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BigNorseWolf's page

RPG Superstar 2014 Dedicated Voter. FullStarFullStarFullStar Pathfinder Society GM. 19,884 posts (20,647 including aliases). 12 reviews. 4 lists. No wishlists. 22 Pathfinder Society characters. 3 aliases.


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Shadow Lodge

That way lies a large number of locked threads...

Shadow Lodge

Qunnessaa .

Federal laws aren't sufficient because they don't apply in all cases. The federal government can't simply pass any law it wants to (though they've stretched it a bit from time to time) in many cases the state government, not the federal government, has the power.

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Kryzbyn wrote:
Shisumo wrote:
Gov. Pence is engaging in a tactical realignment in a X-axis negative formulation.
Is that doubling down or did he really not understand what he was signing into law?

Its trying to have his cake and eat it too.

He needs to keep the more liberal parts of the state on his side and keep the base showing up to vote for him in the primaries so he's trying to have his cake and eat it too.

Otherwise known as making a profession politician check.

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DM Barcas wrote:
Doomed Hero wrote:


This law is as much a right to discriminate as self-defense laws are a right to kill.

That's exactly the problem.

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2 people marked this as a favorite.
Nightree wrote:
Ah...I got you...but I disagree. People will have flaws...that's part of human nature....and should be expected and understood...however "Rights" don't play into that in anyway.

Well, when does a flaw rise to the level of government intervention? Eating meat, body piercings? Tatoos? Obesity? Anger issues? Obstinancy towards authority, complaining against the majority?

To some extent people have a right to be themselves, warts and all.

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Does a homicidal killer have a "right" to kill?

Of course not. Because that's the example of one persons right to something incredibly frivolous taking away someone elses most fundamental rights (all of them really).

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No. Do Christians have a "right" to discriminate against non-christians in this country ? NO.

To some extent they do, insofar as discriminate has a definition other than the stuff they can't legally do. Their charities don't have to help you. They don't have to let you in your church, they don't have to offer their blessings,sacraments etc. I get really leery of government actions that compel a though shalt rather than though shalt nots.

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Ideally, the government acts on the cultures interests.

Well, what if the culture is a bunch of chinchilla earmuffs ? Lots of cultures (most?) have ideas that are absolutely horrible. This is a case for example where the law IS enshrining a deeply held belief of the culture.

What about the individual? That's the problem even with a democracy, ESPECIALLY the democracy. Whats good for the majority, or rather those that wind up speaking for the majority, can be unduly harsh on minorities. Government is a blunt, imprecise and sometimes downright lethal tool to bring to a problem.

I think it should be brought to bear on this issue, but only with the acknowledgement that its the only way to fix a serious problem thats messing up peoples lives and has in the past been used for whole sale oppression of huge swaths of the population.

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1 person marked this as a favorite.
nighttree wrote:


"Perfection" ??? that's not even possible, or relevant to the discussion.

Did you mean protection ?

No. You said it was a character flaw. I agree. While I think I ultimately agree with the solution here I'm a little worried at some of the underlying philosophies.

People have a certain right to their character flaws.

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If so, then the government should go to all lengths needed to protect it's people. A government is FOR the people...or it deserves to be toppled.

A government without limits is a totalitarian state even in the pursuit of a noble goal . While I think we agree that intervention is warranted in this case, its because the level of discrimination has frequently risen to warrant government intervention, not because its the job of government to fix peoples character flaws.

The mistake (or effective tactic? I can't decide) libertarians make is to argue that government involvement is never the solution. I don't like a lot of the opposite idea here that I'm seeing, that government can intervene whenever it wants on any pretext.

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2 people marked this as a favorite.
nighttree wrote:
Discrimination is not a "right"....it's a character flaw.

How far should a government go to ensure the perfection of its people? Who gets to decide what perfect is?

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Flurrying with quaterstaff quarterstaff foot or quarterstaff quarterstaff FIST TO THE FACE is a mere matter of fluff, not mechanics. Using that to justify a power boost from more attacks simply doesn't work.

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Players with the feat might want to chase off the 6th player then.

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Just plan on no.

