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I always liked the Ravenloft Nosferatu vampiric bloodline template (aka beautiful vampire noble with unique powers that can resurrect when it's remains are exposed to moonlight) so I thought, why not make something similar in Pathfinder. Only these are the original vampires cursed by Zura and can also transform into large, bat-like monsters (like Castlevania's Dracula).
As for the Loxonal, not so much a race as a type of celestial (aka Agathion) who despise fiends with a passion and love nothing better than to wade into the thick of fiendish armies and start crushing heads with their dual-wielded warhammers! :D
Don't get me wrong, I'm thrilled to have a Villain Codex. It's just that I'm still hoping to see another NPC Codex book come out after this that features Lv. 1 through Lv. 20 statblocked NPC"s of the following classes:
Alchemist, Antipaladin, Cavalier, Gunslinger, Inquisitor, Magus, Ninja, Oracle, Samurai, Summoner, Vigilante, Witch
I also wouldn't mind seeing Lv. 8, Lv. 12, and Lv. 16 stated NPC's of the following prestige classes:
Battle Herald, Holy Vindicator, Horizon Walker, Master Chymist, Master Spy, Nature Warden, Rage Prophet, Stalwart Defender
After that Paizo could then do a book featuring NPC's of the advanced classes and occult classes.
That doesn't mean it can't be done (as demonstrated by the upcoming Gears of Faith novel).
Exactly, what I am afraid is that it's going to be some hippie treehugger, not an omnicidal death machine...
Wait, by hippie treehugger do you mean that a lawful good alignment or paladin based abilities are required?
An omnicidal death machine is something that kills anything and everything indiscriminately and that's not what Ragathiel is about.
His portfolio says he's domains are chivalry, righteous vengeance, and holy warfare. In a nutshell his followers are the perfect candidates for Mendev's war against the Worldwound.
I think it might be a prestige class close to the Fist of Raziel prestige class (from D&D 3.5's Book of Exalted Deeds).
Thomas Seitz wrote:
Mmmm...bloodthirsty viking princesses...^_^
David knott 242 wrote:
Because Devils would probably enjoy leading the righteous and just down the path of Damnation and that road probably always starts with the excuse that an evil act was "for the greater good".
What Adventure Paths might come after Strange Aeons? Hmmm...
A war between Geb and the other nations of Garund (particularly Holomog) sparked by Arazni's insanity and Geb's obsession with Nex's demise?
A interstellar adventure taking place on various world's in Golarion's solar system focusing on stopping an apocalyptic invasion by the Dominion of the Black?
A adventure to stop an alliance of the Elemental Lords's clergy on Golarion from destroying the Star Towers and ultimately releasing Rovagug?
A better version of my personal bestiary 6 wishlist:
Berselius's Bestiary VI Wishlist:
Alicorn: Occasionally a Pegasus and a Unicorn will fall in love with one another and the foal they end up producing is often this majestic combination of the best of both species.
Agathion, Ophidial: Serpent-like Agathion that use their powerful psychic magic and acquired holy relics to defend the minds of mortals against forces that would twist them to evil.
Agathion, Caprinal: Graceful faun / satyr-like humanoid Agathions with spiraling rams horns coming out of their heads. They cast spells like a 7th level cleric and can use their lay on hands ability to remove disease (as remove disease), poison (as neutralize poison), and fatigue in addition to curing damage.
Agathion, Loxonal: Eclipsed in power only by the Draconals, these armored, elephant-like Agathion can rage like a powerful barbarian and possess a powerful trumpeting ability which acts as a holy word spell.
Archon, Blade: These humanoid archons are capable of surrounding themselves with a heavenly pinwheel that resembles the blade barrier spell.
Archon, Evangelizer: These powerful archons espouse the wisdom of heaven and possess an ability similar to the Deimauiggas of Hell in that they can permanently shift a creatures alignment one step towards lawful good.
Archon, Monarch: Surpassing even the Star Archons in power and grace, fiends tremble when these archons unseat themselves from their flying heavenly thrones and unsheathe their vorpal greatswords.
Cackle Bird: This large bird of prey seems to possess an excessive amount of feathers that are green in color and it's cry seems strangely like laughter. It possesses the ability to breath a cloud of gas that causes all who breathe it to break out into uncontrollable bouts of laughter (as hideous laughter).
Daemon, Mahaha: Daemons that are spawned by the souls of neutral evil mortals who died by freezing to death. They possess the ability to cover the wounds of a foe in a substance called blightfrost (resembling burning ice as black as the void of night).
Daemon, Makhai: Humanoid daemons with two torsos back to back with each other which enables them to attack more than one person. They are usually spawned by the souls of neutral evil mortals who died as a result of death in a duel against an opponent.
Demon, Asag: A demon known to demoniacs and scholars as "rock demons", they can slowly petrify opponents with their melee attacks and can glide through stone as fish swim through water.
Demon, Empusa: A demon known to demoniacs and scholars as "lava demons", they commonly serve demonic lords of fire and can heat metal weaponry that damages them in melee.
