Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Wolf

BigNorseWolf's page

RPG Superstar 7 Season Dedicated Voter. FullStarFullStarFullStarFullStar Pathfinder Society GM. 25,285 posts (26,396 including aliases). 16 reviews. 4 lists. No wishlists. 28 Pathfinder Society characters. 4 aliases.


RSS

1 to 50 of 25,285 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Shadow Lodge ****

Many scenarios start you off in absolom and then ship you off somewhere.

Shadow Lodge

Rednal wrote:
Ahahahaha... XD Yeah, thinking back, Jordan probably could have cooled off on the Men vs Women dynamic a bit. I mean, I'm totally fine with the "no weak women" thing going on, but there's a difference between having confident characters and ones that are deliberately ungrateful when they get help.

Bridgette did smack some sense into them over that.

"so he broke you out of the most impregnable fortress on the planet while it was being attacked by black veiled Aiel??!?!?!?!

"Well its not like he knew about the forsaken

"Right. And we TOTALLY had the black Ajah covered...

"...you...thank .. him.. NOW...

Shadow Lodge ****

1 person marked this as a favorite.

Buy scroll of breath of life

Buy glue

Glue scroll to back of cloak like a nametag

Shadow Lodge

Lord Snow wrote:

Quote:
Except Nynaeve. I love Nynaeve.

She was great when her arrogance was at least somewhat justified. She tracked a warder (twice), kept herself and a spoiled princess hidden in the middle of an occupied seanchan city WHILE succesfully gathering enough intel on the a'dam and the seanchan to plan break out, and topped it off by defeating Mohegidan herself with a kick between the legs.

Shadow Lodge

Lord snow wrote:
Nuh-ah. Women can detect male channelers, and vice-versa.

There is a weave and some ter angreal for women to detect men channelING but not channelERS. The reds kept is a secret, and it wasn't likely developed until the breaking or later. I mean otherwise you'd just see a cup floating by and say "Bob, are you weaving air in the house again?"

Shadow Lodge

Werthead wrote:
a major problem being that Egwene is actually the second-most-important character but this doesn't become apparent until a good 6 books in, during which time her development is secondary to the likes of Mat and Perrin, who was less important in the endgame.

Damn caster martial disparity...

Although "Its only a weave..." Is easily the best line in the book.

Shadow Lodge

2 people marked this as a favorite.
Lord Snow wrote:


Doesn't make any sense. Males can be tested for a talent in the One Power,

..by another male channeler. Who themselves is going to get lynched. So that doesn't work at all. It was a pretty intensive 5 minute procces that took the focus of the guy being tested.

Quote:
I think it's just tradition. Why can only Aiel males be clan chiefs, and only Andoran women be the leaders of the aristocracy? Well, because.

Because Aiel tend to pick the best fighter and put him in charge if her survives rhidean? Also Women are represented in the Wise ones

Shadow Lodge ****

GM Lamplighter wrote:
Remember about the limit of one restoration spell per week - so you can't get rid of both negative levels from dying, even if you have the prestige.

I've seen someone shell out for the greater restoration just for that reason.

Shadow Lodge ****

I don't think there is one. I usually let people roll both.

Shadow Lodge ****

1 person marked this as a favorite.

Come on, 8,000 vigilantes in the society and no portable bat signal?

Shadow Lodge

Lord snow: The skew towards female rulership comes from a few things. Most prominent among them is male channelers going crazy. So if you know that there's a very real possibility of half the population going nuts, you might want to put the other half of the population in charge. Sure, 2,000 years after the breaking and channeling getting culled from the population rather heavily its not that common, but right after the breaking it was probably a pretty common event.

Tar Valon getting along better with female rules probably didn't hurt either.

Shadow Lodge

Objective: You would not have a readied attack vs a charge so brace does not apply. You MIGHT get an attack of opportunity as he passes through your square, but your readied action is not whats letting you attack, so no brace.

