Pirate Queen

Berry Peelyblossom's page

596 posts. Alias of Tark the Ork.


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Follow your heart.

Even if it has been torn out of your chest you need to get that bastard back.


Looking forward to it.


Made a mistake on ym sheet. Berry is not a spirtualist/summoner but a spiritualist/stalker.


All done. Let me know.

Btw this is what Buffel looks like now.

backstory:
When the demons and undead came from their respective fronts and assaulted the continent, young Berry and her husband were mere village guards, the only ones working in their village handling the petty thefts, the occasional farm animal rampage, and every once in a while cutting down a monster or two.
Nestled safely near the northern part of the Belthouse empire Berry’s village has mostly gone on with their day to day activities largely ignorant of the troubles to the south.
As word trickled in that the empire was being crushed and annihilated under the demonic onslaught Berry and her husband considered that it would be in their best interest to help in any way they can. Besides it may do the village some good to fend for itself for a while.
So in the intervening months Berry and Buffel joined the empire’s army as scouts and skirmishers harassing the enemy and bringing back vital intel to their commanders.
For a time it was good fun despite the huge number of losses the empire was facing. As a team they were relatively unstoppable and served with great distinction despite their race and occupation.
That is until they were caught.
Demons are not known for mercy. They tortured the couple for days until they decided to amuse themselves by releasing them to hunt for sport.
Buffel gave his life so that Berry could escape. But, he did not separate from her. Not fully.
Berry had always been somewhat psychically sensitive. Even as a child she had numerous “imaginary” friends. In truth these were manifestations and visions of psychic activity. Over time she learned to suppress these images from her mind and live a normal life. Other than being an odd child none could suspect what she really was.
When her husband came back from the dead, the visions, and their meaning came with him.
He returned to her as a vicious spirit of hate. Carrying only a shred of the love, affection, and joy he held in life the tortured spirit was only interested in destroying all of those who harmed him in life and anyone associated with them. A stretched out faceless figure Buffel is frightening to look at.
But he opened her mind back to those strange magics and possibilities awakening her to the undercurrent power of the world. She learned that using this power required concentration and great acts of will but through it she can make her husband take solid form so he could satisfy his blood thirst, or to perform feats of magic that for many would take years to accomplish.
Ever since Berry has turned her skills and new found power towards a more direct and dark part of the war; assassination.
To date she has managed to eliminate over a dozen demonic commanders through magic, blade, and subterfuge. No longer a scout but a precise killing weapon it’s difficult to think the rosy cheeked and diminutive Halfling houses a black and terrible killing power. Largely kept a secret by the empire to ensure her protection she has become a valuable asset in these desperate times.
Berry is largely ignorant of nations outside of Belthouse. She only remembers them in stereotypes. Razmeria is bad, Aloran is backwards, and the other nations were simple racial caricatures. This has not changed much since she has not left Belthouse once in her life. Though given the circumstances she may find herself on an entirely different front if it means ending the war.
Her own personal drive is to put her husbands spirit to rest. Something she knows to be impossible so long as the war is on-going. She is well aware that her death would mean his release and without her to serve as his anchor to humanity he will easily slip fully into his hate and become little more than a haunt or worse.


So, I'm debating here on my halfling Spiritualist/Stalker.

I want to make a Throw/TWF switch hitter.

Right now I have a stance that allows me to chuck phantom daggers at people that are copies of my real ones.

The trouble with this option is that it's not a particularly useful stance outside of this very narrow utility.

So, that leaves me with the blinkback belt option.

Trouble with that? No physical ability belt. So overall less damage, hp, etc. on everything.


Female

1d20 + 7 ⇒ (4) + 7 = 11

"The question is pretty lady what do you need of us?" BErry says beaming.


Female

"Oh for gods sake you guys are killing me here." Berry pushes through the crowd and calls out over the protests. "Hey lady! Doctor lady! We heard you needed help over here! We're not sick we just came to see if you needed a hand or six!"


Female

1d20 + 7 ⇒ (9) + 7 = 16 Perception.

"No, no. It's obvious some are fleecing the potions probably to sell off for money."

Berry responds to the brusqueness with a broad smile. "To help. Well, they want to help. I'm mostly just restless and want something to do."


Female

still about


Female

Sooooo do we want to go hunt a wolf guys?


Female

1d20 + 7 ⇒ (1) + 7 = 8 Perception

"I would. It eats, s#@#s, f%@%s, thinks, fears, and loves same as me or you. The only distinction is the reason you do it and what you do afterwards. BEsides, wolves can be tasty."


Female

"There we go. Never fails." Berry says cheerfully slapping one of the men on the shoulder. It stings. "Talk about work enough and someone's bound to come out with something to say about things to murder, stuff to find, or just problems in general really."


Female

For lack of anything better to do Berry follows them around. "So you fellas seem more familiar to this place than I am. Know where a hunter can go around here to seek work?"


Female

"The whoda whatta hudda?" Berry asks confused.


