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Wolf

BigNorseWolf's page

RPG Superstar 2014 Dedicated Voter. FullStarFullStar Pathfinder Society GM. 17,534 posts (18,110 including aliases). 7 reviews. 4 lists. No wishlists. 16 Pathfinder Society characters. 3 aliases.



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Shadow Lodge **

2 people marked this as FAQ candidate. 2 people marked this as a favorite.

This item is going to be problematic. Its basically an all day, no save daze attainable at mid level PFS. As daze doesn't come with any actual descriptors, I don't even know if anything would be immune to it.

CAPE OF FEINTING:
Three times
per day, the wearer can spend a
standard action to purposely miss an
opponent, performing a dramatic feint
that causes that opponent to lose its Dexterity bonus to AC
until the wearer’s next turn. If a swashbuckler wearing the
cloak of feinting performs the superior feint deed or uses
this cape’s ability, the opponent is also dazed until the start
of the swashbuckler’s next turn.

Superior Feint (Ex): At 7th level, a swashbuckler with
at least 1 panache point can, as a standard action,
purposefully miss a creature she could make a melee
attack against with a wielded light or one-handed
piercing weapon. When she does, the creature is
denied its Dexterity bonus to AC until the start of the
swashbuckler’s next turn

Superior feint doesn't even use up a penache point. All you have to do is keep one in your pool (which is SOP anyway)> so swashbuckler moves up, declares a miss, and the big bad is auto dazed for the party to wale on. Every single time, no roll, no save.

Shadow Lodge

1 person marked this as FAQ candidate.

Once per day, the wearer can
activate it; when she does, the
plume provides her with 1 panache
point that can be used for that deed. Once used, the plume
appears wilted and bedraggled until its magic is replenished.

... except that this item never references a deed to be "that deed"

Is it basically an extra penache per day?

Does it need to be attuned to a specific deed ?

Shadow Lodge **

How prominent are the pew pew lasers in this one? I know its the background/macguffin but now much does it show up in the scenario?

Shadow Lodge **

1 person marked this as FAQ candidate.

Let me see if i have this strait?

Half elves can take human,elf, or half elf favored class bonuses because they count as both and because of this post

Half orcs can take half orc and human bonuses (but not orc because everything orc is banned)

This post means that Aasimar with scion of humanity, which normally could take alternate favored class bonuses can't, despite most Alaternate class bonuses being in the advanced players guide

Shadow Lodge **

So, with This post we have some guidelines for how Aasimar and Tiefling grandfathering works. Played characters need to be played as aasimar/tieflings, DM credit should be declared aasimars/tieflings.

So, for those of you who don't have a notary in your gaming group, this thread exists to provide a time stamped proof positive record of your native outsideryness.

Thoth
Aasimar (Idylykin)
Born 7/20/14
Played in The devil you know I

Shadow Lodge

1 person marked this as a favorite.

Ooze Whisperer
Source Dungeon Denizens Revisited pg. 18
You have a special bond with slimes and oozes.

Prerequisites: Wild empathy class feature.

Benefit: You may target oozes with spells and special abilities that normally only affect animals as if the oozes were magical beasts with Intelligence 1, though they gain a +4 bonus to their saving throws. You may use wild empathy to influence oozes as easily as you influence magical beasts with Intelligence 1.

1) The hyper literal reading of this is a contradiction: if something affects only animals then it by definition won't affect magical beasts.

2) The ability works on anything that affects both animals an magical beasts. Which is a pretty limited list. All i can find is

Wild empathy (specifically called out as working)

Handle animal oddly enough (Special: You can use this skill on a creature with an Intelligence score of 1 or 2 that is not an animal, but the DC of any such check increases by 5. Such creatures have the same limit on tricks known as animals do.)

The Carry companion spell (remember those snot wads you could buy in the super market vending machines? you have one!)

and last and most hillariously: Pup shape You turn the ooze smaller, and absolutely adorable.

3) The ooze is affected as if it were an animal (so charm animal, dominate animal etc) Most important for speak with animal. I like making the dm impersonate an ooze.

