eagerly bites at the goblin and tries to pull him to the ground.
[dice=bite]1d20+7[/dice]
[dice=damage]1d6+4[/dice]
[dice=trip]1d20+6[/dice]Minto the wolf (alias of Bill Dunn)2018-06-18T22:55:03ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=26#12792018-06-18T22:52:31Z2018-06-18T22:52:31Z<p>Griffo taps Surma with the wand. Healing her for 7 points.
<br />
<span class="messageboard-dice"><b>cure light wounds:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (6) + 1 = 7</span> <span class=messageboard-ooc>8 charges left</span></p>
<p><b>"Get that goblin, Minto! Don't give him a chance to cause any more trouble."</b></p>Griffo taps Surma with the wand. Healing her for 7 points.
[dice=cure light wounds]1d8+1[/dice] 8 charges left
"Get that goblin, Minto! Don't give him a chance to cause any more trouble."Griffo the Druid (alias of Bill Dunn)2018-06-18T22:52:31ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=6#2912018-06-18T22:58:01Z2018-06-18T22:35:01Z<p><span class=messageboard-ooc>I'm also a lucky halfling - we're supposed to make the choice before knowing the result but we really did know an 11 was going to fail. So I'm OK with you using my reroll - though my reflex save is actually lower than your own. The die may come up better.</span></p>
<p><span class=messageboard-ooc>edit: guess I should have read a little more detail - looks like the other reroll worked like gangbusters. Maybe I was hasty for not accepting the inspired rage and the guarded life, but we'll see.</span></p>I'm also a lucky halfling - we're supposed to make the choice before knowing the result but we really did know an 11 was going to fail. So I'm OK with you using my reroll - though my reflex save is actually lower than your own. The die may come up better.
edit: guess I should have read a little more detail - looks like the other reroll worked like gangbusters. Maybe I was hasty for not accepting the inspired rage and the guarded life, but we'll see.Odo the Bold (alias of Bill Dunn)2018-06-18T22:35:01ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=26#12762018-06-18T16:51:42Z2018-06-18T16:51:42Z<p><b>"If you get an instant, Surma, I've got a curative potion for you. In the meantime, let's boost your chances, Minto."</b> Griffo casts <i>magic fang</i> on Minto.</p>
<p>Then he tugs out the wand of cure light wounds.</p>"If you get an instant, Surma, I've got a curative potion for you. In the meantime, let's boost your chances, Minto." Griffo casts magic fang on Minto.
Then he tugs out the wand of cure light wounds.Griffo the Druid (alias of Bill Dunn)2018-06-18T16:51:42ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=26#12752018-06-18T16:43:58Z2018-06-18T16:43:07Z<p>Minto keeps on the attack, biting at the enemy wolf. But his snapping jaws come up empty.</p>
<p><span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (3) + 6 = 9</span></p>Minto keeps on the attack, biting at the enemy wolf. But his snapping jaws come up empty.
[dice=bite]1d20+6[/dice]Minto the wolf (alias of Bill Dunn)2018-06-18T16:43:07ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=6#2812018-06-18T05:45:27Z2018-06-18T05:45:27Z<p><span class=messageboard-ooc>Since none of the enemies have had a chance to go since my action - can I retcon to add a free action to activate the fey gift for DR 2/-?</span></p>Since none of the enemies have had a chance to go since my action - can I retcon to add a free action to activate the fey gift for DR 2/-?Odo the Bold (alias of Bill Dunn)2018-06-18T05:45:27ZRe: Forums: Play-by-Post Discussion: GMG's PBP: #8-99b - Solstice Scar - discussionOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/discussion#492018-06-18T04:19:25Z2018-06-18T04:19:25Z<p>What action would it take to call on the fey gift? I believe it would be very useful here, but what kind of action would it require?</p>What action would it take to call on the fey gift? I believe it would be very useful here, but what kind of action would it require?Odo the Bold (alias of Bill Dunn)2018-06-18T04:19:25ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=6#2792018-06-18T04:17:21Z2018-06-18T04:17:21Z<p>Odo focuses his smite on the dragon, but since it's up in the air and Odo is not, he moves to help Kitajo for the moment. Though it is tempting, Odo does not accept the inspired rage this time as he feels he needs his wits (and defenses) about him.
<br />
The halfling paladin slashes at the same kobold Kitajo aimed for - the green one.</p>
<p><span class="messageboard-dice"><b>flaming keen scimitar:</b></span> <span class="messageboard-dice">1d20 + 10 - 1 + 1 ⇒ (13) + 10 - 1 + 1 = 23</span>
<br />
<span class="messageboard-dice"><b>physical damage:</b></span> <span class="messageboard-dice">1d4 + 3 ⇒ (3) + 3 = 6</span>, <span class="messageboard-dice"><b>fire damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span></p>
<p><span class=messageboard-ooc>AC is 23 to the kobolds, 26 to the dragon</span></p>Odo focuses his smite on the dragon, but since it's up in the air and Odo is not, he moves to help Kitajo for the moment. Though it is tempting, Odo does not accept the inspired rage this time as he feels he needs his wits (and defenses) about him.
The halfling paladin slashes at the same kobold Kitajo aimed for - the green one.
[dice=flaming keen scimitar]1d20+10-1+1[/dice]
[dice=physical damage]1d4+3[/dice], [dice=fire damage]1d6[/dice]
AC is 23 to the kobolds, 26 to the dragonOdo the Bold (alias of Bill Dunn)2018-06-18T04:17:21ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=6#2712018-06-16T21:52:09Z2018-06-16T21:52:09Z<p><span class="messageboard-dice"><b>ref save:</b></span> <span class="messageboard-dice">1d20 + 7 - 1 ⇒ (9) + 7 - 1 = 15</span>
<br />
Odo fails to block the dragon’s cold breath and takes full damage.</p>[dice=ref save]1d20+7-1[/dice]
Odo fails to block the dragon’s cold breath and takes full damage.Odo the Bold (alias of Bill Dunn)2018-06-16T21:52:09ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=50#24912018-06-15T18:34:31Z2018-06-15T18:34:31Z<p><b>"I am not deterred by filth, but let us see what your spider attracts. If danger rears its head, then it will face my axe,"</b> Bormann declares.</p>"I am not deterred by filth, but let us see what your spider attracts. If danger rears its head, then it will face my axe," Bormann declares.Bormann Grimm (alias of Bill Dunn)2018-06-15T18:34:31ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=11#5412018-06-15T17:01:20Z2018-06-15T17:01:20Z<p>Since Rii-Chi seems the hardest pressed, Caine strikes at the dimorphodon bedeviling him. <b>"Keep back, beasts!"</b> he grunts as his sword slashes.</p>
<p><span class="messageboard-dice"><b>long sword:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (12) + 5 = 17</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (6) + 4 = 10</span></p>Since Rii-Chi seems the hardest pressed, Caine strikes at the dimorphodon bedeviling him. "Keep back, beasts!" he grunts as his sword slashes.
[dice=long sword]1d20+5[/dice]
[dice=damage]1d8+4[/dice]Caine Battaglia (alias of Bill Dunn)2018-06-15T17:01:20ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=6#2662018-06-15T16:54:06Z2018-06-15T16:54:06Z<p><span class=messageboard-ooc>Odo's healing was already posted in my Monday post - up to 41 hp</span></p>
<p>Odo gives out a battle cry, <b>"Then forward my friends! For the Sun and the Fury!"</b></p>
<p><span class=messageboard-ooc><a href="https://www.d20pfsrd.com/feats/combat-feats/battle-cry-combat/" target="_blank" rel="nofollow">Battle Cry</a> is in effect (+1 morale bonus to hit, +4 vs fear)</span></p>
<p>Odo then makes his way through the group to the front. Just before entering the larger chamber, he stops to activate his divine bond with his blade and his scimitar alights with flame.</p>Odo's healing was already posted in my Monday post - up to 41 hp
Odo gives out a battle cry, "Then forward my friends! For the Sun and the Fury!"
Battle Cry is in effect (+1 morale bonus to hit, +4 vs fear)
Odo then makes his way through the group to the front. Just before entering the larger chamber, he stops to activate his divine bond with his blade and his scimitar alights with flame.Odo the Bold (alias of Bill Dunn)2018-06-15T16:54:06ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=6#2632018-06-15T14:11:19Z2018-06-15T14:11:19Z<div class="messageboard-quotee">Kitajo Uchihide wrote:</div><blockquote><p> [dice=Kitajo CLW Wand] 1d8+1
</p>
[dice=Kitajo CLW Wand] 1d8+1
<br />
[dice=Kitajo CLW Wand] 1d8+1
<br />
[dice=Kitajo CLW Wand] 1d8+1
<br />
[dice=Kitajo CLW Wand] 1d8+1
<br />
[dice=Kitajo CLW Wand] 1d8+1 </p>
<p><span class=messageboard-ooc> Kitajo is back to full health. Also adding Mage Armor. Assuming we had time for that from my wand too </span></p>
<p></blockquote><p><span class=messageboard-ooc>Don't forget the channel I performed on Monday's post. Don't want to make you spend more charges than you need to...</span>Kitajo Uchihide wrote:[dice=Kitajo CLW Wand] 1d8+1
[dice=Kitajo CLW Wand] 1d8+1
[dice=Kitajo CLW Wand] 1d8+1
[dice=Kitajo CLW Wand] 1d8+1
[dice=Kitajo CLW Wand] 1d8+1
[dice=Kitajo CLW Wand] 1d8+1 Kitajo is back to full health. Also adding Mage Armor. Assuming we had time for that from my wand too
Don't forget the channel I performed on Monday's post. Don't want to make you spend more charges than you need to...Odo the Bold (alias of Bill Dunn)2018-06-15T14:11:19ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=6#2572018-06-14T20:12:52Z2018-06-14T20:12:52Z<p><span class=messageboard-ooc>Could be those Russian hackers.</span></p>
<p>Odo picks up one of the tiny crowns as well... and puts it on.</p>Could be those Russian hackers.
Odo picks up one of the tiny crowns as well... and puts it on.Odo the Bold (alias of Bill Dunn)2018-06-14T20:12:52ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=6#2542018-06-14T13:33:24Z2018-06-14T13:33:24Z<p><span class=messageboard-ooc>I apparently previewed but did not submit my own action for that last round and lost it. Ugh.</span></p>
<p><span class=messageboard-ooc>Also, Xathos, I thought the perception attempt was fine - hence me trying to find a way to boost it to the DC. You're certainly better equipped to try that particular option than I am. Mine was to try to aid your perception attempt and <span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 3 - 1 ⇒ (4) + 3 - 1 = 6</span>, as you can see, since I knew it had cached that roll, my roll was pretty low.</span></p>
<p><b>"How small an opening? I am not opposed to a climb nor a smaller cavern, but my stature rules out me choosing for the rest. I am not the one who will likely have to stoop if carved out to kobold proportions,"</b> Odo asks.</p>I apparently previewed but did not submit my own action for that last round and lost it. Ugh.
Also, Xathos, I thought the perception attempt was fine - hence me trying to find a way to boost it to the DC. You're certainly better equipped to try that particular option than I am. Mine was to try to aid your perception attempt and [dice=perception]1d20+3-1[/dice], as you can see, since I knew it had cached that roll, my roll was pretty low.
"How small an opening? I am not opposed to a climb...Odo the Bold (alias of Bill Dunn)2018-06-14T13:33:24ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=5#2482018-06-13T19:00:37Z2018-06-13T19:00:37Z<p><span class=messageboard-ooc>Kitajo has already led the way (I was in a bit of a hurry before and didn't have a chance to mention it). Anybody springboard off that? </span></p>
<p><span class=messageboard-ooc>I was also thinking, Chantoku, since intimidate will require us to make another success with Quiselle, using gallant inspiration on Xathos's check (with some other help) might be a better option?</span></p>Kitajo has already led the way (I was in a bit of a hurry before and didn't have a chance to mention it). Anybody springboard off that?
I was also thinking, Chantoku, since intimidate will require us to make another success with Quiselle, using gallant inspiration on Xathos's check (with some other help) might be a better option?Odo the Bold (alias of Bill Dunn)2018-06-13T19:00:37ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=5#2472018-06-13T15:30:50Z2018-06-13T15:30:50Z<p><span class=messageboard-ooc>Before we go too far - maybe a little table talk. We're not well equipped to impress Vallahk on the easier DC, but we might be able to use other skills if sufficiently creative and possible invest some resources. Any suggestions?</span></p>Before we go too far - maybe a little table talk. We're not well equipped to impress Vallahk on the easier DC, but we might be able to use other skills if sufficiently creative and possible invest some resources. Any suggestions?Odo the Bold (alias of Bill Dunn)2018-06-13T15:30:50ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=5#2382018-06-11T22:09:32Z2018-06-11T22:09:32Z<p>Odo considers the question put to him, <b>"It is clear, your majesty, that leaving the situation alone will not help. But as far as proposing a specific call to action, I think we need to know more of the situation as known to you and your folk. We have witnessed aggressive kobolds and we have heard rumor of recent hatchlings, but we know little beyond that. Tell us of the challenges you face and we will offer our best counsel."</b></p>Odo considers the question put to him, "It is clear, your majesty, that leaving the situation alone will not help. But as far as proposing a specific call to action, I think we need to know more of the situation as known to you and your folk. We have witnessed aggressive kobolds and we have heard rumor of recent hatchlings, but we know little beyond that. Tell us of the challenges you face and we will offer our best counsel."Odo the Bold (alias of Bill Dunn)2018-06-11T22:09:32ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill - Skanky NPC (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=111#55072018-06-11T21:14:11Z2018-06-11T21:14:11Z<p>As Tolenn regards Pilts and his groveling, nothing in his behavior betrays any hint that he isn't truly terrified and pleading for his miserable and mean life.
<br />
<b>"I'll give you anything, everything, I have! Just please don't kill me. You can even have my rod of wonder. It's so marvelous. So marvelous,"</b> he sobs.</p>
<p><span class=messageboard-ooc>The scale of the map is 1 square = 5 ft. That will be the most common scale and I'm going to try to keep the personal tokens an appropriate size for the scale. Feel free, of course, to zoom in. Sometimes these maps make for small tokens at 100% magnification.</span></p>As Tolenn regards Pilts and his groveling, nothing in his behavior betrays any hint that he isn't truly terrified and pleading for his miserable and mean life.
"I'll give you anything, everything, I have! Just please don't kill me. You can even have my rod of wonder. It's so marvelous. So marvelous," he sobs.
The scale of the map is 1 square = 5 ft. That will be the most common scale and I'm going to try to keep the personal tokens an appropriate size for the scale. Feel free, of course, to...GM Bill - Skanky NPC (alias of Bill Dunn)2018-06-11T21:14:11ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=11#5292018-06-11T15:37:20Z2018-06-11T15:37:20Z<p>Caine looks over the snake skins.
<br />
<span class="messageboard-dice"><b>know nature:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (15) + 4 = 19</span> <span class=messageboard-ooc>additional +2 if it counts as an animal (rather than magical beast or some other oddball thing)</span></p>
<p><b>"Hmmm... I wonder if this sort of thing is the reason so many of us dreamed of snakes. If this island has many of them, we may be picking up on their scent in a way that we don't recognize in our waking hours, but as our minds wander in sleep."</b></p>Caine looks over the snake skins.
[dice=know nature]1d20+4[/dice] additional +2 if it counts as an animal (rather than magical beast or some other oddball thing)
"Hmmm... I wonder if this sort of thing is the reason so many of us dreamed of snakes. If this island has many of them, we may be picking up on their scent in a way that we don't recognize in our waking hours, but as our minds wander in sleep."Caine Battaglia (alias of Bill Dunn)2018-06-11T15:37:20ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=26#12672018-06-11T15:29:16Z2018-06-11T15:29:16Z<p>Minto continues to fight the wolf in an effort to draw its attention from Surma. Unfortunately, his target is thrashing around in the fight too much for Minto to latch on.</p>
<p><span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (2) + 6 = 8</span></p>Minto continues to fight the wolf in an effort to draw its attention from Surma. Unfortunately, his target is thrashing around in the fight too much for Minto to latch on.
[dice=bite]1d20+6[/dice]Minto the wolf (alias of Bill Dunn)2018-06-11T15:29:16ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=26#12662018-06-11T19:36:10Z2018-06-11T15:24:58Z<p>Griffo takes a step back from the entangled worg in order to keep Surma on her feet. He casts cure light wounds on her.
<br />
<span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 6 ⇒ (6) + 6 = 12</span>
<br />
<span class=messageboard-ooc>The extra +2 (over the expected +4) is due to Frontier Healer. Love it when traits pay off.</span></p>
<p>He also fishes a cure moderate wounds potion out of his haversack.</p>Griffo takes a step back from the entangled worg in order to keep Surma on her feet. He casts cure light wounds on her.
[dice=CLW]1d8+6[/dice]
The extra +2 (over the expected +4) is due to Frontier Healer. Love it when traits pay off.
He also fishes a cure moderate wounds potion out of his haversack.Griffo the Druid (alias of Bill Dunn)2018-06-11T15:24:58ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=5#2342018-06-11T15:14:08Z2018-06-11T15:14:08Z<p>En route to meeting with the masters of the forest, Odo channels some healing to give everyone a boost.
<br />
<span class="messageboard-dice"><b>channel energy:</b></span> <span class="messageboard-dice">3d6 ⇒ (3, 4, 1) = 8</span></p>
<p>He then pulls out his wand to fix himself up the rest of the way (and is willing to use others' wands for that as well, if necessary).</p>
<p><span class="messageboard-dice"><b>clw 1:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (5) + 1 = 6</span></p>
<p>At the meeting, Odo bows before the forest royalty. <b>"I am Odo, your majesties. I serve the Dawnflower as a sword and shield for light and redemption. If you have need of help against this dragon and its spawn, then I stand ready to provide my assistance."</b></p>En route to meeting with the masters of the forest, Odo channels some healing to give everyone a boost.
[dice=channel energy]3d6[/dice]
He then pulls out his wand to fix himself up the rest of the way (and is willing to use others' wands for that as well, if necessary).
[dice=clw 1]1d8+1[/dice]
At the meeting, Odo bows before the forest royalty. "I am Odo, your majesties. I serve the Dawnflower as a sword and shield for light and redemption. If you have need of help against this dragon and...Odo the Bold (alias of Bill Dunn)2018-06-11T15:14:08ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=50#24752018-06-10T15:19:02Z2018-06-10T15:19:02Z<p><b>Xtabays - I’ve heard tell their scent can be deadly. But that is from rumor and the details I know are limited.”</b> Bormann offers.</p>Xtabays - I’ve heard tell their scent can be deadly. But that is from rumor and the details I know are limited.” Bormann offers.Bormann Grimm (alias of Bill Dunn)2018-06-10T15:19:02ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=5#2202018-06-10T04:44:00Z2018-06-10T04:44:00Z<p><span class="messageboard-dice"><b>ref save:</b></span> <span class="messageboard-dice">1d20 + 7 - 1 ⇒ (7) + 7 - 1 = 13</span></p>
<p>Once again, Odo protects himself from the worst of the fire breath (but only barely) with his shield.
<br />
<b>"Spit fire all you want, kobold. You will no longer terrorize this woman,"</b> Odo taunts as he slashes at his foe.</p>
<p><span class="messageboard-dice"><b>keen scimitar 1:</b></span> <span class="messageboard-dice">1d20 + 10 - 1 + 4 ⇒ (7) + 10 - 1 + 4 = 20</span>
<br />
<span class="messageboard-dice"><b>damage 1, if it hits:</b></span> <span class="messageboard-dice">1d4 + 4 ⇒ (4) + 4 = 8</span></p>
<p><span class="messageboard-dice"><b>keen scimitar 2:</b></span> <span class="messageboard-dice">1d20 + 5 - 1 + 4 ⇒ (18) + 5 - 1 + 4 = 26</span> <span class=messageboard-ooc>crit threat</span>
<br />
<span class="messageboard-dice"><b>confirm:</b></span> <span class="messageboard-dice">1d20 + 5 - 1 + 4 ⇒ (16) + 5 - 1 + 4 = 24</span>
<br />
<span class="messageboard-dice"><b>damage 2:</b></span> <span class="messageboard-dice">1d4 + 4 ⇒ (1) + 4 = 5</span>
<br />
<span class="messageboard-dice"><b>extra crit damage:</b></span> <span class="messageboard-dice">1d4 + 4 ⇒ (2) + 4 = 6</span>+2 fire</p>[dice=ref save]1d20+7-1[/dice]
Once again, Odo protects himself from the worst of the fire breath (but only barely) with his shield.
"Spit fire all you want, kobold. You will no longer terrorize this woman," Odo taunts as he slashes at his foe.
[dice=keen scimitar 1]1d20+10-1+4[/dice]
[dice=damage 1, if it hits]1d4+4[/dice]
[dice=keen scimitar 2]1d20+5-1+4[/dice] crit threat
[dice=confirm]1d20+5-1+4[/dice]
[dice=damage 2]1d4+4[/dice]
[dice=extra crit damage]1d4+4[/dice]+2 fireOdo the Bold (alias of Bill Dunn)2018-06-10T04:44:00ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=11#5262018-06-10T03:43:56Z2018-06-10T03:43:56Z<p><span class=messageboard-ooc>Agreed. C2 looks like some kind of local high ground? Might as well check it out.</span></p>Agreed. C2 looks like some kind of local high ground? Might as well check it out.Caine Battaglia (alias of Bill Dunn)2018-06-10T03:43:56ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=5#2172018-06-09T23:10:26Z2018-06-09T23:10:26Z<p>Odo tries to pin down the dancing kobold. But he can’t quite nail him.
<br />
<span class="messageboard-dice"><b> keen scimitar 2:</b></span> <span class="messageboard-dice">1d20 + 5 - 1 + 4 ⇒ (11) + 5 - 1 + 4 = 19</span></p>Odo tries to pin down the dancing kobold. But he can’t quite nail him.
[dice= keen scimitar 2]1d20+5-1+4[/dice]Odo the Bold (alias of Bill Dunn)2018-06-09T23:10:26ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=5#2132018-06-09T13:23:13Z2018-06-09T13:23:13Z<p><span class="messageboard-dice"><b>ref save:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (19) + 7 = 26</span></p>
<p>Odo manages to get his shield up quickly enough to avoid some of the scorching breath. Then he pursues his scaly opponent. The wily kobold's defenses are providing tough to crack.</p>
<p><span class="messageboard-dice"><b>keen scimitar:</b></span> <span class="messageboard-dice">1d20 + 10 - 1 + 4 ⇒ (6) + 10 - 1 + 4 = 19</span></p>
<p><span class=messageboard-ooc>I think I'm on the ice of the lake and can't really 5' step and so can't attack more than once, but then I think if that's true, the kobold couldn't 5' step away from me either and would have provoked an AoO when he stepped back to breathe fire?</span></p>[dice=ref save]1d20+7[/dice]
Odo manages to get his shield up quickly enough to avoid some of the scorching breath. Then he pursues his scaly opponent. The wily kobold's defenses are providing tough to crack.
[dice=keen scimitar]1d20+10-1+4[/dice]
I think I'm on the ice of the lake and can't really 5' step and so can't attack more than once, but then I think if that's true, the kobold couldn't 5' step away from me either and would have provoked an AoO when he stepped back to breathe fire?Odo the Bold (alias of Bill Dunn)2018-06-09T13:23:13ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=50#24712018-06-08T22:30:06Z2018-06-08T22:30:06Z<p><b>"I have no intention of either going to sleep or becoming food. But there have been creatures or obstacles to impede intruders placed in each chamber so far. I doubt this one is any different,"</b> Bormann observes.</p>
<p>Bormann puts his mind to thinking of dangerous creatures or toxic plants that would typically seek out smelly flowers in which to hide.
<br />
<span class="messageboard-dice"><b>know nature:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (4) + 6 = 10</span></p>"I have no intention of either going to sleep or becoming food. But there have been creatures or obstacles to impede intruders placed in each chamber so far. I doubt this one is any different," Bormann observes.
Bormann puts his mind to thinking of dangerous creatures or toxic plants that would typically seek out smelly flowers in which to hide.
[dice=know nature]1d20+6[/dice]Bormann Grimm (alias of Bill Dunn)2018-06-08T22:30:06ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=5#2092018-06-08T15:15:36Z2018-06-08T15:15:36Z<p><span class=messageboard-ooc>Thanks, Keriassa - I've edited my post accordingly</span></p>Thanks, Keriassa - I've edited my post accordinglyOdo the Bold (alias of Bill Dunn)2018-06-08T15:15:36ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=5#2072018-06-08T15:15:05Z2018-06-08T14:20:20Z<p><span class=messageboard-ooc>The AoO is actually missing 4 points in temporary modifiers - +1 for battle cry, +1 add'l strength for inspired rage, and +2 for reckless abandon</span> </p>
<p>Odo takes a step to put some distance between him and the approaching kobold as well as put the kobold he's fighting between him and the caster.</p>
<p><span class="messageboard-dice"><b>keen scimitar:</b></span> <span class="messageboard-dice">1d20 + 10 - 1 + 4 ⇒ (5) + 10 - 1 + 4 = 18</span>
<br />
<span class="messageboard-dice"><b>keen scimitar 2:</b></span> <span class="messageboard-dice">1d20 + 5 - 1 + 4 ⇒ (18) + 5 - 1 + 4 = 26</span> <span class=messageboard-ooc>crit threat</span>
<br />
<span class="messageboard-dice"><b>confirm:</b></span> <span class="messageboard-dice">1d20 + 5 - 1 + 4 ⇒ (13) + 5 - 1 + 4 = 21</span>
<br />
<span class="messageboard-dice"><b>normal damage:</b></span> <span class="messageboard-dice">1d4 + 4 ⇒ (1) + 4 = 5</span>
<br />
<span class="messageboard-dice"><b>add'l crit damage:</b></span> <span class="messageboard-dice">1d4 + 4 ⇒ (1) + 4 = 5</span> +2 fire damage</p>
<p>Odo also takes a moment to lay on hands <span class="messageboard-dice"><b>lay on hands:</b></span> <span class="messageboard-dice">4d6 ⇒ (1, 6, 1, 4) = 12</span>
<br />
<span class=messageboard-ooc>current AC is 20</span></p>The AoO is actually missing 4 points in temporary modifiers - +1 for battle cry, +1 add'l strength for inspired rage, and +2 for reckless abandon
Odo takes a step to put some distance between him and the approaching kobold as well as put the kobold he's fighting between him and the caster.
[dice=keen scimitar]1d20+10-1+4[/dice]
[dice=keen scimitar 2]1d20+5-1+4[/dice] crit threat
[dice=confirm]1d20+5-1+4[/dice]
[dice=normal damage]1d4+4[/dice]
[dice=add'l crit damage]1d4+4[/dice] +2 fire...Odo the Bold (alias of Bill Dunn)2018-06-08T14:20:20ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=50#24642018-06-08T05:42:04Z2018-06-08T05:42:04Z<p><b>"Well, now let's see what was behind that plant monstrosity,"</b> Bormann says as he strides up and over the plant's prostrate form. He spies and take the steps up to the landing before the door to get a look around.</p>"Well, now let's see what was behind that plant monstrosity," Bormann says as he strides up and over the plant's prostrate form. He spies and take the steps up to the landing before the door to get a look around.Bormann Grimm (alias of Bill Dunn)2018-06-08T05:42:04ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=11#5192018-06-08T05:31:08Z2018-06-08T05:31:08Z<p>Weary from the trek and capture of the dinosaur, Caine settles in a little early. If the camp were well-supplied and they were here voluntarily, this island could be an exciting place to explore and face new challenges - a place to really enjoy. But the nature of their arrival and precarious position undermined all of that. There were too many questions. Too many.</p>
<p>But answering any more of them would have to wait until morning.</p>Weary from the trek and capture of the dinosaur, Caine settles in a little early. If the camp were well-supplied and they were here voluntarily, this island could be an exciting place to explore and face new challenges - a place to really enjoy. But the nature of their arrival and precarious position undermined all of that. There were too many questions. Too many.
But answering any more of them would have to wait until morning.Caine Battaglia (alias of Bill Dunn)2018-06-08T05:31:08ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=5#2012018-06-07T14:17:24Z2018-06-07T14:17:24Z<p>Odo skirts the sudden pit to close with one of the kobolds.</p>
<p><span class=messageboard-ooc>unfortunately, it's just outside the range of a single move action - so a double move does it for me</span></p>Odo skirts the sudden pit to close with one of the kobolds.
unfortunately, it's just outside the range of a single move action - so a double move does it for meOdo the Bold (alias of Bill Dunn)2018-06-07T14:17:24ZRe: Forums: Play-by-Post Discussion: GMG's PBP: #8-99b - Solstice Scar - discussionOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/discussion#372018-06-06T18:35:37Z2018-06-06T18:35:37Z<p>Chankotu - bringing the restoration discussion here. I don't think you need to worry about helping me afford restoration - I'm OK with dropping 4 PP on it at the beginning of my next scenario (assuming I'm in a community with enough people in it). I just don't want to pay 7-9 PP do to it. I don't think I need to resolve it at the end of this scenario since I'm not a pregen and am free to, in effect, shop around for that better price.</p>
<p>Thanks for the offer, though. I really do appreciate it.</p>Chankotu - bringing the restoration discussion here. I don't think you need to worry about helping me afford restoration - I'm OK with dropping 4 PP on it at the beginning of my next scenario (assuming I'm in a community with enough people in it). I just don't want to pay 7-9 PP do to it. I don't think I need to resolve it at the end of this scenario since I'm not a pregen and am free to, in effect, shop around for that better price.
Thanks for the offer, though. I really do appreciate it.Odo the Bold (alias of Bill Dunn)2018-06-06T18:35:37ZRe: Forums: Play-by-Post Discussion: GMG's PBP: #8-99b - Solstice Scar - discussionOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/discussion#362018-06-06T18:30:47Z2018-06-06T18:30:47Z<p>Do we have an aid token? I spent one near the end of the last encounter (with the kyton) and I didn't spot us getting one back again. I'm not going to complain if we do have one, don't get me wrong...</p>Do we have an aid token? I spent one near the end of the last encounter (with the kyton) and I didn't spot us getting one back again. I'm not going to complain if we do have one, don't get me wrong...Odo the Bold (alias of Bill Dunn)2018-06-06T18:30:47ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=4#1902018-06-06T18:29:14Z2018-06-06T18:29:14Z<p><span class=messageboard-ooc>Forgot to add - Odo will take the rage - AC is 21 instead of 23</span></p>Forgot to add - Odo will take the rage - AC is 21 instead of 23Odo the Bold (alias of Bill Dunn)2018-06-06T18:29:14ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=4#1852018-06-06T16:51:39Z2018-06-06T16:51:39Z<p><span class=messageboard-ooc>If I can use the re-roll, I'll take my once/session reroll: <span class="messageboard-dice"><b>fort save:</b></span> <span class="messageboard-dice">1d20 + 10 - 1 ⇒ (6) + 10 - 1 = 15</span>... and that probably still blows it. I guess fate has decided...</span></p>
<p>Odo continues to trot forward (treating the downed log as difficult terrian). <b>"I do not know the nature of your dispute, but you will harm nobody, kobolds, without our opposition!"</b> Odo exclaims.</p>
<p><span class=messageboard-ooc>But hey, at least he's now coming into view by the kobolds and may draw attention from the dryad.</span></p>If I can use the re-roll, I'll take my once/session reroll: [dice=fort save]1d20+10-1[/dice]... and that probably still blows it. I guess fate has decided...
Odo continues to trot forward (treating the downed log as difficult terrian). "I do not know the nature of your dispute, but you will harm nobody, kobolds, without our opposition!" Odo exclaims.
But hey, at least he's now coming into view by the kobolds and may draw attention from the dryad.Odo the Bold (alias of Bill Dunn)2018-06-06T16:51:39ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=26#12602018-06-06T05:55:43Z2018-06-06T05:55:43Z<p>Minto shifts his focus from the goblin to the worg and bites at the wicked creature.</p>
<p><span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (11) + 6 = 17</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (5) + 3 = 8</span>
<br />
<span class="messageboard-dice"><b>trip:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (15) + 5 = 20</span></p>Minto shifts his focus from the goblin to the worg and bites at the wicked creature.
[dice=bite]1d20+6[/dice]
[dice=damage]1d6+3[/dice]
[dice=trip]1d20+5[/dice]Minto the wolf (alias of Bill Dunn)2018-06-06T05:55:43ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=26#12592018-06-07T11:37:36Z2018-06-06T05:53:00Z<p><b>"Minto, get that worg!"</b> Griffo calls out. He then grabs a tanglefoot bag out of his handy haversack and tries to hit the worg next to him. </p>
<p><span class="messageboard-dice"><b>ranged touch:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (20) + 7 = 27</span>
<br />
<span class=messageboard-ooc><a href="https://www.d20pfsrd.com/equipment/goods-and-services/herbs-oils-other-substances/#TOC-Tanglefoot-Bag" target="_blank" rel="nofollow">convenient info on tanglefoot bag</a></span></p>
<p><span class=messageboard-ooc>Yep, risking an AoO to save Surma from getting one if she tries to get up.</span></p>"Minto, get that worg!" Griffo calls out. He then grabs a tanglefoot bag out of his handy haversack and tries to hit the worg next to him.
[dice=ranged touch]1d20+7[/dice]
convenient info on tanglefoot bag
Yep, risking an AoO to save Surma from getting one if she tries to get up.Griffo the Druid (alias of Bill Dunn)2018-06-06T05:53:00ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=4#1812018-06-05T23:51:14Z2018-06-05T23:51:14Z<p><span class=messageboard-ooc>Going to try to rely on the save to shake off the negative level. <span class="messageboard-dice"><b>Fort save:</b></span> <span class="messageboard-dice">1d20 + 10 - 1 ⇒ (5) + 10 - 1 = 14</span>
<br />
Aaaannnndd... since that probably fails, I'll be working with a permanent negative level and probably resolve it next scenario if I can start in a settlement > 5000 people and can resolve it for just 4 PP instead of 9.
<br />
Bummer. If I were at tabletop, I'd be wearing my Pathfinder Goblins t-shirt and would take a re-roll on that one... </span></p>
<p><b>"I know nothing of either language, but the kobolds' intent seems clear to me. I shall defend that woman. Who is with me?"</b> Odo declares as he draws his scimitar and sets out, his battle cry on his lips <b>"For the Sun and Fury!"</b></p>
<p><span class=messageboard-ooc><a href="https://www.d20pfsrd.com/feats/combat-feats/battle-cry-combat/" target="_blank" rel="nofollow">Battle cry</a> is in effect - for 10 rounds, +1 morale bonus to attack and +4 to save vs fear</span></p>Going to try to rely on the save to shake off the negative level. [dice=Fort save]1d20+10-1[/dice]
Aaaannnndd... since that probably fails, I'll be working with a permanent negative level and probably resolve it next scenario if I can start in a settlement > 5000 people and can resolve it for just 4 PP instead of 9.
Bummer. If I were at tabletop, I'd be wearing my Pathfinder Goblins t-shirt and would take a re-roll on that one...
"I know nothing of either language, but the kobolds' intent...Odo the Bold (alias of Bill Dunn)2018-06-05T23:51:14ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=26#12562018-06-04T13:49:49Z2018-06-04T13:49:49Z<p>Minto snarls and attacks the goblin as he nears Surma.
<br />
<span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (19) + 6 = 25</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (1) + 3 = 4</span>
<br />
<span class="messageboard-dice"><b>trip:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (9) + 5 = 14</span></p>Minto snarls and attacks the goblin as he nears Surma.
[dice=bite]1d20+6[/dice]
[dice=damage]1d6+3[/dice]
[dice=trip]1d20+5[/dice]Minto the wolf (alias of Bill Dunn)2018-06-04T13:49:49ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=26#12552018-06-04T13:46:55Z2018-06-04T13:46:55Z<p>Griffo returns fire at the hobgoblin who shot Surma with one of his magic stones.
<br />
<span class="messageboard-dice"><b>sling:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (18) + 9 = 27</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (2) + 2 = 4</span></p>
<p><b>"Attack them as they come up to get Surma, Minto,"</b> the halfling directs his companion.</p>Griffo returns fire at the hobgoblin who shot Surma with one of his magic stones.
[dice=sling]1d20+9[/dice]
[dice=damage]1d6+2[/dice]
"Attack them as they come up to get Surma, Minto," the halfling directs his companion.Griffo the Druid (alias of Bill Dunn)2018-06-04T13:46:55ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=4#1672018-06-04T13:00:00Z2018-06-04T13:00:00Z<p><span class=messageboard-ooc>Dang. Kind of wish I had been smiting - but then I wouldn't have gotten a little more healing in. Oh, well, that may be next...</span></p>Dang. Kind of wish I had been smiting - but then I wouldn't have gotten a little more healing in. Oh, well, that may be next...Odo the Bold (alias of Bill Dunn)2018-06-04T13:00:00ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=4#1662018-06-04T12:57:19Z2018-06-04T12:57:19Z<p><span class=messageboard-ooc>I'm using that aid token as a free action to get a burst of healing. Since we're in the 5-8 tier, that should be 3d6 healing for: <span class="messageboard-dice"><b>aid token healing:</b></span> <span class="messageboard-dice">3d6 ⇒ (5, 2, 3) = 10</span></span></p>
<p><span class=messageboard-ooc>The bleed 3 would have taken me to 7+6/41+6, the healing burst to 17+6. Then I'm laying on hands as a swift for <span class="messageboard-dice"><b>lay on hands:</b></span> <span class="messageboard-dice">4d6 ⇒ (5, 3, 1, 2) = 11</span>.</span> </p>
<p>Odo shifts his grip on his magic scimitar back to his open hand and lashes out at the clearly evil creature in front of him.
<br />
<span class="messageboard-dice"><b>keen scimitar:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (15) + 13 = 28</span> <span class=messageboard-ooc>crit threat</span>
<br />
<span class="messageboard-dice"><b>confirm:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (4) + 13 = 17</span>
<br />
<span class="messageboard-dice"><b>damage normal:</b></span> <span class="messageboard-dice">1d4 + 4 ⇒ (4) + 4 = 8</span>
<br />
<span class="messageboard-dice"><b>add'l damage if crit:</b></span> <span class="messageboard-dice">1d4 + 4 ⇒ (4) + 4 = 8</span> + 2 fire
<br />
<span class="messageboard-dice"><b>twinhorn ally bonus damage:</b></span> <span class="messageboard-dice">3d8 ⇒ (8, 8, 1) = 17</span></p>
<p><span class="messageboard-dice"><b>keen scimitar 2:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (15) + 8 = 23</span> <span class=messageboard-ooc>crit threat</span>
<br />
<span class="messageboard-dice"><b>confirm 2:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (17) + 8 = 25</span>
<br />
<span class="messageboard-dice"><b>damage normal 2:</b></span> <span class="messageboard-dice">1d4 + 4 ⇒ (2) + 4 = 6</span>
<br />
<span class="messageboard-dice"><b>add'l damage if crit 2:</b></span> <span class="messageboard-dice">1d4 + 4 ⇒ (1) + 4 = 5</span> + 2 fire</p>
<p><span class=messageboard-ooc>Current AC is 21. Current hit points (with Con boost) 28+6/41+6
<br />
Conditions/Effects: Heroism, Inspired rage (reckless abandon, guarded life), darkvision</span></p>I'm using that aid token as a free action to get a burst of healing. Since we're in the 5-8 tier, that should be 3d6 healing for: [dice=aid token healing]3d6[/dice]
The bleed 3 would have taken me to 7+6/41+6, the healing burst to 17+6. Then I'm laying on hands as a swift for [dice=lay on hands]4d6[/dice].
Odo shifts his grip on his magic scimitar back to his open hand and lashes out at the clearly evil creature in front of him.
[dice=keen scimitar]1d20+13[/dice] crit threat...Odo the Bold (alias of Bill Dunn)2018-06-04T12:57:19ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=50#24542018-06-02T02:08:44Z2018-06-02T02:08:44Z<p>Bormann shifts a bit to his right in an effort to shake things up a little before he tries to drive his axe home.</p>
<p><span class="messageboard-dice"><b>magic greataxe:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (11) + 10 = 21</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d12 + 8 ⇒ (10) + 8 = 18</span></p>Bormann shifts a bit to his right in an effort to shake things up a little before he tries to drive his axe home.
[dice=magic greataxe]1d20+10[/dice]
[dice=damage]1d12+8[/dice]Bormann Grimm (alias of Bill Dunn)2018-06-02T02:08:44ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=11#5032018-06-01T13:17:37Z2018-06-01T13:17:37Z<p>Caine gives Sasha's offer some thought. He's more of an archer than a hunter, but curiosity wins out and Caine checks out what Sasha has to offer.</p>Caine gives Sasha's offer some thought. He's more of an archer than a hunter, but curiosity wins out and Caine checks out what Sasha has to offer.Caine Battaglia (alias of Bill Dunn)2018-06-01T13:17:37ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=49#24482018-06-01T13:15:24Z2018-06-01T13:15:24Z<p>Bormann takes another low shot at the plant creature, but the thing lurches to the side in its eagerness to get at Sergei, spoiling Bormann's chop.</p>
<p><span class="messageboard-dice"><b>magic great axe:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (4) + 10 = 14</span></p>Bormann takes another low shot at the plant creature, but the thing lurches to the side in its eagerness to get at Sergei, spoiling Bormann's chop.
[dice=magic great axe]1d20+10[/dice]Bormann Grimm (alias of Bill Dunn)2018-06-01T13:15:24ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=4#1602018-06-01T13:06:54Z2018-06-01T13:06:54Z<p>Odo takes a step back away from the worst of his attackers and reduce his chances of taking an attack of opportunity. He swiftly shifts his scimitar to his shield hand and:
<br />
1) Heals himself <span class="messageboard-dice"><b>lay on hands:</b></span> <span class="messageboard-dice">4d6 ⇒ (3, 3, 2, 4) = 12</span> - back up to 30+6/41+6 for hp (after the initial bleed damage)</p>
<p>2) Grabs a potion out of his pouch.</p>
<p>3) Drinks it to gain darkvision.</p>
<p><span class=messageboard-ooc>
<br />
so 5' step, swift to lay on hands, move to get potion, standard to drink it - I know retrieving the potion will probably provoke an AoO from the two who can still reach me</span></p>Odo takes a step back away from the worst of his attackers and reduce his chances of taking an attack of opportunity. He swiftly shifts his scimitar to his shield hand and:
1) Heals himself [dice=lay on hands]4d6[/dice] - back up to 30+6/41+6 for hp (after the initial bleed damage)
2) Grabs a potion out of his pouch.
3) Drinks it to gain darkvision.
so 5' step, swift to lay on hands, move to get potion, standard to drink it - I know retrieving the potion will probably provoke an AoO from...Odo the Bold (alias of Bill Dunn)2018-06-01T13:06:54ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=10#4952018-05-30T16:29:53Z2018-05-30T16:29:53Z<p>Caine takes up the litter and starts the laborious process of hauling the dimorphodon back to camp.
<br />
<b>"Are they edible? Munk, just about any natural creature is edible if you prepare it right. If we were to dress one of these up for cooking, we'd have to look out for any venom sacs, but I expect they'd taste a lot like a bird or waterfowl - like maybe a goose or duck. We'll all probably have to learn to take whatever food comes along before we find out way off this island."</b></p>
<p><b>"I just wonder what the heck Sasha wants it for."</b></p>Caine takes up the litter and starts the laborious process of hauling the dimorphodon back to camp.
"Are they edible? Munk, just about any natural creature is edible if you prepare it right. If we were to dress one of these up for cooking, we'd have to look out for any venom sacs, but I expect they'd taste a lot like a bird or waterfowl - like maybe a goose or duck. We'll all probably have to learn to take whatever food comes along before we find out way off this island."
"I just wonder what...Caine Battaglia (alias of Bill Dunn)2018-05-30T16:29:53ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=3#1492018-05-30T15:31:27Z2018-05-30T15:31:27Z<p>Odo accepts the rage flowing over and through him and lashes out at the creature who touched him.</p>
<p><span class="messageboard-dice"><b>keen iron scimitar 1:</b></span> <span class="messageboard-dice">1d20 + 10 - 1 + 2 + 2 ⇒ (12) + 10 - 1 + 2 + 2 = 25</span>
<br />
<span class=messageboard-ooc>lots of modifiers: -1 for negative level, +2 morale for heroism, +1 for rage strength, +1 for reckless abandon</span>
<br />
<span class="messageboard-dice"><b>concealment, high is good:</b></span> <span class="messageboard-dice">1d100 ⇒ 39</span></p>
<p><span class="messageboard-dice"><b>keen iron scimitar 2:</b></span> <span class="messageboard-dice">1d20 + 5 - 1 + 2 + 2 ⇒ (17) + 5 - 1 + 2 + 2 = 25</span>
<br />
<span class="messageboard-dice"><b>concealment, high is good:</b></span> <span class="messageboard-dice">1d100 ⇒ 37</span></p>
<p>Odo's slashes are foiled by the darkness.</p>
<p><span class=messageboard-ooc>Current AC is 21. Current hit points (with Con boost) 37/41
<br />
Conditions/Effects: Heroism, Inspired rage (reckless abandon, guarded life), bleed 2, can't frickin' see</span></p>Odo accepts the rage flowing over and through him and lashes out at the creature who touched him.
[dice=keen iron scimitar 1]1d20+10-1+2+2[/dice]
lots of modifiers: -1 for negative level, +2 morale for heroism, +1 for rage strength, +1 for reckless abandon
[dice=concealment, high is good]1d100[/dice]
[dice=keen iron scimitar 2]1d20+5-1+2+2[/dice]
[dice=concealment, high is good]1d100[/dice]
Odo's slashes are foiled by the darkness.
Current AC is 21. Current hit points (with Con boost)...Odo the Bold (alias of Bill Dunn)2018-05-30T15:31:27ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=26#12512018-05-29T23:40:14Z2018-05-29T23:40:14Z<p><b>"C'mon, Minto,"</b> Griffo says and the pair trot around the base of the watchtower to back Surma up in her position. Griffo loads one of the magic stones into his sling. Minto growls.</p>
<p><span class=messageboard-ooc>Kind of a supportive setup round for us.</span></p>"C'mon, Minto," Griffo says and the pair trot around the base of the watchtower to back Surma up in her position. Griffo loads one of the magic stones into his sling. Minto growls.
Kind of a supportive setup round for us.Griffo the Druid (alias of Bill Dunn)2018-05-29T23:40:14ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=49#24392018-05-29T23:22:35Z2018-05-29T23:22:35Z<p>Bormann does his best to give his companions a hand in taking down the walking plant with a chop at the thing's trunk.</p>
<p><span class="messageboard-dice"><b>magic greataxe:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (13) + 10 = 23</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d12 + 8 ⇒ (3) + 8 = 11</span></p>Bormann does his best to give his companions a hand in taking down the walking plant with a chop at the thing's trunk.
[dice=magic greataxe]1d20+10[/dice]
[dice=damage]1d12+8[/dice]Bormann Grimm (alias of Bill Dunn)2018-05-29T23:22:35ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=10#4912018-05-29T23:19:19Z2018-05-29T23:19:19Z<p><span class=messageboard-ooc>Since they've already been stabilized or left alone, we should leave them. Next time, let's consider taking some meat back to camp.</span></p>Since they've already been stabilized or left alone, we should leave them. Next time, let's consider taking some meat back to camp.Caine Battaglia (alias of Bill Dunn)2018-05-29T23:19:19ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=3#1402018-05-28T21:40:10Z2018-05-28T21:40:10Z<p>As the lights go out, <b>"What the...?</b> then <b>"Yowch! I'll try to hold them off. Can someone shed light on this situation?"</b> Odo asks.</p>
<p>He quickly heals himself of some of the damage.
<br />
<span class="messageboard-dice"><b>lay on hands:</b></span> <span class="messageboard-dice">4d6 ⇒ (1, 5, 4, 1) = 11</span></p>
<p>Then he slashes back in the direction of the blow that struck him.
<br />
<span class="messageboard-dice"><b>keen iron scimitar 1:</b></span> <span class="messageboard-dice">1d20 + 10 - 1 ⇒ (7) + 10 - 1 = 16</span>
<br />
<span class="messageboard-dice"><b>damage (if it hits):</b></span> <span class="messageboard-dice">1d4 + 3 ⇒ (4) + 3 = 7</span></p>
<p><span class="messageboard-dice"><b>keen iron scimitar 2:</b></span> <span class="messageboard-dice">1d20 + 5 - 1 ⇒ (13) + 5 - 1 = 17</span>
<br />
<span class="messageboard-dice"><b>damage 2:</b></span> <span class="messageboard-dice">1d4 + 3 ⇒ (4) + 3 = 7</span></p>As the lights go out, "What the...? then "Yowch! I'll try to hold them off. Can someone shed light on this situation?" Odo asks.
He quickly heals himself of some of the damage.
[dice=lay on hands]4d6[/dice]
Then he slashes back in the direction of the blow that struck him.
[dice=keen iron scimitar 1]1d20+10-1[/dice]
[dice=damage (if it hits)]1d4+3[/dice]
[dice=keen iron scimitar 2]1d20+5-1[/dice]
[dice=damage 2]1d4+3[/dice]Odo the Bold (alias of Bill Dunn)2018-05-28T21:40:10ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=10#4852018-05-26T04:30:10Z2018-05-26T04:30:10Z<p>Caine moves about to hunt down any recoverable arrows.<b>"Don't be too quick to heal all of the creatures we fight. We may need to put that meat on the table before too long."</b> </p>
<p>He then starts looking about for some suitably stiff plant life for fashioning a litter for the captured creature.
<br />
<span class="messageboard-dice"><b>survival?:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (16) + 5 = 21</span></p>Caine moves about to hunt down any recoverable arrows."Don't be too quick to heal all of the creatures we fight. We may need to put that meat on the table before too long."
He then starts looking about for some suitably stiff plant life for fashioning a litter for the captured creature.
[dice=survival?]1d20+5[/dice]Caine Battaglia (alias of Bill Dunn)2018-05-26T04:30:10ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=49#24342018-05-26T04:21:46Z2018-05-26T04:21:46Z<p>Bormann, now at enlarged size, steps in to chop at the plant monster with his axe but his axe is deflected by one of the plant's flailing tentacles.</p>
<p><span class="messageboard-dice"><b>greataxe:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (1) + 10 = 11</span></p>Bormann, now at enlarged size, steps in to chop at the plant monster with his axe but his axe is deflected by one of the plant's flailing tentacles.
[dice=greataxe]1d20+10[/dice]Bormann Grimm (alias of Bill Dunn)2018-05-26T04:21:46ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=3#1232018-05-25T06:32:18Z2018-05-25T06:32:18Z<p><span class=messageboard-ooc>I think our best shot may be Kragar - we seem to have more skills useful along those lines.</span></p>
<p>Odo moves over the Kragar.<b>"But what of stories about men and women in their prime - stories of their valor? Don't those inspire young boys to become strong and brave men? Surely you took pride in those stories and followed the paths made by the formidable warriors before you. Stories can inspire men and women to do great deeds and then, when they are older and sitting by the fire with their children, they can relive those stories so the next generation of warriors and hunters will have their glorious deeds, your glorious deeds, to inspire them.
<br />
And what deeds are ahead of us today!"</b> Odo pours it on.</p>
<p><span class="messageboard-dice"><b>diplomacy:</b></span> <span class="messageboard-dice">1d20 + 12 - 1 ⇒ (4) + 12 - 1 = 15</span></p>I think our best shot may be Kragar - we seem to have more skills useful along those lines.
Odo moves over the Kragar."But what of stories about men and women in their prime - stories of their valor? Don't those inspire young boys to become strong and brave men? Surely you took pride in those stories and followed the paths made by the formidable warriors before you. Stories can inspire men and women to do great deeds and then, when they are older and sitting by the fire with their children,...Odo the Bold (alias of Bill Dunn)2018-05-25T06:32:18ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=3#1172018-05-24T18:19:04Z2018-05-24T18:19:04Z<div class="messageboard-quotee">GMG wrote:</div><blockquote><br />
<br />
<span class=messageboard-ooc>Medda</span>
<br />
Odo approaches Medda <b>"We do not have much time, the camp is under attack from undead, extra-planar fiends and what have you. It is good that you are here to aid us, but do something useful with your time"</b></p>
<p></blockquote><p><span class="messageboard-dice"><b>religion:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (13) + 6 = 19</span>
</p>
Odo responds to Medda, <b>"I agree. As an arm of the Dawnflower, I too prefer action in the defense of what is right and good. Perhaps what your fellow elders need is a proper demonstration of our commitment to toughen their resolve. You have taken too long a journey to retrieve the necessary artifact to give up now. Whatever the other elders decide, I stand ready to help you to the sacred site and perform the ritual for the benefit of all."</b></p>GMG wrote:Medda
Odo approaches Medda "We do not have much time, the camp is under attack from undead, extra-planar fiends and what have you. It is good that you are here to aid us, but do something useful with your time"
[dice=religion]1d20+6[/dice]
Odo responds to Medda, "I agree. As an arm of the Dawnflower, I too prefer action in the defense of what is right and good. Perhaps what your fellow elders need is a proper demonstration of our commitment to toughen their resolve. You have taken...Odo the Bold (alias of Bill Dunn)2018-05-24T18:19:04ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=3#1112018-05-23T17:30:35Z2018-05-23T17:30:09Z<p><span class=messageboard-ooc>Odo would have directed his question (and sense motive) at Medda</span></p>Odo would have directed his question (and sense motive) at MeddaOdo the Bold (alias of Bill Dunn)2018-05-23T17:30:09ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=3#1072018-05-23T13:23:35Z2018-05-23T13:23:35Z<p><b>"I am Odo, servant of the Dawnflower. How significant are the forces of evil that stand between us and the standing stones and, ultimately, completion of the ritual?"</b> Odo asks.</p>
<p><span class="messageboard-dice"><b>sense motive:</b></span> <span class="messageboard-dice">1d20 + 9 - 1 ⇒ (8) + 9 - 1 = 16</span></p>"I am Odo, servant of the Dawnflower. How significant are the forces of evil that stand between us and the standing stones and, ultimately, completion of the ritual?" Odo asks.
[dice=sense motive]1d20+9-1[/dice]Odo the Bold (alias of Bill Dunn)2018-05-23T13:23:35ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=3#1032018-05-23T11:48:20Z2018-05-23T11:48:20Z<p><span class=messageboard-ooc>I agree, let's talk to the locals and see what we can learn.</span></p>I agree, let's talk to the locals and see what we can learn.Odo the Bold (alias of Bill Dunn)2018-05-23T11:48:20ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=2#982018-05-23T05:43:40Z2018-05-23T05:43:40Z<p><span class=messageboard-ooc>In the interests of keeping moving - and since I think I'm the only one hurt - I guess I'll boost? That's an additional 2d6 healing?</span>
<br />
<span class="messageboard-dice"><b>boost:</b></span> <span class="messageboard-dice">2d6 ⇒ (4, 6) = 10</span></p>In the interests of keeping moving - and since I think I'm the only one hurt - I guess I'll boost? That's an additional 2d6 healing?
[dice=boost]2d6[/dice]Odo the Bold (alias of Bill Dunn)2018-05-23T05:43:40ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=2#952018-05-22T22:07:10Z2018-05-22T22:07:10Z<p>After his attacks, Odo will heal himself as a swift action via lay on hands.
<br />
<span class="messageboard-dice"><b>lay on hands:</b></span> <span class="messageboard-dice">4d6 ⇒ (6, 2, 3, 5) = 16</span></p>
<p><span class=messageboard-ooc>Anybody object if I use the aid token to boost healing?</span></p>After his attacks, Odo will heal himself as a swift action via lay on hands.
[dice=lay on hands]4d6[/dice]
Anybody object if I use the aid token to boost healing?Odo the Bold (alias of Bill Dunn)2018-05-22T22:07:10ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=2#942018-05-22T22:00:37Z2018-05-22T22:00:37Z<p><span class=messageboard-ooc>ooo, that bugger only just hit me. So close.</span></p>
<p>Odo grits his teeth and lashes back at the ragewight.</p>
<p><span class="messageboard-dice"><b>smiting keen scimitar:</b></span> <span class="messageboard-dice">1d20 + 10 + 3 + 1 - 1 ⇒ (17) + 10 + 3 + 1 - 1 = 30</span> <span class=messageboard-ooc>crit threat</span>
<br />
<span class="messageboard-dice"><b>confirm:</b></span> <span class="messageboard-dice">1d20 + 10 + 3 + 1 - 1 ⇒ (18) + 10 + 3 + 1 - 1 = 31</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d4 + 30 ⇒ (2, 4) + 30 = 36</span> +2 fire damage</p>
<p><span class="messageboard-dice"><b>smiting keen scimitar:</b></span> <span class="messageboard-dice">1d20 + 5 + 3 + 1 - 1 ⇒ (13) + 5 + 3 + 1 - 1 = 21</span>
<br />
<span class="messageboard-dice"><b>damage 2:</b></span> <span class="messageboard-dice">1d4 + 9 ⇒ (2) + 9 = 11</span></p>ooo, that bugger only just hit me. So close.
Odo grits his teeth and lashes back at the ragewight.
[dice=smiting keen scimitar]1d20+10+3+1-1[/dice] crit threat
[dice=confirm]1d20+10+3+1-1[/dice]
[dice=damage]2d4+30[/dice] +2 fire damage
[dice=smiting keen scimitar]1d20+5+3+1-1[/dice]
[dice=damage 2]1d4+9[/dice]Odo the Bold (alias of Bill Dunn)2018-05-22T22:00:37ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=2#872018-05-21T21:53:07Z2018-05-21T21:53:07Z<p>Odo moves forward, points his scimitar at the ragewight, and calls out, <b>"If it is a fight you want, foul creature, it is a fight you shall have. Come forward if you have the courage. I shall put an end to your unnatural life."</b></p>
<p><span class=messageboard-ooc>Swift action: smite the ragewright
<br />
Move action: walk forward (I don't quite move fast enough to get ahead of Kitajo)
<br />
Standard action: hold an attack to slash first enemy moving within reach</span></p>Odo moves forward, points his scimitar at the ragewight, and calls out, "If it is a fight you want, foul creature, it is a fight you shall have. Come forward if you have the courage. I shall put an end to your unnatural life."
Swift action: smite the ragewright
Move action: walk forward (I don't quite move fast enough to get ahead of Kitajo)
Standard action: hold an attack to slash first enemy moving within reachOdo the Bold (alias of Bill Dunn)2018-05-21T21:53:07ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=25#12462018-05-21T15:08:25Z2018-05-21T15:05:13Z<p>Seeing his companion grievously wounded, Griffo cries out, <b>”Minto!”</b> and rushes forward to his side. He quickly casts one of his own curative spells.</p>
<p><span class="messageboard-dice"><b>cure light wounds:</b></span> <span class="messageboard-dice">1d8 + 6 ⇒ (4) + 6 = 10</span></p>Seeing his companion grievously wounded, Griffo cries out, ”Minto!” and rushes forward to his side. He quickly casts one of his own curative spells.
[dice=cure light wounds]1d8+6[/dice]Griffo the Druid (alias of Bill Dunn)2018-05-21T15:05:13ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=2#782018-05-21T12:58:51Z2018-05-21T12:58:51Z<p><span class="messageboard-dice"><b>know religion 1:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (12) + 6 = 18</span>
<br />
<span class="messageboard-dice"><b>know religion 2:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (19) + 6 = 25</span></p>
<p><b>"They are all undead, but that purple one - the leader - he will be the most dangerous. He can drain the life from our bodies with his hands <i>or</i> his blade. If you can strike from range, strike him first. I will form a vanguard and draw them to me. Strike for the Sun and the Fury!"</b> Odo finishes with a battle cry.</p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>short description: +1 morale bonus on attacks, +4 morale bonus on saves vs fear to the party</span></p>
<p><span class=messageboard-ooc>Swift action: battle cry
<br />
Move action: move forward
<br />
Standard action: hold to strike an enemy coming into reach in case one of those things rushes me at this distance</span></p>[dice=know religion 1]1d20+6[/dice]
[dice=know religion 2]1d20+6[/dice]
"They are all undead, but that purple one - the leader - he will be the most dangerous. He can drain the life from our bodies with his hands or his blade. If you can strike from range, strike him first. I will form a vanguard and draw them to me. Strike for the Sun and the Fury!" Odo finishes with a battle cry.
[Spoiler omitted]
short description: +1 morale bonus on attacks, +4 morale bonus on saves vs fear to the
...Odo the Bold (alias of Bill Dunn)2018-05-21T12:58:51ZRe: Forums: Play-by-Post Discussion: GMG's PBP: #8-99b - Solstice Scar - discussionOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/discussion#182018-05-21T04:39:17Z2018-05-21T04:39:17Z<p>It does seem like the pacing coming from the organizers is really aggressive.</p>It does seem like the pacing coming from the organizers is really aggressive.Odo the Bold (alias of Bill Dunn)2018-05-21T04:39:17ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=10#4692018-05-20T15:11:14Z2018-05-20T15:11:14Z<p>Caine draws an arrow and shoots at the one still fighting in an effort to quell any further (immediate) danger.
<br />
<span class="messageboard-dice"><b>long bow:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (5) + 7 = 12</span>
<br />
<span class=messageboard-ooc>that's another miss</span></p>Caine draws an arrow and shoots at the one still fighting in an effort to quell any further (immediate) danger.
[dice=long bow]1d20+7[/dice]
that's another missCaine Battaglia (alias of Bill Dunn)2018-05-20T15:11:14ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=2#702018-05-20T13:28:36Z2018-05-20T13:26:21Z<p>Odo tries to dodge aside from the trampling legs, and deftly does so.
