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Beldan Vale's page

1,237 posts. No reviews. Alias of Mothman.

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About Beldan Vale

Beldan Vale (aka Belane Jantork)
Male Human Rogue 9
Chaotic Good

Strength 10
Dexterity 21 (+5) / 23 (+6)
Constitution 13 (+1)
Intelligence 12 (+1)
Wisdom 10
Charisma 14 (+2)

Total Hit Points: 64
Current Hit Points: 52

Speed: 30 feet

Armor Class: 31 = 10 +6 [dex] +8 [magical (+4) mithral chain shirt] +2 [deflection, Ring of Protection (+2)] +2 [amulet of natural armour +2] +3 [magical (+2) buckler)]
Touch AC: 18
Flat-footed: 31

Initiative modifier: +10

Fortitude save: +4 = 3 [base] +1 [constitution]
Reflex save: +12 = 6 [base] +6 [dexterity] (+15, trap sense)
Will save: +3 = 3 [base] +0 [wisdom]

BAB: +6/+1
CMB: +6
CMD: 22

+1 Keen Rapier +13/+8 attack [1d6+1, crit 15-20/x2, piercing]
Dagger +12/+7 attack (+12/+7 thrown) [1d4, crit 19-20/x2, slashing or piercing]
Masterwork Light Crossbow +13/+8 attack [1d8, crit 19-20/x2, range inc 80 ft., piercing]
Quarterstaff +6/+1 attack [1d6/1d6, crit x2, bludgeoning]
Magical cold iron (+1) dagger +13/+8 attack [1d4+1, crit 19-20/x2, slashing or piercing]

Feats: 6 feats
Skill Focus – Disable Device
Skill Focus – Stealth
Improved Initiative (+4 to init)
Point Blank Shot (+1 to hit and damage ranged within 30 feet)
Weapon Finesse
Rapid Reload

Skills: 90 skill points
Acrobatics (dex) 6 + 3 + 9 ranks -1 ACP + 5 (Boots of Elvenkind) = +22
Appraise (int): 1 + 3 + 3 ranks = +7
Bluff (cha): 2 + 3 + 9 ranks = +14
Climb (str): 3 + 9 ranks -1 ACP = +11
Diplomacy (cha): 2 + 3 + 3 ranks = +8
Disable Device (dex): 6 + 3 + 3 + 9 ranks + 2 (masterwork tools) = +23
Disguise (cha): 2 + 3 + 3 ranks = +8
Escape Artist (dex): 6 + 3 + 6 ranks -1 ACP = +14
Intimidate (cha): 2 = +2 (untrained)
Linguistics (int): -
Perception (wis) 0 + 3 + 9 ranks = +12
Perform (cha): 2 = +2 (untrained)
Sense Motive (wis): 0 + 3 + 2 ranks = +5
Sleight of Hand (dex): 6 + 3 + 9 ranks = +18
Stealth (dex) 6 + 3 + 3 + 9 ranks + 5 (Cloak of Elvenkind) = +26
Swim (str): 0 + 3 + 1 rank -2 ACP + 10 (ring of Swimming) = +12
Use Magic Device (cha): 2 + 3 + 9 ranks = +14

Human Traits
• Bonus feat at Level 1
• One bonus skill point at each level

Rogue Abilities
• Sneak attack +5d6
• Trapfinding (half rogue level to perception checks to find traps and disable device)
• Evasion
• Trap Sense +3
• Uncanny Dodge
• Improved Uncanny Dodge
4 rogue talents:
• Fast Stealth (can move at full speed using Stealth skill without penalty)
• Trap Spotter (can notice traps within 10 feet)
• Bleeding Attack (+5 damage on sneak attacks / round)
• Quick Disable (half time to disable traps)

Description:
Height:
Weight:
Age: 18
Eyes: brown
Hair: dark brown
Skin: pale

Region of Origin: Keoland
Religion:
Languages: Common,

Equipment:
Quarterstaff 4lb
Masterwork Light Crossbow 4lb
10 crossbow bolts 2lb
4 daggers 2lb
thieves tools 1lb
backpack 2lb
winter blanket 3lb
flint and steel
hooded lantern 2lb
3 flasks of oil 3lb
belt pouch 0.5lb
20 days trail rations 3lb
50 ft silk rope 5lb
waterskin 4lb
1 pig "Snuffles"
1 length of string
Masterwork thieves tools
Potion of cure light wounds
Potion of Cure moderate wounds x 2
Potion of Cure Serious Wounds
Potion of Invisibility
Potion of Darkvision
Climbers kit
Tanglefoot bag
Smokestick
Thunderstone
Holy water x2
2 flasks of acid
Flask of Alchemists Fire x 2
wolfskin overcoat
riding horse for Pharsia (Sebastian)
Boots of Elvenkind
Ring of Protection +2
Ring of Swimming, Improved
Cloak of Elvenkind
Necklace of Adaptation
Belt of Dexterity +2
Amulet of Natural Armour +2
Wand of Cure Light Wounds (13 charges)
Lightning Thrower (5d6) 15 charges
+4 Mithral shirt
+2 buckler

Money:
150 pp
4609 gp
88 sp
29 cp

XP: 35,358 after aspct of Grazzt + 2,300 mutant sahuagin and lamias.
+900, bar fight

53,500 xp after xever fight
+ 5,600 (Hamfist fight)
+ 3040 (bathhouse fight)
+ 3100 (fly demons)