Devil, Addiction (Atropocustra): These insectoid devils spread the will of hell with their powerful narcotics, forcing those addicted to their drugs to serve the whims of the Archdevils.
Devil, Crusader (Ascensoriel): These centaur-like devils act as advanced cavalry and elite shock troops for the forces of Hell.
Devil, Desert (Ghalshoaton): Crocodile-like devils who bear a potent weakness to holy water and seek to tempt the inhabitants of desert kingdoms into following the will of Hell.
Devil, Hellforge (Savnogon): These devils work the infernal forges of Hell, are covered in wrought iron, and reek of fire and brimstone.
Devil, Hunter (Edavagor): These huge, two headed wolves possess rotting eyes and act as tireless plane-hopping hunters of lost souls and escaped devils who have betrayed the powers of Hell.
Devil, Physician (Paigeon): Just as Contract Devils tempt with bargains and Cabal Devils tempt with promises of arcane power, so to do the Physician Devils tempt with promises of healing.
Devil, Rumor (Dababum): These sinister, rat-like Devils exist to slander and ruin the names and reputations of the enemies of Hell.
Devil, Seduction (Lilim): Created from especially wicked female souls claimed by the Whore Queen Ardad Lili, these seductive female Devils exist solely to tempt men with physical pleasure.
Div, Arszhenk: These gargantuan, minotaur-like Div are often used in the armies of Div as living war machines / siege engines.
Div, Bushyasta: These morbidly obese Div of sloth are despised even by other Div as they are renowned as deceivers and manipulators. They radiate an aura of lethargy.
Div, Druj Nasu: These disgusting fly-like Div possess a foul stench and cause any food, water, or plant-life near them to rot, decay, and become foul.
Div, Fulad-Zereh: These Div look like animate sets of fiendish armor but they can actually be worn by other div or mortals to boost their power.
Gigas, Boneyard: Mysterious and inscrutable, these gaunt gargantuan giants are clothed in flowing red robes and go about a mysterious agenda that even the Psychopomps aren't aware of.
Gigas, Elysium: These fair, benevolent, and courageous gargantuan giants serve the Elysian Titans and the other good-aligned powers of the Plane of Elysium in eliminating evil all over the multiverse.
Gigas, Negative Energy (Necrophyscian): These skeletal gargantuan giants have rotting flesh, jutting bones, and a horrifically grotesque grin upon all their wide eye-stitched faces.
Gigas, Nirvana: Mysterious and mystic gargantuan giants that roam Nirvana and the Material Plane forever altering the landscape with their dreaming.
Gigas, Positive Energy (Lumigen): Devoted to the creation of life, these gargantuan giants of white hot flame roam the multiverse creating and enhancing life whether they trod.
Lycanthrope, Wereraven: These mischievous but ultimately benevolent lycanthropes can summon swarms of ravens to pluck the eyes out of their foes and can cause their feathered wings to become as sharp as blades but possess a unique vulnerability to gold as well as to silver.
Lycanthrope, Wereape: Bestial, chaotic, and destructive, these lycanthropes are even more primal than the Wereboars and are found almost exclusively in tropical jungle areas.
Lycanthrope, Wereserpent: As cold as the blood that runs through their veins, these lycanthropes are rumored to have originated via experiments on humanoids performed by serpentfolk seeking to transform other races into more of their kind.
Lycanthrope, Werespider: These highly unusual and thankfully rare shape changers do not lay eggs as regular spiders do but instead give birth to children the way the humanoids afflicted with their particular strain of lycanthropy would. They possess the ability spin webs and can summon swarms of spiders but they are also dazzled while in areas of bright light.
Dragon, Meteor: Also known as "Gaasyendietha" by the natives of mountain and interstellar communities, these colossal rocky dragons are capable of interstellar travel and love to stargaze and seek out knowledge hidden amongst the various worlds of the material plane. It is advised to not anger them though as they can be selfishly destructive and bear devastating breath weapons of red hot flaming rocks resembling a meteor shower.
Dragon, Song: Sometimes called "Cirein Croin" by natives of certain coastal regions of the world, these colossal, benevolent, sinewy, shape changing dragons love the sea and possess powerful song-based abilities similar to a high level bard's.
I wonder if the amnesia will have some sort of affect on the PC's starting stats or something? I'm also wondering if the PC's start with their gear or just find it later on in the first part of the Adventure Path. Also, I'm curious if this will be a mythic level adventure. After all, Hastur (aka the King in Yellow) seems to be involved in some way and it is CR 29. A party of four PC's at max level / mythic rank is probably equal to a CR 25-CR 26 / MR 10 so I'm guessing the PC's will have some allies if they're destined to fight a Great Old One as the final boss.
