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Sir Holton

Berselius's page

Pathfinder Society Member. 1,493 posts. 3 reviews. No lists. No wishlists.


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Speaking in tongues during a battle? Looks like Celeste may have awakened her dormant power as a Oracle or it may have something to do with this
"super weapon" and "Kellid Witch" Cheliax is working on.


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Thank you you fine folks at Paizo Publishing for not taking this serial killing Tiefling too far. I realize your treading a very fine line with these evil characters and trying not to offend people who play Pathfinder but have relatives who have been assaulted themselves. So far the "evil" iconics you've portrayed are definately "evil" but not to an extent that it would offend a great deal of people and I for one thank you for your restraint.


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Does anyone else hope Paizo will give us a thicker, beefier, juicier manual featuring stats, allies, enemies, a brief history, and information on lairs and treasure hordes for a specific Dragon of EACH TYPE of True and Non-True Dragon currently in Golarion? I believe there are 31 True-Dragons (if the River Dragon is supposed to be included and just as many varieties of other dragon as well.


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New updated Bestiary VI Wishlist:

Berselius's Bestiary VI Wishlist:
Agathion, Serpental: Snake-like occult Agathions that direct, manage, and aid the Reptials in the collecting and usage of holy relics.

Agathion, Artiodactal: Bison-like Agathion that serve as elite shock troops in the armies of Nirvana.

Agathion, Ceratonal: Rhino-like Agathion that act as commanders and generals in the armies of Nirvana.

Agathion, Loxonal: Elephant-like Agathion eclipsed in power only by the Draconals.

Angel, Azrael: Angels of death who guide, guard, and advocate for the souls of particularly pious mortals.

Angel, Hashmal: Lion-headed angels of thunder and lightning who judge souls seeking to ascend to a higher level of being.

Angel, Kherub: Powerful four-winged occult angels that surround themselves with three ectoplasmic phantom-like animal aspects.

Angel, Seraph: Angels of flame and war with an aura of heavenly fire that can scorch even devils while at the same time healing the righteous.

Archon, Blade: Archons of steel and swords whose "heavenly pinwheels" can shred nearby fiends to ribbons.

Archon, Evangelizer: Archons whose possess an ability similar to the Deimauiggas of Hell in that they can permanently shift a creatures alignment one step towards lawful good.

Archon, Monarch: Archons seated on heavenly thrones whose surpass even the Star Archons in power and grace.

Azata, Ariel: Azata with an affinity with wood of the forests, the beasts of nature, and the stone of the Earth.

Azata, Tharsis: Aquatic azata whoo aid the inhabitants of underwater settlements as well as safeguard and protect coastal communities.

Azata, Erelim: Courageous Azata that ride upon their summoned Sleipnirs seeking evil to slay.

Daemon, Makhai: These occult daemons are born from the souls of evil mortals that died in the arms of another evil soul. As such, it possesses a physical form as well as a ectoplasmic phantom that is literally stitched into it's flesh.

Demon, Enenra: Also called "Smoke Demons", these denizens of the Abyss are attracted to flame based demons of even greater power.

Devil, Addiction (Atropocustra): These insectoid devils spread the will of hell with their powerful narcotics, forcing those addicted to their drugs to serve the whims of the Archdevils.

Devil, Crusader (Ascensoriel): These centaur-like devils act as advanced cavalry and elite shock troops for the forces of Hell.

Devil, Desert (Ghalshoaton): Crocodile-like devils who bear a potent weakness to holy water and seek to tempt the inhabitants of desert kingdoms into following the will of Hell.

Devil, Hellforge (Savnogon): These devils work the infernal forges of Hell, are covered in wrought iron, and reek of fire and brimstone.

Devil, Hunter (Edavagor): These huge, two headed wolves act as tireless plane-hopping hunters of lost souls and escaped devils who have betrayed the powers of Hell.

Devil, Physician (Paigeon): Just as Contract Devils tempt with bargains and Cabal Devils tempt with promises of arcane power, so to do the Physician Devils tempt with promises of healing.

Devil, Rumor (Dababum): These sinister, rat-like Devils exist to slander and ruin the names and reputations of the enemies of Hell.

Devil, Seduction (Lilim): Created from especially wicked female souls claimed by the Whore Queen Ardad Lili, these seductive female Devils exist solely to tempt men with physical pleasure.