Osirion **

A giant, winged humanoid tries to hammer in one end of a banner into the masonry walls of the meeting hall. After a few taps, he hits his thumb, grumbles something in ancient osirioni, and simply presses the nail into the wall with his thumb. He repeats the process on the other side, letting the banner reveal

Welcome Scarab sages

a smaller sign beneath reads "Under new management"

He smiles and walks to a shadowy corner of the room, giving free access to the steaming plates of Ful Medames, Mulukhiya, and Feseekh. The latter has a vial of antitoxin next to it, just in case.

Shadow Lodge

I was watching a crash course video on literature (because i really liked their history series) and one idea they had was that authorial intent doesn't matter, its the symbolic resonance that the reader gets from the reading that matters.

But if this is true then there should be no value in symbolism that you personally don't pick up on. If we're going to go existentialist, why does it matter if some literary critics and professors see that symbolism? Its hard to say that its objectively there if some people see it, some people don't, and the person who wrote the words somehow missed it.

Mild swearing diagram to illustrate the problem

Shadow Lodge

Litany of righteousness

Why is this an inquisitor spell if inquisitors don't have an aura? Raw you can't even pick up the aura with the feat to get this to work.

Shadow Lodge

Linky

Shadow Lodge **

28 people marked this as a favorite.

Scenarios are not sold in print. They exist not just as PDFs, but ONLY as PDFs. Many of the constraints of print that make it harder to get into DMing and more difficult to run a game but there's no discernible reason for that to be the case.

  • Give me the stat blocks

On a gaming table, I have the scenario, a bunch of minis, a pizza, dice, soda, markers, minis, pens, pencils, paper for initiative, minis, rulebooks and dice. The second to thing i want is to add a bestiary or two to the juggling act of things in front of me.

The absolute last thing I want to do is to have to template the monsters manually on a sheet of paper that's going to vanish into my geek bag along with Jimmy Hoffa. Its not just the time that this saves prepping but how much easier to run when I don't need to switch between telling the story and fighting the monster. Less work for DMs= More Dms.

  • Give me the stat blocks on one page

In destiny of the sands 3, between the stat block, a picture, and a map someone/thing's stat block is spread out over three pages. Thats a lot of flipping back and forth to do during a fight scene.

But people DO print these things out...

-Yes they do. But currently they usually also print something off of the shared GM Prep Drive or the monsters off of the SRD. Making the scenario 3 pages shorter means i need to print out 4 more pages of stuff.

Dare to cut loose your earthly bonds and soar

Shadow Lodge **

It seems this season a lot of the scenarios begin by having the venture captain hand you off to a faction head. (weapon in the rift, Fate of the fiend, Destiny of the sands III) This can be confusing for new players getting a flurry of names in. Is there any function to these people being there at all or can they be written out entirely?

Shadow Lodge

Thank you for that. It makes it so much easier to download than finding something on an ever growing list.

Shadow Lodge **

1 person marked this as a favorite.

Apsu is listed as a legal deity in the inner sea world guide.

Faiths of purity says that he doesn't have human followers.

But James Jacobs has said repeatedly that faiths and purities is in error.

He does indeed grant spells. He's no different than any other deity in that regard.

The bit about him not granting spells was a complete and total error that slipped through to print.

That's a complete error. Apsu grants spells. His domains are even listed in the Inner Sea World Guide (although there's an unfortunate error there)...

His domains granted area Artifice, Good, Law, Scalykind, and Travel.

In fact, the fact that Apsu can grant spells is one of the reasons I devoted one of the two new domains introduced in that book to Scalykind.

Apsu, in other words, grants spells SO HARD that I had to write new rules for granting spells.

There are humanoid paladins of Apsu (and if you read the question, it specifically addresses the "he only gives spells to dragons argument Linky

The line that says "...except cleric or paladin, for Apsu does not grant spells..." should be blotted out with a big thick black pen. I recommend a sharpie, since that stuff covers up anything.

It's a strange error

I honestly can't say why that line got in there, to tell the truth. It sneaked by the developers, who probably should have scrubbed it from the book. Things like that get by now and then.

Shadow Lodge **

3 people marked this as FAQ candidate.

It goes crane style---> Crane wing---> Crane riposte

Can people bailing on crane wing and crane riposte also swap out crane style?

Many people took crane style in order to get crane wing and crane riposte. Now that crane wing and crane riposte have changed can they also trade out crane style or do they need to spend PP for that? I realize that crane style itself did not effectively change, but as a feat tax for something many people no longer want its fundamental purpose has.

Shadow Lodge

1 person marked this as a favorite.