Female

1d20 + 7 ⇒ (1) + 7 = 8 Perception
1d20 + 3 ⇒ (4) + 3 = 7 Sense motive

Mostly oblivious to the goings on around her Berry remarks. "Reminds me of the slave pens. Dour, sick, and a net exporter of mean looks."


Female

Sticking around Berrykeeps watch and helps refortify the caravan. "Eh, let em go. Everyone needs to get mauled by the wildlife at least once in a lifetime. Only way people ever learn."


Female

"Aw, I slet through the fight it seems. That sucks"


Female

BErry stands up and draws her weapon. "Is that a fight I hear going on outside!?!"


Female

just waiting for round one


Female

The snoring continues peacefully undisturbed by notions of lycanthropes.


Female

In the back of a wagon is the sound of a loud and reverberating snoring suggesting maybe a bear or a smaller dragon.


Female

dotting. real post later in the morning maybe afternoon

1d20 + 7 ⇒ (2) + 7 = 9 perception


Female

I think due to the nature of her backstory Berry wouldn't know anyone really.


Bhoors Thistledown wrote:
I think this is what speaking of The Green faith

That's the one.


And I'm all done.

BAckstory:
Born a slave in a dark secret room deep underground in the boudoir of a powerful Drow mistress it was already decided long before BErry was born her status in life. Immediately given to the slave pits to grow before the mistress found a use for her (other than feeding the carnivorous slaves or as entertainment) where she was raised by the halflings their and onstensibly given her name.

While harsh her childhood was hardly the worst many could ask for. She was fed, kept safe from the dangers of the shadowlands and cared for as much as anyone could be slaving under the cruel and callous dark elves.

When she came close of age her sheer physical capability was noted and her talent for magic became apparent. The mistress decided to put her to use as a unique form of entertainment in the gladiatorial arenas as a form of showing female Drow superiority. That even this half blooded waste of flesh could still best her rivals slaves in the circle.

While she hated the bloodshed she did like the attention, and especially the women who occasionally paid her a visit. This gave her an ego boost that she originally never had before and unfortunately made her do things that were far above her station. A crime that means death.

After a sexual advance towards a priestess went bad Berry was imprisoned and sentenced to be sacrificed to demons. Deciding that a life in the tunnels was a preferable option she overpowered the guards and fled to the surface.

Alone, and terrified of civilized societies BErry spent much of her time exploring and surviving the sun emblazoned wilderness of the surface world, full of brightness, and life that was at once brilliant and overwhelming.

Yet, in this calm and sometimes cruel life she learned that pain, fear, love, life, and death were mere parts of the natural order of which all were a part of. She found peace in this and over time this peace and meditation sparked in her innate magical powers druidic abilities.

With confidence she explored her plains realm as a predator, stalking and taking prey when she was hungry, or needed to defend her meager home from dangerous predators. She told herself that she did not miss civilized life. But, when she came across hunters who had just taken down a massive mother lion and saw the trappings of civilization her heart started to ache for good food, a warm bed, and the company of women. She approached them, talked briefly about them and their profession, and walked away with a cub destined to die.

Ever since she has found a compromise between enjoying the fruits of civilization but living a life spent mostly in the wild away from the problems that a civilized life causes. As a professional hunter she uses her skills from the ring to slay creatures that cause problems and in turn gets money to spend on nice clothes, food, and the ability to go into places where women of a certain mindset might be found.

Appearance and PErsonality:
Berry is an average sized half elf with a highly tuned athletic physique she likes to show off when not in her full gear. Her hair and eyes are a black so deep as to almost be blue while her skin is an ashen gray. Most of her accoutrements are things bought, found, or stolen from the surface save her falchion, an old companion from her gladiator days.

Berry is abrasive without being offensive. The sort of person who slaps you on a hard back and gives broad smiles at you while you attempt to breathe again. While she enjoys loud parties and excess debauchery she's much more appreciative of silence and tranquiility particularly when she's at work. She has no real prejudice's having been raised among a mixed company of slaves and monsters alike. She has no problems with gender either though she exclusively prefers the company of women.


Female

Did anyone mark the stuff on their sheet or should i?


Female

"This is some really good gear for beserkers." Berry muses aloud.


Female

While the other interrogate the lady she wanst to stab BErry checks the bodies.


Female

dottin


Female

here


Female

AoO then.

1d20 + 13 + 2 + 1 + 4 ⇒ (5) + 13 + 2 + 1 + 4 = 25 Attack
1d6 + 21 + 1 ⇒ (6) + 21 + 1 = 28 Damage


Female

Readied action triggers.

Based on rolls above modified by flanking and prone Berry hits a 31 for 28 damage.

AoO pending results of Shao's AoO and berry's readied action. If BEar is still managing to get up BErry will take the AoO.


Female

Berry will take her 60ft. movement speed and get directly in front of the werebear. If this is a single move action I ready an action to attack if he moves away or attacks.

"On the bloody f$&#ing ground! Now!"

1d20 + 13 ⇒ (4) + 13 = 17 Intimidate.