Div, Arzshenk: Fiendish minotaur-like Div that act in the same way as Cornugons do for Devils; leading entire companies of Div in their assaults upon the material plane and genie kind.

Div, Asdeev: These very powerful dragon-like Div serve as monstrous war machines to assail the fortresses of genie and mortal kind.

Div, Fulad-Zereh: These Divs appear to be sentient moving suits of living armor and can in fact be worn by other Div.

Dragon, Meteor: Also known as "Gaasyendietha" by the natives of mountain and interstellar communities, these rocky dragons are capable of interstellar travel and love to stargaze and seek out knowledge hidden amongst the various worlds of the material plane. It is advised to not anger them though as they can be selfish, are huge in size, and bear devastating breath weapons of red hot flaming rocks resembling a meteor shower.

Dragon, Song: Sometimes called "Cirein Croin" by natives of certain coastal regions of the world, these silvery, sinewy, shape changing dragons love the sea, are very much benevolent, and are fascinated by humanity. Known for assuming various human forms to venture into humanoid societies, they are capable of sustaining themselves off of human food indefinitely. Their natural forms are as large as Spine Dragons, with breath weapons of electrified gas and potent bard-like performance abilities that can inspire their allies to feats of greatness.

Gargoyle, Gargouille: Large, dragon-shaped gargoyles that possess the ability to command their lesser kin as well as shoot a powerful jet of bludgeoning water from their snouts.

Gigas, Boneyard: Mysterious and inscrutable, these gaunt gargantuan giants are clothed in flowing red robes and go about a mysterious agenda that even the Psychopomps aren't aware of.

Gigas, Elysium: These Fair and mighty gargantuan giants serve the Elysian Titans and the other good-aligned powers of the Plane of Elysium in eliminating evil.

Gigas, Negative Energy (Necrophyscian): These skeletal gargantuan giants have rotting flesh, jutting bones, and a horrifically grotesque grin upon all their wide eye-stitched faces.

Gigas, Nirvana: Mysterious and mystic gargantuan giants that roam Nirvana and the Material Plane forever altering the landscape with their dreaming.

Gigas, Positive Energy (Lumigen): Devoted to the creation of life, these gargantuan giants of white hot flame roam the multiverse creating and enhancing life whether they trod.

Kallikantzaros: An evil fey of winter that exists in the vast tundras and winter kingdoms of the First World and despises all plant life and those that serve nature.

Merfolk, Zitiron: Merfolk born with fearsome features (fanged mouths, scaly skin, clawed hands) who are the valued protectors and bodyguards of the Merfolk race. Other races sometimes call them "finheads" as a derogatory term.

Ogre, Dragon: These rare Ogres are larger, have four legged dragon-like lower halves, and their upper halves will have fearsome reptilian features.

Unicorn, Bicorne: These two-horned horses are also known as celestial chargers, are larger and more powerful than regular unicorns, and are often used as mounts by powerful celestials.


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Quote:
I want to see some actual female angels.
Quote:
Yeah, but it still doesn't change the fact that there is no female angel art in any of the hardcover bestiaries.

This! This so very MUCH!


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samuraixsithlord wrote:
Skeld wrote:
samuraixsithlord wrote:
In my homebrew stats Xanderghul became mythic through his devotion to the Peacock Spirit...

There's a popular theory that Xanderghul IS the Peacock Spirit.

-Skeld

Nah the Peacock Spirit is one of Nyarlathotep's masks. The Crawling Chaos was behind the corruption of Xin's virtues and Xanderghul is his patsy.

Who else but Nyarlathotep?

It's Nyarlathotep! Nyarlathotep! When he shows up, your out of luck!

It's Nyarlathotep! Nyarlathotep!

Nyarlathotep: I SHALL CONSUME THE WORLD!

(meanwhile, at a fancy dinner party)

Fancy Host: Oh dear, I hope nothing happens to spoil this fancy dinner party.

Nyarlathotep: DID SOMEONE ORDER A DEAD MANATEE?

It's Nyarlathotep! Nyarlathotep! He'll kick you in the nuts and call you a schmuck!

It's Nyarlathotep! Nyarlathotep!

Nyarlathotep: CONSUME!