Girlscout sells cookies outside of pot dispensary. Makes a mint

Shadow Lodge **

4 people marked this as a favorite.

1) If i am a spell caster I will have multiple spell component pouches

2) If I am a divine spell caster i will have multiple spell component pouches and multiple holy symbols, and multiple holy symbol tattoos on easy to display parts of my anatomy

3) I will have a contingency plan for grappling.

4) I will not be a one trick pony. Like the players, I will have some means of overcoming unusual challenges the players may throw at me, including a swarm of bees.

5) If I am fighting to the death I will have clear motives for doing so.

6) If melee i WILL have a back up weapon in case my main one is sundered.

Shadow Lodge

1 person marked this as a favorite.

Some pretty damning claims are coming out against North korea including outright concentration camps and deliberate mass starvation.

Are these true or *casts summon goblin* some capitalist plot?

If so what can/should we do about it?

Shadow Lodge **

The bridle of tricks Bridle of tricks " can be placed on any animal or magical beast with an appropriate shape to wear a bridle (creatures with unusual anatomies may be affected with GM discretion)". For PFS does this mean

A) Only horses, mules, and Donkeys (a la horseshoes)
B) Any animal listed as having a head slot available on the chart from the animal archive
C) Any animal that has head slot listed on the chart and has taken the extra slot: head feat.
D) Something else.

Shadow Lodge

The ancient Osirian temple of Cayden Cailean found!

A Japanese team headed by Jiro Kondo of Waseda University stumbled on the tomb of ancient beer-maker Khonso Em Heb while cleaning the courtyard of another tomb at the Thebes necropolis in the Egyptian city of Luxor.

Qadira **

47 people marked this as a favorite.

Part I

Few things require as much DM adjudication as the diverse and wonderful world of animal companions. Part class feature, part PC, part NPC, Animal companions, their actions and abilities exist in a nebulous intersection of rules, player control, and DM control. So its no surprise that organized play has its own rules about how these non humanoid pathfinders function in the party.

Resources

The druid for basic information about your companion. It is very important to note that the animal you see here IS your animal companion species. If the ability isn't listed here then your animal companion doesn't have it. If for example, the bestiary lion gets a stealth bonus in tall grass while your animal companion lion does not because its not a listed ability

The feats spelled out here as animal companions count as access for those feats, so your animal companion can take say improved natural attack even if your druid can't.

Handle animal skill . Very important to point out that the DC to push a critter is 25. The DC to get an animal to do a trick it knows is 10. These are regardless of the DC's listed next to the trick, which are only the difficulty of TEACHING the critter the trick.

The monkey See Monkey do Blog - Which , among other important information, clarifies that your ape animal companion will not use a manufactured weapon for you. Please respect his or her right to choose their own natural weaponry. It also spells out that raising a critters intelligence to three does NOT mean you can stop making handle animal checks.

According to the guide to organized play, You can only have one combat animal active at any time. This makes archetypes and multiclassing options that grant you multiple companions less viable in organized play.

The PFS FAQ on critters

  • Animal companions can't activate magic items
  • Animal companions are limited to the more restrictive of either [neck+barding+Slots Gained from Extra Slot feat] or The animal archive chart
  • Snakes Cannot wear armor (and barding stitches are banned)
  • In a slight difference from the Monkey See Monkey Do Blog, animals can learn to understand a language by putting a point in linguistics rather than getting one automatically
  • Animals with a 3+ int CAN use Ioun stones
  • Your companion does gain extra tricks for having extra intelligence

Mergy's Blog on animal companions Notes that critters need to know the flank and aid trick from the animal archive to use aid another or to go out of their way to flank. One minor note about the animal not learning extra tricks is in error.

A few Random Points and less frequently asked questions

Shadow Lodge

If for example i want to see dice bags, instead of just getting a page with 50 dice bags on it, I have to click back and forth by dice bag size and manufacturer. It might help on your end to know who made whats selling, but on this end I just want to look at the pretty picture and pick a product.

Shadow Lodge **

The Pathfinder society primer has a feat to let sorcerers cast spells from a spellbook or a scroll at a penalty. The feat is only really useful if the character has a spellbook though: it burns a scroll if you use a scroll to do it.

Is there any PFS legal way to buy a spellbook?

