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Scarecrow Golem

Bilbo Bang-Bang's page

Pathfinder Society Member. 2,069 posts (5,121 including aliases). No reviews. No lists. No wishlists. 5 Pathfinder Society characters. 28 aliases.


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Updates in the morning. Blasted country living has left me with only my phone for internet the last two days.


Updates later today. Got stuck at work unexpectedly.


If you go with the Squire, just make him young. You can be in Untergard after having been wounded in the defense of the town and your liege may have been killed. I am sure you can make it work. He is tough, strong, and strong willed. I like that his sign is the ox, lol.


Remember to use Shallya's Mercy for the one stat you want adjust. Lazy eyed and excellent vision, lol.


You may choose your race if you want. Any race will be fine. Elves fit the least, but halflings are just fine with no need to explain their presence. They do hold and elector-count seat in the Empire after all.


Sounds good. Go ahead with full random and let me know when you got him together, Apti. Going live now.


No problem. Will have first post up in a couple of hours. Aptinuviel, get a character rolled up.


Will give everyone till tomorrow to check in before starting. If we have some late arrivals we will just work them in. Keep following, Aptinuviel. There is a good chance you will joining us.


Time for a muster. Is everyone ready to start? Will be starting in Untegard in Middenland before pushing toward some other locales.

We can start today if you guys are still good to go.


Works. Given the state of things in Warhammer, everyone is probably guilty of something, lol.


Hmmm. We have an Outlaw and Roadwarden. Should be interesting.


My guess is that starting right before Christmas weekend might not work, hahaha. Let's aim for Monday instead.


1 person marked this as a favorite.

I am going to work on getting the ball rolling tomorrow. Will review sheets today if there are any issues, we can correct in game.


Anyone on this thread is good to play. I just need to know who is still with us and who might need to arrive later.


I always thought so, lol.

Has everyone completed their characters?


Depends on good you are at keeping your oaths, Spaz. Lol


With all these dwarfs I wonder who will end being forced onto the Slayer's path, mwahahaha. ;)


Sounds good. Let's get a quick head count.


Recruitment closed. Everyone head over to ooc.


I am fine with you staying human, Lari.

We will be in Middenheim to start.

Really happy with everyone's starting careers so far. They are making the story all the more stitched together.


I don't have the career compendium so lets keep it to the core book for now. As far as being closed to recruiting, I need to give the first five a chance first,but come on over to the ooc. We all know how pbp can be. :) I plan keeping to the basic rules till we get a feel for speed. I like the advance rules at the table, but they can slow down play online and once momentum is lost interest often goes with it.


Threads are now linked and can be navigated above.


I will look over your character later,but bow is fine. Link a reason in your background,which should be easy for a farm boy. :) You get that for free as starting equipment.


OOC is live. Will link when I get a chance.


Perfect. I have Realms of Sorcery so I will begin reviewing the magic side of things in depth. Have great adventure to tie into this track later on also.


Hey guys, here is the OOC. We can handle all our discussions and game questions here over the next couple of days. No worries if weekends are not your thing. We can work around stuff easy enough.


Place holder.


Looks like we have a decent level of consensuses on how we want the game to flow and I have enough information to get the ball rolling on hammering out a session.

Does everyone have the core rulebook? If not, we will help those that don't. Thankfully this game is pretty streamlined and easy to pick up.

If you have the book, go ahead and roll up a character. I will get a thread up so we can move over to the OOC to discuss further desires and questions.


Looking good.

As far as combat goes, I like the advanced rules, but feel the basic method is probably a better method for PbP. So using basic armor points, no hit locations, and Sudden Death Crits look like a good start. I was thinking if we want to add the other stuff later as we get a feel for the flow we can, but making sure we get the steam going first was most important.

I also like narrative combat for PbP in that we don't use maps. This can be negotiable, but it speeds up play if we can assume relative locations.

Any thoughts on that?


2 people marked this as a favorite.

Excellent.

So here is what I am looking at. I have several pre-made adventures including the book for Karak Azgal for those of you looking for dwarf centered adventure. But, I can just as easily run anywhere in the Empire.

I am very player centered as a GM. I like you guys getting the most out of the experience as possible and see us as a collaborative story telling team. There will be times where I hand wave in order to maintain the flow of the story, but Warhammer is a brutal setting and death is just a fact of life even for heroes and I believe this part of the appeal.

For character creation, I like the random nature of 2nd Ed. Depending on what route you guys wanna take, I may be influenced to allow a certain career, i.e. Slayer or Rat Catcher for example.

