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Ok I really have to ask, what character is "ruined" ? It seems that most of those characters will be about level 3-4 with a suboptimal stat allocation.
So at this point they have two choices, either continue on their path to MT or retrain one level, and have slightly less than perfect stat allocations (and not even that if you go Oracle/Sorcerer, or Cleric/Sorcerer with the right bloodline).
That is really not ruined, I recently played with a sorcerer/rogue/arcane trickster and that player had to go through a valley of suck to get there.
It might be quite bad for your proposed concept, but from a mechanical point of view, the character is hardly "ruined".
Well, the plan was to have low spell DC's made up for by having a large number of buff spells available.
A mystic theurge walks into level 7-11 scenarios casting second level spells. That really isn't a viable party member.
Retraining makes a lot of feats and abilities useless, for example the tehurgy feat and the magical knack trait.
The valley of suck for a mytic theurge is most of PFS standard levels.