Shadow Lodge Dedicated Voter 2014

Is there a voter drinking game? If not lets make one

Filigree Item: 2 drinks
Clearly not a wondrous object: 1 drink
Uses a term you had to look up in a dictionary: 1 drink

Shadow Lodge

This time I have company! Linky

Shadow Lodge

A bunch of terrorists who blew up a building escape execution by traveling back in time from the year 2077, when corporations are the government. A cop overseeing the execution is sent back with them and tries to track them down while she's trying to keep up the masquerade and avoid changing history so that her son doesn't cease to exist.

The series does a nice job with the law vs good and terrorist vs freedom fighter themes

Spoiler:
I was ambivalently rooting for Liber8, until i saw how the future gets its cheap factory workers... after that if you need to level a few cities then you need need to level a few cities, no questions asked
. The side characters are complicated and have a good deal of background and development. The plot gets a little convoluted, but I'm hoping its leading somewhere at this point.

Shadow Lodge

Level 3 swashbuckler running through dragons demand part 1 for PFS.

Reynard De'Bonaire- Kitsune bucklebarder:

Str-5
Dex-17
con-14
int-12
wis-14
Cha-16

Traits: Blade of mercy (deal subdual without penalty and do +1 subdual damage), Muscle of the society

This is a PFS character, and my SOP with DM credit is to say pbthtthths to first level.

1st: Swashbuckler 1 Extra Panache
2nd: Dawnflower Dervish Dancing Bard 1
3rd: Swashbuckler 2 Combat reflexes

Damage: MW Scimitar +6 for 1d6+4 subdual damage (+3 dex +1 trait)
AC: 17 (+4 from darkcloth studded leather armor +1

(I'd probably reverse the first two levels if I were playing through first level, but this way is 2 extra HP and I don't need to spend a level plunking away with a crossbow)

Hey, how come you're not falling over?

The muscle of the society trait keeps the effective strength at 7 for encumbrance purposes. 1 rank in handle animal for a pack dog, darkleaf studded leather armor for half the weight and he's good.

[spoiler=This is a swashbuckler playtest, whats with the level of dervish?]

Part of the point of a playtest is to see what players are going to do with the class "in the wild" and that includes combining it with other classes/archetypes out there. The dervish dancing bard gets damage to dex, shores up the will save, lets you activate CLW wands, and gives you some nice mobility spells (featherstep and expeditious retreat in this case), and gets you the free dervish dancing feat. Getting dex to damage is almost mandatory on a dex build, and its either the bard dip or waste 2 feats (as currently written, will probably be 1 feat once finesse moves to level 1) Variations on this are definitely going to be one of the big cookie cutter builds.

Fight 1: Kobolds in tight spaces.

A good acrobatics score was great for pulling a matrix, running up the wall and flipping over the kobolds head in bullet time. Spend a point of penache, flip over the kobolds head, knock it on the head with the flat of the blade, get penache point back. Get attacked by the other kobold, spend 2 penache to parry/riposte knock kobold out and collect another penache point. Instead of worrying through the paper with an eraser I was using some polished stones to keep track of penache
because it comes and goes so quickly on this build.

Fight 2: Kobolds on a cliff.

Since I was level 3 with a bunch of level 1's I volunteered for guard duty over the priso... our new boss. could have easily made the climb/jump rolls and reaked some havok though.

Fight 3: Over too fast to contribute. A good diplomacy score was helpful though.

Fight 4: Party fall down da hoooooole

Easily jump over an obstacle, miss a kobold, miss an attack of opportunity, parry an attack knock kobold out. The damage isn't very high but against anything that swings at me its VERY consistent.

Fight 5: Turtle soup

The rogues went ahead and ran into some trouble. Ran up to heal one , then whacked a turtle for a little damage and provided flanking. Having a free hand without a shield in it is actually kind of handy.

Fight 6: Skeletons and a necromancer

Skeletons.... I'd pick up a darkwood morning star, except losing dex to damage is probably more loss of damage than their DR.

Fortunately the boss is both a more important target and not immune to a slashy slashy scimitar. Against a magic using boss type (are there other boss types?) the damage is very Meh (1d6+5) because the boss isn't swinging at me to feed the parry/riposte machine. A crit to the boss drops him anyway, netting two panache to refill the pool.

