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A GM may apply credit for running a scenario, module,
So does that mean that, like a level 1 who had played as a pregen 3-7, I could apply it to a level 1 character?
Something that came up tonight for the grand lodge faction card
Complete six consecutive scenarios in which you completed both the primary and secondary success conditions. Sanctioned
Do scenarios played before the cards came out count towards that goal?
ALL of your characters. Just because you didn't sign up to play Pterodacyles at dawn doesn't mean you won't wind up there somehow.
Organizer for your character sheets. Any papers that you get go into the folder asap where they belong, or they will vanish into the same place that all your left socks go when they hit the dryer.
Breathmints. Just put them on the table
water jug that can fit ice cubes in it but still have a sealable top
Powdered drink. Sodas add up, and you can't bring 5 gallons of mountain dew with you , so some powdered cool aid or 4c green tea do wonders.
Aspirin. Playing with a headache is not fun. Playing with someone that has a headache isn't fun either.
Calculator. Sure, you can add 1776 gold 893 in expenses and a 20 gold dayjob check in your head now. Sunday morning on 4 hours of sleep? maybe not
Minis. A small case will do
Super glue and nickles. Add stability to someone's mini for 5 cents.
Utility knife. Don't leave home without it. Has a bottle opener if nothing else. Sharpens pencils, stirrs coffee, opens bottles, removes flak from minis, cuts up handouts, opens stubborn food bags...
Lots of pencils. With erasers.
A first level or two character made up and ready to go in case your other tables fall apart.
Put paper book covers on your books. If your players handbook looks exactly like the player on your rights players handbook and you need to clear the table in 15 minutes your core rulebook may be going on a trip.
A can of chef boyardee or something you can chuck in a microwave. and heat up in a few minutes to add some variety to the pizza subway pizza subway pizza subway combo.
Pre level your characters if theres ANY chance of them leveling. Have a shopping list of things you want to get ready to go so that you don't have to choose between getting something you need and getting a pizza.
Toilet paper. Less said the better. You will thank me.
Sebastian Hersch wrote:
(excluding the survival knife)
Says you. You should see some of the areas I have to walk through to get to these things... :)
Absolutely loved this one. We had an absurdly well picked party for it.
The nagaji bard made some friends on the way in without hitting any of the kobolds. Between being a nagaji and some other chronicle boons and traits his diplomacy with kobolds is in the high 20s area.
My clanky druid was the party tank, so he was walking around blind folded , calling for a medusa. He got knocked over by the lizard, and being a saurian shaman managed to make friends with it. The bard still got stoned of course. He refused to allow Stinkeye to be used for a cure... but we figured out what the jars were after a little prodding.
We were knocking on the doors before entering , searched the place, got to the big room.
we had the ankylosaurus "sit" on the egg to open it up. A lil kobold diplomacy later we fought the final fight. The kitty cat chewed up our grappler pretty bad, but the rest went down in short order. Guy with a longspear stuck me good once, got nauseated and made a break for it.
Waiting outside the door for the guys buffs to run out is pretty unexpected.
So that you have someone who's story could go anywhere.
I've recently come under some flak about using my azata's skills during out of combat situations. I was wondering how normal it is for gms to tell players that their imp familiar is unable to make a diplomacy check because no one in town will talk to it.
Probably depends on where you are. In Ustalav you can expect torches and pitchforks, in andoran you're going to get shunned as a chelaxian stooge, and in absolom girl scouts are going to walk up to it and try to roast marshmellows on its infernal flames.
As well, is it normal to have to argue about the ability of a imp familiar, that is explicitly able to use wands, to hold said wands for use?
Might want to print out the faq then.
Proper way to ignore it unless its going to kill a player.. then you really need to point it out. You should do so with the rule book in hand, already opened to the spell.
Most often they're notified by the PCs shuffling around outside of their rooms. Or the fight just before the boss.
In the case of the hypothetical familiar, its probably going to say "they're 3 minutes out boss" in which case if the party is signifigantly faster than expected there will be less buffing and if they're a lot slower he may not still be there
So I can basically redo my character for free as long as I am still just 1st Level?
Yes, baring potions, scrolls, and consumables. If you burn charges off of it or drink it, no refunds.
How do I know what novels will give me the bonus in game stuff if I buy them?
They have something like
is sanctioned for use in Pathfinder Society Organized Play. Its Chronicle Sheet and additional are a free download
On their page.