<br />
<span class="messageboard-dice"><b>Ref save:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (17) + 7 = 24</span></p>Odo tries to dodge aside from the trampling legs, and deftly does so.
[dice=Ref save]1d20+7[/dice]Odo the Bold (alias of Bill Dunn)2018-05-20T13:26:21ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=25#12382018-05-19T15:57:10Z2018-05-19T15:57:10Z<p>Griffo strides out whirling his sling, loaded with a magic stone. He lets it fly at the one on the tower.</p>
<p><span class="messageboard-dice"><b>sling:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (10) + 8 = 18</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 1 ⇒ (4) + 1 = 5</span></p>Griffo strides out whirling his sling, loaded with a magic stone. He lets it fly at the one on the tower.
[dice=sling]1d20+8[/dice]
[dice=damage]1d6+1[/dice]Griffo the Druid (alias of Bill Dunn)2018-05-19T15:57:10ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=25#12372018-05-19T15:53:01Z2018-05-19T15:53:01Z<p>Minto bounds forward to help Surma bring down a hobgoblin.</p>
<p><span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (7) + 6 = 13</span>
<br />
<span class=messageboard-ooc>if that hits:</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (4) + 3 = 7</span>
<br />
<span class="messageboard-dice"><b>trip:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (8) + 5 = 13</span></p>Minto bounds forward to help Surma bring down a hobgoblin.
[dice=bite]1d20+6[/dice]
if that hits:
[dice=damage]1d6+3[/dice]
[dice=trip]1d20+5[/dice]Minto the wolf (alias of Bill Dunn)2018-05-19T15:53:01ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=2#662018-05-18T17:54:00Z2018-05-18T17:54:00Z<p>His duty clarified by the addition of... some nasty, infernal creature. Odo cries out <b>"For the Sun and the Fury!"</b> and strides in to oppose the servant of evil.</p>
<p><span class="messageboard-dice"><b>smiting magic scimitar 1:</b></span> <span class="messageboard-dice">1d20 + 10 + 3 ⇒ (11) + 10 + 3 = 24</span>
<br />
<span class="messageboard-dice"><b>damage 1:</b></span> <span class="messageboard-dice">1d4 + 3 + 12 ⇒ (3) + 3 + 12 = 18</span> </p>
<p><span class="messageboard-dice"><b>smiting magic scimitar 2:</b></span> <span class="messageboard-dice">1d20 + 5 + 3 ⇒ (16) + 5 + 3 = 24</span> <span class=messageboard-ooc>crit threat</span>
<br />
<span class="messageboard-dice"><b>confirm:</b></span> <span class="messageboard-dice">1d20 + 5 + 3 ⇒ (5) + 5 + 3 = 13</span>
<br />
<span class="messageboard-dice"><b>normal damage:</b></span> <span class="messageboard-dice">1d4 + 3 + 6 ⇒ (2) + 3 + 6 = 11</span></p>
<p><span class=messageboard-ooc>If this really is a devil, his first hit's smite damage is doubled - hence the +12 on the first attack. If it's not an evil outsider, that should be reduced by 6.</span></p>
<p><span class=messageboard-ooc>Actions
<br />
Swift: smite
<br />
5ft step
<br />
Full attack</span></p>
<p><span class=messageboard-ooc>Other info
<br />
AC is 26 vs smite buddy
<br />
5 points non-lethal damage</span></p>His duty clarified by the addition of... some nasty, infernal creature. Odo cries out "For the Sun and the Fury!" and strides in to oppose the servant of evil.
[dice=smiting magic scimitar 1]1d20+10+3[/dice]
[dice=damage 1]1d4+3+12[/dice]
[dice=smiting magic scimitar 2]1d20+5+3[/dice] crit threat
[dice=confirm]1d20+5+3[/dice]
[dice=normal damage]1d4+3+6[/dice]
If this really is a devil, his first hit's smite damage is doubled - hence the +12 on the first attack. If it's not an evil...Odo the Bold (alias of Bill Dunn)2018-05-18T17:54:00ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=2#582018-05-17T18:37:31Z2018-05-17T18:37:31Z<p>Up in the study, Odo regards the Kellids. <b><i>"Stolen goods - not the first time such an accusation has been leveled at Pathfinders and their friends,"</i></b> Odo thinks, but he is still struck by the translucent man's tendency toward cruelty. To answer his inner question, Odo concentrates on the translucent man in red.
<br />
<b><i>Detect evil</b></i></p>Up in the study, Odo regards the Kellids. "Stolen goods - not the first time such an accusation has been leveled at Pathfinders and their friends," Odo thinks, but he is still struck by the translucent man's tendency toward cruelty. To answer his inner question, Odo concentrates on the translucent man in red.
Detect evilOdo the Bold (alias of Bill Dunn)2018-05-17T18:37:31ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=2#572018-05-17T18:33:45Z2018-05-17T18:33:45Z<p>Odo lays on hands on himself. <span class="messageboard-dice"><b>lay on hands:</b></span> <span class="messageboard-dice">4d6 ⇒ (1, 1, 3, 3) = 8</span>
<br />
Then he realizes that he can help everyone a bit - gathers them together and channels for <span class="messageboard-dice"><b>channel energy:</b></span> <span class="messageboard-dice">3d6 ⇒ (3, 1, 1) = 5</span> points each.</p>
<p><span class=messageboard-ooc>That's a lot of 1s. What gods of randomizers did I offend?</span>
<br />
With a sigh, Odo conserves his energy for future emergencies and resorts to his wand for the rest of his healing.
<br />
<span class="messageboard-dice"><b>2 charge from wand of cure light:</b></span> <span class="messageboard-dice">2d8 + 2 ⇒ (5, 4) + 2 = 11</span></p>
<p><span class=messageboard-ooc>Odo heals back 24 of his non-lethal damage. Still has 5.</span></p>Odo lays on hands on himself. [dice=lay on hands]4d6[/dice]
Then he realizes that he can help everyone a bit - gathers them together and channels for [dice=channel energy]3d6[/dice] points each.
That's a lot of 1s. What gods of randomizers did I offend?
With a sigh, Odo conserves his energy for future emergencies and resorts to his wand for the rest of his healing.
[dice=2 charge from wand of cure light]2d8+2[/dice]
Odo heals back 24 of his non-lethal damage. Still has 5.Odo the Bold (alias of Bill Dunn)2018-05-17T18:33:45ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay&page=2#542018-05-17T03:29:37Z2018-05-17T03:29:37Z<p>Odo reels under the attacks of the shifting runes.
<br />
<span class="messageboard-dice"><b>fortitude save:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (1) + 10 = 11</span></p>
<p><span class=messageboard-ooc>Non-lethal damage: 39</span></p>
<p><span class=messageboard-ooc>I'm distracted and that means I can only get a move action - can I take the free action of using the token and getting a spellcraft 18 check instead?</span></p>Odo reels under the attacks of the shifting runes.
[dice=fortitude save]1d20+10[/dice]
Non-lethal damage: 39
I'm distracted and that means I can only get a move action - can I take the free action of using the token and getting a spellcraft 18 check instead?Odo the Bold (alias of Bill Dunn)2018-05-17T03:29:37ZRe: Forums: Play-by-Post Discussion: GMG's PBP: #8-99b - Solstice Scar - discussionOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/discussion#152018-05-17T03:13:17Z2018-05-17T03:13:17Z<p>Good reminder. It's hard to keep those in the brain when they're not sitting on the table.</p>Good reminder. It's hard to keep those in the brain when they're not sitting on the table.Odo the Bold (alias of Bill Dunn)2018-05-17T03:13:17ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay#412018-05-15T17:02:52Z2018-05-15T17:02:52Z<p><span class="messageboard-dice"><b>reflex save:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (16) + 7 = 23</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (5) + 3 = 8</span></p>
<p>Odo manages to hunker under his shield and armor to reduce the effect of the ball of flame, but is nevertheless a bit confused about what exactly is going on.
<br />
<b>"That's not normal fire,"</b> Odo calls out then realizes that sounds silly. <b>"Well, not normal magical fire... oh, you know what I mean. I can fix people up but there's precious little I can do to stop this."</b></p>
<p>Odo intercepts Chankotu to lay on hands since he took a massive blow.
<br />
<span class="messageboard-dice"><b>lay on hands, no mercies so extra applies:</b></span> <span class="messageboard-dice">4d6 ⇒ (4, 1, 6, 1) = 12</span></p>[dice=reflex save]1d20+7[/dice]
[dice=perception]1d20+3[/dice]
Odo manages to hunker under his shield and armor to reduce the effect of the ball of flame, but is nevertheless a bit confused about what exactly is going on.
"That's not normal fire," Odo calls out then realizes that sounds silly. "Well, not normal magical fire... oh, you know what I mean. I can fix people up but there's precious little I can do to stop this."
Odo intercepts Chankotu to lay on hands since he took a massive...Odo the Bold (alias of Bill Dunn)2018-05-15T17:02:52ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=25#12302018-05-13T17:17:42Z2018-05-13T17:17:42Z<p>Griffo casts his magic stone spell to enchant some sling stones. Then he sends Minto to help Surma.
<br />
<b>"Attack the hoboglins, Minto,"</b> he whispers to his companion. Minto trots out to close with the hobgoblins.</p>Griffo casts his magic stone spell to enchant some sling stones. Then he sends Minto to help Surma.
"Attack the hoboglins, Minto," he whispers to his companion. Minto trots out to close with the hobgoblins.Griffo the Druid (alias of Bill Dunn)2018-05-13T17:17:42ZRe: Forums: Play-by-Post: GMG's PBP: #8-99b - Solstice Scar - gameplayOdo the Bold (alias of Bill Dunn)https://paizo.com/campaigns/GMGsPBP899bSolsticeScarStandard56/gameplay#282018-05-13T07:21:51Z2018-05-13T07:21:51Z<p>Odd doesn't have any particular questions for the dweomercat, but he puts his head together with the others about where to look for trouble next.</p>
<p><b>"I have no strong preference where to go next. I may not be able to help much with a magical ward, but I may be able to help defensively with my divinely given power."</b></p>Odd doesn't have any particular questions for the dweomercat, but he puts his head together with the others about where to look for trouble next.
"I have no strong preference where to go next. I may not be able to help much with a magical ward, but I may be able to help defensively with my divinely given power."Odo the Bold (alias of Bill Dunn)2018-05-13T07:21:51ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=49#24242018-05-13T07:16:27Z2018-05-13T07:16:27Z<p><b>"Let's see what good this does in this situation,"</b> Bormann says as he gets out a potion of enlarge person and drinks it.</p>"Let's see what good this does in this situation," Bormann says as he gets out a potion of enlarge person and drinks it.Bormann Grimm (alias of Bill Dunn)2018-05-13T07:16:27ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=10#4642018-05-13T07:13:02Z2018-05-13T07:13:02Z<p>Caine draws another arrow and aims carefully between his companions. He lets the arrow loose.
<br />
<span class="messageboard-dice"><b>longbow:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (5) + 7 = 12</span>
<br />
<span class=messageboard-ooc>but it probably misses - if not: <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (3) + 3 = 6</span></span></p>Caine draws another arrow and aims carefully between his companions. He lets the arrow loose.
[dice=longbow]1d20+7[/dice]
but it probably misses - if not: [dice=damage]1d8+3[/dice]Caine Battaglia (alias of Bill Dunn)2018-05-13T07:13:02ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=49#24182018-05-10T17:10:34Z2018-05-10T17:10:34Z<p><b>"You deepen my debt to you further, Greta, with your timely healing. I'll be sure to make the proper offerings to Bolka when we are back in civilized lands."</b></p>
<p>Bormann looks about. <b>"That may not be a bad idea, Beetle, if you think it will work. This place can't be too large - the bridge was only a hundred feet or so - so we shouldn't need the help long."</b></p>"You deepen my debt to you further, Greta, with your timely healing. I'll be sure to make the proper offerings to Bolka when we are back in civilized lands."
Bormann looks about. "That may not be a bad idea, Beetle, if you think it will work. This place can't be too large - the bridge was only a hundred feet or so - so we shouldn't need the help long."Bormann Grimm (alias of Bill Dunn)2018-05-10T17:10:34ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=25#12252018-05-05T15:18:38Z2018-05-05T15:18:38Z<p><b>"It's not a bad plan,"</b> Griffo offers. <b>"We should keep an eye out for them taking the run around if they decide the stairs are too well covered. We don't want to be flanked. Fortunately, I think we'll see them coming if they try it in plenty of time to get you two off the tower."</b></p>"It's not a bad plan," Griffo offers. "We should keep an eye out for them taking the run around if they decide the stairs are too well covered. We don't want to be flanked. Fortunately, I think we'll see them coming if they try it in plenty of time to get you two off the tower."Griffo the Druid (alias of Bill Dunn)2018-05-05T15:18:38ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=10#4572018-05-05T15:04:13Z2018-05-05T15:01:25Z<p>Caine makes his decision. <b>"Sasha may want one, but the rest we can fill our bellies with."</b> He puts an arrow to his bowstring and shoots at the lead dimorphodon.</p>
<p><span class="messageboard-dice"><b>longbow:</b></span> <span class="messageboard-dice">1d20 + 4 + 2 ⇒ (13) + 4 + 2 = 19</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 2 ⇒ (8) + 2 = 10</span></p>
<p><span class=messageboard-ooc>almost forgot my favored enemy bonuses</span></p>Caine makes his decision. "Sasha may want one, but the rest we can fill our bellies with." He puts an arrow to his bowstring and shoots at the lead dimorphodon.
[dice=longbow]1d20+4+2[/dice]
[dice=damage]1d8+2[/dice]
almost forgot my favored enemy bonusesCaine Battaglia (alias of Bill Dunn)2018-05-05T15:01:25ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=49#24122018-05-04T23:38:31Z2018-05-04T23:38:31Z<p><b>"I've got a good 50 feet of it here, Beetle, but we'll need more,"</b> Bormann says as he digs the rope out of his pack. <b>"I doubt the plants will hold Sergei any better than they held me. Let's get him down here, move across the bottom, and up the other side if it looks possible."</b></p>"I've got a good 50 feet of it here, Beetle, but we'll need more," Bormann says as he digs the rope out of his pack. "I doubt the plants will hold Sergei any better than they held me. Let's get him down here, move across the bottom, and up the other side if it looks possible."Bormann Grimm (alias of Bill Dunn)2018-05-04T23:38:31ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=25#12172018-05-03T00:50:21Z2018-05-03T00:50:21Z<p><b>"What is it, Minto, old fella? He wants us to follow him and it doesn't seem too urgent. Eilyne must have found something."</b></p>"What is it, Minto, old fella? He wants us to follow him and it doesn't seem too urgent. Eilyne must have found something."Griffo the Druid (alias of Bill Dunn)2018-05-03T00:50:21ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=25#12162018-05-03T00:49:08Z2018-05-03T00:49:08Z<p>Minto makes his way back around the camp in accordance with Eilyne's wishes.</p>
<p><span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (11) + 3 = 14</span></p>
<p>Back at Griffo's side, Minto bites onto his druid's cuff and pulls to get him to follow.</p>Minto makes his way back around the camp in accordance with Eilyne's wishes.
[dice=stealth]1d20+3[/dice]
Back at Griffo's side, Minto bites onto his druid's cuff and pulls to get him to follow.Minto the wolf (alias of Bill Dunn)2018-05-03T00:49:08ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=25#12152018-05-03T00:46:45Z2018-05-03T00:46:45Z<p>Griffo makes his way back to the Surma and Kane and changes back into his halfling form. <b>"I counted 11 humanoids in the bulk of the camp - 3 bugbears, the rest hobgoblin - and 2 more hobgoblins up in the tower. There's an animal pen that is inhabited, but I didn't see what it was. There's an utterly horrible tent that probably houses the main chief of this little band. He's playing shy. And of the humanoids there, we can expect at least some magic because I'm positive at least one is an alchemist - maybe two."</b> Griffo shrugs.
<br />
<b>"We should try to find some way to pick off some of the piecemeal. Starting at the guard tower is probably out best bet."</b></p>Griffo makes his way back to the Surma and Kane and changes back into his halfling form. "I counted 11 humanoids in the bulk of the camp - 3 bugbears, the rest hobgoblin - and 2 more hobgoblins up in the tower. There's an animal pen that is inhabited, but I didn't see what it was. There's an utterly horrible tent that probably houses the main chief of this little band. He's playing shy. And of the humanoids there, we can expect at least some magic because I'm positive at least one is an...Griffo the Druid (alias of Bill Dunn)2018-05-03T00:46:45ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=49#24012018-05-03T00:36:19Z2018-05-03T00:36:19Z<p><b>"Hey, you stupid insect. Come down here and we'll see how tough you are!"</b> Bormann calls up from the floor. He fires another arrow at the creature, but it fails to strike home.</p>
<p><span class="messageboard-dice"><b>shortbow:</b></span> <span class="messageboard-dice">1d20 + 6 - 2 ⇒ (8) + 6 - 2 = 12</span></p>"Hey, you stupid insect. Come down here and we'll see how tough you are!" Bormann calls up from the floor. He fires another arrow at the creature, but it fails to strike home.
[dice=shortbow]1d20 + 6 - 2 [/dice]Bormann Grimm (alias of Bill Dunn)2018-05-03T00:36:19ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=9#4432018-05-02T03:14:39Z2018-05-02T03:14:39Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (17) + 5 = 22</span>
<br />
<span class="messageboard-dice"><b>Survival:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (12) + 5 = 17</span>
<br />
<span class="messageboard-dice"><b>Nature:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (16) + 4 = 20</span></p>
<p>Caine looks over the tracks, looks at the surrounding terrain, and nods. <b>"Looks like a dimorphodon lives here. They're flyers with big heads. I bet he's out catching fish or other small game. But more to the point, Sasha's looking for one and asked if I could catch one and bring it back, I'm not sure why. They're venomous - use it on their prey. Sasha may have a similar idea."</b></p>
<p><span class=messageboard-ooc>I looked them up on wikipedia</span></p>[dice=Perception]1d20+5[/dice]
[dice=Survival]1d20+5[/dice]
[dice=Nature]1d20+4[/dice]
Caine looks over the tracks, looks at the surrounding terrain, and nods. "Looks like a dimorphodon lives here. They're flyers with big heads. I bet he's out catching fish or other small game. But more to the point, Sasha's looking for one and asked if I could catch one and bring it back, I'm not sure why. They're venomous - use it on their prey. Sasha may have a similar idea."
I looked them up on wikipediaCaine Battaglia (alias of Bill Dunn)2018-05-02T03:14:39ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=25#12112018-05-01T06:02:03Z2018-05-01T06:02:03Z<p>Minto sticks close to Eilyne in order to offer her his protection. Turns out, he's none too stealthy either.
<br />
<span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (4) + 3 = 7</span></p>Minto sticks close to Eilyne in order to offer her his protection. Turns out, he's none too stealthy either.
[dice=stealth]1d20+3[/dice]Minto the wolf (alias of Bill Dunn)2018-05-01T06:02:03ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=25#12102018-05-01T06:00:31Z2018-05-01T06:00:31Z<p><b>"I can't really shrink down to songbird size yet, but I could do something bigger that they might appreciate - a vulture. That shouldn't stand out too much in this region,"</b> Griffo says. <b>"Minto, you go with Eilyne."</b></p>
<p>Griffo then undergoes his transformation into a vulture and flies off to perform some recon on the raider camp. He initially lands up on the higher ground overlooking the tents looking about for some food as he tries to observe the raiders, looking to count numbers and identify leaders.</p>"I can't really shrink down to songbird size yet, but I could do something bigger that they might appreciate - a vulture. That shouldn't stand out too much in this region," Griffo says. "Minto, you go with Eilyne."
Griffo then undergoes his transformation into a vulture and flies off to perform some recon on the raider camp. He initially lands up on the higher ground overlooking the tents looking about for some food as he tries to observe the raiders, looking to count numbers and identify...Griffo the Druid (alias of Bill Dunn)2018-05-01T06:00:31ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=9#4362018-04-27T14:05:32Z2018-04-27T14:05:32Z<p>Looking out over the empty sea, Caine couldn't help but feel profoundly alone, even surrounded by fellow castaways. He silently turns away from the ocean and begins the trek to the western-most point of the narrowing terrain.</p>Looking out over the empty sea, Caine couldn't help but feel profoundly alone, even surrounded by fellow castaways. He silently turns away from the ocean and begins the trek to the western-most point of the narrowing terrain.Caine Battaglia (alias of Bill Dunn)2018-04-27T14:05:32ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=24#11952018-04-24T13:51:07Z2018-04-24T13:51:07Z<p>Griffo goes to the dire wolf to hold its eyes closed and offer some easement of suffering until it passes. <b>"Go to your rest, Great Wolf. You need no longer feel the yoke of the hobgoblin's cruelty."</b></p>
<p><span class=messageboard-ooc>Hey, not only has Surma upgraded to a breastplate, maybe now a magic breastplate. I'll be adding the loot to the spreadsheet as I have time later today.</span></p>Griffo goes to the dire wolf to hold its eyes closed and offer some easement of suffering until it passes. "Go to your rest, Great Wolf. You need no longer feel the yoke of the hobgoblin's cruelty."
Hey, not only has Surma upgraded to a breastplate, maybe now a magic breastplate. I'll be adding the loot to the spreadsheet as I have time later today.Griffo the Druid (alias of Bill Dunn)2018-04-24T13:51:07ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=24#11912018-04-24T12:03:01Z2018-04-24T12:03:01Z<p>Griffo backs up. <b>"OK, we'll give this scroll a try, but even if it works we may need to keep this fellow restrained so he can't make his way back to the army. Heel, Minto."</b></p>
<p>Minto disengages to stay at Griffo's side as the halfling gets out his scroll of calm animals and invokes the stored magic within.</p>
<p><span class=messageboard-ooc>Will Save DC is 12</span></p>Griffo backs up. "OK, we'll give this scroll a try, but even if it works we may need to keep this fellow restrained so he can't make his way back to the army. Heel, Minto."
Minto disengages to stay at Griffo's side as the halfling gets out his scroll of calm animals and invokes the stored magic within.
Will Save DC is 12Griffo the Druid (alias of Bill Dunn)2018-04-24T12:03:01ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=48#23962018-04-23T03:34:00Z2018-04-23T03:34:00Z<p>Cursing at the stupid fey dragonfly, Bormann loads up another arrow and fires.</p>
<p><span class="messageboard-dice"><b>shortbow:</b></span> <span class="messageboard-dice">1d20 + 6 - 2 ⇒ (13) + 6 - 2 = 17</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (4) + 3 = 7</span></p>Cursing at the stupid fey dragonfly, Bormann loads up another arrow and fires.
[dice=shortbow]1d20+6-2[/dice]
[dice=damage]1d6+3[/dice]Bormann Grimm (alias of Bill Dunn)2018-04-23T03:34:00ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=24#11852018-04-19T15:37:43Z2018-04-19T15:37:43Z<p>Minto dutifully shifts his attention to the dire wolf. But the shift from hobgoblin to wolf has his timing off and he fails to get a solid bite.</p>
<p><span class="messageboard-dice"><b>magic bite:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (2) + 7 = 9</span></p>Minto dutifully shifts his attention to the dire wolf. But the shift from hobgoblin to wolf has his timing off and he fails to get a solid bite.
[dice=magic bite]1d20+7[/dice]Minto the wolf (alias of Bill Dunn)2018-04-19T15:37:43ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=24#11842018-04-19T14:59:06Z2018-04-19T14:59:06Z<p><b>"Though it pains me to say it, I think the training the dire wolf has undergone may reveal us if we let it get away. Minto, shift target. Take down the wolf,"</b> Griffo commands. <b>"Forgive me, great hunter. But this has been your last hunt,"</b> he says to the dire wolf as he draws for his scimitar and strikes out in an effort to swiftly end its life of conflict.</p>
<p><span class="messageboard-dice"><b>scmitar:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (14) + 4 = 18</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d4 ⇒ 1</span></p>"Though it pains me to say it, I think the training the dire wolf has undergone may reveal us if we let it get away. Minto, shift target. Take down the wolf," Griffo commands. "Forgive me, great hunter. But this has been your last hunt," he says to the dire wolf as he draws for his scimitar and strikes out in an effort to swiftly end its life of conflict.
[dice=scmitar]1d20+4[/dice]
[dice=damage]1d4[/dice]Griffo the Druid (alias of Bill Dunn)2018-04-19T14:59:06ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=24#11792018-04-18T20:01:27Z2018-04-18T20:01:27Z<p>Griffo reaches into his haversack and pulls out a tanglefoot bag. In an effort to make sure hobgoblin can't ride out in escape, Griffo flings the bag at the dire wolf.</p>
<p><span class="messageboard-dice"><b>ranged touch:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (19) + 7 = 26</span></p>
<p>The bag disgorges its contents all over the dire wolf, making a sticky mess.
<br />
<span class=messageboard-ooc>details in the spoiler - base Dex 15 Ref Save with, I believe, a -4 applying to Dex right away</span></p>
<p>[Spoiler omitted]</p>Griffo reaches into his haversack and pulls out a tanglefoot bag. In an effort to make sure hobgoblin can't ride out in escape, Griffo flings the bag at the dire wolf.
[dice=ranged touch]1d20+7[/dice]
The bag disgorges its contents all over the dire wolf, making a sticky mess.
details in the spoiler - base Dex 15 Ref Save with, I believe, a -4 applying to Dex right away
[Spoiler omitted]Griffo the Druid (alias of Bill Dunn)2018-04-18T20:01:27ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=24#11782018-04-18T19:54:03Z2018-04-18T19:54:03Z<p>Minto presses his attack, trying to grab on and drag the hobgoblin off his mount, but the lurching of the dire wolf keeps him from latching on.</p>
<p><span class="messageboard-dice"><b>magic bite:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (3) + 7 = 10</span></p>Minto presses his attack, trying to grab on and drag the hobgoblin off his mount, but the lurching of the dire wolf keeps him from latching on.
[dice=magic bite]1d20+7[/dice]Minto the wolf (alias of Bill Dunn)2018-04-18T19:54:03ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=24#11722018-04-17T23:45:53Z2018-04-17T23:45:53Z<p>Minto bounds forward to get at the hobgoblin, snapping at him.
<br />
<span class="messageboard-dice"><b>magic bite:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (11) + 7 = 18</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 4 ⇒ (1) + 4 = 5</span>
<br />
<span class="messageboard-dice"><b>trip:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (7) + 6 = 13</span></p>Minto bounds forward to get at the hobgoblin, snapping at him.
[dice=magic bite]1d20+7[/dice]
[dice=damage]1d6+4[/dice]
[dice=trip]1d20+6[/dice]Minto the wolf (alias of Bill Dunn)2018-04-17T23:45:53ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=24#11712018-04-17T23:44:11Z2018-04-17T23:44:11Z<p>Griffo casts a magic fang spell upon his companion and says, <b>"Go get that hobgoblin, Minto. Drag him down."</b> And then he jogs 30 feet forward, grateful and somewhat amazed to be going as fast as he is thanks to the magic boots.</p>Griffo casts a magic fang spell upon his companion and says, "Go get that hobgoblin, Minto. Drag him down." And then he jogs 30 feet forward, grateful and somewhat amazed to be going as fast as he is thanks to the magic boots.Griffo the Druid (alias of Bill Dunn)2018-04-17T23:44:11ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Griffo the Druid (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=24#11702018-04-17T21:52:50Z2018-04-17T21:52:50Z<p><span class=messageboard-ooc>I'll update when I'm home from work. Don't want to give anyone the impression I'm not paying attention.</span></p>I'll update when I'm home from work. Don't want to give anyone the impression I'm not paying attention.Griffo the Druid (alias of Bill Dunn)2018-04-17T21:52:50ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=9#4322018-04-15T20:00:39Z2018-04-15T20:00:39Z<p><b>"Agreed,"</b> Caine adds. <b>"Let's get the promontory and see what we can see from there. With any luck, though I fear that would take exceptional luck, there will be a ship we can signal."</b></p>"Agreed," Caine adds. "Let's get the promontory and see what we can see from there. With any luck, though I fear that would take exceptional luck, there will be a ship we can signal."Caine Battaglia (alias of Bill Dunn)2018-04-15T20:00:39ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=24#11532018-04-12T02:31:09Z2018-04-12T02:31:09Z<p>Minto hangs his head and whimpers a little.</p>Minto hangs his head and whimpers a little.Minto the wolf (alias of Bill Dunn)2018-04-12T02:31:09ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=9#4182018-04-11T18:43:32Z2018-04-11T18:43:32Z<div class="messageboard-quotee">Neltji wrote:</div><blockquote><b>I can help heal those wounds and aches Caine if you would like. Just know though that the process is a bit painful and it may feel like your blood is no fire. The sensation is temporary and lasts only a minute but you will be fully healed at the end of it. Then after I think we should be better equipped to examine the wreck. Hopefully nothing too overwhelming is present that we can not overcome quickly.</b> </blockquote><p><b>"Thank you, Neltji. I have never experienced a sensation quite like that before, but given where we are and our situation, I figure we will all have our fill of new experiences - both pleasant and unpleasant,"</b> Caine says.
</p>
<b>"Now, let's get a look at that wreck."</b></p>Neltji wrote:I can help heal those wounds and aches Caine if you would like. Just know though that the process is a bit painful and it may feel like your blood is no fire. The sensation is temporary and lasts only a minute but you will be fully healed at the end of it. Then after I think we should be better equipped to examine the wreck. Hopefully nothing too overwhelming is present that we can not overcome quickly.
"Thank you, Neltji. I have never experienced a sensation quite like that...Caine Battaglia (alias of Bill Dunn)2018-04-11T18:43:32ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=48#23862018-04-11T00:15:39Z2018-04-11T00:15:39Z<p>Please with his first shot, Bormann tries to repeat and shoot the dragonfly creature again.
<br />
<span class="messageboard-dice"><b>shortbow:</b></span> <span class="messageboard-dice">1d20 + 6 - 2 ⇒ (9) + 6 - 2 = 13</span></p>
<p>That shot is not quite as on target and the arrow goes wide.</p>Please with his first shot, Bormann tries to repeat and shoot the dragonfly creature again.
[dice=shortbow]1d20+6-2[/dice]
That shot is not quite as on target and the arrow goes wide.Bormann Grimm (alias of Bill Dunn)2018-04-11T00:15:39ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=9#4112018-04-10T15:17:31Z2018-04-10T15:17:31Z<p>Caine gets up a bit stiffly after the previous day's beating. <b>"We survived one night out here. I don't think it would be pressing our luck too badly to stay afield rather than heading back to the base camp. After all, we did come here to explore to the end of the promontory and I would see that through. Let's take a look in the wreck, but given the fact many of us are not at our best, let's be extra cautious."</b></p>Caine gets up a bit stiffly after the previous day's beating. "We survived one night out here. I don't think it would be pressing our luck too badly to stay afield rather than heading back to the base camp. After all, we did come here to explore to the end of the promontory and I would see that through. Let's take a look in the wreck, but given the fact many of us are not at our best, let's be extra cautious."Caine Battaglia (alias of Bill Dunn)2018-04-10T15:17:31ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=48#23792018-04-07T23:53:32Z2018-04-07T23:53:32Z<p>Bormann looks at the action far above wishing he were a lot closer to it. He draws back his bow and fires at the dragonfly thing (assuming he can see it).
<br />
<span class="messageboard-dice"><b>shortbow:</b></span> <span class="messageboard-dice">1d20 + 6 - 2 ⇒ (20) + 6 - 2 = 24</span>
<br />
<span class=messageboard-ooc>I think it's -2 for the range from here</span>
<br />
<span class="messageboard-dice"><b>crit confirm:</b></span> <span class="messageboard-dice">1d20 + 6 - 2 ⇒ (5) + 6 - 2 = 9</span>
<br />
<span class="messageboard-dice"><b>normal damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (4) + 3 = 7</span></p>Bormann looks at the action far above wishing he were a lot closer to it. He draws back his bow and fires at the dragonfly thing (assuming he can see it).
[dice=shortbow]1d20+6-2[/dice]
I think it's -2 for the range from here
[dice=crit confirm]1d20+6-2[/dice]
[dice=normal damage]1d6+3[/dice]Bormann Grimm (alias of Bill Dunn)2018-04-07T23:53:32ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=8#3922018-04-06T15:42:44Z2018-04-06T15:42:44Z<p>Caine keeps his own voice calm despite wanting to shout back at the fussy feline, <b>"Yes, this place is open. But we'd be no less vulnerable walking back to our base camp after dark, which will be coming soon. I think we are better off hunkering down here, given our current state and the time of day."</b></p>Caine keeps his own voice calm despite wanting to shout back at the fussy feline, "Yes, this place is open. But we'd be no less vulnerable walking back to our base camp after dark, which will be coming soon. I think we are better off hunkering down here, given our current state and the time of day."Caine Battaglia (alias of Bill Dunn)2018-04-06T15:42:44ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=8#3882018-04-06T05:46:54Z2018-04-06T05:46:54Z<p>Caine surveys the scene. <b>"Wise advice, Thorion. Let's get a little distance from these old bones though, then set up a camp to rest from this ordeal."</b> He does not immediately set to finding a good camping spot - rather he spends a few minutes looking about the places where the skeletons popped up. Were they actual graves or just spots where someone had died and then been covered by the forces of nature?</p>Caine surveys the scene. "Wise advice, Thorion. Let's get a little distance from these old bones though, then set up a camp to rest from this ordeal." He does not immediately set to finding a good camping spot - rather he spends a few minutes looking about the places where the skeletons popped up. Were they actual graves or just spots where someone had died and then been covered by the forces of nature?Caine Battaglia (alias of Bill Dunn)2018-04-06T05:46:54ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=8#3772018-04-05T01:32:41Z2018-04-05T01:32:41Z<p><span class="messageboard-dice"><b>long sword:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 ⇒ (20) + 3 + 2 = 25</span>
<br />
<span class="messageboard-dice"><b>confirm:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 ⇒ (12) + 3 + 2 = 17</span>
<br />
<span class="messageboard-dice"><b>normal damage:</b></span> <span class="messageboard-dice">2d6 + 3 ⇒ (1, 6) + 3 = 10</span>
<br />
<span class="messageboard-dice"><b>additional damage if crit successfully confirmed:</b></span> <span class="messageboard-dice">2d6 + 3 ⇒ (3, 4) + 3 = 10</span></p>
<p>Caine takes advantage of Munkustrap's distraction and hammers the skeleton hard.</p>[dice=long sword]1d20+3+2[/dice]
[dice=confirm]1d20+3+2[/dice]
[dice=normal damage]2d6+3[/dice]
[dice=additional damage if crit successfully confirmed]2d6+3[/dice]
Caine takes advantage of Munkustrap's distraction and hammers the skeleton hard.Caine Battaglia (alias of Bill Dunn)2018-04-05T01:32:41ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=48#23712018-04-04T04:42:02Z2018-04-04T04:42:02Z<p>Bormann picks himself up off the ground with a groan. The mud is no bother to him but the increased distance to the fight is an irritant. Grumbling, he pulls out his bow and prepares to use it, looking up to see if he even has a reasonable shot at the dragonfly.</p>
<p><b>"I hear you, Greta. I am alright for now but I do not recommend following my path."</b></p>Bormann picks himself up off the ground with a groan. The mud is no bother to him but the increased distance to the fight is an irritant. Grumbling, he pulls out his bow and prepares to use it, looking up to see if he even has a reasonable shot at the dragonfly.
"I hear you, Greta. I am alright for now but I do not recommend following my path."Bormann Grimm (alias of Bill Dunn)2018-04-04T04:42:02ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=8#3722018-04-04T04:39:30Z2018-04-04T04:39:30Z<p>Caine steps over to the point where the skeleton is within his increased reach (and in an effort to flank with Thorion) and chops down at it with his longsword.</p>
<p><span class="messageboard-dice"><b>long sword:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 ⇒ (13) + 3 + 2 = 18</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d6 + 3 ⇒ (6, 2) + 3 = 11</span></p>Caine steps over to the point where the skeleton is within his increased reach (and in an effort to flank with Thorion) and chops down at it with his longsword.
[dice=long sword]1d20+3+2[/dice]
[dice=damage]2d6+3[/dice]Caine Battaglia (alias of Bill Dunn)2018-04-04T04:39:30ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=48#23692018-04-03T14:48:32Z2018-04-03T14:48:32Z<p><span class=messageboard-ooc>Heh, I'm alive. Not really sure what my environs are yet except "lower elevation".</span></p>Heh, I'm alive. Not really sure what my environs are yet except "lower elevation".Bormann Grimm (alias of Bill Dunn)2018-04-03T14:48:32ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=8#3652018-04-03T00:35:43Z2018-04-03T00:35:43Z<p>With relatively few skeletons left and an opportunity to smash things harder with his larger size, Caine turns from focusing on his defense to offense. He gives one of the skeletons a vicious pounding.</p>
<p><span class="messageboard-dice"><b>long sword:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (20) + 3 = 23</span>
<br />
<span class="messageboard-dice"><b>confirm:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (3) + 3 = 6</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d6 + 3 ⇒ (4, 4) + 3 = 11</span></p>With relatively few skeletons left and an opportunity to smash things harder with his larger size, Caine turns from focusing on his defense to offense. He gives one of the skeletons a vicious pounding.
[dice=long sword]1d20+3[/dice]
[dice=confirm]1d20+3[/dice]
[dice=damage]2d6+3[/dice]Caine Battaglia (alias of Bill Dunn)2018-04-03T00:35:43ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=48#23632018-03-29T22:46:44Z2018-03-29T22:46:44Z<p><span class="messageboard-dice"><b>reflex save:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (6) + 8 = 14</span></p>
<p>Bormann evades the grabby vines by taking a few steps back and making a running leap toward the first lily pad.
<br />
<span class="messageboard-dice"><b>Acrobatics:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (7) + 2 = 9</span>
<br />
<span class="messageboard-dice"><b>Reflex save:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (8) + 4 = 12</span></p>
<p>His leap is a little on the short side and his attempts to hang on as he slides for the edge aren't successful on the smooth leafy pad.</p>
<p><span class=messageboard-ooc>Also - Bormann weighs 199 by himself with about another 100 lbs of gear. So, we're going big on this attempt - big wins, big losses.</span></p>[dice=reflex save]1d20+8[/dice]
Bormann evades the grabby vines by taking a few steps back and making a running leap toward the first lily pad.
[dice=Acrobatics]1d20+2[/dice]
[dice=Reflex save]1d20+4[/dice]
His leap is a little on the short side and his attempts to hang on as he slides for the edge aren't successful on the smooth leafy pad.
Also - Bormann weighs 199 by himself with about another 100 lbs of gear. So, we're going big on this attempt - big wins, big losses.Bormann Grimm (alias of Bill Dunn)2018-03-29T22:46:44ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=8#3612018-03-29T12:02:53Z2018-03-29T12:02:53Z<p>Caine moves forward to step in and prevent the skeleton from closing in on Neltji again (at least not without being contested) and strikes at it. He fails to land a telling blow.</p>
<p><span class="messageboard-dice"><b>long sword:</b></span> <span class="messageboard-dice">1d20 + 3 - 4 ⇒ (10) + 3 - 4 = 9</span></p>
<p><span class=messageboard-ooc>Fighting defensively - AC 19</span></p>Caine moves forward to step in and prevent the skeleton from closing in on Neltji again (at least not without being contested) and strikes at it. He fails to land a telling blow.
[dice=long sword]1d20+3-4[/dice]
Fighting defensively - AC 19Caine Battaglia (alias of Bill Dunn)2018-03-29T12:02:53ZRe: Forums: Play-by-Post: DM RichD's GiantSlayer Gameplay ThreadBormann Grimm (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsGiantslayerCampaign/gameplay&page=48#23522018-03-27T05:50:01Z2018-03-27T05:50:01Z<p>Bormann shakes his head at BB and growls, <b>"And what happens if you get ambushed like the last time you went on ahead? Both Kurag and I are probably better suited to going first and being able to defend ourselves if we get attacked on the way when we're most vulnerable."</b></p>Bormann shakes his head at BB and growls, "And what happens if you get ambushed like the last time you went on ahead? Both Kurag and I are probably better suited to going first and being able to defend ourselves if we get attacked on the way when we're most vulnerable."Bormann Grimm (alias of Bill Dunn)2018-03-27T05:50:01ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=8#3532018-03-24T15:52:34Z2018-03-24T15:52:34Z<p>Caine hears Neltji's call but he's still worried he won't be able to save himself, much less Mischa. But, game to fight, he shifts a step toward the cluster while continuing to wage a defensive fight against the skeleton still clawing at him.</p>
<p><span class="messageboard-dice"><b>long sword:</b></span> <span class="messageboard-dice">1d20 + 3 - 4 ⇒ (16) + 3 - 4 = 15</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 2 ⇒ (8) + 2 = 10</span>
<br />
<span class=messageboard-ooc>Fighting defensively - AC 19
<br />
Shift 5 ft toward the Mischa/Neltji cluster</span></p>Caine hears Neltji's call but he's still worried he won't be able to save himself, much less Mischa. But, game to fight, he shifts a step toward the cluster while continuing to wage a defensive fight against the skeleton still clawing at him.
[dice=long sword]1d20+3-4[/dice]
[dice=damage]1d8+2[/dice]
Fighting defensively - AC 19
Shift 5 ft toward the Mischa/Neltji clusterCaine Battaglia (alias of Bill Dunn)2018-03-24T15:52:34ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=7#3462018-03-23T03:14:51Z2018-03-23T03:14:51Z<p>Caine manages to evade the clutching claws of the skeletons, but his own strikes proved no more effective. Nevertheless, he still chooses to focus on his own defense.</p>
<p><span class="messageboard-dice"><b>long sword:</b></span> <span class="messageboard-dice">1d20 + 3 - 4 ⇒ (17) + 3 - 4 = 16</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 2 ⇒ (8) + 2 = 10</span>
<br />
<span class=messageboard-ooc>Still fighting defensively - AC 19</span></p>Caine manages to evade the clutching claws of the skeletons, but his own strikes proved no more effective. Nevertheless, he still chooses to focus on his own defense.
[dice=long sword]1d20+3-4[/dice]
[dice=damage]1d8+2[/dice]
Still fighting defensively - AC 19Caine Battaglia (alias of Bill Dunn)2018-03-23T03:14:51ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=7#3412018-03-21T19:49:11Z2018-03-21T19:49:11Z<p><span class=messageboard-ooc>Well, then 3 hit points, here I come!</span></p>
<p>Caine winces under the sharp blow from the skeleton's bony hand. He shifts a step to his right in an effort to try to sandwich the skeleton between himself and Neltji. He also takes more effort to present a stronger defense <span class=messageboard-ooc>fighting defensively</span></p>
<p><span class="messageboard-dice"><b>long sword:</b></span> <span class="messageboard-dice">1d20 + 3 - 4 ⇒ (18) + 3 - 4 = 17</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 2 ⇒ (3) + 2 = 5</span></p>
<p><span class=messageboard-ooc>AC is currently 19</span></p>Well, then 3 hit points, here I come!
Caine winces under the sharp blow from the skeleton's bony hand. He shifts a step to his right in an effort to try to sandwich the skeleton between himself and Neltji. He also takes more effort to present a stronger defense fighting defensively
[dice=long sword]1d20+3-4[/dice]
[dice=damage]1d8+2[/dice]
AC is currently 19Caine Battaglia (alias of Bill Dunn)2018-03-21T19:49:11ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=7#3382018-03-21T14:18:51Z2018-03-21T14:18:51Z<p><span class=messageboard-ooc>Failed to ask earlier - did we heal any overnight? If not, I'm at 0hp and staggered, if so I would have 1 or 2 more.</span></p>Failed to ask earlier - did we heal any overnight? If not, I'm at 0hp and staggered, if so I would have 1 or 2 more.Caine Battaglia (alias of Bill Dunn)2018-03-21T14:18:51ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=7#3302018-03-19T21:29:50Z2018-03-19T21:29:50Z<p>Too close to comfortably shoot, Caine draws his long sword and strikes at the skeleton to his front right. His attempted strike goes wide. <b>"Damn! There are too many of them! We should close up!"</b>
<br />
<span class="messageboard-dice"><b>long sword:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (5) + 3 = 8</span></p>Too close to comfortably shoot, Caine draws his long sword and strikes at the skeleton to his front right. His attempted strike goes wide. "Damn! There are too many of them! We should close up!"
[dice=long sword]1d20+3[/dice]Caine Battaglia (alias of Bill Dunn)2018-03-19T21:29:50ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=7#3152018-03-15T00:55:07Z2018-03-15T00:55:07Z<p><span class=messageboard-ooc>D1 sounds OK to me.</span></p>
<p><b>"I agree that we could go and see what this sharp promontory is like. We'd also have a good view of the seas in that direction. Perhaps a ship may be spotted or we could attract one,"</b> Caine suggests. What he doesn't add verbally is that it may help them feel a bit more secure if they knew what dangers lie in that direction with no other place to go but toward their camp.</p>D1 sounds OK to me.
"I agree that we could go and see what this sharp promontory is like. We'd also have a good view of the seas in that direction. Perhaps a ship may be spotted or we could attract one," Caine suggests. What he doesn't add verbally is that it may help them feel a bit more secure if they knew what dangers lie in that direction with no other place to go but toward their camp.Caine Battaglia (alias of Bill Dunn)2018-03-15T00:55:07ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=7#3032018-03-09T16:17:46Z2018-03-09T16:17:46Z<p><b>"Snakes? I too dreamed of a serpent - a big one. I haven't been dealing with snakes lately, so I don't know where that was coming from."</b> Caine adds. <b>"Did anyone else dream of snakes?"</b></p>"Snakes? I too dreamed of a serpent - a big one. I haven't been dealing with snakes lately, so I don't know where that was coming from." Caine adds. "Did anyone else dream of snakes?"Caine Battaglia (alias of Bill Dunn)2018-03-09T16:17:46ZRe: Forums: Play-by-Post: DM RichD's Serpent's Skull: Book 1-Soul's For Smuggler's Shiv (Closed Recruitment)Caine Battaglia (alias of Bill Dunn)https://paizo.com/campaigns/DMRichDsSerpentsSkullBook1SoulsForSmugglersShivClosedRecruitment/gameplay&page=6#2992018-03-08T16:49:30Z2018-03-08T16:49:30Z<p>Caine wakes up in a cold sweat. At first, the vividness of the dream's imagery convinces him that he's still soaked from the sea. But then the sounds of other castaways moving about returns him to reality. Realizing he's not going to get any more sleep soon, the hunter gets up and stretches.</p>
<p>He joins the cluster forming for some morning repast. Looking about at other sleepy or haggard faces, he asks, <b>"I take it sleep did not go too well last night for any of you either?"</b></p>Caine wakes up in a cold sweat. At first, the vividness of the dream's imagery convinces him that he's still soaked from the sea. But then the sounds of other castaways moving about returns him to reality. Realizing he's not going to get any more sleep soon, the hunter gets up and stretches.
He joins the cluster forming for some morning repast. Looking about at other sleepy or haggard faces, he asks, "I take it sleep did not go too well last night for any of you either?"Caine Battaglia (alias of Bill Dunn)2018-03-08T16:49:30ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=22#10742018-01-28T15:48:43Z2018-01-28T15:48:43Z<p>With a growl, Minto blocks further advancement by the skeletons and bites at the first one's bones.
<br />
<span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (15) + 5 = 20</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (3) + 3 = 6</span>
<br />
<span class="messageboard-dice"><b>trip:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (5) + 4 = 9</span></p>With a growl, Minto blocks further advancement by the skeletons and bites at the first one's bones.
[dice=bite]1d20+5[/dice]
[dice=damage]1d6+3[/dice]
[dice=trip]1d20+4[/dice]Minto the wolf (alias of Bill Dunn)2018-01-28T15:48:43ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=22#10612018-01-20T16:40:11Z2018-01-20T16:40:11Z<p>Minto puts on his best put-upon face and follows Griffo’s guidance down the ladder.</p>Minto puts on his best put-upon face and follows Griffo’s guidance down the ladder.Minto the wolf (alias of Bill Dunn)2018-01-20T16:40:11ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=21#10452018-01-10T18:12:57Z2018-01-10T18:12:57Z<p>Minto peers down the shaft and at the ladder and briefly whines.</p>Minto peers down the shaft and at the ladder and briefly whines.Minto the wolf (alias of Bill Dunn)2018-01-10T18:12:57ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=21#10252017-12-30T15:38:45Z2017-12-30T15:37:25Z<p>Minto continues to feign sleep with a snort.</p>Minto continues to feign sleep with a snort.Minto the wolf (alias of Bill Dunn)2017-12-30T15:37:25ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=20#10002017-12-07T03:11:55Z2017-12-07T03:11:55Z<p>On the opposite side of the troglodyte, Minto comes up with another miss.</p>
<p><span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">1d20 + 5 + 2 ⇒ (4) + 5 + 2 = 11</span>
<br />
<span class=messageboard-ooc>the die roller really doesn't much like Minto this fight</span></p>On the opposite side of the troglodyte, Minto comes up with another miss.
[dice=bite]1d20+5+2[/dice]
the die roller really doesn't much like Minto this fightMinto the wolf (alias of Bill Dunn)2017-12-07T03:11:55ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=20#9892017-12-05T15:11:30Z2017-12-05T15:11:30Z<p>Minto makes another desperate lunge at the troglodyte bruiser.</p>
<p><span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (11) + 5 = 16</span> <span class=messageboard-ooc>might be close enough?</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (3) + 3 = 6</span>
<br />
<span class="messageboard-dice"><b>trip:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (6) + 4 = 10</span></p>Minto makes another desperate lunge at the troglodyte bruiser.
[dice=bite]1d20+5[/dice] might be close enough?
[dice=damage]1d6+3[/dice]
[dice=trip]1d20+4[/dice]Minto the wolf (alias of Bill Dunn)2017-12-05T15:11:30ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=20#9852017-12-04T14:28:15Z2017-12-04T14:25:54Z<p>Minto ignores his own injury to press his own attack against the troglodyte with the hammer.</p>
<p><span class="messageboard-dice"><b>Bite:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (5) + 5 = 10</span> <span class=messageboard-ooc>only to find the dice roller is <b>not</b> his friend</span></p>Minto ignores his own injury to press his own attack against the troglodyte with the hammer.
[dice=Bite]1d20+5[/dice] only to find the dice roller is not his friendMinto the wolf (alias of Bill Dunn)2017-12-04T14:25:54ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=20#9782017-12-01T16:56:47Z2017-12-01T16:56:47Z<p>Minto accompanies Griffo forward toward the fight, slipping into place next to Surma. He tries to grab hold of the same formidable trog that Surma is fighting.</p>
<p><span class="messageboard-dice"><b>Bite:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (8) + 5 = 13</span></p>Minto accompanies Griffo forward toward the fight, slipping into place next to Surma. He tries to grab hold of the same formidable trog that Surma is fighting.
[dice=Bite]1d20+5[/dice]Minto the wolf (alias of Bill Dunn)2017-12-01T16:56:47ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=20#9622017-11-30T05:43:37Z2017-11-30T05:43:37Z<p>Minto tries again to get a grip on the troglodyte, but fails.</p>
<p><span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (5) + 5 = 10</span></p>Minto tries again to get a grip on the troglodyte, but fails.
[dice=bite]1d20+5[/dice]Minto the wolf (alias of Bill Dunn)2017-11-30T05:43:37ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=20#9572017-11-28T14:58:38Z2017-11-28T14:58:38Z<p>Minto moves up from behind Mia to try to bite at the monitor lizard (which probably provokes an AoO).</p>
<p><span class="messageboard-dice"><b>Bite:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (7) + 5 = 12</span> <span class=messageboard-ooc>probably missing</span></p>Minto moves up from behind Mia to try to bite at the monitor lizard (which probably provokes an AoO).
[dice=Bite]1d20+5[/dice] probably missingMinto the wolf (alias of Bill Dunn)2017-11-28T14:58:38ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=19#9282017-11-16T17:02:43Z2017-11-16T17:02:43Z<p>Minto sits down with a sullen look.</p>Minto sits down with a sullen look.Minto the wolf (alias of Bill Dunn)2017-11-16T17:02:43ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=18#8832017-10-31T04:56:33Z2017-10-31T04:56:33Z<p><span class=messageboard-ooc>if that didn't finish him off, I'll be a little surprised. But just to be sure...</span></p>
<p>Minto chomps down on the troglodyte.</p>
<p><span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (15) + 5 = 20</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (2) + 3 = 5</span>
<br />
<span class="messageboard-dice"><b>trip:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (3) + 4 = 7</span></p>if that didn't finish him off, I'll be a little surprised. But just to be sure...
Minto chomps down on the troglodyte.
[dice=bite]1d20+5[/dice]
[dice=damage]1d6+3[/dice]
[dice=trip]1d20+4[/dice]Minto the wolf (alias of Bill Dunn)2017-10-31T04:56:33ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=18#8782017-10-27T19:11:15Z2017-10-27T19:11:15Z<p>Minto also steps up next to Surma to press the attack against the troglodyte.</p>
<p><span class="messageboard-dice"><b>Bite:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (9) + 5 = 14</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (3) + 3 = 6</span>
<br />
<span class="messageboard-dice"><b>Trip:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (15) + 4 = 19</span></p>Minto also steps up next to Surma to press the attack against the troglodyte.
[dice=Bite]1d20+5[/dice]
[dice=Damage]1d6+3[/dice]
[dice=Trip]1d20+4[/dice]Minto the wolf (alias of Bill Dunn)2017-10-27T19:11:15ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=18#8682017-10-23T15:22:01Z2017-10-23T15:22:01Z<p>Minto rushes forward to bite <b>at</b> the closest troglogyte (but apparently not actually bite him).
<br />
<span class="messageboard-dice"><b>fort save for the stink:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (11) + 5 = 16</span></p>
<p><span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (4) + 5 = 9</span></p>Minto rushes forward to bite at the closest troglogyte (but apparently not actually bite him).
[dice=fort save for the stink]1d20+5[/dice]
[dice=bite]1d20+5[/dice]Minto the wolf (alias of Bill Dunn)2017-10-23T15:22:01ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=17#8072017-10-10T14:38:46Z2017-10-10T14:38:46Z<p>Minto doesn't take too kindly to the centaur attacking his druid. He snaps at the centaur's legs.</p>
<p><span class="messageboard-dice"><b>Bite:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (11) + 5 = 16</span>
<br />
<span class="messageboard-dice"><b>Damage, if it hits:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (3) + 3 = 6</span>
<br />
<span class="messageboard-dice"><b>Trip:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (3) + 4 = 7</span></p>Minto doesn't take too kindly to the centaur attacking his druid. He snaps at the centaur's legs.
[dice=Bite]1d20+5[/dice]
[dice=Damage, if it hits]1d6+3[/dice]
[dice=Trip]1d20+4[/dice]Minto the wolf (alias of Bill Dunn)2017-10-10T14:38:46ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=16#7752017-10-05T17:13:35Z2017-10-05T16:50:54Z<p>Minto licks Griffo's face to make him feel better.</p>Minto licks Griffo's face to make him feel better.Minto the wolf (alias of Bill Dunn)2017-10-05T16:50:54ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=16#7692017-10-05T13:58:15Z2017-10-05T13:58:15Z<p>Minto, manifestation of Griffo's connections to the spirits of nature, fights on to protect his druid.</p>
<p><span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">1d20 + 4 + 2 ⇒ (8) + 4 + 2 = 14</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 1 ⇒ (4) + 1 = 5</span>
<br />
<span class="messageboard-dice"><b>trip:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (11) + 3 = 14</span></p>Minto, manifestation of Griffo's connections to the spirits of nature, fights on to protect his druid.
[dice=bite]1d20+4+2[/dice]
[dice=damage]1d6+1[/dice]
[dice=trip]1d20+3[/dice]Minto the wolf (alias of Bill Dunn)2017-10-05T13:58:15ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=16#7632017-10-04T18:13:40Z2017-10-04T18:13:40Z<p>Minto is no fan of the excessively hairy crunchiness of spiders, but he does his best to defend himself. </p>
<p><span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (3) + 4 = 7</span> <span class=messageboard-ooc>egad, dice roller</span></p>Minto is no fan of the excessively hairy crunchiness of spiders, but he does his best to defend himself.
[dice=bite]1d20+4[/dice] egad, dice rollerMinto the wolf (alias of Bill Dunn)2017-10-04T18:13:40ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=16#7572017-10-03T16:06:15Z2017-10-03T16:06:15Z<p>Minto moves forward to stay in the fight with the purple monstrosity.</p>
<p><span class="messageboard-dice"><b>Bite:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (8) + 4 = 12</span>
<br />
<span class="messageboard-dice"><b>damage, if it hits:</b></span> <span class="messageboard-dice">1d6 + 1 ⇒ (4) + 1 = 5</span>
<br />
<span class="messageboard-dice"><b>trip:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (13) + 3 = 16</span></p>Minto moves forward to stay in the fight with the purple monstrosity.
[dice=Bite]1d20+4[/dice]
[dice=damage, if it hits]1d6+1[/dice]
[dice=trip]1d20+3[/dice]Minto the wolf (alias of Bill Dunn)2017-10-03T16:06:15ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=15#7052017-09-15T15:13:08Z2017-09-15T15:13:08Z<p><span class="messageboard-dice"><b>Fort save:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (11) + 5 = 16</span></p>
<p>Minto resists the urge to rub up against the troglodyte to pick up the reek, and attacks. This time, his attack is rewarded as he gets some purchase on the troglodyte.</p>
<p><span class="messageboard-dice"><b>Bite:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (20) + 4 = 24</span>
<br />
<span class="messageboard-dice"><b>Confirm?:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (9) + 4 = 13</span> <span class=messageboard-ooc>probably not</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 1 ⇒ (2) + 1 = 3</span>
<br />
<span class="messageboard-dice"><b>Trip:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (4) + 3 = 7</span></p>[dice=Fort save]1d20+5[/dice]
Minto resists the urge to rub up against the troglodyte to pick up the reek, and attacks. This time, his attack is rewarded as he gets some purchase on the troglodyte.
[dice=Bite]1d20+4[/dice]
[dice=Confirm?]1d20+4[/dice] probably not
[dice=Damage]1d6+1[/dice]
[dice=Trip]1d20+3[/dice]Minto the wolf (alias of Bill Dunn)2017-09-15T15:13:08ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=14#6972017-09-13T17:34:31Z2017-09-13T17:34:31Z<p>Minto trots forward growling. He snaps at the gecko but mistimes his lunge and catches nothing but air.</p>
<p><span class="messageboard-dice"><b>Bite:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (1) + 4 = 5</span></p>Minto trots forward growling. He snaps at the gecko but mistimes his lunge and catches nothing but air.
[dice=Bite]1d20+4[/dice]Minto the wolf (alias of Bill Dunn)2017-09-13T17:34:31ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=14#6652017-09-10T14:47:18Z2017-09-10T14:47:18Z<p>Minto rushes in at Griffo's command and tries to bite the half-elf thing.
<br />
<span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (6) + 4 = 10</span></p>Minto rushes in at Griffo's command and tries to bite the half-elf thing.
[dice=bite]1d20+4[/dice]Minto the wolf (alias of Bill Dunn)2017-09-10T14:47:18ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=13#6292017-08-28T05:56:28Z2017-08-28T05:56:28Z<p>Once clear of the storm, Minto seems happy to be out of the lair of the large, smelly weasel.</p>Once clear of the storm, Minto seems happy to be out of the lair of the large, smelly weasel.Minto the wolf (alias of Bill Dunn)2017-08-28T05:56:28ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=11#5452017-08-08T19:06:13Z2017-08-08T19:03:02Z<p>Well tuned to Griffo's commands but also angered by being stabbed and shot, Minto snarls at the hobgoblins but still withdraws out of immediate danger (path marked).</p>Well tuned to Griffo's commands but also angered by being stabbed and shot, Minto snarls at the hobgoblins but still withdraws out of immediate danger (path marked).Minto the wolf (alias of Bill Dunn)2017-08-08T19:03:02ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=11#5212017-08-05T14:31:26Z2017-08-05T14:31:26Z<p>Minto, hungry for some haunch, snaps at the boar again.
<br />
<span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">1d20 + 4 + 2 + 4 ⇒ (2) + 4 + 2 + 4 = 12</span>
<br />
<span class=messageboard-ooc>but rolls really low</span></p>Minto, hungry for some haunch, snaps at the boar again.
[dice=bite]1d20+4+2+4[/dice]
but rolls really lowMinto the wolf (alias of Bill Dunn)2017-08-05T14:31:26ZRe: Forums: Play-by-Post: DM Brainiac's Ironfang Invasion: Table 2 Gameplay!Minto the wolf (alias of Bill Dunn)https://paizo.com/campaigns/DMBrainiacsIronfangInvasionTable2/gameplay&page=11#5162017-08-04T19:22:40Z2017-08-04T19:22:40Z<p>Minto needs little urging as he bounds forward to attack some of his favorite prey.
<br />
<span class="messageboard-dice"><b>Bite:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (15) + 4 = 19</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 1 ⇒ (4) + 1 = 5</span>
<br />
<span class="messageboard-dice"><b>Trip:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (15) + 3 = 18</span></p>Minto needs little urging as he bounds forward to attack some of his favorite prey.