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Kingdom of Death: In his eternal madness, the ghost necromancer king Geb has unleashed the full-might of his kingdom of death upon all of Garund. Colossal necromantic war machines comprised of screaming corpses are pulled by zombie giants while graveknight and vampire generals lead hosts of corporeal and spectral undead upon the nations of the Inner Sea's southern continent. The assault is such that the City of Nex itself is besieged! Only the mysterious matriarchy of Holomog seems to be having luck repelling the undead legions. When Arazni causes a magical mishap while attempting to manipulate the dimensional forces of the empyreal nation of warrior women, she inadvertently empowers the heroes with mythic potential! Now chosen by divine mandate as the heroes of Holomog, the party must rally the armies of the surviving kingdoms of Garund, secure an alliance with Old-Mage Jatembe and his the Ten Magic Warriors, and put down for good a threat to the Inner Sea that is nearly equal to the Whispering Tyrant!

The Aucturn Enigma: The mysterious countdown clocks of Osirion have stopped and the entire Inner Sea is bracing for what the ramifications could mean. All across Golarion, strange living alien ships are landing and old horrors awake from the depths of the darklands as if responding to the call of some greater evil. When an expedition funded by the Ruby Prince ends with the discovery of a way to stem the coming invasion, the heroes must lead the way on an interstellar journey across the various planets of Golarion. Can our heroes prevent the coming invasion or will Golarion become the latest world whose inhabitants are destined to be stock of the Dominion's fleshfarms?

Seal of the Worldbreaker: A colossal pyramid has emerged near the sands of the Scorpion Coast and has awakened an ancient mad horror that has insidious plans for Golarion. Rahotep, a mummy lord once known as the Scorpion Pharaoh who worshiped Rovagug, has initiated an unholy alliance with the Elemental Lords to destroy the Star Towers and break the seal that imprisons his god. With Magnimar currently rebuilding, demons breaking free from the Worldwound, Osirion under assault from the Sky Pharaoh, and Cheliax in the midst of civil war, it falls to a ragtag party of heroes and the valiant captain and crew of an renowned airship to try and stop the release of the destroyer of worlds!


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Some more revision on my list of celestials I'd like to see in the Bestiary 6:

My Bestiary 6 Wishlist:
Angel, Azrael (CR 15): These angels possess four black colored wings and are often referred to by mortal civilizations as "angels of death". Their duty is to guide, guard, and advocate for the souls of particularly pious mortals and aid the psychopomps in destroying any fiend or undead that seeks to steal or pervert the souls of the righteous.

Angel, Hashmal (CR 17): These angels of thunder and lightning regulate which petitioners are deemed ready to ascend to the status of a celestial.

Angel, Kherub (CR 18): These particularly powerful four-winged angels are steeped in the occult bearing not only mastery of psychic magic but also possession of three phantom-like animal aspects in addition to their own humanoid body.

Angel, Seraph (CR 19): Born in holy flame, these angels possess four crimson wings and an aura of angelic fire that scorches even the likes of devils while at the same time healing the valiant and the righteous.

Azata, Ariel (CR 9): These azata have an affinity with wood of the forests, the beasts of nature, and the stone of the Earth. They possess an aura of purity which removes blight and bile alike from their surroundings.

Azata, Tharsis (CR 11): These aquatic azata seek to aid the good-aligned inhabitants of underwater settlements as well as safeguard and protect coastal communities. Many a castaway sailor has been saved by these beautiful aquatic celestials. They are known for bearing a unique ability to allow anyone near them to breathe underwater.

Azata, Erelim (CR 12): These courageous armored Azata ride upon their summoned Sleipnirs throughout the planes brandishing their longswords and shields seeking evil to slay and innocents to rescue.

Archon, Blade (CR 16): These archons bear armor and wings of steel and dual-wield two exceptionally sharp looking longswords. They are capable of surrounding themselves with a aura that resembles the blade barrier spell. This heavenly pinwheel cuts evil and neutral aligned foes to ribbons while leaving good-aligned beings unharmed.

Archon, Evangelizer (CR 18): These espousers of the god's wisdom and grace possess an ability similar to the Deimauiggas of Hell in that they can permanently shift a creatures alignment one step towards lawful good. They are often tasked with reforming dangerous criminals and aiding fiends in rising from the evil that taints it's very being.

Archon, Monarch (CR 20): Surpassing even the Star Archons in power and grace, these archons administer entire cities or provinces of Heaven. Greater fiends tremble when a Monarch Archon unseats itself from it's flying heavenly throne and lesser fiends cry out in terror as when they unsheathe their vorpal greatswords.