3.5 stats:

Spoiler:
Beldan Vale (aka Belane Jantork)

Male Human Rogue 9
Chaotic Good

Strength 10
Dexterity 19 (+4) / 21 (+5)
Constitution 13 (+1)
Intelligence 12 (+1)
Wisdom 10
Charisma 14 (+2)

Total Hit Points: 47
Current Hit Points: 47

Speed: 30 feet

Armor Class: 23 = 10 +4 [dex] +6 [magical (+1) mithril chain mail (-1ACP)] +1 [deflection, Ring of Protection (+1)] +2 [amulet of natural armour +2]
Touch AC: 14
Flat-footed: 23

Initiative modifier: +9

Fortitude save: +4 = 3 [base] +1 [constitution]
Reflex save: +11 = 6 [base] +5 [dexterity] (+14, trap sense)
Will save: +3 = 3 [base] +0 [wisdom]

BAB: +6/+1
Grapple check: +6 = 6 [base] +0 [strength]

+1 Keen Rapier +12/+7 attack [1d6+1, crit 15-20/x2, piercing]
Dagger +11/+6 attack (+11/+6 thrown) [1d4, crit 19-20/x2, slashing or piercing]
Masterwork Light Crossbow +12/+7 attack [1d8, crit 19-20/x2, range inc 80 ft., piercing]
Quarterstaff +11/+6 attack [1d6/1d6, crit x2, bludgeoning]
Magical cold iron (+1) dagger +12/+7 attack [1d4+1, crit 19-20/x2, slashing or piercing]

Feats:
Nimble Fingers (+2 disable device and open locks)
Stealthy (+2 hide and move silently)
Improved Initiative (+4 to init)
Point Blank Shot (+1 to hit and damage ranged within 30 feet)
Weapon Finesse

Skills:
Appraise (int): 1 + 6 ranks = +7
Balance (dex): 5 + 6 ranks -1 ACP = +10
Bluff (cha): 2 + 5 ranks = +7
Climb (str): 10 ranks -1 ACP = +9
Diplomacy (cha): 2 = +2 (untrained)
Disable Device (int): 1 + 12 ranks + 2 = +15 (17 with masterwork tools)
Disguise (cha): 2 + 1 rank = +3
Escape Artist (dex): 5 + 2 ranks -1 ACP = +6
Forgery (int): 1 = +1 (untrained)
Gather Information (cha): 2 + 3 ranks = +5
Hide (dex): 5 + 9 ranks + 2 -1 ACP = +15 (+20 with Cloak of Elvenkind)
Intimidate (cha): 2 = +2 (untrained)
Jump (str): 1 rank -1 ACP = +0
Listen (wis): 1 rank = +1
Move Silently (dex): 5 + 7 ranks + 2 -1 ACP = +13 (+18 with Boots of Elvenkind)
Open Locks (dex): 5 + 11 ranks + 2 = +18 (20 with masterwork picks)
Perform (cha): 2 = +2 (untrained)
Search (int): 1 + 12 ranks = +13
Sense Motive (wis): 4 ranks = +4
Sleight of Hand (dex): 4 + 6 ranks = +10
Spot (wis): 1 rank = +1
Swim (str): 1 rank -2 ACP + 10 (ring) = +9
Tumble (dex): 5 + 11 ranks -1 ACP = +15
Use Magic Device (cha): 2 + 10 ranks = +12
Use Rope (dex): 5 + 1 rank = +6

Human Traits
• Bonus feat at Level 1
• Four Bonus skills points at Level 1
• One bonus skill point at each level
Rogue Abilities
• Sneak attack +5d6
• Trapfinding
• Evasion
• Trap Sense +3
• Uncanny Dodge
• Improved Uncanny Dodge

Description:
Height:
Weight:
Age: 18
Eyes: brown
Hair: dark brown
Skin: pale

Region of Origin: Keoland
Religion:
Languages: Common,

Equipment:
Quarterstaff 4lb
Masterwork Light Crossbow 4lb
10 crossbow bolts 2lb
4 daggers 2lb
thieves tools 1lb
masterwork thieves tools
backpack 2lb
winter blanket 3lb
flint and steel
hooded lantern 2lb
3 flasks of oil 3lb
belt pouch 0.5lb
20 days trail rations 3lb
50 ft silk rope 5lb
waterskin 4lb
1 pig "Snuffles"
1 length of string
Masterwork thieves tools
Potion of cure light wounds
Potion of Cure moderate wounds x 2
Potion of Cure Serious Wounds
Potion of Invisibility
Potion of Darkvision
Climbers kit
Tanglefoot bag
Smokestick
Thunderstone
Holy water x2
2 flasks of acid
Flask of Alchemists Fire x 2
wolfskin overcoat
riding horse for Pharsia (Sebastian)
Boots of Elvenkind
Ring of Protection +1
Ring of Swimming, Improved
Cloak of Elvenkind
Necklace of Adaptation
Gloves of Dexterity +2
Amulet of Natural Armour +2
Wand of Cure Light Wounds (13 charges)
Lightning Thrower (5d6) 15 charges
+2 chain shirt (sell)

Money:
150 pp
38 gp + 1463gp + 2853gp + 4000gp + 3965gp
71 sp + 7 +6
15 cp + 5 +2

XP: 35,358 after aspct of Grazzt + 2,300 mutant sahuagin and lamias.
+900, bar fight



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