[dice=Bite]1d20+4[/dice]
[dice=Damage]1d6+1[/dice]
[dice=Trip]1d20+3[/dice]Minto the wolf (alias of Bill Dunn)2017-08-04T19:22:40ZRe: Forums: Play-by-Post: The Makings of a HeroElectron--M&M (alias of Bill Dunn)https://paizo.com/campaigns/GMWhtKntsForgeOfHeroes/gameplay&page=5#2482017-08-03T20:47:46Z2017-08-03T20:47:46Z<div class="messageboard-quotee">Project M.I.N.O.T.A.R wrote:</div><blockquote><br />
<br />
<b>"NEW Speculation: Could your personal Luck then be based on the absorption of such forces from your surroundings? When you were younger they were minor in power, so did not require as much to absorb such energy, but as you have aged, your powers have grown exponentially. Your own personal safety and luck must now comes at the cost of your normal life..."</b> </p>
<p><b>"...and those of others lives too that may accidentally bump into you it seems? If this is true, you have few options."</b> </p>
<p></blockquote><p>Electron contributes to the conversation, <b>"Maybe, but what if his bad luck is in overdrive because he actually is threatened by something now - some looming threat that started about a month ago? Could he be being stalked by something or someone?"</b> Electron gasps. <b>"Or what if he's some kind of canary in a coalmine and acting as an early warning for all of us!"</b>Project M.I.N.O.T.A.R wrote:"NEW Speculation: Could your personal Luck then be based on the absorption of such forces from your surroundings? When you were younger they were minor in power, so did not require as much to absorb such energy, but as you have aged, your powers have grown exponentially. Your own personal safety and luck must now comes at the cost of your normal life..." "...and those of others lives too that may accidentally bump into you it seems? If this is true, you have few...Electron--M&M (alias of Bill Dunn)2017-08-03T20:47:46ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill - Skanky NPC (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=108#53632017-08-01T05:43:36Z2017-08-01T05:43:36Z<p>Jabbyr does seem to be of the right stature to be a gnome, though under the executioner's hood, it's kind of hard to tell. He's definitely a strange fellow. Strong build for someone so small. But also definitely evil.
<br />
<a href="http://www.pathfinder-fr.org/wiki/public/upload/Illustrations/P12/cacoupe.jpg" target="_blank" rel="nofollow">Jabbyr and the tall knife</a></p>
<p>The Emperor seems a bit taken back by Tolenn's disrespectful demeanor and his words come out in a rush. <b>"No weapons. No spells. Get the pig to the goal. Now GET OUT TO THE FIELD!"</b> he almost screeches at the end.</p>Jabbyr does seem to be of the right stature to be a gnome, though under the executioner's hood, it's kind of hard to tell. He's definitely a strange fellow. Strong build for someone so small. But also definitely evil.
Jabbyr and the tall knife
The Emperor seems a bit taken back by Tolenn's disrespectful demeanor and his words come out in a rush. "No weapons. No spells. Get the pig to the goal. Now GET OUT TO THE FIELD!" he almost screeches at the end.GM Bill - Skanky NPC (alias of Bill Dunn)2017-08-01T05:43:36ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill - Skanky NPC (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=108#53612017-07-29T22:40:26Z2017-07-29T22:40:26Z<p>The guards step back after leading Tolenn to the Emperor. Jabbyr the gnome executioner, comes forward to stand at the king's flank, his eyes wide beneath his executioner's hood in anticipation of being able to ply his trade.</p>
<p>The Emperor, for his part, seems a bit put out. <b>"It seems you do not like the entertainment We have devised, after all. Moreover, you have succeeded in disrupting Our game with your own spectacle. This will not do. All spectacles here must be Our spectacles. You must be punished."</b></p>
<p>The Emperor stands up and shouts out, <b>"Since this one needs be the center of attention in Our court, she shall join the Blood Pig game on the currently losing side!"</b> <span class=messageboard-ooc>One of the teams is down 0-2.</span></p>
<p>The crowd cheers. The members of the team down in the score all kind of look at each other and shrug while the other team's players crack their knuckles and chuckle. Jabbyr looks a little disappointed until the Emperor says to him with a wink, <b>"We shall put you on the opposing side, Jabbyr, just to keep things interesting."</b> Then the homicidal gnome looks positively transported.</p>The guards step back after leading Tolenn to the Emperor. Jabbyr the gnome executioner, comes forward to stand at the king's flank, his eyes wide beneath his executioner's hood in anticipation of being able to ply his trade.
The Emperor, for his part, seems a bit put out. "It seems you do not like the entertainment We have devised, after all. Moreover, you have succeeded in disrupting Our game with your own spectacle. This will not do. All spectacles here must be Our spectacles. You must be...GM Bill - Skanky NPC (alias of Bill Dunn)2017-07-29T22:40:26ZRe: Forums: Play-by-Post: The Makings of a HeroElectron--M&M (alias of Bill Dunn)https://paizo.com/campaigns/GMWhtKntsForgeOfHeroes/gameplay&page=5#2302017-07-21T21:50:39Z2017-07-21T21:50:39Z<p>Electron pops into the grid to pop out close to the group to join in the discussion. Hearing the last bits, he chimes in, <b>"Bad luck? A plane crash and a tornado are the effects of bad luck for anyone around him? That's pretty extreme. How come we haven't heard of so many major events happening anywhere else? What's different?"</b></p>Electron pops into the grid to pop out close to the group to join in the discussion. Hearing the last bits, he chimes in, "Bad luck? A plane crash and a tornado are the effects of bad luck for anyone around him? That's pretty extreme. How come we haven't heard of so many major events happening anywhere else? What's different?"Electron--M&M (alias of Bill Dunn)2017-07-21T21:50:39ZRe: Forums: Play-by-Post: The Makings of a HeroElectron--M&M (alias of Bill Dunn)https://paizo.com/campaigns/GMWhtKntsForgeOfHeroes/gameplay&page=5#2202017-07-19T06:03:08Z2017-07-19T06:03:08Z<p>Electron wobbles a little bit and he seems a bit paler and dimmer than before from the exertion. <b>"Whoooo,"</b> he gasps out. <b>"I didn't know if that was going to work."</b> He bends down and places his hands on his knees to support himself for a moment.</p>
<p><span class=messageboard-ooc>Not sure how much longer the action will take but since fatigue isn't too bad a burden for him to bear, he'll accept the fatigue from the extra effort and not spend a Hero point to remove it.</span></p>Electron wobbles a little bit and he seems a bit paler and dimmer than before from the exertion. "Whoooo," he gasps out. "I didn't know if that was going to work." He bends down and places his hands on his knees to support himself for a moment.
Not sure how much longer the action will take but since fatigue isn't too bad a burden for him to bear, he'll accept the fatigue from the extra effort and not spend a Hero point to remove it.Electron--M&M (alias of Bill Dunn)2017-07-19T06:03:08ZRe: Forums: Play-by-Post: The Makings of a HeroElectron--M&M (alias of Bill Dunn)https://paizo.com/campaigns/GMWhtKntsForgeOfHeroes/gameplay&page=5#2122017-07-14T18:22:29Z2017-07-14T18:22:29Z<p><span class=messageboard-ooc>Thanks... GM... Must... hold... out... until... bystanders... get away...</span></p>Thanks... GM... Must... hold... out... until... bystanders... get away...Electron--M&M (alias of Bill Dunn)2017-07-14T18:22:29ZRe: Forums: Play-by-Post: The Makings of a HeroElectron--M&M (alias of Bill Dunn)https://paizo.com/campaigns/GMWhtKntsForgeOfHeroes/gameplay&page=5#2102017-07-14T16:44:44Z2017-07-14T16:44:44Z<p>Briefly stunned by the awesome power of the tornado, Electron snaps his attention back to the dire situation at hand. Having spent some time experimenting with generating electricity in innovative ways he hatches a half-baked plan.</p>
<p>Though the tornado's debris field is far too wide for his power to manage, he tries to plant himself right in an area where would be able to give the fleeing bystanders the most cover. Then he projects an electrical field across the path of the tornado and its flying debris. </p>
<p><span class=messageboard-ooc>Using extra effort to create an alternate effect for my electrical powers. I've got 16 points I can drive into:
<br />
Protection, sustained 1/rank
<br />
Area: 120' Burst +3/rank
<br />
So end result is Protection 4 in a 120' burst, sustained. With me at the center. I'm hoping that the carved out protection field will help suppress some of the debris flying in and give the people more of a chance to get to safety.</span></p>Briefly stunned by the awesome power of the tornado, Electron snaps his attention back to the dire situation at hand. Having spent some time experimenting with generating electricity in innovative ways he hatches a half-baked plan.
Though the tornado's debris field is far too wide for his power to manage, he tries to plant himself right in an area where would be able to give the fleeing bystanders the most cover. Then he projects an electrical field across the path of the tornado and its...Electron--M&M (alias of Bill Dunn)2017-07-14T16:44:44ZRe: Forums: Play-by-Post: The Makings of a HeroElectron--M&M (alias of Bill Dunn)https://paizo.com/campaigns/GMWhtKntsForgeOfHeroes/gameplay&page=4#1772017-07-02T15:23:55Z2017-07-02T15:23:55Z<p>Electron has no more idea what's going on than any of the other strange people he's fallen in with, but a tornado had the potential to cause a lot of damage so on he went. He went to the nearest traffic light and used the grid to pop closer to the tornado.</p>
<p>At first Electron had to ask himself, <b><i>"What the hell and I doing?"</b></i> before realizing that flying debris would be unlikely to have much of an effect on his energy form. With the relief of that realization, his fascination with the probably unnatural phenomenon came to the fore.</p>Electron has no more idea what's going on than any of the other strange people he's fallen in with, but a tornado had the potential to cause a lot of damage so on he went. He went to the nearest traffic light and used the grid to pop closer to the tornado.
At first Electron had to ask himself, "What the hell and I doing?" before realizing that flying debris would be unlikely to have much of an effect on his energy form. With the relief of that realization, his fascination with the probably...Electron--M&M (alias of Bill Dunn)2017-07-02T15:23:55ZRe: Forums: Play-by-Post: The Makings of a HeroElectron--M&M (alias of Bill Dunn)https://paizo.com/campaigns/GMWhtKntsForgeOfHeroes/gameplay&page=4#1642017-06-24T01:49:43Z2017-06-24T01:49:43Z<p>As a teenager, Electron is a bit overwhelmed by all the media attention. He tries his best to blend into the background... though since he's made of electrical energy, there aren't many backgrounds that he can blend into.
<br />
When cornered by a local network affiliate reporter, about all he manages to spit out is, <b>"Uh, hi."</b> and makes a weak grin.</p>As a teenager, Electron is a bit overwhelmed by all the media attention. He tries his best to blend into the background... though since he's made of electrical energy, there aren't many backgrounds that he can blend into.
When cornered by a local network affiliate reporter, about all he manages to spit out is, "Uh, hi." and makes a weak grin.Electron--M&M (alias of Bill Dunn)2017-06-24T01:49:43ZRe: Forums: Play-by-Post: The Makings of a HeroElectron--M&M (alias of Bill Dunn)https://paizo.com/campaigns/GMWhtKntsForgeOfHeroes/gameplay&page=4#1532017-06-21T17:07:02Z2017-06-15T04:43:25Z<div class="messageboard-quotee">QNetic wrote:</div><blockquote><p> QNetic dumps power into his legs, powering up speed. (This gives him move-by action.) Hopefully this allows him to grab the animals and pick up the woman on his way running out of the building. If he doesn't have time to grab them all, he saves the woman.
</p>
</blockquote><p><span class=messageboard-ooc>Psst! Using extra effort can give you an extra standard action's worth of stuff to do. All it costs you is fatigue and you look extra heroic for it...</span>QNetic wrote:QNetic dumps power into his legs, powering up speed. (This gives him move-by action.) Hopefully this allows him to grab the animals and pick up the woman on his way running out of the building. If he doesn't have time to grab them all, he saves the woman.
Psst! Using extra effort can give you an extra standard action's worth of stuff to do. All it costs you is fatigue and you look extra heroic for it...Electron--M&M (alias of Bill Dunn)2017-06-15T04:43:25ZRe: Forums: Play-by-Post: The Makings of a HeroElectron--M&M (alias of Bill Dunn)https://paizo.com/campaigns/GMWhtKntsForgeOfHeroes/gameplay&page=3#1452017-06-08T03:51:39Z2017-06-08T03:51:39Z<p>Electron makes sure MINOTAUR is safely on the way out when he heads for the electrical grid and his own escape.</p>
<p><span class="messageboard-dice"><b>Toughness save vs fire:</b></span> <span class="messageboard-dice">1d20 + 6 - 2 ⇒ (12) + 6 - 2 = 16</span></p>Electron makes sure MINOTAUR is safely on the way out when he heads for the electrical grid and his own escape.
[dice=Toughness save vs fire]1d20+6-2[/dice]Electron--M&M (alias of Bill Dunn)2017-06-08T03:51:39ZRe: Forums: Play-by-Post: The Makings of a HeroElectron--M&M (alias of Bill Dunn)https://paizo.com/campaigns/GMWhtKntsForgeOfHeroes/gameplay&page=3#1312017-05-30T07:32:04Z2017-05-30T07:32:04Z<p><b>"He fell two floors?!?"</b> Electron asks with astonishment. Then he shakes his head and uses the electrical wiring to make the jump to 1F. Once he's there, he assesses the situation as best he can. He knows there's little he can do with an electrical body... but if there is debris that can be stabilized by safely arc welding some of the steel support structure, he could at least try that.</p>
<p><span class="messageboard-dice"><b>Toughness vs fire:</b></span> <span class="messageboard-dice">1d20 + 6 - 1 ⇒ (2) + 6 - 1 = 7</span></p>
<p><span class=messageboard-ooc>Unfortunately, it looks like I'm taking a bit of a roasting from the fire on that one. So maybe I'll plan on taking a recovery to shed being staggered.</span></p>"He fell two floors?!?" Electron asks with astonishment. Then he shakes his head and uses the electrical wiring to make the jump to 1F. Once he's there, he assesses the situation as best he can. He knows there's little he can do with an electrical body... but if there is debris that can be stabilized by safely arc welding some of the steel support structure, he could at least try that.
[dice=Toughness vs fire]1d20+6-1[/dice]
Unfortunately, it looks like I'm taking a bit of a roasting from...Electron--M&M (alias of Bill Dunn)2017-05-30T07:32:04ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill - Skanky NPC (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=107#53392017-05-27T19:37:32Z2017-05-27T19:29:47Z<p><span class=messageboard-ooc>I've placed Cassandra and Amira at the back of the crowd on one side of the spectator area.</span></p>
<p>Amira and Cassandra, now that they're on top of the roof, can see the reason for the intermittent cheers that erupt from the crowd. On the flat-topped building between themselves and the Emperor's Throne, there seems to be a game in progress in which the game ball appears to be a small pig. Considering the punches being thrown, the game seems fairly violent.</p>
<p>Tolenn is brought before the Emperor and, with the four thugs, that leads to a fairly crowded platform. It has a brightly colored canvas roof to keep off the weather, held in place via a wooden framework. About the interior of the canvas are decorations of gruesome scenes - battlefields, executions, torture, human-eating monsters. The Emperor's throne seems a mock-up of the Crimson Throne with blood-red cushions, silks, and spikes. Nearby stands the guillotine carved of wood and bone with its base depicting a demon's feet and the blade's housing a demon's face.</p>
<p>Pilts Swastel himself is thin and has a pock-ridden face, partially acne and partially the legacy of a recent bout of the blood veil. His clothing is an ill-assorted rag tag of fancy clothing that have gone stained and threadbare. He has all the appearance of a vagrant more than a king. But his voice is stronger and deeper than his thin body would suggest.
<br />
<b>"Who is this brought before the Emperor of Old Korvosa? And why do you interrupt our entertainment?"</b> he says with some irritation.</p>I've placed Cassandra and Amira at the back of the crowd on one side of the spectator area.
Amira and Cassandra, now that they're on top of the roof, can see the reason for the intermittent cheers that erupt from the crowd. On the flat-topped building between themselves and the Emperor's Throne, there seems to be a game in progress in which the game ball appears to be a small pig. Considering the punches being thrown, the game seems fairly violent.
Tolenn is brought before the Emperor and,...GM Bill - Skanky NPC (alias of Bill Dunn)2017-05-27T19:29:47ZRe: Forums: Play-by-Post: The Makings of a HeroElectron--M&M (alias of Bill Dunn)https://paizo.com/campaigns/GMWhtKntsForgeOfHeroes/gameplay&page=3#1222017-05-24T04:55:40Z2017-05-24T04:55:40Z<p>With an electrical crackle, Electron traverses the electrical grid to the 3rd floor to help Project MINOTAUR find the missing fireman. He starts in an apartment at one end of the hall and works his way toward MINOTAUR - teleporting across from one side of the hall to the other.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 - 5 ⇒ (9) + 5 - 5 = 9</span>
<br />
<span class="messageboard-dice"><b>Toughness vs Fire:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (8) + 6 = 14</span></p>With an electrical crackle, Electron traverses the electrical grid to the 3rd floor to help Project MINOTAUR find the missing fireman. He starts in an apartment at one end of the hall and works his way toward MINOTAUR - teleporting across from one side of the hall to the other.
[dice=Perception]1d20+5-5[/dice]
[dice=Toughness vs Fire]1d20+6[/dice]Electron--M&M (alias of Bill Dunn)2017-05-24T04:55:40ZRe: Forums: Play-by-Post: The Makings of a HeroElectron--M&M (alias of Bill Dunn)https://paizo.com/campaigns/GMWhtKntsForgeOfHeroes/gameplay&page=3#1162017-05-18T15:53:00Z2017-05-18T15:53:00Z<p>Electron's eyes widen with the dire description of the situation. <b>"Is it possible there are other people trapped in the building? I can't do too much to rescue people directly because, well, this isn't just a powered state - it's my natural state. But I might be able to search through for more trapped survivors."</b></p>Electron's eyes widen with the dire description of the situation. "Is it possible there are other people trapped in the building? I can't do too much to rescue people directly because, well, this isn't just a powered state - it's my natural state. But I might be able to search through for more trapped survivors."Electron--M&M (alias of Bill Dunn)2017-05-18T15:53:00ZRe: Forums: Play-by-Post: DM Dr Evil's - Rise of Runelords - Adopted GameGM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/DMDrEvilsRiseOfRunelordsAdoptedGame/gameplay&page=14#6982017-05-15T13:46:23Z2017-05-15T13:46:23Z<p>Eventually Ameiko rings a bell and cries out to all still there, <b>"Alright, everyone. Last call! I hate to break up the party but some of us have to work here. If you want a good breakfast in the morning, I need to get my rest. You really don't want me cooking half asleep unless you're <i>very</i> tolerant what gets on the menu."</b> Her quip is met by many chuckles from the company.</p>
<p>The local townsfolk who aren't staying at the inn start to drift out as they finish up their drinks. Menlo notices that there's a young woman who has been gazing him, and as she too heads out of the common room, she looks back over her shoulder somewhat seductively with a smile on her face.</p>
<p><span class=messageboard-ooc>Alesta - hope you're still with us and willing to keep going</span></p>Eventually Ameiko rings a bell and cries out to all still there, "Alright, everyone. Last call! I hate to break up the party but some of us have to work here. If you want a good breakfast in the morning, I need to get my rest. You really don't want me cooking half asleep unless you're very tolerant what gets on the menu." Her quip is met by many chuckles from the company.
The local townsfolk who aren't staying at the inn start to drift out as they finish up their drinks. Menlo notices that...GM Bill Ameiko (alias of Bill Dunn)2017-05-15T13:46:23ZRe: Forums: Play-by-Post: The Makings of a HeroElectron--M&M (alias of Bill Dunn)https://paizo.com/campaigns/GMWhtKntsForgeOfHeroes/gameplay&page=3#1012017-05-12T04:30:43Z2017-05-12T04:30:43Z<p><b>"Well, I don't breathe any more so I guess smoke inhalation won't be a problem,"</b> Electron says with a shrug. <b>"I can't drag anybody out, but I might be of some use finding them, so off I go..."</b> he adds as he pops through the electrical grid again and comes out in a shop across the street from the burning building. </p>
<p>Electron surveys the building, looking for a floor that doesn't seem completely overtaken by the fire but which may endangered by it and makes that the destination for his next electrical grid jump.</p>"Well, I don't breathe any more so I guess smoke inhalation won't be a problem," Electron says with a shrug. "I can't drag anybody out, but I might be of some use finding them, so off I go..." he adds as he pops through the electrical grid again and comes out in a shop across the street from the burning building.
Electron surveys the building, looking for a floor that doesn't seem completely overtaken by the fire but which may endangered by it and makes that the destination for his next...Electron--M&M (alias of Bill Dunn)2017-05-12T04:30:43ZRe: Forums: Play-by-Post: The Makings of a HeroElectron--M&M (alias of Bill Dunn)https://paizo.com/campaigns/GMWhtKntsForgeOfHeroes/gameplay&page=2#782017-05-07T03:50:22Z2017-05-07T03:50:22Z<p>Electron uses the grid (making a couple of jumps if necessary) to close the distance to the downed airplane. He starts to move around the plane, careful to stay out of the way of any evacuating passengers, watching for electrical problems (wouldn't do to have an electrical surge ignite another fire).
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (4) + 5 = 9</span></p>
<p>Then, he gravitates to the knot of unusual individuals.</p>
<p><b>"Whoa, I'm amazed this thing wasn't a hell of a lot worse."</b></p>Electron uses the grid (making a couple of jumps if necessary) to close the distance to the downed airplane. He starts to move around the plane, careful to stay out of the way of any evacuating passengers, watching for electrical problems (wouldn't do to have an electrical surge ignite another fire).
[dice=Perception]1d20+5[/dice]
Then, he gravitates to the knot of unusual individuals.
"Whoa, I'm amazed this thing wasn't a hell of a lot worse."Electron--M&M (alias of Bill Dunn)2017-05-07T03:50:22ZRe: Forums: Play-by-Post Discussion: The Makings of a Hero DiscussionElectron--M&M (alias of Bill Dunn)https://paizo.com/campaigns/GMWhtKntsForgeOfHeroes/discussion#352017-05-05T04:40:22Z2017-05-05T04:40:22Z<div class="messageboard-quotee">Hydronaut wrote:</div><blockquote> <div class="messageboard-quotee">Project M.I.N.O.T.A.R wrote:</div><blockquote> Also...Air is thinner the higher you go. Less lift. Colorado is one of the highest states in America. </blockquote>Now I'm thinking about whether or not Nick has a habit. :) </blockquote><p>Well, you're not the Idol of Millions yet, so why not go for it?Hydronaut wrote:Project M.I.N.O.T.A.R wrote: Also...Air is thinner the higher you go. Less lift. Colorado is one of the highest states in America.
Now I'm thinking about whether or not Nick has a habit. :) Well, you're not the Idol of Millions yet, so why not go for it?Electron--M&M (alias of Bill Dunn)2017-05-05T04:40:22ZRe: Forums: Play-by-Post: The Makings of a HeroElectron--M&M (alias of Bill Dunn)https://paizo.com/campaigns/GMWhtKntsForgeOfHeroes/gameplay&page=2#572017-05-04T04:45:45Z2017-05-04T04:45:45Z<p>Electron reaches in past the control box's door and into the circuitry to use his affinity for electricity to directly manipulate the power and toggle the stop lights. He tries to flip all of them into their yellow to red cycle in order to halt as much traffic as he can and do so over as wide an area as he can.
<br />
<span class="messageboard-dice"><b>Technology skill:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (12) + 15 = 27</span></p>
<p><b><i>"I hope that's one less variable to complicate this matter. I hope I haven't made things worse...</b></i></p>Electron reaches in past the control box's door and into the circuitry to use his affinity for electricity to directly manipulate the power and toggle the stop lights. He tries to flip all of them into their yellow to red cycle in order to halt as much traffic as he can and do so over as wide an area as he can.
[dice=Technology skill]1d20+15[/dice]
"I hope that's one less variable to complicate this matter. I hope I haven't made things worse...Electron--M&M (alias of Bill Dunn)2017-05-04T04:45:45ZRe: Forums: Play-by-Post: The Makings of a HeroElectron--M&M (alias of Bill Dunn)https://paizo.com/campaigns/GMWhtKntsForgeOfHeroes/gameplay#502017-05-03T05:49:47Z2017-05-03T05:49:47Z<p>Distracted but he window (and thus anything more interesting than the inside of the lab), Electron notices the stricken jet. <b><i>"omigod! What can I do?!?"</i></b> initially crosses his mind, but he collects his wits and moves. </p>
<p>Dashing to the wall, he disappears, his electrical energy flowing through the power outlet and though the university's and then city's electrical grid. <b><i>"I can't get to the plane or keep it from crashing, but I might be able to help indirectly,"</b></i> he thinks as he emerges from a street lamp a mile closer to downtown. He spies a set of traffic lights and is struck with an idea. He starts looking about for a traffic light control box to use...</p>
<p><span class=messageboard-ooc>Earlier today (or last night) I spotted that having an energy body made him immune to that energy already and didn't need the separate power for immunity to electrical attacks - so I got rid of that and picked up the Accurate extra for his teleport power - which seems to fit well anyway.
<br />
Current plan - to use the traffic light control box to hack the whole system to red light in an effort to keep panic and confusion to a minimum.</span></p>Distracted but he window (and thus anything more interesting than the inside of the lab), Electron notices the stricken jet. "omigod! What can I do?!?" initially crosses his mind, but he collects his wits and moves.
Dashing to the wall, he disappears, his electrical energy flowing through the power outlet and though the university's and then city's electrical grid. "I can't get to the plane or keep it from crashing, but I might be able to help indirectly," he thinks as he emerges from a...Electron--M&M (alias of Bill Dunn)2017-05-03T05:49:47ZRe: Forums: Play-by-Post Discussion: The Makings of a Hero DiscussionElectron--M&M (alias of Bill Dunn)https://paizo.com/campaigns/GMWhtKntsForgeOfHeroes/discussion#212017-05-03T04:49:47Z2017-05-03T04:49:47Z<div class="messageboard-quotee">Isikos wrote:</div><blockquote> Electron, your avatar is confusing because it's the same as Samnell's player avatar. </blockquote><p>It is kind of hard to find a good one.Isikos wrote:Electron, your avatar is confusing because it's the same as Samnell's player avatar.
It is kind of hard to find a good one.Electron--M&M (alias of Bill Dunn)2017-05-03T04:49:47ZRe: Forums: Play-by-Post: The Makings of a HeroElectron--M&M (alias of Bill Dunn)https://paizo.com/campaigns/GMWhtKntsForgeOfHeroes/gameplay#352017-05-02T05:58:08Z2017-05-02T05:58:08Z<p>It's usually not easy to wake a teen, even when he has no normal physiology. Griffin was still in a sleepy semi-stupor as his parents argued, for the umpteenth time, about the long term implications of their son's unusual form. The latest battery of tests showed no weakening of his energy capacity, rather, his potential had grown. But that didn't stop them from their usual point/counter-point of alternative theories. Though the usual arguments bored Griffin, he knew they were well-meaning attempts to understand the accident that transformed him and its ramifications. Truthfully, he was quite aware that each of his parents blamed themselves more than they blamed the other for the incident.</p>
<p>But there he sat, an early arrival at the research lab for the first of the weekly tests... and bored out of his metaphorical skull.</p>It's usually not easy to wake a teen, even when he has no normal physiology. Griffin was still in a sleepy semi-stupor as his parents argued, for the umpteenth time, about the long term implications of their son's unusual form. The latest battery of tests showed no weakening of his energy capacity, rather, his potential had grown. But that didn't stop them from their usual point/counter-point of alternative theories. Though the usual arguments bored Griffin, he knew they were well-meaning...Electron--M&M (alias of Bill Dunn)2017-05-02T05:58:08ZRe: Forums: Play-by-Post Discussion: The Makings of a Hero DiscussionElectron--M&M (alias of Bill Dunn)https://paizo.com/campaigns/GMWhtKntsForgeOfHeroes/discussion#122017-05-01T13:17:33Z2017-05-01T13:17:33Z<div class="messageboard-quotee">Jim Margrove - "Ghost" wrote:</div><blockquote><p> •Mutters about unsuitability of avatar image options.•</p>
<p>And here is the created avatar for Ghost. Of course, just the word "Ghost" is taken, so I had to include the full name, even though he has a secret identity. </blockquote><p>I was surprised Electron was taken, but it was.Jim Margrove - "Ghost" wrote:*Mutters about unsuitability of avatar image options.*
And here is the created avatar for Ghost. Of course, just the word "Ghost" is taken, so I had to include the full name, even though he has a secret identity.
I was surprised Electron was taken, but it was.Electron--M&M (alias of Bill Dunn)2017-05-01T13:17:33ZRe: Forums: Play-by-Post: The Makings of a HeroElectron--M&M (alias of Bill Dunn)https://paizo.com/campaigns/GMWhtKntsForgeOfHeroes/gameplay#192017-04-30T15:20:03Z2017-04-30T15:20:03Z<p><b>"I meant your dongle thing. Good thing it's not about size, isn't it?"</b> Electron laughs.</p>"I meant your dongle thing. Good thing it's not about size, isn't it?" Electron laughs.Electron--M&M (alias of Bill Dunn)2017-04-30T15:20:03ZRe: Forums: Play-by-Post: The Makings of a HeroElectron--M&M (alias of Bill Dunn)https://paizo.com/campaigns/GMWhtKntsForgeOfHeroes/gameplay#172017-04-30T03:28:06Z2017-04-30T03:28:06Z<p>With a somewhat exaggerated look of revulsion, a translucent and slightly glowing young man chimes in with, <b>"I hope you've got protection if you're going about interfacing with that thing."</b></p>With a somewhat exaggerated look of revulsion, a translucent and slightly glowing young man chimes in with, "I hope you've got protection if you're going about interfacing with that thing."Electron--M&M (alias of Bill Dunn)2017-04-30T03:28:06ZRe: Forums: Play-by-Post Discussion: The Makings of a Hero DiscussionElectron--M&M (alias of Bill Dunn)https://paizo.com/campaigns/GMWhtKntsForgeOfHeroes/discussion#92017-04-29T23:39:28Z2017-04-29T23:39:28Z<p>I didn't think I was on Roll20 but apparently I made up a login for myself back in 2013. I seem to be Bill D. over there.</p>I didn't think I was on Roll20 but apparently I made up a login for myself back in 2013. I seem to be Bill D. over there.Electron--M&M (alias of Bill Dunn)2017-04-29T23:39:28ZRe: Forums: Play-by-Post: EltonJ's Greyhawk GameBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/gameplay&page=6#2612017-04-26T14:57:49Z2017-04-26T14:57:49Z<p>Baldwin looks back as the trailing kobolds fall silent. <b>"Whatever you said to them, Zahk, it sure seems to have worked. I didn't understand a word of it and it still sent shivers down my spine. Nicely done."</b></p>
<p>In conversing with Sinch...
<br />
<b>"I'm no knight, Sinch. I am farm born and cannot afford a warhorse. I'm not even a full priest and the authority I wield within the church is low. So just call me Baldwin. That's always been enough."</b></p>
<p>As the cows start to get frisky, Baldwin rushes out to try to help herd them back into some semblance of order but doesn't prove to be of much help.
<br />
<span class="messageboard-dice"><b>handle animal:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (5) + 1 = 6</span></p>Baldwin looks back as the trailing kobolds fall silent. "Whatever you said to them, Zahk, it sure seems to have worked. I didn't understand a word of it and it still sent shivers down my spine. Nicely done."
In conversing with Sinch...
"I'm no knight, Sinch. I am farm born and cannot afford a warhorse. I'm not even a full priest and the authority I wield within the church is low. So just call me Baldwin. That's always been enough."
As the cows start to get frisky, Baldwin rushes out to try...Baldwin of St. Cuthbert (alias of Bill Dunn)2017-04-26T14:57:49ZRe: Forums: Play-by-Post: EltonJ's Greyhawk GameBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/gameplay&page=6#2522017-04-24T14:53:23Z2017-04-24T14:53:23Z<p><span class="messageboard-dice"><b>Will save:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (9) + 6 = 15</span></p>
<p>Baldwin keeps his mace ready in his hand as the kobolds make their noise. <b>"I don't think reasoning with them is likely to be of much use, Sinch. Not before they really come to understand the cost of stealing the cattle or attacking us."</b></p>[dice=Will save]1d20+6[/dice]
Baldwin keeps his mace ready in his hand as the kobolds make their noise. "I don't think reasoning with them is likely to be of much use, Sinch. Not before they really come to understand the cost of stealing the cattle or attacking us."Baldwin of St. Cuthbert (alias of Bill Dunn)2017-04-24T14:53:23ZRe: Forums: Play-by-Post: EltonJ's Greyhawk GameBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/gameplay&page=5#2432017-04-11T16:45:39Z2017-04-11T16:45:39Z<p><b>"Better you leading them than me, Sinch. I left the farm years ago and have no interest in revisiting those days."</b></p>
<p>Not particularly trusting the kobolds and gnolls to give up this wealth in beef too easily, Baldwin keeps to the rear of the group (albeit a bit to the side to avoid the inevitable deposits the cows will leave behind). He watches for any sign of pursuit or either group following the herd back to the farmers.</p>"Better you leading them than me, Sinch. I left the farm years ago and have no interest in revisiting those days."
Not particularly trusting the kobolds and gnolls to give up this wealth in beef too easily, Baldwin keeps to the rear of the group (albeit a bit to the side to avoid the inevitable deposits the cows will leave behind). He watches for any sign of pursuit or either group following the herd back to the farmers.Baldwin of St. Cuthbert (alias of Bill Dunn)2017-04-11T16:45:39ZRe: Forums: Play-by-Post: EltonJ's Greyhawk GameBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/gameplay&page=5#2272017-03-28T05:19:56Z2017-03-28T05:19:56Z<p>Recognizing the sensibility of Malayvin's move, Baldwin also moves into an advantageous position (if possible) against one of the gnolls and lashes out with his mace.
<br />
<b>"I can strike to administer a proper chastisement, Zahk, but there is a time and place for that. And this is not it."</b></p>
<p><span class="messageboard-dice"><b>mace:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (14) + 3 = 17</span> <span class=messageboard-ooc>19 if he manages to get into a flank position</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (3) + 3 = 6</span></p>Recognizing the sensibility of Malayvin's move, Baldwin also moves into an advantageous position (if possible) against one of the gnolls and lashes out with his mace.
"I can strike to administer a proper chastisement, Zahk, but there is a time and place for that. And this is not it."
[dice=mace]1d20+3[/dice] 19 if he manages to get into a flank position
[dice=damage]1d8+3[/dice]Baldwin of St. Cuthbert (alias of Bill Dunn)2017-03-28T05:19:56ZRe: Forums: Play-by-Post: EltonJ's Greyhawk GameBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/gameplay&page=5#2242017-03-27T18:44:13Z2017-03-27T18:44:13Z<p><span class=messageboard-ooc>Looks like we're back to the top of the order with Malayvin?</span></p>Looks like we're back to the top of the order with Malayvin?Baldwin of St. Cuthbert (alias of Bill Dunn)2017-03-27T18:44:13ZRe: Forums: Play-by-Post Discussion: EltonJ's World of Greyhawk DiscussionBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/discussion&page=2#712017-03-12T15:08:23Z2017-03-12T15:08:23Z<p>Morley was up and hadn't posted so I skipped him.</p>Morley was up and hadn't posted so I skipped him.Baldwin of St. Cuthbert (alias of Bill Dunn)2017-03-12T15:08:23ZRe: Forums: Play-by-Post: EltonJ's Greyhawk GameBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/gameplay&page=5#2082017-03-12T15:05:33Z2017-03-12T15:05:33Z<p><span class=messageboard-ooc>No sign of Morley?</span></p>
<p>With the gnolls currently tied up, Baldwin shifts his attention to the kobolds. He brings a heavy blow down on one of the reptilian creatures.</p>
<p><span class="messageboard-dice"><b>heavy mace:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (20) + 3 = 23</span>
<br />
<span class="messageboard-dice"><b>crit confirm:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (5) + 3 = 8</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (5) + 3 = 8</span></p>No sign of Morley?
With the gnolls currently tied up, Baldwin shifts his attention to the kobolds. He brings a heavy blow down on one of the reptilian creatures.
[dice=heavy mace]1d20+3[/dice]
[dice=crit confirm]1d20+3[/dice]
[dice=damage]1d8+3[/dice]Baldwin of St. Cuthbert (alias of Bill Dunn)2017-03-12T15:05:33ZRe: Forums: Play-by-Post: EltonJ's Greyhawk GameBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/gameplay&page=4#1872017-02-22T20:38:13Z2017-02-22T20:38:13Z<p><span class=messageboard-ooc>I'm not really sure how far back I am, and I am wearing medium armor which does slow me a bit, so I'll assume I can't quite get in and smash away just yet (I'd have to be no further than 10 ft away) - I'll content myself with getting there.</span></p>
<p>Following closely on the lob of the bomb and its loud report, Baldwin jogs forward into the chamber. As the bestial gnolls come into view, he understands Zahk's references to dead gnolls telling no tales. While they are still reeling from the bomb, Baldwin gets into a good position to smash one of the gnolls with his mace.</p>I'm not really sure how far back I am, and I am wearing medium armor which does slow me a bit, so I'll assume I can't quite get in and smash away just yet (I'd have to be no further than 10 ft away) - I'll content myself with getting there.
Following closely on the lob of the bomb and its loud report, Baldwin jogs forward into the chamber. As the bestial gnolls come into view, he understands Zahk's references to dead gnolls telling no tales. While they are still reeling from the bomb,...Baldwin of St. Cuthbert (alias of Bill Dunn)2017-02-22T20:38:13ZRe: Forums: Play-by-Post Discussion: EltonJ's World of Greyhawk DiscussionBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/discussion&page=2#602017-02-17T18:34:23Z2017-02-17T18:34:23Z<p>Haven't seen Briena or Morley for a bit. We waiting for initiatives from them?</p>Haven't seen Briena or Morley for a bit. We waiting for initiatives from them?Baldwin of St. Cuthbert (alias of Bill Dunn)2017-02-17T18:34:23ZRe: Forums: Play-by-Post: EltonJ's Greyhawk GameBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/gameplay&page=4#1792017-02-17T15:58:21Z2017-02-17T15:58:21Z<p><span class="messageboard-dice"><b>initiative:</b></span> <span class="messageboard-dice">1d20 ⇒ 14</span></p>[dice=initiative]1d20[/dice]Baldwin of St. Cuthbert (alias of Bill Dunn)2017-02-17T15:58:21ZRe: Forums: Play-by-Post: EltonJ's Greyhawk GameBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/gameplay&page=4#1632017-02-15T14:49:09Z2017-02-15T14:49:09Z<p>Baldwin stays motionless, waiting for a cue to rush in, the tension of the situation bringing some sweat to his brow. He does not know draconic, but has strained to hear Zakh's side of the conversation. </p>
<p>...what was that reference to dead gnolls?...</p>Baldwin stays motionless, waiting for a cue to rush in, the tension of the situation bringing some sweat to his brow. He does not know draconic, but has strained to hear Zakh's side of the conversation.
...what was that reference to dead gnolls?...Baldwin of St. Cuthbert (alias of Bill Dunn)2017-02-15T14:49:09ZRe: Forums: Play-by-Post: EltonJ's Greyhawk GameBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/gameplay&page=4#1532017-02-11T20:43:07Z2017-02-11T20:43:07Z<p><b>"Zahk has courage but that will not protect him against overwhelming numbers. We must be ready to back hm rapidly if they respond with violence."</b></p>"Zahk has courage but that will not protect him against overwhelming numbers. We must be ready to back hm rapidly if they respond with violence."Baldwin of St. Cuthbert (alias of Bill Dunn)2017-02-11T20:43:07ZRe: Forums: Play-by-Post: EltonJ's Greyhawk GameBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/gameplay&page=3#1452017-02-10T06:02:56Z2017-02-10T06:02:56Z<p>Baldwin straps his shield on tight to make ready. With a minor word of power, he casts a light cantrip on his mace.
<br />
<b>"There. Now we have two lights to illuminate our way."</b></p>Baldwin straps his shield on tight to make ready. With a minor word of power, he casts a light cantrip on his mace.
"There. Now we have two lights to illuminate our way."Baldwin of St. Cuthbert (alias of Bill Dunn)2017-02-10T06:02:56ZRe: Forums: Play-by-Post: EltonJ's Greyhawk GameBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/gameplay&page=3#1352017-02-07T15:05:28Z2017-02-07T15:05:28Z<p><b>"We had best get back on the trail. I think we can expect to find that more of the cattle have been slaughtered for their meat before this is all resolved and the surviving cows are back with their rightful owners."</b></p>"We had best get back on the trail. I think we can expect to find that more of the cattle have been slaughtered for their meat before this is all resolved and the surviving cows are back with their rightful owners."Baldwin of St. Cuthbert (alias of Bill Dunn)2017-02-07T15:05:28ZRe: Forums: Play-by-Post: EltonJ's Greyhawk GameBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/gameplay&page=3#1252017-02-02T19:47:00Z2017-02-02T19:47:00Z<p><b>"They must have been pretty hungry or they decided to celebrate their success with a feast. I wonder how many of them there were? A cow has a lot of meat on it,"</b> Baldwin says as he looks about the area for any further clues.
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (1) + 7 = 8</span> <span class=messageboard-ooc>...or not</span></p>"They must have been pretty hungry or they decided to celebrate their success with a feast. I wonder how many of them there were? A cow has a lot of meat on it," Baldwin says as he looks about the area for any further clues.
[dice=perception]1d20+7[/dice] ...or notBaldwin of St. Cuthbert (alias of Bill Dunn)2017-02-02T19:47:00ZRe: Forums: Play-by-Post: EltonJ's Greyhawk GameBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/gameplay&page=3#1152017-01-31T21:40:52Z2017-01-31T21:40:52Z<p><b>"That depends on who you ask, Bitterleaf. The farmers I knew where I grew up would thought goblins were more trouble. But there was a community of gnomes in the region, as well, and they had a particularly bad opinion of kobolds."</b> Baldwin says as looks about the pasture.</p>
<p><b>"I was just about to convince myself that these tracks might have been left by goblins after all when you identified them as kobolds, Briena. I think you must have a keener eye than I do. Lead on and we shall quickly put this cattle rustling to rights."</b></p>"That depends on who you ask, Bitterleaf. The farmers I knew where I grew up would thought goblins were more trouble. But there was a community of gnomes in the region, as well, and they had a particularly bad opinion of kobolds." Baldwin says as looks about the pasture.
"I was just about to convince myself that these tracks might have been left by goblins after all when you identified them as kobolds, Briena. I think you must have a keener eye than I do. Lead on and we shall quickly put...Baldwin of St. Cuthbert (alias of Bill Dunn)2017-01-31T21:40:52ZRe: Forums: Play-by-Post: EltonJ's Greyhawk GameBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/gameplay&page=3#1082017-01-30T18:37:15Z2017-01-30T18:37:15Z<p>Baldwin, carefully avoiding messing up the tracks, looks about for more evidence of the cattle raids.
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (15) + 7 = 22</span></p>
<p><b>"If these were goblins,</b>" he opines, <b>"I would expect see more evidence of violence to match their petty and cruel natures. We should not rule them out as the perpetrators, but perhaps they should not be our prime suspects, barring more evidence."</b></p>Baldwin, carefully avoiding messing up the tracks, looks about for more evidence of the cattle raids.
[dice=Perception]1d20+7[/dice]
"If these were goblins," he opines, "I would expect see more evidence of violence to match their petty and cruel natures. We should not rule them out as the perpetrators, but perhaps they should not be our prime suspects, barring more evidence."Baldwin of St. Cuthbert (alias of Bill Dunn)2017-01-30T18:37:15ZRe: Forums: Play-by-Post: EltonJ's Greyhawk GameBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/gameplay&page=2#962017-01-28T06:02:38Z2017-01-28T06:02:38Z<p>Baldwin leans in on the recalcitrant cowherd, <b>"And I'd rather be doing something worthwhile like trying to track down the missing cattle than putting a boot up your sorry behind, but that's exactly what I'll do if you don't get up and go back to your duties. So I'll ask one last time if you understand my meaning?"</b></p>
<p><span class="messageboard-dice"><b>Intimidate:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (4) + 6 = 10</span>
<br />
<span class=messageboard-ooc>Sadly, not so good a roll. Maybe he won't actually understand my meaning after all.</span></p>Baldwin leans in on the recalcitrant cowherd, "And I'd rather be doing something worthwhile like trying to track down the missing cattle than putting a boot up your sorry behind, but that's exactly what I'll do if you don't get up and go back to your duties. So I'll ask one last time if you understand my meaning?"
[dice=Intimidate]1d20+6[/dice]
Sadly, not so good a roll. Maybe he won't actually understand my meaning after all.Baldwin of St. Cuthbert (alias of Bill Dunn)2017-01-28T06:02:38ZRe: Forums: Play-by-Post: EltonJ's Greyhawk GameBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/gameplay&page=2#942017-01-27T18:13:24Z2017-01-27T18:13:24Z<p>Baldwin sighs and shakes his head. <b>"I shall root them out,"</b> he says as he steps toward the two cattlemen.</p>
<p>Overhearing the inane question posed by one to the other, Baldwin interjects his response, <b>"That is a good question, brothers. One answer could be "shirking our jobs". Another could be "setting these wine cups down right now and hightailing it back to our duties". One of those answers is correct, the other is Right. Do you understand my meaning?"</b></p>
<p><span class=messageboard-ooc>mother always said diplomacy before intimidation</span>
<br />
<span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (12) + 5 = 17</span> to see if the lesson sinks in, if not, we go to correction.</p>Baldwin sighs and shakes his head. "I shall root them out," he says as he steps toward the two cattlemen.
Overhearing the inane question posed by one to the other, Baldwin interjects his response, "That is a good question, brothers. One answer could be "shirking our jobs". Another could be "setting these wine cups down right now and hightailing it back to our duties". One of those answers is correct, the other is Right. Do you understand my meaning?"
mother always said diplomacy before...Baldwin of St. Cuthbert (alias of Bill Dunn)2017-01-27T18:13:24ZRe: Forums: Play-by-Post: EltonJ's Greyhawk GameBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/gameplay&page=2#922017-01-26T06:43:07Z2017-01-26T06:43:07Z<div class="messageboard-quotee">EltonJ wrote:</div><blockquote> <b>"We have, but no one remembers the taking of our cattle,"</b> he said. </blockquote><p><b>"No memory of the cattle disappearing? That suggests enchantment of some kind, perhaps masking the taking of the cattle or perhaps altering your views or memories of the matter. That would complicate this situation a great deal. Is there anything else we need to know before we start looking over your pasture? Are there natural hazards we need to be wary of?"</b> Baldwin presses on with his questions.EltonJ wrote:"We have, but no one remembers the taking of our cattle," he said.
"No memory of the cattle disappearing? That suggests enchantment of some kind, perhaps masking the taking of the cattle or perhaps altering your views or memories of the matter. That would complicate this situation a great deal. Is there anything else we need to know before we start looking over your pasture? Are there natural hazards we need to be wary of?" Baldwin presses on with his questions.Baldwin of St. Cuthbert (alias of Bill Dunn)2017-01-26T06:43:07ZRe: Forums: Play-by-Post: EltonJ's Greyhawk GameBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/gameplay&page=2#812017-01-23T23:35:54Z2017-01-23T23:35:54Z<p>Baldwin steps down from the cart, grabs up his pack and gear, and looks around. Theories run through his head based on old stories from the other farmers his family knew. Bandits... ankhegs... goblins... They'd have to go check out the pasture to really be sure.</p>
<p><b>"Pardon me,"</b> Baldwin asks the elf who seems to be in charge, <b>"Have you had any trouble in this area in the past? Predators? Bandits? And how many cows are missing?"</b></p>Baldwin steps down from the cart, grabs up his pack and gear, and looks around. Theories run through his head based on old stories from the other farmers his family knew. Bandits... ankhegs... goblins... They'd have to go check out the pasture to really be sure.
"Pardon me," Baldwin asks the elf who seems to be in charge, "Have you had any trouble in this area in the past? Predators? Bandits? And how many cows are missing?"Baldwin of St. Cuthbert (alias of Bill Dunn)2017-01-23T23:35:54ZRe: Forums: Play-by-Post: EltonJ's Greyhawk GameBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/gameplay&page=2#542017-01-20T18:47:49Z2017-01-20T18:47:49Z<div class="messageboard-quotee">EltonJ wrote:</div><blockquote><br />
<br />
<span class=messageboard-ooc>Ride (Horses) is the relevant skill. There isn't a drive skill for Pathfinder. Alternatively, ride (cart) is also good for driving.</span>
<br />
</blockquote><p><span class=messageboard-ooc>Interesting. I've always considered driving a vehicle pulled by an animal or team of them to be a textbook use for Handle Animal since that's not just about training them but also getting them to obey your commands.</span>
<p>Baldwin smirks then says to Sinch in a low tone, <b>"Being called a girl probably hurt less than being gelded."</b></p>
<p>The inquisitor secures his pack and shield in the carriage's cargo and climbs aboard, offering a hand in assistance to anyone coming after him.</p>EltonJ wrote:Ride (Horses) is the relevant skill. There isn't a drive skill for Pathfinder. Alternatively, ride (cart) is also good for driving.
Interesting. I've always considered driving a vehicle pulled by an animal or team of them to be a textbook use for Handle Animal since that's not just about training them but also getting them to obey your commands. Baldwin smirks then says to Sinch in a low tone, "Being called a girl probably hurt less than being gelded."
The inquisitor secures...Baldwin of St. Cuthbert (alias of Bill Dunn)2017-01-20T18:47:49ZRe: Forums: Play-by-Post: EltonJ's Greyhawk GameBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/gameplay#292017-01-19T16:52:00Z2017-01-19T16:52:00Z<p><b>"Well, Zahk, it looks like we have enough agreement to look into the stolen livestock first. Perhaps after that we will be able to look into the problems brewing in the ruins. Until then, I will leave it up to those of us who read elvish to lead us to the people in trouble."</b></p>"Well, Zahk, it looks like we have enough agreement to look into the stolen livestock first. Perhaps after that we will be able to look into the problems brewing in the ruins. Until then, I will leave it up to those of us who read elvish to lead us to the people in trouble."Baldwin of St. Cuthbert (alias of Bill Dunn)2017-01-19T16:52:00ZRe: Forums: Play-by-Post: EltonJ's Greyhawk GameBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/gameplay#232017-01-18T07:31:26Z2017-01-18T07:31:26Z<p><span class="messageboard-dice"><b>sense motive:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (2) + 8 = 10</span>
<br />
Still distracted by the guard's barb, Baldwin fails to notice Bitterleaf's hesitation...</p>
<p><b>"I am Baldwin and I am tempted to say that my story is hardly written yet. But I serve the Church of St. Cuthbert, keeping his clergy and flock on a sensible path of honesty and forthrightness. Sometimes that requires a stern word, sometimes a stern fist. I am content to deliver either."</b></p>[dice=sense motive]1d20+8[/dice]
Still distracted by the guard's barb, Baldwin fails to notice Bitterleaf's hesitation...
"I am Baldwin and I am tempted to say that my story is hardly written yet. But I serve the Church of St. Cuthbert, keeping his clergy and flock on a sensible path of honesty and forthrightness. Sometimes that requires a stern word, sometimes a stern fist. I am content to deliver either."Baldwin of St. Cuthbert (alias of Bill Dunn)2017-01-18T07:31:26ZRe: Forums: Play-by-Post: EltonJ's Greyhawk GameBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/gameplay#172017-01-17T04:24:14Z2017-01-17T04:24:14Z<p><span class=messageboard-ooc>Morley, if you're content to be the aforementioned sailor of the "Blue Dragon Incident", that's fine with me.</span></p>
<div class="messageboard-quotee">Morley Hastings wrote:</div><blockquote><br />
<br />
<b>"Ok, ok, it's possible I had it comin' to me. I been told before that I kin get a bit rambunctious, as it were, when I'm drinkin'. Sorry if I was rufflin' yer feathers last night."</b></blockquote><p><b>"Apology accepted. Just keep in mind that I'm buying a pewter mug at first opportunity. Hopefully that thought will help keep you on a wiser path."</b>
<p>Baldwin takes down the notice posted by the Church of St. Cuthbert. He muses, <b>"Even in writing the Church has trouble with diplomatic words. Of course this notice is going to scare everyone away who doesn't have a death wish!"</b> He then tacks it back up on the notice board.</p>
<p><b>"Livestock, eh? Probably bandits or predators. Either way, it sounds like a good way to start getting acquainted with the surrounding lands. Then, if we find we work well enough together, perhaps we can look into some of these other notices."</b></p>Morley, if you're content to be the aforementioned sailor of the "Blue Dragon Incident", that's fine with me.
Morley Hastings wrote:"Ok, ok, it's possible I had it comin' to me. I been told before that I kin get a bit rambunctious, as it were, when I'm drinkin'. Sorry if I was rufflin' yer feathers last night."
"Apology accepted. Just keep in mind that I'm buying a pewter mug at first opportunity. Hopefully that thought will help keep you on a wiser path." Baldwin takes down the notice...Baldwin of St. Cuthbert (alias of Bill Dunn)2017-01-17T04:24:14ZRe: Forums: Play-by-Post: EltonJ's Greyhawk GameBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/gameplay#22017-01-16T19:38:36Z2017-01-16T19:38:36Z<p>Baldwin took in a deep breath. The fresher spring air served to clear the head of the sweaty odors of more confined spaces like inn common rooms, though as a large city the Free City of Greyhawk had more than its fair share of randomly unpleasant smells outside as well.</p>
<p>He flexed his right hand. The knuckles were still a little sore from the chastisement he had meted out last night. But then that drunken sailor had it coming to him and would doubtless feel the pain of his transgressions a lot worse this morning. If Baldwin felt any pangs of regret, it was for the mug he broke across the man's face. The damage was compensated, but he had lost his cool more than he should have and the innkeeper's crockery paid the price. <b>"Next time, use something less breakable,"</b> he reminded himself, not initially realizing he was speaking aloud. The raised eyebrows, smirks, and sidelong glances from his companions of the night before snapped him out of his reverie. </p>
<p>He had come to the Free City of Greyhawk for a purpose - to promote good, sensible behavior within his church's clergy and flock and cleanse it of blatant corruption. But after a fortnight, he was no closer to finding a practical way to do it more than calling out fools and bribe-takers and getting into a lot of fistfights. He needed to find a focus, a shorter-term goal that could be leveraged into something more. That's when the message board caught his eye...</p>Baldwin took in a deep breath. The fresher spring air served to clear the head of the sweaty odors of more confined spaces like inn common rooms, though as a large city the Free City of Greyhawk had more than its fair share of randomly unpleasant smells outside as well.
He flexed his right hand. The knuckles were still a little sore from the chastisement he had meted out last night. But then that drunken sailor had it coming to him and would doubtless feel the pain of his transgressions a...Baldwin of St. Cuthbert (alias of Bill Dunn)2017-01-16T19:38:36ZRe: Forums: Recruitment: Recruiting: World of GreyhawkBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/recruiting&page=2#512017-01-11T01:00:43Z2017-01-11T01:00:43Z<div class="messageboard-quotee">EltonJ wrote:</div><blockquote><br />
<br />
Both places are better than the Empire of Iuz. Oh yeah, Iuz must die.
<br />
</blockquote><p>On that sentiment, only fools would disagree. And perhaps that madman Robilar. But now I am being redundant...EltonJ wrote:Both places are better than the Empire of Iuz. Oh yeah, Iuz must die.
On that sentiment, only fools would disagree. And perhaps that madman Robilar. But now I am being redundant...Baldwin of St. Cuthbert (alias of Bill Dunn)2017-01-11T01:00:43ZRe: Forums: Recruitment: Recruiting: World of GreyhawkBaldwin of St. Cuthbert (alias of Bill Dunn)https://paizo.com/campaigns/EltonJsWorldOfGreyhawk/recruiting#442017-01-10T22:43:37Z2017-01-10T22:43:37Z<p>Free City of Greyhawk, eh? Well, perhaps not a completely wretched hive of scum and villainy. Maybe just a den of petty cutpurses and influence peddlers.</p>Free City of Greyhawk, eh? Well, perhaps not a completely wretched hive of scum and villainy. Maybe just a den of petty cutpurses and influence peddlers.Baldwin of St. Cuthbert (alias of Bill Dunn)2017-01-10T22:43:37ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill Cressida Kroft (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=104#51602016-12-07T07:00:15Z2016-12-07T07:00:15Z<p>Kroft sighs, <b>"At least that's closer to a problem seen by cities other than Korvosa. It's almost like normalcy,"</b> she adds with a wry smile. <b>"I figured the issue under Bookkeepers would be related to smuggling or some other schemes by the Cerulean Society. A vendetta between wererats and rabble-rousers is worse, but at least it makes more sense than everything else going on around here."</b>
<br />
<b>"Thank you once again for looking into the city's trouble spots. The Guard is shorter staffed than ever with my budget being cut further. But you shall not go unrewarded for your efforts. I will instruct the quartermaster to put some of our armory contracts at your disposal. It may be a slower process than a cash reward, but the queen has yet to throttle that connection."</b></p>
<p><span class=messageboard-ooc>If anybody wants upgrades to weapons or armor or other reasonably guard-oriented gear, one item or upgrade can be obtained at cost + time it takes to craft it.</span></p>
<p>As far as the rest of the people gathered in the Citadel's courtyard, Bishop d'Bear seems particularly intent on sizing up Tolenn and Wednesday.</p>Kroft sighs, "At least that's closer to a problem seen by cities other than Korvosa. It's almost like normalcy," she adds with a wry smile. "I figured the issue under Bookkeepers would be related to smuggling or some other schemes by the Cerulean Society. A vendetta between wererats and rabble-rousers is worse, but at least it makes more sense than everything else going on around here."
"Thank you once again for looking into the city's trouble spots. The Guard is shorter staffed than ever...GM Bill Cressida Kroft (alias of Bill Dunn)2016-12-07T07:00:15ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill Cressida Kroft (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=104#51572016-12-04T16:15:31Z2016-12-04T16:15:31Z<p>The streets are dark and quiet for the most part with little more than the sounds of a few stray animals scrabbling for food and the hiss and twitter of house drakes living in the eaves of buildings. But there is some activity around Citadel Volshynek. </p>
<p>Lanterns light the courtyard where several carts are being loaded with crates. A couple of dozen guards stand about, alert for trouble. A number of high representatives of the local temples are in attendance including Bishop Keppira d’Bear from the church of Pharasma, Archbanker Darb Tuttle from the church of Abadar, and High Priestess Iolana Kerekes from the church of Sarenrae. Field Marshall Kroft stand with them, overseeing the operation.</p>
<p>The guard at the front gate, escorting you in, catches Kroft's attention and she waves you over.
<br />
<b>"First batch of cure for the blood veil. The guard are delivering it to distribution centers to be ready for first light. What bring you to the Citadel so late at night?"</b> she asks.</p>The streets are dark and quiet for the most part with little more than the sounds of a few stray animals scrabbling for food and the hiss and twitter of house drakes living in the eaves of buildings. But there is some activity around Citadel Volshynek.
Lanterns light the courtyard where several carts are being loaded with crates. A couple of dozen guards stand about, alert for trouble. A number of high representatives of the local temples are in attendance including Bishop Keppira d’Bear...GM Bill Cressida Kroft (alias of Bill Dunn)2016-12-04T16:15:31ZRe: Forums: Play-by-Post: DM Dr Evil's - Rise of Runelords - Adopted GameGM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/DMDrEvilsRiseOfRunelordsAdoptedGame/gameplay&page=14#6822016-10-27T02:57:45Z2016-10-27T02:57:45Z<p>The trip back to Sandpoint is largely uneventful and pleasant. Upon arrival, people take note of the successful hunt and the party's heroic defense-inspired fame is still good enough to draw waves and congratulatory comments. Several children fall into procession, exited at the prospect of a boar roast tonight. </p>
<p>At the Rusty Dragon, Ameiko's eyes widen at the sight of the second boar. <b>"I see you know how to make extra work for a girl. Guess who just got nominated to help! Prepping a boar for roast can be a bit grisly. I hope you have the stomach for it."</b></p>
<p>She does sweeten the offer of work with some beer and wine, so it's not like it's all bad...</p>
<p><span class=messageboard-ooc>Anybody want to pursue special plans instead of or after the kitchen work?</span></p>The trip back to Sandpoint is largely uneventful and pleasant. Upon arrival, people take note of the successful hunt and the party's heroic defense-inspired fame is still good enough to draw waves and congratulatory comments. Several children fall into procession, exited at the prospect of a boar roast tonight.
At the Rusty Dragon, Ameiko's eyes widen at the sight of the second boar. "I see you know how to make extra work for a girl. Guess who just got nominated to help! Prepping a boar for...GM Bill Ameiko (alias of Bill Dunn)2016-10-27T02:57:45ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill - NPC (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=51#25312016-08-20T14:38:22Z2016-08-20T14:38:22Z<p><span class=messageboard-ooc>Ready to GM-NPC Masamune as necessary.</span></p>
<p><b>"It has taken us so much effort to get this far, I hate to retreat so soon. We know the troglodytes came from the one direction. Whatever is there will be more lightly occupied now. But there is a door right there,"</b> he gestures to the one across the room. <b>"I'd prefer to not leave that one unchecked so close at our back."</b></p>Ready to GM-NPC Masamune as necessary.