Agathion, Serpental (CR 14): These serpent-like Agathion direct and aid the Reptials in collecting holy relics of significant value. They possess greater powers of occult than the Reptials but always attempt to use them for the good defending the minds of others against forces that would twist them to evil.

Agathion, Artiodactal (CR 16): Rivaling the Cornugons of Hell in terms of strength and ferocity, these bison-like Agathion serve as lieutenants and commanders in the armies of Nirvana, striking down fiends while rallying their subordinates to victory against impossible odds.

Agathion, Ceratonal (CR 18): Generals without peer and combatants without fear, these rhino-like Agathion lead entire armies of celestials into battle against the fiends of the multiverse. Lesser fiends panic and cower before these holy armored goliaths.

Agathion, Loxonal (CR 19): Eclipsed in power only by the Draconals, these elephant-like Agathion possess almost titan-like strength and are the lords of celestial fortresses and cities on the plane of Nirvana and seek to defend them against any fiendish incursion.


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While it's not secret that I'm not a fan of this type of approach, I'm willing to at the very least tolerate this (but will not participate in it as an Adventure Path whatsoever). So far this hasn't gone to far and I hope it stays like that. I know it's probably not easy for the Paizo staff to write evil iconics that don't offend someone somewhere. Just please tread carefully on this Paizo.


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Not gonna lie, I'd love to see a mythic-level interstellar Adventure Path featuring Castrovel, Akiton, Eox, and other worlds of Golarion's solar system with a focus of stopping a possible invasion by the Dominion of the Black either next year or the year after that! :D


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But...but...where are the CAVE RAPTORS? ;) :D


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Long ago in a distant land...

I, Cartoon Network, the show cancelling master of hiatus...

Unleashed an UNSPEAKABLE EVIL! (seriously, I canceled Justice League: Unlimited after it's 2nd Season ohohoho GOD I'm EVIL)

But a foolish samurai cartoon...

Wielding an interesting plot...

Stepped forth to oppose me...

(CLANG) (SLASH) (SLASH CLANG) (VARIOUS EPIC SLICE AND DICE NOISES)

Before season 4 was struck...

I tore open a portal in time...

And flung the samurai show into hiatus, where my evil is law!

Now the fool seeks to return in 2016.

And UNDO the HIATUS THAT IS CARTOON NETWORK!


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F. Wesley Schneider wrote:
Berselius wrote:
How does Pharasma's church usually deal with Dhampirs I wonder (especially those who end up worshiping her or being clergy members for her)?
Read the book. ;)

but I wanna know NNNNNOOOOWWWW....;)


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A revised list.

Angel, Kherub (CR 17): These powerful four-winged angels are steeped in the occult bearing not only mastery of psychic magic but also possession of three phantom-like animal aspects in addition to their own humanoid body.

Angel, Seraph (CR 18): These angels of fire and righteousness possess auras of golden heavenly flame capable of scorching even the Devils of Hell. They love nothing more than to rain fiery death upon armies of fiends.

Angel, Azrael (CR 19): Often referred to by mortal civilizations as "angels of death". Their duty is to guide, guard, and advocate for the souls of particularly pious mortals and aid the psychopomps in destroying any fiend or undead that seeks to steal or pervert the souls of the righteous.

Azata, Ariel (CR 11): These azata have an affinity with wood of the forests, the beasts of nature, and the stone of the Earth. They possess an aura of purity which removes blight and bile alike from their surroundings.

Azata, Tharsis (CR 12): These aquatic azata seek to aid the good-aligned inhabitants of underwater settlements as well as safeguard and protect coastal communities. Many a castaway sailor has been saved by these beautiful aquatic celestials.

Archon, Blade (CR 16: Bearing armor and wings of steel and wielding two shinning longswords, these majestic Archons can surround themselves with a blade barrier-like aura that cuts only evil-aligned foes to ribbons.

Archon, Evangelizer (CR 18): These espousers of the god's wisdom and grace possess an ability similar to the Deimauiggas of Hell in that they can permanently shift a creatures alignment one step towards lawful good.

Archon, Monarch (CR 20): Surpassing even the Star Archons in power and grace, greater fiends tremble when a Monarch Archon unseats itself from it's flying heavenly throne and lesser fiends cry out in terror as when they unsheathe their vorpal greatswords.

