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I like the narrative time option. In PbP we do not have the time to actually roleplay out those penalties. I want to keep a brisk pace so we can focus on not allowing the game to stagnate and people don't get bored or never enjoy their efforts.
Freki Bloodfang wrote:
I can see it now, take some Tau, some Orc, and whatever else we can capture alive strip em down and put some explosive collars on them...get them drunk and make em compete in games. Last place dies after every competition. The winner...well at least he'll die drunk as hell.
Orks would probably have good time of it. Suckers are more trolls in 40k.
Einar Stormson wrote:
That would be fine.
Not to let too many squigs out of the bag, but expect orks, Tau, and some Chaos action along this run. If things get real sideways, we can adapt. The loss of a gene seed is a terrible thing, but it happens. So long as you die well and can be recovered....there is always the "honor" of being placed in a Dreadnought.
I need to look the mission info over one last time and will get you guys set with a brief and let you guys set you squad leader/oaths in the next day or two. Going to get all my materials in line the rest of the week with a goal of starting by Friday.
We will be making contact planet side on a Forest World.
Volkner, we are getting things rolling toward the start of the first mission, but come over to the discussion if you want. I will try to work something out.
The changes are good with me as long as it does not put too much burden on the speed of play. I plan to hand wave some of the more ponderous stuff to keep the story flow moving. Fast paced games with lots of automatic weapons need to not get bogged down by some things that work in person, but not at one post per day.
There is a talent I saw for the Scouts of the Deathwatch....think it was in Rites of Battle. Will double check.
50 requisition points per person.
As far as going down a route and not liking the direction it is going we can address that as see how well we can keep the flow of game up. I am not opposed to re-writes or Deathwatch stints ending a new brother arriving in his stead. Space Wolves prefer to be with their Chapter anyhow. ;)
Okay, since it looks like a couple of Salamanders are present we will go Deathwatch. I think orks will still be a good beginning nemesis. We have a large enough team that ranks will be assigned.
Requisition is a great method for a military game. In really like the options it opens up. Supply sergeants can be a pain, so reknown mimics that really well! Lol
Yeah, we are going to start at level 1 and it is fine to spend your exp as you see fit.
So is everyone good with a single Chapter then? I have no problem with this being a standard Deathwatch game or even doing something like a level 2 start post-Deathwatch run after you guys have returned to your Chapters, but end up in a joint mission should you want a Salamander(or whoever) and Space Wolves run.
@Bayou and Grovo
Could you guys help me review sheets to ensure everyone has their skills in and aren't getting short changed. Easy to do with this game it seems.
Rolled and assigned is good with me.
You are good, Vince. I just created the campaign thread everyone can head on over there.
I am about to log for tonight, but will be getting all the character build questions answered in the morning. The joys of being retired military and a fulltime grad student/stay at home dad is an abundance of free time filled with constant demands. lol.
I will kick on over to that thread as an open ended recruitment. Thanks for the heads up on that bit.
It looks like we have enough interest to get Alpha team rolling. I will get a campaign thread up tomorrow so we can begin the task of hammering out what we want from the game, get acquainted, and get character creation moving.
I have nearly all the materials for Deathwatch and large number of 40k source books for fluff. So we should have a pretty good time once we have everything in order. I am trying to make access to this game as close to going over to a buddy's place as possible so if anyone needs help or has request I am sure we can find a way to accommodate.
Having any experience with the Warhammer world is good. The Emperor is more less the same as Sigmar and the Ruinous Powers of Chaos are exactly the same. Some races have replaced others, but fill the same slots, but there is little love for non-human races and man is on a genocidal rampage across the galaxy.
I will check out those games and I am likely to need your assistance in keeping all the rules straight if we can get this one going. Wolves vs. Orks will be a good run I think. I really like WH Orks minus them being fungus people. That just seems like an odd choice of origins. I will keep your Salamander vote in mind with the Wolves as your second.
This is just an interest check for now. I would hate anyone to get to deep into creation to have it never get off the ground. But, that said, the standard build rules seem to work well.
Yeah, non-PF games can take some time to get going, but I hope to attract a larger group of people with 10th Company since all new Battle-Brothers start as scouts that it would be a fun way get folks introduced to the system without being overly brutalized by the Ruinous Powers, lol. An Orks/Wolves game could get pretty brutal. Same for the Great Devourer. Such a rich setting.
I know that Deathwatch and its variations do not have the best track record on these boards, but I am gauging interest in a Deathwatch/Single Chapter campaign.
This going to heavily player driven as the Warhammer world is incredibly rich…almost to the point of being overwhelmingly so! But, I feel a majority of games collapse in PbP due to lessened connection created by the digital environment so it is important to keep everyone as involved in as many aspects as possible.
What this means is Marine origin and primary enemy will be a matter of consensus. I want everyone who plays to get the most out of the game. I plan to run things at a decent clip as speed of play can become burdensome in any game, but especially one with modern combat. There will be times where certain aspects are hand-waived for integrity of the story, but never if it will risk the PC’s not getting a chance to live or die a glorious death for God-Emperor.
I do plan to run a somewhat unique recruitment where those with the most experience with the 40k world will be the in the Alpha team with a Bravo team that will and complete newbies will be in a training section to learn the rules and setting. The Bravo team will be in place to fill folks who have to drop out and to play the role of Chapter drill instructors and new folks will be assigned to the 10th Company as scouts. Missions for the 10th Company will move more at the speed of PFS games with a focus on learning the rules and working as squad in combat.
If veteran players chose to go to the Bravo team they will rewarded with rank and a bonus in their character creation, as it will assist in new folks and myself with keeping on the right side of the rules and also to help enrich the feel of the setting.
This should be enough to get us established to open a Campaign page if there is enough interest and we can hammer out everything else from there.