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Wolf

BigNorseWolf's page

RPG Superstar 7 Season Dedicated Voter. FullStarFullStarFullStarFullStarFullStar Pathfinder Society GM. 33,836 posts (35,917 including aliases). 21 reviews. 5 lists. No wishlists. 36 Organized Play characters. 7 aliases.



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A really good start

*****

This was a fun one. I actually enjoyed an adventure with pregens and thats not easy. The prison set up added a lot of atmosphere to the adventure and the world, and I was really invested in the mystery of whats in the redacted and the redacted in the redacted. And I almost died laughing at the most annoying radio broadcast ever.

One minor nitpick, Yasoki shouldn't sweat. Sweating is a human thing and really doesn't work too well with giant coat of fur. Rats use their tail for that.


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Wheeeeee we're gonna die!

*****

Ancient tombs, archeological excavation, massive battles. This scenario has it all.

Bring your A game. This is up there with the waking rune. As it should be. Its the culmanation of 10 years of scarab sages story line, its going to be epic.

Actually knowing the history of the place mattered. The background events (both for the location/baddie and the NPCs) were integrated into the mechanics of the scenario and not just background that the DM reads before running it. I cannot tell you how happy I am that this is the case.


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Large Bears

*****

There are large bears. That is all.


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Don't let the party act.

*( )( )( )( )

5 different ways of blocking a party's line of sight, or moving to the fight, brings combats to an excruciatingly slow halt.

Denying a party treasure for succeeding at an encounter is contrary to the game design.


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Filler, teamwork feats, repeated material, and teamwork feats.

*( )( )( )( )

I'm kind of iffy on buying fluff. I really don't like material I've seen before. This book is fluff that we've seen before.

The fluff isn't even that good. It's kind of bland, generic, stuff that's repeated elsewhere. There's no depth to it.

When it comes to the crunch it's teamwork feats, teamwork feats, teamwork feats... Almost NINETY PERCENT of the feats are teamwork feats. Teamwork feats start as problematic because you need someone else to take them, they get worse because they've been balanced for class features that are going to take them for free.
They're even WORSE for a race book, because you need a veritable celestial alignment of someone else with the feat AND the right positioning AND with the same build AND the same race as you.

With all the untapped potential for race related feats THATS what gets added in as crunch? You couldn't even think of one non teamwork feat per race?


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