Agathion, Serpental (CR 14): Possessing occult power and mastery over psychic magic, these serpent-like Agathions strive to counter forces that wage wars to dominate the minds of mortals.

Agathion, Artiodactal (CR 16): Rivaling the Cornugons of Hell in terms of strength and ferocity, these bison-like Agathions serve as lieutenants and commanders in the armies of Nirvana, striking down fiends while inspiring their subordinates.

Agathion, Ceratonal (CR 18): Generals without peer and combatants without fear, these rhino-like Agathion lead entire armies of celestials into battle against the fiends of the multiverse. Lesser fiends panic and cower before these holy armored goliaths.

Agathion, Loxonal (CR 19): Eclipsed in power only by the Draconals, these elephant-like Agathion are the lords of entire celestial fortresses and cities on the plane of Nirvana.

Coming up next up, some baddies for adventures to slay. :D


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You know, just thinking, wouldn't it be cool to be a group of mid to high level adventures tasked with holding a city against a horde of outsider invaders all Avengers style while trying to close the portal at the same time. ;) :D


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Disappointing and a true let down by a company I used to admire heavenly. If this ends up going to far then I'll find another company or rpg system to use.


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I hope you don't mind Luthorne, but I'm going to attach myself to you ethereally and start draining you of your precious free time. Lord only knows I need more of it myself. Anywho, (attaches) OMN NOM NOM NOM NOM...


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Angel, Azrael: Angels of death who safeguard the River of Souls and fight against undead from spreading.

Angel, Ariel: Angels of stone and earth who fight against the corruption of worlds from vile sources.

Angel, Kherub: Powerful occult-like angels each comprised of four animal specific-aspects.

Angel, Tharsis: Aquatic angels who fight against despoilment of oceans.

Angel, Seraph: Angels of fire, war, and destruction who lead crusades against the fiends.

Agathion, Loxonal: Eclipsed in power only by the Draconals, the Loxonals defend agathion strongholds.

Archon, Blade: Archons whose heavenly pinwheels can tear scores of evil doers to shreds.

Archon, Monarch: Throne seated archons whose power goes beyond that of the star archons.


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Dear Paizo Publishing,

THANK YOU for including a monster stat block for the Megaprimatus in your Bestiary 5! I can now finally finish my homebrew "Rumble in the Jungle" adventure. :D


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Has anyone tried to convert all the spells from 3rd edition and 3.5 edition Dungeons and Dragons to Pathfinder rules? I certainly wouldn't mind gaining access to spells like acid breath, sound lance, obedient avalanche, or chain contingency. :D


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I'm really hoping Outsider C will be a new sort of Angel or Archon. :D


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LOL, you make a wonderful "The Great Tyrant" Crystal. Now all we need is red haired female Kellid Barbarian (Savage Technologist) to play as Barbarella. ;) :D


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Quote:
And I see you wanna build on the Athach to be a race? That is new and kinda awesome.

Eh, not so much a "playable" race as a six armed (instead of three) tougher, stronger, more powerful breed of Athach that's occasionally born to their race every now and then.

Quote:
Which list of mine do you refer to? My Pinterest page? Or something I posted in this topic?

The list in this topic where you gave brief descriptions after each monster's name. It was helpful as I didn't have to Google each monster name. Thanks for the hard work. :D


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My new list of what I'd like to see in the Bestiary 5. BTW, thanks Myth Lord for that huge list of mythological creatures. I do believe many of those would be well suited to a Pathfinder Bestiary (and thus included several of them in this list):