Fight 7: Sticky situation

Party gets webbed in the hall. Yay insane reflex save. Expeditious retreat the way into the fight, Ko a kobold. Whack a boss for meh damage, he moves away and casts mirror image. Whack an Image, party sets up a flank sandwich and downs him.

Overall:

The damage is Meh. It however gets better next level and starts to scale from there. I don't see it ever getting near a 2 handed fighters.

The AC seems well enough without a shield. You get hit, thats what wands of CLW are for.

Its a mook killer: you can walk through a pile of mooks drawing Aoes all day parry riposte parry riposte. They swing at you, you stab them. It has a little more trouble with bosses, who have more HP and more often than not don't need to swing at you.

Setting up a standard operating procedure for the parry before hand was definitely helpful: in this case i always try to parry/riposte with 2 panache or higher. It went faster than I expected it to.

Shadow Lodge

Linky

Its about damned time. Just because someone has an objection doesn't mean they have an argument.

Shadow Lodge

11 people marked this as FAQ candidate. 1 person marked this as a favorite.

Benefit: Your animal companion, familiar, or mount gains the celestial template and becomes a magical beast, though you may still treat it as an animal when using Handle Animal, wild empathy, or any other spells or class abilities that specifically affect animals.

Celestial template

Senses The creature gains darkvision 60 ft.

Defensive Abilities The creature gains damage reduction and energy resistance as noted on Table: Celestial Creature Defense.

SR The creature gains spell resistance equal to its new CR +5

Special Attacks The creature may smite evil 1/day as a swift action (it adds its Cha bonus to attack rolls, and a damage bonus equal to its HD against evil foes; smite persists until the target is dead or the celestial creature rests).

Does the critter get SR at all? What, if anything, is its challenge rating?

please note: there's 100 other threads for BAB etc getting changed by this feat. I'm just asking about the SR.

Shadow Lodge

No not me cross dressing!

There's a monster called the Wolf in sheeps clothing. It pretends to be a stump. it has 8 tentacles, grab, and constrict.

Constrict (Ex):
A creature with this special attack can crush an opponent, dealing bludgeoning damage, when it makes a successful grapple check (in addition to any other effects caused by a successful check, including additional damage). The amount of damage is given in the creature's entry and is typically equal to the amount of damage caused by the creature's melee attack.

Grab (Ex):
If a creature with this special attack hits with the indicated attack (usually a claw or bite attack), it deals normal damage and attempts to start a grapple as a free action without provoking an attack of opportunity.

Now, if this thing reaches out to grab someone, can it constrict multiple times?

The way I read it was that you could only constrict once, since grappling someone you've already grappled is like tripping someone thats always on the ground. (would have needed a spatula for the paladin otherwise...)

Shadow Lodge

Its the only explanation for why they'd conducted three enemas, a colonoscopy, an X-ray and several cavity searches on an innocent man stopped for running astop sign simply because he appeared to clench his buttocks.

Shadow Lodge

A converation about overpowered trained combattigers led to a converastion about humans and pointy sticks, and the extinction of a lot of the worlds megafauna.

DrDeth wrote:


We had 17 periods of global warming and climate change without a mass extinction.

The extinction disproportionately affected larger animals... which should, if anything, be better able to adapt to changes in climate. At some point, wolf populations dropped to the point that they may have been extripated from north america and had to recolonize from Asia. Considering that wolves can live from mexico to alaska with only moderate changes in body shape it seems unlikely that they weren't able to adapt to climate.

Quote:
When did the North American megafauna become extinct, exactly? (Answer, over a period of some 10-20 thousand years). When did humans arrive in North America- exactly? (answer, we still don't know but recent discoveries have pushed back the date by more than 10 thousand years).

So? It took a while for populations to build up high enough to cause extinctions.

Quote:
And, look at it another way. During that period there were far less than 1 Million natives in North America (estimates say around 100000). Right before Columbus, there were 100 million natives- and living happily with 100 million buffalo. The buffalo were a thriving population.

Bison are hard to hunt without horses. They're more apt to consider a man sized opponent a threat, don't have the gigantic payoff that a mammal does, and have a reproductive rate twice as fast, reach sexual maturity in 2-3 years (estimates based on elephants would put mammoths at 8-9 years). They're MUCH better set up to withstand hunting pressures from humans with pointy sticks.

Quote:
Or another way. since the invention of modern firearms, mankind has not managed a single extinction of a land mammal megafauna species, despite having weapons hundreds of times more deadly and having a population SEVENTY THOUSAND TIMES GREATER.