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The problem is that outside of some weird multiclassing your animal companion seems to need to advance to level 4 and take a point of intelligence increase to be able to take the extra slot feat, and then be fifth level to actually take it. (or catch and release your animal companion and acquire a new one at 4) By that point he'd probably have the strength to carry you anyway.

Boro beads (pearls of power for alchemists) and extracts of ant haul would give you a solution before that for the same price.

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Cyrad wrote:
Discrimination is not protected under the First Amendment because it infringes on the rights of others

This would be true if different right never came into conflict with each other, but the fact is that they do. Laws are really nothing more than settling how to deal with competing rights when it comes down to it. Its very possible to use ones freedom of speech or freedom of the press to discriminate against people and infringe on their rights.

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2 people marked this as a favorite.
Doomed Hero wrote:
Can any one think of even one example of a "religious exemption" to a law or social policy that is actually a good thing?

Conscientious objector to many of our foreign acts of conquest?

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4 people marked this as a favorite.

You cannot favor a religiously motivated action over a non religiously motivated one. If it is legal to discriminate against someone because their religion says so then its just as legal to discriminate because of ... reasons.

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1 person marked this as a favorite.
littlehewy wrote:


Do you have a personal view?

My view is that while I would like the government to not manage peoples businesses, when we actually tried that it hurt a lot of people. At one point I thought we were past needing it, but a number of events convinced me otherwise.

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Littlehewy wrote:

Let me then restate:

Why should it be illegal to discriminate against someone of a different skin colour, but legal to do the same on the basis of sexual orientation or gender identification?

I believe the answer for a libertarian s both should be legal, not because its ok, but because government interference in private matters is worse (and how an individual decides how to run their business IS a private matter)

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Zhangar wrote:


Thought about it and came back to your responses, because they're kind of odd, honestly. I'm trying to figure out where you're coming from.

Its pretty straitforward. I think the rogue is a bad class. I think that just about anything you want to do mechanically you can do better with another class.

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Trapspotter: Yes, it is, but you were asking about examples of good rogue talents. Did you mean rogue only or what? Considering how many rogue talents have been farmed out to other classes, that's a really important qualifier to leave out of your initial question.

Its part of the larger question of "Why be a rogue?" If the answer is trapspotting then you're out of luck, because there are classes that give you trapspotting and more hit points and better saves and more bab.

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Black market connections: Um, if you're shopping for magic items, then you obviously aren't crafting them.

Why bother shopping if you can craft? The rogue gets the ability to get what they want. The wizard gets the ability to get exactly what they want but at half price. Black market connections is a bad reason to be a rogue.

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Righty_ wrote:
BigNorseWolf wrote:
What is a really good rogue talent?
Adv. Dispelling Strike, opportunist
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Nin Tal avail to rogues Pressure points

I had pressure points on a tengu ninja. It really never worked the way I'd hoped. Basically it was move up, sneak once for 1 dex damage which.. has no effect. Next round claw claw beak 3 dex damage but they're probably dead anyway. Its a very minor bonus to hit.

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Rt. Trap spotter

Kind of meh and very dm dependant.

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offensive defense

Got nerfed.

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weapon training, combat training, minor magic -acud splash, major magic - true strike, and snap shot.

If you're trading class abilities into feats why not be a fighter?

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littlehewy wrote:


It's been brought up numerous times, but why is it not okay to discriminate against someone of a different skin colour, but okay to do the same on the basis of sexual orientation or gender identification?

There's a problem with your question.

To a libertarian there is a difference between "Something is ok to do" and "something should be LEGAL to do". It is entirely possible that discrimination is seriously not ok, but that its still not as not ok as government intruding into how people conduct their business.

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Zhangar wrote:
@ BigNorseWolf - Trap Spotter (i.e., I always win against traps), offensive defense (i.e., rogues who are doing it right aren't squishy), black market connections (man, that's a weird one, but funny), various talents that grant feats you'd want want anyways, major magic talent, fast stealth, etc.

If you need it, trapspotter is available from other, better dipping classes.

Offensive defense was nerfed

Black market connections is a hell of a lot worse than magic item creation feats, or just a teleport spell.

Most classes willingly,repeatedly and gleefully burn feats to take extra [class feature here] . That the list of best rogue talents includes going in the other direction is telling.

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And that's without getting into master talents (which a rogue actually gets more of than the normal talents).