For you guys, I want to know what sort story you like most, high adventure, horror, suspense, ect. Warhammer allows for a pretty diverse range, but always with Morr in the peripheral.

What is your favorite opponent?

Favorite Warhammer Novel?

Region in the Empire?

Aspect of Warhammer?

Speed of play? 1 a day, ect.

I recognize most of your names and anyone who wants to play WHFRPG 2nd has likely been around these boards long enough to know speed kills in PbP. If stuff happens in real life and you need to drop out for good or for a time, just let me know and either you will be sent off in a blaze of glory or stamped with question mark as you are dragged off to some unknown fate. Any time you wanna come back just do so in the ooc and we will slide you back in. I can run a right down to a one on one, but communication is key.

The only strict rule I have is players must be able to separate their in-character from the OOC.

Thoughts and questions?


Been looking at running a game of WFRPG 2nd ed. Just putting out some feelers to see if there are any folks looking for some grim and perilous adventure.


Dotting. Sounds like a great time.


Dotting. Will have a warrior of some sort up later today.


Damned Space Wolves. :p


The Thousand Sons really got reamed.


I would suggest at least two of you carrying more ammo for your Devastators also. I would not rely on the Guard to have anything you might need.


BayouSnowman wrote:


@GM:
How do you plan to run cyberntics or implants in game? We are allowed to purchase them with requisition points, but sometimes between missions it might not make the most sense time wise. In my game we just say its done in downtime and before a mission somehow. Is that something you're up for doing or did you have another way in mind?

For example, if I wanted to take any implant with my requisition this misssion, would we say it just happened or was done beforehand/on time? Or will you want rolls for time and apply penalties until that timeframe has passed in game? Some might take "weeks" to install and not sure if everyone else can wait for that, or the mission for that matter. Just wondering how we'll sort it out for IC purposes.

I like the narrative time option. In PbP we do not have the time to actually roleplay out those penalties. I want to keep a brisk pace so we can focus on not allowing the game to stagnate and people don't get bored or never enjoy their efforts.


Freki Bloodfang wrote:
I can see it now, take some Tau, some Orc, and whatever else we can capture alive strip em down and put some explosive collars on them...get them drunk and make em compete in games. Last place dies after every competition. The winner...well at least he'll die drunk as hell.

Orks would probably have good time of it. Suckers are more trolls in 40k.


In game updates in a couple hours.


My guess would be a pervy sort who watched too many Overfiend inspired anime. If it is the person I am thinking of, that is.


As far as arming goes, you will have the opportunity to adjust if necessary after the briefing.


I will get the first post up and get this thing soon, fellas. Volkner can get his guy together even after first portion comes on line.


Einar Stormson wrote:

Take your pick, i have taken a deed that gives me the medicae skill, but i'm never likely to be much good at it (without the gear and advancements). I have an apothecary statted up, which i can play if people want(really don't mind myself), so really is up to you.

If you do pick apothecary, i will probably switch out the deed if that is ok.

That would be fine.


Not to let too many squigs out of the bag, but expect orks, Tau, and some Chaos action along this run. If things get real sideways, we can adapt. The loss of a gene seed is a terrible thing, but it happens. So long as you die well and can be recovered....there is always the "honor" of being placed in a Dreadnought.


I need to look the mission info over one last time and will get you guys set with a brief and let you guys set you squad leader/oaths in the next day or two. Going to get all my materials in line the rest of the week with a goal of starting by Friday.

We will be making contact planet side on a Forest World.


Seems like we are missing a couple of folks so, Volkner, go ahead finish your guy out.

The greater majority of your brothers are Space Wolves and a Storm Warden. Is there a Chapter you prefer?


No problem and thank you.


Volkner wrote:

It looks as though I might be more than a little late to the party, so if there's no room I completely understand!

I have a little experience with DW, I played a Techmarine; I know the basics of how the game works and such.

That being said. I like the idea of being part of a 10th company and working my way up to being a full-fledged space marine and not just a scout - so if that's still a part of this game that would be really cool to do. If not a regular marine is fine as well.

Volkner, we are getting things rolling toward the start of the first mission, but come over to the discussion if you want. I will try to work something out.


Ulf Second Sight wrote:

GM, flavor-wise, which should I get: Avenger or Smite?

Re-reading Prospero Burns.

Smite seems like the better choice flavor wise for a Space Wolf.

Poor Thousand Sons got a raw deal.


Can everyone post their specialty. We need to get an idea of what we are looking at strength/weakness wise.

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