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In which Pathfinder Pawns boxes can I find Pawns featuring artwork for the following ANCIENT OR OLDER Dragons:
So, long story made as sort as I can, I was in a new gaming group (four guys including me and three women) and an issue happened pretty damn quickly. Our group had a lot of neutral-based PC's (Neutral Good, Lawful Neutral, Chaotic Neutral) but our DM (against my advice) allowed a guy to play Neutral Evil. Everything was going as well as it could but then the guy playing the NE divine spellcaster tries to "rape" a DM controlled NPC. I basically said TIME OUT and told the GM that this wasn't going to fly with me.
I have a niece who suffered from a date rape experience in collage and one of the three women has a sister who suffered an actual gang rape experience. So, yeah, this wasn't going to fly with me or the three women in our group. What was worse, the GM was trying to play "mediator" and at times he took the NE player's side (aka "it's just a game", "it's not real"). The NE Player pitched a royal fit and in the end, all three women and myself left the table and we've never looked back since.
I'd like to know if anyone here has experienced something similar to this sort of situation?
Oh, s@#!, he's never tried to turn undead before? Meaning he has NO TRAINING in channeling energy for that purpose! S*@*, this might be bad for our heroes. Also, Andoran's farmers are being chased off their lands by invading undead and they only send ONE eagle knight and his half-elf companion to try and stop it? Yeah, this land of liberty and freedom might be having some issues! :(
Can anyone give me a rundown on what the following are for OFFICIAL Pathfinder books (aka NOT 3RD PARTY - except for Playtests done by Paizo Publishing):
Intelligence-based Arcane Spellcasting Classes
Charisma-based Arcane Spellcasting Classes
Intelligence-based Arcane Spellcasting Prestige Classes
Charisma-based Arcane Spellcasting Prestige Classes
Wisdom-based Divine Spellcasting Classes
Charisma-based Divine Spellcasting Classes
Wisdom-based Divine Spellcasting Prestige Classes
Charisma-based Divine Spellcasting Prestige Classes
Intelligence-based Psionic Classes
Wisdom-based Psionic Classes
Charisma-based Psionic Classes
Are these "adventurers" active employees of the Aspis Consortium or free agents simply taking on a temporary job for pay / loot only? As I recall, one of their number summoned and bound a Hezrou (which may or may not have killed Jiri's mentor). I hope Jiri's up to the task of giving these baddies a good flame woopin! :D
Wait, like EVERY COMBAT FEAT that was ever in ANY Pathfinder RELEASE (excluding the 3.5 releases of course)? As in every combat feat from every adventure path, players companion, campaign setting, and even the core rules set? Holy crap, you fine people at Paizo went all out. My hats off to you folks, rock on. :D
What the heck did the Hezrou use to turn the tide in it's favor? Unholy Blight or Blasphemy? Either way, Jiri apparently has ALOT TO LEARN about battle. She should have focused on her spellcasting / shapeshifting instead of blasting the demon with ineffective flame attacks.
Also, this ancient evil released by the Aspis Consortium is a creature of elemental fire and Jiri's own powers and origin stem from fire? Is there some sort of connection here? Either way, she'd had better not count on giving into her rage and using fire on it because I doubt it will be very effective.
So, yeah, I've been fantasizing about the possibility of a game like Final Fantasy V being remade for the PlayStation 4. Aside from the awesome graphics that it could feature, I feel alot could be added to the plot and over all story (aka new heroes, new villains, etc etc).
So, I've tried complying some ideas for this (even though it's never going to come to any fruition whatsoever). So, here's what I have so far. Let me know what you all think of this:
Bartz: Like the wind, Bartz wanders from place to place, village to village, town to town, kingdom to kingdom, never staying to long to get to know others or to possibly overstay his welcome. Seeking to honor his father’s dying wish of seeing the world, Bartz makes a living slaying monsters that lurk near settlements in return for a few gil, a decent meal, a fine cup of ale, and a good night’s rest. However, just as the wind can turn from a breeze into a hurricane so to can it die. It is this that spurs Bartz to journey towards a falling star in the night sky.