Same with the online stuff?
Can I play both online and FTF with the same character as long as I do not duplicate the adventures?
How do I find online Games that are society legal?
If you hit pfs logo in the upper left and then scroll down a bit you'll see advertisements for games. Most are played with google + hangouts and roll d20 Playing around with those and getting in an hour before your first game to see how they work will make everyone's lives easier.
Can I create a group of my friends and run society legal adventures at one of our houses?
Welcome to the institution.
It doesn't say that.
They've said it doesn't mean that.
And you're still running with it even KNOWING that.
That is just annoying. Please stop. You give people making rules arguments a bad name.
herald of the horn is PFS legal.
Just like Wizard can craft his Bonded Item into a Magical Item, I guess Herald of the Horn can craft his MW Horn into a magical one, like Horn of Fog, Horn of Blasting, or in this case Horn of Battle Ready (like Lute of Battle Ready, from ACG, which can be fashioned as other instrument.)
Lute of battle ready to horn of battle ready should be ok.
And at Last, can that Horn of Battle Ready be given magic weapon special abilities or more enchantment bonus?
aaaand here's where it breaks down. The
You can have the badge. (My Tanky druid is now impersonating mr T with his collection)
To use it in a latter scenario you'd have to buy it, or run into table variation.
If the dm believes you've been collecting badges they might be nice and just throw you a +2 circumstance bonus.
Alternatively you could buy it as a +2 masterwork item to bluff for 50 gp.
John Compton wrote:
Any guidelines for drawing that line as the DM?
"I've filed a lawsuit...
"Oh like YOU've never taken anything from a dragons hoard
"What do you mean flammable and inflammable mean the same thing?
"Add water to acid your reactions stay placid...
"Those grow back
"That re attaches in your species right?
"I'm pretty sure I can turn you back
"well, we know the portal spell works...
"Horns are bad right?
"Black on red make you dead, red on yellow kindly fellow...
"Not a lethal dose...
The spell lasts as long as you concentrate on it. Concentrating to maintain a spell is a standard action that does not provoke attacks of opportunity. Anything that could break your concentration when casting a spell can also break your concentration while you're maintaining one, causing the spell to end. See concentration.
If a creature receives a larger armor bonus from another source, the bracers of armor cease functioning and do not grant their armor bonus or their armor special abilities. If the bracers of armor grant a larger armor bonus, the other source of armor ceases functioning.
Which seems to indicate that you can't stack the armor OR special abilities of bracers and armor, at all.
Hayato Ken wrote:
About six months.
It´s easy to navigate
Oh hell no. Way, way too many tabs and red print going up with no way to track it down.
and makes situational modifiers a lot easier to use, especially for new players, "weak" players and GM´s.
I tried to plug my velociraptor into it, got the +24 acrobatics check to jump because of the speed added to everything. Took a while to figure out what it was doing.
For me it adds up rather quickly, probably to the bus ticket or a night at the hotel at a con I could be doing instead. I like bouncing weird abilities from all over the place against each other.
Hate it when people badmouth something without taking a proper look at it or just because they think for themselves it´s not necessary.
I hate it when people assume that because someone badmouths something they're not doing so from an informed position.
It took up nearly half the table time for an adventure path we were running trying to get it working.
Took half an hour to update pretty much any time you wanted to use it with no apparent "In a game now, update later..." option.
The character page it prints out has horrible priorities for what goes on the page. I really don't need my druid weapon proficiencies listed on the front page(since those mods anyway) but somewhere with my feats would be great.
Every. Single. person I've seen using this has had some pretty glaring errors on their character. I don't mean missing a modifier, i mean things like not taking 5 off of iterative attacks. I can't blame the program entirely for that, but it does make it hard to track down and you can't just erase the number its telling you and put the right one there in the meantime.
Do you know how many people talk like this about Pathfinder and Pathfinder Society, some of them especially after coming to this forum and reading some of the stuff written here?
The internet does not reflect reality. You have to meet people (preferably in meatspace) to see pfs. You can download and try hero labs.
Pathinder society, despite a goal of a uniform experience, varies greatly from place to place and DM to DM. Hero lab is one program. Everyone gets the same one.
You need to quit targeting Drendle Drang, we all know he is immune to sleep spells.
He's not just immune he breaks them for everyone around him.
There's a reason that the evil overlord list includes NOT standing in a charge land from where the pcs enter the room.
MUCH harder to block all the save or dies though.