IF your campaign gets to 10th level you're running into the god wizards becoming reality rather than theorycrafting by then.

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And then starting with the APG, rage powers got vastly better (I'm looking at you, witch hunter and greater beast totem) while rogue talents shifted from low-power, always-on abilities to low-power, 1/day abilities.

Most play isn't limited to the CRB, so this is making my point.

Rogue talents, rage powers, alchemist discoveries, investigator talents, etc., are clearly supposed to be on the same level with each other, and yet most rogue talents are just inexplicably worse.

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That's always struck me as a really weird design decision. I guess we'll see how Unchained handles rogue talents.

*clinks glass* heres hoping to unchained rogues.

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claudekennilol wrote:
Yeah, if the only reason is so that players can't choose to play fast/slow to mitigate "low reward" scenarios, then all that player is going to do is simply not play that scenario with that character. I don't see how that's a valid reason.

Or if the party gets halfway through and runs away , that drops their treasure so someone might say "yeah, we'll take this one slow..."

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Tim Statler wrote:
Rhedyn wrote:

5) Rogues are worthless. They suck in a vacuum. They were dead in the CRB. They have been thematically killed with other additions. This has only been verified by myself extensively playing a rogue in Rise of the Rune Lords and all other campaigns in which I have witness rogues present.

3) No you really do need power attack. If you wouldn't benefit from using it, then your character is poorly optimized.

And people wonder how the OP got his opinions in his rant.

That its a message board meme and that the meme is wrong are two separate things.

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What is a really good rogue talent?

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Universalist mage is the worst choice. Specilization isn't nearly as restrictive as previous editions. Even if you had one opposed school memorized at every level you'd still be back to the same number of spells as a generalist. Usually you can avoid that , especially with your more valuable high level spell slots.

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purple ____ on a shingle sandwich shop?

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I believe given the reaction to the new faction symbols they were supposed to get new art for them. After that they may decide on shirts or not

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1 person marked this as a favorite.
thejeff wrote:


I don't trust dogs though. At least not strange ones. More accurately, I don't trust strange dog owners. Especially the ones assuring me that their dog, straining at the leash with his ears flat and tail down, is friendly and harmless.

Both of which are submissive gestures, not that unusual in a doge approaching an unfamiliar human and wanting to show that they're not a threat. Its pretty likely that the dog just wants to say hello.

Not that you can't get bit by a dog with any body language, but Its ears up tail up and wagging like a metronome= I think i can take you BRING IT PUNK

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DesolateHarmony wrote:
BigNorseWolf wrote:

...

-You're participating from start to finish. I remember in rise of the goblin guild I missed the first two rolls... and it was pretty clear I'd never get back in it, so i went for coffee.

This is the one I have seen in the past. If you are built for the chase, you can do it. Mostly it just takes a character with skills. My paladins and fighter just get to try repeatedly to find a way over a wall or through a gate.

The character was an inquisitor and WAS built to do a large number of tasks. But the dc 20ish skill checks meant that rounds 1, 2, 1nd 3 rolls of.. well, 1 2 and 3 on the die meant that I was't going to get anywhere before the chase scene ended one way or the other.

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4 people marked this as a favorite.

The recent chase scenes in this one and the merchants wake have been a lot more popular because

-They're a group effort, the entire party moves together rather than playing an individual board game

-A lot more "roll the die now figure out what you're doing later" since you don't have to figure out who's rolling what in advance to avoid gaming the sysem.

-You're participating from start to finish. I remember in rise of the goblin guild I missed the first two rolls... and it was pretty clear I'd never get back in it, so i went for coffee.

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Jessex wrote:
BigNorseWolf wrote:
trollbill wrote:
Just remember, they are ready to play as soon as they stop putting the dice in their mouth.
Nonsense. A Heimlich is a perfectly valid dice rolling method.
Only if they have their own dice and place to roll them.

A shatterproof backboard is the real key to that.

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BigNorseWolf wrote:
thegreenteagamer wrote:


If it's something I'm playing, then yes, I do repeatedly reread the section on that class.