And much more efficient sources of food as an alternative (agriculture+/including animal husbandry) that weren't available.

Quote:
Species are hard to extinct by simple hunting. Even some of the best examples- Passenger pigeon for example- was more depletion of the hardwood forests than hunting, altho no doubt hunting played a part.

We were low on hardwood forests but we were never out of them. They also did fine on agricultural seeds.

Quote:
No serious modern scientist accepts the Pleistocene Overkill hypothesis any longer.

Tim Flannery

Bulte, Erwin, Richard D. Horan, and Jason F. Shogren. "Megafauna extinction: A paleoeconomic theory of human overkill in the Pleistocene." Journal of Economic Behavior and Organization 59 (2006): 297-323.

Fiedel, Stuart, and Gary Haynes. "A premature burial: comments on Grayson and Meltzer's "Requiem for overkill"" A premature burial: comments on Grayson and Meltzer's "Requiem for overkill" 31 (2004): 121-31. Elsevier. Web. 9 Nov. 2009

The authors are engaged in a discourse over the competing ideas of Pleistocene extinction with authors of a previous article While its great material pertinent to my topic, I can’t help but notice that it reads much like an internet conversation, except the insults are much more subtle and verbose. They accuse other authors in the journal of ad homs, appeals to authority, lies by omission, sophistry, and not doing their homework.

Quote:
Currently it seems to be Climate change was the trigger with hunting (and other human interventions) putting the coffin nail and new species finishing them off. In other words, scientists don't accept simplistic hypothesis without any shred of proof other than a coincidence that turns out to be false once you take a good look at it.

Again, there were 17 previous environmental shifts without a huge extinction event. The only new factors were 1) humans and 2) fewer available species

I have a hard time believing that when I was doing the research for the mammoth report a few years ago I ran into the only overkillers out there.

Shadow Lodge

Always wanted to try a mystic theurge, and with the new looph..erm.. clarification, the time seems to be right to give it a shot.

STR: 7 DEX: 12 CON: 16 INT: 15 WIS: 16 CHA: 14

Aasimar (Archon-Blooded)for the +2 con +2 wisdom. Free continual flames for everyone!

Scion of humanity (looks human, counts as human)
Truespeaker There are some aasimars whose language transcends all boundaries. They gain a +2 bonus on Linguistics and Sense Motive checks, and they learn two languages each time they gain a rank in Linguistics. This racial trait replaces skilled.- for the cost of +2 to intimidate I learn two languages at 1 go.

Traits: Magical Knack (of course) Exalted of the society (for 1 extra channel)

Level 1 Cleric of Apsu. Travel and Artifice domains (creation sub domain just in the astronomically small chance of getting 7th level spells)

Feat-Selective channel (alternate channel) Self-Perfection:

Heal—Creatures may ignore one temporary condition of their choice until the end of your next turn. (because the healing will stop when I go mystic theurge)

Level 2 Cleric-
Level 3 Cleric- Extra channel? School focus? Toughness?
Level 4 Wizard (diviner)
Level 5 Mystic theurge
Level 6 Mystic theurge- Quick channel? Always at a loss on feats. Rods always seem a better option than metamagic.

Seems the class bonus will be going into HP 3 times and then vanishing

Character: First, yes, Apsu grants spells. They've corrected it a few times.

The character is a 68 year old male that's just found out his family history may have had a little too much angelic influence. He's leaving Hermea to act as a recruiter, and figures if any character survives what the PFS throws them through they probably have some genes worth preserving. Lawful or neutral good characters will get a brochure.

Any hints, tips, tricks etc?

Shadow Lodge

Trying to come up with a name for a character and some part of my brain is thinking of a type of Buddhist that vows not to achieve nirvana until everyone else does too. Anyone know the term for this?

Shadow Lodge

I could have sworn somewhere i saw an abjuration subschool, archetype or something that let you change the protection from (energy type) from one type to another (so that resist energy would be more useful). Anyone know what I was looking at or was I testing that old wives tale about not being able to read while dreaming?

Shadow Lodge **

Brought up in another thread...

All of our characters are pathfinders, but despite what the decimverate would like to think, not everyone places the society first above their life, limb, morality, and other agendas. How far up (or down...) is the pathfinder society for your characters?