The last question I have (and it's the one I really want answered) is does this Adventure Path have anything to do with the countdown clocks of Orisson? I was personally hoping the clocks stopping would be it's own adventure path involving interstellar travel to some if not all of Golarion's other planetary neighbors and revolving around a possible Dominion of the Black invasion and the PC's trying to stop it some how. Still, if Strange Aeons is when the clocks finally end their countdown then I've got not big issues (as this path seems pretty darn cool by itself). :D
The King in Orange wrote:
Until you learn the
Entropy is unstoppable dude. Even if this dhampir became a vampire and had all the backup plans in the world and lived from trillions of eons, eventually the multiverse would come to an end (something that WILL HAPPEN as it's been stated). Then, she gets to face the absolutely lovely fate of becoming one of the negative energy plane's last juicy snacks.
This is the problem with paladins. They just don't know how to think outside the box.
If by "think outside the box" you mean draining your own mother dry of all her blood then desecrating her remains then, yeah, your right. A paladin definately wouldn't do something like that.
Ibrahim al-Aziz-Zaman Faysal wrote:
Psh, either some ends up killing her or she lives so long as a true vampire that her form starts to deteriorate. The negative energy plane consumes ALL that fully embrace it. Undeath is NOT immortality. It's a pale imitation of prolonged longevity.
Why are you looking for compensation for a donation?
Because I work very hard for what little money I get in return for my jobs and am in no position to make a donation without getting something in return for giving my precious money away (which can go to other things such as food, rent, gas, car insurance payments, etc etc).
The satisfaction of helping those in need?
Apparently your definition of "those in need" differs greatly from mine. ~_~
No, seriously, it's a good cause, I can kick 'em a little cash.
Yeah, see, I work 69 hours a week on 3 part time jobs at minimum wage and it's hard enough for me to get hardcovers of the books Paizo sells let alone get their PDF's. Now Paizo wants donations to win some "title" without giving us consumers anything in return? Yeah, I'm gonna opt out immediately.
They are Forae Logos, located in the Wise Quarter in Absalom; the Jeggare Museum, located in Korvosa in Varisia; the Magaambya, located in Nantambu in the Mwangi Expanse; and the Quarterfaux Archives, located in Caliphas in Ustalav.
Always good to get more info on the settlements and cities of the Mwangi Expanse! I hope we'll get some juicy fluff about Jatembe and his ten magic-warriors! :D
However, no one has been able to get close enough to verify this story, as all trespassers are driven away by bombardments of boulders and rune-covered ballista bolts.
Oh ho ho! So either the Shoanti are occupying the island and using forbidden rune magic of Thassilonian to defend it or some of the island's original defenders (or their descendants) are still alive to this day. Mysteries ABOUND it seems! :D
Rothgar (aka "Eater of Cats", "Slayer of Gobilins", "Killer of Orcs", "Squasher of Bugs", "Wrecker of Doors", "Destroyer of Chairs", "Beheader of Giants", "Crusher of Bones", etc etc) (played by my best friend)
Galen (played by my other best friend)
The Slag (played by my brother)
Celia Hellreaver (played by my girlfriend)
Ash Hellreaver (played by me)
Gods what I would GIVE to have a DM like you! :(
Indeed - better to fall in battle and go to Iomedae than surrender and face the Tines.
YES! BETTER TO DIE FIGHTING EVIL THAN SURRENDER TO IT! DOWN WITH THRUNE! :D
I think the rules for the transformation sequence ability need to be a bit more fleshed out in errata or another printing. Also, since the archetype allows for arcane spellcasting, does it qualify for the mystic theurge prestige class? Lastly, does anyone know other classes might work well for a multiclass of this Vigilante archetype?
Post the alignment, gender, age, race, and levels of your PC as well as the PC's you adventure with.
Feel free to add a short backstory and or exclude what you want too.
Ianten Truesilver (played by me)
Sarena Dawnfeather (played by my girlfriend)
Thorik Truesilver (played by my dad)
Belkara Truesilver (played by my mom)
Shadow (played by my brother)
Samantha "Sam" Glassbreaker (played by my brother's girlfriend)
While Hellknights should not court glory, I hope my brief crossing of paths with other Hellknights can serve as an inspiration to those who would stand for law and proper justice... and as a warning to those who would take the law into their own hands.
Somehow, I doubt this "murder" will turn out to be a case of "taking the law into a person's own hands" and instead will be something like, "vile diabolists twist the law and abuse it to suit the needs of themselves and their foul god of Hell".
It was already confirmed that Blackjack will be a Vigilante and that some elements will be converted to newer material (eg. the kooky Nosferatu will be an Alchemist) but there won't be any major sweeping alterations to what already was present in the AP.
No offense Gor dude but we just got confirmation that we'd be getting stats for Kazavon as herald of Zon-Kuthon. I'd say that's a major change right there. :D
Bingo. Our group's DM learned a long time ago that doing your absolute best to kill off the party as fast as you can makes the entire campaign go sour. Dungeons and Dragons / Pathfinder is NOT Call of Cthulhu. Most players of Pathfinder do not enjoy being put in a hopeless battle they are completely unable to win.