"It has taken us so much effort to get this far, I hate to retreat so soon. We know the troglodytes came from the one direction. Whatever is there will be more lightly occupied now. But there is a door right there," he gestures to the one across the room. "I'd prefer to not leave that one unchecked so close at our back."GM Bill - NPC (alias of Bill Dunn)2016-08-20T14:38:22ZRe: Forums: Play-by-Post: DM Dr Evil's - Rise of Runelords - Adopted GameGM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/DMDrEvilsRiseOfRunelordsAdoptedGame/gameplay&page=13#6142016-06-25T18:44:22Z2016-06-25T18:44:22Z<p>As Alesta, Darnak, and Ahdak enter the Rusty Dragon's common room, many of the patrons break out in applause and cheers, <b>"Hear, hear, the heroes of Sandpoint!"</b> along with other exclamations like, <b>"You showed them goblins what fer, alright!"</b> and <b>"They'll think twice before raiding Sandpoint again!"</b>.</p>
<p>For her part, Ameiko comes out from behind the bar with a smile. <b>"We've already seen your story unfold, but if you want to share more details, I'm sure the company would like to hear. In any event, for your heroics your rooms are on the house all week!"</b> </p>
<p>More cheers erupt from the patrons, particularly from the regular barflies who see the potential for a week of basking (and mooching drinks) off the reflected glory of the heroes.</p>
<p><b>"Bethana will have some hot water upstairs for you if you want to freshen up before eating."</b> Ameiko adds.</p>As Alesta, Darnak, and Ahdak enter the Rusty Dragon's common room, many of the patrons break out in applause and cheers, "Hear, hear, the heroes of Sandpoint!" along with other exclamations like, "You showed them goblins what fer, alright!" and "They'll think twice before raiding Sandpoint again!".
For her part, Ameiko comes out from behind the bar with a smile. "We've already seen your story unfold, but if you want to share more details, I'm sure the company would like to hear. In any...GM Bill Ameiko (alias of Bill Dunn)2016-06-25T18:44:22ZRe: Forums: Play-by-Post: DM Dr Evil's - Rise of Runelords - Adopted GameGM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/DMDrEvilsRiseOfRunelordsAdoptedGame/gameplay&page=13#6082016-06-21T18:44:18Z2016-06-21T18:44:18Z<p>Ameiko extends her hand to her new guests. <b>"Then it's my honored task to welcome you, officially, to Sandpoint, Amazing Menlo and Firdall Firetail. You have caught us in unusual circumstances, but hopefully it will bring out the best in all of us. If you truly are interested in hunting goblins for bounty, I'm sure Mayor Deverin and Sheriff Hemlock will extend one until the crisis is past. You could also try the Goblin Squash Stables. Old Daviren Hosk is usually willing to pay a small bounty, but I suspect the town's will end up being larger."</b>
<br />
<b>"As far as dinner, given the stress of the day, I'm making stress-relieving, comfort foods. I've got 5 kinds of fish in the chowder and firecracker noodles that will knock your breeches right off ready on special as well as the regular offerings of meat pies, breads, and cheeses."</b></p>
<p>Judging from the patrons at the Rusty Dragon, Ameiko's food is popular. It certainly smells good.</p>Ameiko extends her hand to her new guests. "Then it's my honored task to welcome you, officially, to Sandpoint, Amazing Menlo and Firdall Firetail. You have caught us in unusual circumstances, but hopefully it will bring out the best in all of us. If you truly are interested in hunting goblins for bounty, I'm sure Mayor Deverin and Sheriff Hemlock will extend one until the crisis is past. You could also try the Goblin Squash Stables. Old Daviren Hosk is usually willing to pay a small bounty,...GM Bill Ameiko (alias of Bill Dunn)2016-06-21T18:44:18ZRe: Forums: Play-by-Post: DM Dr Evil's - Rise of Runelords - Adopted GameGM Bill - Sheriff Hemlock (alias of Bill Dunn)https://paizo.com/campaigns/DMDrEvilsRiseOfRunelordsAdoptedGame/gameplay&page=13#6072016-06-21T18:32:46Z2016-06-21T18:32:46Z<p>The sheriff shrugs his shoulders, <b>"Shalelu can be a bit intense at times, but she's been a good ally to the town. I think her words may be worth waiting for, assuming the goblins haven't already done her in. There's a particularly nasty one, Bruthazmus, a bugbear really, who has stalked her more than once. She manages to turn the tables on him, but he's been wily enough to elude her so far."</b></p>
<p>He hefts the ladder. <b>"I will head back to the garrison. I don't think there's much more do be done out here safely for now. The gate will be secured from dusk to dawn, no exceptions."</b> Then he begins striding back to the gate and the midst of town.</p>The sheriff shrugs his shoulders, "Shalelu can be a bit intense at times, but she's been a good ally to the town. I think her words may be worth waiting for, assuming the goblins haven't already done her in. There's a particularly nasty one, Bruthazmus, a bugbear really, who has stalked her more than once. She manages to turn the tables on him, but he's been wily enough to elude her so far."
He hefts the ladder. "I will head back to the garrison. I don't think there's much more do be done...GM Bill - Sheriff Hemlock (alias of Bill Dunn)2016-06-21T18:32:46ZRe: Forums: Play-by-Post: DM Dr Evil's - Rise of Runelords - Adopted GameGM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/DMDrEvilsRiseOfRunelordsAdoptedGame/gameplay&page=13#6022016-06-16T03:21:27Z2016-06-16T03:21:27Z<p>Ameiko lets out a loud laugh at the conclusion of Menlo's story. Her voice is strong with the power of a well-experienced singer, her tone alto and clear. <b>"That is a good one, my friend. You have the room, breakfast is included. Now, what are your names, good travelers, so that I know what to properly call you?"</b></p>Ameiko lets out a loud laugh at the conclusion of Menlo's story. Her voice is strong with the power of a well-experienced singer, her tone alto and clear. "That is a good one, my friend. You have the room, breakfast is included. Now, what are your names, good travelers, so that I know what to properly call you?"GM Bill Ameiko (alias of Bill Dunn)2016-06-16T03:21:27ZRe: Forums: Play-by-Post: DM Dr Evil's - Rise of Runelords - Adopted GameGM Bill - Sheriff Hemlock (alias of Bill Dunn)https://paizo.com/campaigns/DMDrEvilsRiseOfRunelordsAdoptedGame/gameplay&page=12#5992016-06-14T07:01:35Z2016-06-14T07:01:35Z<p>Sheriff Hemlock looks to the skies and the afternoon sun. <b>"You are free to do as you will, friend dwarf. But my guards have already been in some dangerous fights today. I'll not risk taking them into the country with riled up goblins, not without more information. We've got messengers trying to make contact with Shalelu Andosana. She knows the region's goblins better than any."</b></p>Sheriff Hemlock looks to the skies and the afternoon sun. "You are free to do as you will, friend dwarf. But my guards have already been in some dangerous fights today. I'll not risk taking them into the country with riled up goblins, not without more information. We've got messengers trying to make contact with Shalelu Andosana. She knows the region's goblins better than any."GM Bill - Sheriff Hemlock (alias of Bill Dunn)2016-06-14T07:01:35ZRe: Forums: Play-by-Post: DM Dr Evil's - Rise of Runelords - Adopted GameGM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/DMDrEvilsRiseOfRunelordsAdoptedGame/gameplay&page=12#5972016-06-13T06:07:36Z2016-06-13T06:07:36Z<p><b>"I"ve certainly let people play for their supper before, so if you can keep the patrons happy, you're welcome to work it off. But I answer to Ameiko, not Mistress Kaijitsu. That's a school marm name and this isn't the Turandarok Academy."</b></p>
<p><b>"I also trade in stories, boys. If you can wow me with a tale of today's excitement, tonight's on the house - you don't even need to perform."</b></p>"I"ve certainly let people play for their supper before, so if you can keep the patrons happy, you're welcome to work it off. But I answer to Ameiko, not Mistress Kaijitsu. That's a school marm name and this isn't the Turandarok Academy."
"I also trade in stories, boys. If you can wow me with a tale of today's excitement, tonight's on the house - you don't even need to perform."GM Bill Ameiko (alias of Bill Dunn)2016-06-13T06:07:36ZRe: Forums: Play-by-Post: DM Dr Evil's - Rise of Runelords - Adopted GameGM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/DMDrEvilsRiseOfRunelordsAdoptedGame/gameplay&page=12#5942016-06-10T09:27:04Z2016-06-10T09:27:04Z<p><b>In town with Menlo and Firdall</b></p>
<p>The harbormaster gives a description of the sheriff as a former Shaonti tribesman, <b>"A no nonsense kind of guy. They say he gave up his tribal membership to join the community here at Sandpoint. Didn't seem to make him happy. His face would probably crack if he smiled,"</b> the harbormaster wryly jokes.</p>
<p>The Rusted Dragon is actually quite easy to find from the waterfront. A fairly ostentatious metal dragon, now mostly rusted, looms above the roof of the shop, giving the inn its peculiar name. The inn's proprietor, a Tien woman named Ameiko Kaijitsu, spots the arrival of Menlo and Firdall as she steps out of the kitchen and into the common room. <b>"Looking for rooms or food, gentlemen? I've got a couple of rooms available now, if you're interested. If you're in town for the Swallowtail Festival, you're too late. At least the butterflies were released before the goblins attacked. </b>"</p>In town with Menlo and Firdall
The harbormaster gives a description of the sheriff as a former Shaonti tribesman, "A no nonsense kind of guy. They say he gave up his tribal membership to join the community here at Sandpoint. Didn't seem to make him happy. His face would probably crack if he smiled," the harbormaster wryly jokes.
The Rusted Dragon is actually quite easy to find from the waterfront. A fairly ostentatious metal dragon, now mostly rusted, looms above the roof of the shop,...GM Bill Ameiko (alias of Bill Dunn)2016-06-10T09:27:04ZRe: Forums: Play-by-Post: DM Dr Evil's - Rise of Runelords - Adopted GameGM Bill - Sheriff Hemlock (alias of Bill Dunn)https://paizo.com/campaigns/DMDrEvilsRiseOfRunelordsAdoptedGame/gameplay&page=12#5932016-06-10T09:09:50Z2016-06-10T09:09:50Z<p><b>Outside the Boneyard</b></p>
<p>There are goblin tracks all around the ladder, but also the track of someone bigger, someone sized more like a human. While the goblins seem to wander about quite a bit, the human footprints are more disciplined and meander about less. There are both incoming and outgoing tracks, the incoming ones seemingly moving cautiously - the steps are closer together and tend to move from patch of undergrowth to patch of undergrowth. The outgoing tracks seem to be more direct and faster with a longer stride.</p>
<p>Most tracks head in a generally easterly direction, though several peel off after about half a mile or so and head more southerly. The bulk seems to continue mainly eastward with no sign of slowing or otherwise letting up.</p>
<p>Meanwhile Sheriff Hemlock responds to Ahdak's musings about the ladder. <b>"It's definitely not goblin-made but that does little to narrow down our choices. I suspect most of the farms in the region have at least one ladder. </b></p>Outside the Boneyard
There are goblin tracks all around the ladder, but also the track of someone bigger, someone sized more like a human. While the goblins seem to wander about quite a bit, the human footprints are more disciplined and meander about less. There are both incoming and outgoing tracks, the incoming ones seemingly moving cautiously - the steps are closer together and tend to move from patch of undergrowth to patch of undergrowth. The outgoing tracks seem to be more direct and...GM Bill - Sheriff Hemlock (alias of Bill Dunn)2016-06-10T09:09:50ZRe: Forums: Play-by-Post: DM Dr Evil's - Rise of Runelords - Adopted GameGM Bill - Sheriff Hemlock (alias of Bill Dunn)https://paizo.com/campaigns/DMDrEvilsRiseOfRunelordsAdoptedGame/gameplay&page=12#5862016-06-07T07:26:20Z2016-06-07T07:26:20Z<p><b>Outside the Boneyard</b></p>
<p>[Spoiler omitted]</p>
<p><b>"Well, they were goblins, after all,"</b> Sheriff Hemlock says in response to Ahdak's comments about careless evidence. <b>"They managed to steal from the boneyard right in broad daylight. I don't think they were worried about leaving evidence."</b></p>
<p>Looking about the outside of the wall, quite a bit of the underbrush is disrupted but it is proving devilishly hard to pick out a single set of tracks to analyze much less follow.</p>Outside the Boneyard
[Spoiler omitted]
"Well, they were goblins, after all," Sheriff Hemlock says in response to Ahdak's comments about careless evidence. "They managed to steal from the boneyard right in broad daylight. I don't think they were worried about leaving evidence."
Looking about the outside of the wall, quite a bit of the underbrush is disrupted but it is proving devilishly hard to pick out a single set of tracks to analyze much less follow.GM Bill - Sheriff Hemlock (alias of Bill Dunn)2016-06-07T07:26:20ZRe: Forums: Play-by-Post: DM Dr Evil's - Rise of Runelords - Adopted GameGM Bill - Sheriff Hemlock (alias of Bill Dunn)https://paizo.com/campaigns/DMDrEvilsRiseOfRunelordsAdoptedGame/gameplay&page=12#5792016-06-06T00:06:44Z2016-06-06T00:06:44Z<p><b>"Fair enough, friend dwarf. We will go out through the gate,"</b> Hemlock says as he leads the way out of the boneyard and ultimately through the city's front gate. Walking along the exterior of the town's defensive wall, it isn't long before he and the adventurers are opposite the tracks in the boneyard. And there it is, tossed aside in the undergrowth, a ladder tall enough to scale the wall.</p>"Fair enough, friend dwarf. We will go out through the gate," Hemlock says as he leads the way out of the boneyard and ultimately through the city's front gate. Walking along the exterior of the town's defensive wall, it isn't long before he and the adventurers are opposite the tracks in the boneyard. And there it is, tossed aside in the undergrowth, a ladder tall enough to scale the wall.GM Bill - Sheriff Hemlock (alias of Bill Dunn)2016-06-06T00:06:44ZRe: Forums: Play-by-Post: DM Dr Evil's - Rise of Runelords - Adopted GameGM Bill - Sheriff Hemlock (alias of Bill Dunn)https://paizo.com/campaigns/DMDrEvilsRiseOfRunelordsAdoptedGame/gameplay&page=12#5762016-06-05T07:14:45Z2016-06-05T07:14:45Z<p>Goblin tracks seem to be primarily confined between the Tobyn mausoleum and an area of the wall. In fact, the ground at the wall has some indentations that suggest something like a ladder was leaned up against it. </p>
<p>Sheriff Hemlock stoops to the ground to get a closer look. <b>"That's a recent track alright. We should get a look outside the wall as well. Are you up for a climb, Darnak?"</b></p>Goblin tracks seem to be primarily confined between the Tobyn mausoleum and an area of the wall. In fact, the ground at the wall has some indentations that suggest something like a ladder was leaned up against it.
Sheriff Hemlock stoops to the ground to get a closer look. "That's a recent track alright. We should get a look outside the wall as well. Are you up for a climb, Darnak?"GM Bill - Sheriff Hemlock (alias of Bill Dunn)2016-06-05T07:14:45ZRe: Forums: Play-by-Post: DM Dr Evil's - Rise of Runelords - Adopted GameGM Bill - Father Zantus (alias of Bill Dunn)https://paizo.com/campaigns/DMDrEvilsRiseOfRunelordsAdoptedGame/gameplay&page=12#5742016-06-04T02:43:55Z2016-06-04T02:43:55Z<p>Father Zantus smiles, <b>"Don't worry, Alesta. The cathedral is designed to be ecumenical. Sandpoint does well for itself in shipbuilding and with the glassworks, but the residents prefer not to spend their tithes on many places of worship and have elected to build one to serve all. Desna has her special prominence in honor of our Varisian residents, but nearly all faiths are welcome. And the ones that aren't, are not the subjects of good conversation. You'll even find a few glyphs carved into the stones in the central courtyard dedicated to Empyreal Lords."</b></p>
<p>He shrugs, <b>"As far as the fire's origin? We do not know for certain. Fires are common enough in towns like this where the majority of buildings are made of wood. Much of the old chapel was as well - considerably more than the new cathedral. In that respect, at least, I hope to <i>not</i> follow in Father Tobyn's footsteps."</b></p>
<p><b>"We thought that perhaps the fire could have been deliberately set. But if that was the case, we never found a witness nor any conclusive proof. We brought a few investigators from Magnimar into town, but they were unable to find conclusive evidence of arson either."</b></p>Father Zantus smiles, "Don't worry, Alesta. The cathedral is designed to be ecumenical. Sandpoint does well for itself in shipbuilding and with the glassworks, but the residents prefer not to spend their tithes on many places of worship and have elected to build one to serve all. Desna has her special prominence in honor of our Varisian residents, but nearly all faiths are welcome. And the ones that aren't, are not the subjects of good conversation. You'll even find a few glyphs carved into...GM Bill - Father Zantus (alias of Bill Dunn)2016-06-04T02:43:55ZRe: Forums: Play-by-Post: DM Dr Evil's - Rise of Runelords - Adopted GameGM Bill - Father Zantus (alias of Bill Dunn)https://paizo.com/campaigns/DMDrEvilsRiseOfRunelordsAdoptedGame/gameplay&page=12#5722016-06-03T06:41:00Z2016-06-03T06:41:00Z<p>Father Zantus, his face pale, gets a closer look at the open sarcophagus and the urn spilled on the other slab and shakes his head sadly. <b>"It doesn't look like they've taken much of Nualia's ashes, if any, the poor girl. We were never able to sort out her remains properly so she had to be entombed with a lot of extra ash."</b></p>
<p>He sighs. <b>"I suppose I had better fill you in on town history if this is to make much sense. It all relates to the consecration of the cathedral today, something that must have some significance, I feel. Maybe your perspective as outsiders will help us understand what is happening here."</p>
<p>"Five years ago was a time that we tend to call the "Late Unpleasantness". That's really an understatement. Five years ago, Sandpoint was the hunting ground of a murderer. He was called Chopper because of the way he chopped his victims apart. His last victim was Belor's predecessor, Sheriff Avertin. He might have continued on with his spree if the sheriff had not fought back and seriously wounded his attacker. That enabled then-guard Hemlock to track him down and end his reign of terror."</p>
<p>"But just as we thought we had put and end to our sorrows, fresh tragedy struck. Our church building caught fire and was gutted not a month after Chopper's death. We found Father Tobyn's remains. He had apparently been trying to leave his personal chamber when he succumbed to the smoke and flame. But his daughter Nualia's chamber was far more damaged and there wasn't even enough of a body to bury, so we gathered up what ash we could and put her to rest in this urn. Such a tragic death for someone of such grace and beauty."</p>
<p>"Now, after five years of reconstruction efforts, the cathedral is open and ready for all faiths. Today's Swallowtail Festival was also to serve as the new cathedral's consecration ceremony. And you see how well that went."</b></p>Father Zantus, his face pale, gets a closer look at the open sarcophagus and the urn spilled on the other slab and shakes his head sadly. "It doesn't look like they've taken much of Nualia's ashes, if any, the poor girl. We were never able to sort out her remains properly so she had to be entombed with a lot of extra ash."
He sighs. "I suppose I had better fill you in on town history if this is to make much sense. It all relates to the consecration of the cathedral today, something that must...GM Bill - Father Zantus (alias of Bill Dunn)2016-06-03T06:41:00ZRe: Forums: Play-by-Post: DM Dr Evil's - Rise of Runelords - Adopted GameGM Bill - Sheriff Hemlock (alias of Bill Dunn)https://paizo.com/campaigns/DMDrEvilsRiseOfRunelordsAdoptedGame/gameplay&page=12#5712016-06-03T06:13:01Z2016-06-03T06:13:01Z<p><b>"I will take what help I can at this point,"</b> Sheriff Hemlock says. <b>"But I think it best if you all pledge to keep this quiet. The last thing I need is for the town to panic or stew over this when we know so little."</b></p>
<p>He steps out of the mausoleum to get a better look at the grounds.</p>"I will take what help I can at this point," Sheriff Hemlock says. "But I think it best if you all pledge to keep this quiet. The last thing I need is for the town to panic or stew over this when we know so little."
He steps out of the mausoleum to get a better look at the grounds.GM Bill - Sheriff Hemlock (alias of Bill Dunn)2016-06-03T06:13:01ZRe: Forums: Play-by-Post: DM Dr Evil's - Rise of Runelords - Adopted GameGM Bill - Sheriff Hemlock (alias of Bill Dunn)https://paizo.com/campaigns/DMDrEvilsRiseOfRunelordsAdoptedGame/gameplay&page=12#5672016-06-01T04:47:03Z2016-06-01T04:47:03Z<p>The black cloth object turns out to be a robe, sized for a man-sized humanoid. There are several places on it where there are loose threads like something that was affixed has been torn off.</p>
<p><b>"Bring it here, Darnak,"</b> Father Zantus requests. Giving it a brief review, he shakes his head sadly, <b>"I have heard of such things. In my religious instruction, I was taught a few things about how to deal with necromantic arts, they being such anathema to the healing arts we learn. I believe this to be a robe of bones, a creation usually of necromancers. They enchant weak undead creatures like zombies and skeletons to be stored on the robe as a patch. Tear off the patch and the creature is reactivated by magic. It is probably the source of the skeletons.</b></p>
<p>Sheriff Hemlock, who has stepped right up to the sarcophagus in the meanwhile, peers into the gloom. The expression on his face darkens, his face reddens a bit. <b>"Gone! Father Tobyn's remains are gone!"</b> he says, his voice shaking with anger.</p>The black cloth object turns out to be a robe, sized for a man-sized humanoid. There are several places on it where there are loose threads like something that was affixed has been torn off.
"Bring it here, Darnak," Father Zantus requests. Giving it a brief review, he shakes his head sadly, "I have heard of such things. In my religious instruction, I was taught a few things about how to deal with necromantic arts, they being such anathema to the healing arts we learn. I believe this to be a...GM Bill - Sheriff Hemlock (alias of Bill Dunn)2016-06-01T04:47:03ZRe: Forums: Play-by-Post: DM Dr Evil's - Rise of Runelords - Adopted GameGM Bill - Sheriff Hemlock (alias of Bill Dunn)https://paizo.com/campaigns/DMDrEvilsRiseOfRunelordsAdoptedGame/gameplay&page=12#5562016-05-25T04:01:26Z2016-05-25T04:01:26Z<p>Sheriff Hemlock almost growls under his breath. <b>"There may be goblins hiding within. Everyone had best be ready."</b> He then steps forward to open the stone portal wider...</p>Sheriff Hemlock almost growls under his breath. "There may be goblins hiding within. Everyone had best be ready." He then steps forward to open the stone portal wider...GM Bill - Sheriff Hemlock (alias of Bill Dunn)2016-05-25T04:01:26ZRe: Forums: Play-by-Post: DM Dr Evil's - Rise of Runelords - Adopted GameGM Bill - Sheriff Hemlock (alias of Bill Dunn)https://paizo.com/campaigns/DMDrEvilsRiseOfRunelordsAdoptedGame/gameplay&page=11#5492016-05-19T04:09:12Z2016-05-19T04:09:12Z<p>Father Zantus and Sheriff Hemlock share a look as the priest shrugs and shakes his head. The sheriff explains, <b>"Goblins are always a potential threat. They're mean, vicious, and destructive. They're also usually disorganized with tribes fighting each other more than us. Today is most definitely out of the ordinary."</b></p>
<p>Father Zantus elaborates further, <b>"Most of our threats have come from within, what with the 'Late Unpleasantness' and all. The consecration of this new cathedral at the Swallowtail Festival was supposed to clean away the stain of that dreadful time. And here we are under attack by goblins... and perhaps shenanigans in the boneyard, one of our most sacred places."</b></p>
<p><b>"We had better get moving,"</b> Sheriff Hemlock prods. <b>"We can discuss town history and other threats later."</b> He leads the way out the cathedral's side exit and into the cemetery. </p>
<p>The cemetery grounds are actually fairly substantial, tended enough to be respectful yet not fully cultivated. The grass is a bit trampled, recently and by quite a few small feet. Nothing seems out of the ordinary to a first glance.</p>Father Zantus and Sheriff Hemlock share a look as the priest shrugs and shakes his head. The sheriff explains, "Goblins are always a potential threat. They're mean, vicious, and destructive. They're also usually disorganized with tribes fighting each other more than us. Today is most definitely out of the ordinary."
Father Zantus elaborates further, "Most of our threats have come from within, what with the 'Late Unpleasantness' and all. The consecration of this new cathedral at the...GM Bill - Sheriff Hemlock (alias of Bill Dunn)2016-05-19T04:09:12ZRe: Forums: Play-by-Post: DM Dr Evil's - Rise of Runelords - Adopted GameGM Bill - Sheriff Hemlock (alias of Bill Dunn)https://paizo.com/campaigns/DMDrEvilsRiseOfRunelordsAdoptedGame/gameplay&page=11#5472016-05-15T05:31:56Z2016-05-15T05:31:56Z<p>Sheriff Hemlock leads the way back to the town cathedral. He finds Father Zantus lighting some blocks of incense in the sanctuary. The woody scent of this particular batch is soothing and tranquil. A few acolytes can still be heard tending to injured townspeople and visitors in an adjacent chamber.</p>
<p><b>"Belor, what can I do for you... and your company?" he adds as he scans across everybody accompanying the sheriff. A look of deep concern crosses his face, [b]"There isn't more trouble is there?"</b></p>
<p><b>"We aren't sure yet, Father."</b> the sheriff says and then explains, <b>"The goblins have given us enough information to believe that they had a human or near-human accomplice. They said one they called "Mopeyman"had a mission in the boneyard. Have you noticed anything out of the ordinary."</b></p>
<p><b>"No, I haven't,"</b> Father Zantus answers, <b>"but none of us have visited the cemetery since the attack. We haven't done any work to prepare for the burial of the dead yet. There isn't much of value there that would interest a goblin, so we figured the boneyard would be relatively secure."</b></p>
<p><b>"Do you mind if we check it out, Father?"</b> the sheriff asks.
<br />
<b>"I will come with you."</b> Father Zantus answers. He takes a few moments to retrieve a shield, star knife, and mace from his office.</p>
<p><span class=messageboard-ooc>giving people a chance to jump in with their own questions or plans before heading to the cemetery</span></p>Sheriff Hemlock leads the way back to the town cathedral. He finds Father Zantus lighting some blocks of incense in the sanctuary. The woody scent of this particular batch is soothing and tranquil. A few acolytes can still be heard tending to injured townspeople and visitors in an adjacent chamber.
"Belor, what can I do for you... and your company?" he adds as he scans across everybody accompanying the sheriff. A look of deep concern crosses his face, [b]"There isn't more trouble is
[/b]...GM Bill - Sheriff Hemlock (alias of Bill Dunn)2016-05-15T05:31:56ZRe: Forums: Play-by-Post: DM Dr Evil's - Rise of Runelords - Adopted GameGM Bill - Sheriff Hemlock (alias of Bill Dunn)https://paizo.com/campaigns/DMDrEvilsRiseOfRunelordsAdoptedGame/gameplay&page=11#5422016-05-10T13:28:57Z2016-05-10T13:28:57Z<p>The goblin shrugs, <b>"Mopeyman is... mopey man. He is longshanks. Looks lots at Scarbelly. Mopes when she not around. So he is Mopeyman. That his goblin name."</b></p>
<p>Sheriff Hemlock reacts to Alesta's analysis of the goblin's statement. <b>"I don't like the sound of that. We didn't search the boneyard figuring the goblins would be focusing on the homes and people in their raid. Guards, put these creatures in the holding cell. The rest of you, if you are willing to see to the welfare of Sandpoint further, come with me. I'm going to fetch Father Zantus and get a look at the boneyard grounds."</b></p>The goblin shrugs, "Mopeyman is... mopey man. He is longshanks. Looks lots at Scarbelly. Mopes when she not around. So he is Mopeyman. That his goblin name."
Sheriff Hemlock reacts to Alesta's analysis of the goblin's statement. "I don't like the sound of that. We didn't search the boneyard figuring the goblins would be focusing on the homes and people in their raid. Guards, put these creatures in the holding cell. The rest of you, if you are willing to see to the welfare of Sandpoint...GM Bill - Sheriff Hemlock (alias of Bill Dunn)2016-05-10T13:28:57ZRe: Forums: Play-by-Post: DM Dr Evil's - Rise of Runelords - Adopted GameGM Bill - Sheriff Hemlock (alias of Bill Dunn)https://paizo.com/campaigns/DMDrEvilsRiseOfRunelordsAdoptedGame/gameplay&page=11#5352016-05-05T06:49:32Z2016-05-05T06:49:32Z<p>Sheriff Hemlock, approached by Baldek first, raises an eyebrow at the dwarf's queries. <b>"Are you volunteering to join the guard? If someone has the goblin tribes riled up and working together, I'll need all the soldiers I can get. If you are in earnest, come by the garrison in the morning. Right now, I have to deal with this lot,"</b> he says, indicating the goblins.</p>
<p>He follows up, addressing Karl's question. <b>"Goblins cause trouble enough, but usually just to lone travelers or farmsteads. They haven't attacked Sandpoint since shortly after the town was settled. Usually, they just pick through the trash pile under the cliff. But if you think you can make sense of goblin rambling, you may try to question them."</b></p>
<p><span class=messageboard-ooc>The sheriff is a fairly tightly controlled man - hard to really get a reading on - at least with a check of 12 for sense motive...</span></p>
<p>The goblin Karl approaches turns out to be fairly pliable, if somewhat defiant. <b>"Yes. Many dogs. Some horses too,"</b> he says with a savage glee. <b>"Even some longshanks fall to goblins and homes burn. But not enough, town is still here. Longshanks is still here."</b></p>Sheriff Hemlock, approached by Baldek first, raises an eyebrow at the dwarf's queries. "Are you volunteering to join the guard? If someone has the goblin tribes riled up and working together, I'll need all the soldiers I can get. If you are in earnest, come by the garrison in the morning. Right now, I have to deal with this lot," he says, indicating the goblins.
He follows up, addressing Karl's question. "Goblins cause trouble enough, but usually just to lone travelers or farmsteads. They...GM Bill - Sheriff Hemlock (alias of Bill Dunn)2016-05-05T06:49:32ZRe: Forums: Play-by-Post Discussion: (5e) Hoard of the Dragon Queen DiscussionRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/discussion&page=4#1662016-03-21T20:09:38Z2016-03-21T20:09:38Z<p>Due to some time constraints that have popped up, I'm going to have to trim the games I'm participating in down a little. And since we're transitioning chapters, this seems to be the best time to bow out of this game. Thanks for the game. Good luck with the rest of the campaign.</p>Due to some time constraints that have popped up, I'm going to have to trim the games I'm participating in down a little. And since we're transitioning chapters, this seems to be the best time to bow out of this game. Thanks for the game. Good luck with the rest of the campaign.Rhen Jaedra (alias of Bill Dunn)2016-03-21T20:09:38ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=23#11212016-03-16T01:21:06Z2016-03-16T01:21:06Z<p><span class=messageboard-ooc>Better to leave stuff unlooted than court a TPK</span></p>Better to leave stuff unlooted than court a TPKRhen Jaedra (alias of Bill Dunn)2016-03-16T01:21:06ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=23#11152016-03-15T04:02:02Z2016-03-15T04:02:02Z<p><b>"I think we want to get well-clear of this place in case the dragon comes back. I do not relish being anywhere close by when it discovers that we have destroyed the eggs."</b></p>"I think we want to get well-clear of this place in case the dragon comes back. I do not relish being anywhere close by when it discovers that we have destroyed the eggs."Rhen Jaedra (alias of Bill Dunn)2016-03-15T04:02:02ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=23#11112016-03-11T15:04:46Z2016-03-11T15:04:46Z<p>Rhen waits, ready to ambush the kobolds as they pursue Zat (assuming they do so). He too concentrates on flying opponents. And if Darius's shot doesn't finish his target off, he will fire at that one in an effort to finish it off.</p>
<p><span class="messageboard-dice"><b>Longbow:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (8) + 7 = 15</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (7) + 3 = 10</span> <span class=messageboard-ooc>If the one he hits is wounded, he can do an additional <span class="messageboard-dice"><b>extra damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 8</span></span></p>Rhen waits, ready to ambush the kobolds as they pursue Zat (assuming they do so). He too concentrates on flying opponents. And if Darius's shot doesn't finish his target off, he will fire at that one in an effort to finish it off.
[dice=Longbow]1d20+7[/dice]
[dice=Damage]1d8+3[/dice] If the one he hits is wounded, he can do an additional [dice=extra damage]1d8[/dice]Rhen Jaedra (alias of Bill Dunn)2016-03-11T15:04:46ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill Cressida Kroft (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=94#46632016-03-08T17:23:15Z2016-03-08T17:23:15Z<p>At this point, a series of <b>WHUMPs</b> can be heard to the north and puffs of smoke arise along the bridges between Endrin Isle and the mainland.</p>
<p><b>"And now she's blow the damn bridges to quarantine Old Korvosa. And that means she has the Acadamae too."</b></p>At this point, a series of WHUMPs can be heard to the north and puffs of smoke arise along the bridges between Endrin Isle and the mainland.
"And now she's blow the damn bridges to quarantine Old Korvosa. And that means she has the Acadamae too."GM Bill Cressida Kroft (alias of Bill Dunn)2016-03-08T17:23:15ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill Cressida Kroft (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=94#46622016-03-08T17:20:36Z2016-03-08T17:20:36Z<p><b>"The queen.</b> Field Marshall Kroft speaks back up at this point. </p>
<p><b>"They have the queen in common. But if you shut that a%$+$•+ you call a mouth once in a while, Wednesday, you might figure a few other things out. The queen has power and position. She's got money and that means she has the Hellknights. She's still got the magistrates and they do frown on sedition and regicide. She has the support of a substantial number of the people in the city. Anyone opposing her has to be very careful. Not everyone has the freedom of an itinerant adventurer. You get to stir the pot while others try to give you cover or clean up the aftermath. And if the s##! hits the fan, you get to walk away. Lucky you."</b></p>"The queen. Field Marshall Kroft speaks back up at this point.
"They have the queen in common. But if you shut that a!@*!%! you call a mouth once in a while, Wednesday, you might figure a few other things out. The queen has power and position. She's got money and that means she has the Hellknights. She's still got the magistrates and they do frown on sedition and regicide. She has the support of a substantial number of the people in the city. Anyone opposing her has to be very careful. Not...GM Bill Cressida Kroft (alias of Bill Dunn)2016-03-08T17:20:36ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill - NPC (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=94#46572016-03-08T16:03:21Z2016-03-08T16:03:21Z<p>Marcus Endrin steps up in front of Wednesday. His voice is firm and angry but controlled.</p>
<p><b>"The Field Marshall told me about your childish vulgarity. I'd say she overestimated your wit but not your immaturity. On that, she was right on target."</b>
<br />
<b>"You are contemptible. By your words to the Field Marshall, you insult not just her, but every other person working to keep this city from flying apart. You need to either apologize or leave the Citadel before I <i>throw</i> you out."</b></p>Marcus Endrin steps up in front of Wednesday. His voice is firm and angry but controlled.
"The Field Marshall told me about your childish vulgarity. I'd say she overestimated your wit but not your immaturity. On that, she was right on target."
"You are contemptible. By your words to the Field Marshall, you insult not just her, but every other person working to keep this city from flying apart. You need to either apologize or leave the Citadel before I throw you out."GM Bill - NPC (alias of Bill Dunn)2016-03-08T16:03:21ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=22#10962016-03-08T13:11:27Z2016-03-08T13:11:27Z<p><b>"Sounds fine to me, Darius. We may run into more of the cultists on the way out if they're done chasing wild geese."</b></p>
<p>Rhen leads the way out, bow at the ready. He tries to be as quiet as possible given the badly beat up state of Ragar.</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (19) + 5 = 24</span></p>"Sounds fine to me, Darius. We may run into more of the cultists on the way out if they're done chasing wild geese."
Rhen leads the way out, bow at the ready. He tries to be as quiet as possible given the badly beat up state of Ragar.
[dice=Stealth]1d20+5[/dice]Rhen Jaedra (alias of Bill Dunn)2016-03-08T13:11:27ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill Cressida Kroft (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=94#46512016-03-08T06:56:12Z2016-03-08T06:56:12Z<p><span class=messageboard-ooc>Glorio has generally been available in two ways - either by visiting the Arkona manor (a fairly large property with beautiful gardens complete with topiary that honors the Vudran-based trade fortune) and when he makes his rounds through the streets of Old Korvosa on Endrin Isle. On a typical day, he draws a pretty decent crowd - children come out for the candies he gives to them, and their parents for the money he gives away. How the quarantine of Old Korvosa may have affected these methods is, as yet, unknown.</span></p>
<p><b>"If you want to pursue this further with Glorio Arkona, be my guest. Whether he is involved in the plague or not, he may have informants who know a bit or two about it. I would advise you to tread carefully, though. Enemies of the Arkonas have been known to disappear. "</b></p>Glorio has generally been available in two ways - either by visiting the Arkona manor (a fairly large property with beautiful gardens complete with topiary that honors the Vudran-based trade fortune) and when he makes his rounds through the streets of Old Korvosa on Endrin Isle. On a typical day, he draws a pretty decent crowd - children come out for the candies he gives to them, and their parents for the money he gives away. How the quarantine of Old Korvosa may have affected these methods...GM Bill Cressida Kroft (alias of Bill Dunn)2016-03-08T06:56:12ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill Cressida Kroft (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=93#46482016-03-05T17:43:10Z2016-03-05T17:43:10Z<p><b>"Victor, Marcus is a friend and completely trustworthy. You can speak freely in front of him."</b> She dismisses her other officers.</p>
<p><b>"The Arkonas have their hands in lots of petty criminal affairs, including "protection" rackets. It wouldn't surprise me if Lavender is one of the businesses under Arkona protection. It would probably generate a lot of money for his coffers and get him influence in one of the nicer neighborhoods. Spreading a plague doesn't seem like it would be in Glorio's interests, though. The people most affected are the poor souls he pays and, ultimately, preys upon."
<br />
"It's hard enough understanding a motive for spreading a plague in the first place, even harder to reconcile why a crime boss would do so."</b></p>
<p>In response to Tolenn's query, Kroft offers a suggestion. <b>"If you're looking for something to do that would help us out, there was a bit of trouble at the Bookmaker recently and we've been too busy to follow up on it. The proprietor, Costa Serimus, thinks his shop is haunted. A priestess of Pharasma checked it out and found no presence of ghosts or undead creatures, but my men did find a hidden entrance to the vaults under the city. It might bear checking out."</b></p>
<p>[Spoiler omitted]</p>"Victor, Marcus is a friend and completely trustworthy. You can speak freely in front of him." She dismisses her other officers.
"The Arkonas have their hands in lots of petty criminal affairs, including "protection" rackets. It wouldn't surprise me if Lavender is one of the businesses under Arkona protection. It would probably generate a lot of money for his coffers and get him influence in one of the nicer neighborhoods. Spreading a plague doesn't seem like it would be in Glorio's...GM Bill Cressida Kroft (alias of Bill Dunn)2016-03-05T17:43:10ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=22#10872016-03-04T16:59:06Z2016-03-04T16:59:06Z<p><b>"Yeah, that's bad. How many of these beasts do we have incubating down here, anyway?"</b> Rhen asks as he starts counting the eggs.</p>"Yeah, that's bad. How many of these beasts do we have incubating down here, anyway?" Rhen asks as he starts counting the eggs.Rhen Jaedra (alias of Bill Dunn)2016-03-04T16:59:06ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=22#10842016-03-04T04:29:48Z2016-03-04T04:29:48Z<p><b>"If the eggs are the spawn of evil dragons, I think we need to destroy them. It may be many years before they could become a true threat, but threat they would eventually be."</b></p>
<p>As a fellow student of dragon lore! Rhen joins Darius in examining the eggs.</p>"If the eggs are the spawn of evil dragons, I think we need to destroy them. It may be many years before they could become a true threat, but threat they would eventually be."
As a fellow student of dragon lore! Rhen joins Darius in examining the eggs.Rhen Jaedra (alias of Bill Dunn)2016-03-04T04:29:48ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill Cressida Kroft (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=93#46452016-03-02T18:59:32Z2016-03-02T18:59:32Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>Commandant Endrin extends his greetings throughout the group cordially, but otherwise doesn't interfere with your conversation with Field Marshall Kroft.</p>
<p>Kroft accepts any samples offered. <b>"Samples, excellent. I will see to it that they are examined by one of our alchemists today. Vendra Loaggri had better hope these check out. I don't think the magistrates will look kindly on her if her remedy is harmful or even useless."</b></p>[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]
Commandant Endrin extends his greetings throughout the group cordially, but otherwise doesn't interfere with your conversation with Field Marshall Kroft.
Kroft accepts any samples offered. "Samples, excellent. I will see to it that they are examined by one of our alchemists today. Vendra Loaggri had better hope these check out. I don't think the magistrates will look kindly on her if her remedy is harmful or even useless."GM Bill Cressida Kroft (alias of Bill Dunn)2016-03-02T18:59:32ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=22#10742016-03-01T21:55:46Z2016-03-01T21:55:46Z<p>Rhen does his best to save Ragar by putting an end to the roper.</p>
<p><span class="messageboard-dice"><b>Longbow:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (14) + 7 = 21</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 3 + 1d8 + 1d6 ⇒ (1) + 3 + (6) + (2) = 12</span></p>Rhen does his best to save Ragar by putting an end to the roper.
[dice=Longbow]1d20+7[/dice]
[dice=damage]1d8+3+1d8+1d6[/dice]Rhen Jaedra (alias of Bill Dunn)2016-03-01T21:55:46ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill Cressida Kroft (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=93#46422016-03-01T20:25:30Z2016-03-01T20:25:30Z<p>The people in front of Lavender don't even try to hide their relief when Wednesday starts moving away from the area in front of the store.</p>
<p>The walk (or roofrun) back to Citadel Volshyenek goes reasonably swiftly in the quiet streets of Korvosa. As you get closer, you can see a cloud of black smoke rising from the Gray District at the south end of the city. Unable to keep up with burials, the Cathedral of Pharasma today starts a program of mass pyres to cremate plague victims.</p>
<p>At the Citadel, you find Field Marshall Kroft on the wall with a set of maps and officers. Marcus Endrin, Commandant of the Sable Company, is with her. They're looking out over the Jaggare River, coordinating forces. At your approach, Kroft welcomes you.</p>
<p><b>"Welcome back, I trust things went well at Lavender?"</b> She then notices a curious look from Endrin. <b>"Ah, yes. These are the people I was telling you about, Marcus."</b> She then makes introductions about since, to her knowledge, many of you have not met Commandant Endrin before... </p>
<p><span class=messageboard-ooc>posting a map of Korvosa cribbed from the Player's Guide PDF so I ended up getting it without its labels - I'll label some things from time to time on it.</span></p>The people in front of Lavender don't even try to hide their relief when Wednesday starts moving away from the area in front of the store.
The walk (or roofrun) back to Citadel Volshyenek goes reasonably swiftly in the quiet streets of Korvosa. As you get closer, you can see a cloud of black smoke rising from the Gray District at the south end of the city. Unable to keep up with burials, the Cathedral of Pharasma today starts a program of mass pyres to cremate plague victims.
At the...GM Bill Cressida Kroft (alias of Bill Dunn)2016-03-01T20:25:30ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=22#10712016-03-01T04:01:46Z2016-03-01T04:01:46Z<p><span class=messageboard-ooc>Don't sweat it, Emyrelda. It was also Zethaya's way out of a game that didn't match the player's play style.</span></p>
<p>Rhen looks at the grim scene before him and realizes any of them could be next. Then he takes another shot, looking for a weak spot in the roper's tough exterior.</p>
<p><span class="messageboard-dice"><b>longbow:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (1) + 7 = 8</span>
<br />
<span class=messageboard-ooc>Well, that didn't go so well.</span></p>Don't sweat it, Emyrelda. It was also Zethaya's way out of a game that didn't match the player's play style.
Rhen looks at the grim scene before him and realizes any of them could be next. Then he takes another shot, looking for a weak spot in the roper's tough exterior.
[dice=longbow]1d20+7[/dice]
Well, that didn't go so well.Rhen Jaedra (alias of Bill Dunn)2016-03-01T04:01:46ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=22#10622016-02-28T04:42:55Z2016-02-28T04:42:55Z<p>It may not have worked out too well with the half-dragon, but Rhen gives the spell <i>hunter's mark</i> another try - this time with the roper has his target. Then he fires a shot at the dangerous monstrosity.
<br />
<span class="messageboard-dice"><b>Longbow:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (17) + 7 = 24</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 3 + 1d8 + 1d6 ⇒ (4) + 3 + (3) + (1) = 11</span></p>
<p><span class=messageboard-ooc>bonus action for the hunter's mark</span></p>It may not have worked out too well with the half-dragon, but Rhen gives the spell hunter's mark another try - this time with the roper has his target. Then he fires a shot at the dangerous monstrosity.
[dice=Longbow]1d20+7[/dice]
[dice=Damage]1d8+3+1d8+1d6[/dice]
bonus action for the hunter's markRhen Jaedra (alias of Bill Dunn)2016-02-28T04:42:55ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=21#10492016-02-23T16:38:11Z2016-02-23T16:38:11Z<p><span class=messageboard-ooc>Since it looks like Ragar is probably hitting the drake and Rhen gets extra damage against wounded targets, Rhen will try to follow-up Ragar's attack.</span></p>
<p>Rhen sends an arrow at the drake in an effort to finish it off. He may be shocked at the violence the roper was able to dish out, but he keeps his mind focused on the necessary task.</p>
<p><span class="messageboard-dice"><b>Longbow:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (17) + 7 = 24</span>
<br />
<span class="messageboard-dice">1d8 + 3 + 1d8 ⇒ (8) + 3 + (4) = 15</span></p>Since it looks like Ragar is probably hitting the drake and Rhen gets extra damage against wounded targets, Rhen will try to follow-up Ragar's attack.
Rhen sends an arrow at the drake in an effort to finish it off. He may be shocked at the violence the roper was able to dish out, but he keeps his mind focused on the necessary task.
[dice=Longbow]1d20+7[/dice]
[dice]1d8+3+1d8[/dice]Rhen Jaedra (alias of Bill Dunn)2016-02-23T16:38:11ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=21#10372016-02-17T03:13:19Z2016-02-17T03:13:19Z<p>Rhen swiftly loads his bow and lets an arrow fly at the kobold who tried to get him with the sling.</p>
<p><span class="messageboard-dice"><b>Longbow:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (9) + 7 = 16</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (8) + 3 = 11</span></p>Rhen swiftly loads his bow and lets an arrow fly at the kobold who tried to get him with the sling.
[dice=Longbow]1d20+7[/dice]
[dice=Damage]1d8+3[/dice]Rhen Jaedra (alias of Bill Dunn)2016-02-17T03:13:19ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=21#10172016-02-12T15:34:36Z2016-02-12T15:34:36Z<p><b>"I agree. We need to get down there and see what sort of eggs we are dealing with. I doubt they'd have a black dragon willing to raise a gold dragon's hatchlings. If they are abducted eggs, they're interested in blackmail or some other coercion. Ultimately, whether these are the eggs of a wicked dragon or a more high-minded one, we are in position to disrupt the cult's plans for them - and I think it's imperative that we do."</b></p>
<p><span class=messageboard-ooc>Did we ever find out whether the berserker's axes were any good? How about the greatsword or armor? Toting out some valuables will help defray any more healing potions we buy when we get back to a well-supplied town.</span></p>"I agree. We need to get down there and see what sort of eggs we are dealing with. I doubt they'd have a black dragon willing to raise a gold dragon's hatchlings. If they are abducted eggs, they're interested in blackmail or some other coercion. Ultimately, whether these are the eggs of a wicked dragon or a more high-minded one, we are in position to disrupt the cult's plans for them - and I think it's imperative that we do."
Did we ever find out whether the berserker's axes were any good?...Rhen Jaedra (alias of Bill Dunn)2016-02-12T15:34:36ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=21#10062016-02-11T22:11:18Z2016-02-11T22:11:18Z<p><span class="messageboard-dice"><b>HD:</b></span> <span class="messageboard-dice">2d10 + 2 ⇒ (10, 4) + 2 = 16</span>
<br />
<span class="messageboard-dice"><b>HD:</b></span> <span class="messageboard-dice">1d10 + 1 ⇒ (7) + 1 = 8</span></p>
<p><span class=messageboard-ooc>24/25 but now out of HD</span></p>[dice=HD]2d10+2[/dice]
[dice=HD]1d10+1[/dice]
24/25 but now out of HDRhen Jaedra (alias of Bill Dunn)2016-02-11T22:11:18ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=21#10042016-02-11T17:07:00Z2016-02-11T17:07:00Z<p><span class=messageboard-ooc>I can see that a character needs at least 1 hit point to gain the benefit of a long rest, but I don't see that restriction on a short rest. That said, without healing, I don't wake up with 1 hp until 1d4 hours have passed. So, I'm not sure I get to spend hit dice to recover until after that 1d4 hour period.</span></p>
<p><span class="messageboard-dice"><b>Recovery from unconsciousness:</b></span> <span class="messageboard-dice">1d4 ⇒ 4</span> <span class=messageboard-ooc>lovely</span></p>I can see that a character needs at least 1 hit point to gain the benefit of a long rest, but I don't see that restriction on a short rest. That said, without healing, I don't wake up with 1 hp until 1d4 hours have passed. So, I'm not sure I get to spend hit dice to recover until after that 1d4 hour period.
[dice=Recovery from unconsciousness]1d4[/dice] lovelyRhen Jaedra (alias of Bill Dunn)2016-02-11T17:07:00ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=20#9772016-02-09T03:16:13Z2016-02-09T03:16:13Z<p><span class=messageboard-ooc>I may be stable - but I don't think Spare the Dying actually gives hit points back, so I think I'm still unconscious.</span></p>I may be stable - but I don't think Spare the Dying actually gives hit points back, so I think I'm still unconscious.Rhen Jaedra (alias of Bill Dunn)2016-02-09T03:16:13ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=20#9552016-02-05T03:57:36Z2016-02-05T03:57:36Z<p><span class="messageboard-dice"><b>death save:</b></span> <span class="messageboard-dice">1d20 ⇒ 8</span></p>
<p><span class=messageboard-ooc>Failure #2</span></p>[dice=death save]1d20[/dice]
Failure #2Rhen Jaedra (alias of Bill Dunn)2016-02-05T03:57:36ZRe: Forums: Play-by-Post Discussion: (5e) Hoard of the Dragon Queen DiscussionRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/discussion&page=3#1482016-02-03T16:48:40Z2016-02-03T16:48:40Z<p>Well, half the berserkers are down and their leader too - we could always hope their morale breaks. Of course, 4 of us have dropped (at least temporarily), so that kind of works against us.</p>Well, half the berserkers are down and their leader too - we could always hope their morale breaks. Of course, 4 of us have dropped (at least temporarily), so that kind of works against us.Rhen Jaedra (alias of Bill Dunn)2016-02-03T16:48:40ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=19#9432016-02-03T15:46:51Z2016-02-03T15:46:51Z<div class="messageboard-quotee">Darius Sindareon wrote:</div><blockquote><p> <span class=messageboard-ooc>Sorry, Rhen, but the text is...</span></p>
<div class="messageboard-quotee">Dnd PHB wrote:</div><blockquote>Whenever you start your turn with zero hit points, you must make a special saving throw, called a death saving throw...</blockquote><span class=messageboard-ooc>You're not stable until you're stable.</span> </blockquote><p>Darn it, you're right, Darius.
</p>
<span class="messageboard-dice"><b>Death save:</b></span> <span class="messageboard-dice">1d20 ⇒ 2</span>
<br />
Fail: 1</p>Darius Sindareon wrote:Sorry, Rhen, but the text is...
Dnd PHB wrote:Whenever you start your turn with zero hit points, you must make a special saving throw, called a death saving throw...
You're not stable until you're stable. Darn it, you're right, Darius.
[dice=Death save]1d20[/dice]
Fail: 1Rhen Jaedra (alias of Bill Dunn)2016-02-03T15:46:51ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=19#9382016-02-03T14:58:31Z2016-02-03T14:58:31Z<p><span class=messageboard-ooc>I am right at 0 hp. Unconscious - but stable.</span></p>I am right at 0 hp. Unconscious - but stable.Rhen Jaedra (alias of Bill Dunn)2016-02-03T14:58:31ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill Cressida Kroft (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=92#45672016-02-03T03:41:01Z2016-02-03T03:41:01Z<p><b>"Vendra and her Lavender shop came to our attention once before. A few years ago, she apparently found a nest of imps and thought it would be a good idea to run a promotion. She posted a big "Free Imp with Every Purchase" sign and tried giving them away. Let's just say it didn't work as she planned. She was fined for disturbing the peace and the property damage her neighbors suffered."
<br />
"She's not exactly high on our list of threats to the city, normally, but she has enough of a history that I am skeptical of her motives. And with the crowds that are starting to congregate for his 'cure', I'm worried about a more serious incident."</b></p>"Vendra and her Lavender shop came to our attention once before. A few years ago, she apparently found a nest of imps and thought it would be a good idea to run a promotion. She posted a big "Free Imp with Every Purchase" sign and tried giving them away. Let's just say it didn't work as she planned. She was fined for disturbing the peace and the property damage her neighbors suffered."
"She's not exactly high on our list of threats to the city, normally, but she has enough of a history that I...GM Bill Cressida Kroft (alias of Bill Dunn)2016-02-03T03:41:01ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=19#9282016-02-03T00:43:45Z2016-02-03T00:43:45Z<p>Rhen directs his own attack at the same one Darius stabbed (assuming he can get there without an AoO). </p>
<p><span class="messageboard-dice"><b>Short sword:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (12) + 5 = 17</span>
<br />
<span class="messageboard-dice"><b>Short sword, advantage:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (11) + 5 = 16</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 + 1d8 ⇒ (2) + 3 + (2) = 7</span></p>Rhen directs his own attack at the same one Darius stabbed (assuming he can get there without an AoO).
[dice=Short sword]1d20+5[/dice]
[dice=Short sword, advantage]1d20+5[/dice]
[dice=Damage]1d6+3+1d8[/dice]Rhen Jaedra (alias of Bill Dunn)2016-02-03T00:43:45ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=19#9192016-02-02T17:55:14Z2016-02-02T17:55:14Z<p><span class=messageboard-ooc>Cool. I'm going to take a moment to heal myself.</span></p>
<p>Badly beat up himself, Rhen says a few words of invocation and some of his injury heals.
<br />
<span class="messageboard-dice"><b>Cure Wounds:</b></span> <span class="messageboard-dice">1d8 + 2 ⇒ (6) + 2 = 8</span></p>Cool. I'm going to take a moment to heal myself.
Badly beat up himself, Rhen says a few words of invocation and some of his injury heals.
[dice=Cure Wounds]1d8+2[/dice]Rhen Jaedra (alias of Bill Dunn)2016-02-02T17:55:14ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill Cressida Kroft (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=92#45602016-02-02T14:05:29Z2016-02-02T14:05:29Z<p><b>"There may be some trouble brewing, exactly how much we do not yet know. With all the activity around the hostel, particularly from the temples, rumors have been spreading like wildfire that a cure has been found. It hasn't yet, but the rumors themselves aren't the problem."
<br />
"Yesterday, a perfume shop called Lavender started selling something they call a cure. My guess is it's snake oil, but I can't rule out the possibility that the owner of the shop, Vendra Loaggri, has a connection to the Urgathoa cult and an inside track on either a cure or another way of keeping the disease going. When my guards went there yesterday, the crowd nearly rioted, so I need someone to take a less official approach."
<br />
"If you can, find out what she's selling. I will give you a warrant to arrest her if what she is selling isn't a legitimate cure. And in the unlikely event it is a cure, I want to know the source."</b></p>"There may be some trouble brewing, exactly how much we do not yet know. With all the activity around the hostel, particularly from the temples, rumors have been spreading like wildfire that a cure has been found. It hasn't yet, but the rumors themselves aren't the problem."
"Yesterday, a perfume shop called Lavender started selling something they call a cure. My guess is it's snake oil, but I can't rule out the possibility that the owner of the shop, Vendra Loaggri, has a connection to the...GM Bill Cressida Kroft (alias of Bill Dunn)2016-02-02T14:05:29ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=19#9152016-02-02T03:41:16Z2016-02-02T03:41:16Z<p><span class=messageboard-ooc>I think I must be near Darius since I attacked the berserker that was attacking him. I know berserker 2 is breathing down my neck. But are either berserker 3 or Cyanwrath within reach? I do +1d8 once/round against wounded enemies, and I'd like to use it if possible. If not, I could stabilize Darius, Emyrelda - but I doubt I can get him back on his feet.</span></p>I think I must be near Darius since I attacked the berserker that was attacking him. I know berserker 2 is breathing down my neck. But are either berserker 3 or Cyanwrath within reach? I do +1d8 once/round against wounded enemies, and I'd like to use it if possible. If not, I could stabilize Darius, Emyrelda - but I doubt I can get him back on his feet.Rhen Jaedra (alias of Bill Dunn)2016-02-02T03:41:16ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=19#9022016-02-01T06:40:58Z2016-02-01T06:40:58Z<p>Rhen shifts to his short sword rather than deal with the difficulties of shooting his bow. If he can reach one, he aims a thrust at one of the wounded berserkers - preferably the one attacking Darius given the pounding Darius just took.
<br />
<span class="messageboard-dice"><b>Short sword:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (14) + 5 = 19</span> <span class=messageboard-ooc><- best</span>
<br />
<span class="messageboard-dice"><b>Short sword-advantage:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (13) + 5 = 18</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 + 1d8 ⇒ (4) + 3 + (5) = 12</span></p>
<p><span class=messageboard-ooc>If he can't reach a wounded one, he stabs at the one attacking him - but that also means he loses the +1d8 damage and, in this case, 5 points of damage</span>
<br />
<span class="messageboard-dice"><b>Constitution save:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (12) + 1 = 13</span> <span class=messageboard-ooc>He does maintain concentration on hunter's mark, though.</span></p>Rhen shifts to his short sword rather than deal with the difficulties of shooting his bow. If he can reach one, he aims a thrust at one of the wounded berserkers - preferably the one attacking Darius given the pounding Darius just took.
[dice=Short sword]1d20+5[/dice]
[dice=Short sword-advantage]1d20+5[/dice]
[dice=Damage]1d6+3+1d8[/dice]
If he can't reach a wounded one, he stabs at the one attacking him - but that also means he loses the +1d8 damage and, in this case, 5 points of damage...Rhen Jaedra (alias of Bill Dunn)2016-02-01T06:40:58ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill Cressida Kroft (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=92#45542016-02-01T06:20:30Z2016-02-01T06:20:30Z<p><span class=messageboard-ooc>Time to get moving forward again</span></p>
<p>As you enter Citadel Volshyenek, it seems that the guard compliment on duty is a skeleton of its normal size even during the day. Being familiar with your presence in and about the fortress, the guards wave you through, leaving you to make your way to Kroft's office on your own.</p>
<p>[Spoiler omitted]</p>
<p>Field Marshall Kroft's offices are open with her busy at her desk pouring over some paperwork. Several coffee-stained mugs are scattered about along with a few plates of food scraps. She waves you in and indicates the benches across from her desk.
<br />
<b>"Come in. I trust you are well-rested after your ordeals with the hostel? You'll be happy to know that, in conjunction with the city's temples, we have put the surviving prisoners in safe and comfortable accommodations. The prisoners who are immune to the blood veil are cooperating—willingly—with our efforts to find a cure. The First Bank of Abadar have even suspended their own rules and are providing then with care without direct compensation. That must be a first."</b></p>Time to get moving forward again
As you enter Citadel Volshyenek, it seems that the guard compliment on duty is a skeleton of its normal size even during the day. Being familiar with your presence in and about the fortress, the guards wave you through, leaving you to make your way to Kroft's office on your own.
[Spoiler omitted]
Field Marshall Kroft's offices are open with her busy at her desk pouring over some paperwork. Several coffee-stained mugs are scattered about along with a few...GM Bill Cressida Kroft (alias of Bill Dunn)2016-02-01T06:20:30ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=18#8992016-02-01T00:36:00Z2016-02-01T00:36:00Z<div class="messageboard-quotee">DaWay wrote:</div><blockquote> Rhen just so you are aware Disengaging is an action so you wont be able to attack, or you can still attack and take an opportunity attack. </blockquote><p><span class=messageboard-ooc>If I stay put, I shouldn't suffer the AoO, just suffer disadvantage. So I'll stay put.</span>DaWay wrote:Rhen just so you are aware Disengaging is an action so you wont be able to attack, or you can still attack and take an opportunity attack.
If I stay put, I shouldn't suffer the AoO, just suffer disadvantage. So I'll stay put.Rhen Jaedra (alias of Bill Dunn)2016-02-01T00:36:00ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=18#8882016-01-31T05:44:20Z2016-01-31T05:44:20Z<p>Rhen backs away from the berserker giving him trouble and speaks a few words of power <span class=messageboard-ooc>(casting Hunter's Mark with the half-dragon as the target)</span>. Rather than shoot at the berserker, Rhen tries to concentrate focus on the half-dragon.</p>
<p><span class="messageboard-dice"><b>Longbow:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (5) + 7 = 12</span> <span class=messageboard-ooc>and almost certainly misses</span></p>Rhen backs away from the berserker giving him trouble and speaks a few words of power (casting Hunter's Mark with the half-dragon as the target). Rather than shoot at the berserker, Rhen tries to concentrate focus on the half-dragon.
[dice=Longbow]1d20+7[/dice] and almost certainly missesRhen Jaedra (alias of Bill Dunn)2016-01-31T05:44:20ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=18#8782016-01-29T19:15:59Z2016-01-29T19:15:59Z<p><b>"They're pretty sneaky. I suggest we follow, but with Ragar and Emyrelda with their heavier armors coming last. That should give Darius and Zat the best chance of avoiding discovery for the longest time.</b></p>
<p>Then Rhen starts making his way down the rope.</p>"They're pretty sneaky. I suggest we follow, but with Ragar and Emyrelda with their heavier armors coming last. That should give Darius and Zat the best chance of avoiding discovery for the longest time.