My New Bestiary 5 Wishlist:
Aatxe
Agloolik
Ahkiyyini
A-Mi-Kuk
Agathion, Loxonal
Angel (Primal), Ariel
Angel (Primal), Azrael
Angel (Primal), Cherub
Angel (Primal), Seraph
Angel (Primal), Tharsis
Ape, Tyrant (Megaprimatus)
Archon, Blade
Archon, Monarch
Athach, Gegenees
Barbegazi
Boobrie
Cackle Bird
Cerastes
Cirein Croin
Daemon, Makhai
Demon, Asag
Demon, Chindi
Demon, Eurynomos
Devil, Addiction (Atropocustra)
Devil, Crusader (Ascensoriel)
Devil, Desert (Ghalshoaton)
Devil, Hellforge (Savnogon)
Devil, Hunter (Edavagor)
Devil, Physician (Paigeon)
Devil, Rumor (Dababum)
Devil, Seduction (Lilim)
Div, Arzshenk
Div, Asdeev
Dipsa
Echeneis
Far Darrig
Ga-Gorib
Gargoyle, Gargouille
Gaueko
Gigas, Boneyard
Gigas, Elysium
Gigas, Nirvana
Gigas, Maelstrom
Golem, Amber
Golem, Ash
Golem, Sword
Golem, Chalk
Golem, Gemstone
Golem, Coin
Golem, Manacle
Golem, Mud
Golem, Obsidian
Golem, Paper
Golem, Rope
Golem, Salt
Golem, Sand
Golem, Soap
Griffon, Keythong
Haemorrhois
Hrokkall
Ishigaq
Jinshin Mushi
Kurage-No-Hinotama
Landwurm
Lion, Nemean
Lycanthrope, Werecrow
Lycanthrope, Weresaurian
Merman, Zitiron
Metee-Kolen
Migas
Muscaliet
Nian
Nuberu
Ogre, Dragon
Otoroshi
Sahuagin, Akheilos
Scitalis
Unicorn, Bicorn
Urmahlullu
Vampire, Strigoi
Wanyudo
Wulgaru


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I still hope we get an "Evolution of the Silver / Gold Dragons" as well as gargantuan miniatures for both of them.

Also, where on earth can I find artwork for ancient (or older) versions of either one? I think there's a picture of an ancient silver on the cover of Part 1 of Wrath of the Righteous but it's partially obscured by the female half-orc NPC of the Adventure Path and also there's the little dis-savoring part with the Balor decapitating it. :(

Does Paizo ever plan on giving us ancient (or older) artwork for the metallics? I really wanna know. :(


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Hmmm...if Order of the Stick ever switched to Pathfinder rules, I wonder if Belkar would undergo class retraining to become a Slayer instead of a Ranger?


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It always annoyed me that Iomedae never bothered to send any of her servants to directly help the "heroes of Mendev". If I were a deity of courage and valor and half of my clergy was in a war defending against encroching demon hordes, you'd be damn certain I'd at least send a few angels or archons to help my knights, clerics, and paladins turn the tide.


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captain yesterday wrote:
Holomog is mentioned in the Inner Sea World Guide.

Awesome. Thanks.


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Quote:
Well, the Geb-Holomog war AP at any rate. So to get your war against the undead you'll need to put up with an angel-worshiping matriarchy.

For the glory of the empyreal christened matriarchy and in the name of the spirit of abandon I shall RAIN HEAVENLY FIRE down upon the undead scourge!

Quote:

Oh, no. Whatever will I do...

;)

My thoughts EXACTLY! :D

For Arshea! ^_^


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Hrothdane wrote:

Void element?

Exdeath may need to become a reality.

Actually, "Exdeath" was a name Squaresoft of America stuck onto the villain of Final Fantasy 5 due to restrictive FCC regulations. His real translated name is "Exodus".

Thomas Seitz wrote:
I'd like to see some more on Spiritualists myself...

Or maybe perhaps some Shamans who can summon phantoms like Spiritualists? ;)


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Very interested in Anuli, City of New Beginnings! :D


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Occult archetypes for some of the Hybrid classes? Whoa, that's really good news actually. I hope we'll see a cool one for the Shaman! :D


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So, long story made as sort as I can, I was in a new gaming group (four guys including me and three women) and an issue happened pretty damn quickly. Our group had a lot of neutral-based PC's (Neutral Good, Lawful Neutral, Chaotic Neutral) but our DM (against my advice) allowed a guy to play Neutral Evil. Everything was going as well as it could but then the guy playing the NE divine spellcaster tries to "rape" a DM controlled NPC. I basically said TIME OUT and told the GM that this wasn't going to fly with me.

I have a niece who suffered from a date rape experience in collage and one of the three women has a sister who suffered an actual gang rape experience. So, yeah, this wasn't going to fly with me or the three women in our group. What was worse, the GM was trying to play "mediator" and at times he took the NE player's side (aka "it's just a game", "it's not real"). The NE Player pitched a royal fit and in the end, all three women and myself left the table and we've never looked back since.

I'd like to know if anyone here has experienced something similar to this sort of situation?


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So, couple of questions:

Are there any new types of stated lesser or greater devils in this book?

Has the Infernal Hierarchy been given a revised update?