That wasn't the question. I asked if you memorized it and understood it in relation to every other rule that might apply to it ? Big difference between that and reading it a few times. Those rules get a little crazy and counter intuitive. You should see the looks on DMs faces when I tell them that a druid in rat form can breathe underwater.

you never know where a rule that impacts what you want to do might be. Heck, a recent problem came up because a goblin wanted to fly on a bat , checked the bat, the handle animal, the ride section, the fly session... but didn't see a rule about no medium loads while flying, under... the barding section.

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I also print out the pages on anything I'm using and take it with me to the game. If the GM can do enough homework to put an entire game together, I can be bothered to learn how to play a character.

And that's ALL that's required to end rules lawyering?

The vast majority of rules lawyering isn't not knowing the rules, or even bouncing weird ruless off of each other, its looking at the same words and coming to alternative meanings of the exact same words. (quite often, whichever reading gives the player the advantage). Knowing, citing, or printing out the rules isn't going to help you there.

hare Spells: The wizard may cast a spell with a target of “You” on his familiar (as a touch spell) instead of on himself. A wizard may cast spells on his familiar even if the spells do not normally affect creatures of the familiar's type (magical beast).

Reading that as one big related clause or as two separate clauses are both fairly common.

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Maybe the virus induces stupidity even before it causes full blown braaaain eating? It would explain a lot in universe.. but probably take away from a lot of the series comments on human nature.

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LazarX wrote:
Durngrun Stonebreaker wrote:
Anybody remember the time people found out that Chik-Fil-A donated money to groups that advocated for the execution of homosexuals and then social media caused a huge boycott that drove them out of business?

And this plus your nonsense question about bigots outnumbering the oppressed means what? That the idea of fighting such evil is nonsense? That every oppressed minority should just roll over and take it, because it won't change, and they are in the wrong anyway because they are a minority, and majority makes right?

There are some folks in Fergueson, Selma, and Stonewall who beg to disagree.

I believe he's saying that the free market solutions to bigotry don't work, and are evidenced not to work, so the libertarian hypothesis that the free market will take care of it is bunk, because evidence > ideals.

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LazarX wrote:
Durngrun Stonebreaker wrote:
What if, and now this is a stretch mind you, the bigots out number the oppressed?
Then the idea of this country being "exceptional" in it's pursuit of liberty and equality has been proven a lie.

Balderdash. It is exceptional.

Exceptionally bad.

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thegreenteagamer wrote:


If it's something I'm playing, then yes, I do repeatedly reread the section on that class.

That wasn't the question. I asked if you memorized it and understood it in relation to every other rule that might apply to it ? Big difference between that and reading it a few times. Those rules get a little crazy and counter intuitive. You should see the looks on DMs faces when I tell them that a druid in rat form can breathe underwater.

Quote:
I also print out the pages on anything I'm using and take it with me to the game. If the GM can do enough homework to put an entire game together, I can be bothered to learn how to play a character.

And that's ALL that's required to end rules lawyering?

The vast majority of rules lawyering isn't not knowing the rules, or even bouncing weird ruless off of each other, its looking at the same words and coming to alternative meanings of the exact same words. (quite often, whichever reading gives the player the advantage). Knowing, citing, or printing out the rules isn't going to help you there.

hare Spells: The wizard may cast a spell with a target of “You” on his familiar (as a touch spell) instead of on himself. A wizard may cast spells on his familiar even if the spells do not normally affect creatures of the familiar's type (magical beast).

Reading that as one big related clause or as two separate clauses are both fairly common.

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Do you memorize everything you read, and understand the often contradictory and bizarrely placed and cross referenced rules and how they interact with each other? Something as straitforward as the druid requires having the druid page , the monster they're turning into, and the beast shape spell, as well as the polymorph section of the magic chapter all pinging off of each other.

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1 person marked this as a favorite.
TriOmegaZero wrote:
I'd hope for Phoenix, but the out of state crowd would melt

You could stop there :)

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1 person marked this as a favorite.
Roo 666 wrote:
Why make a class that is broken by the rules to begin with?

The assumption you're making here is that this was the intent, rather than an obscure rule that the author overlooked. You can't read malice into a very easy to make error.

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Roo 666 wrote:
So... I start my Goblin Boone and choose Goblin Marauder. The minimum weight of a naked goblin is 32 lb. The bat can only carry a 30lb load before it gets in the medium load category. It now cannot fly. Who's the genius that wrote this one?