Subjective: the rules for what happens when you interrupt someone's complex actions are somewhere between subjective and non existant. He is charging. When you move near him, the dm might say he stops, or even that he lances you and then stops with no AOO. (since you both have reach you only need to go into your threatened square not out of it)

Shadow Lodge ****

Drahliana Moonrunner wrote:
Ragoz wrote:

Can Dead Characters Be Brought Back to Life Mid Scenario?

If he disagreed for some reason I would have at least demanded the chronicle sheet right away so I could leave.

Even that thread agrees that you can't conjure a cleric in the middle of nowhere just with Prestige points.

You might be able to, it just takes the extra 5.

Shadow Lodge ****

Master of the fallen fortress, the confirmation , the consortium compact are all level 1s that give a nice introduction to the society.

really, you have to go looking for the metaplot sometimes. Don't worry about it.

Shadow Lodge ****

Runt_ wrote:
BigNorseWolf wrote:

I've had a tengu go from full health to original recipee extra crispy in one fireball from a 12 con...

I think I was there for that one. Was it an online game? It was a horrible last enoucnter as I recall.

Was it the full bucket of wings BBQ night? Because my tengu an axebeak and an eagle? companion all died

Shadow Lodge ****

1 person marked this as a favorite.
TOZ wrote:
If your team isn't from the Jenkins clan, then they let the enemy come to them so the enemy is moving and swinging once. (Possibly into a readied attack from you, since you are standing between them and the squishies.)

there are parties that AREN"T from the jenkins clan?

Shadow Lodge ****

Jeff Hazuka wrote:
BigNorseWolf wrote:
Jeff Hazuka wrote:
"Pick your spots, stay mobile. Never get full-attacked."
Yeah, those really aren't doable if you're melee. Or a lot of things really.

Let's make it simple. You're level 1. There's a ghoul.

If you stay adjacent, it attacks you three times. If you move away, provoking, it attacks you twice. If you tumble away, it might only get to attack you once.

It's not rocket surgery.

If you need to move up to it , you move up and swing, you're done.

Unless of course you stay in the back and let it full attack someone ELSE while you contemplate your navel.

Its probably going to full attack someone.

Shadow Lodge ****

Jeff Hazuka wrote:
"Pick your spots, stay mobile. Never get full-attacked."

Yeah, those really aren't doable if you're melee. Or a lot of things really.

Shadow Lodge ****

1 person marked this as a favorite.

My side has an argument, so your side needs absolute proof.

Fun for different values of my side.

Shadow Lodge ****

Steven Schopmeyer wrote:
BigNorseWolf wrote:
I've had a tengu go from full health to original recipee extra crispy in one fireball from a 12 con...
Hence why my tengu cleric is foregoing skill points in favor of HP.

Still crispied.

Gotta love bonekeeps

Shadow Lodge ****

I've had a tengu go from full health to original recipee extra crispy in one fireball from a 12 con...

Shadow Lodge

ekibus wrote:
what was the rule again if the pet gets hurt? DC 25?

-2 to your handle animal check. By that point its PROBABLY already trying to chomp on something.

Shadow Lodge

The cracked stones are legal they just don't give you resonance if you stick them in a wayfinder.

The cracked stone won't stack with the headband (they're both competence bonuses)

with a 7 charisma you're looking at

1 rank
-2 charisma
+3 headband
+2 training harness
+4 from link (it comes on the animal companion so you get it too)

= +8 . 2 ranks and you have a +9 which means you wouldn't have to roll to control your companion unless (S)he gets hurt.

Shadow Lodge

thejeff wrote:

]But give it a few thousand or even hundred years?

I mean, we've really only had that kind of travel for a few decades. And it's still very limited legally.

We've had oceanic trade for 500 , and while there's been a lot of mixing the groups are still discernibly there.

we only saw a glimpse of the age of legends at its height/end, so no way of telling how long it took to get there. Also if people are living to be 300 years old and society advances one funeral at a time...

