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I don't have the career compendium so lets keep it to the core book for now. As far as being closed to recruiting, I need to give the first five a chance first,but come on over to the ooc. We all know how pbp can be. :) I plan keeping to the basic rules till we get a feel for speed. I like the advance rules at the table, but they can slow down play online and once momentum is lost interest often goes with it.
Looks like we have a decent level of consensuses on how we want the game to flow and I have enough information to get the ball rolling on hammering out a session.
Does everyone have the core rulebook? If not, we will help those that don't. Thankfully this game is pretty streamlined and easy to pick up.
If you have the book, go ahead and roll up a character. I will get a thread up so we can move over to the OOC to discuss further desires and questions.
As far as combat goes, I like the advanced rules, but feel the basic method is probably a better method for PbP. So using basic armor points, no hit locations, and Sudden Death Crits look like a good start. I was thinking if we want to add the other stuff later as we get a feel for the flow we can, but making sure we get the steam going first was most important.
I also like narrative combat for PbP in that we don't use maps. This can be negotiable, but it speeds up play if we can assume relative locations.
Any thoughts on that?
So here is what I am looking at. I have several pre-made adventures including the book for Karak Azgal for those of you looking for dwarf centered adventure. But, I can just as easily run anywhere in the Empire.
I am very player centered as a GM. I like you guys getting the most out of the experience as possible and see us as a collaborative story telling team. There will be times where I hand wave in order to maintain the flow of the story, but Warhammer is a brutal setting and death is just a fact of life even for heroes and I believe this part of the appeal.
For character creation, I like the random nature of 2nd Ed. Depending on what route you guys wanna take, I may be influenced to allow a certain career, i.e. Slayer or Rat Catcher for example.
For you guys, I want to know what sort story you like most, high adventure, horror, suspense, ect. Warhammer allows for a pretty diverse range, but always with Morr in the peripheral.
What is your favorite opponent?
Favorite Warhammer Novel?
Region in the Empire?
Aspect of Warhammer?
Speed of play? 1 a day, ect.
I recognize most of your names and anyone who wants to play WHFRPG 2nd has likely been around these boards long enough to know speed kills in PbP. If stuff happens in real life and you need to drop out for good or for a time, just let me know and either you will be sent off in a blaze of glory or stamped with question mark as you are dragged off to some unknown fate. Any time you wanna come back just do so in the ooc and we will slide you back in. I can run a right down to a one on one, but communication is key.
The only strict rule I have is players must be able to separate their in-character from the OOC.
Thoughts and questions?
I like the narrative time option. In PbP we do not have the time to actually roleplay out those penalties. I want to keep a brisk pace so we can focus on not allowing the game to stagnate and people don't get bored or never enjoy their efforts.
Freki Bloodfang wrote:
I can see it now, take some Tau, some Orc, and whatever else we can capture alive strip em down and put some explosive collars on them...get them drunk and make em compete in games. Last place dies after every competition. The winner...well at least he'll die drunk as hell.
Orks would probably have good time of it. Suckers are more trolls in 40k.
Einar Stormson wrote:
That would be fine.
Not to let too many squigs out of the bag, but expect orks, Tau, and some Chaos action along this run. If things get real sideways, we can adapt. The loss of a gene seed is a terrible thing, but it happens. So long as you die well and can be recovered....there is always the "honor" of being placed in a Dreadnought.
I need to look the mission info over one last time and will get you guys set with a brief and let you guys set you squad leader/oaths in the next day or two. Going to get all my materials in line the rest of the week with a goal of starting by Friday.
We will be making contact planet side on a Forest World.
Volkner, we are getting things rolling toward the start of the first mission, but come over to the discussion if you want. I will try to work something out.