Wolf

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RPG Superstar 7 Season Dedicated Voter. FullStarFullStarFullStarFullStarFullStar Pathfinder Society GM. Starfinder Society GM. 34,183 posts (36,408 including aliases). 22 reviews. 5 lists. No wishlists. 38 Organized Play characters. 8 aliases.



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Insane fun

*****

What's crazier than the adventures starfinders get up to? Doing it for a live studio audience and increasing the production value and character drama. Watch our intrepid explorers contend with monsters, mystery, and... make up? Be sure to put on a show, because you don't want to get voted off the asteroid...


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A really good start

*****

This was a fun one. I actually enjoyed an adventure with pregens and thats not easy. The prison set up added a lot of atmosphere to the adventure and the world, and I was really invested in the mystery of whats in the redacted and the redacted in the redacted. And I almost died laughing at the most annoying radio broadcast ever.

One minor nitpick, Yasoki shouldn't sweat. Sweating is a human thing and really doesn't work too well with giant coat of fur. Rats use their tail for that.


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Wheeeeee we're gonna die!

*****

Ancient tombs, archeological excavation, massive battles. This scenario has it all.

Bring your A game. This is up there with the waking rune. As it should be. Its the culmanation of 10 years of scarab sages story line, its going to be epic.

Actually knowing the history of the place mattered. The background events (both for the location/baddie and the NPCs) were integrated into the mechanics of the scenario and not just background that the DM reads before running it. I cannot tell you how happy I am that this is the case.


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Large Bears

*****

There are large bears. That is all.


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Don't let the party act.

*( )( )( )( )

5 different ways of blocking a party's line of sight, or moving to the fight, brings combats to an excruciatingly slow halt.

Denying a party treasure for succeeding at an encounter is contrary to the game design.


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