The minimum weight is 27 pounds. You don't HAVE to be male... :)

But besides that, yeah. Wand of ant haul (you can hand them to party members if you can't cast it yourself)

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3 people marked this as a favorite.
trollbill wrote:
Just remember, they are ready to play as soon as they stop putting the dice in their mouth.

Nonsense. A Heimlich is a perfectly valid dice rolling method.

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Jason Wu wrote:
It was too close to Angel Summoner. <nod>

That poor rogue....

*ow ow ow ow ow ow ow* ok I deserved that *ow ow ow ow ow* watch the tail *ow ow ow ow*

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Save a grand. use the other pathfinder pouch.

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2 people marked this as a favorite.
thejeff wrote:
Kryzbyn wrote:
Durngrun Stonebreaker wrote:
If your religion demands you can't sell cakes to gay people, don't open a bakery.

Or, at least, wedding cakes, I guess?

I guess we won't see any Muslim owned BBQ joints anywhere then either?

OMG LOL

There have been cases of Muslim taxi drivers refusing to carry passengers with alcohol (not drunk passengers, just ones carrying alcohol - duty free from airports mostly). Or worse, blind passengers with guide dogs.

Freedom of religion.

Never trust anyone or anything that doesn't trust dogs.

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thejeff wrote:
But I suspect the peer reviewed study is more likely to take that into account than anecdotes from random teens.

But there's not much they can do for it. Its simply a limitation on the social sciences that make the social fine but when they add science they prevaricate.

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I hate those freaking things...

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Can'tFindThePath wrote:
This thread is a great example. Most people are commenting here that he is wrong in his interpretation of the board's general opinions on these subjects. Then many go on to list their opinions, nearly all of which say the rogue is weak, and ever since classes X, Y, and Z they can't really do anything as well as other classes...but we would never call you stupid.

He's not picking up on half the reason WHY people say the rogue is weak.

Its not JUST his lack of ability in combat, its also his lack of ability in skills and versatility. The idea that the rogue trades combat effectiveness for skill supremacy and versatility and thats ok doesn't pan out, not because its nots ok but because it simply isn't true.

Combat effectiveness are traded out for Rogue talents are that are objectively horrible and extra skill points that can diversify your skill set but do little if anything to improve a wide range of skills that the rogue will, at best, be mediocre with.

There is somewhere between little an no reason why the same party member needs to climb the cliff, pick the lock, swim under the water, put a knife to the cooks throat and tell them to be silent, sneak past the kennels, lie to the guard about the shift change and talk to the princess about the value of her royal jewelry.

When other classes, particularly spellcasters, trade power for versatility they loose a little power and gain a lot of versatility. The rogue loses a lot for very little.

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Kitsune are great for

Swashbucklers

Dervish dancer bards (which are better swashbuckler types than swashbucklers)

Dex based paladins (mixes oddly well with the swashbuckler)

Charming/Dashing rogue types.

Ray Oracles.

There's a really fun Mouser Swashbuckler urban barbarian mix i want to try: basically you turn into a tiny fox, move into peoples space and annnoy them from there.

As mentioned, the enchanter thanks to their racial bonus.

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Healing in combat is like drunk in public. Every once in a while is fine but it shouldn't be a habit.

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They;'ve answered this one specifically for pfs and it was no unfortunately. I can dig up the reference if you'd like.

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1 person marked this as a favorite.
TOZ wrote:
DM Beckett wrote:
Again, it's all about what we are told and what we are shown. We are told that the PFS is a small, multinational, apolitical group of likeminded explorers and historians that seek to rescue lost lore from destruction and the ravages of time. We are instead shown that the PFS is a massive personal mercenary army that forces their will on all nations and peoples without repercussion and takes what they want to be locked away for their own uses and no one else's benefit, that has no problem strong arming, murdering, lying, cheating, or sabotaging to achieve their ends, even to the sale of possibly sending entire nations into chaos and poverty, that really only care about hoarding secrets from everyone else.

Wow.

Complete and utter misrepresentation of the stories told, all to paint the organization as Evil aligned.

Either that or they got a lot of Sheilda Hedemarch adventures...

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