|Paizo Pathfinder® Paizo Games|
|About Paizo Messageboards News Paizo Blog Help/FAQ|
In reference to solar jobs as a possible new source of jobs, while I agree that would be great, there are rather significant segments of the local population who are vehemently opposed to all solar developments due to their enmity to anything that seems to compete with coal.
because the coal companies keep fueling (budumpbump) the faux outrage on faux news. It's not an accident that people feel that way, its a deliberate smear and misinformation campaign.
The rest of the workforce has 20 years of more relevant employment or a recent degree more applicable than miner and fewer back problems.
Have you ever tried sending out resumes when your CV looks nothing like the job you have to apply to? Prison time would be better for your employment prospects. (Seriously, my previous jobs were wolf belly rubber, bat catcher, chainsaw operator and human speed bump. Office jobs don't even look at my resume)
We are hitting a post worker economy. Watsons going to kick it into overdrive. We need to get a social safety net up and running before you have megacorps with terminator armies and no need of any other humans.
The women were great for 4 books. Moraine was cool, competent and serene. Nynaeve tracked down a warder (twice), broke Egwene out of the most heavily guarded building in an invaded town, Won a magic battle by kicking a _______ in the ________. She had a temper from dealing with incompetent idiots but backed it by being competent enough to justify it.
...and then they just all broke down into random nakedness and braid pulling and naked braid pulling.
What if i told you that there's enough money for both, but greedy corporations and not tree huggers are why people are going to lose the house?
Is there a polite way to tell people that they're factually wrong? Because there is no other way to have a conversation with someone about reality unless they enter into reality.
Kahel Stormbender wrote:
Just seems like a bad idea to me. If the party's APL is 1-2, why the frell do you want to bring a level 5 or level 7 character into the adventure? Either pull out one of your low level characters, or grab a pregen.
1) the adventure is liberty's edge and you're a liberty's edge fantatic2) the adventure is liberty's edge and you want to play your liberty's edge character
3) first or second character and you need to get them leveled up for next week
4) party composition: The adventure requires a face, your other characters named their axe diplomacy to meet the social requirements
So PFS is just organized pathfinder with standardized rules and short adventures?
Yes. (though you can do some of the longer adventures, its a little harder to scheduel)
The standardization allows for a lot of plug and play with different characters: you can play the same character with different dms all over the world, at game days, conventions, online, online conventions. I love being able to go to conventions, and game with different people, but still play MY character and not something that the DM made on the way there.
For all the flack that PFS gets about banning ALL THE THINGS ARE BANNED! , its far more open than most actual human beings would ever allow in their campaign. It allows for a lot of different build options that might be disallowed in your home game.
Because "We're republicans we're just not crazy about it" isn't really a position you can honestly run on?
You can insult other posters because you don't have an argument all you want. It's not going to change the fact that the attempt to read the rules for a mechanical advantage are on less than solid grounds and you should expect a DM to put the kybosh on them, for good reason.
hand' is short hand for main weapon and secondary weapon. We know that not all weapons take a physical hand, primary or otherwise. Much the same, a primary weapon could use more than one hand as it's referencing the primary/secondary weapon.
So the argument that its absolutely allowed in the rules is that the rules say that it's allowed because its absolutely allowed in the rules...
It is a monk esque leap of logic to go from hand to "main hand like thing that may be one hand or two hands." You don't know that thats what it means, that's definitely not what it says.
able: Two-Weapon Fighting Penalties Circumstances Primary Hand Off Hand
hanD. Not hands. Your one, primary hand. A greatsword takes 2.
Thomas Seitz wrote:
it is running an idea it got from the necronomicon though. Crossing into an alternate reality is a legit possibility.
Mitch Mutrux wrote:
But when somebody dismisses a proposed build because something else can do it better, and their counterargument is basically, "yeah, but this does it better" then they make a case for trying to win Pathfinder.
No, they are pointing out that something else will do the same thing but better, mostly because people tend to have a better time when their character doesn't struggle to achieve their core functionality
broke the scenario with a shovel once.
Scenario has some cultists dumping something in the river from their temple. Instead of going into the temple, my 18 strength but still encumbered because they bought the entire players handbook druid started digging where he figured the pipe would be and waved to the temple people. So instead of having to go in, they all came out for a more even fight.
When we got the cultists, we left 2 alive. Fed the toxin to the first one and asked what the cure was. Forgot to dilute it first... whoops. After his face melted to a skull the second cultist was very talkative anyway.
Play by posts is one way of role playing: via message boards.
Pathfinder society organized play is the all official and everything games.
Its possible to play by post in a home brew game (where you're all bunny rabbits or something)
Its possible to play pathfinder society play by post.
And many people play pathfinder society in meatspace/real life, or with virtual table tops in real time (accounting for lag)
Magic armor only lets you use the higher effective bonus if you have 2 armor producing items, such as bracers of mage armor and a suit of armor. Shields should work the same way.
fear and.. causing your party to have to smack you upside the head. VERY much worth it to save a feat.
James Risner wrote:
well, there are multiple comments about faqs only applying to the thing the faq applies to, on the other hand they come so slowly and tend to be so narrow in scope that we have to interpolate in between the gaps.
on the one hand, nothing prevents armor spikes and a longsword
On the other hand, there is no mechanical option allowing it either. There's no two handed two weapon fighting option in the rules: what are the penalties when your main hand is a two hander? It's not listed.
Allowing it gets very silly very quickly. Every martial character would be piling on dwarven helmets barbazu beards armor spikes gauntlets boot blades...
Damon Griffin wrote:
Daisy becoming Quake is a game changer, but HYDRA exists beyond the Triskelion. Sans gauntlets (either here or in the real world) she can't afford to do too much in a short period of time. But...that's never stopped her before. I think she might have a bit of a masochistic streak.
I don't think that anything that happens to you in the matri...framework short of death happens to you in the real world. She was using her powers for a year plus before she got damaged, so she should be able to go full bore without breaking anything she needs.
in 3.5 you could. In pathfinder you cannot, because there are different assumptions when reading the text. pathfinders more restrictive reading means that the designers were free to open up more non handed weapons without said weapons leading to a KILLER COMBO of dwarven helmet, barbazu beard, left hand weapon , right hand weapon, spiked armor, bladded boot bladed boot.
James Risner wrote:
Its kind of like cover and the charge rules. "Okay, if there's a hypotenues on the tangent to infinity under a full m..you know what lets eyeball it and go up."
Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, Starfinder, the Starfinder logo, GameMastery, and Planet Stories are registered trademarks of Paizo Inc. The Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Legends, Pathfinder Online, Starfinder Adventure Path, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.