Then Rhen starts making his way down the rope.Rhen Jaedra (alias of Bill Dunn)2016-01-29T19:15:59ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=18#8702016-01-29T04:43:30Z2016-01-29T04:43:30Z<p>Rhen grabs ahold of the map. <b>"That looks important. When we are done here, we need to get this to the authorities in Beregost. I can't tell if they're planning on attacking it or bypassing it. But they will need to know."</b></p>Rhen grabs ahold of the map. "That looks important. When we are done here, we need to get this to the authorities in Beregost. I can't tell if they're planning on attacking it or bypassing it. But they will need to know."Rhen Jaedra (alias of Bill Dunn)2016-01-29T04:43:30ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=18#8562016-01-28T05:18:37Z2016-01-28T05:18:37Z<p>Rhen figures that Frulam's defenses are too good for everyone to simply try to bash through, so he decides to take a different tactic. He works on maneuvering Frulam into position so Darius can get a better shot at her.</p>
<p><span class=messageboard-ooc>Help action, should give Darius advantage on his next attack</span></p>Rhen figures that Frulam's defenses are too good for everyone to simply try to bash through, so he decides to take a different tactic. He works on maneuvering Frulam into position so Darius can get a better shot at her.
Help action, should give Darius advantage on his next attackRhen Jaedra (alias of Bill Dunn)2016-01-28T05:18:37ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=18#8532016-01-27T16:59:27Z2016-01-27T16:59:27Z<p>Seeing the situation close around Frulam getting thick and chaotic, Rhen elects to move in with his short sword, hoping that the blade will bite deep enough to end this fight. </p>
<p><span class="messageboard-dice"><b>Short sword:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (12) + 5 = 17</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 3 + 1d8 ⇒ (1) + 3 + (2) = 6</span></p>Seeing the situation close around Frulam getting thick and chaotic, Rhen elects to move in with his short sword, hoping that the blade will bite deep enough to end this fight.
[dice=Short sword]1d20+5[/dice]
[dice=Damage]1d6+3+1d8[/dice]Rhen Jaedra (alias of Bill Dunn)2016-01-27T16:59:27ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=17#8382016-01-26T11:54:16Z2016-01-26T11:54:16Z<p>Since Rhen is particularly good at finishing off his quarry, he prefers to shoot at a wounded enemy. He takes a snap shot at the guard as Darius dances away.
<br />
<span class="messageboard-dice"><b>long bow:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (14) + 7 = 21</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 3 + 1d8 ⇒ (1) + 3 + (5) = 9</span></p>Since Rhen is particularly good at finishing off his quarry, he prefers to shoot at a wounded enemy. He takes a snap shot at the guard as Darius dances away.
[dice=long bow]1d20+7[/dice]
[dice=damage]1d8+3+1d8[/dice]Rhen Jaedra (alias of Bill Dunn)2016-01-26T11:54:16ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=17#8302016-01-24T15:44:46Z2016-01-24T15:44:46Z<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (17) + 3 = 20</span></p>
<p>Rhen moves into position to see the trio of enemies. Not wanting to leave an apparent spell caster unengaged, he takes aim at the woman and fires.
<br />
<span class="messageboard-dice"><b>Long bow:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (4) + 7 = 11</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (7) + 3 = 10</span> <span class=messageboard-ooc>in the apparently unlikely event it hits</span></p>[dice=Initiative]1d20+3[/dice]
Rhen moves into position to see the trio of enemies. Not wanting to leave an apparent spell caster unengaged, he takes aim at the woman and fires.
[dice=Long bow]1d20+7[/dice]
[dice=damage]1d8+3[/dice] in the apparently unlikely event it hitsRhen Jaedra (alias of Bill Dunn)2016-01-24T15:44:46ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=17#8192016-01-22T03:26:59Z2016-01-22T03:26:59Z<p><b>"As we do so, let's get them out of view. We don't want them to give us away completely when the other cultists come back. Down in the fungus may be enough to buy us a little more time."</b></p>"As we do so, let's get them out of view. We don't want them to give us away completely when the other cultists come back. Down in the fungus may be enough to buy us a little more time."Rhen Jaedra (alias of Bill Dunn)2016-01-22T03:26:59ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=17#8102016-01-19T23:01:24Z2016-01-19T23:01:24Z<p>Rhen draws a bead on the next closest cultist in the rush and shoots an arrow.
<br />
<span class="messageboard-dice"><b>Long Bow:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (12) + 7 = 19</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (7) + 3 = 10</span></p>Rhen draws a bead on the next closest cultist in the rush and shoots an arrow.
[dice=Long Bow]1d20+7[/dice]
[dice=Damage]1d8+3[/dice]Rhen Jaedra (alias of Bill Dunn)2016-01-19T23:01:24ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill Cressida Kroft (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=91#45272016-01-18T14:54:16Z2016-01-18T14:54:16Z<div class="messageboard-quotee">Amira Oenestria wrote:</div><blockquote><br />
<br />
<b>"What is it? You look like there's something that doesn't fit."</b> Amira says to Croft, noting the woman's expression. </blockquote><p>Kroft sighs, <b>"I've got enough to round up any doctors that may be about the city, assuming they haven't already gone into hiding. But there's nothing here I can take to the arbiters to get anyone higher than that. The Arkonas sold the warehouse they made into the hostel months ago and this is all new construction. And unless there are references in the research notes, I've nothing linking the cult's crimes to the queen. Davaulus had a royal appointment, but he seems to have kept a barrier of secrecy between the upper and lower chambers. Whether he did that to keep the queen distant from his crimes deliberately or not, it will effectively do so. This is all going to require a lot of care to deal with."</b>
<p><b>"In the meantime, we have this in hand here. You and your companions should get some rest. You have well earned it. I will send word of any further developments."</b></p>Amira Oenestria wrote:"What is it? You look like there's something that doesn't fit." Amira says to Croft, noting the woman's expression.
Kroft sighs, "I've got enough to round up any doctors that may be about the city, assuming they haven't already gone into hiding. But there's nothing here I can take to the arbiters to get anyone higher than that. The Arkonas sold the warehouse they made into the hostel months ago and this is all new construction. And unless there are references in the...GM Bill Cressida Kroft (alias of Bill Dunn)2016-01-18T14:54:16ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill Cressida Kroft (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=91#45242016-01-18T06:57:55Z2016-01-18T06:57:55Z<div class="messageboard-quotee">Victor Rivilon wrote:</div><blockquote><p> A moment ago there was just one shadow of a living being projecting itself on to the walls of the hospice's entrance, now there were several. Guards and clerics alike entered the building without hesitation. Victor raised his eyebrow when they took notice of him but had nothing to say to the ones that did not address him personally. Though his lack of social interaction ended when he saw Marshal Kroft enter. At first the mage rolled his eyes, then followed with a mock salute of the Korvosan Guards.</p>
<p><b>"Did ya get my present of three Grey Maidens? It's not easy being an agent for the queen"</b> He said in transparent mockery before going back to manipulating his shadow, only sparing the leader of the guards sparse bits of attention.
<br />
</blockquote><p>Kraft gives Victor a quizzical look. Then, writing off his remark as an obscure joke, returns to her business. Her clerks buzz with activity, documenting the crimes of the Urgathoans, but she just seems to get increasingly frustrated as she looks over their notes.Victor Rivilon wrote:A moment ago there was just one shadow of a living being projecting itself on to the walls of the hospice's entrance, now there were several. Guards and clerics alike entered the building without hesitation. Victor raised his eyebrow when they took notice of him but had nothing to say to the ones that did not address him personally. Though his lack of social interaction ended when he saw Marshal Kroft enter. At first the mage rolled his eyes, then followed with a mock...GM Bill Cressida Kroft (alias of Bill Dunn)2016-01-18T06:57:55ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill Cressida Kroft (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=91#45112016-01-17T01:40:20Z2016-01-17T01:13:47Z<p><span class=messageboard-ooc>Sorry I haven't posted sooner. I was a little under the weather yesterday. Thought it might have been food poisoning, but it seems to be more like a little stomach bug and exhaustion.</span></p>
<p>Cressida Kroft is clearly shocked at the full extent the cultists had gone to. <b>"Rolth again?!? It seems that worm has gotten more ambitious."</b> She gets up from her desk, grabs her sword belt off its peg on the wall, and buckles up. <b>"Show me. I'll bring a detail of guards to secure the hostel. If the priests can't make it safe we will raze it. Whatever evidence you've got, keep it together. Keep it pristine. The arbiters are tough - they won't accept just hearsay, particularly against a noble family. We will have to do this carefully."</b> </p>
<p>Once she makes it to the main garrison floor, a few shouted orders and a detail of 15 men is on hand with a couple of legal clerks. <b>"Men, we've got a death cult active in a local warehouse converted to a sick hostel. Priests are on the way. <i>Do not touch anything.</i> We will secure the property and let the priests do their job."</b></p>Sorry I haven't posted sooner. I was a little under the weather yesterday. Thought it might have been food poisoning, but it seems to be more like a little stomach bug and exhaustion.
Cressida Kroft is clearly shocked at the full extent the cultists had gone to. "Rolth again?!? It seems that worm has gotten more ambitious." She gets up from her desk, grabs her sword belt off its peg on the wall, and buckles up. "Show me. I'll bring a detail of guards to secure the hostel. If the priests...GM Bill Cressida Kroft (alias of Bill Dunn)2016-01-17T01:13:47ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=16#7982016-01-15T16:04:37Z2016-01-15T16:04:37Z<p>Rhen gets his arrows ready and nocks one to his bowstring. He then nods to Darius that he is ready to shoot.</p>Rhen gets his arrows ready and nocks one to his bowstring. He then nods to Darius that he is ready to shoot.Rhen Jaedra (alias of Bill Dunn)2016-01-15T16:04:37ZRe: Forums: Play-by-Post: DM Crispy's Curse of the Crimson ThroneGM Bill Cressida Kroft (alias of Bill Dunn)https://paizo.com/campaigns/DMCrispysCurseOfTheCrimsonThrone8ulm/gameplay&page=91#45052016-01-14T18:35:20Z2016-01-14T18:35:20Z<p>Citadel Volshyenek seems to be staffed by a skeleton garrison these days as there are only a few guards awake and active for a late evening. But when you near Field Marshall Croft's office, you hear plenty of activity in the form of raised voices.</p>
<p><b>"Damn it, Marcus! I need someone in the castle I can trust and that the people actually like. I don't have anybody else!"</p>
<p>"I can't leave the Sable Company now, Cress. With the Hellknights <i>in</i> town, we're the ones defending Korvosa from the outside. Smuggling's worse in Old Dock now that there's more money in it and there's something going on with the Shoanti. They're probing now more than raiding. And Neolandus..."</p>
<p>"Neolandus is gone, Marcus. I know what he meant to you, but he's gone. I need you to take his place, not throw yourself into your job because you don't want to face that fact!"</b></p>
<p>Kroft's office door bursts open and Marcus Endrin, Commandant of the Sable Company, stalks out without another word. The field marshall sighs in frustration as he does so.
<br />
Then she spots Amira and Cassandra. <b>"Sorry about that. I wasn't expecting other visitors. Have you got something on Davaulus and his physicians?"</b></p>Citadel Volshyenek seems to be staffed by a skeleton garrison these days as there are only a few guards awake and active for a late evening. But when you near Field Marshall Croft's office, you hear plenty of activity in the form of raised voices.
"Damn it, Marcus! I need someone in the castle I can trust and that the people actually like. I don't have anybody else!"
"I can't leave the Sable Company now, Cress. With the Hellknights in town, we're the ones defending Korvosa from the outside....GM Bill Cressida Kroft (alias of Bill Dunn)2016-01-14T18:35:20ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=16#7862016-01-13T01:27:29Z2016-01-13T01:27:29Z<p><b>"Dammit! I didn't spot the trap!"</b> Rhen says as he fires his bow at one of the fungi.
<br />
<span class="messageboard-dice"><b>Long bow:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (18) + 7 = 25</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (8) + 3 = 11</span></p>"Dammit! I didn't spot the trap!" Rhen says as he fires his bow at one of the fungi.
[dice=Long bow]1d20+7[/dice]
[dice=Damage]1d8+3[/dice]Rhen Jaedra (alias of Bill Dunn)2016-01-13T01:27:29ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=16#7762016-01-08T18:51:01Z2016-01-08T18:51:01Z<p>Rhen helps make sure everyone steers clear of the purple fungi.</p>Rhen helps make sure everyone steers clear of the purple fungi.Rhen Jaedra (alias of Bill Dunn)2016-01-08T18:51:01ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=16#7722016-01-07T05:21:23Z2016-01-07T05:21:23Z<p>Now that Rhen has spotted the violet fungi, he makes his way down the steps to get a closer look at the trail, avoiding the violet fungi to the best of his ability.</p>Now that Rhen has spotted the violet fungi, he makes his way down the steps to get a closer look at the trail, avoiding the violet fungi to the best of his ability.Rhen Jaedra (alias of Bill Dunn)2016-01-07T05:21:23ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=16#7682016-01-05T21:36:33Z2016-01-05T21:36:33Z<p>Rhen puts his hand up to indicate that Darius should hold back. He then takes a knee to better observe the paths from his current vantage point. He scans about, looking for dangerous types of fungus based on his knowledge of the natural world. Then he takes a look at the two paths ahead to see if there are any traces of use. Could be that one is more traveled than the other, which might indicate safer flora - or possibly that neither is traveled at all...</p>
<p><span class="messageboard-dice"><b>Nature:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (20) + 2 = 22</span> <span class=messageboard-ooc>to identify dangerous fungus/plants</span>
<br />
<span class="messageboard-dice"><b>Survival:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (13) + 4 = 17</span> <span class=messageboard-ooc>to spot trail use</span></p>Rhen puts his hand up to indicate that Darius should hold back. He then takes a knee to better observe the paths from his current vantage point. He scans about, looking for dangerous types of fungus based on his knowledge of the natural world. Then he takes a look at the two paths ahead to see if there are any traces of use. Could be that one is more traveled than the other, which might indicate safer flora - or possibly that neither is traveled at all...
[dice=Nature]1d20+2[/dice] to...Rhen Jaedra (alias of Bill Dunn)2016-01-05T21:36:33ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=16#7652016-01-05T19:22:58Z2016-01-05T19:22:58Z<p>Rhen readies his bow and goes with Darius to scout ahead in the main passage of the cave system.
<br />
<span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (4) + 5 = 9</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (13) + 4 = 17</span></p>Rhen readies his bow and goes with Darius to scout ahead in the main passage of the cave system.
[dice=Stealth]1d20+5[/dice]
[dice=Perception]1d20+4[/dice]Rhen Jaedra (alias of Bill Dunn)2016-01-05T19:22:58ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=16#7602016-01-04T00:23:15Z2016-01-04T00:23:15Z<p><b>"It's a risky plan, but if we can ease the fight, I think it's worth trying. Where do you want us to hide if the situation goes bad? There's what looks to be a drop-off in the main cavern. We could check that out first and see if it makes a suitable place out of the way but not far where we can hide."</b> Rhen suggests.</p>"It's a risky plan, but if we can ease the fight, I think it's worth trying. Where do you want us to hide if the situation goes bad? There's what looks to be a drop-off in the main cavern. We could check that out first and see if it makes a suitable place out of the way but not far where we can hide." Rhen suggests.Rhen Jaedra (alias of Bill Dunn)2016-01-04T00:23:15ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Spivey (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=47#23012016-01-02T07:32:41Z2016-01-02T07:32:41Z<p>Spivey looks back at her shrine, a worried expression on her face, <b>"I don't know if I should leave this area unprotected. Not as long as there are enemies in the castle, at any rate. I also don't know much about recon."</b></p>Spivey looks back at her shrine, a worried expression on her face, "I don't know if I should leave this area unprotected. Not as long as there are enemies in the castle, at any rate. I also don't know much about recon."GM Bill Spivey (alias of Bill Dunn)2016-01-02T07:32:41ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=15#7462015-12-31T17:46:16Z2015-12-31T17:46:16Z<p><b>"I am not necessarily advocating for it but I think we should consider it. We could just storm in there and wreak havoc. They outnumber us but we'd have a major advantage. It may sound brutal, but they aren't particularly sentimental themselves."</b> Rhen adds to the discussion.</p>"I am not necessarily advocating for it but I think we should consider it. We could just storm in there and wreak havoc. They outnumber us but we'd have a major advantage. It may sound brutal, but they aren't particularly sentimental themselves." Rhen adds to the discussion.Rhen Jaedra (alias of Bill Dunn)2015-12-31T17:46:16ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=15#7422015-12-30T16:04:40Z2015-12-30T16:04:40Z<p>If there is nothing laying around that is useful, Rhen does have 50 feet of hemp rope that he can use to tie the cultist up.</p>
<p><span class=messageboard-ooc>Since the PH suggests a Dex roll for tying up a prisoner and two of us working together should net advantage to the higher bonus (and Zat and I both have +3)...</span>
<br />
<span class="messageboard-dice"><b>Dexterity Check:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (12) + 3 = 15</span>
<br />
<span class="messageboard-dice"><b>Dexterity Check, Advantage:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (4) + 3 = 7</span></p>If there is nothing laying around that is useful, Rhen does have 50 feet of hemp rope that he can use to tie the cultist up.
Since the PH suggests a Dex roll for tying up a prisoner and two of us working together should net advantage to the higher bonus (and Zat and I both have +3)...
[dice=Dexterity Check]1d20+3[/dice]
[dice=Dexterity Check, Advantage]1d20+3[/dice]Rhen Jaedra (alias of Bill Dunn)2015-12-30T16:04:40ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=15#7302015-12-28T06:22:58Z2015-12-28T06:22:58Z<p>Rhen takes a place at the rear of the group. These being, at least partly, natural caverns, he expects there could be double-backs and wants to be sure the rear of the party is well-guarded.</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (20) + 5 = 25</span></p>Rhen takes a place at the rear of the group. These being, at least partly, natural caverns, he expects there could be double-backs and wants to be sure the rear of the party is well-guarded.
[dice=Stealth]1d20+5[/dice]Rhen Jaedra (alias of Bill Dunn)2015-12-28T06:22:58ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Spivey (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=46#22892015-12-24T15:05:32Z2015-12-24T15:05:32Z<p><span class=messageboard-ooc>Looks like a good time to move forward...</span>
<br />
After a night of decent rest, everyone is hale and healthy thanks to Spivey's ministration, full magical energies restored.</p>
<p>Spivey, who has stayed awake all night gazing at the stars, pipes up with a question, <b>"Are you going to deal with the rest of the birdmen today? There can't be too many of them left. I've never seen very many, I think, though it's hard to tell because they all look mostly the same to me."</b></p>Looks like a good time to move forward...
After a night of decent rest, everyone is hale and healthy thanks to Spivey's ministration, full magical energies restored.
Spivey, who has stayed awake all night gazing at the stars, pipes up with a question, "Are you going to deal with the rest of the birdmen today? There can't be too many of them left. I've never seen very many, I think, though it's hard to tell because they all look mostly the same to me."GM Bill Spivey (alias of Bill Dunn)2015-12-24T15:05:32ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=15#7222015-12-24T03:30:41Z2015-12-24T03:30:41Z<p>Rhen starts dragging the bodies off to the side, anticipating a bit of a rest to allow Zat to recover a bit. Once they are cleared away from the cave opening, he sorts over any of their valuables or useful gear.</p>Rhen starts dragging the bodies off to the side, anticipating a bit of a rest to allow Zat to recover a bit. Once they are cleared away from the cave opening, he sorts over any of their valuables or useful gear.Rhen Jaedra (alias of Bill Dunn)2015-12-24T03:30:41ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=15#7082015-12-22T03:47:36Z2015-12-22T03:47:36Z<p><span class=messageboard-ooc>Hey, unseen. I like the sound of that.</span></p>
<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (11) + 3 = 14</span></p>
<p>When Rhen gets a chance to fire, he will try to blindside one of them with an arrow.</p>
<p><span class="messageboard-dice"><b>Long bow:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (13) + 7 = 20</span>
<br />
<span class="messageboard-dice"><b>Long bow, advantage for being unseen:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (4) + 7 = 11</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (8) + 3 = 11</span></p>Hey, unseen. I like the sound of that.
[dice=Initiative]1d20+3[/dice]
When Rhen gets a chance to fire, he will try to blindside one of them with an arrow.
[dice=Long bow]1d20+7[/dice]
[dice=Long bow, advantage for being unseen]1d20+7[/dice]
[dice=Damage]1d8+3[/dice]Rhen Jaedra (alias of Bill Dunn)2015-12-22T03:47:36ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=15#7042015-12-21T16:42:00Z2015-12-21T16:42:00Z<p>Rhen strings his bow and pulls an arrow from his quiver, ready to nock and fire it should it come to that. He follows shortly behind Zat, backing up the bold gnome.</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (19) + 5 = 24</span></p>Rhen strings his bow and pulls an arrow from his quiver, ready to nock and fire it should it come to that. He follows shortly behind Zat, backing up the bold gnome.
[dice=Stealth]1d20+5[/dice]Rhen Jaedra (alias of Bill Dunn)2015-12-21T16:42:00ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=15#7032015-12-21T16:37:52Z2015-12-21T16:37:52Z<p>Rhen welcomes the priestess to the company. <b>"You have no debt to us. We rescued the Cult of the Dragon's prisoners without any expectation of payment from those we rescued. Nevertheless, I think we will all welcome your presence in this company."</b></p>Rhen welcomes the priestess to the company. "You have no debt to us. We rescued the Cult of the Dragon's prisoners without any expectation of payment from those we rescued. Nevertheless, I think we will all welcome your presence in this company."Rhen Jaedra (alias of Bill Dunn)2015-12-21T16:37:52ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Koya (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=46#22832015-12-20T23:10:09Z2015-12-20T23:10:09Z<p>Along the butterfly's journey, Rawnie can sense her familiar's general emotional state. For the most part, it's dominated by a sense of determination. Then, right near the edge of the empathic bond's limit, comes a wave of anxious anticipation followed by relief. For a few minutes, Rawnie senses the contentment of a child being doted on by a mother, and then it's back to determination as the butterfly makes its return journey.</p>
<p>The butterfly lands with 2 bits of paper - the map and a fresh parchment with a note in Mother Koya's spidery handwriting.
<br />
"<b>Sandru says the camp is well-secure, so that's good. Ameiko is no worse, but no better either. She still talks in her fevered dreams about much the same. But one dream seems to have changed. Now she says "one treasure, one more seal, in the third vault." Have you broken or found a seal?
<br />
Desna's blessings on you all and this daring adventure"</b></p>Along the butterfly's journey, Rawnie can sense her familiar's general emotional state. For the most part, it's dominated by a sense of determination. Then, right near the edge of the empathic bond's limit, comes a wave of anxious anticipation followed by relief. For a few minutes, Rawnie senses the contentment of a child being doted on by a mother, and then it's back to determination as the butterfly makes its return journey.
The butterfly lands with 2 bits of paper - the map and a fresh...GM Bill Koya (alias of Bill Dunn)2015-12-20T23:10:09ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=14#6942015-12-20T16:23:08Z2015-12-20T16:23:08Z<p>Rhen joins the conversation, <b>"Indeed, having a companion who can talk her way out of a fight may be of help. I don't believe any of us are very accomplished at swaying opinions. But I think you should consider packing away that dress and those boots. We are going to be living rough for a while and I fear your courtly clothing will suffer for it."</b></p>Rhen joins the conversation, "Indeed, having a companion who can talk her way out of a fight may be of help. I don't believe any of us are very accomplished at swaying opinions. But I think you should consider packing away that dress and those boots. We are going to be living rough for a while and I fear your courtly clothing will suffer for it."Rhen Jaedra (alias of Bill Dunn)2015-12-20T16:23:08ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Spivey (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=46#22812015-12-20T16:04:54Z2015-12-20T16:04:54Z<p>Spivey takes in the stories with wide eyes, excited by the events that have transpired. She also flits and plays about with Rawnie's familiar while you prepare the message.
<br />
<b>"I did see a winged woman, a harpy, flying from the castle, Alara. I saw her fly southward and out of sight. She should be miles away by now at the rate she was going."</b></p>
<p><span class=messageboard-ooc>Getting a message to the caravan and back, now that you're using Walthus's map as a medium, should be a matter of a half-hour or so. Is there anything particular you want to pass on or just general update?</span></p>Spivey takes in the stories with wide eyes, excited by the events that have transpired. She also flits and plays about with Rawnie's familiar while you prepare the message.
"I did see a winged woman, a harpy, flying from the castle, Alara. I saw her fly southward and out of sight. She should be miles away by now at the rate she was going."
Getting a message to the caravan and back, now that you're using Walthus's map as a medium, should be a matter of a half-hour or so. Is there anything...GM Bill Spivey (alias of Bill Dunn)2015-12-20T16:04:54ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Spivey (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=46#22752015-12-17T18:07:42Z2015-12-17T18:07:42Z<p><span class=messageboard-ooc>Going with Spivey's cemetery...</span></p>
<p>The tranquility of the cemetery is a welcome change to the stress of the hostile castle, giving everybody a chance to rest and decompress. Spivey flits about and around you excitedly.</p>
<p><b>"You're BACK! You're BAAAAAACK! Oh, how was it? Was it exciting? Were you heroic? Are you OK? Oh, you're hurt! I can help that,"</b> she rapid fires her questions and statements, not even affording enough time to form a response. But once she spots the injuries among you, she slows down. A few words of prayer to Desna as she administers to each of you and soon, everybody is fully healed of all wounds - even the ettercap poison that had been afflicting Masamune.</p>
<p>Spivey takes a deep breath to slow herself down and says, <b>"Tell me all about it. Don't leave out a detail!"</b></p>
<p><span class=messageboard-ooc>Engage in any storytelling or discussion you want. Now is your chance to rest and chat without being in adventuring time and rounds.</span></p>Going with Spivey's cemetery...
The tranquility of the cemetery is a welcome change to the stress of the hostile castle, giving everybody a chance to rest and decompress. Spivey flits about and around you excitedly.
"You're BACK! You're BAAAAAACK! Oh, how was it? Was it exciting? Were you heroic? Are you OK? Oh, you're hurt! I can help that," she rapid fires her questions and statements, not even affording enough time to form a response. But once she spots the injuries among you, she slows...GM Bill Spivey (alias of Bill Dunn)2015-12-17T18:07:42ZRe: Forums: Play-by-Post: DaWay's Hoard of the Dragon QueenRhen Jaedra (alias of Bill Dunn)https://paizo.com/campaigns/5eHoardOfTheDragonQueen/gameplay&page=14#6782015-12-16T15:48:11Z2015-12-16T15:48:11Z<p><b>"Maybe we should review what we know about the Cult and their camp."</b> Rhen speaks up.
<br />
<b>"One: They're settled in and planning to stay for a long time because they're going to hatch a clutch of dragon eggs."
<br />
"Two: Greenest is the closest large town so it'll continue to be vulnerable to further raids."
<br />
"Three: The camp is run by half-dragons - Rezmir, primarily, supported by Cyanwrath, the guy who dueled Ragar."
<br />
"Four: Rezmir is very secretive about her next plans."</b>
<br />
He thinks for a moment, then, <b>"We really need to debrief with Leosin and find out what they wanted him for."</b></p>"Maybe we should review what we know about the Cult and their camp." Rhen speaks up.
"One: They're settled in and planning to stay for a long time because they're going to hatch a clutch of dragon eggs."
"Two: Greenest is the closest large town so it'll continue to be vulnerable to further raids."
"Three: The camp is run by half-dragons - Rezmir, primarily, supported by Cyanwrath, the guy who dueled Ragar."
"Four: Rezmir is very secretive about her next plans."
He thinks for a moment, then,...Rhen Jaedra (alias of Bill Dunn)2015-12-16T15:48:11ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=19#9022015-07-12T06:49:53Z2015-07-12T06:49:53Z<p><span class="messageboard-dice"><b>Notice:</b></span> <span class="messageboard-dice">1d8 ⇒ 8</span> + <span class="messageboard-dice"><b>More Notice:</b></span> <span class="messageboard-dice">1d8 ⇒ 4</span> =12
<br />
<span class="messageboard-dice"><b>WIld Notice:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span></p>
<p><b>"I"ll get right to the point, sir. We are independent investigators on the trail of a group of brutal murderers. We came to Lesser-Edale because the news coverage of the attacks here suggested they may be related to our own investigations. Your vicar assured us they could not be related, but we did hear quite a howling noise at this end of the vale. We accompanied your town constable as he set out to look into the matter, but he didn't seem to keen on getting up this way. So, we took it upon ourselves to see how things are up here."</b></p>[dice=Notice]1d8[/dice] + [dice=More Notice]1d8[/dice] =12
[dice=WIld Notice]1d6[/dice]
"I"ll get right to the point, sir. We are independent investigators on the trail of a group of brutal murderers. We came to Lesser-Edale because the news coverage of the attacks here suggested they may be related to our own investigations. Your vicar assured us they could not be related, but we did hear quite a howling noise at this end of the vale. We accompanied your town constable as he set out to look...Guthrie Wilson (alias of Bill Dunn)2015-07-12T06:49:53ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=18#8992015-07-03T04:28:22Z2015-07-03T04:28:22Z<p>Wilson thanks Sumners as he gets down from the truck and approaches the well-dressed man. He decides to take it fairly easy on the greeting and not press too hard at this point.</p>
<p><b>"Good day, sir. My name is Guthrie Wilson, and these are my associates, Forest Roosevelt, Chang Cain, Kwan Ho, Father Murphy, and Jake Westfield. We rang ahead from the town this morning and hope our visit won't intrude too much on castle hospitality. May we come in?"</b></p>
<p><span class=messageboard-ooc>I hope I haven't missed anyone on the introductions.</span></p>Wilson thanks Sumners as he gets down from the truck and approaches the well-dressed man. He decides to take it fairly easy on the greeting and not press too hard at this point.
"Good day, sir. My name is Guthrie Wilson, and these are my associates, Forest Roosevelt, Chang Cain, Kwan Ho, Father Murphy, and Jake Westfield. We rang ahead from the town this morning and hope our visit won't intrude too much on castle hospitality. May we come in?"
I hope I haven't missed anyone on the...Guthrie Wilson (alias of Bill Dunn)2015-07-03T04:28:22ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=18#8942015-06-19T07:00:13Z2015-06-19T07:00:13Z<p><b>"Wolves, eh? Have they a history of being particularly aggressive in these parts? I wouldn't have expected wolves to be a problem in Britain."</b></p>"Wolves, eh? Have they a history of being particularly aggressive in these parts? I wouldn't have expected wolves to be a problem in Britain."Guthrie Wilson (alias of Bill Dunn)2015-06-19T07:00:13ZRe: Forums: Play-by-Post Discussion: Masks of Nyarlathotep DiscussionGuthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/discussion&page=3#1272015-06-16T15:28:49Z2015-06-16T15:28:49Z<p>That there dice roller is very quirky for me today.</p>That there dice roller is very quirky for me today.Guthrie Wilson (alias of Bill Dunn)2015-06-16T15:28:49ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=18#8912015-06-16T15:27:19Z2015-06-16T15:27:19Z<p><span class="messageboard-dice"><b>Notice Sumners:</b></span> <span class="messageboard-dice">1d8 ⇒ 1</span>
<br />
<span class="messageboard-dice"><b>Wild Sumners:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span></p>
<p><span class="messageboard-dice"><b>Notice Crates:</b></span> <span class="messageboard-dice">1d8 ⇒ 3</span>
<br />
<span class="messageboard-dice"><b>Wild Crates:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
<span class=messageboard-ooc>Really, dice roller? Really?!?</span></p>
<p>Wilson pitches in to help with the crates, though the fatigue from the night before is telling and keeping him off his game.</p>
<p><b>"A tour? That's a capital idea, Chang. I expect a fellow like you, Mr. Sumners, knows a great deal about the local history as well. The Constable seemed quite proud of the castle's role in history last night. I was hoping, perhaps, you could tell us a bit about it. Right now, I feel woefully ignorant about the castle and lord and I'd like to avoid embarrassing ourselves with that ignorance."</b></p>
<p><span class="messageboard-dice"><b>Persuasion:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span>
<br />
<span class="messageboard-dice"><b>Wild explosion:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span>
<br />
<span class="messageboard-dice"><b>More Wild explosion:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span>
<br />
<span class="messageboard-dice"><b>Still more:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span>
<br />
<span class="messageboard-dice"><b>An embarrassment of riches:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span>
<br />
<span class=messageboard-ooc>For, uh, a 28 on my persuasion check</span></p>[dice=Notice Sumners]1d8[/dice]
[dice=Wild Sumners]1d6[/dice]
[dice=Notice Crates]1d8[/dice]
[dice=Wild Crates]1d6[/dice]
Really, dice roller? Really?!?
Wilson pitches in to help with the crates, though the fatigue from the night before is telling and keeping him off his game.
"A tour? That's a capital idea, Chang. I expect a fellow like you, Mr. Sumners, knows a great deal about the local history as well. The Constable seemed quite proud of the castle's role in history last night. I was...Guthrie Wilson (alias of Bill Dunn)2015-06-16T15:27:19ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=18#8822015-06-09T04:02:22Z2015-06-09T04:02:22Z<p><b>"We had best get cleaned up as well. It has been a long night and we want to make a decent impression."</b> Wilson says before looking to secure a place to stay, and therefore tidy up, with he publican.</p>"We had best get cleaned up as well. It has been a long night and we want to make a decent impression." Wilson says before looking to secure a place to stay, and therefore tidy up, with he publican.Guthrie Wilson (alias of Bill Dunn)2015-06-09T04:02:22ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=18#8742015-06-05T13:17:52Z2015-06-05T13:17:52Z<p><span class=messageboard-ooc>I had to resist saying "Castles don't have phones, @$$#0£€" a la The Rocky Horror Picture Show.</span></p>
<p><b>"I suggest we give them a call at a more decent time rather than come calling at all hours. If that howling was coming from up the vale in the castle vicinity, they may have some more information or some evidence of what it was, particularly if it bothers any of their animals."</b>
<br />
<b>"I didn't hear any barking, though. I thought owning hunting dogs of some sort was a common practice among aristocrats,"</b> Wilson muses further.</p>I had to resist saying "Castles don't have phones, @$$#0£€" a la The Rocky Horror Picture Show.
"I suggest we give them a call at a more decent time rather than come calling at all hours. If that howling was coming from up the vale in the castle vicinity, they may have some more information or some evidence of what it was, particularly if it bothers any of their animals."
"I didn't hear any barking, though. I thought owning hunting dogs of some sort was a common practice among aristocrats,"...Guthrie Wilson (alias of Bill Dunn)2015-06-05T13:17:52ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=18#8632015-06-03T04:49:39Z2015-06-03T04:49:39Z<p>Wilson raises an eyebrow at the mention, <b>"Castle? I understand many old castles and manors are falling out of use, these days. Is the castle still inhabited? Maybe they heard or saw something."</b></p>Wilson raises an eyebrow at the mention, "Castle? I understand many old castles and manors are falling out of use, these days. Is the castle still inhabited? Maybe they heard or saw something."Guthrie Wilson (alias of Bill Dunn)2015-06-03T04:49:39ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=18#8572015-06-01T14:59:20Z2015-06-01T14:59:20Z<p><b><i>"Hmm... he seems to be trying to get rid of us. What are they hiding in this community?"</b></i> Wilson reflects. <b><i>"I had better look sharp."</b></i></p>
<p>Focusing on people's behavior, particularly that of the constable.
<br />
<span class="messageboard-dice"><b>Notice:</b></span> <span class="messageboard-dice">1d8 ⇒ 7</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>"Hmm... he seems to be trying to get rid of us. What are they hiding in this community?" Wilson reflects. "I had better look sharp."
Focusing on people's behavior, particularly that of the constable.
[dice=Notice]1d8[/dice]
[dice=Wild]1d6[/dice]Guthrie Wilson (alias of Bill Dunn)2015-06-01T14:59:20ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=18#8522015-06-01T06:17:25Z2015-06-01T06:17:25Z<p>Wilson, eager to get to the bottom of this mystery, follows suit with Jake, securing his pistol and then following after the Constable.</p>
<p><span class="messageboard-dice"><b>Survival:</b></span> <span class="messageboard-dice">1d4 - 2 ⇒ (1) - 2 = -1</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span></p>Wilson, eager to get to the bottom of this mystery, follows suit with Jake, securing his pistol and then following after the Constable.
[dice=Survival]1d4-2[/dice]
[dice=Wild]1d6[/dice]Guthrie Wilson (alias of Bill Dunn)2015-06-01T06:17:25ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=17#8422015-05-27T05:24:46Z2015-05-27T05:24:46Z<p>Wilson closes in on Jake and speaks lowly into his ear so none of the pub patrons will hear. <b>"The Reverend thinks the town's problem isn't related to ours, but whatever it was the constable shot, he either didn't kill it or there is more than one. Something's howling up the vale."</b></p>Wilson closes in on Jake and speaks lowly into his ear so none of the pub patrons will hear. "The Reverend thinks the town's problem isn't related to ours, but whatever it was the constable shot, he either didn't kill it or there is more than one. Something's howling up the vale."Guthrie Wilson (alias of Bill Dunn)2015-05-27T05:24:46ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=17#8372015-05-20T06:57:31Z2015-05-20T06:57:31Z<p><span class="messageboard-dice"><b>Know (Psych):</b></span> <span class="messageboard-dice">1d4 - 2 ⇒ (4) - 2 = 2</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 - 2 ⇒ (1) - 2 = -1</span></p>
<p>Wilson, finding the Reverend a little frustrating, says, <b>"Well, you heard that howl as surely as we did. Are you coming to find the constable with us, or not? I'm sure your word would go a long way to convince the constable of the situation if he is not inclined to believe a group of strangers."</b></p>[dice=Know (Psych)]1d4-2[/dice]
[dice=Wild]1d6-2[/dice]
Wilson, finding the Reverend a little frustrating, says, "Well, you heard that howl as surely as we did. Are you coming to find the constable with us, or not? I'm sure your word would go a long way to convince the constable of the situation if he is not inclined to believe a group of strangers."Guthrie Wilson (alias of Bill Dunn)2015-05-20T06:57:31ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=17#8332015-05-18T19:00:26Z2015-05-18T19:00:26Z<p>Wilson gets up, ready to head our from the church, and says, <b>"I think we may have just found some doubt that the animal slunk off to die, Reverend. Or maybe there is more than one. Either way, I think it would behoove us to cooperate. I think we had better fetch your constable."</b></p>Wilson gets up, ready to head our from the church, and says, "I think we may have just found some doubt that the animal slunk off to die, Reverend. Or maybe there is more than one. Either way, I think it would behoove us to cooperate. I think we had better fetch your constable."Guthrie Wilson (alias of Bill Dunn)2015-05-18T19:00:26ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=17#8232015-05-12T19:12:18Z2015-05-12T19:12:18Z<p>Wilson at first look at Caine, not sure where he is going with the translation reference, but as the conversation settles in, he speaks up, <b>"We have come all this way, Reverend, and even if you are correct and your situation is not related to ours, we may yet offer a bit of our help in solving it."</b></p>Wilson at first look at Caine, not sure where he is going with the translation reference, but as the conversation settles in, he speaks up, "We have come all this way, Reverend, and even if you are correct and your situation is not related to ours, we may yet offer a bit of our help in solving it."Guthrie Wilson (alias of Bill Dunn)2015-05-12T19:12:18ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=17#8192015-05-06T02:15:32Z2015-05-06T02:15:32Z<div class="messageboard-quotee">Aubster wrote:</div><blockquote><b>Welcome strangers, I'm the Right Reverend Jeremy Stratton, the Vicar of Lesser-Edale. What brings you gentlemen to the Lord's house?</b> </blockquote><p>Wilson steps forward and extends a hand in greeting. <b>"Reverend, my associates and I are interested in learning a bit about your town and certain...recent... events.
</p>
This may sound hard to believe, but we are investigating a number of disappearances and murders that have occurred on both sides of the Atlantic - New York City and in Britain. We saw a report about the recent deaths here in Lesser-Edale and thought we might see if they were related to our own investigations. Would you be able to spare a little of your time and help us understand this mystery?"</b></p>
<p><span class="messageboard-dice"><b>Persuasion:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span></p>Aubster wrote:Welcome strangers, I'm the Right Reverend Jeremy Stratton, the Vicar of Lesser-Edale. What brings you gentlemen to the Lord's house?
Wilson steps forward and extends a hand in greeting. "Reverend, my associates and I are interested in learning a bit about your town and certain...recent... events.
This may sound hard to believe, but we are investigating a number of disappearances and murders that have occurred on both sides of the Atlantic - New York City and in Britain. We saw...Guthrie Wilson (alias of Bill Dunn)2015-05-06T02:15:32ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=17#8062015-05-02T14:45:23Z2015-05-02T14:45:23Z<p><b>"The pub's a great idea, guys. Good luck hunting rumors there. I'll go with Chang to the church. There may be interesting information in the cemetery, but the local clergy will probably know even more in a small town like this."</b></p>"The pub's a great idea, guys. Good luck hunting rumors there. I'll go with Chang to the church. There may be interesting information in the cemetery, but the local clergy will probably know even more in a small town like this."Guthrie Wilson (alias of Bill Dunn)2015-05-02T14:45:23ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=16#7992015-04-29T18:58:01Z2015-04-29T18:58:01Z<p><b>"Oh, dear. Both events - the trucks from the Blue Pyramid and this killer in Derwent - coincided with phases of the moon that are traditionally portentous - new and full,"</b> he considers options for a moment.
<br />
<b>"In light of killing the driver, we may want to lay low on that particular avenue of investigation and hope things calm down. Perhaps we can check out Misr House, or whatever it is, closer to the new moon and go check out the Derwent killer now."</b></p>"Oh, dear. Both events - the trucks from the Blue Pyramid and this killer in Derwent - coincided with phases of the moon that are traditionally portentous - new and full," he considers options for a moment.
"In light of killing the driver, we may want to lay low on that particular avenue of investigation and hope things calm down. Perhaps we can check out Misr House, or whatever it is, closer to the new moon and go check out the Derwent killer now."Guthrie Wilson (alias of Bill Dunn)2015-04-29T18:58:01ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=16#7952015-04-29T05:02:19Z2015-04-29T05:02:19Z<p><b>"Before we rush off to another town, we might want to consider the date. That dancer at the club, Yalesha, said that Tewfik al-Sayed takes groups of men in a truck every couple of weeks and the last time was maybe 11 or 12 days ago. Roosevelt found a map at Sayed's that led to a place called Misr, near some marshland. When Jake and I looked through Mahoney's old newspapers, we found a reference to Ed Gavigan taking control of a place called Misr House. That may be a real connection between the Egyptian murders and the Penhew Foundation because I can't really see two places in England having that name by coincidence. We might want to check that place out too - and probably by hiring a car rather than relying on the train.</b>"</p>
<p>Inspired by the idea of things going on there every 2 weeks, Wilson starts looking about for a newspaper that lists the phases of the moon. With full moons following new moons after about 2 weeks, and vice versa, the 2 week timeframe starts to look significant.</p>"Before we rush off to another town, we might want to consider the date. That dancer at the club, Yalesha, said that Tewfik al-Sayed takes groups of men in a truck every couple of weeks and the last time was maybe 11 or 12 days ago. Roosevelt found a map at Sayed's that led to a place called Misr, near some marshland. When Jake and I looked through Mahoney's old newspapers, we found a reference to Ed Gavigan taking control of a place called Misr House. That may be a real connection between...Guthrie Wilson (alias of Bill Dunn)2015-04-29T05:02:19ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=16#7732015-04-21T12:54:34Z2015-04-21T12:54:34Z<p>Wilson broods in thought over his drink for a while. <b>"It's good to be in a country that isn't mired in Prohibition, especially at times such as this."</b> He looks about the group, regarding his fellow investigators.
<br />
<b>"Let's get the discussion going here - pool our leads - and see which of them we should look into next. What did we get from Sayed's place? A key to a safety deposit box, a map to a place called Misr, and some other oddments? Am I missing anything?"</b></p>Wilson broods in thought over his drink for a while. "It's good to be in a country that isn't mired in Prohibition, especially at times such as this." He looks about the group, regarding his fellow investigators.
"Let's get the discussion going here - pool our leads - and see which of them we should look into next. What did we get from Sayed's place? A key to a safety deposit box, a map to a place called Misr, and some other oddments? Am I missing anything?"Guthrie Wilson (alias of Bill Dunn)2015-04-21T12:54:34ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=16#7642015-04-17T22:41:07Z2015-04-17T22:41:07Z<p><b>"If we want to take a look inside the Penhew Foundation, we're running short of time. We either have to hustle now or wait another night. Frankly, I think we may have had more than enough excitement for one night."</b></p>"If we want to take a look inside the Penhew Foundation, we're running short of time. We either have to hustle now or wait another night. Frankly, I think we may have had more than enough excitement for one night."Guthrie Wilson (alias of Bill Dunn)2015-04-17T22:41:07ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=16#7612015-04-15T15:04:58Z2015-04-15T15:04:58Z<p><b>"I agree with Jake. We need to clean up and fast. Wipe down everything you think one of us touched. Clean up footprints. <i>And no fighting among ourselves!</i> This situation is bad enough without us making it worse with a brawl."</b> Wilson says as he tries to clean Sayed's blood off himself. </p>
<p>He sighs. <b>"There's one person who knows we know anything at all about Tewfek al-Sayed. Yalesha, the girl at the Blue Pyramid. She doesn't seem the type to talk about it, though, does she?"</b></p>"I agree with Jake. We need to clean up and fast. Wipe down everything you think one of us touched. Clean up footprints. And no fighting among ourselves! This situation is bad enough without us making it worse with a brawl." Wilson says as he tries to clean Sayed's blood off himself.
He sighs. "There's one person who knows we know anything at all about Tewfek al-Sayed. Yalesha, the girl at the Blue Pyramid. She doesn't seem the type to talk about it, though, does she?"Guthrie Wilson (alias of Bill Dunn)2015-04-15T15:04:58ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=15#7442015-04-11T04:33:22Z2015-04-11T04:33:22Z<p><span class="messageboard-dice"><b>Notice:</b></span> <span class="messageboard-dice">1d8 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Wild Notice:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span></p>
<p>Wilson searches for more clues about the main living area of the apartment. Sayid's body in the bedroom just makes the situation <b>too</b> real.</p>[dice=Notice]1d8[/dice]
[dice=Wild Notice]1d6[/dice]
Wilson searches for more clues about the main living area of the apartment. Sayid's body in the bedroom just makes the situation too real.Guthrie Wilson (alias of Bill Dunn)2015-04-11T04:33:22ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=15#7312015-04-09T14:56:01Z2015-04-09T14:56:01Z<p><span class="messageboard-dice"><b>Mythos:</b></span> <span class="messageboard-dice">1d4 ⇒ 4</span> + <span class="messageboard-dice"><b>Mythos Ace:</b></span> <span class="messageboard-dice">1d4 ⇒ 2</span> = 6
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span></p>
<p><b>"I can't believe I'm saying this but I think I actually understand that, Father. I'm not sure how much of it I understand, but I'm starting to get a feeling for just how disturbing this all is. This is power - real <i>power</i>. Jackson was onto a hell of a lot more than just Thugees this time."</b></p>[dice=Mythos]1d4[/dice] + [dice=Mythos Ace]1d4[/dice] = 6
[dice=Wild]1d6[/dice]
"I can't believe I'm saying this but I think I actually understand that, Father. I'm not sure how much of it I understand, but I'm starting to get a feeling for just how disturbing this all is. This is power - real power. Jackson was onto a hell of a lot more than just Thugees this time."Guthrie Wilson (alias of Bill Dunn)2015-04-09T14:56:01ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=15#7232015-04-08T05:54:04Z2015-04-08T05:54:04Z<p>Wilson keeps his gun at the ready to deal with Sayid should he need to do so.
<br />
<b>"We've been hearing a lot lately about Bloody Tongues and Black Pharaohs and, frankly, we find it all a bit confusing. Rumor has it that you can explain some of it to us and how it relates to the murders of some people we know."</b></p>
<p><span class="messageboard-dice"><b>Persuasion:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>
<p><span class=messageboard-ooc>Not sure persuasion will be of too much help, but I'm not particularly good at intimidation, so I'm using the approaches I know best.</span></p>Wilson keeps his gun at the ready to deal with Sayid should he need to do so.
"We've been hearing a lot lately about Bloody Tongues and Black Pharaohs and, frankly, we find it all a bit confusing. Rumor has it that you can explain some of it to us and how it relates to the murders of some people we know."
[dice=Persuasion]1d6[/dice]
[dice=Wild]1d6[/dice]
Not sure persuasion will be of too much help, but I'm not particularly good at intimidation, so I'm using the approaches I know best.Guthrie Wilson (alias of Bill Dunn)2015-04-08T05:54:04ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=15#7122015-04-03T15:32:38Z2015-04-03T15:32:38Z<p>Wilson reaches into the pocket of his jacket and pulls out his pistol, stepping into the room and trying to find a way to level the gun at Sayid without risking Kwan Ho.</p>
<p><b>"Lookout! He's reaching for something!"</b> Wilson calls out.</p>
<p><span class=messageboard-ooc>Since I'm not the one who surprised Sayid, I'm trying to make sure what I'm doing isn't directly affecting either Kwan Ho or Sayid - at least not until Kwan Ho has had his chance to take his surprise action...</span></p>Wilson reaches into the pocket of his jacket and pulls out his pistol, stepping into the room and trying to find a way to level the gun at Sayid without risking Kwan Ho.
"Lookout! He's reaching for something!" Wilson calls out.
Since I'm not the one who surprised Sayid, I'm trying to make sure what I'm doing isn't directly affecting either Kwan Ho or Sayid - at least not until Kwan Ho has had his chance to take his surprise action...Guthrie Wilson (alias of Bill Dunn)2015-04-03T15:32:38ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=14#6912015-03-30T18:06:35Z2015-03-30T18:06:35Z<p><b>"I wouldn't worry too much about our lights being seen from the street. It's late and foggy. As long as don't don't waste too much time, we are unlikely to be caught by passers-by,"</b> Wilson suggests. <b>"I am more concerned about the light upstairs and who may be up there."</b></p>"I wouldn't worry too much about our lights being seen from the street. It's late and foggy. As long as don't don't waste too much time, we are unlikely to be caught by passers-by," Wilson suggests. "I am more concerned about the light upstairs and who may be up there."Guthrie Wilson (alias of Bill Dunn)2015-03-30T18:06:35ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=14#6742015-03-25T06:14:56Z2015-03-25T06:14:56Z<p><span class=messageboard-ooc>Looking at the situation in the back, is the window on the knob side of the door close enough to the door so that, I dunno, someone could break the window and reach through to unlock the door?</span></p>
<p>Wilson looks over the situation and sighs. <b>"At least the fog and late hours should keep whatever we do from most prying eyes."</b></p>
<p><span class=messageboard-ooc>And assuming we've had time to swing by the hotel, Wilson now has his pistol (Colt 1911) on him.</span></p>Looking at the situation in the back, is the window on the knob side of the door close enough to the door so that, I dunno, someone could break the window and reach through to unlock the door?
Wilson looks over the situation and sighs. "At least the fog and late hours should keep whatever we do from most prying eyes."
And assuming we've had time to swing by the hotel, Wilson now has his pistol (Colt 1911) on him.Guthrie Wilson (alias of Bill Dunn)2015-03-25T06:14:56ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=14#6582015-03-23T07:10:58Z2015-03-23T07:10:58Z<p><b>Every two weeks? When was the last time they met here, Yalesha?</b> Wilson interjects in an effort to steer the conversation onto the immediate topic.</p>Every two weeks? When was the last time they met here, Yalesha? Wilson interjects in an effort to steer the conversation onto the immediate topic.Guthrie Wilson (alias of Bill Dunn)2015-03-23T07:10:58ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=13#6292015-03-20T06:16:29Z2015-03-20T06:16:29Z<p><span class="messageboard-dice"><b>Notice:</b></span> <span class="messageboard-dice">1d8 ⇒ 5</span>
<br />
<span class="messageboard-dice"><b>Wild Notice:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span></p>
<p><span class="messageboard-dice"><b>Streetwise:</b></span> <span class="messageboard-dice">1d8 ⇒ 6</span>
<br />
<span class="messageboard-dice"><b>Wild Streetwise:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span></p>
<p>Wilson points out one of the dancers...<b>Jake, I think you've got a fan. She seems to want to talk you. Must be a benefit of being a movie star."</b></p>[dice=Notice]1d8[/dice]
[dice=Wild Notice]1d6[/dice]
[dice=Streetwise]1d8[/dice]
[dice=Wild Streetwise]1d6[/dice]
Wilson points out one of the dancers...Jake, I think you've got a fan. She seems to want to talk you. Must be a benefit of being a movie star."Guthrie Wilson (alias of Bill Dunn)2015-03-20T06:16:29ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=13#6222015-03-19T15:26:59Z2015-03-19T15:26:59Z<div class="messageboard-quotee">Aubster wrote:</div><blockquote><p>A lorry pulls away from an alley at the side of the Penhew and makes a left turn onto the road.
</p>
</blockquote><p>His curiosity piqued, 5pm striking him as being a bit late for deliveries, Wilson peers after the truck.
<p><span class="messageboard-dice"><b>Notice:</b></span> <span class="messageboard-dice">1d8 ⇒ 3</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span></p>Aubster wrote:A lorry pulls away from an alley at the side of the Penhew and makes a left turn onto the road.
His curiosity piqued, 5pm striking him as being a bit late for deliveries, Wilson peers after the truck. [dice=Notice]1d8[/dice]
[dice=Wild]1d6[/dice]Guthrie Wilson (alias of Bill Dunn)2015-03-19T15:26:59ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=13#6212015-03-19T15:20:15Z2015-03-19T15:20:15Z<p><b>"It might just be a vault for particularly valuable artifacts, but I wouldn't think something like that would be hidden - just well protected with a reinforced door."</b></p>
<p><b>"I hope you don't mind me speaking up, Kwan, but Kwan also confided in me that he overheard some voices when the receptionist spoke with Gavigan. He thought they sounded Middle Eastern and that someone said the name "Jackson Elias"." I purposefully avoided directly mentioning him but I can't imagine that Gavigan failed to connect us with him."</b></p>
<p>Wilson purses his lips considering a course of action. <b>"Jackson wanted to know more about the Carlyle Expedition's work in Egypt. He wanted to look over their itinerary. The Foundation should retain records of that and their contacts. I found Gavigan's claims about not knowing any of the expedition's Egypt contacts not credible and I think we've worn our welcome here in an official capacity. So I think a little night visit may be our best chance of getting both as well as getting a peek in the basement."</b></p>"It might just be a vault for particularly valuable artifacts, but I wouldn't think something like that would be hidden - just well protected with a reinforced door."
"I hope you don't mind me speaking up, Kwan, but Kwan also confided in me that he overheard some voices when the receptionist spoke with Gavigan. He thought they sounded Middle Eastern and that someone said the name "Jackson Elias"." I purposefully avoided directly mentioning him but I can't imagine that Gavigan failed to...Guthrie Wilson (alias of Bill Dunn)2015-03-19T15:20:15ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=13#6122015-03-18T14:58:36Z2015-03-18T14:58:36Z<p><b>"Well, £3500... Carlyle's reaction to his lover running off... Either would be motive to pursue her. And £3500 is more than enough to encourage any locals friendly to her to get their hands dirty wiping our her pursuers. The romantic notions in the papers that Carlyle and company were on the hunt for some fabled Biblical treasure strain credibility. And the heatstroke story? Plausible, but Carlyle strikes me as the type whose recovery would be better served sipping champagne at some Mediterranean resort than hiking about the Rift Valley. No, I suspect Carlyle's lover figures into things somehow."</b></p>"Well, £3500... Carlyle's reaction to his lover running off... Either would be motive to pursue her. And £3500 is more than enough to encourage any locals friendly to her to get their hands dirty wiping our her pursuers. The romantic notions in the papers that Carlyle and company were on the hunt for some fabled Biblical treasure strain credibility. And the heatstroke story? Plausible, but Carlyle strikes me as the type whose recovery would be better served sipping champagne at some...Guthrie Wilson (alias of Bill Dunn)2015-03-18T14:58:36ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=13#6102015-03-18T13:26:38Z2015-03-18T13:26:38Z<p><span class=messageboard-ooc>Holy cow, Jake! That was one magical d4!</span></p>
<p><span class="messageboard-dice"><b>Mythos:</b></span> <span class="messageboard-dice">1d4 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Wild Mythos:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>
<p><span class="messageboard-dice"><b>Notice:</b></span> <span class="messageboard-dice">1d8 ⇒ 3</span>
<br />
<span class="messageboard-dice"><b>Wild Notice:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span></p>
<p><b>"It's clear to see that the Foundation is well poised to continue to support archaeological efforts in Egypt, Mr. Gavigan. I hope you don't mind another question or two. Did you or the Foundation receive any word from Sir Aubrey after the crisis of the African lover and the missing funds that might indicate suspicious behavior among other members of the expedition? Someone colluding with the African woman, perhaps? I have to say, Mr. Gavigan, that the issue of the missing funds suggests a number of possibilities about the reasons for the safari trip and its destruction."</b></p>Holy cow, Jake! That was one magical d4!
[dice=Mythos]1d4[/dice]
[dice=Wild Mythos]1d6[/dice]
[dice=Notice]1d8[/dice]
[dice=Wild Notice]1d6[/dice]
"It's clear to see that the Foundation is well poised to continue to support archaeological efforts in Egypt, Mr. Gavigan. I hope you don't mind another question or two. Did you or the Foundation receive any word from Sir Aubrey after the crisis of the African lover and the missing funds that might indicate suspicious behavior among other...Guthrie Wilson (alias of Bill Dunn)2015-03-18T13:26:38ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=12#5932015-03-15T16:51:49Z2015-03-15T16:51:49Z<div class="messageboard-quotee">Aubster wrote:</div><blockquote><br />
<br />
<b>Poor Sir Aubrey, he was not only my employer but also my mentor and my friend. Mr. Carlyle contacted the Foundation about sponsoring a new dig in Egypt. Given the mission of the Society of course Sir Aubrey was interested in a collaboration.</b> </blockquote><p><b>"Was there anything of particular interest with the site Carlyle chose or the some specific goal for the expedition? Our research doesn't reveal any particular expertise on Carlyle's part, in fact, it suggests he was more of a dilettante than knowledgeable. So what was it about him and his plan that caught the Foundation's eye amid, what I expect, may be numerous other proposals?"</b>Aubster wrote:Poor Sir Aubrey, he was not only my employer but also my mentor and my friend. Mr. Carlyle contacted the Foundation about sponsoring a new dig in Egypt. Given the mission of the Society of course Sir Aubrey was interested in a collaboration.
"Was there anything of particular interest with the site Carlyle chose or the some specific goal for the expedition? Our research doesn't reveal any particular expertise on Carlyle's part, in fact, it suggests he was more of a dilettante...Guthrie Wilson (alias of Bill Dunn)2015-03-15T16:51:49ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=12#5912015-03-15T01:39:09Z2015-03-15T01:39:09Z<p><span class=messageboard-ooc>Secrets upon secrets. London may end up being pretty dangerous after all.</span></p>
<p><span class="messageboard-dice"><b>Notice:</b></span> <span class="messageboard-dice">1d8 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span></p>
<p><b>"Thank you for taking time out of your day, Mr. Gavigan. My name is Guthrie Wilson and I'm a free-lance journalist. My fellows and I are doing some research for a book being written about the ill-fated Carlyle Expedition a few years ago. We were hoping to learn a bit of the background behind the Penhew Foundation's involvement with an otherwise American archaeological expedition. How did Sir Aubrey get involved with Roger Carlyle? Is there any official Foundation record that might explain why he would participate in their project?"</b></p>
<p><span class=messageboard-ooc>Trying to start things off in a very innocuous sort of way.</span>
<br />
<span class="messageboard-dice"><b>Persuasion:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span></p>Secrets upon secrets. London may end up being pretty dangerous after all.