Shadow Lodge

Imbicatus wrote:
BigNorseWolf wrote:
We don't know how long the age of legends was at its peak. They did use sho carts/ flying cars , and not everyone could gateway around the world. So presumably it was like our world where its theoretically possible to have a mate from anywhere on the planet but you were still far more likely to get one close to home. and then the world ended, and you were back to homogenization.
Based on Rand's flashbacks to the Age of Legends in Rhuidean there were still a lot of movement between locations. Rand's ancestor left the service of Lanfear (then Mierin) before the bore was created because he wanted to marry someone far away.

Yes, but that isn't the sort of vast amount of movement you'd need to end ethnic groups. For THAT much ease of travel moving away wouldn't be an impediment at all.

Its like saying that there are people from India in michigan to work, so we should be done with ethnic groups by now right?

Shadow Lodge

Or ninja. Paladinjas synergize oddly well.

Shadow Lodge

We don't know how long the age of legends was at its peak. They did use sho carts/ flying cars , and not everyone could gateway around the world. So presumably it was like our world where its theoretically possible to have a mate from anywhere on the planet but you were still far more likely to get one close to home. and then the world ended, and you were back to homogenization.

Shadow Lodge

The sea folk would be dark skinned wouldn't they?

Shadow Lodge

The critter does come trained. The problem is handling it in combat.

Shadow Lodge

1 person marked this as a favorite.
CBDunkerson wrote:
Except the monk list doesn't include head butts. So... two partially overlapping sets.

Or they're not sets at all. they're descriptions. We shall fight in France, we shall fight on the seas and oceans, we shall fight with growing confidence and growing strength in the air, we shall defend our island, whatever the cost may be. We shall fight on the beaches, we shall fight on the landing grounds, we shall fight in the fields and in the streets, we shall fight in the hills; we shall never surrender" does not mean "Oops, they hit the forest. Everyone put your guns down!"

Shadow Lodge

3 people marked this as a favorite.
thejeff wrote:
BigNorseWolf wrote:
HWalsh wrote:

The ruling caste are all women, are all beautiful, who can bond with powerful lizard steeds and the men are soldiers at best who are considered, at least as far as wisdom is concerned, inferior.

If that doesn't breed some amount of contempt between the two sexes NOTHING will.

Presumably the women look beautiful to humans, but since the purpose of beauty is to say "Look at the DNA i'm packing over here!" the men probably look handsome to the women of their species.
Though in the pulp inspirations for such races, that doesn't seem to be true.

Well the protagonist is of course the most beautiful person of all no matter WHERE they go. Just ask Captain Kirk....

Shadow Lodge

2 people marked this as a favorite.
HWalsh wrote:

The ruling caste are all women, are all beautiful, who can bond with powerful lizard steeds and the men are soldiers at best who are considered, at least as far as wisdom is concerned, inferior.

If that doesn't breed some amount of contempt between the two sexes NOTHING will.

Presumably the women look beautiful to humans, but since the purpose of beauty is to say "Look at the DNA i'm packing over here!" the men probably look handsome to the women of their species.

Shadow Lodge

SmiloDan wrote:
Can you use guidance and/or Take 10?

You can't guidance yourself through a dayjob check so you probably can't guidance yourself through handle animal.

Shadow Lodge

Ssalarn wrote:

The CRB defines an unarmed strike as "Striking for damage with punches, kicks, and head butts".

No, it defines punches kicks and headbutts as unarmed strikes. They're examples, not a limit.

Unarmed Attacks

Striking for damage with punches, kicks, and head butts is much like attacking with a melee weapon, except for the following:

The monk is not an addition to this, look

"A monk's attacks may be with fist, elbows, knees, and feet",

Those overlap. A punch is a fist. A kick is a foot. They're just saying the same thing two different ways.

Shadow Lodge

If they can keep the nynaeve from books 1-4 i'll be ecstatic.