1d20 + 13 + 1 ⇒ (9) + 13 + 1 = 23 Attack if required.
1d6 + 21 ⇒ (6) + 21 = 27 Damage if required.


Female

Reposting ere for asier reference but please add 2 to all of berry's attacks and 1 to damage since she was flanking. For got to add those.

That would make Attack 1 a 26 with 32 damage, Attck 2 a 34 potential crit with a 30 to confirm with 27 damage rolled on both. Attack 3 I serioulsy doubt will hit regardless


Female

Also for the sake of berry's flawless skin can we just focus fire the one guy and let them walk into our full attacks rather than the other way around in the future? Unless these guys could pounce we took more damage than we honestly had to. :(


Female

Confirm crit on attack 2

1d20 + 13 + 1 ⇒ (14) + 13 + 1 = 28 Attack
1d6 + 21 ⇒ (5) + 21 = 26 Damage


Female

If the werebear is shaken his attack would be two less.

"Or just kind of do your own thing and get ripped up a bit! That's fine too!"

1d20 + 13 + 1 ⇒ (10) + 13 + 1 = 24 Attack 1 Spend Panache to double precise strike damage.
1d6 + 28 ⇒ (3) + 28 = 31 Damage

1d20 + 13 + 1 ⇒ (18) + 13 + 1 = 32 Attack 2
1d6 + 21 ⇒ (5) + 21 = 26 Damage

1d20 + 8 + 1 ⇒ (2) + 8 + 1 = 11 Attack 3
1d6 + 21 ⇒ (4) + 21 = 25 Damage


Female

Activatign charmed life.

1d20 + 6 + 3 ⇒ (7) + 6 + 3 = 16 Fort save


Female

Roll to confirm crit.
1d20 + 13 + 1 ⇒ (8) + 13 + 1 = 22 Attack
1d6 + 21 ⇒ (1) + 21 = 22 Damage


Female

Map is up and accessible wiht names. You're currently about to be charged by an angry werebear.

"Mow down the south one! Bunch up near it and don't let mr. magic hands get ate by a bear!"

Bouncing in and around the were bear long before it can even get its guard up Berry puts the fear of death in the werebear currently marked for death.

Moving to the square just south of the werebear below us. Stabify him and use menacing strike to intimidate

1d20 + 13 + 1 ⇒ (15) + 13 + 1 = 29 p. Attack against flatfooted AC
1d6 + 21 ⇒ (3) + 21 = 24 Damage

1d20 + 13 ⇒ (12) + 13 = 25 Intimidate.


Female

Do we have a map or relative idea how the bears are spread out?


Female
Rynjin wrote:
The Gamemaster wrote:

I'm also considering re-opening recruitment since Berry hasn't posted in a long time and there should really be 4-5 players.

@Rynjin - Without revealing a lot of secrets I try to explain why I'm doing it like this.
basically, I want you to be suspicious of the people you meet, I want you to have to role play around it. Your employers were seemingly done away with and there are several parties involved none of which you know much about.

I understand that, and I'm not complaining per se or asking you change anything, just venting a tiny bit of frustration. This woman, with two sentences, has made me want to take the "direct approach" (knock her out, throw a burlap sack over her head, tie her to a chair and interrogate her so I can at least smack her upside the head every time she fails to give a straight answer).

"Oh so noowwww people want to hear the bunny girl out when she suggests hot irons and hard questions!"


Female

"Color me unsurprised!" Sword having already been in hand Berry rolls her eyes bounces into a light stepped stance sword and buckler raised and knees bent. "Maybe this bunch know better than turn their back on a naked blade!"

1d20 + 6 ⇒ (19) + 6 = 25 Initiative


Female

"Unless we're already in the trap." Berry checks her gear before shouldering her pack. ""Let's face it this whole mess went t@@$ up the second mr. wizard took a spear to the face."


Female

"Might as well before any more long lost cousins, aunts, and brothers attempt to kill us in our sleep. How long will it take to get there?"


Female

1d20 + 13 ⇒ (19) + 13 = 32 Crit Confirm
1d6 + 21 ⇒ (4) + 21 = 25 Crit Damage


Female

1d20 + 13 ⇒ (18) + 13 = 31 P. Attack
1d6 + 21 ⇒ (1) + 21 = 22 Damage


Female

"No promises." Berry utters as she steps in and stabs the furry thing deep in its hide.

Assuming I have to move toward it so only making one attack. Will flank if at all possible. IF can add 1 to damage and 2 to attack.

1d20 + 15 ⇒ (10) + 15 = 25 Attack
1d6 + 17 ⇒ (5) + 17 = 22 Damage


Female

1d20 + 6 ⇒ (5) + 6 = 11 Initiative

For future alacrity when I DM pbp I just keep a list of everyone's initiative and roll it with the initial combat starting post.


Female

BErry hops up quickly blade in hand. Shuffling her buckler into her freehand she waits close to the entrance of the tent. "So what we got? Pack of rapists? Zombie horde? Orcs?"

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