[dice=Notice]1d8[/dice]
[dice=Wild]1d6[/dice]
"Thank you for taking time out of your day, Mr. Gavigan. My name is Guthrie Wilson and I'm a free-lance journalist. My fellows and I are doing some research for a book being written about the ill-fated Carlyle Expedition a few years ago. We were hoping to learn a bit of the background behind the Penhew Foundation's involvement with an otherwise American archaeological...Guthrie Wilson (alias of Bill Dunn)2015-03-15T01:39:09ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=12#5802015-03-11T21:19:12Z2015-03-11T21:19:12Z<p><span class="messageboard-dice"><b>Notice:</b></span> <span class="messageboard-dice">1d8 ⇒ 3</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span></p>
<p><b>"We would like to discus the late Sir Aubrey and his relationship with Roger Carlyle."</b></p>[dice=Notice]1d8[/dice]
[dice=Wild]1d6[/dice]
"We would like to discus the late Sir Aubrey and his relationship with Roger Carlyle."Guthrie Wilson (alias of Bill Dunn)2015-03-11T21:19:12ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=12#5762015-03-11T17:09:27Z2015-03-11T17:09:27Z<p>Wilson steps up to the desk to greet the receptionist. <b>"I think that would be nice, yes. But we would also like to meet with the director, Mr. Gavigan. We are doing some research on a topic related to the Penhew Foundation and a friend of ours referred us to Mr. Gavigan."</b></p>Wilson steps up to the desk to greet the receptionist. "I think that would be nice, yes. But we would also like to meet with the director, Mr. Gavigan. We are doing some research on a topic related to the Penhew Foundation and a friend of ours referred us to Mr. Gavigan."Guthrie Wilson (alias of Bill Dunn)2015-03-11T17:09:27ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=12#5722015-03-10T05:24:46Z2015-03-10T05:24:46Z<div class="messageboard-quotee">Aubster wrote:</div><blockquote><br />
<br />
<b>Interview with Jackson Elias, December 1 of the year of our lord 1924. 2:00 PM, Inspector B's office. Subject reported that murder spree in London was work of the Brotherhood of the Black Pharaoh, an Egyptian death cult. Subject stated that murders were ritual killings.Subject stated that cult was related to death cult in Kenya. Subject stated that Kenyan death cult was responsible for destruction of Carlyle Expedition. Subject stated that he planned on interviewing Edward Gavigan at Penhew Foundation about cult. Subject stated he would be publishing a book regarding cult. Subject had no additional information regarding murders.</b></p>
<p>Barrington pauses and takes another puff before continuing. <b>Follow-up, Inpsector B interviewed Edward Gavigan of the Penhew Foundation about this; Gavigan denied that the cult has any modern-day equivalent or that the method of murder imitated those of the ancient cult. Gavigan implied that Elias was a sensation-seeking profiteer. No further follow-up planned.</b></blockquote><p>Wilson sighs. <b>"I suppose we now have confirmation Jackson actually met with Gavigan. Inspector, Jackson's tale may have seemed something out of fiction, but how did the man strike you? If you followed up, you must have thought he had some degree of sincerity."</b>
<p><b>"And we can assure you that the Kenyan branch of this death cult has some active members, whatever the status of the Egyptian wing and its "Black Pharaoh". They're the ones that killed Jackson. If they were able to operate as far away as New York city, then I don't think it so unlikely a splinter group might operate here in London."</b></p>
<p><b>"This may be a simple coincidence, but have you heard of a place called Misr House? I know enough Arabic to recognize Misr as another term for Egypt. Is that a place here in London?"</b></p>Aubster wrote:Interview with Jackson Elias, December 1 of the year of our lord 1924. 2:00 PM, Inspector B's office. Subject reported that murder spree in London was work of the Brotherhood of the Black Pharaoh, an Egyptian death cult. Subject stated that murders were ritual killings.Subject stated that cult was related to death cult in Kenya. Subject stated that Kenyan death cult was responsible for destruction of Carlyle Expedition. Subject stated that he planned on interviewing Edward...Guthrie Wilson (alias of Bill Dunn)2015-03-10T05:24:46ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=12#5662015-03-06T06:20:34Z2015-03-06T06:20:34Z<div class="messageboard-quotee">Aubster wrote:</div><blockquote><br />
<br />
<b>None of you are policemen. Why do you think you are qualified to investigate this matter? According to you, it was his investigation that led to the murder of Mr. Elias. Why are you putting yourselves in jeopardy? Why not let the police do their job. The New York police department should be able to handle something this easy unless they're too busy trying to stop the alcohol trade.</b>
<br />
</blockquote><p><b>"You're right, Inspector,"</b> Wilson concedes. <b>"But when Jackson Elias was murdered, he didn't just leave behind a corpse - a victim of a crime - he left a job unfinished. A mystery unsolved."</b>
</p>
<b>"I don't know how well you knew Jackson's work. He specialized in investigating and exposing death cults. Dangerous groups of people manipulated by evil, power-hungry men. He seems to have found another one connected to the disappearance of the Carlyle expedition, including Britain's own Sir Aubrey Penhew."</b></p>
<p><b>"We are Jackson's friends. We trusted and believed in Jackson's mission. We would like to see his investigation through to honor his memory. We have been hoping that you would be able to help us in that matter, at least as far as your contact with him goes."</b></p>
<p><span class="messageboard-dice"><b>Persuasion:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span> <span class=messageboard-ooc>Ace</span>
<br />
<span class="messageboard-dice"><b>Ace:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>WIld:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span></p>
<p>Final persuasion check = 8</p>Aubster wrote:None of you are policemen. Why do you think you are qualified to investigate this matter? According to you, it was his investigation that led to the murder of Mr. Elias. Why are you putting yourselves in jeopardy? Why not let the police do their job. The New York police department should be able to handle something this easy unless they're too busy trying to stop the alcohol trade.
"You're right, Inspector," Wilson concedes. "But when Jackson Elias was murdered, he didn't just...Guthrie Wilson (alias of Bill Dunn)2015-03-06T06:20:34ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=12#5592015-03-04T06:24:52Z2015-03-04T06:24:52Z<p>Wilson follows Jake's lead.
<br />
<b>"That's right, Inspector. We are trying to retrace some of Jackson's steps to find out how he ended up with people trying to kill him. Mahoney told us that when he visited London recently, he spoke with you."</b></p>
<p><span class="messageboard-dice"><b>Persuasion (to help Jake who is already doing well):</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span></p>Wilson follows Jake's lead.
"That's right, Inspector. We are trying to retrace some of Jackson's steps to find out how he ended up with people trying to kill him. Mahoney told us that when he visited London recently, he spoke with you."
[Dice=Persuasion (to help Jake who is already doing well)]1d6[/dice]
[Dice=Wild]1d6[/dice]Guthrie Wilson (alias of Bill Dunn)2015-03-04T06:24:52ZRe: Forums: Recruitment: Open Recruitment - Masks of Nyarlathotep (Classic Call of Cthulhu Campaign Played with Savage Worlds RulesGuthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/recruiting#382015-02-28T17:19:34Z2015-02-28T17:19:34Z<p>Bump. As a player in this campaign, i have a vested interest in making sure this pops up to the top again.</p>
<p>No deaths so far!
<br />
Only a little insanity!</p>Bump. As a player in this campaign, i have a vested interest in making sure this pops up to the top again.
No deaths so far!
Only a little insanity!Guthrie Wilson (alias of Bill Dunn)2015-02-28T17:19:34ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=12#5532015-02-27T16:09:55Z2015-02-27T16:09:55Z<p><span class=messageboard-ooc>Cool. I kind of assumed that the initial clippings were probably already a product of our research.</span></p>
<p>Wilson puts his skills with newspaper morgues to work...</p>
<p><span class="messageboard-dice"><b>Investigate:</b></span> <span class="messageboard-dice">1d10 ⇒ 10</span> <span class=messageboard-ooc>Ace!</span>
<br />
<span class="messageboard-dice"><b>Ace:</b></span> <span class="messageboard-dice">1d10 ⇒ 9</span> <span class=messageboard-ooc>Total of 19</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span></p>Cool. I kind of assumed that the initial clippings were probably already a product of our research.
Wilson puts his skills with newspaper morgues to work...
[dice=Investigate]1d10[/dice] Ace!
[dice=Ace]1d10[/dice] Total of 19
[dice=Wild]1d6[/dice]Guthrie Wilson (alias of Bill Dunn)2015-02-27T16:09:55ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=11#5462015-02-26T15:42:17Z2015-02-26T15:42:17Z<p><b>"Jake, I think our next step tomorrow is to call on two people - Ed Gavigan and Inspector Barrington. Maybe in the afternoon once we've slept this off."</b> Wilson shares as he drinks some more whiskey and joins Mahoney in his song.</p>"Jake, I think our next step tomorrow is to call on two people - Ed Gavigan and Inspector Barrington. Maybe in the afternoon once we've slept this off." Wilson shares as he drinks some more whiskey and joins Mahoney in his song.Guthrie Wilson (alias of Bill Dunn)2015-02-26T15:42:17ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=11#5432015-02-24T07:14:27Z2015-02-24T07:14:27Z<p>Wilson eyes the press clippings with a slightly hazy eye considering the whiskey put away over the course of the conversation.</p>
<p><b>"Say, Mahoney, what do you know about the Penhew Foundation? Jackson probably stopped in there - at least we have a business card of his - but he didn't leave any notes about what he may have learned there. Are they reputable? Or just glorified grave-robbers?"</b></p>
<p>And, for another line of questions, the clippings:
<br />
<b>"The newsboy was hawking the paper by calling these foreigner murders "Egyptian Murders". What did he mean by that? Is someone targeting Egyptians?"</b></p>Wilson eyes the press clippings with a slightly hazy eye considering the whiskey put away over the course of the conversation.
"Say, Mahoney, what do you know about the Penhew Foundation? Jackson probably stopped in there - at least we have a business card of his - but he didn't leave any notes about what he may have learned there. Are they reputable? Or just glorified grave-robbers?"
And, for another line of questions, the clippings:
"The newsboy was hawking the paper by calling these...Guthrie Wilson (alias of Bill Dunn)2015-02-24T07:14:27ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=11#5342015-02-20T16:33:14Z2015-02-20T16:33:14Z<p>Before he makes it out the door, Wilson catches Father Murphy. <b>"Father, if your errands aren't going to take too long, drop by the The Scoop when you're done. Mahoney wants to meet now to give Jackson a proper wake. And with the things we've seen, I think a night of memories and whiskey might be just the remedy we need."</b></p>
<p>Wilson rounds up the rest of his investigative companions and heads out with all who want to join him. Since this is London (and he's not that paranoid yet), he elects to leave his pistol behind in the hotel room, safely stowed in his traveling trunk.</p>Before he makes it out the door, Wilson catches Father Murphy. "Father, if your errands aren't going to take too long, drop by the The Scoop when you're done. Mahoney wants to meet now to give Jackson a proper wake. And with the things we've seen, I think a night of memories and whiskey might be just the remedy we need."
Wilson rounds up the rest of his investigative companions and heads out with all who want to join him. Since this is London (and he's not that paranoid yet), he elects to...Guthrie Wilson (alias of Bill Dunn)2015-02-20T16:33:14ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=11#5312015-02-19T07:32:59Z2015-02-19T07:32:59Z<p>Wilson heads for a hotel phone in order to place a call to The Scoop and Mickey Mahoney. <b>I'll start calling around, get a read on Jackson's visit to London,"</b> he tells the others.</p>
<p>Once on the phone, he will take a light touch with Mahoney, who may not have heard about Jackson's murder. A face-to-face visit would be preferable - tonight if possible or tomorrow.</p>Wilson heads for a hotel phone in order to place a call to The Scoop and Mickey Mahoney. I'll start calling around, get a read on Jackson's visit to London," he tells the others.
Once on the phone, he will take a light touch with Mahoney, who may not have heard about Jackson's murder. A face-to-face visit would be preferable - tonight if possible or tomorrow.Guthrie Wilson (alias of Bill Dunn)2015-02-19T07:32:59ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Spivey (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=36#17572015-02-16T08:24:17Z2015-02-16T08:24:17Z<p>Spivey claps her hands with excitement. <b>"You should be able to spend the night here! Nobody ever bothers the cemetery any more. It will be so good to have the company!"</b></p>
<p>It ends up being fairly easy to find a spot in the cemetery not directly observed by the castle, though it seems a matter of common sense not to light a fire. A few hours after sundown, a bit of noise erupts from the area of the castle. It's hard to make out but it sounds a bit like the cry of crows.</p>
<p>Spivey indicates that the birdmen generally head down the road until it bends into the town and then usually strike out in to the woods. How would you like to proceed with an ambush?</p>
<p><span class=messageboard-ooc>I've put an image of a crow on the map about the point where the birdmen leave the road.</span></p>Spivey claps her hands with excitement. "You should be able to spend the night here! Nobody ever bothers the cemetery any more. It will be so good to have the company!"
It ends up being fairly easy to find a spot in the cemetery not directly observed by the castle, though it seems a matter of common sense not to light a fire. A few hours after sundown, a bit of noise erupts from the area of the castle. It's hard to make out but it sounds a bit like the cry of crows.
Spivey indicates that...GM Bill Spivey (alias of Bill Dunn)2015-02-16T08:24:17ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=11#5232015-02-15T17:53:51Z2015-02-15T17:53:51Z<p>After a semi-comfortable trip in accommodations Wilson is used to (third), he is quite happy to be on land and into the bustle of London again.</p>
<p><b>"We don't know too much about what Jackson may have done here in London so we should start with trying to pin that down. Mahoney over at <i>The Scoop</i> may know something about his stay. I can't imagine Jackson would have stopped in London without at least visiting him,"</b> Wilson advises.</p>
<p>Reading over the tabloid, Wilson muses, <i>Could the Carlyle Expedition have stirred up trouble in Egypt that has spread to London? Three years doesn't seem quite right, but it's close... too close?</i></p>After a semi-comfortable trip in accommodations Wilson is used to (third), he is quite happy to be on land and into the bustle of London again.
"We don't know too much about what Jackson may have done here in London so we should start with trying to pin that down. Mahoney over at The Scoop may know something about his stay. I can't imagine Jackson would have stopped in London without at least visiting him," Wilson advises.
Reading over the tabloid, Wilson muses, Could the Carlyle Expedition...Guthrie Wilson (alias of Bill Dunn)2015-02-15T17:53:51ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=11#5142015-02-11T22:03:56Z2015-02-11T22:03:56Z<p>I had started Africa's Dark Sects, but I can switch to Selections De Livre D'Ivon since I know French.</p>
<p>Are there benefits to reading more than one of these? Such as raising a mythos skill to d6?</p>I had started Africa's Dark Sects, but I can switch to Selections De Livre D'Ivon since I know French.
Are there benefits to reading more than one of these? Such as raising a mythos skill to d6?Guthrie Wilson (alias of Bill Dunn)2015-02-11T22:03:56ZRe: Forums: Play-by-Post: The investigators venture forth...Guthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/gameplay&page=11#5062015-02-10T17:57:02Z2015-02-10T17:57:02Z<p><span class=messageboard-ooc>I speak several languages - took the "linguist" edge. French, Farsi, Arabic, German, Italian, Russian, Spanish, Turkish, Latin, Greek. I stocked up on stuff useful to a journalist covering WWI and its aftermath throughout Europe and into the former Ottoman Empire. Plus a couple of classics to reflect the education.</span></p>I speak several languages - took the "linguist" edge. French, Farsi, Arabic, German, Italian, Russian, Spanish, Turkish, Latin, Greek. I stocked up on stuff useful to a journalist covering WWI and its aftermath throughout Europe and into the former Ottoman Empire. Plus a couple of classics to reflect the education.Guthrie Wilson (alias of Bill Dunn)2015-02-10T17:57:02ZRe: Forums: Play-by-Post Discussion: Masks of Nyarlathotep DiscussionGuthrie Wilson (alias of Bill Dunn)https://paizo.com/campaigns/MasksOfNyarlathotep6b134/discussion&page=2#802015-02-10T15:57:42Z2015-02-10T15:57:42Z<p>We're at a decision point and decisions can be hard. Nobody wants to make the wrong one.</p>
<p>Where should we go? </p>
<p>We've got a very weak lead about Jack Brady in Hong Kong. That's probably not enough of a tease to follow yet. Not without more specific info.</p>
<p>We've got multiple leads to Kenya and at least 3 or so people we could talk to.</p>
<p>The Carlyle expedition did some digging in Egypt but we have few details on that.</p>
<p>We have a business card for Ed Gavigan of the Penhew Foundation. That may give us more info to use in Egypt like an itinerary, site location, contacts to speak with. Plus it may help us figure out why Aubrey Penhew took up with a rich boy dilettante like Roger Carlyle.</p>
<p>I'd say either Britain or Kenya. And of the two, Britain would seem a "safer" option (like maybe Harlem was safer?) for the time being.</p>We're at a decision point and decisions can be hard. Nobody wants to make the wrong one.
Where should we go?
We've got a very weak lead about Jack Brady in Hong Kong. That's probably not enough of a tease to follow yet. Not without more specific info.
We've got multiple leads to Kenya and at least 3 or so people we could talk to.
The Carlyle expedition did some digging in Egypt but we have few details on that.
We have a business card for Ed Gavigan of the Penhew Foundation. That may give...Guthrie Wilson (alias of Bill Dunn)2015-02-10T15:57:42ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Spivey (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=36#17522015-02-09T04:05:44Z2015-02-09T04:05:44Z<div class="messageboard-quotee">Jacen "Ash" Teleris wrote:</div><blockquote> <b>"How long has it been since their last hunting party? If we could catch them while they are out, we can reduce the numbers within without them knowing we are here..."</b> Ash says thoughtfully. </blockquote><p><b>"I think tomorrow may be a hunting day. They usually go out midday and stay out until dusk. Then they make noise until late into the night. Disgusting creatures,"</b> she says as he tiny nose wrinkles up.
<p><span class=messageboard-ooc>Since you came down to the town after a bit of travel, it's about mid to late afternoon now as you chat with Spivey.</span></p>Jacen "Ash" Teleris wrote:"How long has it been since their last hunting party? If we could catch them while they are out, we can reduce the numbers within without them knowing we are here..." Ash says thoughtfully.
"I think tomorrow may be a hunting day. They usually go out midday and stay out until dusk. Then they make noise until late into the night. Disgusting creatures," she says as he tiny nose wrinkles up. Since you came down to the town after a bit of travel, it's about mid to late...GM Bill Spivey (alias of Bill Dunn)2015-02-09T04:05:44ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Spivey (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=35#17472015-02-07T05:40:38Z2015-02-07T05:40:38Z<p><b>"Sadly, I know of no other entrance for those of you who are confined to walk rather than fly. Nor do I know for certain the bird men can see in the dark. They are active after dark. Every few days or so, a group of them leave the castle for a while, I think to hunt,"</b> Spivey says in apologetic tones.</p>"Sadly, I know of no other entrance for those of you who are confined to walk rather than fly. Nor do I know for certain the bird men can see in the dark. They are active after dark. Every few days or so, a group of them leave the castle for a while, I think to hunt," Spivey says in apologetic tones.GM Bill Spivey (alias of Bill Dunn)2015-02-07T05:40:38ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Spivey (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=35#17442015-01-28T15:38:43Z2015-01-28T15:38:43Z<p>Spivey laughs, <b>"Oh, the dragon is dead, alright. The reefclaws have been feeding on it. The body is right on the shore of the lagoon,"</b> she wrinkles her nose up in an expression of disgust. </p>
<p><b>"Getting into the castle without using the front door would be easy... if you could fly like me. But you cannot and I am not big enough to carry any of you."</b></p>
<p><span class=messageboard-ooc>I have posted links to maps of the ground floor and upper floors of the castle so you can get an idea how it is laid out. Unexplored interior areas are, of course, blocked out.</span></p>Spivey laughs, "Oh, the dragon is dead, alright. The reefclaws have been feeding on it. The body is right on the shore of the lagoon," she wrinkles her nose up in an expression of disgust.
"Getting into the castle without using the front door would be easy... if you could fly like me. But you cannot and I am not big enough to carry any of you."
I have posted links to maps of the ground floor and upper floors of the castle so you can get an idea how it is laid out. Unexplored interior areas...GM Bill Spivey (alias of Bill Dunn)2015-01-28T15:38:43ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Spivey (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=35#17382015-01-27T19:14:44Z2015-01-27T19:14:44Z<p><b>"Oh, yes! If you could rid of the creepy bird men then nicer people might come back. Those bird men are nothing but brutes. Black as crows, they are, covered in feathers but they don't have wings. They're as cruel as they are stupid. A couple of them seem to be on watch on the roof, but that just means they get to sleep in the sun. They're not very good at their jobs."</b></p>
<p>She flits in and about the group a bit more, Rawnie's butterfly gamboling behind her.</p>
<p><b>"As far as the rest of Brinewall, I've seen a few other creatures about. There are reefclaws in the lagoon now, so watch our for them. And the bird men may not fly but there are others at the castle who do. There are two other kinds of bird people - one also has black feathers but is smaller and skinnier than the disgusting bird men - and he wings. The other is a woman. I would guess she is a harpy, but I've never heard her sing and I thought harpies sang. At night, giant bats come out to fly too. So I usually do my best to stay safely hidden."</b></p>
<p><b>"One day, not long ago, there was some excitement because of new visitors. Humans came in a boat - it's sinking now but it wasn't when they got here - but they were attacked by the dragon that used to live in the lagoon. I thought all of them died while killing the dragon, but then I saw bird men dragging one into the castle that I think was still alive. She's probably dead now, though. I bet they ate her. Yuck!"</b> </p>
<p>She then focuses her attention on Piper for a moment. </p>
<p><b>"As for me? I'm not a faerie, I'm a lyrakien. I came from a different world. Your wizards call us azata. I once served a mistress who traveled to many different places, but she was eaten by a plant leaving me stranded and alone ever since. So I make myself useful here."</b></p>"Oh, yes! If you could rid of the creepy bird men then nicer people might come back. Those bird men are nothing but brutes. Black as crows, they are, covered in feathers but they don't have wings. They're as cruel as they are stupid. A couple of them seem to be on watch on the roof, but that just means they get to sleep in the sun. They're not very good at their jobs."
She flits in and about the group a bit more, Rawnie's butterfly gamboling behind her.
"As far as the rest of Brinewall,...GM Bill Spivey (alias of Bill Dunn)2015-01-27T19:14:44ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Spivey (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=35#17352015-01-25T17:29:45Z2015-01-25T17:29:45Z<p>The small creature looks at Piper's writing and says, <b>"My name is Spivey. I am the caretaker of this consecrated ground and servant of Desna. It is good to see people who revere her once more."</b></p>
<p>While her butterfly-like wings suggest she is fey, there is another otherworldly aura about her that makes it hard for Piper to figure out exactly what she is.</p>
<p>In response to Alara's compliment, she says, <b>"Thank you, I've tried to clean up more of the town and church, but that has been too dangerous. So I devote my efforts here. An island of peace."</b></p>
<p>With Masamune and Ash getting down to business, Spivey flits around the group, in near constant motion. <b>"You have a seer? Is that why you have come here? Nobody else ever does. But I am not surprised about terrible visions. There are terrible things about. Wicked, dirty bird men. Ugh, everything they do is foul. But they don't come here. They think the graveyard is haunted. Hee hee hee."</b> She giggles happily about that.</p>The small creature looks at Piper's writing and says, "My name is Spivey. I am the caretaker of this consecrated ground and servant of Desna. It is good to see people who revere her once more."
While her butterfly-like wings suggest she is fey, there is another otherworldly aura about her that makes it hard for Piper to figure out exactly what she is.
In response to Alara's compliment, she says, "Thank you, I've tried to clean up more of the town and church, but that has been too dangerous....GM Bill Spivey (alias of Bill Dunn)2015-01-25T17:29:45ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Spivey (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=35#17292015-01-24T19:34:09Z2015-01-24T19:34:09Z<p>As Rawnie and Alara approach the statue, they find Rawnie's butterfly virtually nose to nose with a small creature - a female humanoid no taller than about a foot - also with butterfly wings. The butterfly's antennae flit all around the creature's face as she laughs and says, in a voice with a musical lilt, <b>"And it pulled it's skin back?!? That's disgusting! Ha, ha. Then what did she do? Lightning? That's fantastic!"</b></p>
<p>The small creature looks up at that point, spying Rawnie and Alara, and says, <b>"Oh, hello. Welcome to my home."</b></p>As Rawnie and Alara approach the statue, they find Rawnie's butterfly virtually nose to nose with a small creature - a female humanoid no taller than about a foot - also with butterfly wings. The butterfly's antennae flit all around the creature's face as she laughs and says, in a voice with a musical lilt, "And it pulled it's skin back?!? That's disgusting! Ha, ha. Then what did she do? Lightning? That's fantastic!"
The small creature looks up at that point, spying Rawnie and Alara, and...GM Bill Spivey (alias of Bill Dunn)2015-01-24T19:34:09ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Shalelu (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=34#16752014-12-30T16:36:30Z2014-12-30T16:36:30Z<p><b>"I too will stay here to protect Ameiko. You can put your trust in me that she will be safe while you are away."</b></p>
<p>And, with a few parting goodbyes, the group is ready to head out. The old road heading into Brinewall is badly overgrown and, in some spots, washed out by rains. The wagons would definitely have trouble negotiating this route without a substantial amount of clearing and repair work being done ahead of progress.</p>
<p>The path leads onto the path (on the map graphic, linked at the top of the page) running between the town and the lighthouse.</p>
<p><span class=messageboard-ooc>Let me know about any other special preparations before setting out. Keep in mind that there are a few undistributed loot items on the treasure spreadsheet. The masterwork crossbow taken from the ogres can easily have been fixed by Koya with her make whole spell by now.</span></p>"I too will stay here to protect Ameiko. You can put your trust in me that she will be safe while you are away."
And, with a few parting goodbyes, the group is ready to head out. The old road heading into Brinewall is badly overgrown and, in some spots, washed out by rains. The wagons would definitely have trouble negotiating this route without a substantial amount of clearing and repair work being done ahead of progress.
The path leads onto the path (on the map graphic, linked at the top...GM Bill Shalelu (alias of Bill Dunn)2014-12-30T16:36:30ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Sandru (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=34#16722014-12-23T06:57:04Z2014-12-23T06:57:04Z<p>Sandru chimes in from the doorway to the wagon, <b>"Then I will set my men to fortifying the campsite. It will be up to the rest of you to explore the town seeking solutions for us here."</b></p>Sandru chimes in from the doorway to the wagon, "Then I will set my men to fortifying the campsite. It will be up to the rest of you to explore the town seeking solutions for us here."GM Bill Sandru (alias of Bill Dunn)2014-12-23T06:57:04ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Koya (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=34#16712014-12-23T06:45:59Z2014-12-23T06:45:59Z<p><span class=messageboard-ooc>Actually, Ameiko really <b>doesn't</b> know Minkaian. She never mastered more than Tien as far as far-flung languages go.</span></p>
<p><b>"She must have been more vulnerable than I realized. I think it likely she is dealing with a mental assault, maybe even possession if she's speaking in a tongue she doesn't know. Moreover, she seems to be the only one vulnerable to it. Perhaps it is a legacy of her grandfather's after all."</b></p>
<p>Koya takes out her Harrow deck and few cards while chanting some mystical phrases (casting <i>augury</i> spell). <b>"The Harrow suggests that we will encounter trouble if we take Ameiko into the ruined town to seek an answer to her condition. I think it best if I take care of her here."</b></p>Actually, Ameiko really doesn't know Minkaian. She never mastered more than Tien as far as far-flung languages go.
"She must have been more vulnerable than I realized. I think it likely she is dealing with a mental assault, maybe even possession if she's speaking in a tongue she doesn't know. Moreover, she seems to be the only one vulnerable to it. Perhaps it is a legacy of her grandfather's after all."
Koya takes out her Harrow deck and few cards while chanting some mystical phrases...GM Bill Koya (alias of Bill Dunn)2014-12-23T06:45:59ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Koya (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=34#16682014-12-19T05:57:48Z2014-12-19T05:57:48Z<p>Koya holds the door to her wagon open so that Ameiko can be laid in a more comfortable bed than a camping bedroll.
<br />
<b>"I did not expect her to be stricken like this, certainly not so soon. What was she doing when she fell?"</b></p>Koya holds the door to her wagon open so that Ameiko can be laid in a more comfortable bed than a camping bedroll.
"I did not expect her to be stricken like this, certainly not so soon. What was she doing when she fell?"GM Bill Koya (alias of Bill Dunn)2014-12-19T05:57:48ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=34#16672014-12-19T05:54:11Z2014-12-19T05:54:11Z<p>In a flash, Masamune has Ameiko back to the fortune teller wagon. Ash is able to discern that she has still not been hurt physically but she seems to have lapsed into a state of low consciousness, but perhaps not completely unconscious.</p>
<p>She mutters, in a voice that doesn't sound quite like her normal voice, <b>"キーはあなたが10利き1のグリップで嘘を求める。彼の恐怖 あなたの最大の同盟国である。"</b></p>
<p>[Spoiler omitted]</p>
<p>Masamune and Alara both immediately recognize the language she is speaking is Minkaian - native to the lands of Tian Xia - and not Tien. And although Ameiko knows Tien, neither Masamune nor Alara were under the impression she knew Minkaian...</p>In a flash, Masamune has Ameiko back to the fortune teller wagon. Ash is able to discern that she has still not been hurt physically but she seems to have lapsed into a state of low consciousness, but perhaps not completely unconscious.
She mutters, in a voice that doesn't sound quite like her normal voice, "キーはあなたが10利き1のグリップで嘘を求める。彼の恐怖 あなたの最大の同盟国である。"
[Spoiler omitted]
Masamune and Alara both immediately recognize the language she is speaking is Minkaian - native to the lands of Tian Xia...GM Bill Ameiko (alias of Bill Dunn)2014-12-19T05:54:11ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=34#16622014-12-18T20:18:51Z2014-12-18T20:18:51Z<p>Ameiko starts forward to join Masamune ahead at the ridge crest to also get an overview of the town. She gets no more than 5 yards before she suddenly stops, sways, and then pitches forward - collapsing on the turf.</p>Ameiko starts forward to join Masamune ahead at the ridge crest to also get an overview of the town. She gets no more than 5 yards before she suddenly stops, sways, and then pitches forward - collapsing on the turf.GM Bill Ameiko (alias of Bill Dunn)2014-12-18T20:18:51ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Sandru (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=34#16612014-12-18T20:13:00Z2014-12-18T20:13:00Z<p>Sandru drives the lead wagon as far forward as the terrain will allow, still about a mile or so short of the town, and seated on the ridgeline. His brow furrows in thought. <b>"I think this is the closest we can bring the wagons, friends. Men, set up the camp here. Those of us who are going to seek for answers in Brinewall will have to proceed on foot... or horse,"</b> he adds to account for Duty.</p>
<p>The drivers quickly bustle about to get set up, wagons in position, horse teams unhitched, and so on.</p>Sandru drives the lead wagon as far forward as the terrain will allow, still about a mile or so short of the town, and seated on the ridgeline. His brow furrows in thought. "I think this is the closest we can bring the wagons, friends. Men, set up the camp here. Those of us who are going to seek for answers in Brinewall will have to proceed on foot... or horse," he adds to account for Duty.
The drivers quickly bustle about to get set up, wagons in position, horse teams unhitched, and so on.GM Bill Sandru (alias of Bill Dunn)2014-12-18T20:13:00ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=34#16602014-12-18T20:09:01Z2014-12-18T20:09:01Z<div class="messageboard-quotee">GM Bill Koya wrote:</div><blockquote> <b>"In the meantime, Ameiko, I'm afraid we will have to wait and see what happens."</b> </blockquote><p>With a sigh, Ameiko nods at Koya's words. <b>"I hope you find an answer soon. I'm exhausted."</b> She then leaves the fortune teller wagon to make her way back up to the front of the caravan.GM Bill Koya wrote:"In the meantime, Ameiko, I'm afraid we will have to wait and see what happens."
With a sigh, Ameiko nods at Koya's words. "I hope you find an answer soon. I'm exhausted." She then leaves the fortune teller wagon to make her way back up to the front of the caravan.GM Bill Ameiko (alias of Bill Dunn)2014-12-18T20:09:01ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Shalelu (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=34#16582014-12-18T19:47:55Z2014-12-18T19:47:55Z<div class="messageboard-quotee">Piper Hemlock wrote:</div><blockquote> At Alara's question, Piper sighs and strokes his chin. After some moments of thought, he signs, <b>'I'm not sure. It's hard to say. Personally, I have faith that it won't be the case.'</b> He gives her a smile as he strokes her cheek, trying to calm her. </blockquote><p><b>"Whether we are taking her to a fate like her grandfather's or not, if I know Ameiko, she will want an answer to this mystery. And she won't rest well until she has it."</b>Piper Hemlock wrote:At Alara's question, Piper sighs and strokes his chin. After some moments of thought, he signs, 'I'm not sure. It's hard to say. Personally, I have faith that it won't be the case.' He gives her a smile as he strokes her cheek, trying to calm her.
"Whether we are taking her to a fate like her grandfather's or not, if I know Ameiko, she will want an answer to this mystery. And she won't rest well until she has it."GM Bill Shalelu (alias of Bill Dunn)2014-12-18T19:47:55ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Koya (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=34#16572014-12-18T19:45:51Z2014-12-18T19:45:51Z<p>Koya looks at Rawnie's cards with some concern. <b>"The Harrow shows us many things to worry us, none more than the Rakshasa and The Lost. I fear that Ameiko is already beset by some force. I will prepare some magicks tonight that may offer some relief. In the meantime, Ameiko, I'm afraid we will have to wait and see what happens."</b></p>Koya looks at Rawnie's cards with some concern. "The Harrow shows us many things to worry us, none more than the Rakshasa and The Lost. I fear that Ameiko is already beset by some force. I will prepare some magicks tonight that may offer some relief. In the meantime, Ameiko, I'm afraid we will have to wait and see what happens."GM Bill Koya (alias of Bill Dunn)2014-12-18T19:45:51ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Sandru (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=33#16492014-12-11T19:12:38Z2014-12-11T19:12:38Z<p>Meanwhile, Sandru drives the lead wagon along the track until it comes to a ridge line overlooking a river that he identifies as the Steam River. A bridge crosses once the track heads down the ridge slope, but here stands an old rock marker indicating a side track running along the top of the ridge as the road to Brinewall. The road appears to be long disused and has fallen into some disrepair and overgrowth, slowing the caravan's progress.</p>
<p><b>"We are nearly there, friends. Come out of the wagons if you want to see the town as we approach."</b></p>Meanwhile, Sandru drives the lead wagon along the track until it comes to a ridge line overlooking a river that he identifies as the Steam River. A bridge crosses once the track heads down the ridge slope, but here stands an old rock marker indicating a side track running along the top of the ridge as the road to Brinewall. The road appears to be long disused and has fallen into some disrepair and overgrowth, slowing the caravan's progress.
"We are nearly there, friends. Come out of the...GM Bill Sandru (alias of Bill Dunn)2014-12-11T19:12:38ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=33#16482014-12-11T19:06:41Z2014-12-11T19:06:41Z<div class="messageboard-quotee">Jacen "Ash" Teleris wrote:</div><blockquote><br />
<br />
<b>"Meiko...I don't want to know, nor do I care what is causing you distress...unless you wish to tell me,"</b> he takes a moment to pause, looking away. <b>"What I do care is your body is showing signs of stress...as if you are sick. If you would allow me...I would like to just watch over your health. I will speak with no one of what is going on and I will try and keep you healthy."</b>
<br />
</blockquote><p><b>"I don't know, Ash. I'm not sleeping well. The dreams are so vivid and unsettling at the time, but they're gone in the morning and I can't remember what they were. I'm not used to that. I'm a storyteller. I <i>remember</i> stories. I used to remember dreams. But not these. It's like they're someone else's dreams, if that makes any sense. I just don't know."</b>Jacen "Ash" Teleris wrote:"Meiko...I don't want to know, nor do I care what is causing you distress...unless you wish to tell me," he takes a moment to pause, looking away. "What I do care is your body is showing signs of stress...as if you are sick. If you would allow me...I would like to just watch over your health. I will speak with no one of what is going on and I will try and keep you healthy."
"I don't know, Ash. I'm not sleeping well. The dreams are so vivid and unsettling at the...GM Bill Ameiko (alias of Bill Dunn)2014-12-11T19:06:41ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Shalelu (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=33#16472014-12-11T19:03:00Z2014-12-11T19:03:00Z<div class="messageboard-quotee">Alara Dawnchaser wrote:</div><blockquote><br />
<br />
<b>"There's something else that's bugging me about Ameiko—sometimes, while she's sleeping, she says something about her grandfather. About how he 'waits in the dark, but doesn't know what he was'."</b> The ninja shifts uncomfortably.
<br />
</blockquote><p><b>"Her grandfather? The one who wrote the letter and never returned from Brinewall?!?"</b> she looks back at the town and castle. <b>"That <i>is</i> ominous. I'm not seeing any activity from here but that doesn't mean we won't find a host of problems down there. We're so close, but not close enough yet."</b>Alara Dawnchaser wrote:"There's something else that's bugging me about Ameiko--sometimes, while she's sleeping, she says something about her grandfather. About how he 'waits in the dark, but doesn't know what he was'." The ninja shifts uncomfortably.
"Her grandfather? The one who wrote the letter and never returned from Brinewall?!?" she looks back at the town and castle. "That is ominous. I'm not seeing any activity from here but that doesn't mean we won't find a host of problems down...GM Bill Shalelu (alias of Bill Dunn)2014-12-11T19:03:00ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Koya (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=33#16442014-12-10T08:25:00Z2014-12-10T08:25:00Z<div class="messageboard-quotee">Rawnie, Harrower Extraordinaire wrote:</div><blockquote> <b>"Mother Koya, is there anything I can do to assist?"</b> </blockquote><p><b>"Perhaps you should consult the Harrow, daughter. Ameiko's body seems too well to be this sick. There may be other influences bound up in her destiny at work, if truly there is some family secret hidden here."</b>Rawnie, Harrower Extraordinaire wrote:"Mother Koya, is there anything I can do to assist?"
"Perhaps you should consult the Harrow, daughter. Ameiko's body seems too well to be this sick. There may be other influences bound up in her destiny at work, if truly there is some family secret hidden here."GM Bill Koya (alias of Bill Dunn)2014-12-10T08:25:00ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Shalelu (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=33#16432014-12-10T08:14:01Z2014-12-10T08:14:01Z<div class="messageboard-quotee">Alara Dawnchaser wrote:</div><blockquote><br />
<br />
<b>"Um... Shalelu? Got a minute?"</b> She asks, folding her arms behind her back. <b>"I... I'm worried about Ameiko. She's been talking in her sleep about weird stuff..."</b> </blockquote><p>Alara finds Shalelu a couple of miles ahead on a bluff overlooking the ruined town of Brinewall. The area seems peaceful, but Shalelu surveys the scene carefully. She turns to Alara, and concern is evident on her face as well.
<p><b>"I heard some of her mutterings too. Something about one treasure behind two seals in a third vault. It sounds almost like she's counting but she never gets to four."</b> Shalelu shrugs.
<br />
<b>"I always considered Ameiko to be pretty tough - she got through some rough scrapes back in her adventuring days. But maybe she's been out of action too long and her nerves are starting to fray like an old tapestry. I can try to keep an extra eye on her, if you think she needs it."</b></p>Alara Dawnchaser wrote:"Um... Shalelu? Got a minute?" She asks, folding her arms behind her back. "I... I'm worried about Ameiko. She's been talking in her sleep about weird stuff..."
Alara finds Shalelu a couple of miles ahead on a bluff overlooking the ruined town of Brinewall. The area seems peaceful, but Shalelu surveys the scene carefully. She turns to Alara, and concern is evident on her face as well. "I heard some of her mutterings too. Something about one treasure behind two seals in...GM Bill Shalelu (alias of Bill Dunn)2014-12-10T08:14:01ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Sandru (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=33#16342014-12-03T23:20:56Z2014-12-03T23:20:56Z<p>Sandru, driving the lead wagon and having witnessed the initial exchange, chuckles to diffuse the tension. <b>"Masamune, I am glad we are brothers for you would make for a very stern parent. Still, I hope Ameiko is alright. We are almost to Brinewall. Just ahead is Steam River and it should only be a mile or two along the banks to the town and castle."</b></p>Sandru, driving the lead wagon and having witnessed the initial exchange, chuckles to diffuse the tension. "Masamune, I am glad we are brothers for you would make for a very stern parent. Still, I hope Ameiko is alright. We are almost to Brinewall. Just ahead is Steam River and it should only be a mile or two along the banks to the town and castle."GM Bill Sandru (alias of Bill Dunn)2014-12-03T23:20:56ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=33#16322014-12-03T23:11:03Z2014-12-03T23:11:03Z<p>Stung by his tone, Ameiko glares at Masamune. <b>"FINE!"</b> she says, turning away to climb down from the wagon. <b>"I'll go see Koya! Thanks, Piper, Alara,"</b> she adds in a softer tone as she hops down from the moving wagon to move back to the fortune teller wagon. She sways a bit on landing, but then stalks off.</p>
<p>A moment later, she climbs on to the step at the rear of the fortune teller wagon and knocks. With Koya's assent, she enters and says. <b>"Koya, I think I may have caught something that isn't agreeing with me. I don't feel well."</b></p>
<p>Koya moves into action with a surprising vigor, but then she has had many years of taking care of people for experience. <b>"Take a seat, child. We will soon put you right,"</b> Koya says in maternal tones (something both Ash and Rawnie are quite familiar with).</p>
<p><span class=messageboard-ooc>Ash and Rawnie are on hand to witness this exchange</span>
<br />
<span class="messageboard-dice"><b>Heal check for Ash:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (9) + 11 = 20</span>
<br />
[Spoiler omitted]</p>Stung by his tone, Ameiko glares at Masamune. "FINE!" she says, turning away to climb down from the wagon. "I'll go see Koya! Thanks, Piper, Alara," she adds in a softer tone as she hops down from the moving wagon to move back to the fortune teller wagon. She sways a bit on landing, but then stalks off.
A moment later, she climbs on to the step at the rear of the fortune teller wagon and knocks. With Koya's assent, she enters and says. "Koya, I think I may have caught something that isn't...GM Bill Ameiko (alias of Bill Dunn)2014-12-03T23:11:03ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=33#16282014-12-01T17:21:06Z2014-12-01T17:21:06Z<p><span class=messageboard-ooc>In response to Masamune, Alara, and Piper.</span></p>
<p><span class="messageboard-dice"><b>Bluff:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (2) + 12 = 14</span>
<br />
<span class="messageboard-dice"><b>Sense Motive Masamune:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (16) + 6 = 22</span>
<br />
<span class="messageboard-dice"><b>Sense Motive Alara:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (13) + 3 = 16</span>
<br />
<span class="messageboard-dice"><b>Sense Motive Piper:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (15) + 7 = 22</span></p>
<p>Ameiko responds, making light of it, <b>"Oh, pfft, I'm fine, guys. It's just the anticipation of getting closer to answers to the mysteries you dug up about my family. Really."</b></p>
<p><span class=messageboard-ooc>But, for all of you, it seems that she's really not doing that well. She's just trying her best to hide it.</span></p>In response to Masamune, Alara, and Piper.
[dice=Bluff]1d20+12[/dice]
[dice=Sense Motive Masamune]1d20+6[/dice]
[dice=Sense Motive Alara]1d20+3[/dice]
[dice=Sense Motive Piper]1d20+7[/dice]
Ameiko responds, making light of it, "Oh, pfft, I'm fine, guys. It's just the anticipation of getting closer to answers to the mysteries you dug up about my family. Really."
But, for all of you, it seems that she's really not doing that well. She's just trying her best to hide it.GM Bill Ameiko (alias of Bill Dunn)2014-12-01T17:21:06ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Koya (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=33#16272014-12-01T17:15:22Z2014-12-01T17:15:22Z<div class="messageboard-quotee">Rawnie, Harrower Extraordinaire wrote:</div><blockquote><br />
<br />
<b>"Hopefully the rumors of Brinewall being haunted are just that, rumors."</b> Rawnie cannot help but mutter as the caravan inches closer to it's destination, though as she does she turns to Koya, <b>"Mother Koya, perhaps we should attempt to please the spirits before we get much further, do you have any rituals which could help with that?"</b> </blockquote><p><b>"I wish it were that simple, my child. That would save many brave people from the dangers of putting the unquiet dead to rest. There is little we can do from a distance, nor is there a single solution to every peril we might encounter. Some unquiet dead - the hungry dead or shambling dead, for example - can only be destroyed on site through mortal combat. Others, like the ghosts of people who died with unfinished tasks or from great trauma, can only be put to rest through specific means either by finishing what they have left unfinished or by resolving their troubles."</b>Rawnie, Harrower Extraordinaire wrote:"Hopefully the rumors of Brinewall being haunted are just that, rumors." Rawnie cannot help but mutter as the caravan inches closer to it's destination, though as she does she turns to Koya, "Mother Koya, perhaps we should attempt to please the spirits before we get much further, do you have any rituals which could help with that?"
"I wish it were that simple, my child. That would save many brave people from the dangers of putting the unquiet dead to...GM Bill Koya (alias of Bill Dunn)2014-12-01T17:15:22ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Sandru (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=33#16192014-11-21T19:57:51Z2014-11-21T19:57:51Z<p>His first attempt at a krenshar-killing blow is a failure, but Masamune's horse is swift and the krenshar is unable to get away and keep away for long. A moment or two is all it takes to put it down for good.</p>
<p><span class=messageboard-ooc>Hope you don't mind the fight-ending narration. That krenshar's demise is pretty much a foregone conclusion at this point...</span></p>
<p>Having now witnessed the group's effectiveness in a fight directly, Sandru is satisfied with the caravan's security. <b>"Ha, HA! Well done! Well done, my friends. Dangerous creatures will rue the day they attack this caravan and its stalwart defenders."</b></p>
<p>He takes the effort, and one of the horse teams, to drag the carcasses a modest distance away so as not to attract too many more predators to the camp.</p>His first attempt at a krenshar-killing blow is a failure, but Masamune's horse is swift and the krenshar is unable to get away and keep away for long. A moment or two is all it takes to put it down for good.
Hope you don't mind the fight-ending narration. That krenshar's demise is pretty much a foregone conclusion at this point...
Having now witnessed the group's effectiveness in a fight directly, Sandru is satisfied with the caravan's security. "Ha, HA! Well done! Well done, my friends....GM Bill Sandru (alias of Bill Dunn)2014-11-21T19:57:51ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Shalelu (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=33#16172014-11-19T18:52:29Z2014-11-19T18:52:29Z<p>To avoid the krenshar's claws, Shalelu steps back next to Rawnie and fires her bow at the wounded predator.
<br />
<span class="messageboard-dice"><b>Shalelu bow #1:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (16) + 12 = 28</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 2 ⇒ (7) + 2 = 9</span></p>
<p>The krenshar finally drops, pierced with one more arrow.</p>
<p><span class=messageboard-ooc>The final krenshar has already taken his action - that leaves everyone else. Including Ash who was eligible to go before the krenshar started to flee).</span></p>To avoid the krenshar's claws, Shalelu steps back next to Rawnie and fires her bow at the wounded predator.
[dice=Shalelu bow #1]1d20+12[/dice]
[dice=Damage]1d8+2[/dice]
The krenshar finally drops, pierced with one more arrow.
The final krenshar has already taken his action - that leaves everyone else. Including Ash who was eligible to go before the krenshar started to flee).GM Bill Shalelu (alias of Bill Dunn)2014-11-19T18:52:29ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=33#16132014-11-17T20:36:39Z2014-11-17T20:36:39Z<p>Ameiko hops down from the covered wagon, rapier drawn. She aims a thrust at the surrounded krenshar.
<br />
<span class="messageboard-dice"><b>Rapier:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (16) + 8 = 24</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 2 + 1d6 ⇒ (5) + 2 + (5) = 12</span></p>
<p>Her strike penetrates deep into the creature's hide and it collapses.
<br />
<b>"Nice choice of songs again, sandman,"</b> she says as she winks at Piper.</p>Ameiko hops down from the covered wagon, rapier drawn. She aims a thrust at the surrounded krenshar.
[dice=Rapier]1d20+8[/dice]
[dice=Damage]1d6+2+1d6[/dice]
Her strike penetrates deep into the creature's hide and it collapses.
"Nice choice of songs again, sandman," she says as she winks at Piper.GM Bill Ameiko (alias of Bill Dunn)2014-11-17T20:36:39ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Koya (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=33#16122014-11-17T20:28:08Z2014-11-17T20:28:08Z<p>Koya reaches out to touch Shalelu lightly on the back. Calling on the power of Desna in her role as protector of travelers, Koya mends Shalelu's wound.</p>
<p><span class="messageboard-dice"><b>Cure Light Wounds:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (5) + 4 = 9</span></p>Koya reaches out to touch Shalelu lightly on the back. Calling on the power of Desna in her role as protector of travelers, Koya mends Shalelu's wound.
[dice=Cure Light Wounds]1d8+4[/dice]GM Bill Koya (alias of Bill Dunn)2014-11-17T20:28:08ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Sandru (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=33#16082014-11-12T15:46:59Z2014-11-12T15:46:59Z<p>Sandru jumps down from the covered wagon, scimitar in hand, and barks orders to his drivers as he heads to help out Shalelu and Rawnie.</p>
<p><b>"Bevelek, Vankor! Get behind those ones threatening our Harrowers and hem them in! Eugeni, protect Piper while he's playing!</b></p>
<p>His men are quick to respond, taking up their weapons and jumping down from their wagons to start moving into position. Eugeni, being closest to action, gets into threatening distance from a krenshar (but has used his last action in doing so).</p>Sandru jumps down from the covered wagon, scimitar in hand, and barks orders to his drivers as he heads to help out Shalelu and Rawnie.
"Bevelek, Vankor! Get behind those ones threatening our Harrowers and hem them in! Eugeni, protect Piper while he's playing!
His men are quick to respond, taking up their weapons and jumping down from their wagons to start moving into position. Eugeni, being closest to action, gets into threatening distance from a krenshar (but has used his last action in...GM Bill Sandru (alias of Bill Dunn)2014-11-12T15:46:59ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Shalelu (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=33#16022014-11-11T20:38:42Z2014-11-11T20:38:42Z<p>The krenshar struck by the frost ray growls a Rawnie - almost more offended for being targeted than being hit. </p>
<p>Shalelu does try to take advantage of the situation by taking a point-blank shot at the krenshar. It lashes out as she draws a bead on him.
<br />
<span class="messageboard-dice"><b>Krenshar AoO:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (20) + 2 = 22</span> <span class=messageboard-ooc><b>crit threat</b></span>
<br />
<span class="messageboard-dice"><b>Confirm:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (5) + 2 = 7</span> <span class=messageboard-ooc><b>fail</b></span>
<br />
<span class="messageboard-dice"><b>Bite damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span></p>
<p>Shalelu grits through the pain and responds by putting a pair of arrows into the creature's hide. It screeches in pain and is very badly hurt.
<br />
<span class="messageboard-dice"><b>Shalelu's bow:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (5) + 12 = 17</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 2 ⇒ (2) + 2 = 4</span>
<br />
<span class="messageboard-dice"><b>Shalelu's bow #2:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (15) + 7 = 22</span>
<br />
<span class="messageboard-dice"><b>Damage #2:</b></span> <span class="messageboard-dice">1d8 + 2 ⇒ (3) + 2 = 5</span></p>
<p><b>Combat status</b>
<br />
Characters hurt:
<br />
<ul><li>Shalelu -6 hp</ul>
<br />
Characters intimidated/shaken: <b>none</b></p>
<p>Krenshars hurt:
<br />
<ul><li>#1 closest to Koya -8 hp
<br />
<li>#2 closest to Shalelu -10 hp
<br />
<li>#3 closest to Ash -4 hp
<br />
<li>#4 closest to Sandru -0 hp.</ul></p>The krenshar struck by the frost ray growls a Rawnie - almost more offended for being targeted than being hit.
Shalelu does try to take advantage of the situation by taking a point-blank shot at the krenshar. It lashes out as she draws a bead on him.
[dice=Krenshar AoO]1d20+2[/dice] crit threat
[dice=Confirm]1d20+2[/dice] fail
[dice=Bite damage]1d6[/dice]
Shalelu grits through the pain and responds by putting a pair of arrows into the creature's hide. It screeches in pain and is very badly...GM Bill Shalelu (alias of Bill Dunn)2014-11-11T20:38:42ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Koya (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=32#16002014-11-11T06:54:34Z2014-11-11T06:54:34Z<p>On seeing the situation, Koya takes out her butterfly-shaped symbol of Desna and casts a sanctuary spell upon herself. Then she takes out a few bundles of bandages, ready to play the role of combat support and healer.</p>
<p>Meanwhile - Masamune stalwartly resists the fright-inducing yowl of the krenshar. That creature winces under fire from the samurai's bow, though he seems to have received only a minor wound.</p>
<p><span class=messageboard-ooc>I think we're waiting on Rawnie, then it's back to the top of the round with Ash, Piper, and Shalelu.</span></p>On seeing the situation, Koya takes out her butterfly-shaped symbol of Desna and casts a sanctuary spell upon herself. Then she takes out a few bundles of bandages, ready to play the role of combat support and healer.
Meanwhile - Masamune stalwartly resists the fright-inducing yowl of the krenshar. That creature winces under fire from the samurai's bow, though he seems to have received only a minor wound.
I think we're waiting on Rawnie, then it's back to the top of the round with Ash,...GM Bill Koya (alias of Bill Dunn)2014-11-11T06:54:34ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Shalelu (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=32#15942014-11-06T18:55:09Z2014-11-06T18:55:09Z<p>Shalelu fires one more shot from the front of the fortune teller wagon before moving, behind cover, to the wagon's rear.</p>
<p><span class="messageboard-dice"><b>Shalelu's bow:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (2) + 11 = 13</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (5) + 1 = 6</span></p>
<p>She shakes her head, indicating that she must have missed with her shot and the frustration shows on her face. She calls out <b>"Here they come! I mark four of them. Some kind of panther."</b></p>Shalelu fires one more shot from the front of the fortune teller wagon before moving, behind cover, to the wagon's rear.
[dice=Shalelu's bow]1d20+11[/dice]
[dice=Damage]1d8+1[/dice]
She shakes her head, indicating that she must have missed with her shot and the frustration shows on her face. She calls out "Here they come! I mark four of them. Some kind of panther."GM Bill Shalelu (alias of Bill Dunn)2014-11-06T18:55:09ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Shalelu (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=32#15822014-11-04T07:19:24Z2014-11-04T07:19:24Z<p>The caravan makes a practice of camping a bit away from the river at nights to afford wildlife a buffer space between the camp and the water. But nightly visitors near the camp are reasonably common, their eyes reflecting the light of the campfire. So far, none have significantly violated the security of the camp, though a small knot of aurochs did press very close on their way to the lush riverside.</p>
<p>Late one night, Shalelu and Ash are on watch. Shalelu often sits to herself at the best vantage point she can find, a small rise near the wagons in this case. Still and silent, she alertly monitors the surroundings without being easy to spot. She always makes sure Ash knows where she is so she can signal him as necessary - either with a motion or a bird call.</p>
<p><span class="messageboard-dice"><b>Shalelu Perception:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (14) + 12 = 26</span>
<br />
<span class="messageboard-dice"><b>Ash Perception:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (17) + 1 = 18</span></p>
<p>Ash spies Shalelu's signal, though he does not perceive what it is that caught her attention yet. A wave indicates that there is something off to the camp's west. Ash also notices that she nocks an arrow to her bowstring, indicating something of Shalelu's wariness.</p>
<p><span class=messageboard-ooc>Everyone else, at this point, is expected to be asleep. I've got Rawnie and Koya in the fortune teller's wagon. I put Sandru, Ameiko, Piper, and Alara in the covered wagon where there is good room and shelter. Masamune, I figured, might want to sleep closer to Duty, though I have no problems with him being elsewhere as desired. The drivers usually bed down on the cargo wagons where they have some room to stretch out.</span></p>
<p><span class=messageboard-ooc>Link is above and repeated here: <a href="https://docs.google.com/drawings/d/1sTAQ7zCJ-qmq57pSO_HVJoykKZXIOPYqjDJq5RB0SQM/edit?usp=sharing" target="_blank" rel="nofollow">Camp Encounter</a>. It should be editable.</span></p>The caravan makes a practice of camping a bit away from the river at nights to afford wildlife a buffer space between the camp and the water. But nightly visitors near the camp are reasonably common, their eyes reflecting the light of the campfire. So far, none have significantly violated the security of the camp, though a small knot of aurochs did press very close on their way to the lush riverside.
Late one night, Shalelu and Ash are on watch. Shalelu often sits to herself at the best...GM Bill Shalelu (alias of Bill Dunn)2014-11-04T07:19:24ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=32#15702014-10-29T20:05:52Z2014-10-29T20:05:52Z<p>Ameiko signs and does her best to keep her tones conciliatory. <b>"Don't beat yourself up, Rawnie. Piper and I are musicians. Our magic does really well against weak-willed thugs. Your magic is different, and if I don't miss my guess, will probably end up more powerful than both of ours put together. Give it time. It will come."</b></p>Ameiko signs and does her best to keep her tones conciliatory. "Don't beat yourself up, Rawnie. Piper and I are musicians. Our magic does really well against weak-willed thugs. Your magic is different, and if I don't miss my guess, will probably end up more powerful than both of ours put together. Give it time. It will come."GM Bill Ameiko (alias of Bill Dunn)2014-10-29T20:05:52ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=32#15632014-10-27T16:37:50Z2014-10-27T16:37:50Z<p>Ameiko winces at the methodical slaying of the ogres. <b>"I had nearly forgotten exactly how bloody the adventuring business could be. I'm glad that this part of the job usually does not make it into the stories told around the hearth."</b></p>
<p>She walks over and puts her hand on Piper's shoulder. <b>"That was some good casting today, Piper. If you keep using that song so well, we'll have to nickname you "the Sandman".</b></p>Ameiko winces at the methodical slaying of the ogres. "I had nearly forgotten exactly how bloody the adventuring business could be. I'm glad that this part of the job usually does not make it into the stories told around the hearth."
She walks over and puts her hand on Piper's shoulder. "That was some good casting today, Piper. If you keep using that song so well, we'll have to nickname you "the Sandman".GM Bill Ameiko (alias of Bill Dunn)2014-10-27T16:37:50ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Shalelu (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=32#15622014-10-27T16:30:05Z2014-10-27T16:30:05Z<p>Shalelu takes a moment to coordinate the coups de grace with Masamune. She picks up her bow again and drills an arrow into the sleeping ogre.
<br />
<span class="messageboard-dice"><b>Bow Crit:</b></span> <span class="messageboard-dice">3d8 + 3 ⇒ (7, 8, 4) + 3 = 22</span></p>
<p>Ogre Saves:
<br />
<span class="messageboard-dice"><b>Masamune's:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (10) + 6 = 16</span>
<br />
<span class="messageboard-dice"><b>Shalelu's:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (16) + 6 = 22</span>
<br />
The ogres promptly expire.</p>
<p>Shalelu then joins Ash and Piper checking over Alara, kneeling next to her and looking over the bruises starting to blosssom.
<br />
<b>"You did fine. You may not have killed him outright, but I think you hurt that ogre more than any of the rest of us did. It takes a great deal of bravery to tangle with a giant up close. We just have to work on your dodge,"</b> she adds with a small laugh that seems to release a surprising amount of emotional tension.</p>Shalelu takes a moment to coordinate the coups de grace with Masamune. She picks up her bow again and drills an arrow into the sleeping ogre.
[dice=Bow Crit]3d8+3[/dice]
Ogre Saves:
[dice=Masamune's]1d20+6[/dice]
[dice=Shalelu's]1d20+6[/dice]
The ogres promptly expire.
Shalelu then joins Ash and Piper checking over Alara, kneeling next to her and looking over the bruises starting to blosssom.
"You did fine. You may not have killed him outright, but I think you hurt that ogre more than any...GM Bill Shalelu (alias of Bill Dunn)2014-10-27T16:30:05ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Shalelu (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=31#15492014-10-22T15:09:25Z2014-10-22T15:09:25Z<p><span class=messageboard-ooc>Hey, Masamune, was that a formal challenge (as in class power) you wanted to invoke at the start of the encounter? If so, allies gain +1 to hit (melee only) the challenged ogre as long as you also threaten it. Want to clarify so everyone knows it may be available. And it's a circumstance bonus so it stacks with Piper's inspire courage.</span></p>
<p>As Masamune charges back at the ogre, its superior reach allows it to try to intercept the samurai before he gets in close with his blade.
<br />
<span class="messageboard-dice"><b>Ogre club:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (19) + 7 = 26</span>
<br />
<span class="messageboard-dice"><b>Greatclub damage:</b></span> <span class="messageboard-dice">2d8 + 7 ⇒ (2, 3) + 7 = 12</span> <b>12</b> points of damage to Masamune</p>
<p>The ogre roars in satisfaction as the club strikes home. Perhaps it is because of the blow, but Masamune's own answer fails to achieve a telling blow. </p>
<p>Not so for the wily ninja opposite who manages to land two blows, one particularly hard into the ogre's kidney. The ogre is now badly hurt.
<br />
<span class=messageboard-ooc>I think flanking can be achieved with an angled charge from Masamune and a 5' shift from Alara. Sneak attack applies to both and the crit is confirmed.</span></p>
<p>Rawnie's crossbow bolt appears to get fouled in the hides the ogre is wearing and doesn't seem to bother the creature (if he even noticed it).</p>
<p>And then things get confusing. The rear-most ogre, directed to stop the ogre in front of it rushes forward, bypassing the sleeping ogre (who doesn't need to be stopped). Meanwhile, the lead ogre screams his protest at Alara's paired strikes and wheels to slam at her.
<br />
<span class="messageboard-dice"><b>Ogre club:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (9) + 7 = 16</span>
<br />
<span class="messageboard-dice"><b>Greatclub damage:</b></span> <span class="messageboard-dice">2d8 + 7 ⇒ (2, 8) + 7 = 17</span> <b>17</b> points of damage to Alara</p>
<p>Alara nearly avoids the savage attack, but the blow is so brutal that it sends he swooning into unconsciousness. That does, however, ignite Ash into motion with his healing power.
<br />
<span class="messageboard-dice"><b>Cure Light Wounds[/dice:</b></span> <span class="messageboard-dice">1d8 + 2 ⇒ (2) + 2 = 4</span> <b>4</b> points restored to Alara
<br />
Alara is stable and her eyes flutter back open, but at 0 hit points (by my calculation), she is still staggered. </p>
<p>The ogre takes little note of Ash's rush into danger to help a friend because the rear ogre is suddenly trying to grapple him, albeit not successfully.