Are there any half-devil specific half-fiend templates or are we going to have to wait until a Devils Revisited book is set loose?

Do we get any info / artwork for Ardad Lili or Zaebos?


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Cheliax now has the magical equivalent of a ICBM? o_0

That's not good at all. :(


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Welcome to Paizo, we've got cards and games!

We can divine anything you want, honey we know the true names!

We are the people that can scry, on whatever you want to see!

If you got the gold pieces honey, we can cure your disease!

In the jungle, welcome to the jungle!

My dice never roll a one, two or, th th, th three!

I WANT ALL THE EXP'S!


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Gigas, Axis
Gigas, Boneyard
Gigas, Elemental (Air)
Gigas, Elemental (Earth)
Gigas, Elemental (Fire)
Gigas, Elemental (Water)
Gigas, Elysium
Gigas, Heaven (Eclystrogen)
Gigas, Negative Energy (Necrophyscian)
Gigas, Nirvana
Gigas, Maelstrom
Gigas, Positive Energy (Lumigen)


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First off, THANK YOU PAIZO for including the Order of the Shroud Cavalier Order as well as the Ghost Rider! My group is just beginning to prepare PC's for our GM's heavily modified version of the Carrion Crown Adventure Path and one of our players really wanted to play a Cavalier with an order focusing on killing undead!

Everything seems totally and completely awesome in this book. My one quip is that the Psychic's Disciplines seem a bit too dark but thankful the Faith Discipline allows for some benevolent deity goodness. :D

I don't know yet if there are more Oracle curses featured in this book (which is something I feel the Oracle class really needs more of) but I'm enjoying everything else thoroughly.


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And hopefully one day we'll also get a single player Pathfinder RPG PC game that allows you to build a party of four (and also gain NPC Cohorts if you take the Leadership feat like in Storm of Zehir).


1 person marked this as a favorite.
KahnyaGnorc wrote:
JonGarrett wrote:
DM_aka_Dudemeister wrote:

I for one hope this adventure path ends with my Brawlbarian punching Cthulhu in his stupid squid face.

I want my heroes to eff the ineffable.

I hope the opposite. Otherwise there's no point in doing something with Lovecraft - you might as well do something more interesting and Pathfindery, like fighting off an Inevitable that has decided since the main source of crime is life, getting rid of it will help him big time. Help flesh out the Neutral Outsiders too.

However, I suspect it'll be your version.

So . . . Ultron, basically.

Oooo...now that is an awesome idea. One of the godlike Prime Inevitables plotting to wipe out all life on Golarion because it sees the entire planet as a colossal threat to law and stability of the Multiverse!


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Quote:
As much I would like to see Castrovel, I can't see it fitting the theme of this AP. I would rather it be sword and planet then horror themed.

I know right? I would so love an interplanetary adventure (Castrovel, Akiton, etc etc) focused on stopping a threat to all life in Golarion's solar system (Dominion of the Black anyone)? I mean, those ancient countdown clocks of Osirion have to be counting down to SOMETHING am I right? :D


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On a side note, dude has a hella o'Mustache. ;)


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Thank the kami she isn't chaotic evil! Instead she's a teenage girl out to find her place in the world. Also, it is just me or does Paizo seem to have a strange fixation with fire-based casters?


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With the release of Occult Adventures would an interplanetary adventure with the Dominion of the Black as the main antagonists be something you'd like to work on?


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Wait, so we can't use the stare on multiple foes? Nerts. Is there a feat that will let us do it?


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Personally I've always hoped they would remake Forgotten Realms: Treasures of the Savage Frontier.


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Oh, s&#&, he's never tried to turn undead before? Meaning he has NO TRAINING in channeling energy for that purpose! S%##, this might be bad for our heroes. Also, Andoran's farmers are being chased off their lands by invading undead and they only send ONE eagle knight and his half-elf companion to try and stop it? Yeah, this land of liberty and freedom might be having some issues! :(


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They're just trying to throw us off so nobody expects the Kineticist, the first Neutral Evil iconic.
Sigh, a neutral evil iconic? Dammit.
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So do we already have a Chaotic Evil Iconic?

Because if not, I'd like an Azula expy.

Quote:

Ah. I was half right at least.

So yeah, Chaotic Evil Kineticist is a go!

Just when I thought it couldn't get ANY WORSE!


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Are you not allowed to comment on her official class / stats?

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