For example, Doyle is a NG Druid. He has to consider

1) The right thing
2) Nature
3) His companion Conan
4) His life
5) The society

Roughly in that order.

Even though he's reaaaaly really happy to be a pathfinder (to fanboy "sqwueee levels), its not his first consideration by a long shot.

Shadow Lodge **

Just making sure before I do this...

A never played DM credit baby can have a race boon applied to it, even if the race boon was acquired after the games were DMed correct?

Shadow Lodge **

What are all of the museum/blackross related adventures?

Mists of mawangi
Voice in the void
Penumbral accords
Blackross matrimony

anything else?

Shadow Lodge **

In PFS can you replace one of an animals old tricks with a new trick by making a handle animal check?

Shadow Lodge

Cop questions stop and frisks, gets abuses on tape, gets sent to the psych ward in retaliation.

After voicing his concerns, Schoolcraft was reportedly harassed and reassigned to a desk job. After he left work early one day, an emergency unit entered his apartment, and eventually admitted him to a psychiatric facility, where he was held against his will for six days.

Wiki Link

What the hell? When did russia jokes start to apply to new york city?

The report also says: "He expressed questionable paranoid ideas of conspiracy and cover-ups going [on] in the precinct. Since then, he started collecting 'evidence' to 'prove his point' and became suspicious 'They are after him.'"[15]

Can you still be paranoid if they are out to get you?

Shadow Lodge

17 people marked this as FAQ candidate. 1 person marked this as a favorite.

Draw or Sheathe a Weapon

Drawing a weapon so that you can use it in combat, or putting it away so that you have a free hand, requires a move action. This action also applies to weapon-like objects carried in easy reach, such as wands. If your weapon or weapon-like object is stored in a pack or otherwise out of easy reach, treat this action as retrieving a stored item.

If you have a base attack bonus of +1 or higher, you may draw a weapon as a free action combined with a regular move. If you have the Two-Weapon Fighting feat, you can draw two light or one-handed weapons in the time it would normally take you to draw one.
________

Can you draw a wand as part of a move with a bab of +1 or higher?

Yes: the paragraphs are related and are talking about the same thing: weapons or weapon like objects

No: the second paragraph specifies weapon, not weapon or weapon like object.

Shadow Lodge **

6 people marked this as FAQ candidate.

ok, just went through the pathfinder society primer and noticed something this time through.

A few of the feats and traits say "members of the scrolls/swords/spells can take this feat etc."

is this just fluff or is there any mechanical weight to this? If you take a scroll trait are you banned from taking spell feats latter in your career?

On that note, were these ever intended to be the factions at one point and got held over?

Shadow Lodge **

Double checking some math from this weekend.

A party of 4 5 5 5 6 playing a season 3, 3 to7 scenario would have to play down. (25/5=5, 5 is in between the subtiers, party of 5, For scenarios written in Seasons 0 to 3, when the APL is
in between subtiers, a party of six or seven characters must
play the higher subtier. Parties with four or five characters
must play the lower subtier.)

(Step 5: Determine the Max Gold for the scenario based on
the PC’s advancement rate and the subtier played)

So the 5th level characters then get the lower tier gold because they're not out of tier ? (and if they'd played up they would have gotten the higher amount because they're not out of tier either)

If the DM applies it to a 3rd 4th or 5th level character he gets the lower amount, if it applies to a 7th or 7th level character he gets the higher?

Shadow Lodge

1 person marked this as FAQ candidate. 2 people marked this as a favorite.

Can we get the FAQ from the different books compiled into one place? A lot of class features and rules explanations span different books, and its not always intuitive which book i should be looking for.

On that note, there was an FAQ about when replacement features are or are not the same thing as the feature they replace, does anyone remember where that is?

Shadow Lodge

I just got a kindle fire for my birthday, and I'm putting my paizo library on it to cut down on my weight load at the gaming sessions.

The problem is that it will only accept PDFs in the Docs section, and there's no way I can find to organize these things into folders (for say, season 1 scenarios, season 2 scenarios, hardcovers , players guides etc)

Anyone know a hack or app around this?

Shadow Lodge

Has anyone gone through this process? I have an idea i think could be really big but I don't have the cash to hire an attorney. There are some invention companies out there, but most of them seem built around making money taking your fees up front rather than co-investing in your idea.

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