<br />
<span class="messageboard-dice"><b>Ogre grapple ogre:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (4) + 9 = 13</span></p>
<p>Shalelu cries out in alarm as Alara crumples under the ogre assault. <b>"Alara, NO! Ash, get her out of here!"</b> she shouts as she steps forward, drawing her short sword to strike at the ogre.
<br />
<span class="messageboard-dice"><b>Short sword attack 1:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (13) + 8 = 21</span>
<br />
<span class="messageboard-dice"><b>Short sword damage:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (5) + 2 = 7</span>
<br />
<span class="messageboard-dice"><b>Short sword attack 2:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (2) + 3 = 5</span></p>
<p>Her first blow staggers the ogre but she is unable to successfully stab the ogre a second time.</p>
<p><span class=messageboard-ooc>And that makes it the party's turn again.
<br />
Ogre 1: 30 hp damage, staggered
<br />
Ogre2: 0 hp damage, sleeping
<br />
Ogre 3: 0 hp damage, charmed</span></p>Hey, Masamune, was that a formal challenge (as in class power) you wanted to invoke at the start of the encounter? If so, allies gain +1 to hit (melee only) the challenged ogre as long as you also threaten it. Want to clarify so everyone knows it may be available. And it's a circumstance bonus so it stacks with Piper's inspire courage.
As Masamune charges back at the ogre, its superior reach allows it to try to intercept the samurai before he gets in close with his blade.
[dice=Ogre...GM Bill Shalelu (alias of Bill Dunn)2014-10-22T15:09:25ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=31#15432014-10-16T08:08:45Z2014-10-16T08:08:45Z<p>Ameiko pops up out of her hiding spot and calls out to her charmed ogre, <b>"Stop that ogre in front of you! Don't let him get away!"</b> The ogre looks at the adventuring innkeeper with a puzzled look for a moment, but then his head turns back with a determined focus directed at the middle ogre...</p>Ameiko pops up out of her hiding spot and calls out to her charmed ogre, "Stop that ogre in front of you! Don't let him get away!" The ogre looks at the adventuring innkeeper with a puzzled look for a moment, but then his head turns back with a determined focus directed at the middle ogre...GM Bill Ameiko (alias of Bill Dunn)2014-10-16T08:08:45ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=31#15362014-10-14T08:06:13Z2014-10-14T08:06:13Z<p>Ameiko prepares to cast a charm person but, since the ogres are hard to directly spot from her vantage point, waits until the ogres come around the bend and into better view when she will target whichever one is trailing the others.</p>Ameiko prepares to cast a charm person but, since the ogres are hard to directly spot from her vantage point, waits until the ogres come around the bend and into better view when she will target whichever one is trailing the others.GM Bill Ameiko (alias of Bill Dunn)2014-10-14T08:06:13ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Shalelu (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=31#15222014-10-07T06:30:39Z2014-10-07T06:30:39Z<p>As you approach the part of the road where the ogres have set up their lunch, Shalelu comes out of the foliage. <b>"The ogres are not being subtle and they are not alert to movement on the road, either. I suspect they will stay put a while longer,"</b> she reports.</p>
<p><span class=messageboard-ooc>The latest combat map has been set up with the link at the top of the page. It should be shared correctly so everyone can move their tokens about on it. Let me know if it seems to have any trouble and I'll do what I can to fix it.
<br />
You've got some time for final preparations and strategizing </span></p>As you approach the part of the road where the ogres have set up their lunch, Shalelu comes out of the foliage. "The ogres are not being subtle and they are not alert to movement on the road, either. I suspect they will stay put a while longer," she reports.
The latest combat map has been set up with the link at the top of the page. It should be shared correctly so everyone can move their tokens about on it. Let me know if it seems to have any trouble and I'll do what I can to fix it.
You've...GM Bill Shalelu (alias of Bill Dunn)2014-10-07T06:30:39ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=31#15162014-10-05T01:26:41Z2014-10-05T01:26:41Z<p>Ameiko draws her rapier. It glints brightly silver in the sun as she briefly regards it as if steeling her resolve. </p>
<p><b>"I am ready, Masamune. Lead us back to Shalelu and the ogres."</b></p>Ameiko draws her rapier. It glints brightly silver in the sun as she briefly regards it as if steeling her resolve.
"I am ready, Masamune. Lead us back to Shalelu and the ogres."GM Bill Ameiko (alias of Bill Dunn)2014-10-05T01:26:41ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Koya (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=31#15152014-10-05T01:16:56Z2014-10-05T01:16:56Z<p>Koya pulls both Ash and Rawnie aside.
<br />
<b>"I will stay with the caravan for now with Sandru. The two of you will serve in my place - Ash as a healer, Rawnie as a Harrower. Desna bless both of you and keep you from harm,"</b> she says as she kisses each on the forehead.</p>Koya pulls both Ash and Rawnie aside.
"I will stay with the caravan for now with Sandru. The two of you will serve in my place - Ash as a healer, Rawnie as a Harrower. Desna bless both of you and keep you from harm," she says as she kisses each on the forehead.GM Bill Koya (alias of Bill Dunn)2014-10-05T01:16:56ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Sandru (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=31#15142014-10-05T01:13:56Z2014-10-05T01:13:56Z<p><b>"I fear that a confrontation with the ogres is necessary. If they discover us, they will undoubtedly come to plunder the caravan over our dead, and possibly devoured, bodies. It would be better for us to initiate any fight with them on our own terms."</b></p>
<p><b>"I do not want to risk the caravan's horses to the ogres if at all possible, so the wagons must stay back and away. I will keep them back until the way ahead is clear. I will leave it to the rest of you, my friends and family, to secure the road for us."</b></p>"I fear that a confrontation with the ogres is necessary. If they discover us, they will undoubtedly come to plunder the caravan over our dead, and possibly devoured, bodies. It would be better for us to initiate any fight with them on our own terms."
"I do not want to risk the caravan's horses to the ogres if at all possible, so the wagons must stay back and away. I will keep them back until the way ahead is clear. I will leave it to the rest of you, my friends and family, to secure the...GM Bill Sandru (alias of Bill Dunn)2014-10-05T01:13:56ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Sandru (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=31#15052014-10-03T15:39:45Z2014-10-03T15:39:45Z<p>A ride of a few minutes time brings Masamune to the caravan. It is now about 3/4 of a mile from the site where he saw the ogres lunching on the aurochs.</p>
<p>Driving the lead wagon, Sandru reins in his horses and hails Masamune. <b>"I know that look, Masamune. What is the trouble?"</b></p>A ride of a few minutes time brings Masamune to the caravan. It is now about 3/4 of a mile from the site where he saw the ogres lunching on the aurochs.
Driving the lead wagon, Sandru reins in his horses and hails Masamune. "I know that look, Masamune. What is the trouble?"GM Bill Sandru (alias of Bill Dunn)2014-10-03T15:39:45ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Shalelu (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=31#15032014-10-02T20:26:54Z2014-10-02T20:26:54Z<p>From his vantage point, it's hard to see much about the ground around the ogres and whether there is evidence of more than three of the beasts about. Right near him, however, he is able to read that a couple of ogres came along this way and were probably carrying a burden. Their strides are a little shorter, footprints a little deeper than might be expected (slinging a dead aurochs between the two of them, perhaps?).</p>
<p>Leaving trail sign to indicate the danger, Masamune turns to leave with enough care that the ogres do not see to notice he and Duty withdraw. However, there is a bit of surprise on Masamune's part when Shalelu steps out of the underbrush, nearly on top of him, several yards farther up the trail.</p>
<p>She speaks softly, yet there is a tension in her voice. <b>"I saw them. The caravan must be warned and you are swiftest. I will shadow the ogres but not engage until you bring reinforcements,"</b> she says as she readies her bow and puts an arrow to the string.</p>From his vantage point, it's hard to see much about the ground around the ogres and whether there is evidence of more than three of the beasts about. Right near him, however, he is able to read that a couple of ogres came along this way and were probably carrying a burden. Their strides are a little shorter, footprints a little deeper than might be expected (slinging a dead aurochs between the two of them, perhaps?).
Leaving trail sign to indicate the danger, Masamune turns to leave with...GM Bill Shalelu (alias of Bill Dunn)2014-10-02T20:26:54ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Sandru (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=30#14982014-10-02T00:39:33Z2014-10-02T00:39:33Z<div class="messageboard-quotee">Alara Dawnchaser wrote:</div><blockquote> Alara nods and goes around the caravan, letting everyone know (discreetly) that the caravan was being scouted out by thieves. </blockquote><p>Sandru harrumphs at the news. <b>"The influence of Riddleport, no doubt. It's the competition between gangs constantly trying to one-up each other by stealing each other's illicit goods. They will probably not do anything but we should keep a wary eye out for banditry over the next few days."</b>Alara Dawnchaser wrote:Alara nods and goes around the caravan, letting everyone know (discreetly) that the caravan was being scouted out by thieves.
Sandru harrumphs at the news. "The influence of Riddleport, no doubt. It's the competition between gangs constantly trying to one-up each other by stealing each other's illicit goods. They will probably not do anything but we should keep a wary eye out for banditry over the next few days."GM Bill Sandru (alias of Bill Dunn)2014-10-02T00:39:33ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Sandru (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=30#14772014-09-18T06:03:04Z2014-09-18T06:03:04Z<p><span class=messageboard-ooc>And, speaking of watches, with 12 bodies available - you could run 6 watches of about an hour and a half each for a 9 hour duration - pretty respectable. Sandru generally prefers the last watch since he's an early riser and, as the titular caravan boss, he feels the responsibility of getting up and getting things moving.</span></p>
<p><span class=messageboard-ooc>1. Koya and Eugeni
<br />
2. Vankor and Ameiko
<br />
3. Masamune and Bevelek
<br />
4. Shalelu and Ash
<br />
5. Piper and Alara
<br />
6. Sandru and Rawnie</span></p>
<p><span class=messageboard-ooc>Alternatively, 4 watches with 3 people (say, 2 1/4 hours each) each could be:</span></p>
<p><span class=messageboard-ooc>1. Koya, Vankor, Ash
<br />
2. Masamune, Bevelek, Ameiko
<br />
3. Shalelu, Alara, Piper
<br />
4. Sandru, Rawnie, Eugeni</span></p>
<p><span class=messageboard-ooc>Sandru leands toward arrangement #1, but stronger opinions may prevail (plus the 2nd arrangement puts at least one PC on each shift).</span></p>And, speaking of watches, with 12 bodies available - you could run 6 watches of about an hour and a half each for a 9 hour duration - pretty respectable. Sandru generally prefers the last watch since he's an early riser and, as the titular caravan boss, he feels the responsibility of getting up and getting things moving.
1. Koya and Eugeni
2. Vankor and Ameiko
3. Masamune and Bevelek
4. Shalelu and Ash
5. Piper and Alara
6. Sandru and Rawnie
Alternatively, 4 watches with 3 people (say, 2...GM Bill Sandru (alias of Bill Dunn)2014-09-18T06:03:04ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Koya (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=30#14762014-09-18T05:50:18Z2014-09-18T05:50:18Z<p>Koya is quick to speak on her own behalf about watches.</p>
<p><b>"Do not even <i>think</i> about easing my responsibilities as a full participant in this journey. I appreciate the concern, but I am determined to carry my own weight. First watch will be excellent for that leaves me a bit more time to simply watch the heavens once night is upon us and my watch is over."</b></p>Koya is quick to speak on her own behalf about watches.
"Do not even think about easing my responsibilities as a full participant in this journey. I appreciate the concern, but I am determined to carry my own weight. First watch will be excellent for that leaves me a bit more time to simply watch the heavens once night is upon us and my watch is over."GM Bill Koya (alias of Bill Dunn)2014-09-18T05:50:18ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=30#14752014-09-18T05:43:21Z2014-09-18T05:43:21Z<div class="messageboard-quotee">Piper wrote:</div><blockquote>In the times where he's not playing, the bard's writing to Ameiko. He writes: 'Did you ever imagine this when we were kids, Ameiko? Going off on our own adventure together towards the north? You're the most experienced out of the two of us. The only adventures I've been on are the trips to and from Absalom.'</blockquote><p><b>"North with you? No. I thought more of warmer lands to the south with you. That seemed more fitting, I guess. The ancient lore of Osirion. Searching for a sun orchid in Thuvia. Adventures with a bit more swash in the buckle. North? That is a land of endurance and struggle and I had hoped our adventures would be a little more light-hearted.
<p>But, as it turns out, there may be some kind of ancient lore to the north. Who would have thunk it, eh?"</b></p>Piper wrote:In the times where he's not playing, the bard's writing to Ameiko. He writes: 'Did you ever imagine this when we were kids, Ameiko? Going off on our own adventure together towards the north? You're the most experienced out of the two of us. The only adventures I've been on are the trips to and from Absalom.'
"North with you? No. I thought more of warmer lands to the south with you. That seemed more fitting, I guess. The ancient lore of Osirion. Searching for a sun orchid in...GM Bill Ameiko (alias of Bill Dunn)2014-09-18T05:43:21ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Koya (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=30#14632014-09-14T07:07:59Z2014-09-14T07:07:59Z<p>Koya's excitement for the journey is readily apparent, but so is a bit of nervousness. She smiles at Piper's writing and says, <b>"And a joy it is to me as well, Piper. This is a journey I have long put off, may Desna forgive me. But a journey started late is better than one never started."</b></p>
<p>As she works on getting her wagon all ready to go, she discusses duties with Rawnie. <b>"I would be grateful of your help, daughter. Sandru worries unnecessarily about me, but I am honored that the two of you are so concerned with my welfare. The wagon will be a bit cozy but I think the two of us can manage it well enough."</b>
<br />
And though her wagon <b>will</b> be a bit cozy with two main occupants, it is also the most comfortably furnished.</p>Koya's excitement for the journey is readily apparent, but so is a bit of nervousness. She smiles at Piper's writing and says, "And a joy it is to me as well, Piper. This is a journey I have long put off, may Desna forgive me. But a journey started late is better than one never started."
As she works on getting her wagon all ready to go, she discusses duties with Rawnie. "I would be grateful of your help, daughter. Sandru worries unnecessarily about me, but I am honored that the two of you...GM Bill Koya (alias of Bill Dunn)2014-09-14T07:07:59ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Sandru (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=30#14562014-09-09T07:16:32Z2014-09-09T07:16:32Z<p>Over the next days, Sandru and his men busy themselves with preparing the caravan for departure. Supplies are purchased, horses cared for, wagons repaired. And soon all is in readiness. </p>
<p>Sandru introduces you all to the 4 wagons that will be your mobile home for the next few weeks. </p>
<p>There is one typical Varisian covered wagon, offering shelter to riders as the caravan is moving and at night. It can fit five travelers and one driver.</p>
<p>There are two supply/cargo wagons. Each of these has room for two to ride (a driver and "shotgun") as well as plenty of supply/cargo capacity.</p>
<p>And there is one small, colorful, covered wagon. Varisian caravans traditionally include a fortune teller or 'spiritual advisor' wagon. This one happens to be Koya's and she is nearly giddy with joy that she finally has one of her own and will be setting out on her grand journey. Aside from the driver (and Koya), the wagon could support one more occupant.</p>
<p>Sandru will be driving the covered wagon while his men will drive the others. These drivers are two Varisian brothers - Bevelek and Vankor - and a second cousin (once removed) named Eugeni.</p>
<p>Ameiko volunteers to cook and Shalelu volunteers to act as a scout. </p>
<p>Sandru makes it clear that everyone will have to contribute to the safety of the caravan - particularly being alert to the threat of bandits and dangerous creatures - but also able to help setting or breaking down camp, getting wagons out of deep mud, or clearing debris from narrow tracks to allow the wagons to pass.</p>
<p>And on the eve of setting out, this is the last chance people have to try to obtain equipment for several days travel. Food and water has been taken care of, but if you want anything that Sandpoint can provide (and you can afford) now is the time to get it.</p>Over the next days, Sandru and his men busy themselves with preparing the caravan for departure. Supplies are purchased, horses cared for, wagons repaired. And soon all is in readiness.
Sandru introduces you all to the 4 wagons that will be your mobile home for the next few weeks.
There is one typical Varisian covered wagon, offering shelter to riders as the caravan is moving and at night. It can fit five travelers and one driver.
There are two supply/cargo wagons. Each of these has room...GM Bill Sandru (alias of Bill Dunn)2014-09-09T07:16:32ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Koya (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=29#14382014-09-03T06:12:32Z2014-09-03T06:12:32Z<p>Meanwhile, just outside of Sandpoint, Koya joins the conversation between Sandru and Rawnie.</p>
<p><b>"Sandru tells me that you will be joining us on our journey, my daughter. Desna has blessed me that I will have so many of my children sharing the road with me, and I am glad. But how do you read the Harrow, Rawnie? What portents to you see ahead of us?"</b></p>Meanwhile, just outside of Sandpoint, Koya joins the conversation between Sandru and Rawnie.
"Sandru tells me that you will be joining us on our journey, my daughter. Desna has blessed me that I will have so many of my children sharing the road with me, and I am glad. But how do you read the Harrow, Rawnie? What portents to you see ahead of us?"GM Bill Koya (alias of Bill Dunn)2014-09-03T06:12:32ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Vincent (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=29#14372014-09-03T06:08:58Z2014-09-03T06:08:58Z<p>Vincent, having surreptitiously chewed through most of his leather gag, tears through the last of it and starts to shout, <b>"I will come on you in the cold dark! I will feel your hot blood again, boy! You can't escape me!"</b></p>
<p>The four orderlies assist the constables in manhandling Vincent while Doctor Habe observes closely.</p>Vincent, having surreptitiously chewed through most of his leather gag, tears through the last of it and starts to shout, "I will come on you in the cold dark! I will feel your hot blood again, boy! You can't escape me!"
The four orderlies assist the constables in manhandling Vincent while Doctor Habe observes closely.GM Bill Vincent (alias of Bill Dunn)2014-09-03T06:08:58ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Vincent (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=29#14352014-09-03T05:32:15Z2014-09-03T05:32:15Z<p>With Vincent silenced, the constables force him into the caged wagon and firmly shackle him into it. Shortly, the detail of half a dozen constables, the wagon, and Sheriff Hemlock is on its way with you in company.</p>
<p>It's a matter of only a few miles to get to the sanitarium so the journey is only about an hour. Vincent sits in the cage glowering silently at Piper the whole time. An occasional unintelligible murmur escapes his lips. </p>
<p>As you get closer to the sanitarium, his activity does increase and he fidgets with his breath coming faster, almost panting at times. The constables it he detail react by becoming increasingly watchful. The tension thickens.</p>
<p>When the three story brick manor and its sign (reading "The Saintly Haven of Respite') comes into view, Vincent tries to throw himself at the cage's door but is hindered by his shackles.</p>With Vincent silenced, the constables force him into the caged wagon and firmly shackle him into it. Shortly, the detail of half a dozen constables, the wagon, and Sheriff Hemlock is on its way with you in company.
It's a matter of only a few miles to get to the sanitarium so the journey is only about an hour. Vincent sits in the cage glowering silently at Piper the whole time. An occasional unintelligible murmur escapes his lips.
As you get closer to the sanitarium, his activity does...GM Bill Vincent (alias of Bill Dunn)2014-09-03T05:32:15ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Vincent (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=29#14272014-08-26T19:17:40Z2014-08-26T19:17:40Z<p>Vincent looks directly at Piper as if, with his glare alone, he could pierce Piper's flesh and drive the life out of his broken body.
<br />
<b>"Your murder most foul, as yet unpunished, still stains your soul and pains mine. I have failed so far but one day I will purge that pain. Then I will rest. So you watch your back, boy!"</b></p>
<p>Belor yells <b>"Gag him!"</b> to his constables who, ungently, force a leather strap across Vincent's mouth.</p>Vincent looks directly at Piper as if, with his glare alone, he could pierce Piper's flesh and drive the life out of his broken body.
"Your murder most foul, as yet unpunished, still stains your soul and pains mine. I have failed so far but one day I will purge that pain. Then I will rest. So you watch your back, boy!"
Belor yells "Gag him!" to his constables who, ungently, force a leather strap across Vincent's mouth.GM Bill Vincent (alias of Bill Dunn)2014-08-26T19:17:40ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Sandru (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=29#14202014-08-25T21:17:23Z2014-08-25T21:17:23Z<p><span class=messageboard-ooc>Meanwhile...</span></p>
<p>As he sets about organizing the caravan and laying in supplies, Sandru tracks down his sister Rawnie. He asks for a reading of portents for the journey to Brinewall, but it isn't long before his sister sees through his pretense and he confesses his true reason for visiting.</p>
<p><b>"I know you still blame Ameiko for Alder's death but it is not as simple as that. We <i>all</i> were captured, myself included, and he rescued me as surely as he rescued Ameiko. Am I not to blame as much as she is?"</b>
<br />
He sighs, <b>"I do not expect to convince you today, sister. But I beseech you to bury that particular hatchet for a time. Mother Koya has decided to come on the journey and take the road at last and I would appreciate your company for her sake. After the dangers I have faced, it would put my mind at ease if you were there to watch over her with me."</b></p>Meanwhile...
As he sets about organizing the caravan and laying in supplies, Sandru tracks down his sister Rawnie. He asks for a reading of portents for the journey to Brinewall, but it isn't long before his sister sees through his pretense and he confesses his true reason for visiting.
"I know you still blame Ameiko for Alder's death but it is not as simple as that. We all were captured, myself included, and he rescued me as surely as he rescued Ameiko. Am I not to blame as much as she...GM Bill Sandru (alias of Bill Dunn)2014-08-25T21:17:23ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Vincent (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=29#14192014-08-25T20:05:09Z2014-08-25T20:05:09Z<p><span class=messageboard-ooc>Side Mission</span></p>
<p>Belor accedes to Piper's request and, round about late morning, takes him to the garrison where his notorious father has been imprisoned. A specially constructed wagon with metal reinforced sides and exterior locks waits outside. Shouts can be heard coming from within the building and getting closer. </p>
<p>In short order five guardsmen can be seen wrestling a sixth man through the exterior doors and into the open. <b>"You cannot survive the Great Fall! All of you, you and your lecherous wives and treacherous children! I will slay the youngest first.."</b> His voice trails off as he sees Piper. A moment later, in a much calmer sounding but no less disturbing voice, he says, <b>But first, I have unfinished business that needs taking care of.</b></p>Side Mission
Belor accedes to Piper's request and, round about late morning, takes him to the garrison where his notorious father has been imprisoned. A specially constructed wagon with metal reinforced sides and exterior locks waits outside. Shouts can be heard coming from within the building and getting closer.
In short order five guardsmen can be seen wrestling a sixth man through the exterior doors and into the open. "You cannot survive the Great Fall! All of you, you and your lecherous...GM Bill Vincent (alias of Bill Dunn)2014-08-25T20:05:09ZRe: Forums: Recruitment: Jade Regent Recruitment: With a Single StepGM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/recruiting&page=9#4062014-08-21T06:52:19Z2014-08-21T06:52:19Z<p>Ameiko gets up from the table.
<br />
<b>"Alright. Now that the stories are flying, it's time for me to set things right. Drinks are on the Dragon!"</b> and she waves over the serving girl.</p>
<p>To Yui, she asks, <b>"Do you really think the Soggy River Monster's a cat? I bet it's some kind of big frog - maybe a wizard's familiar gone feral and affected by weird enchantments."</b></p>
<p>She seems to deliberately avoid getting into a conversation about the fate of the youngest Vhiski family member.</p>Ameiko gets up from the table.
"Alright. Now that the stories are flying, it's time for me to set things right. Drinks are on the Dragon!" and she waves over the serving girl.
To Yui, she asks, "Do you really think the Soggy River Monster's a cat? I bet it's some kind of big frog - maybe a wizard's familiar gone feral and affected by weird enchantments."
She seems to deliberately avoid getting into a conversation about the fate of the youngest Vhiski family member.GM Bill Ameiko (alias of Bill Dunn)2014-08-21T06:52:19ZRe: Forums: Recruitment: Jade Regent Recruitment: With a Single StepGM Bill Shalelu (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/recruiting&page=9#4052014-08-21T06:44:30Z2014-08-21T06:44:30Z<div class="messageboard-quotee">Valia wrote:</div><blockquote><br />
<br />
Valia shakes his head and turns back to Alara.
<br />
<b>"Oh they are indeed adroit at getting lost in the woods. These are not Shalelu's guards. They are the sheriff's, and they are afraid of their own shadows, apparently."</b> </blockquote><p><b>"I don't think they are as bad as that, Valia. Belor has been training his guards hard over the last years. He is even using some of his Shoanti methods on them to toughen them up. Even Magnimar has finally taken notice and is taking him seriously. He is one of the reasons I feel that I can leave Sandpoint, for a while, without worrying about it."</b> she says.Valia wrote:Valia shakes his head and turns back to Alara.
"Oh they are indeed adroit at getting lost in the woods. These are not Shalelu's guards. They are the sheriff's, and they are afraid of their own shadows, apparently."
"I don't think they are as bad as that, Valia. Belor has been training his guards hard over the last years. He is even using some of his Shoanti methods on them to toughen them up. Even Magnimar has finally taken notice and is taking him seriously. He is one of the...GM Bill Shalelu (alias of Bill Dunn)2014-08-21T06:44:30ZRe: Forums: Recruitment: Jade Regent Recruitment: With a Single StepGM Bill Koya (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/recruiting&page=9#4042014-08-21T06:38:06Z2014-08-21T06:38:06Z<p>A fleeting look of jealousy crosses Koya's face as Sandru speaks those words. <b>"Now that my responsibilities in Sandpoint are laid to rest and if Desna wills it, I too will have my chance to experience the road as you have, my son. And since you have never been to Brinewall either, that is one travel experience you will not have over me!"</b> she finishes with a wicked grin.</p>A fleeting look of jealousy crosses Koya's face as Sandru speaks those words. "Now that my responsibilities in Sandpoint are laid to rest and if Desna wills it, I too will have my chance to experience the road as you have, my son. And since you have never been to Brinewall either, that is one travel experience you will not have over me!" she finishes with a wicked grin.GM Bill Koya (alias of Bill Dunn)2014-08-21T06:38:06ZRe: Forums: Recruitment: Jade Regent Recruitment: With a Single StepGM Bill Sandru (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/recruiting&page=9#4032014-08-21T06:27:20Z2014-08-21T06:27:20Z<div class="messageboard-quotee">Rawnie, Harrower Extraordinaire wrote:</div><blockquote> <b>"He sure does look like a crook though, doesn't he? That face of his is so rough and often he looks like someone who is trying to hard to earn your trust."</b> Rawnie says with a grin. <b>"But at least this brother of mine is no crook, I cannot say as much for another older brother of mine."</b> </blockquote><p><b>"As utterly infuriating as Jubrayl is, try to have some sympathy, Rawnie. That wretched life would surely be ours too if it Mother Koya had not taken us in. He may think himself powerful and influential but I pity him instead. He is tied to his schemes, grasping at money, while I have the road and all of Varisia as my home. By that measure, I am the wealthier and happier man."</b>Rawnie, Harrower Extraordinaire wrote:"He sure does look like a crook though, doesn't he? That face of his is so rough and often he looks like someone who is trying to hard to earn your trust." Rawnie says with a grin. "But at least this brother of mine is no crook, I cannot say as much for another older brother of mine."
"As utterly infuriating as Jubrayl is, try to have some sympathy, Rawnie. That wretched life would surely be ours too if it Mother Koya had not taken us in. He may think...GM Bill Sandru (alias of Bill Dunn)2014-08-21T06:27:20ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Shalelu (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=29#14072014-08-02T08:26:54Z2014-08-02T08:26:54Z<p><b>"It is no burden. Sandpoint does not need my protection as much as it once did. Sheriff Hemlock has most things well in hand. Besides, I think there are others who would appreciate such protection as I can offer more."</b> Shalelu directs the comment at Ameiko, but her eyes also flick toward Alara.</p>"It is no burden. Sandpoint does not need my protection as much as it once did. Sheriff Hemlock has most things well in hand. Besides, I think there are others who would appreciate such protection as I can offer more." Shalelu directs the comment at Ameiko, but her eyes also flick toward Alara.GM Bill Shalelu (alias of Bill Dunn)2014-08-02T08:26:54ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=29#14062014-08-02T08:23:28Z2014-08-02T08:23:28Z<p>Ameiko's face lights up as Shalelu throws her lot in with the caravan. <b>"I was hoping you would join us. I would have asked, but I did not want to make my family burden yours as well."</b></p>Ameiko's face lights up as Shalelu throws her lot in with the caravan. "I was hoping you would join us. I would have asked, but I did not want to make my family burden yours as well."GM Bill Ameiko (alias of Bill Dunn)2014-08-02T08:23:28ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Shalelu (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=29#14052014-08-02T08:21:44Z2014-08-02T08:21:44Z<p><b>"Make that "six of you". I'm coming as well,"</b> Shalelu says as she strides into the common room and drops her pack on the floor at her bench as she sits down.</p>"Make that "six of you". I'm coming as well," Shalelu says as she strides into the common room and drops her pack on the floor at her bench as she sits down.GM Bill Shalelu (alias of Bill Dunn)2014-08-02T08:21:44ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Sandru (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=29#14042014-08-02T08:20:02Z2014-08-02T08:20:02Z<p><b>"I generally run a small caravan. I currently have three wagons ready - a covered one for passengers, an uncovered one for cargo and supplies, one for Mother Koya. I will drive one and my two drivers, Bevelek and Vankor, will handle the others. That leaves the five of you and Ameiko to ride on the covered wagon or on horse."</b> he says, nodding at Masamune.</p>"I generally run a small caravan. I currently have three wagons ready - a covered one for passengers, an uncovered one for cargo and supplies, one for Mother Koya. I will drive one and my two drivers, Bevelek and Vankor, will handle the others. That leaves the five of you and Ameiko to ride on the covered wagon or on horse." he says, nodding at Masamune.GM Bill Sandru (alias of Bill Dunn)2014-08-02T08:20:02ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Sandru (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=28#14002014-07-31T07:38:24Z2014-07-31T07:38:24Z<div class="messageboard-quotee">Jacen "Ash" Teleris wrote:</div><blockquote><p> Nodding quietly, he seems a little shocked that Koya would want to come on this trip. Or any trip for that matter, but he keeps his mouth shut. He will be there for her as is needed.</p>
<p><b>"I will do all that I can, Brother. For everyone."</b> </blockquote><p><b>"I know I can count on you, Ash. But now we need to prepare! This will take a bit of time."</b>
<p>And time it does take. Over the next several days, Sandru pushes people to make ready for a caravan trip to Brinewall. Ameiko bankrolls most of the supplies since it is an expedition to investigate some legacy of her family's.</p>
<p>One night, while all sitting in the Rusty Dragon, Sandru pulls out a map. Much of Varisia is detailed on it (though not with quite as much detail or fancy art as the one I've posted above with the map links). He intends to run the caravan up much of the coast road and then upriver to Wolf's Ear and Ravenmoor, cutting through part of the forest to get back to the coast at Roderic's Cove. After that, it's rougher lands north.
<br />
He suggests avoiding Riddleport altogether if possible.</p>Jacen "Ash" Teleris wrote:Nodding quietly, he seems a little shocked that Koya would want to come on this trip. Or any trip for that matter, but he keeps his mouth shut. He will be there for her as is needed.
"I will do all that I can, Brother. For everyone."
"I know I can count on you, Ash. But now we need to prepare! This will take a bit of time." And time it does take. Over the next several days, Sandru pushes people to make ready for a caravan trip to Brinewall. Ameiko bankrolls most of...GM Bill Sandru (alias of Bill Dunn)2014-07-31T07:38:24ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Shalelu (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=28#13992014-07-31T07:04:38Z2014-07-31T07:04:38Z<p>Shalelu and Aelbourne move off to a booth on the side to have an in-depth discussion of family matters.</p>Shalelu and Aelbourne move off to a booth on the side to have an in-depth discussion of family matters.GM Bill Shalelu (alias of Bill Dunn)2014-07-31T07:04:38ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Sandru (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=28#13972014-07-11T06:45:22Z2014-07-11T06:45:22Z<p><b>"Do not worry, my brother, I am certain your healing gifts will prove useful on any substantial journey. Travel in the wilds is often dangerous. It may be an injury from a fall, it may be an attack by a wolf. There are any number of ways to injure yourself. We will have need of you before we reach home again, I can assure you."</b> Sandru laughs at first, but then a more thoughtful expression crosses his face.
<br />
<b>"Mother Koya may want to come along as well. She has been badgering me to take her and her wagon along with my next caravan. I cannot refuse her, she is very determined. Your assistance may be needed with her considering her age."</b></p>"Do not worry, my brother, I am certain your healing gifts will prove useful on any substantial journey. Travel in the wilds is often dangerous. It may be an injury from a fall, it may be an attack by a wolf. There are any number of ways to injure yourself. We will have need of you before we reach home again, I can assure you." Sandru laughs at first, but then a more thoughtful expression crosses his face.
"Mother Koya may want to come along as well. She has been badgering me to take her and...GM Bill Sandru (alias of Bill Dunn)2014-07-11T06:45:22ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Shalelu (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=28#13952014-07-02T07:18:47Z2014-07-02T07:18:47Z<p>As the conversation continues, Shalelu herself comes into the common room of the inn, entering from the rear of the building as usual. She turned to a set of coat pegs to hang her cloak and pack, leaning her bow up against the wall underneath.</p>
<p><b>"What's all this I hear about Ameiko having a fleet? The urchins are all riled up and are hard to understand..."</b> She trails off as she turns and recognizes Aelbourne.</p>
<p>A note of wariness comes out in her question, <b>"Aelbourne? What are <i>you</i> doing here in Sandpoint?"</b></p>As the conversation continues, Shalelu herself comes into the common room of the inn, entering from the rear of the building as usual. She turned to a set of coat pegs to hang her cloak and pack, leaning her bow up against the wall underneath.
"What's all this I hear about Ameiko having a fleet? The urchins are all riled up and are hard to understand..." She trails off as she turns and recognizes Aelbourne.
A note of wariness comes out in her question, "Aelbourne? What are you doing here in...GM Bill Shalelu (alias of Bill Dunn)2014-07-02T07:18:47ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=28#13942014-07-02T07:14:17Z2014-07-02T07:14:17Z<p><b>"I had not thought about inviting Shalelu, Aelbourne, but now that you mention it, I think it would be a fine idea if Sandpoint can spare her. And if she is willing to vouch for your skills and character, then we would be happy to have you accompany us. I expect she will be along shortly."</b></p>
<p>Her attention intensifies on Aelbourne a little as she adds, <b>"I do hope that you will not judge her harshly. I am not very knowledgeable in elven customs, but she is a hero to many of the local folk - keeping the town and farmsteads safe from goblin raiders. I certainly hope that brings no dishonor to your family."</b></p>"I had not thought about inviting Shalelu, Aelbourne, but now that you mention it, I think it would be a fine idea if Sandpoint can spare her. And if she is willing to vouch for your skills and character, then we would be happy to have you accompany us. I expect she will be along shortly."
Her attention intensifies on Aelbourne a little as she adds, "I do hope that you will not judge her harshly. I am not very knowledgeable in elven customs, but she is a hero to many of the local folk -...GM Bill Ameiko (alias of Bill Dunn)2014-07-02T07:14:17ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Sandru (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=28#13932014-07-02T07:05:00Z2014-07-02T07:05:00Z<p><b>"Well, speak the Devil's name and he appears!"</b> Sandru laughs as Masamune comes over. <b>"It looks like my services as a caravan master are in high demand. But of course you cannot "catch a ride on it". You will need to work! The caravans I run are not so rich that I can just have passengers when they are able of body. Have no worries, Masamune. There will be duties enough for everybody."</b></p>
<p>He does say, in a more serious tone of voice, <b>"There is much to plan, though, and supplies to take on. That will take a few days and we do not want to cut the planning short. Taking a caravan into the wilderness lands near Brinewall is not a task to be taken lightly."</b></p>"Well, speak the Devil's name and he appears!" Sandru laughs as Masamune comes over. "It looks like my services as a caravan master are in high demand. But of course you cannot "catch a ride on it". You will need to work! The caravans I run are not so rich that I can just have passengers when they are able of body. Have no worries, Masamune. There will be duties enough for everybody."
He does say, in a more serious tone of voice, "There is much to plan, though, and supplies to take on. That...GM Bill Sandru (alias of Bill Dunn)2014-07-02T07:05:00ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Sandru (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=28#13892014-06-30T07:40:38Z2014-06-30T07:40:38Z<p>Sandru eyes Ameiko warily. <b>"Are you sure you want to do this? After... you know what I mean."</b></p>
<p>Ameiko grins sheepishly and shrugs in an exaggerated manner.</p>
<p>Sandru turns his focus to Ash. <b>"What say you about this, Little Brother? Are you as set in your mind as Ameiko?"</b></p>Sandru eyes Ameiko warily. "Are you sure you want to do this? After... you know what I mean."
Ameiko grins sheepishly and shrugs in an exaggerated manner.
Sandru turns his focus to Ash. "What say you about this, Little Brother? Are you as set in your mind as Ameiko?"GM Bill Sandru (alias of Bill Dunn)2014-06-30T07:40:38ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=28#13882014-06-30T07:34:45Z2014-06-30T07:34:45Z<p>Ameiko regards Ash with a sympathetic expression <b>"I'll never understand the "gifts" of providence,"</b> she sighs.</p>
<p><b>"But I do understand one thing and that's friendship, and thank you. Now, we should talk to the man who knows more about traveling the northern roads than I. Sandru was here just a few minutes ago..."</b></p>
<p>She manages to pick him out in the bar crowd and waves him over. She briefly fills him in based on the information she gleaned from the adventurers and puts the question to him. <b>"So, what do you think?"</b></p>Ameiko regards Ash with a sympathetic expression "I'll never understand the "gifts" of providence," she sighs.
"But I do understand one thing and that's friendship, and thank you. Now, we should talk to the man who knows more about traveling the northern roads than I. Sandru was here just a few minutes ago..."
She manages to pick him out in the bar crowd and waves him over. She briefly fills him in based on the information she gleaned from the adventurers and puts the question to him. "So,...GM Bill Ameiko (alias of Bill Dunn)2014-06-30T07:34:45ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=28#13862014-06-25T04:50:02Z2014-06-25T04:50:02Z<div class="messageboard-quotee">Jacen "Ash" Teleris wrote:</div><blockquote><br />
<br />
<b>"It would be insane to head that way by yourself, but taking a group of friends and associates is likely not what your grandfather would have expected. Further, it is likely your grandfather expected your father to be the one to return...and wasn't he merely a businessman? You are far more than that. And if you will allow me to accompany you, then I will help relieve any injuries you might come into. Mother has trained me to do so fairly well. The journey can only make me better at it."</b>
<br />
</blockquote><p><b>"Believe me, I understand how important it is to bring help,"</b> Ameiko says as she barely suppresses a shudder. <b>"But it will be dangerous. I've seen... people... die on 'adventure' and it isn't pretty. It isn't glamorous. It wasn't the kind of death that performers sing about."</b>
<p>She's quiet for a moment.</p>
<p><b>"I don't suppose that actually scared you off, did it?"</b> she says with a sly smile. She scoffs, <b>"Varisian wanderlust. I probably couldn't leave you home if I tried."</b></p>Jacen "Ash" Teleris wrote:"It would be insane to head that way by yourself, but taking a group of friends and associates is likely not what your grandfather would have expected. Further, it is likely your grandfather expected your father to be the one to return...and wasn't he merely a businessman? You are far more than that. And if you will allow me to accompany you, then I will help relieve any injuries you might come into. Mother has trained me to do so fairly well. The journey can only...GM Bill Ameiko (alias of Bill Dunn)2014-06-25T04:50:02ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=28#13842014-06-24T17:31:51Z2014-06-24T17:31:51Z<div class="messageboard-quotee">Jacen "Ash" Teleris wrote:</div><blockquote><br />
<br />
<b>"M'lady, you say that we are not allowed to go without you. Do you have a plan on how to get to Brinewall or is that something we should start planning together?"</b>
<br />
</blockquote><p>Ash finds Ameiko alone at a side table poring over the mysterious letter. <b>"Oh, Ash, I don't know. This is such a surprise I'm not sure what I should do. I need to find out what this all means though the letter warns against returning to Brinewall. Is that insane - to go to almost certain danger despite dire warnings?"</b>Jacen "Ash" Teleris wrote:"M'lady, you say that we are not allowed to go without you. Do you have a plan on how to get to Brinewall or is that something we should start planning together?"
Ash finds Ameiko alone at a side table poring over the mysterious letter. "Oh, Ash, I don't know. This is such a surprise I'm not sure what I should do. I need to find out what this all means though the letter warns against returning to Brinewall. Is that insane - to go to almost certain danger despite...GM Bill Ameiko (alias of Bill Dunn)2014-06-24T17:31:51ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Sandru (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=28#13792014-06-18T05:30:02Z2014-06-18T05:30:02Z<p>Sandru sighs at Ash's description. <b>"Masamune has to make his own path, whether we are happy with that path or no. He does seem more driven than I have ever seen him before. I wonder where this journey will take him, spiritually-speaking, of course. Perhaps I should consult Mother Koya about him."</b></p>Sandru sighs at Ash's description. "Masamune has to make his own path, whether we are happy with that path or no. He does seem more driven than I have ever seen him before. I wonder where this journey will take him, spiritually-speaking, of course. Perhaps I should consult Mother Koya about him."GM Bill Sandru (alias of Bill Dunn)2014-06-18T05:30:02ZRe: Forums: Play-by-Post: With a Single Step (GM Bill's Jade Regent PbP Flex Time)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/threads/rzs2qfx6&page=2?With-a-Single-Step#882014-06-13T18:27:18Z2014-06-13T18:27:18Z<p><b>The Date</b></p>
<p>Ameiko's argument with Masamune seems forgotten as she sees to your dining needs cheerfully and not without a wink or two as she teases Piper with a laugh. <b>"And remember, if you have a good tale for the bar, a private room is cut rate,"</b> she says, nudging him in the ribs with an elbow. She doesn't even wait for a blush to rise before she's off to the kitchen.</p>The Date
Ameiko's argument with Masamune seems forgotten as she sees to your dining needs cheerfully and not without a wink or two as she teases Piper with a laugh. "And remember, if you have a good tale for the bar, a private room is cut rate," she says, nudging him in the ribs with an elbow. She doesn't even wait for a blush to rise before she's off to the kitchen.GM Bill Ameiko (alias of Bill Dunn)2014-06-13T18:27:18ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Sandru (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=28#13742014-06-13T18:14:51Z2014-06-13T18:14:51Z<p>Sandru watches Masamune's retreating back with concern, then he turns to Ash and Sharrd, <b>"Is there a problem, lads? Ameiko does not usually let people get under her skin like that, aside from her father, maybe. How did the exploration go?"</b></p>Sandru watches Masamune's retreating back with concern, then he turns to Ash and Sharrd, "Is there a problem, lads? Ameiko does not usually let people get under her skin like that, aside from her father, maybe. How did the exploration go?"GM Bill Sandru (alias of Bill Dunn)2014-06-13T18:14:51ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=28#13712014-06-13T15:56:47Z2014-06-13T15:56:47Z<p><b>"No, there's no problem. It's nothing I can't handle, Aelbourne."</b> She shoots one more glare at Masamune before turning the charm back on and smiling at Aelbourne. <b>"And you're welcome to enjoy yourself here at The Rusty Dragon. If you have not yet tried my garlic noodles, you are in for a treat! Your sister says she likes them but the fragrance stays on her skin too long and that makes for bad hunting. I think she actually finds them too hot. How is your stamina for spice?"</b> she asks with coy smile.</p>"No, there's no problem. It's nothing I can't handle, Aelbourne." She shoots one more glare at Masamune before turning the charm back on and smiling at Aelbourne. "And you're welcome to enjoy yourself here at The Rusty Dragon. If you have not yet tried my garlic noodles, you are in for a treat! Your sister says she likes them but the fragrance stays on her skin too long and that makes for bad hunting. I think she actually finds them too hot. How is your stamina for spice?" she asks with coy...GM Bill Ameiko (alias of Bill Dunn)2014-06-13T15:56:47ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Sandru (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=28#13672014-06-10T21:21:05Z2014-06-10T21:21:05Z<p>Meanwhile, in the common room of the Rusty Dragon...</p>
<p><b>"...So,"</b> Sandru says to Aelbourne as he concludes his recount of Shalelu rescuing his horse from the goblin bandit, <b>"it may have been the horse stepping on his head that killed the goblin, but if Shalelu had not crippled him with an arrow to the knee, I'm sure he would have done terrible injury to my horse."</b></p>
<p>The sound of angry shouting comes from outside the inn.
<br />
<b>"What's that? Ameiko is usually so cheerful,"</b> he says as he gets up from the table.</p>Meanwhile, in the common room of the Rusty Dragon...
"...So," Sandru says to Aelbourne as he concludes his recount of Shalelu rescuing his horse from the goblin bandit, "it may have been the horse stepping on his head that killed the goblin, but if Shalelu had not crippled him with an arrow to the knee, I'm sure he would have done terrible injury to my horse."
The sound of angry shouting comes from outside the inn.
"What's that? Ameiko is usually so cheerful," he says as he gets up from the...GM Bill Sandru (alias of Bill Dunn)2014-06-10T21:21:05ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=28#13652014-06-10T21:13:36Z2014-06-10T21:13:36Z<p>The words of Ash and Piper seem to mollify Ameiko and her ire, until Masamune says "if she can keep up". Her eyes narrow and it doesn't take her long to build up a head of angry steam.</p>
<p><b>"Keep up? You'll see how easily I can keep up with you when you have my boot kicked up your behind, you conceited lout. I didn't take this kind of talking down from my father, I'm sure not going to take it from the likes of you!"</b></p>
<p><span class=messageboard-ooc>Masamune - I would ask you to give us an Intimidate check to see how well the insults raise your rivalry level with Ameiko, but your score + the situation in this case is enough to hit the DC easily. You can +2 to your rivalry score with Ameiko.</span></p>The words of Ash and Piper seem to mollify Ameiko and her ire, until Masamune says "if she can keep up". Her eyes narrow and it doesn't take her long to build up a head of angry steam.
"Keep up? You'll see how easily I can keep up with you when you have my boot kicked up your behind, you conceited lout. I didn't take this kind of talking down from my father, I'm sure not going to take it from the likes of you!"
Masamune - I would ask you to give us an Intimidate check to see how well the...GM Bill Ameiko (alias of Bill Dunn)2014-06-10T21:13:36ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=28#13592014-06-10T07:27:16Z2014-06-10T07:27:16Z<p><b>"Wait, Brinewall? What?!?"</b> Ameiko sputters. <b>"Are you trying to tell me there's something up at the Brinewall ruins that is mine?!? Let me see that!"</b> she says as she takes the small letter from Piper.
<br />
She scans across the page a number of times, clearly reading it more than once. Then she sits down on one of the outdoor benches, a look of bewilderment on her face. <b>"What in the name of Desna does this mean? Family enemies? I always figured that the family came to Varisia in disgrace - probably fleeing some kind of scandal - but now there's a treasure and enemies involved and secrets withheld from my father? Good grief!"</b> she exclaims.</p>
<p>Then she jumps back to her feet and rounds on Masamune. <b>"And what do you mean <i>you're</i> going to go there and get it? Like Hell you are, buster! If this is about my family, you're not getting anywhere near it without me!"</b></p>"Wait, Brinewall? What?!?" Ameiko sputters. "Are you trying to tell me there's something up at the Brinewall ruins that is mine?!? Let me see that!" she says as she takes the small letter from Piper.
She scans across the page a number of times, clearly reading it more than once. Then she sits down on one of the outdoor benches, a look of bewilderment on her face. "What in the name of Desna does this mean? Family enemies? I always figured that the family came to Varisia in disgrace - probably...GM Bill Ameiko (alias of Bill Dunn)2014-06-10T07:27:16ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Koya (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=21#10372014-03-15T00:39:43Z2014-03-15T00:39:43Z<div class="messageboard-quotee">Jacen "Ash" Teleris wrote:</div><blockquote> <b>"The seemed to. We were fortunate that few of us received much in the way of injuries, but we came back with none at all, so that is clearly something to be happy with. <i>If</i> we come across undead tomorrow, then I suspect my gifts will be more useful still..."</b> He trails off as he slides into the chair across from her. </blockquote><p><b>"And you want the Harrow to see what the future has in store for you? Of course."</b>
<p>She quickly pulls out a subset of cards and sets them out in a fan for Jacen to pick one. It comes up as the Mute Hag, Neutral Evil representative of the Star suit, a suit that best represents questions about the purview of the gods - life, death, and undeath.</p>
<p><b>"The Hag represents your role in the present moment. She may be mute but her hag eye gives her the power to see into the hearts of men, to understand secrets. Your insights will be called upon in the days ahead."</b></p>
<p>She then replaces that card and has Jacen shuffle the deck and lay out a 3x3 array of 9 cards.
<br />
<a href="https://docs.google.com/drawings/d/1rE-OpF1jffnANWJkcbbw15KrxF6DYECZyncK6jGkPIA/edit?usp=sharing" target="_blank" rel="nofollow">Ash's Harrow Reading 1</a></p>
<p>Koya turns over the first column.
<br />
<b>"The first column represents the influence of the past. Hmmm… I see emptiness. An identity or destiny not fulfilled. The bodak on The Lost shows this particularly strongly. Someone has failed in their task or duty."</b></p>
<p>She turns over the second column.
<br />
<b>"The second column represents the current state of affairs. Here, I see that the past remains with us and though it might be a past we could learn from under better circumstances, it appears to have a restlessness. A restlessness that will take effort to overcome."</b></p>
<p>She turns over the final column.
<br />
<b>"This column represents that which is likely to come to pass. I see foolishness and greed, but that greed can be averted, the thief diverted to the path of justice, the crow thwarted."</b></p>
<p>She sits back in her chair. <b>"Now, my son, does that answer your question? The Harrow is rarely explicit in its answer, the cards interpreted in many ways."</b></p>Jacen "Ash" Teleris wrote:"The seemed to. We were fortunate that few of us received much in the way of injuries, but we came back with none at all, so that is clearly something to be happy with. If we come across undead tomorrow, then I suspect my gifts will be more useful still..." He trails off as he slides into the chair across from her.
"And you want the Harrow to see what the future has in store for you? Of course." She quickly pulls out a subset of cards and sets them out in a fan for...GM Bill Koya (alias of Bill Dunn)2014-03-15T00:39:43ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Sandru (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=21#10332014-03-14T14:17:08Z2014-03-14T14:17:08Z<div class="messageboard-quotee">Masamune Mitsuhide wrote:</div><blockquote> <b>"I am good with it as it offers me a life outside of Sandpoint, and away from Koya. Not that I don't care for her, but I cannot stand her sometimes. It is the curse of all family I must suppose. You have your brother to worry about, and I have two of my own to worry about."</b> </blockquote><p><b>"Yes, going on adventures with your brothers can be a great responsibility."</b> A pained expression briefly crosses his face at this remark. <b>"I pray that you are more successful at it that I was."</b>Masamune Mitsuhide wrote:"I am good with it as it offers me a life outside of Sandpoint, and away from Koya. Not that I don't care for her, but I cannot stand her sometimes. It is the curse of all family I must suppose. You have your brother to worry about, and I have two of my own to worry about."
"Yes, going on adventures with your brothers can be a great responsibility." A pained expression briefly crosses his face at this remark. "I pray that you are more successful at it that I was."GM Bill Sandru (alias of Bill Dunn)2014-03-14T14:17:08ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Koya (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=21#10312014-03-14T14:10:16Z2014-03-14T14:10:16Z<div class="messageboard-quotee">Jacen "Ash" Teleris wrote:</div><blockquote><p> <span class=messageboard-ooc> Of course...•sigh• </span></p>
<p>[Spoiler omitted]</blockquote><p>[Spoiler omitted]Jacen "Ash" Teleris wrote: Of course...*sigh*
[Spoiler omitted]
[Spoiler omitted]GM Bill Koya (alias of Bill Dunn)2014-03-14T14:10:16ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=21#10302014-03-14T13:56:35Z2014-03-14T13:56:35Z<div class="messageboard-quotee">Jacen "Ash" Teleris wrote:</div><blockquote><p> When everyone else has had their drinks, Ash looks at Ameiko and smiles to her.</p>
<p><b>"You have done a great job with everything you have done, Lady Ameiko, Sandpoint is very lucky to have someone such as you in our town, I hope you realize that. You are invaluable."</b>
<br />
</blockquote><p><b>"Stop trying to butter me up. I just run an inn. OK, sure. It's got the best food in town and the hostess with the most sparkling personality. But I put my breeches on like anyone else - slow and incredibly sexy,"</b> she laughs.
<p><b>"Seriously, quit that "Lady" business. I'm no Lady and I'll kick your butt to prove it if I have to"</b> she says while giving your a mostly-comical evil eye. <b>"Don't think I won't."</b></p>Jacen "Ash" Teleris wrote:When everyone else has had their drinks, Ash looks at Ameiko and smiles to her.
"You have done a great job with everything you have done, Lady Ameiko, Sandpoint is very lucky to have someone such as you in our town, I hope you realize that. You are invaluable."
"Stop trying to butter me up. I just run an inn. OK, sure. It's got the best food in town and the hostess with the most sparkling personality. But I put my breeches on like anyone else - slow and incredibly...GM Bill Ameiko (alias of Bill Dunn)2014-03-14T13:56:35ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Shalelu (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=21#10182014-03-11T14:29:32Z2014-03-11T14:29:32Z<div class="messageboard-quotee">Piper Hemlock wrote:</div><blockquote><p> At Shalelu's compliment, Piper smiles and writes: <b>'Thank you. It was our pleasure help out. Maybe we can tell you the tale on how we got rid of them sometime. So, you can give us some advice on what to do if we face a larger group of goblins. You are an expert on goblin extermination, after all.'</b>
</p>
</blockquote><p>Shalelu, of course, presses for more detail on the sack of the Licktoads and she, in turn, shares some stories about her experiences with goblins and their relatives including the disciplined, militaristic hobgoblins and the stealthy terror of bugbears. Her description of the stalking tactics of bugbear stranglers is particularly vivid - clearly she has personal (and harrowing) experience dealing with them.
<p>Ameiko keeps the drinks coming, this time on Shalelu's silver, pretty much as long as you're interested in holding court at the inn.</p>
<p><span class=messageboard-ooc>And your compliment, Piper, while it contributes to her loquaciousness this evening, will not improve your relationship score with her.</span></p>Piper Hemlock wrote:At Shalelu's compliment, Piper smiles and writes: 'Thank you. It was our pleasure help out. Maybe we can tell you the tale on how we got rid of them sometime. So, you can give us some advice on what to do if we face a larger group of goblins. You are an expert on goblin extermination, after all.'
Shalelu, of course, presses for more detail on the sack of the Licktoads and she, in turn, shares some stories about her experiences with goblins and their relatives including...GM Bill Shalelu (alias of Bill Dunn)2014-03-11T14:29:32ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Sandru (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=21#10172014-03-11T14:21:40Z2014-03-11T14:21:40Z<p><b>"She lost a shoe returning from Riddleport a couple of days ago and I was unable to stop to repair it properly because of the urgency of our goods. Then it turns out I need not have hurried so because it was just another scheme by my brother Jubrayl to make quick gold."</b> He spits on that last statement.</p>
<p><b>"It is good to hear Sharrd doing well with his magic. The confidence will come in time as long as that remains true. But what about you? How do you find the adventure of a goblin-hunting life?"</b></p>"She lost a shoe returning from Riddleport a couple of days ago and I was unable to stop to repair it properly because of the urgency of our goods. Then it turns out I need not have hurried so because it was just another scheme by my brother Jubrayl to make quick gold." He spits on that last statement.
"It is good to hear Sharrd doing well with his magic. The confidence will come in time as long as that remains true. But what about you? How do you find the adventure of a goblin-hunting life?"GM Bill Sandru (alias of Bill Dunn)2014-03-11T14:21:40ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Sandru (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=21#10152014-03-10T20:55:56Z2014-03-10T20:55:56Z<p>Duty is well kept at the Goblin Squash Stables by Daviren Hosk and his stableboys. The stables themselves are decorated with goblin ears and, even more grisly, a large jar containing the pickled body of a goblin chief personally killed by Hosk.</p>
<p>It is there that Masamune encounters Sandru Vhiski wrangling one of his own horses and in a foul mood. He catches the tail part of a conversation in which Daviren Hosk and Sandru are discussing care of a splitting hoof.
<br />
<b>"Yeah, just rub the oil in a couple times a day. Should help keep it from gettin' worse,"</b> advises Hosk.
<br />
<b>"You see the trouble you cause me?"</b> Sandru asks the horse (rhetorically).</p>
<p><b>"Ah, Masamune. I should have known you would be coming by. I saw Duty and knew you must have returned to town. How did Sharrd do? I know Mother Koya worries about him so."</b></p>Duty is well kept at the Goblin Squash Stables by Daviren Hosk and his stableboys. The stables themselves are decorated with goblin ears and, even more grisly, a large jar containing the pickled body of a goblin chief personally killed by Hosk.
It is there that Masamune encounters Sandru Vhiski wrangling one of his own horses and in a foul mood. He catches the tail part of a conversation in which Daviren Hosk and Sandru are discussing care of a splitting hoof.
"Yeah, just rub the oil in a...GM Bill Sandru (alias of Bill Dunn)2014-03-10T20:55:56ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Shalelu (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=21#10102014-03-09T15:54:10Z2014-03-09T15:54:10Z<div class="messageboard-quotee">Alara Dawnchaser wrote:</div><blockquote><p>Alara is quite relieved to see Shalelu accept the arrows. She chuckles nervously, scratching the back of her head.</p>
<p>"Um... I was told that those arrows were enchanted to work better against animals. Maybe... maybe you could put them to good use out hunting, or something like that?"</blockquote><p>Shalelu raides an appraising eyebrow. <b>"Animal bane, eh? There are not many. Perhaps I should save them for a more dangerous animal than simple hunting. If the situation presents itself and I am called upon to track down a dangerous animal, would you like to join me and see how these arrows work with your own eyes? Masamune, perhaps you would like to join us as well so you may learn to appreciate the parsimonious elven way of combat. There is much I could teach you."</b>
<p>She seems <b>determined</b> to not rise to Masamune's insult but her own minor imprecation suggests the idea of rivalry is now firmly planted. <span class=messageboard-ooc>In other words… <b><i>game on!</i></b></span></p>
<div class="messageboard-quotee">Alara Dawnchaser wrote:</div><blockquote>She clears her throat. "Actually, the Licktoads were decimated by skeletons before we arrived. Apparently, they found a treasure chest with a lot of goodies inside, so they brought it back to their village. The skeletons followed them and slaughtered many of them until Gutwad gave the chest back." She shrugs. "Not that it helped him much in the end, I'm afraid. We wiped the rest of the village out."</blockquote><p><b>"Skeletons? That is unexpected. But it is still a job well done. They were becoming more than just a possible nuisance to traders coming up the southern roads."</b>Alara Dawnchaser wrote:Alara is quite relieved to see Shalelu accept the arrows. She chuckles nervously, scratching the back of her head.
"Um... I was told that those arrows were enchanted to work better against animals. Maybe... maybe you could put them to good use out hunting, or something like that?"
Shalelu raides an appraising eyebrow. "Animal bane, eh? There are not many. Perhaps I should save them for a more dangerous animal than simple hunting. If the situation presents itself and I...GM Bill Shalelu (alias of Bill Dunn)2014-03-09T15:54:10ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Shalelu (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=21#10092014-03-09T15:44:00Z2014-03-09T15:44:00Z<div class="messageboard-quotee">Masamune Mitsuhide wrote:</div><blockquote><p> Masamune sits in the tavern just nursing a beer when everyone starts arriving.</p>
<p>Masamune nods as Alara hands over the arrows.</p>
<p><b>"Yes, I think we were all fine with that gift. I mean <i>we</i> are good enough to deal with any threats without magical items, but you on the other hand... Well obviously there is a reason for you being known for being so good at hiding. We can take out goblins without having to get shots off from the darkness."</b></p>
<p>[dice=Intimidate insult]1d20+8 </blockquote><p><span class=messageboard-ooc>Nice intimidate check and insult… unfortunately, it is <b>not</b> one of Shalelu's relationship triggering subjects. Apparently, her fighting style/ability is not an area of particular concern and the attempt will not significantly build a rivalry.</span>
<p>Shalelu looks at Masamune with a bit of pity in her expression. <b>"Words like that have been spoken about my people for generations by misguided humans. But that bravado is one reason why, when humans go to war, too many of them die as fast as goblins, while the elven people do not."</b></p>Masamune Mitsuhide wrote:Masamune sits in the tavern just nursing a beer when everyone starts arriving.
Masamune nods as Alara hands over the arrows.
"Yes, I think we were all fine with that gift. I mean we are good enough to deal with any threats without magical items, but you on the other hand... Well obviously there is a reason for you being known for being so good at hiding. We can take out goblins without having to get shots off from the darkness."