Shadow Lodge

2 people marked this as a favorite.
GM_Beernorg wrote:

Mostly sure that Drow don't have a word for solidarity ;)

I think i found one....

Running now

Shadow Lodge ****

Anyone know of any other groups hiding? This thing is shockingly close to being usable....

Shadow Lodge

Byakko wrote:

BigNorseWolf:

The things which are actions are very clearly enumerated in the rules. (I quoted them above).

They are not, and you did not. A-->B does not mean that not A--->Not B

Quote:
It's also stated in at least 2 places that "actions" provoke, including one that specifically states that an enemy must take an action in order to provoke an attack of opportunity.

It does not say that. It says that actions provoke. That does not mean that only actions provoke.

Being hit in the head with a brick hurts.
An anvil is not a brick.
Therefore being hit in the head with an anvil doesn't hurt.

Thats IF you ignore movement being defined as an action. There are non move action movements *(charge), and there are move action non movements (sheathing a weapon).

Quote:
It honestly takes a very loose reading, and a bit of convoluted logic, to force the rules to say otherwise.

You are leaving a square. You are not taking preventative measures to keep your guard up. You get whacked. Reading the rules tea leaves deeper than that gets some weird results, depending on how you look at things which leads to...

Quote:
It's so bad that you've ever assigning some of your weird logic to me (such as falling being a non-action, non-actions being actions, etc).

You cannot say that falling at the ground is not distracting and then tell someone else they have weird logic.

Quote:
But I can see you're quite entrenched at this point.

I am not entrenched on the conclusion. I am entrenched on the position that your argument is bad because of the above. You cannot just look at the rules minutia one way, reach a conclussion, and then not afford other rules minutia the same courtesy.

Non voluntary movement TENDS not to provoke. Falling is non voluntary movement so it probably doesn't provoke. " is a reasonable rules interpretation drawing from available evidence.

Shadow Lodge ****

Silver crusade is the stereotypical paladin faction. its even headed by one

Shadow Lodge

Byakko wrote:
While I grant that the posed questions are leading, it's with good intentions.

Its not. Its with the intention of tricking someone into accepting your premise, which is questionable.

Quote:
It's stated in multiple places that actions can provoke attacks of opportunities. Things that are not actions simply don't provoke, unless there's some special rules involved.

To start with there are many unfounded assumptions there. That falling is a non action, that non actions aren't actions, and that non actions don't provoke. You don't have rules for any of that. That the three not an actions we know of don't provoke does not set a rule for all of them.

Quote:
There's nothing rules lawyery about it. AoOs are generated by creatures performing activities that distract them from defending themselves. If you're not performing an activity, your defenses are not distracted.

You just said that hurtling through the air towards the ground is not distracting and thats not a rules lawyering statement.

Quote:
While I grant that being moved by an external force may be distracting in real life, the rules don't consider this to be a situation where you're lowering your guard.

Entirely circular. The rules don't consider it a situation where you're distracted because the rules don't consider this a situation where you're distracted

Quote:
Only actions you perform do.

Citation

Provoking an Attack of Opportunity: Two kinds of actions can provoke attacks of opportunity: moving out of a threatened square and performing certain actions within a threatened square.

You could easily say that moving out of a threatened square is thus defined as an action, an action that falling can make you take.

Shadow Lodge

1 person marked this as a favorite.

You moved out of a square. Did you 5 foot step? No. Did you withdraw? No. Does any rule say that your movement does not provoke? If not you get whacked.

Quote:
Which of these action types are you claiming falling is?

I'm not claiming its one of your action types. This action or non action thing is rules lawyering nonsense, and asking a leading question to place my answer in a framework that I'm questioning in the firstplace is nonsensical.

There is a good case to be made that there's a trend that involuntary movement tend not to provoke, so falling doesn't provoke, but its far from concrete. The action/non action thing smacks of rules lawyering chicanery.

