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I think hard mode is awesome. I think some amount of diamonds given to some sort of thing might have been a bit much for the first instance. Though it was completely reasonable at 10-11.
For weapon in the rift, I thought it was near perfect (though I have to say, I think the 2x [Redacted] were actually a more dangerous fight than the 1x leveled [redacted] at the low tier.
Action economy and all that.
However, I really enjoyed this hard mode, if felt like the right amount of challenge to me.
may take 10, and CAN take 10 are different though.
May I take 10 "you're not distracted or threaten, so sure"
Can I take 10 "use magic device says no, so sorry"
Deceive Item says you CAN take take, overriding UMDs special rule.
Skill mastery says you may, which means "do so if you are able"
May means you have permission
Can means you have the ability
It doesn't mean "if an only if", nobody is saying it does.
"Even when distracted or threatened" means, Ignore "distracted or threatened" for determining if you can take 10. It does not mean Ignore the special text of the skill.
John Compton wrote:
Just ask one of the pretty ladies around the office!
I'm excited to hear this news about Mummy's Mask :D
You're giving skill mastery additional abilities that it doesn't have. Not sure how that makes me wrong.
I would prefer that you don't advise many people to play with rules that don't exist, but that's your prerogative.
I just scheduled dragon's Demand in campaign mode, we're starting next week. I limited it to 4 PCs.
This would be a much tougher sale for a convention I'd think, as they clearly want to get the most money out of their slots.
though, I also have 2 other tables scheduled, so it's a slightly different situation.
That sounds like a really cool, cohesive story. Gives people a good feel for absalom, and why the shadow lodge are working against us!
Here's the concept. Pick each level, pick 3 scenario's at that level, do this 11 times. In a world where you are GMing for bright-eyed new players, providing them (and you) with the most fun PC career.
For me in order: not counting specials :)
1st: Confirmation, City of Strangers part 1, City of Strangers part 2
it's not perfect... I love all these scenarios, but the timeline is... sub optimal maybe I'll mess with it some more. If you were bringing a brand new group from 1-12 what would you run them through! (Or want to play in, if one of your players was going to step up and run!)
14. I will pray to the gods every day, begging that my stat block be written by Alex Greenshields.
or that my accompanying encounter aspects were written by Erik Mona.
15) I will use the feats presented in my stat-block
GM Derek W wrote:
it might be worth mentioning it at your next session then, just to raise awareness that you die at negative con.
well at least this discussion means I didn't overlook something obvious lol.
The "or exposed to" line of text is the major argument for me. My first reaction was "cloud kill won't exist anymore, so it's damage shouldn't exist" but then i re-read it and came to the conclusion that 1 was a very generous interpretation.
so as I see it there a few ways that it could go down.
currently I'm leaning towards #2.
Jeff Merola wrote:
minimum 1 :D but yeah +2 furious courageous is awesome.
And @andreww. BOO lame faq.