[dice=Intimidate
...GM Bill Shalelu (alias of Bill Dunn)2014-03-09T15:44:00ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Shalelu (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=21#10072014-03-09T15:18:13Z2014-03-09T15:18:13Z<div class="messageboard-quotee">Alara Dawnchaser wrote:</div><blockquote><p> Returning to the Rusty Dragon with Piper in tow, Alara settles into a table with her boyfriend.</p>
<p>Shalelu's voice causes her to jump. Her face turns bright red.</p>
<p><b>"Sh-Shae-chan! Er—Shalelu! I didn't hear you come in!"</b> She stammers. Clearly, she doesn't at <b>ALL</b> sound like a giddy schoolgirl. Nope. Of course not. That would be silly.</p>
<p>She rises from her table, clearing her throat. <b>"No, not really. They didn't put up much of a fight, to be honest."</b> She starts toward Shalelu, reaching into her satchel.</p>
<p><b>"In fact... they were kind enough to leave a few souvenirs."</b> She pulls out the five enchanted arrows taken from Gutwad. <b>"The goblin chief had these, and they're enchanted <span class=tiny>(or so I've been told)</span>, and I... um... thought you might like to <span class=tiny>have them?</span>"</b> She holds the arrows out, hoping to Desna she didn't just screw it up.</p>
<p>[dice=Diplomacy (Gift Giving)]1d20+8 </blockquote><p><span class=messageboard-ooc>The gift and diplomacy check are good enough for a +2 on your relationship with Shalelu, Alara.</span>
<p>Shalelu puts a gentle <i>and steadying</i> hand on Alara's shoulder as she settles into the seat next to her. <b>"It is good that the goblins were weakened, but that surprises me. The Licktoads were always smaller than most tribes. That's why they kept to the marsh. Did the cannibal finally decide to fight her exile?"</b></p>
<p>As Alara presents the arrows, Shalelu examines them close to the lamp on the table. <b>"These are finely made and must be worth a pretty copper. You humble me, Alara. Thank you. Do you know the nature of the enchantment?"</b></p>Alara Dawnchaser wrote:Returning to the Rusty Dragon with Piper in tow, Alara settles into a table with her boyfriend.
Shalelu's voice causes her to jump. Her face turns bright red.
"Sh-Shae-chan! Er--Shalelu! I didn't hear you come in!" She stammers. Clearly, she doesn't at ALL sound like a giddy schoolgirl. Nope. Of course not. That would be silly.
She rises from her table, clearing her throat. "No, not really. They didn't put up much of a fight, to be honest." She starts toward Shalelu,...GM Bill Shalelu (alias of Bill Dunn)2014-03-09T15:18:13ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Shalelu (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=20#9952014-03-08T15:02:08Z2014-03-08T15:02:08Z<p>As the evening closes in on Sandpoint and people start to depart from the Rusty Dragon for slightly more carouse-ish taverns, you notice that Shalelu has quietly entered. She hasn't come in from the main door, but you have the impression that her close friendship with Ameiko probably lets her come in any door, including the delivery entrance to the kitchen. It just seems that she's suddenly alongside the table…</p>
<p><b>Greetings, fellow goblin hunters,"</b> she says with a hint of a smile. <b>"I hear you brought in the head of Chief Gutwad. Congratulations on a feat well done."</b></p>
<p>She focuses on Alara, a full smile breaking out. <b>"And it is particularly good to see you in once piece, Alara. I trust the goblins did not do too much to undo my hard work of protecting you? For if they did, I should be very cross,"</b> she laughs.</p>As the evening closes in on Sandpoint and people start to depart from the Rusty Dragon for slightly more carouse-ish taverns, you notice that Shalelu has quietly entered. She hasn't come in from the main door, but you have the impression that her close friendship with Ameiko probably lets her come in any door, including the delivery entrance to the kitchen. It just seems that she's suddenly alongside the table…
Greetings, fellow goblin hunters," she says with a hint of a smile. "I hear you...GM Bill Shalelu (alias of Bill Dunn)2014-03-08T15:02:08ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=20#9632014-03-04T19:53:09Z2014-03-04T19:53:09Z<p>Ameiko laughs, <b>"Second round of drinks, coming up. Now let's get some food out here for the goblin-slaying heroes!"</b> And on that cue, a couple of servers bring out the daily special - ginger fish and noodles.</p>
<p><b>"And thank you, Sharrd. The dragon lantern will fit in well with the dragon motif of the bar. That's very thoughtful."</b> She gives Sharrd a little kiss on the cheek.</p>
<p><span class="messageboard-dice"><b>Sharrd's Diplomacy+role play check:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (18) + 12 = 30</span>
<br />
<span class=messageboard-ooc>I thought I'd just toss that roll in there since, by giving Ameiko the gift (and yes, she likes objects d'art), he gets to try to improve his relationship with her. And he succeeds enough to get a +2.
<br />
Also, since everyone leveled up to 2nd, you all get to add +1 to one of the four NPC relationships. Don't worry that you haven't directly interacted with 3 of them in the game yet - add to whichever relationships you want.
<br />
Giving gifts (or insults if you want a rivalry relationship) can lead to a change in a relationship with each NPC only once/level - so if you want to adjust your scores, try to make sure you've got a compatible gift/insult to unleash.</span></p>Ameiko laughs, "Second round of drinks, coming up. Now let's get some food out here for the goblin-slaying heroes!" And on that cue, a couple of servers bring out the daily special - ginger fish and noodles.
"And thank you, Sharrd. The dragon lantern will fit in well with the dragon motif of the bar. That's very thoughtful." She gives Sharrd a little kiss on the cheek.
[dice=Sharrd's Diplomacy+role play check]1d20+12[/dice]
I thought I'd just toss that roll in there since, by giving Ameiko...GM Bill Ameiko (alias of Bill Dunn)2014-03-04T19:53:09ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=20#9592014-03-03T18:57:22Z2014-03-03T18:57:22Z<p><span class=messageboard-ooc>I have added the bounty for the ears and Gutwad's head to the spreadsheet. Also the values of the fireworks and fan.</span></p>
<p><b>"Thanks, Piper, Sharrd. I am glad you brought these things to me. I have to figure out if they mean anything though. Maybe there are things out there somewhere that the old man never told me about, not so big a surprise that,"</b> she rolls her eyes, <b>but that I might want to know about."
<br />
"You say there's another ship out there? Have you seen it? Is that another Kaijitsu ship?"</b></p>I have added the bounty for the ears and Gutwad's head to the spreadsheet. Also the values of the fireworks and fan.
"Thanks, Piper, Sharrd. I am glad you brought these things to me. I have to figure out if they mean anything though. Maybe there are things out there somewhere that the old man never told me about, not so big a surprise that," she rolls her eyes, but that I might want to know about."
"You say there's another ship out there? Have you seen it? Is that another Kaijitsu ship?"GM Bill Ameiko (alias of Bill Dunn)2014-03-03T18:57:22ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=20#9552014-03-02T20:05:09Z2014-03-02T20:05:09Z<p><b>"Yeah, the family is older than Sandpoint. My grandfather helped settle the town, but I never heard anything about ships or the family owning any. My father even hated anything to do with ships. He refused to send anything by sea if he could get his way. Most things he sent to Magnimar he sent by caravan. His opinion was that if you found trouble on the road, like a washout, you could find a way around it, but the terrain itself moved around on the ocean and if you had a rough voyage you weren't likely to save your glass. I may send a few things from the glassworks down the coast that way, but that's one of the few things in which I can see his point of view. I ship most of my glassworks with Sandru."</b></p>
<p>She looks over the lantern. <b>"The lantern's nice. Definitely Tian style. The old man made sure I knew that part of our culture. Tian-Min, I would guess, but there's a lot of mixing of styles among the Tian art I've seen so it could have come from just about any of the Tian states."</b> She thinks for a moment. <b>"It's actually a lot like a piece I've seen at my cousin's house on my travels. But I think she moved off to Westcrown way down in Cheliax, so I can't really compare them."</b></p>"Yeah, the family is older than Sandpoint. My grandfather helped settle the town, but I never heard anything about ships or the family owning any. My father even hated anything to do with ships. He refused to send anything by sea if he could get his way. Most things he sent to Magnimar he sent by caravan. His opinion was that if you found trouble on the road, like a washout, you could find a way around it, but the terrain itself moved around on the ocean and if you had a rough voyage you...GM Bill Ameiko (alias of Bill Dunn)2014-03-02T20:05:09ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=20#9522014-03-02T17:25:47Z2014-03-02T17:25:47Z<p>Ameiko laughs along with the rest of you, tapping some mugs of ale and occasionally dropping in a wisecrack.</p>
<p><i>"Piper, Silent but Deadly."</i>
<br />
<b>"That nickname stinks, Piper,"</b> she says, holding her nose.</p>
<p><i>Shardd jumps up on the bar</i>
<br />
<b>"I hope you have enough elbow grease to shine that bar, Mr. Muddy Boots."</b></p>
<p>But she is dumbstruck by the name plate from the ship and falls silent for a moment.</p>
<p><b>"The Kaijitsu Star?!? What's this?"</b> she says, her bewilderment evident.</p>Ameiko laughs along with the rest of you, tapping some mugs of ale and occasionally dropping in a wisecrack.
"Piper, Silent but Deadly."
"That nickname stinks, Piper," she says, holding her nose.
Shardd jumps up on the bar
"I hope you have enough elbow grease to shine that bar, Mr. Muddy Boots."
But she is dumbstruck by the name plate from the ship and falls silent for a moment.
"The Kaijitsu Star?!? What's this?" she says, her bewilderment evident.GM Bill Ameiko (alias of Bill Dunn)2014-03-02T17:25:47ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Ameiko (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=19#9462014-02-28T22:48:05Z2014-02-28T22:48:05Z<p>The Rusty Dragon is about as busy as it always is, no, make that busier. The crowd of children that followed you into town has clustered about the entrance to Sandpoint's oldest inn and tavern, under the gaze of the rusty iron dragon that sits atop the roof of the establishment. Inside, the atmosphere is lively with lots of conversation and strains of laughter coming from a variety of tables. </p>
<p>As you cross the threshold into the common room, a feminine voice from behind the bar calls out, <b>"Well, look what the firepelt finally dragged in! It's about time you goblin hunters got back to town. The kids say you've got quite a story to share. First round of drinks is on the house if they're right. Second round is too if the story is good!
<br />
</b></p>
<p><span class=messageboard-ooc>As yet, there is no sign of Shalelu in the crowd...</span>
<br />
<span class=messageboard-ooc>And, FYI, a fire pelt is a Varisian badlands version of a cougar but with black and red striping</span></p>The Rusty Dragon is about as busy as it always is, no, make that busier. The crowd of children that followed you into town has clustered about the entrance to Sandpoint's oldest inn and tavern, under the gaze of the rusty iron dragon that sits atop the roof of the establishment. Inside, the atmosphere is lively with lots of conversation and strains of laughter coming from a variety of tables.
As you cross the threshold into the common room, a feminine voice from behind the bar calls out,...GM Bill Ameiko (alias of Bill Dunn)2014-02-28T22:48:05ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill William Drak-NPC (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=19#9452014-02-28T22:39:08Z2014-02-28T22:39:08Z<div class="messageboard-quotee">Piper Hemlock wrote:</div><blockquote><br />
<br />
He turns to William and writes: <b>'Why don't you stay in Sandpoint and keep an eye out?'</b></p>
<p></blockquote><p><b>"I may just do that, Piper. In fact, if there's anything you want me to handle when you head back to find the skeletons, let me know. I could chase down any new equipment or sell the goblin loot, if you wanted. Sort of act as your factotum here in Sandpoint."</b>Piper Hemlock wrote:He turns to William and writes: 'Why don't you stay in Sandpoint and keep an eye out?'
"I may just do that, Piper. In fact, if there's anything you want me to handle when you head back to find the skeletons, let me know. I could chase down any new equipment or sell the goblin loot, if you wanted. Sort of act as your factotum here in Sandpoint."GM Bill William Drak-NPC (alias of Bill Dunn)2014-02-28T22:39:08ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)BD Single Step Party Treasurer (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=19#9032014-02-24T13:30:05Z2014-02-24T13:30:05Z<p>Things you picked up:
<br />
<span class=messageboard-ooc> - Jade and silver dragon-shaped lamp
<br />
- Name plate for the Kaijitsu Star</span></p>
<p>(Now let's see if this alias of mine ends up in the Character tab.)</p>Things you picked up:
- Jade and silver dragon-shaped lamp
- Name plate for the Kaijitsu Star
(Now let's see if this alias of mine ends up in the Character tab.)BD Single Step Party Treasurer (alias of Bill Dunn)2014-02-24T13:30:05ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill William Drak-NPC (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=18#8912014-02-21T15:07:22Z2014-02-21T15:07:22Z<p>While others have concentrated on the ship, William has been getting a look around the rest of the fenced in area.</p>
<p><b>"I'm no expert on goblins, but it looks to me like this fence was about as likely to be goblin-made as anything else. So that's probably the work of the goblin cannibal that Walthus mentioned. Looks like maybe the other goblins finally took care their cannibal problem.</p>
<p>I don't see any sign of graves or turned up earth, so I don't think the skeletons came from here."</b></p>While others have concentrated on the ship, William has been getting a look around the rest of the fenced in area.
"I'm no expert on goblins, but it looks to me like this fence was about as likely to be goblin-made as anything else. So that's probably the work of the goblin cannibal that Walthus mentioned. Looks like maybe the other goblins finally took care their cannibal problem.
I don't see any sign of graves or turned up earth, so I don't think the skeletons came from here."GM Bill William Drak-NPC (alias of Bill Dunn)2014-02-21T15:07:22ZRe: Forums: Play-by-Post Discussion: With a Single Step (Jade Regent OoC Discussion)BD Single Step Party Treasurer (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/discussion&page=8#3962014-02-20T17:39:29Z2014-02-20T17:39:29Z<p>Considering any posts I make about party treasure and loot might get easily left behind by discussion, I'm going to try to keep a listing of anything not divided up in the notes of this guy - the party treasurer.</p>
<p>I may have to actually post with him in the game play thread to get him to appear on the Characters tab. I'll experiment.</p>Considering any posts I make about party treasure and loot might get easily left behind by discussion, I'm going to try to keep a listing of anything not divided up in the notes of this guy - the party treasurer.
I may have to actually post with him in the game play thread to get him to appear on the Characters tab. I'll experiment.BD Single Step Party Treasurer (alias of Bill Dunn)2014-02-20T17:39:29ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Licktoad (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=17#8022014-02-09T17:42:24Z2014-02-09T17:42:24Z<p><span class=messageboard-ooc>Oh, yes, the sneak attack damage is applicable. And Masamune's critical hit is a success.</span></p>
<p>Swarmed by the party (well, as swarmed as you can get by two people), Gutwad's hampered defenses leave him vulnerable. Both Masamune and Alara take the ultimate advantage of it and strike him down before he is even able to lift his spear.</p>
<p>William, following behind, steps in to smash the goblin with the active firework. The wily goblin, however, manages to duck swiftly enough to survive for now.
<br />
<span class="messageboard-dice"><b>Heavy Flail:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (2) + 5 = 7</span></p>
<p><span class=messageboard-ooc><b>Sharrd, Piper, and Ash</b> are up. Then the goblin. Then back to Masamune, Alara, and William.</span></p>Oh, yes, the sneak attack damage is applicable. And Masamune's critical hit is a success.
Swarmed by the party (well, as swarmed as you can get by two people), Gutwad's hampered defenses leave him vulnerable. Both Masamune and Alara take the ultimate advantage of it and strike him down before he is even able to lift his spear.
William, following behind, steps in to smash the goblin with the active firework. The wily goblin, however, manages to duck swiftly enough to survive for now....GM Bill Licktoad (alias of Bill Dunn)2014-02-09T17:42:24ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Licktoad (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=16#7962014-02-09T00:44:15Z2014-02-09T00:44:15Z<p>Sharrd skewers the goblin and his delight at having avoided being KOed by the spell dies with him.</p>
<p>Chief Gutwad rubs his eyes, shakes his head, and then blinks kind of dumbly at Sharrd. He is clearly at least somewhat still stricken by the effects of the color spray.</p>
<p><span class=messageboard-ooc>At this point, I assume that Ash will be trying to lift the bar on the front door. It will require a standard action to do so since it is a bit more involved than simply opening a door. That will leave you with a move action to do with as you please.</span></p>
<p>The goblin by the door initially disregards the opening portal and responds to Gutwad's shouts. He touches an ember to something he's holding in his hand. It almost immediately spits forth a bright spark in Sharrd's direction with a pop and a fizz.
<br />
<span class="messageboard-dice"><b>Desnan Candle, Touch:</b></span> <span class="messageboard-dice">1d20 - 6 ⇒ (13) - 6 = 7</span></p>
<p>The spark hits the side of the hut with a sizzle and sputters out.</p>
<p><span class=messageboard-ooc>Next up:
<br />
The rest of Ash's action (which we will assume happens actually before the goblin's attack but seems unlikely to significantly affect it.
<br />
And also William, Masamune, and Alara.
<br />
Then back to Sharrd and Piper.</span></p>Sharrd skewers the goblin and his delight at having avoided being KOed by the spell dies with him.
Chief Gutwad rubs his eyes, shakes his head, and then blinks kind of dumbly at Sharrd. He is clearly at least somewhat still stricken by the effects of the color spray.
At this point, I assume that Ash will be trying to lift the bar on the front door. It will require a standard action to do so since it is a bit more involved than simply opening a door. That will leave you with a move action to...GM Bill Licktoad (alias of Bill Dunn)2014-02-09T00:44:15ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Licktoad (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=16#7932014-02-07T20:56:20Z2014-02-07T20:56:20Z<p><span class=messageboard-ooc>Had to finish last post a little hastily (had to get ready for a meeting) and haven't described the rooms Piper and Alara are in. So, time to add that now.</span></p>
<p>The first room Alara and Piper entered is nearly empty, devoid of most debris that litters the other goblin living spaces. What is in it is a single, red-colored chest. It may have once been quite handsome though it bears a fair amount of dirt and grime now. Its facade is carved with scenes that, at a quick glance, appear to involve cranes and frogs.</p>
<p>The second room that Alara is now in is a bit more cluttered. There's a single, large and nasty smelling pile of blankets, moss, and furs that appears to be a bed of sorts. A variety of debris of goblin life is scattered about, bits of junk and food refuse. On the walls are a number of poorly preserved hunting trophies - mainly dogs and even a mounted horse head.</p>
<p><span class=messageboard-ooc><b>Sharrd, Piper</b> are up for the first full rounds of the conflict. Then we've got:
<br />
Gutwad
<br />
<b>Ash</b>
<br />
Goblins
<br />
<b>Masamune, William, and Alara</b></span></p>Had to finish last post a little hastily (had to get ready for a meeting) and haven't described the rooms Piper and Alara are in. So, time to add that now.
The first room Alara and Piper entered is nearly empty, devoid of most debris that litters the other goblin living spaces. What is in it is a single, red-colored chest. It may have once been quite handsome though it bears a fair amount of dirt and grime now. Its facade is carved with scenes that, at a quick glance, appear to involve...GM Bill Licktoad (alias of Bill Dunn)2014-02-07T20:56:20ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Licktoad (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=16#7902014-02-07T17:38:48Z2014-02-07T17:38:48Z<p>Alara catches a glimpse of the throne room as she pushes the concealed door open. It is dominated by a bunch of shadowy projections on the walls, possibly heads of animals killed in a hunt, and a tall chair near the back of the room with a corpulent goblin sitting atop it. A trio of other goblins are scattered about.</p>
<p>None of the goblins react to Alara's actions, but as Piper tries to sneak to the side room and Sharrd gets into position, Gutwad hears and turns his head. <b>"Co je to? Vetřelci?!?"</b>
<br />
[Spoiler omitted]</p>
<p><span class=messageboard-ooc>And that triggers an initiative roll. Since the 3 other goblins weren't aware, their initiative check and the PCs outside the front door will be held for the next round. We'll consider this short bit a surprise round - Gutwad, Piper, Alara, and Sharrd all get one standard action each - before we put everyone gets to run on full initiative order.</span></p>
<p><span class="messageboard-dice"><b>Alara:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (1) + 3 = 4</span>
<br />
<span class="messageboard-dice"><b>Sharrd:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (19) + 1 = 20</span>
<br />
<span class="messageboard-dice"><b>Ash:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (9) + 1 = 10</span>
<br />
<span class="messageboard-dice"><b>William:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (5) + 1 = 6</span>
<br />
<span class="messageboard-dice"><b>Piper:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (17) + 2 = 19</span>
<br />
<span class="messageboard-dice"><b>Masamune:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (6) + 1 = 7</span></p>
<p><span class="messageboard-dice"><b>Goblins:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (2) + 6 = 8</span>
<br />
<span class="messageboard-dice"><b>Gutwad:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (10) + 4 = 14</span></p>
<p><span class=messageboard-ooc>That gives us Sharrd and Piper acting before Gutwad and then Alara in the surprise round.
<br />
And we'll have Sharrd and Piper as one group, then Gutwad, then Ash, the 3 other goblins, and then Masamune, William, and Alara as the final group. Let's see if we can get this flowing smoothly. And since Sharrd was getting into position to fire off his color spray, we'll start with that as his action.</span></p>
<p>Sharrd fills most of the room with brilliant color. Only the goblin right next to the front door is out of the spell's fan.
<br />
<span class="messageboard-dice"><b>Gutwad's will save:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (1) + 2 = 3</span>
<br />
<span class="messageboard-dice"><b>Goblin 1 will save:</b></span> <span class="messageboard-dice">1d20 - 1 ⇒ (18) - 1 = 17</span>
<br />
<span class="messageboard-dice"><b>Goblin 2 will save:</b></span> <span class="messageboard-dice">1d20 - 1 ⇒ (8) - 1 = 7</span></p>
<p>Goblinoid screams erupt as goblin 2 (in the middle of the room) is rendered unconscious. Goblin 1 (straight north of Sharrd) apparently buries his face in time to avoid the flash of color and is unaffected. And Gutwad is blinded and stunned (costing him his partial action). All he can manage to do is yell, <b>"Zabte je! Zabte je!"</b>
<br />
[Spoiler omitted]</p>
<p><span class=messageboard-ooc>Piper and Alara - one action each from you and then we start the next full round with Sharrd and Piper.</span></p>Alara catches a glimpse of the throne room as she pushes the concealed door open. It is dominated by a bunch of shadowy projections on the walls, possibly heads of animals killed in a hunt, and a tall chair near the back of the room with a corpulent goblin sitting atop it. A trio of other goblins are scattered about.
None of the goblins react to Alara's actions, but as Piper tries to sneak to the side room and Sharrd gets into position, Gutwad hears and turns his head. "Co je to?...GM Bill Licktoad (alias of Bill Dunn)2014-02-07T17:38:48ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill William Drak-NPC (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=16#7612014-02-03T20:16:15Z2014-02-03T20:16:15Z<p>William scans across the chief's hut and says, <b>"I think Duty would probably make short work of the hut's walls."</b> He then indicates the walkways. <b>"But it's the walkways I'd be most worried about. They were built by goblins for goblins. They're strong enough for us, but I'm not sure I'd trust them under a war horse and rider."</b></p>William scans across the chief's hut and says, "I think Duty would probably make short work of the hut's walls." He then indicates the walkways. "But it's the walkways I'd be most worried about. They were built by goblins for goblins. They're strong enough for us, but I'm not sure I'd trust them under a war horse and rider."GM Bill William Drak-NPC (alias of Bill Dunn)2014-02-03T20:16:15ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill William Drak-NPC (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=16#7552014-02-03T17:19:48Z2014-02-03T17:19:48Z<p><span class=messageboard-ooc>New avatar for NPCing William Drak to keep things clear.</span></p>
<p>William speaks up <b>"If we decide to flank the doors, I can cross to the side in front of the far door. Once we've got it open, I'll follow your lead, Masamune. You're on a pretty hot streak with that blade and I don't want to interfere with it by getting in your way."</b> </p>
<p>He then responds to Ash's idea with a grin. <b>"If they do have fireworks, could your flames set them off prematurely?"</b></p>New avatar for NPCing William Drak to keep things clear.
William speaks up "If we decide to flank the doors, I can cross to the side in front of the far door. Once we've got it open, I'll follow your lead, Masamune. You're on a pretty hot streak with that blade and I don't want to interfere with it by getting in your way."
He then responds to Ash's idea with a grin. "If they do have fireworks, could your flames set them off prematurely?"GM Bill William Drak-NPC (alias of Bill Dunn)2014-02-03T17:19:48ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Licktoad (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=15#7442014-01-31T05:24:11Z2014-01-31T05:24:11Z<p>Zupog gets up and leads you along the walkways and through a couple of huts to the edge of the walk. It ends at a burned out hut (the burning old enough to no longer be smoldering) and points to the largest hut of the community.</p>
<p><b>"Chief Gutwad. Throne there."</b> he says in heavily accented common.</p>
<p><span class=messageboard-ooc>I'll let you all place yourselves.</span></p>Zupog gets up and leads you along the walkways and through a couple of huts to the edge of the walk. It ends at a burned out hut (the burning old enough to no longer be smoldering) and points to the largest hut of the community.
"Chief Gutwad. Throne there." he says in heavily accented common.
I'll let you all place yourselves.GM Bill Licktoad (alias of Bill Dunn)2014-01-31T05:24:11ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Licktoad (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=15#7402014-01-30T15:39:58Z2014-01-30T15:39:58Z<p>Zupog's expression turns skeptical.
<br />
<b>"Ukážu vám, kde šéf Gutwad je, ale já nevím, kde jsou lodě nebo jeskyně. Jestliže je kostní muži jsou tam nebudu."</b></p>
<p>[Spoiler omitted]</p>
<p>He then shrugs. <b>"Šéf Gutwad nás chová jako šéf zachází nás. Je to těžké. Dělá nám tvrdší. To je způsob, jak věci."</b></p>
<p>[Spoiler omitted]</p>Zupog's expression turns skeptical.
"Ukážu vám, kde šéf Gutwad je, ale já nevím, kde jsou lodě nebo jeskyně. Jestliže je kostní muži jsou tam nebudu."
[Spoiler omitted]
He then shrugs. "Šéf Gutwad nás chová jako šéf zachází nás. Je to těžké. Dělá nám tvrdší. To je způsob, jak věci."
[Spoiler omitted]GM Bill Licktoad (alias of Bill Dunn)2014-01-30T15:39:58ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Licktoad (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=15#7292014-01-28T07:09:39Z2014-01-28T07:09:39Z<p>Zupog continues to spill his guts.
<br />
<b>"Šéf Gutwad může mít mapu. Nevím."</b>
<br />
His face really lights up when discussing Squeally Nord.
<br />
<b>"Každý, kdo miluje Squeally Nord! On je mocný kanec. Tančila jsem s ním jednou. Musel mě Buck dvakrát na mě hodit."</b></p>
<p>[Spoiler omitted]</p>Zupog continues to spill his guts.
"Šéf Gutwad může mít mapu. Nevím."
His face really lights up when discussing Squeally Nord.
"Každý, kdo miluje Squeally Nord! On je mocný kanec. Tančila jsem s ním jednou. Musel mě Buck dvakrát na mě hodit."
[Spoiler omitted]GM Bill Licktoad (alias of Bill Dunn)2014-01-28T07:09:39ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Licktoad (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=15#7252014-01-27T14:18:34Z2014-01-27T14:18:34Z<p>Zupog launches into his tale, with a bit of gusto.
<br />
<b>"To je Scribbleface chyba! On psal slova, tak jsme ho vyhnali. Ale v chatrči, kterou létání ofinu tak generální Gutwad odeslané armádu zjistit, kde Scribbleface je dostal. Oni se vrátili s další ze staré lodi. Přišli s mapou bažiny taky. Mapa pokladu! Takže šéf Gutwad poslat armádu najít poklad na mapě. Zjistí, že je další staré lodi a jeskyně a vrátit se s více létající ofinou a hrudník a nám Licktoads šťastný.</p>
<p>Pak kostí muži přicházejí a nám Licktoads ne tak šťastný. Chodí přes rybník a rybník je hluboký. Warband dělá bojovat. Zabíjejí armádu. Oni odtrhnout Chuffy hlavu. To byla sranda. Chuffy hlava. Heh, heh. Zabíjejí Slorb taky. Licktoads běží všude. Squeally Nord utíkat taky. Ale šéf Gutwad, že na to přišel. Chtěli kořist. Takže šéf Gutwad hodil ji zpátky k nim. Vzali ji a nechte Licktoads sám."</b></p>
<p>[Spoiler omitted]</p>
<p>He reacts to the magical sound of pigs in the village.
<br />
<b>"Hej, to je Squeally Nord? Je to zpátky?</b></p>
<p>[Spoiler omitted]</p>Zupog launches into his tale, with a bit of gusto.
"To je Scribbleface chyba! On psal slova, tak jsme ho vyhnali. Ale v chatrči, kterou létání ofinu tak generální Gutwad odeslané armádu zjistit, kde Scribbleface je dostal. Oni se vrátili s další ze staré lodi. Přišli s mapou bažiny taky. Mapa pokladu! Takže šéf Gutwad poslat armádu najít poklad na mapě. Zjistí, že je další staré lodi a jeskyně a vrátit se s více létající ofinou a hrudník a nám Licktoads šťastný.
Pak kostí muži přicházejí a...GM Bill Licktoad (alias of Bill Dunn)2014-01-27T14:18:34ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Licktoad (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=15#7202014-01-26T08:09:26Z2014-01-26T08:09:26Z<p>Zupog seems a bit taken aback by Alara's suggestion. <b>"Ne! Ne! Jeho Mighty Girthness je silný. A on je chytrý. Dal poklad zpět do bonemen a oni nás nechají na pokoji. Zachránil se Licktoads i když Squeally Nord běžel."</b></p>
<p>[Spoiler omitted]</p>
<p>Sharrd is able to retrieve his weapons and collect ears without incident.
<br />
Piper notices that under the huts and walkways, there is a fair amount of debris. Arrows, a few bones, plenty of garbage, but no real sign of any other live and active goblins can be detected from his current location.</p>
<p><span class=messageboard-ooc>Alara, you don't have to roll a diplomacy for every step in the conversation. The first one you made moved his attitude up from hostile and that's about the best you're going to be able to do. He doesn't seem to be too tight with the lips.</span></p>Zupog seems a bit taken aback by Alara's suggestion. "Ne! Ne! Jeho Mighty Girthness je silný. A on je chytrý. Dal poklad zpět do bonemen a oni nás nechají na pokoji. Zachránil se Licktoads i když Squeally Nord běžel."
[Spoiler omitted]
Sharrd is able to retrieve his weapons and collect ears without incident.
Piper notices that under the huts and walkways, there is a fair amount of debris. Arrows, a few bones, plenty of garbage, but no real sign of any other live and active goblins can be...GM Bill Licktoad (alias of Bill Dunn)2014-01-26T08:09:26ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Licktoad (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=15#7152014-01-25T05:39:38Z2014-01-25T05:39:38Z<p>The goblin settles down a little more though he still seems to hold Alara in some contempt. <b>"Nezáleží na tom, jak se jmenujete. Budete stejně mrtvý. Šéf Gutwad je lstivý. Více lstivý než Zupog."</b>
<br />
[Spoiler omitted]</p>
<p>Then once Sharrd plays his trick, the goblin sputters out, <b>"Jsem Zupog! Zupog!"</b>
<br />
[Spoiler omitted]</p>
<p><span class=messageboard-ooc>How far do you want to wander, Piper?</span>
<br />
<span class=messageboard-ooc>And I'm going to say that spellcraft won't be that much help with intimidate. Sharrd, you need to sell intimidation with your own intimidation check and that will require charisma more than spell knowledge. Fortunately, you rolled a pretty good check and your intimidation modifier is only a few points behind your spellcraft modifier.</span></p>The goblin settles down a little more though he still seems to hold Alara in some contempt. "Nezáleží na tom, jak se jmenujete. Budete stejně mrtvý. Šéf Gutwad je lstivý. Více lstivý než Zupog."
[Spoiler omitted]
Then once Sharrd plays his trick, the goblin sputters out, "Jsem Zupog! Zupog!"
[Spoiler omitted]
How far do you want to wander, Piper?
And I'm going to say that spellcraft won't be that much help with intimidate. Sharrd, you need to sell intimidation with your own intimidation...GM Bill Licktoad (alias of Bill Dunn)2014-01-25T05:39:38ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Licktoad (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=15#7092014-01-24T15:01:06Z2014-01-24T15:01:06Z<p><span class=messageboard-ooc>Wow. That was something like 3 straight 1s on the channeling rolls. Ouch.</span></p>
<p>A little bandaging keeps one of the goblins alive and a bit of restraining keeps him relatively harmless as well. Upon regaining some consciousness, he struggles a bit until it's pretty clear to him the effort is futile. At that point, he spits out a stream of goblin...
<br />
<b>"Vy obří parchanti nejsou tak těžké. Šéf Gutwad bude hodovat na maso a nosit skiny pro to."</b>
<br />
[Spoiler omitted]</p>Wow. That was something like 3 straight 1s on the channeling rolls. Ouch.
A little bandaging keeps one of the goblins alive and a bit of restraining keeps him relatively harmless as well. Upon regaining some consciousness, he struggles a bit until it's pretty clear to him the effort is futile. At that point, he spits out a stream of goblin...
"Vy obří parchanti nejsou tak těžké. Šéf Gutwad bude hodovat na maso a nosit skiny pro to."
[Spoiler omitted]GM Bill Licktoad (alias of Bill Dunn)2014-01-24T15:01:06ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Licktoad (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=14#6962014-01-22T02:59:01Z2014-01-22T02:59:01Z<p>The goblin turns his attention back toward Sharrd as Piper retreats. He doesn't even really notice the spell the bard casts at him, as he shrugs it off.
<br />
<span class="messageboard-dice"><b>Will save:</b></span> <span class="messageboard-dice">1d20 - 1 ⇒ (20) - 1 = 19</span></p>
<p>William, however, freed to move with the dead goblin no longer blocking his path says, <b>"I'm coming to help you,"</b> and drops off the walkway onto the ground to cross the gap to the ladder. His armor slows him enough that he is unable to take an attack at the end of that movement, but he is now within reach of the goblin.</p>
<p>The goblin, now facing two opponents, might be well advised to retreat. He does not and instead tries to get at Sharrd again. Again, provoking an AoO from Sharrd for trying to climb the hut.
<br />
<span class=messageboard-ooc>I'm going to say that William, being down low, isn't in position to deliver an AoO for the goblin climbing out of his reach.</span></p>
<p><span class=messageboard-ooc>FYI, Piper, moving 10' and then casting actually <b>does</b> provoke an AoO for the movement. Taking just a 5' step does not because the 5' step pretty much never does. The goblin didn't take it because he's more interested in Sharrd overall and would rather take save his AoO chances for him.</span></p>The goblin turns his attention back toward Sharrd as Piper retreats. He doesn't even really notice the spell the bard casts at him, as he shrugs it off.
[Dice=Will save]1d20-1[/dice]
William, however, freed to move with the dead goblin no longer blocking his path says, "I'm coming to help you," and drops off the walkway onto the ground to cross the gap to the ladder. His armor slows him enough that he is unable to take an attack at the end of that movement, but he is now within reach of the...GM Bill Licktoad (alias of Bill Dunn)2014-01-22T02:59:01ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Licktoad (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=14#6872014-01-21T14:51:40Z2014-01-21T14:51:40Z<p>The goblin is partway up the side of the hut, successfully fending off attacks from the sorcerer above him, when Piper's blade nearly catches him in the throat. As it is, it puts a nasty gash on his jaw. Angered by this, the goblin changes the target of his ire to Piper. He drops off the hut and stabs at the musician. The weapon strikes home for 3 points of damage.
<br />
<span class="messageboard-dice"><b>Dogslicer at Piper:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (15) + 2 = 17</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 ⇒ 3</span></p>
<p>William, a bit annoyed at the goblin's attack but not too badly hurt, switches up his tactics and uses the heavy flail to trip up his goblin foe. The small creature falls unceremoniously at William's feet.
<br />
<span class="messageboard-dice"><b>Trip:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (10) + 7 = 17</span></p>
<p>The goblin tries to regain his feet, provoking an AoO from William that flattens him.
<br />
<span class="messageboard-dice"><b>AoO:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (20) + 5 = 25</span> crit threat
<br />
<span class="messageboard-dice"><b>Confirm:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (7) + 5 = 12</span> not confirmed
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d10 + 4 ⇒ (9) + 4 = 13</span></p>
<p>The other goblin on the walkway, too stupid to see the writing on the wall (and to illiterate to read it anyway), continues to try to kill Masamune. Failing again to make any progress toward that goal.
<br />
<span class=messageboard-ooc>Having weird issue with dice roller. It came up with a miss in the Preview, then <i>changed</i> to something that would hit and now seems to be cached as that value. Weird.</span></p>
<p><span class=messageboard-ooc>Back to the party's turn. Down to a pair of goblins, one significantly wounded over by Piper and Sharrd.</span></p>The goblin is partway up the side of the hut, successfully fending off attacks from the sorcerer above him, when Piper's blade nearly catches him in the throat. As it is, it puts a nasty gash on his jaw. Angered by this, the goblin changes the target of his ire to Piper. He drops off the hut and stabs at the musician. The weapon strikes home for 3 points of damage.
[dice=Dogslicer at Piper]1d20+2[/dice]
[dice=Damage]1d4[/dice]
William, a bit annoyed at the goblin's attack but not too badly...GM Bill Licktoad (alias of Bill Dunn)2014-01-21T14:51:40ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Licktoad (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=14#6822014-01-20T08:04:22Z2014-01-20T08:04:22Z<p><span class=messageboard-ooc>I guess I'll post a move for William again. I'll NPC him as long as I need to…</span></p>
<p>William swings his heavy flail head at the burned goblin but the small creature ducks under the trajectory of the weapon.
<br />
<span class="messageboard-dice"><b>Heavy Flail:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (2) + 5 = 7</span></p>
<p>The goblin below Sharrd tries one more time to get to the young sorcerer. In doing so, he provokes an attack of opportunity from Shardd as he clambers up onto the roof of the hut.
<br />
<span class="messageboard-dice"><b>Climbing goblin:</b></span> <span class="messageboard-dice">1d20 ⇒ 15</span>
<br />
<span class=messageboard-ooc>AoO given up to Sharrd, should he wish to take it.</span></p>
<p>The goblins on the walk way put up a spirited defense of their village. Masamune is missed.
<br />
<span class="messageboard-dice"><b>Dogslicer at Masamune:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (6) + 2 = 8</span></p>
<p>But the goblin faced off against William gets in a lucky blow for 3 points of damage.
<br />
<span class="messageboard-dice"><b>Dogslicer at Wiliam:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (20) + 2 = 22</span> crit threat!
<br />
<span class="messageboard-dice"><b>Confirm:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (4) + 2 = 6</span> failure
<br />
<span class="messageboard-dice"><b>Dogslicer damage:</b></span> <span class="messageboard-dice">1d4 ⇒ 3</span></p>
<p><span class=messageboard-ooc>And on to the next round - now Masamune's attack can go off . Actions from anyone else?"</span></p>I guess I'll post a move for William again. I'll NPC him as long as I need to…
William swings his heavy flail head at the burned goblin but the small creature ducks under the trajectory of the weapon.
[dice=Heavy Flail]1d20+5[/dice]
The goblin below Sharrd tries one more time to get to the young sorcerer. In doing so, he provokes an attack of opportunity from Shardd as he clambers up onto the roof of the hut.
[dice=Climbing goblin]1d20[/dice]
AoO given up to Sharrd, should he wish to take
...GM Bill Licktoad (alias of Bill Dunn)2014-01-20T08:04:22ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Licktoad (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=14#6742014-01-18T02:58:59Z2014-01-18T02:58:59Z<p>The goblin reels under blows from both Piper and Alara, finally staggering up to the door of the hut, pushing the door open, and collapsing in a heap at their feet. </p>
<p><span class=messageboard-ooc>Brought to 0 hit points and staggered, then passing out. So it's back to the rest of the party's actions.</span></p>The goblin reels under blows from both Piper and Alara, finally staggering up to the door of the hut, pushing the door open, and collapsing in a heap at their feet.
Brought to 0 hit points and staggered, then passing out. So it's back to the rest of the party's actions.GM Bill Licktoad (alias of Bill Dunn)2014-01-18T02:58:59ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Licktoad (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=14#6712014-01-17T16:52:27Z2014-01-17T16:52:27Z<div class="messageboard-quotee">Masamune Mitsuhide wrote:</div><blockquote><p> Masamune attempts to finish the goblin that he started on.
</p>
</blockquote><p><span class=messageboard-ooc>Yeah, that finishes her, alright. You still have movement you can use and she is now out of your way.</span>
<p>The goblin falls to pieces, literally, in a splatter of gore.</p>
<p><span class=messageboard-ooc>EDIT: And I've moved Masamune forward per his request in the next post.</span></p>Masamune Mitsuhide wrote:Masamune attempts to finish the goblin that he started on.
Yeah, that finishes her, alright. You still have movement you can use and she is now out of your way. The goblin falls to pieces, literally, in a splatter of gore.
EDIT: And I've moved Masamune forward per his request in the next post.GM Bill Licktoad (alias of Bill Dunn)2014-01-17T16:52:27ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Licktoad (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=14#6682014-01-17T16:31:09Z2014-01-17T16:31:09Z<p>Masamune's target successfully evades his blade and launches her own counter attack. She is no more effective than she was against William.
<br />
<span class="messageboard-dice"><b>Dogslicer at Masamune:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (10) + 2 = 12</span></p>
<p>The goblin with bad burns squints through the pain and takes a stab at William. The blow strikes home causing 2 points of damage.
<br />
<span class="messageboard-dice"><b>Dogslicer at William:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (16) + 2 = 18</span>
<br />
<span class="messageboard-dice"><b>Dogslicer damage:</b></span> <span class="messageboard-dice">1d4 ⇒ 2</span></p>
<p>The other goblin on the central walkway, tries to stab around the corner at William but is unable to find a vulnerability to exploit.
<br />
<span class="messageboard-dice"><b>Dogslicer at William:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (6) + 2 = 8</span></p>
<p>The goblin running along the ground level, clambers up the ladder to get to the walkway, heedless of the danger. That gives both Alara and Piper an opening to strike as she shifts from the ladder to the walk way.
<br />
<span class=messageboard-ooc>You may both take an attack of opportunity, if you wish. Alternatively, let me know if you want me to take general AoO attacks (as opposed to disarms, sunders, other special abilities, etc) in general as AoO and I can use the dice roller and work it into the flow of the action.</span></p>
<p>The final goblin tries to clamber up on top of the hut to chase down Sharrd. He starts to gain a purchase on the hut walls, but then his hands slip through the shoddy workmanship and he slips back to the walkway level.
<br />
<span class="messageboard-dice"><b>Climb check:</b></span> <span class="messageboard-dice">1d20 ⇒ 6</span></p>
<p><b>Party's Turn</b>
<br />
<span class=messageboard-ooc>I still have an action for the goblin who just came up the ladder. If Alara and Piper are unable to stop her with their AoO, her action will come before their regular actions. But we can still proceed with other aspects of the battle that don't intersect with that corner.</span></p>Masamune's target successfully evades his blade and launches her own counter attack. She is no more effective than she was against William.
[dice=Dogslicer at Masamune]1d20+2[/dice]
The goblin with bad burns squints through the pain and takes a stab at William. The blow strikes home causing 2 points of damage.
[dice=Dogslicer at William]1d20+2[/dice]
[dice=Dogslicer damage]1d4[/dice]
The other goblin on the central walkway, tries to stab around the corner at William but is unable to find a...GM Bill Licktoad (alias of Bill Dunn)2014-01-17T16:31:09ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Licktoad (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=14#6552014-01-15T16:56:03Z2014-01-15T16:56:03Z<p><span class=messageboard-ooc>Haven't seen William since Friday and it's Tuesday now. To keep the pace moving, I'll take the turn for him.</span></p>
<p>William steps forward past Masamune to engage the dazed goblin with his heavy flail.
<br />
<span class="messageboard-dice"><b>Heavy Flail:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (11) + 5 = 16</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d10 + 5 ⇒ (7) + 5 = 12</span>
<br />
And that goblin goes from dazed to unconscious and bleeding to death with a solid blow.
<br />
<span class=messageboard-ooc>And each of those values should be one higher due to Piper's song - even I forgot to add that initially.</span></p>
<p>Goblins swarm forward with more pouring out of a couple of huts than had been evident before. Most rush forward toward the two fighters, but a couple range wider. In their headlong rush, only one started close enough to get an attack on William.
<br />
<span class="messageboard-dice"><b>Dogslicer at William:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (8) + 2 = 10</span>
<br />
But his armor is more than up to the task of blocking the weapon.</p>
<p>From his vantage point, Sharrd sees no other signs of activity in the village other than disturbed and complaining crows.</p>
<p><span class=messageboard-ooc>I've drawn in some arrows to give you a sense of where the goblins are moving.</span></p>
<p>And now, back to the PCs again.
<br />
<b>William
<br />
Sharrd
<br />
Piper
<br />
Ash
<br />
Masamune
<br />
Alara </b>
<br />
Goblins</p>Haven't seen William since Friday and it's Tuesday now. To keep the pace moving, I'll take the turn for him.
William steps forward past Masamune to engage the dazed goblin with his heavy flail.
[dice=Heavy Flail]1d20+5[/dice]
[dice=Damage]1d10+5[/dice]
And that goblin goes from dazed to unconscious and bleeding to death with a solid blow.
And each of those values should be one higher due to Piper's song - even I forgot to add that initially.
Goblins swarm forward with more pouring out of a...GM Bill Licktoad (alias of Bill Dunn)2014-01-15T16:56:03ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Licktoad (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=14#6532014-01-14T17:19:46Z2014-01-14T17:19:46Z<p>The lead goblin crumples under Masamune's assault. The one behind him, dazed by Piper's music, blinks in confused incomprehension.</p>
<p><span class=messageboard-ooc>I'm also going to say that the goblin huts are patchy and permeable enough with windows and holes that Ash has been able to keep pretty much everyone in his line of effect. So everyone who is injured can regain that hit point from the channeling (Alara and Sharrd)."</span></p>The lead goblin crumples under Masamune's assault. The one behind him, dazed by Piper's music, blinks in confused incomprehension.
I'm also going to say that the goblin huts are patchy and permeable enough with windows and holes that Ash has been able to keep pretty much everyone in his line of effect. So everyone who is injured can regain that hit point from the channeling (Alara and Sharrd)."GM Bill Licktoad (alias of Bill Dunn)2014-01-14T17:19:46ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Licktoad (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=13#6492014-01-14T07:12:40Z2014-01-14T07:12:40Z<p>Alara manages to wound the goblin at the back of the line, though it doesn't seem to deter him. The magic Piper weaves into his music, however, is quite sufficient to daze the pint-sized sociopath.
<br />
<span class="messageboard-dice"><b>Will save:</b></span> <span class="messageboard-dice">1d20 - 1 ⇒ (4) - 1 = 3</span> Fail!</p>
<p>Sharrd, meanwhile, takes the high road and maneuvers to a place near the goblins but from a higher vantage point on the roof of the hut. That position enables him to see activity in a couple of other places in the village. It appears there are other goblins grabbing up weapons to defend their town.</p>
<p><span class=messageboard-ooc>William, Ash, Masamune and then the goblins next moves…</span></p>Alara manages to wound the goblin at the back of the line, though it doesn't seem to deter him. The magic Piper weaves into his music, however, is quite sufficient to daze the pint-sized sociopath.
[dice=Will save]1d20-1[/dice] Fail!
Sharrd, meanwhile, takes the high road and maneuvers to a place near the goblins but from a higher vantage point on the roof of the hut. That position enables him to see activity in a couple of other places in the village. It appears there are other goblins...GM Bill Licktoad (alias of Bill Dunn)2014-01-14T07:12:40ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Licktoad (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=13#6452014-01-12T17:34:47Z2014-01-12T17:34:47Z<p><span class=messageboard-ooc>Looks to me like you can make that in just one move, Ash. Any standard actions you want to take? We'll apply them before the goblin's effects below occur.</span></p>
<p><span class=messageboard-ooc>Also, for future reference, the life link should start to siphon damage off Masamune (or from whomever you are linked with) after they've taken at least 5 points of damage. Masamune had only taken 4. I'll consider that close enough at this point, but we should watch that in the future when encountering relatively weak opposition.</span></p>
<p>One goblin may have fallen with a javelin in him, but the other two remain undaunted and press into battle. The lead goblin slashes at Masamune with his dogslicer but fails to land a blow through Masamune's defenses.
<br />
<span class="messageboard-dice"><b>Dogslicer at Masamune:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (12) + 2 = 14</span></p>
<p>The trailing goblin gabbles something at his comrade in his native tongue.
<br />
<b>"Tenhle má maso. Co zabijeme můžeme jíst!"</b>
<br />
[Spoiler omitted]</p>
<p>And now, back to the PCs.
<br />
<b>William
<br />
Sharrd
<br />
Piper
<br />
Ash
<br />
Masamune
<br />
Alara</b>
<br />
Goblins</p>Looks to me like you can make that in just one move, Ash. Any standard actions you want to take? We'll apply them before the goblin's effects below occur.
Also, for future reference, the life link should start to siphon damage off Masamune (or from whomever you are linked with) after they've taken at least 5 points of damage. Masamune had only taken 4. I'll consider that close enough at this point, but we should watch that in the future when encountering relatively weak opposition.
One...GM Bill Licktoad (alias of Bill Dunn)2014-01-12T17:34:47ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Licktoad (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=13#6372014-01-10T22:17:47Z2014-01-10T22:17:47Z<p><span class=messageboard-ooc>Alara: Everyone but you can see them directly, the hut between you and them blocks your line of sight. But Masamune, Piper, and Sharrd can see them through the watch post's wide windows and both Ash and William can see them from the walkway.</span></p>
<p><span class=messageboard-ooc>Ash: One is stone dead. The other two are dying. You can easily reach them both in one move action. Alara's current position can reach dying goblins.</span></p>Alara: Everyone but you can see them directly, the hut between you and them blocks your line of sight. But Masamune, Piper, and Sharrd can see them through the watch post's wide windows and both Ash and William can see them from the walkway.
Ash: One is stone dead. The other two are dying. You can easily reach them both in one move action. Alara's current position can reach dying goblins.GM Bill Licktoad (alias of Bill Dunn)2014-01-10T22:17:47ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Licktoad (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=13#6342014-01-10T21:50:56Z2014-01-10T21:50:56Z<p><span class=messageboard-ooc>As it turns out, Piper, daze is unnecessary at this point because Masamune's slash takes the last goblin's head clean off.</span></p>
<p>With a perfectly executed slash, Masamune's blade severs the last goblin's neck (which, incidentally, also stops him from screaming). Even the crows have now fallen silent…</p>
<p>But that only gives you a short moment or so of reprieve because the screaming of the three goblins has had an additional effect and the shouts of more goblins can be heard coming across the village.</p>
<p><span class=messageboard-ooc>Let's stay in initiative since you're all conveniently grouped up anyway. You have effectively one round's worth of time before I start the goblins moving.</span></p>As it turns out, Piper, daze is unnecessary at this point because Masamune's slash takes the last goblin's head clean off.
With a perfectly executed slash, Masamune's blade severs the last goblin's neck (which, incidentally, also stops him from screaming). Even the crows have now fallen silent…
But that only gives you a short moment or so of reprieve because the screaming of the three goblins has had an additional effect and the shouts of more goblins can be heard coming across the
...GM Bill Licktoad (alias of Bill Dunn)2014-01-10T21:50:56ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Licktoad (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=13#6292014-01-10T14:32:43Z2014-01-10T14:32:43Z<p><span class=messageboard-ooc>One school drop-off later…</span></p>
<p>The middle goblin, still screaming, is undaunted by the difficulties of his peers and unsympathetic to their plights. He steps over his fallen comrade to take goblinoid vengeance on Masamune. He gets lucky as well leaving a substantial injury (4 hit points, substantial for a goblin, anyway).
<br />
<span class="messageboard-dice"><b>Dogslicer at Masamune:</b></span> <span class="messageboard-dice">1d20 + 0 ⇒ (20) + 0 = 20</span> crit threat
<br />
<span class="messageboard-dice"><b>Confirmation:</b></span> <span class="messageboard-dice">1d20 + 0 ⇒ (20) + 0 = 20</span> confirmed!
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">2d4 ⇒ (3, 1) = 4</span></p>
<p><span class=messageboard-ooc>Back to the party</span>
<br />
<b>William
<br />
Sharrd
<br />
Piper
<br />
Ash
<br />
Masamune
<br />
Alara </b>
<br />
Goblin</p>One school drop-off later…
The middle goblin, still screaming, is undaunted by the difficulties of his peers and unsympathetic to their plights. He steps over his fallen comrade to take goblinoid vengeance on Masamune. He gets lucky as well leaving a substantial injury (4 hit points, substantial for a goblin, anyway).
[dice=Dogslicer at Masamune]1d20+0[/dice] crit threat
[dice=Confirmation]1d20+0[/dice] confirmed!
[dice=Damage]2d4[/dice]
Back to the party
William
Sharrd
Piper
Ash
Masamune...GM Bill Licktoad (alias of Bill Dunn)2014-01-10T14:32:43ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Licktoad (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=13#6282014-01-10T14:18:13Z2014-01-10T14:18:13Z<p>While Sharrd's spear thrust misses, Masamune's sword slash tears into the goblin, silencing him. The only further sound he makes is his body hitting the boards of the walkway.</p>
<p>Alara silences her goblin target as well. The blow to his head leaves him reeling and his eyes unfocused (staggered). With his last burst of energy, he tries one more spiteful stab at the ninja and gets lucky.
<br />
<span class="messageboard-dice"><b>Dogslicer at Alara:</b></span> <span class="messageboard-dice">1d20 + 0 ⇒ (20) + 0 = 20</span> crit threat
<br />
<span class="messageboard-dice"><b>Confirmation:</b></span> <span class="messageboard-dice">1d20 + 0 ⇒ (14) + 0 = 14</span> but not confirmed
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 ⇒ 2</span> </p>
<p>He then takes 1 more hit point of damage and passes out.</p>
<p><span class=messageboard-ooc>The other goblin, after I drop my daughter off at school…</span></p>While Sharrd's spear thrust misses, Masamune's sword slash tears into the goblin, silencing him. The only further sound he makes is his body hitting the boards of the walkway.
Alara silences her goblin target as well. The blow to his head leaves him reeling and his eyes unfocused (staggered). With his last burst of energy, he tries one more spiteful stab at the ninja and gets lucky.
[dice=Dogslicer at Alara]1d20+0[/dice] crit threat
[dice=Confirmation]1d20+0[/dice] but not confirmed...GM Bill Licktoad (alias of Bill Dunn)2014-01-10T14:18:13ZRe: Forums: Play-by-Post: With a Single Step (Jade Regent PbP Gameplay)GM Bill Licktoad (alias of Bill Dunn)https://paizo.com/campaigns/WithASingleStep/gameplay&page=13#6182014-01-09T08:34:37Z2014-01-09T08:34:37Z<p>As the high notes die, the door of the hut flies open to the sounds of shrieks. A trio of wide-eyed goblins bursts forth, armed with dog slicers.</p>
<p>Alara, undetected by the goblins, may get a standard action in as a surprise round. After that:
<br />
<b>Initiatives:</b>
<br />
<span class="messageboard-dice"><b>Alara:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (1) + 3 = 4</span>
<br />
<span class="messageboard-dice"><b>Ash:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (15) + 1 = 16</span>
<br />
<span class="messageboard-dice"><b>Masamune:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (10) + 1 = 11</span>
<br />
<span class="messageboard-dice"><b>Piper:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (16) + 2 = 18</span>
<br />
<span class="messageboard-dice"><b>Sharrd:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (18) + 1 = 19</span>
<br />
<span class="messageboard-dice"><b>William:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (19) + 1 = 20</span>
<br />
<span class="messageboard-dice"><b>Goblins:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (18) + 6 = 24</span></p>
<p><b>Alara (surprise action)</b>
<br />
——-
<br />
Goblins
<br />
William
<br />
Sharrd
<br />
Piper
<br />
Ash
<br />
Masamune
<br />
Alara</p>As the high notes die, the door of the hut flies open to the sounds of shrieks. A trio of wide-eyed goblins bursts forth, armed with dog slicers.
Alara, undetected by the goblins, may get a standard action in as a surprise round. After that:
Initiatives:
[dice=Alara]1d20+3[/dice]
[dice=Ash]1d20+1[/dice]
[dice=Masamune]1d20+1[/dice]
[dice=Piper]1d20+2[/dice]
[dice=Sharrd]1d20+1[/dice]
[dice=William]1d20+1[/dice]
[dice=Goblins]1d20+6[/dice]
Alara (surprise action)
-----
Goblins
William
Sharrd...GM Bill Licktoad (alias of Bill Dunn)2014-01-09T08:34:37ZRe: Forums: Recruitment: Recruiting for Reign of Winter APBeneš (alias of Bill Dunn)https://paizo.com/campaigns/ReignOfWinterSnowsOfSummer/recruiting&page=3#1272013-04-12T17:56:02Z2013-04-12T17:56:02Z<p>I'm impressed at the number of people interested. This is the first time I've looked into playing as a play by post on these boards (I've been active before on other boards like RPoL), so I don't know if this is typical. </p>
<p>Is there just a lot of demand for GMs to run games? Or are new APs special in that regard?</p>I'm impressed at the number of people interested. This is the first time I've looked into playing as a play by post on these boards (I've been active before on other boards like RPoL), so I don't know if this is typical.
Is there just a lot of demand for GMs to run games? Or are new APs special in that regard?Beneš (alias of Bill Dunn)2013-04-12T17:56:02ZRe: Forums: Recruitment: Recruiting for Reign of Winter APBeneš (alias of Bill Dunn)https://paizo.com/campaigns/ReignOfWinterSnowsOfSummer/recruiting&page=2#752013-04-09T15:44:56Z2013-04-09T15:44:56Z<div class="messageboard-quotee">Pendin Fust wrote:</div><blockquote> @Rafael I am slowly working my way towards becoming a PFS GM. So I don't allow d20pfsrd as a habit. Although if I can't find it on the PRD that usually means it is 3pp so that's the other part of it. </blockquote><p>Becoming a PFS Gm is certainly a laudable goal. But I would also say that, since you're going to be sitting at a browser running the game anyway, why not make use of a convenient online resource that's out there? Plus, d20pfsrd is pretty good at citing its sources. 3rd party stuff is pretty easy to identify as such.Pendin Fust wrote:@Rafael I am slowly working my way towards becoming a PFS GM. So I don't allow d20pfsrd as a habit. Although if I can't find it on the PRD that usually means it is 3pp so that's the other part of it.
Becoming a PFS Gm is certainly a laudable goal. But I would also say that, since you're going to be sitting at a browser running the game anyway, why not make use of a convenient online resource that's out there? Plus, d20pfsrd is pretty good at citing its sources. 3rd party...Beneš (alias of Bill Dunn)2013-04-09T15:44:56ZRe: Forums: Recruitment: Recruiting for Reign of Winter APBeneš (alias of Bill Dunn)https://paizo.com/campaigns/ReignOfWinterSnowsOfSummer/recruiting#82013-04-07T06:39:42Z2013-04-07T06:39:42Z<p>I would be interested in playing. I'm on these boards a lot. I've been working up Beneš, a Varisian cleric of Pharasma and Harrow deck fortune-teller (yes, I know most people think it's just women who do that, but Mom thought I had what it takes to do it).</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>I would be interested in playing. I'm on these boards a lot. I've been working up Beneš, a Varisian cleric of Pharasma and Harrow deck fortune-teller (yes, I know most people think it's just women who do that, but Mom thought I had what it takes to do it).
[Spoiler omitted]
[Spoiler omitted]Beneš (alias of Bill Dunn)2013-04-07T06:39:42ZRe: Forums/Pathfinder First Edition: General Discussion: Why does the game continue to remove the weaknesses of magic and spellcasters?Econ Professor (alias of Bill Dunn)https://paizo.com/threads/rzs2pgn0&page=2?Why-does-the-game-continue-to-remove-the#712013-02-10T03:00:09Z2013-02-10T03:00:09Z<div class="messageboard-quotee">thejeff wrote:</div><blockquote> <div class="messageboard-quotee">gustavo iglesias wrote:</div><blockquote>Yes, but melee classes got pounce for free, and no to-hit penalty in their itterative attacks (plus 1 attack extra every 2 rounds if they were specialists). </blockquote><p>That's a bit misleading. I mean it's true, but you got a lot less iterative attacks than in 3.0. Rangers and paladins topped out at 2 at 13th level and didn't get 3 every 2 rounds until 7th. As you said, Specialist Fighters got an extra half an attack.
</p>
In 1E, no specialization, so at most 2 attacks. Not quite the same as 3.x iterative attacks, even if you can use them every round.
<br />
</blockquote><p>It's not really true, though. In pre-3e days, a chsracter more than 10 feet out from his opponent had to close first and could get <b>an</b> attack, not multiple attacks, not an attack routine. If he had already closed, his attacks were unrestricted in that manner.thejeff wrote:gustavo iglesias wrote:Yes, but melee classes got pounce for free, and no to-hit penalty in their itterative attacks (plus 1 attack extra every 2 rounds if they were specialists).
That's a bit misleading. I mean it's true, but you got a lot less iterative attacks than in 3.0. Rangers and paladins topped out at 2 at 13th level and didn't get 3 every 2 rounds until 7th. As you said, Specialist Fighters got an extra half an attack.
In 1E, no specialization, so at most 2 attacks....Econ Professor (alias of Bill Dunn)2013-02-10T03:00:09ZRe: Forums: Product Discussion: Ultimate Combat - water walk, communal - Why?Econ Professor (alias of Bill Dunn)https://paizo.com/threads/rzs2mpyn?Ultimate-Combat-water-walk-communal-Why#22011-08-20T00:20:09Z2011-08-20T00:20:09Z<p>Bueller? Bueller?</p>Bueller? Bueller?Econ Professor (alias of Bill Dunn)2011-08-20T00:20:09Z