Shadow Lodge

Grandlounge wrote:
BigNorseWolf wrote:
There's functionally no difference between training the tricks and training the purpose in PFS , he'd need 5? ranks to teach it combat training or 5 ranks to teach the s attack, come, defend, down, guard, and heel.

Mostly right, I think. He would need 6 ranks and I was under the impression (may have read it some where) that if you make a purpose roll you can't roll anything else. I think the option is there if you have a really bad score but have 6 ranks and you want to go for it.

attack come defe...this is what i get for counting on paws.

You would want to do purpose training if

-one of the tricks is a higher dc than the training (i dont know if thats the case with anything)
- You don't have enough of a bonus to take 10 on anything, and are feeling lucky (maybe you have a folio and some stars?)

Its a pretty limited circumstance. The purpose training makese sense in a time campaign, but not the at the speed of plot downtime between pfs scenarios.

Shadow Lodge

M Tall dwarf Level 3 druid

*moving out of Gallagher range if the dwarf manages to land a hit* Goblin is impossible to prestidigitate out of velvet

Shadow Lodge

Byakko wrote:

Okay, can you give me any rules support for non-action movement out of a threatened provoking?

As far as I'm reading, the rules say that taking a Move Action provokes.
Movement, in of itself, does not.

Can you give me any rules that the action type or non type matters at all?

Two kinds of actions can provoke attacks of opportunity: moving out of a threatened square and performing certain actions within a threatened square.
Moving

Notice here that moving is entirely separate from any sort of action being performed.

Moving out of a threatened square usually provokes attacks of opportunity from threatening opponents. There are two common methods of avoiding such an attack—the 5-foot step and the withdraw action.

This is moving, as in a physical body going from one place to another. It doesn't specify that it has to be a move action a standard action or any kind of action at all. Movement is movement.

Shadow Lodge

its not a matter of what catagory its in. The fact is that he is moving out of a threatened square. That will provoke. The idea that its not an action to move out of a threatened square so it won't provoke is... pretty tenuous to start with as an argument. Why does it matter why he's moving out of the square?

Shadow Lodge

There's functionally no difference between training the tricks and training the purpose in PFS , he'd need 5? ranks to teach it combat training or 5 ranks to teach the s attack, come, defend, down, guard, and heel.

Shadow Lodge

Byakko wrote:
Quote:

Threatened Squares

You threaten all squares into which you can make a melee attack, even when it is not your turn. Generally, that means everything in all squares adjacent to your space (including diagonally). An enemy that takes certain actions while in a threatened square provokes an attack of opportunity from you.

If the enemy is not taking an action (one of the "certain actions"), then they do not provoke an attack of opportunity from you.

Falling is not an action a creature takes. Thus, no AoO.

It really is that simple.

That is far from simple.

Not an Action: Some activities are so minor that they are not even considered free actions. They literally don't take any time at all to do and are considered an inherent part of doing something else, such as nocking an arrow as part of an attack with a bow.

So even non actions are a type of action.

Shadow Lodge

Thomas Seitz wrote:

Indeed Wolf of Norse that I assume might be Hatti.

He'd be all Dawn of the Dead up in the MCU. We all know THAT'S not going to happen. Yet.

marvel zombies?

Shadow Lodge

ekibus wrote:
Thanks flutter for that write up. Of course now I have another dilemma, I never bothered with handle animal (gms never mentioned it.) So now I need to somehow get it trained. I already used my 2 traits and unable to swap out and freeways are tight. Only option would be to train out boon companion for extra traits

Just get max ranks in it as soon as possible : you don't need the traned skill bonus but it really helps. One of the posts is how to handle animal if you're a charisma 5 dwarf , which would apply if you're missing the 3 from it being a trained skill as well.

Shadow Lodge

Right. If hive could infect multiple dead bodies it wouldn't need ultra rare terrigen crystals it would just need a shovel and an uber ride to the nearest grave yard.

1 to 50 of 25,285 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

©2002–2016 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.