Leena: As kind and gentle as water and as beautiful and regal as her ancestors, all of these describe the princess of Tycoon (whom has drawn the eye of many a royal suitor but as yet has not yet a single proposal in marriage). Some believe Leena desires to be proposed by her childhood friend (aka Prince Elric of the Kingdom of Walse). Others whisper that Leena is afraid to weaken her own bloodline by producing an heir with a suitor of unsuitable heritage. The later is the more popular theory as the princesses of Tycoon have always been powerful in the art of magick (Leena’s own mother was known as the “Dragon Queen” of Tycoon for her ability to tame wyverns with her mere presence alone).
Galuf: As enduring as the Earth itself, the king of the Kingdom of Baal seeks to protect all he cares about by never flinching or showing any sign of fear in front of his foes. Sadly, the journey to another world has inflicted Galuf with a particularly nasty case of amnesia and all Galuf seems to remember is his own name (whatever powers he had possessed beforehand have been utterly lost). Waking up from unconsciousness to the sight of a brave young man rescuing a damsel in distress, Galuf is stirred into protecting his new found friends by enduring any pain and being willing to fight any foe, all for the sake of those he loves.
Faris: A stunningly beautiful woman with a hot tempered will like fire, Faris is known amongst the Seven Seas of the world as the Pirate Queen. Having been raised by the former pirate king and trained in swordplay and seafaring, Faris quickly established herself as a female pirate captain by promptly dueling and defeating her rival (the dread pirate Bikke) and revealing herself a woman for the entire crew to see. Faris then revealed to her new crew the Sea Serpent Syldra (who had saved Faris from drowning as a young lass) and commanded Syldra help steer the ship during a nasty bout of stormy seas. These two acts won over the affections of her crew and gained Faris command of the Highwind. Yet for all her feisty nature, Faris often glances a medallion she wears around her neck and wonders at the picture hidden inside it (of a lovely little princess with her father, mother, and sister).
Elric: Prince of the Kingdom of Walse tasked by his father (aka King Edward of Walse) to investigate the malfunctioning of the Crystal Amplifier at the Water Shrine. He is a skilled swordsman and is a dear childhood friend of Princess Leena of Tycoon (though some in the court of Walse have suggested that Elric is far more than that).
Mid: The grandson of the brilliant scientist Cid who is himself a skilled scientist as well as a potent spellcaster, Mid losts his mother and father to a monster assault while Mid was just an infant and thus he was naturally raised by his grandfather (and as such looks up to Cid and is often there for his grandfather in dire times of need).
Lupa: A beautiful silver furred Lycan who is the daughter of Kelgar (one of the Warriors of Dawn). She is skilled in the ancient beast arts of her race (aka the Lycans who live with Kelgar in a settlement located on Galuf’s world). Lupa is currently being courted by a strong male Lycan named Lycos (whom is very protective of his courted mate).
Carla: The daughter of the sorcerer king Xexat and the princess of his kingdom, Carla is a skilled spellcaster and a loyal supporter of the Warriors of Dawn. While her father is away warring with the vile Exodus Carla handles the war at home (bolstering the kingdom’s defenses and maintaining correspondence with Princess Krile and the Lycans in order to send aid when needed).
Leonard: Captain of the Royal Guardsmen of the Kingdom of Baal, Leonard is completely loyal to his liege King Galuf as well as to Princess Krile (whom he admires for having the strength to maintain the kingdom in Galuf’s absence). Leonard is powerful with both spell and sword and is renowned for mixing the two in a unique art called Spellblade.
Xexat: The sorcerer king of his own kingdom on Galuf’s world and a member of the Warriors of Dawn who fought, defeated, and imprisoned Exodus on another world, Xexat shares his good friend Galuf’s love of bad puns and while benevolent and kind he is ruthless to